3 * Copyright 1998 Marcus Meissner
4 * Copyright 1998 Rob Riggs
5 * Copyright 2000-2002 TransGaming Technologies, Inc.
7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
12 * This library is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with this library; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
24 #define NONAMELESSSTRUCT
25 #define NONAMELESSUNION
32 #include "wine/debug.h"
35 #include "dsound_private.h"
37 WINE_DEFAULT_DEBUG_CHANNEL(dsound
);
39 static HRESULT
SecondaryBufferImpl_Destroy(SecondaryBufferImpl
*pdsb
);
41 /*******************************************************************************
45 struct IDirectSoundNotifyImpl
48 const IDirectSoundNotifyVtbl
*lpVtbl
;
50 IDirectSoundBufferImpl
* dsb
;
53 static HRESULT
IDirectSoundNotifyImpl_Create(IDirectSoundBufferImpl
*dsb
,
54 IDirectSoundNotifyImpl
**pdsn
);
55 static HRESULT
IDirectSoundNotifyImpl_Destroy(IDirectSoundNotifyImpl
*pdsn
);
57 static HRESULT WINAPI
IDirectSoundNotifyImpl_QueryInterface(
58 LPDIRECTSOUNDNOTIFY iface
,REFIID riid
,LPVOID
*ppobj
60 IDirectSoundNotifyImpl
*This
= (IDirectSoundNotifyImpl
*)iface
;
61 TRACE("(%p,%s,%p)\n",This
,debugstr_guid(riid
),ppobj
);
63 if (This
->dsb
== NULL
) {
64 WARN("invalid parameter\n");
68 return IDirectSoundBuffer_QueryInterface((LPDIRECTSOUNDBUFFER
)This
->dsb
, riid
, ppobj
);
71 static ULONG WINAPI
IDirectSoundNotifyImpl_AddRef(LPDIRECTSOUNDNOTIFY iface
)
73 IDirectSoundNotifyImpl
*This
= (IDirectSoundNotifyImpl
*)iface
;
74 ULONG ref
= InterlockedIncrement(&(This
->ref
));
75 TRACE("(%p) ref was %ld\n", This
, ref
- 1);
79 static ULONG WINAPI
IDirectSoundNotifyImpl_Release(LPDIRECTSOUNDNOTIFY iface
)
81 IDirectSoundNotifyImpl
*This
= (IDirectSoundNotifyImpl
*)iface
;
82 ULONG ref
= InterlockedDecrement(&(This
->ref
));
83 TRACE("(%p) ref was %ld\n", This
, ref
+ 1);
86 IDirectSoundBuffer_Release((LPDIRECTSOUNDBUFFER
)This
->dsb
);
87 This
->dsb
->notify
= NULL
;
88 HeapFree(GetProcessHeap(), 0, This
);
89 TRACE("(%p) released\n", This
);
94 static HRESULT WINAPI
IDirectSoundNotifyImpl_SetNotificationPositions(
95 LPDIRECTSOUNDNOTIFY iface
,DWORD howmuch
,LPCDSBPOSITIONNOTIFY notify
97 IDirectSoundNotifyImpl
*This
= (IDirectSoundNotifyImpl
*)iface
;
98 TRACE("(%p,0x%08lx,%p)\n",This
,howmuch
,notify
);
100 if (howmuch
> 0 && notify
== NULL
) {
101 WARN("invalid parameter: notify == NULL\n");
102 return DSERR_INVALIDPARAM
;
105 if (TRACE_ON(dsound
)) {
107 for (i
=0;i
<howmuch
;i
++)
108 TRACE("notify at %ld to %p\n",
109 notify
[i
].dwOffset
,notify
[i
].hEventNotify
);
112 if (This
->dsb
->hwnotify
) {
114 hres
= IDsDriverNotify_SetNotificationPositions(This
->dsb
->hwnotify
, howmuch
, notify
);
116 WARN("IDsDriverNotify_SetNotificationPositions failed\n");
118 } else if (howmuch
> 0) {
119 /* Make an internal copy of the caller-supplied array.
120 * Replace the existing copy if one is already present. */
121 if (This
->dsb
->notifies
)
122 This
->dsb
->notifies
= HeapReAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
,
123 This
->dsb
->notifies
, howmuch
* sizeof(DSBPOSITIONNOTIFY
));
125 This
->dsb
->notifies
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
,
126 howmuch
* sizeof(DSBPOSITIONNOTIFY
));
128 if (This
->dsb
->notifies
== NULL
) {
129 WARN("out of memory\n");
130 return DSERR_OUTOFMEMORY
;
132 CopyMemory(This
->dsb
->notifies
, notify
, howmuch
* sizeof(DSBPOSITIONNOTIFY
));
133 This
->dsb
->nrofnotifies
= howmuch
;
135 HeapFree(GetProcessHeap(), 0, This
->dsb
->notifies
);
136 This
->dsb
->notifies
= NULL
;
137 This
->dsb
->nrofnotifies
= 0;
143 static const IDirectSoundNotifyVtbl dsnvt
=
145 IDirectSoundNotifyImpl_QueryInterface
,
146 IDirectSoundNotifyImpl_AddRef
,
147 IDirectSoundNotifyImpl_Release
,
148 IDirectSoundNotifyImpl_SetNotificationPositions
,
151 static HRESULT
IDirectSoundNotifyImpl_Create(
152 IDirectSoundBufferImpl
* dsb
,
153 IDirectSoundNotifyImpl
**pdsn
)
155 IDirectSoundNotifyImpl
* dsn
;
156 TRACE("(%p,%p)\n",dsb
,pdsn
);
158 dsn
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(dsn
));
161 WARN("out of memory\n");
162 return DSERR_OUTOFMEMORY
;
166 dsn
->lpVtbl
= &dsnvt
;
169 IDirectSoundBuffer_AddRef((LPDIRECTSOUNDBUFFER
)dsb
);
175 static HRESULT
IDirectSoundNotifyImpl_Destroy(
176 IDirectSoundNotifyImpl
*pdsn
)
178 TRACE("(%p)\n",pdsn
);
180 while (IDirectSoundNotifyImpl_Release((LPDIRECTSOUNDNOTIFY
)pdsn
) > 0);
185 /*******************************************************************************
189 static HRESULT WINAPI
IDirectSoundBufferImpl_SetFormat(
190 LPDIRECTSOUNDBUFFER8 iface
,LPCWAVEFORMATEX wfex
192 IDirectSoundBufferImpl
*This
= (IDirectSoundBufferImpl
*)iface
;
194 TRACE("(%p,%p)\n",This
,wfex
);
195 /* This method is not available on secondary buffers */
196 WARN("invalid call\n");
197 return DSERR_INVALIDCALL
;
200 static HRESULT WINAPI
IDirectSoundBufferImpl_SetVolume(
201 LPDIRECTSOUNDBUFFER8 iface
,LONG vol
203 IDirectSoundBufferImpl
*This
= (IDirectSoundBufferImpl
*)iface
;
205 HRESULT hres
= DS_OK
;
207 TRACE("(%p,%ld)\n",This
,vol
);
209 if (!(This
->dsbd
.dwFlags
& DSBCAPS_CTRLVOLUME
)) {
210 WARN("control unavailable: This->dsbd.dwFlags = 0x%08lx\n", This
->dsbd
.dwFlags
);
211 return DSERR_CONTROLUNAVAIL
;
214 if ((vol
> DSBVOLUME_MAX
) || (vol
< DSBVOLUME_MIN
)) {
215 WARN("invalid parameter: vol = %ld\n", vol
);
216 return DSERR_INVALIDPARAM
;
220 EnterCriticalSection(&(This
->lock
));
222 if (This
->dsbd
.dwFlags
& DSBCAPS_CTRL3D
) {
223 oldVol
= This
->ds3db_lVolume
;
224 This
->ds3db_lVolume
= vol
;
226 oldVol
= This
->volpan
.lVolume
;
227 This
->volpan
.lVolume
= vol
;
229 DSOUND_RecalcVolPan(&(This
->volpan
));
234 hres
= IDsDriverBuffer_SetVolumePan(This
->hwbuf
, &(This
->volpan
));
236 WARN("IDsDriverBuffer_SetVolumePan failed\n");
238 DSOUND_ForceRemix(This
);
241 LeaveCriticalSection(&(This
->lock
));
247 static HRESULT WINAPI
IDirectSoundBufferImpl_GetVolume(
248 LPDIRECTSOUNDBUFFER8 iface
,LPLONG vol
250 IDirectSoundBufferImpl
*This
= (IDirectSoundBufferImpl
*)iface
;
251 TRACE("(%p,%p)\n",This
,vol
);
253 if (!(This
->dsbd
.dwFlags
& DSBCAPS_CTRLVOLUME
)) {
254 WARN("control unavailable\n");
255 return DSERR_CONTROLUNAVAIL
;
259 WARN("invalid parameter: vol == NULL\n");
260 return DSERR_INVALIDPARAM
;
263 *vol
= This
->volpan
.lVolume
;
268 static HRESULT WINAPI
