wined3d: Clamp vertex shader outputs.
[wine/hramrach.git] / include / initguid.h
blob4983217b39312add5cd34eba7f293e6bcdfab6ee
1 /*
2 * Defines a minimum set of macros create GUID's to keep the size
3 * small
5 * This file should be included into "only GUID definition *.h" like
6 * shlguid.h
8 * Copyright (C) 1999 Juergen Schmied
10 * This library is free software; you can redistribute it and/or
11 * modify it under the terms of the GNU Lesser General Public
12 * License as published by the Free Software Foundation; either
13 * version 2.1 of the License, or (at your option) any later version.
15 * This library is distributed in the hope that it will be useful,
16 * but WITHOUT ANY WARRANTY; without even the implied warranty of
17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
18 * Lesser General Public License for more details.
20 * You should have received a copy of the GNU Lesser General Public
21 * License along with this library; if not, write to the Free Software
22 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
25 #define INITGUID
26 #include <guiddef.h>