2 * X11DRV OpenGL functions
4 * Copyright 2000 Lionel Ulmer
5 * Copyright 2005 Alex Woods
6 * Copyright 2005 Raphael Junqueira
7 * Copyright 2006-2009 Roderick Colenbrander
8 * Copyright 2006 Tomas Carnecky
10 * This library is free software; you can redistribute it and/or
11 * modify it under the terms of the GNU Lesser General Public
12 * License as published by the Free Software Foundation; either
13 * version 2.1 of the License, or (at your option) any later version.
15 * This library is distributed in the hope that it will be useful,
16 * but WITHOUT ANY WARRANTY; without even the implied warranty of
17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
18 * Lesser General Public License for more details.
20 * You should have received a copy of the GNU Lesser General Public
21 * License along with this library; if not, write to the Free Software
22 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
26 #include "wine/port.h"
32 #ifdef HAVE_SYS_SOCKET_H
33 #include <sys/socket.h>
41 #include "wine/library.h"
42 #include "wine/debug.h"
44 WINE_DEFAULT_DEBUG_CHANNEL(wgl
);
45 WINE_DECLARE_DEBUG_CHANNEL(winediag
);
66 /* Redefines the constants */
67 #define CALLBACK __stdcall
68 #define WINAPI __stdcall
69 #define APIENTRY WINAPI
72 WINE_DECLARE_DEBUG_CHANNEL(fps
);
74 typedef struct wine_glextension
{
83 const char *glVersion
;
88 const char *glxServerVersion
;
89 const char *glxServerVendor
;
90 const char *glxServerExtensions
;
92 const char *glxClientVersion
;
93 const char *glxClientVendor
;
94 const char *glxClientExtensions
;
96 const char *glxExtensions
;
99 char wglExtensions
[4096];
102 typedef struct wine_glpixelformat
{
104 GLXFBConfig fbconfig
;
108 DWORD dwFlags
; /* We store some PFD_* flags in here for emulated bitmap formats */
111 typedef struct wine_glcontext
{
114 BOOL has_been_current
;
119 WineGLPixelFormat
*fmt
;
120 int numAttribs
; /* This is needed for delaying wglCreateContextAttribsARB */
121 int attribList
[16]; /* This is needed for delaying wglCreateContextAttribsARB */
124 Drawable drawables
[2];
125 BOOL refresh_drawables
;
126 struct wine_glcontext
*next
;
127 struct wine_glcontext
*prev
;
130 typedef struct wine_glpbuffer
{
133 WineGLPixelFormat
* fmt
;
139 int use_render_texture
; /* This is also the internal texture format */
140 int texture_bind_target
;
142 GLint texture_format
;
143 GLuint texture_target
;
149 static Wine_GLContext
*context_list
;
150 static struct WineGLInfo WineGLInfo
= { 0 };
151 static int use_render_texture_emulation
= 1;
152 static int use_render_texture_ati
= 0;
153 static int swap_interval
= 1;
155 #define MAX_EXTENSIONS 16
156 static const WineGLExtension
*WineGLExtensionList
[MAX_EXTENSIONS
];
157 static int WineGLExtensionListSize
;
159 static void X11DRV_WineGL_LoadExtensions(void);
160 static WineGLPixelFormat
* ConvertPixelFormatWGLtoGLX(Display
*display
, int iPixelFormat
, BOOL AllowOffscreen
, int *fmt_count
);
161 static BOOL
glxRequireVersion(int requiredVersion
);
162 static BOOL
glxRequireExtension(const char *requiredExtension
);
164 static void dump_PIXELFORMATDESCRIPTOR(const PIXELFORMATDESCRIPTOR
*ppfd
) {
165 TRACE(" - size / version : %d / %d\n", ppfd
->nSize
, ppfd
->nVersion
);
166 TRACE(" - dwFlags : ");
167 #define TEST_AND_DUMP(t,tv) if ((t) & (tv)) TRACE(#tv " ")
168 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_DEPTH_DONTCARE
);
169 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_DOUBLEBUFFER
);
170 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_DOUBLEBUFFER_DONTCARE
);
171 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_DRAW_TO_WINDOW
);
172 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_DRAW_TO_BITMAP
);
173 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_GENERIC_ACCELERATED
);
174 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_GENERIC_FORMAT
);
175 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_NEED_PALETTE
);
176 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_NEED_SYSTEM_PALETTE
);
177 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_STEREO
);
178 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_STEREO_DONTCARE
);
179 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_SUPPORT_GDI
);
180 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_SUPPORT_OPENGL
);
181 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_SWAP_COPY
);
182 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_SWAP_EXCHANGE
);
183 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_SWAP_LAYER_BUFFERS
);
184 /* PFD_SUPPORT_COMPOSITION is new in Vista, it is similar to composition
185 * under X e.g. COMPOSITE + GLX_EXT_TEXTURE_FROM_PIXMAP. */
186 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_SUPPORT_COMPOSITION
);
190 TRACE(" - iPixelType : ");
191 switch (ppfd
->iPixelType
) {
192 case PFD_TYPE_RGBA
: TRACE("PFD_TYPE_RGBA"); break;
193 case PFD_TYPE_COLORINDEX
: TRACE("PFD_TYPE_COLORINDEX"); break;
197 TRACE(" - Color : %d\n", ppfd
->cColorBits
);
198 TRACE(" - Red : %d\n", ppfd
->cRedBits
);
199 TRACE(" - Green : %d\n", ppfd
->cGreenBits
);
200 TRACE(" - Blue : %d\n", ppfd
->cBlueBits
);
201 TRACE(" - Alpha : %d\n", ppfd
->cAlphaBits
);
202 TRACE(" - Accum : %d\n", ppfd
->cAccumBits
);
203 TRACE(" - Depth : %d\n", ppfd
->cDepthBits
);
204 TRACE(" - Stencil : %d\n", ppfd
->cStencilBits
);
205 TRACE(" - Aux : %d\n", ppfd
->cAuxBuffers
);
207 TRACE(" - iLayerType : ");
208 switch (ppfd
->iLayerType
) {
209 case PFD_MAIN_PLANE
: TRACE("PFD_MAIN_PLANE"); break;
210 case PFD_OVERLAY_PLANE
: TRACE("PFD_OVERLAY_PLANE"); break;
211 case (BYTE
)PFD_UNDERLAY_PLANE
: TRACE("PFD_UNDERLAY_PLANE"); break;
216 #define PUSH1(attribs,att) do { attribs[nAttribs++] = (att); } while (0)
217 #define PUSH2(attribs,att,value) do { attribs[nAttribs++] = (att); attribs[nAttribs++] = (value); } while(0)
219 #define MAKE_FUNCPTR(f) static typeof(f) * p##f;
221 MAKE_FUNCPTR(glXChooseVisual
)
222 MAKE_FUNCPTR(glXCopyContext
)
223 MAKE_FUNCPTR(glXCreateContext
)
224 MAKE_FUNCPTR(glXCreateGLXPixmap
)
225 MAKE_FUNCPTR(glXGetCurrentContext
)
226 MAKE_FUNCPTR(glXGetCurrentDrawable
)
227 MAKE_FUNCPTR(glXDestroyContext
)
228 MAKE_FUNCPTR(glXDestroyGLXPixmap
)
229 MAKE_FUNCPTR(glXGetConfig
)
230 MAKE_FUNCPTR(glXIsDirect
)
231 MAKE_FUNCPTR(glXMakeCurrent
)
232 MAKE_FUNCPTR(glXSwapBuffers
)
233 MAKE_FUNCPTR(glXQueryExtension
)
234 MAKE_FUNCPTR(glXQueryVersion
)
235 MAKE_FUNCPTR(glXUseXFont
)
238 MAKE_FUNCPTR(glXGetClientString
)
239 MAKE_FUNCPTR(glXQueryExtensionsString
)
240 MAKE_FUNCPTR(glXQueryServerString
)
243 MAKE_FUNCPTR(glXGetFBConfigs
)
244 MAKE_FUNCPTR(glXChooseFBConfig
)
245 MAKE_FUNCPTR(glXCreatePbuffer
)
246 MAKE_FUNCPTR(glXCreateNewContext
)
247 MAKE_FUNCPTR(glXDestroyPbuffer
)
248 MAKE_FUNCPTR(glXGetFBConfigAttrib
)
249 MAKE_FUNCPTR(glXGetVisualFromFBConfig
)
250 MAKE_FUNCPTR(glXMakeContextCurrent
)
251 MAKE_FUNCPTR(glXQueryDrawable
)
252 MAKE_FUNCPTR(glXGetCurrentReadDrawable
)
255 static GLXContext (*pglXCreateContextAttribsARB
)(Display
*dpy
, GLXFBConfig config
, GLXContext share_context
, Bool direct
, const int *attrib_list
);
256 static void* (*pglXGetProcAddressARB
)(const GLubyte
*);
257 static int (*pglXSwapIntervalSGI
)(int);
259 /* ATI GLX Extensions */
260 static BOOL (*pglXBindTexImageATI
)(Display
*dpy
, GLXPbuffer pbuffer
, int buffer
);
261 static BOOL (*pglXReleaseTexImageATI
)(Display
*dpy
, GLXPbuffer pbuffer
, int buffer
);
262 static BOOL (*pglXDrawableAttribATI
)(Display
*dpy
, GLXDrawable draw
, const int *attribList
);
264 /* NV GLX Extension */
265 static void* (*pglXAllocateMemoryNV
)(GLsizei size
, GLfloat readfreq
, GLfloat writefreq
, GLfloat priority
);
266 static void (*pglXFreeMemoryNV
)(GLvoid
*pointer
);
268 /* MESA GLX Extensions */
269 static void (*pglXCopySubBufferMESA
)(Display
*dpy
, GLXDrawable drawable
, int x
, int y
, int width
, int height
);
271 /* Standard OpenGL */
272 MAKE_FUNCPTR(glBindTexture
)
273 MAKE_FUNCPTR(glBitmap
)
274 MAKE_FUNCPTR(glCopyTexSubImage1D
)
275 MAKE_FUNCPTR(glCopyTexImage2D
)
276 MAKE_FUNCPTR(glCopyTexSubImage2D
)
277 MAKE_FUNCPTR(glDrawBuffer
)
278 MAKE_FUNCPTR(glEndList
)
279 MAKE_FUNCPTR(glGetError
)
280 MAKE_FUNCPTR(glGetIntegerv
)
281 MAKE_FUNCPTR(glGetString
)
282 MAKE_FUNCPTR(glNewList
)
283 MAKE_FUNCPTR(glPixelStorei
)
284 MAKE_FUNCPTR(glReadPixels
)
285 MAKE_FUNCPTR(glTexImage2D
)
286 MAKE_FUNCPTR(glFinish
)
287 MAKE_FUNCPTR(glFlush
)
290 static int GLXErrorHandler(Display
*dpy
, XErrorEvent
*event
, void *arg
)
292 /* In the future we might want to find the exact X or GLX error to report back to the app */
296 static BOOL infoInitialized
= FALSE
;
297 static BOOL
X11DRV_WineGL_InitOpenglInfo(void)
299 int screen
= DefaultScreen(gdi_display
);
300 Window win
= 0, root
= 0;
303 GLXContext ctx
= NULL
;
304 XSetWindowAttributes attr
;
306 int attribList
[] = {GLX_RGBA
, GLX_DOUBLEBUFFER
, None
};
310 infoInitialized
= TRUE
;
312 attr
.override_redirect
= True
;
313 attr
.colormap
= None
;
317 vis
= pglXChooseVisual(gdi_display
, screen
, attribList
);
320 WORD old_fs
= wine_get_fs();
321 /* Create a GLX Context. Without one we can't query GL information */
322 ctx
= pglXCreateContext(gdi_display
, vis
, None
, GL_TRUE
);
323 if (wine_get_fs() != old_fs
)
325 wine_set_fs( old_fs
);
326 ERR( "%%fs register corrupted, probably broken ATI driver, disabling OpenGL.\n" );
327 ERR( "You need to set the \"UseFastTls\" option to \"2\" in your X config file.\n" );
331 ctx
= pglXCreateContext(gdi_display
, vis
, None
, GL_TRUE
);
336 root
= RootWindow( gdi_display
, vis
->screen
);
337 if (vis
->visual
!= DefaultVisual( gdi_display
, vis
->screen
))
338 attr
.colormap
= XCreateColormap( gdi_display
, root
, vis
->visual
, AllocNone
);
339 if ((win
= XCreateWindow( gdi_display
, root
, -1, -1, 1, 1, 0, vis
->depth
, InputOutput
,
340 vis
->visual
, CWOverrideRedirect
| CWColormap
, &attr
)))
341 XMapWindow( gdi_display
, win
);
345 pglXMakeCurrent(gdi_display
, win
, ctx
);
347 WineGLInfo
.glVersion
= (const char *) pglGetString(GL_VERSION
);
348 str
= (const char *) pglGetString(GL_EXTENSIONS
);
349 WineGLInfo
.glExtensions
= HeapAlloc(GetProcessHeap(), 0, strlen(str
)+1);
350 strcpy(WineGLInfo
.glExtensions
, str
);
352 /* Get the common GLX version supported by GLX client and server ( major/minor) */
353 pglXQueryVersion(gdi_display
, &WineGLInfo
.glxVersion
[0], &WineGLInfo
.glxVersion
[1]);
355 WineGLInfo
.glxServerVersion
= pglXQueryServerString(gdi_display
, screen
, GLX_VERSION
);
356 WineGLInfo
.glxServerVendor
= pglXQueryServerString(gdi_display
, screen
, GLX_VENDOR
);
357 WineGLInfo
.glxServerExtensions
= pglXQueryServerString(gdi_display
, screen
, GLX_EXTENSIONS
);
359 WineGLInfo
.glxClientVersion
= pglXGetClientString(gdi_display
, GLX_VERSION
);
360 WineGLInfo
.glxClientVendor
= pglXGetClientString(gdi_display
, GLX_VENDOR
);
361 WineGLInfo
.glxClientExtensions
= pglXGetClientString(gdi_display
, GLX_EXTENSIONS
);
363 WineGLInfo
.glxExtensions
= pglXQueryExtensionsString(gdi_display
, screen
);
364 WineGLInfo
.glxDirect
= pglXIsDirect(gdi_display
, ctx
);
366 TRACE("GL version : %s.\n", WineGLInfo
.glVersion
);
367 TRACE("GL renderer : %s.\n", pglGetString(GL_RENDERER
));
368 TRACE("GLX version : %d.%d.\n", WineGLInfo
.glxVersion
[0], WineGLInfo
.glxVersion
[1]);
369 TRACE("Server GLX version : %s.\n", WineGLInfo
.glxServerVersion
);
370 TRACE("Server GLX vendor: : %s.\n", WineGLInfo
.glxServerVendor
);
371 TRACE("Client GLX version : %s.\n", WineGLInfo
.glxClientVersion
);
372 TRACE("Client GLX vendor: : %s.\n", WineGLInfo
.glxClientVendor
);
373 TRACE("Direct rendering enabled: %s\n", WineGLInfo
.glxDirect
? "True" : "False");
375 if(!WineGLInfo
.glxDirect
)
377 int fd
= ConnectionNumber(gdi_display
);
378 struct sockaddr_un uaddr
;
379 unsigned int uaddrlen
= sizeof(struct sockaddr_un
);
381 /* In general indirect rendering on a local X11 server indicates a driver problem.
382 * Detect a local X11 server by checking whether the X11 socket is a Unix socket.
384 if(!getsockname(fd
, (struct sockaddr
*)&uaddr
, &uaddrlen
) && uaddr
.sun_family
== AF_UNIX
)
385 ERR_(winediag
)("Direct rendering is disabled, most likely your OpenGL drivers haven't been installed correctly\n");
389 /* In general you would expect that if direct rendering is returned, that you receive hardware
390 * accelerated OpenGL rendering. The definition of direct rendering is that rendering is performed
391 * client side without sending all GL commands to X using the GLX protocol. When Mesa falls back to
392 * software rendering, it shows direct rendering.
394 * Depending on the cause of software rendering a different rendering string is shown. In case Mesa fails
395 * to load a DRI module 'Software Rasterizer' is returned. When Mesa is compiled as a OpenGL reference driver
396 * it shows 'Mesa X11'.
398 const char *gl_renderer
= (const char *)pglGetString(GL_RENDERER
);
399 if(!strcmp(gl_renderer
, "Software Rasterizer") || !strcmp(gl_renderer
, "Mesa X11"))
400 ERR_(winediag
)("The Mesa OpenGL driver is using software rendering, most likely your OpenGL drivers haven't been installed correctly\n");
407 pglXMakeCurrent(gdi_display
, None
, NULL
);
408 pglXDestroyContext(gdi_display
, ctx
);
410 if (win
!= root
) XDestroyWindow( gdi_display
, win
);
411 if (attr
.colormap
) XFreeColormap( gdi_display
, attr
.colormap
);
413 if (!ret
) ERR(" couldn't initialize OpenGL, expect problems\n");
417 void X11DRV_OpenGL_Cleanup(void)
419 HeapFree(GetProcessHeap(), 0, WineGLInfo
.glExtensions
);
420 infoInitialized
= FALSE
;
423 static BOOL
has_opengl(void)
425 static int init_done
;
426 static void *opengl_handle
;
429 int error_base
, event_base
;
431 if (init_done
) return (opengl_handle
!= NULL
);
434 /* No need to load any other libraries as according to the ABI, libGL should be self-sufficient
435 and include all dependencies */
436 opengl_handle
= wine_dlopen(SONAME_LIBGL
, RTLD_NOW
|RTLD_GLOBAL
, buffer
, sizeof(buffer
));
437 if (opengl_handle
== NULL
)
439 ERR( "Failed to load libGL: %s\n", buffer
);
440 ERR( "OpenGL support is disabled.\n");
444 pglXGetProcAddressARB
= wine_dlsym(opengl_handle
, "glXGetProcAddressARB", NULL
, 0);
445 if (pglXGetProcAddressARB
== NULL
) {
446 ERR("Could not find glXGetProcAddressARB in libGL, disabling OpenGL.\n");
450 #define LOAD_FUNCPTR(f) do if((p##f = (void*)pglXGetProcAddressARB((const unsigned char*)#f)) == NULL) \
452 ERR( "%s not found in libGL, disabling OpenGL.\n", #f ); \
457 LOAD_FUNCPTR(glXChooseVisual
);
458 LOAD_FUNCPTR(glXCopyContext
);
459 LOAD_FUNCPTR(glXCreateContext
);
460 LOAD_FUNCPTR(glXCreateGLXPixmap
);
461 LOAD_FUNCPTR(glXGetCurrentContext
);
462 LOAD_FUNCPTR(glXGetCurrentDrawable
);
463 LOAD_FUNCPTR(glXDestroyContext
);
464 LOAD_FUNCPTR(glXDestroyGLXPixmap
);
465 LOAD_FUNCPTR(glXGetConfig
);
466 LOAD_FUNCPTR(glXIsDirect
);
467 LOAD_FUNCPTR(glXMakeCurrent
);
468 LOAD_FUNCPTR(glXSwapBuffers
);
469 LOAD_FUNCPTR(glXQueryExtension
);
470 LOAD_FUNCPTR(glXQueryVersion
);
471 LOAD_FUNCPTR(glXUseXFont
);
474 LOAD_FUNCPTR(glXGetClientString
);
475 LOAD_FUNCPTR(glXQueryExtensionsString
);
476 LOAD_FUNCPTR(glXQueryServerString
);
479 LOAD_FUNCPTR(glXCreatePbuffer
);
480 LOAD_FUNCPTR(glXCreateNewContext
);
481 LOAD_FUNCPTR(glXDestroyPbuffer
);
482 LOAD_FUNCPTR(glXMakeContextCurrent
);
483 LOAD_FUNCPTR(glXGetCurrentReadDrawable
);
484 LOAD_FUNCPTR(glXGetFBConfigs
);
486 /* Standard OpenGL calls */
487 LOAD_FUNCPTR(glBindTexture
);
488 LOAD_FUNCPTR(glBitmap
);
489 LOAD_FUNCPTR(glCopyTexSubImage1D
);
490 LOAD_FUNCPTR(glCopyTexImage2D
);
491 LOAD_FUNCPTR(glCopyTexSubImage2D
);
492 LOAD_FUNCPTR(glDrawBuffer
);
493 LOAD_FUNCPTR(glEndList
);
494 LOAD_FUNCPTR(glGetError
);
495 LOAD_FUNCPTR(glGetIntegerv
);
496 LOAD_FUNCPTR(glGetString
);
497 LOAD_FUNCPTR(glNewList
);
498 LOAD_FUNCPTR(glPixelStorei
);
499 LOAD_FUNCPTR(glReadPixels
);
500 LOAD_FUNCPTR(glTexImage2D
);
501 LOAD_FUNCPTR(glFinish
);
502 LOAD_FUNCPTR(glFlush
);
505 /* It doesn't matter if these fail. They'll only be used if the driver reports
506 the associated extension is available (and if a driver reports the extension
507 is available but fails to provide the functions, it's quite broken) */
508 #define LOAD_FUNCPTR(f) p##f = (void*)pglXGetProcAddressARB((const unsigned char*)#f)
509 /* ARB GLX Extension */
510 LOAD_FUNCPTR(glXCreateContextAttribsARB
);
511 /* NV GLX Extension */
512 LOAD_FUNCPTR(glXAllocateMemoryNV
);
513 LOAD_FUNCPTR(glXFreeMemoryNV
);
516 if(!X11DRV_WineGL_InitOpenglInfo()) goto failed
;
519 if (pglXQueryExtension(gdi_display
, &error_base
, &event_base
)) {
520 TRACE("GLX is up and running error_base = %d\n", error_base
);
523 ERR( "GLX extension is missing, disabling OpenGL.\n" );
527 /* In case of GLX you have direct and indirect rendering. Most of the time direct rendering is used
528 * as in general only that is hardware accelerated. In some cases like in case of remote X indirect
531 * The main problem for our OpenGL code is that we need certain GLX calls but their presence
532 * depends on the reported GLX client / server version and on the client / server extension list.
533 * Those don't have to be the same.
535 * In general the server GLX information lists the capabilities in case of indirect rendering.
536 * When direct rendering is used, the OpenGL client library is responsible for which GLX calls are
537 * available and in that case the client GLX informat can be used.
538 * OpenGL programs should use the 'intersection' of both sets of information which is advertised
539 * in the GLX version/extension list. When a program does this it works for certain for both
540 * direct and indirect rendering.
542 * The problem we are having in this area is that ATI's Linux drivers are broken. For some reason
543 * they haven't added some very important GLX extensions like GLX_SGIX_fbconfig to their client
544 * extension list which causes this extension not to be listed. (Wine requires this extension).
545 * ATI advertises a GLX client version of 1.3 which implies that this fbconfig extension among
546 * pbuffers is around.
548 * In order to provide users of Ati's proprietary drivers with OpenGL support, we need to detect
549 * the ATI drivers and from then on use GLX client information for them.
552 if(glxRequireVersion(3)) {
553 pglXChooseFBConfig
= pglXGetProcAddressARB((const GLubyte
*) "glXChooseFBConfig");
554 pglXGetFBConfigAttrib
= pglXGetProcAddressARB((const GLubyte
*) "glXGetFBConfigAttrib");
555 pglXGetVisualFromFBConfig
= pglXGetProcAddressARB((const GLubyte
*) "glXGetVisualFromFBConfig");
556 pglXQueryDrawable
= pglXGetProcAddressARB((const GLubyte
*) "glXQueryDrawable");
557 } else if(glxRequireExtension("GLX_SGIX_fbconfig")) {
558 pglXChooseFBConfig
= pglXGetProcAddressARB((const GLubyte
*) "glXChooseFBConfigSGIX");
559 pglXGetFBConfigAttrib
= pglXGetProcAddressARB((const GLubyte
*) "glXGetFBConfigAttribSGIX");
560 pglXGetVisualFromFBConfig
= pglXGetProcAddressARB((const GLubyte
*) "glXGetVisualFromFBConfigSGIX");
562 /* The mesa libGL client library seems to forward glXQueryDrawable to the Xserver, so only
563 * enable this function when the Xserver understand GLX 1.3 or newer
565 pglXQueryDrawable
= NULL
;
566 } else if(strcmp("ATI", WineGLInfo
.glxClientVendor
) == 0) {
567 TRACE("Overriding ATI GLX capabilities!\n");
568 pglXChooseFBConfig
= pglXGetProcAddressARB((const GLubyte
*) "glXChooseFBConfig");
569 pglXGetFBConfigAttrib
= pglXGetProcAddressARB((const GLubyte
*) "glXGetFBConfigAttrib");
570 pglXGetVisualFromFBConfig
= pglXGetProcAddressARB((const GLubyte
*) "glXGetVisualFromFBConfig");
571 pglXQueryDrawable
= pglXGetProcAddressARB((const GLubyte
*) "glXQueryDrawable");
573 /* Use client GLX information in case of the ATI drivers. We override the
574 * capabilities over here and not somewhere else as ATI might better their
575 * life in the future. In case they release proper drivers this block of
576 * code won't be called. */
577 WineGLInfo
.glxExtensions
= WineGLInfo
.glxClientExtensions
;
579 ERR(" glx_version is %s and GLX_SGIX_fbconfig extension is unsupported. Expect problems.\n", WineGLInfo
.glxServerVersion
);
582 if(glxRequireExtension("GLX_ATI_render_texture")) {
583 use_render_texture_ati
= 1;
584 pglXBindTexImageATI
= pglXGetProcAddressARB((const GLubyte
*) "glXBindTexImageATI");
585 pglXReleaseTexImageATI
= pglXGetProcAddressARB((const GLubyte
*) "glXReleaseTexImageATI");
586 pglXDrawableAttribATI
= pglXGetProcAddressARB((const GLubyte
*) "glXDrawableAttribATI");
589 if(glxRequireExtension("GLX_MESA_copy_sub_buffer")) {
590 pglXCopySubBufferMESA
= pglXGetProcAddressARB((const GLubyte
*) "glXCopySubBufferMESA");
593 X11DRV_WineGL_LoadExtensions();
599 wine_dlclose(opengl_handle
, NULL
, 0);
600 opengl_handle
= NULL
;
604 static inline Wine_GLContext
*alloc_context(void)
608 if ((ret
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(Wine_GLContext
))))
610 ret
->next
= context_list
;
611 if (context_list
) context_list
->prev
= ret
;
617 static inline void free_context(Wine_GLContext
*context
)
619 if (context
->next
!= NULL
) context
->next
->prev
= context
->prev
;
620 if (context
->prev
!= NULL
) context
->prev
->next
= context
->next
;
621 else context_list
= context
->next
;
623 if (context
->vis
) XFree(context
->vis
);
624 HeapFree(GetProcessHeap(), 0, context
);
627 static inline BOOL
is_valid_context( Wine_GLContext
*ctx
)
630 for (ptr
= context_list
; ptr
; ptr
= ptr
->next
) if (ptr
== ctx
) break;
631 return (ptr
!= NULL
);
634 static int describeContext(Wine_GLContext
* ctx
) {
637 TRACE(" Context %p have (vis:%p):\n", ctx
, ctx
->vis
);
638 pglXGetFBConfigAttrib(gdi_display
, ctx
->fmt
->fbconfig
, GLX_FBCONFIG_ID
, &tmp
);
639 TRACE(" - FBCONFIG_ID 0x%x\n", tmp
);
640 pglXGetFBConfigAttrib(gdi_display
, ctx
->fmt
->fbconfig
, GLX_VISUAL_ID
, &tmp
);
641 TRACE(" - VISUAL_ID 0x%x\n", tmp
);
646 static BOOL
describeDrawable(X11DRV_PDEVICE
*physDev
) {
648 WineGLPixelFormat
*fmt
;
651 fmt
= ConvertPixelFormatWGLtoGLX(gdi_display
, physDev
->current_pf
, TRUE
/* Offscreen */, &fmt_count
);
652 if(!fmt
) return FALSE
;
654 TRACE(" HDC %p has:\n", physDev
->hdc
);
655 TRACE(" - iPixelFormat %d\n", fmt
->iPixelFormat
);
656 TRACE(" - Drawable %p\n", (void*) get_glxdrawable(physDev
));
657 TRACE(" - FBCONFIG_ID 0x%x\n", fmt
->fmt_id
);
659 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_VISUAL_ID
, &tmp
);
660 TRACE(" - VISUAL_ID 0x%x\n", tmp
);
665 static int ConvertAttribWGLtoGLX(const int* iWGLAttr
, int* oGLXAttr
, Wine_GLPBuffer
* pbuf
) {
670 int nvfloatattrib
= GLX_DONT_CARE
;
671 int pixelattrib
= ~0;
673 /* The list of WGL attributes is allowed to be NULL. We don't return here for NULL
674 * because we need to do fixups for GLX_DRAWABLE_TYPE/GLX_RENDER_TYPE/GLX_FLOAT_COMPONENTS_NV. */
675 while (iWGLAttr
&& 0 != iWGLAttr
[cur
]) {
676 TRACE("pAttr[%d] = %x\n", cur
, iWGLAttr
[cur
]);
678 switch (iWGLAttr
[cur
]) {
679 case WGL_AUX_BUFFERS_ARB
:
680 pop
= iWGLAttr
[++cur
];
681 PUSH2(oGLXAttr
, GLX_AUX_BUFFERS
, pop
);
682 TRACE("pAttr[%d] = GLX_AUX_BUFFERS: %d\n", cur
, pop
);
684 case WGL_COLOR_BITS_ARB
:
685 pop
= iWGLAttr
[++cur
];
686 PUSH2(oGLXAttr
, GLX_BUFFER_SIZE
, pop
);
687 TRACE("pAttr[%d] = GLX_BUFFER_SIZE: %d\n", cur
, pop
);
689 case WGL_BLUE_BITS_ARB
:
690 pop
= iWGLAttr
[++cur
];
691 PUSH2(oGLXAttr
, GLX_BLUE_SIZE
, pop
);
692 TRACE("pAttr[%d] = GLX_BLUE_SIZE: %d\n", cur
, pop
);
694 case WGL_RED_BITS_ARB
:
695 pop
= iWGLAttr
[++cur
];
696 PUSH2(oGLXAttr
, GLX_RED_SIZE
, pop
);
697 TRACE("pAttr[%d] = GLX_RED_SIZE: %d\n", cur
, pop
);
699 case WGL_GREEN_BITS_ARB
:
700 pop
= iWGLAttr
[++cur
];
701 PUSH2(oGLXAttr
, GLX_GREEN_SIZE
, pop
);
702 TRACE("pAttr[%d] = GLX_GREEN_SIZE: %d\n", cur
, pop
);
704 case WGL_ALPHA_BITS_ARB
:
705 pop
= iWGLAttr
[++cur
];
706 PUSH2(oGLXAttr
, GLX_ALPHA_SIZE
, pop
);
707 TRACE("pAttr[%d] = GLX_ALPHA_SIZE: %d\n", cur
, pop
);
709 case WGL_DEPTH_BITS_ARB
:
710 pop
= iWGLAttr
[++cur
];
711 PUSH2(oGLXAttr
, GLX_DEPTH_SIZE
, pop
);
712 TRACE("pAttr[%d] = GLX_DEPTH_SIZE: %d\n", cur
, pop
);
714 case WGL_STENCIL_BITS_ARB
:
715 pop
= iWGLAttr
[++cur
];
716 PUSH2(oGLXAttr
, GLX_STENCIL_SIZE
, pop
);
717 TRACE("pAttr[%d] = GLX_STENCIL_SIZE: %d\n", cur
, pop
);
719 case WGL_DOUBLE_BUFFER_ARB
:
720 pop
= iWGLAttr
[++cur
];
721 PUSH2(oGLXAttr
, GLX_DOUBLEBUFFER
, pop
);
722 TRACE("pAttr[%d] = GLX_DOUBLEBUFFER: %d\n", cur
, pop
);
725 pop
= iWGLAttr
[++cur
];
726 PUSH2(oGLXAttr
, GLX_STEREO
, pop
);
727 TRACE("pAttr[%d] = GLX_STEREO: %d\n", cur
, pop
);
730 case WGL_PIXEL_TYPE_ARB
:
731 pop
= iWGLAttr
[++cur
];
732 TRACE("pAttr[%d] = WGL_PIXEL_TYPE_ARB: %d\n", cur
, pop
);
734 case WGL_TYPE_COLORINDEX_ARB
: pixelattrib
= GLX_COLOR_INDEX_BIT
; break ;
735 case WGL_TYPE_RGBA_ARB
: pixelattrib
= GLX_RGBA_BIT
; break ;
736 /* This is the same as WGL_TYPE_RGBA_FLOAT_ATI but the GLX constants differ, only the ARB GLX one is widely supported so use that */
737 case WGL_TYPE_RGBA_FLOAT_ATI
: pixelattrib
= GLX_RGBA_FLOAT_BIT
; break ;
738 case WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT
: pixelattrib
= GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT
; break ;
740 ERR("unexpected PixelType(%x)\n", pop
);
745 case WGL_SUPPORT_GDI_ARB
:
746 /* This flag is set in a WineGLPixelFormat */
747 pop
= iWGLAttr
[++cur
];
748 TRACE("pAttr[%d] = WGL_SUPPORT_GDI_ARB: %d\n", cur
, pop
);
751 case WGL_DRAW_TO_BITMAP_ARB
:
752 /* This flag is set in a WineGLPixelFormat */
753 pop
= iWGLAttr
[++cur
];
754 TRACE("pAttr[%d] = WGL_DRAW_TO_BITMAP_ARB: %d\n", cur
, pop
);
757 case WGL_DRAW_TO_WINDOW_ARB
:
758 pop
= iWGLAttr
[++cur
];
759 TRACE("pAttr[%d] = WGL_DRAW_TO_WINDOW_ARB: %d\n", cur
, pop
);
760 /* GLX_DRAWABLE_TYPE flags need to be OR'd together. See below. */
762 drawattrib
|= GLX_WINDOW_BIT
;
766 case WGL_DRAW_TO_PBUFFER_ARB
:
767 pop
= iWGLAttr
[++cur
];
768 TRACE("pAttr[%d] = WGL_DRAW_TO_PBUFFER_ARB: %d\n", cur
, pop
);
769 /* GLX_DRAWABLE_TYPE flags need to be OR'd together. See below. */
771 drawattrib
|= GLX_PBUFFER_BIT
;
775 case WGL_ACCELERATION_ARB
:
776 /* This flag is set in a WineGLPixelFormat */
777 pop
= iWGLAttr
[++cur
];
778 TRACE("pAttr[%d] = WGL_ACCELERATION_ARB: %d\n", cur
, pop
);
781 case WGL_SUPPORT_OPENGL_ARB
:
782 pop
= iWGLAttr
[++cur
];
783 /** nothing to do, if we are here, supposing support Accelerated OpenGL */
784 TRACE("pAttr[%d] = WGL_SUPPORT_OPENGL_ARB: %d\n", cur
, pop
);
787 case WGL_SWAP_METHOD_ARB
:
788 pop
= iWGLAttr
[++cur
];
789 /* For now we ignore this and just return SWAP_EXCHANGE */
790 TRACE("pAttr[%d] = WGL_SWAP_METHOD_ARB: %#x\n", cur
, pop
);
793 case WGL_PBUFFER_LARGEST_ARB
:
794 pop
= iWGLAttr
[++cur
];
795 PUSH2(oGLXAttr
, GLX_LARGEST_PBUFFER
, pop
);
796 TRACE("pAttr[%d] = GLX_LARGEST_PBUFFER: %x\n", cur
, pop
);
799 case WGL_SAMPLE_BUFFERS_ARB
:
800 pop
= iWGLAttr
[++cur
];
801 PUSH2(oGLXAttr
, GLX_SAMPLE_BUFFERS_ARB
, pop
);
802 TRACE("pAttr[%d] = GLX_SAMPLE_BUFFERS_ARB: %x\n", cur
, pop
);
805 case WGL_SAMPLES_ARB
:
806 pop
= iWGLAttr
[++cur
];
807 PUSH2(oGLXAttr
, GLX_SAMPLES_ARB
, pop
);
808 TRACE("pAttr[%d] = GLX_SAMPLES_ARB: %x\n", cur
, pop
);
811 case WGL_TEXTURE_FORMAT_ARB
:
812 case WGL_TEXTURE_TARGET_ARB
:
813 case WGL_MIPMAP_TEXTURE_ARB
:
814 TRACE("WGL_render_texture Attributes: %x as %x\n", iWGLAttr
[cur
], iWGLAttr
[cur
+ 1]);
815 pop
= iWGLAttr
[++cur
];
817 ERR("trying to use GLX_Pbuffer Attributes without Pbuffer (was %x)\n", iWGLAttr
[cur
]);
819 if (use_render_texture_ati
) {
820 /** nothing to do here */
822 else if (!use_render_texture_emulation
) {
823 if (WGL_NO_TEXTURE_ARB
!= pop
) {
824 ERR("trying to use WGL_render_texture Attributes without support (was %x)\n", iWGLAttr
[cur
]);
825 return -1; /** error: don't support it */
827 drawattrib
|= GLX_PBUFFER_BIT
;
831 case WGL_FLOAT_COMPONENTS_NV
:
832 nvfloatattrib
= iWGLAttr
[++cur
];
833 TRACE("pAttr[%d] = WGL_FLOAT_COMPONENTS_NV: %x\n", cur
, nvfloatattrib
);
835 case WGL_BIND_TO_TEXTURE_DEPTH_NV
:
836 case WGL_BIND_TO_TEXTURE_RGB_ARB
:
837 case WGL_BIND_TO_TEXTURE_RGBA_ARB
:
838 case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV
:
839 case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV
:
840 case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV
:
841 case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV
:
842 pop
= iWGLAttr
[++cur
];
843 /** cannot be converted, see direct handling on
844 * - wglGetPixelFormatAttribivARB
845 * TODO: wglChoosePixelFormat
848 case WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT
:
849 pop
= iWGLAttr
[++cur
];
850 PUSH2(oGLXAttr
, GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT
, pop
);
851 TRACE("pAttr[%d] = GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT: %x\n", cur
, pop
);
854 case WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT
:
855 pop
= iWGLAttr
[++cur
];
856 PUSH2(oGLXAttr
, GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT
, pop
);
857 TRACE("pAttr[%d] = GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT: %x\n", cur
, pop
);
860 FIXME("unsupported %x WGL Attribute\n", iWGLAttr
[cur
]);
866 /* By default glXChooseFBConfig defaults to GLX_WINDOW_BIT. wglChoosePixelFormatARB searches through
867 * all formats. Unless drawattrib is set to a non-zero value override it with ~0, so that pixmap and pbuffer
868 * formats appear as well. */
869 if(!drawattrib
) drawattrib
= ~0;
870 PUSH2(oGLXAttr
, GLX_DRAWABLE_TYPE
, drawattrib
);
871 TRACE("pAttr[?] = GLX_DRAWABLE_TYPE: %#x\n", drawattrib
);
873 /* By default glXChooseFBConfig uses GLX_RGBA_BIT as the default value. Since wglChoosePixelFormatARB
874 * searches in all formats we have to do the same. For this reason we set GLX_RENDER_TYPE to ~0 unless
875 * it is overridden. */
876 PUSH2(oGLXAttr
, GLX_RENDER_TYPE
, pixelattrib
);
877 TRACE("pAttr[?] = GLX_RENDER_TYPE: %#x\n", pixelattrib
);
879 /* Set GLX_FLOAT_COMPONENTS_NV all the time */
880 if(strstr(WineGLInfo
.glxExtensions
, "GLX_NV_float_buffer")) {
881 PUSH2(oGLXAttr
, GLX_FLOAT_COMPONENTS_NV
, nvfloatattrib
);
882 TRACE("pAttr[?] = GLX_FLOAT_COMPONENTS_NV: %#x\n", nvfloatattrib
);
888 static int get_render_type_from_fbconfig(Display
*display
, GLXFBConfig fbconfig
)
890 int render_type
=0, render_type_bit
;
891 pglXGetFBConfigAttrib(display
, fbconfig
, GLX_RENDER_TYPE
, &render_type_bit
);
892 switch(render_type_bit
)
895 render_type
= GLX_RGBA_TYPE
;
897 case GLX_COLOR_INDEX_BIT
:
898 render_type
= GLX_COLOR_INDEX_TYPE
;
900 case GLX_RGBA_FLOAT_BIT
:
901 render_type
= GLX_RGBA_FLOAT_TYPE
;
903 case GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT
:
904 render_type
= GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT
;
907 ERR("Unknown render_type: %x\n", render_type_bit
);
912 /* Check whether a fbconfig is suitable for Windows-style bitmap rendering */
913 static BOOL
check_fbconfig_bitmap_capability(Display
*display
, GLXFBConfig fbconfig
)
916 pglXGetFBConfigAttrib(display
, fbconfig
, GLX_DOUBLEBUFFER
, &dbuf
);
917 pglXGetFBConfigAttrib(gdi_display
, fbconfig
, GLX_DRAWABLE_TYPE
, &value
);
919 /* Windows only supports bitmap rendering on single buffered formats, further the fbconfig needs to have
920 * the GLX_PIXMAP_BIT set. */
921 return !dbuf
&& (value
& GLX_PIXMAP_BIT
);
924 static WineGLPixelFormat
*get_formats(Display
*display
, int *size_ret
, int *onscreen_size_ret
)
926 static WineGLPixelFormat
*list
;
927 static int size
, onscreen_size
;
929 int fmt_id
, nCfgs
, i
, run
, bmp_formats
;
931 XVisualInfo
*visinfo
;
936 cfgs
= pglXGetFBConfigs(display
, DefaultScreen(display
), &nCfgs
);
937 if (NULL
== cfgs
|| 0 == nCfgs
) {
938 if(cfgs
!= NULL
) XFree(cfgs
);
940 ERR("glXChooseFBConfig returns NULL\n");
944 /* Bitmap rendering on Windows implies the use of the Microsoft GDI software renderer.
945 * Further most GLX drivers only offer pixmap rendering using indirect rendering (except for modern drivers which support 'AIGLX' / composite).
946 * Indirect rendering can indicate software rendering (on Nvidia it is hw accelerated)
947 * Since bitmap rendering implies the use of software rendering we can safely use indirect rendering for bitmaps.
949 * Below we count the number of formats which are suitable for bitmap rendering. Windows restricts bitmap rendering to single buffered formats.
951 for(i
=0, bmp_formats
=0; i
<nCfgs
; i
++)
953 if(check_fbconfig_bitmap_capability(display
, cfgs
[i
]))
956 TRACE("Found %d bitmap capable fbconfigs\n", bmp_formats
);
958 list
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, (nCfgs
+ bmp_formats
)*sizeof(WineGLPixelFormat
));
960 /* Fill the pixel format list. Put onscreen formats at the top and offscreen ones at the bottom.
961 * Do this as GLX doesn't guarantee that the list is sorted */
962 for(run
=0; run
< 2; run
++)
964 for(i
=0; i
<nCfgs
; i
++) {
965 pglXGetFBConfigAttrib(display
, cfgs
[i
], GLX_FBCONFIG_ID
, &fmt_id
);
966 visinfo
= pglXGetVisualFromFBConfig(display
, cfgs
[i
]);
968 /* The first run we only add onscreen formats (ones which have an associated X Visual).
969 * The second run we only set offscreen formats. */
972 /* We implement child window rendering using offscreen buffers (using composite or an XPixmap).
973 * The contents is copied to the destination using XCopyArea. For the copying to work
974 * the depth of the source and destination window should be the same. In general this should
975 * not be a problem for OpenGL as drivers only advertise formats with a similar depth (or no depth).
976 * As of the introduction of composition managers at least Nvidia now also offers ARGB visuals
977 * with a depth of 32 in addition to the default 24 bit. In order to prevent BadMatch errors we only
978 * list formats with the same depth. */
979 if(visinfo
->depth
!= screen_depth
)
985 TRACE("Found onscreen format FBCONFIG_ID 0x%x corresponding to iPixelFormat %d at GLX index %d\n", fmt_id
, size
+1, i
);
986 list
[size
].iPixelFormat
= size
+1; /* The index starts at 1 */
987 list
[size
].fbconfig
= cfgs
[i
];
988 list
[size
].fmt_id
= fmt_id
;
989 list
[size
].render_type
= get_render_type_from_fbconfig(display
, cfgs
[i
]);
990 list
[size
].offscreenOnly
= FALSE
;
991 list
[size
].dwFlags
= 0;
995 /* Clone a format if it is bitmap capable for indirect rendering to bitmaps */
996 if(check_fbconfig_bitmap_capability(display
, cfgs
[i
]))
998 TRACE("Found bitmap capable format FBCONFIG_ID 0x%x corresponding to iPixelFormat %d at GLX index %d\n", fmt_id
, size
+1, i
);
999 list
[size
].iPixelFormat
= size
+1; /* The index starts at 1 */
1000 list
[size
].fbconfig
= cfgs
[i
];
1001 list
[size
].fmt_id
= fmt_id
;
1002 list
[size
].render_type
= get_render_type_from_fbconfig(display
, cfgs
[i
]);
1003 list
[size
].offscreenOnly
= FALSE
;
1004 list
[size
].dwFlags
= PFD_DRAW_TO_BITMAP
| PFD_SUPPORT_GDI
| PFD_GENERIC_FORMAT
;
1008 } else if(run
&& !visinfo
) {
1009 int window_drawable
=0;
1010 pglXGetFBConfigAttrib(gdi_display
, cfgs
[i
], GLX_DRAWABLE_TYPE
, &window_drawable
);
1012 /* Recent Nvidia drivers and DRI drivers offer window drawable formats without a visual.
1013 * This are formats like 16-bit rgb on a 24-bit desktop. In order to support these formats
1014 * onscreen we would have to use glXCreateWindow instead of XCreateWindow. Further it will
1015 * likely make our child window opengl rendering more complicated since likely you can't use
1016 * XCopyArea on a GLX Window.
1017 * For now ignore fbconfigs which are window drawable but lack a visual. */
1018 if(window_drawable
& GLX_WINDOW_BIT
)
1020 TRACE("Skipping FBCONFIG_ID 0x%x as an offscreen format because it is window_drawable\n", fmt_id
);
1024 TRACE("Found offscreen format FBCONFIG_ID 0x%x corresponding to iPixelFormat %d at GLX index %d\n", fmt_id
, size
+1, i
);
1025 list
[size
].iPixelFormat
= size
+1; /* The index starts at 1 */
1026 list
[size
].fbconfig
= cfgs
[i
];
1027 list
[size
].fmt_id
= fmt_id
;
1028 list
[size
].render_type
= get_render_type_from_fbconfig(display
, cfgs
[i
]);
1029 list
[size
].offscreenOnly
= TRUE
;
1030 list
[size
].dwFlags
= 0;
1034 if (visinfo
) XFree(visinfo
);
1041 if (size_ret
) *size_ret
= size
;
1042 if (onscreen_size_ret
) *onscreen_size_ret
= onscreen_size
;
1043 wine_tsx11_unlock();
1047 /* GLX can advertise dozens of different pixelformats including offscreen and onscreen ones.
1048 * In our WGL implementation we only support a subset of these formats namely the format of
1049 * Wine's main visual and offscreen formats (if they are available).
1050 * This function converts a WGL format to its corresponding GLX one. It returns a WineGLPixelFormat
1051 * and it returns the number of supported WGL formats in fmt_count.
1053 static WineGLPixelFormat
* ConvertPixelFormatWGLtoGLX(Display
*display
, int iPixelFormat
, BOOL AllowOffscreen
, int *fmt_count
)
1055 WineGLPixelFormat
*list
, *res
= NULL
;
1056 int size
, onscreen_size
;
1058 if (!(list
= get_formats(display
, &size
, &onscreen_size
))) return NULL
;
1060 /* Check if the pixelformat is valid. Note that it is legal to pass an invalid
1061 * iPixelFormat in case of probing the number of pixelformats.
1063 if((iPixelFormat
> 0) && (iPixelFormat
<= size
) &&
1064 (!list
[iPixelFormat
-1].offscreenOnly
|| AllowOffscreen
)) {
1065 res
= &list
[iPixelFormat
-1];
1066 TRACE("Returning fmt_id=%#x for iPixelFormat=%d\n", res
->fmt_id
, iPixelFormat
);
1072 *fmt_count
= onscreen_size
;
1074 TRACE("Number of returned pixelformats=%d\n", *fmt_count
);
1079 /* Search our internal pixelformat list for the WGL format corresponding to the given fbconfig */
1080 static WineGLPixelFormat
* ConvertPixelFormatGLXtoWGL(Display
*display
, int fmt_id
, DWORD dwFlags
)
1082 WineGLPixelFormat
*list
;
1085 if (!(list
= get_formats(display
, &size
, NULL
))) return NULL
;
1087 for(i
=0; i
<size
; i
++) {
1088 /* A GLX format can appear multiple times in the pixel format list due to fake formats for bitmap rendering.
1089 * Fake formats might get selected when the user passes the proper flags using the dwFlags parameter. */
1090 if( (list
[i
].fmt_id
== fmt_id
) && ((list
[i
].dwFlags
& dwFlags
) == dwFlags
) ) {
1091 TRACE("Returning iPixelFormat %d for fmt_id 0x%x\n", list
[i
].iPixelFormat
, fmt_id
);
1095 TRACE("No compatible format found for fmt_id 0x%x\n", fmt_id
);
1099 int pixelformat_from_fbconfig_id(XID fbconfig_id
)
1101 WineGLPixelFormat
*fmt
;
1103 if (!fbconfig_id
) return 0;
1105 fmt
= ConvertPixelFormatGLXtoWGL(gdi_display
, fbconfig_id
, 0 /* no flags */);
1107 return fmt
->iPixelFormat
;
1108 /* This will happen on hwnds without a pixel format set; it's ok */
1113 /* Mark any allocated context using the glx drawable 'old' to use 'new' */
1114 void mark_drawable_dirty(Drawable old
, Drawable
new)
1116 Wine_GLContext
*ctx
;
1117 for (ctx
= context_list
; ctx
; ctx
= ctx
->next
) {
1118 if (old
== ctx
->drawables
[0]) {
1119 ctx
->drawables
[0] = new;
1120 ctx
->refresh_drawables
= TRUE
;
1122 if (old
== ctx
->drawables
[1]) {
1123 ctx
->drawables
[1] = new;
1124 ctx
->refresh_drawables
= TRUE
;
1129 /* Given the current context, make sure its drawable is sync'd */
1130 static inline void sync_context(Wine_GLContext
*context
)
1132 if(context
&& context
->refresh_drawables
) {
1133 if (glxRequireVersion(3))
1134 pglXMakeContextCurrent(gdi_display
, context
->drawables
[0],
1135 context
->drawables
[1], context
->ctx
);
1137 pglXMakeCurrent(gdi_display
, context
->drawables
[0], context
->ctx
);
1138 context
->refresh_drawables
= FALSE
;
1143 static GLXContext
create_glxcontext(Display
*display
, Wine_GLContext
*context
, GLXContext shareList
)
1147 /* We use indirect rendering for rendering to bitmaps. See get_formats for a comment about this. */
1148 BOOL indirect
= (context
->fmt
->dwFlags
& PFD_DRAW_TO_BITMAP
) ? FALSE
: TRUE
;
1150 if(context
->gl3_context
)
1152 if(context
->numAttribs
)
1153 ctx
= pglXCreateContextAttribsARB(gdi_display
, context
->fmt
->fbconfig
, shareList
, indirect
, context
->attribList
);
1155 ctx
= pglXCreateContextAttribsARB(gdi_display
, context
->fmt
->fbconfig
, shareList
, indirect
, NULL
);
1157 else if(context
->vis
)
1158 ctx
= pglXCreateContext(gdi_display
, context
->vis
, shareList
, indirect
);
1159 else /* Create a GLX Context for a pbuffer */
1160 ctx
= pglXCreateNewContext(gdi_display
, context
->fmt
->fbconfig
, context
->fmt
->render_type
, shareList
, TRUE
);
1166 Drawable
create_glxpixmap(Display
*display
, XVisualInfo
*vis
, Pixmap parent
)
1168 return pglXCreateGLXPixmap(display
, vis
, parent
);
1172 static XID
create_bitmap_glxpixmap(X11DRV_PDEVICE
*physDev
, WineGLPixelFormat
*fmt
)
1179 vis
= pglXGetVisualFromFBConfig(gdi_display
, fmt
->fbconfig
);
1181 if(vis
->depth
== physDev
->bitmap
->pixmap_depth
)
1182 ret
= pglXCreateGLXPixmap(gdi_display
, vis
, physDev
->bitmap
->pixmap
);
1185 wine_tsx11_unlock();
1186 TRACE("return %lx\n", ret
);
1191 * X11DRV_ChoosePixelFormat
1193 * Equivalent to glXChooseVisual.
1195 int CDECL
X11DRV_ChoosePixelFormat(X11DRV_PDEVICE
*physDev
,
1196 const PIXELFORMATDESCRIPTOR
*ppfd
) {
1197 WineGLPixelFormat
*list
;
1202 int bestFormat
= -1;
1203 int bestDBuffer
= -1;
1204 int bestStereo
= -1;
1208 int bestStencil
= -1;
1211 if (!has_opengl()) return 0;
1213 if (TRACE_ON(wgl
)) {
1214 TRACE("(%p,%p)\n", physDev
, ppfd
);
1216 dump_PIXELFORMATDESCRIPTOR(ppfd
);
1219 if (!(list
= get_formats(gdi_display
, NULL
, &onscreen_size
))) return 0;
1222 for(i
=0; i
<onscreen_size
; i
++)
1226 int alpha
=0, color
=0, depth
=0, stencil
=0, aux
=0;
1227 WineGLPixelFormat
*fmt
= &list
[i
];
1230 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_RENDER_TYPE
, &value
);
1231 if (value
& GLX_RGBA_BIT
)
1232 iPixelType
= PFD_TYPE_RGBA
;
1234 iPixelType
= PFD_TYPE_COLORINDEX
;
1236 if (ppfd
->iPixelType
!= iPixelType
)
1238 TRACE("pixel type mismatch for iPixelFormat=%d\n", i
+1);
1242 /* Only use bitmap capable for formats for bitmap rendering.
1243 * See get_formats for more info. */
1244 if( (ppfd
->dwFlags
& PFD_DRAW_TO_BITMAP
) != (fmt
->dwFlags
& PFD_DRAW_TO_BITMAP
))
1246 TRACE("PFD_DRAW_TO_BITMAP mismatch for iPixelFormat=%d\n", i
+1);
1250 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_DOUBLEBUFFER
, &value
);
1251 if (value
) dwFlags
|= PFD_DOUBLEBUFFER
;
1252 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_STEREO
, &value
);
1253 if (value
) dwFlags
|= PFD_STEREO
;
1254 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_BUFFER_SIZE
, &color
); /* cColorBits */
1255 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_ALPHA_SIZE
, &alpha
); /* cAlphaBits */
1256 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_DEPTH_SIZE
, &depth
); /* cDepthBits */
1257 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_STENCIL_SIZE
, &stencil
); /* cStencilBits */
1258 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_AUX_BUFFERS
, &aux
); /* cAuxBuffers */
1260 /* The behavior of PDF_STEREO/PFD_STEREO_DONTCARE and PFD_DOUBLEBUFFER / PFD_DOUBLEBUFFER_DONTCARE
1261 * is not very clear on MSDN. They specify that ChoosePixelFormat tries to match pixel formats
1262 * with the flag (PFD_STEREO / PFD_DOUBLEBUFFERING) set. Otherwise it says that it tries to match
1263 * formats without the given flag set.
1264 * A test on Windows using a Radeon 9500pro on WinXP (the driver doesn't support Stereo)
1265 * has indicated that a format without stereo is returned when stereo is unavailable.
1266 * So in case PFD_STEREO is set, formats that support it should have priority above formats
1267 * without. In case PFD_STEREO_DONTCARE is set, stereo is ignored.
1269 * To summarize the following is most likely the correct behavior:
1270 * stereo not set -> prefer no-stereo formats, else also accept stereo formats
1271 * stereo set -> prefer stereo formats, else also accept no-stereo formats
1272 * stereo don't care -> it doesn't matter whether we get stereo or not
1274 * In Wine we will treat no-stereo the same way as don't care because it makes
1275 * format selection even more complicated and second drivers with Stereo advertise
1276 * each format twice anyway.
1279 /* Doublebuffer, see the comments above */
1280 if( !(ppfd
->dwFlags
& PFD_DOUBLEBUFFER_DONTCARE
) ) {
1281 if( ((ppfd
->dwFlags
& PFD_DOUBLEBUFFER
) != bestDBuffer
) &&
1282 ((dwFlags
& PFD_DOUBLEBUFFER
) == (ppfd
->dwFlags
& PFD_DOUBLEBUFFER
)) )
1284 bestDBuffer
= dwFlags
& PFD_DOUBLEBUFFER
;
1285 bestStereo
= dwFlags
& PFD_STEREO
;
1289 bestStencil
= stencil
;
1294 if(bestDBuffer
!= -1 && (dwFlags
& PFD_DOUBLEBUFFER
) != bestDBuffer
)
1298 /* Stereo, see the comments above. */
1299 if( !(ppfd
->dwFlags
& PFD_STEREO_DONTCARE
) ) {
1300 if( ((ppfd
->dwFlags
& PFD_STEREO
) != bestStereo
) &&
1301 ((dwFlags
& PFD_STEREO
) == (ppfd
->dwFlags
& PFD_STEREO
)) )
1303 bestDBuffer
= dwFlags
& PFD_DOUBLEBUFFER
;
1304 bestStereo
= dwFlags
& PFD_STEREO
;
1308 bestStencil
= stencil
;
1313 if(bestStereo
!= -1 && (dwFlags
& PFD_STEREO
) != bestStereo
)
1317 /* Below we will do a number of checks to select the 'best' pixelformat.
1318 * We assume the precedence cColorBits > cAlphaBits > cDepthBits > cStencilBits -> cAuxBuffers.
1319 * The code works by trying to match the most important options as close as possible.
1320 * When a reasonable format is found, we will try to match more options.
1321 * It appears (see the opengl32 test) that Windows opengl drivers ignore options
1322 * like cColorBits, cAlphaBits and friends if they are set to 0, so they are considered
1323 * as DONTCARE. At least Serious Sam TSE relies on this behavior. */
1326 if(ppfd
->cColorBits
) {
1327 if( ((ppfd
->cColorBits
> bestColor
) && (color
> bestColor
)) ||
1328 ((color
>= ppfd
->cColorBits
) && (color
< bestColor
)) )
1330 bestDBuffer
= dwFlags
& PFD_DOUBLEBUFFER
;
1331 bestStereo
= dwFlags
& PFD_STEREO
;
1335 bestStencil
= stencil
;
1339 } else if(bestColor
!= color
) { /* Do further checks if the format is compatible */
1340 TRACE("color mismatch for iPixelFormat=%d\n", i
+1);
1346 if(ppfd
->cAlphaBits
) {
1347 if( ((ppfd
->cAlphaBits
> bestAlpha
) && (alpha
> bestAlpha
)) ||
1348 ((alpha
>= ppfd
->cAlphaBits
) && (alpha
< bestAlpha
)) )
1350 bestDBuffer
= dwFlags
& PFD_DOUBLEBUFFER
;
1351 bestStereo
= dwFlags
& PFD_STEREO
;
1355 bestStencil
= stencil
;
1359 } else if(bestAlpha
!= alpha
) {
1360 TRACE("alpha mismatch for iPixelFormat=%d\n", i
+1);
1366 if(ppfd
->cDepthBits
) {
1367 if( ((ppfd
->cDepthBits
> bestDepth
) && (depth
> bestDepth
)) ||
1368 ((depth
>= ppfd
->cDepthBits
) && (depth
< bestDepth
)) )
1370 bestDBuffer
= dwFlags
& PFD_DOUBLEBUFFER
;
1371 bestStereo
= dwFlags
& PFD_STEREO
;
1375 bestStencil
= stencil
;
1379 } else if(bestDepth
!= depth
) {
1380 TRACE("depth mismatch for iPixelFormat=%d\n", i
+1);
1386 if(ppfd
->cStencilBits
) {
1387 if( ((ppfd
->cStencilBits
> bestStencil
) && (stencil
> bestStencil
)) ||
1388 ((stencil
>= ppfd
->cStencilBits
) && (stencil
< bestStencil
)) )
1390 bestDBuffer
= dwFlags
& PFD_DOUBLEBUFFER
;
1391 bestStereo
= dwFlags
& PFD_STEREO
;
1395 bestStencil
= stencil
;
1399 } else if(bestStencil
!= stencil
) {
1400 TRACE("stencil mismatch for iPixelFormat=%d\n", i
+1);
1406 if(ppfd
->cAuxBuffers
) {
1407 if( ((ppfd
->cAuxBuffers
> bestAux
) && (aux
> bestAux
)) ||
1408 ((aux
>= ppfd
->cAuxBuffers
) && (aux
< bestAux
)) )
1410 bestDBuffer
= dwFlags
& PFD_DOUBLEBUFFER
;
1411 bestStereo
= dwFlags
& PFD_STEREO
;
1415 bestStencil
= stencil
;
1419 } else if(bestAux
!= aux
) {
1420 TRACE("aux mismatch for iPixelFormat=%d\n", i
+1);
1426 if(bestFormat
== -1) {
1427 TRACE("No matching mode was found returning 0\n");
1431 ret
= bestFormat
+1; /* the return value should be a 1-based index */
1432 TRACE("Successfully found a matching mode, returning index: %d %x\n", ret
, list
[bestFormat
].fmt_id
);
1435 wine_tsx11_unlock();
1440 * X11DRV_DescribePixelFormat
1442 * Get the pixel-format descriptor associated to the given id
1444 int CDECL
X11DRV_DescribePixelFormat(X11DRV_PDEVICE
*physDev
,
1447 PIXELFORMATDESCRIPTOR
*ppfd
) {
1448 /*XVisualInfo *vis;*/
1451 WineGLPixelFormat
*fmt
;
1455 if (!has_opengl()) return 0;
1457 TRACE("(%p,%d,%d,%p)\n", physDev
, iPixelFormat
, nBytes
, ppfd
);
1459 /* Look for the iPixelFormat in our list of supported formats. If it is supported we get the index in the FBConfig table and the number of supported formats back */
1460 fmt
= ConvertPixelFormatWGLtoGLX(gdi_display
, iPixelFormat
, FALSE
/* Offscreen */, &fmt_count
);
1462 /* The application is only querying the number of pixelformats */
1464 } else if(fmt
== NULL
) {
1465 WARN("unexpected iPixelFormat(%d): not >=1 and <=nFormats(%d), returning NULL!\n", iPixelFormat
, fmt_count
);
1469 if (nBytes
< sizeof(PIXELFORMATDESCRIPTOR
)) {
1470 ERR("Wrong structure size !\n");
1471 /* Should set error */
1477 memset(ppfd
, 0, sizeof(PIXELFORMATDESCRIPTOR
));
1478 ppfd
->nSize
= sizeof(PIXELFORMATDESCRIPTOR
);
1481 /* These flags are always the same... */
1482 ppfd
->dwFlags
= PFD_SUPPORT_OPENGL
;
1483 /* Now the flags extracted from the Visual */
1487 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_DRAWABLE_TYPE
, &value
);
1488 if(value
& GLX_WINDOW_BIT
)
1489 ppfd
->dwFlags
|= PFD_DRAW_TO_WINDOW
;
1491 /* On Windows bitmap rendering is only offered using the GDI Software renderer. We reserve some formats (see get_formats for more info)
1492 * for bitmap rendering since we require indirect rendering for this. Further pixel format logs of a GeforceFX, Geforce8800GT, Radeon HD3400 and a
1493 * Radeon 9000 indicated that all bitmap formats have PFD_SUPPORT_GDI. Except for 2 formats on the Radeon 9000 none of the hw accelerated formats
1494 * offered the GDI bit either. */
1495 ppfd
->dwFlags
|= fmt
->dwFlags
& (PFD_DRAW_TO_BITMAP
| PFD_SUPPORT_GDI
);
1497 /* PFD_GENERIC_FORMAT - gdi software rendering
1498 * PFD_GENERIC_ACCELERATED - some parts are accelerated by a display driver (MCD e.g. 3dfx minigl)
1499 * none set - full hardware accelerated by a ICD
1501 * We only set PFD_GENERIC_FORMAT on bitmap formats (see get_formats) as that's what ATI and Nvidia Windows drivers do */
1502 ppfd
->dwFlags
|= fmt
->dwFlags
& (PFD_GENERIC_FORMAT
| PFD_GENERIC_ACCELERATED
);
1504 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_DOUBLEBUFFER
, &value
);
1506 ppfd
->dwFlags
|= PFD_DOUBLEBUFFER
;
1507 ppfd
->dwFlags
&= ~PFD_SUPPORT_GDI
;
1509 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_STEREO
, &value
); if (value
) ppfd
->dwFlags
|= PFD_STEREO
;
1512 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_RENDER_TYPE
, &value
);
1513 if (value
& GLX_RGBA_BIT
)
1514 ppfd
->iPixelType
= PFD_TYPE_RGBA
;
1516 ppfd
->iPixelType
= PFD_TYPE_COLORINDEX
;
1519 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_BUFFER_SIZE
, &value
);
1520 ppfd
->cColorBits
= value
;
1522 /* Red, green, blue and alpha bits / shifts */
1523 if (ppfd
->iPixelType
== PFD_TYPE_RGBA
) {
1524 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_RED_SIZE
, &rb
);
1525 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_GREEN_SIZE
, &gb
);
1526 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_BLUE_SIZE
, &bb
);
1527 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_ALPHA_SIZE
, &ab
);
1529 ppfd
->cRedBits
= rb
;
1530 ppfd
->cRedShift
= gb
+ bb
+ ab
;
1531 ppfd
->cBlueBits
= bb
;
1532 ppfd
->cBlueShift
= ab
;
1533 ppfd
->cGreenBits
= gb
;
1534 ppfd
->cGreenShift
= bb
+ ab
;
1535 ppfd
->cAlphaBits
= ab
;
1536 ppfd
->cAlphaShift
= 0;
1539 ppfd
->cRedShift
= 0;
1540 ppfd
->cBlueBits
= 0;
1541 ppfd
->cBlueShift
= 0;
1542 ppfd
->cGreenBits
= 0;
1543 ppfd
->cGreenShift
= 0;
1544 ppfd
->cAlphaBits
= 0;
1545 ppfd
->cAlphaShift
= 0;
1548 /* Accum RGBA bits */
1549 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_ACCUM_RED_SIZE
, &rb
);
1550 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_ACCUM_GREEN_SIZE
, &gb
);
1551 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_ACCUM_BLUE_SIZE
, &bb
);
1552 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_ACCUM_ALPHA_SIZE
, &ab
);
1554 ppfd
->cAccumBits
= rb
+gb
+bb
+ab
;
1555 ppfd
->cAccumRedBits
= rb
;
1556 ppfd
->cAccumGreenBits
= gb
;
1557 ppfd
->cAccumBlueBits
= bb
;
1558 ppfd
->cAccumAlphaBits
= ab
;
1561 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_AUX_BUFFERS
, &value
);
1562 ppfd
->cAuxBuffers
= value
;
1565 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_DEPTH_SIZE
, &value
);
1566 ppfd
->cDepthBits
= value
;
1569 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_STENCIL_SIZE
, &value
);
1570 ppfd
->cStencilBits
= value
;
1572 wine_tsx11_unlock();
1574 ppfd
->iLayerType
= PFD_MAIN_PLANE
;
1576 if (TRACE_ON(wgl
)) {
1577 dump_PIXELFORMATDESCRIPTOR(ppfd
);
1584 * X11DRV_GetPixelFormat
1586 * Get the pixel-format id used by this DC
1588 int CDECL
X11DRV_GetPixelFormat(X11DRV_PDEVICE
*physDev
) {
1589 WineGLPixelFormat
*fmt
;
1591 TRACE("(%p)\n", physDev
);
1593 if (!physDev
->current_pf
) return 0; /* not set yet */
1595 fmt
= ConvertPixelFormatWGLtoGLX(gdi_display
, physDev
->current_pf
, TRUE
, &tmp
);
1598 ERR("Unable to find a WineGLPixelFormat for iPixelFormat=%d\n", physDev
->current_pf
);
1601 else if(fmt
->offscreenOnly
)
1603 /* Offscreen formats can't be used with traditional WGL calls.
1604 * As has been verified on Windows GetPixelFormat doesn't fail but returns iPixelFormat=1. */
1605 TRACE("Returning iPixelFormat=1 for offscreen format: %d\n", fmt
->iPixelFormat
);
1609 TRACE("(%p): returns %d\n", physDev
, physDev
->current_pf
);
1610 return physDev
->current_pf
;
1613 /* This function is the core of X11DRV_SetPixelFormat and X11DRV_SetPixelFormatWINE.
1614 * Both functions are the same except that X11DRV_SetPixelFormatWINE allows you to
1615 * set the pixel format multiple times. */
1616 static BOOL
internal_SetPixelFormat(X11DRV_PDEVICE
*physDev
,
1618 const PIXELFORMATDESCRIPTOR
*ppfd
) {
1619 WineGLPixelFormat
*fmt
;
1623 /* SetPixelFormat is not allowed on the X root_window e.g. GetDC(0) */
1624 if(get_glxdrawable(physDev
) == root_window
)
1626 ERR("Invalid operation on root_window\n");
1630 /* Check if iPixelFormat is in our list of supported formats to see if it is supported. */
1631 fmt
= ConvertPixelFormatWGLtoGLX(gdi_display
, iPixelFormat
, FALSE
/* Offscreen */, &value
);
1633 ERR("Invalid iPixelFormat: %d\n", iPixelFormat
);
1638 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_DRAWABLE_TYPE
, &value
);
1639 wine_tsx11_unlock();
1641 hwnd
= WindowFromDC(physDev
->hdc
);
1643 if(!(value
&GLX_WINDOW_BIT
)) {
1644 WARN("Pixel format %d is not compatible for window rendering\n", iPixelFormat
);
1648 if(!SendMessageW(hwnd
, WM_X11DRV_SET_WIN_FORMAT
, fmt
->fmt_id
, 0)) {
1649 ERR("Couldn't set format of the window, returning failure\n");
1653 else if(physDev
->bitmap
) {
1654 if(!(value
&GLX_PIXMAP_BIT
)) {
1655 WARN("Pixel format %d is not compatible for bitmap rendering\n", iPixelFormat
);
1659 physDev
->bitmap
->glxpixmap
= create_bitmap_glxpixmap(physDev
, fmt
);
1660 if(!physDev
->bitmap
->glxpixmap
) {
1661 WARN("Couldn't create glxpixmap for pixel format %d\n", iPixelFormat
);
1666 FIXME("called on a non-window, non-bitmap object?\n");
1669 physDev
->current_pf
= iPixelFormat
;
1671 if (TRACE_ON(wgl
)) {
1675 gl_test
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_FBCONFIG_ID
, &value
);
1677 ERR("Failed to retrieve FBCONFIG_ID from GLXFBConfig, expect problems.\n");
1679 TRACE(" FBConfig have :\n");
1680 TRACE(" - FBCONFIG_ID 0x%x\n", value
);
1681 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_VISUAL_ID
, &value
);
1682 TRACE(" - VISUAL_ID 0x%x\n", value
);
1683 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_DRAWABLE_TYPE
, &value
);
1684 TRACE(" - DRAWABLE_TYPE 0x%x\n", value
);
1686 wine_tsx11_unlock();
1693 * X11DRV_SetPixelFormat
1695 * Set the pixel-format id used by this DC
1697 BOOL CDECL
X11DRV_SetPixelFormat(X11DRV_PDEVICE
*physDev
,
1699 const PIXELFORMATDESCRIPTOR
*ppfd
) {
1700 TRACE("(%p,%d,%p)\n", physDev
, iPixelFormat
, ppfd
);
1702 if (!has_opengl()) return FALSE
;
1704 if(physDev
->current_pf
) /* cannot change it if already set */
1705 return (physDev
->current_pf
== iPixelFormat
);
1707 return internal_SetPixelFormat(physDev
, iPixelFormat
, ppfd
);
1711 * X11DRV_wglCopyContext
1713 * For OpenGL32 wglCopyContext.
1715 BOOL CDECL
X11DRV_wglCopyContext(HGLRC hglrcSrc
, HGLRC hglrcDst
, UINT mask
) {
1716 Wine_GLContext
*src
= (Wine_GLContext
*)hglrcSrc
;
1717 Wine_GLContext
*dst
= (Wine_GLContext
*)hglrcDst
;
1719 TRACE("hglrcSrc: (%p), hglrcDst: (%p), mask: %#x\n", hglrcSrc
, hglrcDst
, mask
);
1722 pglXCopyContext(gdi_display
, src
->ctx
, dst
->ctx
, mask
);
1723 wine_tsx11_unlock();
1725 /* As opposed to wglCopyContext, glXCopyContext doesn't return anything, so hopefully we passed */
1730 * X11DRV_wglCreateContext
1732 * For OpenGL32 wglCreateContext.
1734 HGLRC CDECL
X11DRV_wglCreateContext(X11DRV_PDEVICE
*physDev
)
1736 Wine_GLContext
*ret
;
1737 WineGLPixelFormat
*fmt
;
1738 int hdcPF
= physDev
->current_pf
;
1740 HDC hdc
= physDev
->hdc
;
1742 TRACE("(%p)->(PF:%d)\n", hdc
, hdcPF
);
1744 if (!has_opengl()) return 0;
1746 fmt
= ConvertPixelFormatWGLtoGLX(gdi_display
, hdcPF
, TRUE
/* Offscreen */, &fmt_count
);
1747 /* We can render using the iPixelFormat (1) of Wine's Main visual AND using some offscreen formats.
1748 * Note that standard WGL-calls don't recognize offscreen-only formats. For that reason pbuffers
1749 * use a sort of 'proxy' HDC (wglGetPbufferDCARB).
1750 * If this fails something is very wrong on the system. */
1752 ERR("Cannot get FB Config for iPixelFormat %d, expect problems!\n", hdcPF
);
1753 SetLastError(ERROR_INVALID_PIXEL_FORMAT
);
1758 ret
= alloc_context();
1761 ret
->has_been_current
= FALSE
;
1762 ret
->sharing
= FALSE
;
1764 ret
->vis
= pglXGetVisualFromFBConfig(gdi_display
, fmt
->fbconfig
);
1765 ret
->ctx
= create_glxcontext(gdi_display
, ret
, NULL
);
1766 wine_tsx11_unlock();
1768 TRACE(" creating context %p (GL context creation delayed)\n", ret
);
1773 * X11DRV_wglDeleteContext
1775 * For OpenGL32 wglDeleteContext.
1777 BOOL CDECL
X11DRV_wglDeleteContext(HGLRC hglrc
)
1779 Wine_GLContext
*ctx
= (Wine_GLContext
*) hglrc
;
1781 TRACE("(%p)\n", hglrc
);
1783 if (!has_opengl()) return 0;
1785 if (!is_valid_context(ctx
))
1787 WARN("Error deleting context !\n");
1788 SetLastError(ERROR_INVALID_HANDLE
);
1792 /* WGL doesn't allow deletion of a context which is current in another thread */
1793 if (ctx
->tid
!= 0 && ctx
->tid
!= GetCurrentThreadId())
1795 TRACE("Cannot delete context=%p because it is current in another thread.\n", ctx
);
1799 /* WGL makes a context not current if it is active before deletion. GLX waits until the context is not current. */
1800 if (ctx
== NtCurrentTeb()->glContext
)
1801 wglMakeCurrent(ctx
->hdc
, NULL
);
1806 pglXDestroyContext(gdi_display
, ctx
->ctx
);
1807 wine_tsx11_unlock();
1814 * X11DRV_wglGetCurrentReadDCARB
1816 * For OpenGL32 wglGetCurrentReadDCARB.
1818 static HDC WINAPI
X11DRV_wglGetCurrentReadDCARB(void)
1821 Wine_GLContext
*ctx
= NtCurrentTeb()->glContext
;
1823 if (ctx
) ret
= ctx
->read_hdc
;
1825 TRACE(" returning %p (GL drawable %lu)\n", ret
, ctx
? ctx
->drawables
[1] : 0);
1830 * X11DRV_wglGetProcAddress
1832 * For OpenGL32 wglGetProcAddress.
1834 PROC CDECL
X11DRV_wglGetProcAddress(LPCSTR lpszProc
)
1837 const WineGLExtension
*ext
;
1839 int padding
= 32 - strlen(lpszProc
);
1843 if (!has_opengl()) return NULL
;
1845 /* Check the table of WGL extensions to see if we need to return a WGL extension
1846 * or a function pointer to a native OpenGL function. */
1847 if(strncmp(lpszProc
, "wgl", 3) != 0) {
1848 return pglXGetProcAddressARB((const GLubyte
*)lpszProc
);
1850 TRACE("('%s'):%*s", lpszProc
, padding
, " ");
1851 for (i
= 0; i
< WineGLExtensionListSize
; ++i
) {
1852 ext
= WineGLExtensionList
[i
];
1853 for (j
= 0; ext
->extEntryPoints
[j
].funcName
; ++j
) {
1854 if (strcmp(ext
->extEntryPoints
[j
].funcName
, lpszProc
) == 0) {
1855 TRACE("(%p) - WineGL\n", ext
->extEntryPoints
[j
].funcAddress
);
1856 return ext
->extEntryPoints
[j
].funcAddress
;
1862 WARN("(%s) - not found\n", lpszProc
);
1867 * X11DRV_wglMakeCurrent
1869 * For OpenGL32 wglMakeCurrent.
1871 BOOL CDECL
X11DRV_wglMakeCurrent(X11DRV_PDEVICE
*physDev
, HGLRC hglrc
) {
1873 HDC hdc
= physDev
->hdc
;
1874 DWORD type
= GetObjectType(hdc
);
1875 Wine_GLContext
*ctx
= (Wine_GLContext
*) hglrc
;
1877 TRACE("(%p,%p)\n", hdc
, hglrc
);
1879 if (!has_opengl()) return FALSE
;
1884 Wine_GLContext
*prev_ctx
= NtCurrentTeb()->glContext
;
1885 if (prev_ctx
) prev_ctx
->tid
= 0;
1887 ret
= pglXMakeCurrent(gdi_display
, None
, NULL
);
1888 NtCurrentTeb()->glContext
= NULL
;
1890 else if (ctx
->fmt
->iPixelFormat
!= physDev
->current_pf
)
1892 WARN( "mismatched pixel format hdc %p %u ctx %p %u\n",
1893 hdc
, physDev
->current_pf
, ctx
, ctx
->fmt
->iPixelFormat
);
1894 SetLastError( ERROR_INVALID_PIXEL_FORMAT
);
1899 Drawable drawable
= get_glxdrawable(physDev
);
1900 Wine_GLContext
*prev_ctx
= NtCurrentTeb()->glContext
;
1901 if (prev_ctx
) prev_ctx
->tid
= 0;
1903 /* The describe lines below are for debugging purposes only */
1904 if (TRACE_ON(wgl
)) {
1905 describeDrawable(physDev
);
1906 describeContext(ctx
);
1909 TRACE(" make current for dis %p, drawable %p, ctx %p\n", gdi_display
, (void*) drawable
, ctx
->ctx
);
1910 ret
= pglXMakeCurrent(gdi_display
, drawable
, ctx
->ctx
);
1911 NtCurrentTeb()->glContext
= ctx
;
1915 ctx
->has_been_current
= TRUE
;
1916 ctx
->tid
= GetCurrentThreadId();
1918 ctx
->read_hdc
= hdc
;
1919 ctx
->drawables
[0] = drawable
;
1920 ctx
->drawables
[1] = drawable
;
1921 ctx
->refresh_drawables
= FALSE
;
1923 if (type
== OBJ_MEMDC
)
1925 ctx
->do_escape
= TRUE
;
1926 pglDrawBuffer(GL_FRONT_LEFT
);
1930 wine_tsx11_unlock();
1931 TRACE(" returning %s\n", (ret
? "True" : "False"));
1936 * X11DRV_wglMakeContextCurrentARB
1938 * For OpenGL32 wglMakeContextCurrentARB
1940 BOOL CDECL
X11DRV_wglMakeContextCurrentARB(X11DRV_PDEVICE
* pDrawDev
, X11DRV_PDEVICE
* pReadDev
, HGLRC hglrc
)
1944 TRACE("(%p,%p,%p)\n", pDrawDev
, pReadDev
, hglrc
);
1946 if (!has_opengl()) return 0;
1951 Wine_GLContext
*prev_ctx
= NtCurrentTeb()->glContext
;
1952 if (prev_ctx
) prev_ctx
->tid
= 0;
1954 ret
= pglXMakeCurrent(gdi_display
, None
, NULL
);
1955 NtCurrentTeb()->glContext
= NULL
;
1959 if (NULL
== pglXMakeContextCurrent
) {
1962 Wine_GLContext
*prev_ctx
= NtCurrentTeb()->glContext
;
1963 Wine_GLContext
*ctx
= (Wine_GLContext
*) hglrc
;
1964 Drawable d_draw
= get_glxdrawable(pDrawDev
);
1965 Drawable d_read
= get_glxdrawable(pReadDev
);
1967 if (prev_ctx
) prev_ctx
->tid
= 0;
1969 ctx
->has_been_current
= TRUE
;
1970 ctx
->tid
= GetCurrentThreadId();
1971 ctx
->hdc
= pDrawDev
->hdc
;
1972 ctx
->read_hdc
= pReadDev
->hdc
;
1973 ctx
->drawables
[0] = d_draw
;
1974 ctx
->drawables
[1] = d_read
;
1975 ctx
->refresh_drawables
= FALSE
;
1976 ret
= pglXMakeContextCurrent(gdi_display
, d_draw
, d_read
, ctx
->ctx
);
1977 NtCurrentTeb()->glContext
= ctx
;
1980 wine_tsx11_unlock();
1982 TRACE(" returning %s\n", (ret
? "True" : "False"));
1987 * X11DRV_wglShareLists
1989 * For OpenGL32 wglShareLists.
1991 BOOL CDECL
X11DRV_wglShareLists(HGLRC hglrc1
, HGLRC hglrc2
) {
1992 Wine_GLContext
*org
= (Wine_GLContext
*) hglrc1
;
1993 Wine_GLContext
*dest
= (Wine_GLContext
*) hglrc2
;
1995 TRACE("(%p, %p)\n", org
, dest
);
1997 if (!has_opengl()) return FALSE
;
1999 /* Sharing of display lists works differently in GLX and WGL. In case of GLX it is done
2000 * at context creation time but in case of WGL it is done using wglShareLists.
2001 * In the past we tried to emulate wglShareLists by delaying GLX context creation until
2002 * either a wglMakeCurrent or wglShareLists. This worked fine for most apps but it causes
2003 * issues for OpenGL 3 because there wglCreateContextAttribsARB can fail in a lot of cases,
2004 * so there delaying context creation doesn't work.
2006 * The new approach is to create a GLX context in wglCreateContext / wglCreateContextAttribsARB
2007 * and when a program requests sharing we recreate the destination context if it hasn't been made
2008 * current or when it hasn't shared display lists before.
2011 if((org
->has_been_current
&& dest
->has_been_current
) || dest
->has_been_current
)
2013 ERR("Could not share display lists, one of the contexts has been current already !\n");
2016 else if(dest
->sharing
)
2018 ERR("Could not share display lists because hglrc2 has already shared lists before\n");
2023 if((GetObjectType(org
->hdc
) == OBJ_MEMDC
) ^ (GetObjectType(dest
->hdc
) == OBJ_MEMDC
))
2025 WARN("Attempting to share a context between a direct and indirect rendering context, expect issues!\n");
2029 describeContext(org
);
2030 describeContext(dest
);
2032 /* Re-create the GLX context and share display lists */
2033 pglXDestroyContext(gdi_display
, dest
->ctx
);
2034 dest
->ctx
= create_glxcontext(gdi_display
, dest
, org
->ctx
);
2035 wine_tsx11_unlock();
2036 TRACE(" re-created an OpenGL context (%p) for Wine context %p sharing lists with OpenGL ctx %p\n", dest
->ctx
, dest
, org
->ctx
);
2038 org
->sharing
= TRUE
;
2039 dest
->sharing
= TRUE
;
2045 static BOOL
internal_wglUseFontBitmaps(HDC hdc
, DWORD first
, DWORD count
, DWORD listBase
, DWORD (WINAPI
*GetGlyphOutline_ptr
)(HDC
,UINT
,UINT
,LPGLYPHMETRICS
,DWORD
,LPVOID
,const MAT2
*))
2047 /* We are running using client-side rendering fonts... */
2049 unsigned int glyph
, size
= 0;
2050 void *bitmap
= NULL
, *gl_bitmap
= NULL
;
2054 pglGetIntegerv(GL_UNPACK_ALIGNMENT
, &org_alignment
);
2055 pglPixelStorei(GL_UNPACK_ALIGNMENT
, 4);
2056 wine_tsx11_unlock();
2058 for (glyph
= first
; glyph
< first
+ count
; glyph
++) {
2059 static const MAT2 identity
= { {0,1},{0,0},{0,0},{0,1} };
2060 unsigned int needed_size
= GetGlyphOutline_ptr(hdc
, glyph
, GGO_BITMAP
, &gm
, 0, NULL
, &identity
);
2061 unsigned int height
, width_int
;
2063 TRACE("Glyph : %3d / List : %d\n", glyph
, listBase
);
2064 if (needed_size
== GDI_ERROR
) {
2065 TRACE(" - needed size : %d (GDI_ERROR)\n", needed_size
);
2068 TRACE(" - needed size : %d\n", needed_size
);
2071 if (needed_size
> size
) {
2073 HeapFree(GetProcessHeap(), 0, bitmap
);
2074 HeapFree(GetProcessHeap(), 0, gl_bitmap
);
2075 bitmap
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, size
);
2076 gl_bitmap
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, size
);
2078 if (GetGlyphOutline_ptr(hdc
, glyph
, GGO_BITMAP
, &gm
, size
, bitmap
, &identity
) == GDI_ERROR
)
2080 if (TRACE_ON(wgl
)) {
2081 unsigned int height
, width
, bitmask
;
2082 unsigned char *bitmap_
= bitmap
;
2084 TRACE(" - bbox : %d x %d\n", gm
.gmBlackBoxX
, gm
.gmBlackBoxY
);
2085 TRACE(" - origin : (%d , %d)\n", gm
.gmptGlyphOrigin
.x
, gm
.gmptGlyphOrigin
.y
);
2086 TRACE(" - increment : %d - %d\n", gm
.gmCellIncX
, gm
.gmCellIncY
);
2087 if (needed_size
!= 0) {
2088 TRACE(" - bitmap :\n");
2089 for (height
= 0; height
< gm
.gmBlackBoxY
; height
++) {
2091 for (width
= 0, bitmask
= 0x80; width
< gm
.gmBlackBoxX
; width
++, bitmask
>>= 1) {
2096 if (*bitmap_
& bitmask
)
2101 bitmap_
+= (4 - ((UINT_PTR
)bitmap_
& 0x03));
2107 /* In OpenGL, the bitmap is drawn from the bottom to the top... So we need to invert the
2108 * glyph for it to be drawn properly.
2110 if (needed_size
!= 0) {
2111 width_int
= (gm
.gmBlackBoxX
+ 31) / 32;
2112 for (height
= 0; height
< gm
.gmBlackBoxY
; height
++) {
2114 for (width
= 0; width
< width_int
; width
++) {
2115 ((int *) gl_bitmap
)[(gm
.gmBlackBoxY
- height
- 1) * width_int
+ width
] =
2116 ((int *) bitmap
)[height
* width_int
+ width
];
2122 pglNewList(listBase
++, GL_COMPILE
);
2123 if (needed_size
!= 0) {
2124 pglBitmap(gm
.gmBlackBoxX
, gm
.gmBlackBoxY
,
2125 0 - gm
.gmptGlyphOrigin
.x
, (int) gm
.gmBlackBoxY
- gm
.gmptGlyphOrigin
.y
,
2126 gm
.gmCellIncX
, gm
.gmCellIncY
,
2129 /* This is the case of 'empty' glyphs like the space character */
2130 pglBitmap(0, 0, 0, 0, gm
.gmCellIncX
, gm
.gmCellIncY
, NULL
);
2133 wine_tsx11_unlock();
2137 pglPixelStorei(GL_UNPACK_ALIGNMENT
, org_alignment
);
2138 wine_tsx11_unlock();
2140 HeapFree(GetProcessHeap(), 0, bitmap
);
2141 HeapFree(GetProcessHeap(), 0, gl_bitmap
);
2146 pglPixelStorei(GL_UNPACK_ALIGNMENT
, org_alignment
);
2147 wine_tsx11_unlock();
2149 HeapFree(GetProcessHeap(), 0, bitmap
);
2150 HeapFree(GetProcessHeap(), 0, gl_bitmap
);
2155 * X11DRV_wglUseFontBitmapsA
2157 * For OpenGL32 wglUseFontBitmapsA.
2159 BOOL CDECL
X11DRV_wglUseFontBitmapsA(X11DRV_PDEVICE
*physDev
, DWORD first
, DWORD count
, DWORD listBase
)
2161 Font fid
= physDev
->font
;
2163 TRACE("(%p, %d, %d, %d) using font %ld\n", physDev
->hdc
, first
, count
, listBase
, fid
);
2165 if (!has_opengl()) return FALSE
;
2168 return internal_wglUseFontBitmaps(physDev
->hdc
, first
, count
, listBase
, GetGlyphOutlineA
);
2172 /* I assume that the glyphs are at the same position for X and for Windows */
2173 pglXUseXFont(fid
, first
, count
, listBase
);
2174 wine_tsx11_unlock();
2179 * X11DRV_wglUseFontBitmapsW
2181 * For OpenGL32 wglUseFontBitmapsW.
2183 BOOL CDECL
X11DRV_wglUseFontBitmapsW(X11DRV_PDEVICE
*physDev
, DWORD first
, DWORD count
, DWORD listBase
)
2185 Font fid
= physDev
->font
;
2187 TRACE("(%p, %d, %d, %d) using font %ld\n", physDev
->hdc
, first
, count
, listBase
, fid
);
2189 if (!has_opengl()) return FALSE
;
2192 return internal_wglUseFontBitmaps(physDev
->hdc
, first
, count
, listBase
, GetGlyphOutlineW
);
2195 WARN("Using the glX API for the WCHAR variant - some characters may come out incorrectly !\n");
2198 /* I assume that the glyphs are at the same position for X and for Windows */
2199 pglXUseXFont(fid
, first
, count
, listBase
);
2200 wine_tsx11_unlock();
2204 /* WGL helper function which handles differences in glGetIntegerv from WGL and GLX */
2205 static void WINAPI
X11DRV_wglGetIntegerv(GLenum pname
, GLint
* params
)
2212 Wine_GLContext
*ctx
= NtCurrentTeb()->glContext
;
2214 pglGetIntegerv(pname
, params
);
2216 * if we cannot find a Wine Context
2217 * we only have the default wine desktop context,
2218 * so if we have only a 24 depth say we have 32
2220 if (!ctx
&& *params
== 24) {
2223 TRACE("returns GL_DEPTH_BITS as '%d'\n", *params
);
2228 Wine_GLContext
*ctx
= NtCurrentTeb()->glContext
;
2230 pglXGetFBConfigAttrib(gdi_display
, ctx
->fmt
->fbconfig
, GLX_ALPHA_SIZE
, params
);
2231 TRACE("returns GL_ALPHA_BITS as '%d'\n", *params
);
2235 pglGetIntegerv(pname
, params
);
2238 wine_tsx11_unlock();
2241 void flush_gl_drawable(X11DRV_PDEVICE
*physDev
)
2245 if (!physDev
->gl_copy
)
2248 w
= physDev
->dc_rect
.right
- physDev
->dc_rect
.left
;
2249 h
= physDev
->dc_rect
.bottom
- physDev
->dc_rect
.top
;
2251 if(w
> 0 && h
> 0) {
2252 Drawable src
= physDev
->pixmap
;
2253 if(!src
) src
= physDev
->gl_drawable
;
2255 /* The GL drawable may be lagged behind if we don't flush first, so
2256 * flush the display make sure we copy up-to-date data */
2258 XFlush(gdi_display
);
2259 XSetFunction(gdi_display
, physDev
->gc
, GXcopy
);
2260 XCopyArea(gdi_display
, src
, physDev
->drawable
, physDev
->gc
, 0, 0, w
, h
,
2261 physDev
->dc_rect
.left
, physDev
->dc_rect
.top
);
2262 wine_tsx11_unlock();
2267 static void WINAPI
X11DRV_wglFinish(void)
2269 Wine_GLContext
*ctx
= NtCurrentTeb()->glContext
;
2270 enum x11drv_escape_codes code
= X11DRV_FLUSH_GL_DRAWABLE
;
2275 wine_tsx11_unlock();
2276 if (ctx
) ExtEscape(ctx
->hdc
, X11DRV_ESCAPE
, sizeof(code
), (LPSTR
)&code
, 0, NULL
);
2279 static void WINAPI
X11DRV_wglFlush(void)
2281 Wine_GLContext
*ctx
= NtCurrentTeb()->glContext
;
2282 enum x11drv_escape_codes code
= X11DRV_FLUSH_GL_DRAWABLE
;
2287 wine_tsx11_unlock();
2288 if (ctx
) ExtEscape(ctx
->hdc
, X11DRV_ESCAPE
, sizeof(code
), (LPSTR
)&code
, 0, NULL
);
2292 * X11DRV_wglCreateContextAttribsARB
2294 * WGL_ARB_create_context: wglCreateContextAttribsARB
2296 HGLRC CDECL
X11DRV_wglCreateContextAttribsARB(X11DRV_PDEVICE
*physDev
, HGLRC hShareContext
, const int* attribList
)
2298 Wine_GLContext
*ret
;
2299 WineGLPixelFormat
*fmt
;
2300 int hdcPF
= physDev
->current_pf
;
2303 TRACE("(%p %p %p)\n", physDev
, hShareContext
, attribList
);
2305 if (!has_opengl()) return 0;
2307 fmt
= ConvertPixelFormatWGLtoGLX(gdi_display
, hdcPF
, TRUE
/* Offscreen */, &fmt_count
);
2308 /* wglCreateContextAttribsARB supports ALL pixel formats, so also offscreen ones.
2309 * If this fails something is very wrong on the system. */
2312 ERR("Cannot get FB Config for iPixelFormat %d, expect problems!\n", hdcPF
);
2313 SetLastError(ERROR_INVALID_PIXEL_FORMAT
);
2318 ret
= alloc_context();
2319 wine_tsx11_unlock();
2320 ret
->hdc
= physDev
->hdc
;
2322 ret
->vis
= NULL
; /* glXCreateContextAttribsARB requires a fbconfig instead of a visual */
2323 ret
->gl3_context
= TRUE
;
2325 ret
->numAttribs
= 0;
2328 int *pAttribList
= (int*)attribList
;
2329 int *pContextAttribList
= &ret
->attribList
[0];
2330 /* attribList consists of pairs {token, value] terminated with 0 */
2331 while(pAttribList
[0] != 0)
2333 TRACE("%#x %#x\n", pAttribList
[0], pAttribList
[1]);
2334 switch(pAttribList
[0])
2336 case WGL_CONTEXT_MAJOR_VERSION_ARB
:
2337 pContextAttribList
[0] = GLX_CONTEXT_MAJOR_VERSION_ARB
;
2338 pContextAttribList
[1] = pAttribList
[1];
2340 case WGL_CONTEXT_MINOR_VERSION_ARB
:
2341 pContextAttribList
[0] = GLX_CONTEXT_MINOR_VERSION_ARB
;
2342 pContextAttribList
[1] = pAttribList
[1];
2344 case WGL_CONTEXT_LAYER_PLANE_ARB
:
2346 case WGL_CONTEXT_FLAGS_ARB
:
2347 pContextAttribList
[0] = GLX_CONTEXT_FLAGS_ARB
;
2348 pContextAttribList
[1] = pAttribList
[1];
2350 case WGL_CONTEXT_PROFILE_MASK_ARB
:
2351 pContextAttribList
[0] = GLX_CONTEXT_PROFILE_MASK_ARB
;
2352 pContextAttribList
[1] = pAttribList
[1];
2355 ERR("Unhandled attribList pair: %#x %#x\n", pAttribList
[0], pAttribList
[1]);
2360 pContextAttribList
+= 2;
2365 X11DRV_expect_error(gdi_display
, GLXErrorHandler
, NULL
);
2366 ret
->ctx
= create_glxcontext(gdi_display
, ret
, NULL
);
2368 XSync(gdi_display
, False
);
2369 if(X11DRV_check_error() || !ret
->ctx
)
2371 /* In the future we should convert the GLX error to a win32 one here if needed */
2372 ERR("Context creation failed\n");
2374 wine_tsx11_unlock();
2378 wine_tsx11_unlock();
2379 TRACE(" creating context %p\n", ret
);
2384 * X11DRV_wglGetExtensionsStringARB
2386 * WGL_ARB_extensions_string: wglGetExtensionsStringARB
2388 static const char * WINAPI
X11DRV_wglGetExtensionsStringARB(HDC hdc
) {
2389 TRACE("() returning \"%s\"\n", WineGLInfo
.wglExtensions
);
2390 return WineGLInfo
.wglExtensions
;
2394 * X11DRV_wglCreatePbufferARB
2396 * WGL_ARB_pbuffer: wglCreatePbufferARB
2398 static HPBUFFERARB WINAPI
X11DRV_wglCreatePbufferARB(HDC hdc
, int iPixelFormat
, int iWidth
, int iHeight
, const int *piAttribList
)
2400 Wine_GLPBuffer
* object
= NULL
;
2401 WineGLPixelFormat
*fmt
= NULL
;
2406 TRACE("(%p, %d, %d, %d, %p)\n", hdc
, iPixelFormat
, iWidth
, iHeight
, piAttribList
);
2408 if (0 >= iPixelFormat
) {
2409 ERR("(%p): unexpected iPixelFormat(%d) <= 0, returns NULL\n", hdc
, iPixelFormat
);
2410 SetLastError(ERROR_INVALID_PIXEL_FORMAT
);
2411 return NULL
; /* unexpected error */
2414 /* Convert the WGL pixelformat to a GLX format, if it fails then the format is invalid */
2415 fmt
= ConvertPixelFormatWGLtoGLX(gdi_display
, iPixelFormat
, TRUE
/* Offscreen */, &nCfgs
);
2417 ERR("(%p): unexpected iPixelFormat(%d) > nFormats(%d), returns NULL\n", hdc
, iPixelFormat
, nCfgs
);
2418 SetLastError(ERROR_INVALID_PIXEL_FORMAT
);
2419 goto create_failed
; /* unexpected error */
2422 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(Wine_GLPBuffer
));
2423 if (NULL
== object
) {
2424 SetLastError(ERROR_NO_SYSTEM_RESOURCES
);
2425 goto create_failed
; /* unexpected error */
2428 object
->display
= gdi_display
;
2429 object
->width
= iWidth
;
2430 object
->height
= iHeight
;
2433 PUSH2(attribs
, GLX_PBUFFER_WIDTH
, iWidth
);
2434 PUSH2(attribs
, GLX_PBUFFER_HEIGHT
, iHeight
);
2435 while (piAttribList
&& 0 != *piAttribList
) {
2437 switch (*piAttribList
) {
2438 case WGL_PBUFFER_LARGEST_ARB
: {
2440 attr_v
= *piAttribList
;
2441 TRACE("WGL_LARGEST_PBUFFER_ARB = %d\n", attr_v
);
2442 PUSH2(attribs
, GLX_LARGEST_PBUFFER
, attr_v
);
2446 case WGL_TEXTURE_FORMAT_ARB
: {
2448 attr_v
= *piAttribList
;
2449 TRACE("WGL_render_texture Attribute: WGL_TEXTURE_FORMAT_ARB as %x\n", attr_v
);
2450 if (use_render_texture_ati
) {
2453 case WGL_NO_TEXTURE_ARB
: type
= GLX_NO_TEXTURE_ATI
; break ;
2454 case WGL_TEXTURE_RGB_ARB
: type
= GLX_TEXTURE_RGB_ATI
; break ;
2455 case WGL_TEXTURE_RGBA_ARB
: type
= GLX_TEXTURE_RGBA_ATI
; break ;
2457 SetLastError(ERROR_INVALID_DATA
);
2460 object
->use_render_texture
= 1;
2461 PUSH2(attribs
, GLX_TEXTURE_FORMAT_ATI
, type
);
2463 if (WGL_NO_TEXTURE_ARB
== attr_v
) {
2464 object
->use_render_texture
= 0;
2466 if (!use_render_texture_emulation
) {
2467 SetLastError(ERROR_INVALID_DATA
);
2471 case WGL_TEXTURE_RGB_ARB
:
2472 object
->use_render_texture
= GL_RGB
;
2473 object
->texture_bpp
= 3;
2474 object
->texture_format
= GL_RGB
;
2475 object
->texture_type
= GL_UNSIGNED_BYTE
;
2477 case WGL_TEXTURE_RGBA_ARB
:
2478 object
->use_render_texture
= GL_RGBA
;
2479 object
->texture_bpp
= 4;
2480 object
->texture_format
= GL_RGBA
;
2481 object
->texture_type
= GL_UNSIGNED_BYTE
;
2484 /* WGL_FLOAT_COMPONENTS_NV */
2485 case WGL_TEXTURE_FLOAT_R_NV
:
2486 object
->use_render_texture
= GL_FLOAT_R_NV
;
2487 object
->texture_bpp
= 4;
2488 object
->texture_format
= GL_RED
;
2489 object
->texture_type
= GL_FLOAT
;
2491 case WGL_TEXTURE_FLOAT_RG_NV
:
2492 object
->use_render_texture
= GL_FLOAT_RG_NV
;
2493 object
->texture_bpp
= 8;
2494 object
->texture_format
= GL_LUMINANCE_ALPHA
;
2495 object
->texture_type
= GL_FLOAT
;
2497 case WGL_TEXTURE_FLOAT_RGB_NV
:
2498 object
->use_render_texture
= GL_FLOAT_RGB_NV
;
2499 object
->texture_bpp
= 12;
2500 object
->texture_format
= GL_RGB
;
2501 object
->texture_type
= GL_FLOAT
;
2503 case WGL_TEXTURE_FLOAT_RGBA_NV
:
2504 object
->use_render_texture
= GL_FLOAT_RGBA_NV
;
2505 object
->texture_bpp
= 16;
2506 object
->texture_format
= GL_RGBA
;
2507 object
->texture_type
= GL_FLOAT
;
2510 ERR("Unknown texture format: %x\n", attr_v
);
2511 SetLastError(ERROR_INVALID_DATA
);
2519 case WGL_TEXTURE_TARGET_ARB
: {
2521 attr_v
= *piAttribList
;
2522 TRACE("WGL_render_texture Attribute: WGL_TEXTURE_TARGET_ARB as %x\n", attr_v
);
2523 if (use_render_texture_ati
) {
2526 case WGL_NO_TEXTURE_ARB
: type
= GLX_NO_TEXTURE_ATI
; break ;
2527 case WGL_TEXTURE_CUBE_MAP_ARB
: type
= GLX_TEXTURE_CUBE_MAP_ATI
; break ;
2528 case WGL_TEXTURE_1D_ARB
: type
= GLX_TEXTURE_1D_ATI
; break ;
2529 case WGL_TEXTURE_2D_ARB
: type
= GLX_TEXTURE_2D_ATI
; break ;
2531 SetLastError(ERROR_INVALID_DATA
);
2534 PUSH2(attribs
, GLX_TEXTURE_TARGET_ATI
, type
);
2536 if (WGL_NO_TEXTURE_ARB
== attr_v
) {
2537 object
->texture_target
= 0;
2539 if (!use_render_texture_emulation
) {
2540 SetLastError(ERROR_INVALID_DATA
);
2544 case WGL_TEXTURE_CUBE_MAP_ARB
: {
2545 if (iWidth
!= iHeight
) {
2546 SetLastError(ERROR_INVALID_DATA
);
2549 object
->texture_target
= GL_TEXTURE_CUBE_MAP
;
2550 object
->texture_bind_target
= GL_TEXTURE_BINDING_CUBE_MAP
;
2553 case WGL_TEXTURE_1D_ARB
: {
2555 SetLastError(ERROR_INVALID_DATA
);
2558 object
->texture_target
= GL_TEXTURE_1D
;
2559 object
->texture_bind_target
= GL_TEXTURE_BINDING_1D
;
2562 case WGL_TEXTURE_2D_ARB
: {
2563 object
->texture_target
= GL_TEXTURE_2D
;
2564 object
->texture_bind_target
= GL_TEXTURE_BINDING_2D
;
2567 case WGL_TEXTURE_RECTANGLE_NV
: {
2568 object
->texture_target
= GL_TEXTURE_RECTANGLE_NV
;
2569 object
->texture_bind_target
= GL_TEXTURE_BINDING_RECTANGLE_NV
;
2573 ERR("Unknown texture target: %x\n", attr_v
);
2574 SetLastError(ERROR_INVALID_DATA
);
2582 case WGL_MIPMAP_TEXTURE_ARB
: {
2584 attr_v
= *piAttribList
;
2585 TRACE("WGL_render_texture Attribute: WGL_MIPMAP_TEXTURE_ARB as %x\n", attr_v
);
2586 if (use_render_texture_ati
) {
2587 PUSH2(attribs
, GLX_MIPMAP_TEXTURE_ATI
, attr_v
);
2589 if (!use_render_texture_emulation
) {
2590 SetLastError(ERROR_INVALID_DATA
);
2600 PUSH1(attribs
, None
);
2602 object
->drawable
= pglXCreatePbuffer(gdi_display
, fmt
->fbconfig
, attribs
);
2603 wine_tsx11_unlock();
2604 TRACE("new Pbuffer drawable as %p\n", (void*) object
->drawable
);
2605 if (!object
->drawable
) {
2606 SetLastError(ERROR_NO_SYSTEM_RESOURCES
);
2607 goto create_failed
; /* unexpected error */
2609 TRACE("->(%p)\n", object
);
2613 HeapFree(GetProcessHeap(), 0, object
);
2614 TRACE("->(FAILED)\n");
2619 * X11DRV_wglDestroyPbufferARB
2621 * WGL_ARB_pbuffer: wglDestroyPbufferARB
2623 static GLboolean WINAPI
X11DRV_wglDestroyPbufferARB(HPBUFFERARB hPbuffer
)
2625 Wine_GLPBuffer
* object
= hPbuffer
;
2626 TRACE("(%p)\n", hPbuffer
);
2627 if (NULL
== object
) {
2628 SetLastError(ERROR_INVALID_HANDLE
);
2632 pglXDestroyPbuffer(object
->display
, object
->drawable
);
2633 wine_tsx11_unlock();
2634 HeapFree(GetProcessHeap(), 0, object
);
2639 * X11DRV_wglGetPbufferDCARB
2641 * WGL_ARB_pbuffer: wglGetPbufferDCARB
2642 * The function wglGetPbufferDCARB returns a device context for a pbuffer.
2643 * Gdi32 implements the part of this function which creates a device context.
2644 * This part associates the physDev with the X drawable of the pbuffer.
2646 HDC CDECL
X11DRV_wglGetPbufferDCARB(X11DRV_PDEVICE
*physDev
, HPBUFFERARB hPbuffer
)
2648 Wine_GLPBuffer
* object
= hPbuffer
;
2649 if (NULL
== object
) {
2650 SetLastError(ERROR_INVALID_HANDLE
);
2654 /* The function wglGetPbufferDCARB returns a DC to which the pbuffer can be connected.
2655 * All formats in our pixelformat list are compatible with each other and the main drawable. */
2656 physDev
->current_pf
= object
->fmt
->iPixelFormat
;
2657 physDev
->drawable
= object
->drawable
;
2658 SetRect( &physDev
->drawable_rect
, 0, 0, object
->width
, object
->height
);
2659 physDev
->dc_rect
= physDev
->drawable_rect
;
2661 TRACE("(%p)->(%p)\n", hPbuffer
, physDev
->hdc
);
2662 return physDev
->hdc
;
2666 * X11DRV_wglQueryPbufferARB
2668 * WGL_ARB_pbuffer: wglQueryPbufferARB
2670 static GLboolean WINAPI
X11DRV_wglQueryPbufferARB(HPBUFFERARB hPbuffer
, int iAttribute
, int *piValue
)
2672 Wine_GLPBuffer
* object
= hPbuffer
;
2673 TRACE("(%p, 0x%x, %p)\n", hPbuffer
, iAttribute
, piValue
);
2674 if (NULL
== object
) {
2675 SetLastError(ERROR_INVALID_HANDLE
);
2678 switch (iAttribute
) {
2679 case WGL_PBUFFER_WIDTH_ARB
:
2681 pglXQueryDrawable(object
->display
, object
->drawable
, GLX_WIDTH
, (unsigned int*) piValue
);
2682 wine_tsx11_unlock();
2684 case WGL_PBUFFER_HEIGHT_ARB
:
2686 pglXQueryDrawable(object
->display
, object
->drawable
, GLX_HEIGHT
, (unsigned int*) piValue
);
2687 wine_tsx11_unlock();
2690 case WGL_PBUFFER_LOST_ARB
:
2691 /* GLX Pbuffers cannot be lost by default. We can support this by
2692 * setting GLX_PRESERVED_CONTENTS to False and using glXSelectEvent
2693 * to receive pixel buffer clobber events, however that may or may
2694 * not give any benefit */
2695 *piValue
= GL_FALSE
;
2698 case WGL_TEXTURE_FORMAT_ARB
:
2699 if (use_render_texture_ati
) {
2701 int type
= WGL_NO_TEXTURE_ARB
;
2703 pglXQueryDrawable(object
->display
, object
->drawable
, GLX_TEXTURE_FORMAT_ATI
, &tmp
);
2704 wine_tsx11_unlock();
2706 case GLX_NO_TEXTURE_ATI
: type
= WGL_NO_TEXTURE_ARB
; break ;
2707 case GLX_TEXTURE_RGB_ATI
: type
= WGL_TEXTURE_RGB_ARB
; break ;
2708 case GLX_TEXTURE_RGBA_ATI
: type
= WGL_TEXTURE_RGBA_ARB
; break ;
2712 if (!object
->use_render_texture
) {
2713 *piValue
= WGL_NO_TEXTURE_ARB
;
2715 if (!use_render_texture_emulation
) {
2716 SetLastError(ERROR_INVALID_HANDLE
);
2719 switch(object
->use_render_texture
) {
2721 *piValue
= WGL_TEXTURE_RGB_ARB
;
2724 *piValue
= WGL_TEXTURE_RGBA_ARB
;
2726 /* WGL_FLOAT_COMPONENTS_NV */
2728 *piValue
= WGL_TEXTURE_FLOAT_R_NV
;
2730 case GL_FLOAT_RG_NV
:
2731 *piValue
= WGL_TEXTURE_FLOAT_RG_NV
;
2733 case GL_FLOAT_RGB_NV
:
2734 *piValue
= WGL_TEXTURE_FLOAT_RGB_NV
;
2736 case GL_FLOAT_RGBA_NV
:
2737 *piValue
= WGL_TEXTURE_FLOAT_RGBA_NV
;
2740 ERR("Unknown texture format: %x\n", object
->use_render_texture
);
2746 case WGL_TEXTURE_TARGET_ARB
:
2747 if (use_render_texture_ati
) {
2749 int type
= WGL_NO_TEXTURE_ARB
;
2751 pglXQueryDrawable(object
->display
, object
->drawable
, GLX_TEXTURE_TARGET_ATI
, &tmp
);
2752 wine_tsx11_unlock();
2754 case GLX_NO_TEXTURE_ATI
: type
= WGL_NO_TEXTURE_ARB
; break ;
2755 case GLX_TEXTURE_CUBE_MAP_ATI
: type
= WGL_TEXTURE_CUBE_MAP_ARB
; break ;
2756 case GLX_TEXTURE_1D_ATI
: type
= WGL_TEXTURE_1D_ARB
; break ;
2757 case GLX_TEXTURE_2D_ATI
: type
= WGL_TEXTURE_2D_ARB
; break ;
2761 if (!object
->texture_target
) {
2762 *piValue
= WGL_NO_TEXTURE_ARB
;
2764 if (!use_render_texture_emulation
) {
2765 SetLastError(ERROR_INVALID_DATA
);
2768 switch (object
->texture_target
) {
2769 case GL_TEXTURE_1D
: *piValue
= WGL_TEXTURE_1D_ARB
; break;
2770 case GL_TEXTURE_2D
: *piValue
= WGL_TEXTURE_2D_ARB
; break;
2771 case GL_TEXTURE_CUBE_MAP
: *piValue
= WGL_TEXTURE_CUBE_MAP_ARB
; break;
2772 case GL_TEXTURE_RECTANGLE_NV
: *piValue
= WGL_TEXTURE_RECTANGLE_NV
; break;
2778 case WGL_MIPMAP_TEXTURE_ARB
:
2779 if (use_render_texture_ati
) {
2781 pglXQueryDrawable(object
->display
, object
->drawable
, GLX_MIPMAP_TEXTURE_ATI
, (unsigned int*) piValue
);
2782 wine_tsx11_unlock();
2784 *piValue
= GL_FALSE
; /** don't support that */
2785 FIXME("unsupported WGL_ARB_render_texture attribute query for 0x%x\n", iAttribute
);
2790 FIXME("unexpected attribute %x\n", iAttribute
);
2798 * X11DRV_wglReleasePbufferDCARB
2800 * WGL_ARB_pbuffer: wglReleasePbufferDCARB
2802 static int WINAPI
X11DRV_wglReleasePbufferDCARB(HPBUFFERARB hPbuffer
, HDC hdc
)
2804 TRACE("(%p, %p)\n", hPbuffer
, hdc
);
2805 return DeleteDC(hdc
);
2809 * X11DRV_wglSetPbufferAttribARB
2811 * WGL_ARB_pbuffer: wglSetPbufferAttribARB
2813 static GLboolean WINAPI
X11DRV_wglSetPbufferAttribARB(HPBUFFERARB hPbuffer
, const int *piAttribList
)
2815 Wine_GLPBuffer
* object
= hPbuffer
;
2816 GLboolean ret
= GL_FALSE
;
2818 WARN("(%p, %p): alpha-testing, report any problem\n", hPbuffer
, piAttribList
);
2819 if (NULL
== object
) {
2820 SetLastError(ERROR_INVALID_HANDLE
);
2823 if (!object
->use_render_texture
) {
2824 SetLastError(ERROR_INVALID_HANDLE
);
2827 if (!use_render_texture_ati
&& 1 == use_render_texture_emulation
) {
2830 if (NULL
!= pglXDrawableAttribATI
) {
2831 if (use_render_texture_ati
) {
2832 FIXME("Need conversion for GLX_ATI_render_texture\n");
2835 ret
= pglXDrawableAttribATI(object
->display
, object
->drawable
, piAttribList
);
2836 wine_tsx11_unlock();
2842 * X11DRV_wglChoosePixelFormatARB
2844 * WGL_ARB_pixel_format: wglChoosePixelFormatARB
2846 static GLboolean WINAPI
X11DRV_wglChoosePixelFormatARB(HDC hdc
, const int *piAttribIList
, const FLOAT
*pfAttribFList
, UINT nMaxFormats
, int *piFormats
, UINT
*nNumFormats
)
2851 GLXFBConfig
* cfgs
= NULL
;
2855 WineGLPixelFormat
*fmt
;
2861 TRACE("(%p, %p, %p, %d, %p, %p): hackish\n", hdc
, piAttribIList
, pfAttribFList
, nMaxFormats
, piFormats
, nNumFormats
);
2862 if (NULL
!= pfAttribFList
) {
2863 FIXME("unused pfAttribFList\n");
2866 nAttribs
= ConvertAttribWGLtoGLX(piAttribIList
, attribs
, NULL
);
2867 if (-1 == nAttribs
) {
2868 WARN("Cannot convert WGL to GLX attributes\n");
2871 PUSH1(attribs
, None
);
2873 /* There is no 1:1 mapping between GLX and WGL formats because we duplicate some GLX formats for bitmap rendering (see get_formats).
2874 * Flags like PFD_SUPPORT_GDI, PFD_DRAW_TO_BITMAP and others are a property of the WineGLPixelFormat. We don't query these attributes
2875 * using glXChooseFBConfig but we filter the result of glXChooseFBConfig later on by passing a dwFlags to 'ConvertPixelFormatGLXtoWGL'. */
2876 for(i
=0; piAttribIList
[i
] != 0; i
+=2)
2878 switch(piAttribIList
[i
])
2880 case WGL_DRAW_TO_BITMAP_ARB
:
2881 if(piAttribIList
[i
+1])
2882 dwFlags
|= PFD_DRAW_TO_BITMAP
;
2884 case WGL_ACCELERATION_ARB
:
2885 switch(piAttribIList
[i
+1])
2887 case WGL_NO_ACCELERATION_ARB
:
2888 dwFlags
|= PFD_GENERIC_FORMAT
;
2890 case WGL_GENERIC_ACCELERATION_ARB
:
2891 dwFlags
|= PFD_GENERIC_ACCELERATED
;
2893 case WGL_FULL_ACCELERATION_ARB
:
2898 case WGL_SUPPORT_GDI_ARB
:
2899 if(piAttribIList
[i
+1])
2900 dwFlags
|= PFD_SUPPORT_GDI
;
2905 /* Search for FB configurations matching the requirements in attribs */
2907 cfgs
= pglXChooseFBConfig(gdi_display
, DefaultScreen(gdi_display
), attribs
, &nCfgs
);
2909 wine_tsx11_unlock();
2910 WARN("Compatible Pixel Format not found\n");
2914 /* Loop through all matching formats and check if they are suitable.
