2 * Server-side thread management
4 * Copyright (C) 1998 Alexandre Julliard
15 #ifdef HAVE_SYS_MMAN_H
18 #include <sys/types.h>
19 #ifdef HAVE_SYS_SOCKET_H
20 # include <sys/socket.h>
37 struct wait_queue_entry
39 struct wait_queue_entry
*next
;
40 struct wait_queue_entry
*prev
;
42 struct thread
*thread
;
47 int count
; /* count of objects */
49 struct timeval timeout
;
50 struct timeout_user
*user
;
51 sleep_reply reply
; /* function to build the reply */
52 struct wait_queue_entry queues
[1];
55 /* asynchronous procedure calls */
59 void *func
; /* function to call in client */
60 void *param
; /* function param */
62 #define MAX_THREAD_APC 16 /* Max outstanding APCs for a thread */
65 /* thread operations */
67 static void dump_thread( struct object
*obj
, int verbose
);
68 static int thread_signaled( struct object
*obj
, struct thread
*thread
);
69 extern void thread_poll_event( struct object
*obj
, int event
);
70 static void destroy_thread( struct object
*obj
);
72 static const struct object_ops thread_ops
=
74 sizeof(struct thread
), /* size */
75 dump_thread
, /* dump */
76 add_queue
, /* add_queue */
77 remove_queue
, /* remove_queue */
78 thread_signaled
, /* signaled */
79 no_satisfied
, /* satisfied */
80 NULL
, /* get_poll_events */
81 thread_poll_event
, /* poll_event */
82 no_read_fd
, /* get_read_fd */
83 no_write_fd
, /* get_write_fd */
85 no_get_file_info
, /* get_file_info */
86 destroy_thread
/* destroy */
89 static struct thread
*first_thread
;
90 static struct thread
*booting_thread
;
92 /* allocate the buffer for the communication with the client */
93 static int alloc_client_buffer( struct thread
*thread
)
95 struct get_thread_buffer_request
*req
;
98 if ((fd
= create_anonymous_file()) == -1) return -1;
99 if (ftruncate( fd
, MAX_REQUEST_LENGTH
) == -1) goto error
;
100 if ((thread
->buffer
= mmap( 0, MAX_REQUEST_LENGTH
, PROT_READ
| PROT_WRITE
,
101 MAP_SHARED
, fd
, 0 )) == (void*)-1) goto error
;
102 /* build the first request into the buffer and send it */
103 req
= thread
->buffer
;
104 req
->pid
= get_process_id( thread
->process
);
105 req
->tid
= get_thread_id( thread
);
106 req
->boot
= (thread
== booting_thread
);
107 req
->version
= SERVER_PROTOCOL_VERSION
;
108 set_reply_fd( thread
, fd
);
109 send_reply( thread
);
114 if (fd
!= -1) close( fd
);
118 /* create a new thread */
119 struct thread
*create_thread( int fd
, struct process
*process
, int suspend
)
121 struct thread
*thread
;
123 int flags
= fcntl( fd
, F_GETFL
, 0 );
124 fcntl( fd
, F_SETFL
, flags
| O_NONBLOCK
);
126 if (!(thread
= alloc_object( &thread_ops
, fd
))) return NULL
;
128 thread
->unix_pid
= 0; /* not known yet */
129 thread
->context
= NULL
;
131 thread
->mutex
= NULL
;
132 thread
->debug_ctx
= NULL
;
135 thread
->apc_count
= 0;
137 thread
->pass_fd
= -1;
138 thread
->state
= RUNNING
;
139 thread
->attached
= 0;
140 thread
->exit_code
= 0;
143 thread
->priority
= THREAD_PRIORITY_NORMAL
;
144 thread
->affinity
= 1;
145 thread
->suspend
= (suspend
!= 0);
146 thread
->buffer
= (void *)-1;
147 thread
->last_req
= REQ_GET_THREAD_BUFFER
;
148 thread
->process
= (struct process
*)grab_object( process
);
150 if (!current
) current
= thread
;
152 if (!booting_thread
) /* first thread ever */
154 booting_thread
= thread
;
155 lock_master_socket(1);
158 if ((thread
->next
= first_thread
) != NULL
) thread
->next
->prev
= thread
;
159 first_thread
= thread
;
160 add_process_thread( process
, thread
);
162 set_select_events( &thread
->obj
, POLLIN
); /* start listening to events */
163 if (!alloc_client_buffer( thread
)) goto error
;
167 remove_process_thread( process
, thread
);
168 release_object( thread
);
172 /* handle a client event */
173 void thread_poll_event( struct object