IDirectSoundBufferImpl_SetFrequency(
269 LPDIRECTSOUNDBUFFER8 iface
,DWORD freq
271 IDirectSoundBufferImpl
*This
= (IDirectSoundBufferImpl
*)iface
;
274 TRACE("(%p,%ld)\n",This
,freq
);
276 if (!(This
->dsbd
.dwFlags
& DSBCAPS_CTRLFREQUENCY
)) {
277 WARN("control unavailable\n");
278 return DSERR_CONTROLUNAVAIL
;
281 if (freq
== DSBFREQUENCY_ORIGINAL
)
282 freq
= This
->pwfx
->nSamplesPerSec
;
284 if ((freq
< DSBFREQUENCY_MIN
) || (freq
> DSBFREQUENCY_MAX
)) {
285 WARN("invalid parameter: freq = %ld\n", freq
);
286 return DSERR_INVALIDPARAM
;
290 EnterCriticalSection(&(This
->lock
));
292 oldFreq
= This
->freq
;
294 if (freq
!= oldFreq
) {
295 This
->freqAdjust
= (freq
<< DSOUND_FREQSHIFT
) / This
->device
->pwfx
->nSamplesPerSec
;
296 This
->nAvgBytesPerSec
= freq
* This
->pwfx
->nBlockAlign
;
297 DSOUND_RecalcFormat(This
);
299 DSOUND_ForceRemix(This
);
302 LeaveCriticalSection(&(This
->lock
));
308 static HRESULT WINAPI
IDirectSoundBufferImpl_Play(
309 LPDIRECTSOUNDBUFFER8 iface
,DWORD reserved1
,DWORD reserved2
,DWORD flags
311 HRESULT hres
= DS_OK
;
312 IDirectSoundBufferImpl
*This
= (IDirectSoundBufferImpl
*)iface
;
313 TRACE("(%p,%08lx,%08lx,%08lx)\n",This
,reserved1
,reserved2
,flags
);
316 EnterCriticalSection(&(This
->lock
));
318 This
->playflags
= flags
;
319 if (This
->state
== STATE_STOPPED
) {
321 This
->startpos
= This
->buf_mixpos
;
322 This
->state
= STATE_STARTING
;
323 } else if (This
->state
== STATE_STOPPING
)
324 This
->state
= STATE_PLAYING
;
326 hres
= IDsDriverBuffer_Play(This
->hwbuf
, 0, 0, This
->playflags
);
328 WARN("IDsDriverBuffer_Play failed\n");
330 This
->state
= STATE_PLAYING
;
333 LeaveCriticalSection(&(This
->lock
));
339 static HRESULT WINAPI
IDirectSoundBufferImpl_Stop(LPDIRECTSOUNDBUFFER8 iface
)
341 HRESULT hres
= DS_OK
;
342 IDirectSoundBufferImpl
*This
= (IDirectSoundBufferImpl
*)iface
;
343 TRACE("(%p)\n",This
);
346 EnterCriticalSection(&(This
->lock
));
348 if (This
->state
== STATE_PLAYING
)
349 This
->state
= STATE_STOPPING
;
350 else if (This
->state
== STATE_STARTING
)
351 This
->state
= STATE_STOPPED
;
353 hres
= IDsDriverBuffer_Stop(This
->hwbuf
);
355 WARN("IDsDriverBuffer_Stop failed\n");
357 This
->state
= STATE_STOPPED
;
359 DSOUND_CheckEvent(This
, 0);
361 LeaveCriticalSection(&(This
->lock
));
367 static ULONG WINAPI
IDirectSoundBufferImpl_AddRef(LPDIRECTSOUNDBUFFER8 iface
)
369 IDirectSoundBufferImpl
*This
= (IDirectSoundBufferImpl
*)iface
;
370 ULONG ref
= InterlockedIncrement(&(This
->ref
));
371 TRACE("(%p) ref was %ld\n", This
, ref
- 1);
375 static ULONG WINAPI
IDirectSoundBufferImpl_Release(LPDIRECTSOUNDBUFFER8 iface
)
377 IDirectSoundBufferImpl
*This
= (IDirectSoundBufferImpl
*)iface
;
378 ULONG ref
= InterlockedDecrement(&(This
->ref
));
379 TRACE("(%p) ref was %ld\n", This
, ref
+ 1);
382 DirectSoundDevice_RemoveBuffer(This
->device
, This
);
384 This
->lock
.DebugInfo
->Spare
[0] = 0;
385 DeleteCriticalSection(&(This
->lock
));
388 IDsDriverBuffer_Release(This
->hwbuf
);
389 if (This
->device
->drvdesc
.dwFlags
& DSDDESC_USESYSTEMMEMORY
) {
391 if (This
->buffer
->ref
==0) {
392 HeapFree(GetProcessHeap(),0,This
->buffer
->memory
);
393 HeapFree(GetProcessHeap(),0,This
->buffer
);
398 if (This
->buffer
->ref
==0) {
399 HeapFree(GetProcessHeap(),0,This
->buffer
->memory
);
400 HeapFree(GetProcessHeap(),0,This
->buffer
);
404 HeapFree(GetProcessHeap(), 0, This
->notifies
);
405 HeapFree(GetProcessHeap(), 0, This
->pwfx
);
406 HeapFree(GetProcessHeap(), 0, This
);
408 TRACE("(%p) released\n", This
);
413 DWORD
DSOUND_CalcPlayPosition(IDirectSoundBufferImpl
*This
, DWORD pplay
, DWORD pwrite
)
415 DWORD bplay
= This
->buf_mixpos
;
416 DWORD pmix
= This
->primary_mixpos
;
417 DirectSoundDevice
* device
= This
->device
;
418 TRACE("(%p, pplay=%lu, pwrite=%lu)\n", This
, pplay
, pwrite
);
420 /* the actual primary play position (pplay) is always behind last mixed (pmix),
421 * unless the computer is too slow or something */
422 /* we need to know how far away we are from there */
423 if (pmix
< pplay
) pmix
+= device
->buflen
; /* wraparound */
425 /* detect buffer underrun */
426 if (pwrite
< pplay
) pwrite
+= device
->buflen
; /* wraparound */
428 if (pmix
> (ds_snd_queue_max
* device
->fraglen
+ pwrite
+ device
->writelead
)) {
429 WARN("detected an underrun: primary queue was %ld\n",pmix
);
432 /* divide the offset by its sample size */
433 pmix
/= device
->pwfx
->nBlockAlign
;
434 TRACE("primary back-samples=%ld\n",pmix
);
435 /* adjust for our frequency */
436 pmix
= (pmix
* This
->freqAdjust
) >> DSOUND_FREQSHIFT
;
437 /* multiply by our own sample size */
438 pmix
*= This
->pwfx
->nBlockAlign
;
439 TRACE("this back-offset=%ld\n", pmix
);
440 /* subtract from our last mixed position */
441 while (bplay
< pmix
) bplay
+= This
->buflen
; /* wraparound */
443 if (This
->leadin
&& ((bplay
< This
->startpos
) || (bplay
> This
->buf_mixpos
))) {
444 /* seems we haven't started playing yet */
445 TRACE("this still in lead-in phase\n");
446 bplay
= This
->startpos
;
448 /* return the result */
452 static HRESULT WINAPI
IDirectSoundBufferImpl_GetCurrentPosition(
453 LPDIRECTSOUNDBUFFER8 iface
,LPDWORD playpos
,LPDWORD writepos
456 IDirectSoundBufferImpl
*This
= (IDirectSoundBufferImpl
*)iface
;
457 TRACE("(%p,%p,%p)\n",This
,playpos
,writepos
);
459 hres
=IDsDriverBuffer_GetPosition(This
->hwbuf
,playpos
,writepos
);
461 WARN("IDsDriverBuffer_GetPosition failed\n");
465 if (playpos
&& (This
->state
!= STATE_PLAYING
)) {
466 /* we haven't been merged into the primary buffer (yet) */
467 *playpos
= This
->buf_mixpos
;
468 } else if (playpos
) {
470 /* let's get this exact; first, recursively call GetPosition on the primary */
471 EnterCriticalSection(&(This
->device
->mixlock
));
472 if (DSOUND_PrimaryGetPosition(This
->device
, &pplay
, &pwrite
) != DS_OK
)
473 WARN("DSOUND_PrimaryGetPosition failed\n");
474 /* detect HEL mode underrun */
475 if (!(This
->device
->hwbuf
|| This
->device
->pwqueue
))
476 TRACE("detected an underrun\n");
477 if ((This
->dsbd
.dwFlags
& DSBCAPS_GETCURRENTPOSITION2
) || This
->device
->hwbuf
) {
478 /* calculate play position using this */
479 *playpos
= DSOUND_CalcPlayPosition(This
, pplay
, pwrite
);
481 /* (unless the app isn't using GETCURRENTPOSITION2) */
482 /* don't know exactly how this should be handled...
