Removed mis-aligned accesses during BIOS/DOS data initialization.
[wine/testsucceed.git] / dlls / opengl32 / opengl_ext.c
blobac1ee7f3a3c6cf5256ae239f294fd540174a62b9
2 /* Auto-generated file... Do not edit ! */
4 #include "config.h"
5 #include "wine_gl.h"
7 #include "opengl_ext.h"
9 /* These will be filled during a wglGetProcAddress call */
10 void (*func_glApplyTextureEXT)(GLenum) = (void *) 0xdeadbeef;
11 GLboolean (*func_glAreTexturesResidentEXT)(GLsizei, const GLuint *, GLboolean *) = (void *) 0xdeadbeef;
12 void (*func_glArrayElementEXT)(GLint) = (void *) 0xdeadbeef;
13 void (*func_glBindTextureEXT)(GLenum, GLuint) = (void *) 0xdeadbeef;
14 void (*func_glBinormal3b)(GLbyte, GLbyte, GLbyte) = (void *) 0xdeadbeef;
15 void (*func_glBinormal3bv)(const GLbyte *) = (void *) 0xdeadbeef;
16 void (*func_glBinormal3d)(GLdouble, GLdouble, GLdouble) = (void *) 0xdeadbeef;
17 void (*func_glBinormal3dv)(const GLdouble *) = (void *) 0xdeadbeef;
18 void (*func_glBinormal3f)(GLfloat, GLfloat, GLfloat) = (void *) 0xdeadbeef;
19 void (*func_glBinormal3fv)(const GLfloat *) = (void *) 0xdeadbeef;
20 void (*func_glBinormal3i)(GLint, GLint, GLint) = (void *) 0xdeadbeef;
21 void (*func_glBinormal3iv)(const GLint *) = (void *) 0xdeadbeef;
22 void (*func_glBinormal3s)(GLshort, GLshort, GLshort) = (void *) 0xdeadbeef;
23 void (*func_glBinormal3sv)(const GLshort *) = (void *) 0xdeadbeef;
24 void (*func_glBinormalPointerEXT)(GLenum, GLsizei, const GLvoid *) = (void *) 0xdeadbeef;
25 void (*func_glBlendColorEXT)(GLclampf, GLclampf, GLclampf, GLclampf) = (void *) 0xdeadbeef;
26 void (*func_glBlendEquationEXT)(GLenum) = (void *) 0xdeadbeef;
27 void (*func_glBlendFuncSeparateEXT)(GLenum, GLenum, GLenum, GLenum) = (void *) 0xdeadbeef;
28 void (*func_glColor3fVertex3fSUN)(GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat) = (void *) 0xdeadbeef;
29 void (*func_glColor3fVertex3fvSUN)(const GLfloat *, const GLfloat *) = (void *) 0xdeadbeef;
30 void (*func_glColor4fNormal3fVertex3fSUN)(GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat) = (void *) 0xdeadbeef;
31 void (*func_glColor4fNormal3fVertex3fvSUN)(const GLfloat *, const GLfloat *, const GLfloat *) = (void *) 0xdeadbeef;
32 void (*func_glColor4ubVertex2fSUN)(GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat) = (void *) 0xdeadbeef;
33 void (*func_glColor4ubVertex2fvSUN)(const GLubyte *, const GLfloat *) = (void *) 0xdeadbeef;
34 void (*func_glColor4ubVertex3fSUN)(GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat) = (void *) 0xdeadbeef;
35 void (*func_glColor4ubVertex3fvSUN)(const GLubyte *, const GLfloat *) = (void *) 0xdeadbeef;
36 void (*func_glColorPointerEXT)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *) = (void *) 0xdeadbeef;
37 void (*func_glColorPointerListIBM)(GLint, GLenum, GLint, const GLvoid* *, GLint) = (void *) 0xdeadbeef;
38 void (*func_glColorPointervINTEL)(GLint, GLenum, const GLvoid* *) = (void *) 0xdeadbeef;
39 void (*func_glColorSubTableEXT)(GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *) = (void *) 0xdeadbeef;
40 void (*func_glColorTableEXT)(GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *) = (void *) 0xdeadbeef;
41 void (*func_glColorTableParameterfvSGI)(GLenum, GLenum, const GLfloat *) = (void *) 0xdeadbeef;
42 void (*func_glColorTableParameterivSGI)(GLenum, GLenum, const GLint *) = (void *) 0xdeadbeef;
43 void (*func_glColorTableSGI)(GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *) = (void *) 0xdeadbeef;
44 void (*func_glCombinerInputNV)(GLenum, GLenum, GLenum, GLenum, GLenum, GLenum) = (void *) 0xdeadbeef;
45 void (*func_glCombinerOutputNV)(GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLboolean, GLboolean, GLboolean) = (void *) 0xdeadbeef;
46 void (*func_glCombinerParameterfNV)(GLenum, GLfloat) = (void *) 0xdeadbeef;
47 void (*func_glCombinerParameterfvNV)(GLenum, const GLfloat *) = (void *) 0xdeadbeef;
48 void (*func_glCombinerParameteriNV)(GLenum, GLint) = (void *) 0xdeadbeef;
49 void (*func_glCombinerParameterivNV)(GLenum, const GLint *) = (void *) 0xdeadbeef;
50 void (*func_glCompressedTexImage1DARB)(GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, const GLvoid *) = (void *) 0xdeadbeef;
51 void (*func_glCompressedTexImage2DARB)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *) = (void *) 0xdeadbeef;
52 void (*func_glCompressedTexImage3DARB)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *) = (void *) 0xdeadbeef;
53 void (*func_glCompressedTexSubImage1DARB)(GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, const GLvoid *) = (void *) 0xdeadbeef;
54 void (*func_glCompressedTexSubImage2DARB)(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *) = (void *) 0xdeadbeef;
55 void (*func_glCompressedTexSubImage3DARB)(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *) = (void *) 0xdeadbeef;
56 void (*func_glConvolutionFilter1DEXT)(GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *) = (void *) 0xdeadbeef;
57 void (*func_glConvolutionFilter2DEXT)(GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *) = (void *) 0xdeadbeef;
58 void (*func_glConvolutionParameterfEXT)(GLenum, GLenum, GLfloat) = (void *) 0xdeadbeef;
59 void (*func_glConvolutionParameterfvEXT)(GLenum, GLenum, const GLfloat *) = (void *) 0xdeadbeef;
60 void (*func_glConvolutionParameteriEXT)(GLenum, GLenum, GLint) = (void *) 0xdeadbeef;
61 void (*func_glConvolutionParameterivEXT)(GLenum, GLenum, const GLint *) = (void *) 0xdeadbeef;
62 void (*func_glCopyColorSubTableEXT)(GLenum, GLsizei, GLint, GLint, GLsizei) = (void *) 0xdeadbeef;
63 void (*func_glCopyColorTableSGI)(GLenum, GLenum, GLint, GLint, GLsizei) = (void *) 0xdeadbeef;
64 void (*func_glCopyConvolutionFilter1DEXT)(GLenum, GLenum, GLint, GLint, GLsizei) = (void *) 0xdeadbeef;
65 void (*func_glCopyConvolutionFilter2DEXT)(GLenum, GLenum, GLint, GLint, GLsizei, GLsizei) = (void *) 0xdeadbeef;
66 void (*func_glCopyTexImage1DEXT)(GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint) = (void *) 0xdeadbeef;
67 void (*func_glCopyTexImage2DEXT)(GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint) = (void *) 0xdeadbeef;
68 void (*func_glCopyTexSubImage1DEXT)(GLenum, GLint, GLint, GLint, GLint, GLsizei) = (void *) 0xdeadbeef;
69 void (*func_glCopyTexSubImage2DEXT)(GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei) = (void *) 0xdeadbeef;
70 void (*func_glCopyTexSubImage3DEXT)(GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei) = (void *) 0xdeadbeef;
71 void (*func_glCullParameterdvEXT)(GLenum, GLdouble *) = (void *) 0xdeadbeef;
72 void (*func_glCullParameterfvEXT)(GLenum, GLfloat *) = (void *) 0xdeadbeef;
73 void (*func_glDeleteTexturesEXT)(GLsizei, const GLuint *) = (void *) 0xdeadbeef;
74 void (*func_glDetailTexFuncSGIS)(GLenum, GLsizei, const GLfloat *) = (void *) 0xdeadbeef;
75 void (*func_glDrawArraysEXT)(GLenum, GLint, GLsizei) = (void *) 0xdeadbeef;
76 void (*func_glDrawRangeElementsEXT)(GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *) = (void *) 0xdeadbeef;
77 void (*func_glEdgeFlagPointerEXT)(GLsizei, GLsizei, const GLboolean *) = (void *) 0xdeadbeef;
78 void (*func_glEdgeFlagPointerListIBM)(GLint, const GLboolean* *, GLint) = (void *) 0xdeadbeef;
79 void (*func_glFinalCombinerInputNV)(GLenum, GLenum, GLenum, GLenum) = (void *) 0xdeadbeef;
80 void (*func_glFinishTextureSUNX)(void) = (void *) 0xdeadbeef;
81 void (*func_glFlushRasterSGIX)(void) = (void *) 0xdeadbeef;
82 void (*func_glFlushVertexArrayRangeNV)(void) = (void *) 0xdeadbeef;
83 void (*func_glFogCoordPointerEXT)(GLenum, GLsizei, const GLvoid *) = (void *) 0xdeadbeef;
84 void (*func_glFogCoordPointerListIBM)(GLenum, GLint, const GLvoid* *, GLint) = (void *) 0xdeadbeef;
85 void (*func_glFogCoorddEXT)(GLdouble) = (void *) 0xdeadbeef;
86 void (*func_glFogCoorddvEXT)(const GLdouble *) = (void *) 0xdeadbeef;
87 void (*func_glFogCoordfEXT)(GLfloat) = (void *) 0xdeadbeef;
88 void (*func_glFogCoordfvEXT)(const GLfloat *) = (void *) 0xdeadbeef;
89 void (*func_glFogFuncSGIS)(GLsizei, const GLfloat *) = (void *) 0xdeadbeef;
90 void (*func_glFragmentColorMaterialSGIX)(GLenum, GLenum) = (void *) 0xdeadbeef;
91 void (*func_glFragmentLightModelfSGIX)(GLenum, GLfloat) = (void *) 0xdeadbeef;
92 void (*func_glFragmentLightModelfvSGIX)(GLenum, const GLfloat *) = (void *) 0xdeadbeef;
93 void (*func_glFragmentLightModeliSGIX)(GLenum, GLint) = (void *) 0xdeadbeef;
94 void (*func_glFragmentLightModelivSGIX)(GLenum, const GLint *) = (void *) 0xdeadbeef;
95 void (*func_glFragmentLightfSGIX)(GLenum, GLenum, GLfloat) = (void *) 0xdeadbeef;
96 void (*func_glFragmentLightfvSGIX)(GLenum, GLenum, const GLfloat *) = (void *) 0xdeadbeef;
97 void (*func_glFragmentLightiSGIX)(GLenum, GLenum, GLint) = (void *) 0xdeadbeef;
98 void (*func_glFragmentLightivSGIX)(GLenum, GLenum, const GLint *) = (void *) 0xdeadbeef;
99 void (*func_glFragmentMaterialfSGIX)(GLenum, GLenum, GLfloat) = (void *) 0xdeadbeef;
100 void (*func_glFragmentMaterialfvSGIX)(GLenum, GLenum, const GLfloat *) = (void *) 0xdeadbeef;
101 void (*func_glFragmentMaterialiSGIX)(GLenum, GLenum, GLint) = (void *) 0xdeadbeef;
102 void (*func_glFragmentMaterialivSGIX)(GLenum, GLenum, const GLint *) = (void *) 0xdeadbeef;
103 void (*func_glFrameZoomSGIX)(GLint) = (void *) 0xdeadbeef;
104 void (*func_glGenTexturesEXT)(GLsizei, GLuint *) = (void *) 0xdeadbeef;
105 void (*func_glGetColorTableEXT)(GLenum, GLenum, GLenum, GLvoid *) = (void *) 0xdeadbeef;
106 void (*func_glGetColorTableParameterfvEXT)(GLenum, GLenum, GLfloat *) = (void *) 0xdeadbeef;
107 void (*func_glGetColorTableParameterfvSGI)(GLenum, GLenum, GLfloat *) = (void *) 0xdeadbeef;
108 void (*func_glGetColorTableParameterivEXT)(GLenum, GLenum, GLint *) = (void *) 0xdeadbeef;
109 void (*func_glGetColorTableParameterivSGI)(GLenum, GLenum, GLint *) = (void *) 0xdeadbeef;
110 void (*func_glGetColorTableSGI)(GLenum, GLenum, GLenum, GLvoid *) = (void *) 0xdeadbeef;
111 void (*func_glGetCombinerInputParameterfvNV)(GLenum, GLenum, GLenum, GLenum, GLfloat *) = (void *) 0xdeadbeef;
112 void (*func_glGetCombinerInputParameterivNV)(GLenum, GLenum, GLenum, GLenum, GLint *) = (void *) 0xdeadbeef;
113 void (*func_glGetCombinerOutputParameterfvNV)(GLenum, GLenum, GLenum, GLfloat *) = (void *) 0xdeadbeef;
114 void (*func_glGetCombinerOutputParameterivNV)(GLenum, GLenum, GLenum, GLint *) = (void *) 0xdeadbeef;
115 void (*func_glGetCompressedTexImageARB)(GLenum, GLint, void *) = (void *) 0xdeadbeef;
116 void (*func_glGetConvolutionFilterEXT)(GLenum, GLenum, GLenum, GLvoid *) = (void *) 0xdeadbeef;
117 void (*func_glGetConvolutionParameterfvEXT)(GLenum, GLenum, GLfloat *) = (void *) 0xdeadbeef;
118 void (*func_glGetConvolutionParameterivEXT)(GLenum, GLenum, GLint *) = (void *) 0xdeadbeef;
119 void (*func_glGetDetailTexFuncSGIS)(GLenum, GLfloat *) = (void *) 0xdeadbeef;
120 void (*func_glGetFinalCombinerInputParameterfvNV)(GLenum, GLenum, GLfloat *) = (void *) 0xdeadbeef;
121 void (*func_glGetFinalCombinerInputParameterivNV)(GLenum, GLenum, GLint *) = (void *) 0xdeadbeef;
122 void (*func_glGetFogFuncSGIS)(const GLfloat *) = (void *) 0xdeadbeef;
123 void (*func_glGetFragmentLightfvSGIX)(GLenum, GLenum, GLfloat *) = (void *) 0xdeadbeef;
124 void (*func_glGetFragmentLightivSGIX)(GLenum, GLenum, GLint *) = (void *) 0xdeadbeef;
125 void (*func_glGetFragmentMaterialfvSGIX)(GLenum, GLenum, GLfloat *) = (void *) 0xdeadbeef;
126 void (*func_glGetFragmentMaterialivSGIX)(GLenum, GLenum, GLint *) = (void *) 0xdeadbeef;
127 void (*func_glGetHistogramEXT)(GLenum, GLboolean, GLenum, GLenum, GLvoid *) = (void *) 0xdeadbeef;
128 void (*func_glGetHistogramParameterfvEXT)(GLenum, GLenum, GLfloat *) = (void *) 0xdeadbeef;
129 void (*func_glGetHistogramParameterivEXT)(GLenum, GLenum, GLint *) = (void *) 0xdeadbeef;
130 void (*func_glGetImageTransformParameterfvHP)(GLenum, GLenum, GLfloat *) = (void *) 0xdeadbeef;
131 void (*func_glGetImageTransformParameterivHP)(GLenum, GLenum, GLint *) = (void *) 0xdeadbeef;
132 GLint (*func_glGetInstrumentsSGIX)(void) = (void *) 0xdeadbeef;
133 void (*func_glGetListParameterfvSGIX)(GLuint, GLenum, GLfloat *) = (void *) 0xdeadbeef;
134 void (*func_glGetListParameterivSGIX)(GLuint, GLenum, GLint *) = (void *) 0xdeadbeef;
135 void (*func_glGetMinmaxEXT)(GLenum, GLboolean, GLenum, GLenum, GLvoid *) = (void *) 0xdeadbeef;
136 void (*func_glGetMinmaxParameterfvEXT)(GLenum, GLenum, GLfloat *) = (void *) 0xdeadbeef;
137 void (*func_glGetMinmaxParameterivEXT)(GLenum, GLenum, GLint *) = (void *) 0xdeadbeef;
138 void (*func_glGetPixelTexGenParameterfvSGIS)(GLenum, GLfloat *) = (void *) 0xdeadbeef;
139 void (*func_glGetPixelTexGenParameterivSGIS)(GLenum, GLint *) = (void *) 0xdeadbeef;
140 void (*func_glGetPointervEXT)(GLenum, GLvoid* *) = (void *) 0xdeadbeef;
141 void (*func_glGetSeparableFilterEXT)(GLenum, GLenum, GLenum, GLvoid *, GLvoid *, GLvoid *) = (void *) 0xdeadbeef;
142 void (*func_glGetSharpenTexFuncSGIS)(GLenum, GLfloat *) = (void *) 0xdeadbeef;
143 void (*func_glGetTexFilterFuncSGIS)(GLenum, GLenum, GLfloat *) = (void *) 0xdeadbeef;
144 void (*func_glGlobalAlphaFactorbSUN)(GLbyte) = (void *) 0xdeadbeef;
145 void (*func_glGlobalAlphaFactordSUN)(GLdouble) = (void *) 0xdeadbeef;
146 void (*func_glGlobalAlphaFactorfSUN)(GLfloat) = (void *) 0xdeadbeef;
147 void (*func_glGlobalAlphaFactoriSUN)(GLint) = (void *) 0xdeadbeef;
148 void (*func_glGlobalAlphaFactorsSUN)(GLshort) = (void *) 0xdeadbeef;
149 void (*func_glGlobalAlphaFactorubSUN)(GLubyte) = (void *) 0xdeadbeef;
150 void (*func_glGlobalAlphaFactoruiSUN)(GLuint) = (void *) 0xdeadbeef;
151 void (*func_glGlobalAlphaFactorusSUN)(GLushort) = (void *) 0xdeadbeef;
152 void (*func_glHintPGI)(GLenum, GLint) = (void *) 0xdeadbeef;
153 void (*func_glHistogramEXT)(GLenum, GLsizei, GLenum, GLboolean) = (void *) 0xdeadbeef;
154 void (*func_glImageTransformParameterfHP)(GLenum, GLenum, GLfloat) = (void *) 0xdeadbeef;
155 void (*func_glImageTransformParameterfvHP)(GLenum, GLenum, const GLfloat *) = (void *) 0xdeadbeef;
156 void (*func_glImageTransformParameteriHP)(GLenum, GLenum, GLint) = (void *) 0xdeadbeef;
157 void (*func_glImageTransformParameterivHP)(GLenum, GLenum, const GLint *) = (void *) 0xdeadbeef;
158 void (*func_glIndexFuncEXT)(GLenum, GLclampf) = (void *) 0xdeadbeef;
159 void (*func_glIndexMaterialEXT)(GLenum, GLenum) = (void *) 0xdeadbeef;
160 void (*func_glIndexPointerEXT)(GLenum, GLsizei, GLsizei, const GLvoid *) = (void *) 0xdeadbeef;
161 void (*func_glIndexPointerListIBM)(GLenum, GLint, const GLvoid* *, GLint) = (void *) 0xdeadbeef;
162 void (*func_glInstrumentsBufferSGIX)(GLsizei, GLint *) = (void *) 0xdeadbeef;
163 GLboolean (*func_glIsTextureEXT)(GLuint) = (void *) 0xdeadbeef;
164 void (*func_glLightEnviSGIX)(GLenum, GLint) = (void *) 0xdeadbeef;
165 void (*func_glListParameterfSGIX)(GLuint, GLenum, GLfloat) = (void *) 0xdeadbeef;
166 void (*func_glListParameterfvSGIX)(GLuint, GLenum, const GLfloat *) = (void *) 0xdeadbeef;
167 void (*func_glListParameteriSGIX)(GLuint, GLenum, GLint) = (void *) 0xdeadbeef;
168 void (*func_glListParameterivSGIX)(GLuint, GLenum, const GLint *) = (void *) 0xdeadbeef;
169 void (*func_glLoadTransposeMatrixdARB)(const GLdouble *) = (void *) 0xdeadbeef;
170 void (*func_glLoadTransposeMatrixfARB)(const GLfloat *) = (void *) 0xdeadbeef;
171 void (*func_glLockArraysEXT)(GLint, GLsizei) = (void *) 0xdeadbeef;
172 void (*func_glMinmaxEXT)(GLenum, GLenum, GLboolean) = (void *) 0xdeadbeef;
173 void (*func_glMultTransposeMatrixdARB)(const GLdouble *) = (void *) 0xdeadbeef;
174 void (*func_glMultTransposeMatrixfARB)(const GLfloat *) = (void *) 0xdeadbeef;
175 void (*func_glMultiDrawArraysEXT)(GLenum, GLint *, GLsizei *, GLsizei) = (void *) 0xdeadbeef;
176 void (*func_glMultiDrawElementsEXT)(GLenum, const GLsizei *, GLenum, const GLvoid* *, GLsizei) = (void *) 0xdeadbeef;
177 void (*func_glMultiModeDrawArraysIBM)(GLenum, const GLint *, const GLsizei *, GLsizei, GLint) = (void *) 0xdeadbeef;
178 void (*func_glMultiModeDrawElementsIBM)(const GLenum *, const GLsizei *, GLenum, const GLvoid* *, GLsizei, GLint) = (void *) 0xdeadbeef;
179 void (*func_glNormal3fVertex3fSUN)(GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat) = (void *) 0xdeadbeef;
180 void (*func_glNormal3fVertex3fvSUN)(const GLfloat *, const GLfloat *) = (void *) 0xdeadbeef;
181 void (*func_glNormalPointerEXT)(GLenum, GLsizei, GLsizei, const GLvoid *) = (void *) 0xdeadbeef;
182 void (*func_glNormalPointerListIBM)(GLenum, GLint, const GLvoid* *, GLint) = (void *) 0xdeadbeef;
183 void (*func_glNormalPointervINTEL)(GLenum, const GLvoid* *) = (void *) 0xdeadbeef;
184 void (*func_glPixelTexGenParameterfSGIS)(GLenum, GLfloat) = (void *) 0xdeadbeef;
185 void (*func_glPixelTexGenParameterfvSGIS)(GLenum, const GLfloat *) = (void *) 0xdeadbeef;
186 void (*func_glPixelTexGenParameteriSGIS)(GLenum, GLint) = (void *) 0xdeadbeef;
187 void (*func_glPixelTexGenParameterivSGIS)(GLenum, const GLint *) = (void *) 0xdeadbeef;
188 void (*func_glPixelTexGenSGIX)(GLenum) = (void *) 0xdeadbeef;
189 void (*func_glPixelTransformParameterfEXT)(GLenum, GLenum, GLfloat) = (void *) 0xdeadbeef;
190 void (*func_glPixelTransformParameterfvEXT)(GLenum, GLenum, const GLfloat *) = (void *) 0xdeadbeef;
191 void (*func_glPixelTransformParameteriEXT)(GLenum, GLenum, GLint) = (void *) 0xdeadbeef;
192 void (*func_glPixelTransformParameterivEXT)(GLenum, GLenum, const GLint *) = (void *) 0xdeadbeef;
193 void (*func_glPointParameterfEXT)(GLenum, GLfloat) = (void *) 0xdeadbeef;
194 void (*func_glPointParameterfSGIS)(GLenum, GLfloat) = (void *) 0xdeadbeef;
195 void (*func_glPointParameterfvEXT)(GLenum, const GLfloat *) = (void *) 0xdeadbeef;
196 void (*func_glPointParameterfvSGIS)(GLenum, const GLfloat *) = (void *) 0xdeadbeef;
197 GLint (*func_glPollInstrumentsSGIX)(GLint *) = (void *) 0xdeadbeef;
198 void (*func_glPolygonOffsetEXT)(GLfloat, GLfloat) = (void *) 0xdeadbeef;
199 void (*func_glPrioritizeTexturesEXT)(GLsizei, const GLuint *, const GLclampf *) = (void *) 0xdeadbeef;
200 void (*func_glReadInstrumentsSGIX)(GLint) = (void *) 0xdeadbeef;
201 void (*func_glReferencePlaneSGIX)(const GLdouble *) = (void *) 0xdeadbeef;
202 void (*func_glReplacementCodePointer)(GLenum, GLsizei, const GLvoid* *) = (void *) 0xdeadbeef;
203 void (*func_glReplacementCodeubSUN)(GLubyte) = (void *) 0xdeadbeef;
204 void (*func_glReplacementCodeubvSUN)(const GLubyte *) = (void *) 0xdeadbeef;
205 void (*func_glReplacementCodeuiColor3fVertex3fSUN)(GLenum, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat) = (void *) 0xdeadbeef;
206 void (*func_glReplacementCodeuiColor3fVertex3fvSUN)(const GLenum *, const GLfloat *, const GLfloat *) = (void *) 0xdeadbeef;
207 void (*func_glReplacementCodeuiColor4fNormal3fVertex3fSUN)(GLenum, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat) = (void *) 0xdeadbeef;
208 void (*func_glReplacementCodeuiColor4fNormal3fVertex3fvSUN)(const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *) = (void *) 0xdeadbeef;
209 void (*func_glReplacementCodeuiColor4ubVertex3fSUN)(GLenum, GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat) = (void *) 0xdeadbeef;
210 void (*func_glReplacementCodeuiColor4ubVertex3fvSUN)(const GLenum *, const GLubyte *, const GLfloat *) = (void *) 0xdeadbeef;
211 void (*func_glReplacementCodeuiNormal3fVertex3fSUN)(GLenum, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat) = (void *) 0xdeadbeef;