*obj
, int event
)
175 struct thread
*thread
= (struct thread
*)obj
;
176 assert( obj
->ops
== &thread_ops
);
178 if (event
& (POLLERR
| POLLHUP
)) kill_thread( thread
, 0 );
181 if (event
& POLLOUT
) write_request( thread
);
182 if (event
& POLLIN
) read_request( thread
);
186 /* destroy a thread when its refcount is 0 */
187 static void destroy_thread( struct object
*obj
)
189 struct thread
*thread
= (struct thread
*)obj
;
190 assert( obj
->ops
== &thread_ops
);
192 assert( !thread
->debug_ctx
); /* cannot still be debugging something */
193 release_object( thread
->process
);
194 if (thread
->next
) thread
->next
->prev
= thread
->prev
;
195 if (thread
->prev
) thread
->prev
->next
= thread
->next
;
196 else first_thread
= thread
->next
;
197 if (thread
->apc
) free( thread
->apc
);
198 if (thread
->buffer
!= (void *)-1) munmap( thread
->buffer
, MAX_REQUEST_LENGTH
);
199 if (thread
->pass_fd
!= -1) close( thread
->pass_fd
);
202 /* dump a thread on stdout for debugging purposes */
203 static void dump_thread( struct object
*obj
, int verbose
)
205 struct thread
*thread
= (struct thread
*)obj
;
206 assert( obj
->ops
== &thread_ops
);
208 fprintf( stderr
, "Thread pid=%d teb=%p state=%d\n",
209 thread
->unix_pid
, thread
->teb
, thread
->state
);
212 static int thread_signaled( struct object
*obj
, struct thread
*thread
)
214 struct thread
*mythread
= (struct thread
*)obj
;
215 return (mythread
->state
== TERMINATED
);
218 /* get a thread pointer from a thread id (and increment the refcount) */
219 struct thread
*get_thread_from_id( void *id
)
221 struct thread
*t
= first_thread
;
222 while (t
&& (t
!= id
)) t
= t
->next
;
223 if (t
) grab_object( t
);
227 /* get a thread from a handle (and increment the refcount) */
228 struct thread
*get_thread_from_handle( int handle
, unsigned int access
)
230 return (struct thread
*)get_handle_obj( current
->process
, handle
,
231 access
, &thread_ops
);
234 /* find a thread from a Unix pid */
235 struct thread
*get_thread_from_pid( int pid
)
237 struct thread
*t
= first_thread
;
238 while (t
&& (t
->unix_pid
!= pid
)) t
= t
->next
;
242 /* set all information about a thread */
243 static void set_thread_info( struct thread
*thread
,
244 struct set_thread_info_request
*req
)
246 if (req
->mask
& SET_THREAD_INFO_PRIORITY
)
247 thread
->priority
= req
->priority
;
248 if (req
->mask
& SET_THREAD_INFO_AFFINITY
)
250 if (req
->affinity
!= 1) set_error( STATUS_INVALID_PARAMETER
);
251 else thread
->affinity
= req
->affinity
;
255 /* suspend a thread */
256 int suspend_thread( struct thread
*thread
, int check_limit
)
258 int old_count
= thread
->suspend
;
259 if (thread
->suspend
< MAXIMUM_SUSPEND_COUNT
|| !check_limit
)
261 if (!(thread
->process
->suspend
+ thread
->suspend
++)) stop_thread( thread
);
263 else set_error( STATUS_SUSPEND_COUNT_EXCEEDED
);
267 /* resume a thread */
268 int resume_thread( struct thread
*thread
)
270 int old_count
= thread
->suspend
;
271 if (thread
->suspend
> 0)
273 if (!(--thread
->suspend
+ thread
->process
->suspend
)) continue_thread( thread
);
278 /* suspend all threads but the current */
279 void suspend_all_threads( void )
281 struct thread
*thread
;
282 for ( thread
= first_thread
; thread
; thread
= thread
->next
)
283 if ( thread
!= current
)
284 suspend_thread( thread
, 0 );
287 /* resume all threads but the current */
288 void resume_all_threads( void )
290 struct thread
*thread
;
291 for ( thread
= first_thread
; thread
; thread
= thread
->next
)
292 if ( thread
!= current
)
293 resume_thread( thread
);
296 /* add a thread to an object wait queue; return 1 if OK, 0 on error */
297 int add_queue( struct object
*obj
, struct wait_queue_entry
*entry
)
301 entry
->prev
= obj
->tail
;
303 if (obj
->tail
) obj
->tail
->next
= entry
;
304 else obj
->head
= entry
;
309 /* remove a thread from an object wait queue */
310 void remove_queue( struct object
*obj
, struct wait_queue_entry
*entry
)
312 if (entry
->next
) entry
->next
->prev
= entry
->prev
;
313 else obj
->tail
= entry
->prev
;
314 if (entry
->prev
) entry
->prev
->next
= entry
->next
;
315 else obj
->head
= entry
->next
;
316 release_object( obj
);
320 static void end_wait( struct thread
*thread
)
322 struct thread_wait
*wait
= thread
->wait
;
323 struct wait_queue_entry
*entry
;
327 for (i
= 0, entry
= wait
->queues
; i
< wait
->count
; i
++, entry
++)
328 entry
->obj
->ops
->remove_queue( entry
->obj
, entry
);
329 if (wait
->user
) remove_timeout_user( wait
->user
);
334 /* build the thread wait structure */
335 static int wait_on( int count
, struct object
*objects
[], int flags
,
336 int timeout
, sleep_reply func
)
338 struct thread_wait
*wait
;
339 struct wait_queue_entry
*entry
;
342 if (!(wait
= mem_alloc( sizeof(*wait
) + (count
-1) * sizeof(*entry
) ))) return 0;
343 current
->wait
= wait
;
348 if (flags
& SELECT_TIMEOUT
)
350 gettimeofday( &wait
->timeout
, 0 );
351 add_timeout( &wait
->timeout
, timeout
);
354 for (i
= 0, entry
= wait
->queues
; i
< count
; i
++, entry
++)
356 struct object
*obj
= objects
[i
];
357 entry
->thread
= current
;
358 if (!obj
->ops
->add_queue( obj
, entry
))
368 /* check if the thread waiting condition is satisfied */
369 static int check_wait( struct thread
*thread
, struct object
**object
)
372 struct thread_wait
*wait
= thread
->wait
;
373 struct wait_queue_entry
*entry
= wait
->queues
;
377 if (wait
->flags
& SELECT_ALL
)
380 /* Note: we must check them all anyway, as some objects may
381 * want to do something when signaled, even if others are not */
382 for (i
= 0, entry
= wait
->queues
; i
< wait
->count
; i
++, entry
++)
383 not_ok
|= !entry
->obj
->ops
->signaled( entry
->obj
, thread
);
384 if (not_ok
) goto other_checks
;
385 /* Wait satisfied: tell it to all objects */
387 for (i
= 0, entry
= wait
->queues
; i
< wait
->count
; i
++, entry
++)
388 if (entry
->obj
->ops
->satisfied( entry
->obj
, thread
))
389 signaled
= STATUS_ABANDONED_WAIT_0
;
394 for (i
= 0, entry
= wait
->queues
; i
< wait
->count
; i
++, entry
++)
396 if (!entry
->obj
->ops
->signaled( entry
->obj
, thread
)) continue;
397 /* Wait satisfied: tell it to the object */
399 *object
= entry
->obj
;
400 if (entry
->obj
->ops
->satisfied( entry
->obj
, thread
))
401 signaled
= i
+ STATUS_ABANDONED_WAIT_0
;
407 if ((wait
->flags
& SELECT_ALERTABLE
) && thread
->apc
) return STATUS_USER_APC
;
408 if (wait
->flags
& SELECT_TIMEOUT
)
411 gettimeofday( &now
, NULL
);
412 if (!time_before( &now
, &wait
->timeout
)) return STATUS_TIMEOUT
;
417 /* build a reply to the select request */
418 static void build_select_reply( struct thread
*thread
, struct object
*obj
, int signaled
)
420 struct select_request
*req
= get_req_ptr( thread
);
421 req
->signaled
= signaled
;
424 /* attempt to wake up a thread */
425 /* return 1 if OK, 0 if the wait condition is still not satisfied */
426 static int wake_thread( struct thread
*thread
)
429 struct object
*object
;
430 if ((signaled
= check_wait( thread
, &object
)) == -1) return 0;
432 thread
->wait
->reply( thread
, object
, signaled
);
437 /* thread wait timeout */
438 static void thread_timeout( void *ptr
)
440 struct thread
*thread
= ptr
;
441 if (debug_level
) fprintf( stderr
, "%08x: *timeout*\n", (unsigned int)thread
);
442 assert( thread
->wait
);
444 thread
->wait
->user
= NULL
;
445 thread
->wait
->reply( thread
, NULL
, STATUS_TIMEOUT
);
447 send_reply( thread
);
450 /* sleep on a list of objects */
451 int sleep_on( int count
, struct object
