2 * Server-side message queues
4 * Copyright (C) 2000 Alexandre Julliard
21 enum message_kind
{ SEND_MESSAGE
, POST_MESSAGE
, COOKED_HW_MESSAGE
, RAW_HW_MESSAGE
};
22 #define NB_MSG_KINDS (RAW_HW_MESSAGE+1)
27 struct message_result
*send_next
; /* next in sender list */
28 struct message_result
*recv_next
; /* next in receiver list */
29 struct msg_queue
*sender
; /* sender queue */
30 struct msg_queue
*receiver
; /* receiver queue */
31 int replied
; /* has it been replied to? */
32 unsigned int result
; /* reply result */
33 unsigned int error
; /* error code to pass back to sender */
34 void *data
; /* message reply data */
35 unsigned int data_size
; /* size of message reply data */
36 struct timeout_user
*timeout
; /* result timeout */
41 struct message
*next
; /* next message in list */
42 struct message
*prev
; /* prev message in list */
43 enum message_type type
; /* message type */
44 user_handle_t win
; /* window handle */
45 unsigned int msg
; /* message code */
46 unsigned int wparam
; /* parameters */
47 unsigned int lparam
; /* parameters */
48 int x
; /* x position */
49 int y
; /* y position */
50 unsigned int time
; /* message time */
51 unsigned int info
; /* extra info */
52 void *data
; /* message data for sent messages */
53 unsigned int data_size
; /* size of message data */
54 struct message_result
*result
; /* result in sender queue */
59 struct message
*first
; /* head of list */
60 struct message
*last
; /* tail of list */
65 struct timer
*next
; /* next timer in list */
66 struct timer
*prev
; /* prev timer in list */
67 struct timeval when
; /* next expiration */
68 unsigned int rate
; /* timer rate in ms */
69 user_handle_t win
; /* window handle */
70 unsigned int msg
; /* message to post */
71 unsigned int id
; /* timer id */
72 unsigned int lparam
; /* lparam for message */
77 struct object obj
; /* object header */
78 unsigned int wake_bits
; /* wakeup bits */
79 unsigned int wake_mask
; /* wakeup mask */
80 unsigned int changed_bits
; /* changed wakeup bits */
81 unsigned int changed_mask
; /* changed wakeup mask */
82 int paint_count
; /* pending paint messages count */
83 struct message_list msg_list
[NB_MSG_KINDS
]; /* lists of messages */
84 struct message_result
*send_result
; /* stack of sent messages waiting for result */
85 struct message_result
*recv_result
; /* stack of received messages waiting for result */
86 struct message
*last_msg
; /* last msg returned to the app and not removed */
87 enum message_kind last_msg_kind
; /* message kind of last_msg */
88 struct timer
*first_timer
; /* head of timer list */
89 struct timer
*last_timer
; /* tail of timer list */
90 struct timer
*next_timer
; /* next timer to expire */
91 struct timeout_user
*timeout
; /* timeout for next timer to expire */
94 static void msg_queue_dump( struct object
*obj
, int verbose
);
95 static int msg_queue_add_queue( struct object
*obj
, struct wait_queue_entry
*entry
);
96 static void msg_queue_remove_queue( struct object
*obj
, struct wait_queue_entry
*entry
);
97 static int msg_queue_signaled( struct object
*obj
, struct thread
*thread
);
98 static int msg_queue_satisfied( struct object
*obj
, struct thread
*thread
);
99 static void msg_queue_destroy( struct object
*obj
);
100 static void timer_callback( void *private );
102 static const struct object_ops msg_queue_ops
=
104 sizeof(struct msg_queue
), /* size */
105 msg_queue_dump
, /* dump */
106 msg_queue_add_queue
, /* add_queue */
107 msg_queue_remove_queue
, /* remove_queue */
108 msg_queue_signaled
, /* signaled */
109 msg_queue_satisfied
, /* satisfied */
110 NULL
, /* get_poll_events */
111 NULL
, /* poll_event */
112 no_get_fd
, /* get_fd */
