wined3d: Clamp vertex shader outputs.
[wine/hramrach.git] / include / errorrep.h
blob5af7bf6945069cbd97909112650daa2e6656278b
1 /*
2 * errorrep.h - error reporting APIs (implemented in faultrep.dll)
4 * Copyright 2007 Google (Mikolaj Zalewski)
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
21 #ifndef __WINE_ERRORREP_H
22 #define __WINE_ERRORREP_H
24 typedef enum tagEFaultRepRetVal
26 frrvOk,
27 frrvOkManifest,
28 frrvOkQueued,
29 frrvOkErr,
30 frrvErrNoDW,
31 frrvErrTimeout,
32 frrvLaunchDebugger,
33 frrvOkHeadless,
34 frrvErrAnotherInstance
35 } EFaultRepRetVal;
37 EFaultRepRetVal WINAPI ReportFault(LPEXCEPTION_POINTERS, DWORD);
39 BOOL WINAPI AddERExcludedApplicationA(LPCSTR);
40 BOOL WINAPI AddERExcludedApplicationW(LPCWSTR);
41 #define AddERExcludedApplication WINELIB_NAME_AW(AddERExcludedApplication)
43 #endif /* __WINE_ERORREP_H */