2 * Copyright 2008 David Adam
3 * Copyright 2008 Luis Busquets
4 * Copyright 2008 Philip Nilsson
5 * Copyright 2008 Henri Verbeet
7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
12 * This library is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with this library; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
22 #include "wine/test.h"
28 #define admitted_error 0.0001f
30 #define relative_error(exp, out) ((exp == 0.0f) ? fabs(exp - out) : (fabs(1.0f - (out) / (exp))))
32 #define expect_color(expectedcolor,gotcolor) ok((relative_error(expectedcolor.r, gotcolor.r)<admitted_error)&&(relative_error(expectedcolor.g, gotcolor.g)<admitted_error)&&(relative_error(expectedcolor.b, gotcolor.b)<admitted_error)&&(relative_error(expectedcolor.a, gotcolor.a)<admitted_error),"Expected Color= (%f, %f, %f, %f)\n , Got Color= (%f, %f, %f, %f)\n", expectedcolor.r, expectedcolor.g, expectedcolor.b, expectedcolor.a, gotcolor.r, gotcolor.g, gotcolor.b, gotcolor.a);
34 static inline BOOL
compare_matrix(const D3DXMATRIX
*m1
, const D3DXMATRIX
*m2
)
38 for (i
= 0; i
< 4; ++i
)
40 for (j
= 0; j
< 4; ++j
)
42 if (relative_error(U(*m1
).m
[i
][j
], U(*m2
).m
[i
][j
]) > admitted_error
)
50 #define expect_mat(expectedmat, gotmat) \
52 const D3DXMATRIX *__m1 = (expectedmat); \
53 const D3DXMATRIX *__m2 = (gotmat); \
54 ok(compare_matrix(__m1, __m2), "Expected matrix=\n(%f,%f,%f,%f\n %f,%f,%f,%f\n %f,%f,%f,%f\n %f,%f,%f,%f\n)\n\n" \
55 "Got matrix=\n(%f,%f,%f,%f\n %f,%f,%f,%f\n %f,%f,%f,%f\n %f,%f,%f,%f)\n", \
56 U(*__m1).m[0][0], U(*__m1).m[0][1], U(*__m1).m[0][2], U(*__m1).m[0][3], \
57 U(*__m1).m[1][0], U(*__m1).m[1][1], U(*__m1).m[1][2], U(*__m1).m[1][3], \
58 U(*__m1).m[2][0], U(*__m1).m[2][1], U(*__m1).m[2][2], U(*__m1).m[2][3], \
59 U(*__m1).m[3][0], U(*__m1).m[3][1], U(*__m1).m[3][2], U(*__m1).m[3][3], \
60 U(*__m2).m[0][0], U(*__m2).m[0][1], U(*__m2).m[0][2], U(*__m2).m[0][3], \
61 U(*__m2).m[1][0], U(*__m2).m[1][1], U(*__m2).m[1][2], U(*__m2).m[1][3], \
62 U(*__m2).m[2][0], U(*__m2).m[2][1], U(*__m2).m[2][2], U(*__m2).m[2][3], \
63 U(*__m2).m[3][0], U(*__m2).m[3][1], U(*__m2).m[3][2], U(*__m2).m[3][3]); \
66 #define compare_rotation(exp, got) \
67 ok(relative_error(exp.w, got.w) < admitted_error && \
68 relative_error(exp.x, got.x) < admitted_error && \
69 relative_error(exp.y, got.y) < admitted_error && \
70 relative_error(exp.z, got.z) < admitted_error, \
71 "Expected rotation = (%f, %f, %f, %f), \
72 got rotation = (%f, %f, %f, %f)\n", \
73 exp.w, exp.x, exp.y, exp.z, got.w, got.x, got.y, got.z)
75 #define compare_scale(exp, got) \
76 ok(relative_error(exp.x, got.x) < admitted_error && \
77 relative_error(exp.y, got.y) < admitted_error && \
78 relative_error(exp.z, got.z) < admitted_error, \
79 "Expected scale = (%f, %f, %f), \
80 got scale = (%f, %f, %f)\n", \
81 exp.x, exp.y, exp.z, got.x, got.y, got.z)
83 #define compare_translation(exp, got) \
84 ok(relative_error(exp.x, got.x) < admitted_error && \
85 relative_error(exp.y, got.y) < admitted_error && \
86 relative_error(exp.z, got.z) < admitted_error, \
87 "Expected translation = (%f, %f, %f), \
88 got translation = (%f, %f, %f)\n", \
89 exp.x, exp.y, exp.z, got.x, got.y, got.z)
91 #define compare_vectors(exp, out) \
92 for (i = 0; i < ARRAY_SIZE + 2; ++i) { \
93 ok(relative_error(exp[i].x, out[i].x) < admitted_error && \
94 relative_error(exp[i].y, out[i].y) < admitted_error && \
95 relative_error(exp[i].z, out[i].z) < admitted_error && \
96 relative_error(exp[i].w, out[i].w) < admitted_error, \
97 "Got (%f, %f, %f, %f), expected (%f, %f, %f, %f) for index %d.\n", \
98 out[i].x, out[i].y, out[i].z, out[i].w, \
99 exp[i].x, exp[i].y, exp[i].z, exp[i].w, \
103 #define compare_planes(exp, out) \
104 for (i = 0; i < ARRAY_SIZE + 2; ++i) { \
105 ok(relative_error(exp[i].a, out[i].a) < admitted_error && \
106 relative_error(exp[i].b, out[i].b) < admitted_error && \
107 relative_error(exp[i].c, out[i].c) < admitted_error && \
108 relative_error(exp[i].d, out[i].d) < admitted_error, \
109 "Got (%f, %f, %f, %f), expected (%f, %f, %f, %f) for index %d.\n", \
110 out[i].a, out[i].b, out[i].c, out[i].d, \
111 exp[i].a, exp[i].b, exp[i].c, exp[i].d, \
115 #define expect_plane(expectedplane,gotplane) ok((relative_error(expectedplane.a, gotplane.a)<admitted_error)&&(relative_error(expectedplane.b, gotplane.b)<admitted_error)&&(relative_error(expectedplane.c, gotplane.c)<admitted_error)&&(relative_error(expectedplane.d, gotplane.d)<admitted_error),"Expected Plane= (%f, %f, %f, %f)\n , Got Plane= (%f, %f, %f, %f)\n", expectedplane.a, expectedplane.b, expectedplane.c, expectedplane.d, gotplane.a, gotplane.b, gotplane.c, gotplane.d);
117 #define expect_vec(expectedvec,gotvec) ok((relative_error(expectedvec.x, gotvec.x)<admitted_error)&&(relative_error(expectedvec.y, gotvec.y)<admitted_error),"Expected Vector= (%f, %f)\n , Got Vector= (%f, %f)\n", expectedvec.x, expectedvec.y, gotvec.x, gotvec.y);
119 #define expect_vec3(expectedvec,gotvec) ok((relative_error(expectedvec.x, gotvec.x)<admitted_error)&&(relative_error(expectedvec.y, gotvec.y)<admitted_error)&&(relative_error(expectedvec.z, gotvec.z)<admitted_error),"Expected Vector= (%f, %f, %f)\n , Got Vector= (%f, %f, %f)\n", expectedvec.x, expectedvec.y, expectedvec.z, gotvec.x, gotvec.y, gotvec.z);
121 #define expect_vec4(expectedvec,gotvec) ok((relative_error(expectedvec.x, gotvec.x)<admitted_error)&&(relative_error(expectedvec.y, gotvec.y)<admitted_error)&&(relative_error(expectedvec.z, gotvec.z)<admitted_error)&&(relative_error(expectedvec.w, gotvec.w)<admitted_error),"Expected Vector= (%f, %f, %f, %f)\n , Got Vector= (%f, %f, %f, %f)\n", expectedvec.x, expectedvec.y, expectedvec.z, expectedvec.w, gotvec.x, gotvec.y, gotvec.z, gotvec.w);
124 static void D3DXColorTest(void)
126 D3DXCOLOR color
, color1
, color2
, expected
, got
;
127 LPD3DXCOLOR funcpointer
;
130 color
.r
= 0.2f
; color
.g
= 0.75f
; color
.b
= 0.41f
; color
.a
= 0.93f
;
131 color1
.r
= 0.6f
; color1
.g
= 0.55f
; color1
.b
= 0.23f
; color1
.a
= 0.82f
;
132 color2
.r
= 0.3f
; color2
.g
= 0.5f
; color2
.b
= 0.76f
; color2
.a
= 0.11f
;
136 /*_______________D3DXColorAdd________________*/
137 expected
.r
= 0.9f
; expected
.g
= 1.05f
; expected
.b
= 0.99f
, expected
.a
= 0.93f
;
138 D3DXColorAdd(&got
,&color1
,&color2
);
139 expect_color(expected
,got
);
140 /* Test the NULL case */
141 funcpointer
= D3DXColorAdd(&got
,NULL
,&color2
);
142 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
143 funcpointer
= D3DXColorAdd(NULL
,NULL
,&color2
);
144 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
145 funcpointer
= D3DXColorAdd(NULL
,NULL
,NULL
);
146 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
148 /*_______________D3DXColorAdjustContrast______*/
149 expected
.r
= 0.41f
; expected
.g
= 0.575f
; expected
.b
= 0.473f
, expected
.a
= 0.93f
;
150 D3DXColorAdjustContrast(&got
,&color
,scale
);
151 expect_color(expected
,got
);
153 /*_______________D3DXColorAdjustSaturation______*/
154 expected
.r
= 0.486028f
; expected
.g
= 0.651028f
; expected
.b
= 0.549028f
, expected
.a
= 0.93f
;
155 D3DXColorAdjustSaturation(&got
,&color
,scale
);
156 expect_color(expected
,got
);
158 /*_______________D3DXColorLerp________________*/
159 expected
.r
= 0.32f
; expected
.g
= 0.69f
; expected
.b
= 0.356f
; expected
.a
= 0.897f
;
160 D3DXColorLerp(&got
,&color
,&color1
,scale
);
161 expect_color(expected
,got
);
162 /* Test the NULL case */
163 funcpointer
= D3DXColorLerp(&got
,NULL
,&color1
,scale
);
164 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
165 funcpointer
= D3DXColorLerp(NULL
,NULL
,&color1
,scale
);
166 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
167 funcpointer
= D3DXColorLerp(NULL
,NULL
,NULL
,scale
);
168 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
170 /*_______________D3DXColorModulate________________*/
171 expected
.r
= 0.18f
; expected
.g
= 0.275f
; expected
.b
= 0.1748f
; expected
.a
= 0.0902f
;
172 D3DXColorModulate(&got
,&color1
,&color2
);
173 expect_color(expected
,got
);
174 /* Test the NULL case */
175 funcpointer
= D3DXColorModulate(&got
,NULL
,&color2
);
176 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
177 funcpointer
= D3DXColorModulate(NULL
,NULL
,&color2
);
178 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
179 funcpointer
= D3DXColorModulate(NULL
,NULL
,NULL
);
180 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
182 /*_______________D3DXColorNegative________________*/
183 expected
.r
= 0.8f
; expected
.g
= 0.25f
; expected
.b
= 0.59f
; expected
.a
= 0.93f
;
184 D3DXColorNegative(&got
,&color
);
185 expect_color(got
,expected
);
186 /* Test the greater than 1 case */
187 color1
.r
= 0.2f
; color1
.g
= 1.75f
; color1
.b
= 0.41f
; color1
.a
= 0.93f
;
188 expected
.r
= 0.8f
; expected
.g
= -0.75f
; expected
.b
= 0.59f
; expected
.a
= 0.93f
;
189 D3DXColorNegative(&got
,&color1
);
190 expect_color(got
,expected
);
191 /* Test the negative case */
192 color1
.r
= 0.2f
; color1
.g
= -0.75f
; color1
.b
= 0.41f
; color1
.a
= 0.93f
;
193 expected
.r
= 0.8f
; expected
.g
= 1.75f
; expected
.b
= 0.59f
; expected
.a
= 0.93f
;
194 D3DXColorNegative(&got
,&color1
);
195 expect_color(got
,expected
);
196 /* Test the NULL case */
197 funcpointer
= D3DXColorNegative(&got
,NULL
);
198 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
199 funcpointer
= D3DXColorNegative(NULL
,NULL
);
200 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
202 /*_______________D3DXColorScale________________*/
203 expected
.r
= 0.06f
; expected
.g
= 0.225f
; expected
.b
= 0.123f
; expected
.a
= 0.279f
;
204 D3DXColorScale(&got
,&color
,scale
);
205 expect_color(expected
,got
);
206 /* Test the NULL case */
207 funcpointer
= D3DXColorScale(&got
,NULL
,scale
);
208 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
209 funcpointer
= D3DXColorScale(NULL
,NULL
,scale
);
210 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
212 /*_______________D3DXColorSubtract_______________*/
213 expected
.r
= -0.1f
; expected
.g
= 0.25f
; expected
.b
= -0.35f
, expected
.a
= 0.82f
;
214 D3DXColorSubtract(&got
,&color
,&color2
);
215 expect_color(expected
,got
);
216 /* Test the NULL case */
217 funcpointer
= D3DXColorSubtract(&got
,NULL
,&color2
);
218 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
219 funcpointer
= D3DXColorSubtract(NULL
,NULL
,&color2
);
220 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
221 funcpointer
= D3DXColorSubtract(NULL
,NULL
,NULL
);
222 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
225 static void D3DXFresnelTest(void)
230 got
= D3DXFresnelTerm(0.5f
,1.5);
231 ok(relative_error(got
, expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
234 static void D3DXMatrixTest(void)
236 D3DXMATRIX expectedmat
, gotmat
, mat
, mat2
, mat3
;
237 LPD3DXMATRIX funcpointer
;
240 D3DXVECTOR3 at
, axis
, eye
, last
;
243 FLOAT angle
, determinant
, expectedfloat
, gotfloat
;
245 U(mat
).m
[0][1] = 5.0f
; U(mat
).m
[0][2] = 7.0f
; U(mat
).m
[0][3] = 8.0f
;
246 U(mat
).m
[1][0] = 11.0f
; U(mat
).m
[1][2] = 16.0f
; U(mat
).m
[1][3] = 33.0f
;
247 U(mat
).m
[2][0] = 19.0f
; U(mat
).m
[2][1] = -21.0f
; U(mat
).m
[2][3] = 43.0f
;
248 U(mat
).m
[3][0] = 2.0f
; U(mat
).m
[3][1] = 3.0f
; U(mat
).m
[3][2] = -4.0f
;
249 U(mat
).m
[0][0] = 10.0f
; U(mat
).m
[1][1] = 20.0f
; U(mat
).m
[2][2] = 30.0f
;
250 U(mat
).m
[3][3] = -40.0f
;
252 U(mat2
).m
[0][0] = 1.0f
; U(mat2
).m
[1][0] = 2.0f
; U(mat2
).m
[2][0] = 3.0f
;
253 U(mat2
).m
[3][0] = 4.0f
; U(mat2
).m
[0][1] = 5.0f
; U(mat2
).m
[1][1] = 6.0f
;
254 U(mat2
).m
[2][1] = 7.0f
; U(mat2
).m
[3][1] = 8.0f
; U(mat2
).m
[0][2] = -8.0f
;
255 U(mat2
).m
[1][2] = -7.0f
; U(mat2
).m
[2][2] = -6.0f
; U(mat2
).m
[3][2] = -5.0f
;
256 U(mat2
).m
[0][3] = -4.0f
; U(mat2
).m
[1][3] = -3.0f
; U(mat2
).m
[2][3] = -2.0f
;
257 U(mat2
).m
[3][3] = -1.0f
;
259 plane
.a
= -3.0f
; plane
.b
= -1.0f
; plane
.c
= 4.0f
; plane
.d
= 7.0f
;
261 q
.x
= 1.0f
; q
.y
= -4.0f
; q
.z
=7.0f
; q
.w
= -11.0f
;
262 r
.x
= 0.87f
; r
.y
= 0.65f
; r
.z
=0.43f
; r
.w
= 0.21f
;
264 at
.x
= -2.0f
; at
.y
= 13.0f
; at
.z
= -9.0f
;
265 axis
.x
= 1.0f
; axis
.y
= -3.0f
; axis
.z
= 7.0f
;
266 eye
.x
= 8.0f
; eye
.y
= -5.0f
; eye
.z
= 5.75f
;
267 last
.x
= 9.7f
; last
.y
= -8.6; last
.z
= 1.3f
;
269 light
.x
= 9.6f
; light
.y
= 8.5f
; light
.z
= 7.4; light
.w
= 6.3;
271 angle
= D3DX_PI
/3.0f
;
273 /*____________D3DXMatrixAffineTransformation______*/
274 U(expectedmat
).m
[0][0] = -459.239990f
; U(expectedmat
).m
[0][1] = -576.719971f
; U(expectedmat
).m
[0][2] = -263.440002f
; U(expectedmat
).m
[0][3] = 0.0f
;
275 U(expectedmat
).m
[1][0] = 519.760010f
; U(expectedmat
).m
[1][1] = -352.440002f
; U(expectedmat
).m
[1][2] = -277.679993f
; U(expectedmat
).m
[1][3] = 0.0f
;
276 U(expectedmat
).m
[2][0] = 363.119995f
; U(expectedmat
).m
[2][1] = -121.040001f
; U(expectedmat
).m
[2][2] = -117.479996f
; U(expectedmat
).m
[2][3] = 0.0f
;
277 U(expectedmat
).m
[3][0] = -1239.0f
; U(expectedmat
).m
[3][1] = 667.0f
; U(expectedmat
).m
[3][2] = 567.0f
; U(expectedmat
).m
[3][3] = 1.0f
;
278 D3DXMatrixAffineTransformation(&gotmat
,3.56f
,&at
,&q
,&axis
);
279 expect_mat(&expectedmat
, &gotmat
);
280 /* Test the NULL case */
281 U(expectedmat
).m
[0][0] = -459.239990f
; U(expectedmat
).m
[0][1] = -576.719971f
; U(expectedmat
).m
[0][2] = -263.440002f
; U(expectedmat
).m
[0][3] = 0.0f
;
282 U(expectedmat
).m
[1][0] = 519.760010f
; U(expectedmat
).m
[1][1] = -352.440002f
; U(expectedmat
).m
[1][2] = -277.679993f
; U(expectedmat
).m
[1][3] = 0.0f
;
283 U(expectedmat
).m
[2][0] = 363.119995f
; U(expectedmat
).m
[2][1] = -121.040001f
; U(expectedmat
).m
[2][2] = -117.479996f
; U(expectedmat
).m
[2][3] = 0.0f
;
284 U(expectedmat
).m
[3][0] = 1.0f
; U(expectedmat
).m
[3][1] = -3.0f
; U(expectedmat
).m
[3][2] = 7.0f
; U(expectedmat
).m
[3][3] = 1.0f
;
285 D3DXMatrixAffineTransformation(&gotmat
,3.56f
,NULL
,&q
,&axis
);
286 expect_mat(&expectedmat
, &gotmat
);
288 /*____________D3DXMatrixfDeterminant_____________*/
289 expectedfloat
= -147888.0f
;
290 gotfloat
= D3DXMatrixDeterminant(&mat
);
291 ok(relative_error(gotfloat
, expectedfloat
) < admitted_error
, "Expected: %f, Got: %f\n", expectedfloat
, gotfloat
);
293 /*____________D3DXMatrixInverse______________*/
294 U(expectedmat
).m
[0][0] = 16067.0f
/73944.0f
; U(expectedmat
).m
[0][1] = -10165.0f
/147888.0f
; U(expectedmat
).m
[0][2] = -2729.0f
/147888.0f
; U(expectedmat
).m
[0][3] = -1631.0f
/49296.0f
;
295 U(expectedmat
).m
[1][0] = -565.0f
/36972.0f
; U(expectedmat
).m
[1][1] = 2723.0f
/73944.0f
; U(expectedmat
).m
[1][2] = -1073.0f
/73944.0f
; U(expectedmat
).m
[1][3] = 289.0f
/24648.0f
;
296 U(expectedmat
).m
[2][0] = -389.0f
/2054.0f
; U(expectedmat
).m
[2][1] = 337.0f
/4108.0f
; U(expectedmat
).m
[2][2] = 181.0f
/4108.0f
; U(expectedmat
).m
[2][3] = 317.0f
/4108.0f
;
297 U(expectedmat
).m
[3][0] = 163.0f
/5688.0f
; U(expectedmat
).m
[3][1] = -101.0f
/11376.0f
; U(expectedmat
).m
[3][2] = -73.0f
/11376.0f
; U(expectedmat
).m
[3][3] = -127.0f
/3792.0f
;
298 expectedfloat
= -147888.0f
;
299 D3DXMatrixInverse(&gotmat
,&determinant
,&mat
);
300 expect_mat(&expectedmat
, &gotmat
);
301 ok(relative_error( determinant
, expectedfloat
) < admitted_error
, "Expected: %f, Got: %f\n", expectedfloat
, determinant
);
302 funcpointer
= D3DXMatrixInverse(&gotmat
,NULL
,&mat2
);
303 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
305 /*____________D3DXMatrixIsIdentity______________*/
307 memset(&mat3
, 0, sizeof(mat3
));
308 got
= D3DXMatrixIsIdentity(&mat3
);
309 ok(expected
== got
, "Expected : %d, Got : %d\n", expected
, got
);
310 D3DXMatrixIdentity(&mat3
);
312 got
= D3DXMatrixIsIdentity(&mat3
);
313 ok(expected
== got
, "Expected : %d, Got : %d\n", expected
, got
);
314 U(mat3
).m
[0][0] = 0.000009f
;
316 got
= D3DXMatrixIsIdentity(&mat3
);
317 ok(expected
== got
, "Expected : %d, Got : %d\n", expected
, got
);
318 /* Test the NULL case */
320 got
= D3DXMatrixIsIdentity(NULL
);
321 ok(expected
== got
, "Expected : %d, Got : %d\n", expected
, got
);
323 /*____________D3DXMatrixLookatLH_______________*/
324 U(expectedmat
).m
[0][0] = -0.822465f
; U(expectedmat
).m
[0][1] = -0.409489f
; U(expectedmat
).m
[0][2] = -0.394803f
; U(expectedmat
).m
[0][3] = 0.0f
;
325 U(expectedmat
).m
[1][0] = -0.555856f
; U(expectedmat
).m
[1][1] = 0.431286f
; U(expectedmat
).m
[1][2] = 0.710645f
; U(expectedmat
).m
[1][3] = 0.0f
;
326 U(expectedmat
).m
[2][0] = -0.120729f
; U(expectedmat
).m
[2][1] = 0.803935f
; U(expectedmat
).m
[2][2] = -0.582335f
; U(expectedmat
).m
[2][3] = 0.0f
;
327 U(expectedmat
).m
[3][0] = 4.494634f
; U(expectedmat
).m
[3][1] = 0.809719f
; U(expectedmat
).m
[3][2] = 10.060076f
; U(expectedmat
).m
[3][3] = 1.0f
;
328 D3DXMatrixLookAtLH(&gotmat
,&eye
,&at
,&axis
);
329 expect_mat(&expectedmat
, &gotmat
);
331 /*____________D3DXMatrixLookatRH_______________*/
332 U(expectedmat
).m
[0][0] = 0.822465f
; U(expectedmat
).m
[0][1] = -0.409489f
; U(expectedmat
).m
[0][2] = 0.394803f
; U(expectedmat
).m
[0][3] = 0.0f
;
333 U(expectedmat
).m
[1][0] = 0.555856f
; U(expectedmat
).m
[1][1] = 0.431286f
; U(expectedmat
).m
[1][2] = -0.710645f
; U(expectedmat
).m
[1][3] = 0.0f
;
334 U(expectedmat
).m
[2][0] = 0.120729f
; U(expectedmat
).m
[2][1] = 0.803935f
; U(expectedmat
).m
[2][2] = 0.582335f
; U(expectedmat
).m
[2][3] = 0.0f
;
335 U(expectedmat
).m
[3][0] = -4.494634f
; U(expectedmat
).m
[3][1] = 0.809719f
; U(expectedmat
).m
[3][2] = -10.060076f
; U(expectedmat
).m
[3][3] = 1.0f
;
336 D3DXMatrixLookAtRH(&gotmat
,&eye
,&at
,&axis
);
337 expect_mat(&expectedmat
, &gotmat
);
339 /*____________D3DXMatrixMultiply______________*/
340 U(expectedmat
).m
[0][0] = 73.0f
; U(expectedmat
).m
[0][1] = 193.0f
; U(expectedmat
).m
[0][2] = -197.0f
; U(expectedmat
).m
[0][3] = -77.0f
;
341 U(expectedmat
).m
[1][0] = 231.0f
; U(expectedmat
).m
[1][1] = 551.0f
; U(expectedmat
).m
[1][2] = -489.0f
; U(expectedmat
).m
[1][3] = -169.0;
342 U(expectedmat
).m
[2][0] = 239.0f
; U(expectedmat
).m
[2][1] = 523.0f
; U(expectedmat
).m
[2][2] = -400.0f
; U(expectedmat
).m
[2][3] = -116.0f
;
343 U(expectedmat
).m
[3][0] = -164.0f
; U(expectedmat
).m
[3][1] = -320.0f
; U(expectedmat
).m
[3][2] = 187.0f
; U(expectedmat
).m
[3][3] = 31.0f
;
344 D3DXMatrixMultiply(&gotmat
,&mat
,&mat2
);
345 expect_mat(&expectedmat
, &gotmat
);
347 /*____________D3DXMatrixMultiplyTranspose____*/
348 U(expectedmat
).m
[0][0] = 73.0f
; U(expectedmat
).m
[0][1] = 231.0f
; U(expectedmat
).m
[0][2] = 239.0f
; U(expectedmat
).m
[0][3] = -164.0f
;
349 U(expectedmat
).m
[1][0] = 193.0f
; U(expectedmat
).m
[1][1] = 551.0f
; U(expectedmat
).m
[1][2] = 523.0f
; U(expectedmat
).m
[1][3] = -320.0;
350 U(expectedmat
).m
[2][0] = -197.0f
; U(expectedmat
).m
[2][1] = -489.0f
; U(expectedmat
).m
[2][2] = -400.0f
; U(expectedmat
).m
[2][3] = 187.0f
;
351 U(expectedmat
).m
[3][0] = -77.0f
; U(expectedmat
).m
[3][1] = -169.0f
; U(expectedmat
).m
[3][2] = -116.0f
; U(expectedmat
).m
[3][3] = 31.0f
;
352 D3DXMatrixMultiplyTranspose(&gotmat
,&mat
,&mat2
);
353 expect_mat(&expectedmat
, &gotmat
);
355 /*____________D3DXMatrixOrthoLH_______________*/
356 U(expectedmat
).m
[0][0] = 0.8f
; U(expectedmat
).m
[0][1] = 0.0f
; U(expectedmat
).m
[0][2] = 0.0f
; U(expectedmat
).m
[0][3] = 0.0f
;
357 U(expectedmat
).m
[1][0] = 0.0f
; U(expectedmat
).m
[1][1] = 0.270270f
; U(expectedmat
).m
[1][2] = 0.0f
; U(expectedmat
).m
[1][3] = 0.0f
;
358 U(expectedmat
).m
[2][0] = 0.0f
; U(expectedmat
).m
[2][1] = 0.0f
; U(expectedmat
).m
[2][2] = -0.151515f
; U(expectedmat
).m
[2][3] = 0.0f
;
359 U(expectedmat
).m
[3][0] = 0.0f
; U(expectedmat
).m
[3][1] = 0.0f
; U(expectedmat
).m
[3][2] = -0.484848f
; U(expectedmat
).m
[3][3] = 1.0f
;
360 D3DXMatrixOrthoLH(&gotmat
, 2.5f
, 7.4f
, -3.2f
, -9.8f
);
361 expect_mat(&expectedmat
, &gotmat
);
363 /*____________D3DXMatrixOrthoOffCenterLH_______________*/
364 U(expectedmat
).m
[0][0] = 3.636364f
; U(expectedmat
).m
[0][1] = 0.0f
; U(expectedmat
).m
[0][2] = 0.0f
; U(expectedmat
).m
[0][3] = 0.0f
;
365 U(expectedmat
).m
[1][0] = 0.0f
; U(expectedmat
).m
[1][1] = 0.180180f
; U(expectedmat
).m
[1][2] = 0.0; U(expectedmat
).m
[1][3] = 0.0f
;
366 U(expectedmat
).m
[2][0] = 0.0f
; U(expectedmat
).m
[2][1] = 0.0f
; U(expectedmat
).m
[2][2] = -0.045662f
; U(expectedmat
).m
[2][3] = 0.0f
;
367 U(expectedmat
).m
[3][0] = -1.727272f
; U(expectedmat
).m
[3][1] = -0.567568f
; U(expectedmat
).m
[3][2] = 0.424658f
; U(expectedmat
).m
[3][3] = 1.0f
;
368 D3DXMatrixOrthoOffCenterLH(&gotmat
, 0.2f
, 0.75f
, -2.4f
, 8.7f
, 9.3, -12.6);
369 expect_mat(&expectedmat
, &gotmat
);
371 /*____________D3DXMatrixOrthoOffCenterRH_______________*/
372 U(expectedmat
).m
[0][0] = 3.636364f
; U(expectedmat
).m
[0][1] = 0.0f
; U(expectedmat
).m
[0][2] = 0.0f
; U(expectedmat
).m
[0][3] = 0.0f
;
373 U(expectedmat
).m
[1][0] = 0.0f
; U(expectedmat
).m
[1][1] = 0.180180f
; U(expectedmat
).m
[1][2] = 0.0; U(expectedmat
).m
[1][3] = 0.0f
;
374 U(expectedmat
).m
[2][0] = 0.0f
; U(expectedmat
).m
[2][1] = 0.0f
; U(expectedmat
).m
[2][2] = 0.045662f
; U(expectedmat
).m
[2][3] = 0.0f
;
375 U(expectedmat
).m
[3][0] = -1.727272f
; U(expectedmat
).m
[3][1] = -0.567568f
; U(expectedmat
).m
[3][2] = 0.424658f
; U(expectedmat
).m
[3][3] = 1.0f
;
376 D3DXMatrixOrthoOffCenterRH(&gotmat
, 0.2f
, 0.75f
, -2.4f
, 8.7f
, 9.3, -12.6);
377 expect_mat(&expectedmat
, &gotmat
);
379 /*____________D3DXMatrixOrthoRH_______________*/
380 U(expectedmat
).m
[0][0] = 0.8f
; U(expectedmat
).m
[0][1] = 0.0f
; U(expectedmat
).m
[0][2] = 0.0f
; U(expectedmat
).m
[0][3] = 0.0f
;
381 U(expectedmat
).m
[1][0] = 0.0f
; U(expectedmat
).m
[1][1] = 0.270270f
; U(expectedmat
).m
[1][2] = 0.0f
; U(expectedmat
).m
[1][3] = 0.0f
;
382 U(expectedmat
).m
[2][0] = 0.0f
; U(expectedmat
).m
[2][1] = 0.0f
; U(expectedmat
).m
[2][2] = 0.151515f
; U(expectedmat
).m
[2][3] = 0.0f
;
383 U(expectedmat
).m
[3][0] = 0.0f
; U(expectedmat
).m
[3][1] = 0.0f
; U(expectedmat
).m
[3][2] = -0.484848f
; U(expectedmat
).m
[3][3] = 1.0f
;
384 D3DXMatrixOrthoRH(&gotmat
, 2.5f
, 7.4f
, -3.2f
, -9.8f
);
385 expect_mat(&expectedmat
, &gotmat
);
387 /*____________D3DXMatrixPerspectiveFovLH_______________*/
388 U(expectedmat
).m
[0][0] = 13.288858f
; U(expectedmat
).m
[0][1] = 0.0f
; U(expectedmat
).m
[0][2] = 0.0f
; U(expectedmat
).m
[0][3] = 0.0f
;
389 U(expectedmat
).m
[1][0] = 0.0f
; U(expectedmat
).m
[1][1] = 9.966644f
; U(expectedmat
).m
[1][2] = 0.0; U(expectedmat
).m
[1][3] = 0.0f
;
390 U(expectedmat
).m
[2][0] = 0.0f
; U(expectedmat
).m
[2][1] = 0.0f
; U(expectedmat
).m
[2][2] = 0.783784f
; U(expectedmat
).m
[2][3] = 1.0f
;
391 U(expectedmat
).m
[3][0] = 0.0f
; U(expectedmat
).m
[3][1] = 0.0f
; U(expectedmat
).m
[3][2] = 1.881081f
; U(expectedmat
).m
[3][3] = 0.0f
;
392 D3DXMatrixPerspectiveFovLH(&gotmat
, 0.2f
, 0.75f
, -2.4f
, 8.7f
);
393 expect_mat(&expectedmat
, &gotmat
);
395 /*____________D3DXMatrixPerspectiveFovRH_______________*/
396 U(expectedmat
).m
[0][0] = 13.288858f
; U(expectedmat
).m
[0][1] = 0.0f
; U(expectedmat
).m
[0][2] = 0.0f
; U(expectedmat
).m
[0][3] = 0.0f
;
397 U(expectedmat
).m
[1][0] = 0.0f
; U(expectedmat
).m
[1][1] = 9.966644f
; U(expectedmat
).m
[1][2] = 0.0; U(expectedmat
).m
[1][3] = 0.0f
;
398 U(expectedmat
).m
[2][0] = 0.0f
; U(expectedmat
).m
[2][1] = 0.0f
; U(expectedmat
).m
[2][2] = -0.783784f
; U(expectedmat
).m
[2][3] = -1.0f
;
399 U(expectedmat
).m
[3][0] = 0.0f
; U(expectedmat
).m
[3][1] = 0.0f
; U(expectedmat
).m
[3][2] = 1.881081f
; U(expectedmat
).m
[3][3] = 0.0f
;
400 D3DXMatrixPerspectiveFovRH(&gotmat
, 0.2f
, 0.75f
, -2.4f
, 8.7f
);
401 expect_mat(&expectedmat
, &gotmat
);
403 /*____________D3DXMatrixPerspectiveLH_______________*/
404 U(expectedmat
).m
[0][0] = -24.0f
; U(expectedmat
).m
[0][1] = 0.0f
; U(expectedmat
).m
[0][2] = 0.0f
; U(expectedmat
).m
[0][3] = 0.0f
;
405 U(expectedmat
).m
[1][0] = 0.0f
; U(expectedmat
).m
[1][1] = -6.4f
; U(expectedmat
).m
[1][2] = 0.0; U(expectedmat
).m
[1][3] = 0.0f
;
406 U(expectedmat
).m
[2][0] = 0.0f
; U(expectedmat
).m
[2][1] = 0.0f
; U(expectedmat
).m
[2][2] = 0.783784f
; U(expectedmat
).m
[2][3] = 1.0f
;
407 U(expectedmat
).m
[3][0] = 0.0f
; U(expectedmat
).m
[3][1] = 0.0f
; U(expectedmat
).m
[3][2] = 1.881081f
; U(expectedmat
).m
[3][3] = 0.0f
;
408 D3DXMatrixPerspectiveLH(&gotmat
, 0.2f
, 0.75f
, -2.4f
, 8.7f
);
409 expect_mat(&expectedmat
, &gotmat
);
411 /*____________D3DXMatrixPerspectiveOffCenterLH_______________*/
412 U(expectedmat
).m
[0][0] = 11.636364f
; U(expectedmat
).m
[0][1] = 0.0f
; U(expectedmat
).m
[0][2] = 0.0f
; U(expectedmat
).m
[0][3] = 0.0f
;
413 U(expectedmat
).m
[1][0] = 0.0f
; U(expectedmat
).m
[1][1] = 0.576577f
; U(expectedmat
).m
[1][2] = 0.0; U(expectedmat
).m
[1][3] = 0.0f
;
414 U(expectedmat
).m
[2][0] = -1.727273f
; U(expectedmat
).m
[2][1] = -0.567568f
; U(expectedmat
).m
[2][2] = 0.840796f
; U(expectedmat
).m
[2][3] = 1.0f
;
415 U(expectedmat
).m
[3][0] = 0.0f
; U(expectedmat
).m
[3][1] = 0.0f
; U(expectedmat
).m
[3][2] = -2.690547f
; U(expectedmat
).m
[3][3] = 0.0f
;
416 D3DXMatrixPerspectiveOffCenterLH(&gotmat
, 0.2f
, 0.75f
, -2.4f
, 8.7f
, 3.2f
, -16.9f
);
417 expect_mat(&expectedmat
, &gotmat
);
419 /*____________D3DXMatrixPerspectiveOffCenterRH_______________*/
420 U(expectedmat
).m
[0][0] = 11.636364f
; U(expectedmat
).m
[0][1] = 0.0f
; U(expectedmat
).m
[0][2] = 0.0f
; U(expectedmat
).m
[0][3] = 0.0f
;
421 U(expectedmat
).m
[1][0] = 0.0f
; U(expectedmat
).m
[1][1] = 0.576577f
; U(expectedmat
).m
[1][2] = 0.0; U(expectedmat
).m
[1][3] = 0.0f
;
422 U(expectedmat
).m
[2][0] = 1.727273f
; U(expectedmat
).m
[2][1] = 0.567568f
; U(expectedmat
).m
[2][2] = -0.840796f
; U(expectedmat
).m
[2][3] = -1.0f
;
423 U(expectedmat
).m
[3][0] = 0.0f
; U(expectedmat
).m
[3][1] = 0.0f
; U(expectedmat
).m
[3][2] = -2.690547f
; U(expectedmat
).m
[3][3] = 0.0f
;
424 D3DXMatrixPerspectiveOffCenterRH(&gotmat
, 0.2f
, 0.75f
, -2.4f
, 8.7f
, 3.2f
, -16.9f
);
425 expect_mat(&expectedmat
, &gotmat
);
427 /*____________D3DXMatrixPerspectiveRH_______________*/
428 U(expectedmat
).m
[0][0] = -24.0f
; U(expectedmat
).m
[0][1] = -0.0f
; U(expectedmat
).m
[0][2] = 0.0f
; U(expectedmat
).m
[0][3] = 0.0f
;
429 U(expectedmat
).m
[1][0] = 0.0f
; U(expectedmat
).m
[1][1] = -6.4f
; U(expectedmat
).m
[1][2] = 0.0; U(expectedmat
).m
[1][3] = 0.0f
;
430 U(expectedmat
).m
[2][0] = 0.0f
; U(expectedmat
).m
[2][1] = 0.0f
; U(expectedmat
).m
[2][2] = -0.783784f
; U(expectedmat
).m
[2][3] = -1.0f
;
431 U(expectedmat
).m
[3][0] = 0.0f
; U(expectedmat
).m
[3][1] = 0.0f
; U(expectedmat
).m
[3][2] = 1.881081f
; U(expectedmat
).m
[3][3] = 0.0f
;
432 D3DXMatrixPerspectiveRH(&gotmat
, 0.2f
, 0.75f
, -2.4f
, 8.7f
);
433 expect_mat(&expectedmat
, &gotmat
);
435 /*____________D3DXMatrixReflect______________*/
436 U(expectedmat
).m
[0][0] = 0.307692f
; U(expectedmat
).m
[0][1] = -0.230769f
; U(expectedmat
).m
[0][2] = 0.923077f
; U(expectedmat
).m
[0][3] = 0.0f
;
437 U(expectedmat
).m
[1][0] = -0.230769; U(expectedmat
).m
[1][1] = 0.923077f
; U(expectedmat
).m
[1][2] = 0.307693f
; U(expectedmat
).m
[1][3] = 0.0f
;
438 U(expectedmat
).m
[2][0] = 0.923077f
; U(expectedmat
).m
[2][1] = 0.307693f
; U(expectedmat
).m
[2][2] = -0.230769f
; U(expectedmat
).m
[2][3] = 0.0f
;
439 U(expectedmat
).m
[3][0] = 1.615385f
; U(expectedmat
).m
[3][1] = 0.538462f
; U(expectedmat
).m
[3][2] = -2.153846f
; U(expectedmat
).m
[3][3] = 1.0f
;
440 D3DXMatrixReflect(&gotmat
,&plane
);
441 expect_mat(&expectedmat
, &gotmat
);
443 /*____________D3DXMatrixRotationAxis_____*/
444 U(expectedmat
).m
[0][0] = 0.508475f
; U(expectedmat
).m
[0][1] = 0.763805f
; U(expectedmat
).m
[0][2] = 0.397563f
; U(expectedmat
).m
[0][3] = 0.0f
;
445 U(expectedmat
).m
[1][0] = -0.814652f
; U(expectedmat
).m
[1][1] = 0.576271f
; U(expectedmat
).m
[1][2] = -0.065219f
; U(expectedmat
).m
[1][3] = 0.0f
;
446 U(expectedmat
).m
[2][0] = -0.278919f
; U(expectedmat
).m
[2][1] = -0.290713f
; U(expectedmat
).m
[2][2] = 0.915254f
; U(expectedmat
).m
[2][3] = 0.0f
;
447 U(expectedmat
).m
[3][0] = 0.0f
; U(expectedmat
).m
[3][1] = 0.0f
; U(expectedmat
).m
[3][2] = 0.0f
; U(expectedmat
).m
[3][3] = 1.0f
;
448 D3DXMatrixRotationAxis(&gotmat
,&axis
,angle
);
449 expect_mat(&expectedmat
, &gotmat
);
451 /*____________D3DXMatrixRotationQuaternion______________*/
452 U(expectedmat
).m
[0][0] = -129.0f
; U(expectedmat
).m
[0][1] = -162.0f
; U(expectedmat
).m
[0][2] = -74.0f
; U(expectedmat
).m
[0][3] = 0.0f
;
453 U(expectedmat
).m
[1][0] = 146.0f
; U(expectedmat
).m
[1][1] = -99.0f
; U(expectedmat
).m
[1][2] = -78.0f
; U(expectedmat
).m
[1][3] = 0.0f
;
454 U(expectedmat
).m
[2][0] = 102.0f
; U(expectedmat
).m
[2][1] = -34.0f
; U(expectedmat
).m
[2][2] = -33.0f
; U(expectedmat
).m
[2][3] = 0.0f
;
455 U(expectedmat
).m
[3][0] = 0.0f
; U(expectedmat
).m
[3][1] = 0.0f
; U(expectedmat
).m
[3][2] = 0.0f
; U(expectedmat
).m
[3][3] = 1.0f
;
456 D3DXMatrixRotationQuaternion(&gotmat
,&q
);
457 expect_mat(&expectedmat
, &gotmat
);
459 /*____________D3DXMatrixRotationX______________*/
460 U(expectedmat
).m
[0][0] = 1.0f
; U(expectedmat
).m
[0][1] = 0.0f
; U(expectedmat
).m
[0][2] = 0.0f
; U(expectedmat
).m
[0][3] = 0.0f
;
461 U(expectedmat
).m
[1][0] = 0.0; U(expectedmat
).m
[1][1] = 0.5f
; U(expectedmat
).m
[1][2] = sqrt(3.0f
)/2.0f
; U(expectedmat
).m
[1][3] = 0.0f
;
462 U(expectedmat
).m
[2][0] = 0.0f
; U(expectedmat
).m
[2][1] = -sqrt(3.0f
)/2.0f
; U(expectedmat
).m
[2][2] = 0.5f
; U(expectedmat
).m
[2][3] = 0.0f
;
463 U(expectedmat
).m
[3][0] = 0.0f
; U(expectedmat
).m
[3][1] = 0.0f
; U(expectedmat
).m
[3][2] = 0.0f
; U(expectedmat
).m
[3][3] = 1.0f
;
464 D3DXMatrixRotationX(&gotmat
,angle
);
465 expect_mat(&expectedmat
, &gotmat
);
467 /*____________D3DXMatrixRotationY______________*/
468 U(expectedmat
).m
[0][0] = 0.5f
; U(expectedmat
).m
[0][1] = 0.0f
; U(expectedmat
).m
[0][2] = -sqrt(3.0f
)/2.0f
; U(expectedmat
).m
[0][3] = 0.0f
;
469 U(expectedmat
).m
[1][0] = 0.0; U(expectedmat
).m
[1][1] = 1.0f
; U(expectedmat
).m
[1][2] = 0.0f
; U(expectedmat
).m
[1][3] = 0.0f
;
470 U(expectedmat
).m
[2][0] = sqrt(3.0f
)/2.0f
; U(expectedmat
).m
[2][1] = 0.0f
; U(expectedmat
).m
[2][2] = 0.5f
; U(expectedmat
).m
[2][3] = 0.0f
;
471 U(expectedmat
).m
[3][0] = 0.0f
; U(expectedmat
).m
[3][1] = 0.0f
; U(expectedmat
).m
[3][2] = 0.0f
; U(expectedmat
).m
[3][3] = 1.0f
;
472 D3DXMatrixRotationY(&gotmat
,angle
);
473 expect_mat(&expectedmat
, &gotmat
);
475 /*____________D3DXMatrixRotationYawPitchRoll____*/
476 U(expectedmat
).m
[0][0] = 0.888777f
; U(expectedmat
).m
[0][1] = 0.091875f
; U(expectedmat
).m
[0][2] = -0.449037f
; U(expectedmat
).m
[0][3] = 0.0f
;
477 U(expectedmat
).m
[1][0] = 0.351713f
; U(expectedmat
).m
[1][1] = 0.491487f
; U(expectedmat
).m
[1][2] = 0.796705f
; U(expectedmat
).m
[1][3] = 0.0f
;
478 U(expectedmat
).m
[2][0] = 0.293893f
; U(expectedmat
).m
[2][1] = -0.866025f
; U(expectedmat
).m
[2][2] = 0.404509f
; U(expectedmat
).m
[2][3] = 0.0f
;
479 U(expectedmat
).m
[3][0] = 0.0f
; U(expectedmat
).m
[3][1] = 0.0f
; U(expectedmat
).m
[3][2] = 0.0f
; U(expectedmat
).m
[3][3] = 1.0f
;
480 D3DXMatrixRotationYawPitchRoll(&gotmat
, 3.0f
*angle
/5.0f
, angle
, 3.0f
*angle
/17.0f
);
481 expect_mat(&expectedmat
, &gotmat
);
483 /*____________D3DXMatrixRotationZ______________*/
484 U(expectedmat
).m
[0][0] = 0.5f
; U(expectedmat
).m
[0][1] = sqrt(3.0f
)/2.0f
; U(expectedmat
).m
[0][2] = 0.0f
; U(expectedmat
).m
[0][3] = 0.0f
;
485 U(expectedmat
).m
[1][0] = -sqrt(3.0f
