wined3d: Compile against standard GL headers.
[wine/testsucceed.git] / include / wine / wined3d_gl.h
blobe8ec3bc9109d0f5cd57302411d31005c8716bc83
1 /*
2 * Direct3D wine OpenGL include file
4 * Copyright 2002-2003 The wine-d3d team
5 * Copyright 2002-2004 Jason Edmeades
6 * Raphael Junqueira
8 * This library is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU Lesser General Public
10 * License as published by the Free Software Foundation; either
11 * version 2.1 of the License, or (at your option) any later version.
13 * This library is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16 * Lesser General Public License for more details.
18 * You should have received a copy of the GNU Lesser General Public
19 * License along with this library; if not, write to the Free Software
20 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
23 #ifndef __WINE_WINED3D_GL_H
24 #define __WINE_WINED3D_GL_H
26 #ifndef __WINE_CONFIG_H
27 # error You must include config.h to use this header
28 #endif
30 #ifdef HAVE_OPENGL
32 #undef APIENTRY
33 #undef CALLBACK
34 #undef WINAPI
36 #define XMD_H /* This is to prevent the Xmd.h inclusion bug :-/ */
37 #define GL_GLEXT_LEGACY
38 #include <GL/gl.h>
39 #define GLX_GLXEXT_PROTOTYPES
40 #include <GL/glx.h>
41 #undef XMD_H
43 #undef APIENTRY
44 #define APIENTRY
46 /****************************************************
47 * OpenGL Extensions (EXT and ARB)
48 * #defines and functions pointer
49 ****************************************************/
51 /* GL_ARB_depth_texture */
52 #ifndef GL_ARB_depth_texture
53 #define GL_ARB_depth_texture 1
54 #define GL_DEPTH_COMPONENT16_ARB 0x81A5
55 #define GL_DEPTH_COMPONENT24_ARB 0x81A6
56 #define GL_DEPTH_COMPONENT32_ARB 0x81A7
57 #define GL_TEXTURE_DEPTH_SIZE_ARB 0x884A
58 #define GL_DEPTH_TEXTURE_MODE_ARB 0x884B
59 #endif
61 /* GL_ARB_draw_buffers */
62 #ifndef GL_ARB_draw_buffers
63 #define GL_ARB_draw_buffers 1
64 #define GL_MAX_DRAW_BUFFERS_ARB 0x8824
65 #define GL_DRAW_BUFFER0_ARB 0x8825
66 #define GL_DRAW_BUFFER1_ARB 0x8826
67 #define GL_DRAW_BUFFER2_ARB 0x8827
68 #define GL_DRAW_BUFFER3_ARB 0x8828
69 #define GL_DRAW_BUFFER4_ARB 0x8829
70 #define GL_DRAW_BUFFER5_ARB 0x882A
71 #define GL_DRAW_BUFFER6_ARB 0x882B
72 #define GL_DRAW_BUFFER7_ARB 0x882C
73 #define GL_DRAW_BUFFER8_ARB 0x882D
74 #define GL_DRAW_BUFFER9_ARB 0x882E
75 #define GL_DRAW_BUFFER10_ARB 0x882F
76 #define GL_DRAW_BUFFER11_ARB 0x8830
77 #define GL_DRAW_BUFFER12_ARB 0x8831
78 #define GL_DRAW_BUFFER13_ARB 0x8832
79 #define GL_DRAW_BUFFER14_ARB 0x8833
80 #define GL_DRAW_BUFFER15_ARB 0x8834
81 #endif
82 typedef void (APIENTRY *PGLFNDRAWBUFFERSARBPROC) (GLsizei n, const GLenum *bufs);
84 /* GL_ARB_imaging */
85 #ifndef GL_ARB_imaging
86 #define GL_ARB_imaging 1
87 #define GL_CONSTANT_COLOR 0x8001
88 #define GL_ONE_MINUS_CONSTANT_COLOR 0x8002
89 #define GL_CONSTANT_ALPHA 0x8003
90 #define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004
91 #define GL_BLEND_COLOR 0x8005
92 #define GL_FUNC_ADD 0x8006
93 #define GL_MIN 0x8007
94 #define GL_MAX 0x8008
95 #define GL_BLEND_EQUATION 0x8009
96 #define GL_FUNC_SUBTRACT 0x800A
97 #define GL_FUNC_REVERSE_SUBTRACT 0x800B
98 #define GL_CONVOLUTION_1D 0x8010
99 #define GL_CONVOLUTION_2D 0x8011
100 #define GL_SEPARABLE_2D 0x8012
101 #define GL_CONVOLUTION_BORDER_MODE 0x8013
102 #define GL_CONVOLUTION_FILTER_SCALE 0x8014
103 #define GL_CONVOLUTION_FILTER_BIAS 0x8015
104 #define GL_REDUCE 0x8016
105 #define GL_CONVOLUTION_FORMAT 0x8017
106 #define GL_CONVOLUTION_WIDTH 0x8018
107 #define GL_CONVOLUTION_HEIGHT 0x8019
108 #define GL_MAX_CONVOLUTION_WIDTH 0x801A
109 #define GL_MAX_CONVOLUTION_HEIGHT 0x801B
110 #define GL_POST_CONVOLUTION_RED_SCALE 0x801C
111 #define GL_POST_CONVOLUTION_GREEN_SCALE 0x801D
112 #define GL_POST_CONVOLUTION_BLUE_SCALE 0x801E
113 #define GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F
114 #define GL_POST_CONVOLUTION_RED_BIAS 0x8020
115 #define GL_POST_CONVOLUTION_GREEN_BIAS 0x8021
116 #define GL_POST_CONVOLUTION_BLUE_BIAS 0x8022
117 #define GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023
118 #define GL_HISTOGRAM 0x8024
119 #define GL_PROXY_HISTOGRAM 0x8025
120 #define GL_HISTOGRAM_WIDTH 0x8026
121 #define GL_HISTOGRAM_FORMAT 0x8027
122 #define GL_HISTOGRAM_RED_SIZE 0x8028
123 #define GL_HISTOGRAM_GREEN_SIZE 0x8029
124 #define GL_HISTOGRAM_BLUE_SIZE 0x802A
125 #define GL_HISTOGRAM_ALPHA_SIZE 0x802B
126 #define GL_HISTOGRAM_LUMINANCE_SIZE 0x802C
127 #define GL_HISTOGRAM_SINK 0x802D
128 #define GL_MINMAX 0x802E
129 #define GL_MINMAX_FORMAT 0x802F
130 #define GL_MINMAX_SINK 0x8030
131 #define GL_TABLE_TOO_LARGE 0x8031
132 #define GL_COLOR_MATRIX 0x80B1
133 #define GL_COLOR_MATRIX_STACK_DEPTH 0x80B2
134 #define GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3
135 #define GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4
136 #define GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5
137 #define GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6
138 #define GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7
139 #define GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8
140 #define GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9
141 #define GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA
142 #define GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB
143 #define GL_COLOR_TABLE 0x80D0
144 #define GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1
145 #define GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2
146 #define GL_PROXY_COLOR_TABLE 0x80D3
147 #define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4
148 #define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5
149 #define GL_COLOR_TABLE_SCALE 0x80D6
150 #define GL_COLOR_TABLE_BIAS 0x80D7
151 #define GL_COLOR_TABLE_FORMAT 0x80D8
152 #define GL_COLOR_TABLE_WIDTH 0x80D9
153 #define GL_COLOR_TABLE_RED_SIZE 0x80DA
154 #define GL_COLOR_TABLE_GREEN_SIZE 0x80DB
155 #define GL_COLOR_TABLE_BLUE_SIZE 0x80DC
156 #define GL_COLOR_TABLE_ALPHA_SIZE 0x80DD
157 #define GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE
158 #define GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF
159 #define GL_CONSTANT_BORDER 0x8151
160 #define GL_REPLICATE_BORDER 0x8153
161 #define GL_CONVOLUTION_BORDER_COLOR 0x8154
162 #endif
163 typedef void (APIENTRY *PGLFNBLENDCOLORPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
164 typedef void (APIENTRY *PGLFNBLENDEQUATIONPROC) (GLenum mode);
165 /* GL_ARB_multitexture */
166 #ifndef GL_ARB_multitexture
167 #define GL_ARB_multitexture 1
168 #define GL_TEXTURE0_ARB 0x84C0
169 #define GL_TEXTURE1_ARB 0x84C1
170 #define GL_TEXTURE2_ARB 0x84C2
171 #define GL_TEXTURE3_ARB 0x84C3
172 #define GL_TEXTURE4_ARB 0x84C4
173 #define GL_TEXTURE5_ARB 0x84C5
174 #define GL_TEXTURE6_ARB 0x84C6
175 #define GL_TEXTURE7_ARB 0x84C7
176 #define GL_TEXTURE8_ARB 0x84C8
177 #define GL_TEXTURE9_ARB 0x84C9
178 #define GL_TEXTURE10_ARB 0x84CA
179 #define GL_TEXTURE11_ARB 0x84CB
180 #define GL_TEXTURE12_ARB 0x84CC
181 #define GL_TEXTURE13_ARB 0x84CD
182 #define GL_TEXTURE14_ARB 0x84CE
183 #define GL_TEXTURE15_ARB 0x84CF
184 #define GL_TEXTURE16_ARB 0x84D0
185 #define GL_TEXTURE17_ARB 0x84D1
186 #define GL_TEXTURE18_ARB 0x84D2
187 #define GL_TEXTURE19_ARB 0x84D3
188 #define GL_TEXTURE20_ARB 0x84D4
189 #define GL_TEXTURE21_ARB 0x84D5
190 #define GL_TEXTURE22_ARB 0x84D6
191 #define GL_TEXTURE23_ARB 0x84D7
192 #define GL_TEXTURE24_ARB 0x84D8
193 #define GL_TEXTURE25_ARB 0x84D9
194 #define GL_TEXTURE26_ARB 0x84DA
195 #define GL_TEXTURE27_ARB 0x84DB
196 #define GL_TEXTURE28_ARB 0x84DC
197 #define GL_TEXTURE29_ARB 0x84DD
198 #define GL_TEXTURE30_ARB 0x84DE
199 #define GL_TEXTURE31_ARB 0x84DF
200 #define GL_ACTIVE_TEXTURE_ARB 0x84E0
201 #define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1
202 #define GL_MAX_TEXTURE_UNITS_ARB 0x84E2
203 #endif
204 typedef void (APIENTRY *WINED3D_PFNGLACTIVETEXTUREARBPROC) (GLenum texture);
205 typedef void (APIENTRY *WINED3D_PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture);
206 typedef void (APIENTRY *WINED3D_PFNGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s);
207 typedef void (APIENTRY *WINED3D_PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t);
208 typedef void (APIENTRY *WINED3D_PFNGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r);
209 typedef void (APIENTRY *WINED3D_PFNGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
211 /* GL_ARB_texture_cube_map */
212 #ifndef GL_ARB_texture_cube_map
213 #define GL_ARB_texture_cube_map 1
214 #define GL_NORMAL_MAP_ARB 0x8511
215 #define GL_REFLECTION_MAP_ARB 0x8512
216 #define GL_TEXTURE_CUBE_MAP_ARB 0x8513
217 #define GL_TEXTURE_BINDING_CUBE_MAP_ARB 0x8514
218 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x8515
219 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x8516
220 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x8517
221 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x8518
222 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x8519
223 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x851A
224 #define GL_PROXY_TEXTURE_CUBE_MAP_ARB 0x851B
225 #define GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB 0x851C
226 #endif
228 /* GL_ARB_point_parameters */
229 #ifndef GL_ARB_point_parameters
230 #define GL_ARB_point_parameters 1
231 #define GL_POINT_SIZE_MIN_ARB 0x8126
232 #define GL_POINT_SIZE_MAX_ARB 0x8127
233 #define GL_POINT_FADE_THRESHOLD_SIZE_ARB 0x8128
234 #define GL_POINT_DISTANCE_ATTENUATION_ARB 0x8129
235 #endif
236 typedef void (APIENTRY * PGLFNGLPOINTPARAMETERFARBPROC) (GLenum pname, GLfloat param);
237 typedef void (APIENTRY * PGLFNGLPOINTPARAMETERFVARBPROC) (GLenum pname, const GLfloat *params);
238 /* GL_ARB_vertex_blend */
239 #ifndef GL_ARB_vertex_blend
240 #define GL_ARB_vertex_blend 1
241 #define GL_MAX_VERTEX_UNITS_ARB 0x86A4
242 #define GL_ACTIVE_VERTEX_UNITS_ARB 0x86A5
243 #define GL_WEIGHT_SUM_UNITY_ARB 0x86A6
244 #define GL_VERTEX_BLEND_ARB 0x86A7
245 #define GL_CURRENT_WEIGHT_ARB 0x86A8
246 #define GL_WEIGHT_ARRAY_TYPE_ARB 0x86A9
247 #define GL_WEIGHT_ARRAY_STRIDE_ARB 0x86AA
248 #define GL_WEIGHT_ARRAY_SIZE_ARB 0x86AB
249 #define GL_WEIGHT_ARRAY_POINTER_ARB 0x86AC
250 #define GL_WEIGHT_ARRAY_ARB 0x86AD
251 #define GL_MODELVIEW0_ARB 0x1700
252 #define GL_MODELVIEW1_ARB 0x850A
253 #define GL_MODELVIEW2_ARB 0x8722
254 #define GL_MODELVIEW3_ARB 0x8723
255 #define GL_MODELVIEW4_ARB 0x8724
256 #define GL_MODELVIEW5_ARB 0x8725
257 #define GL_MODELVIEW6_ARB 0x8726
258 #define GL_MODELVIEW7_ARB 0x8727
259 #define GL_MODELVIEW8_ARB 0x8728
260 #define GL_MODELVIEW9_ARB 0x8729
261 #define GL_MODELVIEW10_ARB 0x872A
262 #define GL_MODELVIEW11_ARB 0x872B
263 #define GL_MODELVIEW12_ARB 0x872C
264 #define GL_MODELVIEW13_ARB 0x872D
265 #define GL_MODELVIEW14_ARB 0x872E
266 #define GL_MODELVIEW15_ARB 0x872F
267 #define GL_MODELVIEW16_ARB 0x8730
268 #define GL_MODELVIEW17_ARB 0x8731
269 #define GL_MODELVIEW18_ARB 0x8732
270 #define GL_MODELVIEW19_ARB 0x8733
271 #define GL_MODELVIEW20_ARB 0x8734
272 #define GL_MODELVIEW21_ARB 0x8735
273 #define GL_MODELVIEW22_ARB 0x8736
274 #define GL_MODELVIEW23_ARB 0x8737
275 #define GL_MODELVIEW24_ARB 0x8738
276 #define GL_MODELVIEW25_ARB 0x8739
277 #define GL_MODELVIEW26_ARB 0x873A
278 #define GL_MODELVIEW27_ARB 0x873B
279 #define GL_MODELVIEW28_ARB 0x873C
280 #define GL_MODELVIEW29_ARB 0x873D
281 #define GL_MODELVIEW30_ARB 0x873E
282 #define GL_MODELVIEW31_ARB 0x873F
283 #endif
284 typedef void (APIENTRY * PGLFNGLWEIGHTPOINTERARB) (GLint size, GLenum type, GLsizei stride, GLvoid* pointer);
285 typedef void (APIENTRY * PGLFNGLWEIGHTBV) (GLint size, const GLbyte *weights);
286 typedef void (APIENTRY * PGLFNGLWEIGHTSV) (GLint size, const GLshort *weights);
287 typedef void (APIENTRY * PGLFNGLWEIGHTIV) (GLint size, const GLint *weights);
288 typedef void (APIENTRY * PGLFNGLWEIGHTFV) (GLint size, const GLfloat *weights);
289 typedef void (APIENTRY * PGLFNGLWEIGHTDV) (GLint size, const GLdouble *weights);
290 typedef void (APIENTRY * PGLFNGLWEIGHTUBV) (GLint size, const GLubyte *weights);
291 typedef void (APIENTRY * PGLFNGLWEIGHTUSV) (GLint size, const GLushort *weights);
292 typedef void (APIENTRY * PGLFNGLWEIGHTUIV) (GLint size, const GLuint *weights);
293 typedef void (APIENTRY * PGLFNGLVERTEXBLENDARB) (GLint count);
294 /* GL_ARB_pixel_buffer_object */
295 #ifndef GL_ARB_pixel_buffer_object
296 #define GL_ARB_pixel_buffer_object 1
297 #endif
298 #define GL_PIXEL_PACK_BUFFER_ARB 0x88EB
299 #define GL_PIXEL_UNPACK_BUFFER_ARB 0x88EC
300 #define GL_PIXEL_PACK_BUFFER_BINDING_ARB 0x88ED
301 #define GL_PIXEL_UNPACK_BUFFER_BINDING_ARB 0x88EF
302 /* GL_EXT_framebuffer_object */
303 #ifndef GL_EXT_framebuffer_object
304 #define GL_EXT_framebuffer_object 1
305 #define GL_FRAMEBUFFER_EXT 0x8D40
306 #define GL_RENDERBUFFER_EXT 0x8D41
307 #define GL_STENCIL_INDEX1_EXT 0x8D46
308 #define GL_STENCIL_INDEX4_EXT 0x8D47
309 #define GL_STENCIL_INDEX8_EXT 0x8D48
310 #define GL_STENCIL_INDEX16_EXT 0x8D49
311 #define GL_RENDERBUFFER_WIDTH_EXT 0x8D42
312 #define GL_RENDERBUFFER_HEIGHT_EXT 0x8D43
313 #define GL_RENDERBUFFER_INTERNAL_FORMAT_EXT 0x8D44
314 #define GL_RENDERBUFFER_RED_SIZE_EXT 0x8D50
315 #define GL_RENDERBUFFER_GREEN_SIZE_EXT 0x8D51
316 #define GL_RENDERBUFFER_BLUE_SIZE_EXT 0x8D52
317 #define GL_RENDERBUFFER_ALPHA_SIZE_EXT 0x8D53
318 #define GL_RENDERBUFFER_DEPTH_SIZE_EXT 0x8D54
319 #define GL_RENDERBUFFER_STENCIL_SIZE_EXT 0x8D55
320 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT 0x8CD0
321 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1
322 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT 0x8CD2
323 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT 0x8CD3
324 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT 0x8CD4
325 #define GL_COLOR_ATTACHMENT0_EXT 0x8CE0
326 #define GL_COLOR_ATTACHMENT1_EXT 0x8CE1
327 #define GL_COLOR_ATTACHMENT2_EXT 0x8CE2
328 #define GL_COLOR_ATTACHMENT3_EXT 0x8CE3
329 #define GL_COLOR_ATTACHMENT4_EXT 0x8CE4
330 #define GL_COLOR_ATTACHMENT5_EXT 0x8CE5
331 #define GL_COLOR_ATTACHMENT6_EXT 0x8CE6
332 #define GL_COLOR_ATTACHMENT7_EXT 0x8CE7
333 #define GL_COLOR_ATTACHMENT8_EXT 0x8CE8
334 #define GL_COLOR_ATTACHMENT9_EXT 0x8CE9
335 #define GL_COLOR_ATTACHMENT10_EXT 0x8CEA
336 #define GL_COLOR_ATTACHMENT11_EXT 0x8CEB
337 #define GL_COLOR_ATTACHMENT12_EXT 0x8CEC
338 #define GL_COLOR_ATTACHMENT13_EXT 0x8CED
339 #define GL_COLOR_ATTACHMENT14_EXT 0x8CEE
340 #define GL_COLOR_ATTACHMENT15_EXT 0x8CEF
341 #define GL_DEPTH_ATTACHMENT_EXT 0x8D00
342 #define GL_STENCIL_ATTACHMENT_EXT 0x8D20
343 #define GL_FRAMEBUFFER_COMPLETE_EXT 0x8CD5
344 #define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 0x8CD6
345 #define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7
346 #define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9
347 #define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA
348 #define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB
349 #define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC
350 #define GL_FRAMEBUFFER_UNSUPPORTED_EXT 0x8CDD
351 #define GL_FRAMEBUFFER_BINDING_EXT 0x8CA6
352 #define GL_RENDERBUFFER_BINDING_EXT 0x8CA7
353 #define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF
354 #define GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8
355 #define GL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506
357 #endif
358 typedef GLboolean (APIENTRY * PGLFNGLISRENDERBUFFEREXTPROC)(GLuint renderbuffer);
359 typedef void (APIENTRY * PGLFNGLBINDRENDERBUFFEREXTPROC)(GLenum target, GLuint renderbuffer);
360 typedef void (APIENTRY * PGLFNGLDELETERENDERBUFFERSEXTPROC)(GLsizei n, const GLuint *renderbuffers);
361 typedef void (APIENTRY * PGLFNGLGENRENDERBUFFERSEXTPROC)(GLsizei n, GLuint *renderbuffers);
362 typedef void (APIENTRY * PGLFNGLRENDERBUFFERSTORAGEEXTPROC)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
363 typedef void (APIENTRY * PGLFNGLGETRENDERBUFFERPARAMETERIVEXTPROC)(GLenum target, GLenum pname, GLint *params);
364 typedef GLboolean (APIENTRY * PGLFNGLISFRAMEBUFFEREXTPROC)(GLuint framebuffer);
365 typedef void (APIENTRY * PGLFNGLBINDFRAMEBUFFEREXTPROC)(GLenum target, GLuint framebuffer);
366 typedef void (APIENTRY * PGLFNGLDELETEFRAMEBUFFERSEXTPROC)(GLsizei n, const GLuint *framebuffers);
367 typedef void (APIENTRY * PGLFNGLGENFRAMEBUFFERSEXTPROC)(GLsizei n, GLuint *framebuffers);
368 typedef GLenum (APIENTRY * PGLFNGLCHECKFRAMEBUFFERSTATUSEXTPROC)(GLenum target);
369 typedef void (APIENTRY * PGLFNGLFRAMEBUFFERTEXTURE1DEXTPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
370 typedef void (APIENTRY * PGLFNGLFRAMEBUFFERTEXTURE2DEXTPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
371 typedef void (APIENTRY * PGLFNGLFRAMEBUFFERTEXTURE3DEXTPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
372 typedef void (APIENTRY * PGLFNGLFRAMEBUFFERRENDERBUFFEREXTPROC)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
373 typedef void (APIENTRY * PGLFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC)(GLenum target, GLenum attachment, GLenum pname, GLint *params);
374 typedef void (APIENTRY * PGLFNGLGENERATEMIPMAPEXTPROC)(GLenum target);
375 /* GL_EXT_framebuffer_blit */
376 #ifndef GL_EXT_framebuffer_blit
377 #define GL_EXT_framebuffer_blit 1
378 #define GL_READ_FRAMEBUFFER_EXT 0x8CA8
379 #define GL_DRAW_FRAMEBUFFER_EXT 0x8CA9
380 #define GL_DRAW_FRAMEBUFFER_BINDING_EXT 0x8CA6
381 #define GL_READ_FRAMEBUFFER_BINDING_EXT 0x8CAA
382 #endif
383 typedef void (APIENTRY * PGLFNGLBLITFRAMEBUFFEREXTPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
384 /* GL_EXT_secondary_color */
385 #ifndef GL_EXT_secondary_color
386 #define GL_EXT_secondary_color 1
387 #define GL_COLOR_SUM_EXT 0x8458
388 #define GL_CURRENT_SECONDARY_COLOR_EXT 0x8459
389 #define GL_SECONDARY_COLOR_ARRAY_SIZE_EXT 0x845A
390 #define GL_SECONDARY_COLOR_ARRAY_TYPE_EXT 0x845B
391 #define GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT 0x845C
392 #define GL_SECONDARY_COLOR_ARRAY_POINTER_EXT 0x845D
393 #define GL_SECONDARY_COLOR_ARRAY_EXT 0x845E
394 #endif
395 typedef void (APIENTRY * PGLFNGLSECONDARYCOLOR3FEXTPROC) (GLfloat red, GLfloat green, GLfloat blue);
396 typedef void (APIENTRY * PGLFNGLSECONDARYCOLOR3FVEXTPROC) (const GLfloat *v);
397 typedef void (APIENTRY * PGLFNGLSECONDARYCOLOR3UBEXTPROC) (GLubyte red, GLubyte green, GLubyte blue);
398 typedef void (APIENTRY * PGLFNGLSECONDARYCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
399 /* GL_EXT_paletted_texture */
400 #ifndef GL_EXT_paletted_texture
401 #define GL_EXT_paletted_texture 1
402 #define GL_COLOR_INDEX1_EXT 0x80E2
403 #define GL_COLOR_INDEX2_EXT 0x80E3
404 #define GL_COLOR_INDEX4_EXT 0x80E4
405 #define GL_COLOR_INDEX8_EXT 0x80E5
406 #define GL_COLOR_INDEX12_EXT 0x80E6
407 #define GL_COLOR_INDEX16_EXT 0x80E7
408 #define GL_TEXTURE_INDEX_SIZE_EXT 0x80ED
409 #endif
410 typedef void (APIENTRY * PGLFNGLCOLORTABLEEXTPROC) (GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
411 /* GL_EXT_point_parameters */
412 #ifndef GL_EXT_point_parameters
413 #define GL_EXT_point_parameters 1
414 #define GL_POINT_SIZE_MIN_EXT 0x8126
415 #define GL_POINT_SIZE_MAX_EXT 0x8127
416 #define GL_POINT_FADE_THRESHOLD_SIZE_EXT 0x8128
417 #define GL_DISTANCE_ATTENUATION_EXT 0x8129
418 #endif
419 typedef void (APIENTRY * PGLFNGLPOINTPARAMETERFEXTPROC) (GLenum pname, GLfloat param);
420 typedef void (APIENTRY * PGLFNGLPOINTPARAMETERFVEXTPROC) (GLenum pname, const GLfloat *params);
421 /* GL_EXT_texture3D */
422 #ifndef GL_EXT_texture3D
423 #define GL_EXT_texture3D 1
424 #define GL_PACK_SKIP_IMAGES_EXT 0x806B
425 #define GL_PACK_IMAGE_HEIGHT_EXT 0x806C
426 #define GL_UNPACK_SKIP_IMAGES_EXT 0x806D
427 #define GL_UNPACK_IMAGE_HEIGHT_EXT 0x806E
428 #define GL_TEXTURE_3D_EXT 0x806F
429 #define GL_PROXY_TEXTURE_3D_EXT 0x8070
430 #define GL_TEXTURE_DEPTH_EXT 0x8071
431 #define GL_TEXTURE_WRAP_R_EXT 0x8072
432 #define GL_MAX_3D_TEXTURE_SIZE_EXT 0x8073
433 #endif
434 typedef void (APIENTRY * PGLFNGLTEXIMAGE3DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
435 typedef void (APIENTRY * PGLFNGLTEXSUBIMAGE3DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
436 /* GL_EXT_texture_env_combine */
437 #ifndef GL_EXT_texture_env_combine
438 #define GL_EXT_texture_env_combine 1
439 #define GL_COMBINE_EXT 0x8570
440 #define GL_COMBINE_RGB_EXT 0x8571
441 #define GL_COMBINE_ALPHA_EXT 0x8572
442 #define GL_RGB_SCALE_EXT 0x8573
443 #define GL_ADD_SIGNED_EXT 0x8574
444 #define GL_INTERPOLATE_EXT 0x8575
445 #define GL_SUBTRACT_EXT 0x84E7
446 #define GL_CONSTANT_EXT 0x8576
447 #define GL_PRIMARY_COLOR_EXT 0x8577
448 #define GL_PREVIOUS_EXT 0x8578
449 #define GL_SOURCE0_RGB_EXT 0x8580
450 #define GL_SOURCE1_RGB_EXT 0x8581
451 #define GL_SOURCE2_RGB_EXT 0x8582
452 #define GL_SOURCE3_RGB_EXT 0x8583
453 #define GL_SOURCE4_RGB_EXT 0x8584
454 #define GL_SOURCE5_RGB_EXT 0x8585
455 #define GL_SOURCE6_RGB_EXT 0x8586
456 #define GL_SOURCE7_RGB_EXT 0x8587
457 #define GL_SOURCE0_ALPHA_EXT 0x8588
458 #define GL_SOURCE1_ALPHA_EXT 0x8589
459 #define GL_SOURCE2_ALPHA_EXT 0x858A
460 #define GL_SOURCE3_ALPHA_EXT 0x858B
461 #define GL_SOURCE4_ALPHA_EXT 0x858C
462 #define GL_SOURCE5_ALPHA_EXT 0x858D
463 #define GL_SOURCE6_ALPHA_EXT 0x858E
464 #define GL_SOURCE7_ALPHA_EXT 0x858F
465 #define GL_OPERAND0_RGB_EXT 0x8590
466 #define GL_OPERAND1_RGB_EXT 0x8591
467 #define GL_OPERAND2_RGB_EXT 0x8592
468 #define GL_OPERAND3_RGB_EXT 0x8593
469 #define GL_OPERAND4_RGB_EXT 0x8594
470 #define GL_OPERAND5_RGB_EXT 0x8595
471 #define GL_OPERAND6_RGB_EXT 0x8596
472 #define GL_OPERAND7_RGB_EXT 0x8597
