2 * Copyright 2000 Marcus Meissner
3 * Copyright 2000 Peter Hunnisett
5 * This library is free software; you can redistribute it and/or
6 * modify it under the terms of the GNU Lesser General Public
7 * License as published by the Free Software Foundation; either
8 * version 2.1 of the License, or (at your option) any later version.
10 * This library is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 * Lesser General Public License for more details.
15 * You should have received a copy of the GNU Lesser General Public
16 * License along with this library; if not, write to the Free Software
17 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
31 #define NONAMELESSUNION
32 #define NONAMELESSSTRUCT
41 #include "ddraw_private.h"
42 #include "d3d_private.h"
43 #include "opengl_private.h"
45 #include "wine/debug.h"
47 WINE_DEFAULT_DEBUG_CHANNEL(ddraw
);
50 GL_IDirect3DImpl_1_EnumDevices(LPDIRECT3D iface
,
51 LPD3DENUMDEVICESCALLBACK lpEnumDevicesCallback
,
54 ICOM_THIS_FROM(IDirectDrawImpl
, IDirect3D
, iface
);
55 TRACE("(%p/%p)->(%p,%p)\n", This
, iface
, lpEnumDevicesCallback
, lpUserArg
);
57 /* Call functions defined in d3ddevices.c */
58 if (d3ddevice_enumerate(lpEnumDevicesCallback
, lpUserArg
, 1) != D3DENUMRET_OK
)
65 GL_IDirect3DImpl_2_EnumDevices(LPDIRECT3D2 iface
,
66 LPD3DENUMDEVICESCALLBACK lpEnumDevicesCallback
,
69 ICOM_THIS_FROM(IDirectDrawImpl
, IDirect3D2
, iface
);
70 TRACE("(%p/%p)->(%p,%p)\n", This
, iface
, lpEnumDevicesCallback
, lpUserArg
);
72 /* Call functions defined in d3ddevices.c */
73 if (d3ddevice_enumerate(lpEnumDevicesCallback
, lpUserArg
, 2) != D3DENUMRET_OK
)
80 GL_IDirect3DImpl_3_EnumDevices(LPDIRECT3D3 iface
,
81 LPD3DENUMDEVICESCALLBACK lpEnumDevicesCallback
,
84 ICOM_THIS_FROM(IDirectDrawImpl
, IDirect3D3
, iface
);
85 TRACE("(%p/%p)->(%p,%p)\n", This
, iface
, lpEnumDevicesCallback
, lpUserArg
);
87 /* Call functions defined in d3ddevices.c */
88 if (d3ddevice_enumerate(lpEnumDevicesCallback
, lpUserArg
, 3) != D3DENUMRET_OK
)
95 GL_IDirect3DImpl_3_2T_1T_CreateLight(LPDIRECT3D3 iface
,
96 LPDIRECT3DLIGHT
* lplpDirect3DLight
,
99 ICOM_THIS_FROM(IDirectDrawImpl
, IDirect3D3
, iface
);
100 IDirect3DGLImpl
*glThis
= (IDirect3DGLImpl
*) This
->d3d_private
;
102 IDirect3DLightImpl
*d3dlimpl
;
105 TRACE("(%p/%p)->(%p,%p)\n", This
, iface
, lplpDirect3DLight
, pUnkOuter
);
106 for (fl
= 0; fl
< MAX_LIGHTS
; fl
++) {
107 if ((glThis
->free_lights
& (0x01 << fl
)) != 0) {
108 glThis
->free_lights
&= ~(0x01 << fl
);
112 if (fl
== MAX_LIGHTS
) {
113 return DDERR_INVALIDPARAMS
; /* No way to say 'max lights reached' ... */
115 ret_value
= d3dlight_create(&d3dlimpl
, This
, GL_LIGHT0
+ fl
);
