Fix some ordinal forwarding.
[wine/gsoc_dplay.git] / dlls / opengl32 / opengl_ext.c
blobfb2cd2c7bd483612fd6023f91195ae1cac0525bc
2 /* Auto-generated file... Do not edit ! */
4 #include "config.h"
5 #include "wine_gl.h"
6 #include "debugtools.h"
8 typedef const GLubyte * GLstring;
10 #include "opengl_ext.h"
12 DEFAULT_DEBUG_CHANNEL(opengl);
14 void (*func_glApplyTextureEXT)( GLenum ) = (void *) 0xdeadbeef;
15 GLboolean (*func_glAreProgramsResidentNV)( GLsizei, GLuint*, GLboolean* ) = (void *) 0xdeadbeef;
16 GLboolean (*func_glAreTexturesResidentEXT)( GLsizei, GLuint*, GLboolean* ) = (void *) 0xdeadbeef;
17 void (*func_glArrayElementEXT)( GLint ) = (void *) 0xdeadbeef;
18 void (*func_glAsyncMarkerSGIX)( GLuint ) = (void *) 0xdeadbeef;
19 void (*func_glBindProgramNV)( GLenum, GLuint ) = (void *) 0xdeadbeef;
20 void (*func_glBindTextureEXT)( GLenum, GLuint ) = (void *) 0xdeadbeef;
21 void (*func_glBinormal3bEXT)( GLbyte, GLbyte, GLbyte ) = (void *) 0xdeadbeef;
22 void (*func_glBinormal3bvEXT)( GLbyte* ) = (void *) 0xdeadbeef;
23 void (*func_glBinormal3dEXT)( GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
24 void (*func_glBinormal3dvEXT)( GLdouble* ) = (void *) 0xdeadbeef;
25 void (*func_glBinormal3fEXT)( GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
26 void (*func_glBinormal3fvEXT)( GLfloat* ) = (void *) 0xdeadbeef;
27 void (*func_glBinormal3iEXT)( GLint, GLint, GLint ) = (void *) 0xdeadbeef;
28 void (*func_glBinormal3ivEXT)( GLint* ) = (void *) 0xdeadbeef;
29 void (*func_glBinormal3sEXT)( GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
30 void (*func_glBinormal3svEXT)( GLshort* ) = (void *) 0xdeadbeef;
31 void (*func_glBinormalPointerEXT)( GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
32 void (*func_glBlendColorEXT)( GLclampf, GLclampf, GLclampf, GLclampf ) = (void *) 0xdeadbeef;
33 void (*func_glBlendEquationEXT)( GLenum ) = (void *) 0xdeadbeef;
34 void (*func_glBlendFuncSeparateEXT)( GLenum, GLenum, GLenum, GLenum ) = (void *) 0xdeadbeef;
35 void (*func_glBlendFuncSeparateINGR)( GLenum, GLenum, GLenum, GLenum ) = (void *) 0xdeadbeef;
36 void (*func_glColor3fVertex3fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
37 void (*func_glColor3fVertex3fvSUN)( GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
38 void (*func_glColor4fNormal3fVertex3fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
39 void (*func_glColor4fNormal3fVertex3fvSUN)( GLfloat*, GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
40 void (*func_glColor4ubVertex2fSUN)( GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
41 void (*func_glColor4ubVertex2fvSUN)( GLubyte*, GLfloat* ) = (void *) 0xdeadbeef;
42 void (*func_glColor4ubVertex3fSUN)( GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
43 void (*func_glColor4ubVertex3fvSUN)( GLubyte*, GLfloat* ) = (void *) 0xdeadbeef;
44 void (*func_glColorPointerEXT)( GLint, GLenum, GLsizei, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
45 void (*func_glColorPointerListIBM)( GLint, GLenum, GLint, GLvoid**, GLint ) = (void *) 0xdeadbeef;
46 void (*func_glColorPointervINTEL)( GLint, GLenum, GLvoid** ) = (void *) 0xdeadbeef;
47 void (*func_glColorSubTableEXT)( GLenum, GLsizei, GLsizei, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
48 void (*func_glColorTableEXT)( GLenum, GLenum, GLsizei, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
49 void (*func_glColorTableParameterfvSGI)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
50 void (*func_glColorTableParameterivSGI)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
51 void (*func_glColorTableSGI)( GLenum, GLenum, GLsizei, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
52 void (*func_glCombinerInputNV)( GLenum, GLenum, GLenum, GLenum, GLenum, GLenum ) = (void *) 0xdeadbeef;
53 void (*func_glCombinerOutputNV)( GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLboolean, GLboolean, GLboolean ) = (void *) 0xdeadbeef;
54 void (*func_glCombinerParameterfNV)( GLenum, GLfloat ) = (void *) 0xdeadbeef;
55 void (*func_glCombinerParameterfvNV)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
56 void (*func_glCombinerParameteriNV)( GLenum, GLint ) = (void *) 0xdeadbeef;
57 void (*func_glCombinerParameterivNV)( GLenum, GLint* ) = (void *) 0xdeadbeef;
58 void (*func_glCombinerStageParameterfvNV)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
59 void (*func_glCompressedTexImage1DARB)( GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
60 void (*func_glCompressedTexImage2DARB)( GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
61 void (*func_glCompressedTexImage3DARB)( GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
62 void (*func_glCompressedTexSubImage1DARB)( GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
63 void (*func_glCompressedTexSubImage2DARB)( GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
64 void (*func_glCompressedTexSubImage3DARB)( GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
65 void (*func_glConvolutionFilter1DEXT)( GLenum, GLenum, GLsizei, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
66 void (*func_glConvolutionFilter2DEXT)( GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
67 void (*func_glConvolutionParameterfEXT)( GLenum, GLenum, GLfloat ) = (void *) 0xdeadbeef;
68 void (*func_glConvolutionParameterfvEXT)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
69 void (*func_glConvolutionParameteriEXT)( GLenum, GLenum, GLint ) = (void *) 0xdeadbeef;
70 void (*func_glConvolutionParameterivEXT)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
71 void (*func_glCopyColorSubTableEXT)( GLenum, GLsizei, GLint, GLint, GLsizei ) = (void *) 0xdeadbeef;
72 void (*func_glCopyColorTableSGI)( GLenum, GLenum, GLint, GLint, GLsizei ) = (void *) 0xdeadbeef;
73 void (*func_glCopyConvolutionFilter1DEXT)( GLenum, GLenum, GLint, GLint, GLsizei ) = (void *) 0xdeadbeef;
74 void (*func_glCopyConvolutionFilter2DEXT)( GLenum, GLenum, GLint, GLint, GLsizei, GLsizei ) = (void *) 0xdeadbeef;
75 void (*func_glCopyTexImage1DEXT)( GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint ) = (void *) 0xdeadbeef;
76 void (*func_glCopyTexImage2DEXT)( GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint ) = (void *) 0xdeadbeef;
77 void (*func_glCopyTexSubImage1DEXT)( GLenum, GLint, GLint, GLint, GLint, GLsizei ) = (void *) 0xdeadbeef;
78 void (*func_glCopyTexSubImage2DEXT)( GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei ) = (void *) 0xdeadbeef;
79 void (*func_glCopyTexSubImage3DEXT)( GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei ) = (void *) 0xdeadbeef;
80 void (*func_glCullParameterdvEXT)( GLenum, GLdouble* ) = (void *) 0xdeadbeef;
81 void (*func_glCullParameterfvEXT)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
82 void (*func_glCurrentPaletteMatrixARB)( GLint ) = (void *) 0xdeadbeef;
83 void (*func_glDeformSGIX)( GLint ) = (void *) 0xdeadbeef;
84 void (*func_glDeformationMap3dSGIX)( GLint, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, GLdouble* ) = (void *) 0xdeadbeef;
85 void (*func_glDeformationMap3fSGIX)( GLint, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, GLfloat* ) = (void *) 0xdeadbeef;
86 void (*func_glDeleteAsyncMarkersSGIX)( GLuint, GLsizei ) = (void *) 0xdeadbeef;
87 void (*func_glDeleteFencesNV)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
88 void (*func_glDeleteProgramsNV)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
89 void (*func_glDeleteTexturesEXT)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
90 void (*func_glDetailTexFuncSGIS)( GLenum, GLsizei, GLfloat* ) = (void *) 0xdeadbeef;
91 void (*func_glDrawArraysEXT)( GLenum, GLint, GLsizei ) = (void *) 0xdeadbeef;
92 void (*func_glDrawRangeElementsEXT)( GLenum, GLuint, GLuint, GLsizei, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
93 void (*func_glEdgeFlagPointerEXT)( GLsizei, GLsizei, GLboolean* ) = (void *) 0xdeadbeef;
94 void (*func_glEdgeFlagPointerListIBM)( GLint, GLboolean**, GLint ) = (void *) 0xdeadbeef;
95 void (*func_glEvalMapsNV)( GLenum, GLenum ) = (void *) 0xdeadbeef;
96 void (*func_glExecuteProgramNV)( GLenum, GLuint, GLfloat* ) = (void *) 0xdeadbeef;
97 void (*func_glFinalCombinerInputNV)( GLenum, GLenum, GLenum, GLenum ) = (void *) 0xdeadbeef;
98 GLint (*func_glFinishAsyncSGIX)( GLuint* ) = (void *) 0xdeadbeef;
99 void (*func_glFinishFenceNV)( GLuint ) = (void *) 0xdeadbeef;
100 void (*func_glFinishTextureSUNX)( ) = (void *) 0xdeadbeef;
101 void (*func_glFlushRasterSGIX)( ) = (void *) 0xdeadbeef;
102 void (*func_glFlushVertexArrayRangeNV)( ) = (void *) 0xdeadbeef;
103 void (*func_glFogCoordPointerEXT)( GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
104 void (*func_glFogCoordPointerListIBM)( GLenum, GLint, GLvoid**, GLint ) = (void *) 0xdeadbeef;
105 void (*func_glFogCoorddEXT)( GLdouble ) = (void *) 0xdeadbeef;
106 void (*func_glFogCoorddvEXT)( GLdouble* ) = (void *) 0xdeadbeef;
107 void (*func_glFogCoordfEXT)( GLfloat ) = (void *) 0xdeadbeef;
108 void (*func_glFogCoordfvEXT)( GLfloat* ) = (void *) 0xdeadbeef;
109 void (*func_glFogFuncSGIS)( GLsizei, GLfloat* ) = (void *) 0xdeadbeef;
110 void (*func_glFragmentColorMaterialSGIX)( GLenum, GLenum ) = (void *) 0xdeadbeef;
111 void (*func_glFragmentLightModelfSGIX)( GLenum, GLfloat ) = (void *) 0xdeadbeef;
112 void (*func_glFragmentLightModelfvSGIX)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
113 void (*func_glFragmentLightModeliSGIX)( GLenum, GLint ) = (void *) 0xdeadbeef;
114 void (*func_glFragmentLightModelivSGIX)( GLenum, GLint* ) = (void *) 0xdeadbeef;
115 void (*func_glFragmentLightfSGIX)( GLenum, GLenum, GLfloat ) = (void *) 0xdeadbeef;
116 void (*func_glFragmentLightfvSGIX)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
117 void (*func_glFragmentLightiSGIX)( GLenum, GLenum, GLint ) = (void *) 0xdeadbeef;
118 void (*func_glFragmentLightivSGIX)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
119 void (*func_glFragmentMaterialfSGIX)( GLenum, GLenum, GLfloat ) = (void *) 0xdeadbeef;
120 void (*func_glFragmentMaterialfvSGIX)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
121 void (*func_glFragmentMaterialiSGIX)( GLenum, GLenum, GLint ) = (void *) 0xdeadbeef;
122 void (*func_glFragmentMaterialivSGIX)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
123 void (*func_glFrameZoomSGIX)( GLint ) = (void *) 0xdeadbeef;
124 GLuint (*func_glGenAsyncMarkersSGIX)( GLsizei ) = (void *) 0xdeadbeef;
125 void (*func_glGenFencesNV)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
126 void (*func_glGenProgramsNV)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
127 void (*func_glGenTexturesEXT)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
128 void (*func_glGetColorTableEXT)( GLenum, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
129 void (*func_glGetColorTableParameterfvEXT)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
130 void (*func_glGetColorTableParameterfvSGI)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
131 void (*func_glGetColorTableParameterivEXT)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
132 void (*func_glGetColorTableParameterivSGI)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
133 void (*func_glGetColorTableSGI)( GLenum, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
134 void (*func_glGetCombinerInputParameterfvNV)( GLenum, GLenum, GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
135 void (*func_glGetCombinerInputParameterivNV)( GLenum, GLenum, GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
136 void (*func_glGetCombinerOutputParameterfvNV)( GLenum, GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
137 void (*func_glGetCombinerOutputParameterivNV)( GLenum, GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
138 void (*func_glGetCombinerStageParameterfvNV)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
139 void (*func_glGetCompressedTexImageARB)( GLenum, GLint, void* ) = (void *) 0xdeadbeef;
140 void (*func_glGetConvolutionFilterEXT)( GLenum, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
141 void (*func_glGetConvolutionParameterfvEXT)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
142 void (*func_glGetConvolutionParameterivEXT)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
143 void (*func_glGetDetailTexFuncSGIS)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
144 void (*func_glGetFenceivNV)( GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
145 void (*func_glGetFinalCombinerInputParameterfvNV)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
146 void (*func_glGetFinalCombinerInputParameterivNV)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
147 void (*func_glGetFogFuncSGIS)( GLfloat* ) = (void *) 0xdeadbeef;
148 void (*func_glGetFragmentLightfvSGIX)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
149 void (*func_glGetFragmentLightivSGIX)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
150 void (*func_glGetFragmentMaterialfvSGIX)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
151 void (*func_glGetFragmentMaterialivSGIX)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
152 void (*func_glGetHistogramEXT)( GLenum, GLboolean, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
153 void (*func_glGetHistogramParameterfvEXT)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
154 void (*func_glGetHistogramParameterivEXT)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
155 void (*func_glGetImageTransformParameterfvHP)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
156 void (*func_glGetImageTransformParameterivHP)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
157 GLint (*func_glGetInstrumentsSGIX)( ) = (void *) 0xdeadbeef;
158 void (*func_glGetListParameterfvSGIX)( GLuint, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
159 void (*func_glGetListParameterivSGIX)( GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
160 void (*func_glGetMapAttribParameterfvNV)( GLenum, GLuint, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
161 void (*func_glGetMapAttribParameterivNV)( GLenum, GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
162 void (*func_glGetMapControlPointsNV)( GLenum, GLuint, GLenum, GLsizei, GLsizei, GLboolean, GLvoid* ) = (void *) 0xdeadbeef;
163 void (*func_glGetMapParameterfvNV)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
164 void (*func_glGetMapParameterivNV)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
165 void (*func_glGetMinmaxEXT)( GLenum, GLboolean, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
166 void (*func_glGetMinmaxParameterfvEXT)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
167 void (*func_glGetMinmaxParameterivEXT)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
168 void (*func_glGetPixelTexGenParameterfvSGIS)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
169 void (*func_glGetPixelTexGenParameterivSGIS)( GLenum, GLint* ) = (void *) 0xdeadbeef;
170 void (*func_glGetPointervEXT)( GLenum, GLvoid** ) = (void *) 0xdeadbeef;
171 void (*func_glGetProgramParameterdvNV)( GLenum, GLuint, GLenum, GLdouble* ) = (void *) 0xdeadbeef;
172 void (*func_glGetProgramParameterfvNV)( GLenum, GLuint, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
173 void (*func_glGetProgramStringNV)( GLuint, GLenum, GLubyte* ) = (void *) 0xdeadbeef;
174 void (*func_glGetProgramivNV)( GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
175 void (*func_glGetSeparableFilterEXT)( GLenum, GLenum, GLenum, GLvoid*, GLvoid*, GLvoid* ) = (void *) 0xdeadbeef;
176 void (*func_glGetSharpenTexFuncSGIS)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
177 void (*func_glGetTexFilterFuncSGIS)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
178 void (*func_glGetTrackMatrixivNV)( GLenum, GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
179 void (*func_glGetVertexAttribPointervNV)( GLuint, GLenum, GLvoid** ) = (void *) 0xdeadbeef;
180 void (*func_glGetVertexAttribdvNV)( GLuint, GLenum, GLdouble* ) = (void *) 0xdeadbeef;
181 void (*func_glGetVertexAttribfvNV)( GLuint, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
182 void (*func_glGetVertexAttribivNV)( GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
183 void (*func_glGlobalAlphaFactorbSUN)( GLbyte ) = (void *) 0xdeadbeef;
184 void (*func_glGlobalAlphaFactordSUN)( GLdouble ) = (void *) 0xdeadbeef;
185 void (*func_glGlobalAlphaFactorfSUN)( GLfloat ) = (void *) 0xdeadbeef;
186 void (*func_glGlobalAlphaFactoriSUN)( GLint ) = (void *) 0xdeadbeef;
187 void (*func_glGlobalAlphaFactorsSUN)( GLshort ) = (void *) 0xdeadbeef;
188 void (*func_glGlobalAlphaFactorubSUN)( GLubyte ) = (void *) 0xdeadbeef;
189 void (*func_glGlobalAlphaFactoruiSUN)( GLuint ) = (void *) 0xdeadbeef;
190 void (*func_glGlobalAlphaFactorusSUN)( GLushort ) = (void *) 0xdeadbeef;
191 void (*func_glHintPGI)( GLenum, GLint ) = (void *) 0xdeadbeef;
192 void (*func_glHistogramEXT)( GLenum, GLsizei, GLenum, GLboolean ) = (void *) 0xdeadbeef;
193 void (*func_glIglooInterfaceSGIX)( GLint, GLint* ) = (void *) 0xdeadbeef;
194 void (*func_glImageTransformParameterfHP)( GLenum, GLenum, GLfloat ) = (void *) 0xdeadbeef;
195 void (*func_glImageTransformParameterfvHP)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
196 void (*func_glImageTransformParameteriHP)( GLenum, GLenum, GLint ) = (void *) 0xdeadbeef;
197 void (*func_glImageTransformParameterivHP)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
198 void (*func_glIndexFuncEXT)( GLenum, GLclampf ) = (void *) 0xdeadbeef;
199 void (*func_glIndexMaterialEXT)( GLenum, GLenum ) = (void *) 0xdeadbeef;
200 void (*func_glIndexPointerEXT)( GLenum, GLsizei, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
201 void (*func_glIndexPointerListIBM)( GLenum, GLint, GLvoid**, GLint ) = (void *) 0xdeadbeef;
202 void (*func_glInstrumentsBufferSGIX)( GLsizei, GLint* ) = (void *) 0xdeadbeef;
203 GLboolean (*func_glIsAsyncMarkerSGIX)( GLuint ) = (void *) 0xdeadbeef;
204 GLboolean (*func_glIsFenceNV)( GLuint ) = (void *) 0xdeadbeef;
205 GLboolean (*func_glIsProgramNV)( GLuint ) = (void *) 0xdeadbeef;
206 GLboolean (*func_glIsTextureEXT)( GLuint ) = (void *) 0xdeadbeef;
207 void (*func_glLightEnviSGIX)( GLenum, GLint ) = (void *) 0xdeadbeef;
208 void (*func_glListParameterfSGIX)( GLuint, GLenum, GLfloat ) = (void *) 0xdeadbeef;
209 void (*func_glListParameterfvSGIX)( GLuint, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
210 void (*func_glListParameteriSGIX)( GLuint, GLenum, GLint ) = (void *) 0xdeadbeef;
211 void (*func_glListParameterivSGIX)( GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
212 void (*func_glLoadIdentityDeformationMapSGIX)( GLint ) = (void *) 0xdeadbeef;
213 void (*func_glLoadProgramNV)( GLenum, GLuint, GLsizei, GLubyte* ) = (void *) 0xdeadbeef;
214 void (*func_glLoadTransposeMatrixdARB)( GLdouble* ) = (void *) 0xdeadbeef;
215 void (*func_glLoadTransposeMatrixfARB)( GLfloat* ) = (void *) 0xdeadbeef;
216 void (*func_glLockArraysEXT)( GLint, GLsizei ) = (void *) 0xdeadbeef;
217 void (*func_glMapControlPointsNV)( GLenum, GLuint, GLenum, GLsizei, GLsizei, GLint, GLint, GLboolean, GLvoid* ) = (void *) 0xdeadbeef;
218 void (*func_glMapParameterfvNV)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
219 void (*func_glMapParameterivNV)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
220 void (*func_glMatrixIndexPointerARB)( GLint, GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
221 void (*func_glMatrixIndexubvARB)( GLint, GLubyte* ) = (void *) 0xdeadbeef;
222 void (*func_glMatrixIndexuivARB)( GLint, GLuint* ) = (void *) 0xdeadbeef;
223 void (*func_glMatrixIndexusvARB)( GLint, GLushort* ) = (void *) 0xdeadbeef;
224 void (*func_glMinmaxEXT)( GLenum, GLenum, GLboolean ) = (void *) 0xdeadbeef;
225 void (*func_glMultTransposeMatrixdARB)( GLdouble* ) = (void *) 0xdeadbeef;
226 void (*func_glMultTransposeMatrixfARB)( GLfloat* ) = (void *) 0xdeadbeef;
227 void (*func_glMultiDrawArraysEXT)( GLenum, GLint*, GLsizei*, GLsizei ) = (void *) 0xdeadbeef;
228 void (*func_glMultiDrawElementsEXT)( GLenum, GLsizei*, GLenum, GLvoid**, GLsizei ) = (void *) 0xdeadbeef;
229 void (*func_glMultiModeDrawArraysIBM)( GLenum, GLint*, GLsizei*, GLsizei, GLint ) = (void *) 0xdeadbeef;
230 void (*func_glMultiModeDrawElementsIBM)( GLenum*, GLsizei*, GLenum, GLvoid**, GLsizei, GLint ) = (void *) 0xdeadbeef;
231 void (*func_glNormal3fVertex3fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
232 void (*func_glNormal3fVertex3fvSUN)( GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
233 void (*func_glNormalPointerEXT)( GLenum, GLsizei, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
234 void (*func_glNormalPointerListIBM)( GLenum, GLint, GLvoid**, GLint ) = (void *) 0xdeadbeef;
235 void (*func_glNormalPointervINTEL)( GLenum, GLvoid** ) = (void *) 0xdeadbeef;
236 void (*func_glPixelTexGenParameterfSGIS)( GLenum, GLfloat ) = (void *) 0xdeadbeef;
237 void (*func_glPixelTexGenParameterfvSGIS)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
238 void (*func_glPixelTexGenParameteriSGIS)( GLenum, GLint ) = (void *) 0xdeadbeef;
239 void (*func_glPixelTexGenParameterivSGIS)( GLenum, GLint* ) = (void *) 0xdeadbeef;
240 void (*func_glPixelTexGenSGIX)( GLenum ) = (void *) 0xdeadbeef;
241 void (*func_glPixelTransformParameterfEXT)( GLenum, GLenum, GLfloat ) = (void *) 0xdeadbeef;
242 void (*func_glPixelTransformParameterfvEXT)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
243 void (*func_glPixelTransformParameteriEXT)( GLenum, GLenum, GLint ) = (void *) 0xdeadbeef;
244 void (*func_glPixelTransformParameterivEXT)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
245 void (*func_glPointParameterfARB)( GLenum, GLfloat ) = (void *) 0xdeadbeef;
246 void (*func_glPointParameterfEXT)( GLenum, GLfloat ) = (void *) 0xdeadbeef;
247 void (*func_glPointParameterfSGIS)( GLenum, GLfloat ) = (void *) 0xdeadbeef;
248 void (*func_glPointParameterfvARB)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
249 void (*func_glPointParameterfvEXT)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
250 void (*func_glPointParameterfvSGIS)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
251 GLint (*func_glPollAsyncSGIX)( GLuint* ) = (void *) 0xdeadbeef;
252 GLint (*func_glPollInstrumentsSGIX)( GLint* ) = (void *) 0xdeadbeef;
253 void (*func_glPolygonOffsetEXT)( GLfloat, GLfloat ) = (void *) 0xdeadbeef;
254 void (*func_glPrioritizeTexturesEXT)( GLsizei, GLuint*, GLclampf* ) = (void *) 0xdeadbeef;
255 void (*func_glProgramParameter4dNV)( GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
256 void (*func_glProgramParameter4dvNV)( GLenum, GLuint, GLdouble* ) = (void *) 0xdeadbeef;
257 void (*func_glProgramParameter4fNV)( GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
258 void (*func_glProgramParameter4fvNV)( GLenum, GLuint, GLfloat* ) = (void *) 0xdeadbeef;
259 void (*func_glProgramParameters4dvNV)( GLenum, GLuint, GLuint, GLdouble* ) = (void *) 0xdeadbeef;
260 void (*func_glProgramParameters4fvNV)( GLenum, GLuint, GLuint, GLfloat* ) = (void *) 0xdeadbeef;
261 void (*func_glReadInstrumentsSGIX)( GLint ) = (void *) 0xdeadbeef;
262 void (*func_glReferencePlaneSGIX)( GLdouble* ) = (void *) 0xdeadbeef;
263 void (*func_glReplacementCodePointerSUN)( GLenum, GLsizei, GLvoid** ) = (void *) 0xdeadbeef;
264 void (*func_glReplacementCodeubSUN)( GLubyte ) = (void *) 0xdeadbeef;
265 void (*func_glReplacementCodeubvSUN)( GLubyte* ) = (void *) 0xdeadbeef;
266 void (*func_glReplacementCodeuiColor3fVertex3fSUN)( GLenum, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
267 void (*func_glReplacementCodeuiColor3fVertex3fvSUN)( GLenum*, GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
268 void (*func_glReplacementCodeuiColor4fNormal3fVertex3fSUN)( GLenum, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
269 void (*func_glReplacementCodeuiColor4fNormal3fVertex3fvSUN)( GLenum*, GLfloat*, GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
270 void (*func_glReplacementCodeuiColor4ubVertex3fSUN)( GLenum, GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
271 void (*func_glReplacementCodeuiColor4ubVertex3fvSUN)( GLenum*, GLubyte*, GLfloat* ) = (void *) 0xdeadbeef;
272 void (*func_glReplacementCodeuiNormal3fVertex3fSUN)( GLenum, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
273 void (*func_glReplacementCodeuiNormal3fVertex3fvSUN)( GLenum*, GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
274 void (*func_glReplacementCodeuiSUN)( GLuint ) = (void *) 0xdeadbeef;
275 void (*func_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN)( GLenum, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
276 void (*func_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN)( GLenum*, GLfloat*, GLfloat*, GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
277 void (*func_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN)( GLenum, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
278 void (*func_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN)( GLenum*, GLfloat*, GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
279 void (*func_glReplacementCodeuiTexCoord2fVertex3fSUN)( GLenum, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
280 void (*func_glReplacementCodeuiTexCoord2fVertex3fvSUN)( GLenum*, GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
281 void (*func_glReplacementCodeuiVertex3fSUN)( GLenum, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
282 void (*func_glReplacementCodeuiVertex3fvSUN)( GLenum*, GLfloat* ) = (void *) 0xdeadbeef;
283 void (*func_glReplacementCodeuivSUN)( GLuint* ) = (void *) 0xdeadbeef;
284 void (*func_glReplacementCodeusSUN)( GLushort ) = (void *) 0xdeadbeef;
285 void (*func_glReplacementCodeusvSUN)( GLushort* ) = (void *) 0xdeadbeef;
286 void (*func_glRequestResidentProgramsNV)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
287 void (*func_glResetHistogramEXT)( GLenum ) = (void *) 0xdeadbeef;
288 void (*func_glResetMinmaxEXT)( GLenum ) = (void *) 0xdeadbeef;
289 void (*func_glResizeBuffersMESA)( ) = (void *) 0xdeadbeef;
290 void (*func_glSampleCoverageARB)( GLclampf, GLboolean ) = (void *) 0xdeadbeef;
291 void (*func_glSampleMaskEXT)( GLclampf, GLboolean ) = (void *) 0xdeadbeef;
292 void (*func_glSampleMaskSGIS)( GLclampf, GLboolean ) = (void *) 0xdeadbeef;
293 void (*func_glSamplePatternEXT)( GLenum ) = (void *) 0xdeadbeef;
294 void (*func_glSamplePatternSGIS)( GLenum ) = (void *) 0xdeadbeef;
295 void (*func_glSecondaryColor3bEXT)( GLbyte, GLbyte, GLbyte ) = (void *) 0xdeadbeef;
296 void (*func_glSecondaryColor3bvEXT)( GLbyte* ) = (void *) 0xdeadbeef;
297 void (*func_glSecondaryColor3dEXT)( GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
298 void (*func_glSecondaryColor3dvEXT)( GLdouble* ) = (void *) 0xdeadbeef;
299 void (*func_glSecondaryColor3fEXT)( GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
300 void (*func_glSecondaryColor3fvEXT)( GLfloat* ) = (void *) 0xdeadbeef;
301 void (*func_glSecondaryColor3iEXT)( GLint, GLint, GLint ) = (void *) 0xdeadbeef;
302 void (*func_glSecondaryColor3ivEXT)( GLint* ) = (void *) 0xdeadbeef;
303 void (*func_glSecondaryColor3sEXT)( GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
304 void (*func_glSecondaryColor3svEXT)( GLshort* ) = (void *) 0xdeadbeef;
305 void (*func_glSecondaryColor3ubEXT)( GLubyte, GLubyte, GLubyte ) = (void *) 0xdeadbeef;
306 void (*func_glSecondaryColor3ubvEXT)( GLubyte* ) = (void *) 0xdeadbeef;
307 void (*func_glSecondaryColor3uiEXT)( GLuint, GLuint, GLuint ) = (void *) 0xdeadbeef;
308 void (*func_glSecondaryColor3uivEXT)( GLuint* ) = (void *) 0xdeadbeef;
309 void (*func_glSecondaryColor3usEXT)( GLushort, GLushort, GLushort ) = (void *) 0xdeadbeef;
