1 /* DirectDraw Surface Implementation
3 * Copyright (c) 1997-2000 Marcus Meissner
4 * Copyright (c) 1998-2000 Lionel Ulmer
5 * Copyright (c) 2000-2001 TransGaming Technologies Inc.
6 * Copyright (c) 2006 Stefan Dösinger
8 * This file contains the (internal) driver registration functions,
9 * driver enumeration APIs and DirectDraw creation functions.
11 * This library is free software; you can redistribute it and/or
12 * modify it under the terms of the GNU Lesser General Public
13 * License as published by the Free Software Foundation; either
14 * version 2.1 of the License, or (at your option) any later version.
16 * This library is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
19 * Lesser General Public License for more details.
21 * You should have received a copy of the GNU Lesser General Public
22 * License along with this library; if not, write to the Free Software
23 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
27 #include "wine/port.h"
29 #include "ddraw_private.h"
31 WINE_DEFAULT_DEBUG_CHANNEL(ddraw
);
33 static inline IDirectDrawSurfaceImpl
*surface_from_gamma_control(IDirectDrawGammaControl
*iface
)
35 return (IDirectDrawSurfaceImpl
*)((char*)iface
36 - FIELD_OFFSET(IDirectDrawSurfaceImpl
, IDirectDrawGammaControl_vtbl
));
39 /*****************************************************************************
40 * IUnknown parts follow
41 *****************************************************************************/
43 /*****************************************************************************
44 * IDirectDrawSurface7::QueryInterface
46 * A normal QueryInterface implementation. For QueryInterface rules
47 * see ddraw.c, IDirectDraw7::QueryInterface. This method
48 * can Query IDirectDrawSurface interfaces in all version, IDirect3DTexture
49 * in all versions, the IDirectDrawGammaControl interface and it can
50 * create an IDirect3DDevice. (Uses IDirect3D7::CreateDevice)
53 * riid: The interface id queried for
54 * obj: Address to write the pointer to
58 * E_NOINTERFACE if the requested interface wasn't found
60 *****************************************************************************/
61 static HRESULT WINAPI
ddraw_surface7_QueryInterface(IDirectDrawSurface7
*iface
, REFIID riid
, void **obj
)
63 IDirectDrawSurfaceImpl
*This
= (IDirectDrawSurfaceImpl
*)iface
;
65 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), obj
);
67 /* According to COM docs, if the QueryInterface fails, obj should be set to NULL */
71 return DDERR_INVALIDPARAMS
;
73 if (IsEqualGUID(riid
, &IID_IUnknown
)
74 || IsEqualGUID(riid
, &IID_IDirectDrawSurface7
)
75 || IsEqualGUID(riid
, &IID_IDirectDrawSurface4
) )
77 IUnknown_AddRef(iface
);
79 TRACE("(%p) returning IDirectDrawSurface7 interface at %p\n", This
, *obj
);
82 else if( IsEqualGUID(riid
, &IID_IDirectDrawSurface3
)
83 || IsEqualGUID(riid
, &IID_IDirectDrawSurface2
)
84 || IsEqualGUID(riid
, &IID_IDirectDrawSurface
) )
86 IUnknown_AddRef(iface
);
87 *obj
= &This
->IDirectDrawSurface3_vtbl
;
88 TRACE("(%p) returning IDirectDrawSurface3 interface at %p\n", This
, *obj
);
91 else if( IsEqualGUID(riid
, &IID_IDirectDrawGammaControl
) )
93 IUnknown_AddRef(iface
);
94 *obj
= &This
->IDirectDrawGammaControl_vtbl
;
95 TRACE("(%p) returning IDirectDrawGammaControl interface at %p\n", This
, *obj
);
98 else if( IsEqualGUID(riid
, &IID_D3DDEVICE_WineD3D
) ||
99 IsEqualGUID(riid
, &IID_IDirect3DHALDevice
)||
100 IsEqualGUID(riid
, &IID_IDirect3DRGBDevice
) )
102 IDirect3DDevice7
*d3d
;
104 /* Call into IDirect3D7 for creation */
105 IDirect3D7_CreateDevice((IDirect3D7
*)&This
->ddraw
->IDirect3D7_vtbl
, riid
, (IDirectDrawSurface7
*)This
, &d3d
);
109 *obj
= (IDirect3DDevice
*)&((IDirect3DDeviceImpl
*)d3d
)->IDirect3DDevice_vtbl
;
110 TRACE("(%p) Returning IDirect3DDevice interface at %p\n", This
, *obj
);
114 WARN("Unable to create a IDirect3DDevice instance, returning E_NOINTERFACE\n");
115 return E_NOINTERFACE
;
117 else if (IsEqualGUID( &IID_IDirect3DTexture
, riid
) ||
118 IsEqualGUID( &IID_IDirect3DTexture2
, riid
))
120 if (IsEqualGUID( &IID_IDirect3DTexture
, riid
))
122 *obj
= &This
->IDirect3DTexture_vtbl
;
123 TRACE(" returning Direct3DTexture interface at %p.\n", *obj
);
127 *obj
= &This
->IDirect3DTexture2_vtbl
;
128 TRACE(" returning Direct3DTexture2 interface at %p.\n", *obj
);
130 IUnknown_AddRef( (IUnknown
*) *obj
);
134 ERR("No interface\n");
135 return E_NOINTERFACE
;
138 static HRESULT WINAPI
ddraw_surface3_QueryInterface(IDirectDrawSurface3
*iface
, REFIID riid
, void **object
)
140 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), object
);
142 return ddraw_surface7_QueryInterface((IDirectDrawSurface7
*)surface_from_surface3(iface
), riid
, object
);
145 static HRESULT WINAPI
ddraw_gamma_control_QueryInterface(IDirectDrawGammaControl
*iface
, REFIID riid
, void **object
)
147 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), object
);
149 return ddraw_surface7_QueryInterface((IDirectDrawSurface7
*)surface_from_gamma_control(iface
), riid
, object
);
152 static HRESULT WINAPI
d3d_texture2_QueryInterface(IDirect3DTexture2
*iface
, REFIID riid
, void **object
)
154 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), object
);
156 return ddraw_surface7_QueryInterface((IDirectDrawSurface7
*)surface_from_texture2(iface
), riid
, object
);
159 static HRESULT WINAPI
d3d_texture1_QueryInterface(IDirect3DTexture
*iface
, REFIID riid
, void **object
)
161 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), object
);
163 return ddraw_surface7_QueryInterface((IDirectDrawSurface7
*)surface_from_texture1(iface
), riid
, object
);
166 /*****************************************************************************
167 * IDirectDrawSurface7::AddRef
169 * A normal addref implementation
174 *****************************************************************************/
175 static ULONG WINAPI
ddraw_surface7_AddRef(IDirectDrawSurface7
*iface
)
177 IDirectDrawSurfaceImpl
*This
= (IDirectDrawSurfaceImpl
*)iface
;
178 ULONG refCount
= InterlockedIncrement(&This
->ref
);
180 TRACE("%p increasing refcount to %u.\n", This
, refCount
);
182 if (refCount
== 1 && This
->WineD3DSurface
)
184 EnterCriticalSection(&ddraw_cs
);
185 IWineD3DSurface_AddRef(This
->WineD3DSurface
);
186 LeaveCriticalSection(&ddraw_cs
);
192 static ULONG WINAPI
ddraw_surface3_AddRef(IDirectDrawSurface3
*iface
)
194 TRACE("iface %p.\n", iface
);
196 return ddraw_surface7_AddRef((IDirectDrawSurface7
*)surface_from_surface3(iface
));
199 static ULONG WINAPI
ddraw_gamma_control_AddRef(IDirectDrawGammaControl
*iface
)
201 TRACE("iface %p.\n", iface
);
203 return ddraw_surface7_AddRef((IDirectDrawSurface7
*)surface_from_gamma_control(iface
));
206 static ULONG WINAPI
d3d_texture2_AddRef(IDirect3DTexture2
*iface
)
208 TRACE("iface %p.\n", iface
);
210 return ddraw_surface7_AddRef((IDirectDrawSurface7
*)surface_from_texture2(iface
));
213 static ULONG WINAPI
d3d_texture1_AddRef(IDirect3DTexture
*iface
)
215 TRACE("iface %p.\n", iface
);
217 return ddraw_surface7_AddRef((IDirectDrawSurface7
*)surface_from_texture1(iface
));
220 /*****************************************************************************
221 * ddraw_surface_destroy
223 * A helper function for IDirectDrawSurface7::Release
225 * Frees the surface, regardless of its refcount.
226 * See IDirectDrawSurface7::Release for more information
229 * This: Surface to free
231 *****************************************************************************/
232 void ddraw_surface_destroy(IDirectDrawSurfaceImpl
*This
)
234 TRACE("surface %p.\n", This
);
236 /* Check the refcount and give a warning */
239 /* This can happen when a complex surface is destroyed,
240 * because the 2nd surface was addref()ed when the app
241 * called GetAttachedSurface
243 WARN("(%p): Destroying surface with refount %d\n", This
, This
->ref
);
246 /* Check for attached surfaces and detach them */
247 if(This
->first_attached
!= This
)
249 /* Well, this shouldn't happen: The surface being attached is addref()ed
250 * in AddAttachedSurface, so it shouldn't be released until DeleteAttachedSurface
251 * is called, because the refcount is held. It looks like the app released()
252 * it often enough to force this
254 IDirectDrawSurface7
*root
= (IDirectDrawSurface7
*)This
->first_attached
;
255 IDirectDrawSurface7
*detach
= (IDirectDrawSurface7
*)This
;
257 FIXME("(%p) Freeing a surface that is attached to surface %p\n", This
, This
->first_attached
);
259 /* The refcount will drop to -1 here */
260 if(IDirectDrawSurface7_DeleteAttachedSurface(root
, 0, detach
) != DD_OK
)
262 ERR("(%p) DeleteAttachedSurface failed!\n", This
);
266 while(This
->next_attached
!= NULL
)
268 IDirectDrawSurface7
*root
= (IDirectDrawSurface7
*)This
;
269 IDirectDrawSurface7
*detach
= (IDirectDrawSurface7
*)This
->next_attached
;
271 if(IDirectDrawSurface7_DeleteAttachedSurface(root
, 0, detach
) != DD_OK
)
273 ERR("(%p) DeleteAttachedSurface failed!\n", This
);
278 /* Now destroy the surface. Wait: It could have been released if we are a texture */
279 if(This
->WineD3DSurface
)
280 IWineD3DSurface_Release(This
->WineD3DSurface
);
282 /* Having a texture handle set implies that the device still exists */
285 ddraw_free_handle(&This
->ddraw
->d3ddevice
->handle_table
, This
->Handle
- 1, DDRAW_HANDLE_SURFACE
);
288 /* Reduce the ddraw surface count */
289 InterlockedDecrement(&This
->ddraw
->surfaces
);
290 list_remove(&This
->surface_list_entry
);
292 HeapFree(GetProcessHeap(), 0, This
);
295 /*****************************************************************************
296 * IDirectDrawSurface7::Release
298 * Reduces the surface's refcount by 1. If the refcount falls to 0, the
299 * surface is destroyed.
301 * Destroying the surface is a bit tricky. For the connection between
302 * WineD3DSurfaces and DirectDrawSurfaces see IDirectDraw7::CreateSurface
303 * It has a nice graph explaining the connection.
305 * What happens here is basically this:
306 * When a surface is destroyed, its WineD3DSurface is released,
307 * and the refcount of the DirectDraw interface is reduced by 1. If it has
308 * complex surfaces attached to it, then these surfaces are destroyed too,
309 * regardless of their refcount. If any surface being destroyed has another
310 * surface attached to it (with a "soft" attachment, not complex), then
311 * this surface is detached with DeleteAttachedSurface.
313 * When the surface is a texture, the WineD3DTexture is released.
314 * If the surface is the Direct3D render target, then the D3D
315 * capabilities of the WineD3DDevice are uninitialized, which causes the
316 * swapchain to be released.
318 * When a complex sublevel falls to ref zero, then this is ignored.
323 *****************************************************************************/
324 static ULONG WINAPI
ddraw_surface7_Release(IDirectDrawSurface7
*iface
)
326 IDirectDrawSurfaceImpl
*This
= (IDirectDrawSurfaceImpl
*)iface
;
327 ULONG ref
= InterlockedDecrement(&This
->ref
);
329 TRACE("%p decreasing refcount to %u.\n", This
, ref
);
334 IDirectDrawSurfaceImpl
*surf
;
335 IDirectDrawImpl
*ddraw
;
336 IUnknown
*ifaceToRelease
= This
->ifaceToRelease
;
339 /* Complex attached surfaces are destroyed implicitly when the root is released */
340 EnterCriticalSection(&ddraw_cs
);
341 if(!This
->is_complex_root
)
343 WARN("(%p) Attempt to destroy a surface that is not a complex root\n", This
);
344 LeaveCriticalSection(&ddraw_cs
);
349 /* If it's a texture, destroy the WineD3DTexture.
350 * WineD3D will destroy the IParent interfaces
351 * of the sublevels, which destroys the WineD3DSurfaces.
352 * Set the surfaces to NULL to avoid destroying them again later
354 if(This
->wineD3DTexture
)
356 IWineD3DBaseTexture_Release(This
->wineD3DTexture
);
358 /* If it's the RenderTarget, destroy the d3ddevice */
359 else if(This
->wineD3DSwapChain
)
361 if((ddraw
->d3d_initialized
) && (This
== ddraw
->d3d_target
)) {
362 TRACE("(%p) Destroying the render target, uninitializing D3D\n", This
);
364 /* Unset any index buffer, just to be sure */
365 IWineD3DDevice_SetIndexBuffer(ddraw
->wineD3DDevice
, NULL
, WINED3DFMT_UNKNOWN
);
366 IWineD3DDevice_SetDepthStencilSurface(ddraw
->wineD3DDevice
, NULL
);
367 IWineD3DDevice_SetVertexDeclaration(ddraw
->wineD3DDevice
, NULL
);
368 for(i
= 0; i
< ddraw
->numConvertedDecls
; i
++)
370 IWineD3DVertexDeclaration_Release(ddraw
->decls
[i
].decl
);
372 HeapFree(GetProcessHeap(), 0, ddraw
->decls
);
373 ddraw
->numConvertedDecls
= 0;
375 if (FAILED(IWineD3DDevice_Uninit3D(ddraw
->wineD3DDevice
, D3D7CB_DestroySwapChain
)))
378 ERR("(%p) Failed to uninit 3D\n", This
);
382 /* Free the d3d window if one was created */
383 if(ddraw
->d3d_window
!= 0 && ddraw
->d3d_window
!= ddraw
->dest_window
)
385 TRACE(" (%p) Destroying the hidden render window %p\n", This
, ddraw
->d3d_window
);
386 DestroyWindow(ddraw
->d3d_window
);
387 ddraw
->d3d_window
= 0;
389 /* Unset the pointers */
392 This
->wineD3DSwapChain
= NULL
; /* Uninit3D releases the swapchain */
393 ddraw
->d3d_initialized
= FALSE
;
394 ddraw
->d3d_target
= NULL
;
396 IWineD3DDevice_UninitGDI(ddraw
->wineD3DDevice
, D3D7CB_DestroySwapChain
);
397 This
->wineD3DSwapChain
= NULL
;
400 /* Reset to the default surface implementation type. This is needed if apps use
401 * non render target surfaces and expect blits to work after destroying the render
404 * TODO: Recreate existing offscreen surfaces
406 ddraw
->ImplType
= DefaultSurfaceType
;
408 /* Write a trace because D3D unloading was the reason for many
409 * crashes during development.
411 TRACE("(%p) D3D unloaded\n", This
);
414 /* The refcount test shows that the palette is detached when the surface is destroyed */
415 IDirectDrawSurface7_SetPalette((IDirectDrawSurface7
*)This
, NULL
);
417 /* Loop through all complex attached surfaces,
420 * Yet again, only the root can have more than one complexly attached surface, all the others
421 * have a total of one;
423 for(i
= 0; i
< MAX_COMPLEX_ATTACHED
; i
++)
425 if(!This
->complex_array
[i
]) break;
427 surf
= This
->complex_array
[i
];
428 This
->complex_array
[i
] = NULL
;
431 IDirectDrawSurfaceImpl
*destroy
= surf
;
432 surf
= surf
->complex_array
[0]; /* Iterate through the "tree" */
433 ddraw_surface_destroy(destroy
); /* Destroy it */
437 /* Destroy the root surface. */
438 ddraw_surface_destroy(This
);
440 /* Reduce the ddraw refcount */
441 if(ifaceToRelease
) IUnknown_Release(ifaceToRelease
);
442 LeaveCriticalSection(&ddraw_cs
);
448 static ULONG WINAPI
ddraw_surface3_Release(IDirectDrawSurface3
*iface
)
450 TRACE("iface %p.\n", iface
);
452 return ddraw_surface7_Release((IDirectDrawSurface7
*)surface_from_surface3(iface
));
455 static ULONG WINAPI
ddraw_gamma_control_Release(IDirectDrawGammaControl
*iface
)
457 TRACE("iface %p.\n", iface
);
459 return ddraw_surface7_Release((IDirectDrawSurface7
*)surface_from_gamma_control(iface
));
462 static ULONG WINAPI
d3d_texture2_Release(IDirect3DTexture2
*iface
)
464 TRACE("iface %p.\n", iface
);
466 return ddraw_surface7_Release((IDirectDrawSurface7
*)surface_from_texture2(iface
));
469 static ULONG WINAPI
d3d_texture1_Release(IDirect3DTexture
*iface
)
471 TRACE("iface %p.\n", iface
);
473 return ddraw_surface7_Release((IDirectDrawSurface7
*)surface_from_texture1(iface
));
476 /*****************************************************************************
477 * IDirectDrawSurface7::GetAttachedSurface
479 * Returns an attached surface with the requested caps. Surface attachment
480 * and complex surfaces are not clearly described by the MSDN or sdk,
481 * so this method is tricky and likely to contain problems.
