Added the DFCS_{HOT,TRANSPARENT} definitions.
[wine/gsoc_dplay.git] / dlls / opengl32 / Makefile.in
blobdcbedc63e4c16fcea6668caf665109d3b447da44
1 TOPSRCDIR = @top_srcdir@
2 TOPOBJDIR = ../..
3 SRCDIR = @srcdir@
4 VPATH = @srcdir@
5 MODULE = opengl32.dll
6 EXTRALIBS = $(LIBTSX11) $(X_LIBS) $(XLIB)
8 LDDLLFLAGS = @LDDLLFLAGS@
9 SYMBOLFILE = $(MODULE).tmp.o
11 C_SRCS = \
12 wgl.c \
13 opengl_norm.c \
14 opengl_ext.c
16 @MAKE_DLL_RULES@
18 ### Dependencies: