2 * Direct3D 9 private include file
4 * Copyright 2002-2003 Jason Edmeades
5 * Copyright 2002-2003 Raphael Junqueira
6 * Copyright 2005 Oliver Stieber
8 * This library is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU Lesser General Public
10 * License as published by the Free Software Foundation; either
11 * version 2.1 of the License, or (at your option) any later version.
13 * This library is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16 * Lesser General Public License for more details.
18 * You should have received a copy of the GNU Lesser General Public
19 * License along with this library; if not, write to the Free Software
20 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
23 #ifndef __WINE_D3D9_PRIVATE_H
24 #define __WINE_D3D9_PRIVATE_H
26 #ifndef __WINE_CONFIG_H
27 # error You must include config.h to use this header
30 /* THIS FILE MUST NOT CONTAIN X11 or MESA DEFINES */
33 #define NONAMELESSUNION
34 #define NONAMELESSSTRUCT
40 #include "wine/debug.h"
41 #include "wine/unicode.h"
46 #ifdef HAVE_GL_GLEXT_H
47 # include <GL/glext.h>
55 /* Redefines the constants */
56 #define CALLBACK __stdcall
57 #define WINAPI __stdcall
58 #define APIENTRY WINAPI
61 #include "d3d9_private.h"
62 #include "wine/wined3d_interface.h"
66 extern void (*wine_tsx11_lock_ptr
)(void);
67 extern void (*wine_tsx11_unlock_ptr
)(void);
69 /* As GLX relies on X, this is needed */
70 #define ENTER_GL() wine_tsx11_lock_ptr()
71 #define LEAVE_GL() wine_tsx11_unlock_ptr()
80 #define MAX_PALETTES 256
81 #define MAX_STREAMS 16
82 #define MAX_ACTIVE_LIGHTS 8
83 #define MAX_CLIPPLANES D3DMAXUSERCLIPPLANES
84 #define MAX_LEVELS 256
86 /* Other useful values */
87 #define HIGHEST_RENDER_STATE D3DRS_BLENDOPALPHA
88 #define HIGHEST_TEXTURE_STATE 29
89 #define HIGHEST_TRANSFORMSTATE 512
90 #define D3DSBT_RECORDED 0xfffffffe
92 #define D3D_VSHADER_MAX_CONSTANTS 96
93 #define D3D_PSHADER_MAX_CONSTANTS 32
95 /* Direct3D9 Interfaces: */
96 typedef struct IDirect3D9Impl IDirect3D9Impl
;
97 typedef struct IDirect3DDevice9Impl IDirect3DDevice9Impl
;
98 typedef struct IDirect3DBaseTexture9Impl IDirect3DBaseTexture9Impl
;
99 typedef struct IDirect3DTexture9Impl IDirect3DTexture9Impl
;
100 typedef struct IDirect3DVolumeTexture9Impl IDirect3DVolumeTexture9Impl
;
101 typedef struct IDirect3DCubeTexture9Impl IDirect3DCubeTexture9Impl
;
102 typedef struct IDirect3DVertexBuffer9Impl IDirect3DVertexBuffer9Impl
;
103 typedef struct IDirect3DIndexBuffer9Impl IDirect3DIndexBuffer9Impl
;
104 typedef struct IDirect3DSurface9Impl IDirect3DSurface9Impl
;
105 typedef struct IDirect3DSwapChain9Impl IDirect3DSwapChain9Impl
;
106 typedef struct IDirect3DResource9Impl IDirect3DResource9Impl
;
107 typedef struct IDirect3DVolume9Impl IDirect3DVolume9Impl
;
108 typedef struct IDirect3DStateBlock9Impl IDirect3DStateBlock9Impl
;
109 typedef struct IDirect3DVertexShader9Impl IDirect3DVertexShader9Impl
;
110 typedef struct IDirect3DPixelShader9Impl IDirect3DPixelShader9Impl
;
111 typedef struct IDirect3DVertexDeclaration9Impl IDirect3DVertexDeclaration9Impl
;
114 #define D3DCOLOR_R(dw) (((float) (((dw) >> 16) & 0xFF)) / 255.0f)
115 #define D3DCOLOR_G(dw) (((float) (((dw) >> 8) & 0xFF)) / 255.0f)
116 #define D3DCOLOR_B(dw) (((float) (((dw) >> 0) & 0xFF)) / 255.0f)
117 #define D3DCOLOR_A(dw) (((float) (((dw) >> 24) & 0xFF)) / 255.0f)
119 #define D3DCOLORTOCOLORVALUE(dw, col) \
120 (col).r = D3DCOLOR_R(dw); \
121 (col).g = D3DCOLOR_G(dw); \
122 (col).b = D3DCOLOR_B(dw); \
123 (col).a = D3DCOLOR_A(dw);
125 #define D3DCOLORTOVECTOR4(dw, vec) \
126 (vec).x = D3DCOLOR_R(dw); \
127 (vec).y = D3DCOLOR_G(dw); \
128 (vec).z = D3DCOLOR_B(dw); \
129 (vec).w = D3DCOLOR_A(dw);
131 #define D3DCOLORTOGLFLOAT4(dw, vec) \
132 (vec)[0] = D3DCOLOR_R(dw); \
133 (vec)[1] = D3DCOLOR_G(dw); \
134 (vec)[2] = D3DCOLOR_B(dw); \
135 (vec)[3] = D3DCOLOR_A(dw);
138 * State Block for Begin/End/Capture/Create/Apply State Block
139 * Note: Very long winded but I do not believe gl Lists will
140 * resolve everything we need, so doing it manually for now
142 typedef struct SAVEDSTATES
{
143 BOOL lightEnable
[MAX_ACTIVE_LIGHTS
];
145 BOOL lights
[MAX_ACTIVE_LIGHTS
];
147 BOOL stream_source
[MAX_STREAMS
];
149 BOOL transform
[HIGHEST_TRANSFORMSTATE
];
152 BOOL vertexShaderConstant
;
153 BOOL vertexShaderDecl
;
155 BOOL pixelShaderConstant
;
156 BOOL renderstate
[HIGHEST_RENDER_STATE
];
157 BOOL texture_state
[8][HIGHEST_TEXTURE_STATE
];
158 BOOL clipplane
[MAX_CLIPPLANES
];
161 typedef struct D3DSHADERVECTORF
{
168 typedef struct D3DSHADERVECTORI
{
175 /* ===========================================================================
176 The interfactes themselves
177 =========================================================================== */
183 /*****************************************************************************
184 * Predeclare the interface implementation structures
186 extern IDirect3D9Vtbl Direct3D9_Vtbl
;
188 /*****************************************************************************
189 * IDirect3D implementation structure
191 struct IDirect3D9Impl
193 /* IUnknown fields */
194 IDirect3D9Vtbl
*lpVtbl
;
197 /* The WineD3D device */
200 /* IDirect3D9 fields */
204 extern HRESULT WINAPI
IDirect3D9Impl_QueryInterface(LPDIRECT3D9 iface
,REFIID refiid
,LPVOID
*obj
);
205 extern ULONG WINAPI
IDirect3D9Impl_AddRef(LPDIRECT3D9 iface
);
206 extern ULONG WINAPI
IDirect3D9Impl_Release(LPDIRECT3D9 iface
);
209 extern HRESULT WINAPI
IDirect3D9Impl_RegisterSoftwareDevice(LPDIRECT3D9 iface
, void* pInitializeFunction
);
210 extern UINT WINAPI
IDirect3D9Impl_GetAdapterCount(LPDIRECT3D9 iface
);
211 extern HRESULT WINAPI
IDirect3D9Impl_GetAdapterIdentifier(LPDIRECT3D9 iface
, UINT Adapter
, DWORD Flags
, D3DADAPTER_IDENTIFIER9
* pIdentifier
);
212 extern UINT WINAPI
IDirect3D9Impl_GetAdapterModeCount(LPDIRECT3D9 iface
, UINT Adapter
, D3DFORMAT Format
);
213 extern HRESULT WINAPI
IDirect3D9Impl_EnumAdapterModes(LPDIRECT3D9 iface
, UINT Adapter
, D3DFORMAT Format
, UINT Mode
, D3DDISPLAYMODE
* pMode
);
214 extern HRESULT WINAPI
IDirect3D9Impl_GetAdapterDisplayMode(LPDIRECT3D9 iface
, UINT Adapter
, D3DDISPLAYMODE
* pMode
);
215 extern HRESULT WINAPI
IDirect3D9Impl_CheckDeviceType(LPDIRECT3D9 iface
, UINT Adapter
, D3DDEVTYPE CheckType
, D3DFORMAT DisplayFormat
, D3DFORMAT BackBufferFormat
, BOOL Windowed
);
216 extern HRESULT WINAPI
IDirect3D9Impl_CheckDeviceFormat(LPDIRECT3D9 iface
, UINT Adapter
, D3DDEVTYPE DeviceType
, D3DFORMAT AdapterFormat
, DWORD Usage
, D3DRESOURCETYPE RType
, D3DFORMAT CheckFormat
);
217 extern HRESULT WINAPI
IDirect3D9Impl_CheckDeviceMultiSampleType(LPDIRECT3D9 iface
, UINT Adapter
, D3DDEVTYPE DeviceType
, D3DFORMAT SurfaceFormat
, BOOL Windowed
, D3DMULTISAMPLE_TYPE MultiSampleType
, DWORD
* pQualityLevels
);
218 extern HRESULT WINAPI
IDirect3D9Impl_CheckDepthStencilMatch(LPDIRECT3D9 iface
, UINT Adapter
, D3DDEVTYPE DeviceType
, D3DFORMAT AdapterFormat
, D3DFORMAT RenderTargetFormat
, D3DFORMAT DepthStencilFormat
);
219 extern HRESULT WINAPI
IDirect3D9Impl_CheckDeviceFormatConversion(LPDIRECT3D9 iface
, UINT Adapter
, D3DDEVTYPE DeviceType
, D3DFORMAT SourceFormat
, D3DFORMAT TargetFormat
);
220 extern HRESULT WINAPI
IDirect3D9Impl_GetDeviceCaps(LPDIRECT3D9 iface
, UINT Adapter
, D3DDEVTYPE DeviceType
, D3DCAPS9
* pCaps
);
221 extern HMONITOR WINAPI
IDirect3D9Impl_GetAdapterMonitor(LPDIRECT3D9 iface
, UINT Adapter
);
222 extern HRESULT WINAPI
IDirect3D9Impl_CreateDevice(LPDIRECT3D9 iface
, UINT Adapter
, D3DDEVTYPE DeviceType
, HWND hFocusWindow
, DWORD BehaviorFlags
, D3DPRESENT_PARAMETERS
* pPresentationParameters
, IDirect3DDevice9
** ppReturnedDeviceInterface
);
224 /* ---------------- */
225 /* IDirect3DDevice9 */
226 /* ---------------- */
228 /*****************************************************************************
229 * Predeclare the interface implementation structures
231 extern IDirect3DDevice9Vtbl Direct3DDevice9_Vtbl
;
233 /*****************************************************************************
234 * IDirect3DDevice9 implementation structure
236 struct IDirect3DDevice9Impl
238 /* IUnknown fields */
239 IDirect3DDevice9Vtbl
*lpVtbl
;
242 /* IDirect3DDevice9 fields */
243 IDirect3D9Impl
*direct3d
;
244 IWineD3DDevice
*WineD3DDevice
;
246 /* FIXME: To be sorted out during move */
247 IDirect3DSurface9Impl
*frontBuffer
;
248 IDirect3DSurface9Impl
*backBuffer
;
249 IDirect3DSurface9Impl
*depthStencilBuffer
;
251 IDirect3DSurface9Impl
*renderTarget
;
252 IDirect3DSurface9Impl
*stencilBufferTarget
;
254 D3DPRESENT_PARAMETERS PresentParms
;
255 D3DDEVICE_CREATION_PARAMETERS CreateParms
;
265 /* State block related */
266 BOOL isRecordingState
;
267 IDirect3DStateBlock9Impl
*StateBlock
;
268 IDirect3DStateBlock9Impl
*UpdateStateBlock
;
270 /* Other required values */
271 float lightPosn
[MAX_ACTIVE_LIGHTS
][4];
272 float lightDirn
[MAX_ACTIVE_LIGHTS
][4];
274 /* palettes texture management */
275 PALETTEENTRY palettes
[MAX_PALETTES
][256];
281 D3DMATRIX lastWorld0
;
282 D3DMATRIX lastTexTrans
[8];
287 XVisualInfo *visInfo;
289 GLXContext render_ctx;
295 /* OpenGL Extension related */
297 /* Cursor management */
304 UINT dummyTextureName
[8];
308 extern HRESULT WINAPI
IDirect3DDevice9Impl_QueryInterface(LPDIRECT3DDEVICE9 iface
, REFIID refiid
, LPVOID
*obj
);
309 extern ULONG WINAPI
IDirect3DDevice9Impl_AddRef(LPDIRECT3DDEVICE9 iface
);
310 extern ULONG WINAPI
IDirect3DDevice9Impl_Release(LPDIRECT3DDEVICE9 iface
);
312 /* IDirect3DDevice9: */
313 extern HRESULT WINAPI
IDirect3DDevice9Impl_TestCooperativeLevel(LPDIRECT3DDEVICE9 iface
);
314 extern UINT WINAPI
IDirect3DDevice9Impl_GetAvailableTextureMem(LPDIRECT3DDEVICE9 iface
);
315 extern HRESULT WINAPI
IDirect3DDevice9Impl_EvictManagedRessources(LPDIRECT3DDEVICE9 iface
);
316 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetDirect3D(LPDIRECT3DDEVICE9 iface
, IDirect3D9
** ppD3D9
);
317 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetDeviceCaps(LPDIRECT3DDEVICE9 iface
, D3DCAPS9
* pCaps
);
318 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetDisplayMode(LPDIRECT3DDEVICE9 iface
, UINT iSwapChain
, D3DDISPLAYMODE
* pMode
);
319 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetCreationParameters(LPDIRECT3DDEVICE9 iface
, D3DDEVICE_CREATION_PARAMETERS
* pParameters
);
320 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetCursorProperties(LPDIRECT3DDEVICE9 iface
, UINT XHotSpot
, UINT YHotSpot
, IDirect3DSurface9
* pCursorBitmap
);
321 extern void WINAPI
IDirect3DDevice9Impl_SetCursorPosition(LPDIRECT3DDEVICE9 iface
, int XScreenSpace
, int YScreenSpace
, DWORD Flags
);
322 extern BOOL WINAPI
IDirect3DDevice9Impl_ShowCursor(LPDIRECT3DDEVICE9 iface
, BOOL bShow
);
323 extern HRESULT WINAPI
IDirect3DDevice9Impl_CreateAdditionalSwapChain(LPDIRECT3DDEVICE9 iface
, D3DPRESENT_PARAMETERS
* pPresentationParameters
, IDirect3DSwapChain9
** pSwapChain
);
324 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetSwapChain(LPDIRECT3DDEVICE9 iface
, UINT iSwapChain
, IDirect3DSwapChain9
** pSwapChain
);
325 extern UINT WINAPI
IDirect3DDevice9Impl_GetNumberOfSwapChains(LPDIRECT3DDEVICE9 iface
);
326 extern HRESULT WINAPI
IDirect3DDevice9Impl_Reset(LPDIRECT3DDEVICE9 iface
, D3DPRESENT_PARAMETERS
* pPresentationParameters
);
327 extern HRESULT WINAPI
IDirect3DDevice9Impl_Present(LPDIRECT3DDEVICE9 iface
, CONST RECT
* pSourceRect
, CONST RECT
* pDestRect
, HWND hDestWindowOverride
, CONST RGNDATA
* pDirtyRegion
);
328 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetBackBuffer(LPDIRECT3DDEVICE9 iface
, UINT iSwapChain
, UINT BackBuffer
, D3DBACKBUFFER_TYPE Type
, IDirect3DSurface9
** ppBackBuffer
);
329 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetRasterStatus(LPDIRECT3DDEVICE9 iface
, UINT iSwapChain
, D3DRASTER_STATUS
* pRasterStatus
);
330 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetDialogBoxMode(LPDIRECT3DDEVICE9 iface
, BOOL bEnableDialogs
);
331 extern void WINAPI
IDirect3DDevice9Impl_SetGammaRamp(LPDIRECT3DDEVICE9 iface
, UINT iSwapChain
, DWORD Flags
, CONST D3DGAMMARAMP
* pRamp
);
332 extern void WINAPI
IDirect3DDevice9Impl_GetGammaRamp(LPDIRECT3DDEVICE9 iface
, UINT iSwapChain
, D3DGAMMARAMP
* pRamp
);
333 extern HRESULT WINAPI
IDirect3DDevice9Impl_CreateTexture(LPDIRECT3DDEVICE9 iface
, UINT Width
, UINT Height
, UINT Levels
, DWORD Usage
, D3DFORMAT Format
, D3DPOOL Pool
, IDirect3DTexture9
** ppTexture
, HANDLE
* pSharedHandle
);
334 extern HRESULT WINAPI
IDirect3DDevice9Impl_CreateVolumeTexture(LPDIRECT3DDEVICE9 iface
, UINT Width
, UINT Height
, UINT Depth
, UINT Levels
, DWORD Usage
, D3DFORMAT Format
, D3DPOOL Pool
, IDirect3DVolumeTexture9
** ppVolumeTexture
, HANDLE
* pSharedHandle
);
335 extern HRESULT WINAPI
IDirect3DDevice9Impl_CreateCubeTexture(LPDIRECT3DDEVICE9 iface
, UINT EdgeLength
, UINT Levels
, DWORD Usage
, D3DFORMAT Format
, D3DPOOL Pool
, IDirect3DCubeTexture9
** ppCubeTexture
, HANDLE
* pSharedHandle
);
336 extern HRESULT WINAPI
IDirect3DDevice9Impl_CreateVertexBuffer(LPDIRECT3DDEVICE9 iface
, UINT Length
, DWORD Usage
, DWORD FVF
, D3DPOOL Pool
, IDirect3DVertexBuffer9
** ppVertexBuffer
, HANDLE
* pSharedHandle
);
337 extern HRESULT WINAPI
IDirect3DDevice9Impl_CreateIndexBuffer(LPDIRECT3DDEVICE9 iface
, UINT Length
, DWORD Usage
, D3DFORMAT Format
, D3DPOOL Pool
, IDirect3DIndexBuffer9
** ppIndexBuffer
, HANDLE
* pSharedHandle
);
338 extern HRESULT WINAPI
IDirect3DDevice9Impl_CreateRenderTarget(LPDIRECT3DDEVICE9 iface
, UINT Width
, UINT Height
, D3DFORMAT Format
, D3DMULTISAMPLE_TYPE MultiSample
, DWORD MultisampleQuality
, BOOL Lockable
, IDirect3DSurface9
** ppSurface
, HANDLE
* pSharedHandle
);
339 extern HRESULT WINAPI
IDirect3DDevice9Impl_CreateDepthStencilSurface(LPDIRECT3DDEVICE9 iface
, UINT Width
, UINT Height
, D3DFORMAT Format
, D3DMULTISAMPLE_TYPE MultiSample
, DWORD MultisampleQuality
, BOOL Discard
, IDirect3DSurface9
** ppSurface
, HANDLE
* pSharedHandle
);
340 extern HRESULT WINAPI
IDirect3DDevice9Impl_UpdateSurface(LPDIRECT3DDEVICE9 iface
, IDirect3DSurface9
* pSourceSurface
, CONST RECT
* pSourceRect
, IDirect3DSurface9
* pDestinationSurface
, CONST POINT
* pDestPoint
);
341 extern HRESULT WINAPI
IDirect3DDevice9Impl_UpdateTexture(LPDIRECT3DDEVICE9 iface
, IDirect3DBaseTexture9
* pSourceTexture
, IDirect3DBaseTexture9
* pDestinationTexture
);
342 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetRenderTargetData(LPDIRECT3DDEVICE9 iface
, IDirect3DSurface9
* pRenderTarget
, IDirect3DSurface9
* pDestSurface
);
343 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetFrontBufferData(LPDIRECT3DDEVICE9 iface
, UINT iSwapChain
, IDirect3DSurface9
* pDestSurface
);
344 extern HRESULT WINAPI
IDirect3DDevice9Impl_StretchRects(LPDIRECT3DDEVICE9 iface
, IDirect3DSurface9
* pSourceSurface
, CONST RECT
* pSourceRect
, IDirect3DSurface9
* pDestSurface
, CONST RECT
* pDestRect
, D3DTEXTUREFILTERTYPE Filter
);
345 extern HRESULT WINAPI
IDirect3DDevice9Impl_ColorFill(LPDIRECT3DDEVICE9 iface
, IDirect3DSurface9
* pSurface
, CONST RECT
* pRect
, D3DCOLOR color
);
346 extern HRESULT WINAPI
IDirect3DDevice9Impl_CreateOffscreenPlainSurface(LPDIRECT3DDEVICE9 iface
, UINT Width
, UINT Height
, D3DFORMAT Format
, D3DPOOL Pool
, IDirect3DSurface9
** ppSurface
, HANDLE
* pSharedHandle
);
347 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetRenderTarget(LPDIRECT3DDEVICE9 iface
, DWORD RenderTargetIndex
, IDirect3DSurface9
* pRenderTarget
);
348 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetRenderTarget(LPDIRECT3DDEVICE9 iface
, DWORD RenderTargetIndex
, IDirect3DSurface9
** ppRenderTarget
);
349 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetDepthStencilSurface(LPDIRECT3DDEVICE9 iface
, IDirect3DSurface9
* pNewZStencilSurface
);
350 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetDepthStencilSurface(LPDIRECT3DDEVICE9 iface
, IDirect3DSurface9
** ppZStencilSurface
);
351 extern HRESULT WINAPI
IDirect3DDevice9Impl_BeginScene(LPDIRECT3DDEVICE9 iface
);
352 extern HRESULT WINAPI
IDirect3DDevice9Impl_EndScene(LPDIRECT3DDEVICE9 iface
);
353 extern HRESULT WINAPI
IDirect3DDevice9Impl_Clear(LPDIRECT3DDEVICE9 iface
, DWORD Count
, CONST D3DRECT
* pRects
, DWORD Flags
, D3DCOLOR Color
, float Z
, DWORD Stencil
);
354 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetTransform(LPDIRECT3DDEVICE9 iface
, D3DTRANSFORMSTATETYPE State
, CONST D3DMATRIX
* pMatrix
);
355 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetTransform(LPDIRECT3DDEVICE9 iface
, D3DTRANSFORMSTATETYPE State
, D3DMATRIX
* pMatrix
);
356 extern HRESULT WINAPI
IDirect3DDevice9Impl_MultiplyTransform(LPDIRECT3DDEVICE9 iface
, D3DTRANSFORMSTATETYPE State
, CONST D3DMATRIX
* pMatrix
);
357 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetViewport(LPDIRECT3DDEVICE9 iface
, CONST D3DVIEWPORT9
* pViewport
);
358 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetViewport(LPDIRECT3DDEVICE9 iface
, D3DVIEWPORT9
* pViewport
);
359 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetMaterial(LPDIRECT3DDEVICE9 iface
, CONST D3DMATERIAL9
* pMaterial
);
360 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetMaterial(LPDIRECT3DDEVICE9 iface
, D3DMATERIAL9
* pMaterial
);
361 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetLight(LPDIRECT3DDEVICE9 iface
, DWORD Index
, CONST D3DLIGHT9
* pLight
);
362 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetLight(LPDIRECT3DDEVICE9 iface
, DWORD Index
, D3DLIGHT9
* pLight
);
363 extern HRESULT WINAPI
IDirect3DDevice9Impl_LightEnable(LPDIRECT3DDEVICE9 iface
, DWORD Index
, BOOL Enable
);
364 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetLightEnable(LPDIRECT3DDEVICE9 iface
, DWORD Index
, BOOL
* pEnable
);
365 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetClipPlane(LPDIRECT3DDEVICE9 iface
, DWORD Index
, CONST
float* pPlane
);
366 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetClipPlane(LPDIRECT3DDEVICE9 iface
, DWORD Index
, float* pPlane
);
367 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetRenderState(LPDIRECT3DDEVICE9 iface
, D3DRENDERSTATETYPE State
, DWORD Value
);
368 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetRenderState(LPDIRECT3DDEVICE9 iface
, D3DRENDERSTATETYPE State
, DWORD
* pValue
);
369 extern HRESULT WINAPI
IDirect3DDevice9Impl_CreateStateBlock(LPDIRECT3DDEVICE9 iface
, D3DSTATEBLOCKTYPE Type
, IDirect3DStateBlock9
** ppSB
);
370 extern HRESULT WINAPI
IDirect3DDevice9Impl_BeginStateBlock(LPDIRECT3DDEVICE9 iface
);
371 extern HRESULT WINAPI
IDirect3DDevice9Impl_EndStateBlock(LPDIRECT3DDEVICE9 iface
, IDirect3DStateBlock9
** ppSB
);
372 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetClipStatus(LPDIRECT3DDEVICE9 iface
, CONST D3DCLIPSTATUS9
* pClipStatus
);
373 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetClipStatus(LPDIRECT3DDEVICE9 iface
, D3DCLIPSTATUS9
* pClipStatus
);
374 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetTexture(LPDIRECT3DDEVICE9 iface
, DWORD Stage
, IDirect3DBaseTexture9
** ppTexture
);
375 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetTexture(LPDIRECT3DDEVICE9 iface
, DWORD Stage
, IDirect3DBaseTexture9
* pTexture
);
376 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetTextureStageState(LPDIRECT3DDEVICE9 iface
, DWORD Stage
, D3DTEXTURESTAGESTATETYPE Type
, DWORD
* pValue
);
377 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetTextureStageState(LPDIRECT3DDEVICE9 iface
, DWORD Stage
, D3DTEXTURESTAGESTATETYPE Type
, DWORD Value
);
378 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetSamplerState(LPDIRECT3DDEVICE9 iface
, DWORD Sampler
, D3DSAMPLERSTATETYPE Type
, DWORD
* pValue
);
379 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetSamplerState(LPDIRECT3DDEVICE9 iface
, DWORD Sampler
, D3DSAMPLERSTATETYPE Type
, DWORD Value
);
380 extern HRESULT WINAPI
IDirect3DDevice9Impl_ValidateDevice(LPDIRECT3DDEVICE9 iface
, DWORD
* pNumPasses
);
381 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetPaletteEntries(LPDIRECT3DDEVICE9 iface
, UINT PaletteNumber
, CONST PALETTEENTRY
* pEntries
);
382 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetPaletteEntries(LPDIRECT3DDEVICE9 iface
, UINT PaletteNumber
, PALETTEENTRY
* pEntries
);
383 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetCurrentTexturePalette(LPDIRECT3DDEVICE9 iface
, UINT PaletteNumber
);
384 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetCurrentTexturePalette(LPDIRECT3DDEVICE9 iface
, UINT
*PaletteNumber
);
385 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetScissorRect(LPDIRECT3DDEVICE9 iface
, CONST RECT
* pRect
);
386 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetScissorRect(LPDIRECT3DDEVICE9 iface
, RECT
* pRect
);
387 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetSoftwareVertexProcessing(LPDIRECT3DDEVICE9 iface
, BOOL bSoftware
);
388 extern BOOL WINAPI
IDirect3DDevice9Impl_GetSoftwareVertexProcessing(LPDIRECT3DDEVICE9 iface
);
389 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetNPatchMode(LPDIRECT3DDEVICE9 iface
, float nSegments
);
390 extern float WINAPI
IDirect3DDevice9Impl_GetNPatchMode(LPDIRECT3DDEVICE9 iface
);
391 extern HRESULT WINAPI
IDirect3DDevice9Impl_DrawPrimitive(LPDIRECT3DDEVICE9 iface
, D3DPRIMITIVETYPE PrimitiveType
, UINT StartVertex
, UINT PrimitiveCount
);
392 extern HRESULT WINAPI
IDirect3DDevice9Impl_DrawIndexedPrimitive(LPDIRECT3DDEVICE9 iface
, D3DPRIMITIVETYPE
, INT BaseVertexIndex
, UINT MinVertexIndex
, UINT NumVertices
, UINT startIndex
, UINT primCount
);
393 extern HRESULT WINAPI
IDirect3DDevice9Impl_DrawPrimitiveUP(LPDIRECT3DDEVICE9 iface
, D3DPRIMITIVETYPE PrimitiveType
, UINT PrimitiveCount
, CONST
void* pVertexStreamZeroData
, UINT VertexStreamZeroStride
);
394 extern HRESULT WINAPI
IDirect3DDevice9Impl_DrawIndexedPrimitiveUP(LPDIRECT3DDEVICE9 iface
, D3DPRIMITIVETYPE PrimitiveType
, UINT MinVertexIndex
, UINT NumVertices
, UINT PrimitiveCount
, CONST
void* pIndexData
, D3DFORMAT IndexDataFormat
, CONST
void* pVertexStreamZeroData
, UINT VertexStreamZeroStride
);
395 extern HRESULT WINAPI
IDirect3DDevice9Impl_ProcessVertices(LPDIRECT3DDEVICE9 iface
, UINT SrcStartIndex
, UINT DestIndex
, UINT VertexCount
, IDirect3DVertexBuffer9
* pDestBuffer
, IDirect3DVertexDeclaration9
* pVertexDecl
, DWORD Flags
);
396 extern HRESULT WINAPI
IDirect3DDevice9Impl_CreateVertexDeclaration(LPDIRECT3DDEVICE9 iface
, CONST D3DVERTEXELEMENT9
* pVertexElements
, IDirect3DVertexDeclaration9
** ppDecl
);
397 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetVertexDeclaration(LPDIRECT3DDEVICE9 iface
, IDirect3DVertexDeclaration9
* pDecl
);
398 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetVertexDeclaration(LPDIRECT3DDEVICE9 iface
, IDirect3DVertexDeclaration9
** ppDecl
);
399 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetFVF(LPDIRECT3DDEVICE9 iface
, DWORD FVF
);
400 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetFVF(LPDIRECT3DDEVICE9 iface
, DWORD
* pFVF
);
401 extern HRESULT WINAPI