113 no_flush
, /* flush */
114 no_get_file_info
, /* get_file_info */
115 NULL
, /* queue_async */
116 msg_queue_destroy
/* destroy */
120 static struct msg_queue
*create_msg_queue( struct thread
*thread
)
122 struct msg_queue
*queue
;
125 if ((queue
= alloc_object( &msg_queue_ops
, -1 )))
127 queue
->wake_bits
= 0;
128 queue
->wake_mask
= 0;
129 queue
->changed_bits
= 0;
130 queue
->changed_mask
= 0;
131 queue
->paint_count
= 0;
132 queue
->send_result
= NULL
;
133 queue
->recv_result
= NULL
;
134 queue
->last_msg
= NULL
;
135 queue
->first_timer
= NULL
;
136 queue
->last_timer
= NULL
;
137 queue
->next_timer
= NULL
;
138 queue
->timeout
= NULL
;
139 for (i
= 0; i
< NB_MSG_KINDS
; i
++)
140 queue
->msg_list
[i
].first
= queue
->msg_list
[i
].last
= NULL
;
142 thread
->queue
= queue
;
143 if (!thread
->process
->queue
)
144 thread
->process
->queue
= (struct msg_queue
*)grab_object( queue
);
149 /* check the queue status */
150 inline static int is_signaled( struct msg_queue
*queue
)
152 return ((queue
->wake_bits
& queue
->wake_mask
) || (queue
->changed_bits
& queue
->changed_mask
));
155 /* set some queue bits */
156 inline static void set_queue_bits( struct msg_queue
*queue
, unsigned int bits
)
158 queue
->wake_bits
|= bits
;
159 queue
->changed_bits
|= bits
;
160 if (is_signaled( queue
)) wake_up( &queue
->obj
, 0 );
163 /* clear some queue bits */
164 inline static void clear_queue_bits( struct msg_queue
*queue
, unsigned int bits
)
166 queue
->wake_bits
&= ~bits
;
167 queue
->changed_bits
&= ~bits
;
170 /* get the QS_* bit corresponding to a given hardware message */
171 inline static int get_hardware_msg_bit( struct message
*msg
)
173 if (msg
->msg
== WM_MOUSEMOVE
|| msg
->msg
== WM_NCMOUSEMOVE
) return QS_MOUSEMOVE
;
174 if (msg
->msg
>= WM_KEYFIRST
&& msg
->msg
<= WM_KEYLAST
) return QS_KEY
;
175 return QS_MOUSEBUTTON
;
178 /* get the current thread queue, creating it if needed */
179 inline static struct msg_queue
*get_current_queue(void)
181 struct msg_queue
*queue
= current
->queue
;
182 if (!queue
) queue
= create_msg_queue( current
);
186 /* append a message to the end of a list */
187 inline static void append_message( struct message_list
*list
, struct message
*msg
)
190 if ((msg
->prev
= list
->last
)) msg
->prev
->next
= msg
;
191 else list
->first
= msg
;
195 /* unlink a message from a list it */
196 inline static void unlink_message( struct message_list
*list
, struct message
*msg
)
198 if (msg
->next
) msg
->next
->prev
= msg
->prev
;
199 else list
->last
= msg
->prev
;
200 if (msg
->prev
) msg
->prev
->next
= msg
->next
;
201 else list
->first
= msg
->next
;
204 /* try to merge a message with the last in the list; return 1 if successful */
205 static int merge_message( struct message_list
*list
, const struct message
*msg
)
207 struct message
*prev
= list
->last
;
210 if (prev
->result
) return 0;
211 if (prev
->win
!= msg
->win
) return 0;
212 if (prev
->msg
!= msg
->msg
) return 0;
213 if (prev
->type
!= msg
->type
) return 0;
214 /* now we can merge it */
215 prev
->wparam
= msg
->wparam
;
216 prev
->lparam
= msg
->lparam
;
219 prev
->time
= msg
->time
;
220 prev
->info
= msg
->info
;
224 /* free a result structure */
225 static void free_result( struct message_result
*result
)
227 if (result
->timeout
) remove_timeout_user( result
->timeout
);
228 if (result
->data
) free( result
->data
);
232 /* store the message result in the appropriate structure */
233 static void store_message_result( struct message_result
*res
, unsigned int result
,
236 res
->result
= result
;
241 remove_timeout_user( res
->timeout
);
244 /* wake sender queue if waiting on this result */
245 if (res
->sender