116 *lplpDirect3DLight
= ICOM_INTERFACE(d3dlimpl
, IDirect3DLight
);
122 GL_IDirect3DImpl_3_2T_1T_CreateMaterial(LPDIRECT3D3 iface
,
123 LPDIRECT3DMATERIAL3
* lplpDirect3DMaterial3
,
126 IDirect3DMaterialImpl
*D3Dmat_impl
;
128 ICOM_THIS_FROM(IDirectDrawImpl
, IDirect3D3
, iface
);
130 TRACE("(%p/%p)->(%p,%p)\n", This
, iface
, lplpDirect3DMaterial3
, pUnkOuter
);
131 ret_value
= d3dmaterial_create(&D3Dmat_impl
, This
);
133 *lplpDirect3DMaterial3
= ICOM_INTERFACE(D3Dmat_impl
, IDirect3DMaterial3
);
139 GL_IDirect3DImpl_3_2T_1T_CreateViewport(LPDIRECT3D3 iface
,
140 LPDIRECT3DVIEWPORT3
* lplpD3DViewport3
,
143 IDirect3DViewportImpl
*D3Dvp_impl
;
145 ICOM_THIS_FROM(IDirectDrawImpl
, IDirect3D3
, iface
);
147 TRACE("(%p/%p)->(%p,%p)\n", This
, iface
, lplpD3DViewport3
, pUnkOuter
);
148 ret_value
= d3dviewport_create(&D3Dvp_impl
, This
);
150 *lplpD3DViewport3
= ICOM_INTERFACE(D3Dvp_impl
, IDirect3DViewport3
);
156 create_device_helper(IDirectDrawImpl
*This
,
158 IDirectDrawSurfaceImpl
*lpDDS
,
161 IDirect3DDeviceImpl
*lpd3ddev
;
164 ret_value
= d3ddevice_create(&lpd3ddev
, This
, lpDDS
, version
);
165 if (FAILED(ret_value
)) return ret_value
;
168 (IsEqualGUID(&IID_D3DDEVICE_OpenGL
, iid
)) ||
169 (IsEqualGUID(&IID_IDirect3DHALDevice
, iid
)) ||
170 (IsEqualGUID(&IID_IDirect3DTnLHalDevice
, iid
)) ||
171 (IsEqualGUID(&IID_IDirect3DRGBDevice
, iid
)) ||
172 (IsEqualGUID(&IID_IDirect3DRefDevice
, iid
))) {
175 *obj
= ICOM_INTERFACE(lpd3ddev
, IDirect3DDevice
);
176 TRACE(" returning OpenGL D3DDevice %p.\n", *obj
);
180 *obj
= ICOM_INTERFACE(lpd3ddev
, IDirect3DDevice2
);
181 TRACE(" returning OpenGL D3DDevice2 %p.\n", *obj
);
185 *obj
= ICOM_INTERFACE(lpd3ddev
, IDirect3DDevice3
);
186 TRACE(" returning OpenGL D3DDevice3 %p.\n", *obj
);
190 *obj
= ICOM_INTERFACE(lpd3ddev
, IDirect3DDevice7
);
191 TRACE(" returning OpenGL D3DDevice7 %p.\n", *obj
);
197 ERR(" Interface unknown when creating D3DDevice (%s)\n", debugstr_guid(iid
));
198 IDirect3DDevice7_Release(ICOM_INTERFACE(lpd3ddev
, IDirect3DDevice7
));
199 return DDERR_INVALIDPARAMS
;
204 GL_IDirect3DImpl_2_CreateDevice(LPDIRECT3D2 iface
,
206 LPDIRECTDRAWSURFACE lpDDS
,
207 LPDIRECT3DDEVICE2
* lplpD3DDevice2
)
209 ICOM_THIS_FROM(IDirectDrawImpl
, IDirect3D2
, iface
);
210 IDirectDrawSurfaceImpl
*ddsurfaceimpl
= ICOM_OBJECT(IDirectDrawSurfaceImpl
, IDirectDrawSurface3
, lpDDS
);
211 TRACE("(%p/%p)->(%s,%p,%p)\n", This
, iface
, debugstr_guid(rclsid
), lpDDS
, lplpD3DDevice2
);
212 return create_device_helper(This
, rclsid
, ddsurfaceimpl
, (void **) lplpD3DDevice2
, 2);
216 GL_IDirect3DImpl_3_CreateDevice(LPDIRECT3D3 iface
,
218 LPDIRECTDRAWSURFACE4 lpDDS
,
219 LPDIRECT3DDEVICE3
* lplpD3DDevice3
,
222 ICOM_THIS_FROM(IDirectDrawImpl
, IDirect3D3
, iface
);
223 IDirectDrawSurfaceImpl
*ddsurfaceimpl
= ICOM_OBJECT(IDirectDrawSurfaceImpl
, IDirectDrawSurface7
, lpDDS
);
224 TRACE("(%p/%p)->(%s,%p,%p)\n", This
, iface
, debugstr_guid(rclsid
), lpDDS
, lplpD3DDevice3
);
225 return create_device_helper(This
, rclsid
, ddsurfaceimpl
, (void **) lplpD3DDevice3
, 3);
229 GL_IDirect3DImpl_3_2T_1T_FindDevice(LPDIRECT3D3 iface
,
230 LPD3DFINDDEVICESEARCH lpD3DDFS
,
231 LPD3DFINDDEVICERESULT lpD3DFDR
)
233 ICOM_THIS_FROM(IDirectDrawImpl
, IDirect3D3
, iface
);
234 TRACE("(%p/%p)->(%p,%p)\n", This
, iface
, lpD3DDFS
, lpD3DFDR
);
235 return d3ddevice_find(This
, lpD3DDFS
, lpD3DFDR
);
239 GL_IDirect3DImpl_7_3T_EnumZBufferFormats(LPDIRECT3D7 iface
,
241 LPD3DENUMPIXELFORMATSCALLBACK lpEnumCallback
,
244 ICOM_THIS_FROM(IDirectDrawImpl
, IDirect3D7
, iface
);
245 DDPIXELFORMAT pformat
;
247 TRACE("(%p/%p)->(%s,%p,%p)\n", This
, iface
, debugstr_guid(riidDevice
), lpEnumCallback
, lpContext
);
249 memset(&pformat
, 0, sizeof(pformat
));
250 pformat
.dwSize
= sizeof(DDPIXELFORMAT
);
251 pformat
.dwFourCC
= 0;
252 TRACE("Enumerating dummy ZBuffer format (16 bits)\n");
253 pformat
.dwFlags
= DDPF_ZBUFFER
;
254 pformat
.u1
.dwZBufferBitDepth
= 16;
255 pformat
.u3
.dwZBitMask
= 0x0000FFFF;
256 pformat
.u5
.dwRGBZBitMask
= 0x0000FFFF;
258 /* Whatever the return value, stop here.. */
259 lpEnumCallback(&pformat
, lpContext
);
265 GL_IDirect3DImpl_7_EnumDevices(LPDIRECT3D7 iface
,
266 LPD3DENUMDEVICESCALLBACK7 lpEnumDevicesCallback
,
269 ICOM_THIS_FROM(IDirectDrawImpl
, IDirect3D7
, iface
);
270 TRACE("(%p/%p)->(%p,%p)\n", This
, iface
, lpEnumDevicesCallback
, lpUserArg
);
272 if (d3ddevice_enumerate7(lpEnumDevicesCallback
, lpUserArg
) != D3DENUMRET_OK
)
279 GL_IDirect3DImpl_7_CreateDevice(LPDIRECT3D7 iface
,
281 LPDIRECTDRAWSURFACE7 lpDDS
,
282 LPDIRECT3DDEVICE7
* lplpD3DDevice
)
284 ICOM_THIS_FROM(IDirectDrawImpl
, IDirect3D7
, iface
);
285 IDirectDrawSurfaceImpl
*ddsurfaceimpl
= ICOM_OBJECT(IDirectDrawSurfaceImpl
, IDirectDrawSurface7
, lpDDS
);
286 TRACE("(%p/%p)->(%s,%p,%p)\n", This
, iface
, debugstr_guid(rclsid
), lpDDS
, lplpD3DDevice
);
287 return create_device_helper(This
, rclsid
, ddsurfaceimpl
, (void **) lplpD3DDevice
, 7);
291 GL_IDirect3DImpl_7_3T_CreateVertexBuffer(LPDIRECT3D7 iface
,
292 LPD3DVERTEXBUFFERDESC lpD3DVertBufDesc
,
293 LPDIRECT3DVERTEXBUFFER7
* lplpD3DVertBuf
,
296 ICOM_THIS_FROM(IDirectDrawImpl
, IDirect3D7
, iface
);
297 IDirect3DVertexBufferImpl
*vbimpl
;
300 TRACE("(%p/%p)->(%p,%p,%08lx)\n", This
, iface
, lpD3DVertBufDesc
, lplpD3DVertBuf
, dwFlags
);
302 res
= d3dvertexbuffer_create(&vbimpl
, This
, lpD3DVertBufDesc
