Release 0.9.61.
[wine/gsoc-2012-control.git] / dlls / d3d9 / tests / d3d9ex.c
blobb364d33db4ae4664d2a2ded39c5b3e10cd10b9a4
1 /*
2 * Copyright (C) 2008 Stefan Dösinger(for CodeWeavers)
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
19 /* This file contains tests specific to IDirect3D9Ex and IDirect3DDevice9Ex, like
20 * how to obtain them. For testing rendering with extended functions use visual.c
23 #define COBJMACROS
24 #include <d3d9.h>
25 #include <dxerr9.h>
26 #include "wine/test.h"
28 static HMODULE d3d9_handle = 0;
30 static IDirect3D9 * (WINAPI *pDirect3DCreate9)(UINT SDKVersion);
31 static HRESULT (WINAPI *pDirect3DCreate9Ex)(UINT SDKVersion, IDirect3D9Ex **d3d9ex);
33 static HWND create_window(void)
35 WNDCLASS wc = {0};
36 HWND ret;
37 wc.lpfnWndProc = &DefWindowProc;
38 wc.lpszClassName = "d3d9_test_wc";
39 RegisterClass(&wc);
41 ret = CreateWindow("d3d9_test_wc", "d3d9_test",
42 WS_MAXIMIZE | WS_VISIBLE | WS_CAPTION , 0, 0, 640, 480, 0, 0, 0, 0);
43 return ret;
46 static unsigned long getref(IUnknown *obj) {
47 IUnknown_AddRef(obj);
48 return IUnknown_Release(obj);
51 static void test_qi_base_to_ex(void)
53 IDirect3D9 *d3d9 = pDirect3DCreate9(D3D_SDK_VERSION);
54 IDirect3D9Ex *d3d9ex = (void *) 0xdeadbeef;
55 IDirect3DDevice9 *device;
56 IDirect3DDevice9Ex *deviceEx = (void *) 0xdeadbeef;
57 HRESULT hr;
58 HWND window = create_window();
59 D3DPRESENT_PARAMETERS present_parameters;
61 hr = IDirect3D9_QueryInterface(d3d9, &IID_IDirect3D9Ex, (void **) &d3d9ex);
62 ok(hr == E_NOINTERFACE,
63 "IDirect3D9::QueryInterface for IID_IDirect3D9Ex returned %s, expected E_NOINTERFACE\n",
64 DXGetErrorString9(hr));
65 ok(d3d9ex == NULL, "QueryInterface returned interface %p, expected NULL\n", d3d9ex);
66 if(d3d9ex) IDirect3D9Ex_Release(d3d9ex);
68 memset(&present_parameters, 0, sizeof(present_parameters));
69 present_parameters.Windowed = TRUE;
70 present_parameters.hDeviceWindow = window;
71 present_parameters.SwapEffect = D3DSWAPEFFECT_COPY;
72 present_parameters.BackBufferWidth = 640;
73 present_parameters.BackBufferHeight = 480;
74 present_parameters.EnableAutoDepthStencil = FALSE;
75 present_parameters.AutoDepthStencilFormat = D3DFMT_D16;
76 hr = IDirect3D9_CreateDevice(d3d9, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, present_parameters.hDeviceWindow, D3DCREATE_SOFTWARE_VERTEXPROCESSING, &present_parameters, &device);
77 if(FAILED(hr)) {
78 skip("Failed to create a regular Direct3DDevice9, skipping QI tests\n");
79 goto out;
82 hr = IDirect3DDevice9_QueryInterface(device, &IID_IDirect3DDevice9Ex, (void **) &deviceEx);
83 ok(hr == E_NOINTERFACE,
84 "IDirect3D9Device::QueryInterface for IID_IDirect3DDevice9Ex returned %s, expected E_NOINTERFACE\n",
85 DXGetErrorString9(hr));
86 ok(deviceEx == NULL, "QueryInterface returned interface %p, expected NULL\n", deviceEx);
87 if(deviceEx) IDirect3DDevice9Ex_Release(deviceEx);
89 IDirect3DDevice9_Release(device);
91 out:
92 IDirect3D9_Release(d3d9);
93 DestroyWindow(window);
96 static void test_qi_ex_to_base(void)
98 IDirect3D9 *d3d9 = (void *) 0xdeadbeef;
99 IDirect3D9Ex *d3d9ex;
100 IDirect3DDevice9 *device;
101 IDirect3DDevice9Ex *deviceEx = (void *) 0xdeadbeef;
102 HRESULT hr;
103 HWND window = create_window();
104 D3DPRESENT_PARAMETERS present_parameters;
105 unsigned long ref;
107 hr = pDirect3DCreate9Ex(D3D_SDK_VERSION, &d3d9ex);
108 ok(hr == D3D_OK || hr == D3DERR_NOTAVAILABLE, "Direct3DCreate9Ex returned %s\n", DXGetErrorString9(hr));
109 if(FAILED(hr)) {
110 skip("Direct3D9Ex is not available\n");
111 goto out;
114 hr = IDirect3D9Ex_QueryInterface(d3d9ex, &IID_IDirect3D9, (void **) &d3d9);
115 ok(hr == D3D_OK,
116 "IDirect3D9Ex::QueryInterface for IID_IDirect3D9 returned %s, expected D3D_OK\n",
