2 *IDirect3DSwapChain9 implementation
4 *Copyright 2002-2003 Jason Edmeades
5 *Copyright 2002-2003 Raphael Junqueira
6 *Copyright 2005 Oliver Stieber
7 *Copyright 2007-2008 Stefan Dösinger for CodeWeavers
9 *This library is free software; you can redistribute it and/or
10 *modify it under the terms of the GNU Lesser General Public
11 *License as published by the Free Software Foundation; either
12 *version 2.1 of the License, or (at your option) any later version.
14 *This library is distributed in the hope that it will be useful,
15 *but WITHOUT ANY WARRANTY; without even the implied warranty of
16 *MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
17 *Lesser General Public License for more details.
19 *You should have received a copy of the GNU Lesser General Public
20 *License along with this library; if not, write to the Free Software
21 *Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
25 #include "wined3d_private.h"
27 WINE_DEFAULT_DEBUG_CHANNEL(d3d
);
29 /* IDirect3DSwapChain IUnknown parts follow: */
30 HRESULT WINAPI
IWineD3DBaseSwapChainImpl_QueryInterface(IWineD3DSwapChain
*iface
, REFIID riid
, void **object
)
32 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), object
);
34 if (IsEqualGUID(riid
, &IID_IWineD3DSwapChain
)
35 || IsEqualGUID(riid
, &IID_IWineD3DBase
)
36 || IsEqualGUID(riid
, &IID_IUnknown
))
38 IUnknown_AddRef(iface
);
43 WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid
));
49 ULONG WINAPI
IWineD3DBaseSwapChainImpl_AddRef(IWineD3DSwapChain
*iface
) {
50 IWineD3DSwapChainImpl
*This
= (IWineD3DSwapChainImpl
*)iface
;
51 DWORD refCount
= InterlockedIncrement(&This
->ref
);
52 TRACE("(%p) : AddRef increasing from %d\n", This
, refCount
- 1);
56 ULONG WINAPI
IWineD3DBaseSwapChainImpl_Release(IWineD3DSwapChain
*iface
) {
57 IWineD3DSwapChainImpl
*This
= (IWineD3DSwapChainImpl
*)iface
;
59 refCount
= InterlockedDecrement(&This
->ref
);
60 TRACE("(%p) : ReleaseRef to %d\n", This
, refCount
);
62 IWineD3DSwapChain_Destroy(iface
);
67 HRESULT WINAPI
IWineD3DBaseSwapChainImpl_GetParent(IWineD3DSwapChain
*iface
, IUnknown
** ppParent
){
68 IWineD3DSwapChainImpl
*This
= (IWineD3DSwapChainImpl
*)iface
;
69 *ppParent
= This
->parent
;
70 IUnknown_AddRef(*ppParent
);
71 TRACE("(%p) returning %p\n", This
, *ppParent
);
75 HRESULT WINAPI
IWineD3DBaseSwapChainImpl_GetFrontBufferData(IWineD3DSwapChain
*iface
, IWineD3DSurface
*dst_surface
)
77 IWineD3DSwapChainImpl
*This
= (IWineD3DSwapChainImpl
*)iface
;
80 TRACE("iface %p, dst_surface %p.\n", iface
, dst_surface
);
85 if (This
->presentParms
.Windowed
) {
86 MapWindowPoints(This
->win_handle
, NULL
, &start
, 1);
89 IWineD3DSurface_BltFast(dst_surface
, start
.x
, start
.y
, (IWineD3DSurface
*)This
->front_buffer
, NULL
, 0);
93 HRESULT WINAPI
IWineD3DBaseSwapChainImpl_GetBackBuffer(IWineD3DSwapChain
*iface
,
94 UINT back_buffer_idx
, WINED3DBACKBUFFER_TYPE type
, IWineD3DSurface
**back_buffer
)
96 IWineD3DSwapChainImpl
*swapchain
= (IWineD3DSwapChainImpl
*)iface
;
98 TRACE("iface %p, back_buffer_idx %u, type %#x, back_buffer %p.\n",
99 iface
, back_buffer_idx
, type
, back_buffer
);
101 /* Return invalid if there is no backbuffer array, otherwise it will
102 * crash when ddraw is used (there swapchain->back_buffers is always NULL).
103 * We need this because this function is called from
104 * IWineD3DStateBlockImpl_InitStartupStateBlock() to get the default
105 * scissorrect dimensions. */
106 if (!swapchain
->back_buffers
|| back_buffer_idx
>= swapchain
->presentParms
.BackBufferCount
)
108 WARN("Invalid back buffer index.\n");
109 /* Native d3d9 doesn't set NULL here, just as wine's d3d9. But set it
110 * here in wined3d to avoid problems in other libs. */
112 return WINED3DERR_INVALIDCALL
;
115 *back_buffer
= (IWineD3DSurface
*)swapchain
->back_buffers
[back_buffer_idx
];
116 if (*back_buffer
) IWineD3DSurface_AddRef(*back_buffer
);
118 TRACE("Returning back buffer %p.\n", *back_buffer
);
123 HRESULT WINAPI
IWineD3DBaseSwapChainImpl_GetRasterStatus(IWineD3DSwapChain
*iface
, WINED3DRASTER_STATUS
*pRasterStatus
) {
125 /* No OpenGL equivalent */
128 FIXME("iface %p, raster_status %p stub!\n", iface
, pRasterStatus
);
131 /* Obtaining the raster status is a widely implemented but optional feature.
132 * When this method returns OK then the application Starcraft 2 expects that
133 * the pRasterStatus->InVBlank value differs over time. To prevent Starcraft 2
134 * from running in an infinite loop at startup this method returns INVALIDCALL.
136 return WINED3DERR_INVALIDCALL
;
139 HRESULT WINAPI
IWineD3DBaseSwapChainImpl_GetDisplayMode(IWineD3DSwapChain
*iface
, WINED3DDISPLAYMODE
*pMode
) {
140 IWineD3DSwapChainImpl
*This
= (IWineD3DSwapChainImpl
*)iface
;
143 TRACE("(%p)->(%p): Calling GetAdapterDisplayMode\n", This
, pMode
);
144 hr
= IWineD3D_GetAdapterDisplayMode(This
->device
->wined3d
, This
->device
->adapter
->ordinal
, pMode
);
146 TRACE("(%p) : returning w(%d) h(%d) rr(%d) fmt(%u,%s)\n", This
, pMode
->Width
, pMode
->Height
, pMode
->RefreshRate
,
147 pMode
->Format
, debug_d3dformat(pMode
->Format
));
151 HRESULT WINAPI
IWineD3DBaseSwapChainImpl_GetDevice(IWineD3DSwapChain
*iface
, IWineD3DDevice
**device
)
153 IWineD3DSwapChainImpl
*This
= (IWineD3DSwapChainImpl
*)iface
;
155 *device
= (IWineD3DDevice
*)This
->device
;
156 IWineD3DDevice_AddRef(*device
);
158 TRACE("(%p) : returning %p\n", This
, *device
);
162 HRESULT WINAPI
IWineD3DBaseSwapChainImpl_GetPresentParameters(IWineD3DSwapChain
*iface
, WINED3DPRESENT_PARAMETERS
*pPresentationParameters
) {
163 IWineD3DSwapChainImpl
*This
= (IWineD3DSwapChainImpl
*)iface
;
164 TRACE("(%p)\n", This
);
166 *pPresentationParameters
= This
->presentParms
;
171 HRESULT WINAPI
IWineD3DBaseSwapChainImpl_SetGammaRamp(IWineD3DSwapChain
*iface
, DWORD Flags
, CONST WINED3DGAMMARAMP
*pRamp
){
173 IWineD3DSwapChainImpl
*This
= (IWineD3DSwapChainImpl
*)iface
;
175 TRACE("(%p) : pRamp@%p flags(%d)\n", This
, pRamp
, Flags
);
176 hDC
= GetDC(This
->device_window
);
177 SetDeviceGammaRamp(hDC
, (LPVOID
)pRamp
);
178 ReleaseDC(This
->device_window
, hDC
);
183 HRESULT WINAPI
IWineD3DBaseSwapChainImpl_GetGammaRamp(IWineD3DSwapChain
*iface
, WINED3DGAMMARAMP
*pRamp
){
185 IWineD3DSwapChainImpl
*This
= (IWineD3DSwapChainImpl
*)iface
;
187 TRACE("(%p) : pRamp@%p\n", This
, pRamp
);
188 hDC
= GetDC(This
->device_window
);
189 GetDeviceGammaRamp(hDC
, pRamp
);
190 ReleaseDC(This
->device_window
, hDC
);