2 /* Auto-generated file... Do not edit ! */
7 #include "opengl_ext.h"
9 /* These will be filled during a wglGetProcAddress call */
10 void (*func_glApplyTextureEXT
)(GLenum
) = (void *) 0xdeadbeef;
11 GLboolean (*func_glAreTexturesResidentEXT
)(GLsizei
, const GLuint
*, GLboolean
*) = (void *) 0xdeadbeef;
12 void (*func_glArrayElementEXT
)(GLint
) = (void *) 0xdeadbeef;
13 void (*func_glBindTextureEXT
)(GLenum
, GLuint
) = (void *) 0xdeadbeef;
14 void (*func_glBinormal3b
)(GLbyte
, GLbyte
, GLbyte
) = (void *) 0xdeadbeef;
15 void (*func_glBinormal3bv
)(const GLbyte
*) = (void *) 0xdeadbeef;
16 void (*func_glBinormal3d
)(GLdouble
, GLdouble
, GLdouble
) = (void *) 0xdeadbeef;
17 void (*func_glBinormal3dv
)(const GLdouble
*) = (void *) 0xdeadbeef;
18 void (*func_glBinormal3f
)(GLfloat
, GLfloat
, GLfloat
) = (void *) 0xdeadbeef;
19 void (*func_glBinormal3fv
)(const GLfloat
*) = (void *) 0xdeadbeef;
20 void (*func_glBinormal3i
)(GLint
, GLint
, GLint
) = (void *) 0xdeadbeef;
21 void (*func_glBinormal3iv
)(const GLint
*) = (void *) 0xdeadbeef;
22 void (*func_glBinormal3s
)(GLshort
, GLshort
, GLshort
) = (void *) 0xdeadbeef;
23 void (*func_glBinormal3sv
)(const GLshort
*) = (void *) 0xdeadbeef;
24 void (*func_glBinormalPointerEXT
)(GLenum
, GLsizei
, const GLvoid
*) = (void *) 0xdeadbeef;
25 void (*func_glBlendColorEXT
)(GLclampf
, GLclampf
, GLclampf
, GLclampf
) = (void *) 0xdeadbeef;
26 void (*func_glBlendEquationEXT
)(GLenum
) = (void *) 0xdeadbeef;
27 void (*func_glBlendFuncSeparateEXT
)(GLenum
, GLenum
, GLenum
, GLenum
) = (void *) 0xdeadbeef;
28 void (*func_glColor3fVertex3fSUN
)(GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
) = (void *) 0xdeadbeef;
29 void (*func_glColor3fVertex3fvSUN
)(const GLfloat
*, const GLfloat
*) = (void *) 0xdeadbeef;
30 void (*func_glColor4fNormal3fVertex3fSUN
)(GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
) = (void *) 0xdeadbeef;
31 void (*func_glColor4fNormal3fVertex3fvSUN
)(const GLfloat
*, const GLfloat
*, const GLfloat
*) = (void *) 0xdeadbeef;
32 void (*func_glColor4ubVertex2fSUN
)(GLubyte
, GLubyte
, GLubyte
, GLubyte
, GLfloat
, GLfloat
) = (void *) 0xdeadbeef;
33 void (*func_glColor4ubVertex2fvSUN
)(const GLubyte
*, const GLfloat
*) = (void *) 0xdeadbeef;
34 void (*func_glColor4ubVertex3fSUN
)(GLubyte
, GLubyte
, GLubyte
, GLubyte
, GLfloat
, GLfloat
, GLfloat
) = (void *) 0xdeadbeef;
35 void (*func_glColor4ubVertex3fvSUN
)(const GLubyte
*, const GLfloat
*) = (void *) 0xdeadbeef;
36 void (*func_glColorPointerEXT
)(GLint
, GLenum
, GLsizei
, GLsizei
, const GLvoid
*) = (void *) 0xdeadbeef;
37 void (*func_glColorPointerListIBM
)(GLint
, GLenum
, GLint
, const GLvoid
* *, GLint
) = (void *) 0xdeadbeef;
38 void (*func_glColorPointervINTEL
)(GLint
, GLenum
, const GLvoid
* *) = (void *) 0xdeadbeef;
39 void (*func_glColorSubTableEXT
)(GLenum
, GLsizei
, GLsizei
, GLenum
, GLenum
, const GLvoid
*) = (void *) 0xdeadbeef;
40 void (*func_glColorTableEXT
)(GLenum
, GLenum
, GLsizei
, GLenum
, GLenum
, const GLvoid
*) = (void *) 0xdeadbeef;
41 void (*func_glColorTableParameterfvSGI
)(GLenum
, GLenum
, const GLfloat
*) = (void *) 0xdeadbeef;
42 void (*func_glColorTableParameterivSGI
)(GLenum
, GLenum
, const GLint
*) = (void *) 0xdeadbeef;
43 void (*func_glColorTableSGI
)(GLenum
, GLenum
, GLsizei
, GLenum
, GLenum
, const GLvoid
*) = (void *) 0xdeadbeef;
44 void (*func_glCombinerInputNV
)(GLenum
, GLenum
, GLenum
, GLenum
, GLenum
, GLenum
) = (void *) 0xdeadbeef;
45 void (*func_glCombinerOutputNV
)(GLenum
, GLenum
, GLenum
, GLenum
, GLenum
, GLenum
, GLenum
, GLboolean
, GLboolean
, GLboolean
) = (void *) 0xdeadbeef;
46 void (*func_glCombinerParameterfNV
)(GLenum
, GLfloat
) = (void *) 0xdeadbeef;
47 void (*func_glCombinerParameterfvNV
)(GLenum
, const GLfloat
*) = (void *) 0xdeadbeef;
48 void (*func_glCombinerParameteriNV
)(GLenum
, GLint
) = (void *) 0xdeadbeef;
49 void (*func_glCombinerParameterivNV
)(GLenum
, const GLint
*) = (void *) 0xdeadbeef;
50 void (*func_glCompressedTexImage1DARB
)(GLenum
, GLint
, GLenum
, GLsizei
, GLint
, GLsizei
, const GLvoid
*) = (void *) 0xdeadbeef;
51 void (*func_glCompressedTexImage2DARB
)(GLenum
, GLint
, GLenum
, GLsizei
, GLsizei
, GLint
, GLsizei
, const GLvoid
*) = (void *) 0xdeadbeef;
52 void (*func_glCompressedTexImage3DARB
)(GLenum
, GLint
, GLenum
, GLsizei
, GLsizei
, GLsizei
, GLint
, GLsizei
, const GLvoid
*) = (void *) 0xdeadbeef;
53 void (*func_glCompressedTexSubImage1DARB
)(GLenum
, GLint
, GLint
, GLsizei
, GLenum
, GLsizei
, const GLvoid
*) = (void *) 0xdeadbeef;
54 void (*func_glCompressedTexSubImage2DARB
)(GLenum
, GLint
, GLint
, GLint
, GLsizei
, GLsizei
, GLenum
, GLsizei
, const GLvoid
*) = (void *) 0xdeadbeef;
55 void (*func_glCompressedTexSubImage3DARB
)(GLenum
, GLint
, GLint
, GLint
, GLint
, GLsizei
, GLsizei
, GLsizei
, GLenum
, GLsizei
, const GLvoid
*) = (void *) 0xdeadbeef;
56 void (*func_glConvolutionFilter1DEXT
)(GLenum
, GLenum
, GLsizei
, GLenum
, GLenum
, const GLvoid
*) = (void *) 0xdeadbeef;
57 void (*func_glConvolutionFilter2DEXT
)(GLenum
, GLenum
, GLsizei
, GLsizei
, GLenum
, GLenum
, const GLvoid
*) = (void *) 0xdeadbeef;
58 void (*func_glConvolutionParameterfEXT
)(GLenum
, GLenum
, GLfloat
) = (void *) 0xdeadbeef;
59 void (*func_glConvolutionParameterfvEXT
)(GLenum
, GLenum
, const GLfloat
*) = (void *) 0xdeadbeef;
60 void (*func_glConvolutionParameteriEXT
)(GLenum
, GLenum
, GLint
) = (void *) 0xdeadbeef;
61 void (*func_glConvolutionParameterivEXT
)(GLenum
, GLenum
, const GLint
*) = (void *) 0xdeadbeef;
62 void (*func_glCopyColorSubTableEXT
)(GLenum
, GLsizei
, GLint
, GLint
, GLsizei
) = (void *) 0xdeadbeef;
63 void (*func_glCopyColorTableSGI
)(GLenum
, GLenum
, GLint
, GLint
, GLsizei
) = (void *) 0xdeadbeef;
64 void (*func_glCopyConvolutionFilter1DEXT
)(GLenum
, GLenum
, GLint
, GLint
, GLsizei
) = (void *) 0xdeadbeef;
65 void (*func_glCopyConvolutionFilter2DEXT
)(GLenum
, GLenum
, GLint
, GLint
, GLsizei
, GLsizei
) = (void *) 0xdeadbeef;
66 void (*func_glCopyTexImage1DEXT
)(GLenum
, GLint
, GLenum
, GLint
, GLint
, GLsizei
, GLint
) = (void *) 0xdeadbeef;
67 void (*func_glCopyTexImage2DEXT
)(GLenum
, GLint
, GLenum
, GLint
, GLint
, GLsizei
, GLsizei
, GLint
) = (void *) 0xdeadbeef;
68 void (*func_glCopyTexSubImage1DEXT
)(GLenum
, GLint
, GLint
, GLint
, GLint
, GLsizei
) = (void *) 0xdeadbeef;
69 void (*func_glCopyTexSubImage2DEXT
)(GLenum
, GLint
, GLint
, GLint
, GLint
, GLint
, GLsizei
, GLsizei
) = (void *) 0xdeadbeef;
70 void (*func_glCopyTexSubImage3DEXT
)(GLenum
, GLint
, GLint
, GLint
, GLint
, GLint
, GLint
, GLsizei
, GLsizei
) = (void *) 0xdeadbeef;
71 void (*func_glCullParameterdvEXT
)(GLenum
, GLdouble
*) = (void *) 0xdeadbeef;
72 void (*func_glCullParameterfvEXT
)(GLenum
, GLfloat
*) = (void *) 0xdeadbeef;
73 void (*func_glDeleteTexturesEXT
)(GLsizei
, const GLuint
*) = (void *) 0xdeadbeef;
74 void (*func_glDetailTexFuncSGIS
)(GLenum
, GLsizei
, const GLfloat
*) = (void *) 0xdeadbeef;
75 void (*func_glDrawArraysEXT
)(GLenum
, GLint
, GLsizei
) = (void *) 0xdeadbeef;
76 void (*func_glDrawRangeElementsEXT
)(GLenum
, GLuint
, GLuint
, GLsizei
, GLenum
, const GLvoid
*) = (void *) 0xdeadbeef;
77 void (*func_glEdgeFlagPointerEXT
)(GLsizei
, GLsizei
, const GLboolean
*) = (void *) 0xdeadbeef;
78 void (*func_glEdgeFlagPointerListIBM
)(GLint
, const GLboolean
* *, GLint
) = (void *) 0xdeadbeef;
79 void (*func_glFinalCombinerInputNV
)(GLenum
, GLenum
, GLenum
, GLenum
) = (void *) 0xdeadbeef;
80 void (*func_glFinishTextureSUNX
)(void) = (void *) 0xdeadbeef;
81 void (*func_glFlushRasterSGIX
)(void) = (void *) 0xdeadbeef;
82 void (*func_glFlushVertexArrayRangeNV
)(void) = (void *) 0xdeadbeef;
83 void (*func_glFogCoordPointerEXT
)(GLenum
, GLsizei
, const GLvoid
*) = (void *) 0xdeadbeef;
84 void (*func_glFogCoordPointerListIBM
)(GLenum
, GLint
, const GLvoid
* *, GLint
) = (void *) 0xdeadbeef;
85 void (*func_glFogCoorddEXT
)(GLdouble
) = (void *) 0xdeadbeef;
86 void (*func_glFogCoorddvEXT
)(const GLdouble
*) = (void *) 0xdeadbeef;
87 void (*func_glFogCoordfEXT
)(GLfloat
) = (void *) 0xdeadbeef;
88 void (*func_glFogCoordfvEXT
)(const GLfloat
*) = (void *) 0xdeadbeef;
89 void (*func_glFogFuncSGIS
)(GLsizei
, const GLfloat
*) = (void *) 0xdeadbeef;
90 void (*func_glFragmentColorMaterialSGIX
)(GLenum
, GLenum
) = (void *) 0xdeadbeef;
91 void (*func_glFragmentLightModelfSGIX
)(GLenum
, GLfloat
) = (void *) 0xdeadbeef;
92 void (*func_glFragmentLightModelfvSGIX
)(GLenum
, const GLfloat
*) = (void *) 0xdeadbeef;
93 void (*func_glFragmentLightModeliSGIX
)(GLenum
, GLint
) = (void *) 0xdeadbeef;
94 void (*func_glFragmentLightModelivSGIX
)(GLenum
, const GLint
*) = (void *) 0xdeadbeef;
95 void (*func_glFragmentLightfSGIX
)(GLenum
, GLenum
, GLfloat
) = (void *) 0xdeadbeef;
96 void (*func_glFragmentLightfvSGIX
)(GLenum
, GLenum
, const GLfloat
*) = (void *) 0xdeadbeef;
97 void (*func_glFragmentLightiSGIX
)(GLenum
, GLenum
, GLint
) = (void *) 0xdeadbeef;
98 void (*func_glFragmentLightivSGIX
)(GLenum
, GLenum
, const GLint
*) = (void *) 0xdeadbeef;
99 void (*func_glFragmentMaterialfSGIX
)(GLenum
, GLenum
, GLfloat
) = (void *) 0xdeadbeef;
100 void (*func_glFragmentMaterialfvSGIX
)(GLenum
, GLenum
, const GLfloat
*) = (void *) 0xdeadbeef;
101 void (*func_glFragmentMaterialiSGIX
)(GLenum
, GLenum
, GLint
) = (void *) 0xdeadbeef;
102 void (*func_glFragmentMaterialivSGIX
)(GLenum
, GLenum
, const GLint
*) = (void *) 0xdeadbeef;
103 void (*func_glFrameZoomSGIX
)(GLint
) = (void *) 0xdeadbeef;
104 void (*func_glGenTexturesEXT
)(GLsizei
, GLuint
*) = (void *) 0xdeadbeef;
105 void (*func_glGetColorTableEXT
)(GLenum
, GLenum
, GLenum
, GLvoid
*) = (void *) 0xdeadbeef;
106 void (*func_glGetColorTableParameterfvEXT
)(GLenum
, GLenum
, GLfloat
*) = (void *) 0xdeadbeef;
107 void (*func_glGetColorTableParameterfvSGI
)(GLenum
, GLenum
, GLfloat
*) = (void *) 0xdeadbeef;
108 void (*func_glGetColorTableParameterivEXT
)(GLenum
, GLenum
, GLint
*) = (void *) 0xdeadbeef;
109 void (*func_glGetColorTableParameterivSGI
)(GLenum
, GLenum
, GLint
*) = (void *) 0xdeadbeef;
110 void (*func_glGetColorTableSGI
)(GLenum
, GLenum
, GLenum
, GLvoid
*) = (void *) 0xdeadbeef;
111 void (*func_glGetCombinerInputParameterfvNV
)(GLenum
, GLenum
, GLenum
, GLenum
, GLfloat
*) = (void *) 0xdeadbeef;
112 void (*func_glGetCombinerInputParameterivNV
)(GLenum
, GLenum
, GLenum
, GLenum
, GLint
*) = (void *) 0xdeadbeef;
113 void (*func_glGetCombinerOutputParameterfvNV
)(GLenum
, GLenum
, GLenum
, GLfloat
*) = (void *) 0xdeadbeef;
114 void (*func_glGetCombinerOutputParameterivNV
)(GLenum
, GLenum
, GLenum
, GLint
*) = (void *) 0xdeadbeef;
115 void (*func_glGetCompressedTexImageARB
)(GLenum
, GLint
, void *) = (void *) 0xdeadbeef;
116 void (*func_glGetConvolutionFilterEXT
)(GLenum
, GLenum
, GLenum
, GLvoid
*) = (void *) 0xdeadbeef;
117 void (*func_glGetConvolutionParameterfvEXT
)(GLenum
, GLenum
, GLfloat
*) = (void *) 0xdeadbeef;
118 void (*func_glGetConvolutionParameterivEXT
)(GLenum
, GLenum
, GLint
*) = (void *) 0xdeadbeef;
119 void (*func_glGetDetailTexFuncSGIS
)(GLenum
, GLfloat
*) = (void *) 0xdeadbeef;
120 void (*func_glGetFinalCombinerInputParameterfvNV
)(GLenum
, GLenum
, GLfloat
*) = (void *) 0xdeadbeef;
121 void (*func_glGetFinalCombinerInputParameterivNV
)(GLenum
, GLenum
, GLint
*) = (void *) 0xdeadbeef;
122 void (*func_glGetFogFuncSGIS
)(const GLfloat
*) = (void *) 0xdeadbeef;
123 void (*func_glGetFragmentLightfvSGIX
)(GLenum
, GLenum
, GLfloat
*) = (void *) 0xdeadbeef;
124 void (*func_glGetFragmentLightivSGIX
)(GLenum
, GLenum
, GLint
*) = (void *) 0xdeadbeef;
125 void (*func_glGetFragmentMaterialfvSGIX
)(GLenum
, GLenum
, GLfloat
*) = (void *) 0xdeadbeef;
126 void (*func_glGetFragmentMaterialivSGIX
)(GLenum
, GLenum
, GLint
*) = (void *) 0xdeadbeef;
127 void (*func_glGetHistogramEXT
)(GLenum
, GLboolean
, GLenum
, GLenum
, GLvoid
*) = (void *) 0xdeadbeef;
128 void (*func_glGetHistogramParameterfvEXT
)(GLenum
, GLenum
, GLfloat
*) = (void *) 0xdeadbeef;
129 void (*func_glGetHistogramParameterivEXT
)(GLenum
, GLenum
, GLint
*) = (void *) 0xdeadbeef;
130 void (*func_glGetImageTransformParameterfvHP
)(GLenum
, GLenum
, GLfloat
*) = (void *) 0xdeadbeef;
131 void (*func_glGetImageTransformParameterivHP
)(GLenum
, GLenum
, GLint
*) = (void *) 0xdeadbeef;
132 GLint (*func_glGetInstrumentsSGIX
)(void) = (void *) 0xdeadbeef;
133 void (*func_glGetListParameterfvSGIX
)(GLuint
, GLenum
, GLfloat
*) = (void *) 0xdeadbeef;
134 void (*func_glGetListParameterivSGIX
)(GLuint
, GLenum
, GLint
*) = (void *) 0xdeadbeef;
135 void (*func_glGetMinmaxEXT
)(GLenum
, GLboolean
, GLenum
, GLenum
, GLvoid
*) = (void *) 0xdeadbeef;
136 void (*func_glGetMinmaxParameterfvEXT
)(GLenum
, GLenum
, GLfloat
*) = (void *) 0xdeadbeef;
137 void (*func_glGetMinmaxParameterivEXT
)(GLenum
, GLenum
, GLint
*) = (void *) 0xdeadbeef;
138 void (*func_glGetPixelTexGenParameterfvSGIS
)(GLenum
, GLfloat
*) = (void *) 0xdeadbeef;
139 void (*func_glGetPixelTexGenParameterivSGIS
)(GLenum
, GLint
*) = (void *) 0xdeadbeef;
140 void (*func_glGetPointervEXT
)(GLenum
, GLvoid
* *) = (void *) 0xdeadbeef;
141 void (*func_glGetSeparableFilterEXT
)(GLenum
, GLenum
, GLenum
, GLvoid
*, GLvoid
*, GLvoid
*) = (void *) 0xdeadbeef;
142 void (*func_glGetSharpenTexFuncSGIS
)(GLenum
, GLfloat
*) = (void *) 0xdeadbeef;
143 void (*func_glGetTexFilterFuncSGIS
)(GLenum
, GLenum
, GLfloat
*) = (void *) 0xdeadbeef;
144 void (*func_glGlobalAlphaFactorbSUN
)(GLbyte
) = (void *) 0xdeadbeef;
145 void (*func_glGlobalAlphaFactordSUN
)(GLdouble
) = (void *) 0xdeadbeef;
146 void (*func_glGlobalAlphaFactorfSUN
)(GLfloat
) = (void *) 0xdeadbeef;
147 void (*func_glGlobalAlphaFactoriSUN
)(GLint
) = (void *) 0xdeadbeef;
148 void (*func_glGlobalAlphaFactorsSUN
)(GLshort
) = (void *) 0xdeadbeef;
149 void (*func_glGlobalAlphaFactorubSUN
)(GLubyte
) = (void *) 0xdeadbeef;
150 void (*func_glGlobalAlphaFactoruiSUN
)(GLuint
) = (void *) 0xdeadbeef;
151 void (*func_glGlobalAlphaFactorusSUN
)(GLushort
) = (void *) 0xdeadbeef;
152 void (*func_glHintPGI
)(GLenum
, GLint
) = (void *) 0xdeadbeef;
153 void (*func_glHistogramEXT
)(GLenum
, GLsizei
, GLenum
, GLboolean
) = (void *) 0xdeadbeef;
154 void (*func_glImageTransformParameterfHP
)(GLenum
, GLenum
, GLfloat
) = (void *) 0xdeadbeef;
155 void (*func_glImageTransformParameterfvHP
)(GLenum
, GLenum
, const GLfloat
*) = (void *) 0xdeadbeef;
156 void (*func_glImageTransformParameteriHP
)(GLenum
, GLenum
, GLint
) = (void *) 0xdeadbeef;
157 void (*func_glImageTransformParameterivHP
)(GLenum
, GLenum
, const GLint
*) = (void *) 0xdeadbeef;
158 void (*func_glIndexFuncEXT
)(GLenum
, GLclampf
) = (void *) 0xdeadbeef;
159 void (*func_glIndexMaterialEXT
)(GLenum
, GLenum
) = (void *) 0xdeadbeef;
160 void (*func_glIndexPointerEXT
)(GLenum
, GLsizei
, GLsizei
, const GLvoid
*) = (void *) 0xdeadbeef;
161 void (*func_glIndexPointerListIBM
)(GLenum
, GLint
, const GLvoid
* *, GLint
) = (void *) 0xdeadbeef;
162 void (*func_glInstrumentsBufferSGIX
)(GLsizei
, GLint
*) = (void *) 0xdeadbeef;
163 GLboolean (*func_glIsTextureEXT
)(GLuint
) = (void *) 0xdeadbeef;
164 void (*func_glLightEnviSGIX
)(GLenum
, GLint
) = (void *) 0xdeadbeef;
165 void (*func_glListParameterfSGIX
)(GLuint
, GLenum
, GLfloat
) = (void *) 0xdeadbeef;
166 void (*func_glListParameterfvSGIX
)(GLuint
, GLenum
, const GLfloat
*) = (void *) 0xdeadbeef;
167 void (*func_glListParameteriSGIX
)(GLuint
, GLenum
, GLint
) = (void *) 0xdeadbeef;
168 void (*func_glListParameterivSGIX
)(GLuint
, GLenum
, const GLint
*) = (void *) 0xdeadbeef;
169 void (*func_glLoadTransposeMatrixdARB
)(const GLdouble
*) = (void *) 0xdeadbeef;
170 void (*func_glLoadTransposeMatrixfARB
)(const GLfloat
*) = (void *) 0xdeadbeef;
171 void (*func_glLockArraysEXT
)(GLint
, GLsizei
) = (void *) 0xdeadbeef;
172 void (*func_glMinmaxEXT
)(GLenum
, GLenum
, GLboolean
) = (void *) 0xdeadbeef;
173 void (*func_glMultTransposeMatrixdARB
)(const GLdouble
*) = (void *) 0xdeadbeef;
174 void (*func_glMultTransposeMatrixfARB
)(const GLfloat
*) = (void *) 0xdeadbeef;
175 void (*func_glMultiDrawArraysEXT
)(GLenum
, GLint
*, GLsizei
*, GLsizei
) = (void *) 0xdeadbeef;
176 void (*func_glMultiDrawElementsEXT
)(GLenum
, const GLsizei
*, GLenum
, const GLvoid
* *, GLsizei
) = (void *) 0xdeadbeef;
177 void (*func_glMultiModeDrawArraysIBM
)(GLenum
, const GLint
*, const GLsizei
*, GLsizei
, GLint
) = (void *) 0xdeadbeef;
178 void (*func_glMultiModeDrawElementsIBM
)(const GLenum
*, const GLsizei
*, GLenum
, const GLvoid
* *, GLsizei
, GLint
) = (void *) 0xdeadbeef;
179 void (*func_glNormal3fVertex3fSUN
)(GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
) = (void *) 0xdeadbeef;
180 void (*func_glNormal3fVertex3fvSUN
)(const GLfloat
*, const GLfloat
*) = (void *) 0xdeadbeef;
181 void (*func_glNormalPointerEXT
)(GLenum
, GLsizei
, GLsizei
, const GLvoid
*) = (void *) 0xdeadbeef;
182 void (*func_glNormalPointerListIBM
)(GLenum
, GLint
, const GLvoid
* *, GLint
) = (void *) 0xdeadbeef;
183 void (*func_glNormalPointervINTEL
)(GLenum
, const GLvoid
* *) = (void *) 0xdeadbeef;
184 void (*func_glPixelTexGenParameterfSGIS
)(GLenum
, GLfloat
) = (void *) 0xdeadbeef;
185 void (*func_glPixelTexGenParameterfvSGIS
)(GLenum
, const GLfloat
*) = (void *) 0xdeadbeef;
186 void (*func_glPixelTexGenParameteriSGIS
)(GLenum
, GLint
) = (void *) 0xdeadbeef;
187 void (*func_glPixelTexGenParameterivSGIS
)(GLenum
, const GLint
*) = (void *) 0xdeadbeef;
188 void (*func_glPixelTexGenSGIX
)(GLenum
) = (void *) 0xdeadbeef;
189 void (*func_glPixelTransformParameterfEXT
)(GLenum
, GLenum
, GLfloat
) = (void *) 0xdeadbeef;
190 void (*func_glPixelTransformParameterfvEXT
)(GLenum
, GLenum
, const GLfloat
*) = (void *) 0xdeadbeef;
191 void (*func_glPixelTransformParameteriEXT
)(GLenum
, GLenum
, GLint
) = (void *) 0xdeadbeef;
192 void (*func_glPixelTransformParameterivEXT
)(GLenum
, GLenum
, const GLint
*) = (void *) 0xdeadbeef;
193 void (*func_glPointParameterfEXT
)(GLenum
, GLfloat
) = (void *) 0xdeadbeef;
194 void (*func_glPointParameterfSGIS
)(GLenum
, GLfloat
) = (void *) 0xdeadbeef;
195 void (*func_glPointParameterfvEXT
)(GLenum
, const GLfloat
*) = (void *) 0xdeadbeef;
196 void (*func_glPointParameterfvSGIS
)(GLenum
, const GLfloat
*) = (void *) 0xdeadbeef;
197 GLint (*func_glPollInstrumentsSGIX
)(GLint
*) = (void *) 0xdeadbeef;
198 void (*func_glPolygonOffsetEXT
)(GLfloat
, GLfloat
) = (void *) 0xdeadbeef;
199 void (*func_glPrioritizeTexturesEXT
)(GLsizei
, const GLuint
*, const GLclampf
*) = (void *) 0xdeadbeef;
200 void (*func_glReadInstrumentsSGIX