482 * This implementation searches the complex list first, then the
485 * The chains are searched from This down to the last surface in the chain,
486 * not from the first element in the chain. The first surface found is
487 * returned. The MSDN says that this method fails if more than one surface
488 * matches the caps, but it is not sure if that is right. The attachment
489 * structure may not even allow two matching surfaces.
491 * The found surface is AddRef-ed before it is returned.
494 * Caps: Pointer to a DDCAPS2 structure describing the caps asked for
495 * Surface: Address to store the found surface
499 * DDERR_INVALIDPARAMS if Caps or Surface is NULL
500 * DDERR_NOTFOUND if no surface was found
502 *****************************************************************************/
503 static HRESULT WINAPI
ddraw_surface7_GetAttachedSurface(IDirectDrawSurface7
*iface
,
504 DDSCAPS2
*Caps
, IDirectDrawSurface7
**Surface
)
506 IDirectDrawSurfaceImpl
*This
= (IDirectDrawSurfaceImpl
*)iface
;
507 IDirectDrawSurfaceImpl
*surf
;
511 TRACE("iface %p, caps %p, attachment %p.\n", iface
, Caps
, Surface
);
513 EnterCriticalSection(&ddraw_cs
);
515 if(This
->version
< 7)
517 /* Earlier dx apps put garbage into these members, clear them */
518 our_caps
.dwCaps
= Caps
->dwCaps
;
519 our_caps
.dwCaps2
= 0;
520 our_caps
.dwCaps3
= 0;
521 our_caps
.dwCaps4
= 0;
528 TRACE("(%p): Looking for caps: %x,%x,%x,%x\n", This
, our_caps
.dwCaps
, our_caps
.dwCaps2
, our_caps
.dwCaps3
, our_caps
.dwCaps4
); /* FIXME: Better debugging */
530 for(i
= 0; i
< MAX_COMPLEX_ATTACHED
; i
++)
532 surf
= This
->complex_array
[i
];
537 TRACE("Surface: (%p) caps: %x,%x,%x,%x\n", surf
,
538 surf
->surface_desc
.ddsCaps
.dwCaps
,
539 surf
->surface_desc
.ddsCaps
.dwCaps2
,
540 surf
->surface_desc
.ddsCaps
.dwCaps3
,
541 surf
->surface_desc
.ddsCaps
.dwCaps4
);
544 if (((surf
->surface_desc
.ddsCaps
.dwCaps
& our_caps
.dwCaps
) == our_caps
.dwCaps
) &&
545 ((surf
->surface_desc
.ddsCaps
.dwCaps2
& our_caps
.dwCaps2
) == our_caps
.dwCaps2
)) {
547 /* MSDN: "This method fails if more than one surface is attached
548 * that matches the capabilities requested."
550 * Not sure how to test this.
553 TRACE("(%p): Returning surface %p\n", This
, surf
);
554 TRACE("(%p): mipmapcount=%d\n", This
, surf
->mipmap_level
);
555 *Surface
= (IDirectDrawSurface7
*)surf
;
556 ddraw_surface7_AddRef(*Surface
);
557 LeaveCriticalSection(&ddraw_cs
);
562 /* Next, look at the attachment chain */
565 while( (surf
= surf
->next_attached
) )
569 TRACE("Surface: (%p) caps: %x,%x,%x,%x\n", surf
,
570 surf
->surface_desc
.ddsCaps
.dwCaps
,
571 surf
->surface_desc
.ddsCaps
.dwCaps2
,
572 surf
->surface_desc
.ddsCaps
.dwCaps3
,
573 surf
->surface_desc
.ddsCaps
.dwCaps4
);
576 if (((surf
->surface_desc
.ddsCaps
.dwCaps
& our_caps
.dwCaps
) == our_caps
.dwCaps
) &&
577 ((surf
->surface_desc
.ddsCaps
.dwCaps2
& our_caps
.dwCaps2
) == our_caps
.dwCaps2
)) {
579 TRACE("(%p): Returning surface %p\n", This
, surf
);
580 *Surface
= (IDirectDrawSurface7
*)surf
;
581 ddraw_surface7_AddRef(*Surface
);
582 LeaveCriticalSection(&ddraw_cs
);
587 TRACE("(%p) Didn't find a valid surface\n", This
);
588 LeaveCriticalSection(&ddraw_cs
);
591 return DDERR_NOTFOUND
;
594 static HRESULT WINAPI
ddraw_surface3_GetAttachedSurface(IDirectDrawSurface3
*iface
,
595 DDSCAPS
*caps
, IDirectDrawSurface3
**attachment
)
597 IDirectDrawSurface7
*attachment7
;
601 TRACE("iface %p, caps %p, attachment %p.\n", iface
, caps
, attachment
);
603 caps2
.dwCaps
= caps
->dwCaps
;
608 hr
= ddraw_surface7_GetAttachedSurface((IDirectDrawSurface7
*)surface_from_surface3(iface
),
609 &caps2
, &attachment7
);
610 if (FAILED(hr
)) *attachment
= NULL
;
611 else *attachment
= attachment7
?
612 (IDirectDrawSurface3
*)&((IDirectDrawSurfaceImpl
*)attachment7
)->IDirectDrawSurface3_vtbl
: NULL
;
617 /*****************************************************************************
618 * IDirectDrawSurface7::Lock
620 * Locks the surface and returns a pointer to the surface's memory
623 * Rect: Rectangle to lock. If NULL, the whole surface is locked
624 * DDSD: Pointer to a DDSURFACEDESC2 which shall receive the surface's desc.
625 * Flags: Locking flags, e.g Read only or write only
626 * h: An event handle that's not used and must be NULL
630 * DDERR_INVALIDPARAMS if DDSD is NULL
631 * For more details, see IWineD3DSurface::LockRect
633 *****************************************************************************/
634 static HRESULT WINAPI
ddraw_surface7_Lock(IDirectDrawSurface7
*iface
,
635 RECT
*Rect
, DDSURFACEDESC2
*DDSD
, DWORD Flags
, HANDLE h
)
637 IDirectDrawSurfaceImpl
*This
= (IDirectDrawSurfaceImpl
*)iface
;
638 WINED3DLOCKED_RECT LockedRect
;
641 TRACE("iface %p, rect %s, surface_desc %p, flags %#x, h %p.\n",
642 iface
, wine_dbgstr_rect(Rect
), DDSD
, Flags
, h
);
645 return DDERR_INVALIDPARAMS
;
647 /* This->surface_desc.dwWidth and dwHeight are changeable, thus lock */
648 EnterCriticalSection(&ddraw_cs
);
650 /* Should I check for the handle to be NULL?
652 * The DDLOCK flags and the D3DLOCK flags are equal
653 * for the supported values. The others are ignored by WineD3D
656 if(DDSD
->dwSize
!= sizeof(DDSURFACEDESC
) &&
657 DDSD
->dwSize
!= sizeof(DDSURFACEDESC2
))
659 WARN("Invalid structure size %d, returning DDERR_INVALIDPARAMS\n", DDERR_INVALIDPARAMS
);
660 LeaveCriticalSection(&ddraw_cs
);
661 return DDERR_INVALIDPARAMS
;
664 /* Windows zeroes this if the rect is invalid */
671 || (Rect
->left
> Rect
->right
)
672 || (Rect
->top
> Rect
->bottom
)
673 || (Rect
->right
> This
->surface_desc
.dwWidth
)
674 || (Rect
->bottom
> This
->surface_desc
.dwHeight
))
676 WARN("Trying to lock an invalid rectangle, returning DDERR_INVALIDPARAMS\n");
677 LeaveCriticalSection(&ddraw_cs
);
678 return DDERR_INVALIDPARAMS
;
682 hr
= IWineD3DSurface_LockRect(This
->WineD3DSurface
,
688 LeaveCriticalSection(&ddraw_cs
);
691 /* D3D8 and D3D9 return the general D3DERR_INVALIDCALL error, but ddraw has a more
692 * specific error. But since IWineD3DSurface::LockRect returns that error in this
693 * only occasion, keep d3d8 and d3d9 free from the return value override. There are
694 * many different places where d3d8/9 would have to catch the DDERR_SURFACEBUSY, it
695 * is much easier to do it in one place in ddraw
697 case WINED3DERR_INVALIDCALL
: return DDERR_SURFACEBUSY
;
702 /* Override the memory area. The pitch should be set already. Strangely windows
703 * does not set the LPSURFACE flag on locked surfaces !?!.
704 * DDSD->dwFlags |= DDSD_LPSURFACE;
706 This
->surface_desc
.lpSurface
= LockedRect
.pBits
;
707 DD_STRUCT_COPY_BYSIZE(DDSD
,&(This
->surface_desc
));
709 TRACE("locked surface returning description :\n");
710 if (TRACE_ON(ddraw
)) DDRAW_dump_surface_desc(DDSD
);
712 LeaveCriticalSection(&ddraw_cs
);
716 static HRESULT WINAPI
ddraw_surface3_Lock(IDirectDrawSurface3
*iface
, RECT
*rect
,
717 DDSURFACEDESC
*surface_desc
, DWORD flags
, HANDLE h
)
719 TRACE("iface %p, rect %s, surface_desc %p, flags %#x, h %p.\n",
720 iface
, wine_dbgstr_rect(rect
), surface_desc
, flags
, h
);
722 return ddraw_surface7_Lock((IDirectDrawSurface7
*)surface_from_surface3(iface
),
723 rect
, (DDSURFACEDESC2
*)surface_desc
, flags
, h
);
726 /*****************************************************************************
727 * IDirectDrawSurface7::Unlock
729 * Unlocks an locked surface
732 * Rect: Not used by this implementation
736 * For more details, see IWineD3DSurface::UnlockRect
738 *****************************************************************************/
739 static HRESULT WINAPI
ddraw_surface7_Unlock(IDirectDrawSurface7
*iface
, RECT
*pRect
)
741 IDirectDrawSurfaceImpl
*This
= (IDirectDrawSurfaceImpl
*)iface
;
744 TRACE("iface %p, rect %s.\n", iface
, wine_dbgstr_rect(pRect
));
746 EnterCriticalSection(&ddraw_cs
);
747 hr
= IWineD3DSurface_UnlockRect(This
->WineD3DSurface
);
750 This
->surface_desc
.lpSurface
= NULL
;
752 LeaveCriticalSection(&ddraw_cs
);
756 static HRESULT WINAPI
ddraw_surface3_Unlock(IDirectDrawSurface3
*iface
, void *data
)
758 TRACE("iface %p, data %p.\n", iface
, data
);
760 /* data might not be the LPRECT of later versions, so drop it. */
761 return ddraw_surface7_Unlock((IDirectDrawSurface7
*)surface_from_surface3(iface
), NULL
);
764 /*****************************************************************************
765 * IDirectDrawSurface7::Flip
767 * Flips a surface with the DDSCAPS_FLIP flag. The flip is relayed to
768 * IWineD3DSurface::Flip. Because WineD3D doesn't handle attached surfaces,
769 * the flip target is passed to WineD3D, even if the app didn't specify one
772 * DestOverride: Specifies the surface that will become the new front
773 * buffer. If NULL, the current back buffer is used
774 * Flags: some DirectDraw flags, see include/ddraw.h
778 * DDERR_NOTFLIPPABLE if no flip target could be found
779 * DDERR_INVALIDOBJECT if the surface isn't a front buffer
780 * For more details, see IWineD3DSurface::Flip
782 *****************************************************************************/
783 static HRESULT WINAPI
ddraw_surface7_Flip(IDirectDrawSurface7
*iface
, IDirectDrawSurface7
*DestOverride
, DWORD Flags
)
785 IDirectDrawSurfaceImpl
*This
= (IDirectDrawSurfaceImpl
*)iface
;
786 IDirectDrawSurfaceImpl
*Override
= (IDirectDrawSurfaceImpl
*)DestOverride
;
787 IDirectDrawSurface7
*Override7
;
790 TRACE("iface %p, dst %p, flags %#x.\n", iface
, DestOverride
, Flags
);
792 /* Flip has to be called from a front buffer
793 * What about overlay surfaces, AFAIK they can flip too?
795 if( !(This
->surface_desc
.ddsCaps
.dwCaps
& (DDSCAPS_FRONTBUFFER
| DDSCAPS_OVERLAY
)) )
796 return DDERR_INVALIDOBJECT
; /* Unchecked */
798 EnterCriticalSection(&ddraw_cs
);
800 /* WineD3D doesn't keep track of attached surface, so find the target */
805 memset(&Caps
, 0, sizeof(Caps
));
806 Caps
.dwCaps
|= DDSCAPS_BACKBUFFER
;
807 hr
= ddraw_surface7_GetAttachedSurface(iface
, &Caps
, &Override7
);
810 ERR("Can't find a flip target\n");
811 LeaveCriticalSection(&ddraw_cs
);
812 return DDERR_NOTFLIPPABLE
; /* Unchecked */
814 Override
= (IDirectDrawSurfaceImpl
*)Override7
;
816 /* For the GetAttachedSurface */
817 ddraw_surface7_Release(Override7
);
820 hr
= IWineD3DSurface_Flip(This
->WineD3DSurface
,
821 Override
->WineD3DSurface
,
823 LeaveCriticalSection(&ddraw_cs
);
827 static HRESULT WINAPI
ddraw_surface3_Flip(IDirectDrawSurface3
*iface
, IDirectDrawSurface3
*dst
, DWORD flags
)
829 TRACE("iface %p, dst %p, flags %#x.\n", iface
, dst
, flags
);
831 return ddraw_surface7_Flip((IDirectDrawSurface7
*)surface_from_surface3(iface
),
832 dst
? (IDirectDrawSurface7
*)surface_from_surface3(dst
) : NULL
, flags
);
835 /*****************************************************************************
836 * IDirectDrawSurface7::Blt
838 * Performs a blit on the surface
841 * DestRect: Destination rectangle, can be NULL
842 * SrcSurface: Source surface, can be NULL
843 * SrcRect: Source rectangle, can be NULL
845 * DDBltFx: Some extended blt parameters, connected to the flags
849 * See IWineD3DSurface::Blt for more details
851 *****************************************************************************/
852 static HRESULT WINAPI
ddraw_surface7_Blt(IDirectDrawSurface7
*iface
, RECT
*DestRect
,
853 IDirectDrawSurface7
*SrcSurface
, RECT
*SrcRect
, DWORD Flags
, DDBLTFX
*DDBltFx
)
855 IDirectDrawSurfaceImpl
*This
= (IDirectDrawSurfaceImpl
*)iface
;
856 IDirectDrawSurfaceImpl
*Src
= (IDirectDrawSurfaceImpl
*)SrcSurface
;
859 TRACE("iface %p, dst_rect %s, src_surface %p, src_rect %p, flags %#x, fx %p.\n",
860 iface
, wine_dbgstr_rect(DestRect
), SrcSurface
, wine_dbgstr_rect(SrcRect
), Flags
, DDBltFx
);
862 /* Check for validity of the flags here. WineD3D Has the software-opengl selection path and would have
863 * to check at 2 places, and sometimes do double checks. This also saves the call to wined3d :-)
865 if((Flags
& DDBLT_KEYSRCOVERRIDE
) && (!DDBltFx
|| Flags
& DDBLT_KEYSRC
)) {
866 WARN("Invalid source color key parameters, returning DDERR_INVALIDPARAMS\n");
867 return DDERR_INVALIDPARAMS
;
870 if((Flags
& DDBLT_KEYDESTOVERRIDE
) && (!DDBltFx
|| Flags
& DDBLT_KEYDEST
)) {
871 WARN("Invalid destination color key parameters, returning DDERR_INVALIDPARAMS\n");
872 return DDERR_INVALIDPARAMS
;
875 /* Sizes can change, therefore hold the lock when testing the rectangles */
876 EnterCriticalSection(&ddraw_cs
);
879 if(DestRect
->top
>= DestRect
->bottom
|| DestRect
->left
>= DestRect
->right
||
880 DestRect
->right
> This
->surface_desc
.dwWidth
||
881 DestRect
->bottom
> This
->surface_desc
.dwHeight
)
883 WARN("Destination rectangle is invalid, returning DDERR_INVALIDRECT\n");
884 LeaveCriticalSection(&ddraw_cs
);
885 return DDERR_INVALIDRECT
;
890 if(SrcRect
->top
>= SrcRect
->bottom
|| SrcRect
->left
>=SrcRect
->right
||
891 SrcRect
->right
> Src
->surface_desc
.dwWidth
||
892 SrcRect
->bottom
> Src
->surface_desc
.dwHeight
)
894 WARN("Source rectangle is invalid, returning DDERR_INVALIDRECT\n");
895 LeaveCriticalSection(&ddraw_cs
);
896 return DDERR_INVALIDRECT
;
900 if(Flags
& DDBLT_KEYSRC
&& (!Src
|| !(Src
->surface_desc
.dwFlags
& DDSD_CKSRCBLT
))) {
901 WARN("DDBLT_KEYDEST blit without color key in surface, returning DDERR_INVALIDPARAMS\n");
902 LeaveCriticalSection(&ddraw_cs
);
903 return DDERR_INVALIDPARAMS
;
906 /* TODO: Check if the DDBltFx contains any ddraw surface pointers. If it does, copy the struct,
907 * and replace the ddraw surfaces with the wined3d surfaces
908 * So far no blitting operations using surfaces in the bltfx struct are supported anyway.
910 hr
= IWineD3DSurface_Blt(This
->WineD3DSurface
,
912 Src
? Src
->WineD3DSurface
: NULL
,
915 (WINEDDBLTFX
*) DDBltFx
,
918 LeaveCriticalSection(&ddraw_cs
);
921 case WINED3DERR_NOTAVAILABLE
: return DDERR_UNSUPPORTED
;
922 case WINED3DERR_WRONGTEXTUREFORMAT
: return DDERR_INVALIDPIXELFORMAT
;
927 static HRESULT WINAPI
ddraw_surface3_Blt(IDirectDrawSurface3
*iface
, RECT
*dst_rect
,
928 IDirectDrawSurface3
*src_surface
, RECT
*src_rect
, DWORD flags
, DDBLTFX
*fx
)
930 TRACE("iface %p, dst_rect %s, src_surface %p, src_rect %p, flags %#x, fx %p.\n",
931 iface
, wine_dbgstr_rect(dst_rect
), src_surface
, wine_dbgstr_rect(src_rect
), flags
, fx
);
933 return ddraw_surface7_Blt((IDirectDrawSurface7
*)surface_from_surface3(iface
), dst_rect
,
934 src_surface
? (IDirectDrawSurface7
*)surface_from_surface3(src_surface
) : NULL
, src_rect
, flags
, fx
);
937 /*****************************************************************************
938 * IDirectDrawSurface7::AddAttachedSurface
940 * Attaches a surface to another surface. How the surface attachments work
941 * is not totally understood yet, and this method is prone to problems.
942 * he surface that is attached is AddRef-ed.
944 * Tests with complex surfaces suggest that the surface attachments form a
945 * tree, but no method to test this has been found yet.
947 * The attachment list consists of a first surface (first_attached) and
948 * for each surface a pointer to the next attached surface (next_attached).
949 * For the first surface, and a surface that has no attachments
950 * first_attached points to the surface itself. A surface that has
951 * no successors in the chain has next_attached set to NULL.
953 * Newly attached surfaces are attached right after the root surface.
954 * If a surface is attached to a complex surface compound, it's attached to
955 * the surface that the app requested, not the complex root. See
956 * GetAttachedSurface for a description how surfaces are found.
958 * This is how the current implementation works, and it was coded by looking
959 * at the needs of the applications.
961 * So far only Z-Buffer attachments are tested, and they are activated in
962 * WineD3D. Mipmaps could be tricky to activate in WineD3D.
963 * Back buffers should work in 2D mode, but they are not tested(They can be
964 * attached in older iface versions). Rendering to the front buffer and
965 * switching between that and double buffering is not yet implemented in
966 * WineD3D, so for 3D it might have unexpected results.
968 * ddraw_surface_attach_surface is the real thing,
969 * ddraw_surface7_AddAttachedSurface is a wrapper around it that
970 * performs additional checks. Version 7 of this interface is much more restrictive
971 * than its predecessors.
974 * Attach: Surface to attach to iface
978 * DDERR_CANNOTATTACHSURFACE if the surface can't be attached for some reason
980 *****************************************************************************/
981 static HRESULT
ddraw_surface_attach_surface(IDirectDrawSurfaceImpl
*This
, IDirectDrawSurfaceImpl
*Surf
)
983 TRACE("surface %p, attachment %p.\n", This
, Surf
);
986 return DDERR_CANNOTATTACHSURFACE
; /* unchecked */
988 EnterCriticalSection(&ddraw_cs
);
990 /* Check if the surface is already attached somewhere */
991 if (Surf
->next_attached
|| Surf
->first_attached
!= Surf
)
993 /* TODO: Test for the structure of the manual attachment. Is it a
994 * chain or a list? What happens if one surface is attached to 2
995 * different surfaces? */
996 WARN("Surface %p is already attached somewhere. next_attached %p, first_attached %p.\n",
997 Surf
, Surf
->next_attached
, Surf
->first_attached
);
999 LeaveCriticalSection(&ddraw_cs
);
1000 return DDERR_SURFACEALREADYATTACHED
;
1003 /* This inserts the new surface at the 2nd position in the chain, right after the root surface */
1004 Surf
->next_attached
= This
->next_attached
;
1005 Surf
->first_attached
= This
->first_attached
;
1006 This
->next_attached
= Surf
;
1008 /* Check if the WineD3D depth stencil needs updating */
1009 if(This
->ddraw
->d3ddevice
)
1011 IDirect3DDeviceImpl_UpdateDepthStencil(This
->ddraw
->d3ddevice
);
1014 ddraw_surface7_AddRef((IDirectDrawSurface7
*)Surf
);
1015 LeaveCriticalSection(&ddraw_cs
);
1019 static HRESULT WINAPI
ddraw_surface7_AddAttachedSurface(IDirectDrawSurface7
*iface
, IDirectDrawSurface7
*Attach
)
1021 IDirectDrawSurfaceImpl
*This
= (IDirectDrawSurfaceImpl
*)iface
;
1022 IDirectDrawSurfaceImpl
*Surf
= (IDirectDrawSurfaceImpl
*)Attach
;
1024 TRACE("iface %p, attachment %p.\n", iface
, Attach
);
1026 /* Version 7 of this interface seems to refuse everything except z buffers, as per msdn */
1027 if(!(Surf
->surface_desc
.ddsCaps
.dwCaps
& DDSCAPS_ZBUFFER
))
1030 WARN("Application tries to attach a non Z buffer surface. caps %08x\n",
1031 Surf
->surface_desc
.ddsCaps
.dwCaps
);
1032 return DDERR_CANNOTATTACHSURFACE
;
1035 return ddraw_surface_attach_surface(This
, Surf
);
1038 static HRESULT WINAPI
ddraw_surface3_AddAttachedSurface(IDirectDrawSurface3
*iface
, IDirectDrawSurface3
*attachment
)
1040 IDirectDrawSurfaceImpl
*surface
= surface_from_surface3(iface
);
1041 IDirectDrawSurfaceImpl
*attach_impl
= surface_from_surface3(attachment
);
1043 TRACE("iface %p, attachment %p.\n", iface
, attachment
);
1045 /* Tests suggest that
1046 * -> offscreen plain surfaces can be attached to other offscreen plain surfaces
1047 * -> offscreen plain surfaces can be attached to primaries
1048 * -> primaries can be attached to offscreen plain surfaces
1049 * -> z buffers can be attached to primaries */
1050 if (surface
->surface_desc
.ddsCaps
.dwCaps
& (DDSCAPS_PRIMARYSURFACE
| DDSCAPS_OFFSCREENPLAIN
)
1051 && attach_impl
->surface_desc
.ddsCaps
.dwCaps
& (DDSCAPS_PRIMARYSURFACE
| DDSCAPS_OFFSCREENPLAIN
))
1053 /* Sizes have to match */
1054 if (attach_impl
->surface_desc
.dwWidth
!= surface
->surface_desc
.dwWidth
1055 || attach_impl
->surface_desc
.dwHeight
!= surface
->surface_desc
.dwHeight
)
1057 WARN("Surface sizes do not match.\n");
1058 return DDERR_CANNOTATTACHSURFACE
;
1062 else if (surface
->surface_desc
.ddsCaps
.dwCaps
& (DDSCAPS_PRIMARYSURFACE
| DDSCAPS_3DDEVICE
)
1063 && attach_impl
->surface_desc
.ddsCaps
.dwCaps
& (DDSCAPS_ZBUFFER
))
1069 WARN("Invalid attachment combination.\n");
1070 return DDERR_CANNOTATTACHSURFACE
;
1073 return ddraw_surface_attach_surface(surface
, attach_impl
);
1076 /*****************************************************************************
1077 * IDirectDrawSurface7::DeleteAttachedSurface
1079 * Removes a surface from the attachment chain. The surface's refcount
1080 * is decreased by one after it has been removed
1083 * Flags: Some flags, not used by this implementation
1084 * Attach: Surface to detach
1088 * DDERR_SURFACENOTATTACHED if the surface isn't attached to
1090 *****************************************************************************/
1091 static HRESULT WINAPI
ddraw_surface7_DeleteAttachedSurface(IDirectDrawSurface7
*iface
,
1092 DWORD Flags
, IDirectDrawSurface7
*Attach
)
1094 IDirectDrawSurfaceImpl
*This
= (IDirectDrawSurfaceImpl
*)iface
;
1095 IDirectDrawSurfaceImpl
*Surf
= (IDirectDrawSurfaceImpl
*)Attach
;
1096 IDirectDrawSurfaceImpl
*Prev
= This
;
1098 TRACE("iface %p, flags %#x, attachment %p.\n", iface
, Flags
, Attach
);
1100 EnterCriticalSection(&ddraw_cs
);
1101 if (!Surf
|| (Surf
->first_attached
!= This
) || (Surf
== This
) )
1103 LeaveCriticalSection(&ddraw_cs
);
1104 return DDERR_CANNOTDETACHSURFACE
;
1107 /* Remove MIPMAPSUBLEVEL if this seemed to be one */
1108 if (This
->surface_desc
.ddsCaps
.dwCaps
&
1109 Surf
->surface_desc
.ddsCaps
.dwCaps
& DDSCAPS_MIPMAP
)
1111 Surf
->surface_desc
.ddsCaps
.dwCaps2
&= ~DDSCAPS2_MIPMAPSUBLEVEL
;
1112 /* FIXME: we should probably also subtract from dwMipMapCount of this
1113 * and all parent surfaces */
1116 /* Find the predecessor of the detached surface */
1119 if(Prev
->next_attached
== Surf
) break;
1120 Prev
= Prev
->next_attached
;
1123 /* There must be a surface, otherwise there's a bug */
1124 assert(Prev
!= NULL
);
1126 /* Unchain the surface */
1127 Prev
->next_attached
= Surf
->next_attached
;
1128 Surf
->next_attached
= NULL
;
1129 Surf
->first_attached
= Surf
;
1131 /* Check if the WineD3D depth stencil needs updating */
1132 if(This
->ddraw
->d3ddevice
)
1134 IDirect3DDeviceImpl_UpdateDepthStencil(This
->ddraw
->d3ddevice
);
1137 ddraw_surface7_Release(Attach
);
1138 LeaveCriticalSection(&ddraw_cs
);
1142 static HRESULT WINAPI
ddraw_surface3_DeleteAttachedSurface(IDirectDrawSurface3
*iface
,
1143 DWORD flags
, IDirectDrawSurface3
*attachment
)
1145 TRACE("iface %p, flags %#x, attachment %p.\n", iface
, flags
, attachment
);
1147 return ddraw_surface7_DeleteAttachedSurface((IDirectDrawSurface7
*)surface_from_surface3(iface
), flags
,
1148 attachment
? (IDirectDrawSurface7
*)surface_from_surface3(attachment
) : NULL
);
1151 /*****************************************************************************
1152 * IDirectDrawSurface7::AddOverlayDirtyRect
1154 * "This method is not currently implemented"
1162 *****************************************************************************/
1163 static HRESULT WINAPI
ddraw_surface7_AddOverlayDirtyRect(IDirectDrawSurface7
*iface
, RECT
*Rect
)
1165 TRACE("iface %p, rect %s.\n", iface
, wine_dbgstr_rect(Rect
));
1167 return DDERR_UNSUPPORTED
; /* unchecked */
1170 static HRESULT WINAPI
ddraw_surface3_AddOverlayDirtyRect(IDirectDrawSurface3
*iface
, RECT
*rect
)
1172 TRACE("iface %p, rect %s.\n", iface
, wine_dbgstr_rect(rect
));
1174 return ddraw_surface7_AddOverlayDirtyRect((IDirectDrawSurface7
*)surface_from_surface3(iface
), rect
);
1177 /*****************************************************************************
1178 * IDirectDrawSurface7::GetDC
1180 * Returns a GDI device context for the surface
1183 * hdc: Address of a HDC variable to store the dc to
1187 * DDERR_INVALIDPARAMS if hdc is NULL
1188 * For details, see IWineD3DSurface::GetDC
1190 *****************************************************************************/
1191 static HRESULT WINAPI
ddraw_surface7_GetDC(IDirectDrawSurface7
*iface
, HDC
*hdc
)
1193 IDirectDrawSurfaceImpl
*This
= (IDirectDrawSurfaceImpl
*)iface
;
1196 TRACE("iface %p, dc %p.\n", iface
, hdc
);
1199 return DDERR_INVALIDPARAMS
;
1201 EnterCriticalSection(&ddraw_cs
);
1202 hr
= IWineD3DSurface_GetDC(This
->WineD3DSurface
,
1204 LeaveCriticalSection(&ddraw_cs
);
1207 /* Some, but not all errors set *hdc to NULL. E.g. DCALREADYCREATED does not
1210 case WINED3DERR_INVALIDCALL
:
1211 if(hdc
) *hdc
= NULL
;
1212 return DDERR_INVALIDPARAMS
;
1218 static HRESULT WINAPI
ddraw_surface3_GetDC(IDirectDrawSurface3
*iface
, HDC
*dc
)
1220 TRACE("iface %p, dc %p.\n", iface
, dc
);
1222 return ddraw_surface7_GetDC((IDirectDrawSurface7
*)surface_from_surface3(iface
), dc
);
1225 /*****************************************************************************
1226 * IDirectDrawSurface7::ReleaseDC
1228 * Releases the DC that was constructed with GetDC
1231 * hdc: HDC to release
1235 * For more details, see IWineD3DSurface::ReleaseDC
1237 *****************************************************************************/
1238 static HRESULT WINAPI
ddraw_surface7_ReleaseDC(IDirectDrawSurface7
*iface
, HDC hdc
)
1240 IDirectDrawSurfaceImpl
*This
= (IDirectDrawSurfaceImpl
*)iface
;
1243 TRACE("iface %p, dc %p.\n", iface
, hdc
);
1245 EnterCriticalSection(&ddraw_cs
);
1246 hr
= IWineD3DSurface_ReleaseDC(This
->WineD3DSurface
, hdc
);
1247 LeaveCriticalSection(&ddraw_cs
);
1251 static HRESULT WINAPI
ddraw_surface3_ReleaseDC(IDirectDrawSurface3
*iface
, HDC dc
)
1253 TRACE("iface %p, dc %p.\n", iface
, dc
);
1255 return ddraw_surface7_ReleaseDC((IDirectDrawSurface7
*)surface_from_surface3(iface
), dc
);
1258 /*****************************************************************************
1259 * IDirectDrawSurface7::GetCaps
1261 * Returns the surface's caps
1264 * Caps: Address to write the caps to
1268 * DDERR_INVALIDPARAMS if Caps is NULL
1270 *****************************************************************************/
1271 static HRESULT WINAPI
ddraw_surface7_GetCaps(IDirectDrawSurface7
*iface
, DDSCAPS2
*Caps
)
1273 IDirectDrawSurfaceImpl
*This
= (IDirectDrawSurfaceImpl
*)iface
;
1275 TRACE("iface %p, caps %p.\n", iface
, Caps
);
1278 return DDERR_INVALIDPARAMS
;
1280 *Caps
= This
->surface_desc
.ddsCaps
;
1284 static HRESULT WINAPI
ddraw_surface3_GetCaps(IDirectDrawSurface3
*iface
, DDSCAPS
*caps
)
1289 TRACE("iface %p, caps %p.\n", iface
, caps
);
1291 hr
= ddraw_surface7_GetCaps((IDirectDrawSurface7
*)surface_from_surface3(iface
), &caps2
);
1292 if (FAILED(hr
)) return hr
;
1294 caps
->dwCaps
= caps2
.dwCaps
;
1298 /*****************************************************************************
1299 * IDirectDrawSurface7::SetPriority
1301 * Sets a texture priority for managed textures.
1304 * Priority: The new priority
1308 * For more details, see IWineD3DSurface::SetPriority
1310 *****************************************************************************/
1311 static HRESULT WINAPI
ddraw_surface7_SetPriority(IDirectDrawSurface7
*iface
, DWORD Priority
)
1313 IDirectDrawSurfaceImpl
*This
= (IDirectDrawSurfaceImpl
*)iface
;
1316 TRACE("iface %p, priority %u.\n", iface
, Priority
);
1318 EnterCriticalSection(&ddraw_cs
);
1319 hr
= IWineD3DSurface_SetPriority(This
->WineD3DSurface
, Priority
);
1320 LeaveCriticalSection(&ddraw_cs
);
1324 /*****************************************************************************
1325 * IDirectDrawSurface7::GetPriority
1327 * Returns the surface's priority
1330 * Priority: Address of a variable to write the priority to
1334 * DDERR_INVALIDPARAMS if Priority == NULL
1335 * For more details, see IWineD3DSurface::GetPriority
1337 *****************************************************************************/
1338 static HRESULT WINAPI
ddraw_surface7_GetPriority(IDirectDrawSurface7
*iface
, DWORD
*Priority
)
1340 IDirectDrawSurfaceImpl
*This
= (IDirectDrawSurfaceImpl
*)iface
;
1342 TRACE("iface %p, priority %p.\n", iface
, Priority
);
1346 return DDERR_INVALIDPARAMS
;
1349 EnterCriticalSection(&ddraw_cs
);
1350 *Priority
= IWineD3DSurface_GetPriority(This
->WineD3DSurface
);
1351 LeaveCriticalSection(&ddraw_cs
);
1355 /*****************************************************************************
1356 * IDirectDrawSurface7::SetPrivateData
1358 * Stores some data in the surface that is intended for the application's
1362 * tag: GUID that identifies the data
1363 * Data: Pointer to the private data
1364 * Size: Size of the private data
1369 * For more details, see IWineD3DSurface::SetPrivateData
1371 *****************************************************************************/
1372 static HRESULT WINAPI
ddraw_surface7_SetPrivateData(IDirectDrawSurface7
*iface
,
1373 REFGUID tag
, void *Data
, DWORD Size
, DWORD Flags
)
1375 IDirectDrawSurfaceImpl
*This
= (IDirectDrawSurfaceImpl
*)iface
;
1378 TRACE("iface %p, tag %s, data %p, data_size %u, flags %#x.\n",
1379 iface
, debugstr_guid(tag
), Data
, Size
, Flags
);
1381 EnterCriticalSection(&ddraw_cs
);
1382 hr
= IWineD3DSurface_SetPrivateData(This
->WineD3DSurface
,
1387 LeaveCriticalSection(&ddraw_cs
);
1390 case WINED3DERR_INVALIDCALL
: return DDERR_INVALIDPARAMS
;
1395 /*****************************************************************************
1396 * IDirectDrawSurface7::GetPrivateData
1398 * Returns the private data set with IDirectDrawSurface7::SetPrivateData
1401 * tag: GUID of the data to return
1402 * Data: Address where to write the data to
1403 * Size: Size of the buffer at Data
1407 * DDERR_INVALIDPARAMS if Data is NULL
1408 * For more details, see IWineD3DSurface::GetPrivateData
1410 *****************************************************************************/
1411 static HRESULT WINAPI
ddraw_surface7_GetPrivateData(IDirectDrawSurface7
*iface
, REFGUID tag
, void *Data
, DWORD
*Size
)
1413 IDirectDrawSurfaceImpl
*This
= (IDirectDrawSurfaceImpl
*)iface
;
1416 TRACE("iface %p, tag %s, data %p, data_size %p.\n",
1417 iface
, debugstr_guid(tag
), Data
, Size
);
1420 return DDERR_INVALIDPARAMS
;
1422 EnterCriticalSection(&ddraw_cs
);
1423 hr
= IWineD3DSurface_GetPrivateData(This
->WineD3DSurface
,
1427 LeaveCriticalSection(&ddraw_cs
);
1431 /*****************************************************************************
1432 * IDirectDrawSurface7::FreePrivateData
1434 * Frees private data stored in the surface
1437 * tag: Tag of the data to free
1441 * For more details, see IWineD3DSurface::FreePrivateData
1443 *****************************************************************************/
1444 static HRESULT WINAPI
ddraw_surface7_FreePrivateData(IDirectDrawSurface7
*iface
, REFGUID tag
)
1446 IDirectDrawSurfaceImpl
*This
= (IDirectDrawSurfaceImpl
*)iface
;
1449 TRACE("iface %p, tag %s.\n", iface
, debugstr_guid(tag
));
1451 EnterCriticalSection(&ddraw_cs
);
1452 hr
= IWineD3DSurface_FreePrivateData(This
->WineD3DSurface
, tag
);
1453 LeaveCriticalSection(&ddraw_cs
);
1457 /*****************************************************************************
1458 * IDirectDrawSurface7::PageLock
1460 * Prevents a sysmem surface from being paged out
1463 * Flags: Not used, must be 0(unchecked)
1466 * DD_OK, because it's a stub
1468 *****************************************************************************/
1469 static HRESULT WINAPI
ddraw_surface7_PageLock(IDirectDrawSurface7
*iface
, DWORD Flags
)
1471 TRACE("iface %p, flags %#x.\n", iface
, Flags
);
1473 /* This is Windows memory management related - we don't need this */
1477 static HRESULT WINAPI
ddraw_surface3_PageLock(IDirectDrawSurface3
*iface
, DWORD flags
)
1479 TRACE("iface %p, flags %#x.\n", iface
, flags
);
1481 return ddraw_surface7_PageLock((IDirectDrawSurface7
*)surface_from_surface3(iface
), flags
);
1484 /*****************************************************************************
1485 * IDirectDrawSurface7::PageUnlock
1487 * Allows a sysmem surface to be paged out
1490 * Flags: Not used, must be 0(unchecked)
1493 * DD_OK, because it's a stub
1495 *****************************************************************************/
1496 static HRESULT WINAPI
ddraw_surface7_PageUnlock(IDirectDrawSurface7
*iface
, DWORD Flags
)
1498 TRACE("iface %p, flags %#x.\n", iface
, Flags
);
1503 static HRESULT WINAPI
ddraw_surface3_PageUnlock(IDirectDrawSurface3
*iface
, DWORD flags
)
1505 TRACE("iface %p, flags %#x.\n", iface
, flags
);
1507 return ddraw_surface7_PageUnlock((IDirectDrawSurface7
*)surface_from_surface3(iface
), flags
);
1510 /*****************************************************************************
1511 * IDirectDrawSurface7::BltBatch
1513 * An unimplemented function
1521 *****************************************************************************/
1522 static HRESULT WINAPI
ddraw_surface7_BltBatch(IDirectDrawSurface7
*iface
, DDBLTBATCH
*Batch
, DWORD Count
, DWORD Flags
)
1524 TRACE("iface %p, batch %p, count %u, flags %#x.\n", iface
, Batch
, Count
, Flags
);
1526 /* MSDN: "not currently implemented" */
1527 return DDERR_UNSUPPORTED
;
1530 static HRESULT WINAPI
ddraw_surface3_BltBatch(IDirectDrawSurface3
*iface
, DDBLTBATCH
*batch
, DWORD count
, DWORD flags
)
1532 TRACE("iface %p, batch %p, count %u, flags %#x.\n", iface
, batch
, count
, flags
);
1534 return ddraw_surface7_BltBatch((IDirectDrawSurface7
*)surface_from_surface3(iface
), batch
, count
, flags
);
1537 /*****************************************************************************
1538 * IDirectDrawSurface7::EnumAttachedSurfaces
1540 * Enumerates all surfaces attached to this surface
1543 * context: Pointer to pass unmodified to the callback
1544 * cb: Callback function to call for each surface
1548 * DDERR_INVALIDPARAMS if cb is NULL
1550 *****************************************************************************/
1551 static HRESULT WINAPI
ddraw_surface7_EnumAttachedSurfaces(IDirectDrawSurface7
*iface
,
1552 void *context
, LPDDENUMSURFACESCALLBACK7 cb
)
1554 IDirectDrawSurfaceImpl
*This
= (IDirectDrawSurfaceImpl
*)iface
;
1555 IDirectDrawSurfaceImpl
*surf
;
1556 DDSURFACEDESC2 desc
;
1559 /* Attached surfaces aren't handled in WineD3D */
1560 TRACE("iface %p, context %p, callback %p.\n", iface
, context
, cb
);
1563 return DDERR_INVALIDPARAMS
;
1565 EnterCriticalSection(&ddraw_cs
);
1566 for(i
= 0; i
< MAX_COMPLEX_ATTACHED
; i
++)
1568 surf
= This
->complex_array
[i
];
1571 ddraw_surface7_AddRef((IDirectDrawSurface7
*)surf
);
1572 desc
= surf
->surface_desc
;
1573 /* check: != DDENUMRET_OK or == DDENUMRET_CANCEL? */
1574 if (cb((IDirectDrawSurface7
*)surf
, &desc
, context
) == DDENUMRET_CANCEL
)
1576 LeaveCriticalSection(&ddraw_cs
);
1581 for (surf
= This
->next_attached
; surf
!= NULL
; surf
= surf
->next_attached
)
1583 ddraw_surface7_AddRef((IDirectDrawSurface7
*)surf
);
1584 desc
= surf
->surface_desc
;
1585 /* check: != DDENUMRET_OK or == DDENUMRET_CANCEL? */
1586 if (cb((IDirectDrawSurface7
*)surf
, &desc
, context
) == DDENUMRET_CANCEL
)
1588 LeaveCriticalSection(&ddraw_cs
);
1593 TRACE(" end of enumeration.\n");
1595 LeaveCriticalSection(&ddraw_cs
);
1599 struct callback_info
1601 LPDDENUMSURFACESCALLBACK callback
;
1605 static HRESULT CALLBACK
EnumCallback(IDirectDrawSurface7
*surface
, DDSURFACEDESC2
*surface_desc
, void *context
)
1607 const struct callback_info
*info
= context
;
1609 return info
->callback((IDirectDrawSurface
*)&((IDirectDrawSurfaceImpl
*)surface
)->IDirectDrawSurface3_vtbl
,
1610 (DDSURFACEDESC
*)surface_desc
, info
->context
);
1613 static HRESULT WINAPI
ddraw_surface3_EnumAttachedSurfaces(IDirectDrawSurface3
*iface
,
1614 void *context
, LPDDENUMSURFACESCALLBACK callback
)
1616 struct callback_info info
;
1618 TRACE("iface %p, context %p, callback %p.\n", iface
, context
, callback
);
1620 info
.callback
= callback
;
1621 info
.context
= context
;
1623 return ddraw_surface7_EnumAttachedSurfaces((IDirectDrawSurface7
*)surface_from_surface3(iface
),
1624 &info
, EnumCallback
);
1627 /*****************************************************************************
1628 * IDirectDrawSurface7::EnumOverlayZOrders
1630 * "Enumerates the overlay surfaces on the specified destination"
1633 * Flags: DDENUMOVERLAYZ_BACKTOFRONT or DDENUMOVERLAYZ_FRONTTOBACK
1634 * context: context to pass back to the callback
1635 * cb: callback function to call for each enumerated surface
1638 * DD_OK, because it's a stub
1640 *****************************************************************************/
1641 static HRESULT WINAPI
ddraw_surface7_EnumOverlayZOrders(IDirectDrawSurface7
*iface
,
1642 DWORD Flags
, void *context
, LPDDENUMSURFACESCALLBACK7 cb
)
1644 FIXME("iface %p, flags %#x, context %p, callback %p stub!\n", iface
, Flags
, context
, cb
);
1649 static HRESULT WINAPI
ddraw_surface3_EnumOverlayZOrders(IDirectDrawSurface3
*iface
,
1650 DWORD flags
, void *context
, LPDDENUMSURFACESCALLBACK callback
)
1652 struct callback_info info
;
1654 TRACE("iface %p, flags %#x, context %p, callback %p.\n", iface
, flags
, context
, callback
);
1656 info
.callback
= callback
;
1657 info
.context
= context
;
1659 return ddraw_surface7_EnumOverlayZOrders((IDirectDrawSurface7
*)surface_from_surface3(iface
),
1660 flags
, &info
, EnumCallback
);
1663 /*****************************************************************************
1664 * IDirectDrawSurface7::GetBltStatus
1666 * Returns the blitting status
1669 * Flags: DDGBS_CANBLT or DDGBS_ISBLTDONE
1672 * See IWineD3DSurface::Blt
1674 *****************************************************************************/
1675 static HRESULT WINAPI
ddraw_surface7_GetBltStatus(IDirectDrawSurface7
*iface
, DWORD Flags
)
1677 IDirectDrawSurfaceImpl
*This
= (IDirectDrawSurfaceImpl
*)iface
;
1680 TRACE("iface %p, flags %#x.\n", iface
, Flags
);
1682 EnterCriticalSection(&ddraw_cs
);
1683 hr
= IWineD3DSurface_GetBltStatus(This
->WineD3DSurface
, Flags
);
1684 LeaveCriticalSection(&ddraw_cs
);
1687 case WINED3DERR_INVALIDCALL
: return DDERR_INVALIDPARAMS
;
1692 static HRESULT WINAPI
ddraw_surface3_GetBltStatus(IDirectDrawSurface3
*iface
, DWORD flags
)
1694 TRACE("iface %p, flags %#x.\n", iface
, flags
);
1696 return ddraw_surface7_GetBltStatus((IDirectDrawSurface7
*)surface_from_surface3(iface
), flags
);
1699 /*****************************************************************************
1700 * IDirectDrawSurface7::GetColorKey
1702 * Returns the color key assigned to the surface
1706 * CKey: Address to store the key to
1710 * DDERR_INVALIDPARAMS if CKey is NULL
1712 *****************************************************************************/
1713 static HRESULT WINAPI
ddraw_surface7_GetColorKey(IDirectDrawSurface7
*iface
, DWORD Flags
, DDCOLORKEY
*CKey
)
1715 IDirectDrawSurfaceImpl
*This
= (IDirectDrawSurfaceImpl
*)iface
;
1717 TRACE("iface %p, flags %#x, color_key %p.\n", iface
, Flags
, CKey
);
1720 return DDERR_INVALIDPARAMS
;
1722 EnterCriticalSection(&ddraw_cs
);
1726 case DDCKEY_DESTBLT
:
1727 if (!(This
->surface_desc
.dwFlags
& DDSD_CKDESTBLT
))
1729 LeaveCriticalSection(&ddraw_cs
);
1730 return DDERR_NOCOLORKEY
;
1732 *CKey
= This
->surface_desc
.ddckCKDestBlt
;
1735 case DDCKEY_DESTOVERLAY
:
1736 if (!(This
->surface_desc
.dwFlags
& DDSD_CKDESTOVERLAY
))
1738 LeaveCriticalSection(&ddraw_cs
);
1739 return DDERR_NOCOLORKEY
;
1741 *CKey
= This
->surface_desc
.u3
.ddckCKDestOverlay
;
1745 if (!(This
->surface_desc
.dwFlags
& DDSD_CKSRCBLT
))
1747 LeaveCriticalSection(&ddraw_cs
);
1748 return DDERR_NOCOLORKEY
;
1750 *CKey
= This
->surface_desc
.ddckCKSrcBlt
;
1753 case DDCKEY_SRCOVERLAY
:
1754 if (!(This
->surface_desc
.dwFlags
& DDSD_CKSRCOVERLAY
))
1756 LeaveCriticalSection(&ddraw_cs
);
1757 return DDERR_NOCOLORKEY
;
1759 *CKey
= This
->surface_desc
.ddckCKSrcOverlay
;
1763 LeaveCriticalSection(&ddraw_cs
);
1764 return DDERR_INVALIDPARAMS
;
1767 LeaveCriticalSection(&ddraw_cs
);
1771 static HRESULT WINAPI
ddraw_surface3_GetColorKey(IDirectDrawSurface3
*iface
, DWORD flags
, DDCOLORKEY
*color_key
)
1773 TRACE("iface %p, flags %#x, color_key %p.\n", iface
, flags
, color_key
);
1775 return ddraw_surface7_GetColorKey((IDirectDrawSurface7
*)surface_from_surface3(iface
), flags
, color_key
);
1778 /*****************************************************************************
1779 * IDirectDrawSurface7::GetFlipStatus
1781 * Returns the flipping status of the surface
1784 * Flags: DDGFS_CANFLIP of DDGFS_ISFLIPDONE
1787 * See IWineD3DSurface::GetFlipStatus
1789 *****************************************************************************/
1790 static HRESULT WINAPI
ddraw_surface7_GetFlipStatus(IDirectDrawSurface7
*iface
, DWORD Flags
)
1792 IDirectDrawSurfaceImpl
*This
= (IDirectDrawSurfaceImpl
*)iface
;
1795 TRACE("iface %p, flags %#x.\n", iface
, Flags
);
1797 EnterCriticalSection(&ddraw_cs
);
1798 hr
= IWineD3DSurface_GetFlipStatus(This
->WineD3DSurface
, Flags
);
1799 LeaveCriticalSection(&ddraw_cs
);
1802 case WINED3DERR_INVALIDCALL
: return DDERR_INVALIDPARAMS
;
1807 static HRESULT WINAPI
ddraw_surface3_GetFlipStatus(IDirectDrawSurface3
*iface
, DWORD flags
)
1809 TRACE("iface %p, flags %#x.\n", iface
, flags
);
1811 return ddraw_surface7_GetFlipStatus((IDirectDrawSurface7
*)surface_from_surface3(iface
), flags
);
1814 /*****************************************************************************
1815 * IDirectDrawSurface7::GetOverlayPosition
1817 * Returns the display coordinates of a visible and active overlay surface
1824 * DDERR_NOTAOVERLAYSURFACE, because it's a stub
1825 *****************************************************************************/
1826 static HRESULT WINAPI
ddraw_surface7_GetOverlayPosition(IDirectDrawSurface7
*iface
, LONG
*X
, LONG
*Y
)
1828 IDirectDrawSurfaceImpl
*This
= (IDirectDrawSurfaceImpl
*)iface
;
1831 TRACE("iface %p, x %p, y %p.\n", iface
, X
, Y
);
1833 EnterCriticalSection(&ddraw_cs
);
1834 hr
= IWineD3DSurface_GetOverlayPosition(This
->WineD3DSurface
,
1837 LeaveCriticalSection(&ddraw_cs
);
1841 static HRESULT WINAPI
ddraw_surface3_GetOverlayPosition(IDirectDrawSurface3
*iface
, LONG
*x
, LONG
*y
)
1843 TRACE("iface %p, x %p, y %p.\n", iface
, x
, y
);
1845 return ddraw_surface7_GetOverlayPosition((IDirectDrawSurface7
*)surface_from_surface3(iface
), x
, y
);
1848 /*****************************************************************************
1849 * IDirectDrawSurface7::GetPixelFormat
1851 * Returns the pixel format of the Surface
1854 * PixelFormat: Pointer to a DDPIXELFORMAT structure to which the pixel
1855 * format should be written
1859 * DDERR_INVALIDPARAMS if PixelFormat is NULL
1861 *****************************************************************************/
1862 static HRESULT WINAPI
ddraw_surface7_GetPixelFormat(IDirectDrawSurface7
*iface
, DDPIXELFORMAT
*PixelFormat
)
1864 /* What is DDERR_INVALIDSURFACETYPE for here? */
1865 IDirectDrawSurfaceImpl
*This
= (IDirectDrawSurfaceImpl
*)iface
;
1867 TRACE("iface %p, pixel_format %p.\n", iface
, PixelFormat
);
1870 return DDERR_INVALIDPARAMS
;
1872 EnterCriticalSection(&ddraw_cs
);
1873 DD_STRUCT_COPY_BYSIZE(PixelFormat
,&This
->surface_desc
.u4
.ddpfPixelFormat
);
1874 LeaveCriticalSection(&ddraw_cs
);
1879 static HRESULT WINAPI
ddraw_surface3_GetPixelFormat(IDirectDrawSurface3
*iface
, DDPIXELFORMAT
*pixel_format
)
1881 TRACE("iface %p, pixel_format %p.\n", iface
, pixel_format
);
1883 return ddraw_surface7_GetPixelFormat((IDirectDrawSurface7
*)surface_from_surface3(iface
), pixel_format
);
1886 /*****************************************************************************
1887 * IDirectDrawSurface7::GetSurfaceDesc
1889 * Returns the description of this surface
1892 * DDSD: Address of a DDSURFACEDESC2 structure that is to be filled with the
1897 * DDERR_INVALIDPARAMS if DDSD is NULL
1899 *****************************************************************************/
1900 static HRESULT WINAPI
ddraw_surface7_GetSurfaceDesc(IDirectDrawSurface7
*iface
, DDSURFACEDESC2
*DDSD
)
1902 IDirectDrawSurfaceImpl
*This
= (IDirectDrawSurfaceImpl
*)iface
;
1904 TRACE("iface %p, surface_desc %p.\n", iface
, DDSD
);
1907 return DDERR_INVALIDPARAMS
;
1909 if (DDSD
->dwSize
!= sizeof(DDSURFACEDESC2
))
1911 WARN("Incorrect struct size %d, returning DDERR_INVALIDPARAMS\n",DDSD
->dwSize
);
1912 return DDERR_INVALIDPARAMS
;
1915 EnterCriticalSection(&ddraw_cs
);
1916 DD_STRUCT_COPY_BYSIZE(DDSD
,&This
->surface_desc
);
1917 TRACE("Returning surface desc:\n");
1918 if (TRACE_ON(ddraw
)) DDRAW_dump_surface_desc(DDSD
);
1920 LeaveCriticalSection(&ddraw_cs
);
1924 static HRESULT WINAPI
ddraw_surface3_GetSurfaceDesc(IDirectDrawSurface3
*iface
, DDSURFACEDESC
*surface_desc
)
1926 IDirectDrawSurfaceImpl
*surface
= surface_from_surface3(iface
);
1928 TRACE("iface %p, surface_desc %p.\n", iface
, surface_desc
);
1930 if (!surface_desc
) return DDERR_INVALIDPARAMS
;
1932 if (surface_desc
->dwSize
!= sizeof(DDSURFACEDESC
))
1934 WARN("Incorrect structure size %u, returning DDERR_INVALIDPARAMS.\n", surface_desc
->dwSize
);
1935 return DDERR_INVALIDPARAMS
;
1938 EnterCriticalSection(&ddraw_cs
);
1939 DD_STRUCT_COPY_BYSIZE(surface_desc
, (DDSURFACEDESC
*)&surface
->surface_desc
);
1940 TRACE("Returning surface desc:\n");
1941 if (TRACE_ON(ddraw
))
1943 /* DDRAW_dump_surface_desc handles the smaller size */
1944 DDRAW_dump_surface_desc((DDSURFACEDESC2
*)surface_desc
);
1947 LeaveCriticalSection(&ddraw_cs
);
1951 /*****************************************************************************
1952 * IDirectDrawSurface7::Initialize
1954 * Initializes the surface. This is a no-op in Wine
1957 * DD: Pointer to an DirectDraw interface
1958 * DDSD: Surface description for initialization
1961 * DDERR_ALREADYINITIALIZED
1963 *****************************************************************************/
1964 static HRESULT WINAPI
ddraw_surface7_Initialize(IDirectDrawSurface7
*iface
,
1965 IDirectDraw
*ddraw
, DDSURFACEDESC2
*surface_desc
)
1967 TRACE("iface %p, ddraw %p, surface_desc %p.\n", iface
, ddraw
, surface_desc
);
1969 return DDERR_ALREADYINITIALIZED
;
1972 static HRESULT WINAPI
ddraw_surface3_Initialize(IDirectDrawSurface3
*iface
,
1973 IDirectDraw
*ddraw
, DDSURFACEDESC
*surface_desc
)
1975 TRACE("iface %p, ddraw %p, surface_desc %p.\n", iface
, ddraw
, surface_desc
);
1977 return ddraw_surface7_Initialize((IDirectDrawSurface7
*)surface_from_surface3(iface
),
1978 ddraw
, (DDSURFACEDESC2
*)surface_desc
);
1981 /*****************************************************************************
1982 * IDirect3DTexture1::Initialize
1984 * The sdk says it's not implemented
1992 *****************************************************************************/
1993 static HRESULT WINAPI
d3d_texture1_Initialize(IDirect3DTexture
*iface
,
1994 IDirect3DDevice
*device
, IDirectDrawSurface
*surface
)
1996 TRACE("iface %p, device %p, surface %p.\n", iface
, device
, surface
);
1998 return DDERR_UNSUPPORTED
; /* Unchecked */
2001 /*****************************************************************************
2002 * IDirectDrawSurface7::IsLost
2004 * Checks if the surface is lost
2007 * DD_OK, if the surface is usable
2008 * DDERR_ISLOST if the surface is lost
2009 * See IWineD3DSurface::IsLost for more details
2011 *****************************************************************************/
2012 static HRESULT WINAPI
ddraw_surface7_IsLost(IDirectDrawSurface7
*iface
)
2014 IDirectDrawSurfaceImpl
*This
= (IDirectDrawSurfaceImpl
*)iface
;
2017 TRACE("iface %p.\n", iface
);
2019 EnterCriticalSection(&ddraw_cs
);
2020 /* We lose the surface if the implementation was changed */
2021 if(This
->ImplType
!= This
->ddraw
->ImplType
)
2023 /* But this shouldn't happen. When we change the implementation,
2024 * all surfaces are re-created automatically, and their content
2027 ERR(" (%p) Implementation was changed from %d to %d\n", This
, This
->ImplType
, This
->ddraw
->ImplType
);
2028 LeaveCriticalSection(&ddraw_cs
);
2029 return DDERR_SURFACELOST
;
2032 hr
= IWineD3DSurface_IsLost(This
->WineD3DSurface
);
2033 LeaveCriticalSection(&ddraw_cs
);
2036 /* D3D8 and 9 loose full devices, thus there's only a DEVICELOST error.
2037 * WineD3D uses the same error for surfaces
2039 case WINED3DERR_DEVICELOST
: return DDERR_SURFACELOST
;
2044 static HRESULT WINAPI
ddraw_surface3_IsLost(IDirectDrawSurface3
*iface
)
2046 TRACE("iface %p.\n", iface
);
2048 return ddraw_surface7_IsLost((IDirectDrawSurface7
*)surface_from_surface3(iface
));
2051 /*****************************************************************************
2052 * IDirectDrawSurface7::Restore
2054 * Restores a lost surface. This makes the surface usable again, but
2055 * doesn't reload its old contents
2059 * See IWineD3DSurface::Restore for more details
2061 *****************************************************************************/
2062 static HRESULT WINAPI
ddraw_surface7_Restore(IDirectDrawSurface7
*iface
)
2064 IDirectDrawSurfaceImpl
*This
= (IDirectDrawSurfaceImpl
*)iface
;
2067 TRACE("iface %p.\n", iface
);
2069 EnterCriticalSection(&ddraw_cs
);
2070 if(This
->ImplType
!= This
->ddraw
->ImplType
)
2072 /* Call the recreation callback. Make sure to AddRef first */
2073 IDirectDrawSurface_AddRef(iface
);
2074 ddraw_recreate_surfaces_cb(iface
, &This
->surface_desc
, NULL
/* Not needed */);
2076 hr
= IWineD3DSurface_Restore(This
->WineD3DSurface
);
2077 LeaveCriticalSection(&ddraw_cs
);
2081 static HRESULT WINAPI
ddraw_surface3_Restore(IDirectDrawSurface3
*iface
)
2083 TRACE("iface %p.\n", iface
);
2085 return ddraw_surface7_Restore((IDirectDrawSurface7
*)surface_from_surface3(iface
));
2088 /*****************************************************************************
2089 * IDirectDrawSurface7::SetOverlayPosition
2091 * Changes the display coordinates of an overlay surface
2098 * DDERR_NOTAOVERLAYSURFACE, because we don't support overlays right now
2099 *****************************************************************************/
2100 static HRESULT WINAPI
ddraw_surface7_SetOverlayPosition(IDirectDrawSurface7
*iface
, LONG X
, LONG Y
)
2102 IDirectDrawSurfaceImpl
*This
= (IDirectDrawSurfaceImpl
*)iface
;
2105 TRACE("iface %p, x %d, y %d.\n", iface
, X
, Y
);
2107 EnterCriticalSection(&ddraw_cs
);
2108 hr
= IWineD3DSurface_SetOverlayPosition(This
->WineD3DSurface
,
2111 LeaveCriticalSection(&ddraw_cs
);
2115 static HRESULT WINAPI
ddraw_surface3_SetOverlayPosition(IDirectDrawSurface3
*iface
, LONG x
, LONG y
)
2117 TRACE("iface %p, x %d, y %d.\n", iface
, x
, y
);
2119 return ddraw_surface7_SetOverlayPosition((IDirectDrawSurface7
*)surface_from_surface3(iface
), x
, y
);
2122 /*****************************************************************************
2123 * IDirectDrawSurface7::UpdateOverlay
2125 * Modifies the attributes of an overlay surface.
2128 * SrcRect: The section of the source being used for the overlay
2129 * DstSurface: Address of the surface that is overlaid
2130 * DstRect: Place of the overlay
2131 * Flags: some DDOVER_* flags
2134 * DDERR_UNSUPPORTED, because we don't support overlays
2136 *****************************************************************************/
2137 static HRESULT WINAPI
ddraw_surface7_UpdateOverlay(IDirectDrawSurface7
*iface
, RECT
*SrcRect
,
2138 IDirectDrawSurface7
*DstSurface
, RECT
*DstRect
, DWORD Flags
, DDOVERLAYFX
*FX
)
2140 IDirectDrawSurfaceImpl
*This
= (IDirectDrawSurfaceImpl
*)iface
;
2141 IDirectDrawSurfaceImpl
*Dst
= (IDirectDrawSurfaceImpl
*)DstSurface
;
2144 TRACE("iface %p, src_rect %s, dst_surface %p, dst_rect %s, flags %#x, fx %p.\n",
2145 iface
, wine_dbgstr_rect(SrcRect
), DstSurface
, wine_dbgstr_rect(DstRect
), Flags
, FX
);
2147 EnterCriticalSection(&ddraw_cs
);
2148 hr
= IWineD3DSurface_UpdateOverlay(This
->WineD3DSurface
,
2150 Dst
? Dst
->WineD3DSurface
: NULL
,
2153 (WINEDDOVERLAYFX
*) FX
);
2154 LeaveCriticalSection(&ddraw_cs
);
2156 case WINED3DERR_INVALIDCALL
: return DDERR_INVALIDPARAMS
;
2157 case WINEDDERR_NOTAOVERLAYSURFACE
: return DDERR_NOTAOVERLAYSURFACE
;
2158 case WINEDDERR_OVERLAYNOTVISIBLE
: return DDERR_OVERLAYNOTVISIBLE
;
2164 static HRESULT WINAPI
ddraw_surface3_UpdateOverlay(IDirectDrawSurface3
*iface
, RECT
*src_rect
,
2165 IDirectDrawSurface3
*dst_surface
, RECT
*dst_rect
, DWORD flags
, DDOVERLAYFX
*fx
)
2167 TRACE("iface %p, src_rect %s, dst_surface %p, dst_rect %s, flags %#x, fx %p.\n",
2168 iface
, wine_dbgstr_rect(src_rect
), dst_surface
, wine_dbgstr_rect(dst_rect
), flags
, fx
);
2170 return ddraw_surface7_UpdateOverlay((IDirectDrawSurface7
*)surface_from_surface3(iface
), src_rect
,
2171 dst_surface
? (IDirectDrawSurface7
*)surface_from_surface3(dst_surface
) : NULL
, dst_rect
, flags
, fx
);
2174 /*****************************************************************************
2175 * IDirectDrawSurface7::UpdateOverlayDisplay
2177 * The DX7 sdk says that it's not implemented
2182 * Returns: DDERR_UNSUPPORTED, because we don't support overlays
2184 *****************************************************************************/
2185 static HRESULT WINAPI
ddraw_surface7_UpdateOverlayDisplay(IDirectDrawSurface7
*iface
, DWORD Flags
)
2187 TRACE("iface %p, flags %#x.\n", iface
, Flags
);
2189 return DDERR_UNSUPPORTED
;
2192 static HRESULT WINAPI
ddraw_surface3_UpdateOverlayDisplay(IDirectDrawSurface3
*iface
, DWORD flags
)
2194 TRACE("iface %p, flags %#x.\n", iface
, flags
);
2196 return ddraw_surface7_UpdateOverlayDisplay((IDirectDrawSurface7
*)surface_from_surface3(iface
), flags
);
2199 /*****************************************************************************
2200 * IDirectDrawSurface7::UpdateOverlayZOrder
2202 * Sets an overlay's Z order
2205 * Flags: DDOVERZ_* flags
2206 * DDSRef: Defines the relative position in the overlay chain
2209 * DDERR_NOTOVERLAYSURFACE, because we don't support overlays
2211 *****************************************************************************/
2212 static HRESULT WINAPI
ddraw_surface7_UpdateOverlayZOrder(IDirectDrawSurface7
*iface
,
2213 DWORD Flags
, IDirectDrawSurface7
*DDSRef
)
2215 IDirectDrawSurfaceImpl
*This
= (IDirectDrawSurfaceImpl
*)iface
;
2216 IDirectDrawSurfaceImpl
*Ref
= (IDirectDrawSurfaceImpl
*)DDSRef
;
2219 TRACE("iface %p, flags %#x, reference %p.\n", iface
, Flags
, DDSRef
);
2221 EnterCriticalSection(&ddraw_cs
);
2222 hr
= IWineD3DSurface_UpdateOverlayZOrder(This
->WineD3DSurface
,
2224 Ref
? Ref
->WineD3DSurface
: NULL
);
2225 LeaveCriticalSection(&ddraw_cs
);
2229 static HRESULT WINAPI
ddraw_surface3_UpdateOverlayZOrder(IDirectDrawSurface3
*iface
,
2230 DWORD flags
, IDirectDrawSurface3
*reference
)
2232 TRACE("iface %p, flags %#x, reference %p.\n", iface
, flags
, reference
);
2234 return ddraw_surface7_UpdateOverlayZOrder((IDirectDrawSurface7
*)surface_from_surface3(iface
), flags
,
2235 reference
? (IDirectDrawSurface7
*)surface_from_surface3(reference
) : NULL
);
2238 /*****************************************************************************
2239 * IDirectDrawSurface7::GetDDInterface
2241 * Returns the IDirectDraw7 interface pointer of the DirectDraw object this
2242 * surface belongs to
2245 * DD: Address to write the interface pointer to
2249 * DDERR_INVALIDPARAMS if DD is NULL
2251 *****************************************************************************/
2252 static HRESULT WINAPI
ddraw_surface7_GetDDInterface(IDirectDrawSurface7
*iface
, void **DD
)
2254 IDirectDrawSurfaceImpl
*This
= (IDirectDrawSurfaceImpl
*)iface
;
2256 TRACE("iface %p, ddraw %p.\n", iface
, DD
);
2259 return DDERR_INVALIDPARAMS
;
2261 switch(This
->version
)
2268 *DD
= &This
->ddraw
->IDirectDraw4_vtbl
;
2272 *DD
= &This
->ddraw
->IDirectDraw2_vtbl
;
2276 *DD
= &This
->ddraw
->IDirectDraw_vtbl
;
2280 IUnknown_AddRef((IUnknown
*)*DD
);
2285 static HRESULT WINAPI
ddraw_surface3_GetDDInterface(IDirectDrawSurface3
*iface
, void **ddraw
)
2287 TRACE("iface %p, ddraw %p.\n", iface
, ddraw
);
2289 return ddraw_surface7_GetDDInterface((IDirectDrawSurface7
*)surface_from_surface3(iface
), ddraw
);
2292 /* This seems also windows implementation specific - I don't think WineD3D needs this */
2293 static HRESULT WINAPI
ddraw_surface7_ChangeUniquenessValue(IDirectDrawSurface7
*iface
)
2295 IDirectDrawSurfaceImpl
*This
= (IDirectDrawSurfaceImpl
*)iface
;
2296 volatile IDirectDrawSurfaceImpl
* vThis
= This
;
2298 TRACE("iface %p.\n", iface
);
2300 EnterCriticalSection(&ddraw_cs
);
2301 /* A uniqueness value of 0 is apparently special.
2302 * This needs to be checked.
2303 * TODO: Write tests for this code and check if the volatile, interlocked stuff is really needed
2306 DWORD old_uniqueness_value
= vThis
->uniqueness_value
;
2307 DWORD new_uniqueness_value
= old_uniqueness_value
+1;
2309 if (old_uniqueness_value
== 0) break;
2310 if (new_uniqueness_value
== 0) new_uniqueness_value
= 1;
2312 if (InterlockedCompareExchange((LONG
*)&vThis
->uniqueness_value
,
2313 old_uniqueness_value
,
2314 new_uniqueness_value
)
2315 == old_uniqueness_value
)
2319 LeaveCriticalSection(&ddraw_cs
);
2323 static HRESULT WINAPI
ddraw_surface7_GetUniquenessValue(IDirectDrawSurface7
*iface
, DWORD
*pValue
)
2325 IDirectDrawSurfaceImpl
*This
= (IDirectDrawSurfaceImpl
*)iface
;
2327 TRACE("iface %p, value %p.\n", iface
, pValue
);
2329 EnterCriticalSection(&ddraw_cs
);
2330 *pValue
= This
->uniqueness_value
;
2331 LeaveCriticalSection(&ddraw_cs
);
2335 /*****************************************************************************
2336 * IDirectDrawSurface7::SetLOD
2338 * Sets the level of detail of a texture
2341 * MaxLOD: LOD to set
2345 * DDERR_INVALIDOBJECT if the surface is invalid for this method
2347 *****************************************************************************/
2348 static HRESULT WINAPI
ddraw_surface7_SetLOD(IDirectDrawSurface7
*iface
, DWORD MaxLOD
)
2350 IDirectDrawSurfaceImpl
*This
= (IDirectDrawSurfaceImpl
*)iface
;
2353 TRACE("iface %p, lod %u.\n", iface
, MaxLOD
);
2355 EnterCriticalSection(&ddraw_cs
);
2356 if (!(This
->surface_desc
.ddsCaps
.dwCaps2
& DDSCAPS2_TEXTUREMANAGE
))
2358 LeaveCriticalSection(&ddraw_cs
);
2359 return DDERR_INVALIDOBJECT
;
2362 if(!This
->wineD3DTexture
)
2364 ERR("(%p) The DirectDraw texture has no WineD3DTexture!\n", This
);
2365 LeaveCriticalSection(&ddraw_cs
);
2366 return DDERR_INVALIDOBJECT
;
2369 hr
= IWineD3DBaseTexture_SetLOD(This
->wineD3DTexture
,
2371 LeaveCriticalSection(&ddraw_cs
);
2375 /*****************************************************************************
2376 * IDirectDrawSurface7::GetLOD
2378 * Returns the level of detail of a Direct3D texture
2381 * MaxLOD: Address to write the LOD to
2385 * DDERR_INVALIDPARAMS if MaxLOD is NULL
2386 * DDERR_INVALIDOBJECT if the surface is invalid for this method
2388 *****************************************************************************/
2389 static HRESULT WINAPI
ddraw_surface7_GetLOD(IDirectDrawSurface7
*iface
, DWORD
*MaxLOD
)
2391 IDirectDrawSurfaceImpl
*This
= (IDirectDrawSurfaceImpl
*)iface
;
2393 TRACE("iface %p, lod %p.\n", iface
, MaxLOD
);
2396 return DDERR_INVALIDPARAMS
;
2398 EnterCriticalSection(&ddraw_cs
);
2399 if (!(This
->surface_desc
.ddsCaps
.dwCaps2
& DDSCAPS2_TEXTUREMANAGE
))
2401 LeaveCriticalSection(&ddraw_cs
);
2402 return DDERR_INVALIDOBJECT
;
2405 *MaxLOD
= IWineD3DBaseTexture_GetLOD(This
->wineD3DTexture
);
2406 LeaveCriticalSection(&ddraw_cs
);
2410 /*****************************************************************************
2411 * IDirectDrawSurface7::BltFast
2413 * Performs a fast Blit.
2416 * dstx: The x coordinate to blit to on the destination
2417 * dsty: The y coordinate to blit to on the destination
2418 * Source: The source surface
2419 * rsrc: The source rectangle
2420 * trans: Type of transfer. Some DDBLTFAST_* flags
2424 * For more details, see IWineD3DSurface::BltFast
2426 *****************************************************************************/
2427 static HRESULT WINAPI
ddraw_surface7_BltFast(IDirectDrawSurface7
*iface
, DWORD dstx
, DWORD dsty
,
2428 IDirectDrawSurface7
*Source
, RECT
*rsrc
, DWORD trans
)
2430 IDirectDrawSurfaceImpl
*This
= (IDirectDrawSurfaceImpl
*)iface
;
2431 IDirectDrawSurfaceImpl
*src
= (IDirectDrawSurfaceImpl
*)Source
;
2432 DWORD src_w
, src_h
, dst_w
, dst_h
;
2435 TRACE("iface %p, dst_x %u, dst_y %u, src_surface %p, src_rect %s, flags %#x.\n",
2436 iface
, dstx
, dsty
, Source
, wine_dbgstr_rect(rsrc
), trans
);
2438 dst_w
= This
->surface_desc
.dwWidth
;
2439 dst_h
= This
->surface_desc
.dwHeight
;
2441 /* Source must be != NULL, This is not checked by windows. Windows happily throws a 0xc0000005
2446 if(rsrc
->top
> rsrc
->bottom
|| rsrc
->left
> rsrc
->right
||
2447 rsrc
->right
> src
->surface_desc
.dwWidth
||
2448 rsrc
->bottom
> src
->surface_desc
.dwHeight
)
2450 WARN("Source rectangle is invalid, returning DDERR_INVALIDRECT\n");
2451 return DDERR_INVALIDRECT
;
2454 src_w
= rsrc
->right
- rsrc
->left
;
2455 src_h
= rsrc
->bottom
- rsrc
->top
;
2459 src_w
= src
->surface_desc
.dwWidth
;
2460 src_h
= src
->surface_desc
.dwHeight
;
2463 if (src_w
> dst_w
|| dstx
> dst_w
- src_w
2464 || src_h
> dst_h
|| dsty
> dst_h
- src_h
)
2466 WARN("Destination area out of bounds, returning DDERR_INVALIDRECT.\n");
2467 return DDERR_INVALIDRECT
;
2470 EnterCriticalSection(&ddraw_cs
);
2471 hr
= IWineD3DSurface_BltFast(This
->WineD3DSurface
,
2473 src
? src
->WineD3DSurface
: NULL
,
2476 LeaveCriticalSection(&ddraw_cs
);
2479 case WINED3DERR_NOTAVAILABLE
: return DDERR_UNSUPPORTED
;
2480 case WINED3DERR_WRONGTEXTUREFORMAT
: return DDERR_INVALIDPIXELFORMAT
;
2485 static HRESULT WINAPI
ddraw_surface3_BltFast(IDirectDrawSurface3
*iface
, DWORD dst_x
, DWORD dst_y
,
2486 IDirectDrawSurface3
*src_surface
, RECT
*src_rect
, DWORD flags
)
2488 TRACE("iface %p, dst_x %u, dst_y %u, src_surface %p, src_rect %s, flags %#x.\n",
2489 iface
, dst_x
, dst_y
, src_surface
, wine_dbgstr_rect(src_rect
), flags
);
2491 return ddraw_surface7_BltFast((IDirectDrawSurface7
*)surface_from_surface3(iface
), dst_x
, dst_y
,
2492 src_surface
? (IDirectDrawSurface7
*)surface_from_surface3(src_surface
) : NULL
, src_rect
, flags
);
2495 /*****************************************************************************
2496 * IDirectDrawSurface7::GetClipper
2498 * Returns the IDirectDrawClipper interface of the clipper assigned to this
2502 * Clipper: Address to store the interface pointer at
2506 * DDERR_INVALIDPARAMS if Clipper is NULL
2507 * DDERR_NOCLIPPERATTACHED if there's no clipper attached
2509 *****************************************************************************/
2510 static HRESULT WINAPI
ddraw_surface7_GetClipper(IDirectDrawSurface7
*iface
, IDirectDrawClipper
**Clipper
)
2512 IDirectDrawSurfaceImpl
*This
= (IDirectDrawSurfaceImpl
*)iface
;
2514 TRACE("iface %p, clipper %p.\n", iface
, Clipper
);
2518 LeaveCriticalSection(&ddraw_cs
);
2519 return DDERR_INVALIDPARAMS
;
2522 EnterCriticalSection(&ddraw_cs
);
2523 if(This
->clipper
== NULL
)
2525 LeaveCriticalSection(&ddraw_cs
);
2526 return DDERR_NOCLIPPERATTACHED
;
2529 *Clipper
= (IDirectDrawClipper
*)This
->clipper
;
2530 IDirectDrawClipper_AddRef(*Clipper
);
2531 LeaveCriticalSection(&ddraw_cs
);
2535 static HRESULT WINAPI
ddraw_surface3_GetClipper(IDirectDrawSurface3
*iface
, IDirectDrawClipper
**clipper
)
2537 TRACE("iface %p, clipper %p.\n", iface
, clipper
);
2539 return ddraw_surface7_GetClipper((IDirectDrawSurface7
*)surface_from_surface3(iface
), clipper
);
2542 /*****************************************************************************
2543 * IDirectDrawSurface7::SetClipper
2545 * Sets a clipper for the surface
2548 * Clipper: IDirectDrawClipper interface of the clipper to set
2553 *****************************************************************************/
2554 static HRESULT WINAPI
ddraw_surface7_SetClipper(IDirectDrawSurface7
*iface
, IDirectDrawClipper
*Clipper
)
2556 IDirectDrawSurfaceImpl
*This
= (IDirectDrawSurfaceImpl
*)iface
;
2557 IDirectDrawClipperImpl
*oldClipper
= This
->clipper
;
2561 TRACE("iface %p, clipper %p.\n", iface
, Clipper
);
2563 EnterCriticalSection(&ddraw_cs
);
2564 if ((IDirectDrawClipperImpl
*)Clipper
== This
->clipper
)
2566 LeaveCriticalSection(&ddraw_cs
);
2570 This
->clipper
= (IDirectDrawClipperImpl
*)Clipper
;
2572 if (Clipper
!= NULL
)
2573 IDirectDrawClipper_AddRef(Clipper
);
2575 IDirectDrawClipper_Release((IDirectDrawClipper
*)oldClipper
);
2577 hr
= IWineD3DSurface_SetClipper(This
->WineD3DSurface
, This
->clipper
? This
->clipper
->wineD3DClipper
: NULL
);
2579 if(This
->wineD3DSwapChain
) {
2582 IDirectDrawClipper_GetHWnd(Clipper
, &clipWindow
);
2586 IWineD3DSwapChain_SetDestWindowOverride(This
->wineD3DSwapChain
,
2589 IWineD3DSwapChain_SetDestWindowOverride(This
->wineD3DSwapChain
,
2590 This
->ddraw
->d3d_window
);
2594 LeaveCriticalSection(&ddraw_cs
);
2598 static HRESULT WINAPI
ddraw_surface3_SetClipper(IDirectDrawSurface3
*iface
, IDirectDrawClipper
*clipper
)
2600 TRACE("iface %p, clipper %p.\n", iface
, clipper
);
2602 return ddraw_surface7_SetClipper((IDirectDrawSurface7
*)surface_from_surface3(iface
), clipper
);
2605 /*****************************************************************************
2606 * IDirectDrawSurface7::SetSurfaceDesc
2608 * Sets the surface description. It can override the pixel format, the surface
2610 * It's not really tested.
2613 * DDSD: Pointer to the new surface description to set
2618 * DDERR_INVALIDPARAMS if DDSD is NULL
2620 *****************************************************************************/
2621 static HRESULT WINAPI
ddraw_surface7_SetSurfaceDesc(IDirectDrawSurface7
*iface
, DDSURFACEDESC2
*DDSD
, DWORD Flags
)
2623 IDirectDrawSurfaceImpl
*This
= (IDirectDrawSurfaceImpl
*)iface
;
2624 enum wined3d_format_id newFormat
= WINED3DFMT_UNKNOWN
;
2627 TRACE("iface %p, surface_desc %p, flags %#x.\n", iface
, DDSD
, Flags
);
2630 return DDERR_INVALIDPARAMS
;
2632 EnterCriticalSection(&ddraw_cs
);
2633 if (DDSD
->dwFlags
& DDSD_PIXELFORMAT
)
2635 newFormat
= PixelFormat_DD2WineD3D(&DDSD
->u4
.ddpfPixelFormat
);
2637 if(newFormat
== WINED3DFMT_UNKNOWN
)
2639 ERR("Requested to set an unknown pixelformat\n");
2640 LeaveCriticalSection(&ddraw_cs
);
2641 return DDERR_INVALIDPARAMS
;
2643 if(newFormat
!= PixelFormat_DD2WineD3D(&This
->surface_desc
.u4
.ddpfPixelFormat
) )
2645 hr
= IWineD3DSurface_SetFormat(This
->WineD3DSurface
,
2649 LeaveCriticalSection(&ddraw_cs
);
2654 if (DDSD
->dwFlags
& DDSD_CKDESTOVERLAY
)
2656 IWineD3DSurface_SetColorKey(This
->WineD3DSurface
,
2658 (WINEDDCOLORKEY
*) &DDSD
->u3
.ddckCKDestOverlay
);
2660 if (DDSD
->dwFlags
& DDSD_CKDESTBLT
)
2662 IWineD3DSurface_SetColorKey(This
->WineD3DSurface
,
2664 (WINEDDCOLORKEY
*) &DDSD
->ddckCKDestBlt
);
2666 if (DDSD
->dwFlags
& DDSD_CKSRCOVERLAY
)
2668 IWineD3DSurface_SetColorKey(This
->WineD3DSurface
,
2670 (WINEDDCOLORKEY
*) &DDSD
->ddckCKSrcOverlay
);
2672 if (DDSD
->dwFlags
& DDSD_CKSRCBLT
)
2674 IWineD3DSurface_SetColorKey(This
->WineD3DSurface
,
2676 (WINEDDCOLORKEY
*) &DDSD
->ddckCKSrcBlt
);
2678 if (DDSD
->dwFlags
& DDSD_LPSURFACE
&& DDSD
->lpSurface
)
2680 hr
= IWineD3DSurface_SetMem(This
->WineD3DSurface
, DDSD
->lpSurface
);
2681 if(hr
!= WINED3D_OK
)
2683 /* No need for a trace here, wined3d does that for us */
2686 case WINED3DERR_INVALIDCALL
:
2687 LeaveCriticalSection(&ddraw_cs
);
2688 return DDERR_INVALIDPARAMS
;
2695 This
->surface_desc
= *DDSD
;
2697 LeaveCriticalSection(&ddraw_cs
);
2701 static HRESULT WINAPI
ddraw_surface3_SetSurfaceDesc(IDirectDrawSurface3
*iface
,
2702 DDSURFACEDESC
*surface_desc
, DWORD flags
)
2704 TRACE("iface %p, surface_desc %p, flags %#x.\n", iface
, surface_desc
, flags
);
2706 return ddraw_surface7_SetSurfaceDesc((IDirectDrawSurface7
*)surface_from_surface3(iface
),
2707 (DDSURFACEDESC2
*)surface_desc
, flags
);
2710 /*****************************************************************************
2711 * IDirectDrawSurface7::GetPalette
2713 * Returns the IDirectDrawPalette interface of the palette currently assigned
2717 * Pal: Address to write the interface pointer to
2721 * DDERR_INVALIDPARAMS if Pal is NULL
2723 *****************************************************************************/
2724 static HRESULT WINAPI
ddraw_surface7_GetPalette(IDirectDrawSurface7
*iface
, IDirectDrawPalette
**Pal
)
2726 IDirectDrawSurfaceImpl
*This
= (IDirectDrawSurfaceImpl
*)iface
;
2727 IWineD3DPalette
*wPal
;
2730 TRACE("iface %p, palette %p.\n", iface
, Pal
);
2733 return DDERR_INVALIDPARAMS
;
2735 EnterCriticalSection(&ddraw_cs
);
2736 hr
= IWineD3DSurface_GetPalette(This
->WineD3DSurface
, &wPal
);
2739 LeaveCriticalSection(&ddraw_cs
);
2745 hr
= IWineD3DPalette_GetParent(wPal
, (IUnknown
**) Pal
);
2750 hr
= DDERR_NOPALETTEATTACHED
;
2753 LeaveCriticalSection(&ddraw_cs
);
2757 static HRESULT WINAPI
ddraw_surface3_GetPalette(IDirectDrawSurface3
*iface
, IDirectDrawPalette
**palette
)
2759 TRACE("iface %p, palette %p.\n", iface
, palette
);
2761 return ddraw_surface7_GetPalette((IDirectDrawSurface7
*)surface_from_surface3(iface
), palette
);
2764 /*****************************************************************************
2767 * EnumAttachedSurface callback for SetColorKey. Used to set color keys
2768 * recursively in the surface tree
2770 *****************************************************************************/
2774 WINEDDCOLORKEY
*CKey
;
2778 static HRESULT WINAPI
2779 SetColorKeyEnum(IDirectDrawSurface7
*surface
,
2780 DDSURFACEDESC2
*desc
,
2783 IDirectDrawSurfaceImpl
*This
= (IDirectDrawSurfaceImpl
*)surface
;
2784 struct SCKContext
*ctx
= context
;
2787 hr
= IWineD3DSurface_SetColorKey(This
->WineD3DSurface
,
2792 WARN("IWineD3DSurface_SetColorKey failed, hr = %08x\n", hr
);
2796 ddraw_surface7_EnumAttachedSurfaces(surface
, context
, SetColorKeyEnum
);
2797 ddraw_surface7_Release(surface
);
2799 return DDENUMRET_OK
;
2802 /*****************************************************************************
2803 * IDirectDrawSurface7::SetColorKey
2805 * Sets the color keying options for the surface. Observations showed that
2806 * in case of complex surfaces the color key has to be assigned to all
2811 * CKey: The new color key
2815 * See IWineD3DSurface::SetColorKey for details
2817 *****************************************************************************/
2818 static HRESULT WINAPI
ddraw_surface7_SetColorKey(IDirectDrawSurface7
*iface
, DWORD Flags
, DDCOLORKEY
*CKey
)
2820 IDirectDrawSurfaceImpl
*This
= (IDirectDrawSurfaceImpl
*)iface
;
2821 DDCOLORKEY FixedCKey
;
2822 struct SCKContext ctx
= { DD_OK
, (WINEDDCOLORKEY
*) (CKey
? &FixedCKey
: NULL
), Flags
};
2824 TRACE("iface %p, flags %#x, color_key %p.\n", iface
, Flags
, CKey
);
2826 EnterCriticalSection(&ddraw_cs
);
2830 /* Handle case where dwColorSpaceHighValue < dwColorSpaceLowValue */
2831 if (FixedCKey
.dwColorSpaceHighValue
< FixedCKey
.dwColorSpaceLowValue
)
2832 FixedCKey
.dwColorSpaceHighValue
= FixedCKey
.dwColorSpaceLowValue
;
2834 switch (Flags
& ~DDCKEY_COLORSPACE
)
2836 case DDCKEY_DESTBLT
:
2837 This
->surface_desc
.ddckCKDestBlt
= FixedCKey
;
2838 This
->surface_desc
.dwFlags
|= DDSD_CKDESTBLT
;
2841 case DDCKEY_DESTOVERLAY
:
2842 This
->surface_desc
.u3
.ddckCKDestOverlay
= FixedCKey
;
2843 This
->surface_desc
.dwFlags
|= DDSD_CKDESTOVERLAY
;
2846 case DDCKEY_SRCOVERLAY
:
2847 This
->surface_desc
.ddckCKSrcOverlay
= FixedCKey
;
2848 This
->surface_desc
.dwFlags
|= DDSD_CKSRCOVERLAY
;
2852 This
->surface_desc
.ddckCKSrcBlt
= FixedCKey
;
2853 This
->surface_desc
.dwFlags
|= DDSD_CKSRCBLT
;
2857 LeaveCriticalSection(&ddraw_cs
);
2858 return DDERR_INVALIDPARAMS
;
2863 switch (Flags
& ~DDCKEY_COLORSPACE
)
2865 case DDCKEY_DESTBLT
:
2866 This
->surface_desc
.dwFlags
&= ~DDSD_CKDESTBLT
;
2869 case DDCKEY_DESTOVERLAY
:
2870 This
->surface_desc
.dwFlags
&= ~DDSD_CKDESTOVERLAY
;
2873 case DDCKEY_SRCOVERLAY
:
2874 This
->surface_desc
.dwFlags
&= ~DDSD_CKSRCOVERLAY
;
2878 This
->surface_desc
.dwFlags
&= ~DDSD_CKSRCBLT
;
2882 LeaveCriticalSection(&ddraw_cs
);
2883 return DDERR_INVALIDPARAMS
;
2886 ctx
.ret
= IWineD3DSurface_SetColorKey(This
->WineD3DSurface
, Flags
, ctx
.CKey
);
2887 ddraw_surface7_EnumAttachedSurfaces(iface
, &ctx
, SetColorKeyEnum
);
2888 LeaveCriticalSection(&ddraw_cs
);
2891 case WINED3DERR_INVALIDCALL
: return DDERR_INVALIDPARAMS
;
2892 default: return ctx
.ret
;
2896 static HRESULT WINAPI
ddraw_surface3_SetColorKey(IDirectDrawSurface3
*iface
, DWORD flags
, DDCOLORKEY
*color_key
)
2898 TRACE("iface %p, flags %#x, color_key %p.\n", iface
, flags
, color_key
);
2900 return ddraw_surface7_SetColorKey((IDirectDrawSurface7
*)surface_from_surface3(iface
), flags
, color_key
);
2903 /*****************************************************************************
2904 * IDirectDrawSurface7::SetPalette
2906 * Assigns a DirectDrawPalette object to the surface
2909 * Pal: Interface to the palette to set
2914 *****************************************************************************/
2915 static HRESULT WINAPI
ddraw_surface7_SetPalette(IDirectDrawSurface7
*iface
, IDirectDrawPalette
*Pal
)
2917 IDirectDrawSurfaceImpl
*This
= (IDirectDrawSurfaceImpl
*)iface
;
2918 IDirectDrawPalette
*oldPal
;
2919 IDirectDrawSurfaceImpl
*surf
;
2920 IDirectDrawPaletteImpl
*PalImpl
= (IDirectDrawPaletteImpl
*)Pal
;
2923 TRACE("iface %p, palette %p.\n", iface
, Pal
);
2925 if (!(This
->surface_desc
.u4
.ddpfPixelFormat
.dwFlags
& (DDPF_PALETTEINDEXED1
| DDPF_PALETTEINDEXED2
|
2926 DDPF_PALETTEINDEXED4
| DDPF_PALETTEINDEXED8
| DDPF_PALETTEINDEXEDTO8
))) {
2927 return DDERR_INVALIDPIXELFORMAT
;
2930 /* Find the old palette */
2931 EnterCriticalSection(&ddraw_cs
);
2932 hr
= IDirectDrawSurface_GetPalette(iface
, &oldPal
);
2933 if(hr
!= DD_OK
&& hr
!= DDERR_NOPALETTEATTACHED
)
2935 LeaveCriticalSection(&ddraw_cs
);
2938 if(oldPal
) IDirectDrawPalette_Release(oldPal
); /* For the GetPalette */
2940 /* Set the new Palette */
2941 IWineD3DSurface_SetPalette(This
->WineD3DSurface
,
2942 PalImpl
? PalImpl
->wineD3DPalette
: NULL
);
2943 /* AddRef the Palette */
2944 if(Pal
) IDirectDrawPalette_AddRef(Pal
);
2946 /* Release the old palette */
2947 if(oldPal
) IDirectDrawPalette_Release(oldPal
);
2949 /* If this is a front buffer, also update the back buffers
2950 * TODO: How do things work for palettized cube textures?
2952 if(This
->surface_desc
.ddsCaps
.dwCaps
& DDSCAPS_FRONTBUFFER
)
2954 /* For primary surfaces the tree is just a list, so the simpler scheme fits too */
2955 DDSCAPS2 caps2
= { DDSCAPS_PRIMARYSURFACE
, 0, 0, 0 };
2960 IDirectDrawSurface7
*attach
;
2962 hr
= ddraw_surface7_GetAttachedSurface((IDirectDrawSurface7
*)surf
, &caps2
, &attach
);
2968 TRACE("Setting palette on %p\n", attach
);
2969 ddraw_surface7_SetPalette(attach
, Pal
);
2970 surf
= (IDirectDrawSurfaceImpl
*)attach
;
2971 ddraw_surface7_Release(attach
);
2975 LeaveCriticalSection(&ddraw_cs
);
2979 static HRESULT WINAPI
ddraw_surface3_SetPalette(IDirectDrawSurface3
*iface
, IDirectDrawPalette
*palette
)
2981 TRACE("iface %p, palette %p.\n", iface
, palette
);
2983 return ddraw_surface7_SetPalette((IDirectDrawSurface7
*)surface_from_surface3(iface
), palette
);
2986 /**********************************************************
2987 * IDirectDrawGammaControl::GetGammaRamp
2989 * Returns the current gamma ramp for a surface
2993 * gamma_ramp: Address to write the ramp to
2997 * DDERR_INVALIDPARAMS if gamma_ramp is NULL
2999 **********************************************************/
3000 static HRESULT WINAPI
ddraw_gamma_control_GetGammaRamp(IDirectDrawGammaControl
*iface
,
3001 DWORD flags
, DDGAMMARAMP
*gamma_ramp
)
3003 IDirectDrawSurfaceImpl
*surface
= surface_from_gamma_control(iface
);
3005 TRACE("iface %p, flags %#x, gamma_ramp %p.\n", iface
, flags
, gamma_ramp
);
3009 WARN("Invalid gamma_ramp passed.\n");
3010 return DDERR_INVALIDPARAMS
;
3013 EnterCriticalSection(&ddraw_cs
);
3014 if (surface
->surface_desc
.ddsCaps
.dwCaps
& DDSCAPS_PRIMARYSURFACE
)
3016 /* Note: DDGAMMARAMP is compatible with WINED3DGAMMARAMP. */
3017 IWineD3DDevice_GetGammaRamp(surface
->ddraw
->wineD3DDevice
, 0, (WINED3DGAMMARAMP
*)gamma_ramp
);
3021 ERR("Not implemented for non-primary surfaces.\n");
3023 LeaveCriticalSection(&ddraw_cs
);
3028 /**********************************************************
3029 * IDirectDrawGammaControl::SetGammaRamp
3031 * Sets the red, green and blue gamma ramps for
3034 * flags: Can be DDSGR_CALIBRATE to request calibration
3035 * gamma_ramp: Structure containing the new gamma ramp
3039 * DDERR_INVALIDPARAMS if gamma_ramp is NULL
3041 **********************************************************/
3042 static HRESULT WINAPI
ddraw_gamma_control_SetGammaRamp(IDirectDrawGammaControl
*iface
,
3043 DWORD flags
, DDGAMMARAMP
*gamma_ramp
)
3045 IDirectDrawSurfaceImpl
*surface
= surface_from_gamma_control(iface
);
3047 TRACE("iface %p, flags %#x, gamma_ramp %p.\n", iface
, flags
, gamma_ramp
);
3051 WARN("Invalid gamma_ramp passed.\n");
3052 return DDERR_INVALIDPARAMS
;
3055 EnterCriticalSection(&ddraw_cs
);
3056 if (surface
->surface_desc
.ddsCaps
.dwCaps
& DDSCAPS_PRIMARYSURFACE
)
3058 /* Note: DDGAMMARAMP is compatible with WINED3DGAMMARAMP */
3059 IWineD3DDevice_SetGammaRamp(surface
->ddraw
->wineD3DDevice
, 0, flags
, (WINED3DGAMMARAMP
*)gamma_ramp
);
3063 ERR("Not implemented for non-primary surfaces.\n");
3065 LeaveCriticalSection(&ddraw_cs
);
3070 /*****************************************************************************
3071 * IDirect3DTexture2::PaletteChanged
3073 * Informs the texture about a palette change
3076 * start: Start index of the change
3077 * count: The number of changed entries
3080 * D3D_OK, because it's a stub
3082 *****************************************************************************/
3083 static HRESULT WINAPI
d3d_texture2_PaletteChanged(IDirect3DTexture2
*iface
, DWORD start
, DWORD count
)
3085 FIXME("iface %p, start %u, count %u stub!\n", iface
, start
, count
);
3090 static HRESULT WINAPI
d3d_texture1_PaletteChanged(IDirect3DTexture
*iface
, DWORD start
, DWORD count
)
3092 IDirectDrawSurfaceImpl
*surface
= surface_from_texture1(iface
);
3094 TRACE("iface %p, start %u, count %u.\n", iface
, start
, count
);
3096 return d3d_texture2_PaletteChanged((IDirect3DTexture2
*)&surface
->IDirect3DTexture2_vtbl
, start
, count
);
3099 /*****************************************************************************
3100 * IDirect3DTexture::Unload
3102 * DX5 SDK: "The IDirect3DTexture2::Unload method is not implemented
3108 *****************************************************************************/
3109 static HRESULT WINAPI
d3d_texture1_Unload(IDirect3DTexture
*iface
)
3111 WARN("iface %p. Not implemented.\n", iface
);
3113 return DDERR_UNSUPPORTED
;
3116 /*****************************************************************************
3117 * IDirect3DTexture2::GetHandle
3119 * Returns handle for the texture. At the moment, the interface
3120 * to the IWineD3DTexture is used.
3123 * device: Device this handle is assigned to
3124 * handle: Address to store the handle at.
3129 *****************************************************************************/
3130 static HRESULT WINAPI
d3d_texture2_GetHandle(IDirect3DTexture2
*iface
,
3131 IDirect3DDevice2
*device
, D3DTEXTUREHANDLE
*handle
)
3133 IDirectDrawSurfaceImpl
*surface
= surface_from_texture2(iface
);
3135 TRACE("iface %p, device %p, handle %p.\n", iface
, device
, handle
);
3137 EnterCriticalSection(&ddraw_cs
);
3139 if (!surface
->Handle
)
3141 DWORD h
= ddraw_allocate_handle(&device_from_device2(device
)->handle_table
, surface
, DDRAW_HANDLE_SURFACE
);
3142 if (h
== DDRAW_INVALID_HANDLE
)
3144 ERR("Failed to allocate a texture handle.\n");
3145 LeaveCriticalSection(&ddraw_cs
);
3146 return DDERR_OUTOFMEMORY
;
3149 surface
->Handle
= h
+ 1;
3152 TRACE("Returning handle %08x.\n", surface
->Handle
);
3153 *handle
= surface
->Handle
;
3155 LeaveCriticalSection(&ddraw_cs
);
3160 static HRESULT WINAPI
d3d_texture1_GetHandle(IDirect3DTexture
*iface
,
3161 IDirect3DDevice
*device
, D3DTEXTUREHANDLE
*handle
)
3163 IDirect3DTexture2
*texture2
= (IDirect3DTexture2
*)&surface_from_texture1(iface
)->IDirect3DTexture2_vtbl
;
3164 IDirect3DDevice2
*device2
= (IDirect3DDevice2
*)&device_from_device1(device
)->IDirect3DDevice2_vtbl
;
3166 TRACE("iface %p, device %p, handle %p.\n", iface
, device
, handle
);
3168 return d3d_texture2_GetHandle(texture2
, device2
, handle
);
3171 /*****************************************************************************
3172 * get_sub_mimaplevel
3174 * Helper function that returns the next mipmap level
3176 * tex_ptr: Surface of which to return the next level
3178 *****************************************************************************/
3179 static IDirectDrawSurfaceImpl
*get_sub_mimaplevel(IDirectDrawSurfaceImpl
*surface
)
3181 /* Now go down the mipmap chain to the next surface */
3182 static DDSCAPS2 mipmap_caps
= { DDSCAPS_MIPMAP
| DDSCAPS_TEXTURE
, 0, 0, 0 };
3183 IDirectDrawSurface7
*next_level
;
3186 hr
= ddraw_surface7_GetAttachedSurface((IDirectDrawSurface7
*)surface
, &mipmap_caps
, &next_level
);
3187 if (FAILED(hr
)) return NULL
;
3189 ddraw_surface7_Release(next_level
);
3191 return (IDirectDrawSurfaceImpl
*)next_level
;
3194 /*****************************************************************************
3195 * IDirect3DTexture2::Load
3197 * Loads a texture created with the DDSCAPS_ALLOCONLOAD
3199 * This function isn't relayed to WineD3D because the whole interface is
3200 * implemented in DDraw only. For speed improvements a implementation which
3201 * takes OpenGL more into account could be placed into WineD3D.
3204 * src_texture: Address of the texture to load
3208 * D3DERR_TEXTURE_LOAD_FAILED.