483 * the docs says that play cursor is reported as directly
484 * behind write cursor, hmm... */
485 /* let's just do what might work for Half-Life */
487 wp
= (This
->device
->pwplay
+ ds_hel_margin
) * This
->device
->fraglen
;
488 wp
%= This
->device
->buflen
;
489 *playpos
= DSOUND_CalcPlayPosition(This
, wp
, pwrite
);
491 LeaveCriticalSection(&(This
->device
->mixlock
));
494 *writepos
= This
->buf_mixpos
;
497 if (This
->state
!= STATE_STOPPED
) {
498 /* apply the documented 10ms lead to writepos */
499 *writepos
+= This
->writelead
;
501 *writepos
%= This
->buflen
;
504 This
->last_playpos
= *playpos
;
505 TRACE("playpos = %ld, writepos = %ld (%p, time=%ld)\n", playpos
?*playpos
:0, writepos
?*writepos
:0, This
, GetTickCount());
509 static HRESULT WINAPI
IDirectSoundBufferImpl_GetStatus(
510 LPDIRECTSOUNDBUFFER8 iface
,LPDWORD status
512 IDirectSoundBufferImpl
*This
= (IDirectSoundBufferImpl
*)iface
;
513 TRACE("(%p,%p), thread is %04lx\n",This
,status
,GetCurrentThreadId());
515 if (status
== NULL
) {
516 WARN("invalid parameter: status = NULL\n");
517 return DSERR_INVALIDPARAM
;
521 if ((This
->state
== STATE_STARTING
) || (This
->state
== STATE_PLAYING
)) {
522 *status
|= DSBSTATUS_PLAYING
;
523 if (This
->playflags
& DSBPLAY_LOOPING
)
524 *status
|= DSBSTATUS_LOOPING
;
527 TRACE("status=%lx\n", *status
);
532 static HRESULT WINAPI
IDirectSoundBufferImpl_GetFormat(
533 LPDIRECTSOUNDBUFFER8 iface
,
539 IDirectSoundBufferImpl
*This
= (IDirectSoundBufferImpl
*)iface
;
540 TRACE("(%p,%p,%ld,%p)\n",This
,lpwf
,wfsize
,wfwritten
);
542 size
= sizeof(WAVEFORMATEX
) + This
->pwfx
->cbSize
;
544 if (lpwf
) { /* NULL is valid */
545 if (wfsize
>= size
) {
546 CopyMemory(lpwf
,This
->pwfx
,size
);
550 WARN("invalid parameter: wfsize too small\n");
553 return DSERR_INVALIDPARAM
;
557 *wfwritten
= sizeof(WAVEFORMATEX
) + This
->pwfx
->cbSize
;
559 WARN("invalid parameter: wfwritten == NULL\n");
560 return DSERR_INVALIDPARAM
;
567 static HRESULT WINAPI
IDirectSoundBufferImpl_Lock(
568 LPDIRECTSOUNDBUFFER8 iface
,DWORD writecursor
,DWORD writebytes
,LPVOID lplpaudioptr1
,LPDWORD audiobytes1
,LPVOID lplpaudioptr2
,LPDWORD audiobytes2
,DWORD flags
570 HRESULT hres
= DS_OK
;
571 IDirectSoundBufferImpl
*This
= (IDirectSoundBufferImpl
*)iface
;
573 TRACE("(%p,%ld,%ld,%p,%p,%p,%p,0x%08lx) at %ld\n",
585 /* when this flag is set, writecursor is meaningless and must be calculated */
586 if (flags
& DSBLOCK_FROMWRITECURSOR
) {
587 /* GetCurrentPosition does too much magic to duplicate here */
588 hres
= IDirectSoundBufferImpl_GetCurrentPosition(iface
, NULL
, &writecursor
);
590 WARN("IDirectSoundBufferImpl_GetCurrentPosition failed\n");
595 /* when this flag is set, writebytes is meaningless and must be set */
596 if (flags
& DSBLOCK_ENTIREBUFFER
)
597 writebytes
= This
->buflen
;
599 if (writecursor
>= This
->buflen
) {
600 WARN("Invalid parameter, writecursor: %lu >= buflen: %lu\n",
601 writecursor
, This
->buflen
);
602 return DSERR_INVALIDPARAM
;
605 if (writebytes
> This
->buflen
) {
606 WARN("Invalid parameter, writebytes: %lu > buflen: %lu\n",
607 writebytes
, This
->buflen
);
608 return DSERR_INVALIDPARAM
;
611 EnterCriticalSection(&(This
->lock
));
613 if ((writebytes
== This
->buflen
) &&
614 ((This
->state
== STATE_STARTING
) ||
615 (This
->state
== STATE_PLAYING
)))
616 /* some games, like Half-Life, try to be clever (not) and
617 * keep one secondary buffer, and mix sounds into it itself,
618 * locking the entire buffer every time... so we can just forget
619 * about tracking the last-written-to-position... */
620 This
->probably_valid_to
= (DWORD
)-1;
622 This
->probably_valid_to
= writecursor
;
624 if (!(This
->device
->drvdesc
.dwFlags
& DSDDESC_DONTNEEDSECONDARYLOCK
) && This
->hwbuf
) {
625 hres
= IDsDriverBuffer_Lock(This
->hwbuf
,
626 lplpaudioptr1
, audiobytes1
,
627 lplpaudioptr2
, audiobytes2
,
628 writecursor
, writebytes
,
631 WARN("IDsDriverBuffer_Lock failed\n");
632 LeaveCriticalSection(&(This
->lock
));
637 if (writecursor
+writebytes
<= This
->buflen
) {
638 *(LPBYTE
*)lplpaudioptr1
= This
->buffer
->memory
+writecursor
;
639 *audiobytes1
= writebytes
;
641 *(LPBYTE
*)lplpaudioptr2
= NULL
;
644 TRACE("->%ld.0\n",writebytes
);
646 *(LPBYTE
*)lplpaudioptr1
= This
->buffer
->memory
+writecursor
;
647 *audiobytes1
= This
->buflen
-writecursor
;
649 *(LPBYTE
*)lplpaudioptr2
= This
->buffer
->memory
;
651 *audiobytes2
= writebytes
-(This
->buflen
-writecursor
);
652 TRACE("->%ld.%ld\n",*audiobytes1
,audiobytes2
?*audiobytes2
:0);
654 if (This
->state
== STATE_PLAYING
) {
655 /* if the segment between playpos and buf_mixpos is touched,
656 * we need to cancel some mixing */
657 /* we'll assume that the app always calls GetCurrentPosition before
658 * locking a playing buffer, so that last_playpos is up-to-date */
659 if (This
->buf_mixpos
>= This
->last_playpos
) {
660 if (This
->buf_mixpos
> writecursor
&&
661 This
->last_playpos
< writecursor
+writebytes
)
664 if (This
->buf_mixpos
> writecursor
||
665 This
->last_playpos
< writecursor
+writebytes
)
669 TRACE("locking prebuffered region, ouch\n");
670 DSOUND_MixCancelAt(This
, writecursor
);
675 LeaveCriticalSection(&(This
->lock
));
680 static HRESULT WINAPI
IDirectSoundBufferImpl_SetCurrentPosition(
681 LPDIRECTSOUNDBUFFER8 iface
,DWORD newpos
683 HRESULT hres
= DS_OK
;
684 IDirectSoundBufferImpl
*This
= (IDirectSoundBufferImpl
*)iface
;
685 TRACE("(%p,%ld)\n",This
,newpos
);
688 EnterCriticalSection(&(This
->lock
));
690 newpos
%= This
->buflen
;
691 This
->buf_mixpos
= newpos
;
693 hres
= IDsDriverBuffer_SetPosition(This
