mshtml: Added DIID_DispHTMLDocument to QueryInterface.
[wine/testsucceed.git] / dlls / ntdll / heap.c
blob80ddaf236f96f5bed159f67599a948e411f1d38c
1 /*
2 * Win32 heap functions
4 * Copyright 1996 Alexandre Julliard
5 * Copyright 1998 Ulrich Weigand
7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
12 * This library is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with this library; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
22 #include "config.h"
24 #include <assert.h>
25 #include <stdlib.h>
26 #include <stdarg.h>
27 #include <stdio.h>
28 #include <string.h>
29 #ifdef HAVE_VALGRIND_MEMCHECK_H
30 #include <valgrind/memcheck.h>
31 #endif
33 #define NONAMELESSUNION
34 #define NONAMELESSSTRUCT
35 #include "ntstatus.h"
36 #define WIN32_NO_STATUS
37 #include "windef.h"
38 #include "winternl.h"
39 #include "winnt.h"
40 #include "winternl.h"
41 #include "wine/list.h"
42 #include "wine/debug.h"
43 #include "wine/server.h"
45 WINE_DEFAULT_DEBUG_CHANNEL(heap);
47 /* Note: the heap data structures are based on what Pietrek describes in his
48 * book 'Windows 95 System Programming Secrets'. The layout is not exactly
49 * the same, but could be easily adapted if it turns out some programs
50 * require it.
53 /* FIXME: use SIZE_T for 'size' structure members, but we need to make sure
54 * that there is no unaligned accesses to structure fields.
57 typedef struct tagARENA_INUSE
59 DWORD size; /* Block size; must be the first field */
60 DWORD magic : 24; /* Magic number */
61 DWORD unused_bytes : 8; /* Number of bytes in the block not used by user data (max value is HEAP_MIN_DATA_SIZE+HEAP_MIN_SHRINK_SIZE) */
62 } ARENA_INUSE;
64 typedef struct tagARENA_FREE
66 DWORD size; /* Block size; must be the first field */
67 DWORD magic; /* Magic number */
68 struct list entry; /* Entry in free list */
69 } ARENA_FREE;
71 #define ARENA_FLAG_FREE 0x00000001 /* flags OR'ed with arena size */
72 #define ARENA_FLAG_PREV_FREE 0x00000002
73 #define ARENA_SIZE_MASK (~3)
74 #define ARENA_INUSE_MAGIC 0x455355 /* Value for arena 'magic' field */
75 #define ARENA_FREE_MAGIC 0x45455246 /* Value for arena 'magic' field */
77 #define ARENA_INUSE_FILLER 0x55
78 #define ARENA_FREE_FILLER 0xaa
80 #define ALIGNMENT 8 /* everything is aligned on 8 byte boundaries */
81 #define ROUND_SIZE(size) (((size) + ALIGNMENT - 1) & ~(ALIGNMENT-1))
83 #define QUIET 1 /* Suppress messages */
84 #define NOISY 0 /* Report all errors */
86 /* minimum data size (without arenas) of an allocated block */
87 /* make sure that it's larger than a free list entry */
88 #define HEAP_MIN_DATA_SIZE (2 * sizeof(struct list))
89 /* minimum size that must remain to shrink an allocated block */
90 #define HEAP_MIN_SHRINK_SIZE (HEAP_MIN_DATA_SIZE+sizeof(ARENA_FREE))
92 /* Max size of the blocks on the free lists */
93 static const DWORD HEAP_freeListSizes[] =
95 0x10, 0x20, 0x30, 0x40, 0x60, 0x80, 0x100, 0x200, 0x400, 0x1000, ~0UL
97 #define HEAP_NB_FREE_LISTS (sizeof(HEAP_freeListSizes)/sizeof(HEAP_freeListSizes[0]))
99 typedef struct
101 ARENA_FREE arena;
102 } FREE_LIST_ENTRY;
104 struct tagHEAP;
106 typedef struct tagSUBHEAP
108 DWORD size; /* Size of the whole sub-heap */
109 DWORD commitSize; /* Committed size of the sub-heap */
110 DWORD headerSize; /* Size of the heap header */
111 struct tagSUBHEAP *next; /* Next sub-heap */
112 struct tagHEAP *heap; /* Main heap structure */
113 DWORD magic; /* Magic number */
114 } SUBHEAP;
116 #define SUBHEAP_MAGIC ((DWORD)('S' | ('U'<<8) | ('B'<<16) | ('H'<<24)))
118 typedef struct tagHEAP
120 SUBHEAP subheap; /* First sub-heap */
121 struct list entry; /* Entry in process heap list */
122 RTL_CRITICAL_SECTION critSection; /* Critical section for serialization */
123 FREE_LIST_ENTRY freeList[HEAP_NB_FREE_LISTS]; /* Free lists */
124 DWORD flags; /* Heap flags */
125 DWORD magic; /* Magic number */
126 } HEAP;
128 #define HEAP_MAGIC ((DWORD)('H' | ('E'<<8) | ('A'<<16) | ('P'<<24)))
130 #define HEAP_DEF_SIZE 0x110000 /* Default heap size = 1Mb + 64Kb */
131 #define COMMIT_MASK 0xffff /* bitmask for commit/decommit granularity */
133 static HEAP *processHeap; /* main process heap */
135 static BOOL HEAP_IsRealArena( HEAP *heapPtr, DWORD flags, LPCVOID block, BOOL quiet );
137 /* mark a block of memory as free for debugging purposes */
138 static inline void mark_block_free( void *ptr, SIZE_T size )
140 if (TRACE_ON(heap)) memset( ptr, ARENA_FREE_FILLER, size );
141 #ifdef VALGRIND_MAKE_NOACCESS
142 VALGRIND_DISCARD( VALGRIND_MAKE_NOACCESS( ptr, size ));
143 #endif
146 /* mark a block of memory as initialized for debugging purposes */
147 static inline void mark_block_initialized( void *ptr, SIZE_T size )
149 #ifdef VALGRIND_MAKE_READABLE
150 VALGRIND_DISCARD( VALGRIND_MAKE_READABLE( ptr, size ));
151 #endif
154 /* mark a block of memory as uninitialized for debugging purposes */
155 static inline void mark_block_uninitialized( void *ptr, SIZE_T size )
157 #ifdef VALGRIND_MAKE_WRITABLE
158 VALGRIND_DISCARD( VALGRIND_MAKE_WRITABLE( ptr, size ));
159 #endif
160 if (TRACE_ON(heap))
162 memset( ptr, ARENA_INUSE_FILLER, size );
163 #ifdef VALGRIND_MAKE_WRITABLE
164 /* make it uninitialized to valgrind again */
165 VALGRIND_DISCARD( VALGRIND_MAKE_WRITABLE( ptr, size ));
166 #endif
170 /* clear contents of a block of memory */
171 static inline void clear_block( void *ptr, SIZE_T size )
173 mark_block_initialized( ptr, size );
174 memset( ptr, 0, size );
177 /* notify that a new block of memory has been allocated for debugging purposes */
178 static inline void notify_alloc( void *ptr, SIZE_T size, BOOL init )
180 #ifdef VALGRIND_MALLOCLIKE_BLOCK
181 VALGRIND_MALLOCLIKE_BLOCK( ptr, size, 0, init );
182 #endif
185 /* notify that a block of memory has been freed for debugging purposes */
186 static inline void notify_free( void *ptr )
188 #ifdef VALGRIND_FREELIKE_BLOCK
189 VALGRIND_FREELIKE_BLOCK( ptr, 0 );
190 #endif
193 /* locate a free list entry of the appropriate size */
194 /* size is the size of the whole block including the arena header */
195 static inline unsigned int get_freelist_index( SIZE_T size )
197 unsigned int i;
199 size -= sizeof(ARENA_FREE);
200 for (i = 0; i < HEAP_NB_FREE_LISTS - 1; i++) if (size <= HEAP_freeListSizes[i]) break;
201 return i;
204 /* get the memory protection type to use for a given heap */
205 static inline ULONG get_protection_type( DWORD flags )
