2 * Direct3D 9 private include file
4 * Copyright 2002-2003 Jason Edmeades
5 * Copyright 2002-2003 Raphael Junqueira
6 * Copyright 2005 Oliver Stieber
8 * This library is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU Lesser General Public
10 * License as published by the Free Software Foundation; either
11 * version 2.1 of the License, or (at your option) any later version.
13 * This library is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16 * Lesser General Public License for more details.
18 * You should have received a copy of the GNU Lesser General Public
19 * License along with this library; if not, write to the Free Software
20 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
23 #ifndef __WINE_D3D9_PRIVATE_H
24 #define __WINE_D3D9_PRIVATE_H
28 #define NONAMELESSUNION
29 #define NONAMELESSSTRUCT
35 #include "wine/debug.h"
36 #include "wine/unicode.h"
39 #include "wine/wined3d.h"
41 /* ===========================================================================
43 =========================================================================== */
44 extern HRESULT
vdecl_convert_fvf(DWORD FVF
, D3DVERTEXELEMENT9
**ppVertexElements
) DECLSPEC_HIDDEN
;
45 D3DFORMAT
d3dformat_from_wined3dformat(enum wined3d_format_id format
) DECLSPEC_HIDDEN
;
46 enum wined3d_format_id
wined3dformat_from_d3dformat(D3DFORMAT format
) DECLSPEC_HIDDEN
;
48 /* ===========================================================================
50 =========================================================================== */
51 /* Not nice, but it lets wined3d support different versions of directx */
52 #define WINECAPSTOD3D9CAPS(_pD3D9Caps, _pWineCaps) \
53 _pD3D9Caps->DeviceType = (D3DDEVTYPE) _pWineCaps->DeviceType; \
54 _pD3D9Caps->AdapterOrdinal = _pWineCaps->AdapterOrdinal; \
55 _pD3D9Caps->Caps = _pWineCaps->Caps; \
56 _pD3D9Caps->Caps2 = _pWineCaps->Caps2; \
57 _pD3D9Caps->Caps3 = _pWineCaps->Caps3; \
58 _pD3D9Caps->PresentationIntervals = _pWineCaps->PresentationIntervals; \
59 _pD3D9Caps->CursorCaps = _pWineCaps->CursorCaps; \
60 _pD3D9Caps->DevCaps = _pWineCaps->DevCaps; \
61 _pD3D9Caps->PrimitiveMiscCaps = _pWineCaps->PrimitiveMiscCaps; \
62 _pD3D9Caps->RasterCaps = _pWineCaps->RasterCaps; \
63 _pD3D9Caps->ZCmpCaps = _pWineCaps->ZCmpCaps; \
64 _pD3D9Caps->SrcBlendCaps = _pWineCaps->SrcBlendCaps; \
65 _pD3D9Caps->DestBlendCaps = _pWineCaps->DestBlendCaps; \
66 _pD3D9Caps->AlphaCmpCaps = _pWineCaps->AlphaCmpCaps; \
67 _pD3D9Caps->ShadeCaps = _pWineCaps->ShadeCaps; \
68 _pD3D9Caps->TextureCaps = _pWineCaps->TextureCaps; \
69 _pD3D9Caps->TextureFilterCaps = _pWineCaps->TextureFilterCaps; \
70 _pD3D9Caps->CubeTextureFilterCaps = _pWineCaps->CubeTextureFilterCaps; \
71 _pD3D9Caps->VolumeTextureFilterCaps = _pWineCaps->VolumeTextureFilterCaps; \
72 _pD3D9Caps->TextureAddressCaps = _pWineCaps->TextureAddressCaps; \
73 _pD3D9Caps->VolumeTextureAddressCaps = _pWineCaps->VolumeTextureAddressCaps; \
74 _pD3D9Caps->LineCaps = _pWineCaps->LineCaps; \