310 void (*func_glSecondaryColor3usvEXT)( GLushort* ) = (void *) 0xdeadbeef;
311 void (*func_glSecondaryColorPointerEXT)( GLint, GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
312 void (*func_glSecondaryColorPointerListIBM)( GLint, GLenum, GLint, GLvoid**, GLint ) = (void *) 0xdeadbeef;
313 void (*func_glSeparableFilter2DEXT)( GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, GLvoid*, GLvoid* ) = (void *) 0xdeadbeef;
314 void (*func_glSetFenceNV)( GLuint, GLenum ) = (void *) 0xdeadbeef;
315 void (*func_glSharpenTexFuncSGIS)( GLenum, GLsizei, GLfloat* ) = (void *) 0xdeadbeef;
316 void (*func_glSpriteParameterfSGIX)( GLenum, GLfloat ) = (void *) 0xdeadbeef;
317 void (*func_glSpriteParameterfvSGIX)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
318 void (*func_glSpriteParameteriSGIX)( GLenum, GLint ) = (void *) 0xdeadbeef;
319 void (*func_glSpriteParameterivSGIX)( GLenum, GLint* ) = (void *) 0xdeadbeef;
320 void (*func_glStartInstrumentsSGIX)( ) = (void *) 0xdeadbeef;
321 void (*func_glStopInstrumentsSGIX)( GLint ) = (void *) 0xdeadbeef;
322 void (*func_glTagSampleBufferSGIX)( ) = (void *) 0xdeadbeef;
323 void (*func_glTangent3bEXT)( GLbyte, GLbyte, GLbyte ) = (void *) 0xdeadbeef;
324 void (*func_glTangent3bvEXT)( GLbyte* ) = (void *) 0xdeadbeef;
325 void (*func_glTangent3dEXT)( GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
326 void (*func_glTangent3dvEXT)( GLdouble* ) = (void *) 0xdeadbeef;
327 void (*func_glTangent3fEXT)( GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
328 void (*func_glTangent3fvEXT)( GLfloat* ) = (void *) 0xdeadbeef;
329 void (*func_glTangent3iEXT)( GLint, GLint, GLint ) = (void *) 0xdeadbeef;
330 void (*func_glTangent3ivEXT)( GLint* ) = (void *) 0xdeadbeef;
331 void (*func_glTangent3sEXT)( GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
332 void (*func_glTangent3svEXT)( GLshort* ) = (void *) 0xdeadbeef;
333 void (*func_glTangentPointerEXT)( GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
334 void (*func_glTbufferMask3DFX)( GLuint ) = (void *) 0xdeadbeef;
335 GLboolean (*func_glTestFenceNV)( GLuint ) = (void *) 0xdeadbeef;
336 void (*func_glTexCoord2fColor3fVertex3fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
337 void (*func_glTexCoord2fColor3fVertex3fvSUN)( GLfloat*, GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
338 void (*func_glTexCoord2fColor4fNormal3fVertex3fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
339 void (*func_glTexCoord2fColor4fNormal3fVertex3fvSUN)( GLfloat*, GLfloat*, GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
340 void (*func_glTexCoord2fColor4ubVertex3fSUN)( GLfloat, GLfloat, GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
341 void (*func_glTexCoord2fColor4ubVertex3fvSUN)( GLfloat*, GLubyte*, GLfloat* ) = (void *) 0xdeadbeef;
342 void (*func_glTexCoord2fNormal3fVertex3fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
343 void (*func_glTexCoord2fNormal3fVertex3fvSUN)( GLfloat*, GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
344 void (*func_glTexCoord2fVertex3fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
345 void (*func_glTexCoord2fVertex3fvSUN)( GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
346 void (*func_glTexCoord4fColor4fNormal3fVertex4fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
347 void (*func_glTexCoord4fColor4fNormal3fVertex4fvSUN)( GLfloat*, GLfloat*, GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
348 void (*func_glTexCoord4fVertex4fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
349 void (*func_glTexCoord4fVertex4fvSUN)( GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
350 void (*func_glTexCoordPointerEXT)( GLint, GLenum, GLsizei, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
351 void (*func_glTexCoordPointerListIBM)( GLint, GLenum, GLint, GLvoid**, GLint ) = (void *) 0xdeadbeef;
352 void (*func_glTexCoordPointervINTEL)( GLint, GLenum, GLvoid** ) = (void *) 0xdeadbeef;
353 void (*func_glTexFilterFuncSGIS)( GLenum, GLenum, GLsizei, GLfloat* ) = (void *) 0xdeadbeef;
354 void (*func_glTexImage3DEXT)( GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
355 void (*func_glTexImage4DSGIS)( GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
356 void (*func_glTexSubImage1DEXT)( GLenum, GLint, GLint, GLsizei, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
357 void (*func_glTexSubImage2DEXT)( GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
358 void (*func_glTexSubImage3DEXT)( GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
359 void (*func_glTexSubImage4DSGIS)( GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLsizei, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
360 void (*func_glTextureColorMaskSGIS)( GLboolean, GLboolean, GLboolean, GLboolean ) = (void *) 0xdeadbeef;
361 void (*func_glTextureLightEXT)( GLenum ) = (void *) 0xdeadbeef;
362 void (*func_glTextureMaterialEXT)( GLenum, GLenum ) = (void *) 0xdeadbeef;
363 void (*func_glTextureNormalEXT)( GLenum ) = (void *) 0xdeadbeef;
364 void (*func_glTrackMatrixNV)( GLenum, GLuint, GLenum, GLenum ) = (void *) 0xdeadbeef;
365 void (*func_glUnlockArraysEXT)( ) = (void *) 0xdeadbeef;
366 void (*func_glVertexArrayRangeNV)( GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
367 void (*func_glVertexAttrib1dNV)( GLuint, GLdouble ) = (void *) 0xdeadbeef;
368 void (*func_glVertexAttrib1dvNV)( GLuint, GLdouble* ) = (void *) 0xdeadbeef;
369 void (*func_glVertexAttrib1fNV)( GLuint, GLfloat ) = (void *) 0xdeadbeef;
370 void (*func_glVertexAttrib1fvNV)( GLuint, GLfloat* ) = (void *) 0xdeadbeef;
371 void (*func_glVertexAttrib1sNV)( GLuint, GLshort ) = (void *) 0xdeadbeef;
372 void (*func_glVertexAttrib1svNV)( GLuint, GLshort* ) = (void *) 0xdeadbeef;
373 void (*func_glVertexAttrib2dNV)( GLuint, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
374 void (*func_glVertexAttrib2dvNV)( GLuint, GLdouble* ) = (void *) 0xdeadbeef;
375 void (*func_glVertexAttrib2fNV)( GLuint, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
376 void (*func_glVertexAttrib2fvNV)( GLuint, GLfloat* ) = (void *) 0xdeadbeef;
377 void (*func_glVertexAttrib2sNV)( GLuint, GLshort, GLshort ) = (void *) 0xdeadbeef;
378 void (*func_glVertexAttrib2svNV)( GLuint, GLshort* ) = (void *) 0xdeadbeef;
379 void (*func_glVertexAttrib3dNV)( GLuint, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
380 void (*func_glVertexAttrib3dvNV)( GLuint, GLdouble* ) = (void *) 0xdeadbeef;
381 void (*func_glVertexAttrib3fNV)( GLuint, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
382 void (*func_glVertexAttrib3fvNV)( GLuint, GLfloat* ) = (void *) 0xdeadbeef;
383 void (*func_glVertexAttrib3sNV)( GLuint, GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
384 void (*func_glVertexAttrib3svNV)( GLuint, GLshort* ) = (void *) 0xdeadbeef;
385 void (*func_glVertexAttrib4dNV)( GLuint, GLdouble, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
386 void (*func_glVertexAttrib4dvNV)( GLuint, GLdouble* ) = (void *) 0xdeadbeef;
387 void (*func_glVertexAttrib4fNV)( GLuint, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
388 void (*func_glVertexAttrib4fvNV)( GLuint, GLfloat* ) = (void *) 0xdeadbeef;
389 void (*func_glVertexAttrib4sNV)( GLuint, GLshort, GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
390 void (*func_glVertexAttrib4svNV)( GLuint, GLshort* ) = (void *) 0xdeadbeef;
391 void (*func_glVertexAttrib4ubNV)( GLuint, GLubyte, GLubyte, GLubyte, GLubyte ) = (void *) 0xdeadbeef;
392 void (*func_glVertexAttrib4ubvNV)( GLuint, GLubyte* ) = (void *) 0xdeadbeef;
393 void (*func_glVertexAttribPointerNV)( GLuint, GLint, GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
394 void (*func_glVertexAttribs1dvNV)( GLuint, GLsizei, GLdouble* ) = (void *) 0xdeadbeef;
395 void (*func_glVertexAttribs1fvNV)( GLuint, GLsizei, GLfloat* ) = (void *) 0xdeadbeef;
396 void (*func_glVertexAttribs1svNV)( GLuint, GLsizei, GLshort* ) = (void *) 0xdeadbeef;
397 void (*func_glVertexAttribs2dvNV)( GLuint, GLsizei, GLdouble* ) = (void *) 0xdeadbeef;
398 void (*func_glVertexAttribs2fvNV)( GLuint, GLsizei, GLfloat* ) = (void *) 0xdeadbeef;
399 void (*func_glVertexAttribs2svNV)( GLuint, GLsizei, GLshort* ) = (void *) 0xdeadbeef;
400 void (*func_glVertexAttribs3dvNV)( GLuint, GLsizei, GLdouble* ) = (void *) 0xdeadbeef;
401 void (*func_glVertexAttribs3fvNV)( GLuint, GLsizei, GLfloat* ) = (void *) 0xdeadbeef;
402 void (*func_glVertexAttribs3svNV)( GLuint, GLsizei, GLshort* ) = (void *) 0xdeadbeef;
403 void (*func_glVertexAttribs4dvNV)( GLuint, GLsizei, GLdouble* ) = (void *) 0xdeadbeef;
404 void (*func_glVertexAttribs4fvNV)( GLuint, GLsizei, GLfloat* ) = (void *) 0xdeadbeef;
405 void (*func_glVertexAttribs4svNV)( GLuint, GLsizei, GLshort* ) = (void *) 0xdeadbeef;
406 void (*func_glVertexAttribs4ubvNV)( GLuint, GLsizei, GLubyte* ) = (void *) 0xdeadbeef;
407 void (*func_glVertexBlendARB)( GLint ) = (void *) 0xdeadbeef;
408 void (*func_glVertexPointerEXT)( GLint, GLenum, GLsizei, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
409 void (*func_glVertexPointerListIBM)( GLint, GLenum, GLint, GLvoid**, GLint ) = (void *) 0xdeadbeef;
410 void (*func_glVertexPointervINTEL)( GLint, GLenum, GLvoid** ) = (void *) 0xdeadbeef;
411 void (*func_glVertexWeightPointerEXT)( GLsizei, GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
412 void (*func_glVertexWeightfEXT)( GLfloat ) = (void *) 0xdeadbeef;
413 void (*func_glVertexWeightfvEXT)( GLfloat* ) = (void *) 0xdeadbeef;
414 void (*func_glWeightPointerARB)( GLint, GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
415 void (*func_glWeightbvARB)( GLint, GLbyte* ) = (void *) 0xdeadbeef;
416 void (*func_glWeightdvARB)( GLint, GLdouble* ) = (void *) 0xdeadbeef;
417 void (*func_glWeightfvARB)( GLint, GLfloat* ) = (void *) 0xdeadbeef;
418 void (*func_glWeightivARB)( GLint, GLint* ) = (void *) 0xdeadbeef;
419 void (*func_glWeightsvARB)( GLint, GLshort* ) = (void *) 0xdeadbeef;
420 void (*func_glWeightubvARB)( GLint, GLubyte* ) = (void *) 0xdeadbeef;
421 void (*func_glWeightuivARB)( GLint, GLuint* ) = (void *) 0xdeadbeef;
422 void (*func_glWeightusvARB)( GLint, GLushort* ) = (void *) 0xdeadbeef;
423 void (*func_glWindowPos2dMESA)( GLdouble, GLdouble ) = (void *) 0xdeadbeef;
424 void (*func_glWindowPos2dvMESA)( GLdouble* ) = (void *) 0xdeadbeef;
425 void (*func_glWindowPos2fMESA)( GLfloat, GLfloat ) = (void *) 0xdeadbeef;
426 void (*func_glWindowPos2fvMESA)( GLfloat* ) = (void *) 0xdeadbeef;
427 void (*func_glWindowPos2iMESA)( GLint, GLint ) = (void *) 0xdeadbeef;
428 void (*func_glWindowPos2ivMESA)( GLint* ) = (void *) 0xdeadbeef;
429 void (*func_glWindowPos2sMESA)( GLshort, GLshort ) = (void *) 0xdeadbeef;
430 void (*func_glWindowPos2svMESA)( GLshort* ) = (void *) 0xdeadbeef;
431 void (*func_glWindowPos3dMESA)( GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
432 void (*func_glWindowPos3dvMESA)( GLdouble* ) = (void *) 0xdeadbeef;
433 void (*func_glWindowPos3fMESA)( GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
434 void (*func_glWindowPos3fvMESA)( GLfloat* ) = (void *) 0xdeadbeef;
435 void (*func_glWindowPos3iMESA)( GLint, GLint, GLint ) = (void *) 0xdeadbeef;
436 void (*func_glWindowPos3ivMESA)( GLint* ) = (void *) 0xdeadbeef;
437 void (*func_glWindowPos3sMESA)( GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
438 void (*func_glWindowPos3svMESA)( GLshort* ) = (void *) 0xdeadbeef;
439 void (*func_glWindowPos4dMESA)( GLdouble, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
440 void (*func_glWindowPos4dvMESA)( GLdouble* ) = (void *) 0xdeadbeef;
441 void (*func_glWindowPos4fMESA)( GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
442 void (*func_glWindowPos4fvMESA)( GLfloat* ) = (void *) 0xdeadbeef;
443 void (*func_glWindowPos4iMESA)( GLint, GLint, GLint, GLint ) = (void *) 0xdeadbeef;
444 void (*func_glWindowPos4ivMESA)( GLint* ) = (void *) 0xdeadbeef;
445 void (*func_glWindowPos4sMESA)( GLshort, GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
446 void (*func_glWindowPos4svMESA)( GLshort* ) = (void *) 0xdeadbeef;
449 /* The function prototypes */
450 void WINAPI wine_glApplyTextureEXT( GLenum );
451 GLboolean WINAPI wine_glAreProgramsResidentNV( GLsizei, GLuint*, GLboolean* );
452 GLboolean WINAPI wine_glAreTexturesResidentEXT( GLsizei, GLuint*, GLboolean* );
453 void WINAPI wine_glArrayElementEXT( GLint );
454 void WINAPI wine_glAsyncMarkerSGIX( GLuint );
455 void WINAPI wine_glBindProgramNV( GLenum, GLuint );
456 void WINAPI wine_glBindTextureEXT( GLenum, GLuint );
457 void WINAPI wine_glBinormal3bEXT( GLbyte, GLbyte, GLbyte );
458 void WINAPI wine_glBinormal3bvEXT( GLbyte* );
459 void WINAPI wine_glBinormal3dEXT( GLdouble, GLdouble, GLdouble );
460 void WINAPI wine_glBinormal3dvEXT( GLdouble* );
461 void WINAPI wine_glBinormal3fEXT( GLfloat, GLfloat, GLfloat );
462 void WINAPI wine_glBinormal3fvEXT( GLfloat* );
463 void WINAPI wine_glBinormal3iEXT( GLint, GLint, GLint );
464 void WINAPI wine_glBinormal3ivEXT( GLint* );
465 void WINAPI wine_glBinormal3sEXT( GLshort, GLshort, GLshort );
466 void WINAPI wine_glBinormal3svEXT( GLshort* );
467 void WINAPI wine_glBinormalPointerEXT( GLenum, GLsizei, GLvoid* );
468 void WINAPI wine_glBlendColorEXT( GLclampf, GLclampf, GLclampf, GLclampf );
469 void WINAPI wine_glBlendEquationEXT( GLenum );
470 void WINAPI wine_glBlendFuncSeparateEXT( GLenum, GLenum, GLenum, GLenum );
471 void WINAPI wine_glBlendFuncSeparateINGR( GLenum, GLenum, GLenum, GLenum );
472 void WINAPI wine_glColor3fVertex3fSUN( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
473 void WINAPI wine_glColor3fVertex3fvSUN( GLfloat*, GLfloat* );
474 void WINAPI wine_glColor4fNormal3fVertex3fSUN( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
475 void WINAPI wine_glColor4fNormal3fVertex3fvSUN( GLfloat*, GLfloat*, GLfloat* );
476 void WINAPI wine_glColor4ubVertex2fSUN( GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat );
477 void WINAPI wine_glColor4ubVertex2fvSUN( GLubyte*, GLfloat* );
478 void WINAPI wine_glColor4ubVertex3fSUN( GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat );
479 void WINAPI wine_glColor4ubVertex3fvSUN( GLubyte*, GLfloat* );
480 void WINAPI wine_glColorPointerEXT( GLint, GLenum, GLsizei, GLsizei, GLvoid* );
481 void WINAPI wine_glColorPointerListIBM( GLint, GLenum, GLint, GLvoid**, GLint );
482 void WINAPI wine_glColorPointervINTEL( GLint, GLenum, GLvoid** );
483 void WINAPI wine_glColorSubTableEXT( GLenum, GLsizei, GLsizei, GLenum, GLenum, GLvoid* );
484 void WINAPI wine_glColorTableEXT( GLenum, GLenum, GLsizei, GLenum, GLenum, GLvoid* );
485 void WINAPI wine_glColorTableParameterfvSGI( GLenum, GLenum, GLfloat* );
486 void WINAPI wine_glColorTableParameterivSGI( GLenum, GLenum, GLint* );
487 void WINAPI wine_glColorTableSGI( GLenum, GLenum, GLsizei, GLenum, GLenum, GLvoid* );
488 void WINAPI wine_glCombinerInputNV( GLenum, GLenum, GLenum, GLenum, GLenum, GLenum );
489 void WINAPI wine_glCombinerOutputNV( GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLboolean, GLboolean, GLboolean );
490 void WINAPI wine_glCombinerParameterfNV( GLenum, GLfloat );
491 void WINAPI wine_glCombinerParameterfvNV( GLenum, GLfloat* );
492 void WINAPI wine_glCombinerParameteriNV( GLenum, GLint );
493 void WINAPI wine_glCombinerParameterivNV( GLenum, GLint* );
494 void WINAPI wine_glCombinerStageParameterfvNV( GLenum, GLenum, GLfloat* );
495 void WINAPI wine_glCompressedTexImage1DARB( GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, GLvoid* );
496 void WINAPI wine_glCompressedTexImage2DARB( GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, GLvoid* );
497 void WINAPI wine_glCompressedTexImage3DARB( GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, GLvoid* );
498 void WINAPI wine_glCompressedTexSubImage1DARB( GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, GLvoid* );
499 void WINAPI wine_glCompressedTexSubImage2DARB( GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, GLvoid* );
500 void WINAPI wine_glCompressedTexSubImage3DARB( GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, GLvoid* );
501 void WINAPI wine_glConvolutionFilter1DEXT( GLenum, GLenum, GLsizei, GLenum, GLenum, GLvoid* );
502 void WINAPI wine_glConvolutionFilter2DEXT( GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, GLvoid* );
503 void WINAPI wine_glConvolutionParameterfEXT( GLenum, GLenum, GLfloat );
504 void WINAPI wine_glConvolutionParameterfvEXT( GLenum, GLenum, GLfloat* );
505 void WINAPI wine_glConvolutionParameteriEXT( GLenum, GLenum, GLint );
506 void WINAPI wine_glConvolutionParameterivEXT( GLenum, GLenum, GLint* );
507 void WINAPI wine_glCopyColorSubTableEXT( GLenum, GLsizei, GLint, GLint, GLsizei );
508 void WINAPI wine_glCopyColorTableSGI( GLenum, GLenum, GLint, GLint, GLsizei );
509 void WINAPI wine_glCopyConvolutionFilter1DEXT( GLenum, GLenum, GLint, GLint, GLsizei );
510 void WINAPI wine_glCopyConvolutionFilter2DEXT( GLenum, GLenum, GLint, GLint, GLsizei, GLsizei );
511 void WINAPI wine_glCopyTexImage1DEXT( GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint );
512 void WINAPI wine_glCopyTexImage2DEXT( GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint );
513 void WINAPI wine_glCopyTexSubImage1DEXT( GLenum, GLint, GLint, GLint, GLint, GLsizei );
514 void WINAPI wine_glCopyTexSubImage2DEXT( GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei );
515 void WINAPI wine_glCopyTexSubImage3DEXT( GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei );
516 void WINAPI wine_glCullParameterdvEXT( GLenum, GLdouble* );
517 void WINAPI wine_glCullParameterfvEXT( GLenum, GLfloat* );
518 void WINAPI wine_glCurrentPaletteMatrixARB( GLint );
519 void WINAPI wine_glDeformSGIX( GLint );
520 void WINAPI wine_glDeformationMap3dSGIX( GLint, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, GLdouble* );
521 void WINAPI wine_glDeformationMap3fSGIX( GLint, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, GLfloat* );
522 void WINAPI wine_glDeleteAsyncMarkersSGIX( GLuint, GLsizei );
523 void WINAPI wine_glDeleteFencesNV( GLsizei, GLuint* );
524 void WINAPI wine_glDeleteProgramsNV( GLsizei, GLuint* );
525 void WINAPI wine_glDeleteTexturesEXT( GLsizei, GLuint* );
526 void WINAPI wine_glDetailTexFuncSGIS( GLenum, GLsizei, GLfloat* );
527 void WINAPI wine_glDrawArraysEXT( GLenum, GLint, GLsizei );
528 void WINAPI wine_glDrawRangeElementsEXT( GLenum, GLuint, GLuint, GLsizei, GLenum, GLvoid* );
529 void WINAPI wine_glEdgeFlagPointerEXT( GLsizei, GLsizei, GLboolean* );
530 void WINAPI wine_glEdgeFlagPointerListIBM( GLint, GLboolean**, GLint );
531 void WINAPI wine_glEvalMapsNV( GLenum, GLenum );
532 void WINAPI wine_glExecuteProgramNV( GLenum, GLuint, GLfloat* );
533 void WINAPI wine_glFinalCombinerInputNV( GLenum, GLenum, GLenum, GLenum );
534 GLint WINAPI wine_glFinishAsyncSGIX( GLuint* );
535 void WINAPI wine_glFinishFenceNV( GLuint );
536 void WINAPI wine_glFinishTextureSUNX( );
537 void WINAPI wine_glFlushRasterSGIX( );
538 void WINAPI wine_glFlushVertexArrayRangeNV( );
539 void WINAPI wine_glFogCoordPointerEXT( GLenum, GLsizei, GLvoid* );
540 void WINAPI wine_glFogCoordPointerListIBM( GLenum, GLint, GLvoid**, GLint );
541 void WINAPI wine_glFogCoorddEXT( GLdouble );
542 void WINAPI wine_glFogCoorddvEXT( GLdouble* );
543 void WINAPI wine_glFogCoordfEXT( GLfloat );
544 void WINAPI wine_glFogCoordfvEXT( GLfloat* );
545 void WINAPI wine_glFogFuncSGIS( GLsizei, GLfloat* );
546 void WINAPI wine_glFragmentColorMaterialSGIX( GLenum, GLenum );
547 void WINAPI wine_glFragmentLightModelfSGIX( GLenum, GLfloat );
548 void WINAPI wine_glFragmentLightModelfvSGIX( GLenum, GLfloat* );
549 void WINAPI wine_glFragmentLightModeliSGIX( GLenum, GLint );
550 void WINAPI wine_glFragmentLightModelivSGIX( GLenum, GLint* );
551 void WINAPI wine_glFragmentLightfSGIX( GLenum, GLenum, GLfloat );
552 void WINAPI wine_glFragmentLightfvSGIX( GLenum, GLenum, GLfloat* );
553 void WINAPI wine_glFragmentLightiSGIX( GLenum, GLenum, GLint );
554 void WINAPI wine_glFragmentLightivSGIX( GLenum, GLenum, GLint* );
555 void WINAPI wine_glFragmentMaterialfSGIX( GLenum, GLenum, GLfloat );
556 void WINAPI wine_glFragmentMaterialfvSGIX( GLenum, GLenum, GLfloat* );
557 void WINAPI wine_glFragmentMaterialiSGIX( GLenum, GLenum, GLint );
558 void WINAPI wine_glFragmentMaterialivSGIX( GLenum, GLenum, GLint* );
559 void WINAPI wine_glFrameZoomSGIX( GLint );
560 GLuint WINAPI wine_glGenAsyncMarkersSGIX( GLsizei );
561 void WINAPI wine_glGenFencesNV( GLsizei, GLuint* );
562 void WINAPI wine_glGenProgramsNV( GLsizei, GLuint* );
563 void WINAPI wine_glGenTexturesEXT( GLsizei, GLuint* );
564 void WINAPI wine_glGetColorTableEXT( GLenum, GLenum, GLenum, GLvoid* );
565 void WINAPI wine_glGetColorTableParameterfvEXT( GLenum, GLenum, GLfloat* );
566 void WINAPI wine_glGetColorTableParameterfvSGI( GLenum, GLenum, GLfloat* );
567 void WINAPI wine_glGetColorTableParameterivEXT( GLenum, GLenum, GLint* );
568 void WINAPI wine_glGetColorTableParameterivSGI( GLenum, GLenum, GLint* );
569 void WINAPI wine_glGetColorTableSGI( GLenum, GLenum, GLenum, GLvoid* );
570 void WINAPI wine_glGetCombinerInputParameterfvNV( GLenum, GLenum, GLenum, GLenum, GLfloat* );
571 void WINAPI wine_glGetCombinerInputParameterivNV( GLenum, GLenum, GLenum, GLenum, GLint* );
572 void WINAPI wine_glGetCombinerOutputParameterfvNV( GLenum, GLenum, GLenum, GLfloat* );
573 void WINAPI wine_glGetCombinerOutputParameterivNV( GLenum, GLenum, GLenum, GLint* );
574 void WINAPI wine_glGetCombinerStageParameterfvNV( GLenum, GLenum, GLfloat* );
575 void WINAPI wine_glGetCompressedTexImageARB( GLenum, GLint, void* );
576 void WINAPI wine_glGetConvolutionFilterEXT( GLenum, GLenum, GLenum, GLvoid* );
577 void WINAPI wine_glGetConvolutionParameterfvEXT( GLenum, GLenum, GLfloat* );
578 void WINAPI wine_glGetConvolutionParameterivEXT( GLenum, GLenum, GLint* );
579 void WINAPI wine_glGetDetailTexFuncSGIS( GLenum, GLfloat* );
580 void WINAPI wine_glGetFenceivNV( GLuint, GLenum, GLint* );
581 void WINAPI wine_glGetFinalCombinerInputParameterfvNV( GLenum, GLenum, GLfloat* );
582 void WINAPI wine_glGetFinalCombinerInputParameterivNV( GLenum, GLenum, GLint* );
583 void WINAPI wine_glGetFogFuncSGIS( GLfloat* );
584 void WINAPI wine_glGetFragmentLightfvSGIX( GLenum, GLenum, GLfloat* );
585 void WINAPI wine_glGetFragmentLightivSGIX( GLenum, GLenum, GLint* );
586 void WINAPI wine_glGetFragmentMaterialfvSGIX( GLenum, GLenum, GLfloat* );
587 void WINAPI wine_glGetFragmentMaterialivSGIX( GLenum, GLenum, GLint* );
588 void WINAPI wine_glGetHistogramEXT( GLenum, GLboolean, GLenum, GLenum, GLvoid* );
589 void WINAPI wine_glGetHistogramParameterfvEXT( GLenum, GLenum, GLfloat* );
590 void WINAPI wine_glGetHistogramParameterivEXT( GLenum, GLenum, GLint* );
591 void WINAPI wine_glGetImageTransformParameterfvHP( GLenum, GLenum, GLfloat* );
592 void WINAPI wine_glGetImageTransformParameterivHP( GLenum, GLenum, GLint* );
593 GLint WINAPI wine_glGetInstrumentsSGIX( );
594 void WINAPI wine_glGetListParameterfvSGIX( GLuint, GLenum, GLfloat* );
595 void WINAPI wine_glGetListParameterivSGIX( GLuint, GLenum, GLint* );
596 void WINAPI wine_glGetMapAttribParameterfvNV( GLenum, GLuint, GLenum, GLfloat* );
597 void WINAPI wine_glGetMapAttribParameterivNV( GLenum, GLuint, GLenum, GLint* );
598 void WINAPI wine_glGetMapControlPointsNV( GLenum, GLuint, GLenum, GLsizei, GLsizei, GLboolean, GLvoid* );
599 void WINAPI wine_glGetMapParameterfvNV( GLenum, GLenum, GLfloat* );
600 void WINAPI wine_glGetMapParameterivNV( GLenum, GLenum, GLint* );
601 void WINAPI wine_glGetMinmaxEXT( GLenum, GLboolean, GLenum, GLenum, GLvoid* );
602 void WINAPI wine_glGetMinmaxParameterfvEXT( GLenum, GLenum, GLfloat* );
603 void WINAPI wine_glGetMinmaxParameterivEXT( GLenum, GLenum, GLint* );
604 void WINAPI wine_glGetPixelTexGenParameterfvSGIS( GLenum, GLfloat* );
605 void WINAPI wine_glGetPixelTexGenParameterivSGIS( GLenum, GLint* );
606 void WINAPI wine_glGetPointervEXT( GLenum, GLvoid** );
607 void WINAPI wine_glGetProgramParameterdvNV( GLenum, GLuint, GLenum, GLdouble* );
608 void WINAPI wine_glGetProgramParameterfvNV( GLenum, GLuint, GLenum, GLfloat* );
609 void WINAPI wine_glGetProgramStringNV( GLuint, GLenum, GLubyte* );
610 void WINAPI wine_glGetProgramivNV( GLuint, GLenum, GLint* );
611 void WINAPI wine_glGetSeparableFilterEXT( GLenum, GLenum, GLenum, GLvoid*, GLvoid*, GLvoid* );
612 void WINAPI wine_glGetSharpenTexFuncSGIS( GLenum, GLfloat* );
613 void WINAPI wine_glGetTexFilterFuncSGIS( GLenum, GLenum, GLfloat* );
614 void WINAPI wine_glGetTrackMatrixivNV( GLenum, GLuint, GLenum, GLint* );
615 void WINAPI wine_glGetVertexAttribPointervNV( GLuint, GLenum, GLvoid** );
616 void WINAPI wine_glGetVertexAttribdvNV( GLuint, GLenum, GLdouble* );
617 void WINAPI wine_glGetVertexAttribfvNV( GLuint, GLenum, GLfloat* );
618 void WINAPI wine_glGetVertexAttribivNV( GLuint, GLenum, GLint* );
619 void WINAPI wine_glGlobalAlphaFactorbSUN( GLbyte );
620 void WINAPI wine_glGlobalAlphaFactordSUN( GLdouble );
621 void WINAPI wine_glGlobalAlphaFactorfSUN( GLfloat );
622 void WINAPI wine_glGlobalAlphaFactoriSUN( GLint );
623 void WINAPI wine_glGlobalAlphaFactorsSUN( GLshort );
624 void WINAPI wine_glGlobalAlphaFactorubSUN( GLubyte );
625 void WINAPI wine_glGlobalAlphaFactoruiSUN( GLuint );
626 void WINAPI wine_glGlobalAlphaFactorusSUN( GLushort );
627 void WINAPI wine_glHintPGI( GLenum, GLint );
628 void WINAPI wine_glHistogramEXT( GLenum, GLsizei, GLenum, GLboolean );
629 void WINAPI wine_glIglooInterfaceSGIX( GLint, GLint* );
630 void WINAPI wine_glImageTransformParameterfHP( GLenum, GLenum, GLfloat );
631 void WINAPI wine_glImageTransformParameterfvHP( GLenum, GLenum, GLfloat* );
632 void WINAPI wine_glImageTransformParameteriHP( GLenum, GLenum, GLint );
633 void WINAPI wine_glImageTransformParameterivHP( GLenum, GLenum, GLint* );
634 void WINAPI wine_glIndexFuncEXT( GLenum, GLclampf );
635 void WINAPI wine_glIndexMaterialEXT( GLenum, GLenum );
636 void WINAPI wine_glIndexPointerEXT( GLenum, GLsizei, GLsizei, GLvoid* );
637 void WINAPI wine_glIndexPointerListIBM( GLenum, GLint, GLvoid**, GLint );
638 void WINAPI wine_glInstrumentsBufferSGIX( GLsizei, GLint* );
639 GLboolean WINAPI wine_glIsAsyncMarkerSGIX( GLuint );
640 GLboolean WINAPI wine_glIsFenceNV( GLuint );
641 GLboolean WINAPI wine_glIsProgramNV( GLuint );
642 GLboolean WINAPI wine_glIsTextureEXT( GLuint );
643 void WINAPI wine_glLightEnviSGIX( GLenum, GLint );
644 void WINAPI wine_glListParameterfSGIX( GLuint, GLenum, GLfloat );
645 void WINAPI wine_glListParameterfvSGIX( GLuint, GLenum, GLfloat* );
646 void WINAPI wine_glListParameteriSGIX( GLuint, GLenum, GLint );
647 void WINAPI wine_glListParameterivSGIX( GLuint, GLenum, GLint* );
648 void WINAPI wine_glLoadIdentityDeformationMapSGIX( GLint );
649 void WINAPI wine_glLoadProgramNV( GLenum, GLuint, GLsizei, GLubyte* );
650 void WINAPI wine_glLoadTransposeMatrixdARB( GLdouble* );
651 void WINAPI wine_glLoadTransposeMatrixfARB( GLfloat* );
652 void WINAPI wine_glLockArraysEXT( GLint, GLsizei );
653 void WINAPI wine_glMapControlPointsNV( GLenum, GLuint, GLenum, GLsizei, GLsizei, GLint, GLint, GLboolean, GLvoid* );
654 void WINAPI wine_glMapParameterfvNV( GLenum, GLenum, GLfloat* );
655 void WINAPI wine_glMapParameterivNV( GLenum, GLenum, GLint* );
656 void WINAPI wine_glMatrixIndexPointerARB( GLint, GLenum, GLsizei, GLvoid* );
657 void WINAPI wine_glMatrixIndexubvARB( GLint, GLubyte* );
658 void WINAPI wine_glMatrixIndexuivARB( GLint, GLuint* );
659 void WINAPI wine_glMatrixIndexusvARB( GLint, GLushort* );
660 void WINAPI wine_glMinmaxEXT( GLenum, GLenum, GLboolean );
