2 * Copyright (C) 2008 Tony Wasserka
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
21 #include "wine/port.h"
23 #include "wine/debug.h"
24 #include "wine/unicode.h"
25 #include "d3dx9_36_private.h"
27 WINE_DEFAULT_DEBUG_CHANNEL(d3dx
);
31 ID3DXFont ID3DXFont_iface
;
34 IDirect3DDevice9
*device
;
41 static inline struct d3dx_font
*impl_from_ID3DXFont(ID3DXFont
*iface
)
43 return CONTAINING_RECORD(iface
, struct d3dx_font
, ID3DXFont_iface
);
46 static HRESULT WINAPI
ID3DXFontImpl_QueryInterface(ID3DXFont
*iface
, REFIID riid
, void **out
)
48 TRACE("iface %p, riid %s, out %p.\n", iface
, debugstr_guid(riid
), out
);
50 if (IsEqualGUID(riid
, &IID_ID3DXFont
)
51 || IsEqualGUID(riid
, &IID_IUnknown
))
53 IUnknown_AddRef(iface
);
58 WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid
));
64 static ULONG WINAPI
ID3DXFontImpl_AddRef(ID3DXFont
*iface
)
66 struct d3dx_font
*This
= impl_from_ID3DXFont(iface
);
67 ULONG ref
=InterlockedIncrement(&This
->ref
);
68 TRACE("%p increasing refcount to %u\n", iface
, ref
);
72 static ULONG WINAPI
ID3DXFontImpl_Release(ID3DXFont
*iface
)
74 struct d3dx_font
*This
= impl_from_ID3DXFont(iface
);
75 ULONG ref
=InterlockedDecrement(&This
->ref
);
77 TRACE("%p decreasing refcount to %u\n", iface
, ref
);
80 DeleteObject(This
->hfont
);
82 IDirect3DDevice9_Release(This
->device
);
83 HeapFree(GetProcessHeap(), 0, This
);
88 static HRESULT WINAPI
ID3DXFontImpl_GetDevice(ID3DXFont
*iface
, IDirect3DDevice9
**device
)
90 struct d3dx_font
*This
= impl_from_ID3DXFont(iface
);
92 TRACE("iface %p, device %p\n", iface
, device
);
94 if( !device
) return D3DERR_INVALIDCALL
;
95 *device
= This
->device
;
96 IDirect3DDevice9_AddRef(This
->device
);
101 static HRESULT WINAPI
ID3DXFontImpl_GetDescA(ID3DXFont
*iface
, D3DXFONT_DESCA
*desc
)
103 struct d3dx_font
*This
= impl_from_ID3DXFont(iface
);
105 TRACE("iface %p, desc %p\n", iface
, desc
);
107 if( !desc
) return D3DERR_INVALIDCALL
;
108 memcpy(desc
, &This
->desc
, FIELD_OFFSET(D3DXFONT_DESCA
, FaceName
));
109 WideCharToMultiByte(CP_ACP
, 0, This
->desc
.FaceName
, -1, desc
->FaceName
, sizeof(desc
->FaceName
) / sizeof(CHAR
), NULL
, NULL
);
114 static HRESULT WINAPI
ID3DXFontImpl_GetDescW(ID3DXFont
*iface
, D3DXFONT_DESCW
*desc
)
116 struct d3dx_font
*This
= impl_from_ID3DXFont(iface
);
118 TRACE("iface %p, desc %p\n", iface
, desc
);
120 if( !desc
) return D3DERR_INVALIDCALL
;
126 static BOOL WINAPI
ID3DXFontImpl_GetTextMetricsA(ID3DXFont
*iface
, TEXTMETRICA
*metrics
)
128 struct d3dx_font
*This
= impl_from_ID3DXFont(iface
);
129 TRACE("iface %p, metrics %p\n", iface
, metrics
);
130 return GetTextMetricsA(This
->hdc
, metrics
);
133 static BOOL WINAPI
ID3DXFontImpl_GetTextMetricsW(ID3DXFont
*iface
, TEXTMETRICW
*metrics
)
135 struct d3dx_font
*This
= impl_from_ID3DXFont(iface
);
136 TRACE("iface %p, metrics %p\n", iface
, metrics
);
137 return GetTextMetricsW(This
->hdc
, metrics
);
140 static HDC WINAPI
ID3DXFontImpl_GetDC(ID3DXFont
*iface
)
142 struct d3dx_font
*This
= impl_from_ID3DXFont(iface
);
143 TRACE("iface %p\n", iface
);
147 static HRESULT WINAPI
ID3DXFontImpl_GetGlyphData(ID3DXFont
*iface
