winmm: dwBytesRecorded controls how much is played, not dwBufferLength.
[wine/hramrach.git] / dlls / faultrep / faultrep.spec
blob77e543fa7792034e984c600cd182b5199829a14c
1 @ stdcall AddERExcludedApplicationA(str)
2 @ stdcall AddERExcludedApplicationW(wstr)
3 @ stub CreateMinidumpA
4 @ stub CreateMinidumpW
5 @ stub ReportEREvent
6 @ stub ReportEREventDW
7 @ stdcall ReportFault(ptr long)
8 @ stub ReportFaultDWM
9 @ stub ReportFaultFromQueue
10 @ stub ReportFaultToQueue
11 @ stub ReportHang
12 @ stub ReportKernelFaultA
13 @ stub ReportKernelFaultDWW
14 @ stub ReportKernelFaultW