661 void WINAPI wine_glMultTransposeMatrixdARB( GLdouble* );
662 void WINAPI wine_glMultTransposeMatrixfARB( GLfloat* );
663 void WINAPI wine_glMultiDrawArraysEXT( GLenum, GLint*, GLsizei*, GLsizei );
664 void WINAPI wine_glMultiDrawElementsEXT( GLenum, GLsizei*, GLenum, GLvoid**, GLsizei );
665 void WINAPI wine_glMultiModeDrawArraysIBM( GLenum, GLint*, GLsizei*, GLsizei, GLint );
666 void WINAPI wine_glMultiModeDrawElementsIBM( GLenum*, GLsizei*, GLenum, GLvoid**, GLsizei, GLint );
667 void WINAPI wine_glNormal3fVertex3fSUN( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
668 void WINAPI wine_glNormal3fVertex3fvSUN( GLfloat*, GLfloat* );
669 void WINAPI wine_glNormalPointerEXT( GLenum, GLsizei, GLsizei, GLvoid* );
670 void WINAPI wine_glNormalPointerListIBM( GLenum, GLint, GLvoid**, GLint );
671 void WINAPI wine_glNormalPointervINTEL( GLenum, GLvoid** );
672 void WINAPI wine_glPixelTexGenParameterfSGIS( GLenum, GLfloat );
673 void WINAPI wine_glPixelTexGenParameterfvSGIS( GLenum, GLfloat* );
674 void WINAPI wine_glPixelTexGenParameteriSGIS( GLenum, GLint );
675 void WINAPI wine_glPixelTexGenParameterivSGIS( GLenum, GLint* );
676 void WINAPI wine_glPixelTexGenSGIX( GLenum );
677 void WINAPI wine_glPixelTransformParameterfEXT( GLenum, GLenum, GLfloat );
678 void WINAPI wine_glPixelTransformParameterfvEXT( GLenum, GLenum, GLfloat* );
679 void WINAPI wine_glPixelTransformParameteriEXT( GLenum, GLenum, GLint );
680 void WINAPI wine_glPixelTransformParameterivEXT( GLenum, GLenum, GLint* );
681 void WINAPI wine_glPointParameterfARB( GLenum, GLfloat );
682 void WINAPI wine_glPointParameterfEXT( GLenum, GLfloat );
683 void WINAPI wine_glPointParameterfSGIS( GLenum, GLfloat );
684 void WINAPI wine_glPointParameterfvARB( GLenum, GLfloat* );
685 void WINAPI wine_glPointParameterfvEXT( GLenum, GLfloat* );
686 void WINAPI wine_glPointParameterfvSGIS( GLenum, GLfloat* );
687 GLint WINAPI wine_glPollAsyncSGIX( GLuint* );
688 GLint WINAPI wine_glPollInstrumentsSGIX( GLint* );
689 void WINAPI wine_glPolygonOffsetEXT( GLfloat, GLfloat );
690 void WINAPI wine_glPrioritizeTexturesEXT( GLsizei, GLuint*, GLclampf* );
691 void WINAPI wine_glProgramParameter4dNV( GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble );
692 void WINAPI wine_glProgramParameter4dvNV( GLenum, GLuint, GLdouble* );
693 void WINAPI wine_glProgramParameter4fNV( GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat );
694 void WINAPI wine_glProgramParameter4fvNV( GLenum, GLuint, GLfloat* );
695 void WINAPI wine_glProgramParameters4dvNV( GLenum, GLuint, GLuint, GLdouble* );
696 void WINAPI wine_glProgramParameters4fvNV( GLenum, GLuint, GLuint, GLfloat* );
697 void WINAPI wine_glReadInstrumentsSGIX( GLint );
698 void WINAPI wine_glReferencePlaneSGIX( GLdouble* );
699 void WINAPI wine_glReplacementCodePointerSUN( GLenum, GLsizei, GLvoid** );
700 void WINAPI wine_glReplacementCodeubSUN( GLubyte );
701 void WINAPI wine_glReplacementCodeubvSUN( GLubyte* );
702 void WINAPI wine_glReplacementCodeuiColor3fVertex3fSUN( GLenum, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
703 void WINAPI wine_glReplacementCodeuiColor3fVertex3fvSUN( GLenum*, GLfloat*, GLfloat* );
704 void WINAPI wine_glReplacementCodeuiColor4fNormal3fVertex3fSUN( GLenum, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
705 void WINAPI wine_glReplacementCodeuiColor4fNormal3fVertex3fvSUN( GLenum*, GLfloat*, GLfloat*, GLfloat* );
706 void WINAPI wine_glReplacementCodeuiColor4ubVertex3fSUN( GLenum, GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat );
707 void WINAPI wine_glReplacementCodeuiColor4ubVertex3fvSUN( GLenum*, GLubyte*, GLfloat* );
708 void WINAPI wine_glReplacementCodeuiNormal3fVertex3fSUN( GLenum, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
709 void WINAPI wine_glReplacementCodeuiNormal3fVertex3fvSUN( GLenum*, GLfloat*, GLfloat* );
710 void WINAPI wine_glReplacementCodeuiSUN( GLuint );
711 void WINAPI wine_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN( GLenum, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
712 void WINAPI wine_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN( GLenum*, GLfloat*, GLfloat*, GLfloat*, GLfloat* );
713 void WINAPI wine_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN( GLenum, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
714 void WINAPI wine_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN( GLenum*, GLfloat*, GLfloat*, GLfloat* );
715 void WINAPI wine_glReplacementCodeuiTexCoord2fVertex3fSUN( GLenum, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
716 void WINAPI wine_glReplacementCodeuiTexCoord2fVertex3fvSUN( GLenum*, GLfloat*, GLfloat* );
717 void WINAPI wine_glReplacementCodeuiVertex3fSUN( GLenum, GLfloat, GLfloat, GLfloat );
718 void WINAPI wine_glReplacementCodeuiVertex3fvSUN( GLenum*, GLfloat* );
719 void WINAPI wine_glReplacementCodeuivSUN( GLuint* );
720 void WINAPI wine_glReplacementCodeusSUN( GLushort );
721 void WINAPI wine_glReplacementCodeusvSUN( GLushort* );
722 void WINAPI wine_glRequestResidentProgramsNV( GLsizei, GLuint* );
723 void WINAPI wine_glResetHistogramEXT( GLenum );
724 void WINAPI wine_glResetMinmaxEXT( GLenum );
725 void WINAPI wine_glResizeBuffersMESA( );
726 void WINAPI wine_glSampleCoverageARB( GLclampf, GLboolean );
727 void WINAPI wine_glSampleMaskEXT( GLclampf, GLboolean );
728 void WINAPI wine_glSampleMaskSGIS( GLclampf, GLboolean );
729 void WINAPI wine_glSamplePatternEXT( GLenum );
730 void WINAPI wine_glSamplePatternSGIS( GLenum );
731 void WINAPI wine_glSecondaryColor3bEXT( GLbyte, GLbyte, GLbyte );
732 void WINAPI wine_glSecondaryColor3bvEXT( GLbyte* );
733 void WINAPI wine_glSecondaryColor3dEXT( GLdouble, GLdouble, GLdouble );
734 void WINAPI wine_glSecondaryColor3dvEXT( GLdouble* );
735 void WINAPI wine_glSecondaryColor3fEXT( GLfloat, GLfloat, GLfloat );
736 void WINAPI wine_glSecondaryColor3fvEXT( GLfloat* );
737 void WINAPI wine_glSecondaryColor3iEXT( GLint, GLint, GLint );
738 void WINAPI wine_glSecondaryColor3ivEXT( GLint* );
739 void WINAPI wine_glSecondaryColor3sEXT( GLshort, GLshort, GLshort );
740 void WINAPI wine_glSecondaryColor3svEXT( GLshort* );
741 void WINAPI wine_glSecondaryColor3ubEXT( GLubyte, GLubyte, GLubyte );
742 void WINAPI wine_glSecondaryColor3ubvEXT( GLubyte* );
743 void WINAPI wine_glSecondaryColor3uiEXT( GLuint, GLuint, GLuint );
744 void WINAPI wine_glSecondaryColor3uivEXT( GLuint* );
745 void WINAPI wine_glSecondaryColor3usEXT( GLushort, GLushort, GLushort );
746 void WINAPI wine_glSecondaryColor3usvEXT( GLushort* );
747 void WINAPI wine_glSecondaryColorPointerEXT( GLint, GLenum, GLsizei, GLvoid* );
748 void WINAPI wine_glSecondaryColorPointerListIBM( GLint, GLenum, GLint, GLvoid**, GLint );
749 void WINAPI wine_glSeparableFilter2DEXT( GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, GLvoid*, GLvoid* );
750 void WINAPI wine_glSetFenceNV( GLuint, GLenum );
751 void WINAPI wine_glSharpenTexFuncSGIS( GLenum, GLsizei, GLfloat* );
752 void WINAPI wine_glSpriteParameterfSGIX( GLenum, GLfloat );
753 void WINAPI wine_glSpriteParameterfvSGIX( GLenum, GLfloat* );
754 void WINAPI wine_glSpriteParameteriSGIX( GLenum, GLint );
755 void WINAPI wine_glSpriteParameterivSGIX( GLenum, GLint* );
756 void WINAPI wine_glStartInstrumentsSGIX( );
757 void WINAPI wine_glStopInstrumentsSGIX( GLint );
758 void WINAPI wine_glTagSampleBufferSGIX( );
759 void WINAPI wine_glTangent3bEXT( GLbyte, GLbyte, GLbyte );
760 void WINAPI wine_glTangent3bvEXT( GLbyte* );
761 void WINAPI wine_glTangent3dEXT( GLdouble, GLdouble, GLdouble );
762 void WINAPI wine_glTangent3dvEXT( GLdouble* );
763 void WINAPI wine_glTangent3fEXT( GLfloat, GLfloat, GLfloat );
764 void WINAPI wine_glTangent3fvEXT( GLfloat* );
765 void WINAPI wine_glTangent3iEXT( GLint, GLint, GLint );
766 void WINAPI wine_glTangent3ivEXT( GLint* );
767 void WINAPI wine_glTangent3sEXT( GLshort, GLshort, GLshort );
768 void WINAPI wine_glTangent3svEXT( GLshort* );
769 void WINAPI wine_glTangentPointerEXT( GLenum, GLsizei, GLvoid* );
770 void WINAPI wine_glTbufferMask3DFX( GLuint );
771 GLboolean WINAPI wine_glTestFenceNV( GLuint );
772 void WINAPI wine_glTexCoord2fColor3fVertex3fSUN( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
773 void WINAPI wine_glTexCoord2fColor3fVertex3fvSUN( GLfloat*, GLfloat*, GLfloat* );
774 void WINAPI wine_glTexCoord2fColor4fNormal3fVertex3fSUN( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
775 void WINAPI wine_glTexCoord2fColor4fNormal3fVertex3fvSUN( GLfloat*, GLfloat*, GLfloat*, GLfloat* );
776 void WINAPI wine_glTexCoord2fColor4ubVertex3fSUN( GLfloat, GLfloat, GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat );
777 void WINAPI wine_glTexCoord2fColor4ubVertex3fvSUN( GLfloat*, GLubyte*, GLfloat* );
778 void WINAPI wine_glTexCoord2fNormal3fVertex3fSUN( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
779 void WINAPI wine_glTexCoord2fNormal3fVertex3fvSUN( GLfloat*, GLfloat*, GLfloat* );
780 void WINAPI wine_glTexCoord2fVertex3fSUN( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
781 void WINAPI wine_glTexCoord2fVertex3fvSUN( GLfloat*, GLfloat* );
782 void WINAPI wine_glTexCoord4fColor4fNormal3fVertex4fSUN( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
783 void WINAPI wine_glTexCoord4fColor4fNormal3fVertex4fvSUN( GLfloat*, GLfloat*, GLfloat*, GLfloat* );
784 void WINAPI wine_glTexCoord4fVertex4fSUN( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
785 void WINAPI wine_glTexCoord4fVertex4fvSUN( GLfloat*, GLfloat* );
786 void WINAPI wine_glTexCoordPointerEXT( GLint, GLenum, GLsizei, GLsizei, GLvoid* );
787 void WINAPI wine_glTexCoordPointerListIBM( GLint, GLenum, GLint, GLvoid**, GLint );
788 void WINAPI wine_glTexCoordPointervINTEL( GLint, GLenum, GLvoid** );
789 void WINAPI wine_glTexFilterFuncSGIS( GLenum, GLenum, GLsizei, GLfloat* );
790 void WINAPI wine_glTexImage3DEXT( GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, GLvoid* );
791 void WINAPI wine_glTexImage4DSGIS( GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, GLvoid* );
792 void WINAPI wine_glTexSubImage1DEXT( GLenum, GLint, GLint, GLsizei, GLenum, GLenum, GLvoid* );
793 void WINAPI wine_glTexSubImage2DEXT( GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLvoid* );
794 void WINAPI wine_glTexSubImage3DEXT( GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, GLvoid* );
795 void WINAPI wine_glTexSubImage4DSGIS( GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLsizei, GLenum, GLenum, GLvoid* );
796 void WINAPI wine_glTextureColorMaskSGIS( GLboolean, GLboolean, GLboolean, GLboolean );
797 void WINAPI wine_glTextureLightEXT( GLenum );
798 void WINAPI wine_glTextureMaterialEXT( GLenum, GLenum );
799 void WINAPI wine_glTextureNormalEXT( GLenum );
800 void WINAPI wine_glTrackMatrixNV( GLenum, GLuint, GLenum, GLenum );
801 void WINAPI wine_glUnlockArraysEXT( );
802 void WINAPI wine_glVertexArrayRangeNV( GLsizei, GLvoid* );
803 void WINAPI wine_glVertexAttrib1dNV( GLuint, GLdouble );
804 void WINAPI wine_glVertexAttrib1dvNV( GLuint, GLdouble* );
805 void WINAPI wine_glVertexAttrib1fNV( GLuint, GLfloat );
806 void WINAPI wine_glVertexAttrib1fvNV( GLuint, GLfloat* );
807 void WINAPI wine_glVertexAttrib1sNV( GLuint, GLshort );
808 void WINAPI wine_glVertexAttrib1svNV( GLuint, GLshort* );
809 void WINAPI wine_glVertexAttrib2dNV( GLuint, GLdouble, GLdouble );
810 void WINAPI wine_glVertexAttrib2dvNV( GLuint, GLdouble* );
811 void WINAPI wine_glVertexAttrib2fNV( GLuint, GLfloat, GLfloat );
812 void WINAPI wine_glVertexAttrib2fvNV( GLuint, GLfloat* );
813 void WINAPI wine_glVertexAttrib2sNV( GLuint, GLshort, GLshort );
814 void WINAPI wine_glVertexAttrib2svNV( GLuint, GLshort* );
815 void WINAPI wine_glVertexAttrib3dNV( GLuint, GLdouble, GLdouble, GLdouble );
816 void WINAPI wine_glVertexAttrib3dvNV( GLuint, GLdouble* );
817 void WINAPI wine_glVertexAttrib3fNV( GLuint, GLfloat, GLfloat, GLfloat );
818 void WINAPI wine_glVertexAttrib3fvNV( GLuint, GLfloat* );
819 void WINAPI wine_glVertexAttrib3sNV( GLuint, GLshort, GLshort, GLshort );
820 void WINAPI wine_glVertexAttrib3svNV( GLuint, GLshort* );
821 void WINAPI wine_glVertexAttrib4dNV( GLuint, GLdouble, GLdouble, GLdouble, GLdouble );
822 void WINAPI wine_glVertexAttrib4dvNV( GLuint, GLdouble* );
823 void WINAPI wine_glVertexAttrib4fNV( GLuint, GLfloat, GLfloat, GLfloat, GLfloat );
824 void WINAPI wine_glVertexAttrib4fvNV( GLuint, GLfloat* );
825 void WINAPI wine_glVertexAttrib4sNV( GLuint, GLshort, GLshort, GLshort, GLshort );
826 void WINAPI wine_glVertexAttrib4svNV( GLuint, GLshort* );
827 void WINAPI wine_glVertexAttrib4ubNV( GLuint, GLubyte, GLubyte, GLubyte, GLubyte );
828 void WINAPI wine_glVertexAttrib4ubvNV( GLuint, GLubyte* );
829 void WINAPI wine_glVertexAttribPointerNV( GLuint, GLint, GLenum, GLsizei, GLvoid* );
830 void WINAPI wine_glVertexAttribs1dvNV( GLuint, GLsizei, GLdouble* );
831 void WINAPI wine_glVertexAttribs1fvNV( GLuint, GLsizei, GLfloat* );
832 void WINAPI wine_glVertexAttribs1svNV( GLuint, GLsizei, GLshort* );
833 void WINAPI wine_glVertexAttribs2dvNV( GLuint, GLsizei, GLdouble* );
834 void WINAPI wine_glVertexAttribs2fvNV( GLuint, GLsizei, GLfloat* );
835 void WINAPI wine_glVertexAttribs2svNV( GLuint, GLsizei, GLshort* );
836 void WINAPI wine_glVertexAttribs3dvNV( GLuint, GLsizei, GLdouble* );
837 void WINAPI wine_glVertexAttribs3fvNV( GLuint, GLsizei, GLfloat* );
838 void WINAPI wine_glVertexAttribs3svNV( GLuint, GLsizei, GLshort* );
839 void WINAPI wine_glVertexAttribs4dvNV( GLuint, GLsizei, GLdouble* );
840 void WINAPI wine_glVertexAttribs4fvNV( GLuint, GLsizei, GLfloat* );
841 void WINAPI wine_glVertexAttribs4svNV( GLuint, GLsizei, GLshort* );
842 void WINAPI wine_glVertexAttribs4ubvNV( GLuint, GLsizei, GLubyte* );
843 void WINAPI wine_glVertexBlendARB( GLint );
844 void WINAPI wine_glVertexPointerEXT( GLint, GLenum, GLsizei, GLsizei, GLvoid* );
845 void WINAPI wine_glVertexPointerListIBM( GLint, GLenum, GLint, GLvoid**, GLint );
846 void WINAPI wine_glVertexPointervINTEL( GLint, GLenum, GLvoid** );
847 void WINAPI wine_glVertexWeightPointerEXT( GLsizei, GLenum, GLsizei, GLvoid* );
848 void WINAPI wine_glVertexWeightfEXT( GLfloat );
849 void WINAPI wine_glVertexWeightfvEXT( GLfloat* );
850 void WINAPI wine_glWeightPointerARB( GLint, GLenum, GLsizei, GLvoid* );
851 void WINAPI wine_glWeightbvARB( GLint, GLbyte* );
852 void WINAPI wine_glWeightdvARB( GLint, GLdouble* );
853 void WINAPI wine_glWeightfvARB( GLint, GLfloat* );
854 void WINAPI wine_glWeightivARB( GLint, GLint* );
855 void WINAPI wine_glWeightsvARB( GLint, GLshort* );
856 void WINAPI wine_glWeightubvARB( GLint, GLubyte* );
857 void WINAPI wine_glWeightuivARB( GLint, GLuint* );
858 void WINAPI wine_glWeightusvARB( GLint, GLushort* );
859 void WINAPI wine_glWindowPos2dMESA( GLdouble, GLdouble );
860 void WINAPI wine_glWindowPos2dvMESA( GLdouble* );
861 void WINAPI wine_glWindowPos2fMESA( GLfloat, GLfloat );
862 void WINAPI wine_glWindowPos2fvMESA( GLfloat* );
863 void WINAPI wine_glWindowPos2iMESA( GLint, GLint );
864 void WINAPI wine_glWindowPos2ivMESA( GLint* );
865 void WINAPI wine_glWindowPos2sMESA( GLshort, GLshort );
866 void WINAPI wine_glWindowPos2svMESA( GLshort* );
867 void WINAPI wine_glWindowPos3dMESA( GLdouble, GLdouble, GLdouble );
868 void WINAPI wine_glWindowPos3dvMESA( GLdouble* );
869 void WINAPI wine_glWindowPos3fMESA( GLfloat, GLfloat, GLfloat );
870 void WINAPI wine_glWindowPos3fvMESA( GLfloat* );
871 void WINAPI wine_glWindowPos3iMESA( GLint, GLint, GLint );
872 void WINAPI wine_glWindowPos3ivMESA( GLint* );
873 void WINAPI wine_glWindowPos3sMESA( GLshort, GLshort, GLshort );
874 void WINAPI wine_glWindowPos3svMESA( GLshort* );
875 void WINAPI wine_glWindowPos4dMESA( GLdouble, GLdouble, GLdouble, GLdouble );
876 void WINAPI wine_glWindowPos4dvMESA( GLdouble* );
877 void WINAPI wine_glWindowPos4fMESA( GLfloat, GLfloat, GLfloat, GLfloat );
878 void WINAPI wine_glWindowPos4fvMESA( GLfloat* );
879 void WINAPI wine_glWindowPos4iMESA( GLint, GLint, GLint, GLint );
880 void WINAPI wine_glWindowPos4ivMESA( GLint* );
881 void WINAPI wine_glWindowPos4sMESA( GLshort, GLshort, GLshort, GLshort );
882 void WINAPI wine_glWindowPos4svMESA( GLshort* );
885 /* The table giving the correspondance between names and functions */
886 int extension_registry_size = 433;
887 OpenGL_extension extension_registry[433] = {
888 { "glApplyTextureEXT", (void *) wine_glApplyTextureEXT, (void **) (&func_glApplyTextureEXT) },
889 { "glAreProgramsResidentNV", (void *) wine_glAreProgramsResidentNV, (void **) (&func_glAreProgramsResidentNV) },
890 { "glAreTexturesResidentEXT", (void *) wine_glAreTexturesResidentEXT, (void **) (&func_glAreTexturesResidentEXT) },
891 { "glArrayElementEXT", (void *) wine_glArrayElementEXT, (void **) (&func_glArrayElementEXT) },
892 { "glAsyncMarkerSGIX", (void *) wine_glAsyncMarkerSGIX, (void **) (&func_glAsyncMarkerSGIX) },
893 { "glBindProgramNV", (void *) wine_glBindProgramNV, (void **) (&func_glBindProgramNV) },
894 { "glBindTextureEXT", (void *) wine_glBindTextureEXT, (void **) (&func_glBindTextureEXT) },
895 { "glBinormal3bEXT", (void *) wine_glBinormal3bEXT, (void **) (&func_glBinormal3bEXT) },
896 { "glBinormal3bvEXT", (void *) wine_glBinormal3bvEXT, (void **) (&func_glBinormal3bvEXT) },
897 { "glBinormal3dEXT", (void *) wine_glBinormal3dEXT, (void **) (&func_glBinormal3dEXT) },
898 { "glBinormal3dvEXT", (void *) wine_glBinormal3dvEXT, (void **) (&func_glBinormal3dvEXT) },
899 { "glBinormal3fEXT", (void *) wine_glBinormal3fEXT, (void **) (&func_glBinormal3fEXT) },
900 { "glBinormal3fvEXT", (void *) wine_glBinormal3fvEXT, (void **) (&func_glBinormal3fvEXT) },
901 { "glBinormal3iEXT", (void *) wine_glBinormal3iEXT, (void **) (&func_glBinormal3iEXT) },
902 { "glBinormal3ivEXT", (void *) wine_glBinormal3ivEXT, (void **) (&func_glBinormal3ivEXT) },
903 { "glBinormal3sEXT", (void *) wine_glBinormal3sEXT, (void **) (&func_glBinormal3sEXT) },
904 { "glBinormal3svEXT", (void *) wine_glBinormal3svEXT, (void **) (&func_glBinormal3svEXT) },
905 { "glBinormalPointerEXT", (void *) wine_glBinormalPointerEXT, (void **) (&func_glBinormalPointerEXT) },
906 { "glBlendColorEXT", (void *) wine_glBlendColorEXT, (void **) (&func_glBlendColorEXT) },
907 { "glBlendEquationEXT", (void *) wine_glBlendEquationEXT, (void **) (&func_glBlendEquationEXT) },
908 { "glBlendFuncSeparateEXT", (void *) wine_glBlendFuncSeparateEXT, (void **) (&func_glBlendFuncSeparateEXT) },
909 { "glBlendFuncSeparateINGR", (void *) wine_glBlendFuncSeparateINGR, (void **) (&func_glBlendFuncSeparateINGR) },
910 { "glColor3fVertex3fSUN", (void *) wine_glColor3fVertex3fSUN, (void **) (&func_glColor3fVertex3fSUN) },
911 { "glColor3fVertex3fvSUN", (void *) wine_glColor3fVertex3fvSUN, (void **) (&func_glColor3fVertex3fvSUN) },
912 { "glColor4fNormal3fVertex3fSUN", (void *) wine_glColor4fNormal3fVertex3fSUN, (void **) (&func_glColor4fNormal3fVertex3fSUN) },
913 { "glColor4fNormal3fVertex3fvSUN", (void *) wine_glColor4fNormal3fVertex3fvSUN, (void **) (&func_glColor4fNormal3fVertex3fvSUN) },
914 { "glColor4ubVertex2fSUN", (void *) wine_glColor4ubVertex2fSUN, (void **) (&func_glColor4ubVertex2fSUN) },
915 { "glColor4ubVertex2fvSUN", (void *) wine_glColor4ubVertex2fvSUN, (void **) (&func_glColor4ubVertex2fvSUN) },
916 { "glColor4ubVertex3fSUN", (void *) wine_glColor4ubVertex3fSUN, (void **) (&func_glColor4ubVertex3fSUN) },
917 { "glColor4ubVertex3fvSUN", (void *) wine_glColor4ubVertex3fvSUN, (void **) (&func_glColor4ubVertex3fvSUN) },
918 { "glColorPointerEXT", (void *) wine_glColorPointerEXT, (void **) (&func_glColorPointerEXT) },
919 { "glColorPointerListIBM", (void *) wine_glColorPointerListIBM, (void **) (&func_glColorPointerListIBM) },
920 { "glColorPointervINTEL", (void *) wine_glColorPointervINTEL, (void **) (&func_glColorPointervINTEL) },
921 { "glColorSubTableEXT", (void *) wine_glColorSubTableEXT, (void **) (&func_glColorSubTableEXT) },
922 { "glColorTableEXT", (void *) wine_glColorTableEXT, (void **) (&func_glColorTableEXT) },
923 { "glColorTableParameterfvSGI", (void *) wine_glColorTableParameterfvSGI, (void **) (&func_glColorTableParameterfvSGI) },
924 { "glColorTableParameterivSGI", (void *) wine_glColorTableParameterivSGI, (void **) (&func_glColorTableParameterivSGI) },
925 { "glColorTableSGI", (void *) wine_glColorTableSGI, (void **) (&func_glColorTableSGI) },
926 { "glCombinerInputNV", (void *) wine_glCombinerInputNV, (void **) (&func_glCombinerInputNV) },
927 { "glCombinerOutputNV", (void *) wine_glCombinerOutputNV, (void **) (&func_glCombinerOutputNV) },
928 { "glCombinerParameterfNV", (void *) wine_glCombinerParameterfNV, (void **) (&func_glCombinerParameterfNV) },
929 { "glCombinerParameterfvNV", (void *) wine_glCombinerParameterfvNV, (void **) (&func_glCombinerParameterfvNV) },
930 { "glCombinerParameteriNV", (void *) wine_glCombinerParameteriNV, (void **) (&func_glCombinerParameteriNV) },
931 { "glCombinerParameterivNV", (void *) wine_glCombinerParameterivNV, (void **) (&func_glCombinerParameterivNV) },
932 { "glCombinerStageParameterfvNV", (void *) wine_glCombinerStageParameterfvNV, (void **) (&func_glCombinerStageParameterfvNV) },
933 { "glCompressedTexImage1DARB", (void *) wine_glCompressedTexImage1DARB, (void **) (&func_glCompressedTexImage1DARB) },
934 { "glCompressedTexImage2DARB", (void *) wine_glCompressedTexImage2DARB, (void **) (&func_glCompressedTexImage2DARB) },
935 { "glCompressedTexImage3DARB", (void *) wine_glCompressedTexImage3DARB, (void **) (&func_glCompressedTexImage3DARB) },
936 { "glCompressedTexSubImage1DARB", (void *) wine_glCompressedTexSubImage1DARB, (void **) (&func_glCompressedTexSubImage1DARB) },
937 { "glCompressedTexSubImage2DARB", (void *) wine_glCompressedTexSubImage2DARB, (void **) (&func_glCompressedTexSubImage2DARB) },
938 { "glCompressedTexSubImage3DARB", (void *) wine_glCompressedTexSubImage3DARB, (void **) (&func_glCompressedTexSubImage3DARB) },
939 { "glConvolutionFilter1DEXT", (void *) wine_glConvolutionFilter1DEXT, (void **) (&func_glConvolutionFilter1DEXT) },
940 { "glConvolutionFilter2DEXT", (void *) wine_glConvolutionFilter2DEXT, (void **) (&func_glConvolutionFilter2DEXT) },
941 { "glConvolutionParameterfEXT", (void *) wine_glConvolutionParameterfEXT, (void **) (&func_glConvolutionParameterfEXT) },
942 { "glConvolutionParameterfvEXT", (void *) wine_glConvolutionParameterfvEXT, (void **) (&func_glConvolutionParameterfvEXT) },
943 { "glConvolutionParameteriEXT", (void *) wine_glConvolutionParameteriEXT, (void **) (&func_glConvolutionParameteriEXT) },
944 { "glConvolutionParameterivEXT", (void *) wine_glConvolutionParameterivEXT, (void **) (&func_glConvolutionParameterivEXT) },
945 { "glCopyColorSubTableEXT", (void *) wine_glCopyColorSubTableEXT, (void **) (&func_glCopyColorSubTableEXT) },
946 { "glCopyColorTableSGI", (void *) wine_glCopyColorTableSGI, (void **) (&func_glCopyColorTableSGI) },
947 { "glCopyConvolutionFilter1DEXT", (void *) wine_glCopyConvolutionFilter1DEXT, (void **) (&func_glCopyConvolutionFilter1DEXT) },
948 { "glCopyConvolutionFilter2DEXT", (void *) wine_glCopyConvolutionFilter2DEXT, (void **) (&func_glCopyConvolutionFilter2DEXT) },
949 { "glCopyTexImage1DEXT", (void *) wine_glCopyTexImage1DEXT, (void **) (&func_glCopyTexImage1DEXT) },
950 { "glCopyTexImage2DEXT", (void *) wine_glCopyTexImage2DEXT, (void **) (&func_glCopyTexImage2DEXT) },
951 { "glCopyTexSubImage1DEXT", (void *) wine_glCopyTexSubImage1DEXT, (void **) (&func_glCopyTexSubImage1DEXT) },
952 { "glCopyTexSubImage2DEXT", (void *) wine_glCopyTexSubImage2DEXT, (void **) (&func_glCopyTexSubImage2DEXT) },
953 { "glCopyTexSubImage3DEXT", (void *) wine_glCopyTexSubImage3DEXT, (void **) (&func_glCopyTexSubImage3DEXT) },
954 { "glCullParameterdvEXT", (void *) wine_glCullParameterdvEXT, (void **) (&func_glCullParameterdvEXT) },
955 { "glCullParameterfvEXT", (void *) wine_glCullParameterfvEXT, (void **) (&func_glCullParameterfvEXT) },
956 { "glCurrentPaletteMatrixARB", (void *) wine_glCurrentPaletteMatrixARB, (void **) (&func_glCurrentPaletteMatrixARB) },
957 { "glDeformSGIX", (void *) wine_glDeformSGIX, (void **) (&func_glDeformSGIX) },
958 { "glDeformationMap3dSGIX", (void *) wine_glDeformationMap3dSGIX, (void **) (&func_glDeformationMap3dSGIX) },
959 { "glDeformationMap3fSGIX", (void *) wine_glDeformationMap3fSGIX, (void **) (&func_glDeformationMap3fSGIX) },
960 { "glDeleteAsyncMarkersSGIX", (void *) wine_glDeleteAsyncMarkersSGIX, (void **) (&func_glDeleteAsyncMarkersSGIX) },
961 { "glDeleteFencesNV", (void *) wine_glDeleteFencesNV, (void **) (&func_glDeleteFencesNV) },
962 { "glDeleteProgramsNV", (void *) wine_glDeleteProgramsNV, (void **) (&func_glDeleteProgramsNV) },
963 { "glDeleteTexturesEXT", (void *) wine_glDeleteTexturesEXT, (void **) (&func_glDeleteTexturesEXT) },
964 { "glDetailTexFuncSGIS", (void *) wine_glDetailTexFuncSGIS, (void **) (&func_glDetailTexFuncSGIS) },
965 { "glDrawArraysEXT", (void *) wine_glDrawArraysEXT, (void **) (&func_glDrawArraysEXT) },
966 { "glDrawRangeElementsEXT", (void *) wine_glDrawRangeElementsEXT, (void **) (&func_glDrawRangeElementsEXT) },
967 { "glEdgeFlagPointerEXT", (void *) wine_glEdgeFlagPointerEXT, (void **) (&func_glEdgeFlagPointerEXT) },
968 { "glEdgeFlagPointerListIBM", (void *) wine_glEdgeFlagPointerListIBM, (void **) (&func_glEdgeFlagPointerListIBM) },
969 { "glEvalMapsNV", (void *) wine_glEvalMapsNV, (void **) (&func_glEvalMapsNV) },
970 { "glExecuteProgramNV", (void *) wine_glExecuteProgramNV, (void **) (&func_glExecuteProgramNV) },
971 { "glFinalCombinerInputNV", (void *) wine_glFinalCombinerInputNV, (void **) (&func_glFinalCombinerInputNV) },
972 { "glFinishAsyncSGIX", (void *) wine_glFinishAsyncSGIX, (void **) (&func_glFinishAsyncSGIX) },
973 { "glFinishFenceNV", (void *) wine_glFinishFenceNV, (void **) (&func_glFinishFenceNV) },
974 { "glFinishTextureSUNX", (void *) wine_glFinishTextureSUNX, (void **) (&func_glFinishTextureSUNX) },
975 { "glFlushRasterSGIX", (void *) wine_glFlushRasterSGIX, (void **) (&func_glFlushRasterSGIX) },
976 { "glFlushVertexArrayRangeNV", (void *) wine_glFlushVertexArrayRangeNV, (void **) (&func_glFlushVertexArrayRangeNV) },
977 { "glFogCoordPointerEXT", (void *) wine_glFogCoordPointerEXT, (void **) (&func_glFogCoordPointerEXT) },
978 { "glFogCoordPointerListIBM", (void *) wine_glFogCoordPointerListIBM, (void **) (&func_glFogCoordPointerListIBM) },
979 { "glFogCoorddEXT", (void *) wine_glFogCoorddEXT, (void **) (&func_glFogCoorddEXT) },
980 { "glFogCoorddvEXT", (void *) wine_glFogCoorddvEXT, (void **) (&func_glFogCoorddvEXT) },
981 { "glFogCoordfEXT", (void *) wine_glFogCoordfEXT, (void **) (&func_glFogCoordfEXT) },
982 { "glFogCoordfvEXT", (void *) wine_glFogCoordfvEXT, (void **) (&func_glFogCoordfvEXT) },
983 { "glFogFuncSGIS", (void *) wine_glFogFuncSGIS, (void **) (&func_glFogFuncSGIS) },
984 { "glFragmentColorMaterialSGIX", (void *) wine_glFragmentColorMaterialSGIX, (void **) (&func_glFragmentColorMaterialSGIX) },
985 { "glFragmentLightModelfSGIX", (void *) wine_glFragmentLightModelfSGIX, (void **) (&func_glFragmentLightModelfSGIX) },
986 { "glFragmentLightModelfvSGIX", (void *) wine_glFragmentLightModelfvSGIX, (void **) (&func_glFragmentLightModelfvSGIX) },
987 { "glFragmentLightModeliSGIX", (void *) wine_glFragmentLightModeliSGIX, (void **) (&func_glFragmentLightModeliSGIX) },
988 { "glFragmentLightModelivSGIX", (void *) wine_glFragmentLightModelivSGIX, (void **) (&func_glFragmentLightModelivSGIX) },
989 { "glFragmentLightfSGIX", (void *) wine_glFragmentLightfSGIX, (void **) (&func_glFragmentLightfSGIX) },