473 #define GL_OPERAND0_ALPHA_EXT 0x8598
474 #define GL_OPERAND1_ALPHA_EXT 0x8599
475 #define GL_OPERAND2_ALPHA_EXT 0x859A
476 #define GL_OPERAND3_ALPHA_EXT 0x859B
477 #define GL_OPERAND4_ALPHA_EXT 0x859C
478 #define GL_OPERAND5_ALPHA_EXT 0x859D
479 #define GL_OPERAND6_ALPHA_EXT 0x859E
480 #define GL_OPERAND7_ALPHA_EXT 0x859F
481 #endif
482 /* GL_EXT_texture_env_dot3 */
483 #ifndef GL_EXT_texture_env_dot3
484 #define GL_EXT_texture_env_dot3 1
485 #define GL_DOT3_RGB_EXT 0x8740
486 #define GL_DOT3_RGBA_EXT 0x8741
487 #endif
488 /* GL_EXT_texture_lod_bias */
489 #ifndef GL_EXT_texture_lod_bias
490 #define GL_EXT_texture_lod_bias 1
491 #define GL_MAX_TEXTURE_LOD_BIAS_EXT 0x84FD
492 #define GL_TEXTURE_FILTER_CONTROL_EXT 0x8500
493 #define GL_TEXTURE_LOD_BIAS_EXT 0x8501
494 #endif
495 /* GL_ARB_texture_border_clamp */
496 #ifndef GL_ARB_texture_border_clamp
497 #define GL_ARB_texture_border_clamp 1
498 #define GL_CLAMP_TO_BORDER_ARB 0x812D
499 #endif
500 /* GL_EXT_texture_filter_anisotropic */
501 #ifndef GL_EXT_texture_filter_anisotropic
502 #define GL_EXT_texture_filter_anisotropic 1
503 #define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE
504 #define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF
505 #endif
506 /* GL_ARB_texture_mirrored_repeat (full support GL1.4) */
507 #ifndef GL_ARB_texture_mirrored_repeat
508 #define GL_ARB_texture_mirrored_repeat 1
509 #define GL_MIRRORED_REPEAT_ARB 0x8370
510 #endif
511 /* GL_ATI_texture_mirror_once */
512 #ifndef GL_ATI_texture_mirror_once
513 #define GL_ATI_texture_mirror_once 1
514 #define GL_MIRROR_CLAMP_ATI 0x8742
515 #define GL_MIRROR_CLAMP_TO_EDGE_ATI 0x8743
516 #endif
517 /* GL_ARB_texture_env_dot3 */
518 #ifndef GL_ARB_texture_env_dot3
519 #define GL_ARB_texture_env_dot3 1
520 #define GL_DOT3_RGB_ARB 0x86AE
521 #define GL_DOT3_RGBA_ARB 0x86AF
522 #endif
523 /* GL_EXT_texture_env_dot3 */
524 #ifndef GL_EXT_texture_env_dot3
525 #define GL_EXT_texture_env_dot3 1
526 #define GL_DOT3_RGB_EXT 0x8740
527 #define GL_DOT3_RGBA_EXT 0x8741
528 #endif
529 /* GL_EXT_texture_sRGB */
530 #ifndef GL_EXT_texture_sRGB
531 #define GL_EXT_texture_sRGB 1
532 #define GL_SRGB_EXT 0x8C40
533 #define GL_SRGB8_EXT 0x8C41
534 #define GL_SRGB_ALPHA_EXT 0x8C42
535 #define GL_SRGB8_ALPHA8_EXT 0x8C43
536 #define GL_SLUMINANCE_ALPHA_EXT 0x8C44
537 #define GL_SLUMINANCE8_ALPHA8_EXT 0x8C45
538 #define GL_SLUMINANCE_EXT 0x8C46
539 #define GL_SLUMINANCE8_EXT 0x8C47
540 #define GL_COMPRESSED_SRGB_EXT 0x8C48
541 #define GL_COMPRESSED_SRGB_ALPHA_EXT 0x8C49
542 #define GL_COMPRESSED_SLUMINANCE_EXT 0x8C4A
543 #define GL_COMPRESSED_SLUMINANCE_ALPHA_EXT 0x8C4B
544 #define GL_COMPRESSED_SRGB_S3TC_DXT1_EXT 0x8C4C
545 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT 0x8C4D
546 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT 0x8C4E
547 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F
548 #endif
549 /* GL_ARB_texture_float */
550 #ifndef GL_ARB_texture_float
551 #define GL_ARB_texture_float 1
552 #define GL_RGBA32F_ARB 0x8814
553 #define GL_RGB32F_ARB 0x8815
554 #define GL_RGBA16F_ARB 0x881A
555 #define GL_RGB16F_ARB 0x881B
556 #endif
557 /* GL_ARB_half_float_pixel */
558 #ifndef GL_ARB_half_float_pixel
559 #define GL_ARB_half_float_pixel
560 #define GL_HALF_FLOAT_ARB 0x140B
561 #endif
562 /* GL_ARB_vertex_program */
563 #ifndef GL_ARB_vertex_program
564 #define GL_ARB_vertex_program 1
565 #define GL_VERTEX_PROGRAM_ARB 0x8620
566 #define GL_VERTEX_PROGRAM_POINT_SIZE_ARB 0x8642
567 #define GL_VERTEX_PROGRAM_TWO_SIDE_ARB 0x8643
568 #define GL_COLOR_SUM_ARB 0x8458
569 #define GL_PROGRAM_FORMAT_ASCII_ARB 0x8875
570 #define GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB 0x8622
571 #define GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB 0x8623
572 #define GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB 0x8624
573 #define GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB 0x8625
574 #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB 0x886A
575 #define GL_CURRENT_VERTEX_ATTRIB_ARB 0x8626
576 #define GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB 0x8645
577 #define GL_PROGRAM_LENGTH_ARB 0x8627
578 #define GL_PROGRAM_FORMAT_ARB 0x8876
579 #define GL_PROGRAM_BINDING_ARB 0x8677
580 #define GL_PROGRAM_INSTRUCTIONS_ARB 0x88A0
581 #define GL_MAX_PROGRAM_INSTRUCTIONS_ARB 0x88A1
582 #define GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A2
583 #define GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A3
584 #define GL_PROGRAM_TEMPORARIES_ARB 0x88A4
585 #define GL_MAX_PROGRAM_TEMPORARIES_ARB 0x88A5
586 #define GL_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A6
587 #define GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A7
588 #define GL_PROGRAM_PARAMETERS_ARB 0x88A8
589 #define GL_MAX_PROGRAM_PARAMETERS_ARB 0x88A9
590 #define GL_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AA
591 #define GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AB
592 #define GL_PROGRAM_ATTRIBS_ARB 0x88AC
593 #define GL_MAX_PROGRAM_ATTRIBS_ARB 0x88AD
594 #define GL_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AE
595 #define GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AF
596 #define GL_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B0
597 #define GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B1
598 #define GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B2
599 #define GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B3
600 #define GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB 0x88B4
601 #define GL_MAX_PROGRAM_ENV_PARAMETERS_ARB 0x88B5
602 #define GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB 0x88B6
603 #define GL_PROGRAM_STRING_ARB 0x8628
604 #define GL_PROGRAM_ERROR_POSITION_ARB 0x864B
605 #define GL_CURRENT_MATRIX_ARB 0x8641
606 #define GL_TRANSPOSE_CURRENT_MATRIX_ARB 0x88B7
607 #define GL_CURRENT_MATRIX_STACK_DEPTH_ARB 0x8640
608 #define GL_MAX_VERTEX_ATTRIBS_ARB 0x8869
609 #define GL_MAX_PROGRAM_MATRICES_ARB 0x862F
610 #define GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB 0x862E
611 #define GL_PROGRAM_ERROR_STRING_ARB 0x8874
612 #define GL_MATRIX0_ARB 0x88C0
613 #define GL_MATRIX1_ARB 0x88C1
614 #define GL_MATRIX2_ARB 0x88C2
615 #define GL_MATRIX3_ARB 0x88C3
616 #define GL_MATRIX4_ARB 0x88C4
617 #define GL_MATRIX5_ARB 0x88C5
618 #define GL_MATRIX6_ARB 0x88C6
619 #define GL_MATRIX7_ARB 0x88C7
620 #define GL_MATRIX8_ARB 0x88C8
621 #define GL_MATRIX9_ARB 0x88C9
622 #define GL_MATRIX10_ARB 0x88CA
623 #define GL_MATRIX11_ARB 0x88CB
624 #define GL_MATRIX12_ARB 0x88CC
625 #define GL_MATRIX13_ARB 0x88CD
626 #define GL_MATRIX14_ARB 0x88CE
627 #define GL_MATRIX15_ARB 0x88CF
628 #define GL_MATRIX16_ARB 0x88D0
629 #define GL_MATRIX17_ARB 0x88D1
630 #define GL_MATRIX18_ARB 0x88D2
631 #define GL_MATRIX19_ARB 0x88D3
632 #define GL_MATRIX20_ARB 0x88D4
633 #define GL_MATRIX21_ARB 0x88D5
634 #define GL_MATRIX22_ARB 0x88D6
635 #define GL_MATRIX23_ARB 0x88D7
636 #define GL_MATRIX24_ARB 0x88D8
637 #define GL_MATRIX25_ARB 0x88D9
638 #define GL_MATRIX26_ARB 0x88DA
639 #define GL_MATRIX27_ARB 0x88DB
640 #define GL_MATRIX28_ARB 0x88DC
641 #define GL_MATRIX29_ARB 0x88DD
642 #define GL_MATRIX30_ARB 0x88DE
643 #define GL_MATRIX31_ARB 0x88DF
644 #endif
645 typedef void (APIENTRY * PGLFNVERTEXATTRIB1DARBPROC) (GLuint index, GLdouble x);
646 typedef void (APIENTRY * PGLFNVERTEXATTRIB1DVARBPROC) (GLuint index, const GLdouble *v);
647 typedef void (APIENTRY * PGLFNVERTEXATTRIB1FARBPROC) (GLuint index, GLfloat x);
648 typedef void (APIENTRY * PGLFNVERTEXATTRIB1FVARBPROC) (GLuint index, const GLfloat *v);
649 typedef void (APIENTRY * PGLFNVERTEXATTRIB1SARBPROC) (GLuint index, GLshort x);
650 typedef void (APIENTRY * PGLFNVERTEXATTRIB1SVARBPROC) (GLuint index, const GLshort *v);
651 typedef void (APIENTRY * PGLFNVERTEXATTRIB2DARBPROC) (GLuint index, GLdouble x, GLdouble y);
652 typedef void (APIENTRY * PGLFNVERTEXATTRIB2DVARBPROC) (GLuint index, const GLdouble *v);
653 typedef void (APIENTRY * PGLFNVERTEXATTRIB2FARBPROC) (GLuint index, GLfloat x, GLfloat y);
654 typedef void (APIENTRY * PGLFNVERTEXATTRIB2FVARBPROC) (GLuint index, const GLfloat *v);
655 typedef void (APIENTRY * PGLFNVERTEXATTRIB2SARBPROC) (GLuint index, GLshort x, GLshort y);
656 typedef void (APIENTRY * PGLFNVERTEXATTRIB2SVARBPROC) (GLuint index, const GLshort *v);
657 typedef void (APIENTRY * PGLFNVERTEXATTRIB3DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
658 typedef void (APIENTRY * PGLFNVERTEXATTRIB3DVARBPROC) (GLuint index, const GLdouble *v);
659 typedef void (APIENTRY * PGLFNVERTEXATTRIB3FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
660 typedef void (APIENTRY * PGLFNVERTEXATTRIB3FVARBPROC) (GLuint index, const GLfloat *v);
661 typedef void (APIENTRY * PGLFNVERTEXATTRIB3SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z);
662 typedef void (APIENTRY * PGLFNVERTEXATTRIB3SVARBPROC) (GLuint index, const GLshort *v);
663 typedef void (APIENTRY * PGLFNVERTEXATTRIB4NBVARBPROC) (GLuint index, const GLbyte *v);
664 typedef void (APIENTRY * PGLFNVERTEXATTRIB4NIVARBPROC) (GLuint index, const GLint *v);
665 typedef void (APIENTRY * PGLFNVERTEXATTRIB4NSVARBPROC) (GLuint index, const GLshort *v);
666 typedef void (APIENTRY * PGLFNVERTEXATTRIB4NUBARBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
667 typedef void (APIENTRY * PGLFNVERTEXATTRIB4NUBVARBPROC) (GLuint index, const GLubyte *v);
668 typedef void (APIENTRY * PGLFNVERTEXATTRIB4NUIVARBPROC) (GLuint index, const GLuint *v);
669 typedef void (APIENTRY * PGLFNVERTEXATTRIB4NUSVARBPROC) (GLuint index, const GLushort *v);
670 typedef void (APIENTRY * PGLFNVERTEXATTRIB4BVARBPROC) (GLuint index, const GLbyte *v);
671 typedef void (APIENTRY * PGLFNVERTEXATTRIB4DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
672 typedef void (APIENTRY * PGLFNVERTEXATTRIB4DVARBPROC) (GLuint index, const GLdouble *v);
673 typedef void (APIENTRY * PGLFNVERTEXATTRIB4FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
674 typedef void (APIENTRY * PGLFNVERTEXATTRIB4FVARBPROC) (GLuint index, const GLfloat *v);
675 typedef void (APIENTRY * PGLFNVERTEXATTRIB4IVARBPROC) (GLuint index, const GLint *v);
676 typedef void (APIENTRY * PGLFNVERTEXATTRIB4SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
677 typedef void (APIENTRY * PGLFNVERTEXATTRIB4SVARBPROC) (GLuint index, const GLshort *v);
678 typedef void (APIENTRY * PGLFNVERTEXATTRIB4UBVARBPROC) (GLuint index, const GLubyte *v);
679 typedef void (APIENTRY * PGLFNVERTEXATTRIB4UIVARBPROC) (GLuint index, const GLuint *v);
680 typedef void (APIENTRY * PGLFNVERTEXATTRIB4USVARBPROC) (GLuint index, const GLushort *v);
681 typedef void (APIENTRY * PGLFNVERTEXATTRIBPOINTERARBPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer);
682 typedef void (APIENTRY * PGLFNENABLEVERTEXATTRIBARRAYARBPROC) (GLuint index);
683 typedef void (APIENTRY * PGLFNDISABLEVERTEXATTRIBARRAYARBPROC) (GLuint index);
684 typedef void (APIENTRY * PGLFNPROGRAMSTRINGARBPROC) (GLenum target, GLenum format, GLsizei len, const GLvoid *string);
685 typedef void (APIENTRY * PGLFNBINDPROGRAMARBPROC) (GLenum target, GLuint program);
686 typedef void (APIENTRY * PGLFNDELETEPROGRAMSARBPROC) (GLsizei n, const GLuint *programs);
687 typedef void (APIENTRY * PGLFNGENPROGRAMSARBPROC) (GLsizei n, GLuint *programs);
688 typedef void (APIENTRY * PGLFNPROGRAMENVPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
689 typedef void (APIENTRY * PGLFNPROGRAMENVPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble *params);
690 typedef void (APIENTRY * PGLFNPROGRAMENVPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
691 typedef void (APIENTRY * PGLFNPROGRAMENVPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat *params);
692 typedef void (APIENTRY * PGLFNPROGRAMLOCALPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
693 typedef void (APIENTRY * PGLFNPROGRAMLOCALPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble *params);
694 typedef void (APIENTRY * PGLFNPROGRAMLOCALPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
695 typedef void (APIENTRY * PGLFNPROGRAMLOCALPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat *params);
696 typedef void (APIENTRY * PGLFNGETPROGRAMENVPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble *params);
697 typedef void (APIENTRY * PGLFNGETPROGRAMENVPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat *params);
698 typedef void (APIENTRY * PGLFNGETPROGRAMLOCALPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble *params);
699 typedef void (APIENTRY * PGLFNGETPROGRAMLOCALPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat *params);
700 typedef void (APIENTRY * PGLFNGETPROGRAMIVARBPROC) (GLenum target, GLenum pname, GLint *params);
701 typedef void (APIENTRY * PGLFNGETPROGRAMSTRINGARBPROC) (GLenum target, GLenum pname, GLvoid *string);
702 typedef void (APIENTRY * PGLFNGETVERTEXATTRIBDVARBPROC) (GLuint index, GLenum pname, GLdouble *params);
703 typedef void (APIENTRY * PGLFNGETVERTEXATTRIBFVARBPROC) (GLuint index, GLenum pname, GLfloat *params);
704 typedef void (APIENTRY * PGLFNGETVERTEXATTRIBIVARBPROC) (GLuint index, GLenum pname, GLint *params);
705 typedef void (APIENTRY * PGLFNGETVERTEXATTRIBPOINTERVARBPROC) (GLuint index, GLenum pname, GLvoid* *pointer);
706 typedef GLboolean (APIENTRY * PGLFNISPROGRAMARBPROC) (GLuint program);
707 #ifndef GL_ARB_fragment_program
708 #define GL_ARB_fragment_program 1
709 #define GL_FRAGMENT_PROGRAM_ARB 0x8804
710 #define GL_PROGRAM_ALU_INSTRUCTIONS_ARB 0x8805
711 #define GL_PROGRAM_TEX_INSTRUCTIONS_ARB 0x8806
712 #define GL_PROGRAM_TEX_INDIRECTIONS_ARB 0x8807
713 #define GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x8808
714 #define GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x8809
715 #define GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x880A
716 #define GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB 0x880B
717 #define GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB 0x880C
718 #define GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB 0x880D
719 #define GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x880E
720 #define GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x880F
721 #define GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x8810
722 #define GL_MAX_TEXTURE_COORDS_ARB 0x8871
723 #define GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872