IDirect3DDevice9Impl_CreateVertexShader(LPDIRECT3DDEVICE9 iface
, CONST DWORD
* pFunction
, IDirect3DVertexShader9
** ppShader
);
402 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetVertexShader(LPDIRECT3DDEVICE9 iface
, IDirect3DVertexShader9
* pShader
);
403 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetVertexShader(LPDIRECT3DDEVICE9 iface
, IDirect3DVertexShader9
** ppShader
);
404 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetVertexShaderConstantF(LPDIRECT3DDEVICE9 iface
, UINT StartRegister
, CONST
float* pConstantData
, UINT Vector4fCount
);
405 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetVertexShaderConstantF(LPDIRECT3DDEVICE9 iface
, UINT StartRegister
, float* pConstantData
, UINT Vector4fCount
);
406 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetVertexShaderConstantI(LPDIRECT3DDEVICE9 iface
, UINT StartRegister
, CONST
int* pConstantData
, UINT Vector4iCount
);
407 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetVertexShaderConstantI(LPDIRECT3DDEVICE9 iface
, UINT StartRegister
, int* pConstantData
, UINT Vector4iCount
);
408 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetVertexShaderConstantB(LPDIRECT3DDEVICE9 iface
, UINT StartRegister
, CONST BOOL
* pConstantData
, UINT BoolCount
);
409 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetVertexShaderConstantB(LPDIRECT3DDEVICE9 iface
, UINT StartRegister
, BOOL
* pConstantData
, UINT BoolCount
);
410 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetStreamSource(LPDIRECT3DDEVICE9 iface
, UINT StreamNumber
, IDirect3DVertexBuffer9
* pStreamData
, UINT OffsetInBytes
, UINT Stride
);
411 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetStreamSource(LPDIRECT3DDEVICE9 iface
, UINT StreamNumber
, IDirect3DVertexBuffer9
** ppStreamData
, UINT
* OffsetInBytes
, UINT
* pStride
);
412 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetStreamSourceFreq(LPDIRECT3DDEVICE9 iface
, UINT StreamNumber
, UINT Divider
);
413 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetStreamSourceFreq(LPDIRECT3DDEVICE9 iface
, UINT StreamNumber
, UINT
* Divider
);
414 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetIndices(LPDIRECT3DDEVICE9 iface
, IDirect3DIndexBuffer9
* pIndexData
);
415 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetIndices(LPDIRECT3DDEVICE9 iface
, IDirect3DIndexBuffer9
** ppIndexData
);
416 extern HRESULT WINAPI
IDirect3DDevice9Impl_CreatePixelShader(LPDIRECT3DDEVICE9 iface
, CONST DWORD
* pFunction
, IDirect3DPixelShader9
** ppShader
);
417 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetPixelShader(LPDIRECT3DDEVICE9 iface
, IDirect3DPixelShader9
* pShader
);
418 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetPixelShader(LPDIRECT3DDEVICE9 iface
, IDirect3DPixelShader9
** ppShader
);
419 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetPixelShaderConstantF(LPDIRECT3DDEVICE9 iface
, UINT StartRegister
, CONST
float* pConstantData
, UINT Vector4fCount
);
420 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetPixelShaderConstantF(LPDIRECT3DDEVICE9 iface
, UINT StartRegister
, float* pConstantData
, UINT Vector4fCount
);
421 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetPixelShaderConstantI(LPDIRECT3DDEVICE9 iface
, UINT StartRegister
, CONST
int* pConstantData
, UINT Vector4iCount
);
422 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetPixelShaderConstantI(LPDIRECT3DDEVICE9 iface
, UINT StartRegister
, int* pConstantData
, UINT Vector4iCount
);
423 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetPixelShaderConstantB(LPDIRECT3DDEVICE9 iface
, UINT StartRegister
, CONST BOOL
* pConstantData
, UINT BoolCount
);
424 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetPixelShaderConstantB(LPDIRECT3DDEVICE9 iface
, UINT StartRegister
, BOOL
* pConstantData
, UINT BoolCount
);
425 extern HRESULT WINAPI
IDirect3DDevice9Impl_DrawRectPatch(LPDIRECT3DDEVICE9 iface
, UINT Handle
, CONST
float* pNumSegs
, CONST D3DRECTPATCH_INFO
* pRectPatchInfo
);
426 extern HRESULT WINAPI
IDirect3DDevice9Impl_DrawTriPatch(LPDIRECT3DDEVICE9 iface
, UINT Handle
, CONST
float* pNumSegs
, CONST D3DTRIPATCH_INFO
* pTriPatchInfo
);
427 extern HRESULT WINAPI
IDirect3DDevice9Impl_DeletePatch(LPDIRECT3DDEVICE9 iface
, UINT Handle
);
428 extern HRESULT WINAPI
IDirect3DDevice9Impl_CreateQuery(LPDIRECT3DDEVICE9 iface
, D3DQUERYTYPE Type
, IDirect3DQuery9
** ppQuery
);
431 /* ---------------- */
432 /* IDirect3DVolume9 */
433 /* ---------------- */
435 /*****************************************************************************
436 * Predeclare the interface implementation structures
438 extern IDirect3DVolume9Vtbl Direct3DVolume9_Vtbl
;
440 /*****************************************************************************
441 * IDirect3DVolume9 implementation structure
443 struct IDirect3DVolume9Impl
445 /* IUnknown fields */
446 IDirect3DVolume9Vtbl
*lpVtbl
;
449 /* IDirect3DVolume9 fields */
450 IWineD3DVolume
*wineD3DVolume
;
454 extern HRESULT WINAPI
IDirect3DVolume9Impl_QueryInterface(LPDIRECT3DVOLUME9 iface
, REFIID refiid
, LPVOID
* obj
);
455 extern ULONG WINAPI
IDirect3DVolume9Impl_AddRef(LPDIRECT3DVOLUME9 iface
);
456 extern ULONG WINAPI
IDirect3DVolume9Impl_Release(LPDIRECT3DVOLUME9 iface
);
458 /* IDirect3DVolume9: */
459 extern HRESULT WINAPI
IDirect3DVolume9Impl_GetDevice(LPDIRECT3DVOLUME9 iface
, IDirect3DDevice9
** ppDevice
);
460 extern HRESULT WINAPI
IDirect3DVolume9Impl_SetPrivateData(LPDIRECT3DVOLUME9 iface
, REFGUID refguid
, CONST
void* pData
, DWORD SizeOfData
, DWORD Flags
);
461 extern HRESULT WINAPI
IDirect3DVolume9Impl_GetPrivateData(LPDIRECT3DVOLUME9 iface
, REFGUID refguid
, void* pData
, DWORD
* pSizeOfData
);
462 extern HRESULT WINAPI
IDirect3DVolume9Impl_FreePrivateData(LPDIRECT3DVOLUME9 iface
, REFGUID refguid
);
463 extern HRESULT WINAPI
IDirect3DVolume9Impl_GetContainer(LPDIRECT3DVOLUME9 iface
, REFIID riid
, void** ppContainer
);
464 extern HRESULT WINAPI
IDirect3DVolume9Impl_GetDesc(LPDIRECT3DVOLUME9 iface
, D3DVOLUME_DESC
* pDesc
);
465 extern HRESULT WINAPI
IDirect3DVolume9Impl_LockBox(LPDIRECT3DVOLUME9 iface
, D3DLOCKED_BOX
* pLockedVolume
, CONST D3DBOX
* pBox
, DWORD Flags
);
466 extern HRESULT WINAPI
IDirect3DVolume9Impl_UnlockBox(LPDIRECT3DVOLUME9 iface
);
469 /* ------------------- */
470 /* IDirect3DSwapChain9 */
471 /* ------------------- */
473 /*****************************************************************************
474 * Predeclare the interface implementation structures
476 extern IDirect3DSwapChain9Vtbl Direct3DSwapChain9_Vtbl
;
478 /*****************************************************************************
479 * IDirect3DSwapChain9 implementation structure
481 struct IDirect3DSwapChain9Impl
483 /* IUnknown fields */
484 IDirect3DSwapChain9Vtbl
*lpVtbl
;
487 /* IDirect3DSwapChain9 fields */
488 IDirect3DDevice9Impl
*Device
;
489 IDirect3DSurface9Impl
*frontBuffer
;
490 IDirect3DSurface9Impl
*backBuffer
;
491 IDirect3DSurface9Impl
*depthStencilBuffer
;
492 D3DPRESENT_PARAMETERS PresentParms
;
496 extern HRESULT WINAPI
IDirect3DSwapChain9Impl_QueryInterface(LPDIRECT3DSWAPCHAIN9 iface
, REFIID refiid
, LPVOID
* obj
);
497 extern ULONG WINAPI
IDirect3DSwapChain9Impl_AddRef(LPDIRECT3DSWAPCHAIN9 iface
);
498 extern ULONG WINAPI
IDirect3DSwapChain9Impl_Release(LPDIRECT3DSWAPCHAIN9 iface
);
500 /* IDirect3DSwapChain9: */
501 extern HRESULT WINAPI
IDirect3DSwapChain9Impl_Present(LPDIRECT3DSWAPCHAIN9 iface
, CONST RECT
* pSourceRect
, CONST RECT
* pDestRect
, HWND hDestWindowOverride
, CONST RGNDATA
* pDirtyRegion
, DWORD dwFlags
);
502 extern HRESULT WINAPI
IDirect3DSwapChain9Impl_GetFrontBufferData(LPDIRECT3DSWAPCHAIN9 iface
