Added YUV routines needed for v4l driver, and in the future possibly
[wine/gsoc-2012-control.git] / dlls / dmsynth / synth.c
blobd9b6d6f31e7e19e2f4e14acf427cb126b939a7f1
1 /* IDirectMusicSynth8 Implementation
3 * Copyright (C) 2003-2004 Rok Mandeljc
5 * This program is free software; you can redistribute it and/or modify
6 * it under the terms of the GNU General Public License as published by
7 * the Free Software Foundation; either version 2 of the License, or
8 * (at your option) any later version.
10 * This program is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 * GNU Library General Public License for more details.
15 * You should have received a copy of the GNU General Public License
16 * along with this program; if not, write to the Free Software
17 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
20 #include "dmsynth_private.h"
22 WINE_DEFAULT_DEBUG_CHANNEL(dmsynth);
24 /* IDirectMusicSynth8Impl IUnknown part: */
25 HRESULT WINAPI IDirectMusicSynth8Impl_QueryInterface (LPDIRECTMUSICSYNTH8 iface, REFIID riid, LPVOID *ppobj) {
26 IDirectMusicSynth8Impl *This = (IDirectMusicSynth8Impl *)iface;
27 TRACE("(%p, %s, %p)\n", This, debugstr_dmguid(riid), ppobj);
29 if (IsEqualIID (riid, &IID_IUnknown) ||
30 IsEqualIID (riid, &IID_IDirectMusicSynth) ||
31 IsEqualIID (riid, &IID_IDirectMusicSynth8)) {
32 IDirectMusicSynth8Impl_AddRef(iface);
33 *ppobj = This;
34 return S_OK;
36 WARN("(%p, %s, %p): not found\n", This, debugstr_dmguid(riid), ppobj);
37 return E_NOINTERFACE;
40 ULONG WINAPI IDirectMusicSynth8Impl_AddRef (LPDIRECTMUSICSYNTH8 iface) {
41 IDirectMusicSynth8Impl *This = (IDirectMusicSynth8Impl *)iface;
42 ULONG refCount = InterlockedIncrement(&This->ref);
44 TRACE("(%p)->(ref before=%lu)\n", This, refCount - 1);
46 DMSYNTH_LockModule();
48 return refCount;
51 ULONG WINAPI IDirectMusicSynth8Impl_Release (LPDIRECTMUSICSYNTH8 iface) {
52 IDirectMusicSynth8Impl *This = (IDirectMusicSynth8Impl *)iface;
53 ULONG refCount = InterlockedDecrement(&This->ref);
55 TRACE("(%p)->(ref before=%lu)\n", This, refCount + 1);
57 if (!refCount) {
58 HeapFree(GetProcessHeap(), 0, This);
61 DMSYNTH_UnlockModule();
63 return refCount;
66 /* IDirectMusicSynth8Impl IDirectMusicSynth part: */
67 HRESULT WINAPI IDirectMusicSynth8Impl_Open (LPDIRECTMUSICSYNTH8 iface, LPDMUS_PORTPARAMS pPortParams) {
68 IDirectMusicSynth8Impl *This = (IDirectMusicSynth8Impl *)iface;
69 FIXME("(%p, %p): stub\n", This, pPortParams);
70 return S_OK;
73 HRESULT WINAPI IDirectMusicSynth8Impl_Close (LPDIRECTMUSICSYNTH8 iface) {
74 IDirectMusicSynth8Impl *This = (IDirectMusicSynth8Impl *)iface;
75 FIXME("(%p): stub\n", This);
76 return S_OK;
79 HRESULT WINAPI IDirectMusicSynth8Impl_SetNumChannelGroups (LPDIRECTMUSICSYNTH8 iface, DWORD dwGroups) {
80 IDirectMusicSynth8Impl *This = (IDirectMusicSynth8Impl *)iface;
