2 * Copyright (C) 2006 Henri Verbeet
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
20 #include "wine/test.h"
22 static HWND
create_window(void)
25 wc
.lpfnWndProc
= DefWindowProc
;
26 wc
.lpszClassName
= "d3d9_test_wc";
29 return CreateWindow("d3d9_test_wc", "d3d9_test",
30 0, 0, 0, 0, 0, 0, 0, 0, 0);
33 static IDirect3DDevice9
*init_d3d9(HMODULE d3d9_handle
)
35 IDirect3D9
* (__stdcall
* d3d9_create
)(UINT SDKVersion
) = 0;
36 IDirect3D9
*d3d9_ptr
= 0;
37 IDirect3DDevice9
*device_ptr
= 0;
38 D3DPRESENT_PARAMETERS present_parameters
;
41 d3d9_create
= (void *)GetProcAddress(d3d9_handle
, "Direct3DCreate9");
42 ok(d3d9_create
!= NULL
, "Failed to get address of Direct3DCreate9\n");
43 if (!d3d9_create
) return NULL
;
45 d3d9_ptr
= d3d9_create(D3D_SDK_VERSION
);
48 skip("could not create D3D9\n");
52 ZeroMemory(&present_parameters
, sizeof(present_parameters
));
53 present_parameters
.Windowed
= TRUE
;
54 present_parameters
.hDeviceWindow
= create_window();
55 present_parameters
.SwapEffect
= D3DSWAPEFFECT_DISCARD
;
57 hr
= IDirect3D9_CreateDevice(d3d9_ptr
, D3DADAPTER_DEFAULT
, D3DDEVTYPE_HAL
,
58 NULL
, D3DCREATE_SOFTWARE_VERTEXPROCESSING
, &present_parameters
, &device_ptr
);
62 trace("could not create device, IDirect3D9_CreateDevice returned %#x\n", hr
);
69 static void test_volume_get_container(IDirect3DDevice9
*device_ptr
)
71 IDirect3DVolumeTexture9
*texture_ptr
= 0;
72 IDirect3DVolume9
*volume_ptr
= 0;
76 hr
= IDirect3DDevice9_CreateVolumeTexture(device_ptr
, 128, 128, 128, 1, 0,
77 D3DFMT_A8R8G8B8
, D3DPOOL_DEFAULT
, &texture_ptr
, 0);
78 ok(SUCCEEDED(hr
) && texture_ptr
!= NULL
, "CreateVolumeTexture returned: hr %#x, texture_ptr %p. "
79 "Expected hr %#x, texture_ptr != %p\n", hr
, texture_ptr
, D3D_OK
, NULL
);
80 if (!texture_ptr
|| FAILED(hr
)) goto cleanup
;
82 hr
= IDirect3DVolumeTexture9_GetVolumeLevel(texture_ptr
, 0, &volume_ptr
);
83 ok(SUCCEEDED(hr
) && volume_ptr
!= NULL
, "GetVolumeLevel returned: hr %#x, volume_ptr %p. "
84 "Expected hr %#x, volume_ptr != %p\n", hr
, volume_ptr
, D3D_OK
, NULL
);
85 if (!volume_ptr
|| FAILED(hr
)) goto cleanup
;
87 /* These should work... */
88 container_ptr
= (void *)0x1337c0d3;
89 hr
= IDirect3DVolume9_GetContainer(volume_ptr
, &IID_IUnknown
, &container_ptr
);
90 ok(SUCCEEDED(hr
) && container_ptr
== texture_ptr
, "GetContainer returned: hr %#x, container_ptr %p. "
91 "Expected hr %#x, container_ptr %p\n", hr
, container_ptr
, S_OK
, texture_ptr
);
92 if (container_ptr
&& container_ptr
!= (void *)0x1337c0d3) IUnknown_Release((IUnknown
*)container_ptr
);
94 container_ptr
= (void *)0x1337c0d3;
95 hr
= IDirect3DVolume9_GetContainer(volume_ptr
, &IID_IDirect3DResource9
, &container_ptr
);
96 ok(SUCCEEDED(hr
) && container_ptr
== texture_ptr
, "GetContainer returned: hr %#x, container_ptr %p. "
97 "Expected hr %#x, container_ptr %p\n", hr
, container_ptr
, S_OK
, texture_ptr
);
98 if (container_ptr
&& container_ptr
!= (void *)0x1337c0d3) IUnknown_Release((IUnknown
*)container_ptr
);
100 container_ptr
= (void *)0x1337c0d3;
101 hr
= IDirect3DVolume9_GetContainer(volume_ptr
, &IID_IDirect3DBaseTexture9
, &container_ptr
);
102 ok(SUCCEEDED(hr
) && container_ptr
== texture_ptr
, "GetContainer returned: hr %#x, container_ptr %p. "
103 "Expected hr %#x, container_ptr %p\n", hr
, container_ptr
, S_OK
, texture_ptr
);
104 if (container_ptr
&& container_ptr
!= (void *)0x1337c0d3) IUnknown_Release((IUnknown
*)container_ptr
);
106 container_ptr
= (void *)0x1337c0d3;
107 hr
= IDirect3DVolume9_GetContainer(volume_ptr
, &IID_IDirect3DVolumeTexture9
, &container_ptr
);
108 ok(SUCCEEDED(hr
) && container_ptr
== texture_ptr
, "GetContainer returned: hr %#x, container_ptr %p. "
109 "Expected hr %#x, container_ptr %p\n", hr
, container_ptr
, S_OK
, texture_ptr
);
110 if (container_ptr
&& container_ptr
!= (void *)0x1337c0d3) IUnknown_Release((IUnknown
*)container_ptr
);
112 /* ...and this one shouldn't. This should return E_NOINTERFACE and set container_ptr to NULL */
113 container_ptr
= (void *)0x1337c0d3;
114 hr
= IDirect3DVolume9_GetContainer(volume_ptr
, &IID_IDirect3DVolume9
, &container_ptr
);
115 ok(hr
== E_NOINTERFACE
&& container_ptr
== NULL
, "GetContainer returned: hr %#x, container_ptr %p. "
116 "Expected hr %#x, container_ptr %p\n", hr
, container_ptr
, E_NOINTERFACE
, NULL
);
117 if (container_ptr
&& container_ptr
!= (void *)0x1337c0d3) IUnknown_Release((IUnknown
*)container_ptr
);
120 if (texture_ptr
) IDirect3DVolumeTexture9_Release(texture_ptr
);
121 if (volume_ptr
) IDirect3DVolume9_Release(volume_ptr
);
124 static void test_volume_resource(IDirect3DDevice9
*device
)
126 IDirect3DVolumeTexture9
*texture
;
127 IDirect3DResource9
*resource
;
128 IDirect3DVolume9
*volume
;
131 hr
= IDirect3DDevice9_CreateVolumeTexture(device
, 128, 128, 128, 1, 0,
132 D3DFMT_A8R8G8B8
, D3DPOOL_DEFAULT
, &texture
, 0);
133 ok(SUCCEEDED(hr
), "CreateVolumeTexture failed, hr %#x.\n", hr
);
135 hr
= IDirect3DVolumeTexture9_GetVolumeLevel(texture
, 0, &volume
);
136 ok(SUCCEEDED(hr
), "GetVolumeLevel failed, hr %#x.\n", hr
);
138 IDirect3DVolumeTexture9_Release(texture
);
140 hr
= IDirect3DVolume9_QueryInterface(volume
, &IID_IDirect3DResource9
, (void **)&resource
);
141 ok(hr
== E_NOINTERFACE
, "QueryInterface returned %#x, expected %#x.\n", hr
, E_NOINTERFACE
);
143 IDirect3DVolume9_Release(volume
);
150 IDirect3DDevice9
*device_ptr
;
154 memset(&caps
, 0, sizeof(caps
));
155 d3d9_handle
= LoadLibraryA("d3d9.dll");
158 skip("Could not load d3d9.dll\n");
162 device_ptr
= init_d3d9(d3d9_handle
);
163 if (!device_ptr
) return;
164 IDirect3DDevice9_GetDeviceCaps(device_ptr
, &caps
);
166 if(!(caps
.TextureCaps
& D3DPTEXTURECAPS_VOLUMEMAP
)) {
167 skip("No volume texture support\n");
171 test_volume_get_container(device_ptr
);
172 test_volume_resource(device_ptr
);
174 refcount
= IDirect3DDevice9_Release(device_ptr
);
175 ok(!refcount
, "Device has %u references left\n", refcount
);