)(GLint
) = (void *) 0xdeadbeef;
201 void (*func_glReferencePlaneSGIX
)(const GLdouble
*) = (void *) 0xdeadbeef;
202 void (*func_glReplacementCodePointer
)(GLenum
, GLsizei
, const GLvoid
* *) = (void *) 0xdeadbeef;
203 void (*func_glReplacementCodeubSUN
)(GLubyte
) = (void *) 0xdeadbeef;
204 void (*func_glReplacementCodeubvSUN
)(const GLubyte
*) = (void *) 0xdeadbeef;
205 void (*func_glReplacementCodeuiColor3fVertex3fSUN
)(GLenum
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
) = (void *) 0xdeadbeef;
206 void (*func_glReplacementCodeuiColor3fVertex3fvSUN
)(const GLenum
*, const GLfloat
*, const GLfloat
*) = (void *) 0xdeadbeef;
207 void (*func_glReplacementCodeuiColor4fNormal3fVertex3fSUN
)(GLenum
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
) = (void *) 0xdeadbeef;
208 void (*func_glReplacementCodeuiColor4fNormal3fVertex3fvSUN
)(const GLenum
*, const GLfloat
*, const GLfloat
*, const GLfloat
*) = (void *) 0xdeadbeef;
209 void (*func_glReplacementCodeuiColor4ubVertex3fSUN
)(GLenum
, GLubyte
, GLubyte
, GLubyte
, GLubyte
, GLfloat
, GLfloat
, GLfloat
) = (void *) 0xdeadbeef;
210 void (*func_glReplacementCodeuiColor4ubVertex3fvSUN
)(const GLenum
*, const GLubyte
*, const GLfloat
*) = (void *) 0xdeadbeef;
211 void (*func_glReplacementCodeuiNormal3fVertex3fSUN
)(GLenum
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
) = (void *) 0xdeadbeef;
212 void (*func_glReplacementCodeuiNormal3fVertex3fvSUN
)(const GLenum
*, const GLfloat
*, const GLfloat
*) = (void *) 0xdeadbeef;
213 void (*func_glReplacementCodeuiSUN
)(GLuint
) = (void *) 0xdeadbeef;
214 void (*func_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN
)(GLenum
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
) = (void *) 0xdeadbeef;
215 void (*func_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN
)(const GLenum
*, const GLfloat
*, const GLfloat
*, const GLfloat
*, const GLfloat
*) = (void *) 0xdeadbeef;
216 void (*func_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN
)(GLenum
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
) = (void *) 0xdeadbeef;
217 void (*func_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN
)(const GLenum
*, const GLfloat
*, const GLfloat
*, const GLfloat
*) = (void *) 0xdeadbeef;
218 void (*func_glReplacementCodeuiTexCoord2fVertex3fSUN
)(GLenum
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
) = (void *) 0xdeadbeef;
219 void (*func_glReplacementCodeuiTexCoord2fVertex3fvSUN
)(const GLenum
*, const GLfloat
*, const GLfloat
*) = (void *) 0xdeadbeef;
220 void (*func_glReplacementCodeuiVertex3fSUN
)(GLenum
, GLfloat
, GLfloat
, GLfloat
) = (void *) 0xdeadbeef;
221 void (*func_glReplacementCodeuiVertex3fvSUN
)(const GLenum
*, const GLfloat
*) = (void *) 0xdeadbeef;
222 void (*func_glReplacementCodeuivSUN
)(const GLuint
*) = (void *) 0xdeadbeef;
223 void (*func_glReplacementCodeusSUN
)(GLushort
) = (void *) 0xdeadbeef;
224 void (*func_glReplacementCodeusvSUN
)(const GLushort
*) = (void *) 0xdeadbeef;
225 void (*func_glResetHistogramEXT
)(GLenum
) = (void *) 0xdeadbeef;
226 void (*func_glResetMinmaxEXT
)(GLenum
) = (void *) 0xdeadbeef;
227 void (*func_glResizeBuffersMESA
)(void) = (void *) 0xdeadbeef;
228 void (*func_glSampleCoverageARB
)(GLclampf
, GLboolean
) = (void *) 0xdeadbeef;
229 void (*func_glSampleMaskEXT
)(GLclampf
, GLboolean
) = (void *) 0xdeadbeef;
230 void (*func_glSampleMaskSGIS
)(GLclampf
, GLboolean
) = (void *) 0xdeadbeef;
231 void (*func_glSamplePassARB
)(GLenum
) = (void *) 0xdeadbeef;
232 void (*func_glSamplePatternEXT
)(GLenum
) = (void *) 0xdeadbeef;
233 void (*func_glSamplePatternSGIS
)(GLenum
) = (void *) 0xdeadbeef;
234 void (*func_glSecondaryColor3bEXT
)(GLbyte
, GLbyte
, GLbyte
) = (void *) 0xdeadbeef;
235 void (*func_glSecondaryColor3bvEXT
)(const GLbyte
*) = (void *) 0xdeadbeef;
236 void (*func_glSecondaryColor3dEXT
)(GLdouble
, GLdouble
, GLdouble
) = (void *) 0xdeadbeef;
237 void (*func_glSecondaryColor3dvEXT
)(const GLdouble
*) = (void *) 0xdeadbeef;
238 void (*func_glSecondaryColor3fEXT
)(GLfloat
, GLfloat
, GLfloat
) = (void *) 0xdeadbeef;
239 void (*func_glSecondaryColor3fvEXT
)(const GLfloat
*) = (void *) 0xdeadbeef;
240 void (*func_glSecondaryColor3iEXT
)(GLint
, GLint
, GLint
) = (void *) 0xdeadbeef;
241 void (*func_glSecondaryColor3ivEXT
)(const GLint
*) = (void *) 0xdeadbeef;
242 void (*func_glSecondaryColor3sEXT
)(GLshort
, GLshort
, GLshort
) = (void *) 0xdeadbeef;
243 void (*func_glSecondaryColor3svEXT
)(const GLshort
*) = (void *) 0xdeadbeef;
244 void (*func_glSecondaryColor3ubEXT
)(GLubyte
, GLubyte
, GLubyte
) = (void *) 0xdeadbeef;
245 void (*func_glSecondaryColor3ubvEXT
)(const GLubyte
*) = (void *) 0xdeadbeef;
246 void (*func_glSecondaryColor3uiEXT
)(GLuint
, GLuint
, GLuint
) = (void *) 0xdeadbeef;
247 void (*func_glSecondaryColor3uivEXT
)(const GLuint
*) = (void *) 0xdeadbeef;
248 void (*func_glSecondaryColor3usEXT
)(GLushort
, GLushort
, GLushort
) = (void *) 0xdeadbeef;
249 void (*func_glSecondaryColor3usvEXT
)(const GLushort
*) = (void *) 0xdeadbeef;
250 void (*func_glSecondaryColorPointerEXT
)(GLint
, GLenum
, GLsizei
, GLvoid
*) = (void *) 0xdeadbeef;
251 void (*func_glSecondaryColorPointerListIBM
)(GLint
, GLenum
, GLint
, const GLvoid
* *, GLint
) = (void *) 0xdeadbeef;
252 void (*func_glSeparableFilter2DEXT
)(GLenum
, GLenum
, GLsizei
, GLsizei
, GLenum
, GLenum
, const GLvoid
*, const GLvoid
*) = (void *) 0xdeadbeef;
253 void (*func_glSharpenTexFuncSGIS
)(GLenum
, GLsizei
, const GLfloat
*) = (void *) 0xdeadbeef;
254 void (*func_glSpriteParameterfSGIX
)(GLenum
, GLfloat
) = (void *) 0xdeadbeef;
255 void (*func_glSpriteParameterfvSGIX
)(GLenum
, const GLfloat
*) = (void *) 0xdeadbeef;
256 void (*func_glSpriteParameteriSGIX
)(GLenum
, GLint
) = (void *) 0xdeadbeef;
257 void (*func_glSpriteParameterivSGIX
)(GLenum
, const GLint
*) = (void *) 0xdeadbeef;
258 void (*func_glStartInstrumentsSGIX
)(void) = (void *) 0xdeadbeef;
259 void (*func_glStopInstrumentsSGIX
)(GLint
) = (void *) 0xdeadbeef;
260 void (*func_glTagSampleBufferSGIX
)(void) = (void *) 0xdeadbeef;
261 void (*func_glTangent3b
)(GLbyte
, GLbyte
, GLbyte
) = (void *) 0xdeadbeef;
262 void (*func_glTangent3bv
)(const GLbyte
*) = (void *) 0xdeadbeef;
263 void (*func_glTangent3d
)(GLdouble
, GLdouble
, GLdouble
) = (void *) 0xdeadbeef;
264 void (*func_glTangent3dv
)(const GLdouble
*) = (void *) 0xdeadbeef;
265 void (*func_glTangent3f
)(GLfloat
, GLfloat
, GLfloat
) = (void *) 0xdeadbeef;
266 void (*func_glTangent3fv
)(const GLfloat
*) = (void *) 0xdeadbeef;
267 void (*func_glTangent3i
)(GLint
, GLint
, GLint
) = (void *) 0xdeadbeef;
268 void (*func_glTangent3iv
)(const GLint
*) = (void *) 0xdeadbeef;
269 void (*func_glTangent3s
)(GLshort
, GLshort
, GLshort
) = (void *) 0xdeadbeef;
270 void (*func_glTangent3sv
)(const GLshort
*) = (void *) 0xdeadbeef;
271 void (*func_glTangentPointerEXT
)(GLenum
, GLsizei
, const GLvoid
*) = (void *) 0xdeadbeef;
272 void (*func_glTbufferMask3DFX
)(GLuint
) = (void *) 0xdeadbeef;
273 void (*func_glTexCoord2fColor3fVertex3fSUN
)(GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
) = (void *) 0xdeadbeef;
274 void (*func_glTexCoord2fColor3fVertex3fvSUN
)(const GLfloat
*, const GLfloat
*, const GLfloat
*) = (void *) 0xdeadbeef;
275 void (*func_glTexCoord2fColor4fNormal3fVertex3fSUN
)(GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
) = (void *) 0xdeadbeef;
276 void (*func_glTexCoord2fColor4fNormal3fVertex3fvSUN
)(const GLfloat
*, const GLfloat
*, const GLfloat
*, const GLfloat
*) = (void *) 0xdeadbeef;
277 void (*func_glTexCoord2fColor4ubVertex3fSUN
)(GLfloat
, GLfloat
, GLubyte
, GLubyte
, GLubyte
, GLubyte
, GLfloat
, GLfloat
, GLfloat
) = (void *) 0xdeadbeef;
278 void (*func_glTexCoord2fColor4ubVertex3fvSUN
)(const GLfloat
*, const GLubyte
*, const GLfloat
*) = (void *) 0xdeadbeef;
279 void (*func_glTexCoord2fNormal3fVertex3fSUN
)(GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
) = (void *) 0xdeadbeef;
280 void (*func_glTexCoord2fNormal3fVertex3fvSUN
)(const GLfloat
*, const GLfloat
*, const GLfloat
*) = (void *) 0xdeadbeef;
281 void (*func_glTexCoord2fVertex3fSUN
)(GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
) = (void *) 0xdeadbeef;
282 void (*func_glTexCoord2fVertex3fvSUN
)(const GLfloat
*, const GLfloat
*) = (void *) 0xdeadbeef;
283 void (*func_glTexCoord4fColor4fNormal3fVertex4fSUN
)(GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
) = (void *) 0xdeadbeef;
284 void (*func_glTexCoord4fColor4fNormal3fVertex4fvSUN
)(const GLfloat
*, const GLfloat
*, const GLfloat
*, const GLfloat
*) = (void *) 0xdeadbeef;
285 void (*func_glTexCoord4fVertex4fSUN
)(GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
) = (void *) 0xdeadbeef;
286 void (*func_glTexCoord4fVertex4fvSUN
)(const GLfloat
*, const GLfloat
*) = (void *) 0xdeadbeef;
287 void (*func_glTexCoordPointerEXT
)(GLint
, GLenum
, GLsizei
, GLsizei
, const GLvoid
*) = (void *) 0xdeadbeef;
288 void (*func_glTexCoordPointerListIBM
)(GLint
, GLenum
, GLint
, const GLvoid
* *, GLint
) = (void *) 0xdeadbeef;
289 void (*func_glTexCoordPointervINTEL
)(GLint
, GLenum
, const GLvoid
* *) = (void *) 0xdeadbeef;
290 void (*func_glTexFilterFuncSGIS
)(GLenum
, GLenum
, GLsizei
, const GLfloat
*) = (void *) 0xdeadbeef;
291 void (*func_glTexImage3DEXT
)(GLenum
, GLint
, GLenum
, GLsizei
, GLsizei
, GLsizei
, GLint
, GLenum
, GLenum
, const GLvoid
*) = (void *) 0xdeadbeef;
292 void (*func_glTexImage4DSGIS
)(GLenum
, GLint
, GLenum
, GLsizei
, GLsizei
, GLsizei
, GLsizei
, GLint
, GLenum
, GLenum
, const GLvoid
*) = (void *) 0xdeadbeef;
293 void (*func_glTexSubImage1DEXT
)(GLenum
, GLint
, GLint
, GLsizei
, GLenum
, GLenum
, const GLvoid
*) = (void *) 0xdeadbeef;
294 void (*func_glTexSubImage2DEXT
)(GLenum
, GLint
, GLint
, GLint
, GLsizei
, GLsizei
, GLenum
, GLenum
, const GLvoid
*) = (void *) 0xdeadbeef;
295 void (*func_glTexSubImage3DEXT
)(GLenum
, GLint
, GLint
, GLint
, GLint
, GLsizei
, GLsizei
, GLsizei
, GLenum
, GLenum
, const GLvoid
*) = (void *) 0xdeadbeef;
296 void (*func_glTexSubImage4DSGIS
)(GLenum
, GLint
, GLint
, GLint
, GLint
, GLint
, GLsizei
, GLsizei
, GLsizei
, GLsizei
, GLenum
, GLenum
, const GLvoid
*) = (void *) 0xdeadbeef;
297 void (*func_glTextureLightEXT
)(GLenum
) = (void *) 0xdeadbeef;
298 void (*func_glTextureMaterialEXT
)(GLenum
, GLenum
) = (void *) 0xdeadbeef;
299 void (*func_glTextureNormalEXT
)(GLenum
) = (void *) 0xdeadbeef;
300 void (*func_glUnlockArraysEXT
)(void) = (void *) 0xdeadbeef;
301 void (*func_glVertexArrayRangeNV
)(GLsizei
, const GLvoid
*) = (void *) 0xdeadbeef;
302 void (*func_glVertexPointerEXT
)(GLint
, GLenum
, GLsizei
, GLsizei
, const GLvoid
*) = (void *) 0xdeadbeef;
303 void (*func_glVertexPointerListIBM
)(GLint
, GLenum
, GLint
, const GLvoid
* *, GLint
) = (void *) 0xdeadbeef;
304 void (*func_glVertexPointervINTEL
)(GLint
, GLenum
, const GLvoid
* *) = (void *) 0xdeadbeef;
305 void (*func_glVertexWeightPointerEXT
)(GLsizei
, GLenum
, GLsizei
, const GLvoid
*) = (void *) 0xdeadbeef;
306 void (*func_glVertexWeightfEXT
)(GLfloat
) = (void *) 0xdeadbeef;
307 void (*func_glVertexWeightfvEXT
)(const GLfloat
*) = (void *) 0xdeadbeef;
308 void (*func_glWindowPos2dMESA
)(GLdouble
, GLdouble
) = (void *) 0xdeadbeef;
309 void (*func_glWindowPos2dvMESA
)(const GLdouble
*) = (void *) 0xdeadbeef;
310 void (*func_glWindowPos2fMESA
)(GLfloat
, GLfloat
) = (void *) 0xdeadbeef;
311 void (*func_glWindowPos2fvMESA
)(const GLfloat
*) = (void *) 0xdeadbeef;
312 void (*func_glWindowPos2iMESA
)(GLint
, GLint
) = (void *) 0xdeadbeef;
313 void (*func_glWindowPos2ivMESA
)(const GLint
*) = (void *) 0xdeadbeef;
314 void (*func_glWindowPos2sMESA
)(GLshort
, GLshort
) = (void *) 0xdeadbeef;
315 void (*func_glWindowPos2svMESA
)(const GLshort
*) = (void *) 0xdeadbeef;
316 void (*func_glWindowPos3dMESA
)(GLdouble
, GLdouble
, GLdouble
) = (void *) 0xdeadbeef;
317 void (*func_glWindowPos3dvMESA
)(const GLdouble
*) = (void *) 0xdeadbeef;
318 void (*func_glWindowPos3fMESA
)(GLfloat
, GLfloat
, GLfloat
) = (void *) 0xdeadbeef;
319 void (*func_glWindowPos3fvMESA
)(const GLfloat
*) = (void *) 0xdeadbeef;
320 void (*func_glWindowPos3iMESA
)(GLint
, GLint
, GLint
) = (void *) 0xdeadbeef;
321 void (*func_glWindowPos3ivMESA
)(const GLint
*) = (void *) 0xdeadbeef;
322 void (*func_glWindowPos3sMESA
)(GLshort
, GLshort
, GLshort
) = (void *) 0xdeadbeef;
323 void (*func_glWindowPos3svMESA
)(const GLshort
*) = (void *) 0xdeadbeef;
324 void (*func_glWindowPos4dMESA
)(GLdouble
, GLdouble
, GLdouble
, GLdouble
) = (void *) 0xdeadbeef;
325 void (*func_glWindowPos4dvMESA
)(const GLdouble
*) = (void *) 0xdeadbeef;
326 void (*func_glWindowPos4fMESA
)(GLfloat
, GLfloat
, GLfloat
, GLfloat
) = (void *) 0xdeadbeef;
327 void (*func_glWindowPos4fvMESA
)(const GLfloat
*) = (void *) 0xdeadbeef;
328 void (*func_glWindowPos4iMESA
)(GLint
, GLint
, GLint
, GLint
) = (void *) 0xdeadbeef;
329 void (*func_glWindowPos4ivMESA
)(const GLint
*) = (void *) 0xdeadbeef;
330 void (*func_glWindowPos4sMESA
)(GLshort
, GLshort
, GLshort
, GLshort
) = (void *) 0xdeadbeef;
331 void (*func_glWindowPos4svMESA
)(const GLshort
*) = (void *) 0xdeadbeef;
333 /* The function prototypes */
334 void WINAPI
wine_glApplyTextureEXT(GLenum
) ;
335 GLboolean WINAPI
wine_glAreTexturesResidentEXT(GLsizei
, const GLuint
*, GLboolean
*) ;
336 void WINAPI
wine_glArrayElementEXT(GLint
) ;
337 void WINAPI
wine_glBindTextureEXT(GLenum
, GLuint
) ;
338 void WINAPI
wine_glBinormal3b(GLbyte
, GLbyte
, GLbyte
) ;
339 void WINAPI
wine_glBinormal3bv(const GLbyte
*) ;
340 void WINAPI
wine_glBinormal3d(GLdouble
, GLdouble
, GLdouble
) ;
341 void WINAPI
wine_glBinormal3dv(const GLdouble
*) ;
342 void WINAPI
wine_glBinormal3f(GLfloat
, GLfloat
, GLfloat
) ;
343 void WINAPI
wine_glBinormal3fv(const GLfloat
*) ;
344 void WINAPI
wine_glBinormal3i(GLint
, GLint
, GLint
) ;
345 void WINAPI
wine_glBinormal3iv(const GLint
*) ;
346 void WINAPI
wine_glBinormal3s(GLshort
, GLshort
, GLshort
) ;
347 void WINAPI
wine_glBinormal3sv(const GLshort
*) ;
348 void WINAPI
wine_glBinormalPointerEXT(GLenum
, GLsizei
, const GLvoid
*) ;
349 void WINAPI
wine_glBlendColorEXT(GLclampf
, GLclampf
, GLclampf
, GLclampf
) ;
350 void WINAPI
wine_glBlendEquationEXT(GLenum
) ;
351 void WINAPI
wine_glBlendFuncSeparateEXT(GLenum
, GLenum
, GLenum
, GLenum
) ;
352 void WINAPI
wine_glColor3fVertex3fSUN(GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
) ;
353 void WINAPI
wine_glColor3fVertex3fvSUN(const GLfloat
*, const GLfloat
*) ;
354 void WINAPI
wine_glColor4fNormal3fVertex3fSUN(GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
) ;
355 void WINAPI
wine_glColor4fNormal3fVertex3fvSUN(const GLfloat
*, const GLfloat
*, const GLfloat
*) ;
356 void WINAPI
wine_glColor4ubVertex2fSUN(GLubyte
, GLubyte
, GLubyte
, GLubyte
, GLfloat
, GLfloat
) ;
357 void WINAPI
wine_glColor4ubVertex2fvSUN(const GLubyte
*, const GLfloat
*) ;
358 void WINAPI
wine_glColor4ubVertex3fSUN(GLubyte
, GLubyte
, GLubyte
, GLubyte
, GLfloat
, GLfloat
, GLfloat
) ;
359 void WINAPI
wine_glColor4ubVertex3fvSUN(const GLubyte
*, const GLfloat
*) ;
360 void WINAPI
wine_glColorPointerEXT(GLint
, GLenum
, GLsizei
, GLsizei
, const GLvoid
*) ;
361 void WINAPI
wine_glColorPointerListIBM(GLint
, GLenum
, GLint
, const GLvoid
* *, GLint
) ;
362 void WINAPI
wine_glColorPointervINTEL(GLint
, GLenum
, const GLvoid
* *) ;
363 void WINAPI
wine_glColorSubTableEXT(GLenum
, GLsizei
, GLsizei
, GLenum
, GLenum
, const GLvoid
*) ;
364 void WINAPI
wine_glColorTableEXT(GLenum
, GLenum
, GLsizei
, GLenum
, GLenum
, const GLvoid
*) ;
365 void WINAPI
wine_glColorTableParameterfvSGI(GLenum
, GLenum
, const GLfloat
*) ;
366 void WINAPI
wine_glColorTableParameterivSGI(GLenum
, GLenum
, const GLint
*) ;
367 void WINAPI
wine_glColorTableSGI(GLenum
, GLenum
, GLsizei
, GLenum
, GLenum
, const GLvoid
*) ;
368 void WINAPI
wine_glCombinerInputNV(GLenum
, GLenum
, GLenum
, GLenum
, GLenum
, GLenum
) ;
369 void WINAPI
wine_glCombinerOutputNV(GLenum
, GLenum
, GLenum
, GLenum
, GLenum
, GLenum
, GLenum
, GLboolean
, GLboolean
, GLboolean
) ;
370 void WINAPI
wine_glCombinerParameterfNV(GLenum
, GLfloat
) ;
371 void WINAPI
wine_glCombinerParameterfvNV(GLenum
, const GLfloat
*) ;
372 void WINAPI
wine_glCombinerParameteriNV(GLenum
, GLint
) ;
373 void WINAPI
wine_glCombinerParameterivNV(GLenum
, const GLint
*) ;
374 void WINAPI
wine_glCompressedTexImage1DARB(GLenum
, GLint
, GLenum
, GLsizei
, GLint
, GLsizei
, const GLvoid
*) ;
375 void WINAPI
wine_glCompressedTexImage2DARB(GLenum
, GLint
, GLenum
, GLsizei
, GLsizei
, GLint
, GLsizei
, const GLvoid
*) ;
376 void WINAPI
wine_glCompressedTexImage3DARB(GLenum
, GLint
, GLenum
, GLsizei
, GLsizei
, GLsizei
, GLint
, GLsizei
, const GLvoid
*) ;
377 void WINAPI
wine_glCompressedTexSubImage1DARB(GLenum
, GLint
, GLint
, GLsizei
, GLenum
, GLsizei
, const GLvoid
*) ;
378 void WINAPI
wine_glCompressedTexSubImage2DARB(GLenum
, GLint
, GLint
, GLint
, GLsizei
, GLsizei
, GLenum
, GLsizei
, const GLvoid
*) ;
379 void WINAPI
wine_glCompressedTexSubImage3DARB(GLenum
, GLint
, GLint
, GLint
, GLint
, GLsizei
, GLsizei
, GLsizei
, GLenum
, GLsizei
, const GLvoid
*) ;
380 void WINAPI
wine_glConvolutionFilter1DEXT(GLenum
, GLenum
, GLsizei
, GLenum
, GLenum
, const GLvoid
*) ;
381 void WINAPI
wine_glConvolutionFilter2DEXT(GLenum
, GLenum
, GLsizei
, GLsizei
, GLenum
, GLenum
, const GLvoid
*) ;
382 void WINAPI
wine_glConvolutionParameterfEXT(GLenum
, GLenum
, GLfloat
) ;
383 void WINAPI
wine_glConvolutionParameterfvEXT(GLenum
, GLenum
, const GLfloat
*) ;
384 void WINAPI
wine_glConvolutionParameteriEXT(GLenum
, GLenum
, GLint
) ;
385 void WINAPI
wine_glConvolutionParameterivEXT(GLenum
, GLenum
, const GLint
*) ;
386 void WINAPI
wine_glCopyColorSubTableEXT(GLenum
, GLsizei
, GLint
, GLint
, GLsizei
) ;
387 void WINAPI
wine_glCopyColorTableSGI(GLenum
, GLenum
, GLint
, GLint
, GLsizei
) ;
388 void WINAPI
wine_glCopyConvolutionFilter1DEXT(GLenum
, GLenum
, GLint
, GLint
, GLsizei
) ;
389 void WINAPI
wine_glCopyConvolutionFilter2DEXT(GLenum
, GLenum
, GLint
, GLint
, GLsizei
, GLsizei
) ;
390 void WINAPI
wine_glCopyTexImage1DEXT(GLenum
, GLint
, GLenum
, GLint
, GLint
, GLsizei
, GLint
) ;
391 void WINAPI
wine_glCopyTexImage2DEXT(GLenum
, GLint
, GLenum
, GLint
, GLint
, GLsizei
, GLsizei
, GLint
) ;
392 void WINAPI
wine_glCopyTexSubImage1DEXT(GLenum
, GLint
, GLint
, GLint
, GLint
, GLsizei
) ;
393 void WINAPI
wine_glCopyTexSubImage2DEXT(GLenum
, GLint
, GLint
, GLint
, GLint
, GLint
, GLsizei
, GLsizei
) ;
394 void WINAPI
wine_glCopyTexSubImage3DEXT(GLenum
, GLint
, GLint
, GLint
, GLint
, GLint
, GLint
, GLsizei
, GLsizei
) ;
395 void WINAPI
wine_glCullParameterdvEXT(GLenum
, GLdouble
*) ;
396 void WINAPI
wine_glCullParameterfvEXT(GLenum
, GLfloat
*) ;
397 void WINAPI
wine_glDeleteTexturesEXT(GLsizei
, const GLuint
*) ;
398 void WINAPI
wine_glDetailTexFuncSGIS(GLenum
, GLsizei
, const GLfloat
*) ;
399 void WINAPI
wine_glDrawArraysEXT(GLenum
, GLint
, GLsizei
) ;
400 void WINAPI
wine_glDrawRangeElementsEXT(GLenum
, GLuint
, GLuint
, GLsizei
, GLenum
, const GLvoid
*) ;
401 void WINAPI
wine_glEdgeFlagPointerEXT(GLsizei
, GLsizei
, const GLboolean
*) ;
402 void WINAPI
wine_glEdgeFlagPointerListIBM(GLint
, const GLboolean
* *, GLint
) ;
403 void WINAPI
wine_glFinalCombinerInputNV(GLenum
, GLenum
, GLenum
, GLenum
) ;
404 void WINAPI
wine_glFinishTextureSUNX(void) ;
405 void WINAPI
wine_glFlushRasterSGIX(void) ;
406 void WINAPI
wine_glFlushVertexArrayRangeNV(void) ;
407 void WINAPI
wine_glFogCoordPointerEXT(GLenum
, GLsizei
, const GLvoid
*) ;
408 void WINAPI
wine_glFogCoordPointerListIBM(GLenum
, GLint
, const GLvoid
* *, GLint
) ;
409 void WINAPI
wine_glFogCoorddEXT(GLdouble
) ;
410 void WINAPI
wine_glFogCoorddvEXT(const GLdouble
*) ;
411 void WINAPI
wine_glFogCoordfEXT(GLfloat
) ;
412 void WINAPI
wine_glFogCoordfvEXT(const GLfloat
*) ;
413 void WINAPI
wine_glFogFuncSGIS(GLsizei
, const GLfloat
*) ;
414 void WINAPI
wine_glFragmentColorMaterialSGIX(GLenum
, GLenum
) ;
415 void WINAPI
wine_glFragmentLightModelfSGIX(GLenum
, GLfloat
) ;
416 void WINAPI
wine_glFragmentLightModelfvSGIX(GLenum
, const GLfloat
*) ;
417 void WINAPI
wine_glFragmentLightModeliSGIX(GLenum
, GLint
) ;
418 void WINAPI
wine_glFragmentLightModelivSGIX(GLenum
, const GLint
*) ;
419 void WINAPI
wine_glFragmentLightfSGIX(GLenum
, GLenum
, GLfloat
) ;
420 void WINAPI
wine_glFragmentLightfvSGIX(GLenum
, GLenum
, const GLfloat
*) ;
421 void WINAPI
wine_glFragmentLightiSGIX(GLenum
, GLenum
, GLint
) ;
422 void WINAPI
wine_glFragmentLightivSGIX(GLenum
, GLenum
, const GLint
*) ;
423 void WINAPI
wine_glFragmentMaterialfSGIX(GLenum
, GLenum
, GLfloat
) ;
424 void WINAPI
wine_glFragmentMaterialfvSGIX(GLenum
, GLenum
, const GLfloat
*) ;
425 void WINAPI
wine_glFragmentMaterialiSGIX(GLenum
, GLenum
, GLint
) ;
426 void WINAPI
wine_glFragmentMaterialivSGIX(GLenum
, GLenum
, const GLint
*) ;
427 void WINAPI
wine_glFrameZoomSGIX(GLint
) ;
428 void WINAPI
wine_glGenTexturesEXT(GLsizei
, GLuint
*) ;
429 void WINAPI
wine_glGetColorTableEXT(GLenum
, GLenum
, GLenum
, GLvoid
*) ;
430 void WINAPI
wine_glGetColorTableParameterfvEXT(GLenum
, GLenum
, GLfloat
*) ;
431 void WINAPI
wine_glGetColorTableParameterfvSGI(GLenum
, GLenum
, GLfloat
*) ;
432 void WINAPI
wine_glGetColorTableParameterivEXT(GLenum
, GLenum
, GLint
*) ;
433 void WINAPI
wine_glGetColorTableParameterivSGI(GLenum
, GLenum
, GLint
*) ;
434 void WINAPI
wine_glGetColorTableSGI(GLenum
, GLenum
, GLenum
, GLvoid
*) ;
435 void WINAPI
wine_glGetCombinerInputParameterfvNV(GLenum
, GLenum
, GLenum
, GLenum
, GLfloat
*) ;
436 void WINAPI
wine_glGetCombinerInputParameterivNV(GLenum
, GLenum
, GLenum
, GLenum
, GLint
*) ;
437 void WINAPI
wine_glGetCombinerOutputParameterfvNV(GLenum
, GLenum
, GLenum
, GLfloat
*) ;
438 void WINAPI
wine_glGetCombinerOutputParameterivNV(GLenum
, GLenum
, GLenum
, GLint
*) ;
439 void WINAPI
wine_glGetCompressedTexImageARB(GLenum
, GLint
, void *) ;
440 void WINAPI
wine_glGetConvolutionFilterEXT(GLenum
, GLenum
, GLenum
, GLvoid
*) ;
441 void WINAPI
wine_glGetConvolutionParameterfvEXT(GLenum
, GLenum
, GLfloat
*) ;
442 void WINAPI
wine_glGetConvolutionParameterivEXT(GLenum
, GLenum
, GLint
*) ;
443 void WINAPI
wine_glGetDetailTexFuncSGIS(GLenum
, GLfloat
*) ;
444 void WINAPI
wine_glGetFinalCombinerInputParameterfvNV(GLenum
, GLenum
, GLfloat
*) ;
445 void WINAPI
wine_glGetFinalCombinerInputParameterivNV(GLenum
, GLenum
, GLint
*) ;
446 void WINAPI
wine_glGetFogFuncSGIS(const GLfloat
*) ;
447 void WINAPI
wine_glGetFragmentLightfvSGIX(GLenum
, GLenum
, GLfloat
*) ;
448 void WINAPI
wine_glGetFragmentLightivSGIX(GLenum
, GLenum
, GLint
*) ;
449 void WINAPI
wine_glGetFragmentMaterialfvSGIX(GLenum
, GLenum
, GLfloat
*) ;
450 void WINAPI
wine_glGetFragmentMaterialivSGIX(GLenum
, GLenum
, GLint
*) ;
451 void WINAPI
wine_glGetHistogramEXT(GLenum
, GLboolean
, GLenum
, GLenum
, GLvoid
*) ;
452 void WINAPI
wine_glGetHistogramParameterfvEXT(GLenum
, GLenum
, GLfloat
*) ;
453 void WINAPI
wine_glGetHistogramParameterivEXT(GLenum
, GLenum
, GLint
*) ;
454 void WINAPI
wine_glGetImageTransformParameterfvHP(GLenum
, GLenum
, GLfloat
*) ;
455 void WINAPI
wine_glGetImageTransformParameterivHP(GLenum
, GLenum
, GLint
*) ;
456 GLint WINAPI
wine_glGetInstrumentsSGIX(void) ;
457 void WINAPI
wine_glGetListParameterfvSGIX(GLuint
, GLenum
, GLfloat
*) ;
458 void WINAPI
wine_glGetListParameterivSGIX(GLuint
, GLenum
, GLint
*) ;
459 void WINAPI
wine_glGetMinmaxEXT(GLenum
, GLboolean
, GLenum
, GLenum
, GLvoid
*) ;
460 void WINAPI
wine_glGetMinmaxParameterfvEXT(GLenum
, GLenum
, GLfloat
*) ;
461 void WINAPI
wine_glGetMinmaxParameterivEXT(GLenum
, GLenum
, GLint
*) ;
462 void WINAPI
wine_glGetPixelTexGenParameterfvSGIS(GLenum
, GLfloat
*) ;
463 void WINAPI
wine_glGetPixelTexGenParameterivSGIS(GLenum
, GLint
*) ;
464 void WINAPI
wine_glGetPointervEXT(GLenum
, GLvoid
* *) ;
465 void WINAPI
wine_glGetSeparableFilterEXT(GLenum
, GLenum
, GLenum
, GLvoid
*, GLvoid
*, GLvoid
*) ;
466 void WINAPI
wine_glGetSharpenTexFuncSGIS(GLenum
, GLfloat
*) ;
467 void WINAPI
wine_glGetTexFilterFuncSGIS(GLenum
, GLenum
, GLfloat
*) ;
468 void WINAPI
wine_glGlobalAlphaFactorbSUN(GLbyte
) ;
469 void WINAPI
wine_glGlobalAlphaFactordSUN(GLdouble
) ;
470 void WINAPI
wine_glGlobalAlphaFactorfSUN(GLfloat
) ;
471 void WINAPI
wine_glGlobalAlphaFactoriSUN(GLint
) ;
472 void WINAPI
wine_glGlobalAlphaFactorsSUN(GLshort
) ;
473 void WINAPI
wine_glGlobalAlphaFactorubSUN(GLubyte
) ;
474 void WINAPI
wine_glGlobalAlphaFactoruiSUN(GLuint
) ;
475 void WINAPI
wine_glGlobalAlphaFactorusSUN(GLushort
) ;
476 void WINAPI
wine_glHintPGI(GLenum
, GLint
) ;
477 void WINAPI
wine_glHistogramEXT(GLenum
, GLsizei
, GLenum
, GLboolean
) ;
478 void WINAPI
wine_glImageTransformParameterfHP(GLenum
, GLenum
, GLfloat
) ;
479 void WINAPI
wine_glImageTransformParameterfvHP(GLenum
, GLenum
, const GLfloat
*) ;
480 void WINAPI
wine_glImageTransformParameteriHP(GLenum
, GLenum
, GLint
) ;
481 void WINAPI
wine_glImageTransformParameterivHP(GLenum
, GLenum
, const GLint
*) ;
482 void WINAPI
wine_glIndexFuncEXT(GLenum
, GLclampf
) ;
483 void WINAPI
wine_glIndexMaterialEXT(GLenum
, GLenum
) ;
484 void WINAPI
wine_glIndexPointerEXT(GLenum
, GLsizei
, GLsizei
, const GLvoid
*) ;
485 void WINAPI
wine_glIndexPointerListIBM(GLenum
, GLint
, const GLvoid
* *, GLint
) ;
486 void WINAPI
wine_glInstrumentsBufferSGIX(GLsizei
, GLint
*) ;
487 GLboolean WINAPI
wine_glIsTextureEXT(GLuint
) ;
488 void WINAPI
wine_glLightEnviSGIX(GLenum
, GLint
) ;
489 void WINAPI
wine_glListParameterfSGIX(GLuint
, GLenum
, GLfloat
) ;
490 void WINAPI
wine_glListParameterfvSGIX(GLuint
, GLenum
, const GLfloat
*) ;
491 void WINAPI
wine_glListParameteriSGIX(GLuint
, GLenum
, GLint
) ;
492 void WINAPI
wine_glListParameterivSGIX(GLuint
, GLenum
, const GLint
*) ;
493 void WINAPI
wine_glLoadTransposeMatrixdARB(const GLdouble
*) ;
494 void WINAPI
wine_glLoadTransposeMatrixfARB(const GLfloat
*) ;
495 void WINAPI
wine_glLockArraysEXT(GLint
, GLsizei
) ;
496 void WINAPI
wine_glMinmaxEXT(GLenum
, GLenum
, GLboolean
) ;
497 void WINAPI
wine_glMultTransposeMatrixdARB(const GLdouble
*) ;
498 void WINAPI
wine_glMultTransposeMatrixfARB(const GLfloat
*) ;
499 void WINAPI
wine_glMultiDrawArraysEXT(GLenum
, GLint
*, GLsizei
*, GLsizei
) ;
500 void WINAPI
wine_glMultiDrawElementsEXT(GLenum
, const GLsizei
*, GLenum
, const GLvoid
* *, GLsizei
) ;
501 void WINAPI
wine_glMultiModeDrawArraysIBM(GLenum
, const GLint
*, const GLsizei
*, GLsizei
, GLint
) ;
502 void WINAPI
wine_glMultiModeDrawElementsIBM(const GLenum
*, const GLsizei
*, GLenum
, const GLvoid
* *, GLsizei
, GLint
) ;
503 void WINAPI
wine_glNormal3fVertex3fSUN(GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
) ;
504 void WINAPI
wine_glNormal3fVertex3fvSUN(const GLfloat
*, const GLfloat
*) ;
505 void WINAPI
wine_glNormalPointerEXT(GLenum
, GLsizei
, GLsizei
, const GLvoid
*) ;
506 void WINAPI
wine_glNormalPointerListIBM(GLenum
, GLint
, const GLvoid
* *, GLint
) ;
507 void WINAPI
wine_glNormalPointervINTEL(GLenum
, const GLvoid
* *) ;
508 void WINAPI
wine_glPixelTexGenParameterfSGIS(GLenum
, GLfloat
) ;
509 void WINAPI
wine_glPixelTexGenParameterfvSGIS(GLenum
, const GLfloat
*) ;
510 void WINAPI
wine_glPixelTexGenParameteriSGIS(GLenum
, GLint
) ;
511 void WINAPI
wine_glPixelTexGenParameterivSGIS(GLenum
, const GLint
*) ;
512 void WINAPI
wine_glPixelTexGenSGIX(GLenum
) ;
513 void WINAPI
wine_glPixelTransformParameterfEXT(GLenum
, GLenum
, GLfloat
) ;
514 void WINAPI
wine_glPixelTransformParameterfvEXT(GLenum
, GLenum
, const GLfloat
*) ;
515 void WINAPI
wine_glPixelTransformParameteriEXT(GLenum
, GLenum
, GLint
) ;
516 void WINAPI
wine_glPixelTransformParameterivEXT(GLenum
, GLenum
, const GLint
*) ;
517 void WINAPI
wine_glPointParameterfEXT(GLenum
, GLfloat
) ;
518 void WINAPI
wine_glPointParameterfSGIS(GLenum
, GLfloat
) ;
519 void WINAPI
wine_glPointParameterfvEXT(GLenum
, const GLfloat
*) ;
520 void WINAPI
wine_glPointParameterfvSGIS(GLenum
, const GLfloat
*) ;
521 GLint WINAPI
wine_glPollInstrumentsSGIX(GLint
*) ;
522 void WINAPI
wine_glPolygonOffsetEXT(GLfloat
, GLfloat
) ;
523 void WINAPI
wine_glPrioritizeTexturesEXT(GLsizei
, const GLuint
*, const GLclampf
*) ;
524 void WINAPI
wine_glReadInstrumentsSGIX(GLint
) ;
525 void WINAPI
wine_glReferencePlaneSGIX(const GLdouble
*) ;
526 void WINAPI
wine_glReplacementCodePointer(GLenum
, GLsizei
, const GLvoid
* *) ;
527 void WINAPI
wine_glReplacementCodeubSUN(GLubyte
) ;
528 void WINAPI
wine_glReplacementCodeubvSUN(const GLubyte
*) ;
529 void WINAPI
wine_glReplacementCodeuiColor3fVertex3fSUN(GLenum
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
) ;
530 void WINAPI
wine_glReplacementCodeuiColor3fVertex3fvSUN(const GLenum
*, const GLfloat
*, const GLfloat
*) ;
531 void WINAPI
wine_glReplacementCodeuiColor4fNormal3fVertex3fSUN(GLenum
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
) ;
532 void WINAPI
wine_glReplacementCodeuiColor4fNormal3fVertex3fvSUN(const GLenum
*, const GLfloat
*, const GLfloat
*, const GLfloat
*) ;
533 void WINAPI
wine_glReplacementCodeuiColor4ubVertex3fSUN(GLenum
, GLubyte
, GLubyte
, GLubyte
, GLubyte
, GLfloat
, GLfloat
, GLfloat
) ;
534 void WINAPI
wine_glReplacementCodeuiColor4ubVertex3fvSUN(const GLenum
*, const GLubyte
*, const GLfloat
*) ;
535 void WINAPI
wine_glReplacementCodeuiNormal3fVertex3fSUN(GLenum
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
) ;
536 void WINAPI
wine_glReplacementCodeuiNormal3fVertex3fvSUN(const GLenum
*, const GLfloat
*, const GLfloat
*) ;
537 void WINAPI
wine_glReplacementCodeuiSUN(GLuint
) ;
538 void WINAPI
wine_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN(GLenum
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
) ;
539 void WINAPI
wine_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN(const GLenum
*, const GLfloat
*, const GLfloat
*, const GLfloat
*, const GLfloat
*) ;
540 void WINAPI
wine_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN(GLenum
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
) ;
541 void WINAPI
wine_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN(const GLenum
*, const GLfloat
*, const GLfloat
*, const GLfloat
*) ;
542 void WINAPI
wine_glReplacementCodeuiTexCoord2fVertex3fSUN(GLenum
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
) ;
543 void WINAPI
wine_glReplacementCodeuiTexCoord2fVertex3fvSUN(const GLenum
*, const GLfloat
*, const GLfloat
*) ;
544 void WINAPI
wine_glReplacementCodeuiVertex3fSUN(GLenum
, GLfloat
, GLfloat
, GLfloat
) ;
545 void WINAPI
wine_glReplacementCodeuiVertex3fvSUN(const GLenum
*, const GLfloat
*) ;
546 void WINAPI
wine_glReplacementCodeuivSUN(const GLuint
*) ;
547 void WINAPI
wine_glReplacementCodeusSUN(GLushort
) ;
548 void WINAPI
wine_glReplacementCodeusvSUN(const GLushort
*) ;
549 void WINAPI
wine_glResetHistogramEXT(GLenum
) ;
550 void WINAPI
wine_glResetMinmaxEXT(GLenum
) ;
551 void WINAPI
wine_glResizeBuffersMESA(void) ;
552 void WINAPI
wine_glSampleCoverageARB(GLclampf
, GLboolean
) ;
553 void WINAPI
wine_glSampleMaskEXT(GLclampf
, GLboolean
) ;
554 void WINAPI
wine_glSampleMaskSGIS(GLclampf
, GLboolean
) ;
555 void WINAPI
wine_glSamplePassARB(GLenum
) ;
556 void WINAPI
wine_glSamplePatternEXT(GLenum
) ;
557 void WINAPI
wine_glSamplePatternSGIS(GLenum
) ;
558 void WINAPI
wine_glSecondaryColor3bEXT(GLbyte
, GLbyte
, GLbyte
) ;
559 void WINAPI
wine_glSecondaryColor3bvEXT(const GLbyte
*) ;
560 void WINAPI
wine_glSecondaryColor3dEXT(GLdouble
, GLdouble
, GLdouble
) ;
561 void WINAPI
wine_glSecondaryColor3dvEXT(const GLdouble
*) ;
562 void WINAPI
wine_glSecondaryColor3fEXT(GLfloat
, GLfloat
, GLfloat
) ;
563 void WINAPI
wine_glSecondaryColor3fvEXT(const GLfloat
*) ;
564 void WINAPI
wine_glSecondaryColor3iEXT(GLint
, GLint
, GLint
) ;
565 void WINAPI
wine_glSecondaryColor3ivEXT(const GLint
*) ;
566 void WINAPI
wine_glSecondaryColor3sEXT(GLshort
, GLshort
, GLshort
) ;
567 void WINAPI
wine_glSecondaryColor3svEXT(const GLshort
*) ;
568 void WINAPI
wine_glSecondaryColor3ubEXT(GLubyte
, GLubyte
, GLubyte
) ;
569 void WINAPI
wine_glSecondaryColor3ubvEXT(const GLubyte
*) ;
570 void WINAPI
wine_glSecondaryColor3uiEXT(GLuint
, GLuint
, GLuint
) ;
571 void WINAPI
wine_glSecondaryColor3uivEXT(const GLuint
*) ;
572 void WINAPI
wine_glSecondaryColor3usEXT(GLushort
, GLushort
, GLushort
) ;
573 void WINAPI
wine_glSecondaryColor3usvEXT(const GLushort
*) ;
574 void WINAPI
wine_glSecondaryColorPointerEXT(GLint
, GLenum
, GLsizei
, GLvoid
*) ;
575 void WINAPI
wine_glSecondaryColorPointerListIBM(GLint
, GLenum
, GLint
, const GLvoid
* *, GLint
) ;
576 void WINAPI
wine_glSeparableFilter2DEXT(GLenum
, GLenum
, GLsizei
, GLsizei
, GLenum
, GLenum
, const GLvoid
*, const GLvoid
*) ;
577 void WINAPI
wine_glSharpenTexFuncSGIS(GLenum
, GLsizei
, const GLfloat
*) ;
578 void WINAPI
wine_glSpriteParameterfSGIX(GLenum
, GLfloat
) ;
579 void WINAPI
wine_glSpriteParameterfvSGIX(GLenum
, const GLfloat
*) ;
580 void WINAPI
wine_glSpriteParameteriSGIX(GLenum
, GLint
) ;
581 void WINAPI
wine_glSpriteParameterivSGIX(GLenum
, const GLint
*) ;
582 void WINAPI
wine_glStartInstrumentsSGIX(void) ;
583 void WINAPI
wine_glStopInstrumentsSGIX(GLint
) ;
584 void WINAPI
wine_glTagSampleBufferSGIX(void) ;
585 void WINAPI
wine_glTangent3b(GLbyte
, GLbyte
, GLbyte
) ;
586 void WINAPI
wine_glTangent3bv(const GLbyte
*) ;
587 void WINAPI
wine_glTangent3d(GLdouble
, GLdouble
, GLdouble
) ;
588 void WINAPI
wine_glTangent3dv(const GLdouble
*) ;
589 void WINAPI
wine_glTangent3f(GLfloat
, GLfloat
, GLfloat
) ;
590 void WINAPI
wine_glTangent3fv(const GLfloat
*) ;
591 void WINAPI
wine_glTangent3i(GLint
, GLint
, GLint
) ;
592 void WINAPI
wine_glTangent3iv(const GLint
*) ;
593 void WINAPI
wine_glTangent3s(GLshort
, GLshort
, GLshort
) ;
594 void WINAPI
wine_glTangent3sv(const GLshort
*) ;
595 void WINAPI
wine_glTangentPointerEXT(GLenum
, GLsizei
, const GLvoid
*) ;
596 void WINAPI
wine_glTbufferMask3DFX(GLuint
) ;
597 void WINAPI
wine_glTexCoord2fColor3fVertex3fSUN(GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
) ;
598 void WINAPI
wine_glTexCoord2fColor3fVertex3fvSUN(const GLfloat
*, const GLfloat
*, const GLfloat
*) ;
599 void WINAPI
wine_glTexCoord2fColor4fNormal3fVertex3fSUN(GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
) ;
600 void WINAPI
wine_glTexCoord2fColor4fNormal3fVertex3fvSUN(const GLfloat
*, const GLfloat
*, const GLfloat
*, const GLfloat
*) ;
601 void WINAPI
wine_glTexCoord2fColor4ubVertex3fSUN(GLfloat
, GLfloat
, GLubyte
, GLubyte
, GLubyte
, GLubyte
, GLfloat
, GLfloat
, GLfloat
) ;
602 void WINAPI
wine_glTexCoord2fColor4ubVertex3fvSUN(const GLfloat
*, const GLubyte
*, const GLfloat
*) ;
603 void WINAPI
wine_glTexCoord2fNormal3fVertex3fSUN(GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
) ;
604 void WINAPI
wine_glTexCoord2fNormal3fVertex3fvSUN(const GLfloat
*, const GLfloat
*, const GLfloat
*) ;
605 void WINAPI
wine_glTexCoord2fVertex3fSUN(GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
) ;
606 void WINAPI
wine_glTexCoord2fVertex3fvSUN(const GLfloat
*, const GLfloat
*) ;
607 void WINAPI
wine_glTexCoord4fColor4fNormal3fVertex4fSUN(GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
) ;
608 void WINAPI
wine_glTexCoord4fColor4fNormal3fVertex4fvSUN(const GLfloat
*, const GLfloat
*, const GLfloat
*, const GLfloat
*) ;
609 void WINAPI
wine_glTexCoord4fVertex4fSUN(GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
) ;
610 void WINAPI
wine_glTexCoord4fVertex4fvSUN(const GLfloat
*, const GLfloat
*) ;
611 void WINAPI
wine_glTexCoordPointerEXT(GLint
, GLenum
, GLsizei
, GLsizei
, const GLvoid
*) ;
612 void WINAPI
wine_glTexCoordPointerListIBM(GLint
, GLenum
, GLint
, const GLvoid
* *, GLint
) ;
613 void WINAPI
wine_glTexCoordPointervINTEL(GLint
, GLenum
, const GLvoid
* *) ;
614 void WINAPI
wine_glTexFilterFuncSGIS(GLenum
, GLenum
, GLsizei
, const GLfloat
*) ;
615 void WINAPI
wine_glTexImage3DEXT(GLenum
, GLint
, GLenum
, GLsizei
, GLsizei
, GLsizei
, GLint
, GLenum
, GLenum
, const GLvoid
*) ;
616 void WINAPI
wine_glTexImage4DSGIS(GLenum
, GLint
, GLenum
, GLsizei
, GLsizei
, GLsizei
, GLsizei
, GLint
, GLenum
, GLenum
, const GLvoid
*) ;
617 void WINAPI
wine_glTexSubImage1DEXT(GLenum
, GLint
, GLint
, GLsizei
, GLenum
, GLenum
, const GLvoid
*) ;
618 void WINAPI
wine_glTexSubImage2DEXT(GLenum
, GLint
, GLint
, GLint
, GLsizei
, GLsizei
, GLenum
, GLenum
, const GLvoid
*) ;
619 void WINAPI
wine_glTexSubImage3DEXT(GLenum
, GLint
, GLint
, GLint
, GLint
, GLsizei
, GLsizei
, GLsizei
, GLenum
, GLenum
, const GLvoid
*) ;
620 void WINAPI
wine_glTexSubImage4DSGIS(GLenum
, GLint
, GLint
, GLint
, GLint
, GLint
, GLsizei
, GLsizei
, GLsizei
, GLsizei
, GLenum
, GLenum
, const GLvoid
*) ;
621 void WINAPI
wine_glTextureLightEXT(GLenum
) ;
622 void WINAPI
wine_glTextureMaterialEXT(GLenum
, GLenum
) ;
623 void WINAPI
wine_glTextureNormalEXT(GLenum
) ;
624 void WINAPI
wine_glUnlockArraysEXT(void) ;
625 void WINAPI
wine_glVertexArrayRangeNV(GLsizei
, const GLvoid
*) ;
626 void WINAPI
wine_glVertexPointerEXT(GLint
, GLenum
, GLsizei
, GLsizei
, const GLvoid
*) ;
627 void WINAPI
wine_glVertexPointerListIBM(GLint
, GLenum
, GLint
, const GLvoid
* *, GLint
) ;
628 void WINAPI
wine_glVertexPointervINTEL(GLint
, GLenum
, const GLvoid
* *) ;
629 void WINAPI
wine_glVertexWeightPointerEXT(GLsizei
, GLenum
, GLsizei
, const GLvoid
*) ;
630 void WINAPI
wine_glVertexWeightfEXT(GLfloat
) ;
631 void WINAPI
wine_glVertexWeightfvEXT(const GLfloat
*) ;
632 void WINAPI
wine_glWindowPos2dMESA(GLdouble
, GLdouble
) ;
633 void WINAPI
wine_glWindowPos2dvMESA(const GLdouble
*) ;
634 void WINAPI
wine_glWindowPos2fMESA(GLfloat
, GLfloat
) ;
635 void WINAPI
wine_glWindowPos2fvMESA(const GLfloat
*) ;
636 void WINAPI
wine_glWindowPos2iMESA(GLint
, GLint
) ;
637 void WINAPI
wine_glWindowPos2ivMESA(const GLint
*) ;
638 void WINAPI
wine_glWindowPos2sMESA(GLshort
, GLshort
) ;
639 void WINAPI
wine_glWindowPos2svMESA(const GLshort
*) ;
640 void WINAPI
wine_glWindowPos3dMESA(GLdouble
, GLdouble
, GLdouble
) ;
641 void WINAPI
wine_glWindowPos3dvMESA(const GLdouble
*) ;
642 void WINAPI
wine_glWindowPos3fMESA(GLfloat
, GLfloat
, GLfloat
) ;
643 void WINAPI
wine_glWindowPos3fvMESA(const GLfloat
*) ;
644 void WINAPI
wine_glWindowPos3iMESA(GLint
, GLint
, GLint
) ;
645 void WINAPI
wine_glWindowPos3ivMESA(const GLint
*) ;
646 void WINAPI
wine_glWindowPos3sMESA(GLshort
, GLshort
, GLshort
) ;
647 void WINAPI
wine_glWindowPos3svMESA(const GLshort
*) ;
648 void WINAPI
wine_glWindowPos4dMESA(GLdouble
, GLdouble
, GLdouble
, GLdouble
) ;
649 void WINAPI
wine_glWindowPos4dvMESA(const GLdouble
*) ;
650 void WINAPI
wine_glWindowPos4fMESA(GLfloat
, GLfloat
, GLfloat
, GLfloat
) ;
651 void WINAPI
wine_glWindowPos4fvMESA(const GLfloat
*) ;
652 void WINAPI
wine_glWindowPos4iMESA(GLint
, GLint
, GLint
, GLint
) ;
653 void WINAPI
wine_glWindowPos4ivMESA(const GLint
*) ;
654 void WINAPI
wine_glWindowPos4sMESA(GLshort
, GLshort
, GLshort
, GLshort
) ;
655 void WINAPI
wine_glWindowPos4svMESA(const GLshort
*) ;
657 /* The table giving the correspondance between names and functions */
658 int extension_registry_size
= 322;
659 OpenGL_extension extension_registry
[] = {
660 { "glApplyTextureEXT", (void *) wine_glApplyTextureEXT
, (void **) (&func_glApplyTextureEXT
) },
661 { "glAreTexturesResidentEXT", (void *) wine_glAreTexturesResidentEXT
, (void **) (&func_glAreTexturesResidentEXT
) },
662 { "glArrayElementEXT", (void *) wine_glArrayElementEXT
, (void **) (&func_glArrayElementEXT
) },
663 { "glBindTextureEXT", (void *) wine_glBindTextureEXT
, (void **) (&func_glBindTextureEXT
) },
664 { "glBinormal3b", (void *) wine_glBinormal3b
, (void **) (&func_glBinormal3b
) },
665 { "glBinormal3bv", (void *) wine_glBinormal3bv
, (void **) (&func_glBinormal3bv
) },
666 { "glBinormal3d", (void *) wine_glBinormal3d
, (void **) (&func_glBinormal3d
) },
667 { "glBinormal3dv", (void *) wine_glBinormal3dv
, (void **) (&func_glBinormal3dv
) },
668 { "glBinormal3f", (void *) wine_glBinormal3f
, (void **) (&func_glBinormal3f
) },
669 { "glBinormal3fv", (void *) wine_glBinormal3fv
, (void **) (&func_glBinormal3fv
) },
670 { "glBinormal3i", (void *) wine_glBinormal3i
, (void **) (&func_glBinormal3i
) },
671 { "glBinormal3iv", (void *) wine_glBinormal3iv
, (void **) (&func_glBinormal3iv
) },
672 { "glBinormal3s", (void *) wine_glBinormal3s
, (void **) (&func_glBinormal3s
) },
673 { "glBinormal3sv", (void *) wine_glBinormal3sv
, (void **) (&func_glBinormal3sv
) },
674 { "glBinormalPointerEXT", (void *) wine_glBinormalPointerEXT
, (void **) (&func_glBinormalPointerEXT
) },
675 { "glBlendColorEXT", (void *) wine_glBlendColorEXT
, (void **) (&func_glBlendColorEXT
) },
676 { "glBlendEquationEXT", (void *) wine_glBlendEquationEXT
, (void **) (&func_glBlendEquationEXT
) },
677 { "glBlendFuncSeparateEXT", (void *) wine_glBlendFuncSeparateEXT
, (void **) (&func_glBlendFuncSeparateEXT
) },
678 { "glColor3fVertex3fSUN", (void *) wine_glColor3fVertex3fSUN
, (void **) (&func_glColor3fVertex3fSUN
) },
679 { "glColor3fVertex3fvSUN", (void *) wine_glColor3fVertex3fvSUN
, (void **) (&func_glColor3fVertex3fvSUN
) },
680 { "glColor4fNormal3fVertex3fSUN", (void *) wine_glColor4fNormal3fVertex3fSUN
, (void **) (&func_glColor4fNormal3fVertex3fSUN
) },
681 { "glColor4fNormal3fVertex3fvSUN", (void *) wine_glColor4fNormal3fVertex3fvSUN
, (void **) (&func_glColor4fNormal3fVertex3fvSUN
) },
682 { "glColor4ubVertex2fSUN", (void *) wine_glColor4ubVertex2fSUN
, (void **) (&func_glColor4ubVertex2fSUN
) },
683 { "glColor4ubVertex2fvSUN", (void *) wine_glColor4ubVertex2fvSUN
, (void **) (&func_glColor4ubVertex2fvSUN
) },
684 { "glColor4ubVertex3fSUN", (void *) wine_glColor4ubVertex3fSUN
, (void **) (&func_glColor4ubVertex3fSUN
) },
685 { "glColor4ubVertex3fvSUN", (void *) wine_glColor4ubVertex3fvSUN
, (void **) (&func_glColor4ubVertex3fvSUN
) },
686 { "glColorPointerEXT", (void *) wine_glColorPointerEXT
, (void **) (&func_glColorPointerEXT
) },
687 { "glColorPointerListIBM", (void *) wine_glColorPointerListIBM
, (void **) (&func_glColorPointerListIBM
) },
688 { "glColorPointervINTEL", (void *) wine_glColorPointervINTEL
, (void **) (&func_glColorPointervINTEL
) },
689 { "glColorSubTableEXT", (void *) wine_glColorSubTableEXT
, (void **) (&func_glColorSubTableEXT
) },
690 { "glColorTableEXT", (void *) wine_glColorTableEXT
, (void **) (&func_glColorTableEXT
) },
691 { "glColorTableParameterfvSGI", (void *) wine_glColorTableParameterfvSGI
, (void **) (&func_glColorTableParameterfvSGI
) },
692 { "glColorTableParameterivSGI", (void *) wine_glColorTableParameterivSGI
, (void **) (&func_glColorTableParameterivSGI
) },
693 { "glColorTableSGI", (void *) wine_glColorTableSGI
, (void **) (&func_glColorTableSGI
) },
694 { "glCombinerInputNV", (void *) wine_glCombinerInputNV
, (void **) (&func_glCombinerInputNV
) },
695 { "glCombinerOutputNV", (void *) wine_glCombinerOutputNV
, (void **) (&func_glCombinerOutputNV
) },
696 { "glCombinerParameterfNV", (void *) wine_glCombinerParameterfNV
, (void **) (&func_glCombinerParameterfNV
) },
697 { "glCombinerParameterfvNV", (void *) wine_glCombinerParameterfvNV
, (void **) (&func_glCombinerParameterfvNV
) },
698 { "glCombinerParameteriNV", (void *) wine_glCombinerParameteriNV
, (void **) (&func_glCombinerParameteriNV
) },
699 { "glCombinerParameterivNV", (void *) wine_glCombinerParameterivNV
, (void **) (&func_glCombinerParameterivNV
) },
700 { "glCompressedTexImage1DARB", (void *) wine_glCompressedTexImage1DARB
, (void **) (&func_glCompressedTexImage1DARB
) },
701 { "glCompressedTexImage2DARB", (void *) wine_glCompressedTexImage2DARB
, (void **) (&func_glCompressedTexImage2DARB
) },
702 { "glCompressedTexImage3DARB", (void *) wine_glCompressedTexImage3DARB
, (void **) (&func_glCompressedTexImage3DARB
) },
703 { "glCompressedTexSubImage1DARB", (void *) wine_glCompressedTexSubImage1DARB
, (void **) (&func_glCompressedTexSubImage1DARB
) },
704 { "glCompressedTexSubImage2DARB", (void *) wine_glCompressedTexSubImage2DARB
, (void **) (&func_glCompressedTexSubImage2DARB
) },
705 { "glCompressedTexSubImage3DARB", (void *) wine_glCompressedTexSubImage3DARB
, (void **) (&func_glCompressedTexSubImage3DARB
) },
706 { "glConvolutionFilter1DEXT", (void *) wine_glConvolutionFilter1DEXT
, (void **) (&func_glConvolutionFilter1DEXT
) },
707 { "glConvolutionFilter2DEXT", (void *) wine_glConvolutionFilter2DEXT
, (void **) (&func_glConvolutionFilter2DEXT
) },
708 { "glConvolutionParameterfEXT", (void *) wine_glConvolutionParameterfEXT
, (void **) (&func_glConvolutionParameterfEXT
) },
709 { "glConvolutionParameterfvEXT", (void *) wine_glConvolutionParameterfvEXT
, (void **) (&func_glConvolutionParameterfvEXT
) },
710 { "glConvolutionParameteriEXT", (void *) wine_glConvolutionParameteriEXT
, (void **) (&func_glConvolutionParameteriEXT
) },
711 { "glConvolutionParameterivEXT", (void *) wine_glConvolutionParameterivEXT
, (void **) (&func_glConvolutionParameterivEXT
) },
712 { "glCopyColorSubTableEXT", (void *) wine_glCopyColorSubTableEXT
, (void **) (&func_glCopyColorSubTableEXT
) },
713 { "glCopyColorTableSGI", (void *) wine_glCopyColorTableSGI
, (void **) (&func_glCopyColorTableSGI
) },
714 { "glCopyConvolutionFilter1DEXT", (void *) wine_glCopyConvolutionFilter1DEXT
, (void **) (&func_glCopyConvolutionFilter1DEXT
) },
715 { "glCopyConvolutionFilter2DEXT", (void *) wine_glCopyConvolutionFilter2DEXT
, (void **) (&func_glCopyConvolutionFilter2DEXT
) },
716 { "glCopyTexImage1DEXT", (void *) wine_glCopyTexImage1DEXT
, (void **) (&func_glCopyTexImage1DEXT
) },
717 { "glCopyTexImage2DEXT", (void *) wine_glCopyTexImage2DEXT
, (void **) (&func_glCopyTexImage2DEXT
) },
718 { "glCopyTexSubImage1DEXT", (void *) wine_glCopyTexSubImage1DEXT
, (void **) (&func_glCopyTexSubImage1DEXT
) },
719 { "glCopyTexSubImage2DEXT", (void *) wine_glCopyTexSubImage2DEXT
, (void **) (&func_glCopyTexSubImage2DEXT
) },
720 { "glCopyTexSubImage3DEXT", (void *) wine_glCopyTexSubImage3DEXT
, (void **) (&func_glCopyTexSubImage3DEXT
) },
721 { "glCullParameterdvEXT", (void *) wine_glCullParameterdvEXT
, (void **) (&func_glCullParameterdvEXT
) },
722 { "glCullParameterfvEXT", (void *) wine_glCullParameterfvEXT
, (void **) (&func_glCullParameterfvEXT
) },
723 { "glDeleteTexturesEXT", (void *) wine_glDeleteTexturesEXT
, (void **) (&func_glDeleteTexturesEXT
) },
724 { "glDetailTexFuncSGIS", (void *) wine_glDetailTexFuncSGIS
, (void **) (&func_glDetailTexFuncSGIS
) },
725 { "glDrawArraysEXT", (void *) wine_glDrawArraysEXT
, (void **) (&func_glDrawArraysEXT
) },
726 { "glDrawRangeElementsEXT", (void *) wine_glDrawRangeElementsEXT
, (void **) (&func_glDrawRangeElementsEXT
) },
727 { "glEdgeFlagPointerEXT", (void *) wine_glEdgeFlagPointerEXT
, (void **) (&func_glEdgeFlagPointerEXT
) },
728 { "glEdgeFlagPointerListIBM", (void *) wine_glEdgeFlagPointerListIBM
, (void **) (&func_glEdgeFlagPointerListIBM
) },
729 { "glFinalCombinerInputNV", (void *) wine_glFinalCombinerInputNV
, (void **) (&func_glFinalCombinerInputNV
) },
730 { "glFinishTextureSUNX", (void *) wine_glFinishTextureSUNX
, (void **) (&func_glFinishTextureSUNX
) },
731 { "glFlushRasterSGIX", (void *) wine_glFlushRasterSGIX
, (void **) (&func_glFlushRasterSGIX
) },
732 { "glFlushVertexArrayRangeNV", (void *) wine_glFlushVertexArrayRangeNV
, (void **) (&func_glFlushVertexArrayRangeNV
) },
733 { "glFogCoordPointerEXT", (void *) wine_glFogCoordPointerEXT
, (void **) (&func_glFogCoordPointerEXT
) },
734 { "glFogCoordPointerListIBM", (void *) wine_glFogCoordPointerListIBM
, (void **) (&func_glFogCoordPointerListIBM
) },
735 { "glFogCoorddEXT", (void *) wine_glFogCoorddEXT
, (void **) (&func_glFogCoorddEXT
) },
736 { "glFogCoorddvEXT", (void *) wine_glFogCoorddvEXT
, (void **) (&func_glFogCoorddvEXT
) },
737 { "glFogCoordfEXT", (void *) wine_glFogCoordfEXT
, (void **) (&func_glFogCoordfEXT
) },
738 { "glFogCoordfvEXT", (void *) wine_glFogCoordfvEXT
, (void **) (&func_glFogCoordfvEXT
) },
739 { "glFogFuncSGIS", (void *) wine_glFogFuncSGIS
, (void **) (&func_glFogFuncSGIS
) },
740 { "glFragmentColorMaterialSGIX", (void *) wine_glFragmentColorMaterialSGIX
, (void **) (&func_glFragmentColorMaterialSGIX
) },
741 { "glFragmentLightModelfSGIX", (void *) wine_glFragmentLightModelfSGIX
, (void **) (&func_glFragmentLightModelfSGIX
) },
742 { "glFragmentLightModelfvSGIX", (void *) wine_glFragmentLightModelfvSGIX
, (void **) (&func_glFragmentLightModelfvSGIX
) },
743 { "glFragmentLightModeliSGIX", (void *) wine_glFragmentLightModeliSGIX
, (void **) (&func_glFragmentLightModeliSGIX
) },
744 { "glFragmentLightModelivSGIX", (void *) wine_glFragmentLightModelivSGIX
, (void **) (&func_glFragmentLightModelivSGIX
) },
745 { "glFragmentLightfSGIX", (void *) wine_glFragmentLightfSGIX
, (void **) (&func_glFragmentLightfSGIX
) },
746 { "glFragmentLightfvSGIX", (void *) wine_glFragmentLightfvSGIX
, (void **) (&func_glFragmentLightfvSGIX
) },
747 { "glFragmentLightiSGIX", (void *) wine_glFragmentLightiSGIX
, (void **) (&func_glFragmentLightiSGIX
) },
748 { "glFragmentLightivSGIX", (void *) wine_glFragmentLightivSGIX
, (void **) (&func_glFragmentLightivSGIX
) },
749 { "glFragmentMaterialfSGIX", (void *) wine_glFragmentMaterialfSGIX
, (void **) (&func_glFragmentMaterialfSGIX
) },
750 { "glFragmentMaterialfvSGIX", (void *) wine_glFragmentMaterialfvSGIX
, (void **) (&func_glFragmentMaterialfvSGIX
) },
751 { "glFragmentMaterialiSGIX", (void *) wine_glFragmentMaterialiSGIX
, (void **) (&func_glFragmentMaterialiSGIX
) },
752 { "glFragmentMaterialivSGIX", (void *) wine_glFragmentMaterialivSGIX
, (void **) (&func_glFragmentMaterialivSGIX
) },
753 { "glFrameZoomSGIX", (void *) wine_glFrameZoomSGIX
, (void **) (&func_glFrameZoomSGIX
) },
754 { "glGenTexturesEXT", (void *) wine_glGenTexturesEXT
, (void **) (&func_glGenTexturesEXT
) },
755 { "glGetColorTableEXT", (void *) wine_glGetColorTableEXT
, (void **) (&func_glGetColorTableEXT
) },
756 { "glGetColorTableParameterfvEXT", (void *) wine_glGetColorTableParameterfvEXT
, (void **) (&func_glGetColorTableParameterfvEXT
) },
757 { "glGetColorTableParameterfvSGI", (void *) wine_glGetColorTableParameterfvSGI
, (void **) (&func_glGetColorTableParameterfvSGI
) },
758 { "glGetColorTableParameterivEXT", (void *) wine_glGetColorTableParameterivEXT
, (void **) (&func_glGetColorTableParameterivEXT
) },
759 { "glGetColorTableParameterivSGI", (void *) wine_glGetColorTableParameterivSGI
, (void **) (&func_glGetColorTableParameterivSGI
) },
760 { "glGetColorTableSGI", (void *) wine_glGetColorTableSGI
, (void **) (&func_glGetColorTableSGI
) },
761 { "glGetCombinerInputParameterfvNV", (void *) wine_glGetCombinerInputParameterfvNV
, (void **) (&func_glGetCombinerInputParameterfvNV
) },
762 { "glGetCombinerInputParameterivNV", (void *) wine_glGetCombinerInputParameterivNV
, (void **) (&func_glGetCombinerInputParameterivNV
) },
763 { "glGetCombinerOutputParameterfvNV", (void *) wine_glGetCombinerOutputParameterfvNV
, (void **) (&func_glGetCombinerOutputParameterfvNV
) },
764 { "glGetCombinerOutputParameterivNV", (void *) wine_glGetCombinerOutputParameterivNV
, (void **) (&func_glGetCombinerOutputParameterivNV
) },
765 { "glGetCompressedTexImageARB", (void *) wine_glGetCompressedTexImageARB
, (void **) (&func_glGetCompressedTexImageARB
) },
766 { "glGetConvolutionFilterEXT", (void *) wine_glGetConvolutionFilterEXT
, (void **) (&func_glGetConvolutionFilterEXT
) },
767 { "glGetConvolutionParameterfvEXT", (void *) wine_glGetConvolutionParameterfvEXT
, (void **) (&func_glGetConvolutionParameterfvEXT
) },
768 { "glGetConvolutionParameterivEXT", (void *) wine_glGetConvolutionParameterivEXT
, (void **) (&func_glGetConvolutionParameterivEXT
) },
769 { "glGetDetailTexFuncSGIS", (void *) wine_glGetDetailTexFuncSGIS
, (void **) (&func_glGetDetailTexFuncSGIS
) },
770 { "glGetFinalCombinerInputParameterfvNV", (void *) wine_glGetFinalCombinerInputParameterfvNV
, (void **) (&func_glGetFinalCombinerInputParameterfvNV
) },
771 { "glGetFinalCombinerInputParameterivNV", (void *) wine_glGetFinalCombinerInputParameterivNV
, (void **) (&func_glGetFinalCombinerInputParameterivNV
) },
772 { "glGetFogFuncSGIS", (void *) wine_glGetFogFuncSGIS
, (void **) (&func_glGetFogFuncSGIS
) },
773 { "glGetFragmentLightfvSGIX", (void *) wine_glGetFragmentLightfvSGIX
, (void **) (&func_glGetFragmentLightfvSGIX
) },
774 { "glGetFragmentLightivSGIX", (void *) wine_glGetFragmentLightivSGIX
, (void **) (&func_glGetFragmentLightivSGIX
) },
775 { "glGetFragmentMaterialfvSGIX", (void *) wine_glGetFragmentMaterialfvSGIX
, (void **) (&func_glGetFragmentMaterialfvSGIX
) },
776 { "glGetFragmentMaterialivSGIX", (void *) wine_glGetFragmentMaterialivSGIX
, (void **) (&func_glGetFragmentMaterialivSGIX
) },
777 { "glGetHistogramEXT", (void *) wine_glGetHistogramEXT
, (void **) (&func_glGetHistogramEXT
) },
778 { "glGetHistogramParameterfvEXT", (void *) wine_glGetHistogramParameterfvEXT
, (void **) (&func_glGetHistogramParameterfvEXT
) },
779 { "glGetHistogramParameterivEXT", (void *) wine_glGetHistogramParameterivEXT
, (void **) (&func_glGetHistogramParameterivEXT
) },
780 { "glGetImageTransformParameterfvHP", (void *) wine_glGetImageTransformParameterfvHP
, (void **) (&func_glGetImageTransformParameterfvHP
) },
781 { "glGetImageTransformParameterivHP", (void *) wine_glGetImageTransformParameterivHP
, (void **) (&func_glGetImageTransformParameterivHP
) },
782 { "glGetInstrumentsSGIX", (void *) wine_glGetInstrumentsSGIX
, (void **) (&func_glGetInstrumentsSGIX
) },
783 { "glGetListParameterfvSGIX", (void *) wine_glGetListParameterfvSGIX
, (void **) (&func_glGetListParameterfvSGIX
) },
784 { "glGetListParameterivSGIX", (void *) wine_glGetListParameterivSGIX
, (void **) (&func_glGetListParameterivSGIX
) },
785 { "glGetMinmaxEXT", (void *) wine_glGetMinmaxEXT
, (void **) (&func_glGetMinmaxEXT
) },
786 { "glGetMinmaxParameterfvEXT", (void *) wine_glGetMinmaxParameterfvEXT
, (void **) (&func_glGetMinmaxParameterfvEXT
) },
787 { "glGetMinmaxParameterivEXT", (void *) wine_glGetMinmaxParameterivEXT
, (void **) (&func_glGetMinmaxParameterivEXT
) },
788 { "glGetPixelTexGenParameterfvSGIS", (void *) wine_glGetPixelTexGenParameterfvSGIS
, (void **) (&func_glGetPixelTexGenParameterfvSGIS
) },
789 { "glGetPixelTexGenParameterivSGIS", (void *) wine_glGetPixelTexGenParameterivSGIS
, (void **) (&func_glGetPixelTexGenParameterivSGIS
) },
790 { "glGetPointervEXT", (void *) wine_glGetPointervEXT
, (void **) (&func_glGetPointervEXT
) },
791 { "glGetSeparableFilterEXT", (void *) wine_glGetSeparableFilterEXT
, (void **) (&func_glGetSeparableFilterEXT
) },
792 { "glGetSharpenTexFuncSGIS", (void *) wine_glGetSharpenTexFuncSGIS
, (void **) (&func_glGetSharpenTexFuncSGIS
) },
793 { "glGetTexFilterFuncSGIS", (void *) wine_glGetTexFilterFuncSGIS
, (void **) (&func_glGetTexFilterFuncSGIS
) },
794 { "glGlobalAlphaFactorbSUN", (void *) wine_glGlobalAlphaFactorbSUN
, (void **) (&func_glGlobalAlphaFactorbSUN
) },
795 { "glGlobalAlphaFactordSUN", (void *) wine_glGlobalAlphaFactordSUN
, (void **) (&func_glGlobalAlphaFactordSUN
) },
796 { "glGlobalAlphaFactorfSUN", (void *) wine_glGlobalAlphaFactorfSUN
, (void **) (&func_glGlobalAlphaFactorfSUN
) },
797 { "glGlobalAlphaFactoriSUN", (void *) wine_glGlobalAlphaFactoriSUN
, (void **) (&func_glGlobalAlphaFactoriSUN
) },
798 { "glGlobalAlphaFactorsSUN", (void *) wine_glGlobalAlphaFactorsSUN
, (void **) (&func_glGlobalAlphaFactorsSUN
) },
799 { "glGlobalAlphaFactorubSUN", (void *) wine_glGlobalAlphaFactorubSUN
, (void **) (&func_glGlobalAlphaFactorubSUN
) },
800 { "glGlobalAlphaFactoruiSUN", (void *) wine_glGlobalAlphaFactoruiSUN
, (void **) (&func_glGlobalAlphaFactoruiSUN
) },
801 { "glGlobalAlphaFactorusSUN", (void *) wine_glGlobalAlphaFactorusSUN
, (void **) (&func_glGlobalAlphaFactorusSUN
) },
802 { "glHintPGI", (void *) wine_glHintPGI
, (void **) (&func_glHintPGI
) },
803 { "glHistogramEXT", (void *) wine_glHistogramEXT
, (void **) (&func_glHistogramEXT
) },
804 { "glImageTransformParameterfHP", (void *) wine_glImageTransformParameterfHP
, (void **) (&func_glImageTransformParameterfHP
) },
805 { "glImageTransformParameterfvHP", (void *) wine_glImageTransformParameterfvHP
, (void **) (&func_glImageTransformParameterfvHP
) },
806 { "glImageTransformParameteriHP", (void *) wine_glImageTransformParameteriHP
, (void **) (&func_glImageTransformParameteriHP
) },
807 { "glImageTransformParameterivHP", (void *) wine_glImageTransformParameterivHP
, (void **) (&func_glImageTransformParameterivHP
) },
808 { "glIndexFuncEXT", (void *) wine_glIndexFuncEXT
, (void **) (&func_glIndexFuncEXT
) },
809 { "glIndexMaterialEXT", (void *) wine_glIndexMaterialEXT
, (void **) (&func_glIndexMaterialEXT
) },
810 { "glIndexPointerEXT", (void *) wine_glIndexPointerEXT
, (void **) (&func_glIndexPointerEXT
) },
811 { "glIndexPointerListIBM", (void *) wine_glIndexPointerListIBM
, (void **) (&func_glIndexPointerListIBM
) },
812 { "glInstrumentsBufferSGIX", (void *) wine_glInstrumentsBufferSGIX
, (void **) (&func_glInstrumentsBufferSGIX
) },
813 { "glIsTextureEXT", (void *) wine_glIsTextureEXT
, (void **) (&func_glIsTextureEXT
) },
814 { "glLightEnviSGIX", (void *) wine_glLightEnviSGIX
, (void **) (&func_glLightEnviSGIX
) },
815 { "glListParameterfSGIX", (void *) wine_glListParameterfSGIX
, (void **) (&func_glListParameterfSGIX
) },
816 { "glListParameterfvSGIX", (void *) wine_glListParameterfvSGIX
, (void **) (&func_glListParameterfvSGIX
) },
817 { "glListParameteriSGIX", (void *) wine_glListParameteriSGIX
, (void **) (&func_glListParameteriSGIX
) },
818 { "glListParameterivSGIX", (void *) wine_glListParameterivSGIX
, (void **) (&func_glListParameterivSGIX
) },
819 { "glLoadTransposeMatrixdARB", (void *) wine_glLoadTransposeMatrixdARB
, (void **) (&func_glLoadTransposeMatrixdARB
) },
820 { "glLoadTransposeMatrixfARB", (void *) wine_glLoadTransposeMatrixfARB
, (void **) (&func_glLoadTransposeMatrixfARB
) },
821 { "glLockArraysEXT", (void *) wine_glLockArraysEXT
, (void **) (&func_glLockArraysEXT
) },
822 { "glMinmaxEXT", (void *) wine_glMinmaxEXT
, (void **) (&func_glMinmaxEXT
) },
823 { "glMultTransposeMatrixdARB", (void *) wine_glMultTransposeMatrixdARB
, (void **) (&func_glMultTransposeMatrixdARB
) },
824 { "glMultTransposeMatrixfARB", (void *) wine_glMultTransposeMatrixfARB
, (void **) (&func_glMultTransposeMatrixfARB
) },
825 { "glMultiDrawArraysEXT", (void *) wine_glMultiDrawArraysEXT
, (void **) (&func_glMultiDrawArraysEXT
) },
826 { "glMultiDrawElementsEXT", (void *) wine_glMultiDrawElementsEXT
, (void **) (&func_glMultiDrawElementsEXT
) },
827 { "glMultiModeDrawArraysIBM", (void *) wine_glMultiModeDrawArraysIBM
, (void **) (&func_glMultiModeDrawArraysIBM
) },
828 { "glMultiModeDrawElementsIBM", (void *) wine_glMultiModeDrawElementsIBM
, (void **) (&func_glMultiModeDrawElementsIBM
) },
829 { "glNormal3fVertex3fSUN", (void *) wine_glNormal3fVertex3fSUN
, (void **) (&func_glNormal3fVertex3fSUN
) },
830 { "glNormal3fVertex3fvSUN", (void *) wine_glNormal3fVertex3fvSUN
, (void **) (&func_glNormal3fVertex3fvSUN
) },
831 { "glNormalPointerEXT", (void *) wine_glNormalPointerEXT
, (void **) (&func_glNormalPointerEXT
) },
832 { "glNormalPointerListIBM", (void *) wine_glNormalPointerListIBM
, (void **) (&func_glNormalPointerListIBM
) },
833 { "glNormalPointervINTEL", (void *) wine_glNormalPointervINTEL
, (void **) (&func_glNormalPointervINTEL
) },
834 { "glPixelTexGenParameterfSGIS", (void *) wine_glPixelTexGenParameterfSGIS
, (void **) (&func_glPixelTexGenParameterfSGIS
) },
835 { "glPixelTexGenParameterfvSGIS", (void *) wine_glPixelTexGenParameterfvSGIS
, (void **) (&func_glPixelTexGenParameterfvSGIS
) },
836 { "glPixelTexGenParameteriSGIS", (void *) wine_glPixelTexGenParameteriSGIS
, (void **) (&func_glPixelTexGenParameteriSGIS
) },
837 { "glPixelTexGenParameterivSGIS", (void *) wine_glPixelTexGenParameterivSGIS
, (void **) (&func_glPixelTexGenParameterivSGIS
) },
838 { "glPixelTexGenSGIX", (void *) wine_glPixelTexGenSGIX
, (void **) (&func_glPixelTexGenSGIX
) },
839 { "glPixelTransformParameterfEXT", (void *) wine_glPixelTransformParameterfEXT
, (void **) (&func_glPixelTransformParameterfEXT
) },
840 { "glPixelTransformParameterfvEXT", (void *) wine_glPixelTransformParameterfvEXT
, (void **) (&func_glPixelTransformParameterfvEXT
) },
841 { "glPixelTransformParameteriEXT", (void *) wine_glPixelTransformParameteriEXT
, (void **) (&func_glPixelTransformParameteriEXT
) },
842 { "glPixelTransformParameterivEXT", (void *) wine_glPixelTransformParameterivEXT
, (void **) (&func_glPixelTransformParameterivEXT
) },
843 { "glPointParameterfEXT", (void *) wine_glPointParameterfEXT
, (void **) (&func_glPointParameterfEXT
) },
844 { "glPointParameterfSGIS", (void *) wine_glPointParameterfSGIS
, (void **) (&func_glPointParameterfSGIS
) },
845 { "glPointParameterfvEXT", (void *) wine_glPointParameterfvEXT
, (void **) (&func_glPointParameterfvEXT
) },
846 { "glPointParameterfvSGIS", (void *) wine_glPointParameterfvSGIS
, (void **) (&func_glPointParameterfvSGIS
) },
847 { "glPollInstrumentsSGIX", (void *) wine_glPollInstrumentsSGIX
, (void **) (&func_glPollInstrumentsSGIX
) },
848 { "glPolygonOffsetEXT", (void *) wine_glPolygonOffsetEXT
, (void **) (&func_glPolygonOffsetEXT
) },
849 { "glPrioritizeTexturesEXT", (void *) wine_glPrioritizeTexturesEXT
, (void **) (&func_glPrioritizeTexturesEXT
) },
850 { "glReadInstrumentsSGIX", (void *) wine_glReadInstrumentsSGIX
, (void **) (&func_glReadInstrumentsSGIX
) },
851 { "glReferencePlaneSGIX", (void *) wine_glReferencePlaneSGIX
, (void **) (&func_glReferencePlaneSGIX
) },
852 { "glReplacementCodePointer", (void *) wine_glReplacementCodePointer
, (void **) (&func_glReplacementCodePointer
) },
853 { "glReplacementCodeubSUN", (void *) wine_glReplacementCodeubSUN
, (void **) (&func_glReplacementCodeubSUN
) },
854 { "glReplacementCodeubvSUN", (void *) wine_glReplacementCodeubvSUN
, (void **) (&func_glReplacementCodeubvSUN
) },
855 { "glReplacementCodeuiColor3fVertex3fSUN", (void *) wine_glReplacementCodeuiColor3fVertex3fSUN
, (void **) (&func_glReplacementCodeuiColor3fVertex3fSUN
) },
856 { "glReplacementCodeuiColor3fVertex3fvSUN", (void *) wine_glReplacementCodeuiColor3fVertex3fvSUN
, (void **) (&func_glReplacementCodeuiColor3fVertex3fvSUN
) },
857 { "glReplacementCodeuiColor4fNormal3fVertex3fSUN", (void *) wine_glReplacementCodeuiColor4fNormal3fVertex3fSUN
, (void **) (&func_glReplacementCodeuiColor4fNormal3fVertex3fSUN
) },
858 { "glReplacementCodeuiColor4fNormal3fVertex3fvSUN", (void *) wine_glReplacementCodeuiColor4fNormal3fVertex3fvSUN
, (void **) (&func_glReplacementCodeuiColor4fNormal3fVertex3fvSUN
) },
859 { "glReplacementCodeuiColor4ubVertex3fSUN", (void *) wine_glReplacementCodeuiColor4ubVertex3fSUN
, (void **) (&func_glReplacementCodeuiColor4ubVertex3fSUN
) },
860 { "glReplacementCodeuiColor4ubVertex3fvSUN", (void *) wine_glReplacementCodeuiColor4ubVertex3fvSUN
, (void **) (&func_glReplacementCodeuiColor4ubVertex3fvSUN
) },
861 { "glReplacementCodeuiNormal3fVertex3fSUN", (void *) wine_glReplacementCodeuiNormal3fVertex3fSUN
, (void **) (&func_glReplacementCodeuiNormal3fVertex3fSUN
) },
862 { "glReplacementCodeuiNormal3fVertex3fvSUN", (void *) wine_glReplacementCodeuiNormal3fVertex3fvSUN
, (void **) (&func_glReplacementCodeuiNormal3fVertex3fvSUN
) },
863 { "glReplacementCodeuiSUN", (void *) wine_glReplacementCodeuiSUN
, (void **) (&func_glReplacementCodeuiSUN
) },
864 { "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN", (void *) wine_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN
, (void **) (&func_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN
) },
865 { "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN", (void *) wine_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN
, (void **) (&func_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN
) },
866 { "glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN", (void *) wine_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN
, (void **) (&func_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN
) },
867 { "glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN", (void *) wine_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN
, (void **) (&func_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN
) },
868 { "glReplacementCodeuiTexCoord2fVertex3fSUN", (void *) wine_glReplacementCodeuiTexCoord2fVertex3fSUN
, (void **) (&func_glReplacementCodeuiTexCoord2fVertex3fSUN
) },
869 { "glReplacementCodeuiTexCoord2fVertex3fvSUN", (void *) wine_glReplacementCodeuiTexCoord2fVertex3fvSUN
, (void **) (&func_glReplacementCodeuiTexCoord2fVertex3fvSUN
) },
870 { "glReplacementCodeuiVertex3fSUN", (void *) wine_glReplacementCodeuiVertex3fSUN
, (void **) (&func_glReplacementCodeuiVertex3fSUN
) },
871 { "glReplacementCodeuiVertex3fvSUN", (void *) wine_glReplacementCodeuiVertex3fvSUN
, (void **) (&func_glReplacementCodeuiVertex3fvSUN
) },
872 { "glReplacementCodeuivSUN", (void *) wine_glReplacementCodeuivSUN
, (void **) (&func_glReplacementCodeuivSUN
) },
873 { "glReplacementCodeusSUN", (void *) wine_glReplacementCodeusSUN
, (void **) (&func_glReplacementCodeusSUN
) },
874 { "glReplacementCodeusvSUN", (void *) wine_glReplacementCodeusvSUN
, (void **) (&func_glReplacementCodeusvSUN
) },
875 { "glResetHistogramEXT", (void *) wine_glResetHistogramEXT
, (void **) (&func_glResetHistogramEXT
) },
876 { "glResetMinmaxEXT", (void *) wine_glResetMinmaxEXT
, (void **) (&func_glResetMinmaxEXT
) },
877 { "glResizeBuffersMESA", (void *) wine_glResizeBuffersMESA
, (void **) (&func_glResizeBuffersMESA
) },
878 { "glSampleCoverageARB", (void *) wine_glSampleCoverageARB
, (void **) (&func_glSampleCoverageARB
) },
879 { "glSampleMaskEXT", (void *) wine_glSampleMaskEXT
, (void **) (&func_glSampleMaskEXT
) },
880 { "glSampleMaskSGIS", (void *) wine_glSampleMaskSGIS
, (void **) (&func_glSampleMaskSGIS
) },
881 { "glSamplePassARB", (void *) wine_glSamplePassARB
, (void **) (&func_glSamplePassARB
) },
882 { "glSamplePatternEXT", (void *) wine_glSamplePatternEXT
, (void **) (&func_glSamplePatternEXT
) },
883 { "glSamplePatternSGIS", (void *) wine_glSamplePatternSGIS
, (void **) (&func_glSamplePatternSGIS
) },
884 { "glSecondaryColor3bEXT", (void *) wine_glSecondaryColor3bEXT
, (void **) (&func_glSecondaryColor3bEXT
) },
885 { "glSecondaryColor3bvEXT", (void *) wine_glSecondaryColor3bvEXT
, (void **) (&func_glSecondaryColor3bvEXT
) },
886 { "glSecondaryColor3dEXT", (void *) wine_glSecondaryColor3dEXT
, (void **) (&func_glSecondaryColor3dEXT
) },
887 { "glSecondaryColor3dvEXT", (void *) wine_glSecondaryColor3dvEXT
, (void **) (&func_glSecondaryColor3dvEXT
) },
888 { "glSecondaryColor3fEXT", (void *) wine_glSecondaryColor3fEXT
, (void **) (&func_glSecondaryColor3fEXT
) },
889 { "glSecondaryColor3fvEXT", (void *) wine_glSecondaryColor3fvEXT
, (void **) (&func_glSecondaryColor3fvEXT
) },
890 { "glSecondaryColor3iEXT", (void *) wine_glSecondaryColor3iEXT
, (void **) (&func_glSecondaryColor3iEXT
) },
891 { "glSecondaryColor3ivEXT", (void *) wine_glSecondaryColor3ivEXT
, (void **) (&func_glSecondaryColor3ivEXT
) },
892 { "glSecondaryColor3sEXT", (void *) wine_glSecondaryColor3sEXT
, (void **) (&func_glSecondaryColor3sEXT
) },
893 { "glSecondaryColor3svEXT", (void *) wine_glSecondaryColor3svEXT
, (void **) (&func_glSecondaryColor3svEXT
) },
894 { "glSecondaryColor3ubEXT", (void *) wine_glSecondaryColor3ubEXT
, (void **) (&func_glSecondaryColor3ubEXT
) },
895 { "glSecondaryColor3ubvEXT", (void *) wine_glSecondaryColor3ubvEXT
, (void **) (&func_glSecondaryColor3ubvEXT
) },
896 { "glSecondaryColor3uiEXT", (void *) wine_glSecondaryColor3uiEXT
, (void **) (&func_glSecondaryColor3uiEXT
) },
897 { "glSecondaryColor3uivEXT", (void *) wine_glSecondaryColor3uivEXT
, (void **) (&func_glSecondaryColor3uivEXT
) },
898 { "glSecondaryColor3usEXT", (void *) wine_glSecondaryColor3usEXT
, (void **) (&func_glSecondaryColor3usEXT
) },
899 { "glSecondaryColor3usvEXT", (void *) wine_glSecondaryColor3usvEXT
, (void **) (&func_glSecondaryColor3usvEXT
) },
900 { "glSecondaryColorPointerEXT", (void *) wine_glSecondaryColorPointerEXT
, (void **) (&func_glSecondaryColorPointerEXT
) },
901 { "glSecondaryColorPointerListIBM", (void *) wine_glSecondaryColorPointerListIBM
, (void **) (&func_glSecondaryColorPointerListIBM
) },
902 { "glSeparableFilter2DEXT", (void *) wine_glSeparableFilter2DEXT
, (void **) (&func_glSeparableFilter2DEXT
) },
903 { "glSharpenTexFuncSGIS", (void *) wine_glSharpenTexFuncSGIS
, (void **) (&func_glSharpenTexFuncSGIS
) },
904 { "glSpriteParameterfSGIX", (void *) wine_glSpriteParameterfSGIX
, (void **) (&func_glSpriteParameterfSGIX
) },
905 { "glSpriteParameterfvSGIX", (void *) wine_glSpriteParameterfvSGIX
, (void **) (&func_glSpriteParameterfvSGIX
) },
906 { "glSpriteParameteriSGIX", (void *) wine_glSpriteParameteriSGIX
, (void **) (&func_glSpriteParameteriSGIX
) },
907 { "glSpriteParameterivSGIX", (void *) wine_glSpriteParameterivSGIX
, (void **) (&func_glSpriteParameterivSGIX
) },
908 { "glStartInstrumentsSGIX", (void *) wine_glStartInstrumentsSGIX
, (void **) (&func_glStartInstrumentsSGIX
) },
909 { "glStopInstrumentsSGIX", (void *) wine_glStopInstrumentsSGIX
, (void **) (&func_glStopInstrumentsSGIX
) },
910 { "glTagSampleBufferSGIX", (void *) wine_glTagSampleBufferSGIX
, (void **) (&func_glTagSampleBufferSGIX
) },
911 { "glTangent3b", (void *) wine_glTangent3b
, (void **) (&func_glTangent3b
) },
912 { "glTangent3bv", (void *) wine_glTangent3bv
, (void **) (&func_glTangent3bv
) },
913 { "glTangent3d", (void *) wine_glTangent3d
, (void **) (&func_glTangent3d
) },
914 { "glTangent3dv", (void *) wine_glTangent3dv
, (void **) (&func_glTangent3dv
) },
915 { "glTangent3f", (void *) wine_glTangent3f
, (void **) (&func_glTangent3f
) },
916 { "glTangent3fv", (void *) wine_glTangent3fv
, (void **) (&func_glTangent3fv
) },
917 { "glTangent3i", (void *) wine_glTangent3i
, (void **) (&func_glTangent3i
) },
918 { "glTangent3iv", (void *) wine_glTangent3iv
, (void **) (&func_glTangent3iv
) },
919 { "glTangent3s", (void *) wine_glTangent3s
, (void **) (&func_glTangent3s
) },
920 { "glTangent3sv", (void *) wine_glTangent3sv
, (void **) (&func_glTangent3sv
) },
921 { "glTangentPointerEXT", (void *) wine_glTangentPointerEXT
, (void **) (&func_glTangentPointerEXT
) },
922 { "glTbufferMask3DFX", (void *) wine_glTbufferMask3DFX
, (void **) (&func_glTbufferMask3DFX
) },
923 { "glTexCoord2fColor3fVertex3fSUN", (void *) wine_glTexCoord2fColor3fVertex3fSUN
, (void **) (&func_glTexCoord2fColor3fVertex3fSUN
) },
924 { "glTexCoord2fColor3fVertex3fvSUN", (void *) wine_glTexCoord2fColor3fVertex3fvSUN
, (void **) (&func_glTexCoord2fColor3fVertex3fvSUN
) },
925 { "glTexCoord2fColor4fNormal3fVertex3fSUN", (void *) wine_glTexCoord2fColor4fNormal3fVertex3fSUN
, (void **) (&func_glTexCoord2fColor4fNormal3fVertex3fSUN
) },
926 { "glTexCoord2fColor4fNormal3fVertex3fvSUN", (void *) wine_glTexCoord2fColor4fNormal3fVertex3fvSUN
, (void **) (&func_glTexCoord2fColor4fNormal3fVertex3fvSUN
) },
927 { "glTexCoord2fColor4ubVertex3fSUN", (void *) wine_glTexCoord2fColor4ubVertex3fSUN
, (void **) (&func_glTexCoord2fColor4ubVertex3fSUN
) },
928 { "glTexCoord2fColor4ubVertex3fvSUN", (void *) wine_glTexCoord2fColor4ubVertex3fvSUN
, (void **) (&func_glTexCoord2fColor4ubVertex3fvSUN
) },
929 { "glTexCoord2fNormal3fVertex3fSUN", (void *) wine_glTexCoord2fNormal3fVertex3fSUN
, (void **) (&func_glTexCoord2fNormal3fVertex3fSUN
) },
930 { "glTexCoord2fNormal3fVertex3fvSUN", (void *) wine_glTexCoord2fNormal3fVertex3fvSUN
, (void **) (&func_glTexCoord2fNormal3fVertex3fvSUN
) },
931 { "glTexCoord2fVertex3fSUN", (void *) wine_glTexCoord2fVertex3fSUN
, (void **) (&func_glTexCoord2fVertex3fSUN
) },
932 { "glTexCoord2fVertex3fvSUN", (void *) wine_glTexCoord2fVertex3fvSUN
, (void **) (&func_glTexCoord2fVertex3fvSUN
) },
933 { "glTexCoord4fColor4fNormal3fVertex4fSUN", (void *) wine_glTexCoord4fColor4fNormal3fVertex4fSUN
, (void **) (&func_glTexCoord4fColor4fNormal3fVertex4fSUN
) },
934 { "glTexCoord4fColor4fNormal3fVertex4fvSUN", (void *) wine_glTexCoord4fColor4fNormal3fVertex4fvSUN
, (void **) (&func_glTexCoord4fColor4fNormal3fVertex4fvSUN
) },
935 { "glTexCoord4fVertex4fSUN", (void *) wine_glTexCoord4fVertex4fSUN
, (void **) (&func_glTexCoord4fVertex4fSUN
) },
936 { "glTexCoord4fVertex4fvSUN", (void *) wine_glTexCoord4fVertex4fvSUN
, (void **) (&func_glTexCoord4fVertex4fvSUN
) },
937 { "glTexCoordPointerEXT", (void *) wine_glTexCoordPointerEXT
, (void **) (&func_glTexCoordPointerEXT
) },
938 { "glTexCoordPointerListIBM", (void *) wine_glTexCoordPointerListIBM
, (void **) (&func_glTexCoordPointerListIBM
) },
939 { "glTexCoordPointervINTEL", (void *) wine_glTexCoordPointervINTEL
, (void **) (&func_glTexCoordPointervINTEL
) },
940 { "glTexFilterFuncSGIS", (void *) wine_glTexFilterFuncSGIS
, (void **) (&func_glTexFilterFuncSGIS
) },
941 { "glTexImage3DEXT", (void *) wine_glTexImage3DEXT
, (void **) (&func_glTexImage3DEXT
) },
942 { "glTexImage4DSGIS", (void *) wine_glTexImage4DSGIS
, (void **) (&func_glTexImage4DSGIS
) },
943 { "glTexSubImage1DEXT", (void *) wine_glTexSubImage1DEXT
, (void **) (&func_glTexSubImage1DEXT
) },
944 { "glTexSubImage2DEXT", (void *) wine_glTexSubImage2DEXT
, (void **) (&func_glTexSubImage2DEXT
) },
945 { "glTexSubImage3DEXT", (void *) wine_glTexSubImage3DEXT
, (void **) (&func_glTexSubImage3DEXT
) },
946 { "glTexSubImage4DSGIS", (void *) wine_glTexSubImage4DSGIS
, (void **) (&func_glTexSubImage4DSGIS
) },
947 { "glTextureLightEXT", (void *) wine_glTextureLightEXT
, (void **) (&func_glTextureLightEXT
) },
948 { "glTextureMaterialEXT", (void *) wine_glTextureMaterialEXT
, (void **) (&func_glTextureMaterialEXT
) },
949 { "glTextureNormalEXT", (void *) wine_glTextureNormalEXT
, (void **) (&func_glTextureNormalEXT
) },
950 { "glUnlockArraysEXT", (void *) wine_glUnlockArraysEXT
, (void **) (&func_glUnlockArraysEXT
) },
951 { "glVertexArrayRangeNV", (void *) wine_glVertexArrayRangeNV
, (void **) (&func_glVertexArrayRangeNV
) },
952 { "glVertexPointerEXT", (void *) wine_glVertexPointerEXT
, (void **) (&func_glVertexPointerEXT
) },
953 { "glVertexPointerListIBM", (void *) wine_glVertexPointerListIBM
, (void **) (&func_glVertexPointerListIBM
) },
954 { "glVertexPointervINTEL", (void *) wine_glVertexPointervINTEL
, (void **) (&func_glVertexPointervINTEL
) },
955 { "glVertexWeightPointerEXT", (void *) wine_glVertexWeightPointerEXT
, (void **) (&func_glVertexWeightPointerEXT
) },
956 { "glVertexWeightfEXT", (void *) wine_glVertexWeightfEXT
, (void **) (&func_glVertexWeightfEXT
) },
957 { "glVertexWeightfvEXT", (void *) wine_glVertexWeightfvEXT
, (void **) (&func_glVertexWeightfvEXT
) },
958 { "glWindowPos2dMESA", (void *) wine_glWindowPos2dMESA
, (void **) (&func_glWindowPos2dMESA
) },
959 { "glWindowPos2dvMESA", (void *) wine_glWindowPos2dvMESA
, (void **) (&func_glWindowPos2dvMESA
) },
960 { "glWindowPos2fMESA", (void *) wine_glWindowPos2fMESA
, (void **) (&func_glWindowPos2fMESA
) },
961 { "glWindowPos2fvMESA", (void *) wine_glWindowPos2fvMESA
, (void **) (&func_glWindowPos2fvMESA
) },
962 { "glWindowPos2iMESA", (void *) wine_glWindowPos2iMESA
, (void **) (&func_glWindowPos2iMESA
) },
963 { "glWindowPos2ivMESA", (void *) wine_glWindowPos2ivMESA
, (void **) (&func_glWindowPos2ivMESA
) },
964 { "glWindowPos2sMESA", (void *) wine_glWindowPos2sMESA
, (void **) (&func_glWindowPos2sMESA
) },
965 { "glWindowPos2svMESA", (void *) wine_glWindowPos2svMESA
, (void **) (&func_glWindowPos2svMESA
) },
966 { "glWindowPos3dMESA", (void *) wine_glWindowPos3dMESA
, (void **) (&func_glWindowPos3dMESA
) },
967 { "glWindowPos3dvMESA", (void *) wine_glWindowPos3dvMESA
, (void **) (&func_glWindowPos3dvMESA
) },
968 { "glWindowPos3fMESA", (void *) wine_glWindowPos3fMESA
, (void **) (&func_glWindowPos3fMESA
) },
969 { "glWindowPos3fvMESA", (void *) wine_glWindowPos3fvMESA
, (void **) (&func_glWindowPos3fvMESA
) },
970 { "glWindowPos3iMESA", (void *) wine_glWindowPos3iMESA
, (void **) (&func_glWindowPos3iMESA
) },
971 { "glWindowPos3ivMESA", (void *) wine_glWindowPos3ivMESA
, (void **) (&func_glWindowPos3ivMESA
) },
972 { "glWindowPos3sMESA", (void *) wine_glWindowPos3sMESA
, (void **) (&func_glWindowPos3sMESA
) },
973 { "glWindowPos3svMESA", (void *) wine_glWindowPos3svMESA
, (void **) (&func_glWindowPos3svMESA
) },
974 { "glWindowPos4dMESA", (void *) wine_glWindowPos4dMESA
, (void **) (&func_glWindowPos4dMESA
) },
975 { "glWindowPos4dvMESA", (void *) wine_glWindowPos4dvMESA
, (void **) (&func_glWindowPos4dvMESA
) },
976 { "glWindowPos4fMESA", (void *) wine_glWindowPos4fMESA
, (void **) (&func_glWindowPos4fMESA
) },
977 { "glWindowPos4fvMESA", (void *) wine_glWindowPos4fvMESA
, (void **) (&func_glWindowPos4fvMESA
) },
978 { "glWindowPos4iMESA", (void *) wine_glWindowPos4iMESA
, (void **) (&func_glWindowPos4iMESA
) },
979 { "glWindowPos4ivMESA", (void *) wine_glWindowPos4ivMESA
, (void **) (&func_glWindowPos4ivMESA
) },
980 { "glWindowPos4sMESA", (void *) wine_glWindowPos4sMESA
, (void **) (&func_glWindowPos4sMESA
) },
981 { "glWindowPos4svMESA", (void *) wine_glWindowPos4svMESA
, (void **) (&func_glWindowPos4svMESA
) }
984 /* Now, the function declarations */
985 void WINAPI
wine_glApplyTextureEXT(GLenum arg_0
) {
987 func_glApplyTextureEXT(arg_0
);
991 GLboolean WINAPI
wine_glAreTexturesResidentEXT(GLsizei arg_0
, const GLuint
* arg_1
, GLboolean
* arg_2
) {
994 ret
= func_glAreTexturesResidentEXT(arg_0
, arg_1
, arg_2
);
999 void WINAPI
wine_glArrayElementEXT(GLint arg_0
) {
1001 func_glArrayElementEXT(arg_0
);
1005 void WINAPI
wine_glBindTextureEXT(GLenum arg_0
, GLuint arg_1
) {
1007 func_glBindTextureEXT(arg_0
, arg_1
);
1011 void WINAPI
wine_glBinormal3b(GLbyte arg_0
, GLbyte arg_1
, GLbyte arg_2
) {
1013 func_glBinormal3b(arg_0
, arg_1
, arg_2
);
1017 void WINAPI
wine_glBinormal3bv(const GLbyte
* arg_0
) {
1019 func_glBinormal3bv(arg_0
);
1023 void WINAPI
wine_glBinormal3d(GLdouble arg_0
, GLdouble arg_1
, GLdouble arg_2
) {
1025 func_glBinormal3d(arg_0
, arg_1
, arg_2
);
1029 void WINAPI
wine_glBinormal3dv(const GLdouble
* arg_0
) {
1031 func_glBinormal3dv(arg_0
);
1035 void WINAPI
wine_glBinormal3f(GLfloat arg_0
, GLfloat arg_1
, GLfloat arg_2
) {
1037 func_glBinormal3f(arg_0
, arg_1
, arg_2
);
1041 void WINAPI
wine_glBinormal3fv(const GLfloat
* arg_0
) {
1043 func_glBinormal3fv(arg_0
);
1047 void WINAPI
wine_glBinormal3i(GLint arg_0
, GLint arg_1
, GLint arg_2
) {
1049 func_glBinormal3i(arg_0
, arg_1
, arg_2
);
1053 void WINAPI
wine_glBinormal3iv(const GLint
* arg_0
) {
1055 func_glBinormal3iv(arg_0
);
1059 void WINAPI
wine_glBinormal3s(GLshort arg_0
, GLshort arg_1
, GLshort arg_2
) {
1061 func_glBinormal3s(arg_0
, arg_1
, arg_2
);
1065 void WINAPI
wine_glBinormal3sv(const GLshort
* arg_0
) {
1067 func_glBinormal3sv(arg_0
);
1071 void WINAPI
wine_glBinormalPointerEXT(GLenum arg_0
, GLsizei arg_1
, const GLvoid
* arg_2
) {
1073 func_glBinormalPointerEXT(arg_0
, arg_1
, arg_2
);
1077 void WINAPI
wine_glBlendColorEXT(GLclampf arg_0
, GLclampf arg_1
, GLclampf arg_2
, GLclampf arg_3
) {
1079 func_glBlendColorEXT(arg_0
, arg_1
, arg_2
, arg_3
);
1083 void WINAPI
wine_glBlendEquationEXT(GLenum arg_0
) {
1085 func_glBlendEquationEXT(arg_0
);
1089 void WINAPI
wine_glBlendFuncSeparateEXT(GLenum arg_0
, GLenum arg_1
, GLenum arg_2
, GLenum arg_3
) {
1091 func_glBlendFuncSeparateEXT(arg_0
, arg_1
, arg_2
, arg_3
);
1095 void WINAPI
wine_glColor3fVertex3fSUN(GLfloat arg_0
, GLfloat arg_1
, GLfloat arg_2
, GLfloat arg_3
, GLfloat arg_4
, GLfloat arg_5
) {
1097 func_glColor3fVertex3fSUN(arg_0
, arg_1
, arg_2
, arg_3
, arg_4
, arg_5
);
1101 void WINAPI
wine_glColor3fVertex3fvSUN(const GLfloat
* arg_0
, const GLfloat
* arg_1
) {
1103 func_glColor3fVertex3fvSUN(arg_0
, arg_1
);
1107 void WINAPI
wine_glColor4fNormal3fVertex3fSUN(GLfloat arg_0
, GLfloat arg_1
, GLfloat arg_2
, GLfloat arg_3
, GLfloat arg_4
, GLfloat arg_5
, GLfloat arg_6
, GLfloat arg_7
, GLfloat arg_8
, GLfloat arg_9
) {
1109 func_glColor4fNormal3fVertex3fSUN(arg_0
, arg_1
, arg_2
, arg_3
, arg_4
, arg_5
, arg_6
, arg_7
, arg_8
, arg_9
);
1113 void WINAPI
wine_glColor4fNormal3fVertex3fvSUN(const GLfloat
* arg_0
, const GLfloat
* arg_1
, const GLfloat
* arg_2
) {
1115 func_glColor4fNormal3fVertex3fvSUN(arg_0
, arg_1
, arg_2
);
1119 void WINAPI
wine_glColor4ubVertex2fSUN(GLubyte arg_0
, GLubyte arg_1
, GLubyte arg_2
, GLubyte arg_3
, GLfloat arg_4
, GLfloat arg_5
) {
1121 func_glColor4ubVertex2fSUN(arg_0
, arg_1
, arg_2
, arg_3
, arg_4
, arg_5
);
1125 void WINAPI
wine_glColor4ubVertex2fvSUN(const GLubyte
* arg_0
, const GLfloat
* arg_1
) {
1127 func_glColor4ubVertex2fvSUN(arg_0
, arg_1
);
1131 void WINAPI
wine_glColor4ubVertex3fSUN(GLubyte arg_0
, GLubyte arg_1
, GLubyte arg_2
, GLubyte arg_3
, GLfloat arg_4
, GLfloat arg_5
, GLfloat arg_6
) {
1133 func_glColor4ubVertex3fSUN(arg_0
, arg_1
, arg_2
, arg_3
, arg_4
, arg_5
, arg_6
);
1137 void WINAPI
wine_glColor4ubVertex3fvSUN(const GLubyte
* arg_0
, const GLfloat
* arg_1
) {
1139 func_glColor4ubVertex3fvSUN(arg_0
, arg_1
);
1143 void WINAPI
wine_glColorPointerEXT(GLint arg_0
, GLenum arg_1
, GLsizei arg_2
, GLsizei arg_3
, const GLvoid
* arg_4
) {
1145 func_glColorPointerEXT(arg_0
, arg_1
, arg_2
, arg_3
, arg_4
);
1149 void WINAPI
wine_glColorPointerListIBM(GLint arg_0
, GLenum arg_1
, GLint arg_2
, const GLvoid
* * arg_3
, GLint arg_4
) {
1151 func_glColorPointerListIBM(arg_0
, arg_1
, arg_2
, arg_3
, arg_4
);
1155 void WINAPI
wine_glColorPointervINTEL(GLint arg_0
, GLenum arg_1
, const GLvoid
* * arg_2
) {
1157 func_glColorPointervINTEL(arg_0
, arg_1
, arg_2
);
1161 void WINAPI
wine_glColorSubTableEXT(GLenum arg_0
, GLsizei arg_1
, GLsizei arg_2
, GLenum arg_3
, GLenum arg_4
, const GLvoid
* arg_5
) {
1163 func_glColorSubTableEXT(arg_0
, arg_1
, arg_2
, arg_3
, arg_4
, arg_5
);
1167 void WINAPI
wine_glColorTableEXT(GLenum arg_0
, GLenum arg_1
, GLsizei arg_2
, GLenum arg_3
, GLenum arg_4
, const GLvoid
* arg_5
) {
1169 func_glColorTableEXT(arg_0
, arg_1
, arg_2
, arg_3
, arg_4
, arg_5
);
1173 void WINAPI
wine_glColorTableParameterfvSGI(GLenum arg_0
, GLenum arg_1
, const GLfloat
* arg_2
) {
1175 func_glColorTableParameterfvSGI(arg_0
, arg_1
, arg_2
);
1179 void WINAPI
wine_glColorTableParameterivSGI(GLenum arg_0
, GLenum arg_1
, const GLint
* arg_2
) {
1181 func_glColorTableParameterivSGI(arg_0
, arg_1
, arg_2
);
1185 void WINAPI
wine_glColorTableSGI(GLenum arg_0
, GLenum arg_1
, GLsizei arg_2
, GLenum arg_3
, GLenum arg_4
, const GLvoid
* arg_5
) {
1187 func_glColorTableSGI(arg_0
, arg_1
, arg_2
, arg_3
, arg_4
, arg_5
);
1191 void WINAPI
wine_glCombinerInputNV(GLenum arg_0
, GLenum arg_1
, GLenum arg_2
, GLenum arg_3
, GLenum arg_4
, GLenum arg_5
) {
1193 func_glCombinerInputNV(arg_0
, arg_1
, arg_2
, arg_3
, arg_4
, arg_5
);
1197 void WINAPI
wine_glCombinerOutputNV(GLenum arg_0
, GLenum arg_1
, GLenum arg_2
, GLenum arg_3
, GLenum arg_4
, GLenum arg_5
, GLenum arg_6
, GLboolean arg_7
, GLboolean arg_8
, GLboolean arg_9
) {
1199 func_glCombinerOutputNV(arg_0
, arg_1
, arg_2
, arg_3
, arg_4
, arg_5
, arg_6
, arg_7
, arg_8
, arg_9
);
1203 void WINAPI
wine_glCombinerParameterfNV(GLenum arg_0
, GLfloat arg_1
) {
1205 func_glCombinerParameterfNV(arg_0
, arg_1
);
1209 void WINAPI
wine_glCombinerParameterfvNV(GLenum arg_0
, const GLfloat
* arg_1
) {
1211 func_glCombinerParameterfvNV(arg_0
, arg_1
);
1215 void WINAPI
wine_glCombinerParameteriNV(GLenum arg_0
, GLint arg_1
) {
1217 func_glCombinerParameteriNV(arg_0
, arg_1
);
1221 void WINAPI
wine_glCombinerParameterivNV(GLenum arg_0
, const GLint
* arg_1
) {
1223 func_glCombinerParameterivNV(arg_0
, arg_1
);
1227 void WINAPI
wine_glCompressedTexImage1DARB(GLenum arg_0
, GLint arg_1
, GLenum arg_2
, GLsizei arg_3
, GLint arg_4
, GLsizei arg_5
, const GLvoid
* arg_6
) {
1229 func_glCompressedTexImage1DARB(arg_0
, arg_1
, arg_2
, arg_3
, arg_4
, arg_5
, arg_6
);
1233 void WINAPI
wine_glCompressedTexImage2DARB(GLenum arg_0
, GLint arg_1
, GLenum arg_2
, GLsizei arg_3
, GLsizei arg_4
, GLint arg_5
, GLsizei arg_6
, const GLvoid
* arg_7
) {
1235 func_glCompressedTexImage2DARB(arg_0
, arg_1
, arg_2
, arg_3
, arg_4
, arg_5
, arg_6
, arg_7
);
1239 void WINAPI
wine_glCompressedTexImage3DARB(GLenum arg_0
, GLint arg_1
, GLenum arg_2
, GLsizei arg_3
, GLsizei arg_4
, GLsizei arg_5
, GLint arg_6
, GLsizei arg_7
, const GLvoid
* arg_8
) {
1241 func_glCompressedTexImage3DARB(arg_0
, arg_1
, arg_2
, arg_3
, arg_4
, arg_5
, arg_6
, arg_7
, arg_8
);
1245 void WINAPI
wine_glCompressedTexSubImage1DARB(GLenum arg_0
, GLint arg_1
, GLint arg_2
, GLsizei arg_3
, GLenum arg_4
, GLsizei arg_5
, const GLvoid
* arg_6
) {
1247 func_glCompressedTexSubImage1DARB(arg_0
, arg_1
, arg_2
, arg_3
, arg_4
, arg_5
, arg_6
);
1251 void WINAPI
wine_glCompressedTexSubImage2DARB(GLenum arg_0
, GLint arg_1
, GLint arg_2
, GLint arg_3
, GLsizei arg_4
, GLsizei arg_5
, GLenum arg_6
, GLsizei arg_7
, const GLvoid
* arg_8
) {
1253 func_glCompressedTexSubImage2DARB(arg_0
, arg_1
, arg_2
, arg_3
, arg_4
, arg_5
, arg_6
, arg_7
, arg_8
);
1257 void WINAPI
wine_glCompressedTexSubImage3DARB(GLenum arg_0
, GLint arg_1
, GLint arg_2
, GLint arg_3
, GLint arg_4
, GLsizei arg_5
, GLsizei arg_6
, GLsizei arg_7
, GLenum arg_8
, GLsizei arg_9
, const GLvoid
* arg_10
) {
1259 func_glCompressedTexSubImage3DARB(arg_0
, arg_1
, arg_2
, arg_3
, arg_4
, arg_5
, arg_6
, arg_7
, arg_8
, arg_9
, arg_10
);
1263 void WINAPI
wine_glConvolutionFilter1DEXT(GLenum arg_0
, GLenum arg_1
, GLsizei arg_2
, GLenum arg_3
, GLenum arg_4
, const GLvoid
* arg_5
) {
1265 func_glConvolutionFilter1DEXT(arg_0
, arg_1
, arg_2
, arg_3
, arg_4
, arg_5
);
1269 void WINAPI
wine_glConvolutionFilter2DEXT(GLenum arg_0
, GLenum arg_1
, GLsizei arg_2
, GLsizei arg_3
, GLenum arg_4
, GLenum arg_5
, const GLvoid
* arg_6
) {
1271 func_glConvolutionFilter2DEXT(arg_0
, arg_1
, arg_2
, arg_3
, arg_4
, arg_5
, arg_6
);
1275 void WINAPI
wine_glConvolutionParameterfEXT(GLenum arg_0
, GLenum arg_1
, GLfloat arg_2
) {
1277 func_glConvolutionParameterfEXT(arg_0
, arg_1
, arg_2
);
1281 void WINAPI
wine_glConvolutionParameterfvEXT(GLenum arg_0
, GLenum arg_1
, const GLfloat
* arg_2
) {
1283 func_glConvolutionParameterfvEXT(arg_0
, arg_1
, arg_2
);
1287 void WINAPI
wine_glConvolutionParameteriEXT(GLenum arg_0
, GLenum arg_1
, GLint arg_2
) {
1289 func_glConvolutionParameteriEXT(arg_0
, arg_1
, arg_2
);
1293 void WINAPI
wine_glConvolutionParameterivEXT(GLenum arg_0
, GLenum arg_1
, const GLint
* arg_2
) {
1295 func_glConvolutionParameterivEXT(arg_0
, arg_1
, arg_2
);
1299 void WINAPI
wine_glCopyColorSubTableEXT(GLenum arg_0
, GLsizei arg_1
, GLint arg_2
, GLint arg_3
, GLsizei arg_4
) {
1301 func_glCopyColorSubTableEXT(arg_0
, arg_1
, arg_2
, arg_3
, arg_4
);
1305 void WINAPI
wine_glCopyColorTableSGI(GLenum arg_0
, GLenum arg_1
, GLint arg_2
, GLint arg_3
, GLsizei arg_4
) {
1307 func_glCopyColorTableSGI(arg_0
, arg_1
, arg_2
, arg_3
, arg_4
);
1311 void WINAPI
wine_glCopyConvolutionFilter1DEXT(GLenum arg_0
, GLenum arg_1
, GLint arg_2
, GLint arg_3
, GLsizei arg_4
) {
1313 func_glCopyConvolutionFilter1DEXT(arg_0
, arg_1
, arg_2
, arg_3
, arg_4
);
1317 void WINAPI
wine_glCopyConvolutionFilter2DEXT(GLenum arg_0
, GLenum arg_1
, GLint arg_2
, GLint arg_3
, GLsizei arg_4
, GLsizei arg_5
) {
1319 func_glCopyConvolutionFilter2DEXT(arg_0
, arg_1
, arg_2
, arg_3
, arg_4
, arg_5
);
1323 void WINAPI
wine_glCopyTexImage1DEXT(GLenum arg_0
, GLint arg_1
, GLenum arg_2
, GLint arg_3
, GLint arg_4
, GLsizei arg_5
, GLint arg_6
) {
1325 func_glCopyTexImage1DEXT(arg_0
, arg_1
, arg_2
, arg_3
, arg_4
, arg_5
, arg_6
);
1329 void WINAPI
wine_glCopyTexImage2DEXT(GLenum arg_0
, GLint arg_1
, GLenum arg_2
, GLint arg_3
, GLint arg_4
, GLsizei arg_5
, GLsizei arg_6
, GLint arg_7
) {
1331 func_glCopyTexImage2DEXT(arg_0
, arg_1
, arg_2
, arg_3
, arg_4
, arg_5
, arg_6
, arg_7
);
1335 void WINAPI
wine_glCopyTexSubImage1DEXT(GLenum arg_0
, GLint arg_1
, GLint arg_2
, GLint arg_3
, GLint arg_4
, GLsizei arg_5
) {
1337 func_glCopyTexSubImage1DEXT(arg_0
, arg_1
, arg_2
, arg_3
, arg_4
, arg_5
);
1341 void WINAPI
wine_glCopyTexSubImage2DEXT(GLenum arg_0
, GLint arg_1
, GLint arg_2
, GLint arg_3
, GLint arg_4
, GLint arg_5
, GLsizei arg_6
, GLsizei arg_7
) {
1343 func_glCopyTexSubImage2DEXT(arg_0
, arg_1
, arg_2
, arg_3
, arg_4
, arg_5
, arg_6
, arg_7
);
1347 void WINAPI
wine_glCopyTexSubImage3DEXT(GLenum arg_0
, GLint arg_1
, GLint arg_2
, GLint arg_3
, GLint arg_4
, GLint arg_5
, GLint arg_6
, GLsizei arg_7
, GLsizei arg_8
) {
1349 func_glCopyTexSubImage3DEXT(arg_0
, arg_1
, arg_2
, arg_3
, arg_4
, arg_5
, arg_6
, arg_7
, arg_8
);
1353 void WINAPI
wine_glCullParameterdvEXT(GLenum arg_0
, GLdouble
* arg_1
) {
1355 func_glCullParameterdvEXT(arg_0
, arg_1
);
1359 void WINAPI
wine_glCullParameterfvEXT(GLenum arg_0
, GLfloat
* arg_1
) {
1361 func_glCullParameterfvEXT(arg_0
, arg_1
);
1365 void WINAPI
wine_glDeleteTexturesEXT(GLsizei arg_0
, const GLuint
* arg_1
) {
1367 func_glDeleteTexturesEXT(arg_0
, arg_1
);
1371 void WINAPI
wine_glDetailTexFuncSGIS(GLenum arg_0
, GLsizei arg_1
, const GLfloat
* arg_2
) {
1373 func_glDetailTexFuncSGIS(arg_0
, arg_1
, arg_2
);
1377 void WINAPI
wine_glDrawArraysEXT(GLenum arg_0
, GLint arg_1
, GLsizei arg_2
) {
1379 func_glDrawArraysEXT(arg_0
, arg_1
, arg_2
);
1383 void WINAPI
wine_glDrawRangeElementsEXT(GLenum arg_0
, GLuint arg_1
, GLuint arg_2
, GLsizei arg_3
, GLenum arg_4
, const GLvoid
* arg_5
) {
1385 func_glDrawRangeElementsEXT(arg_0
, arg_1
, arg_2
, arg_3
, arg_4
, arg_5
);
1389 void WINAPI
wine_glEdgeFlagPointerEXT(GLsizei arg_0
, GLsizei arg_1
, const GLboolean
* arg_2
) {
1391 func_glEdgeFlagPointerEXT(arg_0
, arg_1
, arg_2
);
1395 void WINAPI
wine_glEdgeFlagPointerListIBM(GLint arg_0
, const GLboolean
* * arg_1
, GLint arg_2
) {
1397 func_glEdgeFlagPointerListIBM(arg_0
, arg_1
, arg_2
);
1401 void WINAPI
wine_glFinalCombinerInputNV(GLenum arg_0
, GLenum arg_1
, GLenum arg_2
, GLenum arg_3
) {
1403 func_glFinalCombinerInputNV(arg_0
, arg_1
, arg_2
, arg_3
);
1407 void WINAPI
wine_glFinishTextureSUNX() {
1409 func_glFinishTextureSUNX();
1413 void WINAPI
wine_glFlushRasterSGIX() {
1415 func_glFlushRasterSGIX();
1419 void WINAPI
wine_glFlushVertexArrayRangeNV() {
1421 func_glFlushVertexArrayRangeNV();
1425 void WINAPI
wine_glFogCoordPointerEXT(GLenum arg_0
, GLsizei arg_1
, const GLvoid
* arg_2
) {
1427 func_glFogCoordPointerEXT(arg_0
, arg_1
, arg_2
);
1431 void WINAPI
wine_glFogCoordPointerListIBM(GLenum arg_0
, GLint arg_1
, const GLvoid
* * arg_2
, GLint arg_3
) {
1433 func_glFogCoordPointerListIBM(arg_0
, arg_1
, arg_2
, arg_3
);
1437 void WINAPI
wine_glFogCoorddEXT(GLdouble arg_0
) {
1439 func_glFogCoorddEXT(arg_0
);
1443 void WINAPI
wine_glFogCoorddvEXT(const GLdouble
* arg_0
) {
1445 func_glFogCoorddvEXT(arg_0
);
1449 void WINAPI
wine_glFogCoordfEXT(GLfloat arg_0
) {
1451 func_glFogCoordfEXT(arg_0
);
1455 void WINAPI
wine_glFogCoordfvEXT(const GLfloat
* arg_0
) {
1457 func_glFogCoordfvEXT(arg_0
);
1461 void WINAPI
wine_glFogFuncSGIS(GLsizei arg_0
, const GLfloat
* arg_1
) {
1463 func_glFogFuncSGIS(arg_0
, arg_1
);
1467 void WINAPI
wine_glFragmentColorMaterialSGIX(GLenum arg_0
, GLenum arg_1
) {
1469 func_glFragmentColorMaterialSGIX(arg_0
, arg_1
);
1473 void WINAPI
wine_glFragmentLightModelfSGIX(GLenum arg_0
, GLfloat arg_1
) {
1475 func_glFragmentLightModelfSGIX(arg_0
, arg_1
);
1479 void WINAPI
wine_glFragmentLightModelfvSGIX(GLenum arg_0
, const GLfloat
* arg_1
) {
1481 func_glFragmentLightModelfvSGIX(arg_0
, arg_1
);
1485 void WINAPI
wine_glFragmentLightModeliSGIX(GLenum arg_0
, GLint arg_1
) {
1487 func_glFragmentLightModeliSGIX(arg_0
, arg_1
);
1491 void WINAPI
wine_glFragmentLightModelivSGIX(GLenum arg_0
, const GLint
* arg_1
) {
1493 func_glFragmentLightModelivSGIX(arg_0
, arg_1
);
1497 void WINAPI
wine_glFragmentLightfSGIX(GLenum arg_0
, GLenum arg_1
, GLfloat arg_2
) {
1499 func_glFragmentLightfSGIX(arg_0
, arg_1
, arg_2
);
1503 void WINAPI
wine_glFragmentLightfvSGIX(GLenum arg_0
, GLenum arg_1
, const GLfloat
* arg_2
) {
1505 func_glFragmentLightfvSGIX(arg_0
, arg_1
, arg_2
);
1509 void WINAPI
wine_glFragmentLightiSGIX(GLenum arg_0
, GLenum arg_1
, GLint arg_2
) {
1511 func_glFragmentLightiSGIX(arg_0
, arg_1
, arg_2
);
1515 void WINAPI
wine_glFragmentLightivSGIX(GLenum arg_0
, GLenum arg_1
, const GLint
* arg_2
) {
1517 func_glFragmentLightivSGIX(arg_0
, arg_1
, arg_2
);
1521 void WINAPI
wine_glFragmentMaterialfSGIX(GLenum arg_0
, GLenum arg_1
, GLfloat arg_2
) {
1523 func_glFragmentMaterialfSGIX(arg_0
, arg_1
, arg_2
);
1527 void WINAPI
wine_glFragmentMaterialfvSGIX(GLenum arg_0
, GLenum arg_1
, const GLfloat
* arg_2
) {
1529 func_glFragmentMaterialfvSGIX(arg_0
, arg_1
, arg_2
);
1533 void WINAPI
wine_glFragmentMaterialiSGIX(GLenum arg_0
, GLenum arg_1
, GLint arg_2
) {
1535 func_glFragmentMaterialiSGIX(arg_0
, arg_1
, arg_2
);
1539 void WINAPI
wine_glFragmentMaterialivSGIX(GLenum arg_0
, GLenum arg_1
, const GLint
* arg_2
) {
1541 func_glFragmentMaterialivSGIX(arg_0
, arg_1
, arg_2
);
1545 void WINAPI
wine_glFrameZoomSGIX(GLint arg_0
) {
1547 func_glFrameZoomSGIX(arg_0
);
1551 void WINAPI
wine_glGenTexturesEXT(GLsizei arg_0
, GLuint
* arg_1
) {
1553 func_glGenTexturesEXT(arg_0
, arg_1
);
1557 void WINAPI
wine_glGetColorTableEXT(GLenum arg_0
, GLenum arg_1
, GLenum arg_2
, GLvoid
* arg_3
) {
1559 func_glGetColorTableEXT(arg_0
, arg_1
, arg_2
, arg_3
);
1563 void WINAPI
wine_glGetColorTableParameterfvEXT(GLenum arg_0
, GLenum arg_1
, GLfloat
* arg_2
) {
1565 func_glGetColorTableParameterfvEXT(arg_0
, arg_1
, arg_2
);
1569 void WINAPI
wine_glGetColorTableParameterfvSGI(GLenum arg_0
, GLenum arg_1
, GLfloat
* arg_2
) {
1571 func_glGetColorTableParameterfvSGI(arg_0
, arg_1
, arg_2
);
1575 void WINAPI
wine_glGetColorTableParameterivEXT(GLenum arg_0
, GLenum arg_1
, GLint
* arg_2
) {
1577 func_glGetColorTableParameterivEXT(arg_0
, arg_1
, arg_2
);
1581 void WINAPI
wine_glGetColorTableParameterivSGI(GLenum arg_0
, GLenum arg_1
, GLint
* arg_2
) {
1583 func_glGetColorTableParameterivSGI(arg_0
, arg_1
, arg_2
);
1587 void WINAPI
wine_glGetColorTableSGI(GLenum arg_0
, GLenum arg_1
, GLenum arg_2
, GLvoid
* arg_3
) {
1589 func_glGetColorTableSGI(arg_0
, arg_1
, arg_2
, arg_3
);
1593 void WINAPI
wine_glGetCombinerInputParameterfvNV(GLenum arg_0
, GLenum arg_1
, GLenum arg_2
, GLenum arg_3
, GLfloat
* arg_4
) {
1595 func_glGetCombinerInputParameterfvNV(arg_0
, arg_1
, arg_2
, arg_3
, arg_4
);
1599 void WINAPI
wine_glGetCombinerInputParameterivNV(GLenum arg_0
, GLenum arg_1
, GLenum arg_2
, GLenum arg_3
, GLint
* arg_4
) {
1601 func_glGetCombinerInputParameterivNV(arg_0
, arg_1
, arg_2
, arg_3
, arg_4
);
1605 void WINAPI
wine_glGetCombinerOutputParameterfvNV(GLenum arg_0
, GLenum arg_1
, GLenum arg_2
, GLfloat
* arg_3
) {
1607 func_glGetCombinerOutputParameterfvNV(arg_0
, arg_1
, arg_2
, arg_3
);
1611 void WINAPI
wine_glGetCombinerOutputParameterivNV(GLenum arg_0
, GLenum arg_1
, GLenum arg_2
, GLint
* arg_3
) {
1613 func_glGetCombinerOutputParameterivNV(arg_0
, arg_1
, arg_2
, arg_3
);
1617 void WINAPI
wine_glGetCompressedTexImageARB(GLenum arg_0
, GLint arg_1
, void * arg_2
) {
1619 func_glGetCompressedTexImageARB(arg_0
, arg_1
, arg_2
);
1623 void WINAPI
wine_glGetConvolutionFilterEXT(GLenum arg_0
, GLenum arg_1
, GLenum arg_2
, GLvoid
* arg_3
) {
1625 func_glGetConvolutionFilterEXT(arg_0
, arg_1
, arg_2
, arg_3
);
1629 void WINAPI
wine_glGetConvolutionParameterfvEXT(GLenum arg_0
, GLenum arg_1
, GLfloat
* arg_2
) {
1631 func_glGetConvolutionParameterfvEXT(arg_0
, arg_1
, arg_2
);
1635 void WINAPI
wine_glGetConvolutionParameterivEXT(GLenum arg_0
, GLenum arg_1
, GLint
* arg_2
) {
1637 func_glGetConvolutionParameterivEXT(arg_0
, arg_1
, arg_2
);
1641 void WINAPI
wine_glGetDetailTexFuncSGIS(GLenum arg_0
, GLfloat
* arg_1
) {
1643 func_glGetDetailTexFuncSGIS(arg_0
, arg_1
);
1647 void WINAPI
wine_glGetFinalCombinerInputParameterfvNV(GLenum arg_0
, GLenum arg_1
, GLfloat
* arg_2
) {
1649 func_glGetFinalCombinerInputParameterfvNV(arg_0
, arg_1
, arg_2
);
1653 void WINAPI
wine_glGetFinalCombinerInputParameterivNV(GLenum arg_0
, GLenum arg_1
, GLint
* arg_2
) {
1655 func_glGetFinalCombinerInputParameterivNV(arg_0
, arg_1
, arg_2
);
1659 void WINAPI
wine_glGetFogFuncSGIS(const GLfloat
* arg_0
) {
1661 func_glGetFogFuncSGIS(arg_0
);
1665 void WINAPI
wine_glGetFragmentLightfvSGIX(GLenum arg_0
, GLenum arg_1
, GLfloat
* arg_2
) {
1667 func_glGetFragmentLightfvSGIX(arg_0
, arg_1
, arg_2
);
1671 void WINAPI
wine_glGetFragmentLightivSGIX(GLenum arg_0
, GLenum arg_1
, GLint
* arg_2
) {
1673 func_glGetFragmentLightivSGIX(arg_0
, arg_1
, arg_2
);
1677 void WINAPI
wine_glGetFragmentMaterialfvSGIX(GLenum arg_0
, GLenum arg_1
, GLfloat
* arg_2
) {
1679 func_glGetFragmentMaterialfvSGIX(arg_0
, arg_1
, arg_2
);
1683 void WINAPI
wine_glGetFragmentMaterialivSGIX(GLenum arg_0
, GLenum arg_1
, GLint
* arg_2
) {
1685 func_glGetFragmentMaterialivSGIX(arg_0
, arg_1
, arg_2
);
1689 void WINAPI
wine_glGetHistogramEXT(GLenum arg_0
, GLboolean arg_1
, GLenum arg_2
, GLenum arg_3
, GLvoid
* arg_4
) {
1691 func_glGetHistogramEXT(arg_0
, arg_1
, arg_2
, arg_3
, arg_4
);
1695 void WINAPI
wine_glGetHistogramParameterfvEXT(GLenum arg_0
, GLenum arg_1
, GLfloat
* arg_2
) {
1697 func_glGetHistogramParameterfvEXT(arg_0
, arg_1
, arg_2
);
1701 void WINAPI
wine_glGetHistogramParameterivEXT(GLenum arg_0
, GLenum arg_1
, GLint
* arg_2
) {
1703 func_glGetHistogramParameterivEXT(arg_0
, arg_1
, arg_2
);
1707 void WINAPI
wine_glGetImageTransformParameterfvHP(GLenum arg_0
, GLenum arg_1
, GLfloat
* arg_2
) {
1709 func_glGetImageTransformParameterfvHP(arg_0
, arg_1
, arg_2
);
1713 void WINAPI
wine_glGetImageTransformParameterivHP(GLenum arg_0
, GLenum arg_1
, GLint
* arg_2
) {
1715 func_glGetImageTransformParameterivHP(arg_0
, arg_1
, arg_2
);
1719 GLint WINAPI
wine_glGetInstrumentsSGIX() {
1722 ret
= func_glGetInstrumentsSGIX();
1727 void WINAPI
wine_glGetListParameterfvSGIX(GLuint arg_0
, GLenum arg_1
, GLfloat
* arg_2
) {
1729 func_glGetListParameterfvSGIX(arg_0
, arg_1
, arg_2
);
1733 void WINAPI
wine_glGetListParameterivSGIX(GLuint arg_0
, GLenum arg_1
, GLint
* arg_2
) {
1735 func_glGetListParameterivSGIX(arg_0
, arg_1
, arg_2
);
1739 void WINAPI
wine_glGetMinmaxEXT(GLenum arg_0
, GLboolean arg_1
, GLenum arg_2
, GLenum arg_3
, GLvoid
* arg_4
) {
1741 func_glGetMinmaxEXT(arg_0
, arg_1
, arg_2
, arg_3
, arg_4
);
1745 void WINAPI
wine_glGetMinmaxParameterfvEXT(GLenum arg_0
, GLenum arg_1
, GLfloat
* arg_2
) {
1747 func_glGetMinmaxParameterfvEXT(arg_0
, arg_1
, arg_2
);
1751 void WINAPI
wine_glGetMinmaxParameterivEXT(GLenum arg_0
, GLenum arg_1
, GLint
* arg_2
) {
1753 func_glGetMinmaxParameterivEXT(arg_0
, arg_1
, arg_2
);
1757 void WINAPI
wine_glGetPixelTexGenParameterfvSGIS(GLenum arg_0
, GLfloat
* arg_1
) {
1759 func_glGetPixelTexGenParameterfvSGIS(arg_0
, arg_1
);
1763 void WINAPI
wine_glGetPixelTexGenParameterivSGIS(GLenum arg_0
, GLint
* arg_1
) {
1765 func_glGetPixelTexGenParameterivSGIS(arg_0
, arg_1
);
1769 void WINAPI
wine_glGetPointervEXT(GLenum arg_0
, GLvoid
* * arg_1
) {
1771 func_glGetPointervEXT(arg_0
, arg_1
);
1775 void WINAPI
wine_glGetSeparableFilterEXT(GLenum arg_0
, GLenum arg_1
, GLenum arg_2
, GLvoid
* arg_3
, GLvoid
* arg_4
, GLvoid
* arg_5
) {
1777 func_glGetSeparableFilterEXT(arg_0
, arg_1
, arg_2
, arg_3
, arg_4
, arg_5
);
1781 void WINAPI
wine_glGetSharpenTexFuncSGIS(GLenum arg_0
, GLfloat
* arg_1
) {
1783 func_glGetSharpenTexFuncSGIS(arg_0
, arg_1
);
1787 void WINAPI
wine_glGetTexFilterFuncSGIS(GLenum arg_0
, GLenum arg_1
, GLfloat
* arg_2
) {
1789 func_glGetTexFilterFuncSGIS(arg_0
, arg_1
, arg_2
);
1793 void WINAPI
wine_glGlobalAlphaFactorbSUN(GLbyte arg_0
) {
1795 func_glGlobalAlphaFactorbSUN(arg_0
);
1799 void WINAPI
wine_glGlobalAlphaFactordSUN(GLdouble arg_0
) {
1801 func_glGlobalAlphaFactordSUN(arg_0
);
1805 void WINAPI
wine_glGlobalAlphaFactorfSUN(GLfloat arg_0
) {
1807 func_glGlobalAlphaFactorfSUN(arg_0
);
1811 void WINAPI
wine_glGlobalAlphaFactoriSUN(GLint arg_0
) {
1813 func_glGlobalAlphaFactoriSUN(arg_0
);
1817 void WINAPI
wine_glGlobalAlphaFactorsSUN(GLshort arg_0
) {
1819 func_glGlobalAlphaFactorsSUN(arg_0
);
1823 void WINAPI
wine_glGlobalAlphaFactorubSUN(GLubyte arg_0
) {
1825 func_glGlobalAlphaFactorubSUN(arg_0
);
1829 void WINAPI
wine_glGlobalAlphaFactoruiSUN(GLuint arg_0
) {
1831 func_glGlobalAlphaFactoruiSUN(arg_0
);
1835 void WINAPI
wine_glGlobalAlphaFactorusSUN(GLushort arg_0
) {
1837 func_glGlobalAlphaFactorusSUN(arg_0
);
1841 void WINAPI
wine_glHintPGI(GLenum arg_0
, GLint arg_1
) {
1843 func_glHintPGI(arg_0
, arg_1
);
1847 void WINAPI
wine_glHistogramEXT(GLenum arg_0
, GLsizei arg_1
, GLenum arg_2
, GLboolean arg_3
) {
1849 func_glHistogramEXT(arg_0
, arg_1
, arg_2
, arg_3
);
1853 void WINAPI
wine_glImageTransformParameterfHP(GLenum arg_0
, GLenum arg_1
, GLfloat arg_2
) {
1855 func_glImageTransformParameterfHP(arg_0
, arg_1
, arg_2
);
1859 void WINAPI
wine_glImageTransformParameterfvHP(GLenum arg_0
, GLenum arg_1
, const GLfloat
* arg_2
) {
1861 func_glImageTransformParameterfvHP(arg_0
, arg_1
, arg_2
);
1865 void WINAPI
wine_glImageTransformParameteriHP(GLenum arg_0
, GLenum arg_1
, GLint arg_2
) {
1867 func_glImageTransformParameteriHP(arg_0
, arg_1
, arg_2
);
1871 void WINAPI
wine_glImageTransformParameterivHP(GLenum arg_0
, GLenum arg_1
, const GLint
* arg_2
) {
1873 func_glImageTransformParameterivHP(arg_0
, arg_1
, arg_2
);
1877 void WINAPI
wine_glIndexFuncEXT(GLenum arg_0
, GLclampf arg_1
) {
1879 func_glIndexFuncEXT(arg_0
, arg_1
);
1883 void WINAPI
wine_glIndexMaterialEXT(GLenum arg_0
, GLenum arg_1
) {
1885 func_glIndexMaterialEXT(arg_0
, arg_1
);
1889 void WINAPI
wine_glIndexPointerEXT(GLenum arg_0
, GLsizei arg_1
, GLsizei arg_2
, const GLvoid
* arg_3
) {
1891 func_glIndexPointerEXT(arg_0
, arg_1
, arg_2
, arg_3
);
1895 void WINAPI
wine_glIndexPointerListIBM(GLenum arg_0
, GLint arg_1
, const GLvoid
* * arg_2
, GLint arg_3
) {
1897 func_glIndexPointerListIBM(arg_0
, arg_1
, arg_2
, arg_3
);
1901 void WINAPI
wine_glInstrumentsBufferSGIX(GLsizei arg_0
, GLint
* arg_1
) {
1903 func_glInstrumentsBufferSGIX(arg_0
, arg_1
);
1907 GLboolean WINAPI
wine_glIsTextureEXT(GLuint arg_0
) {
1910 ret
= func_glIsTextureEXT(arg_0
);
1915 void WINAPI
wine_glLightEnviSGIX(GLenum arg_0
, GLint arg_1
) {
1917 func_glLightEnviSGIX(arg_0
, arg_1
);
1921 void WINAPI
wine_glListParameterfSGIX(GLuint arg_0
, GLenum arg_1
, GLfloat arg_2
) {
1923 func_glListParameterfSGIX(arg_0
, arg_1
, arg_2
);
1927 void WINAPI
wine_glListParameterfvSGIX(GLuint arg_0
, GLenum arg_1
, const GLfloat
* arg_2
) {
1929 func_glListParameterfvSGIX(arg_0
, arg_1
, arg_2
);
1933 void WINAPI
wine_glListParameteriSGIX(GLuint arg_0
, GLenum arg_1
, GLint arg_2
) {
1935 func_glListParameteriSGIX(arg_0
, arg_1
, arg_2
);
1939 void WINAPI
wine_glListParameterivSGIX(GLuint arg_0
, GLenum arg_1
, const GLint
* arg_2
) {
1941 func_glListParameterivSGIX(arg_0
, arg_1
, arg_2
);
1945 void WINAPI
wine_glLoadTransposeMatrixdARB(const GLdouble
* arg_0
) {
1947 func_glLoadTransposeMatrixdARB(arg_0
);
1951 void WINAPI
wine_glLoadTransposeMatrixfARB(const GLfloat
* arg_0
) {
1953 func_glLoadTransposeMatrixfARB(arg_0
);
1957 void WINAPI
wine_glLockArraysEXT(GLint arg_0
, GLsizei arg_1
) {
1959 func_glLockArraysEXT(arg_0
, arg_1
);
1963 void WINAPI
wine_glMinmaxEXT(GLenum arg_0
, GLenum arg_1
, GLboolean arg_2
) {
1965 func_glMinmaxEXT(arg_0
, arg_1
, arg_2
);
1969 void WINAPI
wine_glMultTransposeMatrixdARB(const GLdouble
* arg_0
) {
1971 func_glMultTransposeMatrixdARB(arg_0
);
1975 void WINAPI
wine_glMultTransposeMatrixfARB(const GLfloat
* arg_0
) {
1977 func_glMultTransposeMatrixfARB(arg_0
);
1981 void WINAPI
wine_glMultiDrawArraysEXT(GLenum arg_0
, GLint
* arg_1
, GLsizei
* arg_2
, GLsizei arg_3
) {
1983 func_glMultiDrawArraysEXT(arg_0
, arg_1
, arg_2
, arg_3
);
1987 void WINAPI
wine_glMultiDrawElementsEXT(GLenum arg_0
, const GLsizei
* arg_1
, GLenum arg_2
, const GLvoid
* * arg_3
, GLsizei arg_4
) {
1989 func_glMultiDrawElementsEXT(arg_0
, arg_1
, arg_2
, arg_3
, arg_4
);
1993 void WINAPI
wine_glMultiModeDrawArraysIBM(GLenum arg_0
, const GLint
* arg_1
, const GLsizei
* arg_2
, GLsizei arg_3
, GLint arg_4
) {
1995 func_glMultiModeDrawArraysIBM(arg_0
, arg_1
, arg_2
, arg_3
, arg_4
);
1999 void WINAPI
wine_glMultiModeDrawElementsIBM(const GLenum
* arg_0
, const GLsizei
* arg_1
, GLenum arg_2
, const GLvoid
* * arg_3
, GLsizei arg_4
, GLint arg_5
) {
2001 func_glMultiModeDrawElementsIBM(arg_0
, arg_1
, arg_2
, arg_3
, arg_4
, arg_5
);
2005 void WINAPI
wine_glNormal3fVertex3fSUN(GLfloat arg_0
, GLfloat arg_1
, GLfloat arg_2
, GLfloat arg_3
, GLfloat arg_4
, GLfloat arg_5
) {
2007 func_glNormal3fVertex3fSUN(arg_0
, arg_1
, arg_2
, arg_3
, arg_4
, arg_5
);
2011 void WINAPI
wine_glNormal3fVertex3fvSUN(const GLfloat
* arg_0
, const GLfloat
* arg_1
) {
2013 func_glNormal3fVertex3fvSUN(arg_0
, arg_1
);
2017 void WINAPI
wine_glNormalPointerEXT(GLenum arg_0
, GLsizei arg_1
, GLsizei arg_2
, const GLvoid
* arg_3
) {
2019 func_glNormalPointerEXT(arg_0
, arg_1
, arg_2
, arg_3
);
2023 void WINAPI
wine_glNormalPointerListIBM(GLenum arg_0
, GLint arg_1
, const GLvoid
* * arg_2
, GLint arg_3
) {
2025 func_glNormalPointerListIBM(arg_0
, arg_1
, arg_2
, arg_3
);
2029 void WINAPI
wine_glNormalPointervINTEL(GLenum arg_0
, const GLvoid
* * arg_1
) {
2031 func_glNormalPointervINTEL(arg_0
, arg_1
);
2035 void WINAPI
wine_glPixelTexGenParameterfSGIS(GLenum arg_0
, GLfloat arg_1
) {
2037 func_glPixelTexGenParameterfSGIS(arg_0
, arg_1
);
2041 void WINAPI
wine_glPixelTexGenParameterfvSGIS(GLenum arg_0
, const GLfloat
* arg_1
) {
2043 func_glPixelTexGenParameterfvSGIS(arg_0
, arg_1
);
2047 void WINAPI
wine_glPixelTexGenParameteriSGIS(GLenum arg_0
, GLint arg_1
) {
2049 func_glPixelTexGenParameteriSGIS(arg_0
, arg_1
);
2053 void WINAPI
wine_glPixelTexGenParameterivSGIS(GLenum arg_0
, const GLint
* arg_1
) {
2055 func_glPixelTexGenParameterivSGIS(arg_0
, arg_1
);
2059 void WINAPI
wine_glPixelTexGenSGIX(GLenum arg_0
) {
2061 func_glPixelTexGenSGIX(arg_0
);
2065 void WINAPI
wine_glPixelTransformParameterfEXT(GLenum arg_0
, GLenum arg_1
, GLfloat arg_2
) {
2067 func_glPixelTransformParameterfEXT(arg_0
, arg_1
, arg_2
);
2071 void WINAPI
wine_glPixelTransformParameterfvEXT(GLenum arg_0
, GLenum arg_1
, const GLfloat
* arg_2
) {
2073 func_glPixelTransformParameterfvEXT(arg_0
, arg_1
, arg_2
);
2077 void WINAPI
wine_glPixelTransformParameteriEXT(GLenum arg_0
, GLenum arg_1
, GLint arg_2
) {
2079 func_glPixelTransformParameteriEXT(arg_0
, arg_1
, arg_2
);
2083 void WINAPI
wine_glPixelTransformParameterivEXT(GLenum arg_0
, GLenum arg_1
, const GLint
* arg_2
) {
2085 func_glPixelTransformParameterivEXT(arg_0
, arg_1
, arg_2
);
2089 void WINAPI
wine_glPointParameterfEXT(GLenum arg_0
, GLfloat arg_1
) {
2091 func_glPointParameterfEXT(arg_0
, arg_1
);
2095 void WINAPI
wine_glPointParameterfSGIS(GLenum arg_0
, GLfloat arg_1
) {
2097 func_glPointParameterfSGIS(arg_0
, arg_1
);
2101 void WINAPI
wine_glPointParameterfvEXT(GLenum arg_0
, const GLfloat
* arg_1
) {
2103 func_glPointParameterfvEXT(arg_0
, arg_1
);
2107 void WINAPI
wine_glPointParameterfvSGIS(GLenum arg_0
, const GLfloat
* arg_1
) {
2109 func_glPointParameterfvSGIS(arg_0
, arg_1
);
2113 GLint WINAPI
wine_glPollInstrumentsSGIX(GLint
* arg_0
) {
2116 ret
= func_glPollInstrumentsSGIX(arg_0
);
2121 void WINAPI
wine_glPolygonOffsetEXT(GLfloat arg_0
, GLfloat arg_1
) {
2123 func_glPolygonOffsetEXT(arg_0
, arg_1
);
2127 void WINAPI
wine_glPrioritizeTexturesEXT(GLsizei arg_0
, const GLuint
* arg_1
, const GLclampf
* arg_2
) {
2129 func_glPrioritizeTexturesEXT(arg_0
, arg_1
, arg_2
);
2133 void WINAPI
wine_glReadInstrumentsSGIX(GLint arg_0
) {
2135 func_glReadInstrumentsSGIX(arg_0
);
2139 void WINAPI
wine_glReferencePlaneSGIX(const GLdouble
* arg_0
) {
2141 func_glReferencePlaneSGIX(arg_0
);
2145 void WINAPI
wine_glReplacementCodePointer(GLenum arg_0
, GLsizei arg_1
, const GLvoid
* * arg_2
) {
2147 func_glReplacementCodePointer(arg_0
, arg_1
, arg_2
);
2151 void WINAPI
wine_glReplacementCodeubSUN(GLubyte arg_0
) {
2153 func_glReplacementCodeubSUN(arg_0
);
2157 void WINAPI
wine_glReplacementCodeubvSUN(const GLubyte
* arg_0
) {
2159 func_glReplacementCodeubvSUN(arg_0
);
2163 void WINAPI
wine_glReplacementCodeuiColor3fVertex3fSUN(GLenum arg_0
, GLfloat arg_1
, GLfloat arg_2
, GLfloat arg_3
, GLfloat arg_4
, GLfloat arg_5
, GLfloat arg_6
) {
2165 func_glReplacementCodeuiColor3fVertex3fSUN(arg_0
, arg_1
, arg_2
, arg_3
, arg_4
, arg_5
, arg_6
);
2169 void WINAPI
wine_glReplacementCodeuiColor3fVertex3fvSUN(const GLenum
* arg_0
, const GLfloat
* arg_1
, const GLfloat
* arg_2
) {
2171 func_glReplacementCodeuiColor3fVertex3fvSUN(arg_0
, arg_1
, arg_2
);
2175 void WINAPI
wine_glReplacementCodeuiColor4fNormal3fVertex3fSUN(GLenum arg_0
, GLfloat arg_1
, GLfloat arg_2
, GLfloat arg_3
, GLfloat arg_4
, GLfloat arg_5
, GLfloat arg_6
, GLfloat arg_7
, GLfloat arg_8
, GLfloat arg_9
, GLfloat arg_10
) {
2177 func_glReplacementCodeuiColor4fNormal3fVertex3fSUN(arg_0
, arg_1
, arg_2
, arg_3
, arg_4
, arg_5
, arg_6
, arg_7
, arg_8
, arg_9
, arg_10
);
2181 void WINAPI
wine_glReplacementCodeuiColor4fNormal3fVertex3fvSUN(const GLenum
* arg_0
, const GLfloat
* arg_1
, const GLfloat
* arg_2
, const GLfloat
* arg_3
) {
2183 func_glReplacementCodeuiColor4fNormal3fVertex3fvSUN(arg_0
, arg_1
, arg_2
, arg_3
);
2187 void WINAPI
wine_glReplacementCodeuiColor4ubVertex3fSUN(GLenum arg_0
, GLubyte arg_1
, GLubyte arg_2
, GLubyte arg_3
, GLubyte arg_4
, GLfloat arg_5
, GLfloat arg_6
, GLfloat arg_7
) {
2189 func_glReplacementCodeuiColor4ubVertex3fSUN(arg_0
, arg_1
, arg_2
, arg_3
, arg_4
, arg_5
, arg_6
, arg_7
);
2193 void WINAPI
wine_glReplacementCodeuiColor4ubVertex3fvSUN(const GLenum
* arg_0
, const GLubyte
* arg_1
, const GLfloat
* arg_2
) {
2195 func_glReplacementCodeuiColor4ubVertex3fvSUN(arg_0
, arg_1
, arg_2
);
2199 void WINAPI
wine_glReplacementCodeuiNormal3fVertex3fSUN(GLenum arg_0
, GLfloat arg_1
, GLfloat arg_2
, GLfloat arg_3
, GLfloat arg_4
, GLfloat arg_5
, GLfloat arg_6
) {
2201 func_glReplacementCodeuiNormal3fVertex3fSUN(arg_0
, arg_1
, arg_2
, arg_3
, arg_4
, arg_5
, arg_6
);
2205 void WINAPI
wine_glReplacementCodeuiNormal3fVertex3fvSUN(const GLenum
* arg_0
, const GLfloat
* arg_1
, const GLfloat
* arg_2
) {
2207 func_glReplacementCodeuiNormal3fVertex3fvSUN(arg_0
, arg_1
, arg_2
);
2211 void WINAPI
wine_glReplacementCodeuiSUN(GLuint arg_0
) {
2213 func_glReplacementCodeuiSUN(arg_0
);
2217 void WINAPI
wine_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN(GLenum arg_0
, GLfloat arg_1
, GLfloat arg_2
, GLfloat arg_3
, GLfloat arg_4
, GLfloat arg_5
, GLfloat arg_6
, GLfloat arg_7
, GLfloat arg_8
, GLfloat arg_9
, GLfloat arg_10
, GLfloat arg_11
, GLfloat arg_12
) {
2219 func_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN(arg_0
, arg_1
, arg_2
, arg_3
, arg_4
, arg_5
, arg_6
, arg_7
, arg_8
, arg_9
, arg_10
, arg_11
, arg_12
);
2223 void WINAPI
wine_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN(const GLenum
* arg_0
, const GLfloat
* arg_1
, const GLfloat
* arg_2
, const GLfloat
* arg_3
, const GLfloat
* arg_4
) {
2225 func_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN(arg_0
, arg_1
, arg_2
, arg_3
, arg_4
);
2229 void WINAPI
wine_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN(GLenum arg_0
, GLfloat arg_1
, GLfloat arg_2
, GLfloat arg_3
, GLfloat arg_4
, GLfloat arg_5
, GLfloat arg_6
, GLfloat arg_7
, GLfloat arg_8
) {
2231 func_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN(arg_0
, arg_1
, arg_2
, arg_3
, arg_4
, arg_5
, arg_6
, arg_7
, arg_8
);
2235 void WINAPI
wine_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN(const GLenum
* arg_0
, const GLfloat
* arg_1
, const GLfloat
* arg_2
, const GLfloat
* arg_3
) {
2237 func_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN(arg_0
, arg_1
, arg_2
, arg_3
);
2241 void WINAPI
wine_glReplacementCodeuiTexCoord2fVertex3fSUN(GLenum arg_0
, GLfloat arg_1
, GLfloat arg_2
, GLfloat arg_3
, GLfloat arg_4
, GLfloat arg_5
) {
2243 func_glReplacementCodeuiTexCoord2fVertex3fSUN(arg_0
, arg_1
, arg_2
, arg_3
, arg_4
, arg_5
);
2247 void WINAPI
wine_glReplacementCodeuiTexCoord2fVertex3fvSUN(const GLenum
* arg_0
, const GLfloat
* arg_1
, const GLfloat
* arg_2
) {
2249 func_glReplacementCodeuiTexCoord2fVertex3fvSUN(arg_0
, arg_1
, arg_2
);
2253 void WINAPI
wine_glReplacementCodeuiVertex3fSUN(GLenum arg_0
, GLfloat arg_1
, GLfloat arg_2
, GLfloat arg_3
) {
2255 func_glReplacementCodeuiVertex3fSUN(arg_0
, arg_1
, arg_2
, arg_3
);
2259 void WINAPI
wine_glReplacementCodeuiVertex3fvSUN(const GLenum
* arg_0
, const GLfloat
* arg_1
) {
2261 func_glReplacementCodeuiVertex3fvSUN(arg_0
, arg_1
);
2265 void WINAPI
wine_glReplacementCodeuivSUN(const GLuint
* arg_0
) {
2267 func_glReplacementCodeuivSUN(arg_0
);
2271 void WINAPI
wine_glReplacementCodeusSUN(GLushort arg_0
) {
2273 func_glReplacementCodeusSUN(arg_0
);
2277 void WINAPI
wine_glReplacementCodeusvSUN(const GLushort
* arg_0
) {
2279 func_glReplacementCodeusvSUN(arg_0
);
2283 void WINAPI
wine_glResetHistogramEXT(GLenum arg_0
) {
2285 func_glResetHistogramEXT(arg_0
);
2289 void WINAPI
wine_glResetMinmaxEXT(GLenum arg_0
) {
2291 func_glResetMinmaxEXT(arg_0
);
2295 void WINAPI
wine_glResizeBuffersMESA() {
2297 func_glResizeBuffersMESA();
2301 void WINAPI
wine_glSampleCoverageARB(GLclampf arg_0
, GLboolean arg_1
) {
2303 func_glSampleCoverageARB(arg_0
, arg_1
);
2307 void WINAPI
wine_glSampleMaskEXT(GLclampf arg_0
, GLboolean arg_1
) {
2309 func_glSampleMaskEXT(arg_0
, arg_1
);
2313 void WINAPI
wine_glSampleMaskSGIS(GLclampf arg_0
, GLboolean arg_1
) {
2315 func_glSampleMaskSGIS(arg_0
, arg_1
);
2319 void WINAPI
wine_glSamplePassARB(GLenum arg_0
) {
2321 func_glSamplePassARB(arg_0
);
2325 void WINAPI
wine_glSamplePatternEXT(GLenum arg_0
) {
2327 func_glSamplePatternEXT(arg_0
);
2331 void WINAPI
wine_glSamplePatternSGIS(GLenum arg_0
) {
2333 func_glSamplePatternSGIS(arg_0
);
2337 void WINAPI
wine_glSecondaryColor3bEXT(GLbyte arg_0
, GLbyte arg_1
, GLbyte arg_2
) {
2339 func_glSecondaryColor3bEXT(arg_0
, arg_1
, arg_2
);
2343 void WINAPI
wine_glSecondaryColor3bvEXT(const GLbyte
* arg_0
) {
2345 func_glSecondaryColor3bvEXT(arg_0
);
2349 void WINAPI
wine_glSecondaryColor3dEXT(GLdouble arg_0
, GLdouble arg_1
, GLdouble arg_2
) {
2351 func_glSecondaryColor3dEXT(arg_0
, arg_1
, arg_2
);
2355 void WINAPI
wine_glSecondaryColor3dvEXT(const GLdouble
* arg_0
) {
2357 func_glSecondaryColor3dvEXT(arg_0
);
2361 void WINAPI
wine_glSecondaryColor3fEXT(GLfloat arg_0
, GLfloat arg_1
, GLfloat arg_2
) {
2363 func_glSecondaryColor3fEXT(arg_0
, arg_1
, arg_2
);
2367 void WINAPI
wine_glSecondaryColor3fvEXT(const GLfloat
* arg_0
) {
2369 func_glSecondaryColor3fvEXT(arg_0
);
2373 void WINAPI
wine_glSecondaryColor3iEXT(GLint arg_0
, GLint arg_1
, GLint arg_2
) {
2375 func_glSecondaryColor3iEXT(arg_0
, arg_1
, arg_2
);
2379 void WINAPI
wine_glSecondaryColor3ivEXT(const GLint
* arg_0
) {
2381 func_glSecondaryColor3ivEXT(arg_0
);
2385 void WINAPI
wine_glSecondaryColor3sEXT(GLshort arg_0
, GLshort arg_1
, GLshort arg_2
) {
2387 func_glSecondaryColor3sEXT(arg_0
, arg_1
, arg_2
);
2391 void WINAPI
wine_glSecondaryColor3svEXT(const GLshort
* arg_0
) {
2393 func_glSecondaryColor3svEXT(arg_0
);
2397 void WINAPI
wine_glSecondaryColor3ubEXT(GLubyte arg_0
, GLubyte arg_1
, GLubyte arg_2
) {
2399 func_glSecondaryColor3ubEXT(arg_0
, arg_1
, arg_2
);
2403 void WINAPI
wine_glSecondaryColor3ubvEXT(const GLubyte
* arg_0
) {
2405 func_glSecondaryColor3ubvEXT(arg_0
);
2409 void WINAPI
wine_glSecondaryColor3uiEXT(GLuint arg_0
, GLuint arg_1
, GLuint arg_2
) {
2411 func_glSecondaryColor3uiEXT(arg_0
, arg_1
, arg_2
);
2415 void WINAPI
wine_glSecondaryColor3uivEXT(const GLuint
* arg_0
) {
2417 func_glSecondaryColor3uivEXT(arg_0
);
2421 void WINAPI
wine_glSecondaryColor3usEXT(GLushort arg_0
, GLushort arg_1
, GLushort arg_2
) {
2423 func_glSecondaryColor3usEXT(arg_0
, arg_1
, arg_2
);
2427 void WINAPI
wine_glSecondaryColor3usvEXT(const GLushort
* arg_0
) {
2429 func_glSecondaryColor3usvEXT(arg_0
);
2433 void WINAPI
wine_glSecondaryColorPointerEXT(GLint arg_0
, GLenum arg_1
, GLsizei arg_2
, GLvoid
* arg_3
) {
2435 func_glSecondaryColorPointerEXT(arg_0
, arg_1
, arg_2
, arg_3
);
2439 void WINAPI
wine_glSecondaryColorPointerListIBM(GLint arg_0
, GLenum arg_1
, GLint arg_2
, const GLvoid
* * arg_3
, GLint arg_4
) {
2441 func_glSecondaryColorPointerListIBM(arg_0
, arg_1
, arg_2
, arg_3
, arg_4
);
2445 void WINAPI
wine_glSeparableFilter2DEXT(GLenum arg_0
, GLenum arg_1
, GLsizei arg_2
, GLsizei arg_3
, GLenum arg_4
, GLenum arg_5
, const GLvoid
* arg_6
, const GLvoid
* arg_7
) {
2447 func_glSeparableFilter2DEXT(arg_0
, arg_1
, arg_2
, arg_3
, arg_4
, arg_5
, arg_6
, arg_7
);
2451 void WINAPI
wine_glSharpenTexFuncSGIS(GLenum arg_0
, GLsizei arg_1
, const GLfloat
* arg_2
) {
2453 func_glSharpenTexFuncSGIS(arg_0
, arg_1
, arg_2
);
2457 void WINAPI
wine_glSpriteParameterfSGIX(GLenum arg_0
, GLfloat arg_1
) {
2459 func_glSpriteParameterfSGIX(arg_0
, arg_1
);
2463 void WINAPI
wine_glSpriteParameterfvSGIX(GLenum arg_0
, const GLfloat
* arg_1
) {
2465 func_glSpriteParameterfvSGIX(arg_0
, arg_1
);
2469 void WINAPI
wine_glSpriteParameteriSGIX(GLenum arg_0
, GLint arg_1
) {
2471 func_glSpriteParameteriSGIX(arg_0
, arg_1
);
2475 void WINAPI
wine_glSpriteParameterivSGIX(GLenum arg_0
, const GLint
* arg_1
) {
2477 func_glSpriteParameterivSGIX(arg_0
, arg_1
);
2481 void WINAPI
wine_glStartInstrumentsSGIX() {
2483 func_glStartInstrumentsSGIX();
2487 void WINAPI
wine_glStopInstrumentsSGIX(GLint arg_0
) {
2489 func_glStopInstrumentsSGIX(arg_0
);
2493 void WINAPI
wine_glTagSampleBufferSGIX() {
2495 func_glTagSampleBufferSGIX();
2499 void WINAPI
wine_glTangent3b(GLbyte arg_0
, GLbyte arg_1
, GLbyte arg_2
) {
2501 func_glTangent3b(arg_0
, arg_1
, arg_2
);
2505 void WINAPI
wine_glTangent3bv(const GLbyte
* arg_0
) {
2507 func_glTangent3bv(arg_0
);
2511 void WINAPI
wine_glTangent3d(GLdouble arg_0
, GLdouble arg_1
, GLdouble arg_2
) {
2513 func_glTangent3d(arg_0
, arg_1
, arg_2
);
2517 void WINAPI
wine_glTangent3dv(const GLdouble
* arg_0
) {
2519 func_glTangent3dv(arg_0
);
2523 void WINAPI
wine_glTangent3f(GLfloat arg_0
, GLfloat arg_1
, GLfloat arg_2
) {
2525 func_glTangent3f(arg_0
, arg_1
, arg_2
);
2529 void WINAPI
wine_glTangent3fv(const GLfloat
* arg_0
) {
2531 func_glTangent3fv(arg_0
);
2535 void WINAPI
wine_glTangent3i(GLint arg_0
, GLint arg_1
, GLint arg_2
) {
2537 func_glTangent3i(arg_0
, arg_1
, arg_2
);
2541 void WINAPI
wine_glTangent3iv(const GLint
* arg_0
) {
2543 func_glTangent3iv(arg_0
);
2547 void WINAPI
wine_glTangent3s(GLshort arg_0
, GLshort arg_1
, GLshort arg_2
) {
2549 func_glTangent3s(arg_0
, arg_1
, arg_2
);
2553 void WINAPI
wine_glTangent3sv(const GLshort
* arg_0
) {
2555 func_glTangent3sv(arg_0
);
2559 void WINAPI
wine_glTangentPointerEXT(GLenum arg_0
, GLsizei arg_1
, const GLvoid
* arg_2
) {
2561 func_glTangentPointerEXT(arg_0
, arg_1
, arg_2
);
2565 void WINAPI
wine_glTbufferMask3DFX(GLuint arg_0
) {
2567 func_glTbufferMask3DFX(arg_0
);
2571 void WINAPI
wine_glTexCoord2fColor3fVertex3fSUN(GLfloat arg_0
, GLfloat arg_1
, GLfloat arg_2
, GLfloat arg_3
, GLfloat arg_4
, GLfloat arg_5
, GLfloat arg_6
, GLfloat arg_7
) {
2573 func_glTexCoord2fColor3fVertex3fSUN(arg_0
, arg_1
, arg_2
, arg_3
, arg_4
, arg_5
, arg_6
, arg_7
);
2577 void WINAPI
wine_glTexCoord2fColor3fVertex3fvSUN(const GLfloat
* arg_0
, const GLfloat
* arg_1
, const GLfloat
* arg_2
) {
2579 func_glTexCoord2fColor3fVertex3fvSUN(arg_0
, arg_1
, arg_2
);
2583 void WINAPI
wine_glTexCoord2fColor4fNormal3fVertex3fSUN(GLfloat arg_0
, GLfloat arg_1
, GLfloat arg_2
, GLfloat arg_3
, GLfloat arg_4
, GLfloat arg_5
, GLfloat arg_6
, GLfloat arg_7
, GLfloat arg_8
, GLfloat arg_9
, GLfloat arg_10
, GLfloat arg_11
) {
2585 func_glTexCoord2fColor4fNormal3fVertex3fSUN(arg_0
, arg_1
, arg_2
, arg_3
, arg_4
, arg_5
, arg_6
, arg_7
, arg_8
, arg_9
, arg_10
, arg_11
);
2589 void WINAPI
wine_glTexCoord2fColor4fNormal3fVertex3fvSUN(const GLfloat
* arg_0
, const GLfloat
* arg_1
, const GLfloat
* arg_2
, const GLfloat
* arg_3
) {
2591 func_glTexCoord2fColor4fNormal3fVertex3fvSUN(arg_0
, arg_1
, arg_2
, arg_3
);
2595 void WINAPI
wine_glTexCoord2fColor4ubVertex3fSUN(GLfloat arg_0
, GLfloat arg_1
, GLubyte arg_2
, GLubyte arg_3
, GLubyte arg_4
, GLubyte arg_5
, GLfloat arg_6
, GLfloat arg_7
, GLfloat arg_8
) {
2597 func_glTexCoord2fColor4ubVertex3fSUN(arg_0
, arg_1
, arg_2
, arg_3
, arg_4
, arg_5
, arg_6
, arg_7
, arg_8
);
2601 void WINAPI
wine_glTexCoord2fColor4ubVertex3fvSUN(const GLfloat
* arg_0
, const GLubyte
* arg_1
, const GLfloat
* arg_2
) {
2603 func_glTexCoord2fColor4ubVertex3fvSUN(arg_0
, arg_1
, arg_2
);
2607 void WINAPI
wine_glTexCoord2fNormal3fVertex3fSUN(GLfloat arg_0
, GLfloat arg_1
, GLfloat arg_2
, GLfloat arg_3
, GLfloat arg_4
, GLfloat arg_5
, GLfloat arg_6
, GLfloat arg_7
) {
2609 func_glTexCoord2fNormal3fVertex3fSUN(arg_0
, arg_1
, arg_2
, arg_3
, arg_4
, arg_5
, arg_6
, arg_7
);
2613 void WINAPI
wine_glTexCoord2fNormal3fVertex3fvSUN(const GLfloat
* arg_0
, const GLfloat
* arg_1
, const GLfloat
* arg_2
) {
2615 func_glTexCoord2fNormal3fVertex3fvSUN(arg_0
, arg_1
, arg_2
);
2619 void WINAPI
wine_glTexCoord2fVertex3fSUN(GLfloat arg_0
, GLfloat arg_1
, GLfloat arg_2
, GLfloat arg_3
, GLfloat arg_4
) {
2621 func_glTexCoord2fVertex3fSUN(arg_0
, arg_1
, arg_2
, arg_3
, arg_4
);
2625 void WINAPI
wine_glTexCoord2fVertex3fvSUN(const GLfloat
* arg_0
, const GLfloat
* arg_1
) {
2627 func_glTexCoord2fVertex3fvSUN(arg_0
, arg_1
);
2631 void WINAPI
wine_glTexCoord4fColor4fNormal3fVertex4fSUN(GLfloat arg_0
, GLfloat arg_1
, GLfloat arg_2
, GLfloat arg_3
, GLfloat arg_4
, GLfloat arg_5
, GLfloat arg_6
, GLfloat arg_7
, GLfloat arg_8
, GLfloat arg_9
, GLfloat arg_10
, GLfloat arg_11
, GLfloat arg_12
, GLfloat arg_13
, GLfloat arg_14
) {
2633 func_glTexCoord4fColor4fNormal3fVertex4fSUN(arg_0
, arg_1
, arg_2
, arg_3
, arg_4
, arg_5
, arg_6
, arg_7
, arg_8
, arg_9
, arg_10
, arg_11
, arg_12
, arg_13
, arg_14
);
2637 void WINAPI
wine_glTexCoord4fColor4fNormal3fVertex4fvSUN(const GLfloat
* arg_0
, const GLfloat
* arg_1
, const GLfloat
* arg_2
, const GLfloat
* arg_3
) {
2639 func_glTexCoord4fColor4fNormal3fVertex4fvSUN(arg_0
, arg_1
, arg_2
, arg_3
);
2643 void WINAPI
wine_glTexCoord4fVertex4fSUN(GLfloat arg_0
, GLfloat arg_1
, GLfloat arg_2
, GLfloat arg_3
, GLfloat arg_4
, GLfloat arg_5
, GLfloat arg_6
, GLfloat arg_7
) {
2645 func_glTexCoord4fVertex4fSUN(arg_0
, arg_1
, arg_2
, arg_3
, arg_4
, arg_5
, arg_6
, arg_7
);
2649 void WINAPI
wine_glTexCoord4fVertex4fvSUN(const GLfloat
* arg_0
, const GLfloat
* arg_1
) {
2651 func_glTexCoord4fVertex4fvSUN(arg_0
, arg_1
);
2655 void WINAPI
wine_glTexCoordPointerEXT(GLint arg_0
, GLenum arg_1
, GLsizei arg_2
, GLsizei arg_3
, const GLvoid
* arg_4
) {
2657 func_glTexCoordPointerEXT(arg_0
, arg_1
, arg_2
, arg_3
, arg_4
);
2661 void WINAPI
wine_glTexCoordPointerListIBM(GLint arg_0
, GLenum arg_1
, GLint arg_2
, const GLvoid
* * arg_3
, GLint arg_4
) {
2663 func_glTexCoordPointerListIBM(arg_0
, arg_1
, arg_2
, arg_3
, arg_4
);
2667 void WINAPI
wine_glTexCoordPointervINTEL(GLint arg_0
, GLenum arg_1
, const GLvoid
* * arg_2
) {
2669 func_glTexCoordPointervINTEL(arg_0
, arg_1
, arg_2
);
2673 void WINAPI
wine_glTexFilterFuncSGIS(GLenum arg_0
, GLenum arg_1
, GLsizei arg_2
, const GLfloat
* arg_3
) {
2675 func_glTexFilterFuncSGIS(arg_0
, arg_1
, arg_2
, arg_3
);
2679 void WINAPI
wine_glTexImage3DEXT(GLenum arg_0
, GLint arg_1
, GLenum arg_2
, GLsizei arg_3
, GLsizei arg_4
, GLsizei arg_5
, GLint arg_6
, GLenum arg_7
, GLenum arg_8
, const GLvoid
* arg_9
) {
2681 func_glTexImage3DEXT(arg_0
, arg_1
, arg_2
, arg_3
, arg_4
, arg_5
, arg_6
, arg_7
, arg_8
, arg_9
);
2685 void WINAPI
wine_glTexImage4DSGIS(GLenum arg_0
, GLint arg_1
, GLenum arg_2
, GLsizei arg_3
, GLsizei arg_4
, GLsizei arg_5
, GLsizei arg_6
, GLint arg_7
, GLenum arg_8
, GLenum arg_9
, const GLvoid
* arg_10
) {
2687 func_glTexImage4DSGIS(arg_0
, arg_1
, arg_2
, arg_3
, arg_4
, arg_5
, arg_6
, arg_7
, arg_8
, arg_9
, arg_10
);
2691 void WINAPI
wine_glTexSubImage1DEXT(GLenum arg_0
, GLint arg_1
, GLint arg_2
, GLsizei arg_3
, GLenum arg_4
, GLenum arg_5
, const GLvoid
* arg_6
) {
2693 func_glTexSubImage1DEXT(arg_0
, arg_1
, arg_2
, arg_3
, arg_4
, arg_5
, arg_6
);
2697 void WINAPI
wine_glTexSubImage2DEXT(GLenum arg_0
, GLint arg_1
, GLint arg_2
, GLint arg_3
, GLsizei arg_4
, GLsizei arg_5
, GLenum arg_6
, GLenum arg_7
, const GLvoid
* arg_8
) {
2699 func_glTexSubImage2DEXT(arg_0
, arg_1
, arg_2
, arg_3
, arg_4
, arg_5
, arg_6
, arg_7
, arg_8
);
2703 void WINAPI
wine_glTexSubImage3DEXT(GLenum arg_0
, GLint arg_1
, GLint arg_2
, GLint arg_3
, GLint arg_4
, GLsizei arg_5
, GLsizei arg_6
, GLsizei arg_7
, GLenum arg_8
, GLenum arg_9
, const GLvoid
* arg_10
) {
2705 func_glTexSubImage3DEXT(arg_0
, arg_1
, arg_2
, arg_3
, arg_4
, arg_5
, arg_6
, arg_7
, arg_8
, arg_9
, arg_10
);
2709 void WINAPI
wine_glTexSubImage4DSGIS(GLenum arg_0
, GLint arg_1
, GLint arg_2
, GLint arg_3
, GLint arg_4
, GLint arg_5
, GLsizei arg_6
, GLsizei arg_7
, GLsizei arg_8
, GLsizei arg_9
, GLenum arg_10
, GLenum arg_11
, const GLvoid
* arg_12
) {
2711 func_glTexSubImage4DSGIS(arg_0
, arg_1
, arg_2
, arg_3
, arg_4
, arg_5
, arg_6
, arg_7
, arg_8
, arg_9
, arg_10
, arg_11
, arg_12
);
2715 void WINAPI
wine_glTextureLightEXT(GLenum arg_0
) {
2717 func_glTextureLightEXT(arg_0
);
2721 void WINAPI
wine_glTextureMaterialEXT(GLenum arg_0
, GLenum arg_1
) {
2723 func_glTextureMaterialEXT(arg_0
, arg_1
);
2727 void WINAPI
wine_glTextureNormalEXT(GLenum arg_0
) {
2729 func_glTextureNormalEXT(arg_0
);
2733 void WINAPI
wine_glUnlockArraysEXT() {
2735 func_glUnlockArraysEXT();
2739 void WINAPI
wine_glVertexArrayRangeNV(GLsizei arg_0
, const GLvoid
* arg_1
) {
2741 func_glVertexArrayRangeNV(arg_0
, arg_1
);
2745 void WINAPI
wine_glVertexPointerEXT(GLint arg_0
, GLenum arg_1
, GLsizei arg_2
, GLsizei arg_3
, const GLvoid
* arg_4
) {
2747 func_glVertexPointerEXT(arg_0
, arg_1
, arg_2
, arg_3
, arg_4
);
2751 void WINAPI
wine_glVertexPointerListIBM(GLint arg_0
, GLenum arg_1
, GLint arg_2
, const GLvoid
* * arg_3
, GLint arg_4
) {
2753 func_glVertexPointerListIBM(arg_0
, arg_1
, arg_2
, arg_3
, arg_4
);
2757 void WINAPI
wine_glVertexPointervINTEL(GLint arg_0
, GLenum arg_1
, const GLvoid
* * arg_2
) {
2759 func_glVertexPointervINTEL(arg_0
, arg_1
, arg_2
);
2763 void WINAPI
wine_glVertexWeightPointerEXT(GLsizei arg_0
, GLenum arg_1
, GLsizei arg_2
, const GLvoid
* arg_3
) {
2765 func_glVertexWeightPointerEXT(arg_0
, arg_1
, arg_2
, arg_3
);
2769 void WINAPI
wine_glVertexWeightfEXT(GLfloat arg_0
) {
2771 func_glVertexWeightfEXT(arg_0
);
2775 void WINAPI
wine_glVertexWeightfvEXT(const GLfloat
* arg_0
) {
2777 func_glVertexWeightfvEXT(arg_0
);
2781 void WINAPI
wine_glWindowPos2dMESA(GLdouble arg_0
, GLdouble arg_1
) {
2783 func_glWindowPos2dMESA(arg_0
, arg_1
);
2787 void WINAPI
wine_glWindowPos2dvMESA(const GLdouble
* arg_0
) {
2789 func_glWindowPos2dvMESA(arg_0
);
2793 void WINAPI
wine_glWindowPos2fMESA(GLfloat arg_0
, GLfloat arg_1
) {
2795 func_glWindowPos2fMESA(arg_0
, arg_1
);
2799 void WINAPI
wine_glWindowPos2fvMESA(const GLfloat
* arg_0
) {
2801 func_glWindowPos2fvMESA(arg_0
);
2805 void WINAPI
wine_glWindowPos2iMESA(GLint arg_0
, GLint arg_1
) {
2807 func_glWindowPos2iMESA(arg_0
, arg_1
);
2811 void WINAPI
wine_glWindowPos2ivMESA(const GLint
* arg_0
) {
2813 func_glWindowPos2ivMESA(arg_0
);
2817 void WINAPI
wine_glWindowPos2sMESA(GLshort arg_0
, GLshort arg_1
) {
2819 func_glWindowPos2sMESA(arg_0
, arg_1
);
2823 void WINAPI
wine_glWindowPos2svMESA(const GLshort
* arg_0
) {
2825 func_glWindowPos2svMESA(arg_0
);
2829 void WINAPI
wine_glWindowPos3dMESA(GLdouble arg_0
, GLdouble arg_1
, GLdouble arg_2
) {
2831 func_glWindowPos3dMESA(arg_0
, arg_1
, arg_2
);
2835 void WINAPI
wine_glWindowPos3dvMESA(const GLdouble
* arg_0
) {
2837 func_glWindowPos3dvMESA(arg_0
);
2841 void WINAPI
wine_glWindowPos3fMESA(GLfloat arg_0
, GLfloat arg_1
, GLfloat arg_2
) {
2843 func_glWindowPos3fMESA(arg_0
, arg_1
, arg_2
);
2847 void WINAPI
wine_glWindowPos3fvMESA(const GLfloat
* arg_0
) {
2849 func_glWindowPos3fvMESA(arg_0
);
2853 void WINAPI
wine_glWindowPos3iMESA(GLint arg_0
, GLint arg_1
, GLint arg_2
) {
2855 func_glWindowPos3iMESA(arg_0
, arg_1
, arg_2
);
2859 void WINAPI
wine_glWindowPos3ivMESA(const GLint
* arg_0
) {
2861 func_glWindowPos3ivMESA(arg_0
);
2865 void WINAPI
wine_glWindowPos3sMESA(GLshort arg_0
, GLshort arg_1
, GLshort arg_2
) {
2867 func_glWindowPos3sMESA(arg_0
, arg_1
, arg_2
);
2871 void WINAPI
wine_glWindowPos3svMESA(const GLshort
* arg_0
) {
2873 func_glWindowPos3svMESA(arg_0
);
2877 void WINAPI
wine_glWindowPos4dMESA(GLdouble arg_0
, GLdouble arg_1
, GLdouble arg_2
, GLdouble arg_3
) {
2879 func_glWindowPos4dMESA(arg_0
, arg_1
, arg_2
, arg_3
);
2883 void WINAPI
wine_glWindowPos4dvMESA(const GLdouble
* arg_0
) {
2885 func_glWindowPos4dvMESA(arg_0
);
2889 void WINAPI
wine_glWindowPos4fMESA(GLfloat arg_0
, GLfloat arg_1
, GLfloat arg_2
, GLfloat arg_3
) {
2891 func_glWindowPos4fMESA(arg_0
, arg_1
, arg_2
, arg_3
);
2895 void WINAPI
wine_glWindowPos4fvMESA(const GLfloat
* arg_0
) {
2897 func_glWindowPos4fvMESA(arg_0
);
2901 void WINAPI
wine_glWindowPos4iMESA(GLint arg_0
, GLint arg_1
, GLint arg_2
, GLint arg_3
) {
2903 func_glWindowPos4iMESA(arg_0
, arg_1
, arg_2
, arg_3
);
2907 void WINAPI
wine_glWindowPos4ivMESA(const GLint
* arg_0
) {
2909 func_glWindowPos4ivMESA(arg_0
);
2913 void WINAPI
wine_glWindowPos4sMESA(GLshort arg_0
, GLshort arg_1
, GLshort arg_2
, GLshort arg_3
) {
2915 func_glWindowPos4sMESA(arg_0
, arg_1
, arg_2
, arg_3
);
2919 void WINAPI
wine_glWindowPos4svMESA(const GLshort
* arg_0
) {
2921 func_glWindowPos4svMESA(arg_0
);