212 void (*func_glReplacementCodeuiNormal3fVertex3fvSUN)(const GLenum *, const GLfloat *, const GLfloat *) = (void *) 0xdeadbeef;
213 void (*func_glReplacementCodeuiSUN)(GLuint) = (void *) 0xdeadbeef;
214 void (*func_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN)(GLenum, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat) = (void *) 0xdeadbeef;
215 void (*func_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN)(const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *) = (void *) 0xdeadbeef;
216 void (*func_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN)(GLenum, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat) = (void *) 0xdeadbeef;
217 void (*func_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN)(const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *) = (void *) 0xdeadbeef;
218 void (*func_glReplacementCodeuiTexCoord2fVertex3fSUN)(GLenum, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat) = (void *) 0xdeadbeef;
219 void (*func_glReplacementCodeuiTexCoord2fVertex3fvSUN)(const GLenum *, const GLfloat *, const GLfloat *) = (void *) 0xdeadbeef;
220 void (*func_glReplacementCodeuiVertex3fSUN)(GLenum, GLfloat, GLfloat, GLfloat) = (void *) 0xdeadbeef;
221 void (*func_glReplacementCodeuiVertex3fvSUN)(const GLenum *, const GLfloat *) = (void *) 0xdeadbeef;
222 void (*func_glReplacementCodeuivSUN)(const GLuint *) = (void *) 0xdeadbeef;
223 void (*func_glReplacementCodeusSUN)(GLushort) = (void *) 0xdeadbeef;
224 void (*func_glReplacementCodeusvSUN)(const GLushort *) = (void *) 0xdeadbeef;
225 void (*func_glResetHistogramEXT)(GLenum) = (void *) 0xdeadbeef;
226 void (*func_glResetMinmaxEXT)(GLenum) = (void *) 0xdeadbeef;
227 void (*func_glResizeBuffersMESA)(void) = (void *) 0xdeadbeef;
228 void (*func_glSampleCoverageARB)(GLclampf, GLboolean) = (void *) 0xdeadbeef;
229 void (*func_glSampleMaskEXT)(GLclampf, GLboolean) = (void *) 0xdeadbeef;
230 void (*func_glSampleMaskSGIS)(GLclampf, GLboolean) = (void *) 0xdeadbeef;
231 void (*func_glSamplePassARB)(GLenum) = (void *) 0xdeadbeef;
232 void (*func_glSamplePatternEXT)(GLenum) = (void *) 0xdeadbeef;
233 void (*func_glSamplePatternSGIS)(GLenum) = (void *) 0xdeadbeef;
234 void (*func_glSecondaryColor3bEXT)(GLbyte, GLbyte, GLbyte) = (void *) 0xdeadbeef;
235 void (*func_glSecondaryColor3bvEXT)(const GLbyte *) = (void *) 0xdeadbeef;
236 void (*func_glSecondaryColor3dEXT)(GLdouble, GLdouble, GLdouble) = (void *) 0xdeadbeef;
237 void (*func_glSecondaryColor3dvEXT)(const GLdouble *) = (void *) 0xdeadbeef;
238 void (*func_glSecondaryColor3fEXT)(GLfloat, GLfloat, GLfloat) = (void *) 0xdeadbeef;
239 void (*func_glSecondaryColor3fvEXT)(const GLfloat *) = (void *) 0xdeadbeef;
240 void (*func_glSecondaryColor3iEXT)(GLint, GLint, GLint) = (void *) 0xdeadbeef;
241 void (*func_glSecondaryColor3ivEXT)(const GLint *) = (void *) 0xdeadbeef;
242 void (*func_glSecondaryColor3sEXT)(GLshort, GLshort, GLshort) = (void *) 0xdeadbeef;
243 void (*func_glSecondaryColor3svEXT)(const GLshort *) = (void *) 0xdeadbeef;
244 void (*func_glSecondaryColor3ubEXT)(GLubyte, GLubyte, GLubyte) = (void *) 0xdeadbeef;
245 void (*func_glSecondaryColor3ubvEXT)(const GLubyte *) = (void *) 0xdeadbeef;
246 void (*func_glSecondaryColor3uiEXT)(GLuint, GLuint, GLuint) = (void *) 0xdeadbeef;
247 void (*func_glSecondaryColor3uivEXT)(const GLuint *) = (void *) 0xdeadbeef;
248 void (*func_glSecondaryColor3usEXT)(GLushort, GLushort, GLushort) = (void *) 0xdeadbeef;
249 void (*func_glSecondaryColor3usvEXT)(const GLushort *) = (void *) 0xdeadbeef;
250 void (*func_glSecondaryColorPointerEXT)(GLint, GLenum, GLsizei, GLvoid *) = (void *) 0xdeadbeef;
251 void (*func_glSecondaryColorPointerListIBM)(GLint, GLenum, GLint, const GLvoid* *, GLint) = (void *) 0xdeadbeef;
252 void (*func_glSeparableFilter2DEXT)(GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *, const GLvoid *) = (void *) 0xdeadbeef;
253 void (*func_glSharpenTexFuncSGIS)(GLenum, GLsizei, const GLfloat *) = (void *) 0xdeadbeef;
254 void (*func_glSpriteParameterfSGIX)(GLenum, GLfloat) = (void *) 0xdeadbeef;
255 void (*func_glSpriteParameterfvSGIX)(GLenum, const GLfloat *) = (void *) 0xdeadbeef;
256 void (*func_glSpriteParameteriSGIX)(GLenum, GLint) = (void *) 0xdeadbeef;
257 void (*func_glSpriteParameterivSGIX)(GLenum, const GLint *) = (void *) 0xdeadbeef;
258 void (*func_glStartInstrumentsSGIX)(void) = (void *) 0xdeadbeef;
259 void (*func_glStopInstrumentsSGIX)(GLint) = (void *) 0xdeadbeef;
260 void (*func_glTagSampleBufferSGIX)(void) = (void *) 0xdeadbeef;
261 void (*func_glTangent3b)(GLbyte, GLbyte, GLbyte) = (void *) 0xdeadbeef;
262 void (*func_glTangent3bv)(const GLbyte *) = (void *) 0xdeadbeef;
263 void (*func_glTangent3d)(GLdouble, GLdouble, GLdouble) = (void *) 0xdeadbeef;
264 void (*func_glTangent3dv)(const GLdouble *) = (void *) 0xdeadbeef;
265 void (*func_glTangent3f)(GLfloat, GLfloat, GLfloat) = (void *) 0xdeadbeef;
266 void (*func_glTangent3fv)(const GLfloat *) = (void *) 0xdeadbeef;
267 void (*func_glTangent3i)(GLint, GLint, GLint) = (void *) 0xdeadbeef;
268 void (*func_glTangent3iv)(const GLint *) = (void *) 0xdeadbeef;
269 void (*func_glTangent3s)(GLshort, GLshort, GLshort) = (void *) 0xdeadbeef;
270 void (*func_glTangent3sv)(const GLshort *) = (void *) 0xdeadbeef;
271 void (*func_glTangentPointerEXT)(GLenum, GLsizei, const GLvoid *) = (void *) 0xdeadbeef;
272 void (*func_glTbufferMask3DFX)(GLuint) = (void *) 0xdeadbeef;
273 void (*func_glTexCoord2fColor3fVertex3fSUN)(GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat) = (void *) 0xdeadbeef;
274 void (*func_glTexCoord2fColor3fVertex3fvSUN)(const GLfloat *, const GLfloat *, const GLfloat *) = (void *) 0xdeadbeef;
275 void (*func_glTexCoord2fColor4fNormal3fVertex3fSUN)(GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat) = (void *) 0xdeadbeef;
276 void (*func_glTexCoord2fColor4fNormal3fVertex3fvSUN)(const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *) = (void *) 0xdeadbeef;
277 void (*func_glTexCoord2fColor4ubVertex3fSUN)(GLfloat, GLfloat, GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat) = (void *) 0xdeadbeef;
278 void (*func_glTexCoord2fColor4ubVertex3fvSUN)(const GLfloat *, const GLubyte *, const GLfloat *) = (void *) 0xdeadbeef;
279 void (*func_glTexCoord2fNormal3fVertex3fSUN)(GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat) = (void *) 0xdeadbeef;
280 void (*func_glTexCoord2fNormal3fVertex3fvSUN)(const GLfloat *, const GLfloat *, const GLfloat *) = (void *) 0xdeadbeef;
281 void (*func_glTexCoord2fVertex3fSUN)(GLfloat, GLfloat, GLfloat, GLfloat, GLfloat) = (void *) 0xdeadbeef;
282 void (*func_glTexCoord2fVertex3fvSUN)(const GLfloat *, const GLfloat *) = (void *) 0xdeadbeef;
283 void (*func_glTexCoord4fColor4fNormal3fVertex4fSUN)(GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat) = (void *) 0xdeadbeef;
284 void (*func_glTexCoord4fColor4fNormal3fVertex4fvSUN)(const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *) = (void *) 0xdeadbeef;
285 void (*func_glTexCoord4fVertex4fSUN)(GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat) = (void *) 0xdeadbeef;
286 void (*func_glTexCoord4fVertex4fvSUN)(const GLfloat *, const GLfloat *) = (void *) 0xdeadbeef;
287 void (*func_glTexCoordPointerEXT)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *) = (void *) 0xdeadbeef;
288 void (*func_glTexCoordPointerListIBM)(GLint, GLenum, GLint, const GLvoid* *, GLint) = (void *) 0xdeadbeef;
289 void (*func_glTexCoordPointervINTEL)(GLint, GLenum, const GLvoid* *) = (void *) 0xdeadbeef;
290 void (*func_glTexFilterFuncSGIS)(GLenum, GLenum, GLsizei, const GLfloat *) = (void *) 0xdeadbeef;
291 void (*func_glTexImage3DEXT)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *) = (void *) 0xdeadbeef;
292 void (*func_glTexImage4DSGIS)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *) = (void *) 0xdeadbeef;
293 void (*func_glTexSubImage1DEXT)(GLenum, GLint, GLint, GLsizei, GLenum, GLenum, const GLvoid *) = (void *) 0xdeadbeef;
294 void (*func_glTexSubImage2DEXT)(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *) = (void *) 0xdeadbeef;
295 void (*func_glTexSubImage3DEXT)(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *) = (void *) 0xdeadbeef;
296 void (*func_glTexSubImage4DSGIS)(GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *) = (void *) 0xdeadbeef;
297 void (*func_glTextureLightEXT)(GLenum) = (void *) 0xdeadbeef;
298 void (*func_glTextureMaterialEXT)(GLenum, GLenum) = (void *) 0xdeadbeef;
299 void (*func_glTextureNormalEXT)(GLenum) = (void *) 0xdeadbeef;
300 void (*func_glUnlockArraysEXT)(void) = (void *) 0xdeadbeef;
301 void (*func_glVertexArrayRangeNV)(GLsizei, const GLvoid *) = (void *) 0xdeadbeef;
302 void (*func_glVertexPointerEXT)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *) = (void *) 0xdeadbeef;
303 void (*func_glVertexPointerListIBM)(GLint, GLenum, GLint, const GLvoid* *, GLint) = (void *) 0xdeadbeef;
304 void (*func_glVertexPointervINTEL)(GLint, GLenum, const GLvoid* *) = (void *) 0xdeadbeef;
305 void (*func_glVertexWeightPointerEXT)(GLsizei, GLenum, GLsizei, const GLvoid *) = (void *) 0xdeadbeef;
306 void (*func_glVertexWeightfEXT)(GLfloat) = (void *) 0xdeadbeef;
307 void (*func_glVertexWeightfvEXT)(const GLfloat *) = (void *) 0xdeadbeef;
308 void (*func_glWindowPos2dMESA)(GLdouble, GLdouble) = (void *) 0xdeadbeef;
309 void (*func_glWindowPos2dvMESA)(const GLdouble *) = (void *) 0xdeadbeef;
310 void (*func_glWindowPos2fMESA)(GLfloat, GLfloat) = (void *) 0xdeadbeef;
311 void (*func_glWindowPos2fvMESA)(const GLfloat *) = (void *) 0xdeadbeef;
312 void (*func_glWindowPos2iMESA)(GLint, GLint) = (void *) 0xdeadbeef;
313 void (*func_glWindowPos2ivMESA)(const GLint *) = (void *) 0xdeadbeef;
314 void (*func_glWindowPos2sMESA)(GLshort, GLshort) = (void *) 0xdeadbeef;
315 void (*func_glWindowPos2svMESA)(const GLshort *) = (void *) 0xdeadbeef;
316 void (*func_glWindowPos3dMESA)(GLdouble, GLdouble, GLdouble) = (void *) 0xdeadbeef;
317 void (*func_glWindowPos3dvMESA)(const GLdouble *) = (void *) 0xdeadbeef;
318 void (*func_glWindowPos3fMESA)(GLfloat, GLfloat, GLfloat) = (void *) 0xdeadbeef;
319 void (*func_glWindowPos3fvMESA)(const GLfloat *) = (void *) 0xdeadbeef;
320 void (*func_glWindowPos3iMESA)(GLint, GLint, GLint) = (void *) 0xdeadbeef;
321 void (*func_glWindowPos3ivMESA)(const GLint *) = (void *) 0xdeadbeef;
322 void (*func_glWindowPos3sMESA)(GLshort, GLshort, GLshort) = (void *) 0xdeadbeef;
323 void (*func_glWindowPos3svMESA)(const GLshort *) = (void *) 0xdeadbeef;
324 void (*func_glWindowPos4dMESA)(GLdouble, GLdouble, GLdouble, GLdouble) = (void *) 0xdeadbeef;
325 void (*func_glWindowPos4dvMESA)(const GLdouble *) = (void *) 0xdeadbeef;
326 void (*func_glWindowPos4fMESA)(GLfloat, GLfloat, GLfloat, GLfloat) = (void *) 0xdeadbeef;
327 void (*func_glWindowPos4fvMESA)(const GLfloat *) = (void *) 0xdeadbeef;
328 void (*func_glWindowPos4iMESA)(GLint, GLint, GLint, GLint) = (void *) 0xdeadbeef;
329 void (*func_glWindowPos4ivMESA)(const GLint *) = (void *) 0xdeadbeef;
330 void (*func_glWindowPos4sMESA)(GLshort, GLshort, GLshort, GLshort) = (void *) 0xdeadbeef;
331 void (*func_glWindowPos4svMESA)(const GLshort *) = (void *) 0xdeadbeef;
333 /* The function prototypes */
334 void WINAPI wine_glApplyTextureEXT(GLenum) ;
335 GLboolean WINAPI wine_glAreTexturesResidentEXT(GLsizei, const GLuint *, GLboolean *) ;
336 void WINAPI wine_glArrayElementEXT(GLint) ;
337 void WINAPI wine_glBindTextureEXT(GLenum, GLuint) ;
338 void WINAPI wine_glBinormal3b(GLbyte, GLbyte, GLbyte) ;
339 void WINAPI wine_glBinormal3bv(const GLbyte *) ;
340 void WINAPI wine_glBinormal3d(GLdouble, GLdouble, GLdouble) ;
341 void WINAPI wine_glBinormal3dv(const GLdouble *) ;
342 void WINAPI wine_glBinormal3f(GLfloat, GLfloat, GLfloat) ;
343 void WINAPI wine_glBinormal3fv(const GLfloat *) ;
344 void WINAPI wine_glBinormal3i(GLint, GLint, GLint) ;
345 void WINAPI wine_glBinormal3iv(const GLint *) ;
346 void WINAPI wine_glBinormal3s(GLshort, GLshort, GLshort) ;
347 void WINAPI wine_glBinormal3sv(const GLshort *) ;
348 void WINAPI wine_glBinormalPointerEXT(GLenum, GLsizei, const GLvoid *) ;
349 void WINAPI wine_glBlendColorEXT(GLclampf, GLclampf, GLclampf, GLclampf) ;
350 void WINAPI wine_glBlendEquationEXT(GLenum) ;
351 void WINAPI wine_glBlendFuncSeparateEXT(GLenum, GLenum, GLenum, GLenum) ;
352 void WINAPI wine_glColor3fVertex3fSUN(GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat) ;
353 void WINAPI wine_glColor3fVertex3fvSUN(const GLfloat *, const GLfloat *) ;
354 void WINAPI wine_glColor4fNormal3fVertex3fSUN(GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat) ;
355 void WINAPI wine_glColor4fNormal3fVertex3fvSUN(const GLfloat *, const GLfloat *, const GLfloat *) ;
356 void WINAPI wine_glColor4ubVertex2fSUN(GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat) ;
357 void WINAPI wine_glColor4ubVertex2fvSUN(const GLubyte *, const GLfloat *) ;
358 void WINAPI wine_glColor4ubVertex3fSUN(GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat) ;
359 void WINAPI wine_glColor4ubVertex3fvSUN(const GLubyte *, const GLfloat *) ;
360 void WINAPI wine_glColorPointerEXT(GLint, GLenum, GLsizei, GLsizei, const GLvoid *) ;
361 void WINAPI wine_glColorPointerListIBM(GLint, GLenum, GLint, const GLvoid* *, GLint) ;
362 void WINAPI wine_glColorPointervINTEL(GLint, GLenum, const GLvoid* *) ;
363 void WINAPI wine_glColorSubTableEXT(GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *) ;
364 void WINAPI wine_glColorTableEXT(GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *) ;
365 void WINAPI wine_glColorTableParameterfvSGI(GLenum, GLenum, const GLfloat *) ;
366 void WINAPI wine_glColorTableParameterivSGI(GLenum, GLenum, const GLint *) ;
367 void WINAPI wine_glColorTableSGI(GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *) ;
368 void WINAPI wine_glCombinerInputNV(GLenum, GLenum, GLenum, GLenum, GLenum, GLenum) ;
369 void WINAPI wine_glCombinerOutputNV(GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLboolean, GLboolean, GLboolean) ;
370 void WINAPI wine_glCombinerParameterfNV(GLenum, GLfloat) ;
371 void WINAPI wine_glCombinerParameterfvNV(GLenum, const GLfloat *) ;
372 void WINAPI wine_glCombinerParameteriNV(GLenum, GLint) ;
373 void WINAPI wine_glCombinerParameterivNV(GLenum, const GLint *) ;
374 void WINAPI wine_glCompressedTexImage1DARB(GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, const GLvoid *) ;
375 void WINAPI wine_glCompressedTexImage2DARB(GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *) ;
376 void WINAPI wine_glCompressedTexImage3DARB(GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *) ;
377 void WINAPI wine_glCompressedTexSubImage1DARB(GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, const GLvoid *) ;
378 void WINAPI wine_glCompressedTexSubImage2DARB(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *) ;
379 void WINAPI wine_glCompressedTexSubImage3DARB(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *) ;
380 void WINAPI wine_glConvolutionFilter1DEXT(GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *) ;
381 void WINAPI wine_glConvolutionFilter2DEXT(GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *) ;
382 void WINAPI wine_glConvolutionParameterfEXT(GLenum, GLenum, GLfloat) ;
383 void WINAPI wine_glConvolutionParameterfvEXT(GLenum, GLenum, const GLfloat *) ;
384 void WINAPI wine_glConvolutionParameteriEXT(GLenum, GLenum, GLint) ;
385 void WINAPI wine_glConvolutionParameterivEXT(GLenum, GLenum, const GLint *) ;
386 void WINAPI wine_glCopyColorSubTableEXT(GLenum, GLsizei, GLint, GLint, GLsizei) ;
387 void WINAPI wine_glCopyColorTableSGI(GLenum, GLenum, GLint, GLint, GLsizei) ;
388 void WINAPI wine_glCopyConvolutionFilter1DEXT(GLenum, GLenum, GLint, GLint, GLsizei) ;
389 void WINAPI wine_glCopyConvolutionFilter2DEXT(GLenum, GLenum, GLint, GLint, GLsizei, GLsizei) ;
390 void WINAPI wine_glCopyTexImage1DEXT(GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint) ;
391 void WINAPI wine_glCopyTexImage2DEXT(GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint) ;
392 void WINAPI wine_glCopyTexSubImage1DEXT(GLenum, GLint, GLint, GLint, GLint, GLsizei) ;
393 void WINAPI wine_glCopyTexSubImage2DEXT(GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei) ;
394 void WINAPI wine_glCopyTexSubImage3DEXT(GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei) ;
395 void WINAPI wine_glCullParameterdvEXT(GLenum, GLdouble *) ;
396 void WINAPI wine_glCullParameterfvEXT(GLenum, GLfloat *) ;
397 void WINAPI wine_glDeleteTexturesEXT(GLsizei, const GLuint *) ;
398 void WINAPI wine_glDetailTexFuncSGIS(GLenum, GLsizei, const GLfloat *) ;
399 void WINAPI wine_glDrawArraysEXT(GLenum, GLint, GLsizei) ;
400 void WINAPI wine_glDrawRangeElementsEXT(GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *) ;
401 void WINAPI wine_glEdgeFlagPointerEXT(GLsizei, GLsizei, const GLboolean *) ;
402 void WINAPI wine_glEdgeFlagPointerListIBM(GLint, const GLboolean* *, GLint) ;
403 void WINAPI wine_glFinalCombinerInputNV(GLenum, GLenum, GLenum, GLenum) ;
404 void WINAPI wine_glFinishTextureSUNX(void) ;
405 void WINAPI wine_glFlushRasterSGIX(void) ;
406 void WINAPI wine_glFlushVertexArrayRangeNV(void) ;
407 void WINAPI wine_glFogCoordPointerEXT(GLenum, GLsizei, const GLvoid *) ;
408 void WINAPI wine_glFogCoordPointerListIBM(GLenum, GLint, const GLvoid* *, GLint) ;
409 void WINAPI wine_glFogCoorddEXT(GLdouble) ;
410 void WINAPI wine_glFogCoorddvEXT(const GLdouble *) ;
411 void WINAPI wine_glFogCoordfEXT(GLfloat) ;
412 void WINAPI wine_glFogCoordfvEXT(const GLfloat *) ;
413 void WINAPI wine_glFogFuncSGIS(GLsizei, const GLfloat *) ;
414 void WINAPI wine_glFragmentColorMaterialSGIX(GLenum, GLenum) ;
415 void WINAPI wine_glFragmentLightModelfSGIX(GLenum, GLfloat) ;
416 void WINAPI wine_glFragmentLightModelfvSGIX(GLenum, const GLfloat *) ;
417 void WINAPI wine_glFragmentLightModeliSGIX(GLenum, GLint) ;
418 void WINAPI wine_glFragmentLightModelivSGIX(GLenum, const GLint *) ;
419 void WINAPI wine_glFragmentLightfSGIX(GLenum, GLenum, GLfloat) ;
420 void WINAPI wine_glFragmentLightfvSGIX(GLenum, GLenum, const GLfloat *) ;
421 void WINAPI wine_glFragmentLightiSGIX(GLenum, GLenum, GLint) ;
422 void WINAPI wine_glFragmentLightivSGIX(GLenum, GLenum, const GLint *) ;
423 void WINAPI wine_glFragmentMaterialfSGIX(GLenum, GLenum, GLfloat) ;
424 void WINAPI wine_glFragmentMaterialfvSGIX(GLenum, GLenum, const GLfloat *) ;
425 void WINAPI wine_glFragmentMaterialiSGIX(GLenum, GLenum, GLint) ;
426 void WINAPI wine_glFragmentMaterialivSGIX(GLenum, GLenum, const GLint *) ;
427 void WINAPI wine_glFrameZoomSGIX(GLint) ;
428 void WINAPI wine_glGenTexturesEXT(GLsizei, GLuint *) ;
429 void WINAPI wine_glGetColorTableEXT(GLenum, GLenum, GLenum, GLvoid *) ;
430 void WINAPI wine_glGetColorTableParameterfvEXT(GLenum, GLenum, GLfloat *) ;
431 void WINAPI wine_glGetColorTableParameterfvSGI(GLenum, GLenum, GLfloat *) ;
432 void WINAPI wine_glGetColorTableParameterivEXT(GLenum, GLenum, GLint *) ;
433 void WINAPI wine_glGetColorTableParameterivSGI(GLenum, GLenum, GLint *) ;
434 void WINAPI wine_glGetColorTableSGI(GLenum, GLenum, GLenum, GLvoid *) ;
435 void WINAPI wine_glGetCombinerInputParameterfvNV(GLenum, GLenum, GLenum, GLenum, GLfloat *) ;
436 void WINAPI wine_glGetCombinerInputParameterivNV(GLenum, GLenum, GLenum, GLenum, GLint *) ;
437 void WINAPI wine_glGetCombinerOutputParameterfvNV(GLenum, GLenum, GLenum, GLfloat *) ;
438 void WINAPI wine_glGetCombinerOutputParameterivNV(GLenum, GLenum, GLenum, GLint *) ;
439 void WINAPI wine_glGetCompressedTexImageARB(GLenum, GLint, void *) ;
440 void WINAPI wine_glGetConvolutionFilterEXT(GLenum, GLenum, GLenum, GLvoid *) ;
441 void WINAPI wine_glGetConvolutionParameterfvEXT(GLenum, GLenum, GLfloat *) ;
442 void WINAPI wine_glGetConvolutionParameterivEXT(GLenum, GLenum, GLint *) ;
443 void WINAPI wine_glGetDetailTexFuncSGIS(GLenum, GLfloat *) ;
444 void WINAPI wine_glGetFinalCombinerInputParameterfvNV(GLenum, GLenum, GLfloat *) ;
445 void WINAPI wine_glGetFinalCombinerInputParameterivNV(GLenum, GLenum, GLint *) ;
446 void WINAPI wine_glGetFogFuncSGIS(const GLfloat *) ;
447 void WINAPI wine_glGetFragmentLightfvSGIX(GLenum, GLenum, GLfloat *) ;
448 void WINAPI wine_glGetFragmentLightivSGIX(GLenum, GLenum, GLint *) ;
449 void WINAPI wine_glGetFragmentMaterialfvSGIX(GLenum, GLenum, GLfloat *) ;
450 void WINAPI wine_glGetFragmentMaterialivSGIX(GLenum, GLenum, GLint *) ;
451 void WINAPI wine_glGetHistogramEXT(GLenum, GLboolean, GLenum, GLenum, GLvoid *) ;
452 void WINAPI wine_glGetHistogramParameterfvEXT(GLenum, GLenum, GLfloat *) ;
453 void WINAPI wine_glGetHistogramParameterivEXT(GLenum, GLenum, GLint *) ;
454 void WINAPI wine_glGetImageTransformParameterfvHP(GLenum, GLenum, GLfloat *) ;
455 void WINAPI wine_glGetImageTransformParameterivHP(GLenum, GLenum, GLint *) ;
456 GLint WINAPI wine_glGetInstrumentsSGIX(void) ;
457 void WINAPI wine_glGetListParameterfvSGIX(GLuint, GLenum, GLfloat *) ;
458 void WINAPI wine_glGetListParameterivSGIX(GLuint, GLenum, GLint *) ;
459 void WINAPI wine_glGetMinmaxEXT(GLenum, GLboolean, GLenum, GLenum, GLvoid *) ;
460 void WINAPI wine_glGetMinmaxParameterfvEXT(GLenum, GLenum, GLfloat *) ;
461 void WINAPI wine_glGetMinmaxParameterivEXT(GLenum, GLenum, GLint *) ;
462 void WINAPI wine_glGetPixelTexGenParameterfvSGIS(GLenum, GLfloat *) ;
463 void WINAPI wine_glGetPixelTexGenParameterivSGIS(GLenum, GLint *) ;
464 void WINAPI wine_glGetPointervEXT(GLenum, GLvoid* *) ;
465 void WINAPI wine_glGetSeparableFilterEXT(GLenum, GLenum, GLenum, GLvoid *, GLvoid *, GLvoid *) ;
466 void WINAPI wine_glGetSharpenTexFuncSGIS(GLenum, GLfloat *) ;
467 void WINAPI wine_glGetTexFilterFuncSGIS(GLenum, GLenum, GLfloat *) ;
468 void WINAPI wine_glGlobalAlphaFactorbSUN(GLbyte) ;
469 void WINAPI wine_glGlobalAlphaFactordSUN(GLdouble) ;
470 void WINAPI wine_glGlobalAlphaFactorfSUN(GLfloat) ;
471 void WINAPI wine_glGlobalAlphaFactoriSUN(GLint) ;
472 void WINAPI wine_glGlobalAlphaFactorsSUN(GLshort) ;
473 void WINAPI wine_glGlobalAlphaFactorubSUN(GLubyte) ;
474 void WINAPI wine_glGlobalAlphaFactoruiSUN(GLuint) ;
475 void WINAPI wine_glGlobalAlphaFactorusSUN(GLushort) ;
476 void WINAPI wine_glHintPGI(GLenum, GLint) ;
477 void WINAPI wine_glHistogramEXT(GLenum, GLsizei, GLenum, GLboolean) ;
478 void WINAPI wine_glImageTransformParameterfHP(GLenum, GLenum, GLfloat) ;
479 void WINAPI wine_glImageTransformParameterfvHP(GLenum, GLenum, const GLfloat *) ;
480 void WINAPI wine_glImageTransformParameteriHP(GLenum, GLenum, GLint) ;
481 void WINAPI wine_glImageTransformParameterivHP(GLenum, GLenum, const GLint *) ;
482 void WINAPI wine_glIndexFuncEXT(GLenum, GLclampf) ;
483 void WINAPI wine_glIndexMaterialEXT(GLenum, GLenum) ;
484 void WINAPI wine_glIndexPointerEXT(GLenum, GLsizei, GLsizei, const GLvoid *) ;
485 void WINAPI wine_glIndexPointerListIBM(GLenum, GLint, const GLvoid* *, GLint) ;
486 void WINAPI wine_glInstrumentsBufferSGIX(GLsizei, GLint *) ;
487 GLboolean WINAPI wine_glIsTextureEXT(GLuint) ;
488 void WINAPI wine_glLightEnviSGIX(GLenum, GLint) ;
489 void WINAPI wine_glListParameterfSGIX(GLuint, GLenum, GLfloat) ;
490 void WINAPI wine_glListParameterfvSGIX(GLuint, GLenum, const GLfloat *) ;
491 void WINAPI wine_glListParameteriSGIX(GLuint, GLenum, GLint) ;
492 void WINAPI wine_glListParameterivSGIX(GLuint, GLenum, const GLint *) ;
493 void WINAPI wine_glLoadTransposeMatrixdARB(const GLdouble *) ;
494 void WINAPI wine_glLoadTransposeMatrixfARB(const GLfloat *) ;
495 void WINAPI wine_glLockArraysEXT(GLint, GLsizei) ;
496 void WINAPI wine_glMinmaxEXT(GLenum, GLenum, GLboolean) ;
497 void WINAPI wine_glMultTransposeMatrixdARB(const GLdouble *) ;
498 void WINAPI wine_glMultTransposeMatrixfARB(const GLfloat *) ;
499 void WINAPI wine_glMultiDrawArraysEXT(GLenum, GLint *, GLsizei *, GLsizei) ;
500 void WINAPI wine_glMultiDrawElementsEXT(GLenum, const GLsizei *, GLenum, const GLvoid* *, GLsizei) ;
501 void WINAPI wine_glMultiModeDrawArraysIBM(GLenum, const GLint *, const GLsizei *, GLsizei, GLint) ;
502 void WINAPI wine_glMultiModeDrawElementsIBM(const GLenum *, const GLsizei *, GLenum, const GLvoid* *, GLsizei, GLint) ;
503 void WINAPI wine_glNormal3fVertex3fSUN(GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat) ;
504 void WINAPI wine_glNormal3fVertex3fvSUN(const GLfloat *, const GLfloat *) ;
505 void WINAPI wine_glNormalPointerEXT(GLenum, GLsizei, GLsizei, const GLvoid *) ;
506 void WINAPI wine_glNormalPointerListIBM(GLenum, GLint, const GLvoid* *, GLint) ;
507 void WINAPI wine_glNormalPointervINTEL(GLenum, const GLvoid* *) ;
508 void WINAPI wine_glPixelTexGenParameterfSGIS(GLenum, GLfloat) ;
509 void WINAPI wine_glPixelTexGenParameterfvSGIS(GLenum, const GLfloat *) ;
510 void WINAPI wine_glPixelTexGenParameteriSGIS(GLenum, GLint) ;
511 void WINAPI wine_glPixelTexGenParameterivSGIS(GLenum, const GLint *) ;
512 void WINAPI wine_glPixelTexGenSGIX(GLenum) ;
513 void WINAPI wine_glPixelTransformParameterfEXT(GLenum, GLenum, GLfloat) ;
514 void WINAPI wine_glPixelTransformParameterfvEXT(GLenum, GLenum, const GLfloat *) ;
515 void WINAPI wine_glPixelTransformParameteriEXT(GLenum, GLenum, GLint) ;
516 void WINAPI wine_glPixelTransformParameterivEXT(GLenum, GLenum, const GLint *) ;
517 void WINAPI wine_glPointParameterfEXT(GLenum, GLfloat) ;
518 void WINAPI wine_glPointParameterfSGIS(GLenum, GLfloat) ;
519 void WINAPI wine_glPointParameterfvEXT(GLenum, const GLfloat *) ;
520 void WINAPI wine_glPointParameterfvSGIS(GLenum, const GLfloat *) ;
521 GLint WINAPI wine_glPollInstrumentsSGIX(GLint *) ;
522 void WINAPI wine_glPolygonOffsetEXT(GLfloat, GLfloat) ;
523 void WINAPI wine_glPrioritizeTexturesEXT(GLsizei, const GLuint *, const GLclampf *) ;
524 void WINAPI wine_glReadInstrumentsSGIX(GLint) ;
525 void WINAPI wine_glReferencePlaneSGIX(const GLdouble *) ;
526 void WINAPI wine_glReplacementCodePointer(GLenum, GLsizei, const GLvoid* *) ;
527 void WINAPI wine_glReplacementCodeubSUN(GLubyte) ;
528 void WINAPI wine_glReplacementCodeubvSUN(const GLubyte *) ;
529 void WINAPI wine_glReplacementCodeuiColor3fVertex3fSUN(GLenum, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat) ;
530 void WINAPI wine_glReplacementCodeuiColor3fVertex3fvSUN(const GLenum *, const GLfloat *, const GLfloat *) ;
531 void WINAPI wine_glReplacementCodeuiColor4fNormal3fVertex3fSUN(GLenum, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat) ;
532 void WINAPI wine_glReplacementCodeuiColor4fNormal3fVertex3fvSUN(const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *) ;
533 void WINAPI wine_glReplacementCodeuiColor4ubVertex3fSUN(GLenum, GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat) ;
534 void WINAPI wine_glReplacementCodeuiColor4ubVertex3fvSUN(const GLenum *, const GLubyte *, const GLfloat *) ;
535 void WINAPI wine_glReplacementCodeuiNormal3fVertex3fSUN(GLenum, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat) ;
536 void WINAPI wine_glReplacementCodeuiNormal3fVertex3fvSUN(const GLenum *, const GLfloat *, const GLfloat *) ;
537 void WINAPI wine_glReplacementCodeuiSUN(GLuint) ;
538 void WINAPI wine_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN(GLenum, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat) ;
539 void WINAPI wine_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN(const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *) ;
540 void WINAPI wine_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN(GLenum, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat) ;
541 void WINAPI wine_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN(const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *) ;
542 void WINAPI wine_glReplacementCodeuiTexCoord2fVertex3fSUN(GLenum, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat) ;
543 void WINAPI wine_glReplacementCodeuiTexCoord2fVertex3fvSUN(const GLenum *, const GLfloat *, const GLfloat *) ;
544 void WINAPI wine_glReplacementCodeuiVertex3fSUN(GLenum, GLfloat, GLfloat, GLfloat) ;
545 void WINAPI wine_glReplacementCodeuiVertex3fvSUN(const GLenum *, const GLfloat *) ;
546 void WINAPI wine_glReplacementCodeuivSUN(const GLuint *) ;
547 void WINAPI wine_glReplacementCodeusSUN(GLushort) ;
548 void WINAPI wine_glReplacementCodeusvSUN(const GLushort *) ;
549 void WINAPI wine_glResetHistogramEXT(GLenum) ;
550 void WINAPI wine_glResetMinmaxEXT(GLenum) ;
551 void WINAPI wine_glResizeBuffersMESA(void) ;
552 void WINAPI wine_glSampleCoverageARB(GLclampf, GLboolean) ;
553 void WINAPI wine_glSampleMaskEXT(GLclampf, GLboolean) ;
554 void WINAPI wine_glSampleMaskSGIS(GLclampf, GLboolean) ;
555 void WINAPI wine_glSamplePassARB(GLenum) ;
556 void WINAPI wine_glSamplePatternEXT(GLenum) ;
557 void WINAPI wine_glSamplePatternSGIS(GLenum) ;
558 void WINAPI wine_glSecondaryColor3bEXT(GLbyte, GLbyte, GLbyte) ;
559 void WINAPI wine_glSecondaryColor3bvEXT(const GLbyte *) ;
560 void WINAPI wine_glSecondaryColor3dEXT(GLdouble, GLdouble, GLdouble) ;
561 void WINAPI wine_glSecondaryColor3dvEXT(const GLdouble *) ;
562 void WINAPI wine_glSecondaryColor3fEXT(GLfloat, GLfloat, GLfloat) ;
563 void WINAPI wine_glSecondaryColor3fvEXT(const GLfloat *) ;
564 void WINAPI wine_glSecondaryColor3iEXT(GLint, GLint, GLint) ;
565 void WINAPI wine_glSecondaryColor3ivEXT(const GLint *) ;
566 void WINAPI wine_glSecondaryColor3sEXT(GLshort, GLshort, GLshort) ;
567 void WINAPI wine_glSecondaryColor3svEXT(const GLshort *) ;
568 void WINAPI wine_glSecondaryColor3ubEXT(GLubyte, GLubyte, GLubyte) ;
569 void WINAPI wine_glSecondaryColor3ubvEXT(const GLubyte *) ;
570 void WINAPI wine_glSecondaryColor3uiEXT(GLuint, GLuint, GLuint) ;
571 void WINAPI wine_glSecondaryColor3uivEXT(const GLuint *) ;
572 void WINAPI wine_glSecondaryColor3usEXT(GLushort, GLushort, GLushort) ;
573 void WINAPI wine_glSecondaryColor3usvEXT(const GLushort *) ;
574 void WINAPI wine_glSecondaryColorPointerEXT(GLint, GLenum, GLsizei, GLvoid *) ;
575 void WINAPI wine_glSecondaryColorPointerListIBM(GLint, GLenum, GLint, const GLvoid* *, GLint) ;
576 void WINAPI wine_glSeparableFilter2DEXT(GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *, const GLvoid *) ;
577 void WINAPI wine_glSharpenTexFuncSGIS(GLenum, GLsizei, const GLfloat *) ;
578 void WINAPI wine_glSpriteParameterfSGIX(GLenum, GLfloat) ;
579 void WINAPI wine_glSpriteParameterfvSGIX(GLenum, const GLfloat *) ;
580 void WINAPI wine_glSpriteParameteriSGIX(GLenum, GLint) ;
581 void WINAPI wine_glSpriteParameterivSGIX(GLenum, const GLint *) ;
582 void WINAPI wine_glStartInstrumentsSGIX(void) ;
583 void WINAPI wine_glStopInstrumentsSGIX(GLint) ;
584 void WINAPI wine_glTagSampleBufferSGIX(void) ;
585 void WINAPI wine_glTangent3b(GLbyte, GLbyte, GLbyte) ;
586 void WINAPI wine_glTangent3bv(const GLbyte *) ;
587 void WINAPI wine_glTangent3d(GLdouble, GLdouble, GLdouble) ;
588 void WINAPI wine_glTangent3dv(const GLdouble *) ;
589 void WINAPI wine_glTangent3f(GLfloat, GLfloat, GLfloat) ;
590 void WINAPI wine_glTangent3fv(const GLfloat *) ;
591 void WINAPI wine_glTangent3i(GLint, GLint, GLint) ;
592 void WINAPI wine_glTangent3iv(const GLint *) ;
593 void WINAPI wine_glTangent3s(GLshort, GLshort, GLshort) ;
594 void WINAPI wine_glTangent3sv(const GLshort *) ;
595 void WINAPI wine_glTangentPointerEXT(GLenum, GLsizei, const GLvoid *) ;
596 void WINAPI wine_glTbufferMask3DFX(GLuint) ;
597 void WINAPI wine_glTexCoord2fColor3fVertex3fSUN(GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat) ;
598 void WINAPI wine_glTexCoord2fColor3fVertex3fvSUN(const GLfloat *, const GLfloat *, const GLfloat *) ;
599 void WINAPI wine_glTexCoord2fColor4fNormal3fVertex3fSUN(GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat) ;
600 void WINAPI wine_glTexCoord2fColor4fNormal3fVertex3fvSUN(const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *) ;
601 void WINAPI wine_glTexCoord2fColor4ubVertex3fSUN(GLfloat, GLfloat, GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat) ;
602 void WINAPI wine_glTexCoord2fColor4ubVertex3fvSUN(const GLfloat *, const GLubyte *, const GLfloat *) ;
603 void WINAPI wine_glTexCoord2fNormal3fVertex3fSUN(GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat) ;
604 void WINAPI wine_glTexCoord2fNormal3fVertex3fvSUN(const GLfloat *, const GLfloat *, const GLfloat *) ;
605 void WINAPI wine_glTexCoord2fVertex3fSUN(GLfloat, GLfloat, GLfloat, GLfloat, GLfloat) ;
606 void WINAPI wine_glTexCoord2fVertex3fvSUN(const GLfloat *, const GLfloat *) ;
607 void WINAPI wine_glTexCoord4fColor4fNormal3fVertex4fSUN(GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat) ;
608 void WINAPI wine_glTexCoord4fColor4fNormal3fVertex4fvSUN(const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *) ;
609 void WINAPI wine_glTexCoord4fVertex4fSUN(GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat) ;
610 void WINAPI wine_glTexCoord4fVertex4fvSUN(const GLfloat *, const GLfloat *) ;
611 void WINAPI wine_glTexCoordPointerEXT(GLint, GLenum, GLsizei, GLsizei, const GLvoid *) ;
612 void WINAPI wine_glTexCoordPointerListIBM(GLint, GLenum, GLint, const GLvoid* *, GLint) ;
613 void WINAPI wine_glTexCoordPointervINTEL(GLint, GLenum, const GLvoid* *) ;
614 void WINAPI wine_glTexFilterFuncSGIS(GLenum, GLenum, GLsizei, const GLfloat *) ;
615 void WINAPI wine_glTexImage3DEXT(GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *) ;
616 void WINAPI wine_glTexImage4DSGIS(GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *) ;
617 void WINAPI wine_glTexSubImage1DEXT(GLenum, GLint, GLint, GLsizei, GLenum, GLenum, const GLvoid *) ;
618 void WINAPI wine_glTexSubImage2DEXT(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *) ;
619 void WINAPI wine_glTexSubImage3DEXT(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *) ;
620 void WINAPI wine_glTexSubImage4DSGIS(GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *) ;
621 void WINAPI wine_glTextureLightEXT(GLenum) ;
622 void WINAPI wine_glTextureMaterialEXT(GLenum, GLenum) ;
623 void WINAPI wine_glTextureNormalEXT(GLenum) ;
624 void WINAPI wine_glUnlockArraysEXT(void) ;
625 void WINAPI wine_glVertexArrayRangeNV(GLsizei, const GLvoid *) ;
626 void WINAPI wine_glVertexPointerEXT(GLint, GLenum, GLsizei, GLsizei, const GLvoid *) ;
627 void WINAPI wine_glVertexPointerListIBM(GLint, GLenum, GLint, const GLvoid* *, GLint) ;
628 void WINAPI wine_glVertexPointervINTEL(GLint, GLenum, const GLvoid* *) ;
629 void WINAPI wine_glVertexWeightPointerEXT(GLsizei, GLenum, GLsizei, const GLvoid *) ;
630 void WINAPI wine_glVertexWeightfEXT(GLfloat) ;
631 void WINAPI wine_glVertexWeightfvEXT(const GLfloat *) ;
632 void WINAPI wine_glWindowPos2dMESA(GLdouble, GLdouble) ;
633 void WINAPI wine_glWindowPos2dvMESA(const GLdouble *) ;
634 void WINAPI wine_glWindowPos2fMESA(GLfloat, GLfloat) ;
635 void WINAPI wine_glWindowPos2fvMESA(const GLfloat *) ;
636 void WINAPI wine_glWindowPos2iMESA(GLint, GLint) ;
637 void WINAPI wine_glWindowPos2ivMESA(const GLint *) ;
638 void WINAPI wine_glWindowPos2sMESA(GLshort, GLshort) ;
639 void WINAPI wine_glWindowPos2svMESA(const GLshort *) ;
640 void WINAPI wine_glWindowPos3dMESA(GLdouble, GLdouble, GLdouble) ;
641 void WINAPI wine_glWindowPos3dvMESA(const GLdouble *) ;
642 void WINAPI wine_glWindowPos3fMESA(GLfloat, GLfloat, GLfloat) ;
643 void WINAPI wine_glWindowPos3fvMESA(const GLfloat *) ;
644 void WINAPI wine_glWindowPos3iMESA(GLint, GLint, GLint) ;
645 void WINAPI wine_glWindowPos3ivMESA(const GLint *) ;
646 void WINAPI wine_glWindowPos3sMESA(GLshort, GLshort, GLshort) ;
647 void WINAPI wine_glWindowPos3svMESA(const GLshort *) ;
648 void WINAPI wine_glWindowPos4dMESA(GLdouble, GLdouble, GLdouble, GLdouble) ;
649 void WINAPI wine_glWindowPos4dvMESA(const GLdouble *) ;
650 void WINAPI wine_glWindowPos4fMESA(GLfloat, GLfloat, GLfloat, GLfloat) ;
651 void WINAPI wine_glWindowPos4fvMESA(const GLfloat *) ;
652 void WINAPI wine_glWindowPos4iMESA(GLint, GLint, GLint, GLint) ;
653 void WINAPI wine_glWindowPos4ivMESA(const GLint *) ;
654 void WINAPI wine_glWindowPos4sMESA(GLshort, GLshort, GLshort, GLshort) ;
655 void WINAPI wine_glWindowPos4svMESA(const GLshort *) ;
657 /* The table giving the correspondance between names and functions */
658 int extension_registry_size = 322;
659 OpenGL_extension extension_registry[] = {
660 { "glApplyTextureEXT", (void *) wine_glApplyTextureEXT, (void **) (&func_glApplyTextureEXT) },
661 { "glAreTexturesResidentEXT", (void *) wine_glAreTexturesResidentEXT, (void **) (&func_glAreTexturesResidentEXT) },
662 { "glArrayElementEXT", (void *) wine_glArrayElementEXT, (void **) (&func_glArrayElementEXT) },
663 { "glBindTextureEXT", (void *) wine_glBindTextureEXT, (void **) (&func_glBindTextureEXT) },
664 { "glBinormal3b", (void *) wine_glBinormal3b, (void **) (&func_glBinormal3b) },
665 { "glBinormal3bv", (void *) wine_glBinormal3bv, (void **) (&func_glBinormal3bv) },
666 { "glBinormal3d", (void *) wine_glBinormal3d, (void **) (&func_glBinormal3d) },
667 { "glBinormal3dv", (void *) wine_glBinormal3dv, (void **) (&func_glBinormal3dv) },
668 { "glBinormal3f", (void *) wine_glBinormal3f, (void **) (&func_glBinormal3f) },
669 { "glBinormal3fv", (void *) wine_glBinormal3fv, (void **) (&func_glBinormal3fv) },
670 { "glBinormal3i", (void *) wine_glBinormal3i, (void **) (&func_glBinormal3i) },
671 { "glBinormal3iv", (void *) wine_glBinormal3iv, (void **) (&func_glBinormal3iv) },
672 { "glBinormal3s", (void *) wine_glBinormal3s, (void **) (&func_glBinormal3s) },
673 { "glBinormal3sv", (void *) wine_glBinormal3sv, (void **) (&func_glBinormal3sv) },
674 { "glBinormalPointerEXT", (void *) wine_glBinormalPointerEXT, (void **) (&func_glBinormalPointerEXT) },
675 { "glBlendColorEXT", (void *) wine_glBlendColorEXT, (void **) (&func_glBlendColorEXT) },
676 { "glBlendEquationEXT", (void *) wine_glBlendEquationEXT, (void **) (&func_glBlendEquationEXT) },
677 { "glBlendFuncSeparateEXT", (void *) wine_glBlendFuncSeparateEXT, (void **) (&func_glBlendFuncSeparateEXT) },
678 { "glColor3fVertex3fSUN", (void *) wine_glColor3fVertex3fSUN, (void **) (&func_glColor3fVertex3fSUN) },
679 { "glColor3fVertex3fvSUN", (void *) wine_glColor3fVertex3fvSUN, (void **) (&func_glColor3fVertex3fvSUN) },
680 { "glColor4fNormal3fVertex3fSUN", (void *) wine_glColor4fNormal3fVertex3fSUN, (void **) (&func_glColor4fNormal3fVertex3fSUN) },
681 { "glColor4fNormal3fVertex3fvSUN", (void *) wine_glColor4fNormal3fVertex3fvSUN, (void **) (&func_glColor4fNormal3fVertex3fvSUN) },
682 { "glColor4ubVertex2fSUN", (void *) wine_glColor4ubVertex2fSUN, (void **) (&func_glColor4ubVertex2fSUN) },
683 { "glColor4ubVertex2fvSUN", (void *) wine_glColor4ubVertex2fvSUN, (void **) (&func_glColor4ubVertex2fvSUN) },
684 { "glColor4ubVertex3fSUN", (void *) wine_glColor4ubVertex3fSUN, (void **) (&func_glColor4ubVertex3fSUN) },
685 { "glColor4ubVertex3fvSUN", (void *) wine_glColor4ubVertex3fvSUN, (void **) (&func_glColor4ubVertex3fvSUN) },
686 { "glColorPointerEXT", (void *) wine_glColorPointerEXT, (void **) (&func_glColorPointerEXT) },
687 { "glColorPointerListIBM", (void *) wine_glColorPointerListIBM, (void **) (&func_glColorPointerListIBM) },
688 { "glColorPointervINTEL", (void *) wine_glColorPointervINTEL, (void **) (&func_glColorPointervINTEL) },
689 { "glColorSubTableEXT", (void *) wine_glColorSubTableEXT, (void **) (&func_glColorSubTableEXT) },
690 { "glColorTableEXT", (void *) wine_glColorTableEXT, (void **) (&func_glColorTableEXT) },
691 { "glColorTableParameterfvSGI", (void *) wine_glColorTableParameterfvSGI, (void **) (&func_glColorTableParameterfvSGI) },
692 { "glColorTableParameterivSGI", (void *) wine_glColorTableParameterivSGI, (void **) (&func_glColorTableParameterivSGI) },
693 { "glColorTableSGI", (void *) wine_glColorTableSGI, (void **) (&func_glColorTableSGI) },
694 { "glCombinerInputNV", (void *) wine_glCombinerInputNV, (void **) (&func_glCombinerInputNV) },
695 { "glCombinerOutputNV", (void *) wine_glCombinerOutputNV, (void **) (&func_glCombinerOutputNV) },
696 { "glCombinerParameterfNV", (void *) wine_glCombinerParameterfNV, (void **) (&func_glCombinerParameterfNV) },
697 { "glCombinerParameterfvNV", (void *) wine_glCombinerParameterfvNV, (void **) (&func_glCombinerParameterfvNV) },
698 { "glCombinerParameteriNV", (void *) wine_glCombinerParameteriNV, (void **) (&func_glCombinerParameteriNV) },
699 { "glCombinerParameterivNV", (void *) wine_glCombinerParameterivNV, (void **) (&func_glCombinerParameterivNV) },
700 { "glCompressedTexImage1DARB", (void *) wine_glCompressedTexImage1DARB, (void **) (&func_glCompressedTexImage1DARB) },
701 { "glCompressedTexImage2DARB", (void *) wine_glCompressedTexImage2DARB, (void **) (&func_glCompressedTexImage2DARB) },
702 { "glCompressedTexImage3DARB", (void *) wine_glCompressedTexImage3DARB, (void **) (&func_glCompressedTexImage3DARB) },
703 { "glCompressedTexSubImage1DARB", (void *) wine_glCompressedTexSubImage1DARB, (void **) (&func_glCompressedTexSubImage1DARB) },
704 { "glCompressedTexSubImage2DARB", (void *) wine_glCompressedTexSubImage2DARB, (void **) (&func_glCompressedTexSubImage2DARB) },
705 { "glCompressedTexSubImage3DARB", (void *) wine_glCompressedTexSubImage3DARB, (void **) (&func_glCompressedTexSubImage3DARB) },
706 { "glConvolutionFilter1DEXT", (void *) wine_glConvolutionFilter1DEXT, (void **) (&func_glConvolutionFilter1DEXT) },
707 { "glConvolutionFilter2DEXT", (void *) wine_glConvolutionFilter2DEXT, (void **) (&func_glConvolutionFilter2DEXT) },
708 { "glConvolutionParameterfEXT", (void *) wine_glConvolutionParameterfEXT, (void **) (&func_glConvolutionParameterfEXT) },
709 { "glConvolutionParameterfvEXT", (void *) wine_glConvolutionParameterfvEXT, (void **) (&func_glConvolutionParameterfvEXT) },
710 { "glConvolutionParameteriEXT", (void *) wine_glConvolutionParameteriEXT, (void **) (&func_glConvolutionParameteriEXT) },
711 { "glConvolutionParameterivEXT", (void *) wine_glConvolutionParameterivEXT, (void **) (&func_glConvolutionParameterivEXT) },
712 { "glCopyColorSubTableEXT", (void *) wine_glCopyColorSubTableEXT, (void **) (&func_glCopyColorSubTableEXT) },
713 { "glCopyColorTableSGI", (void *) wine_glCopyColorTableSGI, (void **) (&func_glCopyColorTableSGI) },
714 { "glCopyConvolutionFilter1DEXT", (void *) wine_glCopyConvolutionFilter1DEXT, (void **) (&func_glCopyConvolutionFilter1DEXT) },
715 { "glCopyConvolutionFilter2DEXT", (void *) wine_glCopyConvolutionFilter2DEXT, (void **) (&func_glCopyConvolutionFilter2DEXT) },
716 { "glCopyTexImage1DEXT", (void *) wine_glCopyTexImage1DEXT, (void **) (&func_glCopyTexImage1DEXT) },
717 { "glCopyTexImage2DEXT", (void *) wine_glCopyTexImage2DEXT, (void **) (&func_glCopyTexImage2DEXT) },
718 { "glCopyTexSubImage1DEXT", (void *) wine_glCopyTexSubImage1DEXT, (void **) (&func_glCopyTexSubImage1DEXT) },
719 { "glCopyTexSubImage2DEXT", (void *) wine_glCopyTexSubImage2DEXT, (void **) (&func_glCopyTexSubImage2DEXT) },
720 { "glCopyTexSubImage3DEXT", (void *) wine_glCopyTexSubImage3DEXT, (void **) (&func_glCopyTexSubImage3DEXT) },
721 { "glCullParameterdvEXT", (void *) wine_glCullParameterdvEXT, (void **) (&func_glCullParameterdvEXT) },
722 { "glCullParameterfvEXT", (void *) wine_glCullParameterfvEXT, (void **) (&func_glCullParameterfvEXT) },
723 { "glDeleteTexturesEXT", (void *) wine_glDeleteTexturesEXT, (void **) (&func_glDeleteTexturesEXT) },
724 { "glDetailTexFuncSGIS", (void *) wine_glDetailTexFuncSGIS, (void **) (&func_glDetailTexFuncSGIS) },
725 { "glDrawArraysEXT", (void *) wine_glDrawArraysEXT, (void **) (&func_glDrawArraysEXT) },
726 { "glDrawRangeElementsEXT", (void *) wine_glDrawRangeElementsEXT, (void **) (&func_glDrawRangeElementsEXT) },
727 { "glEdgeFlagPointerEXT", (void *) wine_glEdgeFlagPointerEXT, (void **) (&func_glEdgeFlagPointerEXT) },
728 { "glEdgeFlagPointerListIBM", (void *) wine_glEdgeFlagPointerListIBM, (void **) (&func_glEdgeFlagPointerListIBM) },
729 { "glFinalCombinerInputNV", (void *) wine_glFinalCombinerInputNV, (void **) (&func_glFinalCombinerInputNV) },
730 { "glFinishTextureSUNX", (void *) wine_glFinishTextureSUNX, (void **) (&func_glFinishTextureSUNX) },
731 { "glFlushRasterSGIX", (void *) wine_glFlushRasterSGIX, (void **) (&func_glFlushRasterSGIX) },
732 { "glFlushVertexArrayRangeNV", (void *) wine_glFlushVertexArrayRangeNV, (void **) (&func_glFlushVertexArrayRangeNV) },
733 { "glFogCoordPointerEXT", (void *) wine_glFogCoordPointerEXT, (void **) (&func_glFogCoordPointerEXT) },
734 { "glFogCoordPointerListIBM", (void *) wine_glFogCoordPointerListIBM, (void **) (&func_glFogCoordPointerListIBM) },
735 { "glFogCoorddEXT", (void *) wine_glFogCoorddEXT, (void **) (&func_glFogCoorddEXT) },
736 { "glFogCoorddvEXT", (void *) wine_glFogCoorddvEXT, (void **) (&func_glFogCoorddvEXT) },
737 { "glFogCoordfEXT", (void *) wine_glFogCoordfEXT, (void **) (&func_glFogCoordfEXT) },
738 { "glFogCoordfvEXT", (void *) wine_glFogCoordfvEXT, (void **) (&func_glFogCoordfvEXT) },
739 { "glFogFuncSGIS", (void *) wine_glFogFuncSGIS, (void **) (&func_glFogFuncSGIS) },
740 { "glFragmentColorMaterialSGIX", (void *) wine_glFragmentColorMaterialSGIX, (void **) (&func_glFragmentColorMaterialSGIX) },
741 { "glFragmentLightModelfSGIX", (void *) wine_glFragmentLightModelfSGIX, (void **) (&func_glFragmentLightModelfSGIX) },
742 { "glFragmentLightModelfvSGIX", (void *) wine_glFragmentLightModelfvSGIX, (void **) (&func_glFragmentLightModelfvSGIX) },
743 { "glFragmentLightModeliSGIX", (void *) wine_glFragmentLightModeliSGIX, (void **) (&func_glFragmentLightModeliSGIX) },
744 { "glFragmentLightModelivSGIX", (void *) wine_glFragmentLightModelivSGIX, (void **) (&func_glFragmentLightModelivSGIX) },
745 { "glFragmentLightfSGIX", (void *) wine_glFragmentLightfSGIX, (void **) (&func_glFragmentLightfSGIX) },
746 { "glFragmentLightfvSGIX", (void *) wine_glFragmentLightfvSGIX, (void **) (&func_glFragmentLightfvSGIX) },
747 { "glFragmentLightiSGIX", (void *) wine_glFragmentLightiSGIX, (void **) (&func_glFragmentLightiSGIX) },
748 { "glFragmentLightivSGIX", (void *) wine_glFragmentLightivSGIX, (void **) (&func_glFragmentLightivSGIX) },
749 { "glFragmentMaterialfSGIX", (void *) wine_glFragmentMaterialfSGIX, (void **) (&func_glFragmentMaterialfSGIX) },
750 { "glFragmentMaterialfvSGIX", (void *) wine_glFragmentMaterialfvSGIX, (void **) (&func_glFragmentMaterialfvSGIX) },
751 { "glFragmentMaterialiSGIX", (void *) wine_glFragmentMaterialiSGIX, (void **) (&func_glFragmentMaterialiSGIX) },
752 { "glFragmentMaterialivSGIX", (void *) wine_glFragmentMaterialivSGIX, (void **) (&func_glFragmentMaterialivSGIX) },
753 { "glFrameZoomSGIX", (void *) wine_glFrameZoomSGIX, (void **) (&func_glFrameZoomSGIX) },
754 { "glGenTexturesEXT", (void *) wine_glGenTexturesEXT, (void **) (&func_glGenTexturesEXT) },
755 { "glGetColorTableEXT", (void *) wine_glGetColorTableEXT, (void **) (&func_glGetColorTableEXT) },
756 { "glGetColorTableParameterfvEXT", (void *) wine_glGetColorTableParameterfvEXT, (void **) (&func_glGetColorTableParameterfvEXT) },
757 { "glGetColorTableParameterfvSGI", (void *) wine_glGetColorTableParameterfvSGI, (void **) (&func_glGetColorTableParameterfvSGI) },
758 { "glGetColorTableParameterivEXT", (void *) wine_glGetColorTableParameterivEXT, (void **) (&func_glGetColorTableParameterivEXT) },
759 { "glGetColorTableParameterivSGI", (void *) wine_glGetColorTableParameterivSGI, (void **) (&func_glGetColorTableParameterivSGI) },
760 { "glGetColorTableSGI", (void *) wine_glGetColorTableSGI, (void **) (&func_glGetColorTableSGI) },
761 { "glGetCombinerInputParameterfvNV", (void *) wine_glGetCombinerInputParameterfvNV, (void **) (&func_glGetCombinerInputParameterfvNV) },
762 { "glGetCombinerInputParameterivNV", (void *) wine_glGetCombinerInputParameterivNV, (void **) (&func_glGetCombinerInputParameterivNV) },
763 { "glGetCombinerOutputParameterfvNV", (void *) wine_glGetCombinerOutputParameterfvNV, (void **) (&func_glGetCombinerOutputParameterfvNV) },
764 { "glGetCombinerOutputParameterivNV", (void *) wine_glGetCombinerOutputParameterivNV, (void **) (&func_glGetCombinerOutputParameterivNV) },
765 { "glGetCompressedTexImageARB", (void *) wine_glGetCompressedTexImageARB, (void **) (&func_glGetCompressedTexImageARB) },
766 { "glGetConvolutionFilterEXT", (void *) wine_glGetConvolutionFilterEXT, (void **) (&func_glGetConvolutionFilterEXT) },
767 { "glGetConvolutionParameterfvEXT", (void *) wine_glGetConvolutionParameterfvEXT, (void **) (&func_glGetConvolutionParameterfvEXT) },
768 { "glGetConvolutionParameterivEXT", (void *) wine_glGetConvolutionParameterivEXT, (void **) (&func_glGetConvolutionParameterivEXT) },
769 { "glGetDetailTexFuncSGIS", (void *) wine_glGetDetailTexFuncSGIS, (void **) (&func_glGetDetailTexFuncSGIS) },
770 { "glGetFinalCombinerInputParameterfvNV", (void *) wine_glGetFinalCombinerInputParameterfvNV, (void **) (&func_glGetFinalCombinerInputParameterfvNV) },
771 { "glGetFinalCombinerInputParameterivNV", (void *) wine_glGetFinalCombinerInputParameterivNV, (void **) (&func_glGetFinalCombinerInputParameterivNV) },
772 { "glGetFogFuncSGIS", (void *) wine_glGetFogFuncSGIS, (void **) (&func_glGetFogFuncSGIS) },
773 { "glGetFragmentLightfvSGIX", (void *) wine_glGetFragmentLightfvSGIX, (void **) (&func_glGetFragmentLightfvSGIX) },
774 { "glGetFragmentLightivSGIX", (void *) wine_glGetFragmentLightivSGIX, (void **) (&func_glGetFragmentLightivSGIX) },
775 { "glGetFragmentMaterialfvSGIX", (void *) wine_glGetFragmentMaterialfvSGIX, (void **) (&func_glGetFragmentMaterialfvSGIX) },
776 { "glGetFragmentMaterialivSGIX", (void *) wine_glGetFragmentMaterialivSGIX, (void **) (&func_glGetFragmentMaterialivSGIX) },
777 { "glGetHistogramEXT", (void *) wine_glGetHistogramEXT, (void **) (&func_glGetHistogramEXT) },
778 { "glGetHistogramParameterfvEXT", (void *) wine_glGetHistogramParameterfvEXT, (void **) (&func_glGetHistogramParameterfvEXT) },
779 { "glGetHistogramParameterivEXT", (void *) wine_glGetHistogramParameterivEXT, (void **) (&func_glGetHistogramParameterivEXT) },
780 { "glGetImageTransformParameterfvHP", (void *) wine_glGetImageTransformParameterfvHP, (void **) (&func_glGetImageTransformParameterfvHP) },
781 { "glGetImageTransformParameterivHP", (void *) wine_glGetImageTransformParameterivHP, (void **) (&func_glGetImageTransformParameterivHP) },
782 { "glGetInstrumentsSGIX", (void *) wine_glGetInstrumentsSGIX, (void **) (&func_glGetInstrumentsSGIX) },
783 { "glGetListParameterfvSGIX", (void *) wine_glGetListParameterfvSGIX, (void **) (&func_glGetListParameterfvSGIX) },
784 { "glGetListParameterivSGIX", (void *) wine_glGetListParameterivSGIX, (void **) (&func_glGetListParameterivSGIX) },
785 { "glGetMinmaxEXT", (void *) wine_glGetMinmaxEXT, (void **) (&func_glGetMinmaxEXT) },
786 { "glGetMinmaxParameterfvEXT", (void *) wine_glGetMinmaxParameterfvEXT, (void **) (&func_glGetMinmaxParameterfvEXT) },
787 { "glGetMinmaxParameterivEXT", (void *) wine_glGetMinmaxParameterivEXT, (void **) (&func_glGetMinmaxParameterivEXT) },
788 { "glGetPixelTexGenParameterfvSGIS", (void *) wine_glGetPixelTexGenParameterfvSGIS, (void **) (&func_glGetPixelTexGenParameterfvSGIS) },
789 { "glGetPixelTexGenParameterivSGIS", (void *) wine_glGetPixelTexGenParameterivSGIS, (void **) (&func_glGetPixelTexGenParameterivSGIS) },
790 { "glGetPointervEXT", (void *) wine_glGetPointervEXT, (void **) (&func_glGetPointervEXT) },
791 { "glGetSeparableFilterEXT", (void *) wine_glGetSeparableFilterEXT, (void **) (&func_glGetSeparableFilterEXT) },
792 { "glGetSharpenTexFuncSGIS", (void *) wine_glGetSharpenTexFuncSGIS, (void **) (&func_glGetSharpenTexFuncSGIS) },
793 { "glGetTexFilterFuncSGIS", (void *) wine_glGetTexFilterFuncSGIS, (void **) (&func_glGetTexFilterFuncSGIS) },
794 { "glGlobalAlphaFactorbSUN", (void *) wine_glGlobalAlphaFactorbSUN, (void **) (&func_glGlobalAlphaFactorbSUN) },
795 { "glGlobalAlphaFactordSUN", (void *) wine_glGlobalAlphaFactordSUN, (void **) (&func_glGlobalAlphaFactordSUN) },
796 { "glGlobalAlphaFactorfSUN", (void *) wine_glGlobalAlphaFactorfSUN, (void **) (&func_glGlobalAlphaFactorfSUN) },
797 { "glGlobalAlphaFactoriSUN", (void *) wine_glGlobalAlphaFactoriSUN, (void **) (&func_glGlobalAlphaFactoriSUN) },
798 { "glGlobalAlphaFactorsSUN", (void *) wine_glGlobalAlphaFactorsSUN, (void **) (&func_glGlobalAlphaFactorsSUN) },
799 { "glGlobalAlphaFactorubSUN", (void *) wine_glGlobalAlphaFactorubSUN, (void **) (&func_glGlobalAlphaFactorubSUN) },
800 { "glGlobalAlphaFactoruiSUN", (void *) wine_glGlobalAlphaFactoruiSUN, (void **) (&func_glGlobalAlphaFactoruiSUN) },
801 { "glGlobalAlphaFactorusSUN", (void *) wine_glGlobalAlphaFactorusSUN, (void **) (&func_glGlobalAlphaFactorusSUN) },
802 { "glHintPGI", (void *) wine_glHintPGI, (void **) (&func_glHintPGI) },
803 { "glHistogramEXT", (void *) wine_glHistogramEXT, (void **) (&func_glHistogramEXT) },
804 { "glImageTransformParameterfHP", (void *) wine_glImageTransformParameterfHP, (void **) (&func_glImageTransformParameterfHP) },
805 { "glImageTransformParameterfvHP", (void *) wine_glImageTransformParameterfvHP, (void **) (&func_glImageTransformParameterfvHP) },
806 { "glImageTransformParameteriHP", (void *) wine_glImageTransformParameteriHP, (void **) (&func_glImageTransformParameteriHP) },
807 { "glImageTransformParameterivHP", (void *) wine_glImageTransformParameterivHP, (void **) (&func_glImageTransformParameterivHP) },
808 { "glIndexFuncEXT", (void *) wine_glIndexFuncEXT, (void **) (&func_glIndexFuncEXT) },
809 { "glIndexMaterialEXT", (void *) wine_glIndexMaterialEXT, (void **) (&func_glIndexMaterialEXT) },
810 { "glIndexPointerEXT", (void *) wine_glIndexPointerEXT, (void **) (&func_glIndexPointerEXT) },
811 { "glIndexPointerListIBM", (void *) wine_glIndexPointerListIBM, (void **) (&func_glIndexPointerListIBM) },
812 { "glInstrumentsBufferSGIX", (void *) wine_glInstrumentsBufferSGIX, (void **) (&func_glInstrumentsBufferSGIX) },
813 { "glIsTextureEXT", (void *) wine_glIsTextureEXT, (void **) (&func_glIsTextureEXT) },
814 { "glLightEnviSGIX", (void *) wine_glLightEnviSGIX, (void **) (&func_glLightEnviSGIX) },
815 { "glListParameterfSGIX", (void *) wine_glListParameterfSGIX, (void **) (&func_glListParameterfSGIX) },
816 { "glListParameterfvSGIX", (void *) wine_glListParameterfvSGIX, (void **) (&func_glListParameterfvSGIX) },
817 { "glListParameteriSGIX", (void *) wine_glListParameteriSGIX, (void **) (&func_glListParameteriSGIX) },
818 { "glListParameterivSGIX", (void *) wine_glListParameterivSGIX, (void **) (&func_glListParameterivSGIX) },
819 { "glLoadTransposeMatrixdARB", (void *) wine_glLoadTransposeMatrixdARB, (void **) (&func_glLoadTransposeMatrixdARB) },
820 { "glLoadTransposeMatrixfARB", (void *) wine_glLoadTransposeMatrixfARB, (void **) (&func_glLoadTransposeMatrixfARB) },
821 { "glLockArraysEXT", (void *) wine_glLockArraysEXT, (void **) (&func_glLockArraysEXT) },
822 { "glMinmaxEXT", (void *) wine_glMinmaxEXT, (void **) (&func_glMinmaxEXT) },
823 { "glMultTransposeMatrixdARB", (void *) wine_glMultTransposeMatrixdARB, (void **) (&func_glMultTransposeMatrixdARB) },
824 { "glMultTransposeMatrixfARB", (void *) wine_glMultTransposeMatrixfARB, (void **) (&func_glMultTransposeMatrixfARB) },
825 { "glMultiDrawArraysEXT", (void *) wine_glMultiDrawArraysEXT, (void **) (&func_glMultiDrawArraysEXT) },
826 { "glMultiDrawElementsEXT", (void *) wine_glMultiDrawElementsEXT, (void **) (&func_glMultiDrawElementsEXT) },
827 { "glMultiModeDrawArraysIBM", (void *) wine_glMultiModeDrawArraysIBM, (void **) (&func_glMultiModeDrawArraysIBM) },
828 { "glMultiModeDrawElementsIBM", (void *) wine_glMultiModeDrawElementsIBM, (void **) (&func_glMultiModeDrawElementsIBM) },
829 { "glNormal3fVertex3fSUN", (void *) wine_glNormal3fVertex3fSUN, (void **) (&func_glNormal3fVertex3fSUN) },
830 { "glNormal3fVertex3fvSUN", (void *) wine_glNormal3fVertex3fvSUN, (void **) (&func_glNormal3fVertex3fvSUN) },
831 { "glNormalPointerEXT", (void *) wine_glNormalPointerEXT, (void **) (&func_glNormalPointerEXT) },
832 { "glNormalPointerListIBM", (void *) wine_glNormalPointerListIBM, (void **) (&func_glNormalPointerListIBM) },
833 { "glNormalPointervINTEL", (void *) wine_glNormalPointervINTEL, (void **) (&func_glNormalPointervINTEL) },
834 { "glPixelTexGenParameterfSGIS", (void *) wine_glPixelTexGenParameterfSGIS, (void **) (&func_glPixelTexGenParameterfSGIS) },
835 { "glPixelTexGenParameterfvSGIS", (void *) wine_glPixelTexGenParameterfvSGIS, (void **) (&func_glPixelTexGenParameterfvSGIS) },
836 { "glPixelTexGenParameteriSGIS", (void *) wine_glPixelTexGenParameteriSGIS, (void **) (&func_glPixelTexGenParameteriSGIS) },
837 { "glPixelTexGenParameterivSGIS", (void *) wine_glPixelTexGenParameterivSGIS, (void **) (&func_glPixelTexGenParameterivSGIS) },
838 { "glPixelTexGenSGIX", (void *) wine_glPixelTexGenSGIX, (void **) (&func_glPixelTexGenSGIX) },
839 { "glPixelTransformParameterfEXT", (void *) wine_glPixelTransformParameterfEXT, (void **) (&func_glPixelTransformParameterfEXT) },
840 { "glPixelTransformParameterfvEXT", (void *) wine_glPixelTransformParameterfvEXT, (void **) (&func_glPixelTransformParameterfvEXT) },
841 { "glPixelTransformParameteriEXT", (void *) wine_glPixelTransformParameteriEXT, (void **) (&func_glPixelTransformParameteriEXT) },
842 { "glPixelTransformParameterivEXT", (void *) wine_glPixelTransformParameterivEXT, (void **) (&func_glPixelTransformParameterivEXT) },
843 { "glPointParameterfEXT", (void *) wine_glPointParameterfEXT, (void **) (&func_glPointParameterfEXT) },
844 { "glPointParameterfSGIS", (void *) wine_glPointParameterfSGIS, (void **) (&func_glPointParameterfSGIS) },
845 { "glPointParameterfvEXT", (void *) wine_glPointParameterfvEXT, (void **) (&func_glPointParameterfvEXT) },
846 { "glPointParameterfvSGIS", (void *) wine_glPointParameterfvSGIS, (void **) (&func_glPointParameterfvSGIS) },
847 { "glPollInstrumentsSGIX", (void *) wine_glPollInstrumentsSGIX, (void **) (&func_glPollInstrumentsSGIX) },
848 { "glPolygonOffsetEXT", (void *) wine_glPolygonOffsetEXT, (void **) (&func_glPolygonOffsetEXT) },
849 { "glPrioritizeTexturesEXT", (void *) wine_glPrioritizeTexturesEXT, (void **) (&func_glPrioritizeTexturesEXT) },
850 { "glReadInstrumentsSGIX", (void *) wine_glReadInstrumentsSGIX, (void **) (&func_glReadInstrumentsSGIX) },
851 { "glReferencePlaneSGIX", (void *) wine_glReferencePlaneSGIX, (void **) (&func_glReferencePlaneSGIX) },
852 { "glReplacementCodePointer", (void *) wine_glReplacementCodePointer, (void **) (&func_glReplacementCodePointer) },
853 { "glReplacementCodeubSUN", (void *) wine_glReplacementCodeubSUN, (void **) (&func_glReplacementCodeubSUN) },
854 { "glReplacementCodeubvSUN", (void *) wine_glReplacementCodeubvSUN, (void **) (&func_glReplacementCodeubvSUN) },
855 { "glReplacementCodeuiColor3fVertex3fSUN", (void *) wine_glReplacementCodeuiColor3fVertex3fSUN, (void **) (&func_glReplacementCodeuiColor3fVertex3fSUN) },
856 { "glReplacementCodeuiColor3fVertex3fvSUN", (void *) wine_glReplacementCodeuiColor3fVertex3fvSUN, (void **) (&func_glReplacementCodeuiColor3fVertex3fvSUN) },
857 { "glReplacementCodeuiColor4fNormal3fVertex3fSUN", (void *) wine_glReplacementCodeuiColor4fNormal3fVertex3fSUN, (void **) (&func_glReplacementCodeuiColor4fNormal3fVertex3fSUN) },
858 { "glReplacementCodeuiColor4fNormal3fVertex3fvSUN", (void *) wine_glReplacementCodeuiColor4fNormal3fVertex3fvSUN, (void **) (&func_glReplacementCodeuiColor4fNormal3fVertex3fvSUN) },
859 { "glReplacementCodeuiColor4ubVertex3fSUN", (void *) wine_glReplacementCodeuiColor4ubVertex3fSUN, (void **) (&func_glReplacementCodeuiColor4ubVertex3fSUN) },
860 { "glReplacementCodeuiColor4ubVertex3fvSUN", (void *) wine_glReplacementCodeuiColor4ubVertex3fvSUN, (void **) (&func_glReplacementCodeuiColor4ubVertex3fvSUN) },
861 { "glReplacementCodeuiNormal3fVertex3fSUN", (void *) wine_glReplacementCodeuiNormal3fVertex3fSUN, (void **) (&func_glReplacementCodeuiNormal3fVertex3fSUN) },
862 { "glReplacementCodeuiNormal3fVertex3fvSUN", (void *) wine_glReplacementCodeuiNormal3fVertex3fvSUN, (void **) (&func_glReplacementCodeuiNormal3fVertex3fvSUN) },
863 { "glReplacementCodeuiSUN", (void *) wine_glReplacementCodeuiSUN, (void **) (&func_glReplacementCodeuiSUN) },
864 { "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN", (void *) wine_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN, (void **) (&func_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN) },
865 { "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN", (void *) wine_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN, (void **) (&func_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN) },
866 { "glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN", (void *) wine_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN, (void **) (&func_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN) },
867 { "glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN", (void *) wine_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN, (void **) (&func_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN) },
868 { "glReplacementCodeuiTexCoord2fVertex3fSUN", (void *) wine_glReplacementCodeuiTexCoord2fVertex3fSUN, (void **) (&func_glReplacementCodeuiTexCoord2fVertex3fSUN) },
869 { "glReplacementCodeuiTexCoord2fVertex3fvSUN", (void *) wine_glReplacementCodeuiTexCoord2fVertex3fvSUN, (void **) (&func_glReplacementCodeuiTexCoord2fVertex3fvSUN) },
870 { "glReplacementCodeuiVertex3fSUN", (void *) wine_glReplacementCodeuiVertex3fSUN, (void **) (&func_glReplacementCodeuiVertex3fSUN) },
871 { "glReplacementCodeuiVertex3fvSUN", (void *) wine_glReplacementCodeuiVertex3fvSUN, (void **) (&func_glReplacementCodeuiVertex3fvSUN) },
872 { "glReplacementCodeuivSUN", (void *) wine_glReplacementCodeuivSUN, (void **) (&func_glReplacementCodeuivSUN) },
873 { "glReplacementCodeusSUN", (void *) wine_glReplacementCodeusSUN, (void **) (&func_glReplacementCodeusSUN) },
874 { "glReplacementCodeusvSUN", (void *) wine_glReplacementCodeusvSUN, (void **) (&func_glReplacementCodeusvSUN) },
875 { "glResetHistogramEXT", (void *) wine_glResetHistogramEXT, (void **) (&func_glResetHistogramEXT) },
876 { "glResetMinmaxEXT", (void *) wine_glResetMinmaxEXT, (void **) (&func_glResetMinmaxEXT) },
877 { "glResizeBuffersMESA", (void *) wine_glResizeBuffersMESA, (void **) (&func_glResizeBuffersMESA) },
878 { "glSampleCoverageARB", (void *) wine_glSampleCoverageARB, (void **) (&func_glSampleCoverageARB) },
879 { "glSampleMaskEXT", (void *) wine_glSampleMaskEXT, (void **) (&func_glSampleMaskEXT) },
880 { "glSampleMaskSGIS", (void *) wine_glSampleMaskSGIS, (void **) (&func_glSampleMaskSGIS) },
881 { "glSamplePassARB", (void *) wine_glSamplePassARB, (void **) (&func_glSamplePassARB) },
882 { "glSamplePatternEXT", (void *) wine_glSamplePatternEXT, (void **) (&func_glSamplePatternEXT) },
883 { "glSamplePatternSGIS", (void *) wine_glSamplePatternSGIS, (void **) (&func_glSamplePatternSGIS) },
884 { "glSecondaryColor3bEXT", (void *) wine_glSecondaryColor3bEXT, (void **) (&func_glSecondaryColor3bEXT) },
885 { "glSecondaryColor3bvEXT", (void *) wine_glSecondaryColor3bvEXT, (void **) (&func_glSecondaryColor3bvEXT) },
886 { "glSecondaryColor3dEXT", (void *) wine_glSecondaryColor3dEXT, (void **) (&func_glSecondaryColor3dEXT) },
887 { "glSecondaryColor3dvEXT", (void *) wine_glSecondaryColor3dvEXT, (void **) (&func_glSecondaryColor3dvEXT) },
888 { "glSecondaryColor3fEXT", (void *) wine_glSecondaryColor3fEXT, (void **) (&func_glSecondaryColor3fEXT) },
889 { "glSecondaryColor3fvEXT", (void *) wine_glSecondaryColor3fvEXT, (void **) (&func_glSecondaryColor3fvEXT) },
890 { "glSecondaryColor3iEXT", (void *) wine_glSecondaryColor3iEXT, (void **) (&func_glSecondaryColor3iEXT) },
891 { "glSecondaryColor3ivEXT", (void *) wine_glSecondaryColor3ivEXT, (void **) (&func_glSecondaryColor3ivEXT) },
892 { "glSecondaryColor3sEXT", (void *) wine_glSecondaryColor3sEXT, (void **) (&func_glSecondaryColor3sEXT) },
893 { "glSecondaryColor3svEXT", (void *) wine_glSecondaryColor3svEXT, (void **) (&func_glSecondaryColor3svEXT) },
894 { "glSecondaryColor3ubEXT", (void *) wine_glSecondaryColor3ubEXT, (void **) (&func_glSecondaryColor3ubEXT) },
895 { "glSecondaryColor3ubvEXT", (void *) wine_glSecondaryColor3ubvEXT, (void **) (&func_glSecondaryColor3ubvEXT) },
896 { "glSecondaryColor3uiEXT", (void *) wine_glSecondaryColor3uiEXT, (void **) (&func_glSecondaryColor3uiEXT) },
897 { "glSecondaryColor3uivEXT", (void *) wine_glSecondaryColor3uivEXT, (void **) (&func_glSecondaryColor3uivEXT) },
898 { "glSecondaryColor3usEXT", (void *) wine_glSecondaryColor3usEXT, (void **) (&func_glSecondaryColor3usEXT) },
899 { "glSecondaryColor3usvEXT", (void *) wine_glSecondaryColor3usvEXT, (void **) (&func_glSecondaryColor3usvEXT) },
900 { "glSecondaryColorPointerEXT", (void *) wine_glSecondaryColorPointerEXT, (void **) (&func_glSecondaryColorPointerEXT) },
901 { "glSecondaryColorPointerListIBM", (void *) wine_glSecondaryColorPointerListIBM, (void **) (&func_glSecondaryColorPointerListIBM) },
902 { "glSeparableFilter2DEXT", (void *) wine_glSeparableFilter2DEXT, (void **) (&func_glSeparableFilter2DEXT) },
903 { "glSharpenTexFuncSGIS", (void *) wine_glSharpenTexFuncSGIS, (void **) (&func_glSharpenTexFuncSGIS) },
904 { "glSpriteParameterfSGIX", (void *) wine_glSpriteParameterfSGIX, (void **) (&func_glSpriteParameterfSGIX) },
905 { "glSpriteParameterfvSGIX", (void *) wine_glSpriteParameterfvSGIX, (void **) (&func_glSpriteParameterfvSGIX) },
906 { "glSpriteParameteriSGIX", (void *) wine_glSpriteParameteriSGIX, (void **) (&func_glSpriteParameteriSGIX) },
907 { "glSpriteParameterivSGIX", (void *) wine_glSpriteParameterivSGIX, (void **) (&func_glSpriteParameterivSGIX) },
908 { "glStartInstrumentsSGIX", (void *) wine_glStartInstrumentsSGIX, (void **) (&func_glStartInstrumentsSGIX) },
909 { "glStopInstrumentsSGIX", (void *) wine_glStopInstrumentsSGIX, (void **) (&func_glStopInstrumentsSGIX) },
910 { "glTagSampleBufferSGIX", (void *) wine_glTagSampleBufferSGIX, (void **) (&func_glTagSampleBufferSGIX) },
911 { "glTangent3b", (void *) wine_glTangent3b, (void **) (&func_glTangent3b) },
912 { "glTangent3bv", (void *) wine_glTangent3bv, (void **) (&func_glTangent3bv) },
913 { "glTangent3d", (void *) wine_glTangent3d, (void **) (&func_glTangent3d) },
914 { "glTangent3dv", (void *) wine_glTangent3dv, (void **) (&func_glTangent3dv) },
915 { "glTangent3f", (void *) wine_glTangent3f, (void **) (&func_glTangent3f) },
916 { "glTangent3fv", (void *) wine_glTangent3fv, (void **) (&func_glTangent3fv) },
917 { "glTangent3i", (void *) wine_glTangent3i, (void **) (&func_glTangent3i) },
918 { "glTangent3iv", (void *) wine_glTangent3iv, (void **) (&func_glTangent3iv) },
919 { "glTangent3s", (void *) wine_glTangent3s, (void **) (&func_glTangent3s) },
920 { "glTangent3sv", (void *) wine_glTangent3sv, (void **) (&func_glTangent3sv) },
921 { "glTangentPointerEXT", (void *) wine_glTangentPointerEXT, (void **) (&func_glTangentPointerEXT) },
922 { "glTbufferMask3DFX", (void *) wine_glTbufferMask3DFX, (void **) (&func_glTbufferMask3DFX) },
923 { "glTexCoord2fColor3fVertex3fSUN", (void *) wine_glTexCoord2fColor3fVertex3fSUN, (void **) (&func_glTexCoord2fColor3fVertex3fSUN) },
924 { "glTexCoord2fColor3fVertex3fvSUN", (void *) wine_glTexCoord2fColor3fVertex3fvSUN, (void **) (&func_glTexCoord2fColor3fVertex3fvSUN) },
925 { "glTexCoord2fColor4fNormal3fVertex3fSUN", (void *) wine_glTexCoord2fColor4fNormal3fVertex3fSUN, (void **) (&func_glTexCoord2fColor4fNormal3fVertex3fSUN) },
926 { "glTexCoord2fColor4fNormal3fVertex3fvSUN", (void *) wine_glTexCoord2fColor4fNormal3fVertex3fvSUN, (void **) (&func_glTexCoord2fColor4fNormal3fVertex3fvSUN) },
927 { "glTexCoord2fColor4ubVertex3fSUN", (void *) wine_glTexCoord2fColor4ubVertex3fSUN, (void **) (&func_glTexCoord2fColor4ubVertex3fSUN) },
928 { "glTexCoord2fColor4ubVertex3fvSUN", (void *) wine_glTexCoord2fColor4ubVertex3fvSUN, (void **) (&func_glTexCoord2fColor4ubVertex3fvSUN) },
929 { "glTexCoord2fNormal3fVertex3fSUN", (void *) wine_glTexCoord2fNormal3fVertex3fSUN, (void **) (&func_glTexCoord2fNormal3fVertex3fSUN) },
930 { "glTexCoord2fNormal3fVertex3fvSUN", (void *) wine_glTexCoord2fNormal3fVertex3fvSUN, (void **) (&func_glTexCoord2fNormal3fVertex3fvSUN) },
931 { "glTexCoord2fVertex3fSUN", (void *) wine_glTexCoord2fVertex3fSUN, (void **) (&func_glTexCoord2fVertex3fSUN) },
932 { "glTexCoord2fVertex3fvSUN", (void *) wine_glTexCoord2fVertex3fvSUN, (void **) (&func_glTexCoord2fVertex3fvSUN) },
933 { "glTexCoord4fColor4fNormal3fVertex4fSUN", (void *) wine_glTexCoord4fColor4fNormal3fVertex4fSUN, (void **) (&func_glTexCoord4fColor4fNormal3fVertex4fSUN) },
934 { "glTexCoord4fColor4fNormal3fVertex4fvSUN", (void *) wine_glTexCoord4fColor4fNormal3fVertex4fvSUN, (void **) (&func_glTexCoord4fColor4fNormal3fVertex4fvSUN) },
935 { "glTexCoord4fVertex4fSUN", (void *) wine_glTexCoord4fVertex4fSUN, (void **) (&func_glTexCoord4fVertex4fSUN) },
936 { "glTexCoord4fVertex4fvSUN", (void *) wine_glTexCoord4fVertex4fvSUN, (void **) (&func_glTexCoord4fVertex4fvSUN) },
937 { "glTexCoordPointerEXT", (void *) wine_glTexCoordPointerEXT, (void **) (&func_glTexCoordPointerEXT) },
938 { "glTexCoordPointerListIBM", (void *) wine_glTexCoordPointerListIBM, (void **) (&func_glTexCoordPointerListIBM) },
939 { "glTexCoordPointervINTEL", (void *) wine_glTexCoordPointervINTEL, (void **) (&func_glTexCoordPointervINTEL) },
940 { "glTexFilterFuncSGIS", (void *) wine_glTexFilterFuncSGIS, (void **) (&func_glTexFilterFuncSGIS) },
941 { "glTexImage3DEXT", (void *) wine_glTexImage3DEXT, (void **) (&func_glTexImage3DEXT) },
942 { "glTexImage4DSGIS", (void *) wine_glTexImage4DSGIS, (void **) (&func_glTexImage4DSGIS) },
943 { "glTexSubImage1DEXT", (void *) wine_glTexSubImage1DEXT, (void **) (&func_glTexSubImage1DEXT) },
944 { "glTexSubImage2DEXT", (void *) wine_glTexSubImage2DEXT, (void **) (&func_glTexSubImage2DEXT) },
945 { "glTexSubImage3DEXT", (void *) wine_glTexSubImage3DEXT, (void **) (&func_glTexSubImage3DEXT) },
946 { "glTexSubImage4DSGIS", (void *) wine_glTexSubImage4DSGIS, (void **) (&func_glTexSubImage4DSGIS) },
947 { "glTextureLightEXT", (void *) wine_glTextureLightEXT, (void **) (&func_glTextureLightEXT) },
948 { "glTextureMaterialEXT", (void *) wine_glTextureMaterialEXT, (void **) (&func_glTextureMaterialEXT) },
949 { "glTextureNormalEXT", (void *) wine_glTextureNormalEXT, (void **) (&func_glTextureNormalEXT) },
950 { "glUnlockArraysEXT", (void *) wine_glUnlockArraysEXT, (void **) (&func_glUnlockArraysEXT) },
951 { "glVertexArrayRangeNV", (void *) wine_glVertexArrayRangeNV, (void **) (&func_glVertexArrayRangeNV) },
952 { "glVertexPointerEXT", (void *) wine_glVertexPointerEXT, (void **) (&func_glVertexPointerEXT) },
953 { "glVertexPointerListIBM", (void *) wine_glVertexPointerListIBM, (void **) (&func_glVertexPointerListIBM) },
954 { "glVertexPointervINTEL", (void *) wine_glVertexPointervINTEL, (void **) (&func_glVertexPointervINTEL) },
955 { "glVertexWeightPointerEXT", (void *) wine_glVertexWeightPointerEXT, (void **) (&func_glVertexWeightPointerEXT) },
956 { "glVertexWeightfEXT", (void *) wine_glVertexWeightfEXT, (void **) (&func_glVertexWeightfEXT) },
957 { "glVertexWeightfvEXT", (void *) wine_glVertexWeightfvEXT, (void **) (&func_glVertexWeightfvEXT) },
958 { "glWindowPos2dMESA", (void *) wine_glWindowPos2dMESA, (void **) (&func_glWindowPos2dMESA) },
959 { "glWindowPos2dvMESA", (void *) wine_glWindowPos2dvMESA, (void **) (&func_glWindowPos2dvMESA) },
960 { "glWindowPos2fMESA", (void *) wine_glWindowPos2fMESA, (void **) (&func_glWindowPos2fMESA) },
961 { "glWindowPos2fvMESA", (void *) wine_glWindowPos2fvMESA, (void **) (&func_glWindowPos2fvMESA) },
962 { "glWindowPos2iMESA", (void *) wine_glWindowPos2iMESA, (void **) (&func_glWindowPos2iMESA) },
963 { "glWindowPos2ivMESA", (void *) wine_glWindowPos2ivMESA, (void **) (&func_glWindowPos2ivMESA) },
964 { "glWindowPos2sMESA", (void *) wine_glWindowPos2sMESA, (void **) (&func_glWindowPos2sMESA) },
965 { "glWindowPos2svMESA", (void *) wine_glWindowPos2svMESA, (void **) (&func_glWindowPos2svMESA) },
966 { "glWindowPos3dMESA", (void *) wine_glWindowPos3dMESA, (void **) (&func_glWindowPos3dMESA) },
967 { "glWindowPos3dvMESA", (void *) wine_glWindowPos3dvMESA, (void **) (&func_glWindowPos3dvMESA) },
968 { "glWindowPos3fMESA", (void *) wine_glWindowPos3fMESA, (void **) (&func_glWindowPos3fMESA) },
969 { "glWindowPos3fvMESA", (void *) wine_glWindowPos3fvMESA, (void **) (&func_glWindowPos3fvMESA) },
970 { "glWindowPos3iMESA", (void *) wine_glWindowPos3iMESA, (void **) (&func_glWindowPos3iMESA) },
971 { "glWindowPos3ivMESA", (void *) wine_glWindowPos3ivMESA, (void **) (&func_glWindowPos3ivMESA) },
972 { "glWindowPos3sMESA", (void *) wine_glWindowPos3sMESA, (void **) (&func_glWindowPos3sMESA) },
973 { "glWindowPos3svMESA", (void *) wine_glWindowPos3svMESA, (void **) (&func_glWindowPos3svMESA) },
974 { "glWindowPos4dMESA", (void *) wine_glWindowPos4dMESA, (void **) (&func_glWindowPos4dMESA) },
975 { "glWindowPos4dvMESA", (void *) wine_glWindowPos4dvMESA, (void **) (&func_glWindowPos4dvMESA) },
976 { "glWindowPos4fMESA", (void *) wine_glWindowPos4fMESA, (void **) (&func_glWindowPos4fMESA) },
977 { "glWindowPos4fvMESA", (void *) wine_glWindowPos4fvMESA, (void **) (&func_glWindowPos4fvMESA) },
978 { "glWindowPos4iMESA", (void *) wine_glWindowPos4iMESA, (void **) (&func_glWindowPos4iMESA) },
979 { "glWindowPos4ivMESA", (void *) wine_glWindowPos4ivMESA, (void **) (&func_glWindowPos4ivMESA) },
980 { "glWindowPos4sMESA", (void *) wine_glWindowPos4sMESA, (void **) (&func_glWindowPos4sMESA) },
981 { "glWindowPos4svMESA", (void *) wine_glWindowPos4svMESA, (void **) (&func_glWindowPos4svMESA) }
984 /* Now, the function declarations */
985 void WINAPI wine_glApplyTextureEXT(GLenum arg_0) {
986 ENTER_GL();
987 func_glApplyTextureEXT(arg_0);
988 LEAVE_GL();
991 GLboolean WINAPI wine_glAreTexturesResidentEXT(GLsizei arg_0, const GLuint * arg_1, GLboolean * arg_2) {
992 GLboolean ret;
993 ENTER_GL();
994 ret = func_glAreTexturesResidentEXT(arg_0, arg_1, arg_2);
995 LEAVE_GL();
996 return ret;
999 void WINAPI wine_glArrayElementEXT(GLint arg_0) {
1000 ENTER_GL();
1001 func_glArrayElementEXT(arg_0);
1002 LEAVE_GL();
1005 void WINAPI wine_glBindTextureEXT(GLenum arg_0, GLuint arg_1) {
1006 ENTER_GL();
1007 func_glBindTextureEXT(arg_0, arg_1);
1008 LEAVE_GL();
1011 void WINAPI wine_glBinormal3b(GLbyte arg_0, GLbyte arg_1, GLbyte arg_2) {
1012 ENTER_GL();
1013 func_glBinormal3b(arg_0, arg_1, arg_2);
1014 LEAVE_GL();
1017 void WINAPI wine_glBinormal3bv(const GLbyte * arg_0) {
1018 ENTER_GL();
1019 func_glBinormal3bv(arg_0);
1020 LEAVE_GL();
1023 void WINAPI wine_glBinormal3d(GLdouble arg_0, GLdouble arg_1, GLdouble arg_2) {
1024 ENTER_GL();
1025 func_glBinormal3d(arg_0, arg_1, arg_2);
1026 LEAVE_GL();
1029 void WINAPI wine_glBinormal3dv(const GLdouble * arg_0) {
1030 ENTER_GL();
1031 func_glBinormal3dv(arg_0);
1032 LEAVE_GL();
1035 void WINAPI wine_glBinormal3f(GLfloat arg_0, GLfloat arg_1, GLfloat arg_2) {
1036 ENTER_GL();
1037 func_glBinormal3f(arg_0, arg_1, arg_2);
1038 LEAVE_GL();
1041 void WINAPI wine_glBinormal3fv(const GLfloat * arg_0) {
1042 ENTER_GL();
1043 func_glBinormal3fv(arg_0);
1044 LEAVE_GL();
1047 void WINAPI wine_glBinormal3i(GLint arg_0, GLint arg_1, GLint arg_2) {
1048 ENTER_GL();
1049 func_glBinormal3i(arg_0, arg_1, arg_2);
1050 LEAVE_GL();
1053 void WINAPI wine_glBinormal3iv(const GLint * arg_0) {
1054 ENTER_GL();
1055 func_glBinormal3iv(arg_0);
1056 LEAVE_GL();
1059 void WINAPI wine_glBinormal3s(GLshort arg_0, GLshort arg_1, GLshort arg_2) {
1060 ENTER_GL();
1061 func_glBinormal3s(arg_0, arg_1, arg_2);
1062 LEAVE_GL();
1065 void WINAPI wine_glBinormal3sv(const GLshort * arg_0) {
1066 ENTER_GL();
1067 func_glBinormal3sv(arg_0);
1068 LEAVE_GL();
1071 void WINAPI wine_glBinormalPointerEXT(GLenum arg_0, GLsizei arg_1, const GLvoid * arg_2) {
1072 ENTER_GL();
1073 func_glBinormalPointerEXT(arg_0, arg_1, arg_2);
1074 LEAVE_GL();
1077 void WINAPI wine_glBlendColorEXT(GLclampf arg_0, GLclampf arg_1, GLclampf arg_2, GLclampf arg_3) {
1078 ENTER_GL();
1079 func_glBlendColorEXT(arg_0, arg_1, arg_2, arg_3);
1080 LEAVE_GL();
1083 void WINAPI wine_glBlendEquationEXT(GLenum arg_0) {
1084 ENTER_GL();
1085 func_glBlendEquationEXT(arg_0);
1086 LEAVE_GL();
1089 void WINAPI wine_glBlendFuncSeparateEXT(GLenum arg_0, GLenum arg_1, GLenum arg_2, GLenum arg_3) {
1090 ENTER_GL();
1091 func_glBlendFuncSeparateEXT(arg_0, arg_1, arg_2, arg_3);
1092 LEAVE_GL();
1095 void WINAPI wine_glColor3fVertex3fSUN(GLfloat arg_0, GLfloat arg_1, GLfloat arg_2, GLfloat arg_3, GLfloat arg_4, GLfloat arg_5) {
1096 ENTER_GL();
1097 func_glColor3fVertex3fSUN(arg_0, arg_1, arg_2, arg_3, arg_4, arg_5);
1098 LEAVE_GL();
1101 void WINAPI wine_glColor3fVertex3fvSUN(const GLfloat * arg_0, const GLfloat * arg_1) {
1102 ENTER_GL();
1103 func_glColor3fVertex3fvSUN(arg_0, arg_1);
1104 LEAVE_GL();
1107 void WINAPI wine_glColor4fNormal3fVertex3fSUN(GLfloat arg_0, GLfloat arg_1, GLfloat arg_2, GLfloat arg_3, GLfloat arg_4, GLfloat arg_5, GLfloat arg_6, GLfloat arg_7, GLfloat arg_8, GLfloat arg_9) {
1108 ENTER_GL();
1109 func_glColor4fNormal3fVertex3fSUN(arg_0, arg_1, arg_2, arg_3, arg_4, arg_5, arg_6, arg_7, arg_8, arg_9);
1110 LEAVE_GL();
1113 void WINAPI wine_glColor4fNormal3fVertex3fvSUN(const GLfloat * arg_0, const GLfloat * arg_1, const GLfloat * arg_2) {
1114 ENTER_GL();
1115 func_glColor4fNormal3fVertex3fvSUN(arg_0, arg_1, arg_2);
1116 LEAVE_GL();
1119 void WINAPI wine_glColor4ubVertex2fSUN(GLubyte arg_0, GLubyte arg_1, GLubyte arg_2, GLubyte arg_3, GLfloat arg_4, GLfloat arg_5) {
1120 ENTER_GL();
1121 func_glColor4ubVertex2fSUN(arg_0, arg_1, arg_2, arg_3, arg_4, arg_5);
1122 LEAVE_GL();
1125 void WINAPI wine_glColor4ubVertex2fvSUN(const GLubyte * arg_0, const GLfloat * arg_1) {
1126 ENTER_GL();
1127 func_glColor4ubVertex2fvSUN(arg_0, arg_1);
1128 LEAVE_GL();
1131 void WINAPI wine_glColor4ubVertex3fSUN(GLubyte arg_0, GLubyte arg_1, GLubyte arg_2, GLubyte arg_3, GLfloat arg_4, GLfloat arg_5, GLfloat arg_6) {
1132 ENTER_GL();
1133 func_glColor4ubVertex3fSUN(arg_0, arg_1, arg_2, arg_3, arg_4, arg_5, arg_6);
1134 LEAVE_GL();
1137 void WINAPI wine_glColor4ubVertex3fvSUN(const GLubyte * arg_0, const GLfloat * arg_1) {
1138 ENTER_GL();
1139 func_glColor4ubVertex3fvSUN(arg_0, arg_1);
1140 LEAVE_GL();
1143 void WINAPI wine_glColorPointerEXT(GLint arg_0, GLenum arg_1, GLsizei arg_2, GLsizei arg_3, const GLvoid * arg_4) {
1144 ENTER_GL();
1145 func_glColorPointerEXT(arg_0, arg_1, arg_2, arg_3, arg_4);
1146 LEAVE_GL();
1149 void WINAPI wine_glColorPointerListIBM(GLint arg_0, GLenum arg_1, GLint arg_2, const GLvoid* * arg_3, GLint arg_4) {
1150 ENTER_GL();
1151 func_glColorPointerListIBM(arg_0, arg_1, arg_2, arg_3, arg_4);
1152 LEAVE_GL();
1155 void WINAPI wine_glColorPointervINTEL(GLint arg_0, GLenum arg_1, const GLvoid* * arg_2) {
1156 ENTER_GL();
1157 func_glColorPointervINTEL(arg_0, arg_1, arg_2);
1158 LEAVE_GL();
1161 void WINAPI wine_glColorSubTableEXT(GLenum arg_0, GLsizei arg_1, GLsizei arg_2, GLenum arg_3, GLenum arg_4, const GLvoid * arg_5) {
1162 ENTER_GL();
1163 func_glColorSubTableEXT(arg_0, arg_1, arg_2, arg_3, arg_4, arg_5);
1164 LEAVE_GL();
1167 void WINAPI wine_glColorTableEXT(GLenum arg_0, GLenum arg_1, GLsizei arg_2, GLenum arg_3, GLenum arg_4, const GLvoid * arg_5) {
1168 ENTER_GL();
1169 func_glColorTableEXT(arg_0, arg_1, arg_2, arg_3, arg_4, arg_5);
1170 LEAVE_GL();
1173 void WINAPI wine_glColorTableParameterfvSGI(GLenum arg_0, GLenum arg_1, const GLfloat * arg_2) {
1174 ENTER_GL();
1175 func_glColorTableParameterfvSGI(arg_0, arg_1, arg_2);
1176 LEAVE_GL();
1179 void WINAPI wine_glColorTableParameterivSGI(GLenum arg_0, GLenum arg_1, const GLint * arg_2) {
1180 ENTER_GL();
1181 func_glColorTableParameterivSGI(arg_0, arg_1, arg_2);
1182 LEAVE_GL();
1185 void WINAPI wine_glColorTableSGI(GLenum arg_0, GLenum arg_1, GLsizei arg_2, GLenum arg_3, GLenum arg_4, const GLvoid * arg_5) {
1186 ENTER_GL();
1187 func_glColorTableSGI(arg_0, arg_1, arg_2, arg_3, arg_4, arg_5);
1188 LEAVE_GL();
1191 void WINAPI wine_glCombinerInputNV(GLenum arg_0, GLenum arg_1, GLenum arg_2, GLenum arg_3, GLenum arg_4, GLenum arg_5) {
1192 ENTER_GL();
1193 func_glCombinerInputNV(arg_0, arg_1, arg_2, arg_3, arg_4, arg_5);
1194 LEAVE_GL();
1197 void WINAPI wine_glCombinerOutputNV(GLenum arg_0, GLenum arg_1, GLenum arg_2, GLenum arg_3, GLenum arg_4, GLenum arg_5, GLenum arg_6, GLboolean arg_7, GLboolean arg_8, GLboolean arg_9) {
1198 ENTER_GL();
1199 func_glCombinerOutputNV(arg_0, arg_1, arg_2, arg_3, arg_4, arg_5, arg_6, arg_7, arg_8, arg_9);
1200 LEAVE_GL();
1203 void WINAPI wine_glCombinerParameterfNV(GLenum arg_0, GLfloat arg_1) {
1204 ENTER_GL();
1205 func_glCombinerParameterfNV(arg_0, arg_1);
1206 LEAVE_GL();
1209 void WINAPI wine_glCombinerParameterfvNV(GLenum arg_0, const GLfloat * arg_1) {
1210 ENTER_GL();
1211 func_glCombinerParameterfvNV(arg_0, arg_1);
1212 LEAVE_GL();
1215 void WINAPI wine_glCombinerParameteriNV(GLenum arg_0, GLint arg_1) {
1216 ENTER_GL();
1217 func_glCombinerParameteriNV(arg_0, arg_1);
1218 LEAVE_GL();
1221 void WINAPI wine_glCombinerParameterivNV(GLenum arg_0, const GLint * arg_1) {
1222 ENTER_GL();
1223 func_glCombinerParameterivNV(arg_0, arg_1);
1224 LEAVE_GL();
1227 void WINAPI wine_glCompressedTexImage1DARB(GLenum arg_0, GLint arg_1, GLenum arg_2, GLsizei arg_3, GLint arg_4, GLsizei arg_5, const GLvoid * arg_6) {
1228 ENTER_GL();
1229 func_glCompressedTexImage1DARB(arg_0, arg_1, arg_2, arg_3, arg_4, arg_5, arg_6);
1230 LEAVE_GL();
1233 void WINAPI wine_glCompressedTexImage2DARB(GLenum arg_0, GLint arg_1, GLenum arg_2, GLsizei arg_3, GLsizei arg_4, GLint arg_5, GLsizei arg_6, const GLvoid * arg_7) {
1234 ENTER_GL();
1235 func_glCompressedTexImage2DARB(arg_0, arg_1, arg_2, arg_3, arg_4, arg_5, arg_6, arg_7);
1236 LEAVE_GL();
1239 void WINAPI wine_glCompressedTexImage3DARB(GLenum arg_0, GLint arg_1, GLenum arg_2, GLsizei arg_3, GLsizei arg_4, GLsizei arg_5, GLint arg_6, GLsizei arg_7, const GLvoid * arg_8) {
1240 ENTER_GL();
1241 func_glCompressedTexImage3DARB(arg_0, arg_1, arg_2, arg_3, arg_4, arg_5, arg_6, arg_7, arg_8);
1242 LEAVE_GL();
1245 void WINAPI wine_glCompressedTexSubImage1DARB(GLenum arg_0, GLint arg_1, GLint arg_2, GLsizei arg_3, GLenum arg_4, GLsizei arg_5, const GLvoid * arg_6) {
1246 ENTER_GL();
1247 func_glCompressedTexSubImage1DARB(arg_0, arg_1, arg_2, arg_3, arg_4, arg_5, arg_6);
1248 LEAVE_GL();
1251 void WINAPI wine_glCompressedTexSubImage2DARB(GLenum arg_0, GLint arg_1, GLint arg_2, GLint arg_3, GLsizei arg_4, GLsizei arg_5, GLenum arg_6, GLsizei arg_7, const GLvoid * arg_8) {
1252 ENTER_GL();
1253 func_glCompressedTexSubImage2DARB(arg_0, arg_1, arg_2, arg_3, arg_4, arg_5, arg_6, arg_7, arg_8);
1254 LEAVE_GL();
1257 void WINAPI wine_glCompressedTexSubImage3DARB(GLenum arg_0, GLint arg_1, GLint arg_2, GLint arg_3, GLint arg_4, GLsizei arg_5, GLsizei arg_6, GLsizei arg_7, GLenum arg_8, GLsizei arg_9, const GLvoid * arg_10) {
1258 ENTER_GL();
1259 func_glCompressedTexSubImage3DARB(arg_0, arg_1, arg_2, arg_3, arg_4, arg_5, arg_6, arg_7, arg_8, arg_9, arg_10);
1260 LEAVE_GL();
1263 void WINAPI wine_glConvolutionFilter1DEXT(GLenum arg_0, GLenum arg_1, GLsizei arg_2, GLenum arg_3, GLenum arg_4, const GLvoid * arg_5) {
1264 ENTER_GL();
1265 func_glConvolutionFilter1DEXT(arg_0, arg_1, arg_2, arg_3, arg_4, arg_5);
1266 LEAVE_GL();
1269 void WINAPI wine_glConvolutionFilter2DEXT(GLenum arg_0, GLenum arg_1, GLsizei arg_2, GLsizei arg_3, GLenum arg_4, GLenum arg_5, const GLvoid * arg_6) {
1270 ENTER_GL();
1271 func_glConvolutionFilter2DEXT(arg_0, arg_1, arg_2, arg_3, arg_4, arg_5, arg_6);
1272 LEAVE_GL();
1275 void WINAPI wine_glConvolutionParameterfEXT(GLenum arg_0, GLenum arg_1, GLfloat arg_2) {
1276 ENTER_GL();
1277 func_glConvolutionParameterfEXT(arg_0, arg_1, arg_2);
1278 LEAVE_GL();
1281 void WINAPI wine_glConvolutionParameterfvEXT(GLenum arg_0, GLenum arg_1, const GLfloat * arg_2) {
1282 ENTER_GL();
1283 func_glConvolutionParameterfvEXT(arg_0, arg_1, arg_2);
1284 LEAVE_GL();
1287 void WINAPI wine_glConvolutionParameteriEXT(GLenum arg_0, GLenum arg_1, GLint arg_2) {
1288 ENTER_GL();
1289 func_glConvolutionParameteriEXT(arg_0, arg_1, arg_2);
1290 LEAVE_GL();
1293 void WINAPI wine_glConvolutionParameterivEXT(GLenum arg_0, GLenum arg_1, const GLint * arg_2) {
1294 ENTER_GL();
1295 func_glConvolutionParameterivEXT(arg_0, arg_1, arg_2);
1296 LEAVE_GL();
1299 void WINAPI wine_glCopyColorSubTableEXT(GLenum arg_0, GLsizei arg_1, GLint arg_2, GLint arg_3, GLsizei arg_4) {
1300 ENTER_GL();
1301 func_glCopyColorSubTableEXT(arg_0, arg_1, arg_2, arg_3, arg_4);
1302 LEAVE_GL();
1305 void WINAPI wine_glCopyColorTableSGI(GLenum arg_0, GLenum arg_1, GLint arg_2, GLint arg_3, GLsizei arg_4) {
1306 ENTER_GL();
1307 func_glCopyColorTableSGI(arg_0, arg_1, arg_2, arg_3, arg_4);
1308 LEAVE_GL();
1311 void WINAPI wine_glCopyConvolutionFilter1DEXT(GLenum arg_0, GLenum arg_1, GLint arg_2, GLint arg_3, GLsizei arg_4) {
1312 ENTER_GL();
1313 func_glCopyConvolutionFilter1DEXT(arg_0, arg_1, arg_2, arg_3, arg_4);
1314 LEAVE_GL();
1317 void WINAPI wine_glCopyConvolutionFilter2DEXT(GLenum arg_0, GLenum arg_1, GLint arg_2, GLint arg_3, GLsizei arg_4, GLsizei arg_5) {
1318 ENTER_GL();
1319 func_glCopyConvolutionFilter2DEXT(arg_0, arg_1, arg_2, arg_3, arg_4, arg_5);
1320 LEAVE_GL();
1323 void WINAPI wine_glCopyTexImage1DEXT(GLenum arg_0, GLint arg_1, GLenum arg_2, GLint arg_3, GLint arg_4, GLsizei arg_5, GLint arg_6) {
1324 ENTER_GL();
1325 func_glCopyTexImage1DEXT(arg_0, arg_1, arg_2, arg_3, arg_4, arg_5, arg_6);
1326 LEAVE_GL();
1329 void WINAPI wine_glCopyTexImage2DEXT(GLenum arg_0, GLint arg_1, GLenum arg_2, GLint arg_3, GLint arg_4, GLsizei arg_5, GLsizei arg_6, GLint arg_7) {
1330 ENTER_GL();
1331 func_glCopyTexImage2DEXT(arg_0, arg_1, arg_2, arg_3, arg_4, arg_5, arg_6, arg_7);
1332 LEAVE_GL();
1335 void WINAPI wine_glCopyTexSubImage1DEXT(GLenum arg_0, GLint arg_1, GLint arg_2, GLint arg_3, GLint arg_4, GLsizei arg_5) {
1336 ENTER_GL();
1337 func_glCopyTexSubImage1DEXT(arg_0, arg_1, arg_2, arg_3, arg_4, arg_5);
1338 LEAVE_GL();
1341 void WINAPI wine_glCopyTexSubImage2DEXT(GLenum arg_0, GLint arg_1, GLint arg_2, GLint arg_3, GLint arg_4, GLint arg_5, GLsizei arg_6, GLsizei arg_7) {
1342 ENTER_GL();
1343 func_glCopyTexSubImage2DEXT(arg_0, arg_1, arg_2, arg_3, arg_4, arg_5, arg_6, arg_7);
1344 LEAVE_GL();
1347 void WINAPI wine_glCopyTexSubImage3DEXT(GLenum arg_0, GLint arg_1, GLint arg_2, GLint arg_3, GLint arg_4, GLint arg_5, GLint arg_6, GLsizei arg_7, GLsizei arg_8) {
1348 ENTER_GL();
1349 func_glCopyTexSubImage3DEXT(arg_0, arg_1, arg_2, arg_3, arg_4, arg_5, arg_6, arg_7, arg_8);
1350 LEAVE_GL();
1353 void WINAPI wine_glCullParameterdvEXT(GLenum arg_0, GLdouble * arg_1) {
1354 ENTER_GL();
1355 func_glCullParameterdvEXT(arg_0, arg_1);
1356 LEAVE_GL();
1359 void WINAPI wine_glCullParameterfvEXT(GLenum arg_0, GLfloat * arg_1) {
1360 ENTER_GL();
1361 func_glCullParameterfvEXT(arg_0, arg_1);
1362 LEAVE_GL();
1365 void WINAPI wine_glDeleteTexturesEXT(GLsizei arg_0, const GLuint * arg_1) {
1366 ENTER_GL();
1367 func_glDeleteTexturesEXT(arg_0, arg_1);
1368 LEAVE_GL();
1371 void WINAPI wine_glDetailTexFuncSGIS(GLenum arg_0, GLsizei arg_1, const GLfloat * arg_2) {
1372 ENTER_GL();
1373 func_glDetailTexFuncSGIS(arg_0, arg_1, arg_2);
1374 LEAVE_GL();
1377 void WINAPI wine_glDrawArraysEXT(GLenum arg_0, GLint arg_1, GLsizei arg_2) {
1378 ENTER_GL();
1379 func_glDrawArraysEXT(arg_0, arg_1, arg_2);
1380 LEAVE_GL();
1383 void WINAPI wine_glDrawRangeElementsEXT(GLenum arg_0, GLuint arg_1, GLuint arg_2, GLsizei arg_3, GLenum arg_4, const GLvoid * arg_5) {
1384 ENTER_GL();
1385 func_glDrawRangeElementsEXT(arg_0, arg_1, arg_2, arg_3, arg_4, arg_5);
1386 LEAVE_GL();
1389 void WINAPI wine_glEdgeFlagPointerEXT(GLsizei arg_0, GLsizei arg_1, const GLboolean * arg_2) {
1390 ENTER_GL();
1391 func_glEdgeFlagPointerEXT(arg_0, arg_1, arg_2);
1392 LEAVE_GL();
1395 void WINAPI wine_glEdgeFlagPointerListIBM(GLint arg_0, const GLboolean* * arg_1, GLint arg_2) {
1396 ENTER_GL();
1397 func_glEdgeFlagPointerListIBM(arg_0, arg_1, arg_2);
1398 LEAVE_GL();
1401 void WINAPI wine_glFinalCombinerInputNV(GLenum arg_0, GLenum arg_1, GLenum arg_2, GLenum arg_3) {
1402 ENTER_GL();
1403 func_glFinalCombinerInputNV(arg_0, arg_1, arg_2, arg_3);
1404 LEAVE_GL();
1407 void WINAPI wine_glFinishTextureSUNX() {
1408 ENTER_GL();
1409 func_glFinishTextureSUNX();
1410 LEAVE_GL();
1413 void WINAPI wine_glFlushRasterSGIX() {
1414 ENTER_GL();
1415 func_glFlushRasterSGIX();
1416 LEAVE_GL();
1419 void WINAPI wine_glFlushVertexArrayRangeNV() {
1420 ENTER_GL();
1421 func_glFlushVertexArrayRangeNV();
1422 LEAVE_GL();
1425 void WINAPI wine_glFogCoordPointerEXT(GLenum arg_0, GLsizei arg_1, const GLvoid * arg_2) {
1426 ENTER_GL();
1427 func_glFogCoordPointerEXT(arg_0, arg_1, arg_2);
1428 LEAVE_GL();
1431 void WINAPI wine_glFogCoordPointerListIBM(GLenum arg_0, GLint arg_1, const GLvoid* * arg_2, GLint arg_3) {
1432 ENTER_GL();
1433 func_glFogCoordPointerListIBM(arg_0, arg_1, arg_2, arg_3);
1434 LEAVE_GL();
1437 void WINAPI wine_glFogCoorddEXT(GLdouble arg_0) {
1438 ENTER_GL();
1439 func_glFogCoorddEXT(arg_0);
1440 LEAVE_GL();
1443 void WINAPI wine_glFogCoorddvEXT(const GLdouble * arg_0) {
1444 ENTER_GL();
1445 func_glFogCoorddvEXT(arg_0);
1446 LEAVE_GL();
1449 void WINAPI wine_glFogCoordfEXT(GLfloat arg_0) {
1450 ENTER_GL();
1451 func_glFogCoordfEXT(arg_0);
1452 LEAVE_GL();
1455 void WINAPI wine_glFogCoordfvEXT(const GLfloat * arg_0) {
1456 ENTER_GL();
1457 func_glFogCoordfvEXT(arg_0);
1458 LEAVE_GL();
1461 void WINAPI wine_glFogFuncSGIS(GLsizei arg_0, const GLfloat * arg_1) {
1462 ENTER_GL();
1463 func_glFogFuncSGIS(arg_0, arg_1);
1464 LEAVE_GL();
1467 void WINAPI wine_glFragmentColorMaterialSGIX(GLenum arg_0, GLenum arg_1) {
1468 ENTER_GL();
1469 func_glFragmentColorMaterialSGIX(arg_0, arg_1);
1470 LEAVE_GL();
1473 void WINAPI wine_glFragmentLightModelfSGIX(GLenum arg_0, GLfloat arg_1) {
1474 ENTER_GL();
1475 func_glFragmentLightModelfSGIX(arg_0, arg_1);
1476 LEAVE_GL();
1479 void WINAPI wine_glFragmentLightModelfvSGIX(GLenum arg_0, const GLfloat * arg_1) {
1480 ENTER_GL();
1481 func_glFragmentLightModelfvSGIX(arg_0, arg_1);
1482 LEAVE_GL();
1485 void WINAPI wine_glFragmentLightModeliSGIX(GLenum arg_0, GLint arg_1) {
1486 ENTER_GL();
1487 func_glFragmentLightModeliSGIX(arg_0, arg_1);
1488 LEAVE_GL();
1491 void WINAPI wine_glFragmentLightModelivSGIX(GLenum arg_0, const GLint * arg_1) {
1492 ENTER_GL();
1493 func_glFragmentLightModelivSGIX(arg_0, arg_1);
1494 LEAVE_GL();
1497 void WINAPI wine_glFragmentLightfSGIX(GLenum arg_0, GLenum arg_1, GLfloat arg_2) {
1498 ENTER_GL();
1499 func_glFragmentLightfSGIX(arg_0, arg_1, arg_2);
1500 LEAVE_GL();
1503 void WINAPI wine_glFragmentLightfvSGIX(GLenum arg_0, GLenum arg_1, const GLfloat * arg_2) {
1504 ENTER_GL();
1505 func_glFragmentLightfvSGIX(arg_0, arg_1, arg_2);
1506 LEAVE_GL();
1509 void WINAPI wine_glFragmentLightiSGIX(GLenum arg_0, GLenum arg_1, GLint arg_2) {
1510 ENTER_GL();
1511 func_glFragmentLightiSGIX(arg_0, arg_1, arg_2);
1512 LEAVE_GL();
1515 void WINAPI wine_glFragmentLightivSGIX(GLenum arg_0, GLenum arg_1, const GLint * arg_2) {
1516 ENTER_GL();
1517 func_glFragmentLightivSGIX(arg_0, arg_1, arg_2);
1518 LEAVE_GL();
1521 void WINAPI wine_glFragmentMaterialfSGIX(GLenum arg_0, GLenum arg_1, GLfloat arg_2) {
1522 ENTER_GL();
1523 func_glFragmentMaterialfSGIX(arg_0, arg_1, arg_2);
1524 LEAVE_GL();
1527 void WINAPI wine_glFragmentMaterialfvSGIX(GLenum arg_0, GLenum arg_1, const GLfloat * arg_2) {
1528 ENTER_GL();
1529 func_glFragmentMaterialfvSGIX(arg_0, arg_1, arg_2);
1530 LEAVE_GL();
1533 void WINAPI wine_glFragmentMaterialiSGIX(GLenum arg_0, GLenum arg_1, GLint arg_2) {
1534 ENTER_GL();
1535 func_glFragmentMaterialiSGIX(arg_0, arg_1, arg_2);
1536 LEAVE_GL();
1539 void WINAPI wine_glFragmentMaterialivSGIX(GLenum arg_0, GLenum arg_1, const GLint * arg_2) {
1540 ENTER_GL();
1541 func_glFragmentMaterialivSGIX(arg_0, arg_1, arg_2);
1542 LEAVE_GL();
1545 void WINAPI wine_glFrameZoomSGIX(GLint arg_0) {
1546 ENTER_GL();
1547 func_glFrameZoomSGIX(arg_0);
1548 LEAVE_GL();
1551 void WINAPI wine_glGenTexturesEXT(GLsizei arg_0, GLuint * arg_1) {
1552 ENTER_GL();
1553 func_glGenTexturesEXT(arg_0, arg_1);
1554 LEAVE_GL();
1557 void WINAPI wine_glGetColorTableEXT(GLenum arg_0, GLenum arg_1, GLenum arg_2, GLvoid * arg_3) {
1558 ENTER_GL();
1559 func_glGetColorTableEXT(arg_0, arg_1, arg_2, arg_3);
1560 LEAVE_GL();
1563 void WINAPI wine_glGetColorTableParameterfvEXT(GLenum arg_0, GLenum arg_1, GLfloat * arg_2) {
1564 ENTER_GL();
1565 func_glGetColorTableParameterfvEXT(arg_0, arg_1, arg_2);
1566 LEAVE_GL();
1569 void WINAPI wine_glGetColorTableParameterfvSGI(GLenum arg_0, GLenum arg_1, GLfloat * arg_2) {
1570 ENTER_GL();
1571 func_glGetColorTableParameterfvSGI(arg_0, arg_1, arg_2);
1572 LEAVE_GL();
1575 void WINAPI wine_glGetColorTableParameterivEXT(GLenum arg_0, GLenum arg_1, GLint * arg_2) {
1576 ENTER_GL();
1577 func_glGetColorTableParameterivEXT(arg_0, arg_1, arg_2);
1578 LEAVE_GL();
1581 void WINAPI wine_glGetColorTableParameterivSGI(GLenum arg_0, GLenum arg_1, GLint * arg_2) {
1582 ENTER_GL();
1583 func_glGetColorTableParameterivSGI(arg_0, arg_1, arg_2);
1584 LEAVE_GL();
1587 void WINAPI wine_glGetColorTableSGI(GLenum arg_0, GLenum arg_1, GLenum arg_2, GLvoid * arg_3) {
1588 ENTER_GL();
1589 func_glGetColorTableSGI(arg_0, arg_1, arg_2, arg_3);
1590 LEAVE_GL();
1593 void WINAPI wine_glGetCombinerInputParameterfvNV(GLenum arg_0, GLenum arg_1, GLenum arg_2, GLenum arg_3, GLfloat * arg_4) {
1594 ENTER_GL();
1595 func_glGetCombinerInputParameterfvNV(arg_0, arg_1, arg_2, arg_3, arg_4);
1596 LEAVE_GL();
1599 void WINAPI wine_glGetCombinerInputParameterivNV(GLenum arg_0, GLenum arg_1, GLenum arg_2, GLenum arg_3, GLint * arg_4) {
1600 ENTER_GL();
1601 func_glGetCombinerInputParameterivNV(arg_0, arg_1, arg_2, arg_3, arg_4);
1602 LEAVE_GL();
1605 void WINAPI wine_glGetCombinerOutputParameterfvNV(GLenum arg_0, GLenum arg_1, GLenum arg_2, GLfloat * arg_3) {
1606 ENTER_GL();
1607 func_glGetCombinerOutputParameterfvNV(arg_0, arg_1, arg_2, arg_3);
1608 LEAVE_GL();
1611 void WINAPI wine_glGetCombinerOutputParameterivNV(GLenum arg_0, GLenum arg_1, GLenum arg_2, GLint * arg_3) {
1612 ENTER_GL();
1613 func_glGetCombinerOutputParameterivNV(arg_0, arg_1, arg_2, arg_3);
1614 LEAVE_GL();
1617 void WINAPI wine_glGetCompressedTexImageARB(GLenum arg_0, GLint arg_1, void * arg_2) {
1618 ENTER_GL();
1619 func_glGetCompressedTexImageARB(arg_0, arg_1, arg_2);
1620 LEAVE_GL();
1623 void WINAPI wine_glGetConvolutionFilterEXT(GLenum arg_0, GLenum arg_1, GLenum arg_2, GLvoid * arg_3) {
1624 ENTER_GL();
1625 func_glGetConvolutionFilterEXT(arg_0, arg_1, arg_2, arg_3);
1626 LEAVE_GL();
1629 void WINAPI wine_glGetConvolutionParameterfvEXT(GLenum arg_0, GLenum arg_1, GLfloat * arg_2) {
1630 ENTER_GL();
1631 func_glGetConvolutionParameterfvEXT(arg_0, arg_1, arg_2);
1632 LEAVE_GL();
1635 void WINAPI wine_glGetConvolutionParameterivEXT(GLenum arg_0, GLenum arg_1, GLint * arg_2) {
1636 ENTER_GL();
1637 func_glGetConvolutionParameterivEXT(arg_0, arg_1, arg_2);
1638 LEAVE_GL();
1641 void WINAPI wine_glGetDetailTexFuncSGIS(GLenum arg_0, GLfloat * arg_1) {
1642 ENTER_GL();
1643 func_glGetDetailTexFuncSGIS(arg_0, arg_1);
1644 LEAVE_GL();
1647 void WINAPI wine_glGetFinalCombinerInputParameterfvNV(GLenum arg_0, GLenum arg_1, GLfloat * arg_2) {
1648 ENTER_GL();
1649 func_glGetFinalCombinerInputParameterfvNV(arg_0, arg_1, arg_2);
1650 LEAVE_GL();
1653 void WINAPI wine_glGetFinalCombinerInputParameterivNV(GLenum arg_0, GLenum arg_1, GLint * arg_2) {
1654 ENTER_GL();
1655 func_glGetFinalCombinerInputParameterivNV(arg_0, arg_1, arg_2);
1656 LEAVE_GL();
1659 void WINAPI wine_glGetFogFuncSGIS(const GLfloat * arg_0) {
1660 ENTER_GL();
1661 func_glGetFogFuncSGIS(arg_0);
1662 LEAVE_GL();
1665 void WINAPI wine_glGetFragmentLightfvSGIX(GLenum arg_0, GLenum arg_1, GLfloat * arg_2) {
1666 ENTER_GL();
1667 func_glGetFragmentLightfvSGIX(arg_0, arg_1, arg_2);
1668 LEAVE_GL();
1671 void WINAPI wine_glGetFragmentLightivSGIX(GLenum arg_0, GLenum arg_1, GLint * arg_2) {
1672 ENTER_GL();
1673 func_glGetFragmentLightivSGIX(arg_0, arg_1, arg_2);
1674 LEAVE_GL();
1677 void WINAPI wine_glGetFragmentMaterialfvSGIX(GLenum arg_0, GLenum arg_1, GLfloat * arg_2) {
1678 ENTER_GL();
1679 func_glGetFragmentMaterialfvSGIX(arg_0, arg_1, arg_2);
1680 LEAVE_GL();
1683 void WINAPI wine_glGetFragmentMaterialivSGIX(GLenum arg_0, GLenum arg_1, GLint * arg_2) {
1684 ENTER_GL();
1685 func_glGetFragmentMaterialivSGIX(arg_0, arg_1, arg_2);
1686 LEAVE_GL();
1689 void WINAPI wine_glGetHistogramEXT(GLenum arg_0, GLboolean arg_1, GLenum arg_2, GLenum arg_3, GLvoid * arg_4) {
1690 ENTER_GL();
1691 func_glGetHistogramEXT(arg_0, arg_1, arg_2, arg_3, arg_4);
1692 LEAVE_GL();
1695 void WINAPI wine_glGetHistogramParameterfvEXT(GLenum arg_0, GLenum arg_1, GLfloat * arg_2) {
1696 ENTER_GL();
1697 func_glGetHistogramParameterfvEXT(arg_0, arg_1, arg_2);
1698 LEAVE_GL();
1701 void WINAPI wine_glGetHistogramParameterivEXT(GLenum arg_0, GLenum arg_1, GLint * arg_2) {
1702 ENTER_GL();
1703 func_glGetHistogramParameterivEXT(arg_0, arg_1, arg_2);
1704 LEAVE_GL();
1707 void WINAPI wine_glGetImageTransformParameterfvHP(GLenum arg_0, GLenum arg_1, GLfloat * arg_2) {
1708 ENTER_GL();
1709 func_glGetImageTransformParameterfvHP(arg_0, arg_1, arg_2);
1710 LEAVE_GL();
1713 void WINAPI wine_glGetImageTransformParameterivHP(GLenum arg_0, GLenum arg_1, GLint * arg_2) {
1714 ENTER_GL();
1715 func_glGetImageTransformParameterivHP(arg_0, arg_1, arg_2);
1716 LEAVE_GL();
1719 GLint WINAPI wine_glGetInstrumentsSGIX() {
1720 GLint ret;
1721 ENTER_GL();
1722 ret = func_glGetInstrumentsSGIX();
1723 LEAVE_GL();
1724 return ret;
1727 void WINAPI wine_glGetListParameterfvSGIX(GLuint arg_0, GLenum arg_1, GLfloat * arg_2) {
1728 ENTER_GL();
1729 func_glGetListParameterfvSGIX(arg_0, arg_1, arg_2);
1730 LEAVE_GL();
1733 void WINAPI wine_glGetListParameterivSGIX(GLuint arg_0, GLenum arg_1, GLint * arg_2) {
1734 ENTER_GL();
1735 func_glGetListParameterivSGIX(arg_0, arg_1, arg_2);
1736 LEAVE_GL();
1739 void WINAPI wine_glGetMinmaxEXT(GLenum arg_0, GLboolean arg_1, GLenum arg_2, GLenum arg_3, GLvoid * arg_4) {
1740 ENTER_GL();
1741 func_glGetMinmaxEXT(arg_0, arg_1, arg_2, arg_3, arg_4);
1742 LEAVE_GL();
1745 void WINAPI wine_glGetMinmaxParameterfvEXT(GLenum arg_0, GLenum arg_1, GLfloat * arg_2) {
1746 ENTER_GL();
1747 func_glGetMinmaxParameterfvEXT(arg_0, arg_1, arg_2);
1748 LEAVE_GL();
1751 void WINAPI wine_glGetMinmaxParameterivEXT(GLenum arg_0, GLenum arg_1, GLint * arg_2) {
1752 ENTER_GL();
1753 func_glGetMinmaxParameterivEXT(arg_0, arg_1, arg_2);
1754 LEAVE_GL();
1757 void WINAPI wine_glGetPixelTexGenParameterfvSGIS(GLenum arg_0, GLfloat * arg_1) {
1758 ENTER_GL();
1759 func_glGetPixelTexGenParameterfvSGIS(arg_0, arg_1);
1760 LEAVE_GL();
1763 void WINAPI wine_glGetPixelTexGenParameterivSGIS(GLenum arg_0, GLint * arg_1) {
1764 ENTER_GL();
1765 func_glGetPixelTexGenParameterivSGIS(arg_0, arg_1);
1766 LEAVE_GL();
1769 void WINAPI wine_glGetPointervEXT(GLenum arg_0, GLvoid* * arg_1) {
1770 ENTER_GL();
1771 func_glGetPointervEXT(arg_0, arg_1);
1772 LEAVE_GL();
1775 void WINAPI wine_glGetSeparableFilterEXT(GLenum arg_0, GLenum arg_1, GLenum arg_2, GLvoid * arg_3, GLvoid * arg_4, GLvoid * arg_5) {
1776 ENTER_GL();
1777 func_glGetSeparableFilterEXT(arg_0, arg_1, arg_2, arg_3, arg_4, arg_5);
1778 LEAVE_GL();
1781 void WINAPI wine_glGetSharpenTexFuncSGIS(GLenum arg_0, GLfloat * arg_1) {
1782 ENTER_GL();
1783 func_glGetSharpenTexFuncSGIS(arg_0, arg_1);
1784 LEAVE_GL();
1787 void WINAPI wine_glGetTexFilterFuncSGIS(GLenum arg_0, GLenum arg_1, GLfloat * arg_2) {
1788 ENTER_GL();
1789 func_glGetTexFilterFuncSGIS(arg_0, arg_1, arg_2);
1790 LEAVE_GL();
1793 void WINAPI wine_glGlobalAlphaFactorbSUN(GLbyte arg_0) {
1794 ENTER_GL();
1795 func_glGlobalAlphaFactorbSUN(arg_0);
1796 LEAVE_GL();
1799 void WINAPI wine_glGlobalAlphaFactordSUN(GLdouble arg_0) {
1800 ENTER_GL();
1801 func_glGlobalAlphaFactordSUN(arg_0);
1802 LEAVE_GL();
1805 void WINAPI wine_glGlobalAlphaFactorfSUN(GLfloat arg_0) {
1806 ENTER_GL();
1807 func_glGlobalAlphaFactorfSUN(arg_0);
1808 LEAVE_GL();
1811 void WINAPI wine_glGlobalAlphaFactoriSUN(GLint arg_0) {
1812 ENTER_GL();
1813 func_glGlobalAlphaFactoriSUN(arg_0);
1814 LEAVE_GL();
1817 void WINAPI wine_glGlobalAlphaFactorsSUN(GLshort arg_0) {
1818 ENTER_GL();
1819 func_glGlobalAlphaFactorsSUN(arg_0);
1820 LEAVE_GL();
1823 void WINAPI wine_glGlobalAlphaFactorubSUN(GLubyte arg_0) {
1824 ENTER_GL();
1825 func_glGlobalAlphaFactorubSUN(arg_0);
1826 LEAVE_GL();
1829 void WINAPI wine_glGlobalAlphaFactoruiSUN(GLuint arg_0) {
1830 ENTER_GL();
1831 func_glGlobalAlphaFactoruiSUN(arg_0);
1832 LEAVE_GL();
1835 void WINAPI wine_glGlobalAlphaFactorusSUN(GLushort arg_0) {
1836 ENTER_GL();
1837 func_glGlobalAlphaFactorusSUN(arg_0);
1838 LEAVE_GL();
1841 void WINAPI wine_glHintPGI(GLenum arg_0, GLint arg_1) {
1842 ENTER_GL();
1843 func_glHintPGI(arg_0, arg_1);
1844 LEAVE_GL();
1847 void WINAPI wine_glHistogramEXT(GLenum arg_0, GLsizei arg_1, GLenum arg_2, GLboolean arg_3) {
1848 ENTER_GL();
1849 func_glHistogramEXT(arg_0, arg_1, arg_2, arg_3);
1850 LEAVE_GL();
1853 void WINAPI wine_glImageTransformParameterfHP(GLenum arg_0, GLenum arg_1, GLfloat arg_2) {
1854 ENTER_GL();
1855 func_glImageTransformParameterfHP(arg_0, arg_1, arg_2);
1856 LEAVE_GL();
1859 void WINAPI wine_glImageTransformParameterfvHP(GLenum arg_0, GLenum arg_1, const GLfloat * arg_2) {
1860 ENTER_GL();
1861 func_glImageTransformParameterfvHP(arg_0, arg_1, arg_2);
1862 LEAVE_GL();
1865 void WINAPI wine_glImageTransformParameteriHP(GLenum arg_0, GLenum arg_1, GLint arg_2) {
1866 ENTER_GL();
1867 func_glImageTransformParameteriHP(arg_0, arg_1, arg_2);
1868 LEAVE_GL();
1871 void WINAPI wine_glImageTransformParameterivHP(GLenum arg_0, GLenum arg_1, const GLint * arg_2) {
1872 ENTER_GL();
1873 func_glImageTransformParameterivHP(arg_0, arg_1, arg_2);
1874 LEAVE_GL();
1877 void WINAPI wine_glIndexFuncEXT(GLenum arg_0, GLclampf arg_1) {
1878 ENTER_GL();
1879 func_glIndexFuncEXT(arg_0, arg_1);
1880 LEAVE_GL();
1883 void WINAPI wine_glIndexMaterialEXT(GLenum arg_0, GLenum arg_1) {
1884 ENTER_GL();
1885 func_glIndexMaterialEXT(arg_0, arg_1);
1886 LEAVE_GL();
1889 void WINAPI wine_glIndexPointerEXT(GLenum arg_0, GLsizei arg_1, GLsizei arg_2, const GLvoid * arg_3) {
1890 ENTER_GL();
1891 func_glIndexPointerEXT(arg_0, arg_1, arg_2, arg_3);
1892 LEAVE_GL();
1895 void WINAPI wine_glIndexPointerListIBM(GLenum arg_0, GLint arg_1, const GLvoid* * arg_2, GLint arg_3) {
1896 ENTER_GL();
1897 func_glIndexPointerListIBM(arg_0, arg_1, arg_2, arg_3);
1898 LEAVE_GL();
1901 void WINAPI wine_glInstrumentsBufferSGIX(GLsizei arg_0, GLint * arg_1) {
1902 ENTER_GL();
1903 func_glInstrumentsBufferSGIX(arg_0, arg_1);
1904 LEAVE_GL();
1907 GLboolean WINAPI wine_glIsTextureEXT(GLuint arg_0) {
1908 GLboolean ret;
1909 ENTER_GL();
1910 ret = func_glIsTextureEXT(arg_0);
1911 LEAVE_GL();
1912 return ret;
1915 void WINAPI wine_glLightEnviSGIX(GLenum arg_0, GLint arg_1) {
1916 ENTER_GL();
1917 func_glLightEnviSGIX(arg_0, arg_1);
1918 LEAVE_GL();
1921 void WINAPI wine_glListParameterfSGIX(GLuint arg_0, GLenum arg_1, GLfloat arg_2) {
1922 ENTER_GL();
1923 func_glListParameterfSGIX(arg_0, arg_1, arg_2);
1924 LEAVE_GL();
1927 void WINAPI wine_glListParameterfvSGIX(GLuint arg_0, GLenum arg_1, const GLfloat * arg_2) {
1928 ENTER_GL();
1929 func_glListParameterfvSGIX(arg_0, arg_1, arg_2);
1930 LEAVE_GL();
1933 void WINAPI wine_glListParameteriSGIX(GLuint arg_0, GLenum arg_1, GLint arg_2) {
1934 ENTER_GL();
1935 func_glListParameteriSGIX(arg_0, arg_1, arg_2);
1936 LEAVE_GL();
1939 void WINAPI wine_glListParameterivSGIX(GLuint arg_0, GLenum arg_1, const GLint * arg_2) {
1940 ENTER_GL();
1941 func_glListParameterivSGIX(arg_0, arg_1, arg_2);
1942 LEAVE_GL();
1945 void WINAPI wine_glLoadTransposeMatrixdARB(const GLdouble * arg_0) {
1946 ENTER_GL();
1947 func_glLoadTransposeMatrixdARB(arg_0);
1948 LEAVE_GL();
1951 void WINAPI wine_glLoadTransposeMatrixfARB(const GLfloat * arg_0) {
1952 ENTER_GL();
1953 func_glLoadTransposeMatrixfARB(arg_0);
1954 LEAVE_GL();
1957 void WINAPI wine_glLockArraysEXT(GLint arg_0, GLsizei arg_1) {
1958 ENTER_GL();
1959 func_glLockArraysEXT(arg_0, arg_1);
1960 LEAVE_GL();
1963 void WINAPI wine_glMinmaxEXT(GLenum arg_0, GLenum arg_1, GLboolean arg_2) {
1964 ENTER_GL();
1965 func_glMinmaxEXT(arg_0, arg_1, arg_2);
1966 LEAVE_GL();
1969 void WINAPI wine_glMultTransposeMatrixdARB(const GLdouble * arg_0) {
1970 ENTER_GL();
1971 func_glMultTransposeMatrixdARB(arg_0);
1972 LEAVE_GL();
1975 void WINAPI wine_glMultTransposeMatrixfARB(const GLfloat * arg_0) {
1976 ENTER_GL();
1977 func_glMultTransposeMatrixfARB(arg_0);
1978 LEAVE_GL();
1981 void WINAPI wine_glMultiDrawArraysEXT(GLenum arg_0, GLint * arg_1, GLsizei * arg_2, GLsizei arg_3) {
1982 ENTER_GL();
1983 func_glMultiDrawArraysEXT(arg_0, arg_1, arg_2, arg_3);
1984 LEAVE_GL();
1987 void WINAPI wine_glMultiDrawElementsEXT(GLenum arg_0, const GLsizei * arg_1, GLenum arg_2, const GLvoid* * arg_3, GLsizei arg_4) {
1988 ENTER_GL();
1989 func_glMultiDrawElementsEXT(arg_0, arg_1, arg_2, arg_3, arg_4);
1990 LEAVE_GL();
1993 void WINAPI wine_glMultiModeDrawArraysIBM(GLenum arg_0, const GLint * arg_1, const GLsizei * arg_2, GLsizei arg_3, GLint arg_4) {
1994 ENTER_GL();
1995 func_glMultiModeDrawArraysIBM(arg_0, arg_1, arg_2, arg_3, arg_4);
1996 LEAVE_GL();
1999 void WINAPI wine_glMultiModeDrawElementsIBM(const GLenum * arg_0, const GLsizei * arg_1, GLenum arg_2, const GLvoid* * arg_3, GLsizei arg_4, GLint arg_5) {
2000 ENTER_GL();
2001 func_glMultiModeDrawElementsIBM(arg_0, arg_1, arg_2, arg_3, arg_4, arg_5);
2002 LEAVE_GL();
2005 void WINAPI wine_glNormal3fVertex3fSUN(GLfloat arg_0, GLfloat arg_1, GLfloat arg_2, GLfloat arg_3, GLfloat arg_4, GLfloat arg_5) {
2006 ENTER_GL();
2007 func_glNormal3fVertex3fSUN(arg_0, arg_1, arg_2, arg_3, arg_4, arg_5);
2008 LEAVE_GL();
2011 void WINAPI wine_glNormal3fVertex3fvSUN(const GLfloat * arg_0, const GLfloat * arg_1) {
2012 ENTER_GL();
2013 func_glNormal3fVertex3fvSUN(arg_0, arg_1);
2014 LEAVE_GL();
2017 void WINAPI wine_glNormalPointerEXT(GLenum arg_0, GLsizei arg_1, GLsizei arg_2, const GLvoid * arg_3) {
2018 ENTER_GL();
2019 func_glNormalPointerEXT(arg_0, arg_1, arg_2, arg_3);
2020 LEAVE_GL();
2023 void WINAPI wine_glNormalPointerListIBM(GLenum arg_0, GLint arg_1, const GLvoid* * arg_2, GLint arg_3) {
2024 ENTER_GL();
2025 func_glNormalPointerListIBM(arg_0, arg_1, arg_2, arg_3);
2026 LEAVE_GL();
2029 void WINAPI wine_glNormalPointervINTEL(GLenum arg_0, const GLvoid* * arg_1) {
2030 ENTER_GL();
2031 func_glNormalPointervINTEL(arg_0, arg_1);
2032 LEAVE_GL();
2035 void WINAPI wine_glPixelTexGenParameterfSGIS(GLenum arg_0, GLfloat arg_1) {
2036 ENTER_GL();
2037 func_glPixelTexGenParameterfSGIS(arg_0, arg_1);
2038 LEAVE_GL();
2041 void WINAPI wine_glPixelTexGenParameterfvSGIS(GLenum arg_0, const GLfloat * arg_1) {
2042 ENTER_GL();
2043 func_glPixelTexGenParameterfvSGIS(arg_0, arg_1);
2044 LEAVE_GL();
2047 void WINAPI wine_glPixelTexGenParameteriSGIS(GLenum arg_0, GLint arg_1) {
2048 ENTER_GL();
2049 func_glPixelTexGenParameteriSGIS(arg_0, arg_1);
2050 LEAVE_GL();
2053 void WINAPI wine_glPixelTexGenParameterivSGIS(GLenum arg_0, const GLint * arg_1) {
2054 ENTER_GL();
2055 func_glPixelTexGenParameterivSGIS(arg_0, arg_1);
2056 LEAVE_GL();
2059 void WINAPI wine_glPixelTexGenSGIX(GLenum arg_0) {
2060 ENTER_GL();
2061 func_glPixelTexGenSGIX(arg_0);
2062 LEAVE_GL();
2065 void WINAPI wine_glPixelTransformParameterfEXT(GLenum arg_0, GLenum arg_1, GLfloat arg_2) {
2066 ENTER_GL();
2067 func_glPixelTransformParameterfEXT(arg_0, arg_1, arg_2);
2068 LEAVE_GL();
2071 void WINAPI wine_glPixelTransformParameterfvEXT(GLenum arg_0, GLenum arg_1, const GLfloat * arg_2) {
2072 ENTER_GL();
2073 func_glPixelTransformParameterfvEXT(arg_0, arg_1, arg_2);
2074 LEAVE_GL();
2077 void WINAPI wine_glPixelTransformParameteriEXT(GLenum arg_0, GLenum arg_1, GLint arg_2) {
2078 ENTER_GL();
2079 func_glPixelTransformParameteriEXT(arg_0, arg_1, arg_2);
2080 LEAVE_GL();
2083 void WINAPI wine_glPixelTransformParameterivEXT(GLenum arg_0, GLenum arg_1, const GLint * arg_2) {
2084 ENTER_GL();
2085 func_glPixelTransformParameterivEXT(arg_0, arg_1, arg_2);
2086 LEAVE_GL();
2089 void WINAPI wine_glPointParameterfEXT(GLenum arg_0, GLfloat arg_1) {
2090 ENTER_GL();
2091 func_glPointParameterfEXT(arg_0, arg_1);
2092 LEAVE_GL();
2095 void WINAPI wine_glPointParameterfSGIS(GLenum arg_0, GLfloat arg_1) {
2096 ENTER_GL();
2097 func_glPointParameterfSGIS(arg_0, arg_1);
2098 LEAVE_GL();
2101 void WINAPI wine_glPointParameterfvEXT(GLenum arg_0, const GLfloat * arg_1) {
2102 ENTER_GL();
2103 func_glPointParameterfvEXT(arg_0, arg_1);
2104 LEAVE_GL();
2107 void WINAPI wine_glPointParameterfvSGIS(GLenum arg_0, const GLfloat * arg_1) {
2108 ENTER_GL();
2109 func_glPointParameterfvSGIS(arg_0, arg_1);
2110 LEAVE_GL();
2113 GLint WINAPI wine_glPollInstrumentsSGIX(GLint * arg_0) {
2114 GLint ret;
2115 ENTER_GL();
2116 ret = func_glPollInstrumentsSGIX(arg_0);
2117 LEAVE_GL();
2118 return ret;
2121 void WINAPI wine_glPolygonOffsetEXT(GLfloat arg_0, GLfloat arg_1) {
2122 ENTER_GL();
2123 func_glPolygonOffsetEXT(arg_0, arg_1);
2124 LEAVE_GL();
2127 void WINAPI wine_glPrioritizeTexturesEXT(GLsizei arg_0, const GLuint * arg_1, const GLclampf * arg_2) {
2128 ENTER_GL();
2129 func_glPrioritizeTexturesEXT(arg_0, arg_1, arg_2);
2130 LEAVE_GL();
2133 void WINAPI wine_glReadInstrumentsSGIX(GLint arg_0) {
2134 ENTER_GL();
2135 func_glReadInstrumentsSGIX(arg_0);
2136 LEAVE_GL();
2139 void WINAPI wine_glReferencePlaneSGIX(const GLdouble * arg_0) {
2140 ENTER_GL();
2141 func_glReferencePlaneSGIX(arg_0);
2142 LEAVE_GL();
2145 void WINAPI wine_glReplacementCodePointer(GLenum arg_0, GLsizei arg_1, const GLvoid* * arg_2) {
2146 ENTER_GL();
2147 func_glReplacementCodePointer(arg_0, arg_1, arg_2);
2148 LEAVE_GL();
2151 void WINAPI wine_glReplacementCodeubSUN(GLubyte arg_0) {
2152 ENTER_GL();
2153 func_glReplacementCodeubSUN(arg_0);
2154 LEAVE_GL();
2157 void WINAPI wine_glReplacementCodeubvSUN(const GLubyte * arg_0) {
2158 ENTER_GL();
2159 func_glReplacementCodeubvSUN(arg_0);
2160 LEAVE_GL();
2163 void WINAPI wine_glReplacementCodeuiColor3fVertex3fSUN(GLenum arg_0, GLfloat arg_1, GLfloat arg_2, GLfloat arg_3, GLfloat arg_4, GLfloat arg_5, GLfloat arg_6) {
2164 ENTER_GL();
2165 func_glReplacementCodeuiColor3fVertex3fSUN(arg_0, arg_1, arg_2, arg_3, arg_4, arg_5, arg_6);
2166 LEAVE_GL();
2169 void WINAPI wine_glReplacementCodeuiColor3fVertex3fvSUN(const GLenum * arg_0, const GLfloat * arg_1, const GLfloat * arg_2) {
2170 ENTER_GL();
2171 func_glReplacementCodeuiColor3fVertex3fvSUN(arg_0, arg_1, arg_2);
2172 LEAVE_GL();
2175 void WINAPI wine_glReplacementCodeuiColor4fNormal3fVertex3fSUN(GLenum arg_0, GLfloat arg_1, GLfloat arg_2, GLfloat arg_3, GLfloat arg_4, GLfloat arg_5, GLfloat arg_6, GLfloat arg_7, GLfloat arg_8, GLfloat arg_9, GLfloat arg_10) {
2176 ENTER_GL();
2177 func_glReplacementCodeuiColor4fNormal3fVertex3fSUN(arg_0, arg_1, arg_2, arg_3, arg_4, arg_5, arg_6, arg_7, arg_8, arg_9, arg_10);
2178 LEAVE_GL();
2181 void WINAPI wine_glReplacementCodeuiColor4fNormal3fVertex3fvSUN(const GLenum * arg_0, const GLfloat * arg_1, const GLfloat * arg_2, const GLfloat * arg_3) {
2182 ENTER_GL();
2183 func_glReplacementCodeuiColor4fNormal3fVertex3fvSUN(arg_0, arg_1, arg_2, arg_3);
2184 LEAVE_GL();
2187 void WINAPI wine_glReplacementCodeuiColor4ubVertex3fSUN(GLenum arg_0, GLubyte arg_1, GLubyte arg_2, GLubyte arg_3, GLubyte arg_4, GLfloat arg_5, GLfloat arg_6, GLfloat arg_7) {
2188 ENTER_GL();
2189 func_glReplacementCodeuiColor4ubVertex3fSUN(arg_0, arg_1, arg_2, arg_3, arg_4, arg_5, arg_6, arg_7);
2190 LEAVE_GL();
2193 void WINAPI wine_glReplacementCodeuiColor4ubVertex3fvSUN(const GLenum * arg_0, const GLubyte * arg_1, const GLfloat * arg_2) {
2194 ENTER_GL();
2195 func_glReplacementCodeuiColor4ubVertex3fvSUN(arg_0, arg_1, arg_2);
2196 LEAVE_GL();
2199 void WINAPI wine_glReplacementCodeuiNormal3fVertex3fSUN(GLenum arg_0, GLfloat arg_1, GLfloat arg_2, GLfloat arg_3, GLfloat arg_4, GLfloat arg_5, GLfloat arg_6) {
2200 ENTER_GL();
2201 func_glReplacementCodeuiNormal3fVertex3fSUN(arg_0, arg_1, arg_2, arg_3, arg_4, arg_5, arg_6);
2202 LEAVE_GL();
2205 void WINAPI wine_glReplacementCodeuiNormal3fVertex3fvSUN(const GLenum * arg_0, const GLfloat * arg_1, const GLfloat * arg_2) {
2206 ENTER_GL();
2207 func_glReplacementCodeuiNormal3fVertex3fvSUN(arg_0, arg_1, arg_2);
2208 LEAVE_GL();
2211 void WINAPI wine_glReplacementCodeuiSUN(GLuint arg_0) {
2212 ENTER_GL();
2213 func_glReplacementCodeuiSUN(arg_0);
2214 LEAVE_GL();
2217 void WINAPI wine_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN(GLenum arg_0, GLfloat arg_1, GLfloat arg_2, GLfloat arg_3, GLfloat arg_4, GLfloat arg_5, GLfloat arg_6, GLfloat arg_7, GLfloat arg_8, GLfloat arg_9, GLfloat arg_10, GLfloat arg_11, GLfloat arg_12) {
2218 ENTER_GL();
2219 func_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN(arg_0, arg_1, arg_2, arg_3, arg_4, arg_5, arg_6, arg_7, arg_8, arg_9, arg_10, arg_11, arg_12);
2220 LEAVE_GL();
2223 void WINAPI wine_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN(const GLenum * arg_0, const GLfloat * arg_1, const GLfloat * arg_2, const GLfloat * arg_3, const GLfloat * arg_4) {
2224 ENTER_GL();
2225 func_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN(arg_0, arg_1, arg_2, arg_3, arg_4);
2226 LEAVE_GL();
2229 void WINAPI wine_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN(GLenum arg_0, GLfloat arg_1, GLfloat arg_2, GLfloat arg_3, GLfloat arg_4, GLfloat arg_5, GLfloat arg_6, GLfloat arg_7, GLfloat arg_8) {
2230 ENTER_GL();
2231 func_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN(arg_0, arg_1, arg_2, arg_3, arg_4, arg_5, arg_6, arg_7, arg_8);
2232 LEAVE_GL();
2235 void WINAPI wine_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN(const GLenum * arg_0, const GLfloat * arg_1, const GLfloat * arg_2, const GLfloat * arg_3) {
2236 ENTER_GL();
2237 func_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN(arg_0, arg_1, arg_2, arg_3);
2238 LEAVE_GL();
2241 void WINAPI wine_glReplacementCodeuiTexCoord2fVertex3fSUN(GLenum arg_0, GLfloat arg_1, GLfloat arg_2, GLfloat arg_3, GLfloat arg_4, GLfloat arg_5) {
2242 ENTER_GL();
2243 func_glReplacementCodeuiTexCoord2fVertex3fSUN(arg_0, arg_1, arg_2, arg_3, arg_4, arg_5);
2244 LEAVE_GL();
2247 void WINAPI wine_glReplacementCodeuiTexCoord2fVertex3fvSUN(const GLenum * arg_0, const GLfloat * arg_1, const GLfloat * arg_2) {
2248 ENTER_GL();
2249 func_glReplacementCodeuiTexCoord2fVertex3fvSUN(arg_0, arg_1, arg_2);
2250 LEAVE_GL();
2253 void WINAPI wine_glReplacementCodeuiVertex3fSUN(GLenum arg_0, GLfloat arg_1, GLfloat arg_2, GLfloat arg_3) {
2254 ENTER_GL();
2255 func_glReplacementCodeuiVertex3fSUN(arg_0, arg_1, arg_2, arg_3);
2256 LEAVE_GL();
2259 void WINAPI wine_glReplacementCodeuiVertex3fvSUN(const GLenum * arg_0, const GLfloat * arg_1) {
2260 ENTER_GL();
2261 func_glReplacementCodeuiVertex3fvSUN(arg_0, arg_1);
2262 LEAVE_GL();
2265 void WINAPI wine_glReplacementCodeuivSUN(const GLuint * arg_0) {
2266 ENTER_GL();
2267 func_glReplacementCodeuivSUN(arg_0);
2268 LEAVE_GL();
2271 void WINAPI wine_glReplacementCodeusSUN(GLushort arg_0) {
2272 ENTER_GL();
2273 func_glReplacementCodeusSUN(arg_0);
2274 LEAVE_GL();
2277 void WINAPI wine_glReplacementCodeusvSUN(const GLushort * arg_0) {
2278 ENTER_GL();
2279 func_glReplacementCodeusvSUN(arg_0);
2280 LEAVE_GL();
2283 void WINAPI wine_glResetHistogramEXT(GLenum arg_0) {
2284 ENTER_GL();
2285 func_glResetHistogramEXT(arg_0);
2286 LEAVE_GL();
2289 void WINAPI wine_glResetMinmaxEXT(GLenum arg_0) {
2290 ENTER_GL();
2291 func_glResetMinmaxEXT(arg_0);
2292 LEAVE_GL();
2295 void WINAPI wine_glResizeBuffersMESA() {
2296 ENTER_GL();
2297 func_glResizeBuffersMESA();
2298 LEAVE_GL();
2301 void WINAPI wine_glSampleCoverageARB(GLclampf arg_0, GLboolean arg_1) {
2302 ENTER_GL();
2303 func_glSampleCoverageARB(arg_0, arg_1);
2304 LEAVE_GL();
2307 void WINAPI wine_glSampleMaskEXT(GLclampf arg_0, GLboolean arg_1) {
2308 ENTER_GL();
2309 func_glSampleMaskEXT(arg_0, arg_1);
2310 LEAVE_GL();
2313 void WINAPI wine_glSampleMaskSGIS(GLclampf arg_0, GLboolean arg_1) {
2314 ENTER_GL();
2315 func_glSampleMaskSGIS(arg_0, arg_1);
2316 LEAVE_GL();
2319 void WINAPI wine_glSamplePassARB(GLenum arg_0) {
2320 ENTER_GL();
2321 func_glSamplePassARB(arg_0);
2322 LEAVE_GL();
2325 void WINAPI wine_glSamplePatternEXT(GLenum arg_0) {
2326 ENTER_GL();
2327 func_glSamplePatternEXT(arg_0);
2328 LEAVE_GL();
2331 void WINAPI wine_glSamplePatternSGIS(GLenum arg_0) {
2332 ENTER_GL();
2333 func_glSamplePatternSGIS(arg_0);
2334 LEAVE_GL();
2337 void WINAPI wine_glSecondaryColor3bEXT(GLbyte arg_0, GLbyte arg_1, GLbyte arg_2) {
2338 ENTER_GL();
2339 func_glSecondaryColor3bEXT(arg_0, arg_1, arg_2);
2340 LEAVE_GL();
2343 void WINAPI wine_glSecondaryColor3bvEXT(const GLbyte * arg_0) {
2344 ENTER_GL();
2345 func_glSecondaryColor3bvEXT(arg_0);
2346 LEAVE_GL();
2349 void WINAPI wine_glSecondaryColor3dEXT(GLdouble arg_0, GLdouble arg_1, GLdouble arg_2) {
2350 ENTER_GL();
2351 func_glSecondaryColor3dEXT(arg_0, arg_1, arg_2);
2352 LEAVE_GL();
2355 void WINAPI wine_glSecondaryColor3dvEXT(const GLdouble * arg_0) {
2356 ENTER_GL();
2357 func_glSecondaryColor3dvEXT(arg_0);
2358 LEAVE_GL();
2361 void WINAPI wine_glSecondaryColor3fEXT(GLfloat arg_0, GLfloat arg_1, GLfloat arg_2) {
2362 ENTER_GL();
2363 func_glSecondaryColor3fEXT(arg_0, arg_1, arg_2);
2364 LEAVE_GL();
2367 void WINAPI wine_glSecondaryColor3fvEXT(const GLfloat * arg_0) {
2368 ENTER_GL();
2369 func_glSecondaryColor3fvEXT(arg_0);
2370 LEAVE_GL();
2373 void WINAPI wine_glSecondaryColor3iEXT(GLint arg_0, GLint arg_1, GLint arg_2) {
2374 ENTER_GL();
2375 func_glSecondaryColor3iEXT(arg_0, arg_1, arg_2);
2376 LEAVE_GL();
2379 void WINAPI wine_glSecondaryColor3ivEXT(const GLint * arg_0) {
2380 ENTER_GL();
2381 func_glSecondaryColor3ivEXT(arg_0);
2382 LEAVE_GL();
2385 void WINAPI wine_glSecondaryColor3sEXT(GLshort arg_0, GLshort arg_1, GLshort arg_2) {
2386 ENTER_GL();
2387 func_glSecondaryColor3sEXT(arg_0, arg_1, arg_2);
2388 LEAVE_GL();
2391 void WINAPI wine_glSecondaryColor3svEXT(const GLshort * arg_0) {
2392 ENTER_GL();
2393 func_glSecondaryColor3svEXT(arg_0);
2394 LEAVE_GL();
2397 void WINAPI wine_glSecondaryColor3ubEXT(GLubyte arg_0, GLubyte arg_1, GLubyte arg_2) {
2398 ENTER_GL();
2399 func_glSecondaryColor3ubEXT(arg_0, arg_1, arg_2);
2400 LEAVE_GL();
2403 void WINAPI wine_glSecondaryColor3ubvEXT(const GLubyte * arg_0) {
2404 ENTER_GL();
2405 func_glSecondaryColor3ubvEXT(arg_0);
2406 LEAVE_GL();
2409 void WINAPI wine_glSecondaryColor3uiEXT(GLuint arg_0, GLuint arg_1, GLuint arg_2) {
2410 ENTER_GL();
2411 func_glSecondaryColor3uiEXT(arg_0, arg_1, arg_2);
2412 LEAVE_GL();
2415 void WINAPI wine_glSecondaryColor3uivEXT(const GLuint * arg_0) {
2416 ENTER_GL();
2417 func_glSecondaryColor3uivEXT(arg_0);
2418 LEAVE_GL();
2421 void WINAPI wine_glSecondaryColor3usEXT(GLushort arg_0, GLushort arg_1, GLushort arg_2) {
2422 ENTER_GL();
2423 func_glSecondaryColor3usEXT(arg_0, arg_1, arg_2);
2424 LEAVE_GL();
2427 void WINAPI wine_glSecondaryColor3usvEXT(const GLushort * arg_0) {
2428 ENTER_GL();
2429 func_glSecondaryColor3usvEXT(arg_0);
2430 LEAVE_GL();
2433 void WINAPI wine_glSecondaryColorPointerEXT(GLint arg_0, GLenum arg_1, GLsizei arg_2, GLvoid * arg_3) {
2434 ENTER_GL();
2435 func_glSecondaryColorPointerEXT(arg_0, arg_1, arg_2, arg_3);
2436 LEAVE_GL();
2439 void WINAPI wine_glSecondaryColorPointerListIBM(GLint arg_0, GLenum arg_1, GLint arg_2, const GLvoid* * arg_3, GLint arg_4) {
2440 ENTER_GL();
2441 func_glSecondaryColorPointerListIBM(arg_0, arg_1, arg_2, arg_3, arg_4);
2442 LEAVE_GL();
2445 void WINAPI wine_glSeparableFilter2DEXT(GLenum arg_0, GLenum arg_1, GLsizei arg_2, GLsizei arg_3, GLenum arg_4, GLenum arg_5, const GLvoid * arg_6, const GLvoid * arg_7) {
2446 ENTER_GL();
2447 func_glSeparableFilter2DEXT(arg_0, arg_1, arg_2, arg_3, arg_4, arg_5, arg_6, arg_7);
2448 LEAVE_GL();
2451 void WINAPI wine_glSharpenTexFuncSGIS(GLenum arg_0, GLsizei arg_1, const GLfloat * arg_2) {
2452 ENTER_GL();
2453 func_glSharpenTexFuncSGIS(arg_0, arg_1, arg_2);
2454 LEAVE_GL();
2457 void WINAPI wine_glSpriteParameterfSGIX(GLenum arg_0, GLfloat arg_1) {
2458 ENTER_GL();
2459 func_glSpriteParameterfSGIX(arg_0, arg_1);
2460 LEAVE_GL();
2463 void WINAPI wine_glSpriteParameterfvSGIX(GLenum arg_0, const GLfloat * arg_1) {
2464 ENTER_GL();
2465 func_glSpriteParameterfvSGIX(arg_0, arg_1);
2466 LEAVE_GL();
2469 void WINAPI wine_glSpriteParameteriSGIX(GLenum arg_0, GLint arg_1) {
2470 ENTER_GL();
2471 func_glSpriteParameteriSGIX(arg_0, arg_1);
2472 LEAVE_GL();
2475 void WINAPI wine_glSpriteParameterivSGIX(GLenum arg_0, const GLint * arg_1) {
2476 ENTER_GL();
2477 func_glSpriteParameterivSGIX(arg_0, arg_1);
2478 LEAVE_GL();
2481 void WINAPI wine_glStartInstrumentsSGIX() {
2482 ENTER_GL();
2483 func_glStartInstrumentsSGIX();
2484 LEAVE_GL();
2487 void WINAPI wine_glStopInstrumentsSGIX(GLint arg_0) {
2488 ENTER_GL();
2489 func_glStopInstrumentsSGIX(arg_0);
2490 LEAVE_GL();
2493 void WINAPI wine_glTagSampleBufferSGIX() {
2494 ENTER_GL();
2495 func_glTagSampleBufferSGIX();
2496 LEAVE_GL();
2499 void WINAPI wine_glTangent3b(GLbyte arg_0, GLbyte arg_1, GLbyte arg_2) {
2500 ENTER_GL();
2501 func_glTangent3b(arg_0, arg_1, arg_2);
2502 LEAVE_GL();
2505 void WINAPI wine_glTangent3bv(const GLbyte * arg_0) {
2506 ENTER_GL();
2507 func_glTangent3bv(arg_0);
2508 LEAVE_GL();
2511 void WINAPI wine_glTangent3d(GLdouble arg_0, GLdouble arg_1, GLdouble arg_2) {
2512 ENTER_GL();
2513 func_glTangent3d(arg_0, arg_1, arg_2);
2514 LEAVE_GL();
2517 void WINAPI wine_glTangent3dv(const GLdouble * arg_0) {
2518 ENTER_GL();
2519 func_glTangent3dv(arg_0);
2520 LEAVE_GL();
2523 void WINAPI wine_glTangent3f(GLfloat arg_0, GLfloat arg_1, GLfloat arg_2) {
2524 ENTER_GL();
2525 func_glTangent3f(arg_0, arg_1, arg_2);
2526 LEAVE_GL();
2529 void WINAPI wine_glTangent3fv(const GLfloat * arg_0) {
2530 ENTER_GL();
2531 func_glTangent3fv(arg_0);
2532 LEAVE_GL();
2535 void WINAPI wine_glTangent3i(GLint arg_0, GLint arg_1, GLint arg_2) {
2536 ENTER_GL();
2537 func_glTangent3i(arg_0, arg_1, arg_2);
2538 LEAVE_GL();
2541 void WINAPI wine_glTangent3iv(const GLint * arg_0) {
2542 ENTER_GL();
2543 func_glTangent3iv(arg_0);
2544 LEAVE_GL();
2547 void WINAPI wine_glTangent3s(GLshort arg_0, GLshort arg_1, GLshort arg_2) {
2548 ENTER_GL();
2549 func_glTangent3s(arg_0, arg_1, arg_2);
2550 LEAVE_GL();
2553 void WINAPI wine_glTangent3sv(const GLshort * arg_0) {
2554 ENTER_GL();
2555 func_glTangent3sv(arg_0);
2556 LEAVE_GL();
2559 void WINAPI wine_glTangentPointerEXT(GLenum arg_0, GLsizei arg_1, const GLvoid * arg_2) {
2560 ENTER_GL();
2561 func_glTangentPointerEXT(arg_0, arg_1, arg_2);
2562 LEAVE_GL();
2565 void WINAPI wine_glTbufferMask3DFX(GLuint arg_0) {
2566 ENTER_GL();
2567 func_glTbufferMask3DFX(arg_0);
2568 LEAVE_GL();
2571 void WINAPI wine_glTexCoord2fColor3fVertex3fSUN(GLfloat arg_0, GLfloat arg_1, GLfloat arg_2, GLfloat arg_3, GLfloat arg_4, GLfloat arg_5, GLfloat arg_6, GLfloat arg_7) {
2572 ENTER_GL();
2573 func_glTexCoord2fColor3fVertex3fSUN(arg_0, arg_1, arg_2, arg_3, arg_4, arg_5, arg_6, arg_7);
2574 LEAVE_GL();
2577 void WINAPI wine_glTexCoord2fColor3fVertex3fvSUN(const GLfloat * arg_0, const GLfloat * arg_1, const GLfloat * arg_2) {
2578 ENTER_GL();
2579 func_glTexCoord2fColor3fVertex3fvSUN(arg_0, arg_1, arg_2);
2580 LEAVE_GL();
2583 void WINAPI wine_glTexCoord2fColor4fNormal3fVertex3fSUN(GLfloat arg_0, GLfloat arg_1, GLfloat arg_2, GLfloat arg_3, GLfloat arg_4, GLfloat arg_5, GLfloat arg_6, GLfloat arg_7, GLfloat arg_8, GLfloat arg_9, GLfloat arg_10, GLfloat arg_11) {
2584 ENTER_GL();
2585 func_glTexCoord2fColor4fNormal3fVertex3fSUN(arg_0, arg_1, arg_2, arg_3, arg_4, arg_5, arg_6, arg_7, arg_8, arg_9, arg_10, arg_11);
2586 LEAVE_GL();
2589 void WINAPI wine_glTexCoord2fColor4fNormal3fVertex3fvSUN(const GLfloat * arg_0, const GLfloat * arg_1, const GLfloat * arg_2, const GLfloat * arg_3) {
2590 ENTER_GL();
2591 func_glTexCoord2fColor4fNormal3fVertex3fvSUN(arg_0, arg_1, arg_2, arg_3);
2592 LEAVE_GL();
2595 void WINAPI wine_glTexCoord2fColor4ubVertex3fSUN(GLfloat arg_0, GLfloat arg_1, GLubyte arg_2, GLubyte arg_3, GLubyte arg_4, GLubyte arg_5, GLfloat arg_6, GLfloat arg_7, GLfloat arg_8) {
2596 ENTER_GL();
2597 func_glTexCoord2fColor4ubVertex3fSUN(arg_0, arg_1, arg_2, arg_3, arg_4, arg_5, arg_6, arg_7, arg_8);
2598 LEAVE_GL();
2601 void WINAPI wine_glTexCoord2fColor4ubVertex3fvSUN(const GLfloat * arg_0, const GLubyte * arg_1, const GLfloat * arg_2) {
2602 ENTER_GL();
2603 func_glTexCoord2fColor4ubVertex3fvSUN(arg_0, arg_1, arg_2);
2604 LEAVE_GL();
2607 void WINAPI wine_glTexCoord2fNormal3fVertex3fSUN(GLfloat arg_0, GLfloat arg_1, GLfloat arg_2, GLfloat arg_3, GLfloat arg_4, GLfloat arg_5, GLfloat arg_6, GLfloat arg_7) {
2608 ENTER_GL();
2609 func_glTexCoord2fNormal3fVertex3fSUN(arg_0, arg_1, arg_2, arg_3, arg_4, arg_5, arg_6, arg_7);
2610 LEAVE_GL();
2613 void WINAPI wine_glTexCoord2fNormal3fVertex3fvSUN(const GLfloat * arg_0, const GLfloat * arg_1, const GLfloat * arg_2) {
2614 ENTER_GL();
2615 func_glTexCoord2fNormal3fVertex3fvSUN(arg_0, arg_1, arg_2);
2616 LEAVE_GL();
2619 void WINAPI wine_glTexCoord2fVertex3fSUN(GLfloat arg_0, GLfloat arg_1, GLfloat arg_2, GLfloat arg_3, GLfloat arg_4) {
2620 ENTER_GL();
2621 func_glTexCoord2fVertex3fSUN(arg_0, arg_1, arg_2, arg_3, arg_4);
2622 LEAVE_GL();
2625 void WINAPI wine_glTexCoord2fVertex3fvSUN(const GLfloat * arg_0, const GLfloat * arg_1) {
2626 ENTER_GL();
2627 func_glTexCoord2fVertex3fvSUN(arg_0, arg_1);
2628 LEAVE_GL();
2631 void WINAPI wine_glTexCoord4fColor4fNormal3fVertex4fSUN(GLfloat arg_0, GLfloat arg_1, GLfloat arg_2, GLfloat arg_3, GLfloat arg_4, GLfloat arg_5, GLfloat arg_6, GLfloat arg_7, GLfloat arg_8, GLfloat arg_9, GLfloat arg_10, GLfloat arg_11, GLfloat arg_12, GLfloat arg_13, GLfloat arg_14) {
2632 ENTER_GL();
2633 func_glTexCoord4fColor4fNormal3fVertex4fSUN(arg_0, arg_1, arg_2, arg_3, arg_4, arg_5, arg_6, arg_7, arg_8, arg_9, arg_10, arg_11, arg_12, arg_13, arg_14);
2634 LEAVE_GL();
2637 void WINAPI wine_glTexCoord4fColor4fNormal3fVertex4fvSUN(const GLfloat * arg_0, const GLfloat * arg_1, const GLfloat * arg_2, const GLfloat * arg_3) {
2638 ENTER_GL();
2639 func_glTexCoord4fColor4fNormal3fVertex4fvSUN(arg_0, arg_1, arg_2, arg_3);
2640 LEAVE_GL();
2643 void WINAPI wine_glTexCoord4fVertex4fSUN(GLfloat arg_0, GLfloat arg_1, GLfloat arg_2, GLfloat arg_3, GLfloat arg_4, GLfloat arg_5, GLfloat arg_6, GLfloat arg_7) {
2644 ENTER_GL();
2645 func_glTexCoord4fVertex4fSUN(arg_0, arg_1, arg_2, arg_3, arg_4, arg_5, arg_6, arg_7);
2646 LEAVE_GL();
2649 void WINAPI wine_glTexCoord4fVertex4fvSUN(const GLfloat * arg_0, const GLfloat * arg_1) {
2650 ENTER_GL();
2651 func_glTexCoord4fVertex4fvSUN(arg_0, arg_1);
2652 LEAVE_GL();
2655 void WINAPI wine_glTexCoordPointerEXT(GLint arg_0, GLenum arg_1, GLsizei arg_2, GLsizei arg_3, const GLvoid * arg_4) {
2656 ENTER_GL();
2657 func_glTexCoordPointerEXT(arg_0, arg_1, arg_2, arg_3, arg_4);
2658 LEAVE_GL();
2661 void WINAPI wine_glTexCoordPointerListIBM(GLint arg_0, GLenum arg_1, GLint arg_2, const GLvoid* * arg_3, GLint arg_4) {
2662 ENTER_GL();
2663 func_glTexCoordPointerListIBM(arg_0, arg_1, arg_2, arg_3, arg_4);
2664 LEAVE_GL();
2667 void WINAPI wine_glTexCoordPointervINTEL(GLint arg_0, GLenum arg_1, const GLvoid* * arg_2) {
2668 ENTER_GL();
2669 func_glTexCoordPointervINTEL(arg_0, arg_1, arg_2);
2670 LEAVE_GL();
2673 void WINAPI wine_glTexFilterFuncSGIS(GLenum arg_0, GLenum arg_1, GLsizei arg_2, const GLfloat * arg_3) {
2674 ENTER_GL();
2675 func_glTexFilterFuncSGIS(arg_0, arg_1, arg_2, arg_3);
2676 LEAVE_GL();
2679 void WINAPI wine_glTexImage3DEXT(GLenum arg_0, GLint arg_1, GLenum arg_2, GLsizei arg_3, GLsizei arg_4, GLsizei arg_5, GLint arg_6, GLenum arg_7, GLenum arg_8, const GLvoid * arg_9) {
2680 ENTER_GL();
2681 func_glTexImage3DEXT(arg_0, arg_1, arg_2, arg_3, arg_4, arg_5, arg_6, arg_7, arg_8, arg_9);
2682 LEAVE_GL();
2685 void WINAPI wine_glTexImage4DSGIS(GLenum arg_0, GLint arg_1, GLenum arg_2, GLsizei arg_3, GLsizei arg_4, GLsizei arg_5, GLsizei arg_6, GLint arg_7, GLenum arg_8, GLenum arg_9, const GLvoid * arg_10) {
2686 ENTER_GL();
2687 func_glTexImage4DSGIS(arg_0, arg_1, arg_2, arg_3, arg_4, arg_5, arg_6, arg_7, arg_8, arg_9, arg_10);
2688 LEAVE_GL();
2691 void WINAPI wine_glTexSubImage1DEXT(GLenum arg_0, GLint arg_1, GLint arg_2, GLsizei arg_3, GLenum arg_4, GLenum arg_5, const GLvoid * arg_6) {
2692 ENTER_GL();
2693 func_glTexSubImage1DEXT(arg_0, arg_1, arg_2, arg_3, arg_4, arg_5, arg_6);
2694 LEAVE_GL();
2697 void WINAPI wine_glTexSubImage2DEXT(GLenum arg_0, GLint arg_1, GLint arg_2, GLint arg_3, GLsizei arg_4, GLsizei arg_5, GLenum arg_6, GLenum arg_7, const GLvoid * arg_8) {
2698 ENTER_GL();
2699 func_glTexSubImage2DEXT(arg_0, arg_1, arg_2, arg_3, arg_4, arg_5, arg_6, arg_7, arg_8);
2700 LEAVE_GL();
2703 void WINAPI wine_glTexSubImage3DEXT(GLenum arg_0, GLint arg_1, GLint arg_2, GLint arg_3, GLint arg_4, GLsizei arg_5, GLsizei arg_6, GLsizei arg_7, GLenum arg_8, GLenum arg_9, const GLvoid * arg_10) {
2704 ENTER_GL();
2705 func_glTexSubImage3DEXT(arg_0, arg_1, arg_2, arg_3, arg_4, arg_5, arg_6, arg_7, arg_8, arg_9, arg_10);
2706 LEAVE_GL();
2709 void WINAPI wine_glTexSubImage4DSGIS(GLenum arg_0, GLint arg_1, GLint arg_2, GLint arg_3, GLint arg_4, GLint arg_5, GLsizei arg_6, GLsizei arg_7, GLsizei arg_8, GLsizei arg_9, GLenum arg_10, GLenum arg_11, const GLvoid * arg_12) {
2710 ENTER_GL();
2711 func_glTexSubImage4DSGIS(arg_0, arg_1, arg_2, arg_3, arg_4, arg_5, arg_6, arg_7, arg_8, arg_9, arg_10, arg_11, arg_12);
2712 LEAVE_GL();
2715 void WINAPI wine_glTextureLightEXT(GLenum arg_0) {
2716 ENTER_GL();
2717 func_glTextureLightEXT(arg_0);
2718 LEAVE_GL();
2721 void WINAPI wine_glTextureMaterialEXT(GLenum arg_0, GLenum arg_1) {
2722 ENTER_GL();
2723 func_glTextureMaterialEXT(arg_0, arg_1);
2724 LEAVE_GL();
2727 void WINAPI wine_glTextureNormalEXT(GLenum arg_0) {
2728 ENTER_GL();
2729 func_glTextureNormalEXT(arg_0);
2730 LEAVE_GL();
2733 void WINAPI wine_glUnlockArraysEXT() {
2734 ENTER_GL();
2735 func_glUnlockArraysEXT();
2736 LEAVE_GL();
2739 void WINAPI wine_glVertexArrayRangeNV(GLsizei arg_0, const GLvoid * arg_1) {
2740 ENTER_GL();
2741 func_glVertexArrayRangeNV(arg_0, arg_1);
2742 LEAVE_GL();
2745 void WINAPI wine_glVertexPointerEXT(GLint arg_0, GLenum arg_1, GLsizei arg_2, GLsizei arg_3, const GLvoid * arg_4) {
2746 ENTER_GL();
2747 func_glVertexPointerEXT(arg_0, arg_1, arg_2, arg_3, arg_4);
2748 LEAVE_GL();
2751 void WINAPI wine_glVertexPointerListIBM(GLint arg_0, GLenum arg_1, GLint arg_2, const GLvoid* * arg_3, GLint arg_4) {
2752 ENTER_GL();
2753 func_glVertexPointerListIBM(arg_0, arg_1, arg_2, arg_3, arg_4);
2754 LEAVE_GL();
2757 void WINAPI wine_glVertexPointervINTEL(GLint arg_0, GLenum arg_1, const GLvoid* * arg_2) {
2758 ENTER_GL();
2759 func_glVertexPointervINTEL(arg_0, arg_1, arg_2);
2760 LEAVE_GL();
2763 void WINAPI wine_glVertexWeightPointerEXT(GLsizei arg_0, GLenum arg_1, GLsizei arg_2, const GLvoid * arg_3) {
2764 ENTER_GL();
2765 func_glVertexWeightPointerEXT(arg_0, arg_1, arg_2, arg_3);
2766 LEAVE_GL();
2769 void WINAPI wine_glVertexWeightfEXT(GLfloat arg_0) {
2770 ENTER_GL();
2771 func_glVertexWeightfEXT(arg_0);
2772 LEAVE_GL();
2775 void WINAPI wine_glVertexWeightfvEXT(const GLfloat * arg_0) {
2776 ENTER_GL();
2777 func_glVertexWeightfvEXT(arg_0);
2778 LEAVE_GL();
2781 void WINAPI wine_glWindowPos2dMESA(GLdouble arg_0, GLdouble arg_1) {
2782 ENTER_GL();
2783 func_glWindowPos2dMESA(arg_0, arg_1);
2784 LEAVE_GL();
2787 void WINAPI wine_glWindowPos2dvMESA(const GLdouble * arg_0) {
2788 ENTER_GL();
2789 func_glWindowPos2dvMESA(arg_0);
2790 LEAVE_GL();
2793 void WINAPI wine_glWindowPos2fMESA(GLfloat arg_0, GLfloat arg_1) {
2794 ENTER_GL();
2795 func_glWindowPos2fMESA(arg_0, arg_1);
2796 LEAVE_GL();
2799 void WINAPI wine_glWindowPos2fvMESA(const GLfloat * arg_0) {
2800 ENTER_GL();
2801 func_glWindowPos2fvMESA(arg_0);
2802 LEAVE_GL();
2805 void WINAPI wine_glWindowPos2iMESA(GLint arg_0, GLint arg_1) {
2806 ENTER_GL();
2807 func_glWindowPos2iMESA(arg_0, arg_1);
2808 LEAVE_GL();
2811 void WINAPI wine_glWindowPos2ivMESA(const GLint * arg_0) {
2812 ENTER_GL();
2813 func_glWindowPos2ivMESA(arg_0);
2814 LEAVE_GL();
2817 void WINAPI wine_glWindowPos2sMESA(GLshort arg_0, GLshort arg_1) {
2818 ENTER_GL();
2819 func_glWindowPos2sMESA(arg_0, arg_1);
2820 LEAVE_GL();
2823 void WINAPI wine_glWindowPos2svMESA(const GLshort * arg_0) {
2824 ENTER_GL();
2825 func_glWindowPos2svMESA(arg_0);
2826 LEAVE_GL();
2829 void WINAPI wine_glWindowPos3dMESA(GLdouble arg_0, GLdouble arg_1, GLdouble arg_2) {
2830 ENTER_GL();
2831 func_glWindowPos3dMESA(arg_0, arg_1, arg_2);
2832 LEAVE_GL();
2835 void WINAPI wine_glWindowPos3dvMESA(const GLdouble * arg_0) {
2836 ENTER_GL();
2837 func_glWindowPos3dvMESA(arg_0);
2838 LEAVE_GL();
2841 void WINAPI wine_glWindowPos3fMESA(GLfloat arg_0, GLfloat arg_1, GLfloat arg_2) {
2842 ENTER_GL();
2843 func_glWindowPos3fMESA(arg_0, arg_1, arg_2);
2844 LEAVE_GL();
2847 void WINAPI wine_glWindowPos3fvMESA(const GLfloat * arg_0) {
2848 ENTER_GL();
2849 func_glWindowPos3fvMESA(arg_0);
2850 LEAVE_GL();
2853 void WINAPI wine_glWindowPos3iMESA(GLint arg_0, GLint arg_1, GLint arg_2) {
2854 ENTER_GL();
2855 func_glWindowPos3iMESA(arg_0, arg_1, arg_2);
2856 LEAVE_GL();
2859 void WINAPI wine_glWindowPos3ivMESA(const GLint * arg_0) {
2860 ENTER_GL();
2861 func_glWindowPos3ivMESA(arg_0);
2862 LEAVE_GL();
2865 void WINAPI wine_glWindowPos3sMESA(GLshort arg_0, GLshort arg_1, GLshort arg_2) {
2866 ENTER_GL();
2867 func_glWindowPos3sMESA(arg_0, arg_1, arg_2);
2868 LEAVE_GL();
2871 void WINAPI wine_glWindowPos3svMESA(const GLshort * arg_0) {
2872 ENTER_GL();
2873 func_glWindowPos3svMESA(arg_0);
2874 LEAVE_GL();
2877 void WINAPI wine_glWindowPos4dMESA(GLdouble arg_0, GLdouble arg_1, GLdouble arg_2, GLdouble arg_3) {
2878 ENTER_GL();
2879 func_glWindowPos4dMESA(arg_0, arg_1, arg_2, arg_3);
2880 LEAVE_GL();
2883 void WINAPI wine_glWindowPos4dvMESA(const GLdouble * arg_0) {
2884 ENTER_GL();
2885 func_glWindowPos4dvMESA(arg_0);
2886 LEAVE_GL();
2889 void WINAPI wine_glWindowPos4fMESA(GLfloat arg_0, GLfloat arg_1, GLfloat arg_2, GLfloat arg_3) {
2890 ENTER_GL();
2891 func_glWindowPos4fMESA(arg_0, arg_1, arg_2, arg_3);
2892 LEAVE_GL();
2895 void WINAPI wine_glWindowPos4fvMESA(const GLfloat * arg_0) {
2896 ENTER_GL();
2897 func_glWindowPos4fvMESA(arg_0);
2898 LEAVE_GL();
2901 void WINAPI wine_glWindowPos4iMESA(GLint arg_0, GLint arg_1, GLint arg_2, GLint arg_3) {
2902 ENTER_GL();
2903 func_glWindowPos4iMESA(arg_0, arg_1, arg_2, arg_3);
2904 LEAVE_GL();
2907 void WINAPI wine_glWindowPos4ivMESA(const GLint * arg_0) {
2908 ENTER_GL();
2909 func_glWindowPos4ivMESA(arg_0);
2910 LEAVE_GL();
2913 void WINAPI wine_glWindowPos4sMESA(GLshort arg_0, GLshort arg_1, GLshort arg_2, GLshort arg_3) {
2914 ENTER_GL();
2915 func_glWindowPos4sMESA(arg_0, arg_1, arg_2, arg_3);
2916 LEAVE_GL();
2919 void WINAPI wine_glWindowPos4svMESA(const GLshort * arg_0) {
2920 ENTER_GL();
2921 func_glWindowPos4svMESA(arg_0);
2922 LEAVE_GL();