Release 1.3.7.
[wine/gsoc-2012-control.git] / dlls / d3dx9_36 / tests / texture.c
blob177b4c7b21fbe29590bbdb23d774450eaedf4624
1 /*
2 * Tests for the D3DX9 texture functions
4 * Copyright 2009 Tony Wasserka
5 * Copyright 2010 Owen Rudge for CodeWeavers
6 * Copyright 2010 Matteo Bruni for CodeWeavers
8 * This library is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU Lesser General Public
10 * License as published by the Free Software Foundation; either
11 * version 2.1 of the License, or (at your option) any later version.
13 * This library is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16 * Lesser General Public License for more details.
18 * You should have received a copy of the GNU Lesser General Public
19 * License along with this library; if not, write to the Free Software
20 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
23 #define COBJMACROS
24 #include "wine/test.h"
25 #include "d3dx9tex.h"
26 #include "resources.h"
28 static void test_D3DXCheckTextureRequirements(IDirect3DDevice9 *device)
30 UINT width, height, mipmaps;
31 D3DFORMAT format, expected;
32 D3DCAPS9 caps;
33 HRESULT hr;
34 IDirect3D9 *d3d;
35 D3DDEVICE_CREATION_PARAMETERS params;
36 D3DDISPLAYMODE mode;
38 IDirect3DDevice9_GetDeviceCaps(device, &caps);
40 /* general tests */
41 hr = D3DXCheckTextureRequirements(device, NULL, NULL, NULL, 0, NULL, D3DPOOL_DEFAULT);
42 ok(hr == D3D_OK, "D3DXCheckTextureRequirements returned %#x, expected %#x\n", hr, D3D_OK);
44 hr = D3DXCheckTextureRequirements(device, NULL, NULL, NULL, D3DX_DEFAULT, NULL, D3DPOOL_DEFAULT);
45 ok(hr == D3D_OK, "D3DXCheckTextureRequirements returned %#x, expected %#x\n", hr, D3D_OK);
47 hr = D3DXCheckTextureRequirements(NULL, NULL, NULL, NULL, D3DX_DEFAULT, NULL, D3DPOOL_DEFAULT);
48 ok(hr == D3DERR_INVALIDCALL, "D3DXCheckTextureRequirements returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
50 /* width & height */
51 width = height = D3DX_DEFAULT;
52 hr = D3DXCheckTextureRequirements(device, &width, &height, NULL, 0, NULL, D3DPOOL_DEFAULT);
53 ok(hr == D3D_OK, "D3DXCheckTextureRequirements returned %#x, expected %#x\n", hr, D3D_OK);
54 ok(width == 256, "Returned width %d, expected %d\n", width, 256);
55 ok(height == 256, "Returned height %d, expected %d\n", height, 256);
57 width = D3DX_DEFAULT;
58 hr = D3DXCheckTextureRequirements(device, &width, NULL, NULL, 0, NULL, D3DPOOL_DEFAULT);
59 ok(hr == D3D_OK, "D3DXCheckTextureRequirements returned %#x, expected %#x\n", hr, D3D_OK);
60 ok(width == 256, "Returned width %d, expected %d\n", width, 256);
62 if (caps.TextureCaps & D3DPTEXTURECAPS_POW2)
63 skip("Hardware only supports pow2 textures\n");
64 else
66 width = 62;
67 hr = D3DXCheckTextureRequirements(device, &width, NULL, NULL, 0, NULL, D3DPOOL_DEFAULT);
68 ok(hr == D3D_OK, "D3DXCheckTextureRequirements returned %#x, expected %#x\n", hr, D3D_OK);
69 ok(width == 62, "Returned width %d, expected %d\n", width, 62);
71 width = D3DX_DEFAULT; height = 63;
72 hr = D3DXCheckTextureRequirements(device, &width, &height, NULL, 0, NULL, D3DPOOL_DEFAULT);
73 ok(hr == D3D_OK, "D3DXCheckTextureRequirements returned %#x, expected %#x\n", hr, D3D_OK);
74 ok(width == height, "Returned width %d, expected %d\n", width, height);
75 ok(height == 63, "Returned height %d, expected %d\n", height, 63);
78 width = D3DX_DEFAULT; height = 0;
79 hr = D3DXCheckTextureRequirements(device, &width, &height, NULL, 0, NULL, D3DPOOL_DEFAULT);
80 ok(hr == D3D_OK, "D3DXCheckTextureRequirements returned %#x, expected %#x\n", hr, D3D_OK);
81 ok(width == 1, "Returned width %d, expected %d\n", width, 1);
82 ok(height == 1, "Returned height %d, expected %d\n", height, 1);
84 width = 0; height = 0;
85 hr = D3DXCheckTextureRequirements(device, &width, &height, NULL, 0, NULL, D3DPOOL_DEFAULT);
86 ok(hr == D3D_OK, "D3DXCheckTextureRequirements returned %#x, expected %#x\n", hr, D3D_OK);
87 ok(width == 1, "Returned width %d, expected %d\n", width, 1);
88 ok(height == 1, "Returned height %d, expected %d\n", height, 1);
90 width = 0;
91 hr = D3DXCheckTextureRequirements(device, &width, NULL, NULL, 0, NULL, D3DPOOL_DEFAULT);
92 ok(hr == D3D_OK, "D3DXCheckTextureRequirements returned %#x, expected %#x\n", hr, D3D_OK);
93 ok(width == 1, "Returned width %d, expected %d\n", width, 1);
95 width = 0xFFFFFFFE;
96 hr = D3DXCheckTextureRequirements(device, &width, NULL, NULL, 0, NULL, D3DPOOL_DEFAULT);
97 ok(hr == D3D_OK, "D3DXCheckTextureRequirements returned %#x, expected %#x\n", hr, D3D_OK);
98 ok(width == caps.MaxTextureWidth, "Returned width %d, expected %d\n", width, caps.MaxTextureWidth);
100 width = caps.MaxTextureWidth-1;
101 hr = D3DXCheckTextureRequirements(device, &width, NULL, NULL, 0, NULL, D3DPOOL_DEFAULT);
102 ok(hr == D3D_OK, "D3DXCheckTextureRequirements returned %#x, expected %#x\n", hr, D3D_OK);
103 ok(width == caps.MaxTextureWidth-1, "Returned width %d, expected %d\n", width, caps.MaxTextureWidth-1);
105 /* mipmaps */
106 width = 64; height = 63;
107 mipmaps = 9;
108 hr = D3DXCheckTextureRequirements(device, &width, &height, &mipmaps, 0, NULL, D3DPOOL_DEFAULT);
109 ok(hr == D3D_OK, "D3DXCheckTextureRequirements returned %#x, expected %#x\n", hr, D3D_OK);
110 ok(mipmaps == 7, "Returned mipmaps %d, expected %d\n", mipmaps, 7);
112 width = 284; height = 137;
113 mipmaps = 20;
114 hr = D3DXCheckTextureRequirements(device, &width, &height, &mipmaps, 0, NULL, D3DPOOL_DEFAULT);
115 ok(hr == D3D_OK, "D3DXCheckTextureRequirements returned %#x, expected %#x\n", hr, D3D_OK);
116 ok(mipmaps == 9, "Returned mipmaps %d, expected %d\n", mipmaps, 9);
118 width = height = 63;
119 mipmaps = 9;
120 hr = D3DXCheckTextureRequirements(device, &width, &height, &mipmaps, 0, NULL, D3DPOOL_DEFAULT);
121 ok(hr == D3D_OK, "D3DXCheckTextureRequirements returned %#x, expected %#x\n", hr, D3D_OK);
122 ok(mipmaps == 6, "Returned mipmaps %d, expected %d\n", mipmaps, 6);
124 mipmaps = 20;
125 hr = D3DXCheckTextureRequirements(device, NULL, NULL, &mipmaps, 0, NULL, D3DPOOL_DEFAULT);
126 ok(hr == D3D_OK, "D3DXCheckTextureRequirements returned %#x, expected %#x\n", hr, D3D_OK);
127 ok(mipmaps == 9, "Returned mipmaps %d, expected %d\n", mipmaps, 9);
129 mipmaps = 0;
130 hr = D3DXCheckTextureRequirements(device, NULL, NULL, &mipmaps, 0, NULL, D3DPOOL_DEFAULT);
131 ok(hr == D3D_OK, "D3DXCheckTextureRequirements returned %#x, expected %#x\n", hr, D3D_OK);
132 ok(mipmaps == 9, "Returned mipmaps %d, expected %d\n", mipmaps, 9);
134 /* usage */
135 hr = D3DXCheckTextureRequirements(device, NULL, NULL, NULL, D3DUSAGE_WRITEONLY, NULL, D3DPOOL_DEFAULT);
136 ok(hr == D3DERR_INVALIDCALL, "D3DXCheckTextureRequirements succeeded, but should've failed.\n");
137 hr = D3DXCheckTextureRequirements(device, NULL, NULL, NULL, D3DUSAGE_DONOTCLIP, NULL, D3DPOOL_DEFAULT);
138 ok(hr == D3DERR_INVALIDCALL, "D3DXCheckTextureRequirements succeeded, but should've failed.\n");
139 hr = D3DXCheckTextureRequirements(device, NULL, NULL, NULL, D3DUSAGE_POINTS, NULL, D3DPOOL_DEFAULT);
140 ok(hr == D3DERR_INVALIDCALL, "D3DXCheckTextureRequirements succeeded, but should've failed.\n");
141 hr = D3DXCheckTextureRequirements(device, NULL, NULL, NULL, D3DUSAGE_RTPATCHES, NULL, D3DPOOL_DEFAULT);
142 ok(hr == D3DERR_INVALIDCALL, "D3DXCheckTextureRequirements succeeded, but should've failed.\n");
143 hr = D3DXCheckTextureRequirements(device, NULL, NULL, NULL, D3DUSAGE_NPATCHES, NULL, D3DPOOL_DEFAULT);
144 ok(hr == D3DERR_INVALIDCALL, "D3DXCheckTextureRequirements succeeded, but should've failed.\n");
146 /* format */
147 hr = D3DXCheckTextureRequirements(device, NULL, NULL, NULL, 0, NULL, D3DPOOL_DEFAULT);
148 ok(hr == D3D_OK, "D3DXCheckTextureRequirements returned %#x, expected %#x\n", hr, D3D_OK);
150 format = D3DFMT_UNKNOWN;
151 hr = D3DXCheckTextureRequirements(device, NULL, NULL, NULL, 0, &format, D3DPOOL_DEFAULT);
152 ok(hr == D3D_OK, "D3DXCheckTextureRequirements returned %#x, expected %#x\n", hr, D3D_OK);
153 ok(format == D3DFMT_A8R8G8B8, "Returned format %u, expected %u\n", format, D3DFMT_A8R8G8B8);
155 format = D3DX_DEFAULT;
156 hr = D3DXCheckTextureRequirements(device, NULL, NULL, NULL, 0, &format, D3DPOOL_DEFAULT);
157 ok(hr == D3D_OK, "D3DXCheckTextureRequirements returned %#x, expected %#x\n", hr, D3D_OK);