&& res
->sender
->send_result
== res
)
246 set_queue_bits( res
->sender
, QS_SMRESULT
);
249 /* free a message when deleting a queue or window */
250 static void free_message( struct message
*msg
)
252 struct message_result
*result
= msg
->result
;
257 result
->receiver
= NULL
;
258 store_message_result( result
, 0, STATUS_ACCESS_DENIED
/*FIXME*/ );
260 else free_result( result
);
262 if (msg
->data
) free( msg
->data
);
266 /* remove (and free) a message from a message list */
267 static void remove_queue_message( struct msg_queue
*queue
, struct message
*msg
,
268 enum message_kind kind
)
271 struct message
*other
;
273 if (queue
->last_msg
== msg
) queue
->last_msg
= NULL
;
274 unlink_message( &queue
->msg_list
[kind
], msg
);
278 if (!queue
->msg_list
[kind
].first
) clear_queue_bits( queue
, QS_SENDMESSAGE
);
281 if (!queue
->msg_list
[kind
].first
) clear_queue_bits( queue
, QS_POSTMESSAGE
);
283 case COOKED_HW_MESSAGE
:
285 clr_bit
= get_hardware_msg_bit( msg
);
286 for (other
= queue
->msg_list
[kind
].first
; other
; other
= other
->next
)
287 if (get_hardware_msg_bit( other
) == clr_bit
) break;
288 if (!other
) clear_queue_bits( queue
, clr_bit
);
294 /* message timed out without getting a reply */
295 static void result_timeout( void *private )
297 struct message_result
*result
= private;
299 assert( !result
->replied
);
301 result
->timeout
= NULL
;
302 store_message_result( result
, 0, STATUS_TIMEOUT
);
305 /* allocate and fill a message result structure */
306 static struct message_result
*alloc_message_result( struct msg_queue
*send_queue
,
307 struct msg_queue
*recv_queue
,
308 unsigned int timeout
)
310 struct message_result
*result
= mem_alloc( sizeof(*result
) );
313 /* put the result on the sender result stack */
314 result
->sender
= send_queue
;
315 result
->receiver
= recv_queue
;
318 result
->data_size
= 0;
319 result
->timeout
= NULL
;
320 result
->send_next
= send_queue
->send_result
;
321 send_queue
->send_result
= result
;
325 gettimeofday( &when
, 0 );
326 add_timeout( &when
, timeout
);
327 result
->timeout
= add_timeout_user( &when
, result_timeout
, result
);
333 /* receive a message, removing it from the sent queue */
334 static void receive_message( struct msg_queue
*queue
, struct message
*msg
,
335 struct get_message_reply
*reply
)
337 struct message_result
*result
= msg
->result
;
339 reply
->total
= msg
->data_size
;
340 if (msg
->data_size
> get_reply_max_size())
342 set_error( STATUS_BUFFER_OVERFLOW
);
345 reply
->type
= msg
->type
;
346 reply
->win
= msg
->win
;
347 reply
->msg
= msg
->msg
;
348 reply
->wparam
= msg
->wparam
;
349 reply
->lparam
= msg
->lparam
;
352 reply
->time
= msg
->time
;
353 reply
->info
= msg
->info
;
355 if (msg
->data
) set_reply_data_ptr( msg
->data
, msg
->data_size
);
357 unlink_message( &queue
->msg_list
[SEND_MESSAGE
], msg
);
358 /* put the result on the receiver result stack */
361 result
->recv_next
= queue
->recv_result
;
362 queue
->recv_result
= result
;
365 if (!queue
->msg_list
[SEND_MESSAGE
].first
) clear_queue_bits( queue
, QS_SENDMESSAGE
);
368 /* set the result of the current received message */
369 static void reply_message( struct msg_queue
*queue
, unsigned int result
,
370 unsigned int error
, int remove
, const void *data
, size_t len
)
372 struct message_result
*res
= queue
->recv_result
;
376 queue
->recv_result
= res
->recv_next
;
377 res
->receiver
= NULL
;
378 if (!res
->sender
) /* no one waiting for it */
386 if (len
&& (res
->data
= memdup( data
, len
))) res
->data_size
= len
;
387 store_message_result( res
, result
, error
);
391 /* empty a message list and free all the messages */
392 static void empty_msg_list( struct message_list
