1 /* DirectDraw Base Functions
3 * Copyright 1997-1999 Marcus Meissner
4 * Copyright 1998 Lionel Ulmer
5 * Copyright 2000-2001 TransGaming Technologies Inc.
6 * Copyright 2006 Stefan Dösinger
7 * Copyright 2008 Denver Gingerich
9 * This file contains the (internal) driver registration functions,
10 * driver enumeration APIs and DirectDraw creation functions.
12 * This library is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU Lesser General Public
14 * License as published by the Free Software Foundation; either
15 * version 2.1 of the License, or (at your option) any later version.
17 * This library is distributed in the hope that it will be useful,
18 * but WITHOUT ANY WARRANTY; without even the implied warranty of
19 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
20 * Lesser General Public License for more details.
22 * You should have received a copy of the GNU Lesser General Public
23 * License along with this library; if not, write to the Free Software
24 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
28 #include "wine/port.h"
30 #define DDRAW_INIT_GUID
31 #include "ddraw_private.h"
33 #include "wine/exception.h"
36 WINE_DEFAULT_DEBUG_CHANNEL(ddraw
);
38 /* The configured default surface */
39 WINED3DSURFTYPE DefaultSurfaceType
= SURFACE_UNKNOWN
;
41 typeof(WineDirect3DCreateClipper
) *pWineDirect3DCreateClipper DECLSPEC_HIDDEN
;
42 typeof(WineDirect3DCreate
) *pWineDirect3DCreate DECLSPEC_HIDDEN
;
44 /* DDraw list and critical section */
45 static struct list global_ddraw_list
= LIST_INIT(global_ddraw_list
);
47 static CRITICAL_SECTION_DEBUG ddraw_cs_debug
=
50 { &ddraw_cs_debug
.ProcessLocksList
,
51 &ddraw_cs_debug
.ProcessLocksList
},
52 0, 0, { (DWORD_PTR
)(__FILE__
": ddraw_cs") }
54 CRITICAL_SECTION ddraw_cs
= { &ddraw_cs_debug
, -1, 0, 0, 0, 0 };
56 /* value of ForceRefreshRate */
57 DWORD force_refresh_rate
= 0;
59 /* Handle table functions */
60 BOOL
ddraw_handle_table_init(struct ddraw_handle_table
*t
, UINT initial_size
)
62 t
->entries
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, initial_size
* sizeof(*t
->entries
));
65 ERR("Failed to allocate handle table memory.\n");
68 t
->free_entries
= NULL
;
69 t
->table_size
= initial_size
;
75 void ddraw_handle_table_destroy(struct ddraw_handle_table
*t
)
77 HeapFree(GetProcessHeap(), 0, t
->entries
);
78 memset(t
, 0, sizeof(*t
));
81 DWORD
ddraw_allocate_handle(struct ddraw_handle_table
*t
, void *object
, enum ddraw_handle_type type
)
83 struct ddraw_handle_entry
*entry
;
87 DWORD idx
= t
->free_entries
- t
->entries
;
88 /* Use a free handle */
89 entry
= t
->free_entries
;
90 if (entry
->type
!= DDRAW_HANDLE_FREE
)
92 ERR("Handle %#x (%p) is in the free list, but has type %#x.\n", idx
, entry
->object
, entry
->type
);