)/2.0f
; U(expectedmat
).m
[1][1] = 0.5f
; U(expectedmat
).m
[1][2] = 0.0f
; U(expectedmat
).m
[1][3] = 0.0f
;
486 U(expectedmat
).m
[2][0] = 0.0f
; U(expectedmat
).m
[2][1] = 0.0f
; U(expectedmat
).m
[2][2] = 1.0f
; U(expectedmat
).m
[2][3] = 0.0f
;
487 U(expectedmat
).m
[3][0] = 0.0f
; U(expectedmat
).m
[3][1] = 0.0f
; U(expectedmat
).m
[3][2] = 0.0f
; U(expectedmat
).m
[3][3] = 1.0f
;
488 D3DXMatrixRotationZ(&gotmat
,angle
);
489 expect_mat(&expectedmat
, &gotmat
);
491 /*____________D3DXMatrixScaling______________*/
492 U(expectedmat
).m
[0][0] = 0.69f
; U(expectedmat
).m
[0][1] = 0.0f
; U(expectedmat
).m
[0][2] = 0.0f
; U(expectedmat
).m
[0][3] = 0.0f
;
493 U(expectedmat
).m
[1][0] = 0.0; U(expectedmat
).m
[1][1] = 0.53f
; U(expectedmat
).m
[1][2] = 0.0f
; U(expectedmat
).m
[1][3] = 0.0f
;
494 U(expectedmat
).m
[2][0] = 0.0f
; U(expectedmat
).m
[2][1] = 0.0f
; U(expectedmat
).m
[2][2] = 4.11f
; U(expectedmat
).m
[2][3] = 0.0f
;
495 U(expectedmat
).m
[3][0] = 0.0f
; U(expectedmat
).m
[3][1] = 0.0f
; U(expectedmat
).m
[3][2] = 0.0f
; U(expectedmat
).m
[3][3] = 1.0f
;
496 D3DXMatrixScaling(&gotmat
,0.69f
,0.53f
,4.11f
);
497 expect_mat(&expectedmat
, &gotmat
);
499 /*____________D3DXMatrixShadow______________*/
500 U(expectedmat
).m
[0][0] = 12.786773f
; U(expectedmat
).m
[0][1] = 5.000961f
; U(expectedmat
).m
[0][2] = 4.353778f
; U(expectedmat
).m
[0][3] = 3.706595f
;
501 U(expectedmat
).m
[1][0] = 1.882715; U(expectedmat
).m
[1][1] = 8.805615f
; U(expectedmat
).m
[1][2] = 1.451259f
; U(expectedmat
).m
[1][3] = 1.235532f
;
502 U(expectedmat
).m
[2][0] = -7.530860f
; U(expectedmat
).m
[2][1] = -6.667949f
; U(expectedmat
).m
[2][2] = 1.333590f
; U(expectedmat
).m
[2][3] = -4.942127f
;
503 U(expectedmat
).m
[3][0] = -13.179006f
; U(expectedmat
).m
[3][1] = -11.668910f
; U(expectedmat
).m
[3][2] = -10.158816f
; U(expectedmat
).m
[3][3] = -1.510094f
;
504 D3DXMatrixShadow(&gotmat
,&light
,&plane
);
505 expect_mat(&expectedmat
, &gotmat
);
507 /*____________D3DXMatrixTransformation______________*/
508 U(expectedmat
).m
[0][0] = -0.2148f
; U(expectedmat
).m
[0][1] = 1.3116f
; U(expectedmat
).m
[0][2] = 0.4752f
; U(expectedmat
).m
[0][3] = 0.0f
;
509 U(expectedmat
).m
[1][0] = 0.9504f
; U(expectedmat
).m
[1][1] = -0.8836f
; U(expectedmat
).m
[1][2] = 0.9244f
; U(expectedmat
).m
[1][3] = 0.0f
;
510 U(expectedmat
).m
[2][0] = 1.0212f
; U(expectedmat
).m
[2][1] = 0.1936f
; U(expectedmat
).m
[2][2] = -1.3588f
; U(expectedmat
).m
[2][3] = 0.0f
;
511 U(expectedmat
).m
[3][0] = 18.2985f
; U(expectedmat
).m
[3][1] = -29.624001f
; U(expectedmat
).m
[3][2] = 15.683499f
; U(expectedmat
).m
[3][3] = 1.0f
;
512 D3DXMatrixTransformation(&gotmat
,&at
,&q
,NULL
,&eye
,&r
,&last
);
513 expect_mat(&expectedmat
, &gotmat
);
515 /*____________D3DXMatrixTranslation______________*/
516 U(expectedmat
).m
[0][0] = 1.0f
; U(expectedmat
).m
[0][1] = 0.0f
; U(expectedmat
).m
[0][2] = 0.0f
; U(expectedmat
).m
[0][3] = 0.0f
;
517 U(expectedmat
).m
[1][0] = 0.0; U(expectedmat
).m
[1][1] = 1.0f
; U(expectedmat
).m
[1][2] = 0.0f
; U(expectedmat
).m
[1][3] = 0.0f
;
518 U(expectedmat
).m
[2][0] = 0.0f
; U(expectedmat
).m
[2][1] = 0.0f
; U(expectedmat
).m
[2][2] = 1.0f
; U(expectedmat
).m
[2][3] = 0.0f
;
519 U(expectedmat
).m
[3][0] = 0.69f
; U(expectedmat
).m
[3][1] = 0.53f
; U(expectedmat
).m
[3][2] = 4.11f
; U(expectedmat
).m
[3][3] = 1.0f
;
520 D3DXMatrixTranslation(&gotmat
,0.69f
,0.53f
,4.11f
);
521 expect_mat(&expectedmat
, &gotmat
);
523 /*____________D3DXMatrixTranspose______________*/
524 U(expectedmat
).m
[0][0] = 10.0f
; U(expectedmat
).m
[0][1] = 11.0f
; U(expectedmat
).m
[0][2] = 19.0f
; U(expectedmat
).m
[0][3] = 2.0f
;
525 U(expectedmat
).m
[1][0] = 5.0; U(expectedmat
).m
[1][1] = 20.0f
; U(expectedmat
).m
[1][2] = -21.0f
; U(expectedmat
).m
[1][3] = 3.0f
;
526 U(expectedmat
).m
[2][0] = 7.0f
; U(expectedmat
).m
[2][1] = 16.0f
; U(expectedmat
).m
[2][2] = 30.f
; U(expectedmat
).m
[2][3] = -4.0f
;
527 U(expectedmat
).m
[3][0] = 8.0f
; U(expectedmat
).m
[3][1] = 33.0f
; U(expectedmat
).m
[3][2] = 43.0f
; U(expectedmat
).m
[3][3] = -40.0f
;
528 D3DXMatrixTranspose(&gotmat
,&mat
);
529 expect_mat(&expectedmat
, &gotmat
);
532 static void D3DXPlaneTest(void)
535 D3DXPLANE expectedplane
, gotplane
, nulplane
, plane
;
536 D3DXVECTOR3 expectedvec
, gotvec
, vec1
, vec2
, vec3
;
537 LPD3DXVECTOR3 funcpointer
;
541 U(mat
).m
[0][1] = 5.0f
; U(mat
).m
[0][2] = 7.0f
; U(mat
).m
[0][3] = 8.0f
;
542 U(mat
).m
[1][0] = 11.0f
; U(mat
).m
[1][2] = 16.0f
; U(mat
).m
[1][3] = 33.0f
;
543 U(mat
).m
[2][0] = 19.0f
; U(mat
).m
[2][1] = -21.0f
; U(mat
).m
[2][3] = 43.0f
;
544 U(mat
).m
[3][0] = 2.0f
; U(mat
).m
[3][1] = 3.0f
; U(mat
).m
[3][2] = -4.0f
;
545 U(mat
).m
[0][0] = 10.0f
; U(mat
).m
[1][1] = 20.0f
; U(mat
).m
[2][2] = 30.0f
;
546 U(mat
).m
[3][3] = -40.0f
;
548 plane
.a
= -3.0f
; plane
.b
= -1.0f
; plane
.c
= 4.0f
; plane
.d
= 7.0f
;
550 vec
.x
= 2.0f
; vec
.y
= 5.0f
; vec
.z
= -6.0f
; vec
.w
= 11.0f
;
552 /*_______________D3DXPlaneDot________________*/
554 got
= D3DXPlaneDot(&plane
,&vec
),
555 ok( expected
== got
, "Expected : %f, Got : %f\n",expected
, got
);
557 got
= D3DXPlaneDot(NULL
,&vec
),
558 ok( expected
== got
, "Expected : %f, Got : %f\n",expected
, got
);
560 got
= D3DXPlaneDot(NULL
,NULL
),
561 ok( expected
== got
, "Expected : %f, Got : %f\n",expected
, got
);
563 /*_______________D3DXPlaneDotCoord________________*/
565 got
= D3DXPlaneDotCoord(&plane
,&vec
),
566 ok( expected
== got
, "Expected : %f, Got : %f\n",expected
, got
);
568 got
= D3DXPlaneDotCoord(NULL
,&vec
),
569 ok( expected
== got
, "Expected : %f, Got : %f\n",expected
, got
);
571 got
= D3DXPlaneDotCoord(NULL
,NULL
),
572 ok( expected
== got
, "Expected : %f, Got : %f\n",expected
, got
);
574 /*_______________D3DXPlaneDotNormal______________*/
576 got
= D3DXPlaneDotNormal(&plane
,&vec
),
577 ok( expected
== got
, "Expected : %f, Got : %f\n",expected
, got
);
579 got
= D3DXPlaneDotNormal(NULL
,&vec
),
580 ok( expected
== got
, "Expected : %f, Got : %f\n",expected
, got
);
582 got
= D3DXPlaneDotNormal(NULL
,NULL
),
583 ok( expected
== got
, "Expected : %f, Got : %f\n",expected
, got
);
585 /*_______________D3DXPlaneFromPointNormal_______*/
586 vec1
.x
= 11.0f
; vec1
.y
= 13.0f
; vec1
.z
= 15.0f
;
587 vec2
.x
= 17.0f
; vec2
.y
= 31.0f
; vec2
.z
= 24.0f
;
588 expectedplane
.a
= 17.0f
; expectedplane
.b
= 31.0f
; expectedplane
.c
= 24.0f
; expectedplane
.d
= -950.0f
;
589 D3DXPlaneFromPointNormal(&gotplane
,&vec1
,&vec2
);
590 expect_plane(expectedplane
, gotplane
);
592 /*_______________D3DXPlaneFromPoints_______*/
593 vec1
.x
= 1.0f
; vec1
.y
= 2.0f
; vec1
.z
= 3.0f
;
594 vec2
.x
= 1.0f
; vec2
.y
= -6.0f
; vec2
.z
= -5.0f
;
595 vec3
.x
= 83.0f
; vec3
.y
= 74.0f
; vec3
.z
= 65.0f
;
596 expectedplane
.a
= 0.085914f
; expectedplane
.b
= -0.704492f
; expectedplane
.c
= 0.704492f
; expectedplane
.d
= -0.790406f
;
597 D3DXPlaneFromPoints(&gotplane
,&vec1
,&vec2
,&vec3
);
598 expect_plane(expectedplane
, gotplane
);
600 /*_______________D3DXPlaneIntersectLine___________*/
601 vec1
.x
= 9.0f
; vec1
.y
= 6.0f
; vec1
.z
= 3.0f
;
602 vec2
.x
= 2.0f
; vec2
.y
= 5.0f
; vec2
.z
= 8.0f
;
603 expectedvec
.x
= 20.0f
/3.0f
; expectedvec
.y
= 17.0f
/3.0f
; expectedvec
.z
= 14.0f
/3.0f
;
604 D3DXPlaneIntersectLine(&gotvec
,&plane
,&vec1
,&vec2
);
605 expect_vec3(expectedvec
, gotvec
);
606 /* Test a parallel line */
607 vec1
.x
= 11.0f
; vec1
.y
= 13.0f
; vec1
.z
= 15.0f
;
608 vec2
.x
= 17.0f
; vec2
.y
= 31.0f
; vec2
.z
= 24.0f
;
609 expectedvec
.x
= 20.0f
/3.0f
; expectedvec
.y
= 17.0f
/3.0f
; expectedvec
.z
= 14.0f
/3.0f
;
610 funcpointer
= D3DXPlaneIntersectLine(&gotvec
,&plane
,&vec1
,&vec2
);
611 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
613 /*_______________D3DXPlaneNormalize______________*/
614 expectedplane
.a
= -3.0f
/sqrt(26.0f
); expectedplane
.b
= -1.0f
/sqrt(26.0f
); expectedplane
.c
= 4.0f
/sqrt(26.0f
); expectedplane
.d
= 7.0/sqrt(26.0f
);
615 D3DXPlaneNormalize(&gotplane
, &plane
);
616 expect_plane(expectedplane
, gotplane
);
617 nulplane
.a
= 0.0; nulplane
.b
= 0.0f
, nulplane
.c
= 0.0f
; nulplane
.d
= 0.0f
;
618 expectedplane
.a
= 0.0f
; expectedplane
.b
= 0.0f
; expectedplane
.c
= 0.0f
; expectedplane
.d
= 0.0f
;
619 D3DXPlaneNormalize(&gotplane
, &nulplane
);
620 expect_plane(expectedplane
, gotplane
);
622 /*_______________D3DXPlaneTransform____________*/
623 expectedplane
.a
= 49.0f
; expectedplane
.b
= -98.0f
; expectedplane
.c
= 55.0f
; expectedplane
.d
= -165.0f
;
624 D3DXPlaneTransform(&gotplane
,&plane
,&mat
);
625 expect_plane(expectedplane
, gotplane
);
628 static void D3DXQuaternionTest(void)
631 D3DXQUATERNION expectedquat
, gotquat
, Nq
, Nq1
, nul
, smallq
, smallr
, q
, r
, s
, t
, u
;
632 LPD3DXQUATERNION funcpointer
;
633 D3DXVECTOR3 axis
, expectedvec
;
634 FLOAT angle
, expected
, got
, scale
, scale2
;
635 BOOL expectedbool
, gotbool
;
637 nul
.x
= 0.0f
; nul
.y
= 0.0f
; nul
.z
= 0.0f
; nul
.w
= 0.0f
;
638 q
.x
= 1.0f
, q
.y
= 2.0f
; q
.z
= 4.0f
; q
.w
= 10.0f
;
639 r
.x
= -3.0f
; r
.y
= 4.0f
; r
.z
= -5.0f
; r
.w
= 7.0;
640 t
.x
= -1111.0f
, t
.y
= 111.0f
; t
.z
= -11.0f
; t
.w
= 1.0f
;
641 u
.x
= 91.0f
; u
.y
= - 82.0f
; u
.z
= 7.3f
; u
.w
= -6.4f
;
642 smallq
.x
= 0.1f
; smallq
.y
= 0.2f
; smallq
.z
= 0.3f
; smallq
.w
= 0.4f
;
643 smallr
.x
= 0.5f
; smallr
.y
= 0.6f
; smallr
.z
= 0.7f
; smallr
.w
= 0.8f
;
648 /*_______________D3DXQuaternionBaryCentric________________________*/
649 expectedquat
.x
= -867.444458; expectedquat
.y
= 87.851111f
; expectedquat
.z
= -9.937778f
; expectedquat
.w
= 3.235555f
;
650 D3DXQuaternionBaryCentric(&gotquat
,&q
,&r
,&t
,scale
,scale2
);
651 expect_vec4(expectedquat
,gotquat
);
653 /*_______________D3DXQuaternionConjugate________________*/
654 expectedquat
.x
= -1.0f
; expectedquat
.y
= -2.0f
; expectedquat
.z
= -4.0f
; expectedquat
.w
= 10.0f
;
655 D3DXQuaternionConjugate(&gotquat
,&q
);
656 expect_vec4(expectedquat
,gotquat
);
657 /* Test the NULL case */
658 funcpointer
= D3DXQuaternionConjugate(&gotquat
,NULL
);
659 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
660 funcpointer
= D3DXQuaternionConjugate(NULL
,NULL
);
661 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
663 /*_______________D3DXQuaternionDot______________________*/
665 got
= D3DXQuaternionDot(&q
,&r
);
666 ok(relative_error(got
, expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
667 /* Tests the case NULL */
669 got
= D3DXQuaternionDot(NULL
,&r
);
670 ok(relative_error(got
, expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
672 got
= D3DXQuaternionDot(NULL
,NULL
);
673 ok(relative_error(got
, expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
675 /*_______________D3DXQuaternionExp______________________________*/
676 expectedquat
.x
= -0.216382f
; expectedquat
.y
= -0.432764f
; expectedquat
.z
= -0.8655270f
; expectedquat
.w
= -0.129449f
;
677 D3DXQuaternionExp(&gotquat
,&q
);
678 expect_vec4(expectedquat
,gotquat
);
679 /* Test the null quaternion */
680 expectedquat
.x
= 0.0f
; expectedquat
.y
= 0.0f
; expectedquat
.z
= 0.0f
; expectedquat
.w
= 1.0f
;
681 D3DXQuaternionExp(&gotquat
,&nul
);
682 expect_vec4(expectedquat
,gotquat
);
683 /* Test the case where the norm of the quaternion is <1 */
684 Nq1
.x
= 0.2f
; Nq1
.y
= 0.1f
; Nq1
.z
= 0.3; Nq1
.w
= 0.9f
;
685 expectedquat
.x
= 0.195366; expectedquat
.y
= 0.097683f
; expectedquat
.z
= 0.293049f
; expectedquat
.w
= 0.930813f
;
686 D3DXQuaternionExp(&gotquat
,&Nq1
);
687 expect_vec4(expectedquat
,gotquat
);
689 /*_______________D3DXQuaternionIdentity________________*/
690 expectedquat
.x
= 0.0f
; expectedquat
.y
= 0.0f
; expectedquat
.z
= 0.0f
; expectedquat
.w
= 1.0f
;
691 D3DXQuaternionIdentity(&gotquat
);
692 expect_vec4(expectedquat
,gotquat
);
693 /* Test the NULL case */
694 funcpointer
= D3DXQuaternionIdentity(NULL
);
695 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
697 /*_______________D3DXQuaternionInverse________________________*/
698 expectedquat
.x
= -1.0f
/121.0f
; expectedquat
.y
= -2.0f
/121.0f
; expectedquat
.z
= -4.0f
/121.0f
; expectedquat
.w
= 10.0f
/121.0f
;
699 D3DXQuaternionInverse(&gotquat
,&q
);
700 expect_vec4(expectedquat
,gotquat
);
702 expectedquat
.x
= 1.0f
; expectedquat
.y
= 2.0f
; expectedquat
.z
= 4.0f
; expectedquat
.w
= 10.0f
;
703 D3DXQuaternionInverse(&gotquat
,&gotquat
);
704 expect_vec4(expectedquat
,gotquat
);
707 /*_______________D3DXQuaternionIsIdentity________________*/
708 s
.x
= 0.0f
; s
.y
= 0.0f
; s
.z
= 0.0f
; s
.w
= 1.0f
;
710 gotbool
= D3DXQuaternionIsIdentity(&s
);
711 ok( expectedbool
== gotbool
, "Expected boolean : %d, Got bool : %d\n", expectedbool
, gotbool
);
712 s
.x
= 2.3f
; s
.y
= -4.2f
; s
.z
= 1.2f
; s
.w
=0.2f
;
713 expectedbool
= FALSE
;
714 gotbool
= D3DXQuaternionIsIdentity(&q
);
715 ok( expectedbool
== gotbool
, "Expected boolean : %d, Got bool : %d\n", expectedbool
, gotbool
);
716 /* Test the NULL case */
717 gotbool
= D3DXQuaternionIsIdentity(NULL
);
718 ok(gotbool
== FALSE
, "Expected boolean: %d, Got boolean: %d\n", FALSE
, gotbool
);
720 /*_______________D3DXQuaternionLength__________________________*/
722 got
= D3DXQuaternionLength(&q
);
723 ok(relative_error(got
, expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
724 /* Tests the case NULL */
726 got
= D3DXQuaternionLength(NULL
);
727 ok(relative_error(got
, expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
729 /*_______________D3DXQuaternionLengthSq________________________*/
731 got
= D3DXQuaternionLengthSq(&q
);
732 ok(relative_error(got
, expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
733 /* Tests the case NULL */
735 got
= D3DXQuaternionLengthSq(NULL
);
736 ok(relative_error(got
, expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
738 /*_______________D3DXQuaternionLn______________________________*/
739 expectedquat
.x
= 1.0f
; expectedquat
.y
= 2.0f
; expectedquat
.z
= 4.0f
; expectedquat
.w
= 0.0f
;
740 D3DXQuaternionLn(&gotquat
,&q
);
741 expect_vec4(expectedquat
,gotquat
);
742 expectedquat
.x
= -3.0f
; expectedquat
.y
= 4.0f
; expectedquat
.z
= -5.0f
; expectedquat
.w
= 0.0f
;
743 D3DXQuaternionLn(&gotquat
,&r
);
744 expect_vec4(expectedquat
,gotquat
);
745 Nq
.x
= 1.0f
/11.0f
; Nq
.y
= 2.0f
/11.0f
; Nq
.z
= 4.0f
/11.0f
; Nq
.w
=10.0f
/11.0f
;
746 expectedquat
.x
= 0.093768f
; expectedquat
.y
= 0.187536f
; expectedquat
.z
= 0.375073f
; expectedquat
.w
= 0.0f
;
747 D3DXQuaternionLn(&gotquat
,&Nq
);
748 expect_vec4(expectedquat
,gotquat
);
749 Nq
.x
= 0.0f
; Nq
.y
= 0.0f
; Nq
.z
= 0.0f
; Nq
.w
= 1.0f
;
750 expectedquat
.x
= 0.0f
; expectedquat
.y
= 0.0f
; expectedquat
.z
= 0.0f
; expectedquat
.w
= 0.0f
;
751 D3DXQuaternionLn(&gotquat
,&Nq
);
752 expect_vec4(expectedquat
,gotquat
);
753 Nq
.x
= 5.4f
; Nq
.y
= 1.2f
; Nq
.z
= -0.3f
; Nq
.w
= -0.3f
;
754 expectedquat
.x
= 10.616652f
; expectedquat
.y
= 2.359256f
; expectedquat
.z
= -0.589814f
; expectedquat
.w
= 0.0f
;
755 D3DXQuaternionLn(&gotquat
,&Nq
);
756 expect_vec4(expectedquat
,gotquat
);
757 /* Test the case where the norm of the quaternion is <1 */
758 Nq1
.x
= 0.2f
; Nq1
.y
= 0.1f
; Nq1
.z
= 0.3; Nq1
.w
= 0.9f
;
759 expectedquat
.x
= 0.206945f
; expectedquat
.y
= 0.103473f
; expectedquat
.z
= 0.310418f
; expectedquat
.w
= 0.0f
;
760 D3DXQuaternionLn(&gotquat
,&Nq1
);
761 expect_vec4(expectedquat
,gotquat
);
762 /* Test the case where the real part of the quaternion is -1.0f */
763 Nq1
.x
= 0.2f
; Nq1
.y
= 0.1f
; Nq1
.z
= 0.3; Nq1
.w
= -1.0f
;
764 expectedquat
.x
= 0.2f
; expectedquat
.y
= 0.1f
; expectedquat
.z
= 0.3f
; expectedquat
.w
= 0.0f
;
765 D3DXQuaternionLn(&gotquat
,&Nq1
);
766 expect_vec4(expectedquat
,gotquat
);
768 /*_______________D3DXQuaternionMultiply________________________*/
769 expectedquat
.x
= 3.0f
; expectedquat
.y
= 61.0f
; expectedquat
.z
= -32.0f
; expectedquat
.w
= 85.0f
;
770 D3DXQuaternionMultiply(&gotquat
,&q
,&r
);
771 expect_vec4(expectedquat
,gotquat
);
773 /*_______________D3DXQuaternionNormalize________________________*/
774 expectedquat
.x
= 1.0f
/11.0f
; expectedquat
.y
= 2.0f
/11.0f
; expectedquat
.z
= 4.0f
/11.0f
; expectedquat
.w
= 10.0f
/11.0f
;
775 D3DXQuaternionNormalize(&gotquat
,&q
);
776 expect_vec4(expectedquat
,gotquat
);
778 /*_______________D3DXQuaternionRotationAxis___________________*/
779 axis
.x
= 2.0f
; axis
.y
= 7.0; axis
.z
= 13.0f
;
780 angle
= D3DX_PI
/3.0f
;
781 expectedquat
.x
= 0.067116; expectedquat
.y
= 0.234905f
; expectedquat
.z
= 0.436251f
; expectedquat
.w
= 0.866025f
;
782 D3DXQuaternionRotationAxis(&gotquat
,&axis
,angle
);
783 expect_vec4(expectedquat
,gotquat
);
784 /* Test the nul quaternion */
785 axis
.x
= 0.0f
; axis
.y
= 0.0; axis
.z
= 0.0f
;
786 expectedquat
.x
= 0.0f
; expectedquat
.y
= 0.0f
; expectedquat
.z
= 0.0f
; expectedquat
.w
= 0.866025f
;
787 D3DXQuaternionRotationAxis(&gotquat
,&axis
,angle
);
788 expect_vec4(expectedquat
,gotquat
);
790 /*_______________D3DXQuaternionRotationMatrix___________________*/
791 /* test when the trace is >0 */
792 U(mat
).m
[0][1] = 5.0f
; U(mat
).m
[0][2] = 7.0f
; U(mat
).m
[0][3] = 8.0f
;
793 U(mat
).m
[1][0] = 11.0f
; U(mat
).m
[1][2] = 16.0f
; U(mat
).m
[1][3] = 33.0f
;
794 U(mat
).m
[2][0] = 19.0f
; U(mat
).m
[2][1] = -21.0f
; U(mat
).m
[2][3] = 43.0f
;
795 U(mat
).m
[3][0] = 2.0f
; U(mat
).m
[3][1] = 3.0f
; U(mat
).m
[3][2] = -4.0f
;
796 U(mat
).m
[0][0] = 10.0f
; U(mat
).m
[1][1] = 20.0f
; U(mat
).m
[2][2] = 30.0f
;
797 U(mat
).m
[3][3] = 48.0f
;
798 expectedquat
.x
= 2.368682f
; expectedquat
.y
= 0.768221f
; expectedquat
.z
= -0.384111f
; expectedquat
.w
= 3.905125f
;
799 D3DXQuaternionRotationMatrix(&gotquat
,&mat
);
800 expect_vec4(expectedquat
,gotquat
);
801 /* test the case when the greater element is (2,2) */
802 U(mat
).m
[0][1] = 5.0f
; U(mat
).m
[0][2] = 7.0f
; U(mat
).m
[0][3] = 8.0f
;
803 U(mat
).m
[1][0] = 11.0f
; U(mat
).m
[1][2] = 16.0f
; U(mat
).m
[1][3] = 33.0f
;
804 U(mat
).m
[2][0] = 19.0f
; U(mat
).m
[2][1] = -21.0f
; U(mat
).m
[2][3] = 43.0f
;
805 U(mat
).m
[3][0] = 2.0f
; U(mat
).m
[3][1] = 3.0f
; U(mat
).m
[3][2] = -4.0f
;
806 U(mat
).m
[0][0] = -10.0f
; U(mat
).m
[1][1] = -60.0f
; U(mat
).m
[2][2] = 40.0f
;
807 U(mat
).m
[3][3] = 48.0f
;
808 expectedquat
.x
= 1.233905f
; expectedquat
.y
= -0.237290f
; expectedquat
.z
= 5.267827f
; expectedquat
.w
= -0.284747f
;
809 D3DXQuaternionRotationMatrix(&gotquat
,&mat
);
810 expect_vec4(expectedquat
,gotquat
);
811 /* test the case when the greater element is (1,1) */
812 U(mat
).m
[0][1] = 5.0f
; U(mat
).m
[0][2] = 7.0f
; U(mat
).m
[0][3] = 8.0f
;
813 U(mat
).m
[1][0] = 11.0f
; U(mat
).m
[1][2] = 16.0f
; U(mat
).m
[1][3] = 33.0f
;
814 U(mat
).m
[2][0] = 19.0f
; U(mat
).m
[2][1] = -21.0f
; U(mat
).m
[2][3] = 43.0f
;
815 U(mat
).m
[3][0] = 2.0f
; U(mat
).m
[3][1] = 3.0f
; U(mat
).m
[3][2] = -4.0f
;
816 U(mat
).m
[0][0] = -10.0f
; U(mat
).m
[1][1] = 60.0f
; U(mat
).m
[2][2] = -80.0f
;
817 U(mat
).m
[3][3] = 48.0f
;
818 expectedquat
.x
= 0.651031f
; expectedquat
.y
= 6.144103f
; expectedquat
.z
= -0.203447f
; expectedquat
.w
= 0.488273f
;
819 D3DXQuaternionRotationMatrix(&gotquat
,&mat
);
820 expect_vec4(expectedquat
,gotquat
);
821 /* test the case when the trace is near 0 in a matrix which is not a rotation */
822 U(mat
).m
[0][1] = 5.0f
; U(mat
).m
[0][2] = 7.0f
; U(mat
).m
[0][3] = 8.0f
;
823 U(mat
).m
[1][0] = 11.0f
; U(mat
).m
[1][2] = 16.0f
; U(mat
).m
[1][3] = 33.0f
;
824 U(mat
).m
[2][0] = 19.0f
; U(mat
).m
[2][1] = -21.0f
; U(mat
).m
[2][3] = 43.0f
;
825 U(mat
).m
[3][0] = 2.0f
; U(mat
).m
[3][1] = 3.0f
; U(mat
).m
[3][2] = -4.0f
;
826 U(mat
).m
[0][0] = -10.0f
; U(mat
).m
[1][1] = 10.0f
; U(mat
).m
[2][2] = -0.9f
;
827 U(mat
).m
[3][3] = 48.0f
;
828 expectedquat
.x
= 1.709495f
; expectedquat
.y
= 2.339872f
; expectedquat
.z
= -0.534217f
; expectedquat
.w
= 1.282122f
;
829 D3DXQuaternionRotationMatrix(&gotquat
,&mat
);
830 expect_vec4(expectedquat
,gotquat
);
831 /* test the case when the trace is 0.49 in a matrix which is not a rotation */
832 U(mat
).m
[0][1] = 5.0f
; U(mat
).m
[0][2] = 7.0f
; U(mat
).m
[0][3] = 8.0f
;
833 U(mat
).m
[1][0] = 11.0f
; U(mat
).m
[1][2] = 16.0f
; U(mat
).m
[1][3] = 33.0f
;
834 U(mat
).m
[2][0] = 19.0f
; U(mat
).m
[2][1] = -21.0f
; U(mat
).m
[2][3] = 43.0f
;
835 U(mat
).m
[3][0] = 2.0f
; U(mat
).m
[3][1] = 3.0f
; U(mat
).m
[3][2] = -4.0f
;
836 U(mat
).m
[0][0] = -10.0f
; U(mat
).m
[1][1] = 10.0f
; U(mat
).m
[2][2] = -0.51f
;
837 U(mat
).m
[3][3] = 48.0f
;
838 expectedquat
.x
= 1.724923f
; expectedquat
.y
= 2.318944f
; expectedquat
.z
= -0.539039f
; expectedquat
.w
= 1.293692f
;
839 D3DXQuaternionRotationMatrix(&gotquat
,&mat
);
840 expect_vec4(expectedquat
,gotquat
);
841 /* test the case when the trace is 0.51 in a matrix which is not a rotation */
842 U(mat
).m
[0][1] = 5.0f
; U(mat
).m
[0][2] = 7.0f
; U(mat
).m
[0][3] = 8.0f
;
843 U(mat
).m
[1][0] = 11.0f
; U(mat
).m
[1][2] = 16.0f
; U(mat
).m
[1][3] = 33.0f
;
844 U(mat
).m
[2][0] = 19.0f
; U(mat
).m
[2][1] = -21.0f
; U(mat
).m
[2][3] = 43.0f
;
845 U(mat
).m
[3][0] = 2.0f
; U(mat
).m
[3][1] = 3.0f
; U(mat
).m
[3][2] = -4.0f
;
846 U(mat
).m
[0][0] = -10.0f
; U(mat
).m
[1][1] = 10.0f
; U(mat
).m
[2][2] = -0.49f
;
847 U(mat
).m
[3][3] = 48.0f
;
848 expectedquat
.x
= 1.725726f
; expectedquat
.y
= 2.317865f
; expectedquat
.z
= -0.539289f
; expectedquat
.w
= 1.294294f
;
849 D3DXQuaternionRotationMatrix(&gotquat
,&mat
);
850 expect_vec4(expectedquat
,gotquat
);
851 /* test the case when the trace is 0.99 in a matrix which is not a rotation */
852 U(mat
).m
[0][1] = 5.0f
; U(mat
).m
[0][2] = 7.0f
; U(mat
).m
[0][3] = 8.0f
;
853 U(mat
).m
[1][0] = 11.0f
; U(mat
).m
[1][2] = 16.0f
; U(mat
).m
[1][3] = 33.0f
;
854 U(mat
).m
[2][0] = 19.0f
; U(mat
).m
[2][1] = -21.0f
; U(mat
).m
[2][3] = 43.0f
;
855 U(mat
).m
[3][0] = 2.0f
; U(mat
).m
[3][1] = 3.0f
; U(mat
).m
[3][2] = -4.0f
;
856 U(mat
).m
[0][0] = -10.0f
; U(mat
).m
[1][1] = 10.0f
; U(mat
).m
[2][2] = -0.01f
;
857 U(mat
).m
[3][3] = 48.0f
;
858 expectedquat
.x
= 1.745328f
; expectedquat
.y
= 2.291833f
; expectedquat
.z
= -0.545415f
; expectedquat
.w
= 1.308996f
;
859 D3DXQuaternionRotationMatrix(&gotquat
,&mat
);
860 expect_vec4(expectedquat
,gotquat
);
861 /* test the case when the trace is 1.0 in a matrix which is not a rotation */
862 U(mat
).m
[0][1] = 5.0f
; U(mat
).m
[0][2] = 7.0f
; U(mat
).m
[0][3] = 8.0f
;
863 U(mat
).m
[1][0] = 11.0f
; U(mat
).m
[1][2] = 16.0f
; U(mat
).m
[1][3] = 33.0f
;
864 U(mat
).m
[2][0] = 19.0f
; U(mat
).m
[2][1] = -21.0f
; U(mat
).m
[2][3] = 43.0f
;
865 U(mat
).m
[3][0] = 2.0f
; U(mat
).m
[3][1] = 3.0f
; U(mat
).m
[3][2] = -4.0f
;
866 U(mat
).m
[0][0] = -10.0f
; U(mat
).m
[1][1] = 10.0f
; U(mat
).m
[2][2] = 0.0f
;
867 U(mat
).m
[3][3] = 48.0f
;
868 expectedquat
.x
= 1.745743f
; expectedquat
.y
= 2.291288f
; expectedquat
.z
= -0.545545f
; expectedquat
.w
= 1.309307f
;
869 D3DXQuaternionRotationMatrix(&gotquat
,&mat
);
870 expect_vec4(expectedquat
,gotquat
);
871 /* test the case when the trace is 1.01 in a matrix which is not a rotation */
872 U(mat
).m
[0][1] = 5.0f
; U(mat
).m
[0][2] = 7.0f
; U(mat
).m
[0][3] = 8.0f
;
873 U(mat
).m
[1][0] = 11.0f
; U(mat
).m
[1][2] = 16.0f
; U(mat
).m
[1][3] = 33.0f
;
874 U(mat
).m
[2][0] = 19.0f
; U(mat
).m
[2][1] = -21.0f
; U(mat
).m
[2][3] = 43.0f
;
875 U(mat
).m
[3][0] = 2.0f
; U(mat
).m
[3][1] = 3.0f
; U(mat
).m
[3][2] = -4.0f
;
876 U(mat
).m
[0][0] = -10.0f
; U(mat
).m
[1][1] = 10.0f
; U(mat
).m
[2][2] = 0.01f
;
877 U(mat
).m
[3][3] = 48.0f
;
878 expectedquat
.x
= 18.408188f
; expectedquat
.y
= 5.970223f
; expectedquat
.z
= -2.985111f
; expectedquat
.w
= 0.502494f
;
879 D3DXQuaternionRotationMatrix(&gotquat
,&mat
);
880 expect_vec4(expectedquat
,gotquat
);
881 /* test the case when the trace is 1.5 in a matrix which is not a rotation */
882 U(mat
).m
[0][1] = 5.0f
; U(mat
).m
[0][2] = 7.0f
; U(mat
).m
[0][3] = 8.0f
;
883 U(mat
).m
[1][0] = 11.0f
; U(mat
).m
[1][2] = 16.0f
; U(mat
).m
[1][3] = 33.0f
;
884 U(mat
).m
[2][0] = 19.0f
; U(mat
).m
[2][1] = -21.0f
; U(mat
).m
[2][3] = 43.0f
;
885 U(mat
).m
[3][0] = 2.0f
; U(mat
).m
[3][1] = 3.0f
; U(mat
).m
[3][2] = -4.0f
;
886 U(mat
).m
[0][0] = -10.0f
; U(mat
).m
[1][1] = 10.0f
; U(mat
).m
[2][2] = 0.5f
;
887 U(mat
).m
[3][3] = 48.0f
;
888 expectedquat
.x
= 15.105186f
; expectedquat
.y
= 4.898980f
; expectedquat
.z
= -2.449490f
; expectedquat
.w
= 0.612372f
;
889 D3DXQuaternionRotationMatrix(&gotquat
,&mat
);
890 expect_vec4(expectedquat
,gotquat
);
891 /* test the case when the trace is 1.7 in a matrix which is not a rotation */
892 U(mat
).m
[0][1] = 5.0f
; U(mat
).m
[0][2] = 7.0f
; U(mat
).m
[0][3] = 8.0f
;
893 U(mat
).m
[1][0] = 11.0f
; U(mat
).m
[1][2] = 16.0f
; U(mat
).m
[1][3] = 33.0f
;
894 U(mat
).m
[2][0] = 19.0f
; U(mat
).m
[2][1] = -21.0f
; U(mat
).m
[2][3] = 43.0f
;
895 U(mat
).m
[3][0] = 2.0f
; U(mat
).m
[3][1] = 3.0f
; U(mat
).m
[3][2] = -4.0f
;
896 U(mat
).m
[0][0] = -10.0f
; U(mat
).m
[1][1] = 10.0f
; U(mat
).m
[2][2] = 0.70f
;
897 U(mat
).m
[3][3] = 48.0f
;
898 expectedquat
.x
= 14.188852f
; expectedquat
.y
= 4.601790f
; expectedquat
.z
= -2.300895f
; expectedquat
.w
= 0.651920f
;
899 D3DXQuaternionRotationMatrix(&gotquat
,&mat
);
900 expect_vec4(expectedquat
,gotquat
);
901 /* test the case when the trace is 1.99 in a matrix which is not a rotation */
902 U(mat
).m
[0][1] = 5.0f
; U(mat
).m
[0][2] = 7.0f
; U(mat
).m
[0][3] = 8.0f
;
903 U(mat
).m
[1][0] = 11.0f
; U(mat
).m
[1][2] = 16.0f
; U(mat
).m
[1][3] = 33.0f
;
904 U(mat
).m
[2][0] = 19.0f
; U(mat
).m
[2][1] = -21.0f
; U(mat
).m
[2][3] = 43.0f
;
905 U(mat
).m
[3][0] = 2.0f
; U(mat
).m
[3][1] = 3.0f
; U(mat
).m
[3][2] = -4.0f
;
906 U(mat
).m
[0][0] = -10.0f
; U(mat
).m
[1][1] = 10.0f
; U(mat
).m
[2][2] = 0.99f
;
907 U(mat
).m
[3][3] = 48.0f
;
908 expectedquat
.x
= 13.114303f
; expectedquat
.y
= 4.253287f
; expectedquat
.z
= -2.126644f
; expectedquat
.w
= 0.705337f
;
909 D3DXQuaternionRotationMatrix(&gotquat
,&mat
);
910 expect_vec4(expectedquat
,gotquat
);
911 /* test the case when the trace is 2.0 in a matrix which is not a rotation */
912 U(mat
).m
[0][1] = 5.0f
; U(mat
).m
[0][2] = 7.0f
; U(mat
).m
[0][3] = 8.0f
;
913 U(mat
).m
[1][0] = 11.0f
; U(mat
).m
[1][2] = 16.0f
; U(mat
).m
[1][3] = 33.0f
;
914 U(mat
).m
[2][0] = 19.0f
; U(mat
).m
[2][1] = -21.0f
; U(mat
).m
[2][3] = 43.0f
;
915 U(mat
).m
[3][0] = 2.0f
; U(mat
).m
[3][1] = 3.0f
; U(mat
).m
[3][2] = -4.0f
;
916 U(mat
).m
[0][0] = -10.0f
; U(mat
).m
[1][1] = 10.0f
; U(mat
).m
[2][2] = 2.0f
;
917 U(mat
).m
[3][3] = 48.0f
;
918 expectedquat
.x
= 10.680980f
; expectedquat
.y
= 3.464102f
; expectedquat
.z
= -1.732051f
; expectedquat
.w
= 0.866025f
;
919 D3DXQuaternionRotationMatrix(&gotquat
,&mat
);
920 expect_vec4(expectedquat
,gotquat
);
922 /*_______________D3DXQuaternionRotationYawPitchRoll__________*/
923 expectedquat
.x
= 0.303261f
; expectedquat
.y
= 0.262299f
; expectedquat
.z
= 0.410073f
; expectedquat
.w
= 0.819190f
;
924 D3DXQuaternionRotationYawPitchRoll(&gotquat
,D3DX_PI
/4.0f
,D3DX_PI
/11.0f
,D3DX_PI
/3.0f
);
925 expect_vec4(expectedquat
,gotquat
);
927 /*_______________D3DXQuaternionSlerp________________________*/
928 expectedquat
.x
= -0.2f
; expectedquat
.y
= 2.6f
; expectedquat
.z
= 1.3f
; expectedquat
.w
= 9.1f
;
929 D3DXQuaternionSlerp(&gotquat
,&q
,&r
,scale
);
930 expect_vec4(expectedquat
,gotquat
);
931 expectedquat
.x
= 334.0f
; expectedquat
.y
= -31.9f
; expectedquat
.z
= 6.1f
; expectedquat
.w
= 6.7f
;
932 D3DXQuaternionSlerp(&gotquat
,&q
,&t
,scale
);
933 expect_vec4(expectedquat
,gotquat
);
934 expectedquat
.x
= 0.239485f
; expectedquat
.y
= 0.346580f
; expectedquat
.z
= 0.453676f
; expectedquat
.w
= 0.560772f
;
935 D3DXQuaternionSlerp(&gotquat
,&smallq
,&smallr
,scale
);
936 expect_vec4(expectedquat
,gotquat
);
938 /*_______________D3DXQuaternionSquad________________________*/
939 expectedquat
.x
= -156.296f
; expectedquat
.y
= 30.242f
; expectedquat
.z
= -2.5022f
; expectedquat
.w
= 7.3576f
;
940 D3DXQuaternionSquad(&gotquat
,&q
,&r
,&t
,&u
,scale
);
941 expect_vec4(expectedquat
,gotquat
);
943 /*_______________D3DXQuaternionSquadSetup___________________*/
944 r
.x
= 1.0f
, r
.y
= 2.0f
; r
.z
= 4.0f
; r
.w
= 10.0f
;
945 s
.x
= -3.0f
; s
.y
= 4.0f
; s
.z
= -5.0f
; s
.w
= 7.0;
946 t
.x
= -1111.0f
, t
.y
= 111.0f
; t
.z
= -11.0f
; t
.w
= 1.0f
;
947 u
.x
= 91.0f
; u
.y
= - 82.0f
; u
.z
= 7.3f
; u
.w
= -6.4f
;
948 D3DXQuaternionSquadSetup(&gotquat
,&Nq
,&Nq1
,&r
,&s
,&t
,&u
);
949 expectedquat
.x
= 7.121285f
; expectedquat
.y
= 2.159964f
; expectedquat
.z
= -3.855094f
; expectedquat
.w
= 5.362844f
;
950 expect_vec4(expectedquat
,gotquat
);
951 expectedquat
.x
= -1113.492920f
; expectedquat
.y
= 82.679260f
; expectedquat
.z
= -6.696645f
; expectedquat
.w
= -4.090050f
;
952 expect_vec4(expectedquat
,Nq
);
953 expectedquat
.x
= -1111.0f
; expectedquat
.y
= 111.0f
; expectedquat
.z
= -11.0f
; expectedquat
.w
= 1.0f
;
954 expect_vec4(expectedquat
,Nq1
);
955 r
.x
= 0.2f
; r
.y
= 0.3f
; r
.z
= 1.3f
; r
.w
= -0.6f
;
956 s
.x
= -3.0f
; s
.y
=-2.0f
; s
.z
= 4.0f
; s
.w
= 0.2f
;
957 t
.x
= 0.4f
; t
.y
= 8.3f
; t
.z
= -3.1f
; t
.w
= -2.7f
;
958 u
.x
= 1.1f
; u
.y
= -0.7f
; u
.z
= 9.2f
; u
.w
= 0.0f
;
959 D3DXQuaternionSquadSetup(&gotquat
,&Nq
,&Nq1
,&r
,&s
,&u
,&t
);
960 expectedquat
.x
= -4.139569f
; expectedquat
.y
= -2.469115f
; expectedquat
.z
= 2.364477f
; expectedquat
.w
= 0.465494f
;
961 expect_vec4(expectedquat
,gotquat
);
962 expectedquat
.x
= 2.342533f
; expectedquat
.y
= 2.365127f
; expectedquat
.z
= 8.628538f
; expectedquat
.w
= -0.898356f
;
963 expect_vec4(expectedquat
,Nq
);
964 expectedquat
.x
= 1.1f
; expectedquat
.y
= -0.7f
; expectedquat
.z
= 9.2f
; expectedquat
.w
= 0.0f
;
965 expect_vec4(expectedquat
,Nq1
);
966 D3DXQuaternionSquadSetup(&gotquat
,&Nq
,&Nq1
,&r
,&s
,&t
,&u
);
967 expectedquat
.x
= -3.754567f
; expectedquat
.y
= -0.586085f
; expectedquat
.z
= 3.815818f
; expectedquat
.w
= -0.198150f
;
968 expect_vec4(expectedquat
,gotquat
);
969 expectedquat
.x
= 0.140773f
; expectedquat
.y
= -8.737090f
; expectedquat
.z
= -0.516593f
; expectedquat
.w
= 3.053942f
;
970 expect_vec4(expectedquat
,Nq
);
971 expectedquat
.x
= -0.4f
; expectedquat
.y
= -8.3f
; expectedquat
.z
= 3.1f
; expectedquat
.w
= 2.7f
;
972 expect_vec4(expectedquat
,Nq1
);
973 r
.x
= -1.0f
; r
.y
= 0.0f
; r
.z
= 0.0f
; r
.w
= 0.0f
;
974 s
.x
= 1.0f
; s
.y
=0.0f
; s
.z
= 0.0f
; s
.w
= 0.0f
;
975 t
.x
= 1.0f
; t
.y
= 0.0f
; t
.z
= 0.0f
; t
.w
= 0.0f
;
976 u
.x
= -1.0f
; u
.y
= 0.0f
; u
.z
= 0.0f
; u
.w
= 0.0f
;
977 D3DXQuaternionSquadSetup(&gotquat
,&Nq
,&Nq1
,&r
,&s
,&t
,&u
);
978 expectedquat
.x
= 1.0f
; expectedquat
.y
= 0.0f
; expectedquat
.z
= 0.0f
; expectedquat
.w
= 0.0f
;
979 expect_vec4(expectedquat
,gotquat
);
980 expectedquat
.x
= 1.0f
; expectedquat
.y
= 0.0f
; expectedquat
.z
= 0.0f
; expectedquat
.w
= 0.0f
;
981 expect_vec4(expectedquat
,Nq
);
982 expectedquat
.x
= 1.0f
; expectedquat
.y
= 0.0f
; expectedquat
.z
= 0.0f
; expectedquat
.w
= 0.0f
;
983 expect_vec4(expectedquat
,Nq1
);
985 /*_______________D3DXQuaternionToAxisAngle__________________*/
986 Nq
.x
= 1.0f
/22.0f
; Nq
.y
= 2.0f
/22.0f
; Nq
.z
= 4.0f
/22.0f
; Nq
.w
= 10.0f
/22.0f
;
987 expectedvec
.x
= 1.0f
/22.0f
; expectedvec
.y
= 2.0f
/22.0f
; expectedvec
.z
= 4.0f
/22.0f
;
988 expected
= 2.197869f
;
989 D3DXQuaternionToAxisAngle(&Nq
,&axis
,&angle
);
990 expect_vec3(expectedvec
,axis
);
991 ok(relative_error(angle
, expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, angle
);
992 /* Test if |w|>1.0f */
993 expectedvec
.x
= 1.0f
; expectedvec
.y
= 2.0f
; expectedvec
.z
= 4.0f
;
994 D3DXQuaternionToAxisAngle(&q
,&axis
,&angle
);
995 expect_vec3(expectedvec
,axis
);
996 /* Test the null quaternion */
997 expectedvec
.x
= 0.0f
; expectedvec
.y
= 0.0f
; expectedvec
.z
= 0.0f
;
998 expected
= 3.141593f
;
999 D3DXQuaternionToAxisAngle(&nul
,&axis
,&angle
);
1000 expect_vec3(expectedvec
,axis
);
1001 ok(relative_error(angle
, expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, angle
);
1004 static void D3DXVector2Test(void)
1006 D3DXVECTOR2 expectedvec
, gotvec
, nul
, u
, v
, w
, x
;
1007 LPD3DXVECTOR2 funcpointer
;
1008 D3DXVECTOR4 expectedtrans
, gottrans
;
1010 FLOAT coeff1
, coeff2
, expected
, got
, scale
;
1012 nul
.x
= 0.0f
; nul
.y
= 0.0f
;
1013 u
.x
= 3.0f
; u
.y
= 4.0f
;
1014 v
.x
= -7.0f
; v
.y
= 9.0f
;
1015 w
.x
= 4.0f
; w
.y
= -3.0f
;
1016 x
.x
= 2.0f
; x
.y
= -11.0f
;
1018 U(mat
).m
[0][0] = 1.0f
; U(mat
).m
[0][1] = 2.0f
; U(mat
).m
[0][2] = 3.0f
; U(mat
).m
[0][3] = 4.0f
;
1019 U(mat
).m
[1][0] = 5.0f
; U(mat
).m
[1][1] = 6.0f
; U(mat
).m
[1][2] = 7.0f
; U(mat
).m
[1][3] = 8.0f
;
1020 U(mat
).m
[2][0] = 9.0f
; U(mat
).m
[2][1] = 10.0f
; U(mat
).m
[2][2] = 11.0f
; U(mat
).m
[2][3] = 12.0f
;
1021 U(mat
).m
[3][0] = 13.0f
; U(mat
).m
[3][1] = 14.0f
; U(mat
).m
[3][2] = 15.0f
; U(mat
).m
[3][3] = 16.0f
;
1023 coeff1
= 2.0f
; coeff2
= 5.0f
;
1026 /*_______________D3DXVec2Add__________________________*/
1027 expectedvec
.x
= -4.0f
; expectedvec
.y
= 13.0f
;
1028 D3DXVec2Add(&gotvec
,&u
,&v
);
1029 expect_vec(expectedvec
,gotvec
);
1030 /* Tests the case NULL */
1031 funcpointer
= D3DXVec2Add(&gotvec
,NULL
,&v
);
1032 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1033 funcpointer
= D3DXVec2Add(NULL
,NULL
,NULL
);
1034 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1036 /*_______________D3DXVec2BaryCentric___________________*/
1037 expectedvec
.x
= -12.0f
; expectedvec
.y
= -21.0f
;
1038 D3DXVec2BaryCentric(&gotvec
,&u
,&v
,&w
,coeff1
,coeff2
);
1039 expect_vec(expectedvec
,gotvec
);
1041 /*_______________D3DXVec2CatmullRom____________________*/
1042 expectedvec
.x
= 5820.25f
; expectedvec
.y
= -3654.5625f
;
1043 D3DXVec2CatmullRom(&gotvec
,&u
,&v
,&w
,&x
,scale
);
1044 expect_vec(expectedvec
,gotvec
);
1046 /*_______________D3DXVec2CCW__________________________*/
1048 got
= D3DXVec2CCW(&u
,&v
);
1049 ok(relative_error(got
, expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
1050 /* Tests the case NULL */
1052 got
= D3DXVec2CCW(NULL
,&v
);
1053 ok(relative_error(got
, expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
1055 got
= D3DXVec2CCW(NULL
,NULL
);
1056 ok(relative_error(got
, expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
1058 /*_______________D3DXVec2Dot__________________________*/
1060 got
= D3DXVec2Dot(&u
,&v
);
1061 ok(relative_error(got
, expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
1062 /* Tests the case NULL */
1064 got
= D3DXVec2Dot(NULL
,&v
);
1065 ok(relative_error(got
, expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
1067 got
= D3DXVec2Dot(NULL
,NULL
);
1068 ok(relative_error(got
, expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
1070 /*_______________D3DXVec2Hermite__________________________*/
1071 expectedvec
.x
= 2604.625f
; expectedvec
.y
= -4533.0f
;
1072 D3DXVec2Hermite(&gotvec
,&u
,&v
,&w
,&x
,scale
);
1073 expect_vec(expectedvec
,gotvec
);
1075 /*_______________D3DXVec2Length__________________________*/
1077 got
= D3DXVec2Length(&u
);
1078 ok(relative_error(got
, expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
1079 /* Tests the case NULL */
1081 got
= D3DXVec2Length(NULL
);
1082 ok(relative_error(got
, expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
1084 /*_______________D3DXVec2LengthSq________________________*/
1086 got
= D3DXVec2LengthSq(&u
);
1087 ok(relative_error(got
, expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
1088 /* Tests the case NULL */
1090 got
= D3DXVec2LengthSq(NULL
);
1091 ok(relative_error(got
, expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
1093 /*_______________D3DXVec2Lerp__________________________*/
1094 expectedvec
.x
= 68.0f
; expectedvec
.y
= -28.5f
;
1095 D3DXVec2Lerp(&gotvec
,&u
,&v
,scale
);
1096 expect_vec(expectedvec
,gotvec
);
1097 /* Tests the case NULL */
1098 funcpointer
= D3DXVec2Lerp(&gotvec
,NULL
,&v
,scale
);
1099 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1100 funcpointer
= D3DXVec2Lerp(NULL
,NULL
,NULL
,scale
);
1101 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1103 /*_______________D3DXVec2Maximize__________________________*/
1104 expectedvec
.x
= 3.0f
; expectedvec
.y
= 9.0f
;
1105 D3DXVec2Maximize(&gotvec
,&u
,&v
);
1106 expect_vec(expectedvec
,gotvec
);
1107 /* Tests the case NULL */
1108 funcpointer
= D3DXVec2Maximize(&gotvec
,NULL
,&v
);
1109 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1110 funcpointer
= D3DXVec2Maximize(NULL
,NULL
,NULL
);
1111 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1113 /*_______________D3DXVec2Minimize__________________________*/
1114 expectedvec
.x
= -7.0f
; expectedvec
.y
= 4.0f
;
1115 D3DXVec2Minimize(&gotvec
,&u
,&v
);
1116 expect_vec(expectedvec
,gotvec
);
1117 /* Tests the case NULL */
1118 funcpointer
= D3DXVec2Minimize(&gotvec
,NULL
,&v
);
1119 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1120 funcpointer
= D3DXVec2Minimize(NULL
,NULL
,NULL
);
1121 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1123 /*_______________D3DXVec2Normalize_________________________*/
1124 expectedvec
.x
= 0.6f
; expectedvec
.y
= 0.8f
;
1125 D3DXVec2Normalize(&gotvec
,&u
);
1126 expect_vec(expectedvec
,gotvec
);
1127 /* Test the nul vector */
1128 expectedvec
.x
= 0.0f
; expectedvec
.y
= 0.0f
;
1129 D3DXVec2Normalize(&gotvec
,&nul
);
1130 expect_vec(expectedvec
,gotvec
);
1132 /*_______________D3DXVec2Scale____________________________*/
1133 expectedvec
.x
= -19.5f
; expectedvec
.y
= -26.0f
;
1134 D3DXVec2Scale(&gotvec
,&u
,scale
);
1135 expect_vec(expectedvec
,gotvec
);
1136 /* Tests the case NULL */
1137 funcpointer
= D3DXVec2Scale(&gotvec
,NULL
,scale
);
1138 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1139 funcpointer
= D3DXVec2Scale(NULL
,NULL
,scale
);
1140 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1142 /*_______________D3DXVec2Subtract__________________________*/
1143 expectedvec
.x
= 10.0f
; expectedvec
.y
= -5.0f
;
1144 D3DXVec2Subtract(&gotvec
,&u
,&v
);
1145 expect_vec(expectedvec
,gotvec
);
1146 /* Tests the case NULL */
1147 funcpointer
= D3DXVec2Subtract(&gotvec
,NULL
,&v
);
1148 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1149 funcpointer
= D3DXVec2Subtract(NULL
,NULL
,NULL
);
1150 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1152 /*_______________D3DXVec2Transform_______________________*/
1153 expectedtrans
.x
= 36.0f
; expectedtrans
.y
= 44.0f
; expectedtrans
.z
= 52.0f
; expectedtrans
.w
= 60.0f
;
1154 D3DXVec2Transform(&gottrans
,&u
,&mat
);
1155 expect_vec4(expectedtrans
,gottrans
);
1157 /*_______________D3DXVec2TransformCoord_______________________*/
1158 expectedvec
.x
= 0.6f
; expectedvec
.y
= 11.0f
/15.0f
;
1159 D3DXVec2TransformCoord(&gotvec
,&u
,&mat
);
1160 expect_vec(expectedvec
,gotvec
);
1162 /*_______________D3DXVec2TransformNormal______________________*/
1163 expectedvec
.x
= 23.0f
; expectedvec
.y
= 30.0f
;
1164 D3DXVec2TransformNormal(&gotvec
,&u
,&mat
);
1165 expect_vec(expectedvec
,gotvec
);
1168 static void D3DXVector3Test(void)
1170 D3DVIEWPORT9 viewport
;
1171 D3DXVECTOR3 expectedvec
, gotvec
, nul
, u
, v
, w
, x
;
1172 LPD3DXVECTOR3 funcpointer
;
1173 D3DXVECTOR4 expectedtrans
, gottrans
;
1174 D3DXMATRIX mat
, projection
, view
, world
;
1175 FLOAT coeff1
, coeff2
, expected
, got
, scale
;
1177 nul
.x
= 0.0f
; nul
.y
= 0.0f
; nul
.z
= 0.0f
;
1178 u
.x
= 9.0f
; u
.y
= 6.0f
; u
.z
= 2.0f
;
1179 v
.x
= 2.0f
; v
.y
= -3.0f
; v
.z
= -4.0;
1180 w
.x
= 3.0f
; w
.y
= -5.0f
; w
.z
= 7.0f
;
1181 x
.x
= 4.0f
; x
.y
= 1.0f
; x
.z
= 11.0f
;
1183 viewport
.Width
= 800; viewport
.MinZ
= 0.2f
; viewport
.X
= 10;
1184 viewport
.Height
= 680; viewport
.MaxZ
= 0.9f
; viewport
.Y
= 5;
1186 U(mat
).m
[0][0] = 1.0f
; U(mat
).m
[0][1] = 2.0f
; U(mat
).m
[0][2] = 3.0f
; U(mat
).m
[0][3] = 4.0f
;
1187 U(mat
).m
[1][0] = 5.0f
; U(mat
).m
[1][1] = 6.0f
; U(mat
).m
[1][2] = 7.0f
; U(mat
).m
[1][3] = 8.0f
;
1188 U(mat
).m
[2][0] = 9.0f
; U(mat
).m
[2][1] = 10.0f
; U(mat
).m
[2][2] = 11.0f
; U(mat
).m
[2][3] = 12.0f
;
1189 U(mat
).m
[3][0] = 13.0f
; U(mat
).m
[3][1] = 14.0f
; U(mat
).m
[3][2] = 15.0f
; U(mat
).m
[3][3] = 16.0f
;
1191 U(view
).m
[0][1] = 5.0f
; U(view
).m
[0][2] = 7.0f
; U(view
).m
[0][3] = 8.0f
;
1192 U(view
).m
[1][0] = 11.0f
; U(view
).m
[1][2] = 16.0f
; U(view
).m
[1][3] = 33.0f
;
1193 U(view
).m
[2][0] = 19.0f
; U(view
).m
[2][1] = -21.0f
; U(view
).m
[2][3] = 43.0f
;
1194 U(view
).m
[3][0] = 2.0f
; U(view
).m
[3][1] = 3.0f
; U(view
).m
[3][2] = -4.0f
;
1195 U(view
).m
[0][0] = 10.0f
; U(view
).m
[1][1] = 20.0f
; U(view
).m
[2][2] = 30.0f
;
1196 U(view
).m
[3][3] = -40.0f
;
1198 U(world
).m
[0][0] = 21.0f
; U(world
).m
[0][1] = 2.0f
; U(world
).m
[0][2] = 3.0f
; U(world
).m
[0][3] = 4.0;
1199 U(world
).m
[1][0] = 5.0f
; U(world
).m
[1][1] = 23.0f
; U(world
).m
[1][2] = 7.0f
; U(world
).m
[1][3] = 8.0f
;
1200 U(world
).m
[2][0] = -8.0f
; U(world
).m
[2][1] = -7.0f
; U(world
).m
[2][2] = 25.0f
; U(world
).m
[2][3] = -5.0f
;
1201 U(world
).m
[3][0] = -4.0f
; U(world
).m
[3][1] = -3.0f
; U(world
).m
[3][2] = -2.0f
; U(world
).m
[3][3] = 27.0f
;
1203 coeff1
= 2.0f
; coeff2
= 5.0f
;
1206 /*_______________D3DXVec3Add__________________________*/
1207 expectedvec
.x
= 11.0f
; expectedvec
.y
= 3.0f
; expectedvec
.z
= -2.0f
;
1208 D3DXVec3Add(&gotvec
,&u
,&v
);
1209 expect_vec3(expectedvec
,gotvec
);
1210 /* Tests the case NULL */
1211 funcpointer
= D3DXVec3Add(&gotvec
,NULL
,&v
);
1212 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1213 funcpointer
= D3DXVec3Add(NULL
,NULL
,NULL
);
1214 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1216 /*_______________D3DXVec3BaryCentric___________________*/
1217 expectedvec
.x
= -35.0f
; expectedvec
.y
= -67.0; expectedvec
.z
= 15.0f
;
1218 D3DXVec3BaryCentric(&gotvec
,&u
,&v
,&w
,coeff1
,coeff2
);
1220 expect_vec3(expectedvec
,gotvec
);
1222 /*_______________D3DXVec3CatmullRom____________________*/
1223 expectedvec
.x
= 1458.0f
; expectedvec
.y
= 22.1875f
; expectedvec
.z
= 4141.375f
;
1224 D3DXVec3CatmullRom(&gotvec
,&u
,&v
,&w
,&x
,scale
);
1225 expect_vec3(expectedvec
,gotvec
);
1227 /*_______________D3DXVec3Cross________________________*/
1228 expectedvec
.x
= -18.0f
; expectedvec
.y
= 40.0f
; expectedvec
.z
= -39.0f
;
1229 D3DXVec3Cross(&gotvec
,&u
,&v
);
1230 expect_vec3(expectedvec
,gotvec
);
1231 /* Tests the case NULL */
1232 funcpointer
= D3DXVec3Cross(&gotvec
,NULL
,&v
);
1233 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1234 funcpointer
= D3DXVec3Cross(NULL
,NULL
,NULL
);
1235 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1237 /*_______________D3DXVec3Dot__________________________*/
1239 got
= D3DXVec3Dot(&u
,&v
);
1240 ok(relative_error(got
, expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
1241 /* Tests the case NULL */
1243 got
= D3DXVec3Dot(NULL
,&v
);
1244 ok(relative_error(got
, expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
1246 got
= D3DXVec3Dot(NULL
,NULL
);
1247 ok(relative_error(got
, expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
1249 /*_______________D3DXVec3Hermite__________________________*/
1250 expectedvec
.x
= -6045.75f
; expectedvec
.y
= -6650.0f
; expectedvec
.z
= 1358.875f
;
1251 D3DXVec3Hermite(&gotvec
,&u
,&v
,&w
,&x
,scale
);
1252 expect_vec3(expectedvec
,gotvec
);
1254 /*_______________D3DXVec3Length__________________________*/
1256 got
= D3DXVec3Length(&u
);
1257 ok(relative_error(got
, expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
1258 /* Tests the case NULL */
1260 got
= D3DXVec3Length(NULL
);
1261 ok(relative_error(got
, expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
1263 /*_______________D3DXVec3LengthSq________________________*/
1265 got
= D3DXVec3LengthSq(&u
);
1266 ok(relative_error(got
, expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
1267 /* Tests the case NULL */
1269 got
= D3DXVec3LengthSq(NULL
);
1270 ok(relative_error(got
, expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
1272 /*_______________D3DXVec3Lerp__________________________*/
1273 expectedvec
.x
= 54.5f
; expectedvec
.y
= 64.5f
, expectedvec
.z
= 41.0f
;
1274 D3DXVec3Lerp(&gotvec
,&u
,&v
,scale
);
1275 expect_vec3(expectedvec
,gotvec
);
1276 /* Tests the case NULL */
1277 funcpointer
= D3DXVec3Lerp(&gotvec
,NULL
,&v
,scale
);
1278 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1279 funcpointer
= D3DXVec3Lerp(NULL
,NULL
,NULL
,scale
);
1280 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1282 /*_______________D3DXVec3Maximize__________________________*/
1283 expectedvec
.x
= 9.0f
; expectedvec
.y
= 6.0f
; expectedvec
.z
= 2.0f
;
1284 D3DXVec3Maximize(&gotvec
,&u
,&v
);
1285 expect_vec3(expectedvec
,gotvec
);
1286 /* Tests the case NULL */
1287 funcpointer
= D3DXVec3Maximize(&gotvec
,NULL
,&v
);
1288 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1289 funcpointer
= D3DXVec3Maximize(NULL
,NULL
,NULL
);
1290 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1292 /*_______________D3DXVec3Minimize__________________________*/
1293 expectedvec
.x
= 2.0f
; expectedvec
.y
= -3.0f
; expectedvec
.z
= -4.0f
;
1294 D3DXVec3Minimize(&gotvec
,&u
,&v
);
1295 expect_vec3(expectedvec
,gotvec
);
1296 /* Tests the case NULL */
1297 funcpointer
= D3DXVec3Minimize(&gotvec
,NULL
,&v
);
1298 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1299 funcpointer
= D3DXVec3Minimize(NULL
,NULL
,NULL
);
1300 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1302 /*_______________D3DXVec3Normalize_________________________*/
1303 expectedvec
.x
= 9.0f
/11.0f
; expectedvec
.y
= 6.0f
/11.0f
; expectedvec
.z
= 2.0f
/11.0f
;
1304 D3DXVec3Normalize(&gotvec
,&u
);
1305 expect_vec3(expectedvec
,gotvec
);
1306 /* Test the nul vector */
1307 expectedvec
.x
= 0.0f
; expectedvec
.y
= 0.0f
; expectedvec
.z
= 0.0f
;
1308 D3DXVec3Normalize(&gotvec
,&nul
);
1309 expect_vec3(expectedvec
,gotvec
);
1311 /*_______________D3DXVec3Project_________________________*/
1312 expectedvec
.x
= 1135.721924f
; expectedvec
.y
= 147.086914f
; expectedvec
.z
= 0.153412f
;
1313 D3DXMatrixPerspectiveFovLH(&projection
,D3DX_PI
/4.0f
,20.0f
/17.0f
,1.0f
,1000.0f
);
1314 D3DXVec3Project(&gotvec
,&u
,&viewport
,&projection
,&view
,&world
);
1315 expect_vec3(expectedvec
,gotvec
);
1317 /*_______________D3DXVec3Scale____________________________*/
1318 expectedvec
.x
= -58.5f
; expectedvec
.y
= -39.0f
; expectedvec
.z
= -13.0f
;
1319 D3DXVec3Scale(&gotvec
,&u
,scale
);
1320 expect_vec3(expectedvec
,gotvec
);
1321 /* Tests the case NULL */
1322 funcpointer
= D3DXVec3Scale(&gotvec
,NULL
,scale
);
1323 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1324 funcpointer
= D3DXVec3Scale(NULL
,NULL
,scale
);
1325 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1327 /*_______________D3DXVec3Subtract_______________________*/
1328 expectedvec
.x
= 7.0f
; expectedvec
.y
= 9.0f
; expectedvec
.z
= 6.0f
;
1329 D3DXVec3Subtract(&gotvec
,&u
,&v
);
1330 expect_vec3(expectedvec
,gotvec
);
1331 /* Tests the case NULL */
1332 funcpointer
= D3DXVec3Subtract(&gotvec
,NULL
,&v
);
1333 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1334 funcpointer
= D3DXVec3Subtract(NULL
,NULL
,NULL
);
1335 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1337 /*_______________D3DXVec3Transform_______________________*/
1338 expectedtrans
.x
= 70.0f
; expectedtrans
.y
= 88.0f
; expectedtrans
.z
= 106.0f
; expectedtrans
.w
= 124.0f
;
1339 D3DXVec3Transform(&gottrans
,&u
,&mat
);
1340 expect_vec4(expectedtrans
,gottrans
);
1342 /*_______________D3DXVec3TransformCoord_______________________*/
1343 expectedvec
.x
= 70.0f
/124.0f
; expectedvec
.y
= 88.0f
/124.0f
; expectedvec
.z
= 106.0f
/124.0f
;
1344 D3DXVec3TransformCoord(&gotvec
,&u
,&mat
);
1345 expect_vec3(expectedvec
,gotvec
);
1347 /*_______________D3DXVec3TransformNormal______________________*/
1348 expectedvec
.x
= 57.0f
; expectedvec
.y
= 74.0f
; expectedvec
.z
= 91.0f
;
1349 D3DXVec3TransformNormal(&gotvec
,&u
,&mat
);
1350 expect_vec3(expectedvec
,gotvec
);
1352 /*_______________D3DXVec3Unproject_________________________*/
1353 expectedvec
.x
= -2.913411f
; expectedvec
.y
= 1.593215f
; expectedvec
.z
= 0.380724f
;
1354 D3DXMatrixPerspectiveFovLH(&projection
,D3DX_PI
/4.0f
,20.0f
/17.0f
,1.0f
,1000.0f
);
1355 D3DXVec3Unproject(&gotvec
,&u
,&viewport
,&projection
,&view
,&world
);
1356 expect_vec3(expectedvec
,gotvec
);
1357 /* World matrix can be omitted */
1358 D3DXMatrixMultiply(&mat
,&world
,&view
);
1359 D3DXVec3Unproject(&gotvec
,&u
,&viewport
,&projection
,&mat
,NULL
);
1360 expect_vec3(expectedvec
,gotvec
);
1363 static void D3DXVector4Test(void)
1365 D3DXVECTOR4 expectedvec
, gotvec
, u
, v
, w
, x
;
1366 LPD3DXVECTOR4 funcpointer
;
1367 D3DXVECTOR4 expectedtrans
, gottrans
;
1369 FLOAT coeff1
, coeff2
, expected
, got
, scale
;
1371 u
.x
= 1.0f
; u
.y
= 2.0f
; u
.z
= 4.0f
; u
.w
= 10.0;
1372 v
.x
= -3.0f
; v
.y
= 4.0f
; v
.z
= -5.0f
; v
.w
= 7.0;
1373 w
.x
= 4.0f
; w
.y
=6.0f
; w
.z
= -2.0f
; w
.w
= 1.0f
;
1374 x
.x
= 6.0f
; x
.y
= -7.0f
; x
.z
=8.0f
; x
.w
= -9.0f
;
1376 U(mat
).m
[0][0] = 1.0f
; U(mat
).m
[0][1] = 2.0f
; U(mat
).m
[0][2] = 3.0f
; U(mat
).m
[0][3] = 4.0f
;
1377 U(mat
).m
[1][0] = 5.0f
; U(mat
).m
[1][1] = 6.0f
; U(mat
).m
[1][2] = 7.0f
; U(mat
).m
[1][3] = 8.0f
;
1378 U(mat
).m
[2][0] = 9.0f
; U(mat
).m
[2][1] = 10.0f
; U(mat
).m
[2][2] = 11.0f
; U(mat
).m
[2][3] = 12.0f
;
1379 U(mat
).m
[3][0] = 13.0f
; U(mat
).m
[3][1] = 14.0f
; U(mat
).m
[3][2] = 15.0f
; U(mat
).m
[3][3] = 16.0f
;
1381 coeff1
= 2.0f
; coeff2
= 5.0;
1384 /*_______________D3DXVec4Add__________________________*/
1385 expectedvec
.x
= -2.0f
; expectedvec
.y
= 6.0f
; expectedvec
.z
= -1.0f
; expectedvec
.w
= 17.0f
;
1386 D3DXVec4Add(&gotvec
,&u
,&v
);
1387 expect_vec4(expectedvec
,gotvec
);
1388 /* Tests the case NULL */
1389 funcpointer
= D3DXVec4Add(&gotvec
,NULL
,&v
);
1390 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1391 funcpointer
= D3DXVec4Add(NULL
,NULL
,NULL
);
1392 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1394 /*_______________D3DXVec4BaryCentric____________________*/
1395 expectedvec
.x
= 8.0f
; expectedvec
.y
= 26.0; expectedvec
.z
= -44.0f
; expectedvec
.w
= -41.0f
;
1396 D3DXVec4BaryCentric(&gotvec
,&u
,&v
,&w
,coeff1
,coeff2
);
1397 expect_vec4(expectedvec
,gotvec
);
1399 /*_______________D3DXVec4CatmullRom____________________*/
1400 expectedvec
.x
= 2754.625f
; expectedvec
.y
= 2367.5625f
; expectedvec
.z
= 1060.1875f
; expectedvec
.w
= 131.3125f
;
1401 D3DXVec4CatmullRom(&gotvec
,&u
,&v
,&w
,&x
,scale
);
1402 expect_vec4(expectedvec
,gotvec
);
1404 /*_______________D3DXVec4Cross_________________________*/
1405 expectedvec
.x
= 390.0f
; expectedvec
.y
= -393.0f
; expectedvec
.z
= -316.0f
; expectedvec
.w
= 166.0f
;
1406 D3DXVec4Cross(&gotvec
,&u
,&v
,&w
);
1407 expect_vec4(expectedvec
,gotvec
);
1409 /*_______________D3DXVec4Dot__________________________*/
1411 got
= D3DXVec4Dot(&u
,&v
);
1412 ok(relative_error(got
, expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
1413 /* Tests the case NULL */
1415 got
= D3DXVec4Dot(NULL
,&v
);
1416 ok(relative_error(got
, expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
1418 got
= D3DXVec4Dot(NULL
,NULL
);
1419 ok(relative_error(got
, expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
1421 /*_______________D3DXVec4Hermite_________________________*/
1422 expectedvec
.x
= 1224.625f
; expectedvec
.y
= 3461.625f
; expectedvec
.z
= -4758.875f
; expectedvec
.w
= -5781.5f
;
1423 D3DXVec4Hermite(&gotvec
,&u
,&v
,&w
,&x
,scale
);
1424 expect_vec4(expectedvec
,gotvec
);
1426 /*_______________D3DXVec4Length__________________________*/
1428 got
= D3DXVec4Length(&u
);
1429 ok(relative_error(got
, expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
1430 /* Tests the case NULL */
1432 got
= D3DXVec4Length(NULL
);
1433 ok(relative_error(got
, expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
1435 /*_______________D3DXVec4LengthSq________________________*/
1437 got
= D3DXVec4LengthSq(&u
);
1438 ok(relative_error(got
, expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
1439 /* Tests the case NULL */
1441 got
= D3DXVec4LengthSq(NULL
);
1442 ok(relative_error(got
, expected
) < admitted_error
, "Expected: %f, Got: %f\n", expected
, got
);
1444 /*_______________D3DXVec4Lerp__________________________*/
1445 expectedvec
.x
= 27.0f
; expectedvec
.y
= -11.0f
; expectedvec
.z
= 62.5; expectedvec
.w
= 29.5;
1446 D3DXVec4Lerp(&gotvec
,&u
,&v
,scale
);
1447 expect_vec4(expectedvec
,gotvec
);
1448 /* Tests the case NULL */
1449 funcpointer
= D3DXVec4Lerp(&gotvec
,NULL
,&v
,scale
);
1450 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1451 funcpointer
= D3DXVec4Lerp(NULL
,NULL
,NULL
,scale
);
1452 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1454 /*_______________D3DXVec4Maximize__________________________*/
1455 expectedvec
.x
= 1.0f
; expectedvec
.y
= 4.0f
; expectedvec
.z
= 4.0f
; expectedvec
.w
= 10.0;
1456 D3DXVec4Maximize(&gotvec
,&u
,&v
);
1457 expect_vec4(expectedvec
,gotvec
);
1458 /* Tests the case NULL */
1459 funcpointer
= D3DXVec4Maximize(&gotvec
,NULL
,&v
);
1460 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1461 funcpointer
= D3DXVec4Maximize(NULL
,NULL
,NULL
);
1462 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1464 /*_______________D3DXVec4Minimize__________________________*/
1465 expectedvec
.x
= -3.0f
; expectedvec
.y
= 2.0f
; expectedvec
.z
= -5.0f
; expectedvec
.w
= 7.0;
1466 D3DXVec4Minimize(&gotvec
,&u
,&v
);
1467 expect_vec4(expectedvec
,gotvec
);
1468 /* Tests the case NULL */
1469 funcpointer
= D3DXVec4Minimize(&gotvec
,NULL
,&v
);
1470 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1471 funcpointer
= D3DXVec4Minimize(NULL
,NULL
,NULL
);
1472 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1474 /*_______________D3DXVec4Normalize_________________________*/
1475 expectedvec
.x
= 1.0f
/11.0f
; expectedvec
.y
= 2.0f
/11.0f
; expectedvec
.z
= 4.0f
/11.0f
; expectedvec
.w
= 10.0f
/11.0f
;
1476 D3DXVec4Normalize(&gotvec
,&u
);
1477 expect_vec4(expectedvec
,gotvec
);
1479 /*_______________D3DXVec4Scale____________________________*/
1480 expectedvec
.x
= -6.5f
; expectedvec
.y
= -13.0f
; expectedvec
.z
= -26.0f
; expectedvec
.w
= -65.0f
;
1481 D3DXVec4Scale(&gotvec
,&u
,scale
);
1482 expect_vec4(expectedvec
,gotvec
);
1483 /* Tests the case NULL */
1484 funcpointer
= D3DXVec4Scale(&gotvec
,NULL
,scale
);
1485 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1486 funcpointer
= D3DXVec4Scale(NULL
,NULL
,scale
);
1487 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1489 /*_______________D3DXVec4Subtract__________________________*/
1490 expectedvec
.x
= 4.0f
; expectedvec
.y
= -2.0f
; expectedvec
.z
= 9.0f
; expectedvec
.w
= 3.0f
;
1491 D3DXVec4Subtract(&gotvec
,&u
,&v
);
1492 expect_vec4(expectedvec
,gotvec
);
1493 /* Tests the case NULL */
1494 funcpointer
= D3DXVec4Subtract(&gotvec
,NULL
,&v
);
1495 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1496 funcpointer
= D3DXVec4Subtract(NULL
,NULL
,NULL
);
1497 ok(funcpointer
== NULL
, "Expected: %p, Got: %p\n", NULL
, funcpointer
);
1499 /*_______________D3DXVec4Transform_______________________*/
1500 expectedtrans
.x
= 177.0f
; expectedtrans
.y
= 194.0f
; expectedtrans
.z
= 211.0f
; expectedtrans
.w
= 228.0f
;
1501 D3DXVec4Transform(&gottrans
,&u
,&mat
);
1502 expect_vec4(expectedtrans
,gottrans
);
1505 static void test_matrix_stack(void)
1507 ID3DXMatrixStack
*stack
;
1511 const D3DXMATRIX mat1
= {{{
1512 1.0f
, 2.0f
, 3.0f
, 4.0f
,
1513 5.0f
, 6.0f
, 7.0f
, 8.0f
,
1514 9.0f
, 10.0f
, 11.0f
, 12.0f
,
1515 13.0f
, 14.0f
, 15.0f
, 16.0f
1518 const D3DXMATRIX mat2
= {{{
1519 17.0f
, 18.0f
, 19.0f
, 20.0f
,
1520 21.0f
, 22.0f
, 23.0f
, 24.0f
,
1521 25.0f
, 26.0f
, 27.0f
, 28.0f
,
1522 29.0f
, 30.0f
, 31.0f
, 32.0f
1525 hr
= D3DXCreateMatrixStack(0, &stack
);
1526 ok(SUCCEEDED(hr
), "Failed to create a matrix stack, hr %#x\n", hr
);
1527 if (FAILED(hr
)) return;
1529 ok(D3DXMatrixIsIdentity(ID3DXMatrixStack_GetTop(stack
)),
1530 "The top of an empty matrix stack should be an identity matrix\n");
1532 hr
= ID3DXMatrixStack_Pop(stack
);
1533 ok(SUCCEEDED(hr
), "Pop failed, hr %#x\n", hr
);
1535 hr
= ID3DXMatrixStack_Push(stack
);
1536 ok(SUCCEEDED(hr
), "Push failed, hr %#x\n", hr
);
1537 ok(D3DXMatrixIsIdentity(ID3DXMatrixStack_GetTop(stack
)), "The top should be an identity matrix\n");
1539 hr
= ID3DXMatrixStack_Push(stack
);
1540 ok(SUCCEEDED(hr
), "Push failed, hr %#x\n", hr
);
1542 hr
= ID3DXMatrixStack_LoadMatrix(stack
, &mat1
);
1543 ok(SUCCEEDED(hr
), "LoadMatrix failed, hr %#x\n", hr
);
1544 expect_mat(&mat1
, ID3DXMatrixStack_GetTop(stack
));
1546 hr
= ID3DXMatrixStack_Push(stack
);
1547 ok(SUCCEEDED(hr
), "Push failed, hr %#x\n", hr
);
1548 expect_mat(&mat1
, ID3DXMatrixStack_GetTop(stack
));
1550 hr
= ID3DXMatrixStack_LoadMatrix(stack
, &mat2
);
1551 ok(SUCCEEDED(hr
), "LoadMatrix failed, hr %#x\n", hr
);
1552 expect_mat(&mat2
, ID3DXMatrixStack_GetTop(stack
));
1554 hr
= ID3DXMatrixStack_Push(stack
);
1555 ok(SUCCEEDED(hr
), "Push failed, hr %#x\n", hr
);
1556 expect_mat(&mat2
, ID3DXMatrixStack_GetTop(stack
));
1558 hr
= ID3DXMatrixStack_LoadIdentity(stack
);
1559 ok(SUCCEEDED(hr
), "LoadIdentity failed, hr %#x\n", hr
);
1560 ok(D3DXMatrixIsIdentity(ID3DXMatrixStack_GetTop(stack
)), "The top should be an identity matrix\n");
1562 hr
= ID3DXMatrixStack_Pop(stack
);
1563 ok(SUCCEEDED(hr
), "Pop failed, hr %#x\n", hr
);
1564 expect_mat(&mat2
, ID3DXMatrixStack_GetTop(stack
));
1566 hr
= ID3DXMatrixStack_Pop(stack
);
1567 ok(SUCCEEDED(hr
), "Pop failed, hr %#x\n", hr
);
1568 expect_mat(&mat1
, ID3DXMatrixStack_GetTop(stack
));
1570 hr
= ID3DXMatrixStack_Pop(stack
);
1571 ok(SUCCEEDED(hr
), "Pop failed, hr %#x\n", hr
);
1572 ok(D3DXMatrixIsIdentity(ID3DXMatrixStack_GetTop(stack
)), "The top should be an identity matrix\n");
1574 hr
= ID3DXMatrixStack_Pop(stack
);
1575 ok(SUCCEEDED(hr
), "Pop failed, hr %#x\n", hr
);
1576 ok(D3DXMatrixIsIdentity(ID3DXMatrixStack_GetTop(stack
)), "The top should be an identity matrix\n");
1578 refcount
= ID3DXMatrixStack_Release(stack
);
1579 ok(!refcount
, "Matrix stack has %u references left.\n", refcount
);
1582 static void test_Matrix_AffineTransformation2D(void)
1584 D3DXMATRIX exp_mat
, got_mat
;
1585 D3DXVECTOR2 center
, position
;
1594 angle
= D3DX_PI
/3.0f
;
1598 U(exp_mat
).m
[0][0] = 10.0f
;
1599 U(exp_mat
).m
[1][0] = -17.320507f
;
1600 U(exp_mat
).m
[2][0] = 0.0f
;
1601 U(exp_mat
).m
[3][0] = -1.035898f
;
1602 U(exp_mat
).m
[0][1] = 17.320507f
;
1603 U(exp_mat
).m
[1][1] = 10.0f
;
1604 U(exp_mat
).m
[2][1] = 0.0f
;
1605 U(exp_mat
).m
[3][1] = 6.401924f
;
1606 U(exp_mat
).m
[0][2] = 0.0f
;
1607 U(exp_mat
).m
[1][2] = 0.0f
;
1608 U(exp_mat
).m
[2][2] = 1.0f
;
1609 U(exp_mat
).m
[3][2] = 0.0f
;
1610 U(exp_mat
).m
[0][3] = 0.0f
;
1611 U(exp_mat
).m
[1][3] = 0.0f
;
1612 U(exp_mat
).m
[2][3] = 0.0f
;
1613 U(exp_mat
).m
[3][3] = 1.0f
;
1615 D3DXMatrixAffineTransformation2D(&got_mat
, scale
, ¢er
, angle
, &position
);
1617 expect_mat(&exp_mat
, &got_mat
);
1624 angle
= D3DX_PI
/3.0f
;
1628 U(exp_mat
).m
[0][0] = 10.0f
;
1629 U(exp_mat
).m
[1][0] = -17.320507f
;
1630 U(exp_mat
).m
[2][0] = 0.0f
;
1631 U(exp_mat
).m
[3][0] = 4.964102f
;
1632 U(exp_mat
).m
[0][1] = 17.320507f
;
1633 U(exp_mat
).m
[1][1] = 10.0f
;
1634 U(exp_mat
).m
[2][1] = 0.0f
;
1635 U(exp_mat
).m
[3][1] = -0.598076f
;
1636 U(exp_mat
).m
[0][2] = 0.0f
;
1637 U(exp_mat
).m
[1][2] = 0.0f
;
1638 U(exp_mat
).m
[2][2] = 1.0f
;
1639 U(exp_mat
).m
[3][2] = 0.0f
;
1640 U(exp_mat
).m
[0][3] = 0.0f
;
1641 U(exp_mat
).m
[1][3] = 0.0f
;
1642 U(exp_mat
).m
[2][3] = 0.0f
;
1643 U(exp_mat
).m
[3][3] = 1.0f
;
1645 D3DXMatrixAffineTransformation2D(&got_mat
, scale
, ¢er
, angle
, NULL
);
1647 expect_mat(&exp_mat
, &got_mat
);
1654 angle
= D3DX_PI
/3.0f
;
1658 U(exp_mat
).m
[0][0] = 10.0f
;
1659 U(exp_mat
).m
[1][0] = -17.320507f
;
1660 U(exp_mat
).m
[2][0] = 0.0f
;
1661 U(exp_mat
).m
[3][0] = -6.0f
;
1662 U(exp_mat
).m
[0][1] = 17.320507f
;
1663 U(exp_mat
).m
[1][1] = 10.0f
;
1664 U(exp_mat
).m
[2][1] = 0.0f
;
1665 U(exp_mat
).m
[3][1] = 7.0f
;
1666 U(exp_mat
).m
[0][2] = 0.0f
;
1667 U(exp_mat
).m
[1][2] = 0.0f
;
1668 U(exp_mat
).m
[2][2] = 1.0f
;
1669 U(exp_mat
).m
[3][2] = 0.0f
;
1670 U(exp_mat
).m
[0][3] = 0.0f
;
1671 U(exp_mat
).m
[1][3] = 0.0f
;
1672 U(exp_mat
).m
[2][3] = 0.0f
;
1673 U(exp_mat
).m
[3][3] = 1.0f
;
1675 D3DXMatrixAffineTransformation2D(&got_mat
, scale
, NULL
, angle
, &position
);
1677 expect_mat(&exp_mat
, &got_mat
);
1681 angle
= 5.0f
* D3DX_PI
/4.0f
;
1685 U(exp_mat
).m
[0][0] = 14.142133f
;
1686 U(exp_mat
).m
[1][0] = -14.142133f
;
1687 U(exp_mat
).m
[2][0] = 0.0f
;
1688 U(exp_mat
).m
[3][0] = 0.0f
;
1689 U(exp_mat
).m
[0][1] = 14.142133;
1690 U(exp_mat
).m
[1][1] = 14.142133f
;
1691 U(exp_mat
).m
[2][1] = 0.0f
;
1692 U(exp_mat
).m
[3][1] = 0.0f
;
1693 U(exp_mat
).m
[0][2] = 0.0f
;
1694 U(exp_mat
).m
[1][2] = 0.0f
;
1695 U(exp_mat
).m
[2][2] = 1.0f
;
1696 U(exp_mat
).m
[3][2] = 0.0f
;
1697 U(exp_mat
).m
[0][3] = 0.0f
;
1698 U(exp_mat
).m
[1][3] = 0.0f
;
1699 U(exp_mat
).m
[2][3] = 0.0f
;
1700 U(exp_mat
).m
[3][3] = 1.0f
;
1702 D3DXMatrixAffineTransformation2D(&got_mat
, scale
, NULL
, angle
, NULL
);
1704 expect_mat(&exp_mat
, &got_mat
);
1707 static void test_Matrix_Decompose(void)
1710 D3DXQUATERNION exp_rotation
, got_rotation
;
1711 D3DXVECTOR3 exp_scale
, got_scale
, exp_translation
, got_translation
;
1716 U(pm
).m
[0][0] = -0.9238790f
;
1717 U(pm
).m
[1][0] = -0.2705984f
;
1718 U(pm
).m
[2][0] = 0.2705984f
;
1719 U(pm
).m
[3][0] = -5.0f
;
1720 U(pm
).m
[0][1] = 0.2705984f
;
1721 U(pm
).m
[1][1] = 0.03806049f
;
1722 U(pm
).m
[2][1] = 0.9619395f
;
1723 U(pm
).m
[3][1] = 0.0f
;
1724 U(pm
).m
[0][2] = -0.2705984f
;
1725 U(pm
).m
[1][2] = 0.9619395f
;
1726 U(pm
).m
[2][2] = 0.03806049f
;
1727 U(pm
).m
[3][2] = 10.0f
;
1728 U(pm
).m
[0][3] = 0.0f
;
1729 U(pm
).m
[1][3] = 0.0f
;
1730 U(pm
).m
[2][3] = 0.0f
;
1731 U(pm
).m
[3][3] = 1.0f
;
1737 exp_rotation
.w
= 0.195091f
;
1738 exp_rotation
.x
= 0.0f
;
1739 exp_rotation
.y
= 0.693520f
;
1740 exp_rotation
.z
= 0.693520f
;
1742 exp_translation
.x
= -5.0f
;
1743 exp_translation
.y
= 0.0f
;
1744 exp_translation
.z
= 10.0f
;
1746 D3DXMatrixDecompose(&got_scale
, &got_rotation
, &got_translation
, &pm
);
1748 compare_scale(exp_scale
, got_scale
);
1749 compare_rotation(exp_rotation
, got_rotation
);
1750 compare_translation(exp_translation
, got_translation
);
1754 U(pm
).m
[0][0] = -2.255813f
;
1755 U(pm
).m
[1][0] = 1.302324f
;
1756 U(pm
).m
[2][0] = 1.488373f
;
1757 U(pm
).m
[3][0] = 1.0f
;
1758 U(pm
).m
[0][1] = 1.302327f
;
1759 U(pm
).m
[1][1] = -0.7209296f
;
1760 U(pm
).m
[2][1] = 2.60465f
;
1761 U(pm
).m
[3][1] = 2.0f
;
1762 U(pm
).m
[0][2] = 1.488371f
;
1763 U(pm
).m
[1][2] = 2.604651f
;
1764 U(pm
).m
[2][2] = -0.02325551f
;
1765 U(pm
).m
[3][2] = 3.0f
;
1766 U(pm
).m
[0][3] = 0.0f
;
1767 U(pm
).m
[1][3] = 0.0f
;
1768 U(pm
).m
[2][3] = 0.0f
;
1769 U(pm
).m
[3][3] = 1.0f
;
1775 exp_rotation
