3 * Copyright 1998 Marcus Meissner
4 * Copyright 1998 Rob Riggs
5 * Copyright 2000-2001 TransGaming Technologies, Inc.
7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
12 * This library is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with this library; if not, write to the Free Software
19 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
22 /* Linux does not support better timing than 10ms */
23 #define DS_TIME_RES 10 /* Resolution of multimedia timer */
24 #define DS_TIME_DEL 10 /* Delay of multimedia timer callback, and duration of HEL fragment */
26 #define DS_HEL_FRAGS 48 /* HEL only: number of waveOut fragments in primary buffer
27 * (changing this won't help you) */
29 /* direct sound hardware acceleration levels */
30 #define DS_HW_ACCEL_FULL 0 /* default on Windows 98 */
31 #define DS_HW_ACCEL_STANDARD 1 /* default on Windows 2000 */
32 #define DS_HW_ACCEL_BASIC 2
33 #define DS_HW_ACCEL_EMULATION 3
35 extern int ds_emuldriver
;
36 extern int ds_hel_margin
;
37 extern int ds_hel_queue
;
38 extern int ds_snd_queue_max
;
39 extern int ds_snd_queue_min
;
40 extern int ds_hw_accel
;
41 extern int ds_default_playback
;
42 extern int ds_default_capture
;
44 /*****************************************************************************
45 * Predeclare the interface implementation structures
47 typedef struct IDirectSoundImpl IDirectSoundImpl
;
48 typedef struct IDirectSound_IUnknown IDirectSound_IUnknown
;
49 typedef struct IDirectSound_IDirectSound IDirectSound_IDirectSound
;
50 typedef struct IDirectSound8_IUnknown IDirectSound8_IUnknown
;
51 typedef struct IDirectSound8_IDirectSound IDirectSound8_IDirectSound
;
52 typedef struct IDirectSound8_IDirectSound8 IDirectSound8_IDirectSound8
;
53 typedef struct IDirectSoundBufferImpl IDirectSoundBufferImpl
;
54 typedef struct IDirectSoundCaptureImpl IDirectSoundCaptureImpl
;
55 typedef struct IDirectSoundCaptureBufferImpl IDirectSoundCaptureBufferImpl
;
56 typedef struct IDirectSoundFullDuplexImpl IDirectSoundFullDuplexImpl
;
57 typedef struct IDirectSoundNotifyImpl IDirectSoundNotifyImpl
;
58 typedef struct IDirectSoundCaptureNotifyImpl IDirectSoundCaptureNotifyImpl
;
59 typedef struct IDirectSound3DListenerImpl IDirectSound3DListenerImpl
;
60 typedef struct IDirectSound3DBufferImpl IDirectSound3DBufferImpl
;
61 typedef struct IKsBufferPropertySetImpl IKsBufferPropertySetImpl
;
62 typedef struct IKsPrivatePropertySetImpl IKsPrivatePropertySetImpl
;
63 typedef struct PrimaryBufferImpl PrimaryBufferImpl
;
64 typedef struct SecondaryBufferImpl SecondaryBufferImpl
;
65 typedef struct IClassFactoryImpl IClassFactoryImpl
;
67 /*****************************************************************************
68 * IDirectSound implementation structure
70 struct IDirectSoundImpl
73 IDirectSound8Vtbl
*lpVtbl
;
75 /* IDirectSoundImpl fields */
83 LPWAVEHDR pwave
[DS_HEL_FRAGS
];
84 UINT timerID
, pwplay
, pwwrite
, pwqueue
, prebuf
, precount
;
86 PIDSDRIVERBUFFER hwbuf
;
88 DWORD writelead
, buflen
, state
, playpos
, mixpos
;
91 IDirectSoundBufferImpl
** buffers
;
92 RTL_RWLOCK buffer_list_lock
;
93 CRITICAL_SECTION mixlock
;
94 PrimaryBufferImpl
* primary
;
101 /* DirectSound3DListener fields */
102 IDirectSound3DListenerImpl
* listener
;
104 BOOL ds3dl_need_recalc
;
111 /* reference counted buffer memory for duplicated buffer memory */
112 typedef struct BufferMemory
118 HRESULT WINAPI
IDirectSoundImpl_Create(
120 LPDIRECTSOUND8
* ppds
);
122 HRESULT WINAPI
DSOUND_Create(
125 IUnknown
*pUnkOuter
);
127 HRESULT WINAPI
DSOUND_Create8(
129 LPDIRECTSOUND8
*ppDS
,
130 IUnknown
*pUnkOuter
);
132 /*****************************************************************************
133 * IDirectSound COM components
135 struct IDirectSound_IUnknown
{
136 IUnknownVtbl
*lpVtbl
;
141 HRESULT WINAPI
IDirectSound_IUnknown_Create(
145 struct IDirectSound_IDirectSound
{
146 IDirectSoundVtbl
*lpVtbl
;
151 HRESULT WINAPI
IDirectSound_IDirectSound_Create(
153 LPDIRECTSOUND
* ppds
);
155 /*****************************************************************************
156 * IDirectSound8 COM components
158 struct IDirectSound8_IUnknown
{
159 IUnknownVtbl
*lpVtbl
;
164 HRESULT WINAPI
IDirectSound8_IUnknown_Create(
168 struct IDirectSound8_IDirectSound
{
169 IDirectSoundVtbl
*lpVtbl
;
174 HRESULT WINAPI
IDirectSound8_IDirectSound_Create(
176 LPDIRECTSOUND
* ppds
);
178 struct IDirectSound8_IDirectSound8
{
179 IDirectSound8Vtbl
*lpVtbl
;
184 HRESULT WINAPI
IDirectSound8_IDirectSound8_Create(
186 LPDIRECTSOUND8
* ppds
);
188 /*****************************************************************************
189 * IDirectSoundBuffer implementation structure
191 struct IDirectSoundBufferImpl
193 /* FIXME: document */
194 /* IUnknown fields */
195 IDirectSoundBuffer8Vtbl
*lpVtbl
;
197 /* IDirectSoundBufferImpl fields */
198 SecondaryBufferImpl
* dsb
;
199 IDirectSoundImpl
* dsound
;
200 CRITICAL_SECTION lock
;
201 PIDSDRIVERBUFFER hwbuf
;
203 BufferMemory
* buffer
;
204 DWORD playflags
,state
,leadin
;
205 DWORD playpos
,startpos
,writelead
,buflen
;
206 DWORD nAvgBytesPerSec
;
208 DSVOLUMEPAN volpan
, cvolpan
;
210 /* used for frequency conversion (PerfectPitch) */
211 ULONG freqAdjust
, freqAcc
;
212 /* used for intelligent (well, sort of) prebuffering */
213 DWORD probably_valid_to
, last_playpos
;
214 DWORD primary_mixpos
, buf_mixpos
;
217 /* IDirectSoundNotifyImpl fields */
218 IDirectSoundNotifyImpl
* notify
;
219 LPDSBPOSITIONNOTIFY notifies
;
221 PIDSDRIVERNOTIFY hwnotify
;
223 /* DirectSound3DBuffer fields */
224 IDirectSound3DBufferImpl
* ds3db
;
225 DS3DBUFFER ds3db_ds3db
;
227 BOOL ds3db_need_recalc
;
229 /* IKsPropertySet fields */
230 IKsBufferPropertySetImpl
* iks
;
233 HRESULT WINAPI
IDirectSoundBufferImpl_Create(
234 IDirectSoundImpl
*ds
,
235 IDirectSoundBufferImpl
**pdsb
,
236 LPCDSBUFFERDESC dsbd
);
237 HRESULT WINAPI
IDirectSoundBufferImpl_Destroy(
238 IDirectSoundBufferImpl
*pdsb
);
240 /*****************************************************************************
241 * SecondaryBuffer implementation structure
243 struct SecondaryBufferImpl
245 IDirectSoundBuffer8Vtbl
*lpVtbl
;
247 IDirectSoundBufferImpl
* dsb
;
250 HRESULT WINAPI
SecondaryBufferImpl_Create(
251 IDirectSoundBufferImpl
*dsb
,
252 SecondaryBufferImpl
**pdsb
);
253 HRESULT WINAPI
SecondaryBufferImpl_Destroy(
254 SecondaryBufferImpl
*pdsb
);
256 /*****************************************************************************
257 * PrimaryBuffer implementation structure