, dwFlags
);
304 *lplpD3DVertBuf
= ICOM_INTERFACE(vbimpl
, IDirect3DVertexBuffer7
);
309 static void light_released(IDirectDrawImpl
*This
, GLenum light_num
)
311 IDirect3DGLImpl
*glThis
= (IDirect3DGLImpl
*) This
->d3d_private
;
312 glThis
->free_lights
|= (light_num
- GL_LIGHT0
);
315 #if !defined(__STRICT_ANSI__) && defined(__GNUC__)
316 # define XCAST(fun) (typeof(VTABLE_IDirect3D7.fun))
318 # define XCAST(fun) (void*)
321 static const IDirect3D7Vtbl VTABLE_IDirect3D7
=
323 XCAST(QueryInterface
) Thunk_IDirect3DImpl_7_QueryInterface
,
324 XCAST(AddRef
) Thunk_IDirect3DImpl_7_AddRef
,
325 XCAST(Release
) Thunk_IDirect3DImpl_7_Release
,
326 XCAST(EnumDevices
) GL_IDirect3DImpl_7_EnumDevices
,
327 XCAST(CreateDevice
) GL_IDirect3DImpl_7_CreateDevice
,
328 XCAST(CreateVertexBuffer
) GL_IDirect3DImpl_7_3T_CreateVertexBuffer
,
329 XCAST(EnumZBufferFormats
) GL_IDirect3DImpl_7_3T_EnumZBufferFormats
,
330 XCAST(EvictManagedTextures
) Main_IDirect3DImpl_7_3T_EvictManagedTextures
,
333 #if !defined(__STRICT_ANSI__) && defined(__GNUC__)
338 #if !defined(__STRICT_ANSI__) && defined(__GNUC__)
339 # define XCAST(fun) (typeof(VTABLE_IDirect3D3.fun))
341 # define XCAST(fun) (void*)
344 static const IDirect3D3Vtbl VTABLE_IDirect3D3
=
346 XCAST(QueryInterface
) Thunk_IDirect3DImpl_3_QueryInterface
,
347 XCAST(AddRef
) Thunk_IDirect3DImpl_3_AddRef
,
348 XCAST(Release
) Thunk_IDirect3DImpl_3_Release
,
349 XCAST(EnumDevices
) GL_IDirect3DImpl_3_EnumDevices
,
350 XCAST(CreateLight
) GL_IDirect3DImpl_3_2T_1T_CreateLight
,
351 XCAST(CreateMaterial
) GL_IDirect3DImpl_3_2T_1T_CreateMaterial
,
352 XCAST(CreateViewport
) GL_IDirect3DImpl_3_2T_1T_CreateViewport
,
353 XCAST(FindDevice
) GL_IDirect3DImpl_3_2T_1T_FindDevice
,
354 XCAST(CreateDevice
) GL_IDirect3DImpl_3_CreateDevice
,
355 XCAST(CreateVertexBuffer
) Thunk_IDirect3DImpl_3_CreateVertexBuffer
,
356 XCAST(EnumZBufferFormats
) Thunk_IDirect3DImpl_3_EnumZBufferFormats
,
357 XCAST(EvictManagedTextures
) Thunk_IDirect3DImpl_3_EvictManagedTextures
,
360 #if !defined(__STRICT_ANSI__) && defined(__GNUC__)
365 #if !defined(__STRICT_ANSI__) && defined(__GNUC__)
366 # define XCAST(fun) (typeof(VTABLE_IDirect3D2.fun))
368 # define XCAST(fun) (void*)
371 static const IDirect3D2Vtbl VTABLE_IDirect3D2
=
373 XCAST(QueryInterface
) Thunk_IDirect3DImpl_2_QueryInterface
,
374 XCAST(AddRef
) Thunk_IDirect3DImpl_2_AddRef
,
375 XCAST(Release
) Thunk_IDirect3DImpl_2_Release
,
376 XCAST(EnumDevices
) GL_IDirect3DImpl_2_EnumDevices
,
377 XCAST(CreateLight
) Thunk_IDirect3DImpl_2_CreateLight
,
378 XCAST(CreateMaterial
) Thunk_IDirect3DImpl_2_CreateMaterial
,
379 XCAST(CreateViewport
) Thunk_IDirect3DImpl_2_CreateViewport