*list
)
394 struct message
*msg
= list
->first
;
397 struct message
*next
= msg
->next
;
403 /* cleanup all pending results when deleting a queue */
404 static void cleanup_results( struct msg_queue
*queue
)
406 struct message_result
*result
, *next
;
408 result
= queue
->send_result
;
411 next
= result
->send_next
;
412 result
->sender
= NULL
;
413 if (!result
->receiver
) free_result( result
);
417 while (queue
->recv_result
)
418 reply_message( queue
, 0, STATUS_ACCESS_DENIED
/*FIXME*/, 1, NULL
, 0 );
421 static int msg_queue_add_queue( struct object
*obj
, struct wait_queue_entry
*entry
)
423 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
424 struct process
*process
= entry
->thread
->process
;
426 /* a thread can only wait on its own queue */
427 if (entry
->thread
->queue
!= queue
)
429 set_error( STATUS_ACCESS_DENIED
);
432 /* if waiting on the main process queue, set the idle event */
433 if (process
->queue
== queue
)
435 if (process
->idle_event
) set_event( process
->idle_event
);
437 add_queue( obj
, entry
);
441 static void msg_queue_remove_queue(struct object
*obj
, struct wait_queue_entry
*entry
)
443 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
444 struct process
*process
= entry
->thread
->process
;
446 remove_queue( obj
, entry
);
448 assert( entry
->thread
->queue
== queue
);
450 /* if waiting on the main process queue, reset the idle event */
451 if (process
->queue
== queue
)
453 if (process
->idle_event
) reset_event( process
->idle_event
);
457 static void msg_queue_dump( struct object
*obj
, int verbose
)
459 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
460 fprintf( stderr
, "Msg queue bits=%x mask=%x\n",
461 queue
->wake_bits
, queue
->wake_mask
);
464 static int msg_queue_signaled( struct object
*obj
, struct thread
*thread
)
466 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
467 return is_signaled( queue
);
470 static int msg_queue_satisfied( struct object
*obj
, struct thread
*thread
)
472 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
473 queue
->wake_mask
= 0;
474 queue
->changed_mask
= 0;
475 return 0; /* Not abandoned */
478 static void msg_queue_destroy( struct object
*obj
)
480 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
481 struct timer
*timer
= queue
->first_timer
;
484 cleanup_results( queue
);
485 for (i
= 0; i
< NB_MSG_KINDS
; i
++) empty_msg_list( &queue
->msg_list
[i
] );
489 struct timer
*next
= timer
->next
;
493 if (queue
->timeout
) remove_timeout_user( queue
->timeout
);
496 /* set the next timer to expire */
497 static void set_next_timer( struct msg_queue
*queue
, struct timer
*timer
)
501 remove_timeout_user( queue
->timeout
);
502 queue
->timeout
= NULL
;
504 if ((queue
->next_timer
= timer
))
505 queue
->timeout
= add_timeout_user( &timer
->when
, timer_callback
, queue
);
507 /* set/clear QS_TIMER bit */
508 if (queue
->next_timer
== queue
->first_timer
)
509 clear_queue_bits( queue
, QS_TIMER
);
511 set_queue_bits( queue
, QS_TIMER
);
514 /* callback for the next timer expiration */
515 static void timer_callback( void *private )
517 struct msg_queue
*queue
= private;
519 queue
->timeout
= NULL
;
520 /* move on to the next timer */
521 set_next_timer( queue
, queue
->next_timer
->next
);
524 /* link a timer at its rightful place in the queue list */
525 static void link_timer( struct msg_queue
*queue
, struct timer
*timer
)
527 struct timer
*pos
= queue
->next_timer
;
529 while (pos
&& time_before( &pos
->when
, &timer
->when
)) pos
= pos
->next
;
531 if (pos
) /* insert before pos */
533 if ((timer
->prev
= pos
->prev
)) timer
->prev
->next
= timer
;
534 else queue
->first_timer
= timer
;
538 else /* insert at end */
541 timer
->prev
= queue
->last_timer
;
542 if (queue
->last_timer
) queue
->last_timer
->next
= timer
;
543 else queue
->first_timer
= timer
;
544 queue
->last_timer
= timer
;
546 /* check if we replaced the next timer */
547 if (pos
== queue
->next_timer
) set_next_timer( queue
, timer
);
550 /* remove a timer from the queue timer list */
551 static void unlink_timer( struct msg_queue
*queue
, struct timer
*timer
)
553 if (timer
->next
) timer
->next
->prev
= timer
->prev
;
554 else queue
->last_timer
= timer
->prev
;
555 if (timer
->prev
) timer
->prev
->next
= timer
->next
;
556 else queue
->first_timer
= timer
->next
;
557 /* check if we removed the next timer */
558 if (queue
->next_timer
== timer
) set_next_timer( queue
, timer
->next
);
559 else if (queue
->next_timer
== queue
->first_timer
) clear_queue_bits( queue
, QS_TIMER
);
562 /* restart an expired timer */
563 static void restart_timer( struct msg_queue
*queue
, struct timer
*timer
)
566 unlink_timer( queue
, timer
);
567 gettimeofday( &now
, 0 );
568 while (!time_before( &now
, &timer
->when
)) add_timeout( &timer
->when
, timer
->rate
);
569 link_timer( queue
, timer
);
572 /* find an expired timer matching the filtering parameters */
573 static struct timer
*find_expired_timer( struct msg_queue
*queue
, user_handle_t win
,
574 unsigned int get_first
, unsigned int get_last
,
578 for (timer
= queue
->first_timer
; (timer
&& timer
!= queue
->next_timer
); timer
= timer
->next
)
580 if (win
&& timer
->win
!= win
) continue;
581 if (timer
->msg
>= get_first
&& timer
->msg
<= get_last
)
583 if (remove
) restart_timer( queue
, timer
);
591 static int kill_timer( struct msg_queue
*queue
, user_handle_t win
,
592 unsigned int msg
, unsigned int id
)
596 for (timer
= queue
->first_timer
; timer
; timer
= timer
->next
)
598 if (timer
->win
!= win
|| timer
->msg
!= msg
|| timer
->id
!= id
) continue;
599 unlink_timer( queue
, timer
);
607 static struct timer
*set_timer( struct msg_queue
*queue
, unsigned int rate
)
609 struct timer
*timer
= mem_alloc( sizeof(*timer
) );
613 gettimeofday( &timer
->when
, 0 );
614 add_timeout( &timer
->when
, rate
);
615 link_timer( queue
, timer
);
621 /* increment (or decrement if 'incr' is negative) the queue paint count */
622 void inc_queue_paint_count( struct thread
*thread
, int incr
)
624 struct msg_queue
*queue
= thread
->queue
;
628 if ((queue
->paint_count
+= incr
) < 0) queue
->paint_count
= 0;
630 if (queue
->paint_count
)
631 set_queue_bits( queue
, QS_PAINT
);
633 clear_queue_bits( queue
, QS_PAINT
);
637 /* remove all messages and timers belonging to a certain window */
638 void queue_cleanup_window( struct thread
*thread
, user_handle_t win
)
640 struct msg_queue
*queue
= thread
->queue
;
648 timer
= queue
->first_timer
;
651 struct timer
*next
= timer
->next
;
652 if (timer
->win
== win
)
654 unlink_timer( queue
, timer
);
660 /* remove messages */
661 for (i
= 0; i
< NB_MSG_KINDS
; i
++)
663 msg
= queue
->msg_list
[i
].first
;
666 struct message
*next
= msg
->next
;
667 if (msg
->win
== win
) remove_queue_message( queue
, msg
, i
);
673 /* get the message queue of the current thread */
674 DECL_HANDLER(get_msg_queue
)
676 struct msg_queue
*queue
= get_current_queue();
679 if (queue
) reply
->handle
= alloc_handle( current
->process
, queue
, SYNCHRONIZE
, 0 );
683 /* set the current message queue wakeup mask */
684 DECL_HANDLER(set_queue_mask
)
686 struct msg_queue
*queue
= get_current_queue();
690 queue
->wake_mask
= req
->wake_mask
;
691 queue
->changed_mask
= req
->changed_mask
;
692 reply
->wake_bits
= queue
->wake_bits
;
693 reply
->changed_bits
= queue
->changed_bits
;
694 if (is_signaled( queue
