2 * IDirect3D9 implementation
4 * Copyright 2002 Jason Edmeades
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
25 #define NONAMELESSUNION
26 #define NONAMELESSSTRUCT
31 #include "wine/debug.h"
32 #include "wine/unicode.h"
34 #include "d3d9_private.h"
36 WINE_DEFAULT_DEBUG_CHANNEL(d3d
);
38 /* IDirect3D9 IUnknown parts follow: */
39 HRESULT WINAPI
IDirect3D9Impl_QueryInterface(LPDIRECT3D9 iface
, REFIID riid
, LPVOID
* ppobj
)
41 ICOM_THIS(IDirect3D9Impl
,iface
);
43 if (IsEqualGUID(riid
, &IID_IUnknown
)
44 || IsEqualGUID(riid
, &IID_IDirect3D9
)) {
45 IDirect3D9Impl_AddRef(iface
);
50 WARN("(%p)->(%s,%p),not found\n", This
, debugstr_guid(riid
), ppobj
);
54 ULONG WINAPI
IDirect3D9Impl_AddRef(LPDIRECT3D9 iface
) {
55 ICOM_THIS(IDirect3D9Impl
,iface
);
56 TRACE("(%p) : AddRef from %ld\n", This
, This
->ref
);
60 ULONG WINAPI
IDirect3D9Impl_Release(LPDIRECT3D9 iface
) {
61 ICOM_THIS(IDirect3D9Impl
,iface
);
62 ULONG ref
= --This
->ref
;
63 TRACE("(%p) : ReleaseRef to %ld\n", This
, This
->ref
);
65 HeapFree(GetProcessHeap(), 0, This
);
69 /* IDirect3D9 Interface follow: */
70 HRESULT WINAPI
IDirect3D9Impl_RegisterSoftwareDevice(LPDIRECT3D9 iface
, void* pInitializeFunction
) {
71 ICOM_THIS(IDirect3D9Impl
,iface
);
72 FIXME("(%p)->(%p): stub\n", This
, pInitializeFunction
);
76 UINT WINAPI
IDirect3D9Impl_GetAdapterCount(LPDIRECT3D9 iface
) {
77 ICOM_THIS(IDirect3D9Impl
,iface
);
78 /* FIXME: Set to one for now to imply the display */
79 TRACE("(%p): Mostly stub, only returns primary display\n", This
);
83 HRESULT WINAPI
IDirect3D9Impl_GetAdapterIdentifier(LPDIRECT3D9 iface
, UINT Adapter
, DWORD Flags
, D3DADAPTER_IDENTIFIER9
* pIdentifier
) {
84 ICOM_THIS(IDirect3D9Impl
,iface
);
85 FIXME("(%p): stub\n", This
);
89 UINT WINAPI
IDirect3D9Impl_GetAdapterModeCount(LPDIRECT3D9 iface
, UINT Adapter
, D3DFORMAT Format
) {
90 ICOM_THIS(IDirect3D9Impl
,iface
);
91 FIXME("(%p): stub\n", This
);
95 HRESULT WINAPI
IDirect3D9Impl_EnumAdapterModes(LPDIRECT3D9 iface
, UINT Adapter
, D3DFORMAT Format
, UINT Mode
, D3DDISPLAYMODE
* pMode
) {
96 ICOM_THIS(IDirect3D9Impl
,iface
);
97 FIXME("(%p): stub\n", This
);
101 HRESULT WINAPI
IDirect3D9Impl_GetAdapterDisplayMode(LPDIRECT3D9 iface
, UINT Adapter
, D3DDISPLAYMODE
* pMode
) {
102 ICOM_THIS(IDirect3D9Impl
,iface
);
103 FIXME("(%p): stub\n", This
);
107 HRESULT WINAPI
IDirect3D9Impl_CheckDeviceType(LPDIRECT3D9 iface
,
108 UINT Adapter
, D3DDEVTYPE CheckType
, D3DFORMAT DisplayFormat
,
109 D3DFORMAT BackBufferFormat
, BOOL Windowed
) {
110 ICOM_THIS(IDirect3D9Impl
,iface
);
111 FIXME("(%p): stub\n", This
);
115 HRESULT WINAPI
IDirect3D9Impl_CheckDeviceFormat(LPDIRECT3D9 iface
,
116 UINT Adapter
, D3DDEVTYPE DeviceType
, D3DFORMAT AdapterFormat
,
117 DWORD Usage
, D3DRESOURCETYPE RType
, D3DFORMAT CheckFormat
) {
118 ICOM_THIS(IDirect3D9Impl
,iface
);
119 FIXME("(%p): stub\n", This
);
123 HRESULT WINAPI
IDirect3D9Impl_CheckDeviceMultiSampleType(LPDIRECT3D9 iface
,
124 UINT Adapter
, D3DDEVTYPE DeviceType
, D3DFORMAT SurfaceFormat
,
125 BOOL Windowed
, D3DMULTISAMPLE_TYPE MultiSampleType
, DWORD
* pQualityLevels
) {
126 ICOM_THIS(IDirect3D9Impl
,iface
);
127 FIXME("(%p): stub\n", This
);
131 HRESULT WINAPI
IDirect3D9Impl_CheckDepthStencilMatch(LPDIRECT3D9 iface
,
132 UINT Adapter
, D3DDEVTYPE DeviceType
, D3DFORMAT AdapterFormat
,
133 D3DFORMAT RenderTargetFormat
, D3DFORMAT DepthStencilFormat
) {
134 ICOM_THIS(IDirect3D9Impl
,iface
);
135 FIXME("(%p): stub\n", This
);
139 HRESULT WINAPI
IDirect3D9Impl_CheckDeviceFormatConversion(LPDIRECT3D9 iface
, UINT Adapter
, D3DDEVTYPE DeviceType
, D3DFORMAT SourceFormat
, D3DFORMAT TargetFormat
) {
140 ICOM_THIS(IDirect3D9Impl
,iface
);
141 FIXME("(%p): stub\n", This
);
146 HRESULT WINAPI
IDirect3D9Impl_GetDeviceCaps(LPDIRECT3D9 iface
, UINT Adapter
, D3DDEVTYPE DeviceType
, D3DCAPS9
* pCaps
) {
147 ICOM_THIS(IDirect3D9Impl
,iface
);
148 FIXME("(%p): stub\n", This
);
152 HMONITOR WINAPI
IDirect3D9Impl_GetAdapterMonitor(LPDIRECT3D9 iface
, UINT Adapter
) {
153 ICOM_THIS(IDirect3D9Impl
,iface
);
154 FIXME("(%p) : stub\n", This
);
158 HRESULT WINAPI
IDirect3D9Impl_CreateDevice(LPDIRECT3D9 iface
, UINT Adapter
, D3DDEVTYPE DeviceType
, HWND hFocusWindow
,
159 DWORD BehaviourFlags
, D3DPRESENT_PARAMETERS
* pPresentationParameters
,
160 IDirect3DDevice9
** ppReturnedDeviceInterface
) {
162 ICOM_THIS(IDirect3D9Impl
,iface
);
163 FIXME("(%p) : stub\n", This
);
167 ICOM_VTABLE(IDirect3D9
) Direct3D9_Vtbl
=
169 ICOM_MSVTABLE_COMPAT_DummyRTTIVALUE
170 IDirect3D9Impl_QueryInterface
,
171 IDirect3D9Impl_AddRef
,
172 IDirect3D9Impl_Release
,
173 IDirect3D9Impl_RegisterSoftwareDevice
,
174 IDirect3D9Impl_GetAdapterCount
,
175 IDirect3D9Impl_GetAdapterIdentifier
,
176 IDirect3D9Impl_GetAdapterModeCount
,
177 IDirect3D9Impl_EnumAdapterModes
,
178 IDirect3D9Impl_GetAdapterDisplayMode
,
179 IDirect3D9Impl_CheckDeviceType
,
180 IDirect3D9Impl_CheckDeviceFormat
,
181 IDirect3D9Impl_CheckDeviceMultiSampleType
,
182 IDirect3D9Impl_CheckDepthStencilMatch
,
183 IDirect3D9Impl_CheckDeviceFormatConversion
,
184 IDirect3D9Impl_GetDeviceCaps
,
185 IDirect3D9Impl_GetAdapterMonitor
,
186 IDirect3D9Impl_CreateDevice