wined3d: Clamp vertex shader outputs.
[wine/hramrach.git] / include / mimeinfo.idl
blob5925719eac7705073d03de57d8a3afe12c6605d0
1 /*
2 * Copyright (C) 2005 Vijay Kiran Kamuju
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
19 import "objidl.idl";
22 local,
23 object,
24 uuid(f77459a0-bf9a-11cf-ba4e-00c04fd70816),
25 pointer_default(unique)
27 interface IMimeInfo : IUnknown
29 typedef [unique] IMimeInfo *LPMIMEINFO;
31 HRESULT GetMimeCLSIDMapping( [out] UINT *pcTypes,
32 [out] LPCSTR * *ppszTypes,
33 [out] CLSID * *ppclsID );
36 cpp_quote("#define SID_IMimeInfo IID_IMimeInfo")