2 * Server-side thread management
4 * Copyright (C) 1998 Alexandre Julliard
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
22 #include "wine/port.h"
32 #include <sys/types.h>
50 struct thread_wait
*next
; /* next wait structure for this thread */
51 struct thread
*thread
; /* owner thread */
52 int count
; /* count of objects */
54 void *cookie
; /* magic cookie to return to client */
55 struct timeval timeout
;
56 struct timeout_user
*user
;
57 struct wait_queue_entry queues
[1];
60 /* asynchronous procedure calls */
64 struct thread_apc
*next
; /* queue linked list */
65 struct thread_apc
*prev
;
66 struct object
*owner
; /* object that queued this apc */
67 void *func
; /* function to call in client */
68 enum apc_type type
; /* type of apc function */
69 int nb_args
; /* number of arguments */
70 void *arg1
; /* function arguments */
76 /* thread operations */
78 static void dump_thread( struct object
*obj
, int verbose
);
79 static int thread_signaled( struct object
*obj
, struct thread
*thread
);
80 static void thread_poll_event( struct fd
*fd
, int event
);
81 static void destroy_thread( struct object
*obj
);
82 static struct thread_apc
*thread_dequeue_apc( struct thread
*thread
, int system_only
);
84 static const struct object_ops thread_ops
=
86 sizeof(struct thread
), /* size */
87 dump_thread
, /* dump */
88 add_queue
, /* add_queue */
89 remove_queue
, /* remove_queue */
90 thread_signaled
, /* signaled */
91 no_satisfied
, /* satisfied */
92 no_get_fd
, /* get_fd */
93 destroy_thread
/* destroy */
96 static const struct fd_ops thread_fd_ops
=
98 NULL
, /* get_poll_events */
99 thread_poll_event
, /* poll_event */
100 no_flush
, /* flush */
101 no_get_file_info
, /* get_file_info */
102 no_queue_async
/* queue_async */
105 static struct thread
*first_thread
;
106 static struct thread
*booting_thread
;
108 /* initialize the structure for a newly allocated thread */
109 inline static void init_thread_structure( struct thread
*thread
)
113 thread
->unix_pid
= -1; /* not known yet */
114 thread
->unix_tid
= -1; /* not known yet */
115 thread
->context
= NULL
;
117 thread
->mutex
= NULL
;
118 thread
->debug_ctx
= NULL
;
119 thread
->debug_event
= NULL
;
120 thread
->queue
= NULL
;
121 thread
->hooks
= NULL
;
123 thread
->system_apc
.head
= NULL
;
124 thread
->system_apc
.tail
= NULL
;
125 thread
->user_apc
.head
= NULL
;
126 thread
->user_apc
.tail
= NULL
;
128 thread
->req_data
= NULL
;
129 thread
->req_toread
= 0;
130 thread
->reply_data
= NULL
;
131 thread
->reply_towrite
= 0;
132 thread
->request_fd
= NULL
;
133 thread
->reply_fd
= NULL
;
134 thread
->wait_fd
= NULL
;
135 thread
->state
= RUNNING
;
136 thread
->attached
= 0;
137 thread
->exit_code
= 0;
140 thread
->priority
= THREAD_PRIORITY_NORMAL
;
141 thread
->affinity
= 1;
143 thread
->creation_time
= time(NULL
);
144 thread
->exit_time
= 0;
146 for (i
= 0; i
< MAX_INFLIGHT_FDS
; i
++)
147 thread
->inflight
[i
].server
= thread
->inflight
[i
].client
= -1;
150 /* create a new thread */
151 struct thread
*create_thread( int fd
, struct process
*process
)
153 struct thread
*thread
;
155 if (!(thread
= alloc_object( &thread_ops
))) return NULL
;
157 init_thread_structure( thread
);
159 thread
->process
= (struct process
*)grab_object( process
);
160 if (!current
) current
= thread
;
162 if (!booting_thread
) /* first thread ever */
164 booting_thread
= thread
;
165 lock_master_socket(1);
168 if ((thread
->next
= first_thread
) != NULL
) thread
->next
->prev
= thread
;
169 first_thread
= thread
;
171 if (!(thread
->id
= alloc_ptid( thread
)))
173 release_object( thread
);
176 if (!(thread
->request_fd
= create_anonymous_fd( &thread_fd_ops
, fd
, &thread
->obj
)))
178 release_object( thread
);
182 set_fd_events( thread
->request_fd
, POLLIN
); /* start listening to events */
183 add_process_thread( thread
->process
, thread
);
187 /* handle a client event */
188 static void thread_poll_event( struct fd
*fd
, int event
)
190 struct thread
*thread
= get_fd_user( fd
);
191 assert( thread
->obj
.ops
== &thread_ops
);
193 if (event
& (POLLERR
| POLLHUP
)) kill_thread( thread
, 0 );
194 else if (event
& POLLIN
) read_request( thread
);
195 else if (event
& POLLOUT
) write_reply( thread
);
198 /* cleanup everything that is no longer needed by a dead thread */
199 /* used by destroy_thread and kill_thread */
200 static void cleanup_thread( struct thread
*thread
)
203 struct thread_apc
*apc
;
205 while ((apc
= thread_dequeue_apc( thread
, 0 ))) free( apc
);
206 if (thread
->req_data
) free( thread
->req_data
);
207 if (thread
->reply_data
) free( thread
->reply_data
);
208 if (thread
->request_fd
) release_object( thread
->request_fd
);
209 if (thread
->reply_fd
) release_object( thread
->reply_fd
);
210 if (thread
->wait_fd
) release_object( thread
->wait_fd
);
211 if (thread
->hooks
) release_object( thread
->hooks
);
212 free_msg_queue( thread
);
213 destroy_thread_windows( thread
);
214 for (i
= 0; i
< MAX_INFLIGHT_FDS
; i
++)
216 if (thread
->inflight
[i
].client
!= -1)
218 close( thread
->inflight
[i
].server
);
219 thread
->inflight
[i
].client
= thread
->inflight
[i
].server
= -1;
222 thread
->req_data
= NULL
;
223 thread
->reply_data
= NULL
;
224 thread
->request_fd
= NULL
;
225 thread
->reply_fd
= NULL
;
226 thread
->wait_fd
= NULL
;
227 thread
->hooks
= NULL
;
229 if (thread
== booting_thread
) /* killing booting thread */
231 booting_thread
= NULL
;
232 lock_master_socket(0);
236 /* destroy a thread when its refcount is 0 */
237 static void destroy_thread( struct object
*obj
)
239 struct thread_apc
*apc
;
240 struct thread
*thread
= (struct thread
*)obj
;
241 assert( obj
->ops
== &thread_ops
);
243 assert( !thread
->debug_ctx
); /* cannot still be debugging something */
244 if (thread
->next
) thread
->next
->prev
= thread
->prev
;
245 if (thread
->prev
) thread
->prev
->next
= thread
->next
;
246 else first_thread
= thread
->next
;
247 while ((apc
= thread_dequeue_apc( thread
, 0 ))) free( apc
);
248 cleanup_thread( thread
);
249 release_object( thread
->process
);
250 if (thread
->id
) free_ptid( thread
->id
);
253 /* dump a thread on stdout for debugging purposes */
254 static void dump_thread( struct object
*obj
, int verbose
)
256 struct thread
*thread
= (struct thread
*)obj
;
257 assert( obj
->ops
== &thread_ops
);
259 fprintf( stderr
, "Thread id=%04x unix pid=%d unix tid=%d teb=%p state=%d\n",
260 thread
->id
, thread
->unix_pid
, thread
->unix_tid
, thread
->teb
, thread
->state
);
