Updated regression testing documentation.
[wine/testsucceed.git] / server / queue.c
blob32caefec244e6bafa82d0d5bc9818575dbe27c31
1 /*
2 * Server-side message queues
4 * Copyright (C) 2000 Alexandre Julliard
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
21 #include "config.h"
22 #include "wine/port.h"
24 #include <assert.h>
25 #include <stdio.h>
26 #include <stdlib.h>
28 #include "winbase.h"
29 #include "wingdi.h"
30 #include "winuser.h"
32 #include "handle.h"
33 #include "thread.h"
34 #include "process.h"
35 #include "request.h"
36 #include "user.h"
38 enum message_kind { SEND_MESSAGE, POST_MESSAGE };
39 #define NB_MSG_KINDS (POST_MESSAGE+1)
42 struct message_result
44 struct message_result *send_next; /* next in sender list */
45 struct message_result *recv_next; /* next in receiver list */
46 struct msg_queue *sender; /* sender queue */
47 struct msg_queue *receiver; /* receiver queue */
48 int replied; /* has it been replied to? */
49 unsigned int result; /* reply result */
50 unsigned int error; /* error code to pass back to sender */
51 void *data; /* message reply data */
52 unsigned int data_size; /* size of message reply data */
53 struct timeout_user *timeout; /* result timeout */
56 struct message
58 struct message *next; /* next message in list */
59 struct message *prev; /* prev message in list */
60 enum message_type type; /* message type */
61 user_handle_t win; /* window handle */
62 unsigned int msg; /* message code */
63 unsigned int wparam; /* parameters */
64 unsigned int lparam; /* parameters */
65 int x; /* x position */
66 int y; /* y position */
67 unsigned int time; /* message time */
68 unsigned int info; /* extra info */
69 void *data; /* message data for sent messages */
70 unsigned int data_size; /* size of message data */
71 struct message_result *result; /* result in sender queue */
74 struct message_list
76 struct message *first; /* head of list */
77 struct message *last; /* tail of list */
80 struct timer
82 struct timer *next; /* next timer in list */
83 struct timer *prev; /* prev timer in list */
84 struct timeval when; /* next expiration */
85 unsigned int rate; /* timer rate in ms */
86 user_handle_t win; /* window handle */
87 unsigned int msg; /* message to post */
88 unsigned int id; /* timer id */
89 unsigned int lparam; /* lparam for message */
92 struct thread_input
94 struct object obj; /* object header */
95 user_handle_t focus; /* focus window */
96 user_handle_t capture; /* capture window */
97 user_handle_t active; /* active window */
98 user_handle_t menu_owner; /* current menu owner window */
99 user_handle_t move_size; /* current moving/resizing window */
100 user_handle_t caret; /* caret window */
101 rectangle_t caret_rect; /* caret rectangle */
102 int caret_hide; /* caret hide count */
103 int caret_state; /* caret on/off state */
104 struct message *msg; /* message currently processed */
105 struct thread *msg_thread; /* thread processing the message */
106 struct message_list msg_list; /* list of hardware messages */
107 unsigned char keystate[256]; /* state of each key */
110 struct msg_queue
112 struct object obj; /* object header */
113 unsigned int wake_bits; /* wakeup bits */
114 unsigned int wake_mask; /* wakeup mask */
115 unsigned int changed_bits; /* changed wakeup bits */
116 unsigned int changed_mask; /* changed wakeup mask */
117 int paint_count; /* pending paint messages count */
118 struct message_list msg_list[NB_MSG_KINDS]; /* lists of messages */
119 struct message_result *send_result; /* stack of sent messages waiting for result */
120 struct message_result *recv_result; /* stack of received messages waiting for result */
121 struct timer *first_timer; /* head of timer list */
122 struct timer *last_timer; /* tail of timer list */
123 struct timer *next_timer; /* next timer to expire */
124 struct timeout_user *timeout; /* timeout for next timer to expire */
125 struct thread_input *input; /* thread input descriptor */
128 static void msg_queue_dump( struct object *obj, int verbose );
129 static int msg_queue_add_queue( struct object *obj, struct wait_queue_entry *entry );
130 static void msg_queue_remove_queue( struct object *obj, struct wait_queue_entry *entry );
131 static int msg_queue_signaled( struct object *obj, struct thread *thread );
132 static int msg_queue_satisfied( struct object *obj, struct thread *thread );
133 static void msg_queue_destroy( struct object *obj );
134 static void thread_input_dump( struct object *obj, int verbose );
135 static void thread_input_destroy( struct object *obj );
136 static void timer_callback( void *private );
138 static const struct object_ops msg_queue_ops =
140 sizeof(struct msg_queue), /* size */
141 msg_queue_dump, /* dump */
142 msg_queue_add_queue, /* add_queue */
143 msg_queue_remove_queue, /* remove_queue */
144 msg_queue_signaled, /* signaled */
145 msg_queue_satisfied, /* satisfied */
146 no_get_fd, /* get_fd */
147 msg_queue_destroy /* destroy */
151 static const struct object_ops thread_input_ops =
153 sizeof(struct thread_input), /* size */
154 thread_input_dump, /* dump */
155 no_add_queue, /* add_queue */
156 NULL, /* remove_queue */
157 NULL, /* signaled */
158 NULL, /* satisfied */
159 no_get_fd, /* get_fd */
160 thread_input_destroy /* destroy */
163 /* pointer to input structure of foreground thread */
164 static struct thread_input *foreground_input;
167 /* set the caret window in a given thread input */
168 static void set_caret_window( struct thread_input *input, user_handle_t win )
170 input->caret = win;
171 input->caret_rect.left = 0;
172 input->caret_rect.top = 0;
173 input->caret_rect.right = 0;
174 input->caret_rect.bottom = 0;
175 input->caret_hide = 1;
176 input->caret_state = 0;
179 /* create a thread input object */
180 static struct thread_input *create_thread_input(void)
182 struct thread_input *input;
184 if ((input = alloc_object( &thread_input_ops, -1 )))
186 input->focus = 0;
187 input->capture = 0;
188 input->active = 0;
189 input->menu_owner = 0;
190 input->move_size = 0;
191 input->msg = NULL;
192 input->msg_thread = NULL;
193 input->msg_list.first = input->msg_list.last = NULL;
194 set_caret_window( input, 0 );
195 memset( input->keystate, 0, sizeof(input->keystate) );
197 return input;
200 /* create a message queue object */
201 static struct msg_queue *create_msg_queue( struct thread *thread, struct thread_input *input )
203 struct msg_queue *queue;
204 int i;
206 if (!input && !(input = create_thread_input())) return NULL;
207 if ((queue = alloc_object( &msg_queue_ops, -1 )))
209 queue->wake_bits = 0;
210 queue->wake_mask = 0;
211 queue->changed_bits = 0;
212 queue->changed_mask = 0;
213 queue->paint_count = 0;
214 queue->send_result = NULL;
215 queue->recv_result = NULL;
216 queue->first_timer = NULL;
217 queue->last_timer = NULL;
218 queue->next_timer = NULL;
219 queue->timeout = NULL;
220 queue->input = (struct thread_input *)grab_object( input );
221 for (i = 0; i < NB_MSG_KINDS; i++)
222 queue->msg_list[i].first = queue->msg_list[i].last = NULL;
224 thread->queue = queue;
225 if (!thread->process->queue)
226 thread->process->queue = (struct msg_queue *)grab_object( queue );
228 release_object( input );
229 return queue;
232 /* free the message queue of a thread at thread exit */
233 void free_msg_queue( struct thread *thread )
235 struct process *process = thread->process;
237 if (!thread->queue) return;
238 if (process->queue == thread->queue) /* is it the process main queue? */
240 release_object( process->queue );
241 process->queue = NULL;
242 if (process->idle_event)
244 set_event( process->idle_event );
245 release_object( process->idle_event );
246 process->idle_event = NULL;
249 release_object( thread->queue );
250 thread->queue = NULL;
253 /* check the queue status */
254 inline static int is_signaled( struct msg_queue *queue )
256 return ((queue->wake_bits & queue->wake_mask) || (queue->changed_bits & queue->changed_mask));
259 /* set some queue bits */
260 inline static void set_queue_bits( struct msg_queue *queue, unsigned int bits )
262 queue->wake_bits |= bits;
263 queue->changed_bits |= bits;
264 if (is_signaled( queue )) wake_up( &queue->obj, 0 );
267 /* clear some queue bits */
268 inline static void clear_queue_bits( struct msg_queue *queue, unsigned int bits )
270 queue->wake_bits &= ~bits;
271 queue->changed_bits &= ~bits;
274 /* check whether msg is a keyboard message */
275 inline static int is_keyboard_msg( struct message *msg )
277 return (msg->msg >= WM_KEYFIRST && msg->msg <= WM_KEYLAST);
280 /* get the QS_* bit corresponding to a given hardware message */
281 inline static int get_hardware_msg_bit( struct message *msg )
283 if (msg->msg == WM_MOUSEMOVE || msg->msg == WM_NCMOUSEMOVE) return QS_MOUSEMOVE;
284 if (is_keyboard_msg( msg )) return QS_KEY;
285 return QS_MOUSEBUTTON;
288 /* get the current thread queue, creating it if needed */
289 inline static struct msg_queue *get_current_queue(void)
291 struct msg_queue *queue = current->queue;
292 if (!queue) queue = create_msg_queue( current, NULL );
293 return queue;
296 /* append a message to the end of a list */
297 inline static void append_message( struct message_list *list, struct message *msg )
299 msg->next = NULL;
300 if ((msg->prev = list->last)) msg->prev->next = msg;
301 else list->first = msg;
302 list->last = msg;
305 /* unlink a message from a list it */
306 inline static void unlink_message( struct message_list *list, struct message *msg )
308 if (msg->next) msg->next->prev = msg->prev;
309 else list->last = msg->prev;
310 if (msg->prev) msg->prev->next = msg->next;
311 else list->first = msg->next;
314 /* try to merge a message with the last in the list; return 1 if successful */
315 static int merge_message( struct thread_input *input, const struct message *msg )
317 struct message *prev = input->msg_list.last;
319 if (!prev) return 0;
320 if (input->msg == prev) return 0;
321 if (prev->result) return 0;
322 if (prev->win != msg->win) return 0;
323 if (prev->msg != msg->msg) return 0;
324 if (prev->type != msg->type) return 0;
325 /* now we can merge it */
326 prev->wparam = msg->wparam;
327 prev->lparam = msg->lparam;
328 prev->x = msg->x;
329 prev->y = msg->y;
330 prev->time = msg->time;
331 prev->info = msg->info;
332 return 1;
335 /* free a result structure */
336 static void free_result( struct message_result *result )
338 if (result->timeout) remove_timeout_user( result->timeout );
339 if (result->data) free( result->data );
340 free( result );
343 /* store the message result in the appropriate structure */
344 static void store_message_result( struct message_result *res, unsigned int result,
345 unsigned int error )
347 res->result = result;
348 res->error = error;
349 res->replied = 1;
350 if (res->timeout)
352 remove_timeout_user( res->timeout );
353 res->timeout = NULL;
355 /* wake sender queue if waiting on this result */
356 if (res->sender && res->sender->send_result == res)
357 set_queue_bits( res->sender, QS_SMRESULT );
360 /* free a message when deleting a queue or window */
361 static void free_message( struct message *msg )
363 struct message_result *result = msg->result;
364 if (result)
366 if (result->sender)
368 result->receiver = NULL;
369 store_message_result( result, 0, STATUS_ACCESS_DENIED /*FIXME*/ );
371 else free_result( result );
373 if (msg->data) free( msg->data );
374 free( msg );
377 /* remove (and free) a message from a message list */
378 static void remove_queue_message( struct msg_queue *queue, struct message *msg,
379 enum message_kind kind )
381 unlink_message( &queue->msg_list[kind], msg );
382 switch(kind)
384 case SEND_MESSAGE:
385 if (!queue->msg_list[kind].first) clear_queue_bits( queue, QS_SENDMESSAGE );
386 break;
387 case POST_MESSAGE:
388 if (!queue->msg_list[kind].first) clear_queue_bits( queue, QS_POSTMESSAGE );
389 break;
391 free_message( msg );
394 /* message timed out without getting a reply */
395 static void result_timeout( void *private )
397 struct message_result *result = private;
399 assert( !result->replied );
401 result->timeout = NULL;
402 store_message_result( result, 0, STATUS_TIMEOUT );
405 /* allocate and fill a message result structure */
406 static struct message_result *alloc_message_result( struct msg_queue *send_queue,
407 struct msg_queue *recv_queue,
408 unsigned int timeout )
410 struct message_result *result = mem_alloc( sizeof(*result) );
411 if (result)
413 /* put the result on the sender result stack */
414 result->sender = send_queue;
415 result->receiver = recv_queue;
416 result->replied = 0;
417 result->data = NULL;
418 result->data_size = 0;
419 result->timeout = NULL;
420 result->send_next = send_queue->send_result;
421 send_queue->send_result = result;
422 if (timeout != -1)
424 struct timeval when;
425 gettimeofday( &when, 0 );
426 add_timeout( &when, timeout );
427 result->timeout = add_timeout_user( &when, result_timeout, result );
430 return result;
433 /* receive a message, removing it from the sent queue */
434 static void receive_message( struct msg_queue *queue, struct message *msg,
435 struct get_message_reply *reply )
437 struct message_result *result = msg->result;
439 reply->total = msg->data_size;
440 if (msg->data_size > get_reply_max_size())
442 set_error( STATUS_BUFFER_OVERFLOW );
443 return;
445 reply->type = msg->type;
446 reply->win = msg->win;
447 reply->msg = msg->msg;
448 reply->wparam = msg->wparam;
449 reply->lparam = msg->lparam;
450 reply->x = msg->x;
451 reply->y = msg->y;
452 reply->time = msg->time;
453 reply->info = msg->info;
455 if (msg->data) set_reply_data_ptr( msg->data, msg->data_size );
457 unlink_message( &queue->msg_list[SEND_MESSAGE], msg );
458 /* put the result on the receiver result stack */
459 if (result)
461 result->recv_next = queue->recv_result;
462 queue->recv_result = result;
464 free( msg );
465 if (!queue->msg_list[SEND_MESSAGE].first) clear_queue_bits( queue, QS_SENDMESSAGE );
468 /* set the result of the current received message */
469 static void reply_message( struct msg_queue *queue, unsigned int result,
470 unsigned int error, int remove, const void *data, size_t len )
472 struct message_result *res = queue->recv_result;
474 if (remove)
476 queue->recv_result = res->recv_next;
477 res->receiver = NULL;
478 if (!res->sender) /* no one waiting for it */
480 free_result( res );
481 return;
484 if (!res->replied)
486 if (len && (res->data = memdup( data, len ))) res->data_size = len;
487 store_message_result( res, result, error );
491 /* retrieve a posted message */
492 static int get_posted_message( struct msg_queue *queue, user_handle_t win,
493 unsigned int first, unsigned int last, unsigned int flags,
494 struct get_message_reply *reply )
496 struct message *msg;
497 struct message_list *list = &queue->msg_list[POST_MESSAGE];
499 /* check against the filters */
500 for (msg = list->first; msg; msg = msg->next)
502 if (msg->msg == WM_QUIT) break; /* WM_QUIT is never filtered */
503 if (win && msg->win && msg->win != win && !is_child_window( win, msg->win )) continue;
504 if (msg->msg < first) continue;
505 if (msg->msg > last) continue;
506 break; /* found one */
508 if (!msg) return 0;
510 /* return it to the app */
512 reply->total = msg->data_size;
513 if (msg->data_size > get_reply_max_size())
515 set_error( STATUS_BUFFER_OVERFLOW );
516 return 1;
518 reply->type = msg->type;
519 reply->win = msg->win;
520 reply->msg = msg->msg;
521 reply->wparam = msg->wparam;
522 reply->lparam = msg->lparam;
523 reply->x = msg->x;
524 reply->y = msg->y;
525 reply->time = msg->time;
526 reply->info = msg->info;
528 if (flags & GET_MSG_REMOVE)
530 if (msg->data)
532 set_reply_data_ptr( msg->data, msg->data_size );
533 msg->data = NULL;
534 msg->data_size = 0;
536 remove_queue_message( queue, msg, POST_MESSAGE );
538 else if (msg->data) set_reply_data( msg->data, msg->data_size );
540 return 1;
543 /* empty a message list and free all the messages */
544 static void empty_msg_list( struct message_list *list )
546 struct message *msg = list->first;
547 while (msg)
549 struct message *next = msg->next;
550 free_message( msg );
551 msg = next;
555 /* cleanup all pending results when deleting a queue */
556 static void cleanup_results( struct msg_queue *queue )
558 struct message_result *result, *next;
560 result = queue->send_result;
561 while (result)
563 next = result->send_next;
564 result->sender = NULL;
565 if (!result->receiver) free_result( result );
566 result = next;
569 while (queue->recv_result)
570 reply_message( queue, 0, STATUS_ACCESS_DENIED /*FIXME*/, 1, NULL, 0 );
573 static int msg_queue_add_queue( struct object *obj, struct wait_queue_entry *entry )
575 struct msg_queue *queue = (struct msg_queue *)obj;
576 struct process *process = entry->thread->process;
578 /* a thread can only wait on its own queue */
579 if (entry->thread->queue != queue)
581 set_error( STATUS_ACCESS_DENIED );
582 return 0;
584 /* if waiting on the main process queue, set the idle event */
585 if (process->queue == queue)
587 if (process->idle_event) set_event( process->idle_event );
589 add_queue( obj, entry );
590 return 1;
593 static void msg_queue_remove_queue(struct object *obj, struct wait_queue_entry *entry )
595 struct msg_queue *queue = (struct msg_queue *)obj;
596 struct process *process = entry->thread->process;
598 remove_queue( obj, entry );
600 assert( entry->thread->queue == queue );
602 /* if waiting on the main process queue, reset the idle event */
603 if (process->queue == queue)
605 if (process->idle_event) reset_event( process->idle_event );
609 static void msg_queue_dump( struct object *obj, int verbose )
611 struct msg_queue *queue = (struct msg_queue *)obj;
612 fprintf( stderr, "Msg queue bits=%x mask=%x\n",
613 queue->wake_bits, queue->wake_mask );
616 static int msg_queue_signaled( struct object *obj, struct thread *thread )
618 struct msg_queue *queue = (struct msg_queue *)obj;
619 return is_signaled( queue );
622 static int msg_queue_satisfied( struct object *obj, struct thread *thread )
624 struct msg_queue *queue = (struct msg_queue *)obj;
625 queue->wake_mask = 0;
626 queue->changed_mask = 0;
627 return 0; /* Not abandoned */
630 static void msg_queue_destroy( struct object *obj )
632 struct msg_queue *queue = (struct msg_queue *)obj;
633 struct timer *timer = queue->first_timer;
634 int i;
636 cleanup_results( queue );
637 for (i = 0; i < NB_MSG_KINDS; i++) empty_msg_list( &queue->msg_list[i] );
639 while (timer)
641 struct timer *next = timer->next;
642 free( timer );
643 timer = next;
645 if (queue->timeout) remove_timeout_user( queue->timeout );
646 if (queue->input) release_object( queue->input );
649 static void thread_input_dump( struct object *obj, int verbose )
651 struct thread_input *input = (struct thread_input *)obj;
652 fprintf( stderr, "Thread input focus=%p capture=%p active=%p\n",
653 input->focus, input->capture, input->active );
656 static void thread_input_destroy( struct object *obj )
658 struct thread_input *input = (struct thread_input *)obj;
660 if (foreground_input == input) foreground_input = NULL;
661 if (input->msg_thread) release_object( input->msg_thread );
662 empty_msg_list( &input->msg_list );
665 /* fix the thread input data when a window is destroyed */
666 inline static void thread_input_cleanup_window( struct msg_queue *queue, user_handle_t window )
668 struct thread_input *input = queue->input;
670 if (window == input->focus) input->focus = 0;
671 if (window == input->capture) input->capture = 0;
672 if (window == input->active) input->active = 0;
673 if (window == input->menu_owner) input->menu_owner = 0;
674 if (window == input->move_size) input->move_size = 0;
675 if (window == input->caret) set_caret_window( input, 0 );
678 /* check if the specified window can be set in the input data of a given queue */
679 static int check_queue_input_window( struct msg_queue *queue, user_handle_t window )
681 struct thread *thread;
682 int ret = 0;
684 if (!window) return 1; /* we can always clear the data */
686 if ((thread = get_window_thread( window )))
688 ret = (queue->input == thread->queue->input);
689 if (!ret) set_error( STATUS_ACCESS_DENIED );
690 release_object( thread );
692 else set_error( STATUS_INVALID_HANDLE );
694 return ret;
697 /* attach two thread input data structures */
698 int attach_thread_input( struct thread *thread_from, struct thread *thread_to )
700 struct thread_input *input;
702 if (!thread_to->queue && !(thread_to->queue = create_msg_queue( thread_to, NULL ))) return 0;
703 input = (struct thread_input *)grab_object( thread_to->queue->input );
705 if (thread_from->queue)
707 release_object( thread_from->queue->input );
708 thread_from->queue->input = input;
710 else
712 if (!(thread_from->queue = create_msg_queue( thread_from, input ))) return 0;
714 memset( input->keystate, 0, sizeof(input->keystate) );
715 return 1;
718 /* detach two thread input data structures */
719 static void detach_thread_input( struct thread *thread_from, struct thread *thread_to )
721 struct thread_input *input;
723 if (!thread_from->queue || !thread_to->queue ||
724 thread_from->queue->input != thread_to->queue->input)
726 set_error( STATUS_ACCESS_DENIED );
727 return;
729 if ((input = create_thread_input()))
731 release_object( thread_from->queue->input );
732 thread_from->queue->input = input;
737 /* set the next timer to expire */
738 static void set_next_timer( struct msg_queue *queue, struct timer *timer )
740 if (queue->timeout)
742 remove_timeout_user( queue->timeout );
743 queue->timeout = NULL;
745 if ((queue->next_timer = timer))
746 queue->timeout = add_timeout_user( &timer->when, timer_callback, queue );
748 /* set/clear QS_TIMER bit */
749 if (queue->next_timer == queue->first_timer)
750 clear_queue_bits( queue, QS_TIMER );
751 else
752 set_queue_bits( queue, QS_TIMER );
755 /* callback for the next timer expiration */
756 static void timer_callback( void *private )
758 struct msg_queue *queue = private;
760 queue->timeout = NULL;
761 /* move on to the next timer */
762 set_next_timer( queue, queue->next_timer->next );
765 /* link a timer at its rightful place in the queue list */
766 static void link_timer( struct msg_queue *queue, struct timer *timer )
768 struct timer *pos = queue->next_timer;
770 while (pos && time_before( &pos->when, &timer->when )) pos = pos->next;
772 if (pos) /* insert before pos */
774 if ((timer->prev = pos->prev)) timer->prev->next = timer;
775 else queue->first_timer = timer;
776 timer->next = pos;
777 pos->prev = timer;
779 else /* insert at end */
781 timer->next = NULL;
782 timer->prev = queue->last_timer;
783 if (queue->last_timer) queue->last_timer->next = timer;
784 else queue->first_timer = timer;
785 queue->last_timer = timer;
787 /* check if we replaced the next timer */
788 if (pos == queue->next_timer) set_next_timer( queue, timer );
791 /* remove a timer from the queue timer list */
792 static void unlink_timer( struct msg_queue *queue, struct timer *timer )
794 if (timer->next) timer->next->prev = timer->prev;
795 else queue->last_timer = timer->prev;
796 if (timer->prev) timer->prev->next = timer->next;
797 else queue->first_timer = timer->next;
798 /* check if we removed the next timer */
799 if (queue->next_timer == timer) set_next_timer( queue, timer->next );
800 else if (queue->next_timer == queue->first_timer) clear_queue_bits( queue, QS_TIMER );
803 /* restart an expired timer */
804 static void restart_timer( struct msg_queue *queue, struct timer *timer )
806 struct timeval now;
807 unlink_timer( queue, timer );
808 gettimeofday( &now, 0 );
809 while (!time_before( &now, &timer->when )) add_timeout( &timer->when, timer->rate );
810 link_timer( queue, timer );
813 /* find an expired timer matching the filtering parameters */
814 static struct timer *find_expired_timer( struct msg_queue *queue, user_handle_t win,
815 unsigned int get_first, unsigned int get_last,
816 int remove )
818 struct timer *timer;
819 for (timer = queue->first_timer; (timer && timer != queue->next_timer); timer = timer->next)
821 if (win && timer->win != win) continue;
822 if (timer->msg >= get_first && timer->msg <= get_last)
824 if (remove) restart_timer( queue, timer );
825 return timer;
828 return NULL;
831 /* kill a timer */
832 static int kill_timer( struct msg_queue *queue, user_handle_t win,
833 unsigned int msg, unsigned int id )
835 struct timer *timer;
837 for (timer = queue->first_timer; timer; timer = timer->next)
839 if (timer->win != win || timer->msg != msg || timer->id != id) continue;
840 unlink_timer( queue, timer );
841 free( timer );
842 return 1;
844 return 0;
847 /* add a timer */
848 static struct timer *set_timer( struct msg_queue *queue, unsigned int rate )
850 struct timer *timer = mem_alloc( sizeof(*timer) );
851 if (timer)
853 timer->rate = rate;
854 gettimeofday( &timer->when, 0 );
855 add_timeout( &timer->when, rate );
856 link_timer( queue, timer );
858 return timer;
861 /* change the input key state for a given key */
862 static void set_input_key_state( struct thread_input *input, unsigned char key, int down )
864 if (down)
866 if (!(input->keystate[key] & 0x80)) input->keystate[key] ^= 0x01;
867 input->keystate[key] |= 0x80;
869 else input->keystate[key] &= ~0x80;
872 /* update the input key state for a keyboard message */
873 static void update_input_key_state( struct thread_input *input, const struct message *msg )
875 unsigned char key;
876 int down = 0, extended;
878 switch (msg->msg)
880 case WM_LBUTTONDOWN:
881 down = 1;
882 /* fall through */
883 case WM_LBUTTONUP:
884 set_input_key_state( input, VK_LBUTTON, down );
885 break;
886 case WM_MBUTTONDOWN:
887 down = 1;
888 /* fall through */
889 case WM_MBUTTONUP:
890 set_input_key_state( input, VK_MBUTTON, down );
891 break;
892 case WM_RBUTTONDOWN:
893 down = 1;
894 /* fall through */
895 case WM_RBUTTONUP:
896 set_input_key_state( input, VK_RBUTTON, down );
897 break;
898 case WM_KEYDOWN:
899 case WM_SYSKEYDOWN:
900 down = 1;
901 /* fall through */
902 case WM_KEYUP:
903 case WM_SYSKEYUP:
904 key = (unsigned char)msg->wparam;
905 extended = ((msg->lparam >> 16) & KF_EXTENDED) != 0;
906 set_input_key_state( input, key, down );
907 switch(key)
909 case VK_SHIFT:
910 set_input_key_state( input, extended ? VK_RSHIFT : VK_LSHIFT, down );
911 break;
912 case VK_CONTROL:
913 set_input_key_state( input, extended ? VK_RCONTROL : VK_LCONTROL, down );
914 break;
915 case VK_MENU:
916 set_input_key_state( input, extended ? VK_RMENU : VK_LMENU, down );
917 break;
919 break;
923 /* release the hardware message currently being processed by the given thread */
924 static void release_hardware_message( struct thread *thread, int remove )
926 struct thread_input *input = thread->queue->input;
928 if (input->msg_thread != thread) return;
929 if (remove)
931 struct message *other;
932 int clr_bit;
934 update_input_key_state( input, input->msg );
935 unlink_message( &input->msg_list, input->msg );
936 clr_bit = get_hardware_msg_bit( input->msg );
937 for (other = input->msg_list.first; other; other = other->next)
938 if (get_hardware_msg_bit( other ) == clr_bit) break;
939 if (!other) clear_queue_bits( thread->queue, clr_bit );
940 free_message( input->msg );
942 release_object( input->msg_thread );
943 input->msg = NULL;
944 input->msg_thread = NULL;
947 /* find the window that should receive a given hardware message */
948 static user_handle_t find_hardware_message_window( struct thread_input *input, struct message *msg,
949 unsigned int *msg_code )
951 user_handle_t win = 0;
953 *msg_code = msg->msg;
954 if (is_keyboard_msg( msg ))
956 if (input && !(win = input->focus))
958 win = input->active;
959 if (*msg_code < WM_SYSKEYDOWN) *msg_code += WM_SYSKEYDOWN - WM_KEYDOWN;
962 else /* mouse message */
964 if (!input || !(win = input->capture))
966 if (!(win = msg->win)) win = window_from_point( msg->x, msg->y );
969 return win;
972 /* queue a hardware message into a given thread input */
973 static void queue_hardware_message( struct msg_queue *queue, struct message *msg )
975 user_handle_t win;
976 struct thread *thread;
977 struct thread_input *input;
978 unsigned int msg_code;
980 win = find_hardware_message_window( queue ? queue->input : foreground_input, msg, &msg_code );
981 if (!win || !(thread = get_window_thread(win)))
983 free( msg );
984 return;
986 input = thread->queue->input;
988 if (msg->msg == WM_MOUSEMOVE && merge_message( input, msg )) free( msg );
989 else
991 append_message( &input->msg_list, msg );
992 set_queue_bits( thread->queue, get_hardware_msg_bit(msg) );
994 release_object( thread );
997 /* find a hardware message for the given queue */
998 static int get_hardware_message( struct thread *thread, struct message *first,
999 user_handle_t filter_win, struct get_message_reply *reply )
1001 struct thread_input *input = thread->queue->input;
1002 struct thread *win_thread;
1003 struct message *msg;
1004 user_handle_t win;
1005 int clear_bits, got_one = 0;
1006 unsigned int msg_code;
1008 if (input->msg_thread && input->msg_thread != thread)
1009 return 0; /* locked by another thread */
1011 if (!first)
1013 msg = input->msg_list.first;
1014 clear_bits = QS_KEY | QS_MOUSEMOVE | QS_MOUSEBUTTON;
1016 else
1018 msg = first->next;
1019 clear_bits = 0; /* don't clear bits if we don't go through the whole list */
1022 while (msg)
1024 win = find_hardware_message_window( input, msg, &msg_code );
1025 if (!win || !(win_thread = get_window_thread( win )))
1027 /* no window at all, remove it */
1028 struct message *next = msg->next;
1029 update_input_key_state( input, msg );
1030 unlink_message( &input->msg_list, msg );
1031 free_message( msg );
1032 msg = next;
1033 continue;
1035 if (win_thread != thread)
1037 /* wake the other thread */
1038 set_queue_bits( win_thread->queue, get_hardware_msg_bit(msg) );
1039 release_object( win_thread );
1040 got_one = 1;
1041 msg = msg->next;
1042 continue;
1044 /* if we already got a message for another thread, or if it doesn't
1045 * match the filter we skip it (filter is only checked for keyboard
1046 * messages since the dest window for a mouse message depends on hittest)
1048 if (got_one ||
1049 (filter_win && is_keyboard_msg(msg) &&
1050 win != filter_win && !is_child_window( filter_win, win )))
1052 clear_bits &= ~get_hardware_msg_bit( msg );
1053 msg = msg->next;
1054 continue;
1056 /* now we can return it */
1057 if (!input->msg_thread) input->msg_thread = win_thread;
1058 else release_object( win_thread );
1059 input->msg = msg;
1061 reply->type = MSG_HARDWARE;
1062 reply->win = win;
1063 reply->msg = msg_code;
1064 reply->wparam = msg->wparam;
1065 reply->lparam = msg->lparam;
1066 reply->x = msg->x;
1067 reply->y = msg->y;
1068 reply->time = msg->time;
1069 reply->info = msg->info;
1070 return 1;
1072 /* nothing found, clear the hardware queue bits */
1073 clear_queue_bits( thread->queue, clear_bits );
1074 if (input->msg_thread) release_object( input->msg_thread );
1075 input->msg = NULL;
1076 input->msg_thread = NULL;
1077 return 0;
1080 /* increment (or decrement if 'incr' is negative) the queue paint count */
1081 void inc_queue_paint_count( struct thread *thread, int incr )
1083 struct msg_queue *queue = thread->queue;
1085 assert( queue );
1087 if ((queue->paint_count += incr) < 0) queue->paint_count = 0;
1089 if (queue->paint_count)
1090 set_queue_bits( queue, QS_PAINT );
1091 else
1092 clear_queue_bits( queue, QS_PAINT );
1096 /* remove all messages and timers belonging to a certain window */
1097 void queue_cleanup_window( struct thread *thread, user_handle_t win )
1099 struct msg_queue *queue = thread->queue;
1100 struct timer *timer;
1101 struct message *msg;
1102 int i;
1104 if (!queue) return;
1106 /* remove timers */
1107 timer = queue->first_timer;
1108 while (timer)
1110 struct timer *next = timer->next;
1111 if (timer->win == win)
1113 unlink_timer( queue, timer );
1114 free( timer );
1116 timer = next;
1119 /* remove messages */
1120 for (i = 0; i < NB_MSG_KINDS; i++)
1122 msg = queue->msg_list[i].first;
1123 while (msg)
1125 struct message *next = msg->next;
1126 if (msg->win == win) remove_queue_message( queue, msg, i );
1127 msg = next;
1131 thread_input_cleanup_window( queue, win );
1134 /* post a message to a window; used by socket handling */
1135 void post_message( user_handle_t win, unsigned int message,
1136 unsigned int wparam, unsigned int lparam )
1138 struct message *msg;
1139 struct thread *thread = get_window_thread( win );
1141 if (!thread) return;
1143 if (thread->queue && (msg = mem_alloc( sizeof(*msg) )))
1145 msg->type = MSG_POSTED;
1146 msg->win = get_user_full_handle( win );
1147 msg->msg = message;
1148 msg->wparam = wparam;
1149 msg->lparam = lparam;
1150 msg->time = get_tick_count();
1151 msg->x = 0;
1152 msg->y = 0;
1153 msg->info = 0;
1154 msg->result = NULL;
1155 msg->data = NULL;
1156 msg->data_size = 0;
1158 append_message( &thread->queue->msg_list[POST_MESSAGE], msg );
1159 set_queue_bits( thread->queue, QS_POSTMESSAGE );
1161 release_object( thread );
1165 /* get the message queue of the current thread */
1166 DECL_HANDLER(get_msg_queue)
1168 struct msg_queue *queue = get_current_queue();
1170 reply->handle = 0;
1171 if (queue) reply->handle = alloc_handle( current->process, queue, SYNCHRONIZE, 0 );
1175 /* set the current message queue wakeup mask */
1176 DECL_HANDLER(set_queue_mask)
1178 struct msg_queue *queue = get_current_queue();
1180 if (queue)
1182 queue->wake_mask = req->wake_mask;
1183 queue->changed_mask = req->changed_mask;
1184 reply->wake_bits = queue->wake_bits;
1185 reply->changed_bits = queue->changed_bits;
1186 if (is_signaled( queue ))
1188 /* if skip wait is set, do what would have been done in the subsequent wait */
1189 if (req->skip_wait) msg_queue_satisfied( &queue->obj, current );
1190 else wake_up( &queue->obj, 0 );
1196 /* get the current message queue status */
1197 DECL_HANDLER(get_queue_status)
1199 struct msg_queue *queue = current->queue;
1200 if (queue)
1202 reply->wake_bits = queue->wake_bits;
1203 reply->changed_bits = queue->changed_bits;
1204 if (req->clear) queue->changed_bits = 0;
1206 else reply->wake_bits = reply->changed_bits = 0;
1210 /* send a message to a thread queue */
1211 DECL_HANDLER(send_message)
1213 struct message *msg;
1214 struct msg_queue *send_queue = get_current_queue();
1215 struct msg_queue *recv_queue = NULL;
1216 struct thread *thread = NULL;
1218 if (req->id)
1220 if (!(thread = get_thread_from_id( req->id ))) return;
1222 else if (req->type != MSG_HARDWARE)
1224 /* only hardware messages are allowed without destination thread */
1225 set_error( STATUS_INVALID_PARAMETER );
1226 return;
1229 if (thread && !(recv_queue = thread->queue))
1231 set_error( STATUS_INVALID_PARAMETER );
1232 release_object( thread );
1233 return;
1236 if ((msg = mem_alloc( sizeof(*msg) )))
1238 msg->type = req->type;
1239 msg->win = get_user_full_handle( req->win );
1240 msg->msg = req->msg;
1241 msg->wparam = req->wparam;
1242 msg->lparam = req->lparam;
1243 msg->time = req->time;
1244 msg->x = req->x;
1245 msg->y = req->y;
1246 msg->info = req->info;
1247 msg->result = NULL;
1248 msg->data = NULL;
1249 msg->data_size = 0;
1251 switch(msg->type)
1253 case MSG_OTHER_PROCESS:
1254 msg->data_size = get_req_data_size();
1255 if (msg->data_size && !(msg->data = memdup( get_req_data(), msg->data_size )))
1257 free( msg );
1258 break;
1260 /* fall through */
1261 case MSG_ASCII:
1262 case MSG_UNICODE:
1263 case MSG_CALLBACK:
1264 if (!(msg->result = alloc_message_result( send_queue, recv_queue, req->timeout )))
1266 free( msg );
1267 break;
1269 /* fall through */
1270 case MSG_NOTIFY:
1271 append_message( &recv_queue->msg_list[SEND_MESSAGE], msg );
1272 set_queue_bits( recv_queue, QS_SENDMESSAGE );
1273 break;
1274 case MSG_POSTED:
1275 /* needed for posted DDE messages */
1276 msg->data_size = get_req_data_size();
1277 if (msg->data_size && !(msg->data = memdup( get_req_data(), msg->data_size )))
1279 free( msg );
1280 break;
1282 append_message( &recv_queue->msg_list[POST_MESSAGE], msg );
1283 set_queue_bits( recv_queue, QS_POSTMESSAGE );
1284 break;
1285 case MSG_HARDWARE:
1286 queue_hardware_message( recv_queue, msg );
1287 break;
1288 default:
1289 set_error( STATUS_INVALID_PARAMETER );
1290 free( msg );
1291 break;
1294 if (thread) release_object( thread );
1298 /* get a message from the current queue */
1299 DECL_HANDLER(get_message)
1301 struct timer *timer;
1302 struct message *msg;
1303 struct message *first_hw_msg = NULL;
1304 struct msg_queue *queue = get_current_queue();
1305 user_handle_t get_win = get_user_full_handle( req->get_win );
1307 if (!queue) return;
1309 /* first of all release the hardware input lock if we own it */
1310 /* we'll grab it again if we find a hardware message */
1311 if (queue->input->msg_thread == current)
1313 first_hw_msg = queue->input->msg;
1314 release_hardware_message( current, 0 );
1317 /* first check for sent messages */
1318 if ((msg = queue->msg_list[SEND_MESSAGE].first))
1320 receive_message( queue, msg, reply );
1321 return;
1323 if (req->flags & GET_MSG_SENT_ONLY) goto done; /* nothing else to check */
1325 /* clear changed bits so we can wait on them if we don't find a message */
1326 queue->changed_bits = 0;
1328 /* then check for posted messages */
1329 if (get_posted_message( queue, get_win, req->get_first, req->get_last, req->flags, reply ))
1330 return;
1332 /* then check for any raw hardware message */
1333 if (get_hardware_message( current, first_hw_msg, get_win, reply ))
1334 return;
1336 /* now check for WM_PAINT */
1337 if (queue->paint_count &&
1338 (WM_PAINT >= req->get_first) && (WM_PAINT <= req->get_last) &&
1339 (reply->win = find_window_to_repaint( get_win, current )))
1341 reply->type = MSG_POSTED;
1342 reply->msg = WM_PAINT;
1343 reply->wparam = 0;
1344 reply->lparam = 0;
1345 reply->x = 0;
1346 reply->y = 0;
1347 reply->time = get_tick_count();
1348 reply->info = 0;
1349 return;
1352 /* now check for timer */
1353 if ((timer = find_expired_timer( queue, get_win, req->get_first,
1354 req->get_last, (req->flags & GET_MSG_REMOVE) )))
1356 reply->type = MSG_POSTED;
1357 reply->win = timer->win;
1358 reply->msg = timer->msg;
1359 reply->wparam = timer->id;
1360 reply->lparam = timer->lparam;
1361 reply->x = 0;
1362 reply->y = 0;
1363 reply->time = get_tick_count();
1364 reply->info = 0;
1365 return;
1368 done:
1369 set_error( STATUS_PENDING ); /* FIXME */
1373 /* reply to a sent message */
1374 DECL_HANDLER(reply_message)
1376 if (!current->queue)
1378 set_error( STATUS_ACCESS_DENIED );
1379 return;
1381 if (current->queue->recv_result)
1382 reply_message( current->queue, req->result, 0, req->remove,
1383 get_req_data(), get_req_data_size() );
1384 else
1386 struct thread_input *input = current->queue->input;
1387 if (input->msg_thread == current) release_hardware_message( current, req->remove );
1388 else set_error( STATUS_ACCESS_DENIED );
1393 /* retrieve the reply for the last message sent */
1394 DECL_HANDLER(get_message_reply)
1396 struct msg_queue *queue = current->queue;
1398 if (queue)
1400 struct message_result *result = queue->send_result;
1402 set_error( STATUS_PENDING );
1403 reply->result = 0;
1405 if (result && (result->replied || req->cancel))
1407 if (result->replied)
1409 reply->result = result->result;
1410 set_error( result->error );
1411 if (result->data)
1413 size_t data_len = min( result->data_size, get_reply_max_size() );
1414 set_reply_data_ptr( result->data, data_len );
1415 result->data = NULL;
1416 result->data_size = 0;
1419 queue->send_result = result->send_next;
1420 result->sender = NULL;
1421 if (!result->receiver) free_result( result );
1422 if (!queue->send_result || !queue->send_result->replied)
1423 clear_queue_bits( queue, QS_SMRESULT );
1426 else set_error( STATUS_ACCESS_DENIED );
1430 /* set a window timer */
1431 DECL_HANDLER(set_win_timer)
1433 struct timer *timer;
1434 struct msg_queue *queue = get_current_queue();
1435 user_handle_t win = get_user_full_handle( req->win );
1437 if (!queue) return;
1439 /* remove it if it existed already */
1440 if (win) kill_timer( queue, win, req->msg, req->id );
1442 if ((timer = set_timer( queue, req->rate )))
1444 timer->win = win;
1445 timer->msg = req->msg;
1446 timer->id = req->id;
1447 timer->lparam = req->lparam;
1451 /* kill a window timer */
1452 DECL_HANDLER(kill_win_timer)
1454 struct msg_queue *queue = current->queue;
1456 if (!queue || !kill_timer( queue, get_user_full_handle(req->win), req->msg, req->id ))
1457 set_error( STATUS_INVALID_PARAMETER );
1461 /* attach (or detach) thread inputs */
1462 DECL_HANDLER(attach_thread_input)
1464 struct thread *thread_from = get_thread_from_id( req->tid_from );
1465 struct thread *thread_to = get_thread_from_id( req->tid_to );
1467 if (!thread_from || !thread_to)
1469 if (thread_from) release_object( thread_from );
1470 if (thread_to) release_object( thread_to );
1471 return;
1473 if (thread_from != thread_to)
1475 if (req->attach) attach_thread_input( thread_from, thread_to );
1476 else detach_thread_input( thread_from, thread_to );
1478 else set_error( STATUS_ACCESS_DENIED );
1479 release_object( thread_from );
1480 release_object( thread_to );
1484 /* get thread input data */
1485 DECL_HANDLER(get_thread_input)
1487 struct thread *thread = NULL;
1488 struct thread_input *input;
1490 if (req->tid)
1492 if (!(thread = get_thread_from_id( req->tid ))) return;
1493 input = thread->queue ? thread->queue->input : NULL;
1495 else input = foreground_input; /* get the foreground thread info */
1497 if (input)
1499 reply->focus = input->focus;
1500 reply->capture = input->capture;
1501 reply->active = input->active;
1502 reply->menu_owner = input->menu_owner;
1503 reply->move_size = input->move_size;
1504 reply->caret = input->caret;
1505 reply->rect = input->caret_rect;
1507 else
1509 reply->focus = 0;
1510 reply->capture = 0;
1511 reply->active = 0;
1512 reply->menu_owner = 0;
1513 reply->move_size = 0;
1514 reply->caret = 0;
1515 reply->rect.left = reply->rect.top = reply->rect.right = reply->rect.bottom = 0;
1517 /* foreground window is active window of foreground thread */
1518 reply->foreground = foreground_input ? foreground_input->active : 0;
1519 if (thread) release_object( thread );
1523 /* retrieve queue keyboard state for a given thread */
1524 DECL_HANDLER(get_key_state)
1526 struct thread *thread;
1527 struct thread_input *input;
1529 if (!(thread = get_thread_from_id( req->tid ))) return;
1530 input = thread->queue ? thread->queue->input : NULL;
1531 if (input)
1533 if (req->key >= 0) reply->state = input->keystate[req->key & 0xff];
1534 set_reply_data( input->keystate, min( get_reply_max_size(), sizeof(input->keystate) ));
1536 release_object( thread );
1540 /* set queue keyboard state for a given thread */
1541 DECL_HANDLER(set_key_state)
1543 struct thread *thread = NULL;
1544 struct thread_input *input;
1546 if (!(thread = get_thread_from_id( req->tid ))) return;
1547 input = thread->queue ? thread->queue->input : NULL;
1548 if (input)
1550 size_t size = min( sizeof(input->keystate), get_req_data_size() );
1551 if (size) memcpy( input->keystate, get_req_data(), size );
1553 release_object( thread );
1557 /* set the system foreground window */
1558 DECL_HANDLER(set_foreground_window)
1560 struct msg_queue *queue = get_current_queue();
1562 reply->previous = foreground_input ? foreground_input->active : 0;
1563 reply->send_msg_old = (reply->previous && foreground_input != queue->input);
1564 reply->send_msg_new = FALSE;
1566 if (req->handle)
1568 struct thread *thread;
1570 if (is_top_level_window( req->handle ) &&
1571 ((thread = get_window_thread( req->handle ))))
1573 foreground_input = thread->queue->input;
1574 reply->send_msg_new = (foreground_input != queue->input);
1575 release_object( thread );
1577 else set_error( STATUS_INVALID_HANDLE );
1579 else foreground_input = NULL;
1583 /* set the current thread focus window */
1584 DECL_HANDLER(set_focus_window)
1586 struct msg_queue *queue = get_current_queue();
1588 reply->previous = 0;
1589 if (queue && check_queue_input_window( queue, req->handle ))
1591 reply->previous = queue->input->focus;
1592 queue->input->focus = get_user_full_handle( req->handle );
1597 /* set the current thread active window */
1598 DECL_HANDLER(set_active_window)
1600 struct msg_queue *queue = get_current_queue();
1602 reply->previous = 0;
1603 if (queue && check_queue_input_window( queue, req->handle ))
1605 if (!req->handle || make_window_active( req->handle ))
1607 reply->previous = queue->input->active;
1608 queue->input->active = get_user_full_handle( req->handle );
1610 else set_error( STATUS_INVALID_HANDLE );
1615 /* set the current thread capture window */
1616 DECL_HANDLER(set_capture_window)
1618 struct msg_queue *queue = get_current_queue();
1620 reply->previous = reply->full_handle = 0;
1621 if (queue && check_queue_input_window( queue, req->handle ))
1623 struct thread_input *input = queue->input;
1625 reply->previous = input->capture;
1626 input->capture = get_user_full_handle( req->handle );
1627 input->menu_owner = (req->flags & CAPTURE_MENU) ? input->capture : 0;
1628 input->move_size = (req->flags & CAPTURE_MOVESIZE) ? input->capture : 0;
1629 reply->full_handle = input->capture;
1634 /* Set the current thread caret window */
1635 DECL_HANDLER(set_caret_window)
1637 struct msg_queue *queue = get_current_queue();
1639 reply->previous = 0;
1640 if (queue && check_queue_input_window( queue, req->handle ))
1642 struct thread_input *input = queue->input;
1644 reply->previous = input->caret;
1645 reply->old_rect = input->caret_rect;
1646 reply->old_hide = input->caret_hide;
1647 reply->old_state = input->caret_state;
1649 set_caret_window( input, get_user_full_handle(req->handle) );
1650 input->caret_rect.right = req->width;
1651 input->caret_rect.bottom = req->height;
1656 /* Set the current thread caret information */
1657 DECL_HANDLER(set_caret_info)
1659 struct msg_queue *queue = get_current_queue();
1660 struct thread_input *input;
1662 if (!queue) return;
1663 input = queue->input;
1664 reply->full_handle = input->caret;
1665 reply->old_rect = input->caret_rect;
1666 reply->old_hide = input->caret_hide;
1667 reply->old_state = input->caret_state;
1669 if (req->handle && get_user_full_handle(req->handle) != input->caret)
1671 set_error( STATUS_ACCESS_DENIED );
1672 return;
1674 if (req->flags & SET_CARET_POS)
1676 input->caret_rect.right += req->x - input->caret_rect.left;
1677 input->caret_rect.bottom += req->y - input->caret_rect.top;
1678 input->caret_rect.left = req->x;
1679 input->caret_rect.top = req->y;
1681 if (req->flags & SET_CARET_HIDE)
1683 input->caret_hide += req->hide;
1684 if (input->caret_hide < 0) input->caret_hide = 0;
1686 if (req->flags & SET_CARET_STATE)
1688 if (req->state == -1) input->caret_state = !input->caret_state;
1689 else input->caret_state = !!req->state;