gameux: Add interface registration routines.
[wine/hramrach.git] / dlls / d3dx9_36 / Makefile.in
blob4c97c0d299abd9e950fd5c23a85cf4179ee5731d
1 TOPSRCDIR = @top_srcdir@
2 TOPOBJDIR = ../..
3 SRCDIR = @srcdir@
4 VPATH = @srcdir@
5 MODULE = d3dx9_36.dll
6 IMPORTLIB = d3dx9
7 IMPORTS = d3d9 ole32 gdi32 user32
8 EXTRALIBS = $(LIBWPP)
10 C_SRCS = \
11 asmparser.c \
12 asmutils.c \
13 bytecodewriter.c \
14 core.c \
15 d3dx9_36_main.c \
16 effect.c \
17 font.c \
18 line.c \
19 math.c \
20 mesh.c \
21 shader.c \
22 sprite.c \
23 surface.c \
24 texture.c \
25 util.c \
26 volume.c
28 LEX_SRCS = asmshader.l
29 BISON_SRCS = asmshader.y
31 RC_SRCS = version.rc
33 @MAKE_DLL_RULES@