3210 *****************************************************************************/
3211 static HRESULT WINAPI
d3d_texture2_Load(IDirect3DTexture2
*iface
, IDirect3DTexture2
*src_texture
)
3213 IDirectDrawSurfaceImpl
*dst_surface
= surface_from_texture2(iface
);
3214 IDirectDrawSurfaceImpl
*src_surface
= surface_from_texture2(src_texture
);
3217 TRACE("iface %p, src_texture %p.\n", iface
, src_texture
);
3219 if (src_surface
== dst_surface
)
3221 TRACE("copying surface %p to surface %p, why?\n", src_surface
, dst_surface
);
3225 EnterCriticalSection(&ddraw_cs
);
3227 if (((src_surface
->surface_desc
.ddsCaps
.dwCaps
& DDSCAPS_MIPMAP
)
3228 != (dst_surface
->surface_desc
.ddsCaps
.dwCaps
& DDSCAPS_MIPMAP
))
3229 || (src_surface
->surface_desc
.u2
.dwMipMapCount
!= dst_surface
->surface_desc
.u2
.dwMipMapCount
))
3231 ERR("Trying to load surfaces with different mip-map counts.\n");
3236 IWineD3DPalette
*wined3d_dst_pal
, *wined3d_src_pal
;
3237 IDirectDrawPalette
*dst_pal
= NULL
, *src_pal
= NULL
;
3238 DDSURFACEDESC
*src_desc
, *dst_desc
;
3240 TRACE("Copying surface %p to surface %p (mipmap level %d).\n",
3241 src_surface
, dst_surface
, src_surface
->mipmap_level
);
3243 /* Suppress the ALLOCONLOAD flag */
3244 dst_surface
->surface_desc
.ddsCaps
.dwCaps
&= ~DDSCAPS_ALLOCONLOAD
;
3246 /* Get the palettes */
3247 hr
= IWineD3DSurface_GetPalette(dst_surface
->WineD3DSurface
, &wined3d_dst_pal
);
3250 ERR("Failed to get destination palette, hr %#x.\n", hr
);
3251 LeaveCriticalSection(&ddraw_cs
);
3252 return D3DERR_TEXTURE_LOAD_FAILED
;
3254 if (wined3d_dst_pal
)
3256 hr
= IWineD3DPalette_GetParent(wined3d_dst_pal
, (IUnknown
**)&dst_pal
);
3259 ERR("Failed to get destination palette parent, hr %#x.\n", hr
);
3260 LeaveCriticalSection(&ddraw_cs
);
3261 return D3DERR_TEXTURE_LOAD_FAILED
;
3265 hr
= IWineD3DSurface_GetPalette(src_surface
->WineD3DSurface
, &wined3d_src_pal
);
3268 ERR("Failed to get source palette, hr %#x.\n", hr
);
3269 LeaveCriticalSection(&ddraw_cs
);
3270 return D3DERR_TEXTURE_LOAD_FAILED
;
3272 if (wined3d_src_pal
)
3274 hr
= IWineD3DPalette_GetParent(wined3d_src_pal
, (IUnknown
**)&src_pal
);
3277 ERR("Failed to get source palette parent, hr %#x.\n", hr
);
3278 if (dst_pal
) IDirectDrawPalette_Release(dst_pal
);
3279 LeaveCriticalSection(&ddraw_cs
);
3280 return D3DERR_TEXTURE_LOAD_FAILED
;
3286 PALETTEENTRY palent
[256];
3290 IDirectDrawPalette_Release(src_pal
);
3291 LeaveCriticalSection(&ddraw_cs
);
3292 return DDERR_NOPALETTEATTACHED
;
3294 IDirectDrawPalette_GetEntries(src_pal
, 0, 0, 256, palent
);
3295 IDirectDrawPalette_SetEntries(dst_pal
, 0, 0, 256, palent
);
3298 if (dst_pal
) IDirectDrawPalette_Release(dst_pal
);
3299 if (src_pal
) IDirectDrawPalette_Release(src_pal
);
3301 /* Copy one surface on the other */
3302 dst_desc
= (DDSURFACEDESC
*)&(dst_surface
->surface_desc
);
3303 src_desc
= (DDSURFACEDESC
*)&(src_surface
->surface_desc
);
3305 if ((src_desc
->dwWidth
!= dst_desc
->dwWidth
) || (src_desc
->dwHeight
!= dst_desc
->dwHeight
))
3307 /* Should also check for same pixel format, u1.lPitch, ... */
3308 ERR("Error in surface sizes.\n");
3309 LeaveCriticalSection(&ddraw_cs
);
3310 return D3DERR_TEXTURE_LOAD_FAILED
;
3314 WINED3DLOCKED_RECT src_rect
, dst_rect
;
3316 /* Copy also the ColorKeying stuff */
3317 if (src_desc
->dwFlags
& DDSD_CKSRCBLT
)
3319 dst_desc
->dwFlags
|= DDSD_CKSRCBLT
;
3320 dst_desc
->ddckCKSrcBlt
.dwColorSpaceLowValue
= src_desc
->ddckCKSrcBlt
.dwColorSpaceLowValue
;
3321 dst_desc
->ddckCKSrcBlt
.dwColorSpaceHighValue
= src_desc
->ddckCKSrcBlt
.dwColorSpaceHighValue
;
3324 /* Copy the main memory texture into the surface that corresponds
3325 * to the OpenGL texture object. */
3327 hr
= IWineD3DSurface_LockRect(src_surface
->WineD3DSurface
, &src_rect
, NULL
, 0);
3330 ERR("Failed to lock source surface, hr %#x.\n", hr
);
3331 LeaveCriticalSection(&ddraw_cs
);
3332 return D3DERR_TEXTURE_LOAD_FAILED
;
3335 hr
= IWineD3DSurface_LockRect(dst_surface
->WineD3DSurface
, &dst_rect
, NULL
, 0);
3338 ERR("Failed to lock destination surface, hr %#x.\n", hr
);
3339 IWineD3DSurface_UnlockRect(src_surface
->WineD3DSurface
);
3340 LeaveCriticalSection(&ddraw_cs
);
3341 return D3DERR_TEXTURE_LOAD_FAILED
;
3344 if (dst_surface
->surface_desc
.u4
.ddpfPixelFormat
.dwFlags
& DDPF_FOURCC
)
3345 memcpy(dst_rect
.pBits
, src_rect
.pBits
, src_surface
->surface_desc
.u1
.dwLinearSize
);
3347 memcpy(dst_rect
.pBits
, src_rect
.pBits
, src_rect
.Pitch
* src_desc
->dwHeight
);
3349 IWineD3DSurface_UnlockRect(src_surface
->WineD3DSurface
);
3350 IWineD3DSurface_UnlockRect(dst_surface
->WineD3DSurface
);
3353 if (src_surface
->surface_desc
.ddsCaps
.dwCaps
& DDSCAPS_MIPMAP
)
3354 src_surface
= get_sub_mimaplevel(src_surface
);
3358 if (dst_surface
->surface_desc
.ddsCaps
.dwCaps
& DDSCAPS_MIPMAP
)
3359 dst_surface
= get_sub_mimaplevel(dst_surface
);
3363 if (!src_surface
|| !dst_surface
)
3365 if (src_surface
!= dst_surface
)
3366 ERR("Loading surface with different mipmap structure.\n");
3371 LeaveCriticalSection(&ddraw_cs
);
3376 static HRESULT WINAPI
d3d_texture1_Load(IDirect3DTexture
*iface
, IDirect3DTexture
*src_texture
)
3378 TRACE("iface %p, src_texture %p.\n", iface
, src_texture
);
3380 return d3d_texture2_Load((IDirect3DTexture2
*)&surface_from_texture1(iface
)->IDirect3DTexture2_vtbl
,
3381 src_texture
? (IDirect3DTexture2
*)&surface_from_texture1(src_texture
)->IDirect3DTexture2_vtbl
: NULL
);
3384 /*****************************************************************************
3386 *****************************************************************************/
3388 static const struct IDirectDrawSurface7Vtbl ddraw_surface7_vtbl
=
3391 ddraw_surface7_QueryInterface
,
3392 ddraw_surface7_AddRef
,
3393 ddraw_surface7_Release
,
3394 /* IDirectDrawSurface */
3395 ddraw_surface7_AddAttachedSurface
,
3396 ddraw_surface7_AddOverlayDirtyRect
,
3398 ddraw_surface7_BltBatch
,
3399 ddraw_surface7_BltFast
,
3400 ddraw_surface7_DeleteAttachedSurface
,
3401 ddraw_surface7_EnumAttachedSurfaces
,
3402 ddraw_surface7_EnumOverlayZOrders
,
3403 ddraw_surface7_Flip
,
3404 ddraw_surface7_GetAttachedSurface
,
3405 ddraw_surface7_GetBltStatus
,
3406 ddraw_surface7_GetCaps
,
3407 ddraw_surface7_GetClipper
,
3408 ddraw_surface7_GetColorKey
,
3409 ddraw_surface7_GetDC
,
3410 ddraw_surface7_GetFlipStatus
,
3411 ddraw_surface7_GetOverlayPosition
,
3412 ddraw_surface7_GetPalette
,
3413 ddraw_surface7_GetPixelFormat
,
3414 ddraw_surface7_GetSurfaceDesc
,
3415 ddraw_surface7_Initialize
,
3416 ddraw_surface7_IsLost
,
3417 ddraw_surface7_Lock
,
3418 ddraw_surface7_ReleaseDC
,
3419 ddraw_surface7_Restore
,
3420 ddraw_surface7_SetClipper
,
3421 ddraw_surface7_SetColorKey
,
3422 ddraw_surface7_SetOverlayPosition
,
3423 ddraw_surface7_SetPalette
,
3424 ddraw_surface7_Unlock
,
3425 ddraw_surface7_UpdateOverlay
,
3426 ddraw_surface7_UpdateOverlayDisplay
,
3427 ddraw_surface7_UpdateOverlayZOrder
,
3428 /* IDirectDrawSurface2 */
3429 ddraw_surface7_GetDDInterface
,
3430 ddraw_surface7_PageLock
,
3431 ddraw_surface7_PageUnlock
,
3432 /* IDirectDrawSurface3 */
3433 ddraw_surface7_SetSurfaceDesc
,
3434 /* IDirectDrawSurface4 */
3435 ddraw_surface7_SetPrivateData
,
3436 ddraw_surface7_GetPrivateData
,
3437 ddraw_surface7_FreePrivateData
,
3438 ddraw_surface7_GetUniquenessValue
,
3439 ddraw_surface7_ChangeUniquenessValue
,
3440 /* IDirectDrawSurface7 */
3441 ddraw_surface7_SetPriority
,
3442 ddraw_surface7_GetPriority
,
3443 ddraw_surface7_SetLOD
,
3444 ddraw_surface7_GetLOD
,
3447 static const struct IDirectDrawSurface3Vtbl ddraw_surface3_vtbl
=
3450 ddraw_surface3_QueryInterface
,
3451 ddraw_surface3_AddRef
,
3452 ddraw_surface3_Release
,
3453 /* IDirectDrawSurface */
3454 ddraw_surface3_AddAttachedSurface
,
3455 ddraw_surface3_AddOverlayDirtyRect
,
3457 ddraw_surface3_BltBatch
,
3458 ddraw_surface3_BltFast
,
3459 ddraw_surface3_DeleteAttachedSurface
,
3460 ddraw_surface3_EnumAttachedSurfaces
,
3461 ddraw_surface3_EnumOverlayZOrders
,
3462 ddraw_surface3_Flip
,
3463 ddraw_surface3_GetAttachedSurface
,
3464 ddraw_surface3_GetBltStatus
,
3465 ddraw_surface3_GetCaps
,
3466 ddraw_surface3_GetClipper
,
3467 ddraw_surface3_GetColorKey
,
3468 ddraw_surface3_GetDC
,
3469 ddraw_surface3_GetFlipStatus
,
3470 ddraw_surface3_GetOverlayPosition
,
3471 ddraw_surface3_GetPalette
,
3472 ddraw_surface3_GetPixelFormat
,
3473 ddraw_surface3_GetSurfaceDesc
,
3474 ddraw_surface3_Initialize
,
3475 ddraw_surface3_IsLost
,
3476 ddraw_surface3_Lock
,
3477 ddraw_surface3_ReleaseDC
,
3478 ddraw_surface3_Restore
,
3479 ddraw_surface3_SetClipper
,
3480 ddraw_surface3_SetColorKey
,
3481 ddraw_surface3_SetOverlayPosition
,
3482 ddraw_surface3_SetPalette
,
3483 ddraw_surface3_Unlock
,
3484 ddraw_surface3_UpdateOverlay
,
3485 ddraw_surface3_UpdateOverlayDisplay
,
3486 ddraw_surface3_UpdateOverlayZOrder
,
3487 /* IDirectDrawSurface2 */
3488 ddraw_surface3_GetDDInterface
,
3489 ddraw_surface3_PageLock
,
3490 ddraw_surface3_PageUnlock
,
3491 /* IDirectDrawSurface3 */
3492 ddraw_surface3_SetSurfaceDesc
,
3495 static const struct IDirectDrawGammaControlVtbl ddraw_gamma_control_vtbl
=
3497 ddraw_gamma_control_QueryInterface
,
3498 ddraw_gamma_control_AddRef
,
3499 ddraw_gamma_control_Release
,
3500 ddraw_gamma_control_GetGammaRamp
,
3501 ddraw_gamma_control_SetGammaRamp
,
3504 static const struct IDirect3DTexture2Vtbl d3d_texture2_vtbl
=
3506 d3d_texture2_QueryInterface
,
3507 d3d_texture2_AddRef
,
3508 d3d_texture2_Release
,
3509 d3d_texture2_GetHandle
,
3510 d3d_texture2_PaletteChanged
,
3514 static const struct IDirect3DTextureVtbl d3d_texture1_vtbl
=
3516 d3d_texture1_QueryInterface
,
3517 d3d_texture1_AddRef
,
3518 d3d_texture1_Release
,
3519 d3d_texture1_Initialize
,
3520 d3d_texture1_GetHandle
,
3521 d3d_texture1_PaletteChanged
,
3523 d3d_texture1_Unload
,
3526 HRESULT
ddraw_surface_init(IDirectDrawSurfaceImpl
*surface
, IDirectDrawImpl
*ddraw
,
3527 DDSURFACEDESC2
*desc
, UINT mip_level
, WINED3DSURFTYPE surface_type
)
3529 WINED3DPOOL pool
= WINED3DPOOL_DEFAULT
;
3530 WINED3DSURFACE_DESC wined3d_desc
;
3531 enum wined3d_format_id format
;
3535 if (!(desc
->ddsCaps
.dwCaps
& (DDSCAPS_VIDEOMEMORY
| DDSCAPS_SYSTEMMEMORY
))
3536 && !((desc
->ddsCaps
.dwCaps
& DDSCAPS_TEXTURE
)
3537 && (desc
->ddsCaps
.dwCaps2
& DDSCAPS2_TEXTUREMANAGE
)))
3539 /* Tests show surfaces without memory flags get these flags added
3540 * right after creation. */
3541 desc
->ddsCaps
.dwCaps
|= DDSCAPS_LOCALVIDMEM
| DDSCAPS_VIDEOMEMORY
;
3544 if (desc
->ddsCaps
.dwCaps
& (DDSCAPS_PRIMARYSURFACE
| DDSCAPS_3DDEVICE
))
3546 usage
|= WINED3DUSAGE_RENDERTARGET
;
3547 desc
->ddsCaps
.dwCaps
|= DDSCAPS_VISIBLE
;
3550 if (desc
->ddsCaps
.dwCaps
& (DDSCAPS_OVERLAY
))
3552 usage
|= WINED3DUSAGE_OVERLAY
;
3555 if (ddraw
->depthstencil
|| (desc
->ddsCaps
.dwCaps
& DDSCAPS_ZBUFFER
))
3557 /* The depth stencil creation callback sets this flag. Set the
3558 * wined3d usage to let it know it's a depth/stencil surface. */
3559 usage
|= WINED3DUSAGE_DEPTHSTENCIL
;
3562 if (desc
->ddsCaps
.dwCaps
& DDSCAPS_SYSTEMMEMORY
)
3564 pool
= WINED3DPOOL_SYSTEMMEM
;
3566 else if (desc
->ddsCaps
.dwCaps2
& DDSCAPS2_TEXTUREMANAGE
)
3568 pool
= WINED3DPOOL_MANAGED
;
3569 /* Managed textures have the system memory flag set. */
3570 desc
->ddsCaps
.dwCaps
|= DDSCAPS_SYSTEMMEMORY
;
3572 else if (desc
->ddsCaps
.dwCaps
& DDSCAPS_VIDEOMEMORY
)
3574 /* Videomemory adds localvidmem. This is mutually exclusive with
3575 * systemmemory and texturemanage. */
3576 desc
->ddsCaps
.dwCaps
|= DDSCAPS_LOCALVIDMEM
;
3579 format
= PixelFormat_DD2WineD3D(&desc
->u4
.ddpfPixelFormat
);
3580 if (format
== WINED3DFMT_UNKNOWN
)
3582 WARN("Unsupported / unknown pixelformat.\n");
3583 return DDERR_INVALIDPIXELFORMAT
;
3586 surface
->lpVtbl
= &ddraw_surface7_vtbl
;
3587 surface
->IDirectDrawSurface3_vtbl
= &ddraw_surface3_vtbl
;
3588 surface
->IDirectDrawGammaControl_vtbl
= &ddraw_gamma_control_vtbl
;
3589 surface
->IDirect3DTexture2_vtbl
= &d3d_texture2_vtbl
;
3590 surface
->IDirect3DTexture_vtbl
= &d3d_texture1_vtbl
;
3592 surface
->version
= 7;
3593 surface
->ddraw
= ddraw
;
3595 surface
->surface_desc
.dwSize
= sizeof(DDSURFACEDESC2
);
3596 surface
->surface_desc
.u4
.ddpfPixelFormat
.dwSize
= sizeof(DDPIXELFORMAT
);
3597 DD_STRUCT_COPY_BYSIZE(&surface
->surface_desc
, desc
);
3599 surface
->first_attached
= surface
;
3600 surface
->ImplType
= surface_type
;
3602 hr
= IWineD3DDevice_CreateSurface(ddraw
->wineD3DDevice
, desc
->dwWidth
, desc
->dwHeight
, format
,
3603 TRUE
/* Lockable */, FALSE
/* Discard */, mip_level
, &surface
->WineD3DSurface
,
3604 usage
, pool
, WINED3DMULTISAMPLE_NONE
, 0 /* MultiSampleQuality */, surface_type
,
3605 (IUnknown
*)surface
, &ddraw_null_wined3d_parent_ops
);
3608 WARN("Failed to create wined3d surface, hr %#x.\n", hr
);
3612 surface
->surface_desc
.dwFlags
|= DDSD_PIXELFORMAT
;
3613 hr
= IWineD3DSurface_GetDesc(surface
->WineD3DSurface
, &wined3d_desc
);
3616 ERR("Failed to get wined3d surface desc, hr %#x.\n", hr
);
3617 IWineD3DSurface_Release(surface
->WineD3DSurface
);
3621 format
= wined3d_desc
.format
;
3622 if (format
== WINED3DFMT_UNKNOWN
)
3624 FIXME("IWineD3DSurface::GetDesc returned WINED3DFMT_UNKNOWN.\n");
3626 PixelFormat_WineD3DtoDD(&surface
->surface_desc
.u4
.ddpfPixelFormat
, format
);
3628 /* Anno 1602 stores the pitch right after surface creation, so make sure
3629 * it's there. TODO: Test other fourcc formats. */
3630 if (format
== WINED3DFMT_DXT1
|| format
== WINED3DFMT_DXT2
|| format
== WINED3DFMT_DXT3
3631 || format
== WINED3DFMT_DXT4
|| format
== WINED3DFMT_DXT5
)
3633 surface
->surface_desc
.dwFlags
|= DDSD_LINEARSIZE
;
3634 if (format
== WINED3DFMT_DXT1
)
3636 surface
->surface_desc
.u1
.dwLinearSize
= max(4, wined3d_desc
.width
) * max(4, wined3d_desc
.height
) / 2;
3640 surface
->surface_desc
.u1
.dwLinearSize
= max(4, wined3d_desc
.width
) * max(4, wined3d_desc
.height
);
3645 surface
->surface_desc
.dwFlags
|= DDSD_PITCH
;
3646 surface
->surface_desc
.u1
.lPitch
= IWineD3DSurface_GetPitch(surface
->WineD3DSurface
);
3649 if (desc
->dwFlags
& DDSD_CKDESTOVERLAY
)
3651 IWineD3DSurface_SetColorKey(surface
->WineD3DSurface
,
3652 DDCKEY_DESTOVERLAY
, (WINEDDCOLORKEY
*)&desc
->u3
.ddckCKDestOverlay
);
3654 if (desc
->dwFlags
& DDSD_CKDESTBLT
)
3656 IWineD3DSurface_SetColorKey(surface
->WineD3DSurface
,
3657 DDCKEY_DESTBLT
, (WINEDDCOLORKEY
*)&desc
->ddckCKDestBlt
);
3659 if (desc
->dwFlags
& DDSD_CKSRCOVERLAY
)
3661 IWineD3DSurface_SetColorKey(surface
->WineD3DSurface
,
3662 DDCKEY_SRCOVERLAY
, (WINEDDCOLORKEY
*)&desc
->ddckCKSrcOverlay
);
3664 if (desc
->dwFlags
& DDSD_CKSRCBLT
)
3666 IWineD3DSurface_SetColorKey(surface
->WineD3DSurface
,
3667 DDCKEY_SRCBLT
, (WINEDDCOLORKEY
*)&desc
->ddckCKSrcBlt
);
3669 if (desc
->dwFlags
& DDSD_LPSURFACE
)
3671 hr
= IWineD3DSurface_SetMem(surface
->WineD3DSurface
, desc
->lpSurface
);
3674 ERR("Failed to set surface memory, hr %#x.\n", hr
);
3675 IWineD3DSurface_Release(surface
->WineD3DSurface
);