158 ok(format == D3DFMT_A8R8G8B8, "Returned format %u, expected %u\n", format, D3DFMT_A8R8G8B8);
160 format = D3DFMT_R8G8B8;
161 hr = D3DXCheckTextureRequirements(device, NULL, NULL, NULL, 0, &format, D3DPOOL_DEFAULT);
162 ok(hr == D3D_OK, "D3DXCheckTextureRequirements returned %#x, expected %#x\n", hr, D3D_OK);
163 ok(format == D3DFMT_X8R8G8B8, "Returned format %u, expected %u\n", format, D3DFMT_X8R8G8B8);
165 IDirect3DDevice9_GetDirect3D(device, &d3d);
166 IDirect3DDevice9_GetCreationParameters(device, &params);
167 IDirect3DDevice9_GetDisplayMode(device, 0, &mode);
169 if(SUCCEEDED(IDirect3D9_CheckDeviceFormat(d3d, params.AdapterOrdinal, params.DeviceType,
170 mode.Format, 0, D3DRTYPE_TEXTURE, D3DFMT_R3G3B2)))
171 expected = D3DFMT_R3G3B2;
172 else
173 expected = D3DFMT_X4R4G4B4;
175 format = D3DFMT_R3G3B2;
176 hr = D3DXCheckTextureRequirements(device, NULL, NULL, NULL, 0, &format, D3DPOOL_DEFAULT);
177 ok(hr == D3D_OK, "D3DXCheckTextureRequirements returned %#x, expected %#x\n", hr, D3D_OK);
178 ok(format == expected, "Returned format %u, expected %u\n", format, expected);
180 if(SUCCEEDED(IDirect3D9_CheckDeviceFormat(d3d, params.AdapterOrdinal, params.DeviceType,
181 mode.Format, 0, D3DRTYPE_TEXTURE, D3DFMT_A8R3G3B2)))
182 expected = D3DFMT_A8R3G3B2;
183 else
184 expected = D3DFMT_A8R8G8B8;
186 format = D3DFMT_A8R3G3B2;
187 hr = D3DXCheckTextureRequirements(device, NULL, NULL, NULL, 0, &format, D3DPOOL_DEFAULT);
188 ok(hr == D3D_OK, "D3DXCheckTextureRequirements returned %#x, expected %#x\n", hr, D3D_OK);
189 ok(format == expected, "Returned format %u, expected %u\n", format, expected);
191 IDirect3D9_Release(d3d);
194 static void test_D3DXCheckCubeTextureRequirements(IDirect3DDevice9 *device)
196 UINT size, mipmaps;
197 D3DFORMAT format;
198 D3DCAPS9 caps;
199 HRESULT hr;
201 IDirect3DDevice9_GetDeviceCaps(device, &caps);
203 if (!(caps.TextureCaps & D3DPTEXTURECAPS_CUBEMAP))
205 skip("No cube textures support\n");
206 return;
209 /* general tests */
210 hr = D3DXCheckCubeTextureRequirements(device, NULL, NULL, 0, NULL, D3DPOOL_DEFAULT);
211 ok(hr == D3D_OK, "D3DXCheckCubeTextureRequirements returned %#x, expected %#x\n", hr, D3D_OK);
213 hr = D3DXCheckCubeTextureRequirements(device, NULL, NULL, D3DX_DEFAULT, NULL, D3DPOOL_DEFAULT);
214 ok(hr == D3D_OK, "D3DXCheckCubeTextureRequirements returned %#x, expected %#x\n", hr, D3D_OK);
216 hr = D3DXCheckCubeTextureRequirements(NULL, NULL, NULL, D3DX_DEFAULT, NULL, D3DPOOL_DEFAULT);
217 ok(hr == D3DERR_INVALIDCALL, "D3DXCheckCubeTextureRequirements returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
219 /* size */
220 size = D3DX_DEFAULT;
221 hr = D3DXCheckCubeTextureRequirements(device, &size, NULL, 0, NULL, D3DPOOL_DEFAULT);
222 ok(hr == D3D_OK, "D3DXCheckCubeTextureRequirements returned %#x, expected %#x\n", hr, D3D_OK);
223 ok(size == 256, "Returned size %d, expected %d\n", size, 256);
225 /* mipmaps */
226 size = 64;
227 mipmaps = 9;
228 hr = D3DXCheckCubeTextureRequirements(device, &size, &mipmaps, 0, NULL, D3DPOOL_DEFAULT);
229 ok(hr == D3D_OK, "D3DXCheckCubeTextureRequirements returned %#x, expected %#x\n", hr, D3D_OK);
230 ok(mipmaps == 7, "Returned mipmaps %d, expected %d\n", mipmaps, 7);
232 size = 284;
233 mipmaps = 20;
234 hr = D3DXCheckCubeTextureRequirements(device, &size, &mipmaps, 0, NULL, D3DPOOL_DEFAULT);
235 ok(hr == D3D_OK, "D3DXCheckCubeTextureRequirements returned %#x, expected %#x\n", hr, D3D_OK);
236 ok(mipmaps == 10, "Returned mipmaps %d, expected %d\n", mipmaps, 10);
238 size = 63;
239 mipmaps = 9;
240 hr = D3DXCheckCubeTextureRequirements(device, &size, &mipmaps, 0, NULL, D3DPOOL_DEFAULT);
241 ok(hr == D3D_OK, "D3DXCheckCubeTextureRequirements returned %#x, expected %#x\n", hr, D3D_OK);
242 ok(mipmaps == 7, "Returned mipmaps %d, expected %d\n", mipmaps, 7);
244 mipmaps = 0;
245 hr = D3DXCheckCubeTextureRequirements(device, NULL, &mipmaps, 0, NULL, D3DPOOL_DEFAULT);
246 ok(hr == D3D_OK, "D3DXCheckCubeTextureRequirements returned %#x, expected %#x\n", hr, D3D_OK);
247 ok(mipmaps == 9, "Returned mipmaps %d, expected %d\n", mipmaps, 9);
249 /* usage */