263 static int thread_signaled( struct object
*obj
, struct thread
*thread
)
265 struct thread
*mythread
= (struct thread
*)obj
;
266 return (mythread
->state
== TERMINATED
);
269 /* get a thread pointer from a thread id (and increment the refcount) */
270 struct thread
*get_thread_from_id( thread_id_t id
)
272 struct object
*obj
= get_ptid_entry( id
);
274 if (obj
&& obj
->ops
== &thread_ops
) return (struct thread
*)grab_object( obj
);
275 set_error( STATUS_INVALID_PARAMETER
);
279 /* get a thread from a handle (and increment the refcount) */
280 struct thread
*get_thread_from_handle( obj_handle_t handle
, unsigned int access
)
282 return (struct thread
*)get_handle_obj( current
->process
, handle
,
283 access
, &thread_ops
);
286 /* find a thread from a Unix pid */
287 struct thread
*get_thread_from_pid( int pid
)
291 for (t
= first_thread
; t
; t
= t
->next
) if (t
->unix_tid
== pid
) return t
;
292 for (t
= first_thread
; t
; t
= t
->next
) if (t
->unix_pid
== pid
) return t
;
296 /* set all information about a thread */
297 static void set_thread_info( struct thread
*thread
,
298 const struct set_thread_info_request
*req
)
300 if (req
->mask
& SET_THREAD_INFO_PRIORITY
)
301 thread
->priority
= req
->priority
;
302 if (req
->mask
& SET_THREAD_INFO_AFFINITY
)
304 if (req
->affinity
!= 1) set_error( STATUS_INVALID_PARAMETER
);
305 else thread
->affinity
= req
->affinity
;
309 /* stop a thread (at the Unix level) */
310 void stop_thread( struct thread
*thread
)
312 /* can't stop a thread while initialisation is in progress */
313 if (is_process_init_done(thread
->process
)) send_thread_signal( thread
, SIGUSR1
);
316 /* suspend a thread */
317 static int suspend_thread( struct thread
*thread
)
319 int old_count
= thread
->suspend
;
320 if (thread
->suspend
< MAXIMUM_SUSPEND_COUNT
)
322 if (!(thread
->process
->suspend
+ thread
->suspend
++)) stop_thread( thread
);
324 else set_error( STATUS_SUSPEND_COUNT_EXCEEDED
);
328 /* resume a thread */
329 static int resume_thread( struct thread
*thread
)
331 int old_count
= thread
->suspend
;
332 if (thread
->suspend
> 0)
334 if (!(--thread
->suspend
+ thread
->process
->suspend
)) wake_thread( thread
);
339 /* add a thread to an object wait queue; return 1 if OK, 0 on error */
340 int add_queue( struct object
*obj
, struct wait_queue_entry
*entry
)
344 entry
->prev
= obj
->tail
;
346 if (obj
->tail
) obj
->tail
->next
= entry
;
347 else obj
->head
= entry
;
352 /* remove a thread from an object wait queue */
353 void remove_queue( struct object
*obj
, struct wait_queue_entry
*entry
)
355 if (entry
->next
) entry
->next
->prev
= entry
->prev
;
356 else obj
->tail
= entry
->prev
;
357 if (entry
->prev
) entry
->prev
->next
= entry
->next
;
358 else obj
->head
= entry
->next
;
359 release_object( obj
);
363 static void end_wait( struct thread
*thread
)
365 struct thread_wait
*wait
= thread
->wait
;
366 struct wait_queue_entry
*entry
;
370 for (i
= 0, entry
= wait
->queues
; i
< wait
->count
; i
++, entry
++)
371 entry
->obj
->ops
->remove_queue( entry
->obj
, entry
);
372 if (wait
->user
) remove_timeout_user( wait
->user
);
373 thread
->wait
= wait
->next
;
377 /* build the thread wait structure */
378 static int wait_on( int count
, struct object
*objects
