widl: Set the default calling convention at header generation time, not at parsing...
[wine/hramrach.git] / dlls / d3d10core / Makefile.in
blob9883709da849bcb7452b8d8623778f40b26d42a6
1 TOPSRCDIR = @top_srcdir@
2 TOPOBJDIR = ../..
3 SRCDIR = @srcdir@
4 VPATH = @srcdir@
5 MODULE = d3d10core.dll
6 IMPORTLIB = d3d10core
7 IMPORTS = dxguid uuid dxgi
9 C_SRCS = \
10 async.c \
11 buffer.c \
12 d3d10core_main.c \
13 device.c \
14 inputlayout.c \
15 shader.c \
16 state.c \
17 texture2d.c \
18 utils.c \
19 view.c
21 RC_SRCS = version.rc
23 @MAKE_DLL_RULES@