4 * Copyright (C) 1998 Alexandre Julliard
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
21 #ifndef __WINE_SERVER_OBJECT_H
22 #define __WINE_SERVER_OBJECT_H
24 #ifdef HAVE_SYS_POLL_H
29 #include "wine/server_protocol.h"
42 struct wait_queue_entry
;
46 /* operations valid on all objects */
49 /* size of this object type */
51 /* dump the object (for debugging) */
52 void (*dump
)(struct object
*,int);
53 /* add a thread to the object wait queue */
54 int (*add_queue
)(struct object
*,struct wait_queue_entry
*);
55 /* remove a thread from the object wait queue */
56 void (*remove_queue
)(struct object
*,struct wait_queue_entry
*);
57 /* is object signaled? */
58 int (*signaled
)(struct object
*,struct thread
*);
59 /* wait satisfied; return 1 if abandoned */
60 int (*satisfied
)(struct object
*,struct thread
*);
61 /* return an fd object that can be used to read/write from the object */
62 struct fd
*(*get_fd
)(struct object
*);
63 /* destroy on refcount == 0 */
64 void (*destroy
)(struct object
*);
69 unsigned int refcount
; /* reference count */
70 struct fd
*fd_obj
; /* file descriptor */
71 int fd
; /* file descriptor */
72 int select
; /* select() user id */
73 const struct object_ops
*ops
;
74 struct wait_queue_entry
*head
;
75 struct wait_queue_entry
*tail
;
76 struct object_name
*name
;
82 struct wait_queue_entry
84 struct wait_queue_entry
*next
;
85 struct wait_queue_entry
*prev
;
87 struct thread
*thread
;
90 extern void *mem_alloc( size_t size
); /* malloc wrapper */
91 extern void *memdup( const void *data
, size_t len
);
92 extern void *alloc_object( const struct object_ops
*ops
, int fd
);
93 extern void dump_object_name( struct object
*obj
);
94 extern void *create_named_object( struct namespace *namespace, const struct object_ops
*ops
,
95 const WCHAR
*name
, size_t len
);
96 extern struct namespace *create_namespace( unsigned int hash_size
, int case_sensitive
);
97 /* grab/release_object can take any pointer, but you better make sure */
98 /* that the thing pointed to starts with a struct object... */
99 extern struct object
*grab_object( void *obj
);
100 extern void release_object( void *obj
);
101 extern struct object
*find_object( const struct namespace *namespace, const WCHAR
*name
, size_t len
);
102 extern int no_add_queue( struct object
*obj
, struct wait_queue_entry
*entry
);
103 extern int no_satisfied( struct object
*obj
, struct thread
*thread
);
104 extern struct fd
*no_get_fd( struct object
*obj
);
105 extern struct fd
*default_get_fd( struct object
*obj
);
106 extern void no_destroy( struct object
*obj
);
108 extern void dump_objects(void);
111 /* select functions */
113 extern int add_select_user( struct object
*obj
);
114 extern void remove_select_user( struct object
*obj
);
115 extern void change_select_fd( struct object
*obj
, int fd
, int events
);
116 extern void set_select_events( struct object
*obj
, int events
);
117 extern void select_loop(void);
119 /* timeout functions */
123 typedef void (*timeout_callback
)( void *private );
125 extern struct timeout_user
*add_timeout_user( struct timeval
*when
,
126 timeout_callback func
, void *private );
127 extern void remove_timeout_user( struct timeout_user
*user
);
128 extern void add_timeout( struct timeval
*when
, int timeout
);
129 /* return 1 if t1 is before t2 */
130 static inline int time_before( struct timeval
*t1
, struct timeval
*t2
)
132 return ((t1
->tv_sec
< t2
->tv_sec
) ||
133 ((t1
->tv_sec
== t2
->tv_sec
) && (t1
->tv_usec
< t2
->tv_usec
)));
136 /* event functions */
140 extern struct event
*create_event( const WCHAR
*name
, size_t len
,
141 int manual_reset
, int initial_state
);
142 extern struct event
*get_event_obj( struct process
*process
, obj_handle_t handle
, unsigned int access
);
143 extern void pulse_event( struct event
*event
);
144 extern void set_event( struct event
*event
);
145 extern void reset_event( struct event
*event
);
147 /* mutex functions */
149 extern void abandon_mutexes( struct thread
*thread
);
151 /* serial functions */
153 int get_serial_async_timeout(struct object
*obj
, int type
, int count
);
155 /* socket functions */
157 extern void sock_init(void);
159 /* debugger functions */
161 extern int set_process_debugger( struct process
*process
, struct thread
*debugger
);
162 extern void generate_debug_event( struct thread
*thread
, int code
, void *arg
);
163 extern void generate_startup_debug_events( struct process
*process
, void *entry
);
164 extern void debug_exit_thread( struct thread
*thread
);
166 /* mapping functions */
168 extern int get_page_size(void);
170 /* registry functions */
172 extern void init_registry(void);
173 extern void flush_registry(void);
174 extern void close_registry(void);
175 extern void registry_close_handle( struct object
*obj
, obj_handle_t hkey
);
179 extern void close_atom_table(void);
180 extern int grab_global_atom( atom_t atom
);
181 extern void release_global_atom( atom_t atom
);
183 /* global variables */
185 /* command-line options */
186 extern int debug_level
;
187 extern int master_socket_timeout
;
188 extern const char *server_argv0
;
190 /* server start time used for GetTickCount() */
191 extern unsigned int server_start_ticks
;
193 /* name space for synchronization objects */
194 extern struct namespace *sync_namespace
;
196 #endif /* __WINE_SERVER_OBJECT_H */