207 return (flags & HEAP_CREATE_ENABLE_EXECUTE) ? PAGE_EXECUTE_READWRITE : PAGE_READWRITE;
210 static RTL_CRITICAL_SECTION_DEBUG process_heap_critsect_debug =
212 0, 0, NULL, /* will be set later */
213 { &process_heap_critsect_debug.ProcessLocksList, &process_heap_critsect_debug.ProcessLocksList },
214 0, 0, { (DWORD_PTR)(__FILE__ ": main process heap section") }
218 /***********************************************************************
219 * HEAP_Dump
221 static void HEAP_Dump( HEAP *heap )
223 int i;
224 SUBHEAP *subheap;
225 char *ptr;
227 DPRINTF( "Heap: %p\n", heap );
228 DPRINTF( "Next: %p Sub-heaps: %p",
229 LIST_ENTRY( heap->entry.next, HEAP, entry ), &heap->subheap );
230 subheap = &heap->subheap;
231 while (subheap->next)
233 DPRINTF( " -> %p", subheap->next );
234 subheap = subheap->next;
237 DPRINTF( "\nFree lists:\n Block Stat Size Id\n" );
238 for (i = 0; i < HEAP_NB_FREE_LISTS; i++)
239 DPRINTF( "%p free %08x prev=%p next=%p\n",
240 &heap->freeList[i].arena, HEAP_freeListSizes[i],
241 LIST_ENTRY( heap->freeList[i].arena.entry.prev, ARENA_FREE, entry ),
242 LIST_ENTRY( heap->freeList[i].arena.entry.next, ARENA_FREE, entry ));
244 subheap = &heap->subheap;
245 while (subheap)
247 SIZE_T freeSize = 0, usedSize = 0, arenaSize = subheap->headerSize;
248 DPRINTF( "\n\nSub-heap %p: size=%08x committed=%08x\n",
249 subheap, subheap->size, subheap->commitSize );
251 DPRINTF( "\n Block Stat Size Id\n" );
252 ptr = (char*)subheap + subheap->headerSize;
253 while (ptr < (char *)subheap + subheap->size)
255 if (*(DWORD *)ptr & ARENA_FLAG_FREE)
257 ARENA_FREE *pArena = (ARENA_FREE *)ptr;
258 DPRINTF( "%p free %08x prev=%p next=%p\n",
259 pArena, pArena->size & ARENA_SIZE_MASK,
260 LIST_ENTRY( pArena->entry.prev, ARENA_FREE, entry ),
261 LIST_ENTRY( pArena->entry.next, ARENA_FREE, entry ) );
262 ptr += sizeof(*pArena) + (pArena->size & ARENA_SIZE_MASK);
263 arenaSize += sizeof(ARENA_FREE);
264 freeSize += pArena->size & ARENA_SIZE_MASK;
266 else if (*(DWORD *)ptr & ARENA_FLAG_PREV_FREE)
268 ARENA_INUSE *pArena = (ARENA_INUSE *)ptr;
269 DPRINTF( "%p Used %08x back=%p\n",
270 pArena, pArena->size & ARENA_SIZE_MASK, *((ARENA_FREE **)pArena - 1) );
271 ptr += sizeof(*pArena) + (pArena->size & ARENA_SIZE_MASK);
272 arenaSize += sizeof(ARENA_INUSE);
273 usedSize += pArena->size & ARENA_SIZE_MASK;
275 else
277 ARENA_INUSE *pArena = (ARENA_INUSE *)ptr;
278 DPRINTF( "%p used %08x\n", pArena, pArena->size & ARENA_SIZE_MASK );
279 ptr += sizeof(*pArena) + (pArena->size & ARENA_SIZE_MASK);
280 arenaSize += sizeof(ARENA_INUSE);
281 usedSize += pArena->size & ARENA_SIZE_MASK;
284 DPRINTF( "\nTotal: Size=%08x Committed=%08x Free=%08lx Used=%08lx Arenas=%08lx (%ld%%)\n\n",
285 subheap->size, subheap->commitSize, freeSize, usedSize,
286 arenaSize, (arenaSize * 100) / subheap->size );
287 subheap = subheap->next;
292 static void HEAP_DumpEntry( LPPROCESS_HEAP_ENTRY entry )
294 WORD rem_flags;
295 TRACE( "Dumping entry %p\n", entry );
296 TRACE( "lpData\t\t: %p\n", entry->lpData );
297 TRACE( "cbData\t\t: %08x\n", entry->cbData);
298 TRACE( "cbOverhead\t: %08x\n", entry->cbOverhead);
299 TRACE( "iRegionIndex\t: %08x\n", entry->iRegionIndex);
300 TRACE( "WFlags\t\t: ");
301 if (entry->wFlags & PROCESS_HEAP_REGION)
302 TRACE( "PROCESS_HEAP_REGION ");
303 if (entry->wFlags & PROCESS_HEAP_UNCOMMITTED_RANGE)
304 TRACE( "PROCESS_HEAP_UNCOMMITTED_RANGE ");
305 if (entry->wFlags & PROCESS_HEAP_ENTRY_BUSY)
306 TRACE( "PROCESS_HEAP_ENTRY_BUSY ");
307 if (entry->wFlags & PROCESS_HEAP_ENTRY_MOVEABLE)
308 TRACE( "PROCESS_HEAP_ENTRY_MOVEABLE ");
309 if (entry->wFlags & PROCESS_HEAP_ENTRY_DDESHARE)
310 TRACE( "PROCESS_HEAP_ENTRY_DDESHARE ");
311 rem_flags = entry->wFlags &
312 ~(PROCESS_HEAP_REGION | PROCESS_HEAP_UNCOMMITTED_RANGE |
313 PROCESS_HEAP_ENTRY_BUSY | PROCESS_HEAP_ENTRY_MOVEABLE|
314 PROCESS_HEAP_ENTRY_DDESHARE);
315 if (rem_flags)
316 TRACE( "Unknown %08x", rem_flags);
317 TRACE( "\n");
318 if ((entry->wFlags & PROCESS_HEAP_ENTRY_BUSY )
319 && (entry->wFlags & PROCESS_HEAP_ENTRY_MOVEABLE))
321 /* Treat as block */
322 TRACE( "BLOCK->hMem\t\t:%p\n", entry->u.Block.hMem);
324 if (entry->wFlags & PROCESS_HEAP_REGION)
326 TRACE( "Region.dwCommittedSize\t:%08x\n",entry->u.Region.dwCommittedSize);
327 TRACE( "Region.dwUnCommittedSize\t:%08x\n",entry->u.Region.dwUnCommittedSize);
328 TRACE( "Region.lpFirstBlock\t:%p\n",entry->u.Region.lpFirstBlock);
329 TRACE( "Region.lpLastBlock\t:%p\n",entry->u.Region.lpLastBlock);
333 /***********************************************************************
334 * HEAP_GetPtr
335 * RETURNS
336 * Pointer to the heap
337 * NULL: Failure
339 static HEAP *HEAP_GetPtr(
340 HANDLE heap /* [in] Handle to the heap */
342 HEAP *heapPtr = (HEAP *)heap;
343 if (!heapPtr || (heapPtr->magic != HEAP_MAGIC))
345 ERR("Invalid heap %p!\n", heap );
346 return NULL;
348 if (TRACE_ON(heap) && !HEAP_IsRealArena( heapPtr, 0, NULL, NOISY ))
350 HEAP_Dump( heapPtr );
351 assert( FALSE );
352 return NULL;
354 return heapPtr;
358 /***********************************************************************
359 * HEAP_InsertFreeBlock
361 * Insert a free block into the free list.
363 static inline void HEAP_InsertFreeBlock( HEAP *heap, ARENA_FREE *pArena, BOOL last )
365 FREE_LIST_ENTRY *pEntry = heap->freeList + get_freelist_index( pArena->size + sizeof(*pArena) );
366 if (last)
368 /* insert at end of free list, i.e. before the next free list entry */
369 pEntry++;
370 if (pEntry == &heap->freeList[HEAP_NB_FREE_LISTS]) pEntry = heap->freeList;
371 list_add_before( &pEntry->arena.entry, &pArena->entry );
373 else
375 /* insert at head of free list */
376 list_add_after( &pEntry->arena.entry, &pArena->entry );
378 pArena->size |= ARENA_FLAG_FREE;
382 /***********************************************************************
383 * HEAP_FindSubHeap
384 * Find the sub-heap containing a given address.
386 * RETURNS
387 * Pointer: Success
388 * NULL: Failure
390 static SUBHEAP *HEAP_FindSubHeap(
391 const HEAP *heap, /* [in] Heap pointer */
392 LPCVOID ptr /* [in] Address */
394 const SUBHEAP *sub = &heap->subheap;
395 while (sub)
397 if (((const char *)ptr >= (const char *)sub) &&
398 ((const char *)ptr < (const char *)sub + sub->size)) return (SUBHEAP*)sub;
399 sub = sub->next;
401 return NULL;
405 /***********************************************************************
406 * HEAP_Commit
408 * Make sure the heap storage is committed for a given size in the specified arena.
410 static inline BOOL HEAP_Commit( SUBHEAP *subheap, ARENA_INUSE *pArena, SIZE_T data_size )
412 void *ptr = (char *)(pArena + 1) + data_size + sizeof(ARENA_FREE);
413 SIZE_T size = (char *)ptr - (char *)subheap;
414 size = (size + COMMIT_MASK) & ~COMMIT_MASK;
415 if (size > subheap->size) size = subheap->size;
416 if (size <= subheap->commitSize) return TRUE;
417 size -= subheap->commitSize;
418 ptr = (char *)subheap + subheap->commitSize;
419 if (NtAllocateVirtualMemory( NtCurrentProcess(), &ptr, 0,
420 &size, MEM_COMMIT, get_protection_type( subheap->heap->flags ) ))
422 WARN("Could not commit %08lx bytes at %p for heap %p\n",
423 size, ptr, subheap->heap );
424 return FALSE;
426 subheap->commitSize += size;
427 return TRUE;
431 /***********************************************************************
432 * HEAP_Decommit
434 * If possible, decommit the heap storage from (including) 'ptr'.
436 static inline BOOL HEAP_Decommit( SUBHEAP *subheap, void *ptr )
438 void *addr;
439 SIZE_T decommit_size;
440 SIZE_T size = (char *)ptr - (char *)subheap;
442 /* round to next block and add one full block */
443 size = ((size + COMMIT_MASK) & ~COMMIT_MASK) + COMMIT_MASK + 1;
444 if (size >= subheap->commitSize) return TRUE;
445 decommit_size = subheap->commitSize - size;
446 addr = (char *)subheap + size;
448 if (NtFreeVirtualMemory( NtCurrentProcess(), &addr, &decommit_size, MEM_DECOMMIT ))
450 WARN("Could not decommit %08lx bytes at %p for heap %p\n",
451 decommit_size, (char *)subheap + size, subheap->heap );
452 return FALSE;
454 subheap->commitSize -= decommit_size;
455 return TRUE;
459 /***********************************************************************
460 * HEAP_CreateFreeBlock
462 * Create a free block at a specified address. 'size' is the size of the
463 * whole block, including the new arena.
465 static void HEAP_CreateFreeBlock( SUBHEAP *subheap, void *ptr, SIZE_T size )
467 ARENA_FREE *pFree;
468 char *pEnd;
469 BOOL last;
471 /* Create a free arena */
472 mark_block_uninitialized( ptr, sizeof( ARENA_FREE ) );
473 pFree = (ARENA_FREE *)ptr;
474 pFree->magic = ARENA_FREE_MAGIC;
476 /* If debugging, erase the freed block content */
478 pEnd = (char *)ptr + size;
479 if (pEnd > (char *)subheap + subheap->commitSize) pEnd = (char *)subheap + subheap->commitSize;
480 if (pEnd > (char *)(pFree + 1)) mark_block_free( pFree + 1, pEnd - (char *)(pFree + 1) );
482 /* Check if next block is free also */
484 if (((char *)ptr + size < (char *)subheap + subheap->size) &&
485 (*(DWORD *)((char *)ptr + size) & ARENA_FLAG_FREE))
487 /* Remove the next arena from the free list */
488 ARENA_FREE *pNext = (ARENA_FREE *)((char *)ptr + size);
489 list_remove( &pNext->entry );
490 size += (pNext->size & ARENA_SIZE_MASK) + sizeof(*pNext);
491 mark_block_free( pNext, sizeof(ARENA_FREE) );
494 /* Set the next block PREV_FREE flag and pointer */
496 last = ((char *)ptr + size >= (char *)subheap + subheap->size);
497 if (!last)
499 DWORD *pNext = (DWORD *)((char *)ptr + size);
500 *pNext |= ARENA_FLAG_PREV_FREE;
501 mark_block_initialized( pNext - 1, sizeof( ARENA_FREE * ) );
502 *((ARENA_FREE **)pNext - 1) = pFree;
505 /* Last, insert the new block into the free list */
507 pFree->size = size - sizeof(*pFree);
508 HEAP_InsertFreeBlock( subheap->heap, pFree, last );
512 /***********************************************************************
513 * HEAP_MakeInUseBlockFree
515 * Turn an in-use block into a free block. Can also decommit the end of
516 * the heap, and possibly even free the sub-heap altogether.
518 static void HEAP_MakeInUseBlockFree( SUBHEAP *subheap, ARENA_INUSE *pArena )
520 ARENA_FREE *pFree;
521 SIZE_T size = (pArena->size & ARENA_SIZE_MASK) + sizeof(*pArena);
523 /* Check if we can merge with previous block */
525 if (pArena->size & ARENA_FLAG_PREV_FREE)
527 pFree = *((ARENA_FREE **)pArena - 1);
528 size += (pFree->size & ARENA_SIZE_MASK) + sizeof(ARENA_FREE);
529 /* Remove it from the free list */
530 list_remove( &pFree->entry );
532 else pFree = (ARENA_FREE *)pArena;
534 /* Create a free block */
536 HEAP_CreateFreeBlock( subheap, pFree, size );
537 size = (pFree->size & ARENA_SIZE_MASK) + sizeof(ARENA_FREE);
538 if ((char *)pFree + size < (char *)subheap + subheap->size)
539 return; /* Not the last block, so nothing more to do */
541 /* Free the whole sub-heap if it's empty and not the original one */
543 if (((char *)pFree == (char *)subheap + subheap->headerSize) &&
544 (subheap != &subheap->heap->subheap))
546 SIZE_T size = 0;
547 SUBHEAP *pPrev = &subheap->heap->subheap;
548 /* Remove the free block from the list */
549 list_remove( &pFree->entry );
550 /* Remove the subheap from the list */
551 while (pPrev && (pPrev->next != subheap)) pPrev = pPrev->next;
552 if (pPrev) pPrev->next = subheap->next;
553 /* Free the memory */
554 subheap->magic = 0;
555 NtFreeVirtualMemory( NtCurrentProcess(), (void **)&subheap, &size, MEM_RELEASE );
556 return;
559 /* Decommit the end of the heap */
561 if (!(subheap->heap->flags & HEAP_SHARED)) HEAP_Decommit( subheap, pFree + 1 );
565 /***********************************************************************
566 * HEAP_ShrinkBlock
568 * Shrink an in-use block.
570 static void HEAP_ShrinkBlock(SUBHEAP *subheap, ARENA_INUSE *pArena, SIZE_T size)
572 if ((pArena->size & ARENA_SIZE_MASK) >= size + HEAP_MIN_SHRINK_SIZE)
574 HEAP_CreateFreeBlock( subheap, (char *)(pArena + 1) + size,
575 (pArena->size & ARENA_SIZE_MASK) - size );
576 /* assign size plus previous arena flags */
577 pArena->size = size | (pArena->size & ~ARENA_SIZE_MASK);
579 else
581 /* Turn off PREV_FREE flag in next block */
582 char *pNext = (char *)(pArena + 1) + (pArena->size & ARENA_SIZE_MASK);
583 if (pNext < (char *)subheap + subheap->size)
584 *(DWORD *)pNext &= ~ARENA_FLAG_PREV_FREE;
588 /***********************************************************************
589 * HEAP_InitSubHeap
591 static BOOL HEAP_InitSubHeap( HEAP *heap, LPVOID address, DWORD flags,
592 SIZE_T commitSize, SIZE_T totalSize )
594 SUBHEAP *subheap;
595 FREE_LIST_ENTRY *pEntry;
596 int i;
598 /* Commit memory */
600 if (flags & HEAP_SHARED)
601 commitSize = totalSize; /* always commit everything in a shared heap */
602 if (NtAllocateVirtualMemory( NtCurrentProcess(), &address, 0,
603 &commitSize, MEM_COMMIT, get_protection_type( flags ) ))
605 WARN("Could not commit %08lx bytes for sub-heap %p\n", commitSize, address );
606 return FALSE;
609 /* Fill the sub-heap structure */
611 subheap = (SUBHEAP *)address;
612 subheap->heap = heap;
613 subheap->size = totalSize;
614 subheap->commitSize = commitSize;
615 subheap->magic = SUBHEAP_MAGIC;
617 if ( subheap != (SUBHEAP *)heap )
619 /* If this is a secondary subheap, insert it into list */
621 subheap->headerSize = ROUND_SIZE( sizeof(SUBHEAP) );
622 subheap->next = heap->subheap.next;
623 heap->subheap.next = subheap;
625 else
627 /* If this is a primary subheap, initialize main heap */
629 subheap->headerSize = ROUND_SIZE( sizeof(HEAP) );
630 subheap->next = NULL;
631 heap->flags = flags;
632 heap->magic = HEAP_MAGIC;
634 /* Build the free lists */
636 list_init( &heap->freeList[0].arena.entry );
637 for (i = 0, pEntry = heap->freeList; i < HEAP_NB_FREE_LISTS; i++, pEntry++)
639 pEntry->arena.size = 0 | ARENA_FLAG_FREE;
640 pEntry->arena.magic = ARENA_FREE_MAGIC;
641 if (i) list_add_after( &pEntry[-1].arena.entry, &pEntry->arena.entry );
644 /* Initialize critical section */
646 if (!processHeap) /* do it by hand to avoid memory allocations */
648 heap->critSection.DebugInfo = &process_heap_critsect_debug;
649 heap->critSection.LockCount = -1;
650 heap->critSection.RecursionCount = 0;
651 heap->critSection.OwningThread = 0;
652 heap->critSection.LockSemaphore = 0;
653 heap->critSection.SpinCount = 0;
654 process_heap_critsect_debug.CriticalSection = &heap->critSection;
656 else
658 RtlInitializeCriticalSection( &heap->critSection );
659 heap->critSection.DebugInfo->Spare[0] = (DWORD_PTR)(__FILE__ ": HEAP.critSection");
662 if (flags & HEAP_SHARED)
664 /* let's assume that only one thread at a time will try to do this */
665 HANDLE sem = heap->critSection.LockSemaphore;
666 if (!sem) NtCreateSemaphore( &sem, SEMAPHORE_ALL_ACCESS, NULL, 0, 1 );
668 NtDuplicateObject( NtCurrentProcess(), sem, NtCurrentProcess(), &sem, 0, 0,
669 DUP_HANDLE_MAKE_GLOBAL | DUP_HANDLE_SAME_ACCESS | DUP_HANDLE_CLOSE_SOURCE );
670 heap->critSection.LockSemaphore = sem;
671 RtlFreeHeap( processHeap, 0, heap->critSection.DebugInfo );
672 heap->critSection.DebugInfo = NULL;
676 /* Create the first free block */
678 HEAP_CreateFreeBlock( subheap, (LPBYTE)subheap + subheap->headerSize,
679 subheap->size - subheap->headerSize );
681 return TRUE;
684 /***********************************************************************
685 * HEAP_CreateSubHeap
687 * Create a sub-heap of the given size.
688 * If heap == NULL, creates a main heap.
690 static SUBHEAP *HEAP_CreateSubHeap( HEAP *heap, void *base, DWORD flags,
691 SIZE_T commitSize, SIZE_T totalSize )
693 LPVOID address = base;
695 /* round-up sizes on a 64K boundary */
696 totalSize = (totalSize + 0xffff) & 0xffff0000;
697 commitSize = (commitSize + 0xffff) & 0xffff0000;
698 if (!commitSize) commitSize = 0x10000;
699 if (totalSize < commitSize) totalSize = commitSize;
701 if (!address)
703 /* allocate the memory block */
704 if (NtAllocateVirtualMemory( NtCurrentProcess(), &address, 0, &totalSize,
705 MEM_RESERVE, get_protection_type( flags ) ))
707 WARN("Could not allocate %08lx bytes\n", totalSize );
708 return NULL;
712 /* Initialize subheap */
714 if (!HEAP_InitSubHeap( heap ? heap : (HEAP *)address,
715 address, flags, commitSize, totalSize ))
717 SIZE_T size = 0;
718 if (!base) NtFreeVirtualMemory( NtCurrentProcess(), &address, &size, MEM_RELEASE );
719 return NULL;
722 return (SUBHEAP *)address;
726 /***********************************************************************
727 * HEAP_FindFreeBlock
729 * Find a free block at least as large as the requested size, and make sure
730 * the requested size is committed.
732 static ARENA_FREE *HEAP_FindFreeBlock( HEAP *heap, SIZE_T size,
733 SUBHEAP **ppSubHeap )
735 SUBHEAP *subheap;
736 struct list *ptr;
737 FREE_LIST_ENTRY *pEntry = heap->freeList + get_freelist_index( size + sizeof(ARENA_INUSE) );
739 /* Find a suitable free list, and in it find a block large enough */
741 ptr = &pEntry->arena.entry;
742 while ((ptr = list_next( &heap->freeList[0].arena.entry, ptr )))
744 ARENA_FREE *pArena = LIST_ENTRY( ptr, ARENA_FREE, entry );
745 SIZE_T arena_size = (pArena->size & ARENA_SIZE_MASK) +
746 sizeof(ARENA_FREE) - sizeof(ARENA_INUSE);
747 if (arena_size >= size)
749 subheap = HEAP_FindSubHeap( heap, pArena );
750 if (!HEAP_Commit( subheap, (ARENA_INUSE *)pArena, size )) return NULL;
751 *ppSubHeap = subheap;
752 return pArena;
756 /* If no block was found, attempt to grow the heap */
758 if (!(heap->flags & HEAP_GROWABLE))
760 WARN("Not enough space in heap %p for %08lx bytes\n", heap, size );
761 return NULL;
763 /* make sure that we have a big enough size *committed* to fit another
764 * last free arena in !
765 * So just one heap struct, one first free arena which will eventually
766 * get used, and a second free arena that might get assigned all remaining
767 * free space in HEAP_ShrinkBlock() */
768 size += ROUND_SIZE(sizeof(SUBHEAP)) + sizeof(ARENA_INUSE) + sizeof(ARENA_FREE);
769 if (!(subheap = HEAP_CreateSubHeap( heap, NULL, heap->flags, size,
770 max( HEAP_DEF_SIZE, size ) )))
771 return NULL;
773 TRACE("created new sub-heap %p of %08lx bytes for heap %p\n",
774 subheap, size, heap );
776 *ppSubHeap = subheap;
777 return (ARENA_FREE *)(subheap + 1);
781 /***********************************************************************
782 * HEAP_IsValidArenaPtr
784 * Check that the pointer is inside the range possible for arenas.
786 static BOOL HEAP_IsValidArenaPtr( const HEAP *heap, const void *ptr )
788 int i;
789 const SUBHEAP *subheap = HEAP_FindSubHeap( heap, ptr );
790 if (!subheap) return FALSE;
791 if ((const char *)ptr >= (const char *)subheap + subheap->headerSize) return TRUE;
792 if (subheap != &heap->subheap) return FALSE;
793 for (i = 0; i < HEAP_NB_FREE_LISTS; i++)
794 if (ptr == (const void *)&heap->freeList[i].arena) return TRUE;
795 return FALSE;
799 /***********************************************************************
800 * HEAP_ValidateFreeArena
802 static BOOL HEAP_ValidateFreeArena( SUBHEAP *subheap, ARENA_FREE *pArena )
804 ARENA_FREE *prev, *next;
805 char *heapEnd = (char *)subheap + subheap->size;
807 /* Check for unaligned pointers */
808 if ( (ULONG_PTR)pArena % ALIGNMENT != 0 )
810 ERR("Heap %p: unaligned arena pointer %p\n", subheap->heap, pArena );
811 return FALSE;
814 /* Check magic number */
815 if (pArena->magic != ARENA_FREE_MAGIC)
817 ERR("Heap %p: invalid free arena magic for %p\n", subheap->heap, pArena );
818 return FALSE;
820 /* Check size flags */
821 if (!(pArena->size & ARENA_FLAG_FREE) ||
822 (pArena->size & ARENA_FLAG_PREV_FREE))
824 ERR("Heap %p: bad flags %08x for free arena %p\n",
825 subheap->heap, pArena->size & ~ARENA_SIZE_MASK, pArena );
826 return FALSE;
828 /* Check arena size */
829 if ((char *)(pArena + 1) + (pArena->size & ARENA_SIZE_MASK) > heapEnd)
831 ERR("Heap %p: bad size %08x for free arena %p\n",
832 subheap->heap, pArena->size & ARENA_SIZE_MASK, pArena );
833 return FALSE;
835 /* Check that next pointer is valid */
836 next = LIST_ENTRY( pArena->entry.next, ARENA_FREE, entry );
837 if (!HEAP_IsValidArenaPtr( subheap->heap, next ))
839 ERR("Heap %p: bad next ptr %p for arena %p\n",
840 subheap->heap, next, pArena );
841 return FALSE;
843 /* Check that next arena is free */
844 if (!(next->size & ARENA_FLAG_FREE) || (next->magic != ARENA_FREE_MAGIC))
846 ERR("Heap %p: next arena %p invalid for %p\n",
847 subheap->heap, next, pArena );
848 return FALSE;
850 /* Check that prev pointer is valid */
851 prev = LIST_ENTRY( pArena->entry.prev, ARENA_FREE, entry );
852 if (!HEAP_IsValidArenaPtr( subheap->heap, prev ))
854 ERR("Heap %p: bad prev ptr %p for arena %p\n",
855 subheap->heap, prev, pArena );
856 return FALSE;
858 /* Check that prev arena is free */
859 if (!(prev->size & ARENA_FLAG_FREE) || (prev->magic != ARENA_FREE_MAGIC))
861 /* this often means that the prev arena got overwritten
862 * by a memory write before that prev arena */
863 ERR("Heap %p: prev arena %p invalid for %p\n",
864 subheap->heap, prev, pArena );
865 return FALSE;
867 /* Check that next block has PREV_FREE flag */
868 if ((char *)(pArena + 1) + (pArena->size & ARENA_SIZE_MASK) < heapEnd)
870 if (!(*(DWORD *)((char *)(pArena + 1) +
871 (pArena->size & ARENA_SIZE_MASK)) & ARENA_FLAG_PREV_FREE))
873 ERR("Heap %p: free arena %p next block has no PREV_FREE flag\n",
874 subheap->heap, pArena );
875 return FALSE;
877 /* Check next block back pointer */
878 if (*((ARENA_FREE **)((char *)(pArena + 1) +
879 (pArena->size & ARENA_SIZE_MASK)) - 1) != pArena)
881 ERR("Heap %p: arena %p has wrong back ptr %p\n",
882 subheap->heap, pArena,
883 *((ARENA_FREE **)((char *)(pArena+1) + (pArena->size & ARENA_SIZE_MASK)) - 1));
884 return FALSE;
887 return TRUE;
891 /***********************************************************************
892 * HEAP_ValidateInUseArena
894 static BOOL HEAP_ValidateInUseArena( const SUBHEAP *subheap, const ARENA_INUSE *pArena, BOOL quiet )
896 const char *heapEnd = (const char *)subheap + subheap->size;
898 /* Check for unaligned pointers */
899 if ( (ULONG_PTR)pArena % ALIGNMENT != 0 )
901 if ( quiet == NOISY )
903 ERR( "Heap %p: unaligned arena pointer %p\n", subheap->heap, pArena );
904 if ( TRACE_ON(heap) )
905 HEAP_Dump( subheap->heap );
907 else if ( WARN_ON(heap) )
909 WARN( "Heap %p: unaligned arena pointer %p\n", subheap->heap, pArena );
910 if ( TRACE_ON(heap) )
911 HEAP_Dump( subheap->heap );
913 return FALSE;
916 /* Check magic number */
917 if (pArena->magic != ARENA_INUSE_MAGIC)
919 if (quiet == NOISY) {
920 ERR("Heap %p: invalid in-use arena magic for %p\n", subheap->heap, pArena );
921 if (TRACE_ON(heap))
922 HEAP_Dump( subheap->heap );
923 } else if (WARN_ON(heap)) {
924 WARN("Heap %p: invalid in-use arena magic for %p\n", subheap->heap, pArena );
925 if (TRACE_ON(heap))
926 HEAP_Dump( subheap->heap );
928 return FALSE;
930 /* Check size flags */
931 if (pArena->size & ARENA_FLAG_FREE)
933 ERR("Heap %p: bad flags %08x for in-use arena %p\n",
934 subheap->heap, pArena->size & ~ARENA_SIZE_MASK, pArena );
935 return FALSE;
937 /* Check arena size */
938 if ((const char *)(pArena + 1) + (pArena->size & ARENA_SIZE_MASK) > heapEnd)
940 ERR("Heap %p: bad size %08x for in-use arena %p\n",
941 subheap->heap, pArena->size & ARENA_SIZE_MASK, pArena );
942 return FALSE;
944 /* Check next arena PREV_FREE flag */
945 if (((const char *)(pArena + 1) + (pArena->size & ARENA_SIZE_MASK) < heapEnd) &&
946 (*(const DWORD *)((const char *)(pArena + 1) + (pArena->size & ARENA_SIZE_MASK)) & ARENA_FLAG_PREV_FREE))
948 ERR("Heap %p: in-use arena %p next block has PREV_FREE flag\n",
949 subheap->heap, pArena );
950 return FALSE;
952 /* Check prev free arena */
953 if (pArena->size & ARENA_FLAG_PREV_FREE)
955 const ARENA_FREE *pPrev = *((const ARENA_FREE * const*)pArena - 1);
956 /* Check prev pointer */
957 if (!HEAP_IsValidArenaPtr( subheap->heap, pPrev ))
959 ERR("Heap %p: bad back ptr %p for arena %p\n",
960 subheap->heap, pPrev, pArena );
961 return FALSE;
963 /* Check that prev arena is free */
964 if (!(pPrev->size & ARENA_FLAG_FREE) ||
965 (pPrev->magic != ARENA_FREE_MAGIC))
967 ERR("Heap %p: prev arena %p invalid for in-use %p\n",
968 subheap->heap, pPrev, pArena );
969 return FALSE;
971 /* Check that prev arena is really the previous block */
972 if ((const char *)(pPrev + 1) + (pPrev->size & ARENA_SIZE_MASK) != (const char *)pArena)
974 ERR("Heap %p: prev arena %p is not prev for in-use %p\n",
975 subheap->heap, pPrev, pArena );
976 return FALSE;
979 return TRUE;
983 /***********************************************************************
984 * HEAP_IsRealArena [Internal]
985 * Validates a block is a valid arena.
987 * RETURNS
988 * TRUE: Success
989 * FALSE: Failure
991 static BOOL HEAP_IsRealArena( HEAP *heapPtr, /* [in] ptr to the heap */
992 DWORD flags, /* [in] Bit flags that control access during operation */
993 LPCVOID block, /* [in] Optional pointer to memory block to validate */
994 BOOL quiet ) /* [in] Flag - if true, HEAP_ValidateInUseArena
995 * does not complain */
997 SUBHEAP *subheap;
998 BOOL ret = TRUE;
1000 flags &= HEAP_NO_SERIALIZE;
1001 flags |= heapPtr->flags;
1002 /* calling HeapLock may result in infinite recursion, so do the critsect directly */
1003 if (!(flags & HEAP_NO_SERIALIZE))
1004 RtlEnterCriticalSection( &heapPtr->critSection );
1006 if (block)
1008 /* Only check this single memory block */
1010 if (!(subheap = HEAP_FindSubHeap( heapPtr, block )) ||
1011 ((const char *)block < (char *)subheap + subheap->headerSize
1012 + sizeof(ARENA_INUSE)))
1014 if (quiet == NOISY)
1015 ERR("Heap %p: block %p is not inside heap\n", heapPtr, block );
1016 else if (WARN_ON(heap))
1017 WARN("Heap %p: block %p is not inside heap\n", heapPtr, block );
1018 ret = FALSE;
1019 } else
1020 ret = HEAP_ValidateInUseArena( subheap, (const ARENA_INUSE *)block - 1, quiet );
1022 if (!(flags & HEAP_NO_SERIALIZE))
1023 RtlLeaveCriticalSection( &heapPtr->critSection );
1024 return ret;
1027 subheap = &heapPtr->subheap;
1028 while (subheap && ret)
1030 char *ptr = (char *)subheap + subheap->headerSize;
1031 while (ptr < (char *)subheap + subheap->size)
1033 if (*(DWORD *)ptr & ARENA_FLAG_FREE)
1035 if (!HEAP_ValidateFreeArena( subheap, (ARENA_FREE *)ptr )) {
1036 ret = FALSE;
1037 break;
1039 ptr += sizeof(ARENA_FREE) + (*(DWORD *)ptr & ARENA_SIZE_MASK);
1041 else
1043 if (!HEAP_ValidateInUseArena( subheap, (ARENA_INUSE *)ptr, NOISY )) {
1044 ret = FALSE;
1045 break;
1047 ptr += sizeof(ARENA_INUSE) + (*(DWORD *)ptr & ARENA_SIZE_MASK);
1050 subheap = subheap->next;
1053 if (!(flags & HEAP_NO_SERIALIZE)) RtlLeaveCriticalSection( &heapPtr->critSection );
1054 return ret;
1058 /***********************************************************************
1059 * RtlCreateHeap (NTDLL.@)
1061 * Create a new Heap.
