winmm: dwBytesRecorded controls how much is played, not dwBufferLength.
[wine/hramrach.git] / dlls / olethk32 / main.c
blob13de72eb1976244c023fc4bd8a78d48636f8c4d9
1 /*
2 * Copyright 2007 Stefan Leichter
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
19 #include <stdarg.h>
20 #include "windef.h"
21 #include "winbase.h"
22 #include "wine/debug.h"
24 WINE_DEFAULT_DEBUG_CHANNEL(olethk32);
26 BOOL WINAPI DllMain(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpvReserved)
28 TRACE("(0x%p, %d, %p)\n",hinstDLL,fdwReason,lpvReserved);
30 if (fdwReason == DLL_WINE_PREATTACH)
31 return FALSE; /* prefer native version */
33 if (fdwReason == DLL_PROCESS_ATTACH)
34 DisableThreadLibraryCalls(hinstDLL);
36 return TRUE;