wined3d: Fix a comment.
[wine/hramrach.git] / dlls / d3d8 / indexbuffer.c
blobb98c2d3edbb62d3c80aeef502f83b9f02648248d
1 /*
2 * IDirect3DIndexBuffer8 implementation
4 * Copyright 2005 Oliver Stieber
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
21 #include "config.h"
22 #include "d3d8_private.h"
24 WINE_DEFAULT_DEBUG_CHANNEL(d3d8);
26 /* IDirect3DIndexBuffer8 IUnknown parts follow: */
27 static HRESULT WINAPI IDirect3DIndexBuffer8Impl_QueryInterface(LPDIRECT3DINDEXBUFFER8 iface, REFIID riid, LPVOID *ppobj) {
28 IDirect3DIndexBuffer8Impl *This = (IDirect3DIndexBuffer8Impl *)iface;
30 TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), ppobj);
32 if (IsEqualGUID(riid, &IID_IUnknown)
33 || IsEqualGUID(riid, &IID_IDirect3DResource8)
34 || IsEqualGUID(riid, &IID_IDirect3DIndexBuffer8)) {
35 IUnknown_AddRef(iface);
36 *ppobj = This;
37 return S_OK;
40 WARN("(%p)->(%s,%p),not found\n", This, debugstr_guid(riid), ppobj);
41 *ppobj = NULL;
42 return E_NOINTERFACE;
45 static ULONG WINAPI IDirect3DIndexBuffer8Impl_AddRef(LPDIRECT3DINDEXBUFFER8 iface) {
46 IDirect3DIndexBuffer8Impl *This = (IDirect3DIndexBuffer8Impl *)iface;
47 ULONG ref = InterlockedIncrement(&This->ref);
49 TRACE("%p increasing refcount to %u.\n", iface, ref);
51 if (ref == 1)
53 IDirect3DDevice8_AddRef(This->parentDevice);
54 wined3d_mutex_lock();
55 IWineD3DBuffer_AddRef(This->wineD3DIndexBuffer);
56 wined3d_mutex_unlock();
59 return ref;
62 static ULONG WINAPI IDirect3DIndexBuffer8Impl_Release(LPDIRECT3DINDEXBUFFER8 iface) {
63 IDirect3DIndexBuffer8Impl *This = (IDirect3DIndexBuffer8Impl *)iface;
64 ULONG ref = InterlockedDecrement(&This->ref);
66 TRACE("%p decreasing refcount to %u.\n", iface, ref);
68 if (ref == 0) {
69 IDirect3DDevice8 *parentDevice = This->parentDevice;
71 wined3d_mutex_lock();
72 IWineD3DBuffer_Release(This->wineD3DIndexBuffer);
73 wined3d_mutex_unlock();
75 /* Release the device last, as it may cause the device to be destroyed. */
76 IDirect3DDevice8_Release(parentDevice);
78 return ref;
81 /* IDirect3DIndexBuffer8 IDirect3DResource8 Interface follow: */
82 static HRESULT WINAPI IDirect3DIndexBuffer8Impl_GetDevice(IDirect3DIndexBuffer8 *iface, IDirect3DDevice8 **device)
84 IDirect3DIndexBuffer8Impl *This = (IDirect3DIndexBuffer8Impl *)iface;
86 TRACE("iface %p, device %p.\n", iface, device);
88 *device = (IDirect3DDevice8 *)This->parentDevice;
89 IDirect3DDevice8_AddRef(*device);
91 TRACE("Returning device %p.\n", *device);
93 return D3D_OK;
96 static HRESULT WINAPI IDirect3DIndexBuffer8Impl_SetPrivateData(LPDIRECT3DINDEXBUFFER8 iface, REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) {
97 IDirect3DIndexBuffer8Impl *This = (IDirect3DIndexBuffer8Impl *)iface;
98 HRESULT hr;
100 TRACE("iface %p, guid %s, data %p, data_size %u, flags %#x.\n",
101 iface, debugstr_guid(refguid), pData, SizeOfData, Flags);