93 return DDRAW_INVALID_HANDLE
;
95 t
->free_entries
= entry
->object
;
96 entry
->object
= object
;
102 if (!(t
->entry_count
< t
->table_size
))
105 UINT new_size
= t
->table_size
+ (t
->table_size
>> 1);
106 struct ddraw_handle_entry
*new_entries
= HeapReAlloc(GetProcessHeap(),
107 0, t
->entries
, new_size
* sizeof(*t
->entries
));
110 ERR("Failed to grow the handle table.\n");
111 return DDRAW_INVALID_HANDLE
;
113 t
->entries
= new_entries
;
114 t
->table_size
= new_size
;
117 entry
= &t
->entries
[t
->entry_count
];
118 entry
->object
= object
;
121 return t
->entry_count
++;
124 void *ddraw_free_handle(struct ddraw_handle_table
*t
, DWORD handle
, enum ddraw_handle_type type
)
126 struct ddraw_handle_entry
*entry
;
129 if (handle
== DDRAW_INVALID_HANDLE
|| handle
>= t
->entry_count
)
131 WARN("Invalid handle %#x passed.\n", handle
);
135 entry
= &t
->entries
[handle
];
136 if (entry
->type
!= type
)
138 WARN("Handle %#x (%p) is not of type %#x.\n", handle
, entry
->object
, type
);
142 object
= entry
->object
;
143 entry
->object
= t
->free_entries
;
144 entry
->type
= DDRAW_HANDLE_FREE
;
145 t
->free_entries
= entry
;
150 void *ddraw_get_object(struct ddraw_handle_table
*t
, DWORD handle
, enum ddraw_handle_type type
)
152 struct ddraw_handle_entry
*entry
;
154 if (handle
== DDRAW_INVALID_HANDLE
|| handle
>= t
->entry_count
)
156 WARN("Invalid handle %#x passed.\n", handle
);
160 entry
= &t
->entries
[handle
];
161 if (entry
->type
!= type
)
163 WARN("Handle %#x (%p) is not of type %#x.\n", handle
, entry
->object
, type
);
167 return entry
->object
;
171 * Helper Function for DDRAW_Create and DirectDrawCreateClipper for
172 * lazy loading of the Wine D3D driver.
179 BOOL
LoadWineD3D(void)
181 static HMODULE hWineD3D
= (HMODULE
) -1;
182 if (hWineD3D
== (HMODULE
) -1)
184 hWineD3D
= LoadLibraryA("wined3d");
187 pWineDirect3DCreate
= (typeof(WineDirect3DCreate
) *)GetProcAddress(hWineD3D
, "WineDirect3DCreate");
188 pWineDirect3DCreateClipper
= (typeof(WineDirect3DCreateClipper
) *) GetProcAddress(hWineD3D
, "WineDirect3DCreateClipper");
192 return hWineD3D
!= NULL
;
195 /***********************************************************************
197 * Helper function for DirectDrawCreate and friends
198 * Creates a new DDraw interface with the given REFIID
200 * Interfaces that can be created:
201 * IDirectDraw, IDirectDraw2, IDirectDraw4, IDirectDraw7
202 * IDirect3D, IDirect3D2, IDirect3D3, IDirect3D7. (Does Windows return
203 * IDirect3D interfaces?)
206 * guid: ID of the requested driver, NULL for the default driver.
207 * The GUID can be queried with DirectDrawEnumerate(Ex)A/W
208 * DD: Used to return the pointer to the created object
209 * UnkOuter: For aggregation, which is unsupported. Must be NULL
210 * iid: requested version ID.
213 * DD_OK if the Interface was created successfully
214 * CLASS_E_NOAGGREGATION if UnkOuter is not NULL
215 * E_OUTOFMEMORY if some allocation failed
217 ***********************************************************************/
219 DDRAW_Create(const GUID
*guid
,
224 WINED3DDEVTYPE devicetype
;
225 IDirectDrawImpl
*This
;
228 TRACE("driver_guid %s, ddraw %p, outer_unknown %p, interface_iid %s.\n",
229 debugstr_guid(guid
), DD
, UnkOuter
, debugstr_guid(iid
));
233 /* We don't care about this guids. Well, there's no special guid anyway
236 if (guid
== (GUID
*) DDCREATE_EMULATIONONLY
)
238 /* Use the reference device id. This doesn't actually change anything,
239 * WineD3D always uses OpenGL for D3D rendering. One could make it request
242 devicetype
= WINED3DDEVTYPE_REF
;
244 else if(guid
== (GUID
*) DDCREATE_HARDWAREONLY
)
246 devicetype
= WINED3DDEVTYPE_HAL
;
253 /* DDraw doesn't support aggregation, according to msdn */
254 if (UnkOuter
!= NULL
)
255 return CLASS_E_NOAGGREGATION
;
257 /* DirectDraw creation comes here */
258 This
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(IDirectDrawImpl
));
261 ERR("Out of memory when creating DirectDraw\n");
262 return E_OUTOFMEMORY
;
265 hr
= ddraw_init(This
, devicetype
);
268 WARN("Failed to initialize ddraw object, hr %#x.\n", hr
);
269 HeapFree(GetProcessHeap(), 0, This
);
273 hr
= IDirectDraw7_QueryInterface((IDirectDraw7
*)This
, iid
, DD
);
274 IDirectDraw7_Release((IDirectDraw7
*)This
);
275 if (SUCCEEDED(hr
)) list_add_head(&global_ddraw_list
, &This
->ddraw_list_entry
);
276 else WARN("Failed to query interface %s from ddraw object %p.\n", debugstr_guid(iid
), This
);
281 /***********************************************************************
282 * DirectDrawCreate (DDRAW.@)
284 * Creates legacy DirectDraw Interfaces. Can't create IDirectDraw7
285 * interfaces in theory
287 * Arguments, return values: See DDRAW_Create
289 ***********************************************************************/
290 HRESULT WINAPI DECLSPEC_HOTPATCH
291 DirectDrawCreate(GUID
*GUID
,
297 TRACE("driver_guid %s, ddraw %p, outer_unknown %p.\n",
298 debugstr_guid(GUID
), DD
, UnkOuter
);
300 EnterCriticalSection(&ddraw_cs
);
301 hr
= DDRAW_Create(GUID
, (void **) DD
, UnkOuter
, &IID_IDirectDraw
);
302 LeaveCriticalSection(&ddraw_cs
);
306 /***********************************************************************
307 * DirectDrawCreateEx (DDRAW.@)
309 * Only creates new IDirectDraw7 interfaces, supposed to fail if legacy
310 * interfaces are requested.
312 * Arguments, return values: See DDRAW_Create
314 ***********************************************************************/
315 HRESULT WINAPI DECLSPEC_HOTPATCH
316 DirectDrawCreateEx(GUID
*GUID
,
323 TRACE("driver_guid %s, ddraw %p, interface_iid %s, outer_unknown %p.\n",
324 debugstr_guid(GUID
), DD
, debugstr_guid(iid
), UnkOuter
);
326 if (!IsEqualGUID(iid
, &IID_IDirectDraw7
))
327 return DDERR_INVALIDPARAMS
;
329 EnterCriticalSection(&ddraw_cs
);
330 hr
= DDRAW_Create(GUID
, DD
, UnkOuter
, iid
);
331 LeaveCriticalSection(&ddraw_cs
);
335 /***********************************************************************
336 * DirectDrawEnumerateA (DDRAW.@)
338 * Enumerates legacy ddraw drivers, ascii version. We only have one
339 * driver, which relays to WineD3D. If we were sufficiently cool,
340 * we could offer various interfaces, which use a different default surface
341 * implementation, but I think it's better to offer this choice in
342 * winecfg, because some apps use the default driver, so we would need
343 * a winecfg option anyway, and there shouldn't be 2 ways to set one setting
346 * Callback: Callback function from the app
347 * Context: Argument to the call back.
351 * E_INVALIDARG if the Callback caused a page fault
354 ***********************************************************************/
355 HRESULT WINAPI
DirectDrawEnumerateA(LPDDENUMCALLBACKA Callback
, void *Context
)
357 TRACE("callback %p, context %p.\n", Callback
, Context
);
359 TRACE(" Enumerating default DirectDraw HAL interface\n");
360 /* We only have one driver */
363 static CHAR driver_desc
[] = "DirectDraw HAL",
364 driver_name
[] = "display";
366 Callback(NULL
, driver_desc
, driver_name
, Context
);
370 return DDERR_INVALIDPARAMS
;
374 TRACE(" End of enumeration\n");
378 /***********************************************************************
379 * DirectDrawEnumerateExA (DDRAW.@)
381 * Enumerates DirectDraw7 drivers, ascii version. See
382 * the comments above DirectDrawEnumerateA for more details.
384 * The Flag member is not supported right now.
386 ***********************************************************************/
387 HRESULT WINAPI
DirectDrawEnumerateExA(LPDDENUMCALLBACKEXA Callback
, void *Context
, DWORD Flags
)
389 TRACE("callback %p, context %p, flags %#x.\n", Callback
, Context
, Flags
);
391 if (Flags
& ~(DDENUM_ATTACHEDSECONDARYDEVICES
|
392 DDENUM_DETACHEDSECONDARYDEVICES
|
393 DDENUM_NONDISPLAYDEVICES
))
394 return DDERR_INVALIDPARAMS
;
397 FIXME("flags 0x%08x not handled\n", Flags
);
399 TRACE("Enumerating default DirectDraw HAL interface\n");
401 /* We only have one driver by now */
404 static CHAR driver_desc
[] = "DirectDraw HAL",
405 driver_name
[] = "display";
407 /* QuickTime expects the description "DirectDraw HAL" */
408 Callback(NULL
, driver_desc
, driver_name
, Context
, 0);
412 return DDERR_INVALIDPARAMS
;
416 TRACE("End of enumeration\n");
420 /***********************************************************************
421 * DirectDrawEnumerateW (DDRAW.@)
423 * Enumerates legacy drivers, unicode version.
424 * This function is not implemented on Windows.
426 ***********************************************************************/
427 HRESULT WINAPI
DirectDrawEnumerateW(LPDDENUMCALLBACKW callback
, void *context
)
429 TRACE("callback %p, context %p.\n", callback
, context
);
432 return DDERR_INVALIDPARAMS
;
434 return DDERR_UNSUPPORTED
;
437 /***********************************************************************
438 * DirectDrawEnumerateExW (DDRAW.@)
440 * Enumerates DirectDraw7 drivers, unicode version.
441 * This function is not implemented on Windows.
443 ***********************************************************************/
444 HRESULT WINAPI
DirectDrawEnumerateExW(LPDDENUMCALLBACKEXW callback
, void *context
, DWORD flags
)
446 TRACE("callback %p, context %p, flags %#x.\n", callback
, context
, flags
);
448 return DDERR_UNSUPPORTED
;
451 /***********************************************************************
452 * Classfactory implementation.
453 ***********************************************************************/
455 /***********************************************************************
456 * CF_CreateDirectDraw
458 * DDraw creation function for the class factory
461 * UnkOuter: Set to NULL
462 * iid: ID of the wanted interface
463 * obj: Address to pass the interface pointer back
466 * DD_OK / DDERR*, see DDRAW_Create
468 ***********************************************************************/
470 CF_CreateDirectDraw(IUnknown
* UnkOuter
, REFIID iid
,
475 TRACE("outer_unknown %p, riid %s, object %p.\n", UnkOuter
, debugstr_guid(iid
), obj
);
477 EnterCriticalSection(&ddraw_cs
);
478 hr
= DDRAW_Create(NULL
, obj
, UnkOuter
, iid
);
479 LeaveCriticalSection(&ddraw_cs
);
483 /***********************************************************************
484 * CF_CreateDirectDraw
486 * Clipper creation function for the class factory
489 * UnkOuter: Set to NULL
490 * iid: ID of the wanted interface
491 * obj: Address to pass the interface pointer back
494 * DD_OK / DDERR*, see DDRAW_Create
496 ***********************************************************************/
498 CF_CreateDirectDrawClipper(IUnknown
* UnkOuter
, REFIID riid
,
502 IDirectDrawClipper
*Clip
;
504 TRACE("outer_unknown %p, riid %s, object %p.\n", UnkOuter
, debugstr_guid(riid
), obj
);
506 EnterCriticalSection(&ddraw_cs
);
507 hr
= DirectDrawCreateClipper(0, &Clip
, UnkOuter
);
510 LeaveCriticalSection(&ddraw_cs
);
514 hr
= IDirectDrawClipper_QueryInterface(Clip
, riid
, obj
);
515 IDirectDrawClipper_Release(Clip
);
517 LeaveCriticalSection(&ddraw_cs
);
521 static const struct object_creation_info object_creation
[] =
523 { &CLSID_DirectDraw
, CF_CreateDirectDraw
},
524 { &CLSID_DirectDraw7
, CF_CreateDirectDraw
},
525 { &CLSID_DirectDrawClipper
, CF_CreateDirectDrawClipper
}
528 /*******************************************************************************
529 * IDirectDrawClassFactory::QueryInterface
531 * QueryInterface for the class factory
534 * riid Reference to identifier of queried interface
535 * ppv Address to return the interface pointer at
539 * Failure: E_NOINTERFACE
541 *******************************************************************************/
542 static HRESULT WINAPI
543 IDirectDrawClassFactoryImpl_QueryInterface(IClassFactory
*iface
,
547 IClassFactoryImpl
*This
= (IClassFactoryImpl
*)iface
;
549 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), obj
);
551 if (IsEqualGUID(riid
, &IID_IUnknown
)
552 || IsEqualGUID(riid
, &IID_IClassFactory
))
554 IClassFactory_AddRef(iface
);
559 WARN("(%p)->(%s,%p),not found\n",This
,debugstr_guid(riid
),obj
);
560 return E_NOINTERFACE
;
563 /*******************************************************************************
564 * IDirectDrawClassFactory::AddRef
566 * AddRef for the class factory
571 *******************************************************************************/
573 IDirectDrawClassFactoryImpl_AddRef(IClassFactory
*iface
)
575 IClassFactoryImpl
*This
= (IClassFactoryImpl
*)iface
;
576 ULONG ref
= InterlockedIncrement(&This
->ref
);
578 TRACE("%p increasing refcount to %u.\n", This
, ref
);
583 /*******************************************************************************
584 * IDirectDrawClassFactory::Release
586 * Release for the class factory. If the refcount falls to 0, the object
592 *******************************************************************************/
594 IDirectDrawClassFactoryImpl_Release(IClassFactory
*iface
)
596 IClassFactoryImpl
*This
= (IClassFactoryImpl
*)iface
;
597 ULONG ref
= InterlockedDecrement(&This
->ref
);
599 TRACE("%p decreasing refcount to %u.\n", This
, ref
);
602 HeapFree(GetProcessHeap(), 0, This
);
608 /*******************************************************************************
609 * IDirectDrawClassFactory::CreateInstance
611 * What is this? Seems to create DirectDraw objects...
614 * The usual things???
619 *******************************************************************************/
620 static HRESULT WINAPI
621 IDirectDrawClassFactoryImpl_CreateInstance(IClassFactory
*iface
,
626 IClassFactoryImpl
*This
= (IClassFactoryImpl
*)iface
;
628 TRACE("iface %p, outer_unknown %p, riid %s, object %p.\n",
629 iface
, UnkOuter
, debugstr_guid(riid
), obj
);
631 return This
->pfnCreateInstance(UnkOuter
, riid
, obj
);
634 /*******************************************************************************
635 * IDirectDrawClassFactory::LockServer
643 * S_OK, because it's a stub
645 *******************************************************************************/
646 static HRESULT WINAPI
IDirectDrawClassFactoryImpl_LockServer(IClassFactory
*iface
, BOOL dolock
)
648 FIXME("iface %p, dolock %#x stub!\n", iface
, dolock
);
653 /*******************************************************************************
654 * The class factory VTable
655 *******************************************************************************/
656 static const IClassFactoryVtbl IClassFactory_Vtbl
=
658 IDirectDrawClassFactoryImpl_QueryInterface
,
659 IDirectDrawClassFactoryImpl_AddRef
,
660 IDirectDrawClassFactoryImpl_Release
,
661 IDirectDrawClassFactoryImpl_CreateInstance
,
662 IDirectDrawClassFactoryImpl_LockServer
665 /*******************************************************************************
666 * DllGetClassObject [DDRAW.@]
667 * Retrieves class object from a DLL object
670 * Docs say returns STDAPI
673 * rclsid [I] CLSID for the class object
674 * riid [I] Reference to identifier of interface for class object
675 * ppv [O] Address of variable to receive interface pointer for riid
679 * Failure: CLASS_E_CLASSNOTAVAILABLE, E_OUTOFMEMORY, E_INVALIDARG,
682 HRESULT WINAPI
DllGetClassObject(REFCLSID rclsid
, REFIID riid
, LPVOID
*ppv
)
685 IClassFactoryImpl
*factory
;
687 TRACE("rclsid %s, riid %s, object %p.\n",
688 debugstr_guid(rclsid
), debugstr_guid(riid
), ppv
);
690 if ( !IsEqualGUID( &IID_IClassFactory
, riid
)
691 && ! IsEqualGUID( &IID_IUnknown
, riid
) )
692 return E_NOINTERFACE
;
694 for (i
=0; i
< sizeof(object_creation
)/sizeof(object_creation
[0]); i
++)
696 if (IsEqualGUID(object_creation
[i
].clsid
, rclsid
))
700 if (i
== sizeof(object_creation
)/sizeof(object_creation
[0]))
702 FIXME("%s: no class found.\n", debugstr_guid(rclsid
));
703 return CLASS_E_CLASSNOTAVAILABLE
;
706 factory
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*factory
));
707 if (factory
== NULL
) return E_OUTOFMEMORY
;
709 factory
->lpVtbl
= &IClassFactory_Vtbl
;
712 factory
->pfnCreateInstance
= object_creation
[i
].pfnCreateInstance
;
719 /*******************************************************************************
720 * DllCanUnloadNow [DDRAW.@] Determines whether the DLL is in use.
726 HRESULT WINAPI
DllCanUnloadNow(void)
733 /*******************************************************************************
736 * Callback function for the EnumSurfaces call in DllMain.
737 * Dumps some surface info and releases the surface
740 * surf: The enumerated surface
741 * desc: it's description
742 * context: Pointer to the ddraw impl
746 *******************************************************************************/
747 static HRESULT WINAPI
748 DestroyCallback(IDirectDrawSurface7
*surf
,
749 DDSURFACEDESC2
*desc
,
752 IDirectDrawSurfaceImpl
*Impl
= (IDirectDrawSurfaceImpl
*)surf
;
755 ref
= IDirectDrawSurface7_Release(surf
); /* For the EnumSurfaces */
756 WARN("Surface %p has an reference count of %d\n", Impl
, ref
);
758 /* Skip surfaces which are attached somewhere or which are
759 * part of a complex compound. They will get released when destroying
762 if( (!Impl
->is_complex_root
) || (Impl
->first_attached
!= Impl
) )
765 /* Destroy the surface */
766 while(ref
) ref
= IDirectDrawSurface7_Release(surf
);
771 /***********************************************************************
774 * Reads a config key from the registry. Taken from WineD3D
776 ***********************************************************************/
777 static inline DWORD
get_config_key(HKEY defkey
, HKEY appkey
, const char* name
, char* buffer
, DWORD size
)
779 if (0 != appkey
&& !RegQueryValueExA( appkey
, name
, 0, NULL
, (LPBYTE
) buffer
, &size
)) return 0;
780 if (0 != defkey
&& !RegQueryValueExA( defkey
, name
, 0, NULL
, (LPBYTE
) buffer
, &size
)) return 0;
781 return ERROR_FILE_NOT_FOUND
;
784 /***********************************************************************
787 * Could be used to register DirectDraw drivers, if we have more than
788 * one. Also used to destroy any objects left at unload if the
789 * app didn't release them properly(Gothic 2, Diablo 2, Moto racer, ...)
791 ***********************************************************************/
793 DllMain(HINSTANCE hInstDLL
,
797 TRACE("(%p,%x,%p)\n", hInstDLL
, Reason
, lpv
);
798 if (Reason
== DLL_PROCESS_ATTACH
)
800 char buffer
[MAX_PATH
+10];
801 DWORD size
= sizeof(buffer
);
807 /* Register the window class. This is used to create a hidden window
808 * for D3D rendering, if the application didn't pass one. It can also
809 * be used for creating a device window from SetCooperativeLevel(). */
810 wc
.style
= CS_HREDRAW
| CS_VREDRAW
;
811 wc
.lpfnWndProc
= DefWindowProcA
;
814 wc
.hInstance
= hInstDLL
;
817 wc
.hbrBackground
= GetStockObject(BLACK_BRUSH
);
818 wc
.lpszMenuName
= NULL
;
819 wc
.lpszClassName
= DDRAW_WINDOW_CLASS_NAME
;
820 if (!RegisterClassA(&wc
))
822 ERR("Failed to register ddraw window class, last error %#x.\n", GetLastError());
826 /* @@ Wine registry key: HKCU\Software\Wine\Direct3D */
827 if ( RegOpenKeyA( HKEY_CURRENT_USER
, "Software\\Wine\\Direct3D", &hkey
) ) hkey
= 0;
829 len
= GetModuleFileNameA( 0, buffer
, MAX_PATH
);
830 if (len
&& len
< MAX_PATH
)
833 /* @@ Wine registry key: HKCU\Software\Wine\AppDefaults\app.exe\Direct3D */
834 if (!RegOpenKeyA( HKEY_CURRENT_USER
, "Software\\Wine\\AppDefaults", &tmpkey
))
836 char *p
, *appname
= buffer
;
837 if ((p
= strrchr( appname
, '/' ))) appname
= p
+ 1;
838 if ((p
= strrchr( appname
, '\\' ))) appname
= p
+ 1;
839 strcat( appname
, "\\Direct3D" );
840 TRACE("appname = [%s]\n", appname
);
841 if (RegOpenKeyA( tmpkey
, appname
, &appkey
)) appkey
= 0;
842 RegCloseKey( tmpkey
);
846 if ( 0 != hkey
|| 0 != appkey
)
848 if ( !get_config_key( hkey
, appkey
, "DirectDrawRenderer", buffer
, size
) )
850 if (!strcmp(buffer
,"gdi"))
852 TRACE("Defaulting to GDI surfaces\n");
853 DefaultSurfaceType
= SURFACE_GDI
;
855 else if (!strcmp(buffer
,"opengl"))
857 TRACE("Defaulting to opengl surfaces\n");
858 DefaultSurfaceType
= SURFACE_OPENGL
;
862 ERR("Unknown default surface type. Supported are:\n gdi, opengl\n");
867 /* On Windows one can force the refresh rate that DirectDraw uses by
868 * setting an override value in dxdiag. This is documented in KB315614
869 * (main article), KB230002, and KB217348. By comparing registry dumps
870 * before and after setting the override, we see that the override value
871 * is stored in HKLM\Software\Microsoft\DirectDraw\ForceRefreshRate as a
872 * DWORD that represents the refresh rate to force. We use this
873 * registry entry to modify the behavior of SetDisplayMode so that Wine
874 * users can override the refresh rate in a Windows-compatible way.
876 * dxdiag will not accept a refresh rate lower than 40 or higher than
877 * 120 so this value should be within that range. It is, of course,
878 * possible for a user to set the registry entry value directly so that
879 * assumption might not hold.
881 * There is no current mechanism for setting this value through the Wine
882 * GUI. It would be most appropriate to set this value through a dxdiag
883 * clone, but it may be sufficient to use winecfg.
885 * TODO: Create a mechanism for setting this value through the Wine GUI.
887 if ( !RegOpenKeyA( HKEY_LOCAL_MACHINE
, "Software\\Microsoft\\DirectDraw", &hkey
) )
891 if (!RegQueryValueExA( hkey
, "ForceRefreshRate", NULL
, &type
, (LPBYTE
)&data
, &size
) && type
== REG_DWORD
)
893 TRACE("ForceRefreshRate set; overriding refresh rate to %d Hz\n", data
);
894 force_refresh_rate
= data
;
899 DisableThreadLibraryCalls(hInstDLL
);
901 else if (Reason
== DLL_PROCESS_DETACH
)
903 if(!list_empty(&global_ddraw_list
))
905 struct list
*entry
, *entry2
;
906 WARN("There are still existing DirectDraw interfaces. Wine bug or buggy application?\n");
908 /* We remove elements from this loop */
909 LIST_FOR_EACH_SAFE(entry
, entry2
, &global_ddraw_list
)
914 IDirectDrawImpl
*ddraw
= LIST_ENTRY(entry
, IDirectDrawImpl
, ddraw_list_entry
);
916 WARN("DDraw %p has a refcount of %d\n", ddraw
, ddraw
->ref7
+ ddraw
->ref4
+ ddraw
->ref3
+ ddraw
->ref2
+ ddraw
->ref1
);
918 /* Add references to each interface to avoid freeing them unexpectedly */
919 IDirectDraw_AddRef((IDirectDraw
*)&ddraw
->IDirectDraw_vtbl
);
920 IDirectDraw2_AddRef((IDirectDraw2
*)&ddraw
->IDirectDraw2_vtbl
);
921 IDirectDraw3_AddRef((IDirectDraw3
*)&ddraw
->IDirectDraw3_vtbl
);
922 IDirectDraw4_AddRef((IDirectDraw4
*)&ddraw
->IDirectDraw4_vtbl
);
923 IDirectDraw7_AddRef((IDirectDraw7
*)ddraw
);
925 /* Does a D3D device exist? Destroy it
926 * TODO: Destroy all Vertex buffers, Lights, Materials
927 * and execute buffers too
931 WARN("DDraw %p has d3ddevice %p attached\n", ddraw
, ddraw
->d3ddevice
);
932 while(IDirect3DDevice7_Release((IDirect3DDevice7
*)ddraw
->d3ddevice
));
935 /* Try to release the objects
936 * Do an EnumSurfaces to find any hanging surfaces
938 memset(&desc
, 0, sizeof(desc
));
939 desc
.dwSize
= sizeof(desc
);
940 for(i
= 0; i
<= 1; i
++)
942 hr
= IDirectDraw7_EnumSurfaces((IDirectDraw7
*)ddraw
,
943 DDENUMSURFACES_ALL
, &desc
, ddraw
, DestroyCallback
);
945 ERR("(%p) EnumSurfaces failed, prepare for trouble\n", ddraw
);
948 /* Check the surface count */
949 if(ddraw
->surfaces
> 0)
950 ERR("DDraw %p still has %d surfaces attached\n", ddraw
, ddraw
->surfaces
);
952 /* Release all hanging references to destroy the objects. This
953 * restores the screen mode too
955 while(IDirectDraw_Release((IDirectDraw
*)&ddraw
->IDirectDraw_vtbl
));
956 while(IDirectDraw2_Release((IDirectDraw2
*)&ddraw
->IDirectDraw2_vtbl
));
957 while(IDirectDraw3_Release((IDirectDraw3
*)&ddraw
->IDirectDraw3_vtbl
));
958 while(IDirectDraw4_Release((IDirectDraw4
*)&ddraw
->IDirectDraw4_vtbl
));
959 while(IDirectDraw7_Release((IDirectDraw7
*)ddraw
));
963 /* Unregister the window class. */
964 UnregisterClassA(DDRAW_WINDOW_CLASS_NAME
, hInstDLL
);