250 hr = D3DXCheckCubeTextureRequirements(device, NULL, NULL, D3DUSAGE_WRITEONLY, NULL, D3DPOOL_DEFAULT);
251 ok(hr == D3DERR_INVALIDCALL, "D3DXCheckCubeTextureRequirements succeeded, but should've failed.\n");
252 hr = D3DXCheckCubeTextureRequirements(device, NULL, NULL, D3DUSAGE_DONOTCLIP, NULL, D3DPOOL_DEFAULT);
253 ok(hr == D3DERR_INVALIDCALL, "D3DXCheckCubeTextureRequirements succeeded, but should've failed.\n");
254 hr = D3DXCheckCubeTextureRequirements(device, NULL, NULL, D3DUSAGE_POINTS, NULL, D3DPOOL_DEFAULT);
255 ok(hr == D3DERR_INVALIDCALL, "D3DXCheckCubeTextureRequirements succeeded, but should've failed.\n");
256 hr = D3DXCheckCubeTextureRequirements(device, NULL, NULL, D3DUSAGE_RTPATCHES, NULL, D3DPOOL_DEFAULT);
257 ok(hr == D3DERR_INVALIDCALL, "D3DXCheckCubeTextureRequirements succeeded, but should've failed.\n");
258 hr = D3DXCheckCubeTextureRequirements(device, NULL, NULL, D3DUSAGE_NPATCHES, NULL, D3DPOOL_DEFAULT);
259 ok(hr == D3DERR_INVALIDCALL, "D3DXCheckCubeTextureRequirements succeeded, but should've failed.\n");
261 /* format */
262 hr = D3DXCheckCubeTextureRequirements(device, NULL, NULL, 0, NULL, D3DPOOL_DEFAULT);
263 ok(hr == D3D_OK, "D3DXCheckCubeTextureRequirements returned %#x, expected %#x\n", hr, D3D_OK);
265 format = D3DFMT_UNKNOWN;
266 hr = D3DXCheckCubeTextureRequirements(device, NULL, NULL, 0, &format, D3DPOOL_DEFAULT);
267 ok(hr == D3D_OK, "D3DXCheckCubeTextureRequirements returned %#x, expected %#x\n", hr, D3D_OK);
268 ok(format == D3DFMT_A8R8G8B8, "Returned format %u, expected %u\n", format, D3DFMT_A8R8G8B8);
270 format = D3DX_DEFAULT;
271 hr = D3DXCheckCubeTextureRequirements(device, NULL, NULL, 0, &format, D3DPOOL_DEFAULT);
272 ok(hr == D3D_OK, "D3DXCheckCubeTextureRequirements returned %#x, expected %#x\n", hr, D3D_OK);
273 ok(format == D3DFMT_A8R8G8B8, "Returned format %u, expected %u\n", format, D3DFMT_A8R8G8B8);
275 format = D3DFMT_R8G8B8;
276 hr = D3DXCheckCubeTextureRequirements(device, NULL, NULL, 0, &format, D3DPOOL_DEFAULT);
277 ok(hr == D3D_OK, "D3DXCheckCubeTextureRequirements returned %#x, expected %#x\n", hr, D3D_OK);
278 ok(format == D3DFMT_X8R8G8B8, "Returned format %u, expected %u\n", format, D3DFMT_X8R8G8B8);
281 static void test_D3DXCheckVolumeTextureRequirements(IDirect3DDevice9 *device)
283 UINT width, height, depth, mipmaps;
284 D3DFORMAT format;
285 D3DCAPS9 caps;
286 HRESULT hr;
288 IDirect3DDevice9_GetDeviceCaps(device, &caps);
290 if (!(caps.TextureCaps & D3DPTEXTURECAPS_VOLUMEMAP))
292 skip("No volume textures support\n");
293 return;
296 /* general tests */
297 hr = D3DXCheckVolumeTextureRequirements(device, NULL, NULL, NULL, NULL, 0, NULL, D3DPOOL_DEFAULT);
298 ok(hr == D3D_OK, "D3DXCheckVolumeTextureRequirements returned %#x, expected %#x\n", hr, D3D_OK);
300 hr = D3DXCheckVolumeTextureRequirements(device, NULL, NULL, NULL, NULL, D3DX_DEFAULT, NULL, D3DPOOL_DEFAULT);
301 ok(hr == D3D_OK, "D3DXCheckVolumeTextureRequirements returned %#x, expected %#x\n", hr, D3D_OK);
303 hr = D3DXCheckVolumeTextureRequirements(NULL, NULL, NULL, NULL, NULL, D3DX_DEFAULT, NULL, D3DPOOL_DEFAULT);
304 ok(hr == D3DERR_INVALIDCALL, "D3DXCheckVolumeTextureRequirements returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
306 /* width, height, depth */
307 width = height = depth = D3DX_DEFAULT;
308 hr = D3DXCheckVolumeTextureRequirements(device, &width, &height, &depth, NULL, 0, NULL, D3DPOOL_DEFAULT);
309 ok(hr == D3D_OK, "D3DXCheckVolumeTextureRequirements returned %#x, expected %#x\n", hr, D3D_OK);
310 ok(width == 256, "Returned width %d, expected %d\n", width, 256);
311 ok(height == 256, "Returned height %d, expected %d\n", height, 256);
312 ok(depth == 1, "Returned depth %d, expected %d\n", depth, 1);
314 width = D3DX_DEFAULT;
315 hr = D3DXCheckVolumeTextureRequirements(device, &width, NULL, NULL, NULL, 0, NULL, D3DPOOL_DEFAULT);
316 ok(hr == D3D_OK, "D3DXCheckVolumeTextureRequirements returned %#x, expected %#x\n", hr, D3D_OK);
317 ok(width == 256, "Returned width %d, expected %d\n", width, 256);
319 width = D3DX_DEFAULT; height = 0; depth = 0;
320 hr = D3DXCheckVolumeTextureRequirements(device, &width, &height, &depth, NULL, 0, NULL, D3DPOOL_DEFAULT);
321 ok(hr == D3D_OK, "D3DXCheckVolumeTextureRequirements returned %#x, expected %#x\n", hr, D3D_OK);
322 ok(width == 1, "Returned width %d, expected %d\n", width, 1);
323 ok(height == 1, "Returned height %d, expected %d\n", height, 1);
324 ok(depth == 1, "Returned height %d, expected %d\n", depth, 1);
326 width = 0; height = 0; depth = 0;
327 hr = D3DXCheckVolumeTextureRequirements(device, &width, &height, &depth, NULL, 0, NULL, D3DPOOL_DEFAULT);
328 ok(hr == D3D_OK, "D3DXCheckVolumeTextureRequirements returned %#x, expected %#x\n", hr, D3D_OK);
329 ok(width == 1, "Returned width %d, expected %d\n", width, 1);
330 ok(height == 1, "Returned height %d, expected %d\n", height, 1);
331 ok(depth == 1, "Returned height %d, expected %d\n", depth, 1);
333 width = 0;
334 hr = D3DXCheckVolumeTextureRequirements(device, &width, NULL, NULL, NULL, 0, NULL, D3DPOOL_DEFAULT);
335 ok(hr == D3D_OK, "D3DXCheckVolumeTextureRequirements returned %#x, expected %#x\n", hr, D3D_OK);
336 ok(width == 1, "Returned width %d, expected %d\n", width, 1);
338 width = 0xFFFFFFFE;
339 hr = D3DXCheckVolumeTextureRequirements(device, &width, NULL, NULL, NULL, 0, NULL, D3DPOOL_DEFAULT);
340 ok(hr == D3D_OK, "D3DXCheckVolumeTextureRequirements returned %#x, expected %#x\n", hr, D3D_OK);
341 ok(width == caps.MaxVolumeExtent, "Returned width %d, expected %d\n", width, caps.MaxVolumeExtent);
343 /* format */
344 hr = D3DXCheckVolumeTextureRequirements(device, NULL, NULL, NULL, NULL, 0, NULL, D3DPOOL_DEFAULT);
345 ok(hr == D3D_OK, "D3DXCheckVolumeTextureRequirements returned %#x, expected %#x\n", hr, D3D_OK);
347 format = D3DFMT_UNKNOWN;
348 hr = D3DXCheckVolumeTextureRequirements(device, NULL, NULL, NULL, NULL, 0, &format, D3DPOOL_DEFAULT);
349 ok(hr == D3D_OK, "D3DXCheckVolumeTextureRequirements returned %#x, expected %#x\n", hr, D3D_OK);
350 ok(format == D3DFMT_A8R8G8B8, "Returned format %u, expected %u\n", format, D3DFMT_A8R8G8B8);
352 format = D3DX_DEFAULT;
353 hr = D3DXCheckVolumeTextureRequirements(device, NULL, NULL, NULL, NULL, 0, &format, D3DPOOL_DEFAULT);
354 ok(hr == D3D_OK, "D3DXCheckVolumeTextureRequirements returned %#x, expected %#x\n", hr, D3D_OK);
355 ok(format == D3DFMT_A8R8G8B8, "Returned format %u, expected %u\n", format, D3DFMT_A8R8G8B8);
357 format = D3DFMT_R8G8B8;
358 hr = D3DXCheckVolumeTextureRequirements(device, NULL, NULL, NULL, NULL, 0, &format, D3DPOOL_DEFAULT);
359 ok(hr == D3D_OK, "D3DXCheckVolumeTextureRequirements returned %#x, expected %#x\n", hr, D3D_OK);
360 ok(format == D3DFMT_X8R8G8B8, "Returned format %u, expected %u\n", format, D3DFMT_X8R8G8B8);
362 /* mipmaps */
363 if (!(caps.TextureCaps & D3DPTEXTURECAPS_MIPVOLUMEMAP))
365 skip("No volume textures mipmapping support\n");
366 return;
369 width = height = depth = 64;
370 mipmaps = 9;
371 hr = D3DXCheckVolumeTextureRequirements(device, &width, &height, &depth, &mipmaps, 0, NULL, D3DPOOL_DEFAULT);
372 ok(hr == D3D_OK, "D3DXCheckVolumeTextureRequirements returned %#x, expected %#x\n", hr, D3D_OK);
373 ok(mipmaps == 7, "Returned mipmaps %d, expected %d\n", mipmaps, 7);
375 width = 284;
376 height = 143;
377 depth = 55;
378 mipmaps = 20;
379 hr = D3DXCheckVolumeTextureRequirements(device, &width, &height, &depth, &mipmaps, 0, NULL, D3DPOOL_DEFAULT);
380 ok(hr == D3D_OK, "D3DXCheckVolumeTextureRequirements returned %#x, expected %#x\n", hr, D3D_OK);
381 ok(mipmaps == 10, "Returned mipmaps %d, expected %d\n", mipmaps, 10);
383 mipmaps = 0;
384 hr = D3DXCheckVolumeTextureRequirements(device, NULL, NULL, NULL, &mipmaps, 0, NULL, D3DPOOL_DEFAULT);
385 ok(hr == D3D_OK, "D3DXCheckVolumeTextureRequirements returned %#x, expected %#x\n", hr, D3D_OK);
386 ok(mipmaps == 9, "Returned mipmaps %d, expected %d\n", mipmaps, 9);
389 static void test_D3DXCreateTexture(IDirect3DDevice9 *device)
391 IDirect3DTexture9 *texture;
392 D3DSURFACE_DESC desc;
393 D3DCAPS9 caps;
394 UINT mipmaps;
395 HRESULT hr;
397 IDirect3DDevice9_GetDeviceCaps(device, &caps);
399 hr = D3DXCreateTexture(NULL, 0, 0, 0, 0, D3DX_DEFAULT, 0, D3DPOOL_DEFAULT);
400 ok(hr == D3DERR_INVALIDCALL, "D3DXCreateTexture returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
402 /* width and height tests */
404 hr = D3DXCreateTexture(device, D3DX_DEFAULT, D3DX_DEFAULT, D3DX_DEFAULT, 0, 0, D3DPOOL_DEFAULT, &texture);
405 ok(hr == D3D_OK, "D3DXCreateTexture returned %#x, expected %#x\n", hr, D3D_OK);
407 if (texture)
409 hr = IDirect3DTexture9_GetLevelDesc(texture, 0, &desc);
411 ok(desc.Width == 256, "Returned width %d, expected %d\n", desc.Width, 256);
412 ok(desc.Height == 256, "Returned height %d, expected %d\n", desc.Height, 256);
414 IDirect3DTexture9_Release(texture);
418 hr = D3DXCreateTexture(device, 0, 0, 0, 0, 0, D3DPOOL_DEFAULT, &texture);
419 ok(hr == D3D_OK, "D3DXCreateTexture returned %#x, expected %#x\n", hr, D3D_OK);
421 if (texture)
423 hr = IDirect3DTexture9_GetLevelDesc(texture, 0, &desc);
425 ok(desc.Width == 1, "Returned width %d, expected %d\n", desc.Width, 1);
426 ok(desc.Height == 1, "Returned height %d, expected %d\n", desc.Height, 1);
428 IDirect3DTexture9_Release(texture);
432 if (caps.TextureCaps & D3DPTEXTURECAPS_POW2)
433 skip("Hardware only supports pow2 textures\n");
434 else
436 hr = D3DXCreateTexture(device, D3DX_DEFAULT, 63, 0, 0, 0, D3DPOOL_DEFAULT, &texture);
437 ok((hr == D3D_OK) ||
438 /* may not work with conditional NPOT */
439 ((hr != D3D_OK) && (caps.TextureCaps & D3DPTEXTURECAPS_NONPOW2CONDITIONAL)),
440 "D3DXCreateTexture returned %#x, expected %#x\n", hr, D3D_OK);
442 if (texture)
444 hr = IDirect3DTexture9_GetLevelDesc(texture, 0, &desc);
446 /* Conditional NPOT may create a texture with different dimensions, so allow those
447 situations instead of returning a fail */
449 ok(desc.Width == 63 ||
450 (caps.TextureCaps & D3DPTEXTURECAPS_NONPOW2CONDITIONAL),
451 "Returned width %d, expected %d\n", desc.Width, 63);
453 ok(desc.Height == 63 ||
454 (caps.TextureCaps & D3DPTEXTURECAPS_NONPOW2CONDITIONAL),
455 "Returned height %d, expected %d\n", desc.Height, 63);
457 IDirect3DTexture9_Release(texture);
461 /* mipmaps */
463 hr = D3DXCreateTexture(device, 64, 63, 9, 0, 0, D3DPOOL_DEFAULT, &texture);
464 ok(hr == D3D_OK, "D3DXCreateTexture returned %#x, expected %#x\n", hr, D3D_OK);
466 if (texture)
468 mipmaps = IDirect3DTexture9_GetLevelCount(texture);
469 ok(mipmaps == 7, "Returned mipmaps %d, expected %d\n", mipmaps, 7);
471 IDirect3DTexture9_Release(texture);
475 hr = D3DXCreateTexture(device, 284, 137, 9, 0, 0, D3DPOOL_DEFAULT, &texture);
476 ok(hr == D3D_OK, "D3DXCreateTexture returned %#x, expected %#x\n", hr, D3D_OK);
478 if (texture)
480 mipmaps = IDirect3DTexture9_GetLevelCount(texture);
481 ok(mipmaps == 9, "Returned mipmaps %d, expected %d\n", mipmaps, 9);
483 IDirect3DTexture9_Release(texture);
487 hr = D3DXCreateTexture(device, 0, 0, 20, 0, 0, D3DPOOL_DEFAULT, &texture);
488 ok(hr == D3D_OK, "D3DXCreateTexture returned %#x, expected %#x\n", hr, D3D_OK);
490 if (texture)
492 mipmaps = IDirect3DTexture9_GetLevelCount(texture);
493 ok(mipmaps == 1, "Returned mipmaps %d, expected %d\n", mipmaps, 1);
495 IDirect3DTexture9_Release(texture);
499 hr = D3DXCreateTexture(device, 64, 64, 1, 0, 0, D3DPOOL_DEFAULT, &texture);
500 ok(hr == D3D_OK, "D3DXCreateTexture returned %#x, expected %#x\n", hr, D3D_OK);
502 if (texture)
504 mipmaps = IDirect3DTexture9_GetLevelCount(texture);
505 ok(mipmaps == 1, "Returned mipmaps %d, expected %d\n", mipmaps, 1);
507 IDirect3DTexture9_Release(texture);
510 /* usage */
512 hr = D3DXCreateTexture(device, 0, 0, 0, D3DUSAGE_WRITEONLY, 0, D3DPOOL_DEFAULT, &texture);
513 ok(hr == D3DERR_INVALIDCALL, "D3DXCreateTexture succeeded, but should have failed.\n");
514 hr = D3DXCreateTexture(device, 0, 0, 0, D3DUSAGE_DONOTCLIP, 0, D3DPOOL_DEFAULT, &texture);
515 ok(hr == D3DERR_INVALIDCALL, "D3DXCreateTexture succeeded, but should have failed.\n");
516 hr = D3DXCreateTexture(device, 0, 0, 0, D3DUSAGE_POINTS, 0, D3DPOOL_DEFAULT, &texture);
517 ok(hr == D3DERR_INVALIDCALL, "D3DXCreateTexture succeeded, but should have failed.\n");
518 hr = D3DXCreateTexture(device, 0, 0, 0, D3DUSAGE_RTPATCHES, 0, D3DPOOL_DEFAULT, &texture);
519 ok(hr == D3DERR_INVALIDCALL, "D3DXCreateTexture succeeded, but should have failed.\n");