990 { "glFragmentLightfvSGIX", (void *) wine_glFragmentLightfvSGIX, (void **) (&func_glFragmentLightfvSGIX) },
991 { "glFragmentLightiSGIX", (void *) wine_glFragmentLightiSGIX, (void **) (&func_glFragmentLightiSGIX) },
992 { "glFragmentLightivSGIX", (void *) wine_glFragmentLightivSGIX, (void **) (&func_glFragmentLightivSGIX) },
993 { "glFragmentMaterialfSGIX", (void *) wine_glFragmentMaterialfSGIX, (void **) (&func_glFragmentMaterialfSGIX) },
994 { "glFragmentMaterialfvSGIX", (void *) wine_glFragmentMaterialfvSGIX, (void **) (&func_glFragmentMaterialfvSGIX) },
995 { "glFragmentMaterialiSGIX", (void *) wine_glFragmentMaterialiSGIX, (void **) (&func_glFragmentMaterialiSGIX) },
996 { "glFragmentMaterialivSGIX", (void *) wine_glFragmentMaterialivSGIX, (void **) (&func_glFragmentMaterialivSGIX) },
997 { "glFrameZoomSGIX", (void *) wine_glFrameZoomSGIX, (void **) (&func_glFrameZoomSGIX) },
998 { "glGenAsyncMarkersSGIX", (void *) wine_glGenAsyncMarkersSGIX, (void **) (&func_glGenAsyncMarkersSGIX) },
999 { "glGenFencesNV", (void *) wine_glGenFencesNV, (void **) (&func_glGenFencesNV) },
1000 { "glGenProgramsNV", (void *) wine_glGenProgramsNV, (void **) (&func_glGenProgramsNV) },
1001 { "glGenTexturesEXT", (void *) wine_glGenTexturesEXT, (void **) (&func_glGenTexturesEXT) },
1002 { "glGetColorTableEXT", (void *) wine_glGetColorTableEXT, (void **) (&func_glGetColorTableEXT) },
1003 { "glGetColorTableParameterfvEXT", (void *) wine_glGetColorTableParameterfvEXT, (void **) (&func_glGetColorTableParameterfvEXT) },
1004 { "glGetColorTableParameterfvSGI", (void *) wine_glGetColorTableParameterfvSGI, (void **) (&func_glGetColorTableParameterfvSGI) },
1005 { "glGetColorTableParameterivEXT", (void *) wine_glGetColorTableParameterivEXT, (void **) (&func_glGetColorTableParameterivEXT) },
1006 { "glGetColorTableParameterivSGI", (void *) wine_glGetColorTableParameterivSGI, (void **) (&func_glGetColorTableParameterivSGI) },
1007 { "glGetColorTableSGI", (void *) wine_glGetColorTableSGI, (void **) (&func_glGetColorTableSGI) },
1008 { "glGetCombinerInputParameterfvNV", (void *) wine_glGetCombinerInputParameterfvNV, (void **) (&func_glGetCombinerInputParameterfvNV) },
1009 { "glGetCombinerInputParameterivNV", (void *) wine_glGetCombinerInputParameterivNV, (void **) (&func_glGetCombinerInputParameterivNV) },
1010 { "glGetCombinerOutputParameterfvNV", (void *) wine_glGetCombinerOutputParameterfvNV, (void **) (&func_glGetCombinerOutputParameterfvNV) },
1011 { "glGetCombinerOutputParameterivNV", (void *) wine_glGetCombinerOutputParameterivNV, (void **) (&func_glGetCombinerOutputParameterivNV) },
1012 { "glGetCombinerStageParameterfvNV", (void *) wine_glGetCombinerStageParameterfvNV, (void **) (&func_glGetCombinerStageParameterfvNV) },
1013 { "glGetCompressedTexImageARB", (void *) wine_glGetCompressedTexImageARB, (void **) (&func_glGetCompressedTexImageARB) },
1014 { "glGetConvolutionFilterEXT", (void *) wine_glGetConvolutionFilterEXT, (void **) (&func_glGetConvolutionFilterEXT) },
1015 { "glGetConvolutionParameterfvEXT", (void *) wine_glGetConvolutionParameterfvEXT, (void **) (&func_glGetConvolutionParameterfvEXT) },
1016 { "glGetConvolutionParameterivEXT", (void *) wine_glGetConvolutionParameterivEXT, (void **) (&func_glGetConvolutionParameterivEXT) },
1017 { "glGetDetailTexFuncSGIS", (void *) wine_glGetDetailTexFuncSGIS, (void **) (&func_glGetDetailTexFuncSGIS) },
1018 { "glGetFenceivNV", (void *) wine_glGetFenceivNV, (void **) (&func_glGetFenceivNV) },
1019 { "glGetFinalCombinerInputParameterfvNV", (void *) wine_glGetFinalCombinerInputParameterfvNV, (void **) (&func_glGetFinalCombinerInputParameterfvNV) },
1020 { "glGetFinalCombinerInputParameterivNV", (void *) wine_glGetFinalCombinerInputParameterivNV, (void **) (&func_glGetFinalCombinerInputParameterivNV) },
1021 { "glGetFogFuncSGIS", (void *) wine_glGetFogFuncSGIS, (void **) (&func_glGetFogFuncSGIS) },
1022 { "glGetFragmentLightfvSGIX", (void *) wine_glGetFragmentLightfvSGIX, (void **) (&func_glGetFragmentLightfvSGIX) },
1023 { "glGetFragmentLightivSGIX", (void *) wine_glGetFragmentLightivSGIX, (void **) (&func_glGetFragmentLightivSGIX) },
1024 { "glGetFragmentMaterialfvSGIX", (void *) wine_glGetFragmentMaterialfvSGIX, (void **) (&func_glGetFragmentMaterialfvSGIX) },
1025 { "glGetFragmentMaterialivSGIX", (void *) wine_glGetFragmentMaterialivSGIX, (void **) (&func_glGetFragmentMaterialivSGIX) },
1026 { "glGetHistogramEXT", (void *) wine_glGetHistogramEXT, (void **) (&func_glGetHistogramEXT) },
1027 { "glGetHistogramParameterfvEXT", (void *) wine_glGetHistogramParameterfvEXT, (void **) (&func_glGetHistogramParameterfvEXT) },
1028 { "glGetHistogramParameterivEXT", (void *) wine_glGetHistogramParameterivEXT, (void **) (&func_glGetHistogramParameterivEXT) },
1029 { "glGetImageTransformParameterfvHP", (void *) wine_glGetImageTransformParameterfvHP, (void **) (&func_glGetImageTransformParameterfvHP) },
1030 { "glGetImageTransformParameterivHP", (void *) wine_glGetImageTransformParameterivHP, (void **) (&func_glGetImageTransformParameterivHP) },
1031 { "glGetInstrumentsSGIX", (void *) wine_glGetInstrumentsSGIX, (void **) (&func_glGetInstrumentsSGIX) },
1032 { "glGetListParameterfvSGIX", (void *) wine_glGetListParameterfvSGIX, (void **) (&func_glGetListParameterfvSGIX) },
1033 { "glGetListParameterivSGIX", (void *) wine_glGetListParameterivSGIX, (void **) (&func_glGetListParameterivSGIX) },
1034 { "glGetMapAttribParameterfvNV", (void *) wine_glGetMapAttribParameterfvNV, (void **) (&func_glGetMapAttribParameterfvNV) },
1035 { "glGetMapAttribParameterivNV", (void *) wine_glGetMapAttribParameterivNV, (void **) (&func_glGetMapAttribParameterivNV) },
1036 { "glGetMapControlPointsNV", (void *) wine_glGetMapControlPointsNV, (void **) (&func_glGetMapControlPointsNV) },
1037 { "glGetMapParameterfvNV", (void *) wine_glGetMapParameterfvNV, (void **) (&func_glGetMapParameterfvNV) },
1038 { "glGetMapParameterivNV", (void *) wine_glGetMapParameterivNV, (void **) (&func_glGetMapParameterivNV) },
1039 { "glGetMinmaxEXT", (void *) wine_glGetMinmaxEXT, (void **) (&func_glGetMinmaxEXT) },
1040 { "glGetMinmaxParameterfvEXT", (void *) wine_glGetMinmaxParameterfvEXT, (void **) (&func_glGetMinmaxParameterfvEXT) },
1041 { "glGetMinmaxParameterivEXT", (void *) wine_glGetMinmaxParameterivEXT, (void **) (&func_glGetMinmaxParameterivEXT) },
1042 { "glGetPixelTexGenParameterfvSGIS", (void *) wine_glGetPixelTexGenParameterfvSGIS, (void **) (&func_glGetPixelTexGenParameterfvSGIS) },
1043 { "glGetPixelTexGenParameterivSGIS", (void *) wine_glGetPixelTexGenParameterivSGIS, (void **) (&func_glGetPixelTexGenParameterivSGIS) },
1044 { "glGetPointervEXT", (void *) wine_glGetPointervEXT, (void **) (&func_glGetPointervEXT) },
1045 { "glGetProgramParameterdvNV", (void *) wine_glGetProgramParameterdvNV, (void **) (&func_glGetProgramParameterdvNV) },
1046 { "glGetProgramParameterfvNV", (void *) wine_glGetProgramParameterfvNV, (void **) (&func_glGetProgramParameterfvNV) },
1047 { "glGetProgramStringNV", (void *) wine_glGetProgramStringNV, (void **) (&func_glGetProgramStringNV) },
1048 { "glGetProgramivNV", (void *) wine_glGetProgramivNV, (void **) (&func_glGetProgramivNV) },
1049 { "glGetSeparableFilterEXT", (void *) wine_glGetSeparableFilterEXT, (void **) (&func_glGetSeparableFilterEXT) },
1050 { "glGetSharpenTexFuncSGIS", (void *) wine_glGetSharpenTexFuncSGIS, (void **) (&func_glGetSharpenTexFuncSGIS) },
1051 { "glGetTexFilterFuncSGIS", (void *) wine_glGetTexFilterFuncSGIS, (void **) (&func_glGetTexFilterFuncSGIS) },
1052 { "glGetTrackMatrixivNV", (void *) wine_glGetTrackMatrixivNV, (void **) (&func_glGetTrackMatrixivNV) },
1053 { "glGetVertexAttribPointervNV", (void *) wine_glGetVertexAttribPointervNV, (void **) (&func_glGetVertexAttribPointervNV) },
1054 { "glGetVertexAttribdvNV", (void *) wine_glGetVertexAttribdvNV, (void **) (&func_glGetVertexAttribdvNV) },
1055 { "glGetVertexAttribfvNV", (void *) wine_glGetVertexAttribfvNV, (void **) (&func_glGetVertexAttribfvNV) },
1056 { "glGetVertexAttribivNV", (void *) wine_glGetVertexAttribivNV, (void **) (&func_glGetVertexAttribivNV) },
1057 { "glGlobalAlphaFactorbSUN", (void *) wine_glGlobalAlphaFactorbSUN, (void **) (&func_glGlobalAlphaFactorbSUN) },
1058 { "glGlobalAlphaFactordSUN", (void *) wine_glGlobalAlphaFactordSUN, (void **) (&func_glGlobalAlphaFactordSUN) },
1059 { "glGlobalAlphaFactorfSUN", (void *) wine_glGlobalAlphaFactorfSUN, (void **) (&func_glGlobalAlphaFactorfSUN) },
1060 { "glGlobalAlphaFactoriSUN", (void *) wine_glGlobalAlphaFactoriSUN, (void **) (&func_glGlobalAlphaFactoriSUN) },
1061 { "glGlobalAlphaFactorsSUN", (void *) wine_glGlobalAlphaFactorsSUN, (void **) (&func_glGlobalAlphaFactorsSUN) },
1062 { "glGlobalAlphaFactorubSUN", (void *) wine_glGlobalAlphaFactorubSUN, (void **) (&func_glGlobalAlphaFactorubSUN) },
1063 { "glGlobalAlphaFactoruiSUN", (void *) wine_glGlobalAlphaFactoruiSUN, (void **) (&func_glGlobalAlphaFactoruiSUN) },
1064 { "glGlobalAlphaFactorusSUN", (void *) wine_glGlobalAlphaFactorusSUN, (void **) (&func_glGlobalAlphaFactorusSUN) },
1065 { "glHintPGI", (void *) wine_glHintPGI, (void **) (&func_glHintPGI) },
1066 { "glHistogramEXT", (void *) wine_glHistogramEXT, (void **) (&func_glHistogramEXT) },
1067 { "glIglooInterfaceSGIX", (void *) wine_glIglooInterfaceSGIX, (void **) (&func_glIglooInterfaceSGIX) },
1068 { "glImageTransformParameterfHP", (void *) wine_glImageTransformParameterfHP, (void **) (&func_glImageTransformParameterfHP) },
1069 { "glImageTransformParameterfvHP", (void *) wine_glImageTransformParameterfvHP, (void **) (&func_glImageTransformParameterfvHP) },
1070 { "glImageTransformParameteriHP", (void *) wine_glImageTransformParameteriHP, (void **) (&func_glImageTransformParameteriHP) },
1071 { "glImageTransformParameterivHP", (void *) wine_glImageTransformParameterivHP, (void **) (&func_glImageTransformParameterivHP) },
1072 { "glIndexFuncEXT", (void *) wine_glIndexFuncEXT, (void **) (&func_glIndexFuncEXT) },
1073 { "glIndexMaterialEXT", (void *) wine_glIndexMaterialEXT, (void **) (&func_glIndexMaterialEXT) },
1074 { "glIndexPointerEXT", (void *) wine_glIndexPointerEXT, (void **) (&func_glIndexPointerEXT) },
1075 { "glIndexPointerListIBM", (void *) wine_glIndexPointerListIBM, (void **) (&func_glIndexPointerListIBM) },
1076 { "glInstrumentsBufferSGIX", (void *) wine_glInstrumentsBufferSGIX, (void **) (&func_glInstrumentsBufferSGIX) },
1077 { "glIsAsyncMarkerSGIX", (void *) wine_glIsAsyncMarkerSGIX, (void **) (&func_glIsAsyncMarkerSGIX) },
1078 { "glIsFenceNV", (void *) wine_glIsFenceNV, (void **) (&func_glIsFenceNV) },
1079 { "glIsProgramNV", (void *) wine_glIsProgramNV, (void **) (&func_glIsProgramNV) },
1080 { "glIsTextureEXT", (void *) wine_glIsTextureEXT, (void **) (&func_glIsTextureEXT) },
1081 { "glLightEnviSGIX", (void *) wine_glLightEnviSGIX, (void **) (&func_glLightEnviSGIX) },
1082 { "glListParameterfSGIX", (void *) wine_glListParameterfSGIX, (void **) (&func_glListParameterfSGIX) },
1083 { "glListParameterfvSGIX", (void *) wine_glListParameterfvSGIX, (void **) (&func_glListParameterfvSGIX) },
1084 { "glListParameteriSGIX", (void *) wine_glListParameteriSGIX, (void **) (&func_glListParameteriSGIX) },
1085 { "glListParameterivSGIX", (void *) wine_glListParameterivSGIX, (void **) (&func_glListParameterivSGIX) },
1086 { "glLoadIdentityDeformationMapSGIX", (void *) wine_glLoadIdentityDeformationMapSGIX, (void **) (&func_glLoadIdentityDeformationMapSGIX) },
1087 { "glLoadProgramNV", (void *) wine_glLoadProgramNV, (void **) (&func_glLoadProgramNV) },
1088 { "glLoadTransposeMatrixdARB", (void *) wine_glLoadTransposeMatrixdARB, (void **) (&func_glLoadTransposeMatrixdARB) },
1089 { "glLoadTransposeMatrixfARB", (void *) wine_glLoadTransposeMatrixfARB, (void **) (&func_glLoadTransposeMatrixfARB) },
1090 { "glLockArraysEXT", (void *) wine_glLockArraysEXT, (void **) (&func_glLockArraysEXT) },
1091 { "glMapControlPointsNV", (void *) wine_glMapControlPointsNV, (void **) (&func_glMapControlPointsNV) },
1092 { "glMapParameterfvNV", (void *) wine_glMapParameterfvNV, (void **) (&func_glMapParameterfvNV) },
1093 { "glMapParameterivNV", (void *) wine_glMapParameterivNV, (void **) (&func_glMapParameterivNV) },
1094 { "glMatrixIndexPointerARB", (void *) wine_glMatrixIndexPointerARB, (void **) (&func_glMatrixIndexPointerARB) },
1095 { "glMatrixIndexubvARB", (void *) wine_glMatrixIndexubvARB, (void **) (&func_glMatrixIndexubvARB) },
1096 { "glMatrixIndexuivARB", (void *) wine_glMatrixIndexuivARB, (void **) (&func_glMatrixIndexuivARB) },
1097 { "glMatrixIndexusvARB", (void *) wine_glMatrixIndexusvARB, (void **) (&func_glMatrixIndexusvARB) },
1098 { "glMinmaxEXT", (void *) wine_glMinmaxEXT, (void **) (&func_glMinmaxEXT) },
1099 { "glMultTransposeMatrixdARB", (void *) wine_glMultTransposeMatrixdARB, (void **) (&func_glMultTransposeMatrixdARB) },
1100 { "glMultTransposeMatrixfARB", (void *) wine_glMultTransposeMatrixfARB, (void **) (&func_glMultTransposeMatrixfARB) },
1101 { "glMultiDrawArraysEXT", (void *) wine_glMultiDrawArraysEXT, (void **) (&func_glMultiDrawArraysEXT) },
1102 { "glMultiDrawElementsEXT", (void *) wine_glMultiDrawElementsEXT, (void **) (&func_glMultiDrawElementsEXT) },
1103 { "glMultiModeDrawArraysIBM", (void *) wine_glMultiModeDrawArraysIBM, (void **) (&func_glMultiModeDrawArraysIBM) },
1104 { "glMultiModeDrawElementsIBM", (void *) wine_glMultiModeDrawElementsIBM, (void **) (&func_glMultiModeDrawElementsIBM) },
1105 { "glNormal3fVertex3fSUN", (void *) wine_glNormal3fVertex3fSUN, (void **) (&func_glNormal3fVertex3fSUN) },
1106 { "glNormal3fVertex3fvSUN", (void *) wine_glNormal3fVertex3fvSUN, (void **) (&func_glNormal3fVertex3fvSUN) },
1107 { "glNormalPointerEXT", (void *) wine_glNormalPointerEXT, (void **) (&func_glNormalPointerEXT) },
1108 { "glNormalPointerListIBM", (void *) wine_glNormalPointerListIBM, (void **) (&func_glNormalPointerListIBM) },
1109 { "glNormalPointervINTEL", (void *) wine_glNormalPointervINTEL, (void **) (&func_glNormalPointervINTEL) },
1110 { "glPixelTexGenParameterfSGIS", (void *) wine_glPixelTexGenParameterfSGIS, (void **) (&func_glPixelTexGenParameterfSGIS) },
1111 { "glPixelTexGenParameterfvSGIS", (void *) wine_glPixelTexGenParameterfvSGIS, (void **) (&func_glPixelTexGenParameterfvSGIS) },
1112 { "glPixelTexGenParameteriSGIS", (void *) wine_glPixelTexGenParameteriSGIS, (void **) (&func_glPixelTexGenParameteriSGIS) },
1113 { "glPixelTexGenParameterivSGIS", (void *) wine_glPixelTexGenParameterivSGIS, (void **) (&func_glPixelTexGenParameterivSGIS) },
1114 { "glPixelTexGenSGIX", (void *) wine_glPixelTexGenSGIX, (void **) (&func_glPixelTexGenSGIX) },
1115 { "glPixelTransformParameterfEXT", (void *) wine_glPixelTransformParameterfEXT, (void **) (&func_glPixelTransformParameterfEXT) },
1116 { "glPixelTransformParameterfvEXT", (void *) wine_glPixelTransformParameterfvEXT, (void **) (&func_glPixelTransformParameterfvEXT) },
1117 { "glPixelTransformParameteriEXT", (void *) wine_glPixelTransformParameteriEXT, (void **) (&func_glPixelTransformParameteriEXT) },
1118 { "glPixelTransformParameterivEXT", (void *) wine_glPixelTransformParameterivEXT, (void **) (&func_glPixelTransformParameterivEXT) },
1119 { "glPointParameterfARB", (void *) wine_glPointParameterfARB, (void **) (&func_glPointParameterfARB) },
1120 { "glPointParameterfEXT", (void *) wine_glPointParameterfEXT, (void **) (&func_glPointParameterfEXT) },
1121 { "glPointParameterfSGIS", (void *) wine_glPointParameterfSGIS, (void **) (&func_glPointParameterfSGIS) },
1122 { "glPointParameterfvARB", (void *) wine_glPointParameterfvARB, (void **) (&func_glPointParameterfvARB) },
1123 { "glPointParameterfvEXT", (void *) wine_glPointParameterfvEXT, (void **) (&func_glPointParameterfvEXT) },
1124 { "glPointParameterfvSGIS", (void *) wine_glPointParameterfvSGIS, (void **) (&func_glPointParameterfvSGIS) },
1125 { "glPollAsyncSGIX", (void *) wine_glPollAsyncSGIX, (void **) (&func_glPollAsyncSGIX) },
1126 { "glPollInstrumentsSGIX", (void *) wine_glPollInstrumentsSGIX, (void **) (&func_glPollInstrumentsSGIX) },
1127 { "glPolygonOffsetEXT", (void *) wine_glPolygonOffsetEXT, (void **) (&func_glPolygonOffsetEXT) },
1128 { "glPrioritizeTexturesEXT", (void *) wine_glPrioritizeTexturesEXT, (void **) (&func_glPrioritizeTexturesEXT) },
1129 { "glProgramParameter4dNV", (void *) wine_glProgramParameter4dNV, (void **) (&func_glProgramParameter4dNV) },
1130 { "glProgramParameter4dvNV", (void *) wine_glProgramParameter4dvNV, (void **) (&func_glProgramParameter4dvNV) },
1131 { "glProgramParameter4fNV", (void *) wine_glProgramParameter4fNV, (void **) (&func_glProgramParameter4fNV) },
1132 { "glProgramParameter4fvNV", (void *) wine_glProgramParameter4fvNV, (void **) (&func_glProgramParameter4fvNV) },
1133 { "glProgramParameters4dvNV", (void *) wine_glProgramParameters4dvNV, (void **) (&func_glProgramParameters4dvNV) },
1134 { "glProgramParameters4fvNV", (void *) wine_glProgramParameters4fvNV, (void **) (&func_glProgramParameters4fvNV) },
1135 { "glReadInstrumentsSGIX", (void *) wine_glReadInstrumentsSGIX, (void **) (&func_glReadInstrumentsSGIX) },
1136 { "glReferencePlaneSGIX", (void *) wine_glReferencePlaneSGIX, (void **) (&func_glReferencePlaneSGIX) },
1137 { "glReplacementCodePointerSUN", (void *) wine_glReplacementCodePointerSUN, (void **) (&func_glReplacementCodePointerSUN) },
1138 { "glReplacementCodeubSUN", (void *) wine_glReplacementCodeubSUN, (void **) (&func_glReplacementCodeubSUN) },
1139 { "glReplacementCodeubvSUN", (void *) wine_glReplacementCodeubvSUN, (void **) (&func_glReplacementCodeubvSUN) },
1140 { "glReplacementCodeuiColor3fVertex3fSUN", (void *) wine_glReplacementCodeuiColor3fVertex3fSUN, (void **) (&func_glReplacementCodeuiColor3fVertex3fSUN) },
1141 { "glReplacementCodeuiColor3fVertex3fvSUN", (void *) wine_glReplacementCodeuiColor3fVertex3fvSUN, (void **) (&func_glReplacementCodeuiColor3fVertex3fvSUN) },
1142 { "glReplacementCodeuiColor4fNormal3fVertex3fSUN", (void *) wine_glReplacementCodeuiColor4fNormal3fVertex3fSUN, (void **) (&func_glReplacementCodeuiColor4fNormal3fVertex3fSUN) },
1143 { "glReplacementCodeuiColor4fNormal3fVertex3fvSUN", (void *) wine_glReplacementCodeuiColor4fNormal3fVertex3fvSUN, (void **) (&func_glReplacementCodeuiColor4fNormal3fVertex3fvSUN) },
1144 { "glReplacementCodeuiColor4ubVertex3fSUN", (void *) wine_glReplacementCodeuiColor4ubVertex3fSUN, (void **) (&func_glReplacementCodeuiColor4ubVertex3fSUN) },
1145 { "glReplacementCodeuiColor4ubVertex3fvSUN", (void *) wine_glReplacementCodeuiColor4ubVertex3fvSUN, (void **) (&func_glReplacementCodeuiColor4ubVertex3fvSUN) },
1146 { "glReplacementCodeuiNormal3fVertex3fSUN", (void *) wine_glReplacementCodeuiNormal3fVertex3fSUN, (void **) (&func_glReplacementCodeuiNormal3fVertex3fSUN) },
1147 { "glReplacementCodeuiNormal3fVertex3fvSUN", (void *) wine_glReplacementCodeuiNormal3fVertex3fvSUN, (void **) (&func_glReplacementCodeuiNormal3fVertex3fvSUN) },
1148 { "glReplacementCodeuiSUN", (void *) wine_glReplacementCodeuiSUN, (void **) (&func_glReplacementCodeuiSUN) },
1149 { "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN", (void *) wine_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN, (void **) (&func_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN) },
1150 { "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN", (void *) wine_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN, (void **) (&func_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN) },
1151 { "glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN", (void *) wine_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN, (void **) (&func_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN) },
1152 { "glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN", (void *) wine_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN, (void **) (&func_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN) },
1153 { "glReplacementCodeuiTexCoord2fVertex3fSUN", (void *) wine_glReplacementCodeuiTexCoord2fVertex3fSUN, (void **) (&func_glReplacementCodeuiTexCoord2fVertex3fSUN) },
1154 { "glReplacementCodeuiTexCoord2fVertex3fvSUN", (void *) wine_glReplacementCodeuiTexCoord2fVertex3fvSUN, (void **) (&func_glReplacementCodeuiTexCoord2fVertex3fvSUN) },
1155 { "glReplacementCodeuiVertex3fSUN", (void *) wine_glReplacementCodeuiVertex3fSUN, (void **) (&func_glReplacementCodeuiVertex3fSUN) },
1156 { "glReplacementCodeuiVertex3fvSUN", (void *) wine_glReplacementCodeuiVertex3fvSUN, (void **) (&func_glReplacementCodeuiVertex3fvSUN) },
1157 { "glReplacementCodeuivSUN", (void *) wine_glReplacementCodeuivSUN, (void **) (&func_glReplacementCodeuivSUN) },
1158 { "glReplacementCodeusSUN", (void *) wine_glReplacementCodeusSUN, (void **) (&func_glReplacementCodeusSUN) },
1159 { "glReplacementCodeusvSUN", (void *) wine_glReplacementCodeusvSUN, (void **) (&func_glReplacementCodeusvSUN) },
1160 { "glRequestResidentProgramsNV", (void *) wine_glRequestResidentProgramsNV, (void **) (&func_glRequestResidentProgramsNV) },
1161 { "glResetHistogramEXT", (void *) wine_glResetHistogramEXT, (void **) (&func_glResetHistogramEXT) },
1162 { "glResetMinmaxEXT", (void *) wine_glResetMinmaxEXT, (void **) (&func_glResetMinmaxEXT) },
1163 { "glResizeBuffersMESA", (void *) wine_glResizeBuffersMESA, (void **) (&func_glResizeBuffersMESA) },
1164 { "glSampleCoverageARB", (void *) wine_glSampleCoverageARB, (void **) (&func_glSampleCoverageARB) },
1165 { "glSampleMaskEXT", (void *) wine_glSampleMaskEXT, (void **) (&func_glSampleMaskEXT) },
1166 { "glSampleMaskSGIS", (void *) wine_glSampleMaskSGIS, (void **) (&func_glSampleMaskSGIS) },
1167 { "glSamplePatternEXT", (void *) wine_glSamplePatternEXT, (void **) (&func_glSamplePatternEXT) },
1168 { "glSamplePatternSGIS", (void *) wine_glSamplePatternSGIS, (void **) (&func_glSamplePatternSGIS) },
1169 { "glSecondaryColor3bEXT", (void *) wine_glSecondaryColor3bEXT, (void **) (&func_glSecondaryColor3bEXT) },
1170 { "glSecondaryColor3bvEXT", (void *) wine_glSecondaryColor3bvEXT, (void **) (&func_glSecondaryColor3bvEXT) },
1171 { "glSecondaryColor3dEXT", (void *) wine_glSecondaryColor3dEXT, (void **) (&func_glSecondaryColor3dEXT) },
1172 { "glSecondaryColor3dvEXT", (void *) wine_glSecondaryColor3dvEXT, (void **) (&func_glSecondaryColor3dvEXT) },
1173 { "glSecondaryColor3fEXT", (void *) wine_glSecondaryColor3fEXT, (void **) (&func_glSecondaryColor3fEXT) },
1174 { "glSecondaryColor3fvEXT", (void *) wine_glSecondaryColor3fvEXT, (void **) (&func_glSecondaryColor3fvEXT) },
1175 { "glSecondaryColor3iEXT", (void *) wine_glSecondaryColor3iEXT, (void **) (&func_glSecondaryColor3iEXT) },
1176 { "glSecondaryColor3ivEXT", (void *) wine_glSecondaryColor3ivEXT, (void **) (&func_glSecondaryColor3ivEXT) },
1177 { "glSecondaryColor3sEXT", (void *) wine_glSecondaryColor3sEXT, (void **) (&func_glSecondaryColor3sEXT) },
1178 { "glSecondaryColor3svEXT", (void *) wine_glSecondaryColor3svEXT, (void **) (&func_glSecondaryColor3svEXT) },
1179 { "glSecondaryColor3ubEXT", (void *) wine_glSecondaryColor3ubEXT, (void **) (&func_glSecondaryColor3ubEXT) },
1180 { "glSecondaryColor3ubvEXT", (void *) wine_glSecondaryColor3ubvEXT, (void **) (&func_glSecondaryColor3ubvEXT) },
1181 { "glSecondaryColor3uiEXT", (void *) wine_glSecondaryColor3uiEXT, (void **) (&func_glSecondaryColor3uiEXT) },
1182 { "glSecondaryColor3uivEXT", (void *) wine_glSecondaryColor3uivEXT, (void **) (&func_glSecondaryColor3uivEXT) },
1183 { "glSecondaryColor3usEXT", (void *) wine_glSecondaryColor3usEXT, (void **) (&func_glSecondaryColor3usEXT) },
1184 { "glSecondaryColor3usvEXT", (void *) wine_glSecondaryColor3usvEXT, (void **) (&func_glSecondaryColor3usvEXT) },
1185 { "glSecondaryColorPointerEXT", (void *) wine_glSecondaryColorPointerEXT, (void **) (&func_glSecondaryColorPointerEXT) },
1186 { "glSecondaryColorPointerListIBM", (void *) wine_glSecondaryColorPointerListIBM, (void **) (&func_glSecondaryColorPointerListIBM) },
1187 { "glSeparableFilter2DEXT", (void *) wine_glSeparableFilter2DEXT, (void **) (&func_glSeparableFilter2DEXT) },
1188 { "glSetFenceNV", (void *) wine_glSetFenceNV, (void **) (&func_glSetFenceNV) },
1189 { "glSharpenTexFuncSGIS", (void *) wine_glSharpenTexFuncSGIS, (void **) (&func_glSharpenTexFuncSGIS) },
1190 { "glSpriteParameterfSGIX", (void *) wine_glSpriteParameterfSGIX, (void **) (&func_glSpriteParameterfSGIX) },
1191 { "glSpriteParameterfvSGIX", (void *) wine_glSpriteParameterfvSGIX, (void **) (&func_glSpriteParameterfvSGIX) },
1192 { "glSpriteParameteriSGIX", (void *) wine_glSpriteParameteriSGIX, (void **) (&func_glSpriteParameteriSGIX) },
1193 { "glSpriteParameterivSGIX", (void *) wine_glSpriteParameterivSGIX, (void **) (&func_glSpriteParameterivSGIX) },
1194 { "glStartInstrumentsSGIX", (void *) wine_glStartInstrumentsSGIX, (void **) (&func_glStartInstrumentsSGIX) },
1195 { "glStopInstrumentsSGIX", (void *) wine_glStopInstrumentsSGIX, (void **) (&func_glStopInstrumentsSGIX) },
1196 { "glTagSampleBufferSGIX", (void *) wine_glTagSampleBufferSGIX, (void **) (&func_glTagSampleBufferSGIX) },
1197 { "glTangent3bEXT", (void *) wine_glTangent3bEXT, (void **) (&func_glTangent3bEXT) },
1198 { "glTangent3bvEXT", (void *) wine_glTangent3bvEXT, (void **) (&func_glTangent3bvEXT) },
1199 { "glTangent3dEXT", (void *) wine_glTangent3dEXT, (void **) (&func_glTangent3dEXT) },
1200 { "glTangent3dvEXT", (void *) wine_glTangent3dvEXT, (void **) (&func_glTangent3dvEXT) },
1201 { "glTangent3fEXT", (void *) wine_glTangent3fEXT, (void **) (&func_glTangent3fEXT) },
1202 { "glTangent3fvEXT", (void *) wine_glTangent3fvEXT, (void **) (&func_glTangent3fvEXT) },
1203 { "glTangent3iEXT", (void *) wine_glTangent3iEXT, (void **) (&func_glTangent3iEXT) },
1204 { "glTangent3ivEXT", (void *) wine_glTangent3ivEXT, (void **) (&func_glTangent3ivEXT) },
1205 { "glTangent3sEXT", (void *) wine_glTangent3sEXT, (void **) (&func_glTangent3sEXT) },
1206 { "glTangent3svEXT", (void *) wine_glTangent3svEXT, (void **) (&func_glTangent3svEXT) },
1207 { "glTangentPointerEXT", (void *) wine_glTangentPointerEXT, (void **) (&func_glTangentPointerEXT) },
1208 { "glTbufferMask3DFX", (void *) wine_glTbufferMask3DFX, (void **) (&func_glTbufferMask3DFX) },
1209 { "glTestFenceNV", (void *) wine_glTestFenceNV, (void **) (&func_glTestFenceNV) },
1210 { "glTexCoord2fColor3fVertex3fSUN", (void *) wine_glTexCoord2fColor3fVertex3fSUN, (void **) (&func_glTexCoord2fColor3fVertex3fSUN) },
1211 { "glTexCoord2fColor3fVertex3fvSUN", (void *) wine_glTexCoord2fColor3fVertex3fvSUN, (void **) (&func_glTexCoord2fColor3fVertex3fvSUN) },
1212 { "glTexCoord2fColor4fNormal3fVertex3fSUN", (void *) wine_glTexCoord2fColor4fNormal3fVertex3fSUN, (void **) (&func_glTexCoord2fColor4fNormal3fVertex3fSUN) },
1213 { "glTexCoord2fColor4fNormal3fVertex3fvSUN", (void *) wine_glTexCoord2fColor4fNormal3fVertex3fvSUN, (void **) (&func_glTexCoord2fColor4fNormal3fVertex3fvSUN) },
1214 { "glTexCoord2fColor4ubVertex3fSUN", (void *) wine_glTexCoord2fColor4ubVertex3fSUN, (void **) (&func_glTexCoord2fColor4ubVertex3fSUN) },
1215 { "glTexCoord2fColor4ubVertex3fvSUN", (void *) wine_glTexCoord2fColor4ubVertex3fvSUN, (void **) (&func_glTexCoord2fColor4ubVertex3fvSUN) },
1216 { "glTexCoord2fNormal3fVertex3fSUN", (void *) wine_glTexCoord2fNormal3fVertex3fSUN, (void **) (&func_glTexCoord2fNormal3fVertex3fSUN) },
1217 { "glTexCoord2fNormal3fVertex3fvSUN", (void *) wine_glTexCoord2fNormal3fVertex3fvSUN, (void **) (&func_glTexCoord2fNormal3fVertex3fvSUN) },
1218 { "glTexCoord2fVertex3fSUN", (void *) wine_glTexCoord2fVertex3fSUN, (void **) (&func_glTexCoord2fVertex3fSUN) },
1219 { "glTexCoord2fVertex3fvSUN", (void *) wine_glTexCoord2fVertex3fvSUN, (void **) (&func_glTexCoord2fVertex3fvSUN) },