.w
= 0.0;
1776 exp_rotation
.x
= 0.352180f
;
1777 exp_rotation
.y
= 0.616316f
;
1778 exp_rotation
.z
= 0.704361f
;
1780 exp_translation
.x
= 1.0f
;
1781 exp_translation
.y
= 2.0f
;
1782 exp_translation
.z
= 3.0f
;
1784 D3DXMatrixDecompose(&got_scale
, &got_rotation
, &got_translation
, &pm
);
1786 compare_scale(exp_scale
, got_scale
);
1787 compare_rotation(exp_rotation
, got_rotation
);
1788 compare_translation(exp_translation
, got_translation
);
1792 U(pm
).m
[0][0] = 2.427051f
;
1793 U(pm
).m
[1][0] = 0.0f
;
1794 U(pm
).m
[2][0] = 1.763355f
;
1795 U(pm
).m
[3][0] = 5.0f
;
1796 U(pm
).m
[0][1] = 0.0f
;
1797 U(pm
).m
[1][1] = 3.0f
;
1798 U(pm
).m
[2][1] = 0.0f
;
1799 U(pm
).m
[3][1] = 5.0f
;
1800 U(pm
).m
[0][2] = -1.763355f
;
1801 U(pm
).m
[1][2] = 0.0f
;
1802 U(pm
).m
[2][2] = 2.427051f
;
1803 U(pm
).m
[3][2] = 5.0f
;
1804 U(pm
).m
[0][3] = 0.0f
;
1805 U(pm
).m
[1][3] = 0.0f
;
1806 U(pm
).m
[2][3] = 0.0f
;
1807 U(pm
).m
[3][3] = 1.0f
;
1813 exp_rotation
.w
= 0.951057f
;
1814 exp_rotation
.x
= 0.0f
;
1815 exp_rotation
.y
= 0.309017f
;
1816 exp_rotation
.z
= 0.0f
;
1818 exp_translation
.x
= 5.0f
;
1819 exp_translation
.y
= 5.0f
;
1820 exp_translation
.z
= 5.0f
;
1822 D3DXMatrixDecompose(&got_scale
, &got_rotation
, &got_translation
, &pm
);
1824 compare_scale(exp_scale
, got_scale
);
1825 compare_rotation(exp_rotation
, got_rotation
);
1826 compare_translation(exp_translation
, got_translation
);
1830 U(pm
).m
[0][0] = -0.9238790f
;
1831 U(pm
).m
[1][0] = -0.2705984f
;
1832 U(pm
).m
[2][0] = 0.2705984f
;
1833 U(pm
).m
[3][0] = -5.0f
;
1834 U(pm
).m
[0][1] = 0.2705984f
;
1835 U(pm
).m
[1][1] = 0.03806049f
;
1836 U(pm
).m
[2][1] = 0.9619395f
;
1837 U(pm
).m
[3][1] = 0.0f
;
1838 U(pm
).m
[0][2] = -0.2705984f
;
1839 U(pm
).m
[1][2] = 0.9619395f
;
1840 U(pm
).m
[2][2] = 0.03806049f
;
1841 U(pm
).m
[3][2] = 10.0f
;
1842 U(pm
).m
[0][3] = 0.0f
;
1843 U(pm
).m
[1][3] = 0.0f
;
1844 U(pm
).m
[2][3] = 0.0f
;
1845 U(pm
).m
[3][3] = 1.0f
;
1851 exp_rotation
.w
= 0.195091f
;
1852 exp_rotation
.x
= 0.0f
;
1853 exp_rotation
.y
= 0.693520f
;
1854 exp_rotation
.z
= 0.693520f
;
1856 exp_translation
.x
= -5.0f
;
1857 exp_translation
.y
= 0.0f
;
1858 exp_translation
.z
= 10.0f
;
1860 D3DXMatrixDecompose(&got_scale
, &got_rotation
, &got_translation
, &pm
);
1862 compare_scale(exp_scale
, got_scale
);
1863 compare_rotation(exp_rotation
, got_rotation
);
1864 compare_translation(exp_translation
, got_translation
);
1868 U(pm
).m
[0][0] = -0.9238790f
;
1869 U(pm
).m
[1][0] = -0.5411968f
;
1870 U(pm
).m
[2][0] = 0.8117952f
;
1871 U(pm
).m
[3][0] = -5.0f
;
1872 U(pm
).m
[0][1] = 0.2705984f
;
1873 U(pm
).m
[1][1] = 0.07612098f
;
1874 U(pm
).m
[2][1] = 2.8858185f
;
1875 U(pm
).m
[3][1] = 0.0f
;
1876 U(pm
).m
[0][2] = -0.2705984f
;
1877 U(pm
).m
[1][2] = 1.9238790f
;
1878 U(pm
).m
[2][2] = 0.11418147f
;
1879 U(pm
).m
[3][2] = 10.0f
;
1880 U(pm
).m
[0][3] = 0.0f
;
1881 U(pm
).m
[1][3] = 0.0f
;
1882 U(pm
).m
[2][3] = 0.0f
;
1883 U(pm
).m
[3][3] = 1.0f
;
1889 exp_rotation
.w
= 0.195091f
;
1890 exp_rotation
.x
= 0.0f
;
1891 exp_rotation
.y
= 0.693520f
;
1892 exp_rotation
.z
= 0.693520f
;
1894 exp_translation
.x
= -5.0f
;
1895 exp_translation
.y
= 0.0f
;
1896 exp_translation
.z
= 10.0f
;
1898 D3DXMatrixDecompose(&got_scale
, &got_rotation
, &got_translation
, &pm
);
1900 compare_scale(exp_scale
, got_scale
);
1901 compare_rotation(exp_rotation
, got_rotation
);
1902 compare_translation(exp_translation
, got_translation
);
1906 U(pm
).m
[0][0] = 0.7156004f
;
1907 U(pm
).m
[1][0] = -0.5098283f
;
1908 U(pm
).m
[2][0] = -0.4774843f
;
1909 U(pm
).m
[3][0] = -5.0f
;
1910 U(pm
).m
[0][1] = -0.6612288f
;
1911 U(pm
).m
[1][1] = -0.7147621f
;
1912 U(pm
).m
[2][1] = -0.2277977f
;
1913 U(pm
).m
[3][1] = 0.0f
;
1914 U(pm
).m
[0][2] = -0.2251499f
;
1915 U(pm
).m
[1][2] = 0.4787385f
;
1916 U(pm
).m
[2][2] = -0.8485972f
;
1917 U(pm
).m
[3][2] = 10.0f
;
1918 U(pm
).m
[0][3] = 0.0f
;
1919 U(pm
).m
[1][3] = 0.0f
;
1920 U(pm
).m
[2][3] = 0.0f
;
1921 U(pm
).m
[3][3] = 1.0f
;
1927 exp_rotation
.w
= 0.195091f
;
1928 exp_rotation
.x
= 0.905395f
;
1929 exp_rotation
.y
= -0.323355f
;
1930 exp_rotation
.z
= -0.194013f
;
1932 exp_translation
.x
= -5.0f
;
1933 exp_translation
.y
= 0.0f
;
1934 exp_translation
.z
= 10.0f
;
1936 D3DXMatrixDecompose(&got_scale
, &got_rotation
, &got_translation
, &pm
);
1938 compare_scale(exp_scale
, got_scale
);
1939 compare_rotation(exp_rotation
, got_rotation
);
1940 compare_translation(exp_translation
, got_translation
);
1944 U(pm
).m
[0][0] = 0.06554436f
;
1945 U(pm
).m
[1][0] = -0.6873012f
;
1946 U(pm
).m
[2][0] = 0.7234092f
;
1947 U(pm
).m
[3][0] = -5.0f
;
1948 U(pm
).m
[0][1] = -0.9617381f
;
1949 U(pm
).m
[1][1] = -0.2367795f
;
1950 U(pm
).m
[2][1] = -0.1378230f
;
1951 U(pm
).m
[3][1] = 0.0f
;
1952 U(pm
).m
[0][2] = 0.2660144f
;
1953 U(pm
).m
[1][2] = -0.6866967f
;
1954 U(pm
).m
[2][2] = -0.6765233f
;
1955 U(pm
).m
[3][2] = 10.0f
;
1956 U(pm
).m
[0][3] = 0.0f
;
1957 U(pm
).m
[1][3] = 0.0f
;
1958 U(pm
).m
[2][3] = 0.0f
;
1959 U(pm
).m
[3][3] = 1.0f
;
1965 exp_rotation
.w
= -0.195091f
;
1966 exp_rotation
.x
= 0.703358f
;
1967 exp_rotation
.y
= -0.586131f
;
1968 exp_rotation
.z
= 0.351679f
;
1970 exp_translation
.x
= -5.0f
;
1971 exp_translation
.y
= 0.0f
;
1972 exp_translation
.z
= 10.0f
;
1974 D3DXMatrixDecompose(&got_scale
, &got_rotation
, &got_translation
, &pm
);
1976 compare_scale(exp_scale
, got_scale
);
1977 compare_rotation(exp_rotation
, got_rotation
);
1978 compare_translation(exp_translation
, got_translation
);
1982 U(pm
).m
[0][0] = 7.121047f
;
1983 U(pm
).m
[1][0] = -5.883487f
;
1984 U(pm
).m
[2][0] = 11.81843f
;
1985 U(pm
).m
[3][0] = -5.0f
;
1986 U(pm
).m
[0][1] = 5.883487f
;
1987 U(pm
).m
[1][1] = -10.60660f
;
1988 U(pm
).m
[2][1] = -8.825232f
;
1989 U(pm
).m
[3][1] = 0.0f
;
1990 U(pm
).m
[0][2] = 11.81843f
;
1991 U(pm
).m
[1][2] = 8.8252320f
;
1992 U(pm
).m
[2][2] = -2.727645f
;
1993 U(pm
).m
[3][2] = 2.0f
;
1994 U(pm
).m
[0][3] = 0.0f
;
1995 U(pm
).m
[1][3] = 0.0f
;
1996 U(pm
).m
[2][3] = 0.0f
;
1997 U(pm
).m
[3][3] = 1.0f
;
1999 exp_scale
.x
= 15.0f
;
2000 exp_scale
.y
= 15.0f
;
2001 exp_scale
.z
= 15.0f
;
2003 exp_rotation
.w
= 0.382684f
;
2004 exp_rotation
.x
= 0.768714f
;
2005 exp_rotation
.y
= 0.0f
;
2006 exp_rotation
.z
= 0.512476f
;
2008 exp_translation
.x
= -5.0f
;
2009 exp_translation
.y
= 0.0f
;
2010 exp_translation
.z
= 2.0f
;
2012 D3DXMatrixDecompose(&got_scale
, &got_rotation
, &got_translation
, &pm
);
2014 compare_scale(exp_scale
, got_scale
);
2015 compare_rotation(exp_rotation
, got_rotation
);
2016 compare_translation(exp_translation
, got_translation
);
2020 U(pm
).m
[0][0] = 0.0f
;
2021 U(pm
).m
[1][0] = 4.0f
;
2022 U(pm
).m
[2][0] = 5.0f
;
2023 U(pm
).m
[3][0] = -5.0f
;
2024 U(pm
).m
[0][1] = 0.0f
;
2025 U(pm
).m
[1][1] = -10.60660f
;
2026 U(pm
).m
[2][1] = -8.825232f
;
2027 U(pm
).m
[3][1] = 6.0f
;
2028 U(pm
).m
[0][2] = 0.0f
;
2029 U(pm
).m
[1][2] = 8.8252320f
;
2030 U(pm
).m
[2][2] = 2.727645;
2031 U(pm
).m
[3][2] = 3.0f
;
2032 U(pm
).m
[0][3] = 0.0f
;
2033 U(pm
).m
[1][3] = 0.0f
;
2034 U(pm
).m
[2][3] = 0.0f
;
2035 U(pm
).m
[3][3] = 1.0f
;
2037 hr
= D3DXMatrixDecompose(&got_scale
, &got_rotation
, &got_translation
, &pm
);
2038 ok(hr
== D3DERR_INVALIDCALL
, "Expected D3DERR_INVALIDCALL, got %x\n", hr
);
2041 static void test_Matrix_Transformation2D(void)
2043 D3DXMATRIX exp_mat
, got_mat
;
2044 D3DXVECTOR2 rot_center
, sca
, sca_center
, trans
;
2047 rot_center
.x
= 3.0f
;
2048 rot_center
.y
= 4.0f
;
2053 sca_center
.x
= 9.0f
;
2054 sca_center
.y
= -5.0f
;
2061 sca_rot
= 5.0f
*D3DX_PI
/4.0f
;
2063 U(exp_mat
).m
[0][0] = -4.245192f
;
2064 U(exp_mat
).m
[1][0] = -0.147116f
;
2065 U(exp_mat
).m
[2][0] = 0.0f
;
2066 U(exp_mat
).m
[3][0] = 45.265373f
;
2067 U(exp_mat
).m
[0][1] = 7.647113f
;
2068 U(exp_mat
).m
[1][1] = 8.745192f
;
2069 U(exp_mat
).m
[2][1] = 0.0f
;
2070 U(exp_mat
).m
[3][1] = -13.401899f
;
2071 U(exp_mat
).m
[0][2] = 0.0f
;
2072 U(exp_mat
).m
[1][2] = 0.0f
;
2073 U(exp_mat
).m
[2][2] = 1.0f
;
2074 U(exp_mat
).m
[3][2] = 0.0f
;
2075 U(exp_mat
).m
[0][3] = 0.0f
;
2076 U(exp_mat
).m
[1][3] = 0.0f
;
2077 U(exp_mat
).m
[2][3] = 0.0f
;
2078 U(exp_mat
).m
[3][3] = 1.0f
;
2080 D3DXMatrixTransformation2D(&got_mat
, &sca_center
, sca_rot
, &sca
, &rot_center
, rot
, &trans
);
2082 expect_mat(&exp_mat
, &got_mat
);
2086 sca_center
.x
= 9.0f
;
2087 sca_center
.y
= -5.0f
;
2094 sca_rot
= 5.0f
*D3DX_PI
/4.0f
;
2096 U(exp_mat
).m
[0][0] = 0.50f
;
2097 U(exp_mat
).m
[1][0] = -0.866025f
;
2098 U(exp_mat
).m
[2][0] = 0.0f
;
2099 U(exp_mat
).m
[3][0] = -6.0f
;
2100 U(exp_mat
).m
[0][1] = 0.866025f
;
2101 U(exp_mat
).m
[1][1] = 0.50f
;
2102 U(exp_mat
).m
[2][1] = 0.0f
;
2103 U(exp_mat
).m
[3][1] = 7.0f
;
2104 U(exp_mat
).m
[0][2] = 0.0f
;
2105 U(exp_mat
).m
[1][2] = 0.0f
;
2106 U(exp_mat
).m
[2][2] = 1.0f
;
2107 U(exp_mat
).m
[3][2] = 0.0f
;
2108 U(exp_mat
).m
[0][3] = 0.0f
;
2109 U(exp_mat
).m
[1][3] = 0.0f
;
2110 U(exp_mat
).m
[2][3] = 0.0f
;
2111 U(exp_mat
).m
[3][3] = 1.0f
;
2113 D3DXMatrixTransformation2D(&got_mat
, &sca_center
, sca_rot
, NULL
, NULL
, rot
, &trans
);
2115 expect_mat(&exp_mat
, &got_mat
);
2119 U(exp_mat
).m
[0][0] = 0.50f
;
2120 U(exp_mat
).m
[1][0] = -0.866025f
;
2121 U(exp_mat
).m
[2][0] = 0.0f
;
2122 U(exp_mat
).m
[3][0] = 0.0f
;
2123 U(exp_mat
).m
[0][1] = 0.866025f
;
2124 U(exp_mat
).m
[1][1] = 0.50f
;
2125 U(exp_mat
).m
[2][1] = 0.0f
;
2126 U(exp_mat
).m
[3][1] = 0.0f
;
2127 U(exp_mat
).m
[0][2] = 0.0f
;
2128 U(exp_mat
).m
[1][2] = 0.0f
;
2129 U(exp_mat
).m
[2][2] = 1.0f
;
2130 U(exp_mat
).m
[3][2] = 0.0f
;
2131 U(exp_mat
).m
[0][3] = 0.0f
;
2132 U(exp_mat
).m
[1][3] = 0.0f
;
2133 U(exp_mat
).m
[2][3] = 0.0f
;
2134 U(exp_mat
).m
[3][3] = 1.0f
;
2136 D3DXMatrixTransformation2D(&got_mat
, NULL
, sca_rot
, NULL
, NULL
, rot
, NULL
);
2138 expect_mat(&exp_mat
, &got_mat
);
2141 static void test_D3DXVec_Array(void)
2144 D3DVIEWPORT9 viewport
;
2145 D3DXMATRIX mat
, projection
, view
, world
;
2146 D3DXVECTOR4 inp_vec
[ARRAY_SIZE
];
2147 D3DXVECTOR4 out_vec
[ARRAY_SIZE
+ 2];
2148 D3DXVECTOR4 exp_vec
[ARRAY_SIZE
+ 2];
2149 D3DXPLANE inp_plane
[ARRAY_SIZE
];
2150 D3DXPLANE out_plane
[ARRAY_SIZE
+ 2];
2151 D3DXPLANE exp_plane
[ARRAY_SIZE
+ 2];
2153 viewport
.Width
= 800; viewport
.MinZ
= 0.2f
; viewport
.X
= 10;
2154 viewport
.Height
= 680; viewport
.MaxZ
= 0.9f
; viewport
.Y
= 5;
2156 for (i
= 0; i
< ARRAY_SIZE
+ 2; ++i
) {
2157 out_vec
[i
].x
= out_vec
[i
].y
= out_vec
[i
].z
= out_vec
[i
].w
= 0.0f
;
2158 exp_vec
[i
].x
= exp_vec
[i
].y
= exp_vec
[i
].z
= exp_vec
[i
].w
= 0.0f
;
2159 out_plane
[i
].a
= out_plane
[i
].b
= out_plane
[i
].c
= out_plane
[i
].d
= 0.0f
;
2160 exp_plane
[i
].a
= exp_plane
[i
].b
= exp_plane
[i
].c
= exp_plane
[i
].d
= 0.0f
;
2163 for (i
= 0; i
< ARRAY_SIZE
; ++i
) {
2164 inp_plane
[i
].a
= inp_plane
[i
].c
= inp_vec
[i
].x
= inp_vec
[i
].z
= i
;
2165 inp_plane
[i
].b
= inp_plane
[i
].d
= inp_vec
[i
].y
= inp_vec
[i
].w
= ARRAY_SIZE
- i
;
2168 U(mat
).m
[0][0] = 1.0f
; U(mat
).m
[0][1] = 2.0f
; U(mat
).m
[0][2] = 3.0f
; U(mat
).m
[0][3] = 4.0f
;
2169 U(mat
).m
[1][0] = 5.0f
; U(mat
).m
[1][1] = 6.0f
; U(mat
).m
[1][2] = 7.0f
; U(mat
).m
[1][3] = 8.0f
;
2170 U(mat
).m
[2][0] = 9.0f
; U(mat
).m
[2][1] = 10.0f
; U(mat
).m
[2][2] = 11.0f
; U(mat
).m
[2][3] = 12.0f
;
2171 U(mat
).m
[3][0] = 13.0f
; U(mat
).m
[3][1] = 14.0f
; U(mat
).m
[3][2] = 15.0f
; U(mat
).m
[3][3] = 16.0f
;
2173 D3DXMatrixPerspectiveFovLH(&projection
,D3DX_PI
/4.0f
,20.0f
/17.0f
,1.0f
,1000.0f
);
2175 U(view
).m
[0][1] = 5.0f
; U(view
).m
[0][2] = 7.0f
; U(view
).m
[0][3] = 8.0f
;
2176 U(view
).m
[1][0] = 11.0f
; U(view
).m
[1][2] = 16.0f
; U(view
).m
[1][3] = 33.0f
;
2177 U(view
).m
[2][0] = 19.0f
; U(view
).m
[2][1] = -21.0f
; U(view
).m
[2][3] = 43.0f
;
2178 U(view
).m
[3][0] = 2.0f
; U(view
).m
[3][1] = 3.0f
; U(view
).m
[3][2] = -4.0f
;
2179 U(view
).m
[0][0] = 10.0f
; U(view
).m
[1][1] = 20.0f
; U(view
).m
[2][2] = 30.0f
;
2180 U(view
).m
[3][3] = -40.0f
;
2182 U(world
).m
[0][0] = 21.0f
; U(world
).m
[0][1] = 2.0f
; U(world
).m
[0][2] = 3.0f
; U(world
).m
[0][3] = 4.0;
2183 U(world
).m
[1][0] = 5.0f
; U(world
).m
[1][1] = 23.0f
; U(world
).m
[1][2] = 7.0f
; U(world
).m
[1][3] = 8.0f
;
2184 U(world
).m
[2][0] = -8.0f
; U(world
).m
[2][1] = -7.0f
; U(world
).m
[2][2] = 25.0f
; U(world
).m
[2][3] = -5.0f
;
2185 U(world
).m
[3][0] = -4.0f
; U(world
).m
[3][1] = -3.0f
; U(world
).m
[3][2] = -2.0f
; U(world
).m
[3][3] = 27.0f
;
2187 /* D3DXVec2TransformCoordArray */
2188 exp_vec
[1].x
= 0.678571f
; exp_vec
[1].y
= 0.785714f
;
2189 exp_vec
[2].x
= 0.653846f
; exp_vec
[2].y
= 0.769231f
;
2190 exp_vec
[3].x
= 0.625f
; exp_vec
[3].y
= 0.75f
;
2191 exp_vec
[4].x
= 0.590909f
; exp_vec
[4].y
= 8.0f
/11.0f
;
2192 exp_vec
[5].x
= 0.55f
; exp_vec
[5].y
= 0.7f
;
2193 D3DXVec2TransformCoordArray((D3DXVECTOR2
*)(out_vec
+ 1), sizeof(D3DXVECTOR4
), (D3DXVECTOR2
*)inp_vec
, sizeof(D3DXVECTOR4
), &mat
, ARRAY_SIZE
);
2194 compare_vectors(exp_vec
, out_vec
);
2196 /* D3DXVec2TransformNormalArray */
2197 exp_vec
[1].x
= 25.0f
; exp_vec
[1].y
= 30.0f
;
2198 exp_vec
[2].x
= 21.0f
; exp_vec
[2].y
= 26.0f
;
2199 exp_vec
[3].x
= 17.0f
; exp_vec
[3].y
= 22.0f
;
2200 exp_vec
[4].x
= 13.0f
; exp_vec
[4].y
= 18.0f
;
2201 exp_vec
[5].x
= 9.0f
; exp_vec
[5].y
= 14.0f
;
2202 D3DXVec2TransformNormalArray((D3DXVECTOR2
*)(out_vec
+ 1), sizeof(D3DXVECTOR4
), (D3DXVECTOR2
*)inp_vec
, sizeof(D3DXVECTOR4
), &mat
, ARRAY_SIZE
);
2203 compare_vectors(exp_vec
, out_vec
);
2205 /* D3DXVec3TransformCoordArray */
2206 exp_vec
[1].x
= 0.678571f
; exp_vec
[1].y
= 0.785714f
; exp_vec
[1].z
= 0.892857f
;
2207 exp_vec
[2].x
= 0.671875f
; exp_vec
[2].y
= 0.78125f
; exp_vec
[2].z
= 0.890625f
;
2208 exp_vec
[3].x
= 6.0f
/9.0f
; exp_vec
[3].y
= 7.0f
/9.0f
; exp_vec
[3].z
= 8.0f
/9.0f
;
2209 exp_vec
[4].x
= 0.6625f
; exp_vec
[4].y
= 0.775f
; exp_vec
[4].z
= 0.8875f
;
2210 exp_vec
[5].x
= 0.659091f
; exp_vec
[5].y
= 0.772727f
; exp_vec
[5].z
= 0.886364f
;
2211 D3DXVec3TransformCoordArray((D3DXVECTOR3
*)(out_vec
+ 1), sizeof(D3DXVECTOR4
), (D3DXVECTOR3
*)inp_vec
, sizeof(D3DXVECTOR4
), &mat
, ARRAY_SIZE
);
2212 compare_vectors(exp_vec
, out_vec
);
2214 /* D3DXVec3TransformNormalArray */
2215 exp_vec
[1].x
= 25.0f
; exp_vec
[1].y
= 30.0f
; exp_vec
[1].z
= 35.0f
;
2216 exp_vec
[2].x
= 30.0f
; exp_vec
[2].y
= 36.0f
; exp_vec
[2].z
= 42.0f
;
2217 exp_vec
[3].x
= 35.0f
; exp_vec
[3].y
= 42.0f
; exp_vec
[3].z
= 49.0f
;
2218 exp_vec
[4].x
= 40.0f
; exp_vec
[4].y
= 48.0f
; exp_vec
[4].z
= 56.0f
;
2219 exp_vec
[5].x
= 45.0f
; exp_vec
[5].y
= 54.0f
; exp_vec
[5].z
= 63.0f
;
2220 D3DXVec3TransformNormalArray((D3DXVECTOR3
*)(out_vec
+ 1), sizeof(D3DXVECTOR4
), (D3DXVECTOR3
*)inp_vec
, sizeof(D3DXVECTOR4
), &mat
, ARRAY_SIZE
);
2221 compare_vectors(exp_vec
, out_vec
);
2223 /* D3DXVec3ProjectArray */
2224 exp_vec
[1].x
= 1089.554199f
; exp_vec
[1].y
= -226.590622f
; exp_vec
[1].z
= 0.215273f
;
2225 exp_vec
[2].x
= 1068.903320f
; exp_vec
[2].y
= 103.085129f
; exp_vec
[2].z
= 0.183050f
;
2226 exp_vec
[3].x
= 1051.778931f
; exp_vec
[3].y
= 376.462250f
; exp_vec
[3].z
= 0.156329f
;
2227 exp_vec
[4].x
= 1037.348877f
; exp_vec
[4].y
= 606.827393f
; exp_vec
[4].z
= 0.133813f
;
2228 exp_vec
[5].x
= 1025.023560f
; exp_vec
[5].y
= 803.591248f
; exp_vec
[5].z
= 0.114581f
;
2229 D3DXVec3ProjectArray((D3DXVECTOR3
*)(out_vec
+ 1), sizeof(D3DXVECTOR4
), (CONST D3DXVECTOR3
*)inp_vec
, sizeof(D3DXVECTOR4
), &viewport
, &projection
, &view
, &world
, ARRAY_SIZE
);
2230 compare_vectors(exp_vec
, out_vec
);
2232 /* D3DXVec3UnprojectArray */
2233 exp_vec
[1].x
= -6.124031f
; exp_vec
[1].y
= 3.225360f
; exp_vec
[1].z
= 0.620571f
;
2234 exp_vec
[2].x
= -3.807109f
; exp_vec
[2].y
= 2.046579f
; exp_vec
[2].z
= 0.446894f
;
2235 exp_vec