->hwbuf
, This
->buf_mixpos
);
695 WARN("IDsDriverBuffer_SetPosition failed\n");
698 LeaveCriticalSection(&(This
->lock
));
704 static HRESULT WINAPI
IDirectSoundBufferImpl_SetPan(
705 LPDIRECTSOUNDBUFFER8 iface
,LONG pan
707 HRESULT hres
= DS_OK
;
708 IDirectSoundBufferImpl
*This
= (IDirectSoundBufferImpl
*)iface
;
710 TRACE("(%p,%ld)\n",This
,pan
);
712 if ((pan
> DSBPAN_RIGHT
) || (pan
< DSBPAN_LEFT
)) {
713 WARN("invalid parameter: pan = %ld\n", pan
);
714 return DSERR_INVALIDPARAM
;
717 /* You cannot use both pan and 3D controls */
718 if (!(This
->dsbd
.dwFlags
& DSBCAPS_CTRLPAN
) ||
719 (This
->dsbd
.dwFlags
& DSBCAPS_CTRL3D
)) {
720 WARN("control unavailable\n");
721 return DSERR_CONTROLUNAVAIL
;
725 EnterCriticalSection(&(This
->lock
));
727 if (This
->volpan
.lPan
!= pan
) {
728 This
->volpan
.lPan
= pan
;
729 DSOUND_RecalcVolPan(&(This
->volpan
));
732 hres
= IDsDriverBuffer_SetVolumePan(This
->hwbuf
, &(This
->volpan
));
734 WARN("IDsDriverBuffer_SetVolumePan failed\n");
736 DSOUND_ForceRemix(This
);
739 LeaveCriticalSection(&(This
->lock
));
745 static HRESULT WINAPI
IDirectSoundBufferImpl_GetPan(
746 LPDIRECTSOUNDBUFFER8 iface
,LPLONG pan
748 IDirectSoundBufferImpl
*This
= (IDirectSoundBufferImpl
*)iface
;
749 TRACE("(%p,%p)\n",This
,pan
);
751 if (!(This
->dsbd
.dwFlags
& DSBCAPS_CTRLPAN
)) {
752 WARN("control unavailable\n");
753 return DSERR_CONTROLUNAVAIL
;
757 WARN("invalid parameter: pan = NULL\n");
758 return DSERR_INVALIDPARAM
;
761 *pan
= This
->volpan
.lPan
;
766 static HRESULT WINAPI
IDirectSoundBufferImpl_Unlock(
767 LPDIRECTSOUNDBUFFER8 iface
,LPVOID p1
,DWORD x1
,LPVOID p2
,DWORD x2
769 IDirectSoundBufferImpl
*This
= (IDirectSoundBufferImpl
*)iface
;
770 DWORD probably_valid_to
;
771 HRESULT hres
= DS_OK
;
773 TRACE("(%p,%p,%ld,%p,%ld)\n", This
,p1
,x1
,p2
,x2
);
776 EnterCriticalSection(&(This
->lock
));
778 if (!(This
->device
->drvdesc
.dwFlags
& DSDDESC_DONTNEEDSECONDARYLOCK
) && This
->hwbuf
) {
779 hres
= IDsDriverBuffer_Unlock(This
->hwbuf
, p1
, x1
, p2
, x2
);
781 WARN("IDsDriverBuffer_Unlock failed\n");
785 if (p2
) probably_valid_to
= (((LPBYTE
)p2
)-This
->buffer
->memory
) + x2
;
786 else probably_valid_to
= (((LPBYTE
)p1
)-This
->buffer
->memory
) + x1
;
787 probably_valid_to
%= This
->buflen
;
788 if ((probably_valid_to
== 0) && ((x1
+x2
) == This
->buflen
) &&
789 ((This
->state
== STATE_STARTING
) ||
790 (This
->state
== STATE_PLAYING
)))
791 /* see IDirectSoundBufferImpl_Lock */
792 probably_valid_to
= (DWORD
)-1;
793 This
->probably_valid_to
= probably_valid_to
;
796 LeaveCriticalSection(&(This
->lock
));
799 TRACE("probably_valid_to=%ld\n", This
->probably_valid_to
);
803 static HRESULT WINAPI
IDirectSoundBufferImpl_Restore(
804 LPDIRECTSOUNDBUFFER8 iface
806 IDirectSoundBufferImpl
*This
= (IDirectSoundBufferImpl
*)iface
;
807 FIXME("(%p):stub\n",This
);
811 static HRESULT WINAPI
IDirectSoundBufferImpl_GetFrequency(
812 LPDIRECTSOUNDBUFFER8 iface
,LPDWORD freq
814 IDirectSoundBufferImpl
*This
= (IDirectSoundBufferImpl
*)iface
;
815 TRACE("(%p,%p)\n",This
,freq
);
818 WARN("invalid parameter: freq = NULL\n");
819 return DSERR_INVALIDPARAM
;
823 TRACE("-> %ld\n", *freq
);
828 static HRESULT WINAPI
IDirectSoundBufferImpl_SetFX(
829 LPDIRECTSOUNDBUFFER8 iface
,DWORD dwEffectsCount
,LPDSEFFECTDESC pDSFXDesc
,LPDWORD pdwResultCodes
831 IDirectSoundBufferImpl
*This
= (IDirectSoundBufferImpl
*)iface
;
834 FIXME("(%p,%lu,%p,%p): stub\n",This
,dwEffectsCount
,pDSFXDesc
,pdwResultCodes
);
837 for (u
=0; u
<dwEffectsCount
; u
++) pdwResultCodes
[u
] = DSFXR_UNKNOWN
;
839 WARN("control unavailable\n");
840 return DSERR_CONTROLUNAVAIL
;
843 static HRESULT WINAPI
IDirectSoundBufferImpl_AcquireResources(
844 LPDIRECTSOUNDBUFFER8 iface
,DWORD dwFlags
,DWORD dwEffectsCount
,LPDWORD pdwResultCodes
846 IDirectSoundBufferImpl
*This
= (IDirectSoundBufferImpl
*)iface
;
849 FIXME("(%p,%08lu,%lu,%p): stub\n",This
,dwFlags
,dwEffectsCount
,pdwResultCodes
);
852 for (u
=0; u
<dwEffectsCount
; u
++) pdwResultCodes
[u
] = DSFXR_UNKNOWN
;
854 WARN("control unavailable\n");
855 return DSERR_CONTROLUNAVAIL
;
858 static HRESULT WINAPI
IDirectSoundBufferImpl_GetObjectInPath(
859 LPDIRECTSOUNDBUFFER8 iface
,REFGUID rguidObject
,DWORD dwIndex
,REFGUID rguidInterface
,LPVOID
* ppObject
861 IDirectSoundBufferImpl
*This
= (IDirectSoundBufferImpl
*)iface
;
863 FIXME("(%p,%s,%lu,%s,%p): stub\n",This
,debugstr_guid(rguidObject
),dwIndex
,debugstr_guid(rguidInterface
),ppObject
);
865 WARN("control unavailable\n");
866 return DSERR_CONTROLUNAVAIL
;
869 static HRESULT WINAPI
IDirectSoundBufferImpl_Initialize(
870 LPDIRECTSOUNDBUFFER8 iface
,LPDIRECTSOUND dsound
,LPCDSBUFFERDESC dbsd
872 IDirectSoundBufferImpl
*This
= (IDirectSoundBufferImpl
*)iface
;
873 FIXME("(%p,%p,%p):stub\n",This
,dsound
,dbsd
);
874 DPRINTF("Re-Init!!!\n");
875 WARN("already initialized\n");
876 return DSERR_ALREADYINITIALIZED
;
879 static HRESULT WINAPI
IDirectSoundBufferImpl_GetCaps(
880 LPDIRECTSOUNDBUFFER8 iface
,LPDSBCAPS caps
882 IDirectSoundBufferImpl
*This
= (IDirectSoundBufferImpl
*)iface
;
883 TRACE("(%p)->(%p)\n",This
,caps
);
886 WARN("invalid parameter: caps == NULL\n");
887 return DSERR_INVALIDPARAM
;
890 if (caps
->dwSize
< sizeof(*caps
)) {
891 WARN("invalid parameter: caps->dwSize = %ld\n",caps
->dwSize
);
892 return DSERR_INVALIDPARAM
;
895 caps
->dwFlags
= This
->dsbd
.dwFlags
;
896 if (This
->hwbuf
) caps
->dwFlags
|= DSBCAPS_LOCHARDWARE
;
897 else caps
->dwFlags
|= DSBCAPS_LOCSOFTWARE
;
899 caps
->dwBufferBytes
= This
->buflen
;
901 /* This value represents the speed of the "unlock" command.