1220 { "glTexCoord4fColor4fNormal3fVertex4fSUN", (void *) wine_glTexCoord4fColor4fNormal3fVertex4fSUN, (void **) (&func_glTexCoord4fColor4fNormal3fVertex4fSUN) },
1221 { "glTexCoord4fColor4fNormal3fVertex4fvSUN", (void *) wine_glTexCoord4fColor4fNormal3fVertex4fvSUN, (void **) (&func_glTexCoord4fColor4fNormal3fVertex4fvSUN) },
1222 { "glTexCoord4fVertex4fSUN", (void *) wine_glTexCoord4fVertex4fSUN, (void **) (&func_glTexCoord4fVertex4fSUN) },
1223 { "glTexCoord4fVertex4fvSUN", (void *) wine_glTexCoord4fVertex4fvSUN, (void **) (&func_glTexCoord4fVertex4fvSUN) },
1224 { "glTexCoordPointerEXT", (void *) wine_glTexCoordPointerEXT, (void **) (&func_glTexCoordPointerEXT) },
1225 { "glTexCoordPointerListIBM", (void *) wine_glTexCoordPointerListIBM, (void **) (&func_glTexCoordPointerListIBM) },
1226 { "glTexCoordPointervINTEL", (void *) wine_glTexCoordPointervINTEL, (void **) (&func_glTexCoordPointervINTEL) },
1227 { "glTexFilterFuncSGIS", (void *) wine_glTexFilterFuncSGIS, (void **) (&func_glTexFilterFuncSGIS) },
1228 { "glTexImage3DEXT", (void *) wine_glTexImage3DEXT, (void **) (&func_glTexImage3DEXT) },
1229 { "glTexImage4DSGIS", (void *) wine_glTexImage4DSGIS, (void **) (&func_glTexImage4DSGIS) },
1230 { "glTexSubImage1DEXT", (void *) wine_glTexSubImage1DEXT, (void **) (&func_glTexSubImage1DEXT) },
1231 { "glTexSubImage2DEXT", (void *) wine_glTexSubImage2DEXT, (void **) (&func_glTexSubImage2DEXT) },
1232 { "glTexSubImage3DEXT", (void *) wine_glTexSubImage3DEXT, (void **) (&func_glTexSubImage3DEXT) },
1233 { "glTexSubImage4DSGIS", (void *) wine_glTexSubImage4DSGIS, (void **) (&func_glTexSubImage4DSGIS) },
1234 { "glTextureColorMaskSGIS", (void *) wine_glTextureColorMaskSGIS, (void **) (&func_glTextureColorMaskSGIS) },
1235 { "glTextureLightEXT", (void *) wine_glTextureLightEXT, (void **) (&func_glTextureLightEXT) },
1236 { "glTextureMaterialEXT", (void *) wine_glTextureMaterialEXT, (void **) (&func_glTextureMaterialEXT) },
1237 { "glTextureNormalEXT", (void *) wine_glTextureNormalEXT, (void **) (&func_glTextureNormalEXT) },
1238 { "glTrackMatrixNV", (void *) wine_glTrackMatrixNV, (void **) (&func_glTrackMatrixNV) },
1239 { "glUnlockArraysEXT", (void *) wine_glUnlockArraysEXT, (void **) (&func_glUnlockArraysEXT) },
1240 { "glVertexArrayRangeNV", (void *) wine_glVertexArrayRangeNV, (void **) (&func_glVertexArrayRangeNV) },
1241 { "glVertexAttrib1dNV", (void *) wine_glVertexAttrib1dNV, (void **) (&func_glVertexAttrib1dNV) },
1242 { "glVertexAttrib1dvNV", (void *) wine_glVertexAttrib1dvNV, (void **) (&func_glVertexAttrib1dvNV) },
1243 { "glVertexAttrib1fNV", (void *) wine_glVertexAttrib1fNV, (void **) (&func_glVertexAttrib1fNV) },
1244 { "glVertexAttrib1fvNV", (void *) wine_glVertexAttrib1fvNV, (void **) (&func_glVertexAttrib1fvNV) },
1245 { "glVertexAttrib1sNV", (void *) wine_glVertexAttrib1sNV, (void **) (&func_glVertexAttrib1sNV) },
1246 { "glVertexAttrib1svNV", (void *) wine_glVertexAttrib1svNV, (void **) (&func_glVertexAttrib1svNV) },
1247 { "glVertexAttrib2dNV", (void *) wine_glVertexAttrib2dNV, (void **) (&func_glVertexAttrib2dNV) },
1248 { "glVertexAttrib2dvNV", (void *) wine_glVertexAttrib2dvNV, (void **) (&func_glVertexAttrib2dvNV) },
1249 { "glVertexAttrib2fNV", (void *) wine_glVertexAttrib2fNV, (void **) (&func_glVertexAttrib2fNV) },
1250 { "glVertexAttrib2fvNV", (void *) wine_glVertexAttrib2fvNV, (void **) (&func_glVertexAttrib2fvNV) },
1251 { "glVertexAttrib2sNV", (void *) wine_glVertexAttrib2sNV, (void **) (&func_glVertexAttrib2sNV) },
1252 { "glVertexAttrib2svNV", (void *) wine_glVertexAttrib2svNV, (void **) (&func_glVertexAttrib2svNV) },
1253 { "glVertexAttrib3dNV", (void *) wine_glVertexAttrib3dNV, (void **) (&func_glVertexAttrib3dNV) },
1254 { "glVertexAttrib3dvNV", (void *) wine_glVertexAttrib3dvNV, (void **) (&func_glVertexAttrib3dvNV) },
1255 { "glVertexAttrib3fNV", (void *) wine_glVertexAttrib3fNV, (void **) (&func_glVertexAttrib3fNV) },
1256 { "glVertexAttrib3fvNV", (void *) wine_glVertexAttrib3fvNV, (void **) (&func_glVertexAttrib3fvNV) },
1257 { "glVertexAttrib3sNV", (void *) wine_glVertexAttrib3sNV, (void **) (&func_glVertexAttrib3sNV) },
1258 { "glVertexAttrib3svNV", (void *) wine_glVertexAttrib3svNV, (void **) (&func_glVertexAttrib3svNV) },
1259 { "glVertexAttrib4dNV", (void *) wine_glVertexAttrib4dNV, (void **) (&func_glVertexAttrib4dNV) },
1260 { "glVertexAttrib4dvNV", (void *) wine_glVertexAttrib4dvNV, (void **) (&func_glVertexAttrib4dvNV) },
1261 { "glVertexAttrib4fNV", (void *) wine_glVertexAttrib4fNV, (void **) (&func_glVertexAttrib4fNV) },
1262 { "glVertexAttrib4fvNV", (void *) wine_glVertexAttrib4fvNV, (void **) (&func_glVertexAttrib4fvNV) },
1263 { "glVertexAttrib4sNV", (void *) wine_glVertexAttrib4sNV, (void **) (&func_glVertexAttrib4sNV) },
1264 { "glVertexAttrib4svNV", (void *) wine_glVertexAttrib4svNV, (void **) (&func_glVertexAttrib4svNV) },
1265 { "glVertexAttrib4ubNV", (void *) wine_glVertexAttrib4ubNV, (void **) (&func_glVertexAttrib4ubNV) },
1266 { "glVertexAttrib4ubvNV", (void *) wine_glVertexAttrib4ubvNV, (void **) (&func_glVertexAttrib4ubvNV) },
1267 { "glVertexAttribPointerNV", (void *) wine_glVertexAttribPointerNV, (void **) (&func_glVertexAttribPointerNV) },
1268 { "glVertexAttribs1dvNV", (void *) wine_glVertexAttribs1dvNV, (void **) (&func_glVertexAttribs1dvNV) },
1269 { "glVertexAttribs1fvNV", (void *) wine_glVertexAttribs1fvNV, (void **) (&func_glVertexAttribs1fvNV) },
1270 { "glVertexAttribs1svNV", (void *) wine_glVertexAttribs1svNV, (void **) (&func_glVertexAttribs1svNV) },
1271 { "glVertexAttribs2dvNV", (void *) wine_glVertexAttribs2dvNV, (void **) (&func_glVertexAttribs2dvNV) },
1272 { "glVertexAttribs2fvNV", (void *) wine_glVertexAttribs2fvNV, (void **) (&func_glVertexAttribs2fvNV) },
1273 { "glVertexAttribs2svNV", (void *) wine_glVertexAttribs2svNV, (void **) (&func_glVertexAttribs2svNV) },
1274 { "glVertexAttribs3dvNV", (void *) wine_glVertexAttribs3dvNV, (void **) (&func_glVertexAttribs3dvNV) },
1275 { "glVertexAttribs3fvNV", (void *) wine_glVertexAttribs3fvNV, (void **) (&func_glVertexAttribs3fvNV) },
1276 { "glVertexAttribs3svNV", (void *) wine_glVertexAttribs3svNV, (void **) (&func_glVertexAttribs3svNV) },
1277 { "glVertexAttribs4dvNV", (void *) wine_glVertexAttribs4dvNV, (void **) (&func_glVertexAttribs4dvNV) },
1278 { "glVertexAttribs4fvNV", (void *) wine_glVertexAttribs4fvNV, (void **) (&func_glVertexAttribs4fvNV) },
1279 { "glVertexAttribs4svNV", (void *) wine_glVertexAttribs4svNV, (void **) (&func_glVertexAttribs4svNV) },
1280 { "glVertexAttribs4ubvNV", (void *) wine_glVertexAttribs4ubvNV, (void **) (&func_glVertexAttribs4ubvNV) },
1281 { "glVertexBlendARB", (void *) wine_glVertexBlendARB, (void **) (&func_glVertexBlendARB) },
1282 { "glVertexPointerEXT", (void *) wine_glVertexPointerEXT, (void **) (&func_glVertexPointerEXT) },
1283 { "glVertexPointerListIBM", (void *) wine_glVertexPointerListIBM, (void **) (&func_glVertexPointerListIBM) },
1284 { "glVertexPointervINTEL", (void *) wine_glVertexPointervINTEL, (void **) (&func_glVertexPointervINTEL) },
1285 { "glVertexWeightPointerEXT", (void *) wine_glVertexWeightPointerEXT, (void **) (&func_glVertexWeightPointerEXT) },
1286 { "glVertexWeightfEXT", (void *) wine_glVertexWeightfEXT, (void **) (&func_glVertexWeightfEXT) },
1287 { "glVertexWeightfvEXT", (void *) wine_glVertexWeightfvEXT, (void **) (&func_glVertexWeightfvEXT) },
1288 { "glWeightPointerARB", (void *) wine_glWeightPointerARB, (void **) (&func_glWeightPointerARB) },
1289 { "glWeightbvARB", (void *) wine_glWeightbvARB, (void **) (&func_glWeightbvARB) },
1290 { "glWeightdvARB", (void *) wine_glWeightdvARB, (void **) (&func_glWeightdvARB) },
1291 { "glWeightfvARB", (void *) wine_glWeightfvARB, (void **) (&func_glWeightfvARB) },
1292 { "glWeightivARB", (void *) wine_glWeightivARB, (void **) (&func_glWeightivARB) },
1293 { "glWeightsvARB", (void *) wine_glWeightsvARB, (void **) (&func_glWeightsvARB) },
1294 { "glWeightubvARB", (void *) wine_glWeightubvARB, (void **) (&func_glWeightubvARB) },
1295 { "glWeightuivARB", (void *) wine_glWeightuivARB, (void **) (&func_glWeightuivARB) },
1296 { "glWeightusvARB", (void *) wine_glWeightusvARB, (void **) (&func_glWeightusvARB) },
1297 { "glWindowPos2dMESA", (void *) wine_glWindowPos2dMESA, (void **) (&func_glWindowPos2dMESA) },
1298 { "glWindowPos2dvMESA", (void *) wine_glWindowPos2dvMESA, (void **) (&func_glWindowPos2dvMESA) },
1299 { "glWindowPos2fMESA", (void *) wine_glWindowPos2fMESA, (void **) (&func_glWindowPos2fMESA) },
1300 { "glWindowPos2fvMESA", (void *) wine_glWindowPos2fvMESA, (void **) (&func_glWindowPos2fvMESA) },
1301 { "glWindowPos2iMESA", (void *) wine_glWindowPos2iMESA, (void **) (&func_glWindowPos2iMESA) },
1302 { "glWindowPos2ivMESA", (void *) wine_glWindowPos2ivMESA, (void **) (&func_glWindowPos2ivMESA) },
1303 { "glWindowPos2sMESA", (void *) wine_glWindowPos2sMESA, (void **) (&func_glWindowPos2sMESA) },
1304 { "glWindowPos2svMESA", (void *) wine_glWindowPos2svMESA, (void **) (&func_glWindowPos2svMESA) },
1305 { "glWindowPos3dMESA", (void *) wine_glWindowPos3dMESA, (void **) (&func_glWindowPos3dMESA) },
1306 { "glWindowPos3dvMESA", (void *) wine_glWindowPos3dvMESA, (void **) (&func_glWindowPos3dvMESA) },
1307 { "glWindowPos3fMESA", (void *) wine_glWindowPos3fMESA, (void **) (&func_glWindowPos3fMESA) },
1308 { "glWindowPos3fvMESA", (void *) wine_glWindowPos3fvMESA, (void **) (&func_glWindowPos3fvMESA) },
1309 { "glWindowPos3iMESA", (void *) wine_glWindowPos3iMESA, (void **) (&func_glWindowPos3iMESA) },
1310 { "glWindowPos3ivMESA", (void *) wine_glWindowPos3ivMESA, (void **) (&func_glWindowPos3ivMESA) },
1311 { "glWindowPos3sMESA", (void *) wine_glWindowPos3sMESA, (void **) (&func_glWindowPos3sMESA) },
1312 { "glWindowPos3svMESA", (void *) wine_glWindowPos3svMESA, (void **) (&func_glWindowPos3svMESA) },
1313 { "glWindowPos4dMESA", (void *) wine_glWindowPos4dMESA, (void **) (&func_glWindowPos4dMESA) },
1314 { "glWindowPos4dvMESA", (void *) wine_glWindowPos4dvMESA, (void **) (&func_glWindowPos4dvMESA) },
1315 { "glWindowPos4fMESA", (void *) wine_glWindowPos4fMESA, (void **) (&func_glWindowPos4fMESA) },
1316 { "glWindowPos4fvMESA", (void *) wine_glWindowPos4fvMESA, (void **) (&func_glWindowPos4fvMESA) },
1317 { "glWindowPos4iMESA", (void *) wine_glWindowPos4iMESA, (void **) (&func_glWindowPos4iMESA) },
1318 { "glWindowPos4ivMESA", (void *) wine_glWindowPos4ivMESA, (void **) (&func_glWindowPos4ivMESA) },
1319 { "glWindowPos4sMESA", (void *) wine_glWindowPos4sMESA, (void **) (&func_glWindowPos4sMESA) },
1320 { "glWindowPos4svMESA", (void *) wine_glWindowPos4svMESA, (void **) (&func_glWindowPos4svMESA) }
1323 /* The thunks themselves....*/
1324 void WINAPI wine_glApplyTextureEXT( GLenum mode ) {
1325 TRACE("(%d)\n", mode );
1326 ENTER_GL();
1327 func_glApplyTextureEXT( mode );
1328 LEAVE_GL();
1331 GLboolean WINAPI wine_glAreProgramsResidentNV( GLsizei n, GLuint* ids, GLboolean* residences ) {
1332 GLboolean ret_value;
1333 TRACE("(%d, %p, %p)\n", n, ids, residences );
1334 ENTER_GL();
1335 ret_value = func_glAreProgramsResidentNV( n, ids, residences );
1336 LEAVE_GL();
1337 return ret_value;
1340 GLboolean WINAPI wine_glAreTexturesResidentEXT( GLsizei n, GLuint* textures, GLboolean* residences ) {
1341 GLboolean ret_value;
1342 TRACE("(%d, %p, %p)\n", n, textures, residences );
1343 ENTER_GL();
1344 ret_value = func_glAreTexturesResidentEXT( n, textures, residences );
1345 LEAVE_GL();
1346 return ret_value;
1349 void WINAPI wine_glArrayElementEXT( GLint i ) {
1350 TRACE("(%d)\n", i );
1351 ENTER_GL();
1352 func_glArrayElementEXT( i );
1353 LEAVE_GL();
1356 void WINAPI wine_glAsyncMarkerSGIX( GLuint marker ) {
1357 TRACE("(%d)\n", marker );
1358 ENTER_GL();
1359 func_glAsyncMarkerSGIX( marker );
1360 LEAVE_GL();
1363 void WINAPI wine_glBindProgramNV( GLenum target, GLuint id ) {
1364 TRACE("(%d, %d)\n", target, id );
1365 ENTER_GL();
1366 func_glBindProgramNV( target, id );
1367 LEAVE_GL();
1370 void WINAPI wine_glBindTextureEXT( GLenum target, GLuint texture ) {
1371 TRACE("(%d, %d)\n", target, texture );
1372 ENTER_GL();
1373 func_glBindTextureEXT( target, texture );
1374 LEAVE_GL();
1377 void WINAPI wine_glBinormal3bEXT( GLbyte bx, GLbyte by, GLbyte bz ) {
1378 TRACE("(%d, %d, %d)\n", bx, by, bz );
1379 ENTER_GL();
1380 func_glBinormal3bEXT( bx, by, bz );
1381 LEAVE_GL();
1384 void WINAPI wine_glBinormal3bvEXT( GLbyte* v ) {
1385 TRACE("(%p)\n", v );
1386 ENTER_GL();
1387 func_glBinormal3bvEXT( v );
1388 LEAVE_GL();
1391 void WINAPI wine_glBinormal3dEXT( GLdouble bx, GLdouble by, GLdouble bz ) {
1392 TRACE("(%f, %f, %f)\n", bx, by, bz );
1393 ENTER_GL();
1394 func_glBinormal3dEXT( bx, by, bz );
1395 LEAVE_GL();
1398 void WINAPI wine_glBinormal3dvEXT( GLdouble* v ) {
1399 TRACE("(%p)\n", v );
1400 ENTER_GL();
1401 func_glBinormal3dvEXT( v );
1402 LEAVE_GL();
1405 void WINAPI wine_glBinormal3fEXT( GLfloat bx, GLfloat by, GLfloat bz ) {
1406 TRACE("(%f, %f, %f)\n", bx, by, bz );
1407 ENTER_GL();
1408 func_glBinormal3fEXT( bx, by, bz );
1409 LEAVE_GL();
1412 void WINAPI wine_glBinormal3fvEXT( GLfloat* v ) {
1413 TRACE("(%p)\n", v );
1414 ENTER_GL();
1415 func_glBinormal3fvEXT( v );
1416 LEAVE_GL();
1419 void WINAPI wine_glBinormal3iEXT( GLint bx, GLint by, GLint bz ) {
1420 TRACE("(%d, %d, %d)\n", bx, by, bz );
1421 ENTER_GL();
1422 func_glBinormal3iEXT( bx, by, bz );
1423 LEAVE_GL();
1426 void WINAPI wine_glBinormal3ivEXT( GLint* v ) {
1427 TRACE("(%p)\n", v );
1428 ENTER_GL();
1429 func_glBinormal3ivEXT( v );
1430 LEAVE_GL();
1433 void WINAPI wine_glBinormal3sEXT( GLshort bx, GLshort by, GLshort bz ) {
1434 TRACE("(%d, %d, %d)\n", bx, by, bz );
1435 ENTER_GL();
1436 func_glBinormal3sEXT( bx, by, bz );
1437 LEAVE_GL();
1440 void WINAPI wine_glBinormal3svEXT( GLshort* v ) {
1441 TRACE("(%p)\n", v );
1442 ENTER_GL();
1443 func_glBinormal3svEXT( v );
1444 LEAVE_GL();
1447 void WINAPI wine_glBinormalPointerEXT( GLenum type, GLsizei stride, GLvoid* pointer ) {
1448 TRACE("(%d, %d, %p)\n", type, stride, pointer );
1449 ENTER_GL();
1450 func_glBinormalPointerEXT( type, stride, pointer );
1451 LEAVE_GL();
1454 void WINAPI wine_glBlendColorEXT( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha ) {
1455 TRACE("(%f, %f, %f, %f)\n", red, green, blue, alpha );
1456 ENTER_GL();
1457 func_glBlendColorEXT( red, green, blue, alpha );
1458 LEAVE_GL();
1461 void WINAPI wine_glBlendEquationEXT( GLenum mode ) {
1462 TRACE("(%d)\n", mode );
1463 ENTER_GL();
1464 func_glBlendEquationEXT( mode );
1465 LEAVE_GL();
1468 void WINAPI wine_glBlendFuncSeparateEXT( GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha ) {
1469 TRACE("(%d, %d, %d, %d)\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha );
1470 ENTER_GL();
1471 func_glBlendFuncSeparateEXT( sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha );
1472 LEAVE_GL();
1475 void WINAPI wine_glBlendFuncSeparateINGR( GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha ) {
1476 TRACE("(%d, %d, %d, %d)\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha );
1477 ENTER_GL();
1478 func_glBlendFuncSeparateINGR( sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha );
1479 LEAVE_GL();
1482 void WINAPI wine_glColor3fVertex3fSUN( GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z ) {
1483 TRACE("(%f, %f, %f, %f, %f, %f)\n", r, g, b, x, y, z );
1484 ENTER_GL();
1485 func_glColor3fVertex3fSUN( r, g, b, x, y, z );
1486 LEAVE_GL();
1489 void WINAPI wine_glColor3fVertex3fvSUN( GLfloat* c, GLfloat* v ) {
1490 TRACE("(%p, %p)\n", c, v );
1491 ENTER_GL();
1492 func_glColor3fVertex3fvSUN( c, v );
1493 LEAVE_GL();
1496 void WINAPI wine_glColor4fNormal3fVertex3fSUN( GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) {
1497 TRACE("(%f, %f, %f, %f, %f, %f, %f, %f, %f, %f)\n", r, g, b, a, nx, ny, nz, x, y, z );
1498 ENTER_GL();
1499 func_glColor4fNormal3fVertex3fSUN( r, g, b, a, nx, ny, nz, x, y, z );
1500 LEAVE_GL();
1503 void WINAPI wine_glColor4fNormal3fVertex3fvSUN( GLfloat* c, GLfloat* n, GLfloat* v ) {
1504 TRACE("(%p, %p, %p)\n", c, n, v );
1505 ENTER_GL();
1506 func_glColor4fNormal3fVertex3fvSUN( c, n, v );
1507 LEAVE_GL();
1510 void WINAPI wine_glColor4ubVertex2fSUN( GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y ) {
1511 TRACE("(%d, %d, %d, %d, %f, %f)\n", r, g, b, a, x, y );
1512 ENTER_GL();
1513 func_glColor4ubVertex2fSUN( r, g, b, a, x, y );
1514 LEAVE_GL();
1517 void WINAPI wine_glColor4ubVertex2fvSUN( GLubyte* c, GLfloat* v ) {
1518 TRACE("(%p, %p)\n", c, v );
1519 ENTER_GL();
1520 func_glColor4ubVertex2fvSUN( c, v );
1521 LEAVE_GL();
1524 void WINAPI wine_glColor4ubVertex3fSUN( GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z ) {
1525 TRACE("(%d, %d, %d, %d, %f, %f, %f)\n", r, g, b, a, x, y, z );
1526 ENTER_GL();
1527 func_glColor4ubVertex3fSUN( r, g, b, a, x, y, z );
1528 LEAVE_GL();
1531 void WINAPI wine_glColor4ubVertex3fvSUN( GLubyte* c, GLfloat* v ) {
1532 TRACE("(%p, %p)\n", c, v );
1533 ENTER_GL();
1534 func_glColor4ubVertex3fvSUN( c, v );
1535 LEAVE_GL();
1538 void WINAPI wine_glColorPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, GLvoid* pointer ) {
1539 TRACE("(%d, %d, %d, %d, %p)\n", size, type, stride, count, pointer );
1540 ENTER_GL();
1541 func_glColorPointerEXT( size, type, stride, count, pointer );
1542 LEAVE_GL();
1545 void WINAPI wine_glColorPointerListIBM( GLint size, GLenum type, GLint stride, GLvoid** pointer, GLint ptrstride ) {
1546 TRACE("(%d, %d, %d, %p, %d)\n", size, type, stride, pointer, ptrstride );
1547 ENTER_GL();
1548 func_glColorPointerListIBM( size, type, stride, pointer, ptrstride );
1549 LEAVE_GL();
1552 void WINAPI wine_glColorPointervINTEL( GLint size, GLenum type, GLvoid** pointer ) {
1553 TRACE("(%d, %d, %p)\n", size, type, pointer );
1554 ENTER_GL();
1555 func_glColorPointervINTEL( size, type, pointer );
1556 LEAVE_GL();
1559 void WINAPI wine_glColorSubTableEXT( GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, GLvoid* data ) {
1560 TRACE("(%d, %d, %d, %d, %d, %p)\n", target, start, count, format, type, data );
1561 ENTER_GL();
1562 func_glColorSubTableEXT( target, start, count, format, type, data );
1563 LEAVE_GL();
1566 void WINAPI wine_glColorTableEXT( GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, GLvoid* table ) {
1567 TRACE("(%d, %d, %d, %d, %d, %p)\n", target, internalFormat, width, format, type, table );
1568 ENTER_GL();
1569 func_glColorTableEXT( target, internalFormat, width, format, type, table );
1570 LEAVE_GL();
1573 void WINAPI wine_glColorTableParameterfvSGI( GLenum target, GLenum pname, GLfloat* params ) {
1574 TRACE("(%d, %d, %p)\n", target, pname, params );
1575 ENTER_GL();
1576 func_glColorTableParameterfvSGI( target, pname, params );
1577 LEAVE_GL();
1580 void WINAPI wine_glColorTableParameterivSGI( GLenum target, GLenum pname, GLint* params ) {
1581 TRACE("(%d, %d, %p)\n", target, pname, params );
1582 ENTER_GL();
1583 func_glColorTableParameterivSGI( target, pname, params );
1584 LEAVE_GL();
1587 void WINAPI wine_glColorTableSGI( GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, GLvoid* table ) {
1588 TRACE("(%d, %d, %d, %d, %d, %p)\n", target, internalformat, width, format, type, table );
1589 ENTER_GL();
1590 func_glColorTableSGI( target, internalformat, width, format, type, table );
1591 LEAVE_GL();
1594 void WINAPI wine_glCombinerInputNV( GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage ) {
1595 TRACE("(%d, %d, %d, %d, %d, %d)\n", stage, portion, variable, input, mapping, componentUsage );
1596 ENTER_GL();
1597 func_glCombinerInputNV( stage, portion, variable, input, mapping, componentUsage );
1598 LEAVE_GL();
1601 void WINAPI wine_glCombinerOutputNV( GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum ) {
1602 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", stage, portion, abOutput, cdOutput, sumOutput, scale, bias, abDotProduct, cdDotProduct, muxSum );
1603 ENTER_GL();
1604 func_glCombinerOutputNV( stage, portion, abOutput, cdOutput, sumOutput, scale, bias, abDotProduct, cdDotProduct, muxSum );
1605 LEAVE_GL();
1608 void WINAPI wine_glCombinerParameterfNV( GLenum pname, GLfloat param ) {
1609 TRACE("(%d, %f)\n", pname, param );
1610 ENTER_GL();
1611 func_glCombinerParameterfNV( pname, param );
1612 LEAVE_GL();
1615 void WINAPI wine_glCombinerParameterfvNV( GLenum pname, GLfloat* params ) {
1616 TRACE("(%d, %p)\n", pname, params );
1617 ENTER_GL();
1618 func_glCombinerParameterfvNV( pname, params );
1619 LEAVE_GL();
1622 void WINAPI wine_glCombinerParameteriNV( GLenum pname, GLint param ) {
1623 TRACE("(%d, %d)\n", pname, param );
1624 ENTER_GL();
1625 func_glCombinerParameteriNV( pname, param );
1626 LEAVE_GL();
1629 void WINAPI wine_glCombinerParameterivNV( GLenum pname, GLint* params ) {
1630 TRACE("(%d, %p)\n", pname, params );
1631 ENTER_GL();
1632 func_glCombinerParameterivNV( pname, params );
1633 LEAVE_GL();
1636 void WINAPI wine_glCombinerStageParameterfvNV( GLenum stage, GLenum pname, GLfloat* params ) {
1637 TRACE("(%d, %d, %p)\n", stage, pname, params );
1638 ENTER_GL();
1639 func_glCombinerStageParameterfvNV( stage, pname, params );
1640 LEAVE_GL();
1643 void WINAPI wine_glCompressedTexImage1DARB( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, GLvoid* data ) {
1644 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, border, imageSize, data );
1645 ENTER_GL();
1646 func_glCompressedTexImage1DARB( target, level, internalformat, width, border, imageSize, data );
1647 LEAVE_GL();
1650 void WINAPI wine_glCompressedTexImage2DARB( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, GLvoid* data ) {
1651 TRACE("(%d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, height, border, imageSize, data );
1652 ENTER_GL();
1653 func_glCompressedTexImage2DARB( target, level, internalformat, width, height, border, imageSize, data );
1654 LEAVE_GL();
1657 void WINAPI wine_glCompressedTexImage3DARB( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, GLvoid* data ) {
1658 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, height, depth, border, imageSize, data );
1659 ENTER_GL();
1660 func_glCompressedTexImage3DARB( target, level, internalformat, width, height, depth, border, imageSize, data );
1661 LEAVE_GL();
1664 void WINAPI wine_glCompressedTexSubImage1DARB( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, GLvoid* data ) {
1665 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, width, format, imageSize, data );
1666 ENTER_GL();
1667 func_glCompressedTexSubImage1DARB( target, level, xoffset, width, format, imageSize, data );
1668 LEAVE_GL();
1671 void WINAPI wine_glCompressedTexSubImage2DARB( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, GLvoid* data ) {
1672 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, yoffset, width, height, format, imageSize, data );
1673 ENTER_GL();
1674 func_glCompressedTexSubImage2DARB( target, level, xoffset, yoffset, width, height, format, imageSize, data );
1675 LEAVE_GL();
1678 void WINAPI wine_glCompressedTexSubImage3DARB( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, GLvoid* data ) {
1679 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data );
1680 ENTER_GL();
1681 func_glCompressedTexSubImage3DARB( target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data );
1682 LEAVE_GL();
1685 void WINAPI wine_glConvolutionFilter1DEXT( GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, GLvoid* image ) {
1686 TRACE("(%d, %d, %d, %d, %d, %p)\n", target, internalformat, width, format, type, image );
1687 ENTER_GL();
1688 func_glConvolutionFilter1DEXT( target, internalformat, width, format, type, image );
1689 LEAVE_GL();
1692 void WINAPI wine_glConvolutionFilter2DEXT( GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* image ) {
1693 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target, internalformat, width, height, format, type, image );
1694 ENTER_GL();
1695 func_glConvolutionFilter2DEXT( target, internalformat, width, height, format, type, image );
1696 LEAVE_GL();
1699 void WINAPI wine_glConvolutionParameterfEXT( GLenum target, GLenum pname, GLfloat params ) {
1700 TRACE("(%d, %d, %f)\n", target, pname, params );
1701 ENTER_GL();
1702 func_glConvolutionParameterfEXT( target, pname, params );
1703 LEAVE_GL();
1706 void WINAPI wine_glConvolutionParameterfvEXT( GLenum target, GLenum pname, GLfloat* params ) {
1707 TRACE("(%d, %d, %p)\n", target, pname, params );
1708 ENTER_GL();
1709 func_glConvolutionParameterfvEXT( target, pname, params );
1710 LEAVE_GL();
1713 void WINAPI wine_glConvolutionParameteriEXT( GLenum target, GLenum pname, GLint params ) {
1714 TRACE("(%d, %d, %d)\n", target, pname, params );
1715 ENTER_GL();
1716 func_glConvolutionParameteriEXT( target, pname, params );
1717 LEAVE_GL();
1720 void WINAPI wine_glConvolutionParameterivEXT( GLenum target, GLenum pname, GLint* params ) {
1721 TRACE("(%d, %d, %p)\n", target, pname, params );
1722 ENTER_GL();
1723 func_glConvolutionParameterivEXT( target, pname, params );
1724 LEAVE_GL();
1727 void WINAPI wine_glCopyColorSubTableEXT( GLenum target, GLsizei start, GLint x, GLint y, GLsizei width ) {
1728 TRACE("(%d, %d, %d, %d, %d)\n", target, start, x, y, width );
1729 ENTER_GL();
1730 func_glCopyColorSubTableEXT( target, start, x, y, width );
1731 LEAVE_GL();
1734 void WINAPI wine_glCopyColorTableSGI( GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width ) {
1735 TRACE("(%d, %d, %d, %d, %d)\n", target, internalformat, x, y, width );
1736 ENTER_GL();
1737 func_glCopyColorTableSGI( target, internalformat, x, y, width );
1738 LEAVE_GL();
1741 void WINAPI wine_glCopyConvolutionFilter1DEXT( GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width ) {
1742 TRACE("(%d, %d, %d, %d, %d)\n", target, internalformat, x, y, width );
1743 ENTER_GL();
1744 func_glCopyConvolutionFilter1DEXT( target, internalformat, x, y, width );
1745 LEAVE_GL();
1748 void WINAPI wine_glCopyConvolutionFilter2DEXT( GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height ) {
1749 TRACE("(%d, %d, %d, %d, %d, %d)\n", target, internalformat, x, y, width, height );
1750 ENTER_GL();
1751 func_glCopyConvolutionFilter2DEXT( target, internalformat, x, y, width, height );
1752 LEAVE_GL();
1755 void WINAPI wine_glCopyTexImage1DEXT( GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border ) {
1756 TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", target, level, internalformat, x, y, width, border );
1757 ENTER_GL();
1758 func_glCopyTexImage1DEXT( target, level, internalformat, x, y, width, border );
1759 LEAVE_GL();
1762 void WINAPI wine_glCopyTexImage2DEXT( GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border ) {
1763 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d)\n", target, level, internalformat, x, y, width, height, border );
1764 ENTER_GL();
1765 func_glCopyTexImage2DEXT( target, level, internalformat, x, y, width, height, border );
1766 LEAVE_GL();
1769 void WINAPI wine_glCopyTexSubImage1DEXT( GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width ) {
1770 TRACE("(%d, %d, %d, %d, %d, %d)\n", target, level, xoffset, x, y, width );
1771 ENTER_GL();
1772 func_glCopyTexSubImage1DEXT( target, level, xoffset, x, y, width );
1773 LEAVE_GL();
1776 void WINAPI wine_glCopyTexSubImage2DEXT( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height ) {
1777 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d)\n", target, level, xoffset, yoffset, x, y, width, height );
1778 ENTER_GL();
1779 func_glCopyTexSubImage2DEXT( target, level, xoffset, yoffset, x, y, width, height );
1780 LEAVE_GL();