[], int flags
, const abs_time_t
*timeout
)
380 struct thread_wait
*wait
;
381 struct wait_queue_entry
*entry
;
384 if (!(wait
= mem_alloc( sizeof(*wait
) + (count
-1) * sizeof(*entry
) ))) return 0;
385 wait
->next
= current
->wait
;
386 wait
->thread
= current
;
390 current
->wait
= wait
;
391 if (flags
& SELECT_TIMEOUT
)
393 wait
->timeout
.tv_sec
= timeout
->sec
;
394 wait
->timeout
.tv_usec
= timeout
->usec
;
397 for (i
= 0, entry
= wait
->queues
; i
< count
; i
++, entry
++)
399 struct object
*obj
= objects
[i
];
400 entry
->thread
= current
;
401 if (!obj
->ops
->add_queue( obj
, entry
))
411 /* check if the thread waiting condition is satisfied */
412 static int check_wait( struct thread
*thread
)
415 struct thread_wait
*wait
= thread
->wait
;
416 struct wait_queue_entry
*entry
= wait
->queues
;
418 /* Suspended threads may not acquire locks */
419 if( thread
->process
->suspend
+ thread
->suspend
> 0 ) return -1;
422 if (wait
->flags
& SELECT_ALL
)
425 /* Note: we must check them all anyway, as some objects may
426 * want to do something when signaled, even if others are not */
427 for (i
= 0, entry
= wait
->queues
; i
< wait
->count
; i
++, entry
++)
428 not_ok
|= !entry
->obj
->ops
->signaled( entry
->obj
, thread
);
429 if (not_ok
) goto other_checks
;
430 /* Wait satisfied: tell it to all objects */
432 for (i
= 0, entry
= wait
->queues
; i
< wait
->count
; i
++, entry
++)
433 if (entry
->obj
->ops
->satisfied( entry
->obj
, thread
))
434 signaled
= STATUS_ABANDONED_WAIT_0
;
439 for (i
= 0, entry
= wait
->queues
; i
< wait
->count
; i
++, entry
++)
441 if (!entry
->obj
->ops
->signaled( entry
->obj
, thread
)) continue;
442 /* Wait satisfied: tell it to the object */
444 if (entry
->obj
->ops
->satisfied( entry
->obj
, thread
))
445 signaled
= i
+ STATUS_ABANDONED_WAIT_0
;
451 if ((wait
->flags
& SELECT_INTERRUPTIBLE
) && thread
->system_apc
.head
) return STATUS_USER_APC
;
452 if ((wait
->flags
& SELECT_ALERTABLE
) && thread
->user_apc
.head
) return STATUS_USER_APC
;
453 if (wait
->flags
& SELECT_TIMEOUT
)
456 gettimeofday( &now
, NULL
);
457 if (!time_before( &now
, &wait
->timeout
)) return STATUS_TIMEOUT
;
462 /* send the wakeup signal to a thread */
463 static int send_thread_wakeup( struct thread
*thread
, void *cookie
, int signaled
)
465 struct wake_up_reply reply
;
468 reply
.cookie
= cookie
;
469 reply
.signaled
= signaled
;
470 if ((ret
= write( get_unix_fd( thread
->wait_fd
), &reply
, sizeof(reply
) )) == sizeof(reply
))
473 fatal_protocol_error( thread
, "partial wakeup write %d\n", ret
);
474 else if (errno
== EPIPE
)
475 kill_thread( thread
, 0 ); /* normal death */
477 fatal_protocol_perror( thread
, "write" );
481 /* attempt to wake up a thread */
482 /* return >0 if OK, 0 if the wait condition is still not satisfied */
483 int wake_thread( struct thread
*thread
)
488 for (count
= 0; thread
->wait
; count
++)
490 if ((signaled
= check_wait( thread
)) == -1) break;
492 cookie
= thread
->wait
->cookie
;
493 if (debug_level
) fprintf( stderr
, "%04x: *wakeup* signaled=%d cookie=%p\n",
494 thread
->id
, signaled
, cookie
);
496 if (send_thread_wakeup( thread
, cookie
, signaled
) == -1) /* error */
502 /* thread wait timeout */
503 static void thread_timeout( void *ptr
