4 * Copyright 1999,2000 - Peter Hunnisett
6 * contact <hunnise@nortelnetworks.com>
10 #include "debugtools.h"
15 #include "dplayx_global.h"
17 DEFAULT_DEBUG_CHANNEL(dplay
);
19 static DWORD DPLAYX_dwProcessesAttached
= 0;
21 BOOL WINAPI
DPLAYX_LibMain( HINSTANCE hinstDLL
, DWORD fdwReason
, LPVOID lpvReserved
)
24 TRACE( "(%u,0x%08lx,%p) & 0x%08lx\n", hinstDLL
, fdwReason
, lpvReserved
, DPLAYX_dwProcessesAttached
);
28 case DLL_PROCESS_ATTACH
:
31 if ( DPLAYX_dwProcessesAttached
++ == 0 )
33 /* First instance perform construction of global processor data */
34 return DPLAYX_ConstructData();
40 case DLL_PROCESS_DETACH
:
43 if ( --DPLAYX_dwProcessesAttached
== 0 )
45 /* Last instance performs destruction of global processor data */
46 return DPLAYX_DestructData();
52 case DLL_THREAD_ATTACH
: /* Do nothing */
53 case DLL_THREAD_DETACH
: /* Do nothing */