1783 void WINAPI wine_glCopyTexSubImage3DEXT( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height ) {
1784 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d)\n", target, level, xoffset, yoffset, zoffset, x, y, width, height );
1785 ENTER_GL();
1786 func_glCopyTexSubImage3DEXT( target, level, xoffset, yoffset, zoffset, x, y, width, height );
1787 LEAVE_GL();
1790 void WINAPI wine_glCullParameterdvEXT( GLenum pname, GLdouble* params ) {
1791 TRACE("(%d, %p)\n", pname, params );
1792 ENTER_GL();
1793 func_glCullParameterdvEXT( pname, params );
1794 LEAVE_GL();
1797 void WINAPI wine_glCullParameterfvEXT( GLenum pname, GLfloat* params ) {
1798 TRACE("(%d, %p)\n", pname, params );
1799 ENTER_GL();
1800 func_glCullParameterfvEXT( pname, params );
1801 LEAVE_GL();
1804 void WINAPI wine_glCurrentPaletteMatrixARB( GLint index ) {
1805 TRACE("(%d)\n", index );
1806 ENTER_GL();
1807 func_glCurrentPaletteMatrixARB( index );
1808 LEAVE_GL();
1811 void WINAPI wine_glDeformSGIX( GLint mask ) {
1812 TRACE("(%d)\n", mask );
1813 ENTER_GL();
1814 func_glDeformSGIX( mask );
1815 LEAVE_GL();
1818 void WINAPI wine_glDeformationMap3dSGIX( GLint target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, GLdouble w1, GLdouble w2, GLint wstride, GLint worder, GLdouble* points ) {
1819 TRACE("(%d, %f, %f, %d, %d, %f, %f, %d, %d, %f, %f, %d, %d, %p)\n", target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, w1, w2, wstride, worder, points );
1820 ENTER_GL();
1821 func_glDeformationMap3dSGIX( target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, w1, w2, wstride, worder, points );
1822 LEAVE_GL();
1825 void WINAPI wine_glDeformationMap3fSGIX( GLint target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, GLfloat w1, GLfloat w2, GLint wstride, GLint worder, GLfloat* points ) {
1826 TRACE("(%d, %f, %f, %d, %d, %f, %f, %d, %d, %f, %f, %d, %d, %p)\n", target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, w1, w2, wstride, worder, points );
1827 ENTER_GL();
1828 func_glDeformationMap3fSGIX( target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, w1, w2, wstride, worder, points );
1829 LEAVE_GL();
1832 void WINAPI wine_glDeleteAsyncMarkersSGIX( GLuint marker, GLsizei range ) {
1833 TRACE("(%d, %d)\n", marker, range );
1834 ENTER_GL();
1835 func_glDeleteAsyncMarkersSGIX( marker, range );
1836 LEAVE_GL();
1839 void WINAPI wine_glDeleteFencesNV( GLsizei n, GLuint* fences ) {
1840 TRACE("(%d, %p)\n", n, fences );
1841 ENTER_GL();
1842 func_glDeleteFencesNV( n, fences );
1843 LEAVE_GL();
1846 void WINAPI wine_glDeleteProgramsNV( GLsizei n, GLuint* ids ) {
1847 TRACE("(%d, %p)\n", n, ids );
1848 ENTER_GL();
1849 func_glDeleteProgramsNV( n, ids );
1850 LEAVE_GL();
1853 void WINAPI wine_glDeleteTexturesEXT( GLsizei n, GLuint* textures ) {
1854 TRACE("(%d, %p)\n", n, textures );
1855 ENTER_GL();
1856 func_glDeleteTexturesEXT( n, textures );
1857 LEAVE_GL();
1860 void WINAPI wine_glDetailTexFuncSGIS( GLenum target, GLsizei n, GLfloat* points ) {
1861 TRACE("(%d, %d, %p)\n", target, n, points );
1862 ENTER_GL();
1863 func_glDetailTexFuncSGIS( target, n, points );
1864 LEAVE_GL();
1867 void WINAPI wine_glDrawArraysEXT( GLenum mode, GLint first, GLsizei count ) {
1868 TRACE("(%d, %d, %d)\n", mode, first, count );
1869 ENTER_GL();
1870 func_glDrawArraysEXT( mode, first, count );
1871 LEAVE_GL();
1874 void WINAPI wine_glDrawRangeElementsEXT( GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, GLvoid* indices ) {
1875 TRACE("(%d, %d, %d, %d, %d, %p)\n", mode, start, end, count, type, indices );
1876 ENTER_GL();
1877 func_glDrawRangeElementsEXT( mode, start, end, count, type, indices );
1878 LEAVE_GL();
1881 void WINAPI wine_glEdgeFlagPointerEXT( GLsizei stride, GLsizei count, GLboolean* pointer ) {
1882 TRACE("(%d, %d, %p)\n", stride, count, pointer );
1883 ENTER_GL();
1884 func_glEdgeFlagPointerEXT( stride, count, pointer );
1885 LEAVE_GL();
1888 void WINAPI wine_glEdgeFlagPointerListIBM( GLint stride, GLboolean** pointer, GLint ptrstride ) {
1889 TRACE("(%d, %p, %d)\n", stride, pointer, ptrstride );
1890 ENTER_GL();
1891 func_glEdgeFlagPointerListIBM( stride, pointer, ptrstride );
1892 LEAVE_GL();
1895 void WINAPI wine_glEvalMapsNV( GLenum target, GLenum mode ) {
1896 TRACE("(%d, %d)\n", target, mode );
1897 ENTER_GL();
1898 func_glEvalMapsNV( target, mode );
1899 LEAVE_GL();
1902 void WINAPI wine_glExecuteProgramNV( GLenum target, GLuint id, GLfloat* params ) {
1903 TRACE("(%d, %d, %p)\n", target, id, params );
1904 ENTER_GL();
1905 func_glExecuteProgramNV( target, id, params );
1906 LEAVE_GL();
1909 void WINAPI wine_glFinalCombinerInputNV( GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage ) {
1910 TRACE("(%d, %d, %d, %d)\n", variable, input, mapping, componentUsage );
1911 ENTER_GL();
1912 func_glFinalCombinerInputNV( variable, input, mapping, componentUsage );
1913 LEAVE_GL();
1916 GLint WINAPI wine_glFinishAsyncSGIX( GLuint* markerp ) {
1917 GLint ret_value;
1918 TRACE("(%p)\n", markerp );
1919 ENTER_GL();
1920 ret_value = func_glFinishAsyncSGIX( markerp );
1921 LEAVE_GL();
1922 return ret_value;
1925 void WINAPI wine_glFinishFenceNV( GLuint fence ) {
1926 TRACE("(%d)\n", fence );
1927 ENTER_GL();
1928 func_glFinishFenceNV( fence );
1929 LEAVE_GL();
1932 void WINAPI wine_glFinishTextureSUNX( ) {
1933 TRACE("()\n");
1934 ENTER_GL();
1935 func_glFinishTextureSUNX( );
1936 LEAVE_GL();
1939 void WINAPI wine_glFlushRasterSGIX( ) {
1940 TRACE("()\n");
1941 ENTER_GL();
1942 func_glFlushRasterSGIX( );
1943 LEAVE_GL();
1946 void WINAPI wine_glFlushVertexArrayRangeNV( ) {
1947 TRACE("()\n");
1948 ENTER_GL();
1949 func_glFlushVertexArrayRangeNV( );
1950 LEAVE_GL();
1953 void WINAPI wine_glFogCoordPointerEXT( GLenum type, GLsizei stride, GLvoid* pointer ) {
1954 TRACE("(%d, %d, %p)\n", type, stride, pointer );
1955 ENTER_GL();
1956 func_glFogCoordPointerEXT( type, stride, pointer );
1957 LEAVE_GL();
1960 void WINAPI wine_glFogCoordPointerListIBM( GLenum type, GLint stride, GLvoid** pointer, GLint ptrstride ) {
1961 TRACE("(%d, %d, %p, %d)\n", type, stride, pointer, ptrstride );
1962 ENTER_GL();
1963 func_glFogCoordPointerListIBM( type, stride, pointer, ptrstride );
1964 LEAVE_GL();
1967 void WINAPI wine_glFogCoorddEXT( GLdouble coord ) {
1968 TRACE("(%f)\n", coord );
1969 ENTER_GL();
1970 func_glFogCoorddEXT( coord );
1971 LEAVE_GL();
1974 void WINAPI wine_glFogCoorddvEXT( GLdouble* coord ) {
1975 TRACE("(%p)\n", coord );
1976 ENTER_GL();
1977 func_glFogCoorddvEXT( coord );
1978 LEAVE_GL();
1981 void WINAPI wine_glFogCoordfEXT( GLfloat coord ) {
1982 TRACE("(%f)\n", coord );
1983 ENTER_GL();
1984 func_glFogCoordfEXT( coord );
1985 LEAVE_GL();
1988 void WINAPI wine_glFogCoordfvEXT( GLfloat* coord ) {
1989 TRACE("(%p)\n", coord );
1990 ENTER_GL();
1991 func_glFogCoordfvEXT( coord );
1992 LEAVE_GL();
1995 void WINAPI wine_glFogFuncSGIS( GLsizei n, GLfloat* points ) {
1996 TRACE("(%d, %p)\n", n, points );
1997 ENTER_GL();
1998 func_glFogFuncSGIS( n, points );
1999 LEAVE_GL();
2002 void WINAPI wine_glFragmentColorMaterialSGIX( GLenum face, GLenum mode ) {
2003 TRACE("(%d, %d)\n", face, mode );
2004 ENTER_GL();
2005 func_glFragmentColorMaterialSGIX( face, mode );
2006 LEAVE_GL();
2009 void WINAPI wine_glFragmentLightModelfSGIX( GLenum pname, GLfloat param ) {
2010 TRACE("(%d, %f)\n", pname, param );
2011 ENTER_GL();
2012 func_glFragmentLightModelfSGIX( pname, param );
2013 LEAVE_GL();
2016 void WINAPI wine_glFragmentLightModelfvSGIX( GLenum pname, GLfloat* params ) {
2017 TRACE("(%d, %p)\n", pname, params );
2018 ENTER_GL();
2019 func_glFragmentLightModelfvSGIX( pname, params );
2020 LEAVE_GL();
2023 void WINAPI wine_glFragmentLightModeliSGIX( GLenum pname, GLint param ) {
2024 TRACE("(%d, %d)\n", pname, param );
2025 ENTER_GL();
2026 func_glFragmentLightModeliSGIX( pname, param );
2027 LEAVE_GL();
2030 void WINAPI wine_glFragmentLightModelivSGIX( GLenum pname, GLint* params ) {
2031 TRACE("(%d, %p)\n", pname, params );
2032 ENTER_GL();
2033 func_glFragmentLightModelivSGIX( pname, params );
2034 LEAVE_GL();
2037 void WINAPI wine_glFragmentLightfSGIX( GLenum light, GLenum pname, GLfloat param ) {
2038 TRACE("(%d, %d, %f)\n", light, pname, param );
2039 ENTER_GL();
2040 func_glFragmentLightfSGIX( light, pname, param );
2041 LEAVE_GL();
2044 void WINAPI wine_glFragmentLightfvSGIX( GLenum light, GLenum pname, GLfloat* params ) {
2045 TRACE("(%d, %d, %p)\n", light, pname, params );
2046 ENTER_GL();
2047 func_glFragmentLightfvSGIX( light, pname, params );
2048 LEAVE_GL();
2051 void WINAPI wine_glFragmentLightiSGIX( GLenum light, GLenum pname, GLint param ) {
2052 TRACE("(%d, %d, %d)\n", light, pname, param );
2053 ENTER_GL();
2054 func_glFragmentLightiSGIX( light, pname, param );
2055 LEAVE_GL();
2058 void WINAPI wine_glFragmentLightivSGIX( GLenum light, GLenum pname, GLint* params ) {
2059 TRACE("(%d, %d, %p)\n", light, pname, params );
2060 ENTER_GL();
2061 func_glFragmentLightivSGIX( light, pname, params );
2062 LEAVE_GL();
2065 void WINAPI wine_glFragmentMaterialfSGIX( GLenum face, GLenum pname, GLfloat param ) {
2066 TRACE("(%d, %d, %f)\n", face, pname, param );
2067 ENTER_GL();
2068 func_glFragmentMaterialfSGIX( face, pname, param );
2069 LEAVE_GL();
2072 void WINAPI wine_glFragmentMaterialfvSGIX( GLenum face, GLenum pname, GLfloat* params ) {
2073 TRACE("(%d, %d, %p)\n", face, pname, params );
2074 ENTER_GL();
2075 func_glFragmentMaterialfvSGIX( face, pname, params );
2076 LEAVE_GL();
2079 void WINAPI wine_glFragmentMaterialiSGIX( GLenum face, GLenum pname, GLint param ) {
2080 TRACE("(%d, %d, %d)\n", face, pname, param );
2081 ENTER_GL();
2082 func_glFragmentMaterialiSGIX( face, pname, param );
2083 LEAVE_GL();
2086 void WINAPI wine_glFragmentMaterialivSGIX( GLenum face, GLenum pname, GLint* params ) {
2087 TRACE("(%d, %d, %p)\n", face, pname, params );
2088 ENTER_GL();
2089 func_glFragmentMaterialivSGIX( face, pname, params );
2090 LEAVE_GL();
2093 void WINAPI wine_glFrameZoomSGIX( GLint factor ) {
2094 TRACE("(%d)\n", factor );
2095 ENTER_GL();
2096 func_glFrameZoomSGIX( factor );
2097 LEAVE_GL();
2100 GLuint WINAPI wine_glGenAsyncMarkersSGIX( GLsizei range ) {
2101 GLuint ret_value;
2102 TRACE("(%d)\n", range );
2103 ENTER_GL();
2104 ret_value = func_glGenAsyncMarkersSGIX( range );
2105 LEAVE_GL();
2106 return ret_value;
2109 void WINAPI wine_glGenFencesNV( GLsizei n, GLuint* fences ) {
2110 TRACE("(%d, %p)\n", n, fences );
2111 ENTER_GL();
2112 func_glGenFencesNV( n, fences );
2113 LEAVE_GL();
2116 void WINAPI wine_glGenProgramsNV( GLsizei n, GLuint* ids ) {
2117 TRACE("(%d, %p)\n", n, ids );
2118 ENTER_GL();
2119 func_glGenProgramsNV( n, ids );
2120 LEAVE_GL();
2123 void WINAPI wine_glGenTexturesEXT( GLsizei n, GLuint* textures ) {
2124 TRACE("(%d, %p)\n", n, textures );
2125 ENTER_GL();
2126 func_glGenTexturesEXT( n, textures );
2127 LEAVE_GL();
2130 void WINAPI wine_glGetColorTableEXT( GLenum target, GLenum format, GLenum type, GLvoid* data ) {
2131 TRACE("(%d, %d, %d, %p)\n", target, format, type, data );
2132 ENTER_GL();
2133 func_glGetColorTableEXT( target, format, type, data );
2134 LEAVE_GL();
2137 void WINAPI wine_glGetColorTableParameterfvEXT( GLenum target, GLenum pname, GLfloat* params ) {
2138 TRACE("(%d, %d, %p)\n", target, pname, params );
2139 ENTER_GL();
2140 func_glGetColorTableParameterfvEXT( target, pname, params );
2141 LEAVE_GL();
2144 void WINAPI wine_glGetColorTableParameterfvSGI( GLenum target, GLenum pname, GLfloat* params ) {
2145 TRACE("(%d, %d, %p)\n", target, pname, params );
2146 ENTER_GL();
2147 func_glGetColorTableParameterfvSGI( target, pname, params );
2148 LEAVE_GL();
2151 void WINAPI wine_glGetColorTableParameterivEXT( GLenum target, GLenum pname, GLint* params ) {
2152 TRACE("(%d, %d, %p)\n", target, pname, params );
2153 ENTER_GL();
2154 func_glGetColorTableParameterivEXT( target, pname, params );
2155 LEAVE_GL();
2158 void WINAPI wine_glGetColorTableParameterivSGI( GLenum target, GLenum pname, GLint* params ) {
2159 TRACE("(%d, %d, %p)\n", target, pname, params );
2160 ENTER_GL();
2161 func_glGetColorTableParameterivSGI( target, pname, params );
2162 LEAVE_GL();
2165 void WINAPI wine_glGetColorTableSGI( GLenum target, GLenum format, GLenum type, GLvoid* table ) {
2166 TRACE("(%d, %d, %d, %p)\n", target, format, type, table );
2167 ENTER_GL();
2168 func_glGetColorTableSGI( target, format, type, table );
2169 LEAVE_GL();
2172 void WINAPI wine_glGetCombinerInputParameterfvNV( GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat* params ) {
2173 TRACE("(%d, %d, %d, %d, %p)\n", stage, portion, variable, pname, params );
2174 ENTER_GL();
2175 func_glGetCombinerInputParameterfvNV( stage, portion, variable, pname, params );
2176 LEAVE_GL();
2179 void WINAPI wine_glGetCombinerInputParameterivNV( GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint* params ) {
2180 TRACE("(%d, %d, %d, %d, %p)\n", stage, portion, variable, pname, params );
2181 ENTER_GL();
2182 func_glGetCombinerInputParameterivNV( stage, portion, variable, pname, params );
2183 LEAVE_GL();
2186 void WINAPI wine_glGetCombinerOutputParameterfvNV( GLenum stage, GLenum portion, GLenum pname, GLfloat* params ) {
2187 TRACE("(%d, %d, %d, %p)\n", stage, portion, pname, params );
2188 ENTER_GL();
2189 func_glGetCombinerOutputParameterfvNV( stage, portion, pname, params );
2190 LEAVE_GL();
2193 void WINAPI wine_glGetCombinerOutputParameterivNV( GLenum stage, GLenum portion, GLenum pname, GLint* params ) {
2194 TRACE("(%d, %d, %d, %p)\n", stage, portion, pname, params );
2195 ENTER_GL();
2196 func_glGetCombinerOutputParameterivNV( stage, portion, pname, params );
2197 LEAVE_GL();
2200 void WINAPI wine_glGetCombinerStageParameterfvNV( GLenum stage, GLenum pname, GLfloat* params ) {
2201 TRACE("(%d, %d, %p)\n", stage, pname, params );
2202 ENTER_GL();
2203 func_glGetCombinerStageParameterfvNV( stage, pname, params );
2204 LEAVE_GL();
2207 void WINAPI wine_glGetCompressedTexImageARB( GLenum target, GLint level, void* img ) {
2208 TRACE("(%d, %d, %p)\n", target, level, img );
2209 ENTER_GL();
2210 func_glGetCompressedTexImageARB( target, level, img );
2211 LEAVE_GL();
2214 void WINAPI wine_glGetConvolutionFilterEXT( GLenum target, GLenum format, GLenum type, GLvoid* image ) {
2215 TRACE("(%d, %d, %d, %p)\n", target, format, type, image );
2216 ENTER_GL();
2217 func_glGetConvolutionFilterEXT( target, format, type, image );
2218 LEAVE_GL();
2221 void WINAPI wine_glGetConvolutionParameterfvEXT( GLenum target, GLenum pname, GLfloat* params ) {
2222 TRACE("(%d, %d, %p)\n", target, pname, params );
2223 ENTER_GL();
2224 func_glGetConvolutionParameterfvEXT( target, pname, params );
2225 LEAVE_GL();
2228 void WINAPI wine_glGetConvolutionParameterivEXT( GLenum target, GLenum pname, GLint* params ) {
2229 TRACE("(%d, %d, %p)\n", target, pname, params );
2230 ENTER_GL();
2231 func_glGetConvolutionParameterivEXT( target, pname, params );
2232 LEAVE_GL();
2235 void WINAPI wine_glGetDetailTexFuncSGIS( GLenum target, GLfloat* points ) {
2236 TRACE("(%d, %p)\n", target, points );
2237 ENTER_GL();
2238 func_glGetDetailTexFuncSGIS( target, points );
2239 LEAVE_GL();
2242 void WINAPI wine_glGetFenceivNV( GLuint fence, GLenum pname, GLint* params ) {
2243 TRACE("(%d, %d, %p)\n", fence, pname, params );
2244 ENTER_GL();
2245 func_glGetFenceivNV( fence, pname, params );
2246 LEAVE_GL();
2249 void WINAPI wine_glGetFinalCombinerInputParameterfvNV( GLenum variable, GLenum pname, GLfloat* params ) {
2250 TRACE("(%d, %d, %p)\n", variable, pname, params );
2251 ENTER_GL();
2252 func_glGetFinalCombinerInputParameterfvNV( variable, pname, params );
2253 LEAVE_GL();
2256 void WINAPI wine_glGetFinalCombinerInputParameterivNV( GLenum variable, GLenum pname, GLint* params ) {
2257 TRACE("(%d, %d, %p)\n", variable, pname, params );
2258 ENTER_GL();
2259 func_glGetFinalCombinerInputParameterivNV( variable, pname, params );
2260 LEAVE_GL();
2263 void WINAPI wine_glGetFogFuncSGIS( GLfloat* points ) {
2264 TRACE("(%p)\n", points );
2265 ENTER_GL();
2266 func_glGetFogFuncSGIS( points );
2267 LEAVE_GL();
2270 void WINAPI wine_glGetFragmentLightfvSGIX( GLenum light, GLenum pname, GLfloat* params ) {
2271 TRACE("(%d, %d, %p)\n", light, pname, params );
2272 ENTER_GL();
2273 func_glGetFragmentLightfvSGIX( light, pname, params );
2274 LEAVE_GL();
2277 void WINAPI wine_glGetFragmentLightivSGIX( GLenum light, GLenum pname, GLint* params ) {
2278 TRACE("(%d, %d, %p)\n", light, pname, params );
2279 ENTER_GL();
2280 func_glGetFragmentLightivSGIX( light, pname, params );
2281 LEAVE_GL();
2284 void WINAPI wine_glGetFragmentMaterialfvSGIX( GLenum face, GLenum pname, GLfloat* params ) {
2285 TRACE("(%d, %d, %p)\n", face, pname, params );
2286 ENTER_GL();
2287 func_glGetFragmentMaterialfvSGIX( face, pname, params );
2288 LEAVE_GL();
2291 void WINAPI wine_glGetFragmentMaterialivSGIX( GLenum face, GLenum pname, GLint* params ) {
2292 TRACE("(%d, %d, %p)\n", face, pname, params );
2293 ENTER_GL();
2294 func_glGetFragmentMaterialivSGIX( face, pname, params );
2295 LEAVE_GL();
2298 void WINAPI wine_glGetHistogramEXT( GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid* values ) {
2299 TRACE("(%d, %d, %d, %d, %p)\n", target, reset, format, type, values );
2300 ENTER_GL();
2301 func_glGetHistogramEXT( target, reset, format, type, values );
2302 LEAVE_GL();
2305 void WINAPI wine_glGetHistogramParameterfvEXT( GLenum target, GLenum pname, GLfloat* params ) {
2306 TRACE("(%d, %d, %p)\n", target, pname, params );
2307 ENTER_GL();
2308 func_glGetHistogramParameterfvEXT( target, pname, params );
2309 LEAVE_GL();
2312 void WINAPI wine_glGetHistogramParameterivEXT( GLenum target, GLenum pname, GLint* params ) {
2313 TRACE("(%d, %d, %p)\n", target, pname, params );
2314 ENTER_GL();
2315 func_glGetHistogramParameterivEXT( target, pname, params );
2316 LEAVE_GL();
2319 void WINAPI wine_glGetImageTransformParameterfvHP( GLenum target, GLenum pname, GLfloat* params ) {
2320 TRACE("(%d, %d, %p)\n", target, pname, params );
2321 ENTER_GL();
2322 func_glGetImageTransformParameterfvHP( target, pname, params );
2323 LEAVE_GL();
2326 void WINAPI wine_glGetImageTransformParameterivHP( GLenum target, GLenum pname, GLint* params ) {
2327 TRACE("(%d, %d, %p)\n", target, pname, params );
2328 ENTER_GL();
2329 func_glGetImageTransformParameterivHP( target, pname, params );
2330 LEAVE_GL();
2333 GLint WINAPI wine_glGetInstrumentsSGIX( ) {
2334 GLint ret_value;
2335 TRACE("()\n");
2336 ENTER_GL();
2337 ret_value = func_glGetInstrumentsSGIX( );
2338 LEAVE_GL();
2339 return ret_value;
2342 void WINAPI wine_glGetListParameterfvSGIX( GLuint list, GLenum pname, GLfloat* params ) {
2343 TRACE("(%d, %d, %p)\n", list, pname, params );
2344 ENTER_GL();
2345 func_glGetListParameterfvSGIX( list, pname, params );
2346 LEAVE_GL();
2349 void WINAPI wine_glGetListParameterivSGIX( GLuint list, GLenum pname, GLint* params ) {
2350 TRACE("(%d, %d, %p)\n", list, pname, params );
2351 ENTER_GL();
2352 func_glGetListParameterivSGIX( list, pname, params );
2353 LEAVE_GL();
2356 void WINAPI wine_glGetMapAttribParameterfvNV( GLenum target, GLuint index, GLenum pname, GLfloat* params ) {
2357 TRACE("(%d, %d, %d, %p)\n", target, index, pname, params );
2358 ENTER_GL();
2359 func_glGetMapAttribParameterfvNV( target, index, pname, params );
2360 LEAVE_GL();
2363 void WINAPI wine_glGetMapAttribParameterivNV( GLenum target, GLuint index, GLenum pname, GLint* params ) {
2364 TRACE("(%d, %d, %d, %p)\n", target, index, pname, params );
2365 ENTER_GL();
2366 func_glGetMapAttribParameterivNV( target, index, pname, params );
2367 LEAVE_GL();
2370 void WINAPI wine_glGetMapControlPointsNV( GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, GLvoid* points ) {
2371 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target, index, type, ustride, vstride, packed, points );
2372 ENTER_GL();
2373 func_glGetMapControlPointsNV( target, index, type, ustride, vstride, packed, points );
2374 LEAVE_GL();
2377 void WINAPI wine_glGetMapParameterfvNV( GLenum target, GLenum pname, GLfloat* params ) {
2378 TRACE("(%d, %d, %p)\n", target, pname, params );
2379 ENTER_GL();
2380 func_glGetMapParameterfvNV( target, pname, params );
2381 LEAVE_GL();
2384 void WINAPI wine_glGetMapParameterivNV( GLenum target, GLenum pname, GLint* params ) {
2385 TRACE("(%d, %d, %p)\n", target, pname, params );
2386 ENTER_GL();
2387 func_glGetMapParameterivNV( target, pname, params );
2388 LEAVE_GL();
2391 void WINAPI wine_glGetMinmaxEXT( GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid* values ) {
2392 TRACE("(%d, %d, %d, %d, %p)\n", target, reset, format, type, values );
2393 ENTER_GL();
2394 func_glGetMinmaxEXT( target, reset, format, type, values );
2395 LEAVE_GL();
2398 void WINAPI wine_glGetMinmaxParameterfvEXT( GLenum target, GLenum pname, GLfloat* params ) {
2399 TRACE("(%d, %d, %p)\n", target, pname, params );
2400 ENTER_GL();
2401 func_glGetMinmaxParameterfvEXT( target, pname, params );
2402 LEAVE_GL();
2405 void WINAPI wine_glGetMinmaxParameterivEXT( GLenum target, GLenum pname, GLint* params ) {
2406 TRACE("(%d, %d, %p)\n", target, pname, params );
2407 ENTER_GL();
2408 func_glGetMinmaxParameterivEXT( target, pname, params );
2409 LEAVE_GL();
2412 void WINAPI wine_glGetPixelTexGenParameterfvSGIS( GLenum pname, GLfloat* params ) {
2413 TRACE("(%d, %p)\n", pname, params );
2414 ENTER_GL();
2415 func_glGetPixelTexGenParameterfvSGIS( pname, params );
2416 LEAVE_GL();
2419 void WINAPI wine_glGetPixelTexGenParameterivSGIS( GLenum pname, GLint* params ) {
2420 TRACE("(%d, %p)\n", pname, params );
2421 ENTER_GL();
2422 func_glGetPixelTexGenParameterivSGIS( pname, params );
2423 LEAVE_GL();
2426 void WINAPI wine_glGetPointervEXT( GLenum pname, GLvoid** params ) {
2427 TRACE("(%d, %p)\n", pname, params );
2428 ENTER_GL();
2429 func_glGetPointervEXT( pname, params );
2430 LEAVE_GL();
2433 void WINAPI wine_glGetProgramParameterdvNV( GLenum target, GLuint index, GLenum pname, GLdouble* params ) {
2434 TRACE("(%d, %d, %d, %p)\n", target, index, pname, params );
2435 ENTER_GL();
2436 func_glGetProgramParameterdvNV( target, index, pname, params );
2437 LEAVE_GL();
2440 void WINAPI wine_glGetProgramParameterfvNV( GLenum target, GLuint index, GLenum pname, GLfloat* params ) {
2441 TRACE("(%d, %d, %d, %p)\n", target, index, pname, params );
2442 ENTER_GL();
2443 func_glGetProgramParameterfvNV( target, index, pname, params );
2444 LEAVE_GL();
2447 void WINAPI wine_glGetProgramStringNV( GLuint id, GLenum pname, GLubyte* program ) {
2448 TRACE("(%d, %d, %p)\n", id, pname, program );
2449 ENTER_GL();
2450 func_glGetProgramStringNV( id, pname, program );
2451 LEAVE_GL();
2454 void WINAPI wine_glGetProgramivNV( GLuint id, GLenum pname, GLint* params ) {
2455 TRACE("(%d, %d, %p)\n", id, pname, params );
2456 ENTER_GL();
2457 func_glGetProgramivNV( id, pname, params );
2458 LEAVE_GL();
2461 void WINAPI wine_glGetSeparableFilterEXT( GLenum target, GLenum format, GLenum type, GLvoid* row, GLvoid* column, GLvoid* span ) {
2462 TRACE("(%d, %d, %d, %p, %p, %p)\n", target, format, type, row, column, span );
2463 ENTER_GL();
2464 func_glGetSeparableFilterEXT( target, format, type, row, column, span );
2465 LEAVE_GL();
2468 void WINAPI wine_glGetSharpenTexFuncSGIS( GLenum target, GLfloat* points ) {
2469 TRACE("(%d, %p)\n", target, points );
2470 ENTER_GL();
2471 func_glGetSharpenTexFuncSGIS( target, points );
2472 LEAVE_GL();
2475 void WINAPI wine_glGetTexFilterFuncSGIS( GLenum target, GLenum filter, GLfloat* weights ) {
2476 TRACE("(%d, %d, %p)\n", target, filter, weights );
2477 ENTER_GL();
2478 func_glGetTexFilterFuncSGIS( target, filter, weights );
2479 LEAVE_GL();
2482 void WINAPI wine_glGetTrackMatrixivNV( GLenum target, GLuint address, GLenum pname, GLint* params ) {
2483 TRACE("(%d, %d, %d, %p)\n", target, address, pname, params );
2484 ENTER_GL();
2485 func_glGetTrackMatrixivNV( target, address, pname, params );
2486 LEAVE_GL();
2489 void WINAPI wine_glGetVertexAttribPointervNV( GLuint index, GLenum pname, GLvoid** pointer ) {
2490 TRACE("(%d, %d, %p)\n", index, pname, pointer );
2491 ENTER_GL();
2492 func_glGetVertexAttribPointervNV( index, pname, pointer );
2493 LEAVE_GL();
2496 void WINAPI wine_glGetVertexAttribdvNV( GLuint index, GLenum pname, GLdouble* params ) {
2497 TRACE("(%d, %d, %p)\n", index, pname, params );
2498 ENTER_GL();
2499 func_glGetVertexAttribdvNV( index, pname, params );
2500 LEAVE_GL();
2503 void WINAPI wine_glGetVertexAttribfvNV( GLuint index, GLenum pname, GLfloat* params ) {
2504 TRACE("(%d, %d, %p)\n", index, pname, params );
2505 ENTER_GL();
2506 func_glGetVertexAttribfvNV( index, pname, params );
2507 LEAVE_GL();
2510 void WINAPI wine_glGetVertexAttribivNV( GLuint index, GLenum pname, GLint* params ) {
2511 TRACE("(%d, %d, %p)\n", index, pname, params );
2512 ENTER_GL();
2513 func_glGetVertexAttribivNV( index, pname, params );
2514 LEAVE_GL();
2517 void WINAPI wine_glGlobalAlphaFactorbSUN( GLbyte factor ) {
2518 TRACE("(%d)\n", factor );
2519 ENTER_GL();
2520 func_glGlobalAlphaFactorbSUN( factor );
2521 LEAVE_GL();
2524 void WINAPI wine_glGlobalAlphaFactordSUN( GLdouble factor ) {
2525 TRACE("(%f)\n", factor );
2526 ENTER_GL();
2527 func_glGlobalAlphaFactordSUN( factor );
2528 LEAVE_GL();
2531 void WINAPI wine_glGlobalAlphaFactorfSUN( GLfloat factor ) {
2532 TRACE("(%f)\n", factor );
2533 ENTER_GL();
2534 func_glGlobalAlphaFactorfSUN( factor );
2535 LEAVE_GL();
2538 void WINAPI wine_glGlobalAlphaFactoriSUN( GLint factor ) {
2539 TRACE("(%d)\n", factor );
2540 ENTER_GL();
2541 func_glGlobalAlphaFactoriSUN( factor );
2542 LEAVE_GL();
2545 void WINAPI wine_glGlobalAlphaFactorsSUN( GLshort factor ) {
2546 TRACE("(%d)\n", factor );
2547 ENTER_GL();
2548 func_glGlobalAlphaFactorsSUN( factor );
2549 LEAVE_GL();
2552 void WINAPI wine_glGlobalAlphaFactorubSUN( GLubyte factor ) {
2553 TRACE("(%d)\n", factor );
2554 ENTER_GL();
2555 func_glGlobalAlphaFactorubSUN( factor );
2556 LEAVE_GL();
2559 void WINAPI wine_glGlobalAlphaFactoruiSUN( GLuint factor ) {
2560 TRACE("(%d)\n", factor );
2561 ENTER_GL();
2562 func_glGlobalAlphaFactoruiSUN( factor );
2563 LEAVE_GL();
2566 void WINAPI wine_glGlobalAlphaFactorusSUN( GLushort factor ) {
2567 TRACE("(%d)\n", factor );
2568 ENTER_GL();
2569 func_glGlobalAlphaFactorusSUN( factor );
2570 LEAVE_GL();
2573 void WINAPI wine_glHintPGI( GLenum target, GLint mode ) {
2574 TRACE("(%d, %d)\n", target, mode );
2575 ENTER_GL();
2576 func_glHintPGI( target, mode );
2577 LEAVE_GL();
2580 void WINAPI wine_glHistogramEXT( GLenum target, GLsizei width, GLenum internalformat, GLboolean sink ) {
2581 TRACE("(%d, %d, %d, %d)\n", target, width, internalformat, sink );
2582 ENTER_GL();
2583 func_glHistogramEXT( target, width, internalformat, sink );
2584 LEAVE_GL();
2587 void WINAPI wine_glIglooInterfaceSGIX( GLint pname, GLint* params ) {
2588 TRACE("(%d, %p)\n", pname, params );
2589 ENTER_GL();
2590 func_glIglooInterfaceSGIX( pname, params );
2591 LEAVE_GL();
2594 void WINAPI wine_glImageTransformParameterfHP( GLenum target, GLenum pname, GLfloat param ) {
2595 TRACE("(%d, %d, %f)\n", target, pname, param );
2596 ENTER_GL();
2597 func_glImageTransformParameterfHP( target, pname, param );
2598 LEAVE_GL();
2601 void WINAPI wine_glImageTransformParameterfvHP( GLenum target, GLenum pname, GLfloat* params ) {
2602 TRACE("(%d, %d, %p)\n", target, pname, params );
2603 ENTER_GL();
2604 func_glImageTransformParameterfvHP( target, pname, params );
2605 LEAVE_GL();
2608 void WINAPI wine_glImageTransformParameteriHP( GLenum target, GLenum pname, GLint param ) {
