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HEAD
winedbg: Prevent syntax error for setting all debug channels.
[wine/hramrach.git]
/
dlls
/
d3d9
/
Makefile.in
blob
e53d039df8776a801284e4ae6c20fa4d0b8a7425
1
TOPSRCDIR
=
@top_srcdir@
2
TOPOBJDIR
=
..
/
..
3
SRCDIR
=
@
srcdir
@
4
VPATH
=
@
srcdir
@
5
MODULE
=
d3d9.dll
6
IMPORTLIB
=
d3d9
7
IMPORTS
=
dxguid uuid wined3d kernel32
8
9
C_SRCS
=
\
10
cubetexture.c \
11
d3d9_main.c \
12
device.c \
13
directx.c \
14
indexbuffer.c \
15
pixelshader.c \
16
query.c \
17
stateblock.c \
18
surface.c \
19
swapchain.c \
20
texture.c \
21
vertexbuffer.c \
22
vertexdeclaration.c \
23
vertexshader.c \
24
volume.c \
25
volumetexture.c
26
27
RC_SRCS
=
version.rc
28
29
@MAKE_DLL_RULES@
30
31
@DEPENDENCIES@
# everything below this line is overwritten by make depend