, UINT glyph
,
148 IDirect3DTexture9
**texture
, RECT
*blackbox
, POINT
*cellinc
)
150 FIXME("iface %p, glyph %#x, texture %p, baclbox %s, cellinc %s stub!\n",
151 iface
, glyph
, texture
, wine_dbgstr_rect(blackbox
), wine_dbgstr_point(cellinc
));
155 static HRESULT WINAPI
ID3DXFontImpl_PreloadCharacters(ID3DXFont
*iface
, UINT first
, UINT last
)
157 FIXME("iface %p, first %u, last %u stub!\n", iface
, first
, last
);
161 static HRESULT WINAPI
ID3DXFontImpl_PreloadGlyphs(ID3DXFont
*iface
, UINT first
, UINT last
)
163 FIXME("iface %p, first %u, last %u stub!\n", iface
, first
, last
);
167 static HRESULT WINAPI
ID3DXFontImpl_PreloadTextA(ID3DXFont
*iface
, const char *string
, INT count
)
169 FIXME("iface %p, string %s, count %d stub!\n", iface
, debugstr_a(string
), count
);
173 static HRESULT WINAPI
ID3DXFontImpl_PreloadTextW(ID3DXFont
*iface
, const WCHAR
*string
, INT count
)
175 FIXME("iface %p, string %s, count %d stub!\n", iface
, debugstr_w(string
), count
);
179 static INT WINAPI
ID3DXFontImpl_DrawTextA(ID3DXFont
*iface
, ID3DXSprite
*sprite
,
180 const char *string
, INT count
, RECT
*rect
, DWORD format
, D3DCOLOR color
)
182 FIXME("iface %p, sprite %p, string %s, count %d, rect %s, format %#x, color 0x%08x stub!\n",
183 iface
, sprite
, debugstr_a(string
), count
, wine_dbgstr_rect(rect
), format
, color
);
187 static INT WINAPI
ID3DXFontImpl_DrawTextW(ID3DXFont
*iface
, ID3DXSprite
*sprite
,
188 const WCHAR
*string
, INT count
, RECT
*rect
, DWORD format
, D3DCOLOR color
)
190 FIXME("iface %p, sprite %p, string %s, count %d, rect %s, format %#x, color 0x%08x stub!\n",
191 iface
, sprite
, debugstr_w(string
), count
, wine_dbgstr_rect(rect
), format
, color
);
195 static HRESULT WINAPI
ID3DXFontImpl_OnLostDevice(ID3DXFont
*iface
)
197 FIXME("iface %p stub!\n", iface
);
201 static HRESULT WINAPI
ID3DXFontImpl_OnResetDevice(ID3DXFont
*iface
)
203 FIXME("iface %p stub\n", iface
);
207 static const ID3DXFontVtbl D3DXFont_Vtbl
=
209 /*** IUnknown methods ***/
210 ID3DXFontImpl_QueryInterface
,
211 ID3DXFontImpl_AddRef
,
212 ID3DXFontImpl_Release
,
213 /*** ID3DXFont methods ***/
214 ID3DXFontImpl_GetDevice
,
215 ID3DXFontImpl_GetDescA
,
216 ID3DXFontImpl_GetDescW
,
217 ID3DXFontImpl_GetTextMetricsA
,
218 ID3DXFontImpl_GetTextMetricsW
,
220 ID3DXFontImpl_GetGlyphData
,
221 ID3DXFontImpl_PreloadCharacters
,
222 ID3DXFontImpl_PreloadGlyphs
,
223 ID3DXFontImpl_PreloadTextA
,
224 ID3DXFontImpl_PreloadTextW
,
225 ID3DXFontImpl_DrawTextA
,
226 ID3DXFontImpl_DrawTextW
,
227 ID3DXFontImpl_OnLostDevice
,
228 ID3DXFontImpl_OnResetDevice
231 HRESULT WINAPI
D3DXCreateFontA(LPDIRECT3DDEVICE9 device
, INT height
, UINT width
, UINT weight
, UINT miplevels
, BOOL italic
, DWORD charset
,
232 DWORD precision
, DWORD quality
, DWORD pitchandfamily
, LPCSTR facename
, LPD3DXFONT
*font
)
236 if( !device
|| !font
) return D3DERR_INVALIDCALL
;
241 desc
.MipLevels
=miplevels
;
243 desc
.CharSet
=charset
;
244 desc
.OutputPrecision
=precision
;
245 desc
.Quality
=quality
;
246 desc
.PitchAndFamily
=pitchandfamily
;
247 if(facename
!= NULL
) lstrcpyA(desc
.FaceName
, facename
);
248 else desc
.FaceName
[0] = '\0';