, IDirect3DSurface9
* pDestSurface
);
503 extern HRESULT WINAPI
IDirect3DSwapChain9Impl_GetBackBuffer(LPDIRECT3DSWAPCHAIN9 iface
, UINT iBackBuffer
, D3DBACKBUFFER_TYPE Type
, IDirect3DSurface9
** ppBackBuffer
);
504 extern HRESULT WINAPI
IDirect3DSwapChain9Impl_GetRasterStatus(LPDIRECT3DSWAPCHAIN9 iface
, D3DRASTER_STATUS
* pRasterStatus
);
505 extern HRESULT WINAPI
IDirect3DSwapChain9Impl_GetDisplayMode(LPDIRECT3DSWAPCHAIN9 iface
, D3DDISPLAYMODE
* pMode
);
506 extern HRESULT WINAPI
IDirect3DSwapChain9Impl_GetDevice(LPDIRECT3DSWAPCHAIN9 iface
, IDirect3DDevice9
** ppDevice
);
507 extern HRESULT WINAPI
IDirect3DSwapChain9Impl_GetPresentParameters(LPDIRECT3DSWAPCHAIN9 iface
, D3DPRESENT_PARAMETERS
* pPresentationParameters
);
510 /* ------------------ */
511 /* IDirect3DResource9 */
512 /* ------------------ */
514 /*****************************************************************************
515 * Predeclare the interface implementation structures
517 extern IDirect3DResource9Vtbl Direct3DResource9_Vtbl
;
519 /*****************************************************************************
520 * IDirect3DResource9 implementation structure
522 struct IDirect3DResource9Impl
524 /* IUnknown fields */
525 IDirect3DResource9Vtbl
*lpVtbl
;
528 /* IDirect3DResource9 fields */
529 IWineD3DResource
*wineD3DResource
;
533 extern HRESULT WINAPI
IDirect3DResource9Impl_QueryInterface(LPDIRECT3DRESOURCE9 iface
,REFIID refiid
,LPVOID
*obj
);
534 extern ULONG WINAPI
IDirect3DResource9Impl_AddRef(LPDIRECT3DRESOURCE9 iface
);
535 extern ULONG WINAPI
IDirect3DResource9Impl_Release(LPDIRECT3DRESOURCE9 iface
);
537 /* IDirect3DResource9: */
538 extern HRESULT WINAPI
IDirect3DResource9Impl_GetDevice(LPDIRECT3DRESOURCE9 iface
, IDirect3DDevice9
** ppDevice
);
539 extern HRESULT WINAPI
IDirect3DResource9Impl_SetPrivateData(LPDIRECT3DRESOURCE9 iface
, REFGUID refguid
, CONST
void* pData
, DWORD SizeOfData
, DWORD Flags
);
540 extern HRESULT WINAPI
IDirect3DResource9Impl_GetPrivateData(LPDIRECT3DRESOURCE9 iface
, REFGUID refguid
, void* pData
, DWORD
* pSizeOfData
);
541 extern HRESULT WINAPI
IDirect3DResource9Impl_FreePrivateData(LPDIRECT3DRESOURCE9 iface
, REFGUID refguid
);
542 extern DWORD WINAPI
IDirect3DResource9Impl_SetPriority(LPDIRECT3DRESOURCE9 iface
, DWORD PriorityNew
);
543 extern DWORD WINAPI
IDirect3DResource9Impl_GetPriority(LPDIRECT3DRESOURCE9 iface
);
544 extern void WINAPI
IDirect3DResource9Impl_PreLoad(LPDIRECT3DRESOURCE9 iface
);
545 extern D3DRESOURCETYPE WINAPI
IDirect3DResource9Impl_GetType(LPDIRECT3DRESOURCE9 iface
);
548 /* ----------------- */
549 /* IDirect3DSurface9 */
550 /* ----------------- */
552 /*****************************************************************************
553 * Predeclare the interface implementation structures
555 extern IDirect3DSurface9Vtbl Direct3DSurface9_Vtbl
;
557 /*****************************************************************************
558 * IDirect3DSurface9 implementation structure
560 struct IDirect3DSurface9Impl
562 /* IUnknown fields */
563 IDirect3DSurface9Vtbl
*lpVtbl
;
566 /* IDirect3DResource9 fields */
567 IWineD3DSurface
*wineD3DSurface
;
572 extern HRESULT WINAPI
IDirect3DSurface9Impl_QueryInterface(LPDIRECT3DSURFACE9 iface
, REFIID refiid
, LPVOID
* obj
);
573 extern ULONG WINAPI
IDirect3DSurface9Impl_AddRef(LPDIRECT3DSURFACE9 iface
);
574 extern ULONG WINAPI
IDirect3DSurface9Impl_Release(LPDIRECT3DSURFACE9 iface
);
576 /* IDirect3DSurface9: (Inherited from IDirect3DResource9) */
577 extern HRESULT WINAPI
IDirect3DSurface9Impl_GetDevice(LPDIRECT3DSURFACE9 iface
, IDirect3DDevice9
** ppDevice
);
578 extern HRESULT WINAPI
IDirect3DSurface9Impl_SetPrivateData(LPDIRECT3DSURFACE9 iface
, REFGUID refguid
, CONST
void* pData
, DWORD SizeOfData
, DWORD Flags
);
579 extern HRESULT WINAPI
IDirect3DSurface9Impl_GetPrivateData(LPDIRECT3DSURFACE9 iface
, REFGUID refguid
, void* pData
,DWORD
* pSizeOfData
);
580 extern HRESULT WINAPI
IDirect3DSurface9Impl_FreePrivateData(LPDIRECT3DSURFACE9 iface
, REFGUID refguid
);
581 extern DWORD WINAPI
IDirect3DSurface9Impl_SetPriority(LPDIRECT3DSURFACE9 iface
, DWORD PriorityNew
);
582 extern DWORD WINAPI
IDirect3DSurface9Impl_GetPriority(LPDIRECT3DSURFACE9 iface
);
583 extern void WINAPI
IDirect3DSurface9Impl_PreLoad(LPDIRECT3DSURFACE9 iface
);
584 extern D3DRESOURCETYPE WINAPI
IDirect3DSurface9Impl_GetType(LPDIRECT3DSURFACE9 iface
);
586 /* IDirect3DSurface9: */
587 extern HRESULT WINAPI
IDirect3DSurface9Impl_GetContainer(LPDIRECT3DSURFACE9 iface
, REFIID riid
, void** ppContainer
);
588 extern HRESULT WINAPI
IDirect3DSurface9Impl_GetDesc(LPDIRECT3DSURFACE9 iface
, D3DSURFACE_DESC
*pDesc
);
589 extern HRESULT WINAPI
IDirect3DSurface9Impl_LockRect(LPDIRECT3DSURFACE9 iface
, D3DLOCKED_RECT
* pLockedRect
, CONST RECT
* pRect
, DWORD Flags
);
590 extern HRESULT WINAPI
IDirect3DSurface9Impl_UnlockRect(LPDIRECT3DSURFACE9 iface
);
591 extern HRESULT WINAPI
IDirect3DSurface9Impl_GetDC(LPDIRECT3DSURFACE9 iface
, HDC
* phdc
);
592 extern HRESULT WINAPI
IDirect3DSurface9Impl_ReleaseDC(LPDIRECT3DSURFACE9 iface
, HDC hdc
);
595 /* ---------------------- */
596 /* IDirect3DVertexBuffer9 */
597 /* ---------------------- */
599 /*****************************************************************************
600 * Predeclare the interface implementation structures
602 extern IDirect3DVertexBuffer9Vtbl Direct3DVertexBuffer9_Vtbl
;
604 /*****************************************************************************
605 * IDirect3DVertexBuffer9 implementation structure
607 struct IDirect3DVertexBuffer9Impl
609 /* IUnknown fields */
610 IDirect3DVertexBuffer9Vtbl
*lpVtbl
;
613 /* IDirect3DResource9 fields */
614 IWineD3DVertexBuffer
*wineD3DVertexBuffer
;
618 extern HRESULT WINAPI
IDirect3DVertexBuffer9Impl_QueryInterface(LPDIRECT3DVERTEXBUFFER9 iface
,REFIID refiid
,LPVOID
*obj
);
619 extern ULONG WINAPI
IDirect3DVertexBuffer9Impl_AddRef(LPDIRECT3DVERTEXBUFFER9 iface
);
620 extern ULONG WINAPI
IDirect3DVertexBuffer9Impl_Release(LPDIRECT3DVERTEXBUFFER9 iface
);
622 /* IDirect3DVertexBuffer9: (Inherited from IDirect3DResource9) */
623 extern HRESULT WINAPI
IDirect3DVertexBuffer9Impl_GetDevice(LPDIRECT3DVERTEXBUFFER9 iface
, IDirect3DDevice9
** ppDevice
);
624 extern HRESULT WINAPI
IDirect3DVertexBuffer9Impl_SetPrivateData(LPDIRECT3DVERTEXBUFFER9 iface
, REFGUID refguid
, CONST
void* pData
, DWORD SizeOfData
, DWORD Flags
);
625 extern HRESULT WINAPI
IDirect3DVertexBuffer9Impl_GetPrivateData(LPDIRECT3DVERTEXBUFFER9 iface
, REFGUID refguid
, void* pData
, DWORD
* pSizeOfData
);
626 extern HRESULT WINAPI
IDirect3DVertexBuffer9Impl_FreePrivateData(LPDIRECT3DVERTEXBUFFER9 iface
, REFGUID refguid
);
627 extern DWORD WINAPI
IDirect3DVertexBuffer9Impl_SetPriority(LPDIRECT3DVERTEXBUFFER9 iface
, DWORD PriorityNew
);
628 extern DWORD WINAPI
IDirect3DVertexBuffer9Impl_GetPriority(LPDIRECT3DVERTEXBUFFER9 iface
);
629 extern void WINAPI
IDirect3DVertexBuffer9Impl_PreLoad(LPDIRECT3DVERTEXBUFFER9 iface
);
630 extern D3DRESOURCETYPE WINAPI
IDirect3DVertexBuffer9Impl_GetType(LPDIRECT3DVERTEXBUFFER9 iface
);
632 /* IDirect3DVertexBuffer9: */
633 extern HRESULT WINAPI
IDirect3DVertexBuffer9Impl_Lock(LPDIRECT3DVERTEXBUFFER9 iface
, UINT OffsetToLock
, UINT SizeToLock
, void** ppbData
, DWORD Flags
);
634 extern HRESULT WINAPI
IDirect3DVertexBuffer9Impl_Unlock(LPDIRECT3DVERTEXBUFFER9 iface
);
635 extern HRESULT WINAPI
IDirect3DVertexBuffer9Impl_GetDesc(LPDIRECT3DVERTEXBUFFER9 iface
, D3DVERTEXBUFFER_DESC
*pDesc
);
638 /* --------------------- */
639 /* IDirect3DIndexBuffer9 */
640 /* --------------------- */
642 /*****************************************************************************
