winapi: Add support for the thiscall keyword.
[wine/hramrach.git] / include / d3dcommon.idl
blob217b36536643f4ec81dd1cac0862f99e799a7a73
1 /*
2 * Copyright 2010 Matteo Bruni for CodeWeavers
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
19 import "oaidl.idl";
20 import "ocidl.idl";
22 typedef struct _D3D_SHADER_MACRO
24 LPCSTR Name;
25 LPCSTR Definition;
26 } D3D_SHADER_MACRO;
28 typedef struct _D3D_SHADER_MACRO* LPD3D_SHADER_MACRO;
31 object,
32 local,
33 uuid(8ba5fb08-5195-40e2-ac58-0d989c3a0102)
35 interface ID3D10Blob : IUnknown
37 void *GetBufferPointer();
38 SIZE_T GetBufferSize();
41 typedef ID3D10Blob* LPD3D10BLOB;
42 typedef ID3D10Blob ID3DBlob;
43 typedef ID3DBlob* LPD3DBLOB;
44 cpp_quote("#define IID_ID3DBlob IID_ID3D10Blob")
46 typedef enum _D3D_INCLUDE_TYPE
48 D3D_INCLUDE_LOCAL = 0,
49 D3D_INCLUDE_SYSTEM,
50 D3D10_INCLUDE_LOCAL = D3D_INCLUDE_LOCAL,
51 D3D10_INCLUDE_SYSTEM = D3D_INCLUDE_SYSTEM,
52 D3D_INCLUDE_FORCE_DWORD = 0x7fffffff
53 } D3D_INCLUDE_TYPE;
56 object,
57 local,
59 interface ID3DInclude
61 HRESULT Open(D3D_INCLUDE_TYPE include_type,
62 const char *filename,
63 const void *parent_data,
64 const void **data,
65 UINT *bytes);
66 HRESULT Close(const void *data);
69 typedef ID3DInclude* LPD3DINCLUDE;