250 return D3DXCreateFontIndirectA(device
, &desc
, font
);
253 HRESULT WINAPI
D3DXCreateFontW(IDirect3DDevice9
*device
, INT height
, UINT width
, UINT weight
, UINT miplevels
, BOOL italic
, DWORD charset
,
254 DWORD precision
, DWORD quality
, DWORD pitchandfamily
, const WCHAR
*facename
, ID3DXFont
**font
)
258 if( !device
|| !font
) return D3DERR_INVALIDCALL
;
263 desc
.MipLevels
=miplevels
;
265 desc
.CharSet
=charset
;
266 desc
.OutputPrecision
=precision
;
267 desc
.Quality
=quality
;
268 desc
.PitchAndFamily
=pitchandfamily
;
269 if(facename
!= NULL
) strcpyW(desc
.FaceName
, facename
);
270 else desc
.FaceName
[0] = '\0';
272 return D3DXCreateFontIndirectW(device
, &desc
, font
);
275 /***********************************************************************
276 * D3DXCreateFontIndirectA (D3DX9_36.@)
278 HRESULT WINAPI
D3DXCreateFontIndirectA(IDirect3DDevice9
*device
, const D3DXFONT_DESCA
*desc
, ID3DXFont
**font
)
280 D3DXFONT_DESCW widedesc
;
282 if( !device
|| !desc
|| !font
) return D3DERR_INVALIDCALL
;
284 /* Copy everything but the last structure member. This requires the
285 two D3DXFONT_DESC structures to be equal until the FaceName member */
286 memcpy(&widedesc
, desc
, FIELD_OFFSET(D3DXFONT_DESCA
, FaceName
));
287 MultiByteToWideChar(CP_ACP
, 0, desc
->FaceName
, -1,
288 widedesc
.FaceName
, sizeof(widedesc
.FaceName
)/sizeof(WCHAR
));
289 return D3DXCreateFontIndirectW(device
, &widedesc
, font
);
292 /***********************************************************************
293 * D3DXCreateFontIndirectW (D3DX9_36.@)
295 HRESULT WINAPI
D3DXCreateFontIndirectW(IDirect3DDevice9
*device
, const D3DXFONT_DESCW
*desc
, ID3DXFont
**font
)
297 D3DDEVICE_CREATION_PARAMETERS cpars
;
299 struct d3dx_font
*object
;
303 FIXME("(%p, %p, %p): stub\n", device
, desc
, font
);
305 if( !device
|| !desc
|| !font
) return D3DERR_INVALIDCALL
;
307 /* the device MUST support D3DFMT_A8R8G8B8 */
308 IDirect3DDevice9_GetDirect3D(device
, &d3d
);
309 IDirect3DDevice9_GetCreationParameters(device
, &cpars
);
310 IDirect3DDevice9_GetDisplayMode(device
, 0, &mode
);
311 hr
= IDirect3D9_CheckDeviceFormat(d3d
, cpars
.AdapterOrdinal
, cpars
.DeviceType
, mode
.Format
, 0, D3DRTYPE_TEXTURE
, D3DFMT_A8R8G8B8
);
313 IDirect3D9_Release(d3d
);
314 return D3DXERR_INVALIDDATA
;
316 IDirect3D9_Release(d3d
);
318 object
= HeapAlloc(GetProcessHeap(), 0, sizeof(struct d3dx_font
));
321 return E_OUTOFMEMORY
;
323 object
->ID3DXFont_iface
.lpVtbl
= &D3DXFont_Vtbl
;
325 object
->device
=device
;
328 object
->hdc
= CreateCompatibleDC(NULL
);
330 HeapFree(GetProcessHeap(), 0, object
);
331 return D3DXERR_INVALIDDATA
;
334 object
->hfont
= CreateFontW(desc
->Height
, desc
->Width
, 0, 0, desc
->Weight
, desc
->Italic
, FALSE
, FALSE
, desc
->CharSet
,
335 desc
->OutputPrecision
, CLIP_DEFAULT_PRECIS
, desc
->Quality
, desc
->PitchAndFamily
, desc
->FaceName
);
336 if( !object
->hfont
) {
337 DeleteDC(object
->hdc
);
338 HeapFree(GetProcessHeap(), 0, object
);
339 return D3DXERR_INVALIDDATA
;
341 SelectObject(object
->hdc
, object
->hfont
);
343 IDirect3DDevice9_AddRef(device
);
344 *font
=&object
->ID3DXFont_iface
;