902 As unlock is quite fast (it does not do anything), I put
903 4096 ko/s = 4 Mo / s */
904 /* FIXME: hwbuf speed */
905 caps
->dwUnlockTransferRate
= 4096;
906 caps
->dwPlayCpuOverhead
= 0;
911 static HRESULT WINAPI
IDirectSoundBufferImpl_QueryInterface(
912 LPDIRECTSOUNDBUFFER8 iface
,REFIID riid
,LPVOID
*ppobj
914 IDirectSoundBufferImpl
*This
= (IDirectSoundBufferImpl
*)iface
;
916 TRACE("(%p,%s,%p)\n",This
,debugstr_guid(riid
),ppobj
);
919 WARN("invalid parameter\n");
923 *ppobj
= NULL
; /* assume failure */
925 if ( IsEqualGUID(riid
, &IID_IUnknown
) ||
926 IsEqualGUID(riid
, &IID_IDirectSoundBuffer
) ||
927 IsEqualGUID(riid
, &IID_IDirectSoundBuffer8
) ) {
928 if (!This
->secondary
)
929 SecondaryBufferImpl_Create(This
, &(This
->secondary
));
930 if (This
->secondary
) {
931 IDirectSoundBuffer8_AddRef((LPDIRECTSOUNDBUFFER8
)This
->secondary
);
932 *ppobj
= This
->secondary
;
935 WARN("IID_IDirectSoundBuffer\n");
936 return E_NOINTERFACE
;
939 if ( IsEqualGUID( &IID_IDirectSoundNotify
, riid
) ) {
941 IDirectSoundNotifyImpl_Create(This
, &(This
->notify
));
943 IDirectSoundNotify_AddRef((LPDIRECTSOUNDNOTIFY
)This
->notify
);
944 *ppobj
= This
->notify
;
947 WARN("IID_IDirectSoundNotify\n");
948 return E_NOINTERFACE
;
951 if ( IsEqualGUID( &IID_IDirectSound3DBuffer
, riid
) ) {
953 IDirectSound3DBufferImpl_Create(This
, &(This
->ds3db
));
955 IDirectSound3DBuffer_AddRef((LPDIRECTSOUND3DBUFFER
)This
->ds3db
);
956 *ppobj
= This
->ds3db
;
959 WARN("IID_IDirectSound3DBuffer\n");
960 return E_NOINTERFACE
;
963 if ( IsEqualGUID( &IID_IDirectSound3DListener
, riid
) ) {
964 ERR("app requested IDirectSound3DListener on secondary buffer\n");
965 return E_NOINTERFACE
;
968 if ( IsEqualGUID( &IID_IKsPropertySet
, riid
) ) {
970 IKsBufferPropertySetImpl_Create(This
, &(This
->iks
));
972 IKsPropertySet_AddRef((LPKSPROPERTYSET
)This
->iks
);
976 WARN("IID_IKsPropertySet\n");
977 return E_NOINTERFACE
;
980 FIXME( "Unknown IID %s\n", debugstr_guid( riid
) );
982 return E_NOINTERFACE
;
985 static const IDirectSoundBuffer8Vtbl dsbvt
=
987 IDirectSoundBufferImpl_QueryInterface
,
988 IDirectSoundBufferImpl_AddRef
,
989 IDirectSoundBufferImpl_Release
,
990 IDirectSoundBufferImpl_GetCaps
,
991 IDirectSoundBufferImpl_GetCurrentPosition
,
992 IDirectSoundBufferImpl_GetFormat
,
993 IDirectSoundBufferImpl_GetVolume
,
994 IDirectSoundBufferImpl_GetPan
,
995 IDirectSoundBufferImpl_GetFrequency
,
996 IDirectSoundBufferImpl_GetStatus
,
997 IDirectSoundBufferImpl_Initialize
,
998 IDirectSoundBufferImpl_Lock
,
999 IDirectSoundBufferImpl_Play
,
1000 IDirectSoundBufferImpl_SetCurrentPosition
,
1001 IDirectSoundBufferImpl_SetFormat
,
1002 IDirectSoundBufferImpl_SetVolume
,
1003 IDirectSoundBufferImpl_SetPan
,
1004 IDirectSoundBufferImpl_SetFrequency
,
1005 IDirectSoundBufferImpl_Stop
,
1006 IDirectSoundBufferImpl_Unlock
,
1007 IDirectSoundBufferImpl_Restore
,
1008 IDirectSoundBufferImpl_SetFX
,
1009 IDirectSoundBufferImpl_AcquireResources
,
1010 IDirectSoundBufferImpl_GetObjectInPath
1013 HRESULT
IDirectSoundBufferImpl_Create(
1014 DirectSoundDevice
* device
,
1015 IDirectSoundBufferImpl
**pdsb
,
1016 LPCDSBUFFERDESC dsbd
)
1018 IDirectSoundBufferImpl
*dsb
;
1019 LPWAVEFORMATEX wfex
= dsbd
->lpwfxFormat
;
1020 HRESULT err
= DS_OK
;
1022 int use_hw
, alloc_size
, cp_size
;
1023 TRACE("(%p,%p,%p)\n",device
,pdsb
,dsbd
);
1025 if (dsbd
->dwBufferBytes
< DSBSIZE_MIN
|| dsbd
->dwBufferBytes
> DSBSIZE_MAX
) {
1026 WARN("invalid parameter: dsbd->dwBufferBytes = %ld\n", dsbd
->dwBufferBytes
);
1028 return DSERR_INVALIDPARAM
; /* FIXME: which error? */
1031 dsb
= HeapAlloc(GetProcessHeap(),HEAP_ZERO_MEMORY
,sizeof(*dsb
));
1034 WARN("out of memory\n");
1036 return DSERR_OUTOFMEMORY
;
1039 TRACE("Created buffer at %p\n", dsb
);
1043 dsb
->device
= device
;
1044 dsb
->lpVtbl
= &dsbvt
;
1047 /* size depends on version */
1048 CopyMemory(&dsb
->dsbd
, dsbd
, dsbd
->dwSize
);
1050 /* variable sized struct so calculate size based on format */
1051 if (wfex
->wFormatTag
== WAVE_FORMAT_PCM
) {
1052 alloc_size
= sizeof(WAVEFORMATEX
);
1053 cp_size
= sizeof(PCMWAVEFORMAT
);
1055 alloc_size
= cp_size
= sizeof(WAVEFORMATEX
) + wfex
->cbSize
;
1057 dsb
->pwfx
= HeapAlloc(GetProcessHeap(),HEAP_ZERO_MEMORY
,alloc_size
);
1058 if (dsb
->pwfx
== NULL
) {
1059 WARN("out of memory\n");
1060 HeapFree(GetProcessHeap(),0,dsb
);
1062 return DSERR_OUTOFMEMORY
;
1065 CopyMemory(dsb
->pwfx
, wfex
, cp_size
);
1067 if (dsbd
->dwBufferBytes
% dsbd
->lpwfxFormat
->nBlockAlign
)
1068 dsb
->buflen
= dsbd
->dwBufferBytes
+
1069 (dsbd
->lpwfxFormat
->nBlockAlign
-
1070 (dsbd
->dwBufferBytes
% dsbd
->lpwfxFormat
->nBlockAlign
));
1072 dsb
->buflen
= dsbd
->dwBufferBytes
;
1074 dsb
->freq
= dsbd
->lpwfxFormat
->nSamplesPerSec
;
1076 dsb
->notifies
= NULL
;
1077 dsb
->nrofnotifies
= 0;
1080 /* Check necessary hardware mixing capabilities */
1081 if (wfex
->nChannels
==2) capf
|= DSCAPS_SECONDARYSTEREO
;
1082 else capf
|= DSCAPS_SECONDARYMONO
;
1083 if (wfex
->wBitsPerSample
==16) capf
|= DSCAPS_SECONDARY16BIT
;
1084 else capf
|= DSCAPS_SECONDARY8BIT
;
1086 use_hw
= (device
->drvcaps
.dwFlags
& capf
) == capf
;
1087 TRACE("use_hw = 0x%08x, capf = 0x%08lx, device->drvcaps.dwFlags = 0x%08lx\n", use_hw
, capf
, device
->drvcaps
.dwFlags
);
1089 /* FIXME: check hardware sample rate mixing capabilities */
1090 /* FIXME: check app hints for software/hardware buffer (STATIC, LOCHARDWARE, etc) */
1091 /* FIXME: check whether any hardware buffers are left */
1092 /* FIXME: handle DSDHEAP_CREATEHEAP for hardware buffers */
1094 /* Allocate an empty buffer */
1095 dsb
->buffer
= HeapAlloc(GetProcessHeap(),0,sizeof(*(dsb