259 struct PrimaryBufferImpl
261 IDirectSoundBuffer8Vtbl
*lpVtbl
;
263 IDirectSoundImpl
* dsound
;
266 HRESULT WINAPI
PrimaryBufferImpl_Create(
267 IDirectSoundImpl
*ds
,
268 PrimaryBufferImpl
**pdsb
,
269 LPCDSBUFFERDESC dsbd
);
271 /*****************************************************************************
272 * IDirectSoundCapture implementation structure
274 struct IDirectSoundCaptureImpl
276 /* IUnknown fields */
277 IDirectSoundCaptureVtbl
*lpVtbl
;
280 /* IDirectSoundCaptureImpl fields */
284 /* DirectSound driver stuff */
286 DSDRIVERDESC drvdesc
;
287 DSCDRIVERCAPS drvcaps
;
288 PIDSCDRIVERBUFFER hwbuf
;
290 /* wave driver info */
300 IDirectSoundCaptureBufferImpl
* capture_buffer
;
305 CRITICAL_SECTION lock
;
308 /*****************************************************************************
309 * IDirectSoundCaptureBuffer implementation structure
311 struct IDirectSoundCaptureBufferImpl
313 /* IUnknown fields */
314 IDirectSoundCaptureBuffer8Vtbl
*lpVtbl
;
317 /* IDirectSoundCaptureBufferImpl fields */
318 IDirectSoundCaptureImpl
* dsound
;
319 /* FIXME: don't need this */
320 LPDSCBUFFERDESC pdscbd
;
323 /* IDirectSoundCaptureNotifyImpl fields */
324 IDirectSoundCaptureNotifyImpl
* notify
;
325 LPDSBPOSITIONNOTIFY notifies
;
327 PIDSDRIVERNOTIFY hwnotify
;
330 /*****************************************************************************
331 * IDirectSoundFullDuplex implementation structure
333 struct IDirectSoundFullDuplexImpl
335 /* IUnknown fields */
336 IDirectSoundFullDuplexVtbl
*lpVtbl
;
339 /* IDirectSoundFullDuplexImpl fields */
340 CRITICAL_SECTION lock
;
343 /*****************************************************************************
344 * IDirectSoundNotify implementation structure
346 struct IDirectSoundNotifyImpl
348 /* IUnknown fields */
349 IDirectSoundNotifyVtbl
*lpVtbl
;
351 IDirectSoundBufferImpl
* dsb
;
354 HRESULT WINAPI
IDirectSoundNotifyImpl_Create(
355 IDirectSoundBufferImpl
*dsb
,
356 IDirectSoundNotifyImpl
**pdsn
);
357 HRESULT WINAPI
IDirectSoundNotifyImpl_Destroy(
358 IDirectSoundNotifyImpl
*pdsn
);
360 /*****************************************************************************
361 * IDirectSoundCaptureNotify implementation structure
363 struct IDirectSoundCaptureNotifyImpl
365 /* IUnknown fields */
366 IDirectSoundNotifyVtbl
*lpVtbl
;
368 IDirectSoundCaptureBufferImpl
* dscb
;
371 HRESULT WINAPI
IDirectSoundCaptureNotifyImpl_Create(
372 IDirectSoundCaptureBufferImpl
*dscb
,
373 IDirectSoundCaptureNotifyImpl
** pdscn
);
375 /*****************************************************************************
376 * IDirectSound3DListener implementation structure
378 struct IDirectSound3DListenerImpl
380 /* IUnknown fields */
381 IDirectSound3DListenerVtbl
*lpVtbl
;
383 /* IDirectSound3DListenerImpl fields */
384 IDirectSoundImpl
* dsound
;
387 HRESULT WINAPI
IDirectSound3DListenerImpl_Create(
388 PrimaryBufferImpl
*pb
,
389 IDirectSound3DListenerImpl
**pdsl
);
391 /*****************************************************************************
392 * IKsBufferPropertySet implementation structure
394 struct IKsBufferPropertySetImpl
396 /* IUnknown fields */
397 IKsPropertySetVtbl
*lpVtbl
;
399 /* IKsPropertySetImpl fields */
400 IDirectSoundBufferImpl