2609 TRACE("(%d, %d, %d)\n", target, pname, param );
2610 ENTER_GL();
2611 func_glImageTransformParameteriHP( target, pname, param );
2612 LEAVE_GL();
2615 void WINAPI wine_glImageTransformParameterivHP( GLenum target, GLenum pname, GLint* params ) {
2616 TRACE("(%d, %d, %p)\n", target, pname, params );
2617 ENTER_GL();
2618 func_glImageTransformParameterivHP( target, pname, params );
2619 LEAVE_GL();
2622 void WINAPI wine_glIndexFuncEXT( GLenum func, GLclampf ref ) {
2623 TRACE("(%d, %f)\n", func, ref );
2624 ENTER_GL();
2625 func_glIndexFuncEXT( func, ref );
2626 LEAVE_GL();
2629 void WINAPI wine_glIndexMaterialEXT( GLenum face, GLenum mode ) {
2630 TRACE("(%d, %d)\n", face, mode );
2631 ENTER_GL();
2632 func_glIndexMaterialEXT( face, mode );
2633 LEAVE_GL();
2636 void WINAPI wine_glIndexPointerEXT( GLenum type, GLsizei stride, GLsizei count, GLvoid* pointer ) {
2637 TRACE("(%d, %d, %d, %p)\n", type, stride, count, pointer );
2638 ENTER_GL();
2639 func_glIndexPointerEXT( type, stride, count, pointer );
2640 LEAVE_GL();
2643 void WINAPI wine_glIndexPointerListIBM( GLenum type, GLint stride, GLvoid** pointer, GLint ptrstride ) {
2644 TRACE("(%d, %d, %p, %d)\n", type, stride, pointer, ptrstride );
2645 ENTER_GL();
2646 func_glIndexPointerListIBM( type, stride, pointer, ptrstride );
2647 LEAVE_GL();
2650 void WINAPI wine_glInstrumentsBufferSGIX( GLsizei size, GLint* buffer ) {
2651 TRACE("(%d, %p)\n", size, buffer );
2652 ENTER_GL();
2653 func_glInstrumentsBufferSGIX( size, buffer );
2654 LEAVE_GL();
2657 GLboolean WINAPI wine_glIsAsyncMarkerSGIX( GLuint marker ) {
2658 GLboolean ret_value;
2659 TRACE("(%d)\n", marker );
2660 ENTER_GL();
2661 ret_value = func_glIsAsyncMarkerSGIX( marker );
2662 LEAVE_GL();
2663 return ret_value;
2666 GLboolean WINAPI wine_glIsFenceNV( GLuint fence ) {
2667 GLboolean ret_value;
2668 TRACE("(%d)\n", fence );
2669 ENTER_GL();
2670 ret_value = func_glIsFenceNV( fence );
2671 LEAVE_GL();
2672 return ret_value;
2675 GLboolean WINAPI wine_glIsProgramNV( GLuint id ) {
2676 GLboolean ret_value;
2677 TRACE("(%d)\n", id );
2678 ENTER_GL();
2679 ret_value = func_glIsProgramNV( id );
2680 LEAVE_GL();
2681 return ret_value;
2684 GLboolean WINAPI wine_glIsTextureEXT( GLuint texture ) {
2685 GLboolean ret_value;
2686 TRACE("(%d)\n", texture );
2687 ENTER_GL();
2688 ret_value = func_glIsTextureEXT( texture );
2689 LEAVE_GL();
2690 return ret_value;
2693 void WINAPI wine_glLightEnviSGIX( GLenum pname, GLint param ) {
2694 TRACE("(%d, %d)\n", pname, param );
2695 ENTER_GL();
2696 func_glLightEnviSGIX( pname, param );
2697 LEAVE_GL();
2700 void WINAPI wine_glListParameterfSGIX( GLuint list, GLenum pname, GLfloat param ) {
2701 TRACE("(%d, %d, %f)\n", list, pname, param );
2702 ENTER_GL();
2703 func_glListParameterfSGIX( list, pname, param );
2704 LEAVE_GL();
2707 void WINAPI wine_glListParameterfvSGIX( GLuint list, GLenum pname, GLfloat* params ) {
2708 TRACE("(%d, %d, %p)\n", list, pname, params );
2709 ENTER_GL();
2710 func_glListParameterfvSGIX( list, pname, params );
2711 LEAVE_GL();
2714 void WINAPI wine_glListParameteriSGIX( GLuint list, GLenum pname, GLint param ) {
2715 TRACE("(%d, %d, %d)\n", list, pname, param );
2716 ENTER_GL();
2717 func_glListParameteriSGIX( list, pname, param );
2718 LEAVE_GL();
2721 void WINAPI wine_glListParameterivSGIX( GLuint list, GLenum pname, GLint* params ) {
2722 TRACE("(%d, %d, %p)\n", list, pname, params );
2723 ENTER_GL();
2724 func_glListParameterivSGIX( list, pname, params );
2725 LEAVE_GL();
2728 void WINAPI wine_glLoadIdentityDeformationMapSGIX( GLint mask ) {
2729 TRACE("(%d)\n", mask );
2730 ENTER_GL();
2731 func_glLoadIdentityDeformationMapSGIX( mask );
2732 LEAVE_GL();
2735 void WINAPI wine_glLoadProgramNV( GLenum target, GLuint id, GLsizei len, GLubyte* program ) {
2736 TRACE("(%d, %d, %d, %p)\n", target, id, len, program );
2737 ENTER_GL();
2738 func_glLoadProgramNV( target, id, len, program );
2739 LEAVE_GL();
2742 void WINAPI wine_glLoadTransposeMatrixdARB( GLdouble* m ) {
2743 TRACE("(%p)\n", m );
2744 ENTER_GL();
2745 func_glLoadTransposeMatrixdARB( m );
2746 LEAVE_GL();
2749 void WINAPI wine_glLoadTransposeMatrixfARB( GLfloat* m ) {
2750 TRACE("(%p)\n", m );
2751 ENTER_GL();
2752 func_glLoadTransposeMatrixfARB( m );
2753 LEAVE_GL();
2756 void WINAPI wine_glLockArraysEXT( GLint first, GLsizei count ) {
2757 TRACE("(%d, %d)\n", first, count );
2758 ENTER_GL();
2759 func_glLockArraysEXT( first, count );
2760 LEAVE_GL();
2763 void WINAPI wine_glMapControlPointsNV( GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, GLvoid* points ) {
2764 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, index, type, ustride, vstride, uorder, vorder, packed, points );
2765 ENTER_GL();
2766 func_glMapControlPointsNV( target, index, type, ustride, vstride, uorder, vorder, packed, points );
2767 LEAVE_GL();
2770 void WINAPI wine_glMapParameterfvNV( GLenum target, GLenum pname, GLfloat* params ) {
2771 TRACE("(%d, %d, %p)\n", target, pname, params );
2772 ENTER_GL();
2773 func_glMapParameterfvNV( target, pname, params );
2774 LEAVE_GL();
2777 void WINAPI wine_glMapParameterivNV( GLenum target, GLenum pname, GLint* params ) {
2778 TRACE("(%d, %d, %p)\n", target, pname, params );
2779 ENTER_GL();
2780 func_glMapParameterivNV( target, pname, params );
2781 LEAVE_GL();
2784 void WINAPI wine_glMatrixIndexPointerARB( GLint size, GLenum type, GLsizei stride, GLvoid* pointer ) {
2785 TRACE("(%d, %d, %d, %p)\n", size, type, stride, pointer );
2786 ENTER_GL();
2787 func_glMatrixIndexPointerARB( size, type, stride, pointer );
2788 LEAVE_GL();
2791 void WINAPI wine_glMatrixIndexubvARB( GLint size, GLubyte* indices ) {
2792 TRACE("(%d, %p)\n", size, indices );
2793 ENTER_GL();
2794 func_glMatrixIndexubvARB( size, indices );
2795 LEAVE_GL();
2798 void WINAPI wine_glMatrixIndexuivARB( GLint size, GLuint* indices ) {
2799 TRACE("(%d, %p)\n", size, indices );
2800 ENTER_GL();
2801 func_glMatrixIndexuivARB( size, indices );
2802 LEAVE_GL();
2805 void WINAPI wine_glMatrixIndexusvARB( GLint size, GLushort* indices ) {
2806 TRACE("(%d, %p)\n", size, indices );
2807 ENTER_GL();
2808 func_glMatrixIndexusvARB( size, indices );
2809 LEAVE_GL();
2812 void WINAPI wine_glMinmaxEXT( GLenum target, GLenum internalformat, GLboolean sink ) {
2813 TRACE("(%d, %d, %d)\n", target, internalformat, sink );
2814 ENTER_GL();
2815 func_glMinmaxEXT( target, internalformat, sink );
2816 LEAVE_GL();
2819 void WINAPI wine_glMultTransposeMatrixdARB( GLdouble* m ) {
2820 TRACE("(%p)\n", m );
2821 ENTER_GL();
2822 func_glMultTransposeMatrixdARB( m );
2823 LEAVE_GL();
2826 void WINAPI wine_glMultTransposeMatrixfARB( GLfloat* m ) {
2827 TRACE("(%p)\n", m );
2828 ENTER_GL();
2829 func_glMultTransposeMatrixfARB( m );
2830 LEAVE_GL();
2833 void WINAPI wine_glMultiDrawArraysEXT( GLenum mode, GLint* first, GLsizei* count, GLsizei primcount ) {
2834 TRACE("(%d, %p, %p, %d)\n", mode, first, count, primcount );
2835 ENTER_GL();
2836 func_glMultiDrawArraysEXT( mode, first, count, primcount );
2837 LEAVE_GL();
2840 void WINAPI wine_glMultiDrawElementsEXT( GLenum mode, GLsizei* count, GLenum type, GLvoid** indices, GLsizei primcount ) {
2841 TRACE("(%d, %p, %d, %p, %d)\n", mode, count, type, indices, primcount );
2842 ENTER_GL();
2843 func_glMultiDrawElementsEXT( mode, count, type, indices, primcount );
2844 LEAVE_GL();
2847 void WINAPI wine_glMultiModeDrawArraysIBM( GLenum mode, GLint* first, GLsizei* count, GLsizei primcount, GLint modestride ) {
2848 TRACE("(%d, %p, %p, %d, %d)\n", mode, first, count, primcount, modestride );
2849 ENTER_GL();
2850 func_glMultiModeDrawArraysIBM( mode, first, count, primcount, modestride );
2851 LEAVE_GL();
2854 void WINAPI wine_glMultiModeDrawElementsIBM( GLenum* mode, GLsizei* count, GLenum type, GLvoid** indices, GLsizei primcount, GLint modestride ) {
2855 TRACE("(%p, %p, %d, %p, %d, %d)\n", mode, count, type, indices, primcount, modestride );
2856 ENTER_GL();
2857 func_glMultiModeDrawElementsIBM( mode, count, type, indices, primcount, modestride );
2858 LEAVE_GL();
2861 void WINAPI wine_glNormal3fVertex3fSUN( GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) {
2862 TRACE("(%f, %f, %f, %f, %f, %f)\n", nx, ny, nz, x, y, z );
2863 ENTER_GL();
2864 func_glNormal3fVertex3fSUN( nx, ny, nz, x, y, z );
2865 LEAVE_GL();
2868 void WINAPI wine_glNormal3fVertex3fvSUN( GLfloat* n, GLfloat* v ) {
2869 TRACE("(%p, %p)\n", n, v );
2870 ENTER_GL();
2871 func_glNormal3fVertex3fvSUN( n, v );
2872 LEAVE_GL();
2875 void WINAPI wine_glNormalPointerEXT( GLenum type, GLsizei stride, GLsizei count, GLvoid* pointer ) {
2876 TRACE("(%d, %d, %d, %p)\n", type, stride, count, pointer );
2877 ENTER_GL();
2878 func_glNormalPointerEXT( type, stride, count, pointer );
2879 LEAVE_GL();
2882 void WINAPI wine_glNormalPointerListIBM( GLenum type, GLint stride, GLvoid** pointer, GLint ptrstride ) {
2883 TRACE("(%d, %d, %p, %d)\n", type, stride, pointer, ptrstride );
2884 ENTER_GL();
2885 func_glNormalPointerListIBM( type, stride, pointer, ptrstride );
2886 LEAVE_GL();
2889 void WINAPI wine_glNormalPointervINTEL( GLenum type, GLvoid** pointer ) {
2890 TRACE("(%d, %p)\n", type, pointer );
2891 ENTER_GL();
2892 func_glNormalPointervINTEL( type, pointer );
2893 LEAVE_GL();
2896 void WINAPI wine_glPixelTexGenParameterfSGIS( GLenum pname, GLfloat param ) {
2897 TRACE("(%d, %f)\n", pname, param );
2898 ENTER_GL();
2899 func_glPixelTexGenParameterfSGIS( pname, param );
2900 LEAVE_GL();
2903 void WINAPI wine_glPixelTexGenParameterfvSGIS( GLenum pname, GLfloat* params ) {
2904 TRACE("(%d, %p)\n", pname, params );
2905 ENTER_GL();
2906 func_glPixelTexGenParameterfvSGIS( pname, params );
2907 LEAVE_GL();
2910 void WINAPI wine_glPixelTexGenParameteriSGIS( GLenum pname, GLint param ) {
2911 TRACE("(%d, %d)\n", pname, param );
2912 ENTER_GL();
2913 func_glPixelTexGenParameteriSGIS( pname, param );
2914 LEAVE_GL();
2917 void WINAPI wine_glPixelTexGenParameterivSGIS( GLenum pname, GLint* params ) {
2918 TRACE("(%d, %p)\n", pname, params );
2919 ENTER_GL();
2920 func_glPixelTexGenParameterivSGIS( pname, params );
2921 LEAVE_GL();
2924 void WINAPI wine_glPixelTexGenSGIX( GLenum mode ) {
2925 TRACE("(%d)\n", mode );
2926 ENTER_GL();
2927 func_glPixelTexGenSGIX( mode );
2928 LEAVE_GL();
2931 void WINAPI wine_glPixelTransformParameterfEXT( GLenum target, GLenum pname, GLfloat param ) {
2932 TRACE("(%d, %d, %f)\n", target, pname, param );
2933 ENTER_GL();
2934 func_glPixelTransformParameterfEXT( target, pname, param );
2935 LEAVE_GL();
2938 void WINAPI wine_glPixelTransformParameterfvEXT( GLenum target, GLenum pname, GLfloat* params ) {
2939 TRACE("(%d, %d, %p)\n", target, pname, params );
2940 ENTER_GL();
2941 func_glPixelTransformParameterfvEXT( target, pname, params );
2942 LEAVE_GL();
2945 void WINAPI wine_glPixelTransformParameteriEXT( GLenum target, GLenum pname, GLint param ) {
2946 TRACE("(%d, %d, %d)\n", target, pname, param );
2947 ENTER_GL();
2948 func_glPixelTransformParameteriEXT( target, pname, param );
2949 LEAVE_GL();
2952 void WINAPI wine_glPixelTransformParameterivEXT( GLenum target, GLenum pname, GLint* params ) {
2953 TRACE("(%d, %d, %p)\n", target, pname, params );
2954 ENTER_GL();
2955 func_glPixelTransformParameterivEXT( target, pname, params );
2956 LEAVE_GL();
2959 void WINAPI wine_glPointParameterfARB( GLenum pname, GLfloat param ) {
2960 TRACE("(%d, %f)\n", pname, param );
2961 ENTER_GL();
2962 func_glPointParameterfARB( pname, param );
2963 LEAVE_GL();
2966 void WINAPI wine_glPointParameterfEXT( GLenum pname, GLfloat param ) {
2967 TRACE("(%d, %f)\n", pname, param );
2968 ENTER_GL();
2969 func_glPointParameterfEXT( pname, param );
2970 LEAVE_GL();
2973 void WINAPI wine_glPointParameterfSGIS( GLenum pname, GLfloat param ) {
2974 TRACE("(%d, %f)\n", pname, param );
2975 ENTER_GL();
2976 func_glPointParameterfSGIS( pname, param );
2977 LEAVE_GL();
2980 void WINAPI wine_glPointParameterfvARB( GLenum pname, GLfloat* params ) {
2981 TRACE("(%d, %p)\n", pname, params );
2982 ENTER_GL();
2983 func_glPointParameterfvARB( pname, params );
2984 LEAVE_GL();
2987 void WINAPI wine_glPointParameterfvEXT( GLenum pname, GLfloat* params ) {
2988 TRACE("(%d, %p)\n", pname, params );
2989 ENTER_GL();
2990 func_glPointParameterfvEXT( pname, params );
2991 LEAVE_GL();
2994 void WINAPI wine_glPointParameterfvSGIS( GLenum pname, GLfloat* params ) {
2995 TRACE("(%d, %p)\n", pname, params );
2996 ENTER_GL();
2997 func_glPointParameterfvSGIS( pname, params );
2998 LEAVE_GL();
3001 GLint WINAPI wine_glPollAsyncSGIX( GLuint* markerp ) {
3002 GLint ret_value;
3003 TRACE("(%p)\n", markerp );
3004 ENTER_GL();
3005 ret_value = func_glPollAsyncSGIX( markerp );
3006 LEAVE_GL();
3007 return ret_value;
3010 GLint WINAPI wine_glPollInstrumentsSGIX( GLint* marker_p ) {
3011 GLint ret_value;
3012 TRACE("(%p)\n", marker_p );
3013 ENTER_GL();
3014 ret_value = func_glPollInstrumentsSGIX( marker_p );
3015 LEAVE_GL();
3016 return ret_value;
3019 void WINAPI wine_glPolygonOffsetEXT( GLfloat factor, GLfloat bias ) {
3020 TRACE("(%f, %f)\n", factor, bias );
3021 ENTER_GL();
3022 func_glPolygonOffsetEXT( factor, bias );
3023 LEAVE_GL();
3026 void WINAPI wine_glPrioritizeTexturesEXT( GLsizei n, GLuint* textures, GLclampf* priorities ) {
3027 TRACE("(%d, %p, %p)\n", n, textures, priorities );
3028 ENTER_GL();
3029 func_glPrioritizeTexturesEXT( n, textures, priorities );
3030 LEAVE_GL();
3033 void WINAPI wine_glProgramParameter4dNV( GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w ) {
3034 TRACE("(%d, %d, %f, %f, %f, %f)\n", target, index, x, y, z, w );
3035 ENTER_GL();
3036 func_glProgramParameter4dNV( target, index, x, y, z, w );
3037 LEAVE_GL();
3040 void WINAPI wine_glProgramParameter4dvNV( GLenum target, GLuint index, GLdouble* params ) {
3041 TRACE("(%d, %d, %p)\n", target, index, params );
3042 ENTER_GL();
3043 func_glProgramParameter4dvNV( target, index, params );
3044 LEAVE_GL();
3047 void WINAPI wine_glProgramParameter4fNV( GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
3048 TRACE("(%d, %d, %f, %f, %f, %f)\n", target, index, x, y, z, w );
3049 ENTER_GL();
3050 func_glProgramParameter4fNV( target, index, x, y, z, w );
3051 LEAVE_GL();
3054 void WINAPI wine_glProgramParameter4fvNV( GLenum target, GLuint index, GLfloat* params ) {
3055 TRACE("(%d, %d, %p)\n", target, index, params );
3056 ENTER_GL();
3057 func_glProgramParameter4fvNV( target, index, params );
3058 LEAVE_GL();
3061 void WINAPI wine_glProgramParameters4dvNV( GLenum target, GLuint index, GLuint num, GLdouble* params ) {
3062 TRACE("(%d, %d, %d, %p)\n", target, index, num, params );
3063 ENTER_GL();
3064 func_glProgramParameters4dvNV( target, index, num, params );
3065 LEAVE_GL();
3068 void WINAPI wine_glProgramParameters4fvNV( GLenum target, GLuint index, GLuint num, GLfloat* params ) {
3069 TRACE("(%d, %d, %d, %p)\n", target, index, num, params );
3070 ENTER_GL();
3071 func_glProgramParameters4fvNV( target, index, num, params );
3072 LEAVE_GL();
3075 void WINAPI wine_glReadInstrumentsSGIX( GLint marker ) {
3076 TRACE("(%d)\n", marker );
3077 ENTER_GL();
3078 func_glReadInstrumentsSGIX( marker );
3079 LEAVE_GL();
3082 void WINAPI wine_glReferencePlaneSGIX( GLdouble* equation ) {
3083 TRACE("(%p)\n", equation );
3084 ENTER_GL();
3085 func_glReferencePlaneSGIX( equation );
3086 LEAVE_GL();
3089 void WINAPI wine_glReplacementCodePointerSUN( GLenum type, GLsizei stride, GLvoid** pointer ) {
3090 TRACE("(%d, %d, %p)\n", type, stride, pointer );
3091 ENTER_GL();
3092 func_glReplacementCodePointerSUN( type, stride, pointer );
3093 LEAVE_GL();
3096 void WINAPI wine_glReplacementCodeubSUN( GLubyte code ) {
3097 TRACE("(%d)\n", code );
3098 ENTER_GL();
3099 func_glReplacementCodeubSUN( code );
3100 LEAVE_GL();
3103 void WINAPI wine_glReplacementCodeubvSUN( GLubyte* code ) {
3104 TRACE("(%p)\n", code );
3105 ENTER_GL();
3106 func_glReplacementCodeubvSUN( code );
3107 LEAVE_GL();
3110 void WINAPI wine_glReplacementCodeuiColor3fVertex3fSUN( GLenum rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z ) {
3111 TRACE("(%d, %f, %f, %f, %f, %f, %f)\n", rc, r, g, b, x, y, z );
3112 ENTER_GL();
3113 func_glReplacementCodeuiColor3fVertex3fSUN( rc, r, g, b, x, y, z );
3114 LEAVE_GL();
3117 void WINAPI wine_glReplacementCodeuiColor3fVertex3fvSUN( GLenum* rc, GLfloat* c, GLfloat* v ) {
3118 TRACE("(%p, %p, %p)\n", rc, c, v );
3119 ENTER_GL();
3120 func_glReplacementCodeuiColor3fVertex3fvSUN( rc, c, v );
3121 LEAVE_GL();
3124 void WINAPI wine_glReplacementCodeuiColor4fNormal3fVertex3fSUN( GLenum rc, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) {
3125 TRACE("(%d, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f)\n", rc, r, g, b, a, nx, ny, nz, x, y, z );
3126 ENTER_GL();
3127 func_glReplacementCodeuiColor4fNormal3fVertex3fSUN( rc, r, g, b, a, nx, ny, nz, x, y, z );
3128 LEAVE_GL();
3131 void WINAPI wine_glReplacementCodeuiColor4fNormal3fVertex3fvSUN( GLenum* rc, GLfloat* c, GLfloat* n, GLfloat* v ) {
3132 TRACE("(%p, %p, %p, %p)\n", rc, c, n, v );
3133 ENTER_GL();
3134 func_glReplacementCodeuiColor4fNormal3fVertex3fvSUN( rc, c, n, v );
3135 LEAVE_GL();
3138 void WINAPI wine_glReplacementCodeuiColor4ubVertex3fSUN( GLenum rc, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z ) {
3139 TRACE("(%d, %d, %d, %d, %d, %f, %f, %f)\n", rc, r, g, b, a, x, y, z );
3140 ENTER_GL();
3141 func_glReplacementCodeuiColor4ubVertex3fSUN( rc, r, g, b, a, x, y, z );
3142 LEAVE_GL();
3145 void WINAPI wine_glReplacementCodeuiColor4ubVertex3fvSUN( GLenum* rc, GLubyte* c, GLfloat* v ) {
3146 TRACE("(%p, %p, %p)\n", rc, c, v );
3147 ENTER_GL();
3148 func_glReplacementCodeuiColor4ubVertex3fvSUN( rc, c, v );
3149 LEAVE_GL();
3152 void WINAPI wine_glReplacementCodeuiNormal3fVertex3fSUN( GLenum rc, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) {
3153 TRACE("(%d, %f, %f, %f, %f, %f, %f)\n", rc, nx, ny, nz, x, y, z );
3154 ENTER_GL();
3155 func_glReplacementCodeuiNormal3fVertex3fSUN( rc, nx, ny, nz, x, y, z );
3156 LEAVE_GL();
3159 void WINAPI wine_glReplacementCodeuiNormal3fVertex3fvSUN( GLenum* rc, GLfloat* n, GLfloat* v ) {
3160 TRACE("(%p, %p, %p)\n", rc, n, v );
3161 ENTER_GL();
3162 func_glReplacementCodeuiNormal3fVertex3fvSUN( rc, n, v );
3163 LEAVE_GL();
3166 void WINAPI wine_glReplacementCodeuiSUN( GLuint code ) {
3167 TRACE("(%d)\n", code );
3168 ENTER_GL();
3169 func_glReplacementCodeuiSUN( code );
3170 LEAVE_GL();
3173 void WINAPI wine_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN( GLenum rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) {
3174 TRACE("(%d, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f)\n", rc, s, t, r, g, b, a, nx, ny, nz, x, y, z );
3175 ENTER_GL();
3176 func_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN( rc, s, t, r, g, b, a, nx, ny, nz, x, y, z );
3177 LEAVE_GL();
3180 void WINAPI wine_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN( GLenum* rc, GLfloat* tc, GLfloat* c, GLfloat* n, GLfloat* v ) {
3181 TRACE("(%p, %p, %p, %p, %p)\n", rc, tc, c, n, v );
3182 ENTER_GL();
3183 func_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN( rc, tc, c, n, v );
3184 LEAVE_GL();
3187 void WINAPI wine_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN( GLenum rc, GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) {
3188 TRACE("(%d, %f, %f, %f, %f, %f, %f, %f, %f)\n", rc, s, t, nx, ny, nz, x, y, z );
3189 ENTER_GL();
3190 func_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN( rc, s, t, nx, ny, nz, x, y, z );
3191 LEAVE_GL();
3194 void WINAPI wine_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN( GLenum* rc, GLfloat* tc, GLfloat* n, GLfloat* v ) {
3195 TRACE("(%p, %p, %p, %p)\n", rc, tc, n, v );
3196 ENTER_GL();
3197 func_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN( rc, tc, n, v );
3198 LEAVE_GL();
3201 void WINAPI wine_glReplacementCodeuiTexCoord2fVertex3fSUN( GLenum rc, GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z ) {
3202 TRACE("(%d, %f, %f, %f, %f, %f)\n", rc, s, t, x, y, z );
3203 ENTER_GL();
3204 func_glReplacementCodeuiTexCoord2fVertex3fSUN( rc, s, t, x, y, z );
3205 LEAVE_GL();
3208 void WINAPI wine_glReplacementCodeuiTexCoord2fVertex3fvSUN( GLenum* rc, GLfloat* tc, GLfloat* v ) {
3209 TRACE("(%p, %p, %p)\n", rc, tc, v );
3210 ENTER_GL();
3211 func_glReplacementCodeuiTexCoord2fVertex3fvSUN( rc, tc, v );
3212 LEAVE_GL();
3215 void WINAPI wine_glReplacementCodeuiVertex3fSUN( GLenum rc, GLfloat x, GLfloat y, GLfloat z ) {
3216 TRACE("(%d, %f, %f, %f)\n", rc, x, y, z );
3217 ENTER_GL();
3218 func_glReplacementCodeuiVertex3fSUN( rc, x, y, z );
3219 LEAVE_GL();
3222 void WINAPI wine_glReplacementCodeuiVertex3fvSUN( GLenum* rc, GLfloat* v ) {
3223 TRACE("(%p, %p)\n", rc, v );
3224 ENTER_GL();
3225 func_glReplacementCodeuiVertex3fvSUN( rc, v );
3226 LEAVE_GL();
3229 void WINAPI wine_glReplacementCodeuivSUN( GLuint* code ) {
3230 TRACE("(%p)\n", code );
3231 ENTER_GL();
3232 func_glReplacementCodeuivSUN( code );
3233 LEAVE_GL();
3236 void WINAPI wine_glReplacementCodeusSUN( GLushort code ) {
3237 TRACE("(%d)\n", code );
3238 ENTER_GL();
3239 func_glReplacementCodeusSUN( code );
3240 LEAVE_GL();
3243 void WINAPI wine_glReplacementCodeusvSUN( GLushort* code ) {
3244 TRACE("(%p)\n", code );
3245 ENTER_GL();
3246 func_glReplacementCodeusvSUN( code );
3247 LEAVE_GL();
3250 void WINAPI wine_glRequestResidentProgramsNV( GLsizei n, GLuint* ids ) {
3251 TRACE("(%d, %p)\n", n, ids );
3252 ENTER_GL();
3253 func_glRequestResidentProgramsNV( n, ids );
3254 LEAVE_GL();
3257 void WINAPI wine_glResetHistogramEXT( GLenum target ) {
3258 TRACE("(%d)\n", target );
3259 ENTER_GL();
3260 func_glResetHistogramEXT( target );
3261 LEAVE_GL();
3264 void WINAPI wine_glResetMinmaxEXT( GLenum target ) {
3265 TRACE("(%d)\n", target );
3266 ENTER_GL();
3267 func_glResetMinmaxEXT( target );
3268 LEAVE_GL();
3271 void WINAPI wine_glResizeBuffersMESA( ) {
3272 TRACE("()\n");
3273 ENTER_GL();
3274 func_glResizeBuffersMESA( );
3275 LEAVE_GL();
3278 void WINAPI wine_glSampleCoverageARB( GLclampf value, GLboolean invert ) {
3279 TRACE("(%f, %d)\n", value, invert );
3280 ENTER_GL();
3281 func_glSampleCoverageARB( value, invert );
3282 LEAVE_GL();
3285 void WINAPI wine_glSampleMaskEXT( GLclampf value, GLboolean invert ) {
3286 TRACE("(%f, %d)\n", value, invert );
3287 ENTER_GL();
3288 func_glSampleMaskEXT( value, invert );
3289 LEAVE_GL();
3292 void WINAPI wine_glSampleMaskSGIS( GLclampf value, GLboolean invert ) {
3293 TRACE("(%f, %d)\n", value, invert );
3294 ENTER_GL();
3295 func_glSampleMaskSGIS( value, invert );
3296 LEAVE_GL();
3299 void WINAPI wine_glSamplePatternEXT( GLenum pattern ) {
3300 TRACE("(%d)\n", pattern );
3301 ENTER_GL();
3302 func_glSamplePatternEXT( pattern );
3303 LEAVE_GL();
3306 void WINAPI wine_glSamplePatternSGIS( GLenum pattern ) {
3307 TRACE("(%d)\n", pattern );
3308 ENTER_GL();
3309 func_glSamplePatternSGIS( pattern );
3310 LEAVE_GL();
3313 void WINAPI wine_glSecondaryColor3bEXT( GLbyte red, GLbyte green, GLbyte blue ) {
3314 TRACE("(%d, %d, %d)\n", red, green, blue );
3315 ENTER_GL();
3316 func_glSecondaryColor3bEXT( red, green, blue );
3317 LEAVE_GL();
3320 void WINAPI wine_glSecondaryColor3bvEXT( GLbyte* v ) {
3321 TRACE("(%p)\n", v );
3322 ENTER_GL();
3323 func_glSecondaryColor3bvEXT( v );
3324 LEAVE_GL();
3327 void WINAPI wine_glSecondaryColor3dEXT( GLdouble red, GLdouble green, GLdouble blue ) {
3328 TRACE("(%f, %f, %f)\n", red, green, blue );
3329 ENTER_GL();
3330 func_glSecondaryColor3dEXT( red, green, blue );
3331 LEAVE_GL();
3334 void WINAPI wine_glSecondaryColor3dvEXT( GLdouble* v ) {
3335 TRACE("(%p)\n", v );
3336 ENTER_GL();
3337 func_glSecondaryColor3dvEXT( v );
3338 LEAVE_GL();
3341 void WINAPI wine_glSecondaryColor3fEXT( GLfloat red, GLfloat green, GLfloat blue ) {
3342 TRACE("(%f, %f, %f)\n", red, green, blue );
3343 ENTER_GL();
3344 func_glSecondaryColor3fEXT( red, green, blue );
3345 LEAVE_GL();
3348 void WINAPI wine_glSecondaryColor3fvEXT( GLfloat* v ) {
3349 TRACE("(%p)\n", v );
3350 ENTER_GL();
3351 func_glSecondaryColor3fvEXT( v );
3352 LEAVE_GL();
3355 void WINAPI wine_glSecondaryColor3iEXT( GLint red, GLint green, GLint blue ) {
3356 TRACE("(%d, %d, %d)\n", red, green, blue );
3357 ENTER_GL();
3358 func_glSecondaryColor3iEXT( red, green, blue );
3359 LEAVE_GL();
3362 void WINAPI wine_glSecondaryColor3ivEXT( GLint* v ) {
3363 TRACE("(%p)\n", v );
3364 ENTER_GL();
3365 func_glSecondaryColor3ivEXT( v );
3366 LEAVE_GL();
3369 void WINAPI wine_glSecondaryColor3sEXT( GLshort red, GLshort green, GLshort blue ) {
3370 TRACE("(%d, %d, %d)\n", red, green, blue );
3371 ENTER_GL();
3372 func_glSecondaryColor3sEXT( red, green, blue );
3373 LEAVE_GL();
3376 void WINAPI wine_glSecondaryColor3svEXT( GLshort* v ) {
3377 TRACE("(%p)\n", v );
3378 ENTER_GL();
3379 func_glSecondaryColor3svEXT( v );
3380 LEAVE_GL();
3383 void WINAPI wine_glSecondaryColor3ubEXT( GLubyte red, GLubyte green, GLubyte blue ) {
3384 TRACE("(%d, %d, %d)\n", red, green, blue );
3385 ENTER_GL();
3386 func_glSecondaryColor3ubEXT( red, green, blue );
3387 LEAVE_GL();
3390 void WINAPI wine_glSecondaryColor3ubvEXT( GLubyte* v ) {
3391 TRACE("(%p)\n", v );
3392 ENTER_GL();
3393 func_glSecondaryColor3ubvEXT( v );
3394 LEAVE_GL();
3397 void WINAPI wine_glSecondaryColor3uiEXT( GLuint red, GLuint green, GLuint blue ) {
3398 TRACE("(%d, %d, %d)\n", red, green, blue );
3399 ENTER_GL();
3400 func_glSecondaryColor3uiEXT( red, green, blue );
3401 LEAVE_GL();
3404 void WINAPI wine_glSecondaryColor3uivEXT( GLuint* v ) {
3405 TRACE("(%p)\n", v );
3406 ENTER_GL();
3407 func_glSecondaryColor3uivEXT( v );
3408 LEAVE_GL();
3411 void WINAPI wine_glSecondaryColor3usEXT( GLushort red, GLushort green, GLushort blue ) {
3412 TRACE("(%d, %d, %d)\n", red, green, blue );
3413 ENTER_GL();
3414 func_glSecondaryColor3usEXT( red, green, blue );
3415 LEAVE_GL();
3418 void WINAPI wine_glSecondaryColor3usvEXT( GLushort* v ) {
3419 TRACE("(%p)\n", v );
3420 ENTER_GL();
3421 func_glSecondaryColor3usvEXT( v );
3422 LEAVE_GL();
3425 void WINAPI wine_glSecondaryColorPointerEXT( GLint size, GLenum type, GLsizei stride, GLvoid* pointer ) {
3426 TRACE("(%d, %d, %d, %p)\n", size, type, stride, pointer );
3427 ENTER_GL();
3428 func_glSecondaryColorPointerEXT( size, type, stride, pointer );
3429 LEAVE_GL();
3432 void WINAPI wine_glSecondaryColorPointerListIBM( GLint size, GLenum type, GLint stride, GLvoid** pointer, GLint ptrstride ) {
3433 TRACE("(%d, %d, %d, %p, %d)\n", size, type, stride, pointer, ptrstride );
3434 ENTER_GL();
3435 func_glSecondaryColorPointerListIBM( size, type, stride, pointer, ptrstride );
3436 LEAVE_GL();
3439 void WINAPI wine_glSeparableFilter2DEXT( GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* row, GLvoid* column ) {
3440 TRACE("(%d, %d, %d, %d, %d, %d, %p, %p)\n", target, internalformat, width, height, format, type, row, column );
3441 ENTER_GL();
3442 func_glSeparableFilter2DEXT( target, internalformat, width, height, format, type, row, column );
3443 LEAVE_GL();
3446 void WINAPI wine_glSetFenceNV( GLuint fence, GLenum condition ) {
3447 TRACE("(%d, %d)\n", fence, condition );
3448 ENTER_GL();
3449 func_glSetFenceNV( fence, condition );
3450 LEAVE_GL();
3453 void WINAPI wine_glSharpenTexFuncSGIS( GLenum target, GLsizei n, GLfloat* points ) {
3454 TRACE("(%d, %d, %p)\n", target, n, points );
3455 ENTER_GL();
3456 func_glSharpenTexFuncSGIS( target, n, points );
3457 LEAVE_GL();
3460 void WINAPI wine_glSpriteParameterfSGIX( GLenum pname, GLfloat param ) {
3461 TRACE("(%d, %f)\n", pname, param );
3462 ENTER_GL();
3463 func_glSpriteParameterfSGIX( pname, param );
3464 LEAVE_GL();
3467 void WINAPI wine_glSpriteParameterfvSGIX( GLenum pname, GLfloat* params ) {
3468 TRACE("(%d, %p)\n", pname, params );
3469 ENTER_GL();
3470 func_glSpriteParameterfvSGIX( pname, params );
3471 LEAVE_GL();
3474 void WINAPI wine_glSpriteParameteriSGIX( GLenum pname, GLint param ) {
3475 TRACE("(%d, %d)\n", pname, param );
3476 ENTER_GL();
3477 func_glSpriteParameteriSGIX( pname, param );
3478 LEAVE_GL();
3481 void WINAPI wine_glSpriteParameterivSGIX( GLenum pname, GLint* params ) {
3482 TRACE("(%d, %p)\n", pname, params );
3483 ENTER_GL();
3484 func_glSpriteParameterivSGIX( pname, params );
3485 LEAVE_GL();
3488 void WINAPI wine_glStartInstrumentsSGIX( ) {
3489 TRACE("()\n");
3490 ENTER_GL();
3491 func_glStartInstrumentsSGIX( );
3492 LEAVE_GL();
3495 void WINAPI wine_glStopInstrumentsSGIX( GLint marker ) {
3496 TRACE("(%d)\n", marker );
3497 ENTER_GL();
3498 func_glStopInstrumentsSGIX( marker );
3499 LEAVE_GL();
3502 void WINAPI wine_glTagSampleBufferSGIX( ) {
3503 TRACE("()\n");
3504 ENTER_GL();
3505 func_glTagSampleBufferSGIX( );
3506 LEAVE_GL();
3509 void WINAPI wine_glTangent3bEXT( GLbyte tx, GLbyte ty, GLbyte tz ) {
3510 TRACE("(%d, %d, %d)\n", tx, ty, tz );
3511 ENTER_GL();
3512 func_glTangent3bEXT( tx, ty, tz );
3513 LEAVE_GL();
3516 void WINAPI wine_glTangent3bvEXT( GLbyte* v ) {
3517 TRACE("(%p)\n", v );
3518 ENTER_GL();
3519 func_glTangent3bvEXT( v );
3520 LEAVE_GL();
3523 void WINAPI wine_glTangent3dEXT( GLdouble tx, GLdouble ty, GLdouble tz ) {
3524 TRACE("(%f, %f, %f)\n", tx, ty, tz );
3525 ENTER_GL();
3526 func_glTangent3dEXT( tx, ty, tz );
3527 LEAVE_GL();
3530 void WINAPI wine_glTangent3dvEXT( GLdouble* v ) {
3531 TRACE("(%p)\n", v );
3532 ENTER_GL();
3533 func_glTangent3dvEXT( v );
3534 LEAVE_GL();
3537 void WINAPI wine_glTangent3fEXT( GLfloat tx, GLfloat ty, GLfloat tz ) {
3538 TRACE("(%f, %f, %f)\n", tx, ty, tz );
3539 ENTER_GL();
3540 func_glTangent3fEXT( tx, ty, tz );
3541 LEAVE_GL();
3544 void WINAPI wine_glTangent3fvEXT( GLfloat* v ) {
3545 TRACE("(%p)\n", v );
3546 ENTER_GL();
3547 func_glTangent3fvEXT( v );
3548 LEAVE_GL();
3551 void WINAPI wine_glTangent3iEXT( GLint tx, GLint ty, GLint tz ) {
3552 TRACE("(%d, %d, %d)\n", tx, ty, tz );
3553 ENTER_GL();
3554 func_glTangent3iEXT( tx, ty, tz );
3555 LEAVE_GL();
3558 void WINAPI wine_glTangent3ivEXT( GLint* v ) {
3559 TRACE("(%p)\n", v );
3560 ENTER_GL();
3561 func_glTangent3ivEXT( v );
3562 LEAVE_GL();
3565 void WINAPI wine_glTangent3sEXT( GLshort tx, GLshort ty, GLshort tz ) {
3566 TRACE("(%d, %d, %d)\n", tx, ty, tz );
3567 ENTER_GL();
3568 func_glTangent3sEXT( tx, ty, tz );
3569 LEAVE_GL();
3572 void WINAPI wine_glTangent3svEXT( GLshort* v ) {
3573 TRACE("(%p)\n", v );
3574 ENTER_GL();
3575 func_glTangent3svEXT( v );
3576 LEAVE_GL();
3579 void WINAPI wine_glTangentPointerEXT( GLenum type, GLsizei stride, GLvoid* pointer ) {
3580 TRACE("(%d, %d, %p)\n", type, stride, pointer );
3581 ENTER_GL();
3582 func_glTangentPointerEXT( type, stride, pointer );
3583 LEAVE_GL();
3586 void WINAPI wine_glTbufferMask3DFX( GLuint mask ) {
3587 TRACE("(%d)\n", mask );
3588 ENTER_GL();
3589 func_glTbufferMask3DFX( mask );
3590 LEAVE_GL();
3593 GLboolean WINAPI wine_glTestFenceNV( GLuint fence ) {
3594 GLboolean ret_value;
3595 TRACE("(%d)\n", fence );
3596 ENTER_GL();
3597 ret_value = func_glTestFenceNV( fence );
3598 LEAVE_GL();
3599 return ret_value;
3602 void WINAPI wine_glTexCoord2fColor3fVertex3fSUN( GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z ) {
3603 TRACE("(%f, %f, %f, %f, %f, %f, %f, %f)\n", s, t, r, g, b, x, y, z );
3604 ENTER_GL();
3605 func_glTexCoord2fColor3fVertex3fSUN( s, t, r, g, b, x, y, z );
3606 LEAVE_GL();
3609 void WINAPI wine_glTexCoord2fColor3fVertex3fvSUN( GLfloat* tc, GLfloat* c, GLfloat* v ) {
3610 TRACE("(%p, %p, %p)\n", tc, c, v );
3611 ENTER_GL();
3612 func_glTexCoord2fColor3fVertex3fvSUN( tc, c, v );
3613 LEAVE_GL();
3616 void WINAPI wine_glTexCoord2fColor4fNormal3fVertex3fSUN( GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) {
3617 TRACE("(%f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f)\n", s, t, r, g, b, a, nx, ny, nz, x, y, z );
3618 ENTER_GL();
3619 func_glTexCoord2fColor4fNormal3fVertex3fSUN( s, t, r, g, b, a, nx, ny, nz, x, y, z );
3620 LEAVE_GL();
3623 void WINAPI wine_glTexCoord2fColor4fNormal3fVertex3fvSUN( GLfloat* tc, GLfloat* c, GLfloat* n, GLfloat* v ) {
3624 TRACE("(%p, %p, %p, %p)\n", tc, c, n, v );
3625 ENTER_GL();
3626 func_glTexCoord2fColor4fNormal3fVertex3fvSUN( tc, c, n, v );
3627 LEAVE_GL();
3630 void WINAPI wine_glTexCoord2fColor4ubVertex3fSUN( GLfloat s, GLfloat t, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z ) {
3631 TRACE("(%f, %f, %d, %d, %d, %d, %f, %f, %f)\n", s, t, r, g, b, a, x, y, z );
3632 ENTER_GL();
3633 func_glTexCoord2fColor4ubVertex3fSUN( s, t, r, g, b, a, x, y, z );
3634 LEAVE_GL();
3637 void WINAPI wine_glTexCoord2fColor4ubVertex3fvSUN( GLfloat* tc, GLubyte* c, GLfloat* v ) {
3638 TRACE("(%p, %p, %p)\n", tc, c, v );
3639 ENTER_GL();
3640 func_glTexCoord2fColor4ubVertex3fvSUN( tc, c, v );
3641 LEAVE_GL();
3644 void WINAPI wine_glTexCoord2fNormal3fVertex3fSUN( GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) {
3645 TRACE("(%f, %f, %f, %f, %f, %f, %f, %f)\n", s, t, nx, ny, nz, x, y, z );
3646 ENTER_GL();
3647 func_glTexCoord2fNormal3fVertex3fSUN( s, t, nx, ny, nz, x, y, z );
3648 LEAVE_GL();
3651 void WINAPI wine_glTexCoord2fNormal3fVertex3fvSUN( GLfloat* tc, GLfloat* n, GLfloat* v ) {
3652 TRACE("(%p, %p, %p)\n", tc, n, v );
3653 ENTER_GL();
3654 func_glTexCoord2fNormal3fVertex3fvSUN( tc, n, v );
3655 LEAVE_GL();
3658 void WINAPI wine_glTexCoord2fVertex3fSUN( GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z ) {
3659 TRACE("(%f, %f, %f, %f, %f)\n", s, t, x, y, z );
3660 ENTER_GL();
3661 func_glTexCoord2fVertex3fSUN( s, t, x, y, z );
3662 LEAVE_GL();
3665 void WINAPI wine_glTexCoord2fVertex3fvSUN( GLfloat* tc, GLfloat* v ) {
3666 TRACE("(%p, %p)\n", tc, v );
3667 ENTER_GL();
3668 func_glTexCoord2fVertex3fvSUN( tc, v );
3669 LEAVE_GL();
3672 void WINAPI wine_glTexCoord4fColor4fNormal3fVertex4fSUN( GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
3673 TRACE("(%f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f)\n", s, t, p, q, r, g, b, a, nx, ny, nz, x, y, z, w );
3674 ENTER_GL();
3675 func_glTexCoord4fColor4fNormal3fVertex4fSUN( s, t, p, q, r, g, b, a, nx, ny, nz, x, y, z, w );
3676 LEAVE_GL();
3679 void WINAPI wine_glTexCoord4fColor4fNormal3fVertex4fvSUN( GLfloat* tc, GLfloat* c, GLfloat* n, GLfloat* v ) {
3680 TRACE("(%p, %p, %p, %p)\n", tc, c, n, v );
3681 ENTER_GL();
3682 func_glTexCoord4fColor4fNormal3fVertex4fvSUN( tc, c, n, v );
3683 LEAVE_GL();
3686 void WINAPI wine_glTexCoord4fVertex4fSUN( GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
3687 TRACE("(%f, %f, %f, %f, %f, %f, %f, %f)\n", s, t, p, q, x, y, z, w );
3688 ENTER_GL();
3689 func_glTexCoord4fVertex4fSUN( s, t, p, q, x, y, z, w );
3690 LEAVE_GL();
3693 void WINAPI wine_glTexCoord4fVertex4fvSUN( GLfloat* tc, GLfloat* v ) {
3694 TRACE("(%p, %p)\n", tc, v );
3695 ENTER_GL();
3696 func_glTexCoord4fVertex4fvSUN( tc, v );
3697 LEAVE_GL();
3700 void WINAPI wine_glTexCoordPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, GLvoid* pointer ) {
3701 TRACE("(%d, %d, %d, %d, %p)\n", size, type, stride, count, pointer );
3702 ENTER_GL();
3703 func_glTexCoordPointerEXT( size, type, stride, count, pointer );
3704 LEAVE_GL();
3707 void WINAPI wine_glTexCoordPointerListIBM( GLint size, GLenum type, GLint stride, GLvoid** pointer, GLint ptrstride ) {
3708 TRACE("(%d, %d, %d, %p, %d)\n", size, type, stride, pointer, ptrstride );
3709 ENTER_GL();
3710 func_glTexCoordPointerListIBM( size, type, stride, pointer, ptrstride );
3711 LEAVE_GL();
3714 void WINAPI wine_glTexCoordPointervINTEL( GLint size, GLenum type, GLvoid** pointer ) {
3715 TRACE("(%d, %d, %p)\n", size, type, pointer );
3716 ENTER_GL();
3717 func_glTexCoordPointervINTEL( size, type, pointer );
3718 LEAVE_GL();
3721 void WINAPI wine_glTexFilterFuncSGIS( GLenum target, GLenum filter, GLsizei n, GLfloat* weights ) {
3722 TRACE("(%d, %d, %d, %p)\n", target, filter, n, weights );
3723 ENTER_GL();
3724 func_glTexFilterFuncSGIS( target, filter, n, weights );
3725 LEAVE_GL();
3728 void WINAPI wine_glTexImage3DEXT( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLvoid* pixels ) {
3729 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, height, depth, border, format, type, pixels );
3730 ENTER_GL();
3731 func_glTexImage3DEXT( target, level, internalformat, width, height, depth, border, format, type, pixels );
3732 LEAVE_GL();
3735 void WINAPI wine_glTexImage4DSGIS( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLint border, GLenum format, GLenum type, GLvoid* pixels ) {
3736 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, height, depth, size4d, border, format, type, pixels );
3737 ENTER_GL();
3738 func_glTexImage4DSGIS( target, level, internalformat, width, height, depth, size4d, border, format, type, pixels );
3739 LEAVE_GL();
3742 void WINAPI wine_glTexSubImage1DEXT( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, GLvoid* pixels ) {
3743 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, width, format, type, pixels );
3744 ENTER_GL();
3745 func_glTexSubImage1DEXT( target, level, xoffset, width, format, type, pixels );
3746 LEAVE_GL();
3749 void WINAPI wine_glTexSubImage2DEXT( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels ) {
3750 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, yoffset, width, height, format, type, pixels );
3751 ENTER_GL();
3752 func_glTexSubImage2DEXT( target, level, xoffset, yoffset, width, height, format, type, pixels );
3753 LEAVE_GL();
3756 void WINAPI wine_glTexSubImage3DEXT( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid* pixels ) {
3757 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels );
3758 ENTER_GL();
3759 func_glTexSubImage3DEXT( target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels );
3760 LEAVE_GL();
3763 void WINAPI wine_glTexSubImage4DSGIS( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLenum format, GLenum type, GLvoid* pixels ) {
3764 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, yoffset, zoffset, woffset, width, height, depth, size4d, format, type, pixels );
3765 ENTER_GL();
3766 func_glTexSubImage4DSGIS( target, level, xoffset, yoffset, zoffset, woffset, width, height, depth, size4d, format, type, pixels );
3767 LEAVE_GL();
3770 void WINAPI wine_glTextureColorMaskSGIS( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha ) {
3771 TRACE("(%d, %d, %d, %d)\n", red, green, blue, alpha );
3772 ENTER_GL();
3773 func_glTextureColorMaskSGIS( red, green, blue, alpha );
3774 LEAVE_GL();
3777 void WINAPI wine_glTextureLightEXT( GLenum pname ) {
3778 TRACE("(%d)\n", pname );
3779 ENTER_GL();
3780 func_glTextureLightEXT( pname );
3781 LEAVE_GL();
3784 void WINAPI wine_glTextureMaterialEXT( GLenum face, GLenum mode ) {
3785 TRACE("(%d, %d)\n", face, mode );
3786 ENTER_GL();
3787 func_glTextureMaterialEXT( face, mode );
3788 LEAVE_GL();
3791 void WINAPI wine_glTextureNormalEXT( GLenum mode ) {
3792 TRACE("(%d)\n", mode );
3793 ENTER_GL();
3794 func_glTextureNormalEXT( mode );
3795 LEAVE_GL();
3798 void WINAPI wine_glTrackMatrixNV( GLenum target, GLuint address, GLenum matrix, GLenum transform ) {
3799 TRACE("(%d, %d, %d, %d)\n", target, address, matrix, transform );
3800 ENTER_GL();
3801 func_glTrackMatrixNV( target, address, matrix, transform );
3802 LEAVE_GL();
3805 void WINAPI wine_glUnlockArraysEXT( ) {
3806 TRACE("()\n");
3807 ENTER_GL();
3808 func_glUnlockArraysEXT( );
3809 LEAVE_GL();
3812 void WINAPI wine_glVertexArrayRangeNV( GLsizei length, GLvoid* pointer ) {
3813 TRACE("(%d, %p)\n", length, pointer );
3814 ENTER_GL();
3815 func_glVertexArrayRangeNV( length, pointer );
3816 LEAVE_GL();
3819 void WINAPI wine_glVertexAttrib1dNV( GLuint index, GLdouble x ) {
3820 TRACE("(%d, %f)\n", index, x );
3821 ENTER_GL();
3822 func_glVertexAttrib1dNV( index, x );
3823 LEAVE_GL();
3826 void WINAPI wine_glVertexAttrib1dvNV( GLuint index, GLdouble* v ) {
3827 TRACE("(%d, %p)\n", index, v );
3828 ENTER_GL();
3829 func_glVertexAttrib1dvNV( index, v );
3830 LEAVE_GL();
3833 void WINAPI wine_glVertexAttrib1fNV( GLuint index, GLfloat x ) {
3834 TRACE("(%d, %f)\n", index, x );
3835 ENTER_GL();
3836 func_glVertexAttrib1fNV( index, x );
3837 LEAVE_GL();
3840 void WINAPI wine_glVertexAttrib1fvNV( GLuint index, GLfloat* v ) {
3841 TRACE("(%d, %p)\n", index, v );
3842 ENTER_GL();
3843 func_glVertexAttrib1fvNV( index, v );
3844 LEAVE_GL();
3847 void WINAPI wine_glVertexAttrib1sNV( GLuint index, GLshort x ) {
3848 TRACE("(%d, %d)\n", index, x );
3849 ENTER_GL();
3850 func_glVertexAttrib1sNV( index, x );
3851 LEAVE_GL();
3854 void WINAPI wine_glVertexAttrib1svNV( GLuint index, GLshort* v ) {
3855 TRACE("(%d, %p)\n", index, v );
3856 ENTER_GL();
3857 func_glVertexAttrib1svNV( index, v );
3858 LEAVE_GL();
3861 void WINAPI wine_glVertexAttrib2dNV( GLuint index, GLdouble x, GLdouble y ) {
3862 TRACE("(%d, %f, %f)\n", index, x, y );
3863 ENTER_GL();
3864 func_glVertexAttrib2dNV( index, x, y );
3865 LEAVE_GL();
3868 void WINAPI wine_glVertexAttrib2dvNV( GLuint index, GLdouble* v ) {
3869 TRACE("(%d, %p)\n", index, v );
3870 ENTER_GL();
3871 func_glVertexAttrib2dvNV( index, v );
3872 LEAVE_GL();
3875 void WINAPI wine_glVertexAttrib2fNV( GLuint index, GLfloat x, GLfloat y ) {
3876 TRACE("(%d, %f, %f)\n", index, x, y );
3877 ENTER_GL();
3878 func_glVertexAttrib2fNV( index, x, y );
3879 LEAVE_GL();
3882 void WINAPI wine_glVertexAttrib2fvNV( GLuint index, GLfloat* v ) {
3883 TRACE("(%d, %p)\n", index, v );
3884 ENTER_GL();
3885 func_glVertexAttrib2fvNV( index, v );
3886 LEAVE_GL();
3889 void WINAPI wine_glVertexAttrib2sNV( GLuint index, GLshort x, GLshort y ) {
3890 TRACE("(%d, %d, %d)\n", index, x, y );
3891 ENTER_GL();
3892 func_glVertexAttrib2sNV( index, x, y );
3893 LEAVE_GL();
3896 void WINAPI wine_glVertexAttrib2svNV( GLuint index, GLshort* v ) {
3897 TRACE("(%d, %p)\n", index, v );
3898 ENTER_GL();
3899 func_glVertexAttrib2svNV( index, v );
3900 LEAVE_GL();
3903 void WINAPI wine_glVertexAttrib3dNV( GLuint index, GLdouble x, GLdouble y, GLdouble z ) {
3904 TRACE("(%d, %f, %f, %f)\n", index, x, y, z );
3905 ENTER_GL();
3906 func_glVertexAttrib3dNV( index, x, y, z );
3907 LEAVE_GL();
3910 void WINAPI wine_glVertexAttrib3dvNV( GLuint index, GLdouble* v ) {
3911 TRACE("(%d, %p)\n", index, v );
3912 ENTER_GL();
3913 func_glVertexAttrib3dvNV( index, v );
3914 LEAVE_GL();
3917 void WINAPI wine_glVertexAttrib3fNV( GLuint index, GLfloat x, GLfloat y, GLfloat z ) {
3918 TRACE("(%d, %f, %f, %f)\n", index, x, y, z );
3919 ENTER_GL();
3920 func_glVertexAttrib3fNV( index, x, y, z );
3921 LEAVE_GL();
3924 void WINAPI wine_glVertexAttrib3fvNV( GLuint index, GLfloat* v ) {
3925 TRACE("(%d, %p)\n", index, v );
3926 ENTER_GL();
3927 func_glVertexAttrib3fvNV( index, v );
3928 LEAVE_GL();
3931 void WINAPI wine_glVertexAttrib3sNV( GLuint index, GLshort x, GLshort y, GLshort z ) {
3932 TRACE("(%d, %d, %d, %d)\n", index, x, y, z );
3933 ENTER_GL();
3934 func_glVertexAttrib3sNV( index, x, y, z );
3935 LEAVE_GL();
3938 void WINAPI wine_glVertexAttrib3svNV( GLuint index, GLshort* v ) {
3939 TRACE("(%d, %p)\n", index, v );
3940 ENTER_GL();
3941 func_glVertexAttrib3svNV( index, v );
3942 LEAVE_GL();
3945 void WINAPI wine_glVertexAttrib4dNV( GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w ) {
3946 TRACE("(%d, %f, %f, %f, %f)\n", index, x, y, z, w );
3947 ENTER_GL();
3948 func_glVertexAttrib4dNV( index, x, y, z, w );
3949 LEAVE_GL();
3952 void WINAPI wine_glVertexAttrib4dvNV( GLuint index, GLdouble* v ) {
3953 TRACE("(%d, %p)\n", index, v );
3954 ENTER_GL();
3955 func_glVertexAttrib4dvNV( index, v );
3956 LEAVE_GL();
3959 void WINAPI wine_glVertexAttrib4fNV( GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
3960 TRACE("(%d, %f, %f, %f, %f)\n", index, x, y, z, w );
3961 ENTER_GL();
3962 func_glVertexAttrib4fNV( index, x, y, z, w );
3963 LEAVE_GL();
3966 void WINAPI wine_glVertexAttrib4fvNV( GLuint index, GLfloat* v ) {
3967 TRACE("(%d, %p)\n", index, v );
3968 ENTER_GL();
3969 func_glVertexAttrib4fvNV( index, v );
3970 LEAVE_GL();
3973 void WINAPI wine_glVertexAttrib4sNV( GLuint index, GLshort x, GLshort y, GLshort z, GLshort w ) {
3974 TRACE("(%d, %d, %d, %d, %d)\n", index, x, y, z, w );
3975 ENTER_GL();
3976 func_glVertexAttrib4sNV( index, x, y, z, w );
3977 LEAVE_GL();
3980 void WINAPI wine_glVertexAttrib4svNV( GLuint index, GLshort* v ) {
3981 TRACE("(%d, %p)\n", index, v );
3982 ENTER_GL();
3983 func_glVertexAttrib4svNV( index, v );
3984 LEAVE_GL();
3987 void WINAPI wine_glVertexAttrib4ubNV( GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w ) {
3988 TRACE("(%d, %d, %d, %d, %d)\n", index, x, y, z, w );
3989 ENTER_GL();
3990 func_glVertexAttrib4ubNV( index, x, y, z, w );
3991 LEAVE_GL();
3994 void WINAPI wine_glVertexAttrib4ubvNV( GLuint index, GLubyte* v ) {
3995 TRACE("(%d, %p)\n", index, v );
3996 ENTER_GL();
3997 func_glVertexAttrib4ubvNV( index, v );
3998 LEAVE_GL();
4001 void WINAPI wine_glVertexAttribPointerNV( GLuint index, GLint size, GLenum type, GLsizei stride, GLvoid* pointer ) {
4002 TRACE("(%d, %d, %d, %d, %p)\n", index, size, type, stride, pointer );
4003 ENTER_GL();
4004 func_glVertexAttribPointerNV( index, size, type, stride, pointer );
4005 LEAVE_GL();
4008 void WINAPI wine_glVertexAttribs1dvNV( GLuint index, GLsizei n, GLdouble* v ) {
4009 TRACE("(%d, %d, %p)\n", index, n, v );
4010 ENTER_GL();
4011 func_glVertexAttribs1dvNV( index, n, v );
4012 LEAVE_GL();
4015 void WINAPI wine_glVertexAttribs1fvNV( GLuint index, GLsizei n, GLfloat* v ) {
4016 TRACE("(%d, %d, %p)\n", index, n, v );
4017 ENTER_GL();
4018 func_glVertexAttribs1fvNV( index, n, v );
4019 LEAVE_GL();
4022 void WINAPI wine_glVertexAttribs1svNV( GLuint index, GLsizei n, GLshort* v ) {
4023 TRACE("(%d, %d, %p)\n", index, n, v );
4024 ENTER_GL();
4025 func_glVertexAttribs1svNV( index, n, v );
4026 LEAVE_GL();
4029 void WINAPI wine_glVertexAttribs2dvNV( GLuint index, GLsizei n, GLdouble* v ) {
4030 TRACE("(%d, %d, %p)\n", index, n, v );
4031 ENTER_GL();
4032 func_glVertexAttribs2dvNV( index, n, v );
4033 LEAVE_GL();
4036 void WINAPI wine_glVertexAttribs2fvNV( GLuint index, GLsizei n, GLfloat* v ) {
4037 TRACE("(%d, %d, %p)\n", index, n, v );
4038 ENTER_GL();
4039 func_glVertexAttribs2fvNV( index, n, v );
4040 LEAVE_GL();
4043 void WINAPI wine_glVertexAttribs2svNV( GLuint index, GLsizei n, GLshort* v ) {
4044 TRACE("(%d, %d, %p)\n", index, n, v );
4045 ENTER_GL();
4046 func_glVertexAttribs2svNV( index, n, v );
4047 LEAVE_GL();
4050 void WINAPI wine_glVertexAttribs3dvNV( GLuint index, GLsizei n, GLdouble* v ) {
4051 TRACE("(%d, %d, %p)\n", index, n, v );
4052 ENTER_GL();
4053 func_glVertexAttribs3dvNV( index, n, v );
4054 LEAVE_GL();
4057 void WINAPI wine_glVertexAttribs3fvNV( GLuint index, GLsizei n, GLfloat* v ) {
4058 TRACE("(%d, %d, %p)\n", index, n, v );
4059 ENTER_GL();
4060 func_glVertexAttribs3fvNV( index, n, v );
4061 LEAVE_GL();
4064 void WINAPI wine_glVertexAttribs3svNV( GLuint index, GLsizei n, GLshort* v ) {
4065 TRACE("(%d, %d, %p)\n", index, n, v );
4066 ENTER_GL();
4067 func_glVertexAttribs3svNV( index, n, v );
4068 LEAVE_GL();
4071 void WINAPI wine_glVertexAttribs4dvNV( GLuint index, GLsizei n, GLdouble* v ) {
4072 TRACE("(%d, %d, %p)\n", index, n, v );
4073 ENTER_GL();
4074 func_glVertexAttribs4dvNV( index, n, v );
4075 LEAVE_GL();
4078 void WINAPI wine_glVertexAttribs4fvNV( GLuint index, GLsizei n, GLfloat* v ) {
4079 TRACE("(%d, %d, %p)\n", index, n, v );
4080 ENTER_GL();
4081 func_glVertexAttribs4fvNV( index, n, v );
4082 LEAVE_GL();
4085 void WINAPI wine_glVertexAttribs4svNV( GLuint index, GLsizei n, GLshort* v ) {
4086 TRACE("(%d, %d, %p)\n", index, n, v );
4087 ENTER_GL();
4088 func_glVertexAttribs4svNV( index, n, v );
4089 LEAVE_GL();
4092 void WINAPI wine_glVertexAttribs4ubvNV( GLuint index, GLsizei n, GLubyte* v ) {
4093 TRACE("(%d, %d, %p)\n", index, n, v );
4094 ENTER_GL();
4095 func_glVertexAttribs4ubvNV( index, n, v );
4096 LEAVE_GL();
4099 void WINAPI wine_glVertexBlendARB( GLint count ) {
4100 TRACE("(%d)\n", count );
4101 ENTER_GL();
4102 func_glVertexBlendARB( count );
4103 LEAVE_GL();
4106 void WINAPI wine_glVertexPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, GLvoid* pointer ) {
4107 TRACE("(%d, %d, %d, %d, %p)\n", size, type, stride, count, pointer );
4108 ENTER_GL();
4109 func_glVertexPointerEXT( size, type, stride, count, pointer );
4110 LEAVE_GL();
4113 void WINAPI wine_glVertexPointerListIBM( GLint size, GLenum type, GLint stride, GLvoid** pointer, GLint ptrstride ) {
4114 TRACE("(%d, %d, %d, %p, %d)\n", size, type, stride, pointer, ptrstride );
4115 ENTER_GL();
4116 func_glVertexPointerListIBM( size, type, stride, pointer, ptrstride );
4117 LEAVE_GL();
4120 void WINAPI wine_glVertexPointervINTEL( GLint size, GLenum type, GLvoid** pointer ) {
4121 TRACE("(%d, %d, %p)\n", size, type, pointer );
4122 ENTER_GL();
4123 func_glVertexPointervINTEL( size, type, pointer );
4124 LEAVE_GL();
4127 void WINAPI wine_glVertexWeightPointerEXT( GLsizei size, GLenum type, GLsizei stride, GLvoid* pointer ) {
4128 TRACE("(%d, %d, %d, %p)\n", size, type, stride, pointer );
4129 ENTER_GL();
4130 func_glVertexWeightPointerEXT( size, type, stride, pointer );
4131 LEAVE_GL();
4134 void WINAPI wine_glVertexWeightfEXT( GLfloat weight ) {
4135 TRACE("(%f)\n", weight );
4136 ENTER_GL();
4137 func_glVertexWeightfEXT( weight );
4138 LEAVE_GL();
4141 void WINAPI wine_glVertexWeightfvEXT( GLfloat* weight ) {
4142 TRACE("(%p)\n", weight );
4143 ENTER_GL();
4144 func_glVertexWeightfvEXT( weight );
4145 LEAVE_GL();
4148 void WINAPI wine_glWeightPointerARB( GLint size, GLenum type, GLsizei stride, GLvoid* pointer ) {
4149 TRACE("(%d, %d, %d, %p)\n", size, type, stride, pointer );
4150 ENTER_GL();
4151 func_glWeightPointerARB( size, type, stride, pointer );
4152 LEAVE_GL();
4155 void WINAPI wine_glWeightbvARB( GLint size, GLbyte* weights ) {
4156 TRACE("(%d, %p)\n", size, weights );
4157 ENTER_GL();
4158 func_glWeightbvARB( size, weights );
4159 LEAVE_GL();
4162 void WINAPI wine_glWeightdvARB( GLint size, GLdouble* weights ) {
4163 TRACE("(%d, %p)\n", size, weights );
4164 ENTER_GL();
4165 func_glWeightdvARB( size, weights );
4166 LEAVE_GL();
4169 void WINAPI wine_glWeightfvARB( GLint size, GLfloat* weights ) {
4170 TRACE("(%d, %p)\n", size, weights );
4171 ENTER_GL();
4172 func_glWeightfvARB( size, weights );
4173 LEAVE_GL();
4176 void WINAPI wine_glWeightivARB( GLint size, GLint* weights ) {
4177 TRACE("(%d, %p)\n", size, weights );
4178 ENTER_GL();
4179 func_glWeightivARB( size, weights );
4180 LEAVE_GL();
4183 void WINAPI wine_glWeightsvARB( GLint size, GLshort* weights ) {
4184 TRACE("(%d, %p)\n", size, weights );
4185 ENTER_GL();
4186 func_glWeightsvARB( size, weights );
4187 LEAVE_GL();
4190 void WINAPI wine_glWeightubvARB( GLint size, GLubyte* weights ) {
4191 TRACE("(%d, %p)\n", size, weights );
4192 ENTER_GL();
4193 func_glWeightubvARB( size, weights );
4194 LEAVE_GL();
4197 void WINAPI wine_glWeightuivARB( GLint size, GLuint* weights ) {
4198 TRACE("(%d, %p)\n", size, weights );
4199 ENTER_GL();
4200 func_glWeightuivARB( size, weights );
4201 LEAVE_GL();
4204 void WINAPI wine_glWeightusvARB( GLint size, GLushort* weights ) {
4205 TRACE("(%d, %p)\n", size, weights );
4206 ENTER_GL();
4207 func_glWeightusvARB( size, weights );
4208 LEAVE_GL();
4211 void WINAPI wine_glWindowPos2dMESA( GLdouble x, GLdouble y ) {
4212 TRACE("(%f, %f)\n", x, y );
4213 ENTER_GL();
4214 func_glWindowPos2dMESA( x, y );
4215 LEAVE_GL();
4218 void WINAPI wine_glWindowPos2dvMESA( GLdouble* v ) {
4219 TRACE("(%p)\n", v );
4220 ENTER_GL();
4221 func_glWindowPos2dvMESA( v );
4222 LEAVE_GL();
4225 void WINAPI wine_glWindowPos2fMESA( GLfloat x, GLfloat y ) {
4226 TRACE("(%f, %f)\n", x, y );
4227 ENTER_GL();
4228 func_glWindowPos2fMESA( x, y );
4229 LEAVE_GL();
4232 void WINAPI wine_glWindowPos2fvMESA( GLfloat* v ) {
4233 TRACE("(%p)\n", v );
4234 ENTER_GL();
4235 func_glWindowPos2fvMESA( v );
4236 LEAVE_GL();
4239 void WINAPI wine_glWindowPos2iMESA( GLint x, GLint y ) {
4240 TRACE("(%d, %d)\n", x, y );
4241 ENTER_GL();
4242 func_glWindowPos2iMESA( x, y );
4243 LEAVE_GL();
4246 void WINAPI wine_glWindowPos2ivMESA( GLint* v ) {
4247 TRACE("(%p)\n", v );
4248 ENTER_GL();
4249 func_glWindowPos2ivMESA( v );
4250 LEAVE_GL();
4253 void WINAPI wine_glWindowPos2sMESA( GLshort x, GLshort y ) {
4254 TRACE("(%d, %d)\n", x, y );
4255 ENTER_GL();
4256 func_glWindowPos2sMESA( x, y );
4257 LEAVE_GL();
4260 void WINAPI wine_glWindowPos2svMESA( GLshort* v ) {
4261 TRACE("(%p)\n", v );
4262 ENTER_GL();
4263 func_glWindowPos2svMESA( v );
4264 LEAVE_GL();
4267 void WINAPI wine_glWindowPos3dMESA( GLdouble x, GLdouble y, GLdouble z ) {
4268 TRACE("(%f, %f, %f)\n", x, y, z );
4269 ENTER_GL();
4270 func_glWindowPos3dMESA( x, y, z );
4271 LEAVE_GL();
4274 void WINAPI wine_glWindowPos3dvMESA( GLdouble* v ) {
4275 TRACE("(%p)\n", v );
4276 ENTER_GL();
4277 func_glWindowPos3dvMESA( v );
4278 LEAVE_GL();
4281 void WINAPI wine_glWindowPos3fMESA( GLfloat x, GLfloat y, GLfloat z ) {
4282 TRACE("(%f, %f, %f)\n", x, y, z );
4283 ENTER_GL();
4284 func_glWindowPos3fMESA( x, y, z );
4285 LEAVE_GL();
4288 void WINAPI wine_glWindowPos3fvMESA( GLfloat* v ) {
4289 TRACE("(%p)\n", v );
4290 ENTER_GL();
4291 func_glWindowPos3fvMESA( v );
4292 LEAVE_GL();
4295 void WINAPI wine_glWindowPos3iMESA( GLint x, GLint y, GLint z ) {
4296 TRACE("(%d, %d, %d)\n", x, y, z );
4297 ENTER_GL();
4298 func_glWindowPos3iMESA( x, y, z );
4299 LEAVE_GL();
4302 void WINAPI wine_glWindowPos3ivMESA( GLint* v ) {
4303 TRACE("(%p)\n", v );
4304 ENTER_GL();
4305 func_glWindowPos3ivMESA( v );
4306 LEAVE_GL();
4309 void WINAPI wine_glWindowPos3sMESA( GLshort x, GLshort y, GLshort z ) {
4310 TRACE("(%d, %d, %d)\n", x, y, z );
4311 ENTER_GL();
4312 func_glWindowPos3sMESA( x, y, z );
4313 LEAVE_GL();
4316 void WINAPI wine_glWindowPos3svMESA( GLshort* v ) {
4317 TRACE("(%p)\n", v );
4318 ENTER_GL();
4319 func_glWindowPos3svMESA( v );
4320 LEAVE_GL();
4323 void WINAPI wine_glWindowPos4dMESA( GLdouble x, GLdouble y, GLdouble z, GLdouble w ) {
4324 TRACE("(%f, %f, %f, %f)\n", x, y, z, w );
4325 ENTER_GL();
4326 func_glWindowPos4dMESA( x, y, z, w );
4327 LEAVE_GL();
4330 void WINAPI wine_glWindowPos4dvMESA( GLdouble* v ) {
4331 TRACE("(%p)\n", v );
4332 ENTER_GL();
4333 func_glWindowPos4dvMESA( v );
4334 LEAVE_GL();
4337 void WINAPI wine_glWindowPos4fMESA( GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
4338 TRACE("(%f, %f, %f, %f)\n", x, y, z, w );
4339 ENTER_GL();
4340 func_glWindowPos4fMESA( x, y, z, w );
4341 LEAVE_GL();
4344 void WINAPI wine_glWindowPos4fvMESA( GLfloat* v ) {
4345 TRACE("(%p)\n", v );
4346 ENTER_GL();
4347 func_glWindowPos4fvMESA( v );
4348 LEAVE_GL();
4351 void WINAPI wine_glWindowPos4iMESA( GLint x, GLint y, GLint z, GLint w ) {
4352 TRACE("(%d, %d, %d, %d)\n", x, y, z, w );
4353 ENTER_GL();
4354 func_glWindowPos4iMESA( x, y, z, w );
4355 LEAVE_GL();
4358 void WINAPI wine_glWindowPos4ivMESA( GLint* v ) {
4359 TRACE("(%p)\n", v );
4360 ENTER_GL();
4361 func_glWindowPos4ivMESA( v );
4362 LEAVE_GL();
4365 void WINAPI wine_glWindowPos4sMESA( GLshort x, GLshort y, GLshort z, GLshort w ) {
4366 TRACE("(%d, %d, %d, %d)\n", x, y, z, w );
4367 ENTER_GL();
4368 func_glWindowPos4sMESA( x, y, z, w );
4369 LEAVE_GL();
4372 void WINAPI wine_glWindowPos4svMESA( GLshort* v ) {
4373 TRACE("(%p)\n", v );
4374 ENTER_GL();
4375 func_glWindowPos4svMESA( v );
4376 LEAVE_GL();