103 wined3d_mutex_lock();
104 hr = IWineD3DBuffer_SetPrivateData(This->wineD3DIndexBuffer, refguid, pData, SizeOfData, Flags);
105 wined3d_mutex_unlock();
107 return hr;
110 static HRESULT WINAPI IDirect3DIndexBuffer8Impl_GetPrivateData(LPDIRECT3DINDEXBUFFER8 iface, REFGUID refguid, void *pData, DWORD *pSizeOfData) {
111 IDirect3DIndexBuffer8Impl *This = (IDirect3DIndexBuffer8Impl *)iface;
112 HRESULT hr;
114 TRACE("iface %p, guid %s, data %p, data_size %p.\n",
115 iface, debugstr_guid(refguid), pData, pSizeOfData);
117 wined3d_mutex_lock();
118 hr = IWineD3DBuffer_GetPrivateData(This->wineD3DIndexBuffer, refguid, pData, pSizeOfData);
119 wined3d_mutex_unlock();
121 return hr;
124 static HRESULT WINAPI IDirect3DIndexBuffer8Impl_FreePrivateData(LPDIRECT3DINDEXBUFFER8 iface, REFGUID refguid) {
125 IDirect3DIndexBuffer8Impl *This = (IDirect3DIndexBuffer8Impl *)iface;
126 HRESULT hr;
128 TRACE("iface %p, guid %s.\n", iface, debugstr_guid(refguid));
130 wined3d_mutex_lock();
131 hr = IWineD3DBuffer_FreePrivateData(This->wineD3DIndexBuffer, refguid);
132 wined3d_mutex_unlock();
134 return hr;
137 static DWORD WINAPI IDirect3DIndexBuffer8Impl_SetPriority(LPDIRECT3DINDEXBUFFER8 iface, DWORD PriorityNew) {
138 IDirect3DIndexBuffer8Impl *This = (IDirect3DIndexBuffer8Impl *)iface;
139 DWORD ret;
141 TRACE("iface %p, priority %u.\n", iface, PriorityNew);
143 wined3d_mutex_lock();
144 ret = IWineD3DBuffer_SetPriority(This->wineD3DIndexBuffer, PriorityNew);
145 wined3d_mutex_unlock();
147 return ret;
150 static DWORD WINAPI IDirect3DIndexBuffer8Impl_GetPriority(LPDIRECT3DINDEXBUFFER8 iface) {
151 IDirect3DIndexBuffer8Impl *This = (IDirect3DIndexBuffer8Impl *)iface;
152 DWORD ret;
154 TRACE("iface %p.\n", iface);
156 wined3d_mutex_lock();
157 ret = IWineD3DBuffer_GetPriority(This->wineD3DIndexBuffer);
158 wined3d_mutex_unlock();
160 return ret;
163 static void WINAPI IDirect3DIndexBuffer8Impl_PreLoad(LPDIRECT3DINDEXBUFFER8 iface) {
164 IDirect3DIndexBuffer8Impl *This = (IDirect3DIndexBuffer8Impl *)iface;
166 TRACE("iface %p.\n", iface);
168 wined3d_mutex_lock();
169 IWineD3DBuffer_PreLoad(This->wineD3DIndexBuffer);
170 wined3d_mutex_unlock();
173 static D3DRESOURCETYPE WINAPI IDirect3DIndexBuffer8Impl_GetType(IDirect3DIndexBuffer8 *iface)
175 TRACE("iface %p.\n", iface);
177 return D3DRTYPE_INDEXBUFFER;
180 /* IDirect3DIndexBuffer8 Interface follow: */
181 static HRESULT WINAPI IDirect3DIndexBuffer8Impl_Lock(LPDIRECT3DINDEXBUFFER8 iface, UINT OffsetToLock, UINT SizeToLock, BYTE **ppbData, DWORD Flags) {
182 IDirect3DIndexBuffer8Impl *This = (IDirect3DIndexBuffer8Impl *)iface;
183 HRESULT hr;
185 TRACE("iface %p, offset %u, size %u, data %p, flags %#x.\n",
186 iface, OffsetToLock, SizeToLock, ppbData, Flags);
188 wined3d_mutex_lock();
189 hr = IWineD3DBuffer_Map(This->wineD3DIndexBuffer, OffsetToLock, SizeToLock, ppbData, Flags);
190 wined3d_mutex_unlock();
192 return hr;
195 static HRESULT WINAPI IDirect3DIndexBuffer8Impl_Unlock(LPDIRECT3DINDEXBUFFER8 iface) {
196 IDirect3DIndexBuffer8Impl *This = (IDirect3DIndexBuffer8Impl *)iface;
197 HRESULT hr;
199 TRACE("iface %p.\n", iface);
201 wined3d_mutex_lock();
202 hr = IWineD3DBuffer_Unmap(This->wineD3DIndexBuffer);
203 wined3d_mutex_unlock();
205 return hr;
208 static HRESULT WINAPI IDirect3DIndexBuffer8Impl_GetDesc(LPDIRECT3DINDEXBUFFER8 iface, D3DINDEXBUFFER_DESC *pDesc) {
209 IDirect3DIndexBuffer8Impl *This = (IDirect3DIndexBuffer8Impl *)iface;
210 HRESULT hr;
211 WINED3DBUFFER_DESC desc;
213 TRACE("iface %p, desc %p.\n", iface, pDesc);
215 wined3d_mutex_lock();
216 hr = IWineD3DBuffer_GetDesc(This->wineD3DIndexBuffer, &desc);
217 wined3d_mutex_unlock();
219 if (SUCCEEDED(hr)) {
220 pDesc->Format = d3dformat_from_wined3dformat(This->format);
221 pDesc->Type = D3DRTYPE_INDEXBUFFER;
222 pDesc->Usage = desc.Usage;
223 pDesc->Pool = desc.Pool;
224 pDesc->Size = desc.Size;
227 return hr;
230 static const IDirect3DIndexBuffer8Vtbl Direct3DIndexBuffer8_Vtbl =
232 /* IUnknown */
233 IDirect3DIndexBuffer8Impl_QueryInterface,
234 IDirect3DIndexBuffer8Impl_AddRef,
235 IDirect3DIndexBuffer8Impl_Release,
236 /* IDirect3DResource8 */
237 IDirect3DIndexBuffer8Impl_GetDevice,
238 IDirect3DIndexBuffer8Impl_SetPrivateData,
239 IDirect3DIndexBuffer8Impl_GetPrivateData,
240 IDirect3DIndexBuffer8Impl_FreePrivateData,
241 IDirect3DIndexBuffer8Impl_SetPriority,
242 IDirect3DIndexBuffer8Impl_GetPriority,
243 IDirect3DIndexBuffer8Impl_PreLoad,
244 IDirect3DIndexBuffer8Impl_GetType,
245 /* IDirect3DIndexBuffer8 */
246 IDirect3DIndexBuffer8Impl_Lock,
247 IDirect3DIndexBuffer8Impl_Unlock,
248 IDirect3DIndexBuffer8Impl_GetDesc
251 static void STDMETHODCALLTYPE d3d8_indexbuffer_wined3d_object_destroyed(void *parent)
253 HeapFree(GetProcessHeap(), 0, parent);
256 static const struct wined3d_parent_ops d3d8_indexbuffer_wined3d_parent_ops =
258 d3d8_indexbuffer_wined3d_object_destroyed,
261 HRESULT indexbuffer_init(IDirect3DIndexBuffer8Impl *buffer, IDirect3DDevice8Impl *device,
262 UINT size, DWORD usage, D3DFORMAT format, D3DPOOL pool)
264 HRESULT hr;
266 buffer->lpVtbl = &Direct3DIndexBuffer8_Vtbl;
267 buffer->ref = 1;
268 buffer->format = wined3dformat_from_d3dformat(format);
270 wined3d_mutex_lock();
271 hr = IWineD3DDevice_CreateIndexBuffer(device->WineD3DDevice, size,
272 usage & WINED3DUSAGE_MASK, (WINED3DPOOL)pool, &buffer->wineD3DIndexBuffer,
273 (IUnknown *)buffer, &d3d8_indexbuffer_wined3d_parent_ops);
274 wined3d_mutex_unlock();
275 if (FAILED(hr))
277 WARN("Failed to create wined3d buffer, hr %#x.\n", hr);
278 return hr;
281 buffer->parentDevice = (IDirect3DDevice8 *)device;
282 IUnknown_AddRef(buffer->parentDevice);
284 return D3D_OK;