* dsb
;
403 HRESULT WINAPI
IKsBufferPropertySetImpl_Create(
404 IDirectSoundBufferImpl
*dsb
,
405 IKsBufferPropertySetImpl
**piks
);
406 HRESULT WINAPI
IKsBufferPropertySetImpl_Destroy(
407 IKsBufferPropertySetImpl
*piks
);
409 /*****************************************************************************
410 * IKsPrivatePropertySet implementation structure
412 struct IKsPrivatePropertySetImpl
414 /* IUnknown fields */
415 IKsPropertySetVtbl
*lpVtbl
;
419 HRESULT WINAPI
IKsPrivatePropertySetImpl_Create(
420 IKsPrivatePropertySetImpl
**piks
);
422 /*****************************************************************************
423 * IDirectSound3DBuffer implementation structure
425 struct IDirectSound3DBufferImpl
427 /* IUnknown fields */
428 IDirectSound3DBufferVtbl
*lpVtbl
;
430 /* IDirectSound3DBufferImpl fields */
431 IDirectSoundBufferImpl
* dsb
;
434 HRESULT WINAPI
IDirectSound3DBufferImpl_Create(
435 IDirectSoundBufferImpl
*dsb
,
436 IDirectSound3DBufferImpl
**pds3db
);
437 HRESULT WINAPI
IDirectSound3DBufferImpl_Destroy(
438 IDirectSound3DBufferImpl
*pds3db
);
440 /*******************************************************************************
441 * DirectSound ClassFactory implementation structure
443 struct IClassFactoryImpl
445 /* IUnknown fields */
446 IClassFactoryVtbl
*lpVtbl
;
450 extern IClassFactoryImpl DSOUND_CAPTURE_CF
;
451 extern IClassFactoryImpl DSOUND_FULLDUPLEX_CF
;
453 void DSOUND_RecalcVolPan(PDSVOLUMEPAN volpan
);
454 void DSOUND_AmpFactorToVolPan(PDSVOLUMEPAN volpan
);
455 void DSOUND_RecalcFormat(IDirectSoundBufferImpl
*dsb
);
459 HRESULT
DSOUND_AddBuffer(IDirectSoundImpl
* pDS
, IDirectSoundBufferImpl
* pDSB
);
460 HRESULT
DSOUND_RemoveBuffer(IDirectSoundImpl
* pDS
, IDirectSoundBufferImpl
* pDSB
);
464 HRESULT
DSOUND_PrimaryCreate(IDirectSoundImpl
*This
);
465 HRESULT
DSOUND_PrimaryDestroy(IDirectSoundImpl
*This
);
466 HRESULT
DSOUND_PrimaryPlay(IDirectSoundImpl
*This
);
467 HRESULT
DSOUND_PrimaryStop(IDirectSoundImpl
*This
);
468 HRESULT
DSOUND_PrimaryGetPosition(IDirectSoundImpl
*This
, LPDWORD playpos
, LPDWORD writepos
);
472 DWORD
DSOUND_CalcPlayPosition(IDirectSoundBufferImpl
*This
, DWORD pplay
, DWORD pwrite
);
476 void DSOUND_CheckEvent(IDirectSoundBufferImpl
*dsb
, int len
);
477 void DSOUND_ForceRemix(IDirectSoundBufferImpl
*dsb
);
478 void DSOUND_MixCancelAt(IDirectSoundBufferImpl
*dsb
, DWORD buf_writepos
);
479 void DSOUND_WaveQueue(IDirectSoundImpl
*dsound
, DWORD mixq
);
480 void DSOUND_PerformMix(IDirectSoundImpl
*dsound
);
481 void CALLBACK
DSOUND_timer(UINT timerID
, UINT msg
, DWORD dwUser
, DWORD dw1
, DWORD dw2
);
482 void CALLBACK
DSOUND_callback(HWAVEOUT hwo
, UINT msg
, DWORD dwUser
, DWORD dw1
, DWORD dw2
);
486 void DSOUND_Calc3DBuffer(IDirectSoundBufferImpl
*dsb
);
488 #define STATE_STOPPED 0
489 #define STATE_STARTING 1
490 #define STATE_PLAYING 2
491 #define STATE_CAPTURING 2
492 #define STATE_STOPPING 3
494 #define DSOUND_FREQSHIFT (14)
496 extern IDirectSoundImpl
* DSOUND_renderer
;
497 extern GUID DSOUND_renderer_guids
[MAXWAVEDRIVERS
];
498 extern GUID DSOUND_capture_guids
[MAXWAVEDRIVERS
];
500 extern HRESULT
mmErr(UINT err
);
501 extern void setup_dsound_options(void);
502 extern const char * get_device_id(LPCGUID pGuid
);