643 * Predeclare the interface implementation structures
645 extern IDirect3DIndexBuffer9Vtbl Direct3DIndexBuffer9_Vtbl
;
647 /*****************************************************************************
648 * IDirect3DIndexBuffer9 implementation structure
650 struct IDirect3DIndexBuffer9Impl
652 /* IUnknown fields */
653 IDirect3DIndexBuffer9Vtbl
*lpVtbl
;
656 /* IDirect3DResource9 fields */
657 IWineD3DIndexBuffer
*wineD3DIndexBuffer
;
661 extern HRESULT WINAPI
IDirect3DIndexBuffer9Impl_QueryInterface(LPDIRECT3DINDEXBUFFER9 iface
,REFIID refiid
,LPVOID
*obj
);
662 extern ULONG WINAPI
IDirect3DIndexBuffer9Impl_AddRef(LPDIRECT3DINDEXBUFFER9 iface
);
663 extern ULONG WINAPI
IDirect3DIndexBuffer9Impl_Release(LPDIRECT3DINDEXBUFFER9 iface
);
665 /* IDirect3DIndexBuffer9: (Inherited from IDirect3DResource9) */
666 extern HRESULT WINAPI
IDirect3DIndexBuffer9Impl_GetDevice(LPDIRECT3DINDEXBUFFER9 iface
, IDirect3DDevice9
** ppDevice
);
667 extern HRESULT WINAPI
IDirect3DIndexBuffer9Impl_SetPrivateData(LPDIRECT3DINDEXBUFFER9 iface
, REFGUID refguid
, CONST
void* pData
, DWORD SizeOfData
, DWORD Flags
);
668 extern HRESULT WINAPI
IDirect3DIndexBuffer9Impl_GetPrivateData(LPDIRECT3DINDEXBUFFER9 iface
, REFGUID refguid
, void* pData
, DWORD
* pSizeOfData
);
669 extern HRESULT WINAPI
IDirect3DIndexBuffer9Impl_FreePrivateData(LPDIRECT3DINDEXBUFFER9 iface
, REFGUID refguid
);
670 extern DWORD WINAPI
IDirect3DIndexBuffer9Impl_SetPriority(LPDIRECT3DINDEXBUFFER9 iface
, DWORD PriorityNew
);
671 extern DWORD WINAPI
IDirect3DIndexBuffer9Impl_GetPriority(LPDIRECT3DINDEXBUFFER9 iface
);
672 extern void WINAPI
IDirect3DIndexBuffer9Impl_PreLoad(LPDIRECT3DINDEXBUFFER9 iface
);
673 extern D3DRESOURCETYPE WINAPI
IDirect3DIndexBuffer9Impl_GetType(LPDIRECT3DINDEXBUFFER9 iface
);
675 /* IDirect3DIndexBuffer9: */
676 extern HRESULT WINAPI
IDirect3DIndexBuffer9Impl_Lock(LPDIRECT3DINDEXBUFFER9 iface
, UINT OffsetToLock
, UINT SizeToLock
, void** ppbData
, DWORD Flags
);
677 extern HRESULT WINAPI
IDirect3DIndexBuffer9Impl_Unlock(LPDIRECT3DINDEXBUFFER9 iface
);
678 extern HRESULT WINAPI
IDirect3DIndexBuffer9Impl_GetDesc(LPDIRECT3DINDEXBUFFER9 iface
, D3DINDEXBUFFER_DESC
*pDesc
);
681 /* --------------------- */
682 /* IDirect3DBaseTexture9 */
683 /* --------------------- */
685 /*****************************************************************************
686 * Predeclare the interface implementation structures
688 extern IDirect3DBaseTexture9Vtbl Direct3DBaseTexture9_Vtbl
;
690 /*****************************************************************************
691 * IDirect3DBaseTexture9 implementation structure
693 struct IDirect3DBaseTexture9Impl
695 /* IUnknown fields */
696 IDirect3DBaseTexture9Vtbl
*lpVtbl
;
699 /* IDirect3DResource9 fields */
700 IWineD3DBaseTexture
*wineD3DBaseTexture
;
704 extern HRESULT WINAPI
IDirect3DBaseTexture9Impl_QueryInterface(LPDIRECT3DBASETEXTURE9 iface
,REFIID refiid
,LPVOID
*obj
);
705 extern ULONG WINAPI
IDirect3DBaseTexture9Impl_AddRef(LPDIRECT3DBASETEXTURE9 iface
);
706 extern ULONG WINAPI
IDirect3DBaseTexture9Impl_Release(LPDIRECT3DBASETEXTURE9 iface
);
708 /* IDirect3DBaseTexture9: (Inherited from IDirect3DResource9) */
709 extern HRESULT WINAPI
IDirect3DBaseTexture9Impl_GetDevice(LPDIRECT3DBASETEXTURE9 iface
, IDirect3DDevice9
** ppDevice
);
710 extern HRESULT WINAPI
IDirect3DBaseTexture9Impl_SetPrivateData(LPDIRECT3DBASETEXTURE9 iface
, REFGUID refguid
, CONST
void* pData
, DWORD SizeOfData
, DWORD Flags
);
711 extern HRESULT WINAPI
IDirect3DBaseTexture9Impl_GetPrivateData(LPDIRECT3DBASETEXTURE9 iface
, REFGUID refguid
, void* pData
, DWORD
* pSizeOfData
);
712 extern HRESULT WINAPI
IDirect3DBaseTexture9Impl_FreePrivateData(LPDIRECT3DBASETEXTURE9 iface
, REFGUID refguid
);
713 extern DWORD WINAPI
IDirect3DBaseTexture9Impl_SetPriority(LPDIRECT3DBASETEXTURE9 iface
, DWORD PriorityNew
);
714 extern DWORD WINAPI
IDirect3DBaseTexture9Impl_GetPriority(LPDIRECT3DBASETEXTURE9 iface
);
715 extern void WINAPI
IDirect3DBaseTexture9Impl_PreLoad(LPDIRECT3DBASETEXTURE9 iface
);
716 extern D3DRESOURCETYPE WINAPI
IDirect3DBaseTexture9Impl_GetType(LPDIRECT3DBASETEXTURE9 iface
);
718 /* IDirect3DBaseTexture9: */
719 extern DWORD WINAPI
IDirect3DBaseTexture9Impl_SetLOD(LPDIRECT3DBASETEXTURE9 iface
, DWORD LODNew
);
720 extern DWORD WINAPI
IDirect3DBaseTexture9Impl_GetLOD(LPDIRECT3DBASETEXTURE9 iface
);
721 extern DWORD WINAPI
IDirect3DBaseTexture9Impl_GetLevelCount(LPDIRECT3DBASETEXTURE9 iface
);
722 extern HRESULT WINAPI
IDirect3DBaseTexture9Impl_SetAutoGenFilterType(LPDIRECT3DBASETEXTURE9 iface
, D3DTEXTUREFILTERTYPE FilterType
);
723 extern D3DTEXTUREFILTERTYPE WINAPI
IDirect3DBaseTexture9Impl_GetAutoGenFilterType(LPDIRECT3DBASETEXTURE9 iface
);
724 extern void WINAPI
IDirect3DBaseTexture9Impl_GenerateMipSubLevels(LPDIRECT3DBASETEXTURE9 iface
);
727 /* --------------------- */
728 /* IDirect3DCubeTexture9 */
729 /* --------------------- */
731 /*****************************************************************************
732 * Predeclare the interface implementation structures
734 extern IDirect3DCubeTexture9Vtbl Direct3DCubeTexture9_Vtbl
;
736 /*****************************************************************************
737 * IDirect3DCubeTexture9 implementation structure
739 struct IDirect3DCubeTexture9Impl
741 /* IUnknown fields */
742 IDirect3DCubeTexture9Vtbl
*lpVtbl
;
745 /* IDirect3DResource9 fields */
746 IWineD3DCubeTexture
*wineD3DCubeTexture
;
750 extern HRESULT WINAPI
IDirect3DCubeTexture9Impl_QueryInterface(LPDIRECT3DCUBETEXTURE9 iface
,REFIID refiid
,LPVOID
*obj
);
751 extern ULONG WINAPI
IDirect3DCubeTexture9Impl_AddRef(LPDIRECT3DCUBETEXTURE9 iface
);
752 extern ULONG WINAPI
IDirect3DCubeTexture9Impl_Release(LPDIRECT3DCUBETEXTURE9 iface
);
754 /* IDirect3DCubeTexture9: (Inherited from IDirect3DResource9) */
755 extern HRESULT WINAPI
IDirect3DCubeTexture9Impl_GetDevice(LPDIRECT3DCUBETEXTURE9 iface
, IDirect3DDevice9
** ppDevice
);
756 extern HRESULT WINAPI
IDirect3DCubeTexture9Impl_SetPrivateData(LPDIRECT3DCUBETEXTURE9 iface
, REFGUID refguid
, CONST
void* pData
, DWORD SizeOfData
, DWORD Flags
);
757 extern HRESULT WINAPI
IDirect3DCubeTexture9Impl_GetPrivateData(LPDIRECT3DCUBETEXTURE9 iface
, REFGUID refguid
, void* pData
, DWORD
* pSizeOfData
);
758 extern HRESULT WINAPI
IDirect3DCubeTexture9Impl_FreePrivateData(LPDIRECT3DCUBETEXTURE9 iface
, REFGUID refguid
);
759 extern DWORD WINAPI
IDirect3DCubeTexture9Impl_SetPriority(LPDIRECT3DCUBETEXTURE9 iface
, DWORD PriorityNew
);
760 extern DWORD WINAPI
IDirect3DCubeTexture9Impl_GetPriority(LPDIRECT3DCUBETEXTURE9 iface
);
761 extern void WINAPI
IDirect3DCubeTexture9Impl_PreLoad(LPDIRECT3DCUBETEXTURE9 iface
);
762 extern D3DRESOURCETYPE WINAPI
IDirect3DCubeTexture9Impl_GetType(LPDIRECT3DCUBETEXTURE9 iface
);
764 /* IDirect3DCubeTexture9: (Inherited from IDirect3DBaseTexture9) */
765 extern DWORD WINAPI
IDirect3DCubeTexture9Impl_SetLOD(LPDIRECT3DCUBETEXTURE9 iface
, DWORD LODNew
);
766 extern DWORD WINAPI
IDirect3DCubeTexture9Impl_GetLOD(LPDIRECT3DCUBETEXTURE9 iface
);
767 extern DWORD WINAPI
IDirect3DCubeTexture9Impl_GetLevelCount(LPDIRECT3DCUBETEXTURE9 iface
);
768 extern HRESULT WINAPI
IDirect3DCubeTexture9Impl_SetAutoGenFilterType(LPDIRECT3DCUBETEXTURE9 iface
, D3DTEXTUREFILTERTYPE FilterType
);
769 extern D3DTEXTUREFILTERTYPE WINAPI
IDirect3DCubeTexture9Impl_GetAutoGenFilterType(LPDIRECT3DCUBETEXTURE9 iface
);
770 extern void WINAPI
IDirect3DCubeTexture9Impl_GenerateMipSubLevels(LPDIRECT3DCUBETEXTURE9 iface
);
772 /* IDirect3DCubeTexture9 */
773 extern HRESULT WINAPI
IDirect3DCubeTexture9Impl_GetLevelDesc(LPDIRECT3DCUBETEXTURE9 iface
, UINT Level
, D3DSURFACE_DESC
* pDesc
);
774 extern HRESULT WINAPI
IDirect3DCubeTexture9Impl_GetCubeMapSurface(LPDIRECT3DCUBETEXTURE9 iface
, D3DCUBEMAP_FACES FaceType
, UINT Level
, IDirect3DSurface9
** ppCubeMapSurface
);
775 extern HRESULT WINAPI
IDirect3DCubeTexture9Impl_LockRect(LPDIRECT3DCUBETEXTURE9 iface
, D3DCUBEMAP_FACES FaceType
, UINT Level
, D3DLOCKED_RECT
* pLockedRect
, CONST RECT
* pRect
, DWORD Flags
);
776 extern HRESULT WINAPI
IDirect3DCubeTexture9Impl_UnlockRect(LPDIRECT3DCUBETEXTURE9 iface
, D3DCUBEMAP_FACES FaceType
, UINT Level
);
777 extern HRESULT WINAPI
IDirect3DCubeTexture9Impl_AddDirtyRect(LPDIRECT3DCUBETEXTURE9 iface
, D3DCUBEMAP_FACES FaceType
, CONST RECT
* pDirtyRect
);
780 /* ----------------- */
781 /* IDirect3DTexture9 */
782 /* ----------------- */
784 /*****************************************************************************
785 * Predeclare the interface implementation structures
787 extern IDirect3DTexture9Vtbl Direct3DTexture9_Vtbl
;
789 /*****************************************************************************
790 * IDirect3DTexture9 implementation structure
792 struct IDirect3DTexture9Impl
794 /* IUnknown fields */
795 IDirect3DTexture9Vtbl
*lpVtbl
;
798 /* IDirect3DResource9 fields */
799 IWineD3DTexture
*wineD3DTexture
;
804 extern HRESULT WINAPI
IDirect3DTexture9Impl_QueryInterface(LPDIRECT3DTEXTURE9 iface
,REFIID refiid
,LPVOID
*obj
);
805 extern ULONG WINAPI
IDirect3DTexture9Impl_AddRef(LPDIRECT3DTEXTURE9 iface
);
806 extern ULONG WINAPI
IDirect3DTexture9Impl_Release(LPDIRECT3DTEXTURE9 iface
);
808 /* IDirect3DTexture9: (Inherited from IDirect3DResource9) */
809 extern HRESULT WINAPI
IDirect3DTexture9Impl_GetDevice(LPDIRECT3DTEXTURE9 iface
, IDirect3DDevice9
** ppDevice
);
810 extern HRESULT WINAPI
IDirect3DTexture9Impl_SetPrivateData(LPDIRECT3DTEXTURE9 iface
, REFGUID refguid
, CONST
void* pData
, DWORD SizeOfData
, DWORD Flags
);
811 extern HRESULT WINAPI
IDirect3DTexture9Impl_GetPrivateData(LPDIRECT3DTEXTURE9 iface
, REFGUID refguid
, void* pData
, DWORD
* pSizeOfData
);
812 extern HRESULT WINAPI
IDirect3DTexture9Impl_FreePrivateData(LPDIRECT3DTEXTURE9 iface
, REFGUID refguid
);
813 extern DWORD WINAPI
IDirect3DTexture9Impl_SetPriority(LPDIRECT3DTEXTURE9 iface
, DWORD PriorityNew
);
814 extern DWORD WINAPI
IDirect3DTexture9Impl_GetPriority(LPDIRECT3DTEXTURE9 iface
);
815 extern void WINAPI
IDirect3DTexture9Impl_PreLoad(LPDIRECT3DTEXTURE9 iface
);
816 extern D3DRESOURCETYPE WINAPI
IDirect3DTexture9Impl_GetType(LPDIRECT3DTEXTURE9 iface
);
818 /* IDirect3DTexture9: (Inherited from IDirect3DBaseTexture9) */
819 extern DWORD WINAPI
IDirect3DTexture9Impl_SetLOD(LPDIRECT3DTEXTURE9 iface
, DWORD LODNew
);
820 extern DWORD WINAPI
IDirect3DTexture9Impl_GetLOD(LPDIRECT3DTEXTURE9 iface
);
821 extern DWORD WINAPI
IDirect3DTexture9Impl_GetLevelCount(LPDIRECT3DTEXTURE9 iface
);
822 extern HRESULT WINAPI
IDirect3DTexture9Impl_SetAutoGenFilterType(LPDIRECT3DTEXTURE9 iface
, D3DTEXTUREFILTERTYPE FilterType
);
823 extern D3DTEXTUREFILTERTYPE WINAPI
IDirect3DTexture9Impl_GetAutoGenFilterType(LPDIRECT3DTEXTURE9 iface
);
824 extern void WINAPI
IDirect3DTexture9Impl_GenerateMipSubLevels(LPDIRECT3DTEXTURE9 iface
);
826 /* IDirect3DTexture9: */
827 extern HRESULT WINAPI
IDirect3DTexture9Impl_GetLevelDesc(LPDIRECT3DTEXTURE9 iface
, UINT Level
, D3DSURFACE_DESC
* pDesc
);
828 extern HRESULT WINAPI
IDirect3DTexture9Impl_GetSurfaceLevel(LPDIRECT3DTEXTURE9 iface
, UINT Level
, IDirect3DSurface9
** ppSurfaceLevel
);
829 extern HRESULT WINAPI
IDirect3DTexture9Impl_LockRect(LPDIRECT3DTEXTURE9 iface
, UINT Level
, D3DLOCKED_RECT
* pLockedRect
, CONST RECT
* pRect
, DWORD Flags
);
830 extern HRESULT WINAPI
IDirect3DTexture9Impl_UnlockRect(LPDIRECT3DTEXTURE9 iface
, UINT Level
);
831 extern HRESULT WINAPI
IDirect3DTexture9Impl_AddDirtyRect(LPDIRECT3DTEXTURE9 iface
, CONST RECT
* pDirtyRect
);
834 /* ----------------------- */
835 /* IDirect3DVolumeTexture9 */
836 /* ----------------------- */
838 /*****************************************************************************
839 * Predeclare the interface implementation structures
841 extern IDirect3DVolumeTexture9Vtbl Direct3DVolumeTexture9_Vtbl
;
843 /*****************************************************************************
844 * IDirect3DVolumeTexture9 implementation structure
846 struct IDirect3DVolumeTexture9Impl
848 /* IUnknown fields */
849 IDirect3DVolumeTexture9Vtbl
*lpVtbl
;
852 /* IDirect3DResource9 fields */
853 IWineD3DVolumeTexture
*wineD3DVolumeTexture
;
857 extern HRESULT WINAPI
IDirect3DVolumeTexture9Impl_QueryInterface(LPDIRECT3DVOLUMETEXTURE9 iface
,REFIID refiid
,LPVOID
*obj
);
858 extern ULONG WINAPI
IDirect3DVolumeTexture9Impl_AddRef(LPDIRECT3DVOLUMETEXTURE9 iface
);
859 extern ULONG WINAPI
IDirect3DVolumeTexture9Impl_Release(LPDIRECT3DVOLUMETEXTURE9 iface
);
861 /* IDirect3DVolumeTexture9: (Inherited from IDirect3DResource9) */
862 extern HRESULT WINAPI
IDirect3DVolumeTexture9Impl_GetDevice(LPDIRECT3DVOLUMETEXTURE9 iface
, IDirect3DDevice9
** ppDevice
);
863 extern HRESULT WINAPI
IDirect3DVolumeTexture9Impl_SetPrivateData(LPDIRECT3DVOLUMETEXTURE9 iface
, REFGUID refguid
, CONST
void* pData
, DWORD SizeOfData
, DWORD Flags
);
864 extern HRESULT WINAPI
IDirect3DVolumeTexture9Impl_GetPrivateData(LPDIRECT3DVOLUMETEXTURE9 iface
, REFGUID refguid
, void* pData
, DWORD
* pSizeOfData
);
865 extern HRESULT WINAPI
IDirect3DVolumeTexture9Impl_FreePrivateData(LPDIRECT3DVOLUMETEXTURE9 iface
, REFGUID refguid
);
866 extern DWORD WINAPI
IDirect3DVolumeTexture9Impl_SetPriority(LPDIRECT3DVOLUMETEXTURE9 iface
, DWORD PriorityNew
);
867 extern DWORD WINAPI
IDirect3DVolumeTexture9Impl_GetPriority(LPDIRECT3DVOLUMETEXTURE9 iface
);
868 extern void WINAPI
IDirect3DVolumeTexture9Impl_PreLoad(LPDIRECT3DVOLUMETEXTURE9 iface
);
869 extern D3DRESOURCETYPE WINAPI
IDirect3DVolumeTexture9Impl_GetType(LPDIRECT3DVOLUMETEXTURE9 iface
);
871 /* IDirect3DVolumeTexture9: (Inherited from IDirect3DBaseTexture9) */
872 extern DWORD WINAPI
IDirect3DVolumeTexture9Impl_SetLOD(LPDIRECT3DVOLUMETEXTURE9 iface
, DWORD LODNew
);
873 extern DWORD WINAPI
IDirect3DVolumeTexture9Impl_GetLOD(LPDIRECT3DVOLUMETEXTURE9 iface
);
874 extern DWORD WINAPI
IDirect3DVolumeTexture9Impl_GetLevelCount(LPDIRECT3DVOLUMETEXTURE9 iface
);
875 extern HRESULT WINAPI
IDirect3DVolumeTexture9Impl_SetAutoGenFilterType(LPDIRECT3DVOLUMETEXTURE9 iface
, D3DTEXTUREFILTERTYPE FilterType
);
876 extern D3DTEXTUREFILTERTYPE WINAPI
IDirect3DVolumeTexture9Impl_GetAutoGenFilterType(LPDIRECT3DVOLUMETEXTURE9 iface
);
877 extern void WINAPI
IDirect3DVolumeTexture9Impl_GenerateMipSubLevels(LPDIRECT3DVOLUMETEXTURE9 iface
);
879 /* IDirect3DVolumeTexture9: */
880 extern HRESULT WINAPI
IDirect3DVolumeTexture9Impl_GetLevelDesc(LPDIRECT3DVOLUMETEXTURE9 iface
, UINT Level
, D3DVOLUME_DESC
*pDesc
);
881 extern HRESULT WINAPI
IDirect3DVolumeTexture9Impl_GetVolumeLevel(LPDIRECT3DVOLUMETEXTURE9 iface
, UINT Level
, IDirect3DVolume9
** ppVolumeLevel
);
882 extern HRESULT WINAPI
IDirect3DVolumeTexture9Impl_LockBox(LPDIRECT3DVOLUMETEXTURE9 iface
, UINT Level
, D3DLOCKED_BOX
* pLockedVolume
, CONST D3DBOX
* pBox
, DWORD Flags
);
883 extern HRESULT WINAPI
IDirect3DVolumeTexture9Impl_UnlockBox(LPDIRECT3DVOLUMETEXTURE9 iface
, UINT Level
);
884 extern HRESULT WINAPI
IDirect3DVolumeTexture9Impl_AddDirtyBox(LPDIRECT3DVOLUMETEXTURE9 iface
, CONST D3DBOX
* pDirtyBox
);
887 /* ----------------------- */
888 /* IDirect3DStateBlock9 */
889 /* ----------------------- */
891 /*****************************************************************************
892 * Predeclare the interface implementation structures
