wined3d: Use a int for the mantissa in float_24_to_32.
[wine/hramrach.git] / server / unicode.h
blobdd922db0206bcbbf484f99c253be5db55a94cc1c
1 /*
2 * Unicode routines for use inside the server
4 * Copyright (C) 1999 Alexandre Julliard
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
21 #ifndef __WINE_SERVER_UNICODE_H
22 #define __WINE_SERVER_UNICODE_H
24 #include <stdio.h>
26 #include "windef.h"
27 #include "wine/unicode.h"
28 #include "object.h"
30 static inline WCHAR *strdupW( const WCHAR *str )
32 size_t len = (strlenW(str) + 1) * sizeof(WCHAR);
33 return memdup( str, len );
36 extern int parse_strW( WCHAR *buffer, data_size_t *len, const char *src, char endchar );
37 extern int dump_strW( const WCHAR *str, data_size_t len, FILE *f, const char escape[2] );
39 #endif /* __WINE_SERVER_UNICODE_H */