2915 * Note that this function should at max return nMaxFormats different formats */
2916 for(run
=0; run
< 2; run
++)
2918 for (it
= 0; it
< nCfgs
; ++it
) {
2919 gl_test
= pglXGetFBConfigAttrib(gdi_display
, cfgs
[it
], GLX_FBCONFIG_ID
, &fmt_id
);
2921 ERR("Failed to retrieve FBCONFIG_ID from GLXFBConfig, expect problems.\n");
2925 /* Search for the format in our list of compatible formats */
2926 fmt
= ConvertPixelFormatGLXtoWGL(gdi_display
, fmt_id
, dwFlags
);
2930 /* During the first run we only want onscreen formats and during the second only offscreen 'XOR' */
2931 if( ((run
== 0) && fmt
->offscreenOnly
) || ((run
== 1) && !fmt
->offscreenOnly
) )
2934 if(pfmt_it
< nMaxFormats
) {
2935 piFormats
[pfmt_it
] = fmt
->iPixelFormat
;
2936 TRACE("at %d/%d found FBCONFIG_ID 0x%x (%d)\n", it
+ 1, nCfgs
, fmt_id
, piFormats
[pfmt_it
]);
2942 *nNumFormats
= pfmt_it
;
2945 wine_tsx11_unlock();
2950 * X11DRV_wglGetPixelFormatAttribivARB
2952 * WGL_ARB_pixel_format: wglGetPixelFormatAttribivARB
2954 static GLboolean WINAPI
X11DRV_wglGetPixelFormatAttribivARB(HDC hdc
, int iPixelFormat
, int iLayerPlane
, UINT nAttributes
, const int *piAttributes
, int *piValues
)
2957 WineGLPixelFormat
*fmt
= NULL
;
2961 int nWGLFormats
= 0;
2963 TRACE("(%p, %d, %d, %d, %p, %p)\n", hdc
, iPixelFormat
, iLayerPlane
, nAttributes
, piAttributes
, piValues
);
2965 if (0 < iLayerPlane
) {
2966 FIXME("unsupported iLayerPlane(%d) > 0, returns FALSE\n", iLayerPlane
);
2970 /* Convert the WGL pixelformat to a GLX one, if this fails then most likely the iPixelFormat isn't supported.
2971 * We don't have to fail yet as a program can specify an invalid iPixelFormat (lets say 0) if it wants to query
2972 * the number of supported WGL formats. Whether the iPixelFormat is valid is handled in the for-loop below. */
2973 fmt
= ConvertPixelFormatWGLtoGLX(gdi_display
, iPixelFormat
, TRUE
/* Offscreen */, &nWGLFormats
);
2975 WARN("Unable to convert iPixelFormat %d to a GLX one!\n", iPixelFormat
);
2979 for (i
= 0; i
< nAttributes
; ++i
) {
2980 const int curWGLAttr
= piAttributes
[i
];
2981 TRACE("pAttr[%d] = %x\n", i
, curWGLAttr
);
2983 switch (curWGLAttr
) {
2984 case WGL_NUMBER_PIXEL_FORMATS_ARB
:
2985 piValues
[i
] = nWGLFormats
;
2988 case WGL_SUPPORT_OPENGL_ARB
:
2989 piValues
[i
] = GL_TRUE
;
2992 case WGL_ACCELERATION_ARB
:
2993 curGLXAttr
= GLX_CONFIG_CAVEAT
;
2994 if (!fmt
) goto pix_error
;
2995 if(fmt
->dwFlags
& PFD_GENERIC_FORMAT
)
2996 piValues
[i
] = WGL_NO_ACCELERATION_ARB
;
2997 else if(fmt
->dwFlags
& PFD_GENERIC_ACCELERATED
)
2998 piValues
[i
] = WGL_GENERIC_ACCELERATION_ARB
;
3000 piValues
[i
] = WGL_FULL_ACCELERATION_ARB
;
3003 case WGL_TRANSPARENT_ARB
:
3004 curGLXAttr
= GLX_TRANSPARENT_TYPE
;
3005 if (!fmt
) goto pix_error
;
3006 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, curGLXAttr
, &tmp
);
3007 if (hTest
) goto get_error
;
3008 piValues
[i
] = GL_FALSE
;
3009 if (GLX_NONE
!= tmp
) piValues
[i
] = GL_TRUE
;
3012 case WGL_PIXEL_TYPE_ARB
:
3013 curGLXAttr
= GLX_RENDER_TYPE
;
3014 if (!fmt
) goto pix_error
;
3015 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, curGLXAttr
, &tmp
);
3016 if (hTest
) goto get_error
;
3017 TRACE("WGL_PIXEL_TYPE_ARB: GLX_RENDER_TYPE = 0x%x\n", tmp
);
3018 if (tmp
& GLX_RGBA_BIT
) { piValues
[i
] = WGL_TYPE_RGBA_ARB
; }
3019 else if (tmp
& GLX_COLOR_INDEX_BIT
) { piValues
[i
] = WGL_TYPE_COLORINDEX_ARB
; }
3020 else if (tmp
& GLX_RGBA_FLOAT_BIT
) { piValues
[i
] = WGL_TYPE_RGBA_FLOAT_ATI
; }
3021 else if (tmp
& GLX_RGBA_FLOAT_ATI_BIT
) { piValues
[i
] = WGL_TYPE_RGBA_FLOAT_ATI
; }
3022 else if (tmp
& GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT
) { piValues
[i
] = WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT
; }
3024 ERR("unexpected RenderType(%x)\n", tmp
);
3025 piValues
[i
] = WGL_TYPE_RGBA_ARB
;
3029 case WGL_COLOR_BITS_ARB
:
3030 curGLXAttr
= GLX_BUFFER_SIZE
;
3033 case WGL_BIND_TO_TEXTURE_RGB_ARB
:
3034 if (use_render_texture_ati
) {
3035 curGLXAttr
= GLX_BIND_TO_TEXTURE_RGB_ATI
;
3038 case WGL_BIND_TO_TEXTURE_RGBA_ARB
:
3039 if (use_render_texture_ati
) {
3040 curGLXAttr
= GLX_BIND_TO_TEXTURE_RGBA_ATI
;
3043 if (!use_render_texture_emulation
) {
3044 piValues
[i
] = GL_FALSE
;
3047 curGLXAttr
= GLX_RENDER_TYPE
;
3048 if (!fmt
) goto pix_error
;
3049 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, curGLXAttr
, &tmp
);
3050 if (hTest
) goto get_error
;
3051 if (GLX_COLOR_INDEX_BIT
== tmp
) {
3052 piValues
[i
] = GL_FALSE
;
3055 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_DRAWABLE_TYPE
, &tmp
);
3056 if (hTest
) goto get_error
;
3057 piValues
[i
] = (tmp
& GLX_PBUFFER_BIT
) ? GL_TRUE
: GL_FALSE
;
3060 case WGL_BLUE_BITS_ARB
:
3061 curGLXAttr
= GLX_BLUE_SIZE
;
3063 case WGL_RED_BITS_ARB
:
3064 curGLXAttr
= GLX_RED_SIZE
;
3066 case WGL_GREEN_BITS_ARB
:
3067 curGLXAttr
= GLX_GREEN_SIZE
;
3069 case WGL_ALPHA_BITS_ARB
:
3070 curGLXAttr
= GLX_ALPHA_SIZE
;
3072 case WGL_DEPTH_BITS_ARB
:
3073 curGLXAttr
= GLX_DEPTH_SIZE
;
3075 case WGL_STENCIL_BITS_ARB
:
3076 curGLXAttr
= GLX_STENCIL_SIZE
;
3078 case WGL_DOUBLE_BUFFER_ARB
:
3079 curGLXAttr
= GLX_DOUBLEBUFFER
;
3081 case WGL_STEREO_ARB
:
3082 curGLXAttr
= GLX_STEREO
;
3084 case WGL_AUX_BUFFERS_ARB
:
3085 curGLXAttr
= GLX_AUX_BUFFERS
;
3088 case WGL_SUPPORT_GDI_ARB
:
3089 if (!fmt
) goto pix_error
;
3090 piValues
[i
] = (fmt
->dwFlags
& PFD_SUPPORT_GDI
) ? TRUE
: FALSE
;
3093 case WGL_DRAW_TO_BITMAP_ARB
:
3094 if (!fmt
) goto pix_error
;
3095 piValues
[i
] = (fmt
->dwFlags
& PFD_DRAW_TO_BITMAP
) ? TRUE
: FALSE
;
3098 case WGL_DRAW_TO_WINDOW_ARB
:
3099 case WGL_DRAW_TO_PBUFFER_ARB
:
3100 if (!fmt
) goto pix_error
;
3101 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_DRAWABLE_TYPE
, &tmp
);
3102 if (hTest
) goto get_error
;
3103 if((curWGLAttr
== WGL_DRAW_TO_WINDOW_ARB
&& (tmp
&GLX_WINDOW_BIT
)) ||
3104 (curWGLAttr
== WGL_DRAW_TO_PBUFFER_ARB
&& (tmp
&GLX_PBUFFER_BIT
)))
3105 piValues
[i
] = GL_TRUE
;
3107 piValues
[i
] = GL_FALSE
;
3110 case WGL_SWAP_METHOD_ARB
:
3111 /* For now return SWAP_EXCHANGE_ARB which is the best type of buffer switch available.
3112 * Later on we can also use GLX_OML_swap_method on drivers which support this. At this
3113 * point only ATI offers this.
3115 piValues
[i
] = WGL_SWAP_EXCHANGE_ARB
;
3118 case WGL_PBUFFER_LARGEST_ARB
:
3119 curGLXAttr
= GLX_LARGEST_PBUFFER
;
3122 case WGL_SAMPLE_BUFFERS_ARB
:
3123 curGLXAttr
= GLX_SAMPLE_BUFFERS_ARB
;
3126 case WGL_SAMPLES_ARB
:
3127 curGLXAttr
= GLX_SAMPLES_ARB
;
3130 case WGL_FLOAT_COMPONENTS_NV
:
3131 curGLXAttr
= GLX_FLOAT_COMPONENTS_NV
;
3134 case WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT
:
3135 curGLXAttr
= GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT
;
3138 case WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT
:
3139 curGLXAttr
= GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT
;
3142 case WGL_ACCUM_RED_BITS_ARB
:
3143 curGLXAttr
= GLX_ACCUM_RED_SIZE
;
3145 case WGL_ACCUM_GREEN_BITS_ARB
:
3146 curGLXAttr
= GLX_ACCUM_GREEN_SIZE
;
3148 case WGL_ACCUM_BLUE_BITS_ARB
:
3149 curGLXAttr
= GLX_ACCUM_BLUE_SIZE
;
3151 case WGL_ACCUM_ALPHA_BITS_ARB
:
3152 curGLXAttr
= GLX_ACCUM_ALPHA_SIZE
;
3154 case WGL_ACCUM_BITS_ARB
:
3155 if (!fmt
) goto pix_error
;
3156 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_ACCUM_RED_SIZE
, &tmp
);
3157 if (hTest
) goto get_error
;
3159 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_ACCUM_GREEN_SIZE
, &tmp
);
3160 if (hTest
) goto get_error
;
3162 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_ACCUM_BLUE_SIZE
, &tmp
);
3163 if (hTest
) goto get_error
;
3165 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_ACCUM_ALPHA_SIZE
, &tmp
);
3166 if (hTest
) goto get_error
;
3171 FIXME("unsupported %x WGL Attribute\n", curWGLAttr
);
3174 /* Retrieve a GLX FBConfigAttrib when the attribute to query is valid and
3175 * iPixelFormat != 0. When iPixelFormat is 0 the only value which makes
3176 * sense to query is WGL_NUMBER_PIXEL_FORMATS_ARB.
3178 * TODO: properly test the behavior of wglGetPixelFormatAttrib*v on Windows
3179 * and check which options can work using iPixelFormat=0 and which not.
3180 * A problem would be that this function is an extension. This would
3181 * mean that the behavior could differ between different vendors (ATI, Nvidia, ..).
3183 if (0 != curGLXAttr
&& iPixelFormat
!= 0) {
3184 if (!fmt
) goto pix_error
;
3185 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, curGLXAttr
, piValues
+ i
);
3186 if (hTest
) goto get_error
;
3189 piValues
[i
] = GL_FALSE
;
3192 wine_tsx11_unlock();
3196 wine_tsx11_unlock();
3197 ERR("(%p): unexpected failure on GetFBConfigAttrib(%x) returns FALSE\n", hdc
, curGLXAttr
);
3201 wine_tsx11_unlock();
3202 ERR("(%p): unexpected iPixelFormat(%d) vs nFormats(%d), returns FALSE\n", hdc
, iPixelFormat
, nWGLFormats
);
3207 * X11DRV_wglGetPixelFormatAttribfvARB
3209 * WGL_ARB_pixel_format: wglGetPixelFormatAttribfvARB
3211 static GLboolean WINAPI
X11DRV_wglGetPixelFormatAttribfvARB(HDC hdc
, int iPixelFormat
, int iLayerPlane
, UINT nAttributes
, const int *piAttributes
, FLOAT
*pfValues
)
3217 TRACE("(%p, %d, %d, %d, %p, %p)\n", hdc
, iPixelFormat
, iLayerPlane
, nAttributes
, piAttributes
, pfValues
);
3219 /* Allocate a temporary array to store integer values */
3220 attr
= HeapAlloc(GetProcessHeap(), 0, nAttributes
* sizeof(int));
3222 ERR("couldn't allocate %d array\n", nAttributes
);
3226 /* Piggy-back on wglGetPixelFormatAttribivARB */
3227 ret
= X11DRV_wglGetPixelFormatAttribivARB(hdc
, iPixelFormat
, iLayerPlane
, nAttributes
, piAttributes
, attr
);
3229 /* Convert integer values to float. Should also check for attributes
3230 that can give decimal values here */
3231 for (i
=0; i
<nAttributes
;i
++) {
3232 pfValues
[i
] = attr
[i
];
3236 HeapFree(GetProcessHeap(), 0, attr
);
3241 * X11DRV_wglBindTexImageARB
3243 * WGL_ARB_render_texture: wglBindTexImageARB
3245 static GLboolean WINAPI
X11DRV_wglBindTexImageARB(HPBUFFERARB hPbuffer
, int iBuffer
)
3247 Wine_GLPBuffer
* object
= hPbuffer
;
3248 GLboolean ret
= GL_FALSE
;
3250 TRACE("(%p, %d)\n", hPbuffer
, iBuffer
);
3251 if (NULL
== object
) {
3252 SetLastError(ERROR_INVALID_HANDLE
);
3255 if (!object
->use_render_texture
) {
3256 SetLastError(ERROR_INVALID_HANDLE
);
3260 if (!use_render_texture_ati
&& 1 == use_render_texture_emulation
) {
3261 static int init
= 0;
3262 int prev_binded_texture
= 0;
3263 GLXContext prev_context
;
3264 Drawable prev_drawable
;
3265 GLXContext tmp_context
;
3268 prev_context
= pglXGetCurrentContext();
3269 prev_drawable
= pglXGetCurrentDrawable();
3271 /* Our render_texture emulation is basic and lacks some features (1D/Cube support).
3272 This is mostly due to lack of demos/games using them. Further the use of glReadPixels
3273 isn't ideal performance wise but I wasn't able to get other ways working.
3276 init
= 1; /* Only show the FIXME once for performance reasons */
3277 FIXME("partial stub!\n");
3280 TRACE("drawable=%p, context=%p\n", (void*)object
->drawable
, prev_context
);
3281 tmp_context
= pglXCreateNewContext(gdi_display
, object
->fmt
->fbconfig
, object
->fmt
->render_type
, prev_context
, True
);
3283 pglGetIntegerv(object
->texture_bind_target
, &prev_binded_texture
);
3285 /* Switch to our pbuffer */
3286 pglXMakeCurrent(gdi_display
, object
->drawable
, tmp_context
);
3288 /* Make sure that the prev_binded_texture is set as the current texture state isn't shared between contexts.
3289 * After that upload the pbuffer texture data. */
3290 pglBindTexture(object
->texture_target
, prev_binded_texture
);
3291 pglCopyTexImage2D(object
->texture_target
, 0, object
->use_render_texture
, 0, 0, object
->width
, object
->height
, 0);
3293 /* Switch back to the original drawable and upload the pbuffer-texture */
3294 pglXMakeCurrent(object
->display
, prev_drawable
, prev_context
);
3295 pglXDestroyContext(gdi_display
, tmp_context
);
3296 wine_tsx11_unlock();
3300 if (NULL
!= pglXBindTexImageATI
) {
3305 case WGL_FRONT_LEFT_ARB
:
3306 buffer
= GLX_FRONT_LEFT_ATI
;
3308 case WGL_FRONT_RIGHT_ARB
:
3309 buffer
= GLX_FRONT_RIGHT_ATI
;
3311 case WGL_BACK_LEFT_ARB
:
3312 buffer
= GLX_BACK_LEFT_ATI
;
3314 case WGL_BACK_RIGHT_ARB
:
3315 buffer
= GLX_BACK_RIGHT_ATI
;
3318 ERR("Unknown iBuffer=%#x\n", iBuffer
);
3322 /* In the sample 'ogl_offscreen_rendering_3' from codesampler.net I get garbage on the screen.
3323 * I'm not sure if that's a bug in the ATI extension or in the program. I think that the program
3324 * expected a single buffering format since it didn't ask for double buffering. A buffer swap
3325 * fixed the program. I don't know what the correct behavior is. On the other hand that demo
3326 * works fine using our pbuffer emulation path.
3329 ret
= pglXBindTexImageATI(object
->display
, object
->drawable
, buffer
);
3330 wine_tsx11_unlock();
3336 * X11DRV_wglReleaseTexImageARB
3338 * WGL_ARB_render_texture: wglReleaseTexImageARB
3340 static GLboolean WINAPI
X11DRV_wglReleaseTexImageARB(HPBUFFERARB hPbuffer
, int iBuffer
)
3342 Wine_GLPBuffer
* object
= hPbuffer
;
3343 GLboolean ret
= GL_FALSE
;
3345 TRACE("(%p, %d)\n", hPbuffer
, iBuffer
);
3346 if (NULL
== object
) {
3347 SetLastError(ERROR_INVALID_HANDLE
);
3350 if (!object
->use_render_texture
) {
3351 SetLastError(ERROR_INVALID_HANDLE
);
3354 if (!use_render_texture_ati
&& 1 == use_render_texture_emulation
) {
3357 if (NULL
!= pglXReleaseTexImageATI
) {
3362 case WGL_FRONT_LEFT_ARB
:
3363 buffer
= GLX_FRONT_LEFT_ATI
;
3365 case WGL_FRONT_RIGHT_ARB
:
3366 buffer
= GLX_FRONT_RIGHT_ATI
;
3368 case WGL_BACK_LEFT_ARB
:
3369 buffer
= GLX_BACK_LEFT_ATI
;
3371 case WGL_BACK_RIGHT_ARB
:
3372 buffer
= GLX_BACK_RIGHT_ATI
;
3375 ERR("Unknown iBuffer=%#x\n", iBuffer
);
3379 ret
= pglXReleaseTexImageATI(object
->display
, object
->drawable
, buffer
);
3380 wine_tsx11_unlock();
3386 * X11DRV_wglGetExtensionsStringEXT
3388 * WGL_EXT_extensions_string: wglGetExtensionsStringEXT
3390 static const char * WINAPI
X11DRV_wglGetExtensionsStringEXT(void) {
3391 TRACE("() returning \"%s\"\n", WineGLInfo
.wglExtensions
);
3392 return WineGLInfo
.wglExtensions
;
3396 * X11DRV_wglGetSwapIntervalEXT
3398 * WGL_EXT_swap_control: wglGetSwapIntervalEXT
3400 static int WINAPI
X11DRV_wglGetSwapIntervalEXT(VOID
) {
3401 FIXME("(),stub!\n");
3402 return swap_interval
;
3406 * X11DRV_wglSwapIntervalEXT
3408 * WGL_EXT_swap_control: wglSwapIntervalEXT
3410 static BOOL WINAPI
X11DRV_wglSwapIntervalEXT(int interval
) {
3413 TRACE("(%d)\n", interval
);
3414 swap_interval
= interval
;
3415 if (NULL
!= pglXSwapIntervalSGI
) {
3417 ret
= !pglXSwapIntervalSGI(interval
);
3418 wine_tsx11_unlock();
3420 else WARN("(): GLX_SGI_swap_control extension seems not supported\n");
3425 * X11DRV_wglAllocateMemoryNV
3427 * WGL_NV_vertex_array_range: wglAllocateMemoryNV
3429 static void* WINAPI
X11DRV_wglAllocateMemoryNV(GLsizei size
, GLfloat readfreq
, GLfloat writefreq
, GLfloat priority
) {
3431 TRACE("(%d, %f, %f, %f)\n", size
, readfreq
, writefreq
, priority
);
3433 if (pglXAllocateMemoryNV
)
3436 ret
= pglXAllocateMemoryNV(size
, readfreq
, writefreq
, priority
);
3437 wine_tsx11_unlock();
3443 * X11DRV_wglFreeMemoryNV
3445 * WGL_NV_vertex_array_range: wglFreeMemoryNV
3447 static void WINAPI
X11DRV_wglFreeMemoryNV(GLvoid
* pointer
) {
3448 TRACE("(%p)\n", pointer
);
3449 if (pglXFreeMemoryNV
== NULL
)
3453 pglXFreeMemoryNV(pointer
);
3454 wine_tsx11_unlock();
3458 * X11DRV_wglSetPixelFormatWINE
3460 * WGL_WINE_pixel_format_passthrough: wglSetPixelFormatWINE
3461 * This is a WINE-specific wglSetPixelFormat which can set the pixel format multiple times.
3463 BOOL CDECL
X11DRV_wglSetPixelFormatWINE(X11DRV_PDEVICE
*physDev
, int iPixelFormat
, const PIXELFORMATDESCRIPTOR
*ppfd
)
3465 TRACE("(%p,%d,%p)\n", physDev
, iPixelFormat
, ppfd
);
3467 if (!has_opengl()) return FALSE
;
3469 if (physDev
->current_pf
== iPixelFormat
) return TRUE
;
3471 /* Relay to the core SetPixelFormat */
3472 TRACE("Changing iPixelFormat from %d to %d\n", physDev
->current_pf
, iPixelFormat
);
3473 return internal_SetPixelFormat(physDev
, iPixelFormat
, ppfd
);
3477 * glxRequireVersion (internal)
3479 * Check if the supported GLX version matches requiredVersion.
3481 static BOOL
glxRequireVersion(int requiredVersion
)
3483 /* Both requiredVersion and glXVersion[1] contains the minor GLX version */
3484 if(requiredVersion
<= WineGLInfo
.glxVersion
[1])
3490 static BOOL
glxRequireExtension(const char *requiredExtension
)
3492 if (strstr(WineGLInfo
.glxExtensions
, requiredExtension
) == NULL
) {
3499 static void register_extension_string(const char *ext
)
3501 if (WineGLInfo
.wglExtensions
[0])
3502 strcat(WineGLInfo
.wglExtensions
, " ");
3503 strcat(WineGLInfo
.wglExtensions
, ext
);
3505 TRACE("'%s'\n", ext
);
3508 static BOOL
register_extension(const WineGLExtension
* ext
)
3512 assert( WineGLExtensionListSize
< MAX_EXTENSIONS
);
3513 WineGLExtensionList
[WineGLExtensionListSize
++] = ext
;
3515 register_extension_string(ext
->extName
);
3517 for (i
= 0; ext
->extEntryPoints
[i
].funcName
; ++i
)
3518 TRACE(" - '%s'\n", ext
->extEntryPoints
[i
].funcName
);
3523 static const WineGLExtension WGL_internal_functions
=
3527 { "wglGetIntegerv", X11DRV_wglGetIntegerv
},
3528 { "wglFinish", X11DRV_wglFinish
},
3529 { "wglFlush", X11DRV_wglFlush
},
3534 static const WineGLExtension WGL_ARB_create_context
=
3536 "WGL_ARB_create_context",
3538 { "wglCreateContextAttribsARB", X11DRV_wglCreateContextAttribsARB
},
3542 static const WineGLExtension WGL_ARB_extensions_string
=
3544 "WGL_ARB_extensions_string",
3546 { "wglGetExtensionsStringARB", X11DRV_wglGetExtensionsStringARB
},
3550 static const WineGLExtension WGL_ARB_make_current_read
=
3552 "WGL_ARB_make_current_read",
3554 { "wglGetCurrentReadDCARB", X11DRV_wglGetCurrentReadDCARB
},
3555 { "wglMakeContextCurrentARB", X11DRV_wglMakeContextCurrentARB
},
3559 static const WineGLExtension WGL_ARB_multisample
=
3561 "WGL_ARB_multisample",
3564 static const WineGLExtension WGL_ARB_pbuffer
=
3568 { "wglCreatePbufferARB", X11DRV_wglCreatePbufferARB
},
3569 { "wglDestroyPbufferARB", X11DRV_wglDestroyPbufferARB
},
3570 { "wglGetPbufferDCARB", X11DRV_wglGetPbufferDCARB
},
3571 { "wglQueryPbufferARB", X11DRV_wglQueryPbufferARB
},
3572 { "wglReleasePbufferDCARB", X11DRV_wglReleasePbufferDCARB
},
3573 { "wglSetPbufferAttribARB", X11DRV_wglSetPbufferAttribARB
},
3577 static const WineGLExtension WGL_ARB_pixel_format
=
3579 "WGL_ARB_pixel_format",
3581 { "wglChoosePixelFormatARB", X11DRV_wglChoosePixelFormatARB
},
3582 { "wglGetPixelFormatAttribfvARB", X11DRV_wglGetPixelFormatAttribfvARB
},
3583 { "wglGetPixelFormatAttribivARB", X11DRV_wglGetPixelFormatAttribivARB
},
3587 static const WineGLExtension WGL_ARB_render_texture
=
3589 "WGL_ARB_render_texture",
3591 { "wglBindTexImageARB", X11DRV_wglBindTexImageARB
},
3592 { "wglReleaseTexImageARB", X11DRV_wglReleaseTexImageARB
},
3596 static const WineGLExtension WGL_EXT_extensions_string
=
3598 "WGL_EXT_extensions_string",
3600 { "wglGetExtensionsStringEXT", X11DRV_wglGetExtensionsStringEXT
},
3604 static const WineGLExtension WGL_EXT_swap_control
=
3606 "WGL_EXT_swap_control",
3608 { "wglSwapIntervalEXT", X11DRV_wglSwapIntervalEXT
},
3609 { "wglGetSwapIntervalEXT", X11DRV_wglGetSwapIntervalEXT
},
3613 static const WineGLExtension WGL_NV_vertex_array_range
=
3615 "WGL_NV_vertex_array_range",
3617 { "wglAllocateMemoryNV", X11DRV_wglAllocateMemoryNV
},
3618 { "wglFreeMemoryNV", X11DRV_wglFreeMemoryNV
},
3622 static const WineGLExtension WGL_WINE_pixel_format_passthrough
=
3624 "WGL_WINE_pixel_format_passthrough",
3626 { "wglSetPixelFormatWINE", X11DRV_wglSetPixelFormatWINE
},
3631 * X11DRV_WineGL_LoadExtensions
3633 static void X11DRV_WineGL_LoadExtensions(void)
3635 WineGLInfo
.wglExtensions
[0] = 0;
3637 /* Load Wine internal functions */
3638 register_extension(&WGL_internal_functions
);
3640 /* ARB Extensions */
3642 if(glxRequireExtension("GLX_ARB_create_context"))
3644 register_extension(&WGL_ARB_create_context
);
3646 if(glxRequireExtension("GLX_ARB_create_context_profile"))
3647 register_extension_string("WGL_ARB_create_context_profile");
3650 if(glxRequireExtension("GLX_ARB_fbconfig_float"))
3652 register_extension_string("WGL_ARB_pixel_format_float");
3653 register_extension_string("WGL_ATI_pixel_format_float");
3656 register_extension(&WGL_ARB_extensions_string
);
3658 if (glxRequireVersion(3))
3659 register_extension(&WGL_ARB_make_current_read
);
3661 if (glxRequireExtension("GLX_ARB_multisample"))
3662 register_extension(&WGL_ARB_multisample
);
3664 /* In general pbuffer functionality requires support in the X-server. The functionality is
3665 * available either when the GLX_SGIX_pbuffer is present or when the GLX server version is 1.3.
3666 * All display drivers except for Nvidia's use the GLX module from Xfree86/Xorg which only
3667 * supports GLX 1.2. The endresult is that only Nvidia's drivers support pbuffers.
3669 * The only other drive which has pbuffer support is Ati's FGLRX driver. They provide clientside GLX 1.3 support
3670 * without support in the X-server (which other Mesa based drivers require).
3672 * Support pbuffers when the GLX version is 1.3 and GLX_SGIX_pbuffer is available. Further pbuffers can
3673 * also be supported when GLX_ATI_render_texture is available. This extension depends on pbuffers, so when it
3674 * is available pbuffers must be available too. */
3675 if ( (glxRequireVersion(3) && glxRequireExtension("GLX_SGIX_pbuffer")) || glxRequireExtension("GLX_ATI_render_texture"))
3676 register_extension(&WGL_ARB_pbuffer
);
3678 register_extension(&WGL_ARB_pixel_format
);
3680 /* Support WGL_ARB_render_texture when there's support or pbuffer based emulation */
3681 if (glxRequireExtension("GLX_ATI_render_texture") ||
3682 glxRequireExtension("GLX_ARB_render_texture") ||
3683 (glxRequireVersion(3) && glxRequireExtension("GLX_SGIX_pbuffer") && use_render_texture_emulation
))
3685 register_extension(&WGL_ARB_render_texture
);
3687 /* The WGL version of GLX_NV_float_buffer requires render_texture */
3688 if(glxRequireExtension("GLX_NV_float_buffer"))
3689 register_extension_string("WGL_NV_float_buffer");
3691 /* Again there's no GLX equivalent for this extension, so depend on the required GL extension */
3692 if(strstr(WineGLInfo
.glExtensions
, "GL_NV_texture_rectangle") != NULL
)
3693 register_extension_string("WGL_NV_texture_rectangle");
3696 /* EXT Extensions */
3698 register_extension(&WGL_EXT_extensions_string
);
3700 /* Load this extension even when it isn't backed by a GLX extension because it is has been around for ages.
3701 * Games like Call of Duty and K.O.T.O.R. rely on it. Further our emulation is good enough. */
3702 register_extension(&WGL_EXT_swap_control
);
3704 if(glxRequireExtension("GLX_EXT_framebuffer_sRGB"))
3705 register_extension_string("WGL_EXT_framebuffer_sRGB");
3707 if(glxRequireExtension("GLX_EXT_fbconfig_packed_float"))
3708 register_extension_string("WGL_EXT_pixel_format_packed_float");
3710 /* The OpenGL extension GL_NV_vertex_array_range adds wgl/glX functions which aren't exported as 'real' wgl/glX extensions. */
3711 if(strstr(WineGLInfo
.glExtensions
, "GL_NV_vertex_array_range") != NULL
)
3712 register_extension(&WGL_NV_vertex_array_range
);
3714 /* WINE-specific WGL Extensions */
3716 /* In WineD3D we need the ability to set the pixel format more than once (e.g. after a device reset).
3717 * The default wglSetPixelFormat doesn't allow this, so add our own which allows it.
3719 register_extension(&WGL_WINE_pixel_format_passthrough
);
3723 Drawable
get_glxdrawable(X11DRV_PDEVICE
*physDev
)
3729 if (physDev
->bitmap
->hbitmap
== BITMAP_stock_phys_bitmap
.hbitmap
)
3730 ret
= physDev
->drawable
; /* PBuffer */
3732 ret
= physDev
->bitmap
->glxpixmap
;
3734 else if(physDev
->gl_drawable
)
3735 ret
= physDev
->gl_drawable
;
3737 ret
= physDev
->drawable
;
3741 BOOL
destroy_glxpixmap(Display
*display
, XID glxpixmap
)
3744 pglXDestroyGLXPixmap(display
, glxpixmap
);
3745 wine_tsx11_unlock();
3750 * X11DRV_SwapBuffers
3752 * Swap the buffers of this DC
3754 BOOL CDECL
X11DRV_SwapBuffers(X11DRV_PDEVICE
*physDev
)
3756 GLXDrawable drawable
;
3757 Wine_GLContext
*ctx
= NtCurrentTeb()->glContext
;
3759 if (!has_opengl()) return FALSE
;
3761 TRACE("(%p)\n", physDev
);
3763 drawable
= get_glxdrawable(physDev
);
3767 if(physDev
->pixmap
) {
3768 if(pglXCopySubBufferMESA
) {
3769 int w
= physDev
->dc_rect
.right
- physDev
->dc_rect
.left
;
3770 int h
= physDev
->dc_rect
.bottom
- physDev
->dc_rect
.top
;
3772 /* (glX)SwapBuffers has an implicit glFlush effect, however
3773 * GLX_MESA_copy_sub_buffer doesn't. Make sure GL is flushed before
3777 pglXCopySubBufferMESA(gdi_display
, drawable
, 0, 0, w
, h
);
3780 pglXSwapBuffers(gdi_display
, drawable
);
3783 pglXSwapBuffers(gdi_display
, drawable
);
3785 flush_gl_drawable(physDev
);
3786 wine_tsx11_unlock();
3791 static long prev_time
, start_time
;
3792 static unsigned long frames
, frames_total
;
3794 DWORD time
= GetTickCount();
3797 /* every 1.5 seconds */
3798 if (time
- prev_time
> 1500) {
3799 TRACE_(fps
)("@ approx %.2ffps, total %.2ffps\n",
3800 1000.0*frames
/(time
- prev_time
), 1000.0*frames_total
/(time
- start_time
));
3803 if(start_time
== 0) start_time
= time
;
3810 XVisualInfo
*visual_from_fbconfig_id( XID fbconfig_id
)
3812 WineGLPixelFormat
*fmt
;
3815 fmt
= ConvertPixelFormatGLXtoWGL(gdi_display
, fbconfig_id
, 0 /* no flags */);
3820 ret
= pglXGetVisualFromFBConfig(gdi_display
, fmt
->fbconfig
);
3821 wine_tsx11_unlock();
3825 #else /* no OpenGL includes */
3827 void X11DRV_OpenGL_Cleanup(void)
3831 static inline void opengl_error(void)
3834 if (!warned
++) ERR("No OpenGL support compiled in.\n");
3837 int pixelformat_from_fbconfig_id(XID fbconfig_id
)
3842 void mark_drawable_dirty(Drawable old
, Drawable
new)
3846 void flush_gl_drawable(X11DRV_PDEVICE
*physDev
)
3850 Drawable
create_glxpixmap(Display
*display
, XVisualInfo
*vis
, Pixmap parent
)
3855 /***********************************************************************
3856 * ChoosePixelFormat (X11DRV.@)
3858 int CDECL
X11DRV_ChoosePixelFormat(X11DRV_PDEVICE
*physDev
,
3859 const PIXELFORMATDESCRIPTOR
*ppfd
) {
3864 /***********************************************************************
3865 * DescribePixelFormat (X11DRV.@)
3867 int CDECL
X11DRV_DescribePixelFormat(X11DRV_PDEVICE
*physDev
,
3870 PIXELFORMATDESCRIPTOR
*ppfd
) {
3875 /***********************************************************************
3876 * GetPixelFormat (X11DRV.@)
3878 int CDECL
X11DRV_GetPixelFormat(X11DRV_PDEVICE
*physDev
) {
3883 /***********************************************************************
3884 * SetPixelFormat (X11DRV.@)
3886 BOOL CDECL
X11DRV_SetPixelFormat(X11DRV_PDEVICE
*physDev
,
3888 const PIXELFORMATDESCRIPTOR
*ppfd
) {
3893 /***********************************************************************
3894 * SwapBuffers (X11DRV.@)
3896 BOOL CDECL
X11DRV_SwapBuffers(X11DRV_PDEVICE
*physDev
) {
3902 * X11DRV_wglCopyContext
3904 * For OpenGL32 wglCopyContext.
3906 BOOL CDECL
X11DRV_wglCopyContext(HGLRC hglrcSrc
, HGLRC hglrcDst
, UINT mask
) {
3912 * X11DRV_wglCreateContext
3914 * For OpenGL32 wglCreateContext.
3916 HGLRC CDECL
X11DRV_wglCreateContext(X11DRV_PDEVICE
*physDev
) {
3922 * X11DRV_wglCreateContextAttribsARB
3924 * WGL_ARB_create_context: wglCreateContextAttribsARB
3926 HGLRC CDECL
X11DRV_wglCreateContextAttribsARB(X11DRV_PDEVICE
*physDev
, HGLRC hShareContext
, const int* attribList
)
3933 * X11DRV_wglDeleteContext
3935 * For OpenGL32 wglDeleteContext.
3937 BOOL CDECL
X11DRV_wglDeleteContext(HGLRC hglrc
) {
3943 * X11DRV_wglGetProcAddress
3945 * For OpenGL32 wglGetProcAddress.
3947 PROC CDECL
X11DRV_wglGetProcAddress(LPCSTR lpszProc
) {
3952 HDC CDECL
X11DRV_wglGetPbufferDCARB(X11DRV_PDEVICE
*hDevice
, void *hPbuffer
)
3958 BOOL CDECL
X11DRV_wglMakeContextCurrentARB(X11DRV_PDEVICE
* hDrawDev
, X11DRV_PDEVICE
* hReadDev
, HGLRC hglrc
) {
3964 * X11DRV_wglMakeCurrent
3966 * For OpenGL32 wglMakeCurrent.
3968 BOOL CDECL
X11DRV_wglMakeCurrent(X11DRV_PDEVICE
*physDev
, HGLRC hglrc
) {
3974 * X11DRV_wglShareLists
3976 * For OpenGL32 wglShareLists.
3978 BOOL CDECL
X11DRV_wglShareLists(HGLRC hglrc1
, HGLRC hglrc2
) {
3984 * X11DRV_wglUseFontBitmapsA
3986 * For OpenGL32 wglUseFontBitmapsA.
3988 BOOL CDECL
X11DRV_wglUseFontBitmapsA(X11DRV_PDEVICE
*physDev
, DWORD first
, DWORD count
, DWORD listBase
)
3995 * X11DRV_wglUseFontBitmapsW
3997 * For OpenGL32 wglUseFontBitmapsW.
3999 BOOL CDECL
X11DRV_wglUseFontBitmapsW(X11DRV_PDEVICE
*physDev
, DWORD first
, DWORD count
, DWORD listBase
)
4006 * X11DRV_wglSetPixelFormatWINE
4008 * WGL_WINE_pixel_format_passthrough: wglSetPixelFormatWINE
4009 * This is a WINE-specific wglSetPixelFormat which can set the pixel format multiple times.
4011 BOOL CDECL
X11DRV_wglSetPixelFormatWINE(X11DRV_PDEVICE
*physDev
, int iPixelFormat
, const PIXELFORMATDESCRIPTOR
*ppfd
)
4017 Drawable
get_glxdrawable(X11DRV_PDEVICE
*physDev
)
4022 BOOL
destroy_glxpixmap(Display
*display
, XID glxpixmap
)
4027 XVisualInfo
*visual_from_fbconfig_id( XID fbconfig_id
)
4032 #endif /* defined(HAVE_OPENGL) */