894 extern IDirect3DStateBlock9Vtbl Direct3DStateBlock9_Vtbl
;
896 /*****************************************************************************
897 * IDirect3DStateBlock9 implementation structure
899 struct IDirect3DStateBlock9Impl
{
900 /* IUnknown fields */
901 IDirect3DStateBlock9Vtbl
*lpVtbl
;
904 /* IDirect3DStateBlock9 fields */
905 IDirect3DDevice9Impl
* Device
;
907 D3DSTATEBLOCKTYPE blockType
;
913 BOOL lightEnable
[MAX_ACTIVE_LIGHTS
];
916 double clipplane
[MAX_CLIPPLANES
][4];
919 UINT stream_stride
[MAX_STREAMS
];
920 IDirect3DVertexBuffer9
* stream_source
[MAX_STREAMS
];
924 IDirect3DIndexBuffer9
* pIndexData
;
925 UINT baseVertexIndex
;
928 IDirect3DBaseTexture9
* textures
[8];
929 int textureDimensions
[8];
930 /* Texture State Stage */
931 DWORD texture_state
[8][HIGHEST_TEXTURE_STATE
];
934 DWORD renderstate
[HIGHEST_RENDER_STATE
];
937 D3DMATRIX transforms
[HIGHEST_TRANSFORMSTATE
];
941 D3DVIEWPORT9 viewport
;
944 D3DLIGHT9 lights
[MAX_ACTIVE_LIGHTS
];
947 D3DMATERIAL9 material
;
952 IDirect3DVertexShader9
* VertexShader
;
954 /* Vertex Shader Declaration */
955 IDirect3DVertexDeclaration9Impl
* vertexDecl
;
958 IDirect3DPixelShader9
* PixelShader
;
960 /* Indexed Vertex Blending */
961 D3DVERTEXBLENDFLAGS vertex_blend
;
964 /* Vertex Shader Constant */
965 D3DSHADERVECTORF vertexShaderConstantF
[D3D_VSHADER_MAX_CONSTANTS
];
966 D3DSHADERVECTORI vertexShaderConstantI
[D3D_VSHADER_MAX_CONSTANTS
];
967 BOOL vertexShaderConstantB
[D3D_VSHADER_MAX_CONSTANTS
];
968 /* Pixel Shader Constant */
969 D3DSHADERVECTORF pixelShaderConstantF
[D3D_PSHADER_MAX_CONSTANTS
];
970 D3DSHADERVECTORI pixelShaderConstantI
[D3D_PSHADER_MAX_CONSTANTS
];
971 BOOL pixelShaderConstantB
[D3D_PSHADER_MAX_CONSTANTS
];
975 extern HRESULT WINAPI
IDirect3DStateBlock9Impl_QueryInterface(LPDIRECT3DSTATEBLOCK9 iface
, REFIID refiid
, LPVOID
* obj
);
976 extern ULONG WINAPI
IDirect3DStateBlock9Impl_AddRef(LPDIRECT3DSTATEBLOCK9 iface
);
977 extern ULONG WINAPI
IDirect3DStateBlock9Impl_Release(LPDIRECT3DSTATEBLOCK9 iface
);
979 /* IDirect3DStateBlock9: */
980 extern HRESULT WINAPI
IDirect3DStateBlock9Impl_GetDevice(LPDIRECT3DSTATEBLOCK9 iface
, IDirect3DDevice9
** ppDevice
);
981 extern HRESULT WINAPI
IDirect3DStateBlock9Impl_Capture(LPDIRECT3DSTATEBLOCK9 iface
);
982 extern HRESULT WINAPI
IDirect3DStateBlock9Impl_Apply(LPDIRECT3DSTATEBLOCK9 iface
);
985 /* --------------------------- */
986 /* IDirect3DVertexDeclaration9 */
987 /* --------------------------- */
989 /*****************************************************************************
990 * Predeclare the interface implementation structures
992 extern IDirect3DVertexDeclaration9Vtbl Direct3DVertexDeclaration9_Vtbl
;
994 /*****************************************************************************
995 * IDirect3DVertexShaderDeclaration implementation structure
997 struct IDirect3DVertexDeclaration9Impl
{
998 /* IUnknown fields */
999 IDirect3DVertexDeclaration9Vtbl
*lpVtbl
;
1002 /* IDirect3DVertexDeclaration9 fields */
1003 IWineD3DVertexDeclaration
*wineD3DVertexDeclaration
;
1007 extern HRESULT WINAPI
IDirect3DVertexDeclaration9Impl_QueryInterface(LPDIRECT3DVERTEXDECLARATION9 iface
, REFIID refiid
, LPVOID
* obj
);
1008 extern ULONG WINAPI
IDirect3DVertexDeclaration9Impl_AddRef(LPDIRECT3DVERTEXDECLARATION9 iface
);
1009 extern ULONG WINAPI
IDirect3DVertexDeclaration9Impl_Release(LPDIRECT3DVERTEXDECLARATION9 iface
);
1011 /* IDirect3DVertexDeclaration9: */
1012 extern HRESULT WINAPI
IDirect3DVertexDeclaration9Impl_GetDevice(LPDIRECT3DVERTEXDECLARATION9 iface
, IDirect3DDevice9
** ppDevice
);
1013 extern HRESULT WINAPI
IDirect3DVertexDeclaration9Impl_GetDeclaration(LPDIRECT3DVERTEXDECLARATION9 iface
, D3DVERTEXELEMENT9
* pDecl
, UINT
* pNumElements
);
1016 /* ---------------------- */
1017 /* IDirect3DVertexShader9 */
1018 /* ---------------------- */
1020 /*****************************************************************************
1021 * Predeclare the interface implementation structures
1023 extern IDirect3DVertexShader9Vtbl Direct3DVertexShader9_Vtbl
;
1025 /*****************************************************************************
1026 * IDirect3DVertexShader implementation structure
1028 struct IDirect3DVertexShader9Impl
{
1029 /* IUnknown fields */
1030 IDirect3DVertexShader9Vtbl
*lpVtbl
;
1033 /* IDirect3DVertexDeclaration9 fields */
1034 IDirect3DDevice9Impl
* Device
;
1037 UINT functionLength
;
1038 DWORD usage
; /* 0 || D3DUSAGE_SOFTWAREPROCESSING */
1040 /* run time datas */
1043 VSHADERINPUTDATA input;
1044 VSHADEROUTPUTDATA output;
1049 extern HRESULT WINAPI
IDirect3DVertexShader9Impl_QueryInterface(LPDIRECT3DVERTEXSHADER9 iface
, REFIID refiid
, LPVOID
* obj
);
1050 extern ULONG WINAPI
IDirect3DVertexShader9Impl_AddRef(LPDIRECT3DVERTEXSHADER9 iface
);
1051 extern ULONG WINAPI
IDirect3DVertexShader9Impl_Release(LPDIRECT3DVERTEXSHADER9 iface
);
1053 /* IDirect3DVertexShader9: */
1054 extern HRESULT WINAPI
IDirect3DVertexShader9Impl_GetDevice(LPDIRECT3DVERTEXSHADER9 iface
, IDirect3DDevice9
** ppDevice
);
1055 extern HRESULT WINAPI
IDirect3DVertexShader9Impl_GetFunction(LPDIRECT3DVERTEXSHADER9 iface
, VOID
* pData
, UINT
* pSizeOfData
);
1058 /* --------------------- */
1059 /* IDirect3DPixelShader9 */
1060 /* --------------------- */
1062 /*****************************************************************************
1063 * Predeclare the interface implementation structures
1065 extern IDirect3DPixelShader9Vtbl Direct3DPixelShader9_Vtbl
;
1067 /*****************************************************************************
1068 * IDirect3DPixelShader implementation structure
1070 struct IDirect3DPixelShader9Impl
{
1071 /* IUnknown fields */
1072 IDirect3DPixelShader9Vtbl
*lpVtbl
;
1075 /* IDirect3DPixelShader9 fields */
1076 IDirect3DDevice9Impl
* Device
;
1079 UINT functionLength
;
1081 /* run time datas */
1084 PSHADERINPUTDATA input;
1085 PSHADEROUTPUTDATA output;
1090 extern HRESULT WINAPI
IDirect3DPixelShader9Impl_QueryInterface(LPDIRECT3DPIXELSHADER9 iface
, REFIID refiid
, LPVOID
* obj
);
1091 extern ULONG WINAPI
IDirect3DPixelShader9Impl_AddRef(LPDIRECT3DPIXELSHADER9 iface
);
1092 extern ULONG WINAPI
IDirect3DPixelShader9Impl_Release(LPDIRECT3DPIXELSHADER9 iface
);
1094 /* IDirect3DPixelShader9: */
1095 extern HRESULT WINAPI
IDirect3DPixelShader9Impl_GetDevice(LPDIRECT3DPIXELSHADER9 iface
, IDirect3DDevice9
** ppDevice
);
1096 extern HRESULT WINAPI
IDirect3DPixelShader9Impl_GetFunction(LPDIRECT3DPIXELSHADER9 iface
, VOID
* pData
, UINT
* pSizeOfData
);
1099 /* --------------- */
1100 /* IDirect3DQuery9 */
1101 /* --------------- */
1103 /*****************************************************************************
1104 * Predeclare the interface implementation structures
1106 extern IDirect3DQuery9Vtbl Direct3DQuery9_Vtbl
;
1108 /*****************************************************************************
1109 * IDirect3DPixelShader implementation structure
1111 typedef struct IDirect3DQuery9Impl
{
1112 /* IUnknown fields */
1113 IDirect3DQuery9Vtbl
*lpVtbl
;
1116 /* IDirect3DQuery9 fields */
1117 IWineD3DQuery
*wineD3DQuery
;
1118 } IDirect3DQuery9Impl
;
1122 extern HRESULT WINAPI
D3D9CB_CreateSurface(IUnknown
*device
, UINT Width
, UINT Height
,
1123 WINED3DFORMAT Format
, DWORD Usage
, D3DPOOL Pool
, UINT Level
,
1124 IWineD3DSurface
** ppSurface
, HANDLE
* pSharedHandle
);
1126 extern HRESULT WINAPI
D3D9CB_CreateVolume(IUnknown
*pDevice
, UINT Width
, UINT Height
, UINT Depth
,
1127 WINED3DFORMAT Format
, D3DPOOL Pool
, DWORD Usage
,
1128 IWineD3DVolume
**ppVolume
,
1129 HANDLE
* pSharedHandle
);
1131 #endif /* __WINE_D3D9_PRIVATE_H */