)
505 struct thread_wait
*wait
= ptr
;
506 struct thread
*thread
= wait
->thread
;
507 void *cookie
= wait
->cookie
;
510 if (thread
->wait
!= wait
) return; /* not the top-level wait, ignore it */
511 if (thread
->suspend
+ thread
->process
->suspend
> 0) return; /* suspended, ignore it */
513 if (debug_level
) fprintf( stderr
, "%04x: *wakeup* signaled=%d cookie=%p\n",
514 thread
->id
, STATUS_TIMEOUT
, cookie
);
516 if (send_thread_wakeup( thread
, cookie
, STATUS_TIMEOUT
) == -1) return;
517 /* check if other objects have become signaled in the meantime */
518 wake_thread( thread
);
521 /* select on a list of handles */
522 static void select_on( int count
, void *cookie
, const obj_handle_t
*handles
,
523 int flags
, const abs_time_t
*timeout
)
526 struct object
*objects
[MAXIMUM_WAIT_OBJECTS
];
528 if ((count
< 0) || (count
> MAXIMUM_WAIT_OBJECTS
))
530 set_error( STATUS_INVALID_PARAMETER
);
533 for (i
= 0; i
< count
; i
++)
535 if (!(objects
[i
] = get_handle_obj( current
->process
, handles
[i
], SYNCHRONIZE
, NULL
)))
539 if (i
< count
) goto done
;
540 if (!wait_on( count
, objects
, flags
, timeout
)) goto done
;
542 if ((ret
= check_wait( current
)) != -1)
544 /* condition is already satisfied */
550 /* now we need to wait */
551 if (flags
& SELECT_TIMEOUT
)
553 if (!(current
->wait
->user
= add_timeout_user( ¤t
->wait
->timeout
,
554 thread_timeout
, current
->wait
)))
560 current
->wait
->cookie
= cookie
;
561 set_error( STATUS_PENDING
);
564 while (--i
>= 0) release_object( objects
[i
] );
567 /* attempt to wake threads sleeping on the object wait queue */
568 void wake_up( struct object
*obj
, int max
)
570 struct wait_queue_entry
*entry
= obj
->head
;
574 struct thread
*thread
= entry
->thread
;
576 if (wake_thread( thread
))
578 if (max
&& !--max
) break;
583 /* queue an async procedure call */
584 int thread_queue_apc( struct thread
*thread
, struct object
*owner
, void *func
,
585 enum apc_type type
, int system
, void *arg1
, void *arg2
, void *arg3
)
587 struct thread_apc
*apc
;
588 struct apc_queue
*queue
= system
? &thread
->system_apc
: &thread
->user_apc
;
590 /* cancel a possible previous APC with the same owner */
591 if (owner
) thread_cancel_apc( thread
, owner
, system
);
592 if (thread
->state
== TERMINATED
) return 0;
594 if (!(apc
= mem_alloc( sizeof(*apc
) ))) return 0;
595 apc
->prev
= queue
->tail
;
604 if (!apc
->prev
) /* first one */
607 wake_thread( thread
);
609 else apc
->prev
->next
= apc
;
614 /* cancel the async procedure call owned by a specific object */
615 void thread_cancel_apc( struct thread
*thread
, struct object
*owner
, int system
)
617 struct thread_apc
*apc
;
618 struct apc_queue
*queue
= system
? &thread
->system_apc
: &thread
->user_apc
;
619 for (apc
= queue
->head
; apc
; apc
= apc
->next
)
621 if (apc
->owner
!= owner
) continue;
622 if (apc
->next
) apc
->next
->prev
= apc
->prev
;
623 else queue
->tail
= apc
->prev
;
624 if (apc
->prev
) apc
->prev
->next
= apc
->next
;
625 else queue
->head
= apc
->next
;
631 /* remove the head apc from the queue; the returned pointer must be freed by the caller */
632 static struct thread_apc
*thread_dequeue_apc( struct thread
*thread
, int system_only
)
634 struct thread_apc
*apc