520 hr = D3DXCreateTexture(device, 0, 0, 0, D3DUSAGE_NPATCHES, 0, D3DPOOL_DEFAULT, &texture);
521 ok(hr == D3DERR_INVALIDCALL, "D3DXCreateTexture succeeded, but should have failed.\n");
523 /* format */
525 hr = D3DXCreateTexture(device, 0, 0, 0, 0, D3DFMT_UNKNOWN, D3DPOOL_DEFAULT, &texture);
526 ok(hr == D3D_OK, "D3DXCreateTexture returned %#x, expected %#x\n", hr, D3D_OK);
528 if (texture)
530 hr = IDirect3DTexture9_GetLevelDesc(texture, 0, &desc);
531 ok(desc.Format == D3DFMT_A8R8G8B8, "Returned format %u, expected %u\n", desc.Format, D3DFMT_A8R8G8B8);
533 IDirect3DTexture9_Release(texture);
537 hr = D3DXCreateTexture(device, 0, 0, 0, 0, 0, D3DPOOL_DEFAULT, &texture);
538 ok(hr == D3D_OK, "D3DXCreateTexture returned %#x, expected %#x\n", hr, D3D_OK);
540 if (texture)
542 hr = IDirect3DTexture9_GetLevelDesc(texture, 0, &desc);
543 ok(desc.Format == D3DFMT_A8R8G8B8, "Returned format %u, expected %u\n", desc.Format, D3DFMT_A8R8G8B8);
545 IDirect3DTexture9_Release(texture);
548 /* D3DXCreateTextureFromResource */
549 todo_wine {
550 hr = D3DXCreateTextureFromResourceA(device, NULL, MAKEINTRESOURCEA(IDB_BITMAP_1x1), &texture);
551 ok(hr == D3D_OK, "D3DXCreateTextureFromResource returned %#x, expected %#x\n", hr, D3D_OK);
552 if (SUCCEEDED(hr)) IDirect3DTexture9_Release(texture);
554 hr = D3DXCreateTextureFromResourceA(device, NULL, MAKEINTRESOURCEA(IDD_BITMAPDATA_1x1), &texture);
555 ok(hr == D3D_OK, "D3DXCreateTextureFromResource returned %#x, expected %#x\n", hr, D3D_OK);
556 if (SUCCEEDED(hr)) IDirect3DTexture9_Release(texture);
558 hr = D3DXCreateTextureFromResourceA(device, NULL, MAKEINTRESOURCEA(IDS_STRING), &texture);
559 ok(hr == D3DXERR_INVALIDDATA, "D3DXCreateTextureFromResource returned %#x, expected %#x\n", hr, D3DXERR_INVALIDDATA);
561 hr = D3DXCreateTextureFromResourceA(NULL, NULL, MAKEINTRESOURCEA(IDD_BITMAPDATA_1x1), &texture);
562 ok(hr == D3DERR_INVALIDCALL, "D3DXCreateTextureFromResource returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
564 hr = D3DXCreateTextureFromResourceA(device, NULL, NULL, &texture);
565 ok(hr == D3DXERR_INVALIDDATA, "D3DXCreateTextureFromResource returned %#x, expected %#x\n", hr, D3DXERR_INVALIDDATA);
567 hr = D3DXCreateTextureFromResourceA(device, NULL, MAKEINTRESOURCEA(IDD_BITMAPDATA_1x1), NULL);
568 ok(hr == D3DERR_INVALIDCALL, "D3DXCreateTextureFromResource returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
571 /* D3DXCreateTextureFromResourceEx */
572 hr = D3DXCreateTextureFromResourceExA(device, NULL, MAKEINTRESOURCEA(IDD_BITMAPDATA_1x1), D3DX_DEFAULT, D3DX_DEFAULT, D3DX_DEFAULT, 0, D3DFMT_UNKNOWN, D3DPOOL_MANAGED, D3DX_DEFAULT, D3DX_DEFAULT, 0, NULL, NULL, &texture);
573 ok(hr == D3D_OK, "D3DXCreateTextureFromResourceEx returned %#x, expected %#x\n", hr, D3D_OK);
574 if (SUCCEEDED(hr)) IDirect3DTexture9_Release(texture);
576 hr = D3DXCreateTextureFromResourceExA(device, NULL, MAKEINTRESOURCEA(IDS_STRING), D3DX_DEFAULT, D3DX_DEFAULT, D3DX_DEFAULT, 0, D3DFMT_UNKNOWN, D3DPOOL_MANAGED, D3DX_DEFAULT, D3DX_DEFAULT, 0, NULL, NULL, &texture);
577 ok(hr == D3DXERR_INVALIDDATA, "D3DXCreateTextureFromResourceEx returned %#x, expected %#x\n", hr, D3DXERR_INVALIDDATA);
579 hr = D3DXCreateTextureFromResourceExA(NULL, NULL, MAKEINTRESOURCEA(IDD_BITMAPDATA_1x1), D3DX_DEFAULT, D3DX_DEFAULT, D3DX_DEFAULT, 0, D3DFMT_UNKNOWN, D3DPOOL_MANAGED, D3DX_DEFAULT, D3DX_DEFAULT, 0, NULL, NULL, &texture);
580 ok(hr == D3DERR_INVALIDCALL, "D3DXCreateTextureFromResourceEx returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
582 hr = D3DXCreateTextureFromResourceExA(device, NULL, NULL, D3DX_DEFAULT, D3DX_DEFAULT, D3DX_DEFAULT, 0, D3DFMT_UNKNOWN, D3DPOOL_MANAGED, D3DX_DEFAULT, D3DX_DEFAULT, 0, NULL, NULL, &texture);
583 ok(hr == D3DXERR_INVALIDDATA, "D3DXCreateTextureFromResourceEx returned %#x, expected %#x\n", hr, D3DXERR_INVALIDDATA);
585 hr = D3DXCreateTextureFromResourceExA(device, NULL, MAKEINTRESOURCEA(IDD_BITMAPDATA_1x1), D3DX_DEFAULT, D3DX_DEFAULT, D3DX_DEFAULT, 0, D3DFMT_UNKNOWN, D3DPOOL_MANAGED, D3DX_DEFAULT, D3DX_DEFAULT, 0, NULL, NULL, NULL);