,
380 XCAST(FindDevice
) Thunk_IDirect3DImpl_2_FindDevice
,
381 XCAST(CreateDevice
) GL_IDirect3DImpl_2_CreateDevice
,
384 #if !defined(__STRICT_ANSI__) && defined(__GNUC__)
389 #if !defined(__STRICT_ANSI__) && defined(__GNUC__)
390 # define XCAST(fun) (typeof(VTABLE_IDirect3D.fun))
392 # define XCAST(fun) (void*)
395 static const IDirect3DVtbl VTABLE_IDirect3D
=
397 XCAST(QueryInterface
) Thunk_IDirect3DImpl_1_QueryInterface
,
398 XCAST(AddRef
) Thunk_IDirect3DImpl_1_AddRef
,
399 XCAST(Release
) Thunk_IDirect3DImpl_1_Release
,
400 XCAST(Initialize
) Main_IDirect3DImpl_1_Initialize
,
401 XCAST(EnumDevices
) GL_IDirect3DImpl_1_EnumDevices
,
402 XCAST(CreateLight
) Thunk_IDirect3DImpl_1_CreateLight
,
403 XCAST(CreateMaterial
) Thunk_IDirect3DImpl_1_CreateMaterial
,
404 XCAST(CreateViewport
) Thunk_IDirect3DImpl_1_CreateViewport
,
405 XCAST(FindDevice
) Thunk_IDirect3DImpl_1_FindDevice
,
408 #if !defined(__STRICT_ANSI__) && defined(__GNUC__)
412 static HRESULT
d3d_add_device(IDirectDrawImpl
*This
, IDirect3DDeviceImpl
*device
)
414 if (This
->current_device
== NULL
) {
415 /* Create delayed textures now that we have an OpenGL context...
416 For that, go through all surface attached to our DDraw object and create
417 OpenGL textures for all textures.. */
418 IDirectDrawSurfaceImpl
*surf
= This
->surfaces
;
420 while (surf
!= NULL
) {
421 if (surf
->surface_desc
.ddsCaps
.dwCaps
& DDSCAPS_TEXTURE
) {
422 /* Found a texture.. Now create the OpenGL part */
423 d3dtexture_create(This
, surf
, FALSE
, surf
->mip_main
);
425 surf
= surf
->next_ddraw
;
428 /* For the moment, only one device 'supported'... */
429 This
->current_device
= device
;
434 static HRESULT
d3d_remove_device(IDirectDrawImpl
*This
, IDirect3DDeviceImpl
*device
)
436 This
->current_device
= NULL
;
440 HRESULT
direct3d_create(IDirectDrawImpl
*This
)
442 IDirect3DGLImpl
*globject
;
444 globject
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(IDirect3DGLImpl
));
445 if (globject
== NULL
) return DDERR_OUTOFMEMORY
;
447 This
->d3d_create_texture
= d3dtexture_create
;
448 This
->d3d_added_device
= d3d_add_device
;
449 This
->d3d_removed_device
= d3d_remove_device
;
451 ICOM_INIT_INTERFACE(This
, IDirect3D
, VTABLE_IDirect3D
);
452 ICOM_INIT_INTERFACE(This
, IDirect3D2
, VTABLE_IDirect3D2
);
453 ICOM_INIT_INTERFACE(This
, IDirect3D3
, VTABLE_IDirect3D3
);
454 ICOM_INIT_INTERFACE(This
, IDirect3D7
, VTABLE_IDirect3D7
);
456 globject
->free_lights
= (0x01 << MAX_LIGHTS
) - 1; /* There are, in total, 8 lights in OpenGL */
457 globject
->light_released
= light_released
;
459 This
->d3d_private
= globject
;
461 TRACE(" creating OpenGL private storage at %p.\n", globject
);