[3].x
= -2.922839f
; exp_vec
[3].y
= 1.596689f
; exp_vec
[3].z
= 0.380609f
;
2236 exp_vec
[4].x
= -2.456225f
; exp_vec
[4].y
= 1.359290f
; exp_vec
[4].z
= 0.345632f
;
2237 exp_vec
[5].x
= -2.167897f
; exp_vec
[5].y
= 1.212597f
; exp_vec
[5].z
= 0.324019f
;
2238 D3DXVec3UnprojectArray((D3DXVECTOR3
*)(out_vec
+ 1), sizeof(D3DXVECTOR4
), (CONST D3DXVECTOR3
*)inp_vec
, sizeof(D3DXVECTOR4
), &viewport
, &projection
, &view
, &world
, ARRAY_SIZE
);
2239 compare_vectors(exp_vec
, out_vec
);
2241 /* D3DXVec2TransformArray */
2242 exp_vec
[1].x
= 38.0f
; exp_vec
[1].y
= 44.0f
; exp_vec
[1].z
= 50.0f
; exp_vec
[1].w
= 56.0f
;
2243 exp_vec
[2].x
= 34.0f
; exp_vec
[2].y
= 40.0f
; exp_vec
[2].z
= 46.0f
; exp_vec
[2].w
= 52.0f
;
2244 exp_vec
[3].x
= 30.0f
; exp_vec
[3].y
= 36.0f
; exp_vec
[3].z
= 42.0f
; exp_vec
[3].w
= 48.0f
;
2245 exp_vec
[4].x
= 26.0f
; exp_vec
[4].y
= 32.0f
; exp_vec
[4].z
= 38.0f
; exp_vec
[4].w
= 44.0f
;
2246 exp_vec
[5].x
= 22.0f
; exp_vec
[5].y
= 28.0f
; exp_vec
[5].z
= 34.0f
; exp_vec
[5].w
= 40.0f
;
2247 D3DXVec2TransformArray(out_vec
+ 1, sizeof(D3DXVECTOR4
), (D3DXVECTOR2
*)inp_vec
, sizeof(D3DXVECTOR4
), &mat
, ARRAY_SIZE
);
2248 compare_vectors(exp_vec
, out_vec
);
2250 /* D3DXVec3TransformArray */
2251 exp_vec
[1].x
= 38.0f
; exp_vec
[1].y
= 44.0f
; exp_vec
[1].z
= 50.0f
; exp_vec
[1].w
= 56.0f
;
2252 exp_vec
[2].x
= 43.0f
; exp_vec
[2].y
= 50.0f
; exp_vec
[2].z
= 57.0f
; exp_vec
[2].w
= 64.0f
;
2253 exp_vec
[3].x
= 48.0f
; exp_vec
[3].y
= 56.0f
; exp_vec
[3].z
= 64.0f
; exp_vec
[3].w
= 72.0f
;
2254 exp_vec
[4].x
= 53.0f
; exp_vec
[4].y
= 62.0f
; exp_vec
[4].z
= 71.0f
; exp_vec
[4].w
= 80.0f
;
2255 exp_vec
[5].x
= 58.0f
; exp_vec
[5].y
= 68.0f
; exp_vec
[5].z
= 78.0f
; exp_vec
[5].w
= 88.0f
;
2256 D3DXVec3TransformArray(out_vec
+ 1, sizeof(D3DXVECTOR4
), (D3DXVECTOR3
*)inp_vec
, sizeof(D3DXVECTOR4
), &mat
, ARRAY_SIZE
);
2257 compare_vectors(exp_vec
, out_vec
);
2259 /* D3DXVec4TransformArray */
2260 exp_vec
[1].x
= 90.0f
; exp_vec
[1].y
= 100.0f
; exp_vec
[1].z
= 110.0f
; exp_vec
[1].w
= 120.0f
;
2261 exp_vec
[2].x
= 82.0f
; exp_vec
[2].y
= 92.0f
; exp_vec
[2].z
= 102.0f
; exp_vec
[2].w
= 112.0f
;
2262 exp_vec
[3].x
= 74.0f
; exp_vec
[3].y
= 84.0f
; exp_vec
[3].z
= 94.0f
; exp_vec
[3].w
= 104.0f
;
2263 exp_vec
[4].x
= 66.0f
; exp_vec
[4].y
= 76.0f
; exp_vec
[4].z
= 86.0f
; exp_vec
[4].w
= 96.0f
;
2264 exp_vec
[5].x
= 58.0f
; exp_vec
[5].y
= 68.0f
; exp_vec
[5].z
= 78.0f
; exp_vec
[5].w
= 88.0f
;
2265 D3DXVec4TransformArray(out_vec
+ 1, sizeof(D3DXVECTOR4
), inp_vec
, sizeof(D3DXVECTOR4
), &mat
, ARRAY_SIZE
);
2266 compare_vectors(exp_vec
, out_vec
);
2268 /* D3DXPlaneTransformArray */
2269 exp_plane
[1].a
= 90.0f
; exp_plane
[1].b
= 100.0f
; exp_plane
[1].c
= 110.0f
; exp_plane
[1].d
= 120.0f
;
2270 exp_plane
[2].a
= 82.0f
; exp_plane
[2].b
= 92.0f
; exp_plane
[2].c
= 102.0f
; exp_plane
[2].d
= 112.0f
;
2271 exp_plane
[3].a
= 74.0f
; exp_plane
[3].b
= 84.0f
; exp_plane
[3].c
= 94.0f
; exp_plane
[3].d
= 104.0f
;
2272 exp_plane
[4].a
= 66.0f
; exp_plane
[4].b
= 76.0f
; exp_plane
[4].c
= 86.0f
; exp_plane
[4].d
= 96.0f
;
2273 exp_plane
[5].a
= 58.0f
; exp_plane
[5].b
= 68.0f
; exp_plane
[5].c
= 78.0f
; exp_plane
[5].d
= 88.0f
;
2274 D3DXPlaneTransformArray(out_plane
+ 1, sizeof(D3DXPLANE
), inp_plane
, sizeof(D3DXPLANE
), &mat
, ARRAY_SIZE
);
2275 compare_planes(exp_plane
, out_plane
);
2278 static void test_D3DXFloat_Array(void)
2280 static const float z
= 0.0f
;
2281 /* Compilers set different sign bits on 0.0 / 0.0, pick the right ones for NaN and -NaN */
2282 float tmpnan
= 0.0f
/z
;
2283 float nnan
= copysignf(1, tmpnan
) < 0.0f
? tmpnan
: -tmpnan
;
2293 /* half_ver2 occurs on WXPPROSP3 (32 bit math), WVISTAADM (32 bit math), W7PRO (32 bit math) */
2294 WORD half_ver1
, half_ver2
;
2296 /* single_out_ver2 confirms that half -> single conversion is consistent across platforms */
2297 FLOAT single_out_ver1
, single_out_ver2
;
2299 { 80000.0f
, 0x7c00, 0x7ce2, 65536.0f
, 80000.0f
},
2300 { 65503.0f
, 0x7bff, 0x7bff, 65504.0f
, 65504.0f
},
2301 { 65504.0f
, 0x7bff, 0x7bff, 65504.0f
, 65504.0f
},
2302 { 65520.0f
, 0x7bff, 0x7c00, 65504.0f
, 65536.0f
},
2303 { 65521.0f
, 0x7c00, 0x7c00, 65536.0f
, 65536.0f
},
2304 { 65534.0f
, 0x7c00, 0x7c00, 65536.0f
, 65536.0f
},
2305 { 65535.0f
, 0x7c00, 0x7c00, 65535.0f
, 65536.0f
},
2306 { 65536.0f
, 0x7c00, 0x7c00, 65536.0f
, 65536.0f
},
2307 { -80000.0f
, 0xfc00, 0xfce2, -65536.0f
, -80000.0f
},
2308 { -65503.0f
, 0xfbff, 0xfbff, -65504.0f
, -65504.0f
},
2309 { -65504.0f
, 0xfbff, 0xfbff, -65504.0f
, -65504.0f
},
2310 { -65520.0f
, 0xfbff, 0xfc00, -65504.0f
, -65536.0f
},
2311 { -65521.0f
, 0xfc00, 0xfc00, -65536.0f
, -65536.0f
},
2312 { -65534.0f
, 0xfc00, 0xfc00, -65536.0f
, -65536.0f
},
2313 { -65535.0f
, 0xfc00, 0xfc00, -65535.0f
, -65536.0f
},
2314 { -65536.0f
, 0xfc00, 0xfc00, -65536.0f
, -65536.0f
},
2315 { 1.0f
/z
, 0x7c00, 0x7fff, 65536.0f
, 131008.0f
},
2316 { -1.0f
/z
, 0xffff, 0xffff, -131008.0f
, -131008.0f
},
2317 { nan
, 0x7fff, 0x7fff, 131008.0f
, 131008.0f
},
2318 { nnan
, 0xffff, 0xffff, -131008.0f
, -131008.0f
},
2319 { 0.0f
, 0x0, 0x0, 0.0f
, 0.0f
},
2320 { -0.0f
, 0x8000, 0x8000, 0.0f
, 0.0f
},
2321 { 2.9809595e-08f
, 0x0, 0x0, 0.0f
, 0.0f
},
2322 { -2.9809595e-08f
, 0x8000, 0x8000, -0.0f
, -0.0f
},
2323 { 2.9809598e-08f
, 0x1, 0x1, 5.96046e-08f
, 5.96046e-08f
},
2324 { -2.9809598e-08f
, 0x8001, 0x8001, -5.96046e-08f
, -5.96046e-08f
},
2325 { 8.9406967e-08f
, 0x2, 0x2, 1.19209e-07f
, 1.19209e-07f
}
2328 /* exception on NULL out or in parameter */
2329 out
= D3DXFloat32To16Array(&half
, &single
, 0);
2330 ok(out
== &half
, "Got %p, expected %p.\n", out
, &half
);
2332 out
= D3DXFloat16To32Array(&single
, &half
, 0);
2333 ok(out
== &single
, "Got %p, expected %p.\n", out
, &single
);
2335 for (i
= 0; i
< sizeof(testdata
)/sizeof(testdata
[0]); i
++)
2337 out
= D3DXFloat32To16Array(&half
, &testdata
[i
].single_in
, 1);
2338 ok(out
== &half
, "Got %p, expected %p.\n", out
, &half
);
2339 ok(half
.value
== testdata
[i
].half_ver1
|| half
.value
== testdata
[i
].half_ver2
,
2340 "Got %x, expected %x or %x for index %d.\n", half
.value
, testdata
[i
].half_ver1
,
2341 testdata
[i
].half_ver2
, i
);
2343 out
= D3DXFloat16To32Array(&single
, (D3DXFLOAT16
*)&testdata
[i
].half_ver1
, 1);
2344 ok(out
== &single
, "Got %p, expected %p.\n", out
, &single
);
2345 ok(relative_error(single
, testdata
[i
].single_out_ver1
) < admitted_error
,
2346 "Got %g, expected %g for index %d.\n", single
, testdata
[i
].single_out_ver1
, i
);
2348 out
= D3DXFloat16To32Array(&single
, (D3DXFLOAT16
*)&testdata
[i
].half_ver2
, 1);
2349 ok(out
== &single
, "Got %p, expected %p.\n", out
, &single
);
2350 ok(relative_error(single
, testdata
[i
].single_out_ver2
) < admitted_error
,
2351 "Got %g, expected %g for index %d.\n", single
, testdata
[i
].single_out_ver2
, i
);
2355 static void test_D3DXSHAdd(void)
2358 FLOAT
*ret
= (FLOAT
*)0xdeadbeef;
2359 const FLOAT in1
[50] =
2361 1.11f
, 1.12f
, 1.13f
, 1.14f
, 1.15f
, 1.16f
, 1.17f
, 1.18f
,
2362 1.19f
, 1.20f
, 1.21f
, 1.22f
, 1.23f
, 1.24f
, 1.25f
, 1.26f
,
2363 1.27f
, 1.28f
, 1.29f
, 1.30f
, 1.31f
, 1.32f
, 1.33f
, 1.34f
,
2364 1.35f
, 1.36f
, 1.37f
, 1.38f
, 1.39f
, 1.40f
, 1.41f
, 1.42f
,
2365 1.43f
, 1.44f
, 1.45f
, 1.46f
, 1.47f
, 1.48f
, 1.49f
, 1.50f
,
2366 1.51f
, 1.52f
, 1.53f
, 1.54f
, 1.55f
, 1.56f
, 1.57f
, 1.58f
,
2369 const FLOAT in2
[50] =
2371 2.11f
, 2.12f
, 2.13f
, 2.14f
, 2.15f
, 2.16f
, 2.17f
, 2.18f
,
2372 2.19f
, 2.20f
, 2.21f
, 2.22f
, 2.23f
, 2.24f
, 2.25f
, 2.26f
,
2373 2.27f
, 2.28f
, 2.29f
, 2.30f
, 2.31f
, 2.32f
, 2.33f
, 2.34f
,
2374 2.35f
, 2.36f
, 2.37f
, 2.38f
, 2.39f
, 2.40f
, 2.41f
, 2.42f
,
2375 2.43f
, 2.44f
, 2.45f
, 2.46f
, 2.47f
, 2.48f
, 2.49f
, 2.50f
,
2376 2.51f
, 2.52f
, 2.53f
, 2.54f
, 2.55f
, 2.56f
, 2.57f
, 2.58f
,
2379 FLOAT out
[50] = {0.0f
};
2382 * Order is not limited by D3DXSH_MINORDER and D3DXSH_MAXORDER!
2383 * All values will work, test from 0-7 [D3DXSH_MINORDER = 2, D3DXSH_MAXORDER = 6]
2384 * Exceptions will show up when out, in1 or in2 are NULL
2386 for (k
= 0; k
< 8; ++k
)
2390 ret
= D3DXSHAdd(&out
[0], k
, &in1
[0], &in2
[0]);
2391 ok(ret
== out
, "%u: D3DXSHAdd() failed, got %p, expected %p\n", k
, out
, ret
);
2393 for (i
= 0; i
< count
; ++i
)
2395 ok(relative_error(in1
[i
] + in2
[i
], out
[i
]) < admitted_error
,
2396 "%u-%u: D3DXSHAdd() failed, got %f, expected %f\n", k
, i
, out
[i
], in1
[i
] + in2
[i
]);
2398 ok(out
[count
] == 0.0f
, "%u-%u: D3DXSHAdd() failed, got %f, expected 0.0\n", k
, k
* k
, out
[count
]);
2402 static void test_D3DXSHDot(void)
2405 FLOAT a
[64], b
[64], got
;
2406 CONST FLOAT expected
[] =
2407 { 0.5f
, 0.5f
, 25.0f
, 262.5f
, 1428.0f
, 5362.0f
, 15873.0f
, 39812.0f
, 88400.0f
, };
2409 for (i
= 0; i
< 64; i
++)
2411 a
[i
] = (FLOAT
)i
+ 1.0f
;
2412 b
[i
] = (FLOAT
)i
+ 0.5f
;
2415 /* D3DXSHDot computes by using order * order elements */
2416 for (i
= 0; i
< 9; i
++)
2418 got
= D3DXSHDot(i
, a
, b
);
2419 ok(relative_error(got
, expected
[i
]) < admitted_error
, "order %d: expected %f, received %f\n", i
, expected
[i
], got
);
2425 static void test_D3DXSHEvalDirection(void)
2427 unsigned int i
, order
;
2429 FLOAT a
[100], expected
[100], *received_ptr
;
2430 CONST FLOAT table
[36] =
2431 { 0.282095f
, -0.977205f
, 1.465808f
, -0.488603f
, 2.185097f
, -6.555291f
,
2432 8.200181f
, -3.277646f
, -1.638823f
, 1.180087f
, 17.343668f
, -40.220032f
,
2433 47.020218f
, -20.110016f
, -13.007751f
, 6.490479f
, -15.020058f
, 10.620785f
,
2434 117.325661f
, -240.856750f
, 271.657288f
, -120.428375f
, -87.994247f
, 58.414314f
,
2435 -4.380850f
, 24.942520f
, -149.447693f
, 78.278130f
, 747.791748f
, -1427.687866f
,
2436 1574.619141, -713.843933f
, -560.843811f
, 430.529724, -43.588909, -26.911665, };
2438 d
.x
= 1.0; d
.y
= 2.0f
; d
.z
= 3.0f
;
2440 for(order
= 0; order
< 10; order
++)
2442 for(i
= 0; i
< 100; i
++)
2445 received_ptr
= D3DXSHEvalDirection(a
, order
, &d
);
2446 ok(received_ptr
== a
, "Expected %p, received %p\n", a
, received_ptr
);
2448 for(i
= 0; i
< 100; i
++)
2450 /* if the order is < D3DXSH_MINORDER or order > D3DXSH_MAXORDER or the index of the element is greater than order * order - 1, D3DXSHEvalDirection does not modify the output */
2451 if ( (order
< D3DXSH_MINORDER
) || (order
> D3DXSH_MAXORDER
) || (i
>= order
* order
) )
2452 expected
[i
] = 1.5f
+ i
;
2454 expected
[i
] = table
[i
];
2456 ok(relative_error(a
[i
], expected
[i
]) < admitted_error
, "order %u, index %u: expected %f, received %f\n", order
, i
, expected
[i
], a
[i
]);
2461 static void test_D3DXSHMultiply2(void)
2464 FLOAT a
[20], b
[20], c
[20];
2465 /* D3DXSHMultiply2 only modifies the first 4 elements of the array */
2466 const FLOAT expected
[20] =
2467 { 3.418594f
, 1.698211f
, 1.703853f
, 1.709494f
, 4.0f
, 5.0f
,
2468 6.0f
, 7.0f
, 8.0f
, 9.0f
, 10.0f
, 11.0f
, 12.0f
, 13.0f
,
2469 14.0f
, 15.0f
, 16.0f
, 17.0f
, 18.0f
, 19.0f
};
2471 for (i
= 0; i
< 20; i
++)
2473 a
[i
] = 1.0f
+ i
/ 100.0f
;
2474 b
[i
] = 3.0f
- i
/ 100.0f
;
2478 D3DXSHMultiply2(c
, a
, b
);
2479 for (i
= 0; i
< 20; i
++)
2480 ok(relative_error(c
[i
], expected
[i
]) < admitted_error
, "Expected[%d] = %f, received = %f\n", i
, expected
[i
], c
[i
]);
2483 static void test_D3DXSHMultiply3(void)
2486 FLOAT a
[20], b
[20], c
[20];
2487 /* D3DXSHMultiply only modifies the first 9 elements of the array */
2488 const FLOAT expected
[20] =
2489 { 7.813913f
, 2.256058f
, 5.9484005f
, 4.970894f
, 2.899858f
, 3.598946f
,
2490 1.726572f
, 5.573538f
, 0.622063f
, 9.0f
, 10.0f
, 11.0f
, 12.0f
, 13.0f
,
2491 14.0f
, 15.0f
, 16.0f
, 17.0f
, 18.0f
, 19.0f
};
2493 for (i
= 0; i
< 20; i
++)
2495 a
[i
] = 1.0f
+ (FLOAT
)i
/100.0f
;
2496 b
[i
] = 3.0f
- (FLOAT
)i
/100.0f
;
2500 D3DXSHMultiply3(c
, a
, b
);
2501 for (i
= 0; i
< 20; i
++)
2502 ok(relative_error(c
[i
], expected
[i
]) < admitted_error
, "Expected[%d] = %f, received = %f\n", i
, expected
[i
], c
[i
]);
2505 static void test_D3DXSHRotateZ(void)
2507 unsigned int i
, j
, order
, square
;
2508 FLOAT angle
[] = { D3DX_PI
/ 3.0f
, -D3DX_PI
/ 3.0f
, 4.0f
* D3DX_PI
/ 3.0f
, }, expected
, in
[100], out
[100], *received_ptr
, table
[] =
2509 { /* Angle = D3DX_PI / 3.0f */
2510 1.01f
, 4.477762f
, 3.010000f
, 0.264289f
, 5.297888f
, 9.941864f
, 7.010000f
, -1.199813f
,
2511 -8.843789f
, -10.010002f
, 7.494040f
, 18.138016f
, 13.010000, -3.395966f
, -17.039942f
,
2512 -16.009998f
, -30.164297f
, -18.010004f
, 10.422242f
, 29.066219f
, 21.010000f
, -6.324171f
,
2513 -27.968145f
, -24.009998f
, 2.226099f
, -18.180565, -43.824551f
, -28.010004f
, 14.082493f
,
2514 42.726471f
, 31.010000f
, -9.984426f
, -41.628399f
, -34.009995f
, 5.886358f
, 40.530331f
,
2515 /* Angle = D3DX_PI / 3.0f */
2516 1.01f
, -2.467762f
, 3.010000f
, 3.745711f
, -10.307890f
, -3.931864f
, 7.010000f
, 9.209813f
,
2517 -0.166214f
, -10.010002f
, -18.504044f
, -6.128017f
, 13.010000f
, 17.405966f
, 2.029938f
,
2518 -16.009998f
, 13.154303f
, -18.010004f
, -29.432247f
, -9.056221f
, 21.010000f
, 28.334169f
,
2519 4.958139f
, -24.010002f
, -27.236092f
, 44.190582f
, 16.814558f
, -28.009996f
, -43.092499f
,
2520 -12.716474f
, 31.010000f
, 41.994423f
, 8.618393f
, -34.010002f
, -40.896347f
, -4.520310f
,
2521 /* Angle = 4.0f * D3DX_PI / 3.0f */
2522 1.01f
, -4.477762f
, 3.010000f
, -0.264289f
, 5.297887f
, -9.941864f
, 7.010000f
, 1.199814f
,
2523 -8.843788f
, 10.010004f
, 7.494038f
, -18.138016f
, 13.010000f
, 3.395967f
, -17.039940f
,
2524 16.009996f
, -30.164293f
, 18.010006f
, 10.422239f
, -29.066219f
, 21.010000f
, 6.324172f
,
2525 -27.968143f
, 24.009993f
, 2.226105f
, 18.180552f
, -43.824543f
, 28.010008f
, 14.082489f
,
2526 -42.726471f
, 31.010000f
, 9.984427f
, -41.628399f
, 34.009987f
, 5.886366f
, -40.530327, };
2528 for (i
= 0; i
< 100; i
++)
2531 for (j
= 0; j
< 3; j
++)
2533 for (order
= 0; order
< 10; order
++)
2535 for (i
= 0; i
< 100; i
++)
2536 out
[i
] = ( i
+ 1.0f
) * ( i
+ 1.0f
);
2538 received_ptr
= D3DXSHRotateZ(out
, order
, angle
[j
], in
);
2539 ok(received_ptr
== out
, "angle %f, order %u, Expected %p, received %p\n", angle
[j
], order
, out
, received_ptr
);
2541 for (i
= 0; i
< 100; i
++)
2543 /* order = 0 or order = 1 behaves like order = D3DXSH_MINORDER */
2544 square
= ( order
<= D3DXSH_MINORDER
) ? D3DXSH_MINORDER
* D3DXSH_MINORDER
: order
* order
;
2545 expected
= table
[36 * j
+ i
];
2546 if ( i
>= square
|| ( (order
>= D3DXSH_MAXORDER
) && ( i
>= D3DXSH_MAXORDER
* D3DXSH_MAXORDER
) ) )
2547 expected
= ( i
+ 1.0f
) * ( i
+ 1.0f
);
2549 ok(relative_error(out
[i
], expected
) < admitted_error
, "angle %f, order %u index %u, Expected %f, received %f\n", angle
[j
], order
, i
, expected
, out
[i
]);
2555 static void test_D3DXSHScale(void)
2557 unsigned int i
, order
;
2558 FLOAT a
[100], b
[100], expected
, *received_array
;
2560 for (i
= 0; i
< 100; i
++)
2566 for (order
= 0; order
< 10; order
++)
2568 received_array
= D3DXSHScale(b
, order
, a
, 5.0f
);
2569 ok(received_array
== b
, "Expected %p, received %p\n", b
, received_array
);
2571 for (i
= 0; i
< 100; i
++)
2573 if (i
< order
* order
)
2574 expected
= 5.0f
* a
[i
];
2575 /* D3DXSHScale does not modify the elements of the array after the order * order-th element */
2578 ok(relative_error(b
[i
], expected
) < admitted_error
, "order %d, element %d, expected %f, received %f\n", order
, i
, expected
, b
[i
]);
2589 D3DXQuaternionTest();
2593 test_matrix_stack();
2594 test_Matrix_AffineTransformation2D();
2595 test_Matrix_Decompose();
2596 test_Matrix_Transformation2D();
2597 test_D3DXVec_Array();
2598 test_D3DXFloat_Array();
2601 test_D3DXSHEvalDirection();
2602 test_D3DXSHMultiply2();
2603 test_D3DXSHMultiply3();
2604 test_D3DXSHRotateZ();