586 ok(hr == D3DERR_INVALIDCALL, "D3DXCreateTextureFromResourceEx returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
589 static void test_D3DXFilterTexture(IDirect3DDevice9 *device)
591 IDirect3DTexture9 *tex;
592 IDirect3DCubeTexture9 *cubetex;
593 HRESULT hr;
595 hr = IDirect3DDevice9_CreateTexture(device, 256, 256, 5, 0, D3DFMT_A8R8G8B8, D3DPOOL_MANAGED, &tex, NULL);
597 if (SUCCEEDED(hr))
599 hr = D3DXFilterTexture((IDirect3DBaseTexture9*) tex, NULL, 0, D3DX_FILTER_NONE);
600 ok(hr == D3D_OK, "D3DXFilterTexture returned %#x, expected %#x\n", hr, D3D_OK);
602 hr = D3DXFilterTexture((IDirect3DBaseTexture9*) tex, NULL, 0, D3DX_FILTER_BOX + 1); /* Invalid filter */
603 ok(hr == D3DERR_INVALIDCALL, "D3DXFilterTexture returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
605 hr = D3DXFilterTexture((IDirect3DBaseTexture9*) tex, NULL, 5, D3DX_FILTER_NONE); /* Invalid miplevel */
606 ok(hr == D3DERR_INVALIDCALL, "D3DXFilterTexture returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
608 else
609 skip("Failed to create texture\n");
611 IDirect3DTexture9_Release(tex);
613 hr = D3DXFilterTexture(NULL, NULL, 0, D3DX_FILTER_NONE);
614 ok(hr == D3DERR_INVALIDCALL, "D3DXFilterTexture returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
616 /* Test different pools */
617 hr = IDirect3DDevice9_CreateTexture(device, 256, 256, 0, 0, D3DFMT_A8R8G8B8, D3DPOOL_SYSTEMMEM, &tex, NULL);
619 if (SUCCEEDED(hr))
621 hr = D3DXFilterTexture((IDirect3DBaseTexture9*) tex, NULL, 0, D3DX_FILTER_NONE);
622 ok(hr == D3D_OK, "D3DXFilterTexture returned %#x, expected %#x\n", hr, D3D_OK);
623 IDirect3DTexture9_Release(tex);
625 else
626 skip("Failed to create texture\n");
628 hr = IDirect3DDevice9_CreateTexture(device, 256, 256, 0, 0, D3DFMT_A8R8G8B8, D3DPOOL_SCRATCH, &tex, NULL);
630 if (SUCCEEDED(hr))
632 hr = D3DXFilterTexture((IDirect3DBaseTexture9*) tex, NULL, 0, D3DX_FILTER_NONE);
633 ok(hr == D3D_OK, "D3DXFilterTexture returned %#x, expected %#x\n", hr, D3D_OK);
634 IDirect3DTexture9_Release(tex);
636 else
637 skip("Failed to create texture\n");
639 /* Cube texture test */
640 hr = IDirect3DDevice9_CreateCubeTexture(device, 256, 5, 0, D3DFMT_A8R8G8B8, D3DPOOL_MANAGED, &cubetex, NULL);
642 if (SUCCEEDED(hr))
644 hr = D3DXFilterTexture((IDirect3DBaseTexture9*) cubetex, NULL, 0, D3DX_FILTER_NONE);
645 ok(hr == D3D_OK, "D3DXFilterTexture returned %#x, expected %#x\n", hr, D3D_OK);
647 hr = D3DXFilterTexture((IDirect3DBaseTexture9*) cubetex, NULL, 0, D3DX_FILTER_BOX + 1); /* Invalid filter */
648 ok(hr == D3DERR_INVALIDCALL, "D3DXFilterTexture returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
650 hr = D3DXFilterTexture((IDirect3DBaseTexture9*) cubetex, NULL, 5, D3DX_FILTER_NONE); /* Invalid miplevel */
651 ok(hr == D3DERR_INVALIDCALL, "D3DXFilterTexture returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
653 else
654 skip("Failed to create texture\n");
656 IDirect3DCubeTexture9_Release(cubetex);
659 START_TEST(texture)
661 HWND wnd;
662 IDirect3D9 *d3d;
663 IDirect3DDevice9 *device;
664 D3DPRESENT_PARAMETERS d3dpp;
665 HRESULT hr;
667 wnd = CreateWindow("static", "d3dx9_test", 0, 0, 0, 0, 0, NULL, NULL, NULL, NULL);
668 if (!wnd) {
669 skip("Couldn't create application window\n");
670 return;
672 d3d = Direct3DCreate9(D3D_SDK_VERSION);
673 if (!d3d) {
674 skip("Couldn't create IDirect3D9 object\n");
675 DestroyWindow(wnd);
676 return;
679 ZeroMemory(&d3dpp, sizeof(d3dpp));
680 d3dpp.Windowed = TRUE;
681 d3dpp.SwapEffect = D3DSWAPEFFECT_DISCARD;
682 hr = IDirect3D9_CreateDevice(d3d, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, wnd, D3DCREATE_MIXED_VERTEXPROCESSING, &d3dpp, &device);
683 if (FAILED(hr)) {
684 skip("Failed to create IDirect3DDevice9 object %#x\n", hr);
685 IDirect3D9_Release(d3d);
686 DestroyWindow(wnd);
687 return;
690 test_D3DXCheckTextureRequirements(device);
691 test_D3DXCheckCubeTextureRequirements(device);
692 test_D3DXCheckVolumeTextureRequirements(device);
693 test_D3DXCreateTexture(device);
694 test_D3DXFilterTexture(device);
696 IDirect3DDevice9_Release(device);
697 IDirect3D9_Release(d3d);
698 DestroyWindow(wnd);