*objects
[], int flags
, int timeout
, sleep_reply func
)
453 assert( !current
->wait
);
454 if (!wait_on( count
, objects
, flags
, timeout
, func
)) return 0;
455 if (wake_thread( current
)) return 1;
456 /* now we need to wait */
457 if (flags
& SELECT_TIMEOUT
)
459 if (!(current
->wait
->user
= add_timeout_user( ¤t
->wait
->timeout
,
460 thread_timeout
, current
)))
469 /* select on a list of handles */
470 static int select_on( int count
, int *handles
, int flags
, int timeout
)
474 struct object
*objects
[MAXIMUM_WAIT_OBJECTS
];
476 if ((count
< 0) || (count
> MAXIMUM_WAIT_OBJECTS
))
478 set_error( STATUS_INVALID_PARAMETER
);
481 for (i
= 0; i
< count
; i
++)
483 if (!(objects
[i
] = get_handle_obj( current
->process
, handles
[i
], SYNCHRONIZE
, NULL
)))
486 if (i
== count
) ret
= sleep_on( count
, objects
, flags
, timeout
, build_select_reply
);
487 while (--i
>= 0) release_object( objects
[i
] );
491 /* attempt to wake threads sleeping on the object wait queue */
492 void wake_up( struct object
*obj
, int max
)
494 struct wait_queue_entry
*entry
= obj
->head
;
498 struct thread
*thread
= entry
->thread
;
500 if (wake_thread( thread
))
502 send_reply( thread
);
503 if (max
&& !--max
) break;
508 /* queue an async procedure call */
509 static int thread_queue_apc( struct thread
*thread
, void *func
, void *param
)
511 struct thread_apc
*apc
;
514 if (!(thread
->apc
= mem_alloc( MAX_THREAD_APC
* sizeof(*apc
) )))
516 thread
->apc_count
= 0;
518 else if (thread
->apc_count
>= MAX_THREAD_APC
) return 0;
519 thread
->apc
[thread
->apc_count
].func
= func
;
520 thread
->apc
[thread
->apc_count
].param
= param
;
524 if (wake_thread( thread
)) send_reply( thread
);
529 /* retrieve an LDT selector entry */
530 static void get_selector_entry( struct thread
*thread
, int entry
,
531 unsigned int *base
, unsigned int *limit
,
532 unsigned char *flags
)
534 if (!thread
->process
->ldt_copy
|| !thread
->process
->ldt_flags
)
536 set_error( STATUS_ACCESS_DENIED
);
541 set_error( STATUS_INVALID_PARAMETER
); /* FIXME */
544 if (suspend_for_ptrace( thread
))
546 unsigned char flags_buf
[4];
547 int *addr
= (int *)thread
->process
->ldt_copy
+ 2 * entry
;
548 if (read_thread_int( thread
, addr
, base
) == -1) goto done
;
549 if (read_thread_int( thread
, addr
+ 1, limit
) == -1) goto done
;
550 addr
= (int *)thread
->process
->ldt_flags
+ (entry
>> 2);
551 if (read_thread_int( thread
, addr
, (int *)flags_buf
) == -1) goto done
;
552 *flags
= flags_buf
[entry
& 3];
554 resume_thread( thread
);
558 /* kill a thread on the spot */
559 void kill_thread( struct thread
*thread
, int violent_death
)
561 if (thread
->state
== TERMINATED
) return; /* already killed */
562 thread
->state
= TERMINATED
;
563 if (current
== thread
) current
= NULL
;
565 fprintf( stderr
,"%08x: *killed* exit_code=%d\n",
566 (unsigned int)thread
, thread
->exit_code
);
570 /* if it is waiting on the socket, we don't need to send a SIGTERM */
573 debug_exit_thread( thread
);
574 abandon_mutexes( thread
);
575 remove_process_thread( thread
->process
, thread
);
576 wake_up( &thread
->obj
, 0 );
577 detach_thread( thread
, violent_death
? SIGTERM
: 0 );
578 remove_select_user( &thread
->obj
);
579 munmap( thread
->buffer
, MAX_REQUEST_LENGTH
);
580 thread
->buffer
= (void *)-1;
581 release_object( thread
);
584 /* signal that we are finished booting on the client side */
585 DECL_HANDLER(boot_done
)
587 debug_level
= req
->debug_level
;
588 /* Make sure last_req is initialized */
589 current
->last_req
= REQ_BOOT_DONE
;
590 if (current
== booting_thread
)
592 booting_thread
= (struct thread
*)~0UL; /* make sure it doesn't match other threads */
593 lock_master_socket(0); /* allow other clients now */
597 /* create a new thread */
598 DECL_HANDLER(new_thread
)
600 struct thread
*thread
;
603 if (socketpair( AF_UNIX
, SOCK_STREAM
, 0, sock
) != -1)
605 if ((thread
= create_thread( sock
[0], current
->process
, req
->suspend
)))
608 if ((req
->handle
= alloc_handle( current
->process
, thread
,
609 THREAD_ALL_ACCESS
, req
->inherit
)) != -1)
611 set_reply_fd( current
, sock
[1] );
612 /* thread object will be released when the thread gets killed */
615 release_object( thread
);
619 else file_set_error();
622 /* retrieve the thread buffer file descriptor */
623 DECL_HANDLER(get_thread_buffer
)
625 fatal_protocol_error( current
, "get_thread_buffer: should never get called directly\n" );
628 /* initialize a new thread */
629 DECL_HANDLER(init_thread
)
631 if (current
->unix_pid
)
633 fatal_protocol_error( current
, "init_thread: already running\n" );
636 current
->unix_pid
= req
->unix_pid
;
637 current
->teb
= req
->teb
;
638 current
->entry
= req
->entry
;
639 if (current
->suspend
+ current
->process
->suspend
> 0) stop_thread( current
);
640 if (current
->process
->running_threads
> 1)
641 generate_debug_event( current
, CREATE_THREAD_DEBUG_EVENT
, current
);
644 /* terminate a thread */
645 DECL_HANDLER(terminate_thread
)
647 struct thread
*thread
;
651 if ((thread
= get_thread_from_handle( req
->handle
, THREAD_TERMINATE
)))
653 thread
->exit_code
= req
->exit_code
;
654 if (thread
!= current
) kill_thread( thread
, 1 );
658 req
->last
= (thread
->process
->running_threads
== 1);
660 release_object( thread
);
664 /* fetch information about a thread */
665 DECL_HANDLER(get_thread_info
)
667 struct thread
*thread
;
668 int handle
= req
->handle
;
670 if (handle
== -1) thread
= get_thread_from_id( req
->tid_in
);
671 else thread
= get_thread_from_handle( req
->handle
, THREAD_QUERY_INFORMATION
);
675 req
->tid
= get_thread_id( thread
);
676 req
->teb
= thread
->teb
;
677 req
->exit_code
= (thread
->state
== TERMINATED
) ? thread
->exit_code
: STILL_ACTIVE
;
678 req
->priority
= thread
->priority
;
679 release_object( thread
);
683 /* set information about a thread */
684 DECL_HANDLER(set_thread_info
)
686 struct thread
*thread
;
688 if ((thread
= get_thread_from_handle( req
->handle
, THREAD_SET_INFORMATION
)))
690 set_thread_info( thread
, req
);
691 release_object( thread
);
695 /* suspend a thread */
696 DECL_HANDLER(suspend_thread
)
698 struct thread
*thread
;
700 if ((thread
= get_thread_from_handle( req
->handle
, THREAD_SUSPEND_RESUME
)))
702 req
->count
= suspend_thread( thread
, 1 );
703 release_object( thread
);
707 /* resume a thread */
708 DECL_HANDLER(resume_thread
)
710 struct thread
*thread
;
712 if ((thread
= get_thread_from_handle( req
->handle
, THREAD_SUSPEND_RESUME
)))
714 req
->count
= resume_thread( thread
);
715 release_object( thread
);
719 /* select on a handle list */
722 if (!select_on( req
->count
, req
->handles
, req
->flags
, req
->timeout
))
726 /* queue an APC for a thread */
727 DECL_HANDLER(queue_apc
)
729 struct thread
*thread
;
730 if ((thread
= get_thread_from_handle( req
->handle
, THREAD_SET_CONTEXT
)))
732 thread_queue_apc( thread
, req
->func
, req
->param
);
733 release_object( thread
);
737 /* get list of APC to call */
738 DECL_HANDLER(get_apcs
)
740 if ((req
->count
= current
->apc_count
))
742 memcpy( req
->apcs
, current
->apc
, current
->apc_count
* sizeof(*current
->apc
) );
743 free( current
->apc
);
745 current
->apc_count
= 0;
749 /* fetch a selector entry for a thread */
750 DECL_HANDLER(get_selector_entry
)
752 struct thread
*thread
;
753 if ((thread
= get_thread_from_handle( req
->handle
, THREAD_QUERY_INFORMATION
)))
755 get_selector_entry( thread
, req
->entry
, &req
->base
, &req
->limit
, &req
->flags
);
756 release_object( thread
);