;
635 struct apc_queue
*queue
= &thread
->system_apc
;
637 if (!queue
->head
&& !system_only
) queue
= &thread
->user_apc
;
638 if ((apc
= queue
->head
))
640 if (apc
->next
) apc
->next
->prev
= NULL
;
641 else queue
->tail
= NULL
;
642 queue
->head
= apc
->next
;
647 /* add an fd to the inflight list */
648 /* return list index, or -1 on error */
649 int thread_add_inflight_fd( struct thread
*thread
, int client
, int server
)
653 if (server
== -1) return -1;
660 /* first check if we already have an entry for this fd */
661 for (i
= 0; i
< MAX_INFLIGHT_FDS
; i
++)
662 if (thread
->inflight
[i
].client
== client
)
664 close( thread
->inflight
[i
].server
);
665 thread
->inflight
[i
].server
= server
;
669 /* now find a free spot to store it */
670 for (i
= 0; i
< MAX_INFLIGHT_FDS
; i
++)
671 if (thread
->inflight
[i
].client
== -1)
673 thread
->inflight
[i
].client
= client
;
674 thread
->inflight
[i
].server
= server
;
680 /* get an inflight fd and purge it from the list */
681 /* the fd must be closed when no longer used */
682 int thread_get_inflight_fd( struct thread
*thread
, int client
)
686 if (client
== -1) return -1;
690 for (i
= 0; i
< MAX_INFLIGHT_FDS
; i
++)
692 if (thread
->inflight
[i
].client
== client
)
694 ret
= thread
->inflight
[i
].server
;
695 thread
->inflight
[i
].server
= thread
->inflight
[i
].client
= -1;
699 } while (!receive_fd( thread
->process
)); /* in case it is still in the socket buffer */
703 /* retrieve an LDT selector entry */
704 static void get_selector_entry( struct thread
*thread
, int entry
,
705 unsigned int *base
, unsigned int *limit
,
706 unsigned char *flags
)
708 if (!thread
->process
->ldt_copy
)
710 set_error( STATUS_ACCESS_DENIED
);
715 set_error( STATUS_INVALID_PARAMETER
); /* FIXME */
718 if (suspend_for_ptrace( thread
))
720 unsigned char flags_buf
[4];
721 int *addr
= (int *)thread
->process
->ldt_copy
+ entry
;
722 if (read_thread_int( thread
, addr
, base
) == -1) goto done
;
723 if (read_thread_int( thread
, addr
+ 8192, limit
) == -1) goto done
;
724 addr
= (int *)thread
->process
->ldt_copy
+ 2*8192 + (entry
>> 2);
725 if (read_thread_int( thread
, addr
, (int *)flags_buf
) == -1) goto done
;
726 *flags
= flags_buf
[entry
& 3];
728 resume_after_ptrace( thread
);
732 /* kill a thread on the spot */
733 void kill_thread( struct thread
*thread
, int violent_death
)
735 if (thread
->state
== TERMINATED
) return; /* already killed */
736 thread
->state
= TERMINATED
;
737 thread
->exit_time
= time(NULL
);
738 if (current
== thread
) current
= NULL
;
740 fprintf( stderr
,"%04x: *killed* exit_code=%d\n",
741 thread
->id
, thread
->exit_code
);
744 while (thread
->wait
) end_wait( thread
);
745 send_thread_wakeup( thread
, NULL
, STATUS_PENDING
);
746 /* if it is waiting on the socket, we don't need to send a SIGTERM */
749 kill_console_processes( thread
, 0 );
750 debug_exit_thread( thread
);
751 abandon_mutexes( thread
);
752 remove_process_thread( thread
->process
, thread
);
753 wake_up( &thread
->obj
, 0 );
754 detach_thread( thread
, violent_death
? SIGTERM
: 0 );
755 cleanup_thread( thread
);
756 release_object( thread
);
759 /* take a snapshot of currently running threads */
760 struct thread_snapshot
*thread_snap( int *count
)
762 struct thread_snapshot
*snapshot
, *ptr
;
763 struct thread
*thread
;
766 for (thread
= first_thread
; thread
; thread
= thread
->next
)
767 if (thread
->state
!= TERMINATED
) total
++;
768 if (!total
|| !(snapshot
= mem_alloc( sizeof(*snapshot
) * total
))) return NULL
;
770 for (thread
= first_thread
; thread
; thread
= thread
->next
)
772 if (thread
->state
== TERMINATED
) continue;
773 ptr
->thread
= thread
;
774 ptr
->count
= thread
->obj
.refcount
;
775 ptr
->priority
= thread
->priority
;
776 grab_object( thread
);
783 /* signal that we are finished booting on the client side */
784 DECL_HANDLER(boot_done
)
786 debug_level
= max( debug_level
, req
->debug_level
);
787 if (current
== booting_thread
)
789 booting_thread
= (struct thread
*)~0UL; /* make sure it doesn't match other threads */
790 lock_master_socket(0); /* allow other clients now */
794 /* create a new thread */
795 DECL_HANDLER(new_thread
)
797 struct thread
*thread
;
798 int request_fd
= thread_get_inflight_fd( current
, req
->request_fd
);
800 if (request_fd
== -1 || fcntl( request_fd
, F_SETFL
, O_NONBLOCK
) == -1)
802 if (request_fd
!= -1) close( request_fd
);
803 set_error( STATUS_INVALID_HANDLE
);
807 if ((thread
= create_thread( request_fd
, current
->process
)))
809 if (req
->suspend
) thread
->suspend
++;
810 reply
->tid
= get_thread_id( thread
);
811 if ((reply
->handle
= alloc_handle( current
->process
, thread
,
812 THREAD_ALL_ACCESS
, req
->inherit
)))
814 /* thread object will be released when the thread gets killed */
817 kill_thread( thread
, 1 );
821 /* initialize a new thread */
822 DECL_HANDLER(init_thread
)
824 int reply_fd
= thread_get_inflight_fd( current
, req
->reply_fd
);
825 int wait_fd
= thread_get_inflight_fd( current
, req
->wait_fd
);
827 if (current
->unix_pid
!= -1)
829 fatal_protocol_error( current
, "init_thread: already running\n" );
832 if (reply_fd
== -1 || fcntl( reply_fd
, F_SETFL
, O_NONBLOCK
) == -1)
834 fatal_protocol_error( current
, "bad reply fd\n" );
839 fatal_protocol_error( current
, "bad wait fd\n" );
842 current
->reply_fd
= create_anonymous_fd( &thread_fd_ops
, reply_fd
, ¤t
->obj
);
843 current
->wait_fd
= create_anonymous_fd( &thread_fd_ops
, wait_fd
, ¤t
->obj
);
844 if (!current
->reply_fd
|| !current
->wait_fd
) return;
846 current
->unix_pid
= req
->unix_pid
;
847 current
->unix_tid
= req
->unix_tid
;
848 current
->teb
= req
->teb
;
850 if (current
->suspend
+ current
->process
->suspend
> 0) stop_thread( current
);
851 if (current
->process
->running_threads
> 1)
852 generate_debug_event( current
, CREATE_THREAD_DEBUG_EVENT
, req
->entry
);
854 reply
->pid
= get_process_id( current
->process
);
855 reply
->tid
= get_thread_id( current
);
856 reply
->boot
= (current
== booting_thread
);
857 reply
->version
= SERVER_PROTOCOL_VERSION
;
861 if (reply_fd
!= -1) close( reply_fd
);
862 if (wait_fd
!= -1) close( wait_fd
);
865 /* terminate a thread */
866 DECL_HANDLER(terminate_thread
)
868 struct thread
*thread
;
872 if ((thread
= get_thread_from_handle( req
->handle
, THREAD_TERMINATE
)))
874 thread
->exit_code
= req
->exit_code
;
875 if (thread
!= current
) kill_thread( thread
, 1 );
879 reply
->last
= (thread
->process
->running_threads
== 1);
881 release_object( thread
);
885 /* open a handle to a thread */
886 DECL_HANDLER(open_thread
)
888 struct thread
*thread
= get_thread_from_id( req
->tid
);
893 reply
->handle
= alloc_handle( current
->process
, thread
, req
->access
, req
->inherit
);
894 release_object( thread
);
898 /* fetch information about a thread */
899 DECL_HANDLER(get_thread_info
)
901 struct thread
*thread
;
902 obj_handle_t handle
= req
->handle
;
904 if (!handle
) thread
= get_thread_from_id( req
->tid_in
);
905 else thread
= get_thread_from_handle( req
->handle
, THREAD_QUERY_INFORMATION
);
909 reply
->tid
= get_thread_id( thread
);
910 reply
->teb
= thread
->teb
;
911 reply
->exit_code
= (thread
->state
== TERMINATED
) ? thread
->exit_code
: STILL_ACTIVE
;
912 reply
->priority
= thread
->priority
;
913 reply
->creation_time
= thread
->creation_time
;
914 reply
->exit_time
= thread
->exit_time
;
916 release_object( thread
);
920 /* set information about a thread */
921 DECL_HANDLER(set_thread_info
)
923 struct thread
*thread
;
925 if ((thread
= get_thread_from_handle( req
->handle
, THREAD_SET_INFORMATION
)))
927 set_thread_info( thread
, req
);
928 release_object( thread
);
932 /* suspend a thread */
933 DECL_HANDLER(suspend_thread
)
935 struct thread
*thread
;
937 if ((thread
= get_thread_from_handle( req
->handle
, THREAD_SUSPEND_RESUME
)))
939 if (thread
->state
== TERMINATED
) set_error( STATUS_ACCESS_DENIED
);
940 else reply
->count
= suspend_thread( thread
);
941 release_object( thread
);
945 /* resume a thread */
946 DECL_HANDLER(resume_thread
)
948 struct thread
*thread
;
950 if ((thread
= get_thread_from_handle( req
->handle
, THREAD_SUSPEND_RESUME
)))
952 if (thread
->state
== TERMINATED
) set_error( STATUS_ACCESS_DENIED
);
953 else reply
->count
= resume_thread( thread
);
954 release_object( thread
);
958 /* select on a handle list */
961 int count
= get_req_data_size() / sizeof(int);
962 select_on( count
, req
->cookie
, get_req_data(), req
->flags
, &req
->timeout
);
965 /* queue an APC for a thread */
966 DECL_HANDLER(queue_apc
)
968 struct thread
*thread
;
969 if ((thread
= get_thread_from_handle( req
->handle
, THREAD_SET_CONTEXT
)))
971 thread_queue_apc( thread
, NULL
, req
->func
, APC_USER
, !req
->user
,
972 req
->arg1
, req
->arg2
, req
->arg3
);
973 release_object( thread
);
977 /* get next APC to call */
978 DECL_HANDLER(get_apc
)
980 struct thread_apc
*apc
;
984 if (!(apc
= thread_dequeue_apc( current
, !req
->alertable
)))
988 reply
->type
= APC_NONE
;
991 /* Optimization: ignore APCs that have a NULL func; they are only used
992 * to wake up a thread, but since we got here the thread woke up already.
993 * Exception: for APC_ASYNC_IO, func == NULL is legal.
995 if (apc
->func
|| apc
->type
== APC_ASYNC_IO
) break;
998 reply
->func
= apc
->func
;
999 reply
->type
= apc
->type
;
1000 reply
->arg1
= apc
->arg1
;
1001 reply
->arg2
= apc
->arg2
;
1002 reply
->arg3
= apc
->arg3
;
1006 /* fetch a selector entry for a thread */
1007 DECL_HANDLER(get_selector_entry
)
1009 struct thread
*thread
;
1010 if ((thread
= get_thread_from_handle( req
->handle
, THREAD_QUERY_INFORMATION
)))
1012 get_selector_entry( thread
, req
->entry
, &reply
->base
, &reply
->limit
, &reply
->flags
);
1013 release_object( thread
);