81 FIXME("(%p, %ld): stub\n", This, dwGroups);
82 return S_OK;
85 HRESULT WINAPI IDirectMusicSynth8Impl_Download (LPDIRECTMUSICSYNTH8 iface, LPHANDLE phDownload, LPVOID pvData, LPBOOL pbFree) {
86 IDirectMusicSynth8Impl *This = (IDirectMusicSynth8Impl *)iface;
87 FIXME("(%p, %p, %p, %p): stub\n", This, phDownload, pvData, pbFree);
88 return S_OK;
91 HRESULT WINAPI IDirectMusicSynth8Impl_Unload (LPDIRECTMUSICSYNTH8 iface, HANDLE hDownload, HRESULT (CALLBACK* lpFreeHandle)(HANDLE,HANDLE), HANDLE hUserData) {
92 IDirectMusicSynth8Impl *This = (IDirectMusicSynth8Impl *)iface;
93 FIXME("(%p, %p, %p): stub\n", This, hDownload, hUserData);
94 return S_OK;
97 HRESULT WINAPI IDirectMusicSynth8Impl_PlayBuffer (LPDIRECTMUSICSYNTH8 iface, REFERENCE_TIME rt, LPBYTE pbBuffer, DWORD cbBuffer) {
98 IDirectMusicSynth8Impl *This = (IDirectMusicSynth8Impl *)iface;
99 FIXME("(%p, %lli, %p, %ld): stub\n", This, rt, pbBuffer, cbBuffer);
100 return S_OK;
103 HRESULT WINAPI IDirectMusicSynth8Impl_GetRunningStats (LPDIRECTMUSICSYNTH8 iface, LPDMUS_SYNTHSTATS pStats) {
104 IDirectMusicSynth8Impl *This = (IDirectMusicSynth8Impl *)iface;
105 FIXME("(%p, %p): stub\n", This, pStats);
106 return S_OK;
109 HRESULT WINAPI IDirectMusicSynth8Impl_GetPortCaps (LPDIRECTMUSICSYNTH8 iface, LPDMUS_PORTCAPS pCaps) {
110 IDirectMusicSynth8Impl *This = (IDirectMusicSynth8Impl *)iface;
111 TRACE("(%p, %p)\n", This, pCaps);
112 *pCaps = This->pCaps;
113 return S_OK;
116 HRESULT WINAPI IDirectMusicSynth8Impl_SetMasterClock (LPDIRECTMUSICSYNTH8 iface, IReferenceClock* pClock) {
117 IDirectMusicSynth8Impl *This = (IDirectMusicSynth8Impl *)iface;
118 FIXME("(%p, %p): stub\n", This, pClock);
119 return S_OK;
122 HRESULT WINAPI IDirectMusicSynth8Impl_GetLatencyClock (LPDIRECTMUSICSYNTH8 iface, IReferenceClock** ppClock) {
123 IDirectMusicSynth8Impl *This = (IDirectMusicSynth8Impl *)iface;
124 TRACE("(%p, %p)\n", This, ppClock);
125 *ppClock = This->pLatencyClock;
126 return S_OK;
129 HRESULT WINAPI IDirectMusicSynth8Impl_Activate (LPDIRECTMUSICSYNTH8 iface, BOOL fEnable) {
130 IDirectMusicSynth8Impl *This = (IDirectMusicSynth8Impl *)iface;
131 TRACE("(%p, %d)\n", This, fEnable);
132 This->fActive = fEnable;
133 return S_OK;
136 HRESULT WINAPI IDirectMusicSynth8Impl_SetSynthSink (LPDIRECTMUSICSYNTH8 iface, IDirectMusicSynthSink* pSynthSink) {
137 IDirectMusicSynth8Impl *This = (IDirectMusicSynth8Impl *)iface;
138 TRACE("(%p, %p)\n", This, pSynthSink);
139 This->pSynthSink = (IDirectMusicSynthSinkImpl*)pSynthSink;
140 return S_OK;
143 HRESULT WINAPI IDirectMusicSynth8Impl_Render (LPDIRECTMUSICSYNTH8 iface, short* pBuffer, DWORD dwLength, LONGLONG llPosition) {
144 IDirectMusicSynth8Impl *This = (IDirectMusicSynth8Impl *)iface;
145 FIXME("(%p, %p, %ld, %lli): stub\n", This, pBuffer, dwLength, llPosition);
146 return S_OK;
149 HRESULT WINAPI IDirectMusicSynth8Impl_SetChannelPriority (LPDIRECTMUSICSYNTH8 iface, DWORD dwChannelGroup, DWORD dwChannel, DWORD dwPriority) {
150 /*IDirectMusicSynth8Impl *This = (IDirectMusicSynth8Impl *)iface; */
151 /* silenced because of too many messages - 1000 groups * 16 channels ;=) */
152 /*FIXME("(%p, %ld, %ld, %ld): stub\n", This, dwChannelGroup, dwChannel, dwPriority); */
153 return S_OK;
156 HRESULT WINAPI IDirectMusicSynth8Impl_GetChannelPriority (LPDIRECTMUSICSYNTH8 iface, DWORD dwChannelGroup, DWORD dwChannel, LPDWORD pdwPriority) {
157 IDirectMusicSynth8Impl *This = (IDirectMusicSynth8Impl *)iface;
158 FIXME("(%p, %ld, %ld, %p): stub\n", This, dwChannelGroup, dwChannel, pdwPriority);
159 return S_OK;
162 HRESULT WINAPI IDirectMusicSynth8Impl_GetFormat (LPDIRECTMUSICSYNTH8 iface, LPWAVEFORMATEX pWaveFormatEx, LPDWORD pdwWaveFormatExSiz) {
163 IDirectMusicSynth8Impl *This = (IDirectMusicSynth8Impl *)iface;
164 FIXME("(%p, %p, %p): stub\n", This, pWaveFormatEx, pdwWaveFormatExSiz);
165 return S_OK;
168 HRESULT WINAPI IDirectMusicSynth8Impl_GetAppend (LPDIRECTMUSICSYNTH8 iface, DWORD* pdwAppend) {
169 IDirectMusicSynth8Impl *This = (IDirectMusicSynth8Impl *)iface;
170 FIXME("(%p, %p): stub\n", This, pdwAppend);
171 return S_OK;
174 /* IDirectMusicSynth8Impl IDirectMusicSynth8 part: */
175 HRESULT WINAPI IDirectMusicSynth8Impl_PlayVoice (LPDIRECTMUSICSYNTH8 iface, REFERENCE_TIME rt, DWORD dwVoiceId, DWORD dwChannelGroup, DWORD dwChannel, DWORD dwDLId, long prPitch, long vrVolume, SAMPLE_TIME stVoiceStart, SAMPLE_TIME stLoopStart, SAMPLE_TIME stLoopEnd) {
176 IDirectMusicSynth8Impl *This = (IDirectMusicSynth8Impl *)iface;
177 FIXME("(%p, %lli, %ld, %ld, %ld, %ld, %li, %li,%lli, %lli, %lli): stub\n", This, rt, dwVoiceId, dwChannelGroup, dwChannel, dwDLId, prPitch, vrVolume, stVoiceStart, stLoopStart, stLoopEnd);
178 return S_OK;
181 HRESULT WINAPI IDirectMusicSynth8Impl_StopVoice (LPDIRECTMUSICSYNTH8 iface, REFERENCE_TIME rt, DWORD dwVoiceId) {
182 IDirectMusicSynth8Impl *This = (IDirectMusicSynth8Impl *)iface;
183 FIXME("(%p, %lli, %ld): stub\n", This, rt, dwVoiceId);
184 return S_OK;
187 HRESULT WINAPI IDirectMusicSynth8Impl_GetVoiceState (LPDIRECTMUSICSYNTH8 iface, DWORD dwVoice[], DWORD cbVoice, DMUS_VOICE_STATE dwVoiceState[]) {
188 IDirectMusicSynth8Impl *This = (IDirectMusicSynth8Impl *)iface;
189 FIXME("(%p, %p, %ld, %p): stub\n", This, dwVoice, cbVoice, dwVoiceState);
190 return S_OK;
193 HRESULT WINAPI IDirectMusicSynth8Impl_Refresh (LPDIRECTMUSICSYNTH8 iface, DWORD dwDownloadID, DWORD dwFlags) {
194 IDirectMusicSynth8Impl *This = (IDirectMusicSynth8Impl *)iface;
195 FIXME("(%p, %ld, %ld): stub\n", This, dwDownloadID, dwFlags);
196 return S_OK;