))
696 /* if skip wait is set, do what would have been done in the subsequent wait */
697 if (req
->skip_wait
) msg_queue_satisfied( &queue
->obj
, current
);
698 else wake_up( &queue
->obj
, 0 );
704 /* get the current message queue status */
705 DECL_HANDLER(get_queue_status
)
707 struct msg_queue
*queue
= current
->queue
;
710 reply
->wake_bits
= queue
->wake_bits
;
711 reply
->changed_bits
= queue
->changed_bits
;
712 if (req
->clear
) queue
->changed_bits
= 0;
714 else reply
->wake_bits
= reply
->changed_bits
= 0;
718 /* send a message to a thread queue */
719 DECL_HANDLER(send_message
)
722 struct msg_queue
*send_queue
= get_current_queue();
723 struct msg_queue
*recv_queue
;
724 struct thread
*thread
= get_thread_from_id( req
->id
);
728 if (!(recv_queue
= thread
->queue
))
730 set_error( STATUS_INVALID_PARAMETER
);
731 release_object( thread
);
735 if ((msg
= mem_alloc( sizeof(*msg
) )))
737 msg
->type
= req
->type
;
738 msg
->win
= get_user_full_handle( req
->win
);
740 msg
->wparam
= req
->wparam
;
741 msg
->lparam
= req
->lparam
;
742 msg
->time
= req
->time
;
745 msg
->info
= req
->info
;
752 case MSG_OTHER_PROCESS
:
753 msg
->data_size
= get_req_data_size();
754 if (msg
->data_size
&& !(msg
->data
= memdup( get_req_data(), msg
->data_size
)))
763 if (!(msg
->result
= alloc_message_result( send_queue
, recv_queue
, req
->timeout
)))
770 append_message( &recv_queue
->msg_list
[SEND_MESSAGE
], msg
);
771 set_queue_bits( recv_queue
, QS_SENDMESSAGE
);
774 append_message( &recv_queue
->msg_list
[POST_MESSAGE
], msg
);
775 set_queue_bits( recv_queue
, QS_POSTMESSAGE
);
777 case MSG_HARDWARE_RAW
:
778 case MSG_HARDWARE_COOKED
:
780 struct message_list
*list
= ((msg
->type
== MSG_HARDWARE_RAW
) ?
781 &recv_queue
->msg_list
[RAW_HW_MESSAGE
] :
782 &recv_queue
->msg_list
[COOKED_HW_MESSAGE
]);
783 if (msg
->msg
== WM_MOUSEMOVE
&& merge_message( list
, msg
))
788 append_message( list
, msg
);
789 set_queue_bits( recv_queue
, get_hardware_msg_bit(msg
) );
793 set_error( STATUS_INVALID_PARAMETER
);
798 release_object( thread
);
801 /* return a message to the application, removing it from the queue if needed */
802 static void return_message_to_app( struct msg_queue
*queue
, int flags
,
803 struct get_message_reply
*reply
,
804 struct message
*msg
, enum message_kind kind
)
806 assert( !msg
->data_size
); /* posted messages can't have data */
808 reply
->type
= msg
->type
;
809 reply
->win
= msg
->win
;
810 reply
->msg
= msg
->msg
;
811 reply
->wparam
= msg
->wparam
;
812 reply
->lparam
= msg
->lparam
;
815 reply
->time
= msg
->time
;
816 reply
->info
= msg
->info
;
819 /* raw messages always get removed */
820 if ((msg
->type
== MSG_HARDWARE_RAW
) || (flags
& GET_MSG_REMOVE
))
822 queue
->last_msg
= NULL
;
823 remove_queue_message( queue
, msg
, kind
);
825 else /* remember it as the last returned message */
827 queue
->last_msg
= msg
;
828 queue
->last_msg_kind
= kind
;
833 inline static struct message
*find_matching_message( const struct message_list
*list
,
835 unsigned int first
, unsigned int last
)
839 for (msg
= list
->first
; msg
; msg
= msg
->next
)
841 /* check against the filters */
842 if (msg
->msg
== WM_QUIT
) break; /* WM_QUIT is never filtered */
843 if (win
&& msg
->win
&& msg
->win
!= win
&& !is_child_window( win
, msg
->win
)) continue;
844 if (msg
->msg
< first
) continue;
845 if (msg
->msg
> last
) continue;
846 break; /* found one */
852 /* get a message from the current queue */
853 DECL_HANDLER(get_message
)
857 struct msg_queue
*queue
= get_current_queue();
858 user_handle_t get_win
= get_user_full_handle( req
->get_win
);
862 /* first check for sent messages */
863 if ((msg
= queue