117 DXGetErrorString9(hr));
118 ok(d3d9 != NULL && d3d9 != (void *) 0xdeadbeef,
119 "QueryInterface returned interface %p, expected != NULL && != 0xdeadbeef\n", d3d9);
120 ref = getref((IUnknown *) d3d9ex);
121 ok(ref == 2, "IDirect3D9Ex refcount is %ld, expected 2\n", ref);
122 ref = getref((IUnknown *) d3d9);
123 ok(ref == 2, "IDirect3D9 refcount is %ld, expected 2\n", ref);
125 memset(&present_parameters, 0, sizeof(present_parameters));
126 present_parameters.Windowed = TRUE;
127 present_parameters.hDeviceWindow = window;
128 present_parameters.SwapEffect = D3DSWAPEFFECT_COPY;
129 present_parameters.BackBufferWidth = 640;
130 present_parameters.BackBufferHeight = 480;
131 present_parameters.EnableAutoDepthStencil = FALSE;
132 present_parameters.AutoDepthStencilFormat = D3DFMT_D16;
134 /* First, try to create a normal device with IDirect3D9Ex::CreateDevice and QI it for IDirect3DDevice9Ex */
135 hr = IDirect3D9Ex_CreateDevice(d3d9ex, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, present_parameters.hDeviceWindow, D3DCREATE_SOFTWARE_VERTEXPROCESSING, &present_parameters, &device);
136 if(FAILED(hr)) {
137 skip("Failed to create a regular Direct3DDevice9, skipping QI tests\n");
138 goto out;
141 hr = IDirect3DDevice9_QueryInterface(device, &IID_IDirect3DDevice9Ex, (void **) &deviceEx);
142 ok(hr == D3D_OK,
143 "IDirect3D9Device::QueryInterface for IID_IDirect3DDevice9Ex returned %s, expected D3D_OK\n",
144 DXGetErrorString9(hr));
145 ok(deviceEx != NULL && deviceEx != (void *) 0xdeadbeef,
146 "QueryInterface returned interface %p, expected != NULL && != 0xdeadbeef\n", deviceEx);
147 ref = getref((IUnknown *) device);
148 ok(ref == 2, "IDirect3DDevice9 refcount is %ld, expected 2\n", ref);
149 ref = getref((IUnknown *) deviceEx);
150 ok(ref == 2, "IDirect3DDevice9Ex refcount is %ld, expected 2\n", ref);
151 if(deviceEx) IDirect3DDevice9Ex_Release(deviceEx);
152 IDirect3DDevice9_Release(device);
154 /* Next, try to create a normal device with IDirect3D9::CreateDevice(non-ex) and QI it */
155 hr = IDirect3D9_CreateDevice(d3d9, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, present_parameters.hDeviceWindow, D3DCREATE_SOFTWARE_VERTEXPROCESSING, &present_parameters, &device);
156 if(FAILED(hr)) {
157 skip("Failed to create a regular Direct3DDevice9, skipping QI tests\n");
158 goto out;
161 hr = IDirect3DDevice9_QueryInterface(device, &IID_IDirect3DDevice9Ex, (void **) &deviceEx);
162 ok(hr == D3D_OK,
163 "IDirect3D9Device::QueryInterface for IID_IDirect3DDevice9Ex returned %s, expected D3D_OK\n",
164 DXGetErrorString9(hr));
165 ok(deviceEx != NULL && deviceEx != (void *) 0xdeadbeef,
166 "QueryInterface returned interface %p, expected != NULL && != 0xdeadbeef\n", deviceEx);
167 ref = getref((IUnknown *) device);
168 ok(ref == 2, "IDirect3DDevice9 refcount is %ld, expected 2\n", ref);
169 ref = getref((IUnknown *) deviceEx);
170 ok(ref == 2, "IDirect3DDevice9Ex refcount is %ld, expected 2\n", ref);
171 if(deviceEx) IDirect3DDevice9Ex_Release(deviceEx);
172 IDirect3DDevice9_Release(device);
174 IDirect3D9_Release(d3d9);
176 out:
177 DestroyWindow(window);
180 START_TEST(d3d9ex)
182 d3d9_handle = LoadLibraryA("d3d9.dll");
183 if (!d3d9_handle)
185 skip("Could not load d3d9.dll\n");
186 return;
188 pDirect3DCreate9 = (void *)GetProcAddress(d3d9_handle, "Direct3DCreate9");
189 ok(pDirect3DCreate9 != NULL, "Failed to get address of Direct3DCreate9\n");
190 if(!pDirect3DCreate9) {
191 return;
194 pDirect3DCreate9Ex = (void *)GetProcAddress(d3d9_handle, "Direct3DCreate9Ex");
195 if (!pDirect3DCreate9Ex) {
196 skip("Failed to get address of Direct3DCreate9Ex\n");
197 return;
200 test_qi_base_to_ex();
201 test_qi_ex_to_base();