75 _pD3D9Caps->MaxTextureWidth = _pWineCaps->MaxTextureWidth; \
76 _pD3D9Caps->MaxTextureHeight = _pWineCaps->MaxTextureHeight; \
77 _pD3D9Caps->MaxVolumeExtent = _pWineCaps->MaxVolumeExtent; \
78 _pD3D9Caps->MaxTextureRepeat = _pWineCaps->MaxTextureRepeat; \
79 _pD3D9Caps->MaxTextureAspectRatio = _pWineCaps->MaxTextureAspectRatio; \
80 _pD3D9Caps->MaxAnisotropy = _pWineCaps->MaxAnisotropy; \
81 _pD3D9Caps->MaxVertexW = _pWineCaps->MaxVertexW; \
82 _pD3D9Caps->GuardBandLeft = _pWineCaps->GuardBandLeft; \
83 _pD3D9Caps->GuardBandTop = _pWineCaps->GuardBandTop; \
84 _pD3D9Caps->GuardBandRight = _pWineCaps->GuardBandRight; \
85 _pD3D9Caps->GuardBandBottom = _pWineCaps->GuardBandBottom; \
86 _pD3D9Caps->ExtentsAdjust = _pWineCaps->ExtentsAdjust; \
87 _pD3D9Caps->StencilCaps = _pWineCaps->StencilCaps; \
88 _pD3D9Caps->FVFCaps = _pWineCaps->FVFCaps; \
89 _pD3D9Caps->TextureOpCaps = _pWineCaps->TextureOpCaps; \
90 _pD3D9Caps->MaxTextureBlendStages = _pWineCaps->MaxTextureBlendStages; \
91 _pD3D9Caps->MaxSimultaneousTextures = _pWineCaps->MaxSimultaneousTextures; \
92 _pD3D9Caps->VertexProcessingCaps = _pWineCaps->VertexProcessingCaps; \
93 _pD3D9Caps->MaxActiveLights = _pWineCaps->MaxActiveLights; \
94 _pD3D9Caps->MaxUserClipPlanes = _pWineCaps->MaxUserClipPlanes; \
95 _pD3D9Caps->MaxVertexBlendMatrices = _pWineCaps->MaxVertexBlendMatrices; \
96 _pD3D9Caps->MaxVertexBlendMatrixIndex = _pWineCaps->MaxVertexBlendMatrixIndex; \
97 _pD3D9Caps->MaxPointSize = _pWineCaps->MaxPointSize; \
98 _pD3D9Caps->MaxPrimitiveCount = _pWineCaps->MaxPrimitiveCount; \
99 _pD3D9Caps->MaxVertexIndex = _pWineCaps->MaxVertexIndex; \
100 _pD3D9Caps->MaxStreams = _pWineCaps->MaxStreams; \
101 _pD3D9Caps->MaxStreamStride = _pWineCaps->MaxStreamStride; \
102 _pD3D9Caps->VertexShaderVersion = _pWineCaps->VertexShaderVersion; \
103 _pD3D9Caps->MaxVertexShaderConst = _pWineCaps->MaxVertexShaderConst; \
104 _pD3D9Caps->PixelShaderVersion = _pWineCaps->PixelShaderVersion; \
105 _pD3D9Caps->PixelShader1xMaxValue = _pWineCaps->PixelShader1xMaxValue; \
106 _pD3D9Caps->DevCaps2 = _pWineCaps->DevCaps2; \
107 _pD3D9Caps->MaxNpatchTessellationLevel = _pWineCaps->MaxNpatchTessellationLevel; \
108 _pD3D9Caps->MasterAdapterOrdinal = _pWineCaps->MasterAdapterOrdinal; \
109 _pD3D9Caps->AdapterOrdinalInGroup = _pWineCaps->AdapterOrdinalInGroup; \
110 _pD3D9Caps->NumberOfAdaptersInGroup = _pWineCaps->NumberOfAdaptersInGroup; \
111 _pD3D9Caps->DeclTypes = _pWineCaps->DeclTypes; \
112 _pD3D9Caps->NumSimultaneousRTs = _pWineCaps->NumSimultaneousRTs; \
113 _pD3D9Caps->StretchRectFilterCaps = _pWineCaps->StretchRectFilterCaps; \
114 _pD3D9Caps->VS20Caps.Caps = _pWineCaps->VS20Caps.Caps; \
115 _pD3D9Caps->VS20Caps.DynamicFlowControlDepth = _pWineCaps->VS20Caps.DynamicFlowControlDepth; \
116 _pD3D9Caps->VS20Caps.NumTemps = _pWineCaps->VS20Caps.NumTemps; \
117 _pD3D9Caps->VS20Caps.NumTemps = _pWineCaps->VS20Caps.NumTemps; \
118 _pD3D9Caps->VS20Caps.StaticFlowControlDepth = _pWineCaps->VS20Caps.StaticFlowControlDepth; \
119 _pD3D9Caps->PS20Caps.Caps = _pWineCaps->PS20Caps.Caps; \
120 _pD3D9Caps->PS20Caps.DynamicFlowControlDepth = _pWineCaps->PS20Caps.DynamicFlowControlDepth; \
121 _pD3D9Caps->PS20Caps.NumTemps = _pWineCaps->PS20Caps.NumTemps; \
122 _pD3D9Caps->PS20Caps.StaticFlowControlDepth = _pWineCaps->PS20Caps.StaticFlowControlDepth; \
123 _pD3D9Caps->PS20Caps.NumInstructionSlots = _pWineCaps->PS20Caps.NumInstructionSlots; \
124 _pD3D9Caps->VertexTextureFilterCaps = _pWineCaps->VertexTextureFilterCaps; \
125 _pD3D9Caps->MaxVShaderInstructionsExecuted = _pWineCaps->MaxVShaderInstructionsExecuted; \
126 _pD3D9Caps->MaxPShaderInstructionsExecuted = _pWineCaps->MaxPShaderInstructionsExecuted; \
127 _pD3D9Caps->MaxVertexShader30InstructionSlots = _pWineCaps->MaxVertexShader30InstructionSlots; \
128 _pD3D9Caps->MaxPixelShader30InstructionSlots = _pWineCaps->MaxPixelShader30InstructionSlots;
130 /* ===========================================================================
132 =========================================================================== */
138 /*****************************************************************************
139 * Predeclare the interface implementation structures
141 extern const IDirect3D9ExVtbl Direct3D9_Vtbl DECLSPEC_HIDDEN
;
143 /*****************************************************************************
144 * IDirect3D implementation structure
146 typedef struct IDirect3D9Impl
148 /* IUnknown fields */
149 IDirect3D9Ex IDirect3D9Ex_iface
;
152 struct wined3d
*WineD3D
;
154 /* Created via Direct3DCreate9Ex? Can QI extended interfaces */
158 void filter_caps(D3DCAPS9
* pCaps
) DECLSPEC_HIDDEN
;
160 /*****************************************************************************
161 * IDirect3DDevice9 implementation structure
163 typedef struct IDirect3DDevice9Impl
165 IDirect3DDevice9Ex IDirect3DDevice9Ex_iface
;
166 struct wined3d_device_parent device_parent
;
168 struct wined3d_device
*wined3d_device
;
169 IDirect3D9Ex
*d3d_parent
;
170 /* Avoids recursion with nested ReleaseRef to 0 */
173 IDirect3DVertexDeclaration9
**convertedDecls
;
174 unsigned int numConvertedDecls
, declArraySize
;
177 } IDirect3DDevice9Impl
;
179 HRESULT
device_init(IDirect3DDevice9Impl
*device
, IDirect3D9Impl
*parent
, struct wined3d
*wined3d
, UINT adapter
, D3DDEVTYPE device_type
,
180 HWND focus_window
, DWORD flags
, D3DPRESENT_PARAMETERS
*parameters
, D3DDISPLAYMODEEX
*mode
) DECLSPEC_HIDDEN
;
182 /*****************************************************************************
183 * IDirect3DVolume9 implementation structure
185 typedef struct IDirect3DVolume9Impl
187 /* IUnknown fields */
188 IDirect3DVolume9 IDirect3DVolume9_iface
;
190 struct wined3d_volume
*wined3d_volume
;
192 IUnknown
*forwardReference
;
193 } IDirect3DVolume9Impl
;
195 HRESULT
volume_init(IDirect3DVolume9Impl
*volume
, IDirect3DDevice9Impl
*device
, UINT width
, UINT height
,
196 UINT depth
, DWORD usage
, enum wined3d_format_id format
, WINED3DPOOL pool
) DECLSPEC_HIDDEN
;
198 /* ------------------- */
199 /* IDirect3DSwapChain9 */
200 /* ------------------- */
202 /*****************************************************************************
203 * IDirect3DSwapChain9 implementation structure
205 typedef struct IDirect3DSwapChain9Impl
207 /* IUnknown fields */
208 const IDirect3DSwapChain9Vtbl
*lpVtbl
;
210 struct wined3d_swapchain
*wined3d_swapchain
;
211 IDirect3DDevice9Ex
*parentDevice
;
212 } IDirect3DSwapChain9Impl
;
214 HRESULT
swapchain_init(IDirect3DSwapChain9Impl
*swapchain
, IDirect3DDevice9Impl
*device
,
215 D3DPRESENT_PARAMETERS
*present_parameters
) DECLSPEC_HIDDEN
;
217 /* ----------------- */
218 /* IDirect3DSurface9 */
219 /* ----------------- */
221 /*****************************************************************************
222 * IDirect3DSurface9 implementation structure
224 typedef struct IDirect3DSurface9Impl
226 /* IUnknown fields */
227 const IDirect3DSurface9Vtbl
*lpVtbl
;
229 struct wined3d_surface
*wined3d_surface
;
230 IDirect3DDevice9Ex
*parentDevice
;
232 /* The surface container */
235 /* If set forward refcounting to this object */
236 IUnknown
*forwardReference
;
238 BOOL getdc_supported
;
239 } IDirect3DSurface9Impl
;
241 HRESULT
surface_init(IDirect3DSurface9Impl
*surface
, IDirect3DDevice9Impl
*device
,
242 UINT width
, UINT height
, D3DFORMAT format
, BOOL lockable
, BOOL discard
, UINT level
,
243 DWORD usage
, D3DPOOL pool
, D3DMULTISAMPLE_TYPE multisample_type
, DWORD multisample_quality
) DECLSPEC_HIDDEN
;
245 /* ---------------------- */
246 /* IDirect3DVertexBuffer9 */
247 /* ---------------------- */
249 /*****************************************************************************
250 * IDirect3DVertexBuffer9 implementation structure
252 typedef struct IDirect3DVertexBuffer9Impl
254 /* IUnknown fields */
255 const IDirect3DVertexBuffer9Vtbl
*lpVtbl
;
258 struct wined3d_buffer
*wineD3DVertexBuffer
;
259 IDirect3DDevice9Ex
*parentDevice
;
261 } IDirect3DVertexBuffer9Impl
;
263 HRESULT
vertexbuffer_init(IDirect3DVertexBuffer9Impl
*buffer
, IDirect3DDevice9Impl
*device
,
264 UINT size
, UINT usage
, DWORD fvf
, D3DPOOL pool
) DECLSPEC_HIDDEN
;
266 /* --------------------- */
267 /* IDirect3DIndexBuffer9 */
268 /* --------------------- */
270 /*****************************************************************************
271 * IDirect3DIndexBuffer9 implementation structure
273 typedef struct IDirect3DIndexBuffer9Impl
275 IDirect3DIndexBuffer9 IDirect3DIndexBuffer9_iface
;
277 struct wined3d_buffer
*wineD3DIndexBuffer
;
278 IDirect3DDevice9Ex
*parentDevice
;
279 enum wined3d_format_id format
;
280 } IDirect3DIndexBuffer9Impl
;
282 HRESULT
indexbuffer_init(IDirect3DIndexBuffer9Impl
*buffer
, IDirect3DDevice9Impl
*device
,
283 UINT size
, DWORD usage
, D3DFORMAT format
, D3DPOOL pool
) DECLSPEC_HIDDEN
;
284 IDirect3DIndexBuffer9Impl
*unsafe_impl_from_IDirect3DIndexBuffer9(IDirect3DIndexBuffer9
*iface
) DECLSPEC_HIDDEN
;
286 /* --------------------- */
287 /* IDirect3DBaseTexture9 */
288 /* --------------------- */
290 /*****************************************************************************
291 * IDirect3DBaseTexture9 implementation structure
293 typedef struct IDirect3DBaseTexture9Impl
295 const IDirect3DBaseTexture9Vtbl
*lpVtbl
;
297 struct wined3d_texture
*wined3d_texture
;
298 } IDirect3DBaseTexture9Impl
;
300 /* --------------------- */
301 /* IDirect3DCubeTexture9 */
302 /* --------------------- */
304 /*****************************************************************************
305 * IDirect3DCubeTexture9 implementation structure
307 typedef struct IDirect3DCubeTexture9Impl
309 IDirect3DCubeTexture9 IDirect3DCubeTexture9_iface
;
311 struct wined3d_texture
*wined3d_texture
;
312 IDirect3DDevice9Ex
*parentDevice
;
313 } IDirect3DCubeTexture9Impl
;
315 HRESULT
cubetexture_init(IDirect3DCubeTexture9Impl
*texture
, IDirect3DDevice9Impl
*device
,
316 UINT edge_length
, UINT levels
, DWORD usage
, D3DFORMAT format
, D3DPOOL pool
) DECLSPEC_HIDDEN
;
318 /* ----------------- */
319 /* IDirect3DTexture9 */
320 /* ----------------- */
322 /*****************************************************************************
323 * IDirect3DTexture9 implementation structure
325 typedef struct IDirect3DTexture9Impl
327 IDirect3DTexture9 IDirect3DTexture9_iface
;
329 struct wined3d_texture
*wined3d_texture
;
330 IDirect3DDevice9Ex
*parentDevice
;
331 } IDirect3DTexture9Impl
;
333 HRESULT
texture_init(IDirect3DTexture9Impl
*texture
, IDirect3DDevice9Impl
*device
,
334 UINT width
, UINT height
, UINT levels
, DWORD usage
, D3DFORMAT format
, D3DPOOL pool
) DECLSPEC_HIDDEN
;
336 /* ----------------------- */
337 /* IDirect3DVolumeTexture9 */
338 /* ----------------------- */
340 /*****************************************************************************
341 * IDirect3DVolumeTexture9 implementation structure
343 typedef struct IDirect3DVolumeTexture9Impl
345 IDirect3DVolumeTexture9 IDirect3DVolumeTexture9_iface
;
347 struct wined3d_texture
*wined3d_texture
;
348 IDirect3DDevice9Ex
*parentDevice
;
349 } IDirect3DVolumeTexture9Impl
;
351 HRESULT
volumetexture_init(IDirect3DVolumeTexture9Impl
*texture
, IDirect3DDevice9Impl
*device
,
352 UINT width
, UINT height
, UINT depth
, UINT levels
, DWORD usage
, D3DFORMAT format
, D3DPOOL pool
) DECLSPEC_HIDDEN
;
354 /* ----------------------- */
355 /* IDirect3DStateBlock9 */
356 /* ----------------------- */
358 /*****************************************************************************
359 * IDirect3DStateBlock9 implementation structure
361 typedef struct IDirect3DStateBlock9Impl
{
362 IDirect3DStateBlock9 IDirect3DStateBlock9_iface
;
365 /* IDirect3DStateBlock9 fields */
366 struct wined3d_stateblock
*wined3d_stateblock
;
368 /* Parent reference */
369 IDirect3DDevice9Ex
*parentDevice
;
370 } IDirect3DStateBlock9Impl
;
372 HRESULT
stateblock_init(IDirect3DStateBlock9Impl
*stateblock
, IDirect3DDevice9Impl
*device
,
373 D3DSTATEBLOCKTYPE type
, struct wined3d_stateblock
*wined3d_stateblock
) DECLSPEC_HIDDEN
;
375 /* --------------------------- */
376 /* IDirect3DVertexDeclaration9 */
377 /* --------------------------- */
379 /*****************************************************************************
380 * IDirect3DVertexDeclaration implementation structure
382 typedef struct IDirect3DVertexDeclaration9Impl
{
383 /* IUnknown fields */
384 const IDirect3DVertexDeclaration9Vtbl
*lpVtbl
;
387 D3DVERTEXELEMENT9
*elements
;
390 /* IDirect3DVertexDeclaration9 fields */
391 struct wined3d_vertex_declaration
*wineD3DVertexDeclaration
;
394 /* Parent reference */
395 LPDIRECT3DDEVICE9EX parentDevice
;
396 } IDirect3DVertexDeclaration9Impl
;
398 void IDirect3DVertexDeclaration9Impl_Destroy(LPDIRECT3DVERTEXDECLARATION9 iface
) DECLSPEC_HIDDEN
;
399 HRESULT
vertexdeclaration_init(IDirect3DVertexDeclaration9Impl
*declaration
,
400 IDirect3DDevice9Impl
*device
, const D3DVERTEXELEMENT9
*elements
) DECLSPEC_HIDDEN
;
402 /* ---------------------- */
403 /* IDirect3DVertexShader9 */
404 /* ---------------------- */
406 /*****************************************************************************
407 * IDirect3DVertexShader implementation structure
409 typedef struct IDirect3DVertexShader9Impl
{
410 /* IUnknown fields */
411 const IDirect3DVertexShader9Vtbl
*lpVtbl
;
413 struct wined3d_shader
*wined3d_shader
;
414 IDirect3DDevice9Ex
*parentDevice
;
415 } IDirect3DVertexShader9Impl
;
417 HRESULT
vertexshader_init(IDirect3DVertexShader9Impl
*shader
,
418 IDirect3DDevice9Impl
*device
, const DWORD
*byte_code
) DECLSPEC_HIDDEN
;
420 #define D3D9_MAX_VERTEX_SHADER_CONSTANTF 256
421 #define D3D9_MAX_SIMULTANEOUS_RENDERTARGETS 4
423 /* --------------------- */
424 /* IDirect3DPixelShader9 */
425 /* --------------------- */
427 /*****************************************************************************
428 * IDirect3DPixelShader implementation structure
430 typedef struct IDirect3DPixelShader9Impl
{
431 IDirect3DPixelShader9 IDirect3DPixelShader9_iface
;
433 struct wined3d_shader
*wined3d_shader
;
434 IDirect3DDevice9Ex
*parentDevice
;
435 } IDirect3DPixelShader9Impl
;
437 HRESULT
pixelshader_init(IDirect3DPixelShader9Impl
*shader
,
438 IDirect3DDevice9Impl
*device
, const DWORD
*byte_code
) DECLSPEC_HIDDEN
;
439 IDirect3DPixelShader9Impl
*unsafe_impl_from_IDirect3DPixelShader9(IDirect3DPixelShader9
*iface
) DECLSPEC_HIDDEN
;
441 /* --------------- */
442 /* IDirect3DQuery9 */
443 /* --------------- */
445 /*****************************************************************************
446 * IDirect3DPixelShader implementation structure
448 typedef struct IDirect3DQuery9Impl
{
449 IDirect3DQuery9 IDirect3DQuery9_iface
;
452 /* IDirect3DQuery9 fields */
453 struct wined3d_query
*wineD3DQuery
;
455 /* Parent reference */
456 IDirect3DDevice9Ex
*parentDevice
;
457 } IDirect3DQuery9Impl
;
459 HRESULT
query_init(IDirect3DQuery9Impl
*query
, IDirect3DDevice9Impl
*device
,
460 D3DQUERYTYPE type
) DECLSPEC_HIDDEN
;
462 #endif /* __WINE_D3D9_PRIVATE_H */