->buffer
)));
1096 if (dsb
->buffer
== NULL
) {
1097 WARN("out of memory\n");
1098 HeapFree(GetProcessHeap(),0,dsb
->pwfx
);
1099 HeapFree(GetProcessHeap(),0,dsb
);
1101 return DSERR_OUTOFMEMORY
;
1104 /* Allocate system memory for buffer if applicable */
1105 if ((device
->drvdesc
.dwFlags
& DSDDESC_USESYSTEMMEMORY
) || !use_hw
) {
1106 dsb
->buffer
->memory
= HeapAlloc(GetProcessHeap(),0,dsb
->buflen
);
1107 if (dsb
->buffer
->memory
== NULL
) {
1108 WARN("out of memory\n");
1109 HeapFree(GetProcessHeap(),0,dsb
->pwfx
);
1110 HeapFree(GetProcessHeap(),0,dsb
->buffer
);
1111 HeapFree(GetProcessHeap(),0,dsb
);
1113 return DSERR_OUTOFMEMORY
;
1115 dsb
->buffer
->ref
= 1;
1116 FillMemory(dsb
->buffer
->memory
, dsb
->buflen
, dsbd
->lpwfxFormat
->wBitsPerSample
== 8 ? 128 : 0);
1119 /* Allocate the hardware buffer */
1121 err
= IDsDriver_CreateSoundBuffer(device
->driver
,wfex
,dsbd
->dwFlags
,0,
1122 &(dsb
->buflen
),&(dsb
->buffer
->memory
),
1123 (LPVOID
*)&(dsb
->hwbuf
));
1124 /* fall back to software buffer on failure */
1126 TRACE("IDsDriver_CreateSoundBuffer failed, falling back to software buffer\n");
1128 if (device
->drvdesc
.dwFlags
& DSDDESC_USESYSTEMMEMORY
) {
1129 dsb
->buffer
->memory
= HeapAlloc(GetProcessHeap(),0,dsb
->buflen
);
1130 if (dsb
->buffer
->memory
== NULL
) {
1131 WARN("out of memory\n");
1132 HeapFree(GetProcessHeap(),0,dsb
->buffer
);
1133 HeapFree(GetProcessHeap(),0,dsb
->pwfx
);
1134 HeapFree(GetProcessHeap(),0,dsb
);
1136 return DSERR_OUTOFMEMORY
;
1138 dsb
->buffer
->ref
= 1;
1139 FillMemory(dsb
->buffer
->memory
, dsb
->buflen
, dsbd
->lpwfxFormat
->wBitsPerSample
== 8 ? 128 : 0);
1145 /* calculate fragment size and write lead */
1146 DSOUND_RecalcFormat(dsb
);
1148 /* It's not necessary to initialize values to zero since */
1149 /* we allocated this structure with HEAP_ZERO_MEMORY... */
1151 dsb
->buf_mixpos
= 0;
1152 dsb
->state
= STATE_STOPPED
;
1154 dsb
->freqAdjust
= (dsb
->freq
<< DSOUND_FREQSHIFT
) /
1155 device
->pwfx
->nSamplesPerSec
;
1156 dsb
->nAvgBytesPerSec
= dsb
->freq
*
1157 dsbd
->lpwfxFormat
->nBlockAlign
;
1159 if (dsb
->dsbd
.dwFlags
& DSBCAPS_CTRL3D
) {
1160 dsb
->ds3db_ds3db
.dwSize
= sizeof(DS3DBUFFER
);
1161 dsb
->ds3db_ds3db
.vPosition
.x
= 0.0;
1162 dsb
->ds3db_ds3db
.vPosition
.y
= 0.0;
1163 dsb
->ds3db_ds3db
.vPosition
.z
= 0.0;
1164 dsb
->ds3db_ds3db
.vVelocity
.x
= 0.0;
1165 dsb
->ds3db_ds3db
.vVelocity
.y
= 0.0;
1166 dsb
->ds3db_ds3db
.vVelocity
.z
= 0.0;
1167 dsb
->ds3db_ds3db
.dwInsideConeAngle
= DS3D_DEFAULTCONEANGLE
;
1168 dsb
->ds3db_ds3db
.dwOutsideConeAngle
= DS3D_DEFAULTCONEANGLE
;
1169 dsb
->ds3db_ds3db
.vConeOrientation
.x
= 0.0;
1170 dsb
->ds3db_ds3db
.vConeOrientation
.y
= 0.0;
1171 dsb
->ds3db_ds3db
.vConeOrientation
.z
= 0.0;
1172 dsb
->ds3db_ds3db
.lConeOutsideVolume
= DS3D_DEFAULTCONEOUTSIDEVOLUME
;
1173 dsb
->ds3db_ds3db
.flMinDistance
= DS3D_DEFAULTMINDISTANCE
;
1174 dsb
->ds3db_ds3db
.flMaxDistance
= DS3D_DEFAULTMAXDISTANCE
;
1175 dsb
->ds3db_ds3db
.dwMode
= DS3DMODE_NORMAL
;
1177 dsb
->ds3db_need_recalc
= FALSE
;
1178 DSOUND_Calc3DBuffer(dsb
);
1180 DSOUND_RecalcVolPan(&(dsb
->volpan
));
1182 InitializeCriticalSection(&(dsb
->lock
));
1183 dsb
->lock
.DebugInfo
->Spare
[0] = (DWORD_PTR
)"DSOUNDBUFFER_lock";
1185 /* register buffer if not primary */
1186 if (!(dsbd
->dwFlags
& DSBCAPS_PRIMARYBUFFER
)) {
1187 err
= DirectSoundDevice_AddBuffer(device
, dsb
);
1189 HeapFree(GetProcessHeap(),0,dsb
->buffer
->memory
);
1190 HeapFree(GetProcessHeap(),0,dsb
->buffer
);
1191 dsb
->lock
.DebugInfo
->Spare
[0] = 0;
1192 DeleteCriticalSection(&(dsb
->lock
));
1193 HeapFree(GetProcessHeap(),0,dsb
->pwfx
);
1194 HeapFree(GetProcessHeap(),0,dsb
);
1203 HRESULT
IDirectSoundBufferImpl_Destroy(
1204 IDirectSoundBufferImpl
*pdsb
)
1206 TRACE("(%p)\n",pdsb
);
1208 /* This keeps the *_Destroy functions from possibly deleting
1209 * this object until it is ready to be deleted */
1210 IDirectSoundBufferImpl_AddRef((LPDIRECTSOUNDBUFFER8
)pdsb
);
1213 WARN("iks not NULL\n");
1214 IKsBufferPropertySetImpl_Destroy(pdsb
->iks
);
1219 WARN("ds3db not NULL\n");
1220 IDirectSound3DBufferImpl_Destroy(pdsb
->ds3db
);
1225 WARN("notify not NULL\n");
1226 IDirectSoundNotifyImpl_Destroy(pdsb
->notify
);
1227 pdsb
->notify
= NULL
;
1230 if (pdsb
->secondary
) {
1231 WARN("dsb not NULL\n");
1232 SecondaryBufferImpl_Destroy(pdsb
->secondary
);
1233 pdsb
->secondary
= NULL
;
1236 while (IDirectSoundBuffer8_Release((LPDIRECTSOUNDBUFFER8
)pdsb
) > 0);
1241 HRESULT
IDirectSoundBufferImpl_Duplicate(
1242 DirectSoundDevice
*device
,
1243 IDirectSoundBufferImpl
**ppdsb
,
1244 IDirectSoundBufferImpl
*pdsb
)
1246 IDirectSoundBufferImpl
*dsb
;
1247 HRESULT hres
= DS_OK
;
1249 TRACE("(%p,%p,%p)\n", device
, pdsb
, pdsb
);
1251 dsb
= HeapAlloc(GetProcessHeap(),HEAP_ZERO_MEMORY
,sizeof(*dsb
));
1254 WARN("out of memory\n");
1256 return DSERR_OUTOFMEMORY
;
1259 CopyMemory(dsb
, pdsb
, sizeof(IDirectSoundBufferImpl
));
1262 TRACE("duplicating hardware buffer\n");
1264 hres
= IDsDriver_DuplicateSoundBuffer(device
->driver
, pdsb
->hwbuf
,
1265 (LPVOID
*)&dsb
->hwbuf
);
1266 if (hres
!= DS_OK
) {
1267 TRACE("IDsDriver_DuplicateSoundBuffer failed, falling back to "
1268 "software buffer\n");
1270 /* allocate buffer */
1271 if (device
->drvdesc
.dwFlags
& DSDDESC_USESYSTEMMEMORY
) {
1272 dsb
->buffer
= HeapAlloc(GetProcessHeap(),0,sizeof(*(dsb
->buffer
)));
1273 if (dsb
->buffer
== NULL
) {
1274 WARN("out of memory\n");
1275 HeapFree(GetProcessHeap(),0,dsb
);
1277 return DSERR_OUTOFMEMORY
;
1280 dsb
->buffer
->memory
= HeapAlloc(GetProcessHeap(),0,dsb
->buflen
);
1281 if (dsb
->buffer
->memory
== NULL
) {