724 /* All ARB_fragment_program entry points are shared with ARB_vertex_program. */
725 #endif
726 /* GL_ARB_multisample */
727 #ifndef GL_ARB_multisample
728 #define GL_ARB_multisample 1
729 #define GL_MULTISAMPLE_ARB 0x809D
730 #define GL_SAMPLE_ALPHA_TO_COVERAGE_ARB 0x809E
731 #define GL_SAMPLE_ALPHA_TO_ONE_ARB 0x809F
732 #define GL_SAMPLE_COVERAGE_ARB 0x80A0
733 #define GL_SAMPLE_BUFFERS_ARB 0x80A8
734 #define GL_SAMPLES_ARB 0x80A9
735 #define GL_SAMPLE_COVERAGE_VALUE_ARB 0x80AA
736 #define GL_SAMPLE_COVERAGE_INVERT_ARB 0x80AB
737 #define GL_MULTISAMPLE_BIT_ARB 0x20000000
738 #endif
739 typedef void (APIENTRY * WINED3D_PFNGLSAMPLECOVERAGEARBPROC) (GLclampf value, GLboolean invert);
740 /* GL_ARB_vertex_buffer_object */
741 #ifndef GL_ARB_vertex_buffer_object
742 #define GL_ARB_vertex_buffer_object 1
743 #define GL_BUFFER_SIZE_ARB 0x8764
744 #define GL_BUFFER_USAGE_ARB 0x8765
745 #define GL_ARRAY_BUFFER_ARB 0x8892
746 #define GL_ELEMENT_ARRAY_BUFFER_ARB 0x8893
747 #define GL_ARRAY_BUFFER_BINDING_ARB 0x8894
748 #define GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB 0x8895
749 #define GL_VERTEX_ARRAY_BUFFER_BINDING_ARB 0x8896
750 #define GL_NORMAL_ARRAY_BUFFER_BINDING_ARB 0x8897
751 #define GL_COLOR_ARRAY_BUFFER_BINDING_ARB 0x8898
752 #define GL_INDEX_ARRAY_BUFFER_BINDING_ARB 0x8899
753 #define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB 0x889A
754 #define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB 0x889B
755 #define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB 0x889C
756 #define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB 0x889D
757 #define GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB 0x889E
758 #define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB 0x889F
759 #define GL_READ_ONLY_ARB 0x88B8
760 #define GL_WRITE_ONLY_ARB 0x88B9
761 #define GL_READ_WRITE_ARB 0x88BA
762 #define GL_BUFFER_ACCESS_ARB 0x88BB
763 #define GL_BUFFER_MAPPED_ARB 0x88BC
764 #define GL_BUFFER_MAP_POINTER_ARB 0x88BD
765 #define GL_STREAM_DRAW_ARB 0x88E0
766 #define GL_STREAM_READ_ARB 0x88E1
767 #define GL_STREAM_COPY_ARB 0x88E2
768 #define GL_STATIC_DRAW_ARB 0x88E4
769 #define GL_STATIC_READ_ARB 0x88E5
770 #define GL_STATIC_COPY_ARB 0x88E6
771 #define GL_DYNAMIC_DRAW_ARB 0x88E8
772 #define GL_DYNAMIC_READ_ARB 0x88E9
773 #define GL_DYNAMIC_COPY_ARB 0x88EA
774 #endif
775 typedef void (APIENTRY * PGLFNBINDBUFFERARBPROC) (GLenum target, GLuint buffer);
776 typedef void (APIENTRY * PGLFNDELETEBUFFERSARBPROC) (GLsizei n, const GLuint *buffers);
777 typedef void (APIENTRY * PGLFNGENBUFFERSARBPROC) (GLsizei n, GLuint *buffers);
778 typedef GLboolean (APIENTRY * PGLFNISBUFFERARBPROC) (GLuint buffer);
779 typedef void (APIENTRY * PGLFNBUFFERDATAARBPROC) (GLenum target, ptrdiff_t size, const GLvoid *data, GLenum usage);
780 typedef void (APIENTRY * PGLFNBUFFERSUBDATAARBPROC) (GLenum target, ptrdiff_t offset, ptrdiff_t size, const GLvoid *data);
781 typedef void (APIENTRY * PGLFNGETBUFFERSUBDATAARBPROC) (GLenum target, ptrdiff_t offset, ptrdiff_t size, GLvoid *data);
782 typedef GLvoid* (APIENTRY * PGLFNMAPBUFFERARBPROC) (GLenum target, GLenum access);
783 typedef GLboolean (APIENTRY * PGLFNUNMAPBUFFERARBPROC) (GLenum target);
784 typedef void (APIENTRY * PGLFNGETBUFFERPARAMETERIVARBPROC) (GLenum target, GLenum pname, GLint *params);
785 typedef void (APIENTRY * PGLFNGETBUFFERPOINTERVARBPROC) (GLenum target, GLenum pname, GLvoid* *params);
786 /* GL_EXT_fog_coord */
787 #ifndef GL_EXT_fog_coord
788 #define GL_EXT_fog_coord 1
789 #define GL_FOG_COORDINATE_SOURCE_EXT 0x8450
790 #define GL_FOG_COORDINATE_EXT 0x8451
791 #define GL_FRAGMENT_DEPTH_EXT 0x8452
792 #define GL_CURRENT_FOG_COORDINATE_EXT 0x8453
793 #define GL_FOG_COORDINATE_ARRAY_TYPE_EXT 0x8454
794 #define GL_FOG_COORDINATE_ARRAY_STRIDE_EXT 0x8455
795 #define GL_FOG_COORDINATE_ARRAY_POINTER_EXT 0x8456
796 #define GL_FOG_COORDINATE_ARRAY_EXT 0x8457
797 #endif /* GL_EXT_fog_coord */
798 typedef void (APIENTRY * PGLFNGLFOGCOORDFEXTPROC) (GLfloat intesity);
799 typedef void (APIENTRY * PGLFNGLFOGCOORDFVEXTPROC) (GLfloat intesity);
800 typedef void (APIENTRY * PGLFNGLFOGCOORDDEXTPROC) (GLfloat intesity);
801 typedef void (APIENTRY * PGLFNGLFOGCOORDDVEXTPROC) (GLfloat intesity);
802 typedef void (APIENTRY * PGLFNGLFOGCOORDPOINTEREXTPROC) (GLenum type, GLsizei stride, GLvoid *data);
803 /* GL_ARB_shader_objects (GLSL) */
804 #ifndef GL_ARB_shader_objects
805 #define GL_ARB_shader_objects 1
806 typedef char GLcharARB;
807 typedef unsigned int GLhandleARB;
808 #define GL_PROGRAM_OBJECT_ARB 0x8B40
809 #define GL_OBJECT_TYPE_ARB 0x8B4E
810 #define GL_OBJECT_SUBTYPE_ARB 0x8B4F
811 #define GL_OBJECT_DELETE_STATUS_ARB 0x8B80
812 #define GL_OBJECT_COMPILE_STATUS_ARB 0x8B81
813 #define GL_OBJECT_LINK_STATUS_ARB 0x8B82
814 #define GL_OBJECT_VALIDATE_STATUS_ARB 0x8B83
815 #define GL_OBJECT_INFO_LOG_LENGTH_ARB 0x8B84
816 #define GL_OBJECT_ATTACHED_OBJECTS_ARB 0x8B85
817 #define GL_OBJECT_ACTIVE_UNIFORMS_ARB 0x8B86
818 #define GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 0x8B87
819 #define GL_OBJECT_SHADER_SOURCE_LENGTH_ARB 0x8B88
820 #define GL_SHADER_OBJECT_ARB 0x8B48
821 #define GL_FLOAT_VEC2_ARB 0x8B50
822 #define GL_FLOAT_VEC3_ARB 0x8B51
823 #define GL_FLOAT_VEC4_ARB 0x8B52
824 #define GL_INT_VEC2_ARB 0x8B53
825 #define GL_INT_VEC3_ARB 0x8B54
826 #define GL_INT_VEC4_ARB 0x8B55
827 #define GL_BOOL_ARB 0x8B56
828 #define GL_BOOL_VEC2_ARB 0x8B57
829 #define GL_BOOL_VEC3_ARB 0x8B58
830 #define GL_BOOL_VEC4_ARB 0x8B59
831 #define GL_FLOAT_MAT2_ARB 0x8B5A
832 #define GL_FLOAT_MAT3_ARB 0x8B5B
833 #define GL_FLOAT_MAT4_ARB 0x8B5C
834 #define GL_SAMPLER_1D_ARB 0x8B5D
835 #define GL_SAMPLER_2D_ARB 0x8B5E
836 #define GL_SAMPLER_3D_ARB 0x8B5F
837 #define GL_SAMPLER_CUBE_ARB 0x8B60
838 #define GL_SAMPLER_1D_SHADOW_ARB 0x8B61
839 #define GL_SAMPLER_2D_SHADOW_ARB 0x8B62
840 #define GL_SAMPLER_2D_RECT_ARB 0x8B63
841 #define GL_SAMPELR_2D_RECT_SHADOW_ARB 0x8B64
842 #endif
843 #ifndef GL_ARB_shading_language_100
844 #define GL_ARB_shading_language_100 1
845 #define GL_SHADING_LANGUAGE_VERSION_ARB 0x8B8C
846 #endif
847 #ifndef GL_ARB_fragment_shader
848 #define GL_ARB_fragment_shader 1
849 #define GL_FRAGMENT_SHADER_ARB 0x8B30
850 #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB 0x8B49
851 #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB 0x8B8B
852 #endif
853 #ifndef GL_ARB_vertex_shader
854 #define GL_ARB_vertex_shader 1
855 #define GL_VERTEX_SHADER_ARB 0x8B31
856 #define GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A
857 #define GL_MAX_VARYING_FLOATS_ARB 0x8B4B
858 #define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C
859 #define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB 0x8B4D
860 #define GL_OBJECT_ACTIVE_ATTRIBUTES_ARB 0x8B89
861 #define GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB 0x8B8A
862 #endif
863 typedef void (APIENTRY * WINED3D_PFNGLGETOBJECTPARAMETERIVARBPROC) (GLhandleARB obj, GLenum pname, GLint *params);
864 typedef void (APIENTRY * WINED3D_PFNGLGETOBJECTPARAMETERFVARBPROC) (GLhandleARB obj, GLenum pname, GLfloat *params);
865 typedef GLint (APIENTRY * WINED3D_PFNGLGETUNIFORMLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB *name);