->msg_list
[SEND_MESSAGE
].first
))
865 receive_message( queue
, msg
, reply
);
868 if (req
->flags
& GET_MSG_SENT_ONLY
) goto done
; /* nothing else to check */
870 /* if requested, remove the last returned but not yet removed message */
871 if ((req
->flags
& GET_MSG_REMOVE_LAST
) && queue
->last_msg
)
872 remove_queue_message( queue
, queue
->last_msg
, queue
->last_msg_kind
);
873 queue
->last_msg
= NULL
;
875 /* clear changed bits so we can wait on them if we don't find a message */
876 queue
->changed_bits
= 0;
878 /* then check for posted messages */
879 if ((msg
= find_matching_message( &queue
->msg_list
[POST_MESSAGE
], get_win
,
880 req
->get_first
, req
->get_last
)))
882 return_message_to_app( queue
, req
->flags
, reply
, msg
, POST_MESSAGE
);
886 /* then check for cooked hardware messages */
887 if ((msg
= find_matching_message( &queue
->msg_list
[COOKED_HW_MESSAGE
], get_win
,
888 req
->get_first
, req
->get_last
)))
890 return_message_to_app( queue
, req
->flags
, reply
, msg
, COOKED_HW_MESSAGE
);
894 /* then check for any raw hardware message */
895 if ((msg
= queue
->msg_list
[RAW_HW_MESSAGE
].first
))
897 return_message_to_app( queue
, req
->flags
, reply
, msg
, RAW_HW_MESSAGE
);
901 /* now check for WM_PAINT */
902 if (queue
->paint_count
&&
903 (WM_PAINT
>= req
->get_first
) && (WM_PAINT
<= req
->get_last
) &&
904 (reply
->win
= find_window_to_repaint( get_win
, current
)))
906 reply
->type
= MSG_POSTED
;
907 reply
->msg
= WM_PAINT
;
912 reply
->time
= get_tick_count();
917 /* now check for timer */
918 if ((timer
= find_expired_timer( queue
, get_win
, req
->get_first
,
919 req
->get_last
, (req
->flags
& GET_MSG_REMOVE
) )))
921 reply
->type
= MSG_POSTED
;
922 reply
->win
= timer
->win
;
923 reply
->msg
= timer
->msg
;
924 reply
->wparam
= timer
->id
;
925 reply
->lparam
= timer
->lparam
;
928 reply
->time
= get_tick_count();
934 set_error( STATUS_PENDING
); /* FIXME */
938 /* reply to a sent message */
939 DECL_HANDLER(reply_message
)
941 if (current
->queue
&& current
->queue
->recv_result
)
942 reply_message( current
->queue
, req
->result
, 0, req
->remove
,
943 get_req_data(), get_req_data_size() );
945 set_error( STATUS_ACCESS_DENIED
);
949 /* retrieve the reply for the last message sent */
950 DECL_HANDLER(get_message_reply
)
952 struct msg_queue
*queue
= current
->queue
;
956 struct message_result
*result
= queue
->send_result
;
958 set_error( STATUS_PENDING
);
961 if (result
&& (result
->replied
|| req
->cancel
))
965 reply
->result
= result
->result
;
966 set_error( result
->error
);
969 size_t data_len
= min( result
->data_size
, get_reply_max_size() );
970 set_reply_data_ptr( result
->data
, data_len
);
972 result
->data_size
= 0;
975 queue
->send_result
= result
->send_next
;
976 result
->sender
= NULL
;
977 if (!result
->receiver
) free_result( result
);
978 if (!queue
->send_result
|| !queue
->send_result
->replied
)
979 clear_queue_bits( queue
, QS_SMRESULT
);
982 else set_error( STATUS_ACCESS_DENIED
);
986 /* set a window timer */
987 DECL_HANDLER(set_win_timer
)
990 struct msg_queue
*queue
= get_current_queue();
991 user_handle_t win
= get_user_full_handle( req
->win
);
995 /* remove it if it existed already */
996 if (win
) kill_timer( queue
, win
, req
->msg
, req
->id
);
998 if ((timer
= set_timer( queue
, req
->rate
)))
1001 timer
->msg
= req
->msg
;
1002 timer
->id
= req
->id
;
1003 timer
->lparam
= req
->lparam
;
1007 /* kill a window timer */
1008 DECL_HANDLER(kill_win_timer
)
1010 struct msg_queue
*queue
= current
->queue
;
1012 if (!queue
|| !kill_timer( queue
, get_user_full_handle(req
->win
), req
->msg
, req
->id
))
1013 set_error( STATUS_INVALID_PARAMETER
);