199 HRESULT WINAPI IDirectMusicSynth8Impl_AssignChannelToBuses (LPDIRECTMUSICSYNTH8 iface, DWORD dwChannelGroup, DWORD dwChannel, LPDWORD pdwBuses, DWORD cBuses) {
200 IDirectMusicSynth8Impl *This = (IDirectMusicSynth8Impl *)iface;
201 FIXME("(%p, %ld, %ld, %p, %ld): stub\n", This, dwChannelGroup, dwChannel, pdwBuses, cBuses);
202 return S_OK;
205 IDirectMusicSynth8Vtbl DirectMusicSynth8_Vtbl = {
206 IDirectMusicSynth8Impl_QueryInterface,
207 IDirectMusicSynth8Impl_AddRef,
208 IDirectMusicSynth8Impl_Release,
209 IDirectMusicSynth8Impl_Open,
210 IDirectMusicSynth8Impl_Close,
211 IDirectMusicSynth8Impl_SetNumChannelGroups,
212 IDirectMusicSynth8Impl_Download,
213 IDirectMusicSynth8Impl_Unload,
214 IDirectMusicSynth8Impl_PlayBuffer,
215 IDirectMusicSynth8Impl_GetRunningStats,
216 IDirectMusicSynth8Impl_GetPortCaps,
217 IDirectMusicSynth8Impl_SetMasterClock,
218 IDirectMusicSynth8Impl_GetLatencyClock,
219 IDirectMusicSynth8Impl_Activate,
220 IDirectMusicSynth8Impl_SetSynthSink,
221 IDirectMusicSynth8Impl_Render,
222 IDirectMusicSynth8Impl_SetChannelPriority,
223 IDirectMusicSynth8Impl_GetChannelPriority,
224 IDirectMusicSynth8Impl_GetFormat,
225 IDirectMusicSynth8Impl_GetAppend,
226 IDirectMusicSynth8Impl_PlayVoice,
227 IDirectMusicSynth8Impl_StopVoice,
228 IDirectMusicSynth8Impl_GetVoiceState,
229 IDirectMusicSynth8Impl_Refresh,
230 IDirectMusicSynth8Impl_AssignChannelToBuses
233 /* for ClassFactory */
234 HRESULT WINAPI DMUSIC_CreateDirectMusicSynthImpl (LPCGUID lpcGUID, LPVOID* ppobj, LPUNKNOWN pUnkOuter) {
235 IDirectMusicSynth8Impl *obj;
237 TRACE("(%p,%p,%p)\n", lpcGUID, ppobj, pUnkOuter);
238 obj = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirectMusicSynth8Impl));
239 if (NULL == obj) {
240 *ppobj = (LPDIRECTMUSICSYNTH8) NULL;
241 return E_OUTOFMEMORY;
243 obj->lpVtbl = &DirectMusicSynth8_Vtbl;
244 obj->ref = 0;
245 /* fill in caps */
246 obj->pCaps.dwSize = sizeof(DMUS_PORTCAPS);
247 obj->pCaps.dwFlags = DMUS_PC_DLS | DMUS_PC_SOFTWARESYNTH | DMUS_PC_DIRECTSOUND | DMUS_PC_DLS2 | DMUS_PC_AUDIOPATH | DMUS_PC_WAVE;
248 obj->pCaps.guidPort = CLSID_DirectMusicSynth;
249 obj->pCaps.dwClass = DMUS_PC_OUTPUTCLASS;
250 obj->pCaps.dwType = DMUS_PORT_WINMM_DRIVER;
251 obj->pCaps.dwMemorySize = DMUS_PC_SYSTEMMEMORY;
252 obj->pCaps.dwMaxChannelGroups = 1000;
253 obj->pCaps.dwMaxVoices = 1000;
254 obj->pCaps.dwMaxAudioChannels = -1;
255 obj->pCaps.dwEffectFlags = DMUS_EFFECT_REVERB | DMUS_EFFECT_CHORUS | DMUS_EFFECT_DELAY;
256 MultiByteToWideChar (CP_ACP, 0, "Microsotf Synthesizer", -1, obj->pCaps.wszDescription, sizeof(obj->pCaps.wszDescription)/sizeof(WCHAR));
257 /* assign latency clock */
258 /*DMUSIC_CreateReferenceClockImpl (&IID_IReferenceClock, (LPVOID*)&This->pLatencyClock, NULL); */
260 return IDirectMusicSynth8Impl_QueryInterface ((LPDIRECTMUSICSYNTH8)obj, lpcGUID, ppobj);