866 typedef void (APIENTRY * WINED3D_PFNGLGETACTIVEUNIFORMARBPROC) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);
867 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM1IARBPROC) (GLint location, GLint v0);
868 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM2IARBPROC) (GLint location, GLint v0, GLint v1);
869 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM3IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2);
870 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM4IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
871 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM1FARBPROC) (GLint location, GLfloat v0);
872 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM2FARBPROC) (GLint location, GLfloat v0, GLfloat v1);
873 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM3FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
874 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM4FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
875 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM1IVARBPROC) (GLint location, GLsizei count, const GLint *value);
876 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM2IVARBPROC) (GLint location, GLsizei count, const GLint *value);
877 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM3IVARBPROC) (GLint location, GLsizei count, const GLint *value);
878 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM4IVARBPROC) (GLint location, GLsizei count, const GLint *value);
879 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM1FVARBPROC) (GLint location, GLsizei count, const GLfloat *value);
880 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM2FVARBPROC) (GLint location, GLsizei count, const GLfloat *value);
881 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM3FVARBPROC) (GLint location, GLsizei count, const GLfloat *value);
882 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM4FVARBPROC) (GLint location, GLsizei count, const GLfloat *value);
883 typedef void (APIENTRY * WINED3D_PFNGLUNIFORMMATRIX2FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
884 typedef void (APIENTRY * WINED3D_PFNGLUNIFORMMATRIX3FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
885 typedef void (APIENTRY * WINED3D_PFNGLUNIFORMMATRIX4FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
886 typedef void (APIENTRY * WINED3D_PFNGLGETUNIFORMFVARBPROC) (GLhandleARB programObj, GLint location, GLfloat *params);
887 typedef void (APIENTRY * WINED3D_PFNGLGETUNIFORMIVARBPROC) (GLhandleARB programObj, GLint location, GLint *params);
888 typedef void (APIENTRY * WINED3D_PFNGLGETINFOLOGARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog);
889 typedef void (APIENTRY * WINED3D_PFNGLUSEPROGRAMOBJECTARBPROC) (GLhandleARB programObj);
890 typedef GLhandleARB (APIENTRY * WINED3D_PFNGLCREATESHADEROBJECTARBPROC) (GLenum shaderType);
891 typedef void (APIENTRY * WINED3D_PFNGLSHADERSOURCEARBPROC) (GLhandleARB shaderObj, GLsizei count, const GLcharARB* *string, const GLint *length);
892 typedef void (APIENTRY * WINED3D_PFNGLCOMPILESHADERARBPROC) (GLhandleARB shaderObj);
893 typedef GLhandleARB (APIENTRY * WINED3D_PFNGLCREATEPROGRAMOBJECTARBPROC) (void);
894 typedef void (APIENTRY * WINED3D_PFNGLATTACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB obj);
895 typedef void (APIENTRY * WINED3D_PFNGLLINKPROGRAMARBPROC) (GLhandleARB programObj);
896 typedef void (APIENTRY * WINED3D_PFNGLDETACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB attachedObj);
897 typedef void (APIENTRY * WINED3D_PFNGLDELETEOBJECTARBPROC) (GLhandleARB obj);
898 typedef void (APIENTRY * WINED3D_PFNGLVALIDATEPROGRAMARBPROC) (GLhandleARB programObj);
899 typedef void (APIENTRY * WINED3D_PFNGLGETATTACHEDOBJECTSARBPROC) (GLhandleARB containerObj, GLsizei maxCount, GLsizei *count, GLhandleARB *obj);
900 typedef GLhandleARB (APIENTRY * WINED3D_PFNGLGETHANDLEARBPROC) (GLenum pname);
901 typedef void (APIENTRY * WINED3D_PFNGLGETSHADERSOURCEARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *source);
902 typedef void (APIENTRY * WINED3D_PFNGLBINDATTRIBLOCATIONARBPROC) (GLhandleARB programObj, GLuint index, const GLcharARB *name);
903 typedef GLint (APIENTRY * WINED3D_PFNGLGETATTRIBLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB *name);
904 /* GL_EXT_texture */
905 #ifndef GL_EXT_texture
906 #define GL_EXT_texture 1
907 #define GL_ALPHA4_EXT 0x803B
908 #define GL_ALPHA8_EXT 0x803C
909 #define GL_ALPHA12_EXT 0x803D
910 #define GL_ALPHA16_EXT 0x803E
911 #define GL_LUMINANCE4_EXT 0x803F
912 #define GL_LUMINANCE8_EXT 0x8040
913 #define GL_LUMINANCE12_EXT 0x8041
914 #define GL_LUMINANCE16_EXT 0x8042
915 #define GL_LUMINANCE4_ALPHA4_EXT 0x8043
916 #define GL_LUMINANCE6_ALPHA2_EXT 0x8044
917 #define GL_LUMINANCE8_ALPHA8_EXT 0x8045
918 #define GL_LUMINANCE12_ALPHA4_EXT 0x8046
919 #define GL_LUMINANCE12_ALPHA12_EXT 0x8047
920 #define GL_LUMINANCE16_ALPHA16_EXT 0x8048
921 #define GL_INTENSITY_EXT 0x8049
922 #define GL_INTENSITY4_EXT 0x804A
923 #define GL_INTENSITY8_EXT 0x804B
924 #define GL_INTENSITY12_EXT 0x804C
925 #define GL_INTENSITY16_EXT 0x804D
926 #define GL_RGB2_EXT 0x804E
927 #define GL_RGB4_EXT 0x804F
928 #define GL_RGB5_EXT 0x8050
929 #define GL_RGB8_EXT 0x8051
930 #define GL_RGB10_EXT 0x8052
931 #define GL_RGB12_EXT 0x8053
932 #define GL_RGB16_EXT 0x8054
933 #define GL_RGBA2_EXT 0x8055
934 #define GL_RGBA4_EXT 0x8056
935 #define GL_RGB5_A1_EXT 0x8057
936 #define GL_RGBA8_EXT 0x8058
937 #define GL_RGB10_A2_EXT 0x8059
938 #define GL_RGBA12_EXT 0x805A
939 #define GL_RGBA16_EXT 0x805B
940 #define GL_TEXTURE_RED_SIZE_EXT 0x805C
941 #define GL_TEXTURE_GREEN_SIZE_EXT 0x805D
942 #define GL_TEXTURE_BLUE_SIZE_EXT 0x805E
943 #define GL_TEXTURE_ALPHA_SIZE_EXT 0x805F
944 #define GL_TEXTURE_LUMINANCE_SIZE_EXT 0x8060
945 #define GL_TEXTURE_INTENSITY_SIZE_EXT 0x8061
946 #define GL_REPLACE_EXT 0x8062
947 #define GL_PROXY_TEXTURE_1D_EXT 0x8063
948 #define GL_PROXY_TEXTURE_2D_EXT 0x8064
949 #define GL_TEXTURE_TOO_LARGE_EXT 0x8065
950 #endif
951 /* GL_EXT_texture_compression_s3tc */
952 #ifndef GL_EXT_texture_compression_s3tc
953 #define GL_EXT_texture_compression_s3tc 1
954 #define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0
955 #define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1
956 #define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2
957 #define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3
958 #endif
959 typedef void (APIENTRY * PGLFNCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
960 typedef void (APIENTRY * PGLFNCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
961 typedef void (APIENTRY * PGLFNCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
962 typedef void (APIENTRY * PGLFNCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
963 typedef void (APIENTRY * PGLFNCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
964 typedef void (APIENTRY * PGLFNCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
965 typedef void (APIENTRY * PGLFNGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, void *img);
966 /* GL_EXT_stencil_wrap */
967 #ifndef GL_EXT_stencil_wrap
968 #define GL_EXT_stencil_wrap 1