1282 WARN("out of memory\n");
1283 HeapFree(GetProcessHeap(),0,dsb
->buffer
);
1284 HeapFree(GetProcessHeap(),0,dsb
);
1286 return DSERR_OUTOFMEMORY
;
1288 dsb
->buffer
->ref
= 1;
1290 /* FIXME: copy buffer ? */
1299 dsb
->state
= STATE_STOPPED
;
1301 dsb
->buf_mixpos
= 0;
1302 dsb
->device
= device
;
1304 dsb
->iks
= NULL
; /* FIXME? */
1305 dsb
->secondary
= NULL
;
1307 /* variable sized struct so calculate size based on format */
1308 size
= sizeof(WAVEFORMATEX
) + pdsb
->pwfx
->cbSize
;
1310 dsb
->pwfx
= HeapAlloc(GetProcessHeap(),HEAP_ZERO_MEMORY
,size
);
1311 if (dsb
->pwfx
== NULL
) {
1312 WARN("out of memory\n");
1313 HeapFree(GetProcessHeap(),0,dsb
->buffer
);
1314 HeapFree(GetProcessHeap(),0,dsb
);
1316 return DSERR_OUTOFMEMORY
;
1319 CopyMemory(dsb
->pwfx
, pdsb
->pwfx
, size
);
1321 InitializeCriticalSection(&(dsb
->lock
));
1322 dsb
->lock
.DebugInfo
->Spare
[0] = (DWORD_PTR
)"DSOUNDBUFFER_lock";
1324 /* register buffer */
1325 hres
= DirectSoundDevice_AddBuffer(device
, dsb
);
1326 if (hres
!= DS_OK
) {
1327 dsb
->lock
.DebugInfo
->Spare
[0] = 0;
1328 DeleteCriticalSection(&(dsb
->lock
));
1329 HeapFree(GetProcessHeap(),0,dsb
->buffer
);
1330 HeapFree(GetProcessHeap(),0,dsb
->pwfx
);
1331 HeapFree(GetProcessHeap(),0,dsb
);
1339 /*******************************************************************************
1343 static HRESULT WINAPI
SecondaryBufferImpl_QueryInterface(
1344 LPDIRECTSOUNDBUFFER8 iface
,REFIID riid
,LPVOID
*ppobj
)
1346 SecondaryBufferImpl
*This
= (SecondaryBufferImpl
*)iface
;
1347 TRACE("(%p,%s,%p)\n",This
,debugstr_guid(riid
),ppobj
);
1349 return IDirectSoundBufferImpl_QueryInterface((LPDIRECTSOUNDBUFFER8
)This
->dsb
,riid
,ppobj
);
1352 static ULONG WINAPI
SecondaryBufferImpl_AddRef(LPDIRECTSOUNDBUFFER8 iface
)
1354 SecondaryBufferImpl
*This
= (SecondaryBufferImpl
*)iface
;
1355 ULONG ref
= InterlockedIncrement(&(This
->ref
));
1356 TRACE("(%p) ref was %ld\n", This
, ref
- 1);
1360 static ULONG WINAPI
SecondaryBufferImpl_Release(LPDIRECTSOUNDBUFFER8 iface
)
1362 SecondaryBufferImpl
*This
= (SecondaryBufferImpl
*)iface
;
1364 TRACE("(%p)\n", This
);
1365 ref
= InterlockedDecrement(&(This
->ref
));
1366 TRACE("ref was %ld\n", ref
+ 1);
1369 This
->dsb
->secondary
= NULL
;
1370 IDirectSoundBuffer_Release((LPDIRECTSOUNDBUFFER8
)This
->dsb
);
1371 HeapFree(GetProcessHeap(), 0, This
);
1372 TRACE("(%p) released\n", This
);
1377 static HRESULT WINAPI
SecondaryBufferImpl_GetCaps(
1378 LPDIRECTSOUNDBUFFER8 iface
,LPDSBCAPS caps
)
1380 SecondaryBufferImpl
*This
= (SecondaryBufferImpl
*)iface
;
1381 TRACE("(%p)->(%p)\n",This
,caps
);
1383 return IDirectSoundBufferImpl_GetCaps((LPDIRECTSOUNDBUFFER8
)This
->dsb
,caps
);
1386 static HRESULT WINAPI
SecondaryBufferImpl_GetCurrentPosition(
1387 LPDIRECTSOUNDBUFFER8 iface
,LPDWORD playpos
,LPDWORD writepos
)
1389 SecondaryBufferImpl
*This
= (SecondaryBufferImpl
*)iface
;
1390 TRACE("(%p,%p,%p)\n",This
,playpos
,writepos
);
1392 return IDirectSoundBufferImpl_GetCurrentPosition((LPDIRECTSOUNDBUFFER8
)This
->dsb
,playpos
,writepos
);
1395 static HRESULT WINAPI
SecondaryBufferImpl_GetFormat(
1396 LPDIRECTSOUNDBUFFER8 iface
,LPWAVEFORMATEX lpwf
,DWORD wfsize
,LPDWORD wfwritten
)
1398 SecondaryBufferImpl
*This
= (SecondaryBufferImpl
*)iface
;
1399 TRACE("(%p,%p,%ld,%p)\n",This
,lpwf
,wfsize
,wfwritten
);
1401 return IDirectSoundBufferImpl_GetFormat((LPDIRECTSOUNDBUFFER8
)This
->dsb
,lpwf
,wfsize
,wfwritten
);
1404 static HRESULT WINAPI
SecondaryBufferImpl_GetVolume(
1405 LPDIRECTSOUNDBUFFER8 iface
,LPLONG vol
)
1407 SecondaryBufferImpl
*This
= (SecondaryBufferImpl
*)iface
;
1408 TRACE("(%p,%p)\n",This
,vol
);
1410 return IDirectSoundBufferImpl_GetVolume((LPDIRECTSOUNDBUFFER8
)This
->dsb
,vol
);
1413 static HRESULT WINAPI
SecondaryBufferImpl_GetPan(
1414 LPDIRECTSOUNDBUFFER8 iface
,LPLONG pan
)
1416 SecondaryBufferImpl
*This
= (SecondaryBufferImpl
*)iface
;
1417 TRACE("(%p,%p)\n",This
,pan
);
1419 return IDirectSoundBufferImpl_GetPan((LPDIRECTSOUNDBUFFER8
)This
->dsb
,pan
);
1422 static HRESULT WINAPI
SecondaryBufferImpl_GetFrequency(
1423 LPDIRECTSOUNDBUFFER8 iface
,LPDWORD freq
)
1425 SecondaryBufferImpl
*This
= (SecondaryBufferImpl
*)iface
;
1426 TRACE("(%p,%p)\n",This
,freq
);
1428 return IDirectSoundBufferImpl_GetFrequency((LPDIRECTSOUNDBUFFER8
)This
->dsb
,freq
);
1431 static HRESULT WINAPI
SecondaryBufferImpl_GetStatus(
1432 LPDIRECTSOUNDBUFFER8 iface
,LPDWORD status
)
1434 SecondaryBufferImpl
*This
= (SecondaryBufferImpl
*)iface
;
1435 TRACE("(%p,%p)\n",This
,status
);
1437 return IDirectSoundBufferImpl_GetStatus((LPDIRECTSOUNDBUFFER8
)This
->dsb
,status
);
1440 static HRESULT WINAPI
SecondaryBufferImpl_Initialize(
1441 LPDIRECTSOUNDBUFFER8 iface
,LPDIRECTSOUND dsound
,LPCDSBUFFERDESC dbsd
)
1443 SecondaryBufferImpl
*This
= (SecondaryBufferImpl
*)iface
;
1444 TRACE("(%p,%p,%p)\n",This
,dsound
,dbsd
);
1446 return IDirectSoundBufferImpl_Initialize((LPDIRECTSOUNDBUFFER8
)This
->dsb
,dsound
,dbsd
);
1449 static HRESULT WINAPI
SecondaryBufferImpl_Lock(
1450 LPDIRECTSOUNDBUFFER8 iface
,
1453 LPVOID lplpaudioptr1
,
1454 LPDWORD audiobytes1
,
1455 LPVOID lplpaudioptr2
,
1456 LPDWORD audiobytes2
,
1459 SecondaryBufferImpl
*This
= (SecondaryBufferImpl
*)iface
;
1460 TRACE("(%p,%ld,%ld,%p,%p,%p,%p,0x%08lx)\n",
1461 This
,writecursor
,writebytes
,lplpaudioptr1
,audiobytes1
,lplpaudioptr2
,audiobytes2
,dwFlags
);
1463 return IDirectSoundBufferImpl_Lock((LPDIRECTSOUNDBUFFER8
)This
->dsb
,
1464 writecursor
,writebytes
,lplpaudioptr1
,audiobytes1
,lplpaudioptr2
,audiobytes2
,dwFlags
);
1467 static HRESULT WINAPI
SecondaryBufferImpl_Play(
1468 LPDIRECTSOUNDBUFFER8 iface
,DWORD reserved1
,DWORD reserved2
,DWORD flags
)
1470 SecondaryBufferImpl
*This
= (SecondaryBufferImpl
*)iface
;
1471 TRACE("(%p,%08lx,%08lx,%08lx)\n",This
,reserved1
,reserved2
,flags
);
1473 return IDirectSoundBufferImpl_Play((LPDIRECTSOUNDBUFFER8
)This
->dsb
,reserved1
,reserved2
,flags
);
1476 static HRESULT WINAPI
SecondaryBufferImpl_SetCurrentPosition(
1477 LPDIRECTSOUNDBUFFER8 iface
,DWORD newpos
)
1479 SecondaryBufferImpl
*This
= (SecondaryBufferImpl
*)iface
;
1480 TRACE("(%p,%ld)\n",This
,newpos
);
1482 return IDirectSoundBufferImpl_SetCurrentPosition((LPDIRECTSOUNDBUFFER8
)This
->dsb
,newpos
);
1485 static HRESULT WINAPI
SecondaryBufferImpl_SetFormat(
1486 LPDIRECTSOUNDBUFFER8 iface
,LPCWAVEFORMATEX wfex
)
1488 SecondaryBufferImpl
*This
= (SecondaryBufferImpl
*)iface
;
1489 TRACE("(%p,%p)\n",This
,wfex
);
1491 return IDirectSoundBufferImpl_SetFormat((LPDIRECTSOUNDBUFFER8
)This
->dsb
,wfex
);
1494 static HRESULT WINAPI
SecondaryBufferImpl_SetVolume(
1495 LPDIRECTSOUNDBUFFER8 iface
,LONG vol
)
1497 SecondaryBufferImpl
*This
= (SecondaryBufferImpl
*)iface
;
1498 TRACE("(%p,%ld)\n",This
,vol
);
1500 return IDirectSoundBufferImpl_SetVolume((LPDIRECTSOUNDBUFFER8
)This
->dsb
,vol
);
1503 static HRESULT WINAPI
SecondaryBufferImpl_SetPan(
1504 LPDIRECTSOUNDBUFFER8 iface
,LONG pan
)
1506 SecondaryBufferImpl
*This
= (SecondaryBufferImpl
*)iface
;
1507 TRACE("(%p,%ld)\n",This
,pan
);
1509 return IDirectSoundBufferImpl_SetPan((LPDIRECTSOUNDBUFFER8
)This
->dsb
,pan
);
1512 static HRESULT WINAPI
SecondaryBufferImpl_SetFrequency(
1513 LPDIRECTSOUNDBUFFER8 iface
,DWORD freq
)
1515 SecondaryBufferImpl
*This
= (SecondaryBufferImpl
*)iface
;
1516 TRACE("(%p,%ld)\n",This
,freq
);
1518 return IDirectSoundBufferImpl_SetFrequency((LPDIRECTSOUNDBUFFER8
)This
->dsb
,freq
);
1521 static HRESULT WINAPI
SecondaryBufferImpl_Stop(LPDIRECTSOUNDBUFFER8 iface
)
1523 SecondaryBufferImpl
*This
= (SecondaryBufferImpl
*)iface
;
1524 TRACE("(%p)\n",This
);
1526 return IDirectSoundBufferImpl_Stop((LPDIRECTSOUNDBUFFER8
)This
->dsb
);
1529 static HRESULT WINAPI
SecondaryBufferImpl_Unlock(
1530 LPDIRECTSOUNDBUFFER8 iface
,
1531 LPVOID lpvAudioPtr1
,
1532 DWORD dwAudioBytes1
,
1533 LPVOID lpvAudioPtr2
,
1534 DWORD dwAudioBytes2
)
1536 SecondaryBufferImpl
*This
= (SecondaryBufferImpl
*)iface
;
1537 TRACE("(%p,%p,%ld,%p,%ld)\n",
1538 This
, lpvAudioPtr1
, dwAudioBytes1
, lpvAudioPtr2
, dwAudioBytes2
);
1540 return IDirectSoundBufferImpl_Unlock((LPDIRECTSOUNDBUFFER8
)This
->dsb
,
1541 lpvAudioPtr1
,dwAudioBytes1
,lpvAudioPtr2
,dwAudioBytes2
);
1544 static HRESULT WINAPI
SecondaryBufferImpl_Restore(
1545 LPDIRECTSOUNDBUFFER8 iface
)
1547 SecondaryBufferImpl
*This
= (SecondaryBufferImpl
*)iface
;
1548 TRACE("(%p)\n",This
);
1550 return IDirectSoundBufferImpl_Restore((LPDIRECTSOUNDBUFFER8
)This
->dsb
);
1553 static HRESULT WINAPI
SecondaryBufferImpl_SetFX(
1554 LPDIRECTSOUNDBUFFER8 iface
,DWORD dwEffectsCount
,LPDSEFFECTDESC pDSFXDesc
,LPDWORD pdwResultCodes
)
1556 SecondaryBufferImpl
*This
= (SecondaryBufferImpl
*)iface
;
1557 TRACE("(%p,%lu,%p,%p)\n",This
,dwEffectsCount
,pDSFXDesc
,pdwResultCodes
);
1559 return IDirectSoundBufferImpl_SetFX((LPDIRECTSOUNDBUFFER8
)This
->dsb
,dwEffectsCount
,pDSFXDesc
,pdwResultCodes
);
1562 static HRESULT WINAPI
SecondaryBufferImpl_AcquireResources(
1563 LPDIRECTSOUNDBUFFER8 iface
,DWORD dwFlags
,DWORD dwEffectsCount
,LPDWORD pdwResultCodes
)
1565 SecondaryBufferImpl
*This
= (SecondaryBufferImpl
*)iface
;
1566 TRACE("(%p,%08lu,%lu,%p)\n",This
,dwFlags
,dwEffectsCount
,pdwResultCodes
);
1568 return IDirectSoundBufferImpl_AcquireResources((LPDIRECTSOUNDBUFFER8
)This
->dsb
,dwFlags
,dwEffectsCount
,pdwResultCodes
);
1571 static HRESULT WINAPI
SecondaryBufferImpl_GetObjectInPath(
1572 LPDIRECTSOUNDBUFFER8 iface
,REFGUID rguidObject
,DWORD dwIndex
,REFGUID rguidInterface
,LPVOID
* ppObject
)
1574 SecondaryBufferImpl
*This
= (SecondaryBufferImpl
*)iface
;
1575 TRACE("(%p,%s,%lu,%s,%p)\n",This
,debugstr_guid(rguidObject
),dwIndex
,debugstr_guid(rguidInterface
),ppObject
);
1577 return IDirectSoundBufferImpl_GetObjectInPath((LPDIRECTSOUNDBUFFER8
)This
->dsb
,rguidObject
,dwIndex
,rguidInterface
,ppObject
);
1580 static const IDirectSoundBuffer8Vtbl sbvt
=
1582 SecondaryBufferImpl_QueryInterface
,
1583 SecondaryBufferImpl_AddRef
,
1584 SecondaryBufferImpl_Release
,
1585 SecondaryBufferImpl_GetCaps
,
1586 SecondaryBufferImpl_GetCurrentPosition
,
1587 SecondaryBufferImpl_GetFormat
,
1588 SecondaryBufferImpl_GetVolume
,
1589 SecondaryBufferImpl_GetPan
,
1590 SecondaryBufferImpl_GetFrequency
,
1591 SecondaryBufferImpl_GetStatus
,
1592 SecondaryBufferImpl_Initialize
,
1593 SecondaryBufferImpl_Lock
,
1594 SecondaryBufferImpl_Play
,
1595 SecondaryBufferImpl_SetCurrentPosition
,
1596 SecondaryBufferImpl_SetFormat
,
1597 SecondaryBufferImpl_SetVolume
,
1598 SecondaryBufferImpl_SetPan
,
1599 SecondaryBufferImpl_SetFrequency
,
1600 SecondaryBufferImpl_Stop
,
1601 SecondaryBufferImpl_Unlock
,
1602 SecondaryBufferImpl_Restore
,
1603 SecondaryBufferImpl_SetFX
,
1604 SecondaryBufferImpl_AcquireResources
,
1605 SecondaryBufferImpl_GetObjectInPath
1608 HRESULT
SecondaryBufferImpl_Create(
1609 IDirectSoundBufferImpl
*dsb
,
1610 SecondaryBufferImpl
**psb
)
1612 SecondaryBufferImpl
*sb
;
1613 TRACE("(%p,%p)\n",dsb
,psb
);
1615 sb
= HeapAlloc(GetProcessHeap(),HEAP_ZERO_MEMORY
,sizeof(*sb
));
1618 WARN("out of memory\n");
1620 return DSERR_OUTOFMEMORY
;
1626 IDirectSoundBuffer8_AddRef((LPDIRECTSOUNDBUFFER8
)dsb
);
1631 static HRESULT
SecondaryBufferImpl_Destroy(
1632 SecondaryBufferImpl
*pdsb
)
1634 TRACE("(%p)\n",pdsb
);
1636 while (SecondaryBufferImpl_Release((LPDIRECTSOUNDBUFFER8
)pdsb
) > 0);