1063 * PARAMS
1064 * flags [I] HEAP_ flags from "winnt.h"
1065 * addr [I] Desired base address
1066 * totalSize [I] Total size of the heap, or 0 for a growable heap
1067 * commitSize [I] Amount of heap space to commit
1068 * unknown [I] Not yet understood
1069 * definition [I] Heap definition
1071 * RETURNS
1072 * Success: A HANDLE to the newly created heap.
1073 * Failure: a NULL HANDLE.
1075 HANDLE WINAPI RtlCreateHeap( ULONG flags, PVOID addr, SIZE_T totalSize, SIZE_T commitSize,
1076 PVOID unknown, PRTL_HEAP_DEFINITION definition )
1078 SUBHEAP *subheap;
1080 /* Allocate the heap block */
1082 if (!totalSize)
1084 totalSize = HEAP_DEF_SIZE;
1085 flags |= HEAP_GROWABLE;
1088 if (!(subheap = HEAP_CreateSubHeap( NULL, addr, flags, commitSize, totalSize ))) return 0;
1090 /* link it into the per-process heap list */
1091 if (processHeap)
1093 HEAP *heapPtr = subheap->heap;
1094 RtlEnterCriticalSection( &processHeap->critSection );
1095 list_add_head( &processHeap->entry, &heapPtr->entry );
1096 RtlLeaveCriticalSection( &processHeap->critSection );
1098 else
1100 processHeap = subheap->heap; /* assume the first heap we create is the process main heap */
1101 list_init( &processHeap->entry );
1104 return (HANDLE)subheap;
1108 /***********************************************************************
1109 * RtlDestroyHeap (NTDLL.@)
1111 * Destroy a Heap created with RtlCreateHeap().
1113 * PARAMS
1114 * heap [I] Heap to destroy.
1116 * RETURNS
1117 * Success: A NULL HANDLE, if heap is NULL or it was destroyed
1118 * Failure: The Heap handle, if heap is the process heap.
1120 HANDLE WINAPI RtlDestroyHeap( HANDLE heap )
1122 HEAP *heapPtr = HEAP_GetPtr( heap );
1123 SUBHEAP *subheap;
1125 TRACE("%p\n", heap );
1126 if (!heapPtr) return heap;
1128 if (heap == processHeap) return heap; /* cannot delete the main process heap */
1130 /* remove it from the per-process list */
1131 RtlEnterCriticalSection( &processHeap->critSection );
1132 list_remove( &heapPtr->entry );
1133 RtlLeaveCriticalSection( &processHeap->critSection );
1135 heapPtr->critSection.DebugInfo->Spare[0] = 0;
1136 RtlDeleteCriticalSection( &heapPtr->critSection );
1137 subheap = &heapPtr->subheap;
1138 while (subheap)
1140 SUBHEAP *next = subheap->next;
1141 SIZE_T size = 0;
1142 void *addr = subheap;
1143 NtFreeVirtualMemory( NtCurrentProcess(), &addr, &size, MEM_RELEASE );
1144 subheap = next;
1146 return 0;
1150 /***********************************************************************
1151 * RtlAllocateHeap (NTDLL.@)
1153 * Allocate a memory block from a Heap.
1155 * PARAMS
1156 * heap [I] Heap to allocate block from
1157 * flags [I] HEAP_ flags from "winnt.h"
1158 * size [I] Size of the memory block to allocate
1160 * RETURNS
1161 * Success: A pointer to the newly allocated block
1162 * Failure: NULL.
1164 * NOTES
1165 * This call does not SetLastError().
1167 PVOID WINAPI RtlAllocateHeap( HANDLE heap, ULONG flags, SIZE_T size )
1169 ARENA_FREE *pArena;
1170 ARENA_INUSE *pInUse;
1171 SUBHEAP *subheap;
1172 HEAP *heapPtr = HEAP_GetPtr( heap );
1173 SIZE_T rounded_size;
1175 /* Validate the parameters */
1177 if (!heapPtr) return NULL;
1178 flags &= HEAP_GENERATE_EXCEPTIONS | HEAP_NO_SERIALIZE | HEAP_ZERO_MEMORY;
1179 flags |= heapPtr->flags;
1180 rounded_size = ROUND_SIZE(size);
1181 if (rounded_size < HEAP_MIN_DATA_SIZE) rounded_size = HEAP_MIN_DATA_SIZE;
1183 if (!(flags & HEAP_NO_SERIALIZE)) RtlEnterCriticalSection( &heapPtr->critSection );
1184 /* Locate a suitable free block */
1186 if (!(pArena = HEAP_FindFreeBlock( heapPtr, rounded_size, &subheap )))
1188 TRACE("(%p,%08x,%08lx): returning NULL\n",
1189 heap, flags, size );
1190 if (!(flags & HEAP_NO_SERIALIZE)) RtlLeaveCriticalSection( &heapPtr->critSection );
1191 if (flags & HEAP_GENERATE_EXCEPTIONS) RtlRaiseStatus( STATUS_NO_MEMORY );
1192 return NULL;
1195 /* Remove the arena from the free list */
1197 list_remove( &pArena->entry );
1199 /* Build the in-use arena */
1201 pInUse = (ARENA_INUSE *)pArena;
1203 /* in-use arena is smaller than free arena,
1204 * so we have to add the difference to the size */
1205 pInUse->size = (pInUse->size & ~ARENA_FLAG_FREE) + sizeof(ARENA_FREE) - sizeof(ARENA_INUSE);
1206 pInUse->magic = ARENA_INUSE_MAGIC;
1208 /* Shrink the block */
1210 HEAP_ShrinkBlock( subheap, pInUse, rounded_size );
1211 pInUse->unused_bytes = (pInUse->size & ARENA_SIZE_MASK) - size;
1213 notify_alloc( pInUse + 1, size, flags & HEAP_ZERO_MEMORY );
1215 if (flags & HEAP_ZERO_MEMORY)
1216 clear_block( pInUse + 1, pInUse->size & ARENA_SIZE_MASK );
1217 else
1218 mark_block_uninitialized( pInUse + 1, pInUse->size & ARENA_SIZE_MASK );
1220 if (!(flags & HEAP_NO_SERIALIZE)) RtlLeaveCriticalSection( &heapPtr->critSection );
1222 TRACE("(%p,%08x,%08lx): returning %p\n", heap, flags, size, pInUse + 1 );
1223 return (LPVOID)(pInUse + 1);
1227 /***********************************************************************
1228 * RtlFreeHeap (NTDLL.@)
1230 * Free a memory block allocated with RtlAllocateHeap().
1232 * PARAMS
1233 * heap [I] Heap that block was allocated from
1234 * flags [I] HEAP_ flags from "winnt.h"
1235 * ptr [I] Block to free
1237 * RETURNS
1238 * Success: TRUE, if ptr is NULL or was freed successfully.
1239 * Failure: FALSE.
1241 BOOLEAN WINAPI RtlFreeHeap( HANDLE heap, ULONG flags, PVOID ptr )
1243 ARENA_INUSE *pInUse;
1244 SUBHEAP *subheap;
1245 HEAP *heapPtr;
1247 /* Validate the parameters */
1249 if (!ptr) return TRUE; /* freeing a NULL ptr isn't an error in Win2k */
1251 heapPtr = HEAP_GetPtr( heap );
1252 if (!heapPtr)
1254 RtlSetLastWin32ErrorAndNtStatusFromNtStatus( STATUS_INVALID_HANDLE );
1255 return FALSE;
1258 flags &= HEAP_NO_SERIALIZE;
1259 flags |= heapPtr->flags;
1260 if (!(flags & HEAP_NO_SERIALIZE)) RtlEnterCriticalSection( &heapPtr->critSection );
1262 /* Some sanity checks */
1264 pInUse = (ARENA_INUSE *)ptr - 1;
1265 if (!(subheap = HEAP_FindSubHeap( heapPtr, pInUse ))) goto error;
1266 if ((char *)pInUse < (char *)subheap + subheap->headerSize) goto error;
1267 if (!HEAP_ValidateInUseArena( subheap, pInUse, QUIET )) goto error;
1269 /* Turn the block into a free block */
1271 notify_free( ptr );
1273 HEAP_MakeInUseBlockFree( subheap, pInUse );
1275 if (!(flags & HEAP_NO_SERIALIZE)) RtlLeaveCriticalSection( &heapPtr->critSection );
1277 TRACE("(%p,%08x,%p): returning TRUE\n", heap, flags, ptr );
1278 return TRUE;
1280 error:
1281 if (!(flags & HEAP_NO_SERIALIZE)) RtlLeaveCriticalSection( &heapPtr->critSection );
1282 RtlSetLastWin32ErrorAndNtStatusFromNtStatus( STATUS_INVALID_PARAMETER );
1283 TRACE("(%p,%08x,%p): returning FALSE\n", heap, flags, ptr );
1284 return FALSE;
1288 /***********************************************************************
1289 * RtlReAllocateHeap (NTDLL.@)
1291 * Change the size of a memory block allocated with RtlAllocateHeap().
1293 * PARAMS
1294 * heap [I] Heap that block was allocated from
1295 * flags [I] HEAP_ flags from "winnt.h"
1296 * ptr [I] Block to resize
1297 * size [I] Size of the memory block to allocate
1299 * RETURNS
1300 * Success: A pointer to the resized block (which may be different).
1301 * Failure: NULL.
1303 PVOID WINAPI RtlReAllocateHeap( HANDLE heap, ULONG flags, PVOID ptr, SIZE_T size )
1305 ARENA_INUSE *pArena;
1306 HEAP *heapPtr;
1307 SUBHEAP *subheap;
1308 SIZE_T oldSize, rounded_size;
1310 if (!ptr) return NULL;
1311 if (!(heapPtr = HEAP_GetPtr( heap )))
1313 RtlSetLastWin32ErrorAndNtStatusFromNtStatus( STATUS_INVALID_HANDLE );
1314 return NULL;
1317 /* Validate the parameters */
1319 flags &= HEAP_GENERATE_EXCEPTIONS | HEAP_NO_SERIALIZE | HEAP_ZERO_MEMORY |
1320 HEAP_REALLOC_IN_PLACE_ONLY;
1321 flags |= heapPtr->flags;
1322 rounded_size = ROUND_SIZE(size);
1323 if (rounded_size < HEAP_MIN_DATA_SIZE) rounded_size = HEAP_MIN_DATA_SIZE;
1325 if (!(flags & HEAP_NO_SERIALIZE)) RtlEnterCriticalSection( &heapPtr->critSection );
1327 pArena = (ARENA_INUSE *)ptr - 1;
1328 if (!(subheap = HEAP_FindSubHeap( heapPtr, pArena ))) goto error;
1329 if ((char *)pArena < (char *)subheap + subheap->headerSize) goto error;
1330 if (!HEAP_ValidateInUseArena( subheap, pArena, QUIET )) goto error;
1332 /* Check if we need to grow the block */
1334 oldSize = (pArena->size & ARENA_SIZE_MASK);
1335 if (rounded_size > oldSize)
1337 char *pNext = (char *)(pArena + 1) + oldSize;
1338 if ((pNext < (char *)subheap + subheap->size) &&
1339 (*(DWORD *)pNext & ARENA_FLAG_FREE) &&
1340 (oldSize + (*(DWORD *)pNext & ARENA_SIZE_MASK) + sizeof(ARENA_FREE) >= rounded_size))
1342 /* The next block is free and large enough */
1343 ARENA_FREE *pFree = (ARENA_FREE *)pNext;
1344 list_remove( &pFree->entry );
1345 pArena->size += (pFree->size & ARENA_SIZE_MASK) + sizeof(*pFree);
1346 if (!HEAP_Commit( subheap, pArena, rounded_size ))
1348 if (!(flags & HEAP_NO_SERIALIZE)) RtlLeaveCriticalSection( &heapPtr->critSection );
1349 if (flags & HEAP_GENERATE_EXCEPTIONS) RtlRaiseStatus( STATUS_NO_MEMORY );
1350 RtlSetLastWin32ErrorAndNtStatusFromNtStatus( STATUS_NO_MEMORY );
1351 return NULL;
1353 notify_free( pArena + 1 );
1354 HEAP_ShrinkBlock( subheap, pArena, rounded_size );
1355 notify_alloc( pArena + 1, size, FALSE );
1356 /* FIXME: this is wrong as we may lose old VBits settings */
1357 mark_block_initialized( pArena + 1, oldSize );
1359 else /* Do it the hard way */
1361 ARENA_FREE *pNew;
1362 ARENA_INUSE *pInUse;
1363 SUBHEAP *newsubheap;
1365 if ((flags & HEAP_REALLOC_IN_PLACE_ONLY) ||
1366 !(pNew = HEAP_FindFreeBlock( heapPtr, rounded_size, &newsubheap )))
1368 if (!(flags & HEAP_NO_SERIALIZE)) RtlLeaveCriticalSection( &heapPtr->critSection );
1369 if (flags & HEAP_GENERATE_EXCEPTIONS) RtlRaiseStatus( STATUS_NO_MEMORY );
1370 RtlSetLastWin32ErrorAndNtStatusFromNtStatus( STATUS_NO_MEMORY );
1371 return NULL;
1374 /* Build the in-use arena */
1376 list_remove( &pNew->entry );
1377 pInUse = (ARENA_INUSE *)pNew;
1378 pInUse->size = (pInUse->size & ~ARENA_FLAG_FREE)
1379 + sizeof(ARENA_FREE) - sizeof(ARENA_INUSE);
1380 pInUse->magic = ARENA_INUSE_MAGIC;
1381 HEAP_ShrinkBlock( newsubheap, pInUse, rounded_size );
1382 mark_block_initialized( pInUse + 1, oldSize );
1383 notify_alloc( pInUse + 1, size, FALSE );
1384 memcpy( pInUse + 1, pArena + 1, oldSize );
1386 /* Free the previous block */
1388 notify_free( pArena + 1 );
1389 HEAP_MakeInUseBlockFree( subheap, pArena );
1390 subheap = newsubheap;
1391 pArena = pInUse;
1394 else
1396 /* Shrink the block */
1397 notify_free( pArena + 1 );
1398 HEAP_ShrinkBlock( subheap, pArena, rounded_size );
1399 notify_alloc( pArena + 1, size, FALSE );
1400 /* FIXME: this is wrong as we may lose old VBits settings */
1401 mark_block_initialized( pArena + 1, size );
1404 pArena->unused_bytes = (pArena->size & ARENA_SIZE_MASK) - size;
1406 /* Clear the extra bytes if needed */
1408 if (rounded_size > oldSize)
1410 if (flags & HEAP_ZERO_MEMORY)
1411 clear_block( (char *)(pArena + 1) + oldSize,
1412 (pArena->size & ARENA_SIZE_MASK) - oldSize );
1413 else
1414 mark_block_uninitialized( (char *)(pArena + 1) + oldSize,
1415 (pArena->size & ARENA_SIZE_MASK) - oldSize );
1418 /* Return the new arena */
1420 if (!(flags & HEAP_NO_SERIALIZE)) RtlLeaveCriticalSection( &heapPtr->critSection );
1422 TRACE("(%p,%08x,%p,%08lx): returning %p\n", heap, flags, ptr, size, pArena + 1 );
1423 return (LPVOID)(pArena + 1);
1425 error:
1426 if (!(flags & HEAP_NO_SERIALIZE)) RtlLeaveCriticalSection( &heapPtr->critSection );
1427 RtlSetLastWin32ErrorAndNtStatusFromNtStatus( STATUS_INVALID_PARAMETER );
1428 TRACE("(%p,%08x,%p,%08lx): returning NULL\n", heap, flags, ptr, size );
1429 return NULL;
1433 /***********************************************************************
1434 * RtlCompactHeap (NTDLL.@)
1436 * Compact the free space in a Heap.
1438 * PARAMS
1439 * heap [I] Heap that block was allocated from
1440 * flags [I] HEAP_ flags from "winnt.h"
1442 * RETURNS
1443 * The number of bytes compacted.
1445 * NOTES
1446 * This function is a harmless stub.
1448 ULONG WINAPI RtlCompactHeap( HANDLE heap, ULONG flags )
1450 FIXME( "stub\n" );
1451 return 0;
1455 /***********************************************************************
1456 * RtlLockHeap (NTDLL.@)
1458 * Lock a Heap.
1460 * PARAMS
1461 * heap [I] Heap to lock
1463 * RETURNS
1464 * Success: TRUE. The Heap is locked.
1465 * Failure: FALSE, if heap is invalid.
1467 BOOLEAN WINAPI RtlLockHeap( HANDLE heap )
1469 HEAP *heapPtr = HEAP_GetPtr( heap );
1470 if (!heapPtr) return FALSE;
1471 RtlEnterCriticalSection( &heapPtr->critSection );
1472 return TRUE;
1476 /***********************************************************************
1477 * RtlUnlockHeap (NTDLL.@)
1479 * Unlock a Heap.
1481 * PARAMS
1482 * heap [I] Heap to unlock
1484 * RETURNS
1485 * Success: TRUE. The Heap is unlocked.
1486 * Failure: FALSE, if heap is invalid.
1488 BOOLEAN WINAPI RtlUnlockHeap( HANDLE heap )
1490 HEAP *heapPtr = HEAP_GetPtr( heap );
1491 if (!heapPtr) return FALSE;
1492 RtlLeaveCriticalSection( &heapPtr->critSection );
1493 return TRUE;
1497 /***********************************************************************
1498 * RtlSizeHeap (NTDLL.@)
1500 * Get the actual size of a memory block allocated from a Heap.
1502 * PARAMS
1503 * heap [I] Heap that block was allocated from
1504 * flags [I] HEAP_ flags from "winnt.h"
1505 * ptr [I] Block to get the size of
1507 * RETURNS
1508 * Success: The size of the block.
1509 * Failure: -1, heap or ptr are invalid.
1511 * NOTES
1512 * The size may be bigger than what was passed to RtlAllocateHeap().
1514 SIZE_T WINAPI RtlSizeHeap( HANDLE heap, ULONG flags, PVOID ptr )
1516 SIZE_T ret;
1517 HEAP *heapPtr = HEAP_GetPtr( heap );
1519 if (!heapPtr)
1521 RtlSetLastWin32ErrorAndNtStatusFromNtStatus( STATUS_INVALID_HANDLE );
1522 return ~0UL;
1524 flags &= HEAP_NO_SERIALIZE;
1525 flags |= heapPtr->flags;
1526 if (!(flags & HEAP_NO_SERIALIZE)) RtlEnterCriticalSection( &heapPtr->critSection );
1527 if (!HEAP_IsRealArena( heapPtr, HEAP_NO_SERIALIZE, ptr, QUIET ))
1529 RtlSetLastWin32ErrorAndNtStatusFromNtStatus( STATUS_INVALID_PARAMETER );
1530 ret = ~0UL;
1532 else
1534 ARENA_INUSE *pArena = (ARENA_INUSE *)ptr - 1;
1535 ret = (pArena->size & ARENA_SIZE_MASK) - pArena->unused_bytes;
1537 if (!(flags & HEAP_NO_SERIALIZE)) RtlLeaveCriticalSection( &heapPtr->critSection );
1539 TRACE("(%p,%08x,%p): returning %08lx\n", heap, flags, ptr, ret );
1540 return ret;
1544 /***********************************************************************
1545 * RtlValidateHeap (NTDLL.@)
1547 * Determine if a block is a valid allocation from a heap.
1549 * PARAMS
1550 * heap [I] Heap that block was allocated from
1551 * flags [I] HEAP_ flags from "winnt.h"
1552 * ptr [I] Block to check
1554 * RETURNS
1555 * Success: TRUE. The block was allocated from heap.
1556 * Failure: FALSE, if heap is invalid or ptr was not allocated from it.
1558 BOOLEAN WINAPI RtlValidateHeap( HANDLE heap, ULONG flags, LPCVOID ptr )
1560 HEAP *heapPtr = HEAP_GetPtr( heap );
1561 if (!heapPtr) return FALSE;
1562 return HEAP_IsRealArena( heapPtr, flags, ptr, QUIET );
1566 /***********************************************************************
1567 * RtlWalkHeap (NTDLL.@)
1569 * FIXME
1570 * The PROCESS_HEAP_ENTRY flag values seem different between this
1571 * function and HeapWalk(). To be checked.
1573 NTSTATUS WINAPI RtlWalkHeap( HANDLE heap, PVOID entry_ptr )
1575 LPPROCESS_HEAP_ENTRY entry = entry_ptr; /* FIXME */
1576 HEAP *heapPtr = HEAP_GetPtr(heap);
1577 SUBHEAP *sub, *currentheap = NULL;
1578 NTSTATUS ret;
1579 char *ptr;
1580 int region_index = 0;
1582 if (!heapPtr || !entry) return STATUS_INVALID_PARAMETER;
1584 if (!(heapPtr->flags & HEAP_NO_SERIALIZE)) RtlEnterCriticalSection( &heapPtr->critSection );
1586 /* set ptr to the next arena to be examined */
1588 if (!entry->lpData) /* first call (init) ? */
1590 TRACE("begin walking of heap %p.\n", heap);
1591 currentheap = &heapPtr->subheap;
1592 ptr = (char*)currentheap + currentheap->headerSize;
1594 else
1596 ptr = entry->lpData;
1597 sub = &heapPtr->subheap;
1598 while (sub)
1600 if (((char *)ptr >= (char *)sub) &&
1601 ((char *)ptr < (char *)sub + sub->size))
1603 currentheap = sub;
1604 break;
1606 sub = sub->next;
1607 region_index++;
1609 if (currentheap == NULL)
1611 ERR("no matching subheap found, shouldn't happen !\n");
1612 ret = STATUS_NO_MORE_ENTRIES;
1613 goto HW_end;
1616 ptr += entry->cbData; /* point to next arena */
1617 if (ptr > (char *)currentheap + currentheap->size - 1)
1618 { /* proceed with next subheap */
1619 if (!(currentheap = currentheap->next))
1620 { /* successfully finished */
1621 TRACE("end reached.\n");
1622 ret = STATUS_NO_MORE_ENTRIES;
1623 goto HW_end;
1625 ptr = (char*)currentheap + currentheap->headerSize;
1629 entry->wFlags = 0;
1630 if (*(DWORD *)ptr & ARENA_FLAG_FREE)
1632 ARENA_FREE *pArena = (ARENA_FREE *)ptr;
1634 /*TRACE("free, magic: %04x\n", pArena->magic);*/
1636 entry->lpData = pArena + 1;
1637 entry->cbData = pArena->size & ARENA_SIZE_MASK;
1638 entry->cbOverhead = sizeof(ARENA_FREE);
1639 entry->wFlags = PROCESS_HEAP_UNCOMMITTED_RANGE;
1641 else
1643 ARENA_INUSE *pArena = (ARENA_INUSE *)ptr;
1645 /*TRACE("busy, magic: %04x\n", pArena->magic);*/
1647 entry->lpData = pArena + 1;
1648 entry->cbData = pArena->size & ARENA_SIZE_MASK;
1649 entry->cbOverhead = sizeof(ARENA_INUSE);
1650 entry->wFlags = PROCESS_HEAP_ENTRY_BUSY;
1651 /* FIXME: can't handle PROCESS_HEAP_ENTRY_MOVEABLE
1652 and PROCESS_HEAP_ENTRY_DDESHARE yet */
1655 entry->iRegionIndex = region_index;
1657 /* first element of heap ? */
1658 if (ptr == (char *)(currentheap + currentheap->headerSize))
1660 entry->wFlags |= PROCESS_HEAP_REGION;
1661 entry->u.Region.dwCommittedSize = currentheap->commitSize;
1662 entry->u.Region.dwUnCommittedSize =
1663 currentheap->size - currentheap->commitSize;
1664 entry->u.Region.lpFirstBlock = /* first valid block */
1665 currentheap + currentheap->headerSize;
1666 entry->u.Region.lpLastBlock = /* first invalid block */
1667 currentheap + currentheap->size;
1669 ret = STATUS_SUCCESS;
1670 if (TRACE_ON(heap)) HEAP_DumpEntry(entry);
1672 HW_end:
1673 if (!(heapPtr->flags & HEAP_NO_SERIALIZE)) RtlLeaveCriticalSection( &heapPtr->critSection );
1674 return ret;
1678 /***********************************************************************
1679 * RtlGetProcessHeaps (NTDLL.@)
1681 * Get the Heaps belonging to the current process.
1683 * PARAMS
1684 * count [I] size of heaps
1685 * heaps [O] Destination array for heap HANDLE's
1687 * RETURNS
1688 * Success: The number of Heaps allocated by the process.
1689 * Failure: 0.
1691 ULONG WINAPI RtlGetProcessHeaps( ULONG count, HANDLE *heaps )
1693 ULONG total = 1; /* main heap */
1694 struct list *ptr;
1696 RtlEnterCriticalSection( &processHeap->critSection );
1697 LIST_FOR_EACH( ptr, &processHeap->entry ) total++;
1698 if (total <= count)
1700 *heaps++ = processHeap;
1701 LIST_FOR_EACH( ptr, &processHeap->entry )
1702 *heaps++ = LIST_ENTRY( ptr, HEAP, entry );
1704 RtlLeaveCriticalSection( &processHeap->critSection );
1705 return total;