969 #define GL_INCR_WRAP_EXT 0x8507
970 #define GL_DECR_WRAP_EXT 0x8508
971 #endif
972 /* GL_EXT_vertex_weighting */
973 #ifndef GL_EXT_vertex_weighting
974 #define GL_EXT_vertex_weighting 1
975 #define GL_MODELVIEW0_STACK_DEPTH_EXT GL_MODELVIEW_STACK_DEPTH
976 #define GL_MODELVIEW1_STACK_DEPTH_EXT 0x8502
977 #define GL_MODELVIEW0_MATRIX_EXT GL_MODELVIEW_MATRIX
978 #define GL_MODELVIEW1_MATRIX_EXT 0x8506
979 #define GL_VERTEX_WEIGHTING_EXT 0x8509
980 #define GL_MODELVIEW0_EXT GL_MODELVIEW
981 #define GL_MODELVIEW1_EXT 0x850A
982 #define GL_CURRENT_VERTEX_WEIGHT_EXT 0x850B
983 #define GL_VERTEX_WEIGHT_ARRAY_EXT 0x850C
984 #define GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT 0x850D
985 #define GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT 0x850E
986 #define GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT 0x850F
987 #define GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT 0x8510
988 #endif
989 /* GL_NV_fog_distance */
990 #ifndef GL_NV_fog_distance
991 #define GL_NV_fog_distance 1
992 #define GL_FOG_DISTANCE_MODE_NV 0x855A
993 #define GL_EYE_RADIAL_NV 0x855B
994 #define GL_EYE_PLANE_ABSOLUTE_NV 0x855C
995 /* reuse GL_EYE_PLANE */
996 #endif
997 /* GL_NV_texgen_reflection */
998 #ifndef GL_NV_texgen_reflection
999 #define GL_NV_texgen_reflection 1
1000 #define GL_NORMAL_MAP_NV 0x8511
1001 #define GL_REFLECTION_MAP_NV 0x8512
1002 #endif
1003 /* GL_NV_texture_env_combine4 */
1004 #ifndef GL_NV_texture_env_combine4
1005 #define GL_NV_texture_env_combine4 1
1006 #define GL_COMBINE4_NV 0x8503
1007 #define GL_SOURCE3_RGB_NV 0x8583
1008 #define GL_SOURCE3_ALPHA_NV 0x858B
1009 #define GL_OPERAND3_RGB_NV 0x8593
1010 #define GL_OPERAND3_ALPHA_NV 0x859B
1011 #endif
1012 /* GL_NV_register_combiners */
1013 #ifndef GL_NV_register_combiners
1014 #define GL_NV_register_combiners 1
1015 #define GL_REGISTER_COMBINERS_NV 0x8522
1016 #define GL_VARIABLE_A_NV 0x8523
1017 #define GL_VARIABLE_B_NV 0x8524
1018 #define GL_VARIABLE_C_NV 0x8525
1019 #define GL_VARIABLE_D_NV 0x8526
1020 #define GL_VARIABLE_E_NV 0x8527
1021 #define GL_VARIABLE_F_NV 0x8528
1022 #define GL_VARIABLE_G_NV 0x8529
1023 #define GL_CONSTANT_COLOR0_NV 0x852A
1024 #define GL_CONSTANT_COLOR1_NV 0x852B
1025 #define GL_PRIMARY_COLOR_NV 0x852C
1026 #define GL_SECONDARY_COLOR_NV 0x852D
1027 #define GL_SPARE0_NV 0x852E
1028 #define GL_SPARE1_NV 0x852F
1029 #define GL_DISCARD_NV 0x8530
1030 #define GL_E_TIMES_F_NV 0x8531
1031 #define GL_SPARE0_PLUS_SECONDARY_COLOR_NV 0x8532
1032 #define GL_UNSIGNED_IDENTITY_NV 0x8536
1033 #define GL_UNSIGNED_INVERT_NV 0x8537
1034 #define GL_EXPAND_NORMAL_NV 0x8538
1035 #define GL_EXPAND_NEGATE_NV 0x8539
1036 #define GL_HALF_BIAS_NORMAL_NV 0x853A
1037 #define GL_HALF_BIAS_NEGATE_NV 0x853B
1038 #define GL_SIGNED_IDENTITY_NV 0x853C
1039 #define GL_SIGNED_NEGATE_NV 0x853D
1040 #define GL_SCALE_BY_TWO_NV 0x853E
1041 #define GL_SCALE_BY_FOUR_NV 0x853F
1042 #define GL_SCALE_BY_ONE_HALF_NV 0x8540
1043 #define GL_BIAS_BY_NEGATIVE_ONE_HALF_NV 0x8541
1044 #define GL_COMBINER_INPUT_NV 0x8542
1045 #define GL_COMBINER_MAPPING_NV 0x8543
1046 #define GL_COMBINER_COMPONENT_USAGE_NV 0x8544
1047 #define GL_COMBINER_AB_DOT_PRODUCT_NV 0x8545
1048 #define GL_COMBINER_CD_DOT_PRODUCT_NV 0x8546
1049 #define GL_COMBINER_MUX_SUM_NV 0x8547
1050 #define GL_COMBINER_SCALE_NV 0x8548
1051 #define GL_COMBINER_BIAS_NV 0x8549
1052 #define GL_COMBINER_AB_OUTPUT_NV 0x854A
1053 #define GL_COMBINER_CD_OUTPUT_NV 0x854B
1054 #define GL_COMBINER_SUM_OUTPUT_NV 0x854C
1055 #define GL_MAX_GENERAL_COMBINERS_NV 0x854D
1056 #define GL_NUM_GENERAL_COMBINERS_NV 0x854E
1057 #define GL_COLOR_SUM_CLAMP_NV 0x854F
1058 #define GL_COMBINER0_NV 0x8550
1059 #define GL_COMBINER1_NV 0x8551
1060 #define GL_COMBINER2_NV 0x8552
1061 #define GL_COMBINER3_NV 0x8553
1062 #define GL_COMBINER4_NV 0x8554
1063 #define GL_COMBINER5_NV 0x8555
1064 #define GL_COMBINER6_NV 0x8556
1065 #define GL_COMBINER7_NV 0x8557
1066 /* reuse GL_TEXTURE0_ARB */
1067 /* reuse GL_TEXTURE1_ARB */
1068 /* reuse GL_ZERO */
1069 /* reuse GL_NONE */
1070 /* reuse GL_FOG */
1071 #endif
1072 typedef void (APIENTRY * PGLFNCOMBINERPARAMETERFVNVPROC) (GLenum pname, const GLfloat *params);
1073 typedef void (APIENTRY * PGLFNCOMBINERPARAMETERFNVPROC) (GLenum pname, GLfloat param);
1074 typedef void (APIENTRY * PGLFNCOMBINERPARAMETERIVNVPROC) (GLenum pname, const GLint *params);
1075 typedef void (APIENTRY * PGLFNCOMBINERPARAMETERINVPROC) (GLenum pname, GLint param);
1076 typedef void (APIENTRY * PGLFNCOMBINERINPUTNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
1077 typedef void (APIENTRY * PGLFNCOMBINEROUTPUTNVPROC) (GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum);
1078 typedef void (APIENTRY * PGLFNFINALCOMBINERINPUTNVPROC) (GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
1079 typedef void (APIENTRY * PGLFNGETCOMBINERINPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params);
1080 typedef void (APIENTRY * PGLFNGETCOMBINERINPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params);
1081 typedef void (APIENTRY * PGLFNGETCOMBINEROUTPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLfloat *params);
1082 typedef void (APIENTRY * PGLFNGETCOMBINEROUTPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLint *params);
1083 typedef void (APIENTRY * PGLFNGETFINALCOMBINERINPUTPARAMETERFVNVPROC) (GLenum variable, GLenum pname, GLfloat *params);
1084 typedef void (APIENTRY * PGLFNGETFINALCOMBINERINPUTPARAMETERIVNVPROC) (GLenum variable, GLenum pname, GLint *params);
1085 /* GL_NV_register_combiners2 */
1086 #ifndef GL_NV_register_combiners2
1087 #define GL_NV_register_combiners2 1
1088 #define GL_PER_STAGE_CONSTANTS_NV 0x8535
1089 #endif
1090 typedef void (APIENTRY * PGLFNCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, const GLfloat *params);
1091 typedef void (APIENTRY * PGLFNGETCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, GLfloat *params);
1092 /* GL_NV_texture_shader */
1093 #ifndef GL_NV_texture_shader
1094 #define GL_NV_texture_shader 1
1095 #define GL_OFFSET_TEXTURE_RECTANGLE_NV 0x864C
1096 #define GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV 0x864D
1097 #define GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV 0x864E
1098 #define GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV 0x86D9
1099 #define GL_UNSIGNED_INT_S8_S8_8_8_NV 0x86DA
1100 #define GL_UNSIGNED_INT_8_8_S8_S8_REV_NV 0x86DB
1101 #define GL_DSDT_MAG_INTENSITY_NV 0x86DC
1102 #define GL_SHADER_CONSISTENT_NV 0x86DD
1103 #define GL_TEXTURE_SHADER_NV 0x86DE
1104 #define GL_SHADER_OPERATION_NV 0x86DF
1105 #define GL_CULL_MODES_NV 0x86E0
1106 #define GL_OFFSET_TEXTURE_MATRIX_NV 0x86E1
1107 #define GL_OFFSET_TEXTURE_SCALE_NV 0x86E2
1108 #define GL_OFFSET_TEXTURE_BIAS_NV 0x86E3
1109 #define GL_OFFSET_TEXTURE_2D_MATRIX_NV GL_OFFSET_TEXTURE_MATRIX_NV
1110 #define GL_OFFSET_TEXTURE_2D_SCALE_NV GL_OFFSET_TEXTURE_SCALE_NV
1111 #define GL_OFFSET_TEXTURE_2D_BIAS_NV GL_OFFSET_TEXTURE_BIAS_NV
1112 #define GL_PREVIOUS_TEXTURE_INPUT_NV 0x86E4
1113 #define GL_CONST_EYE_NV 0x86E5
1114 #define GL_PASS_THROUGH_NV 0x86E6
1115 #define GL_CULL_FRAGMENT_NV 0x86E7
1116 #define GL_OFFSET_TEXTURE_2D_NV 0x86E8
1117 #define GