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wine.inf: We should not override existing associations.
[wine/hacks.git]
/
dlls
/
wined3d
/
Makefile.in
blob
e5982dc1ebb2e4e69c79067189ea42f1e730dd2a
1
TOPSRCDIR
=
@top_srcdir@
2
TOPOBJDIR
=
..
/
..
3
SRCDIR
=
@
srcdir
@
4
VPATH
=
@
srcdir
@
5
MODULE
=
wined3d.dll
6
IMPORTLIB
=
libwined3d.
$(
IMPLIBEXT
)
7
IMPORTS
=
user32 gdi32 advapi32 kernel32
8
EXTRAINCL
=
@X_CFLAGS@
9
EXTRALIBS
= -
luuid @X_LIBS@ @X_PRE_LIBS@ @XLIB@ @X_EXTRA_LIBS@ @OPENGL_LIBS@
10
11
C_SRCS
=
\
12
arb_program_shader.c \
13
baseshader.c \
14
basetexture.c \
15
cubetexture.c \
16
device.c \
17
directx.c \
18
drawprim.c \
19
glsl_shader.c \
20
indexbuffer.c \
21
palette.c \
22
pixelshader.c \
23
query.c \
24
resource.c \
25
stateblock.c \
26
surface.c \
27
surface_gdi.c \
28
swapchain.c \
29
texture.c \
30
utils.c \
31
vertexbuffer.c \
32
vertexdeclaration.c \
33
vertexshader.c \
34
volume.c \
35
volumetexture.c \
36
wined3d_main.c
37
38
@MAKE_DLL_RULES@
39
40
### Dependencies: