winmm: dwBytesRecorded controls how much is played, not dwBufferLength.
[wine/hramrach.git] / dlls / dxgi / dxgi.spec
blob853d8e28d13c81cef1541e10f1ed42f7f1bce518
1 @ stdcall CreateDXGIFactory(ptr ptr)
2 @ stdcall DXGID3D10CreateDevice(ptr ptr ptr long ptr ptr)
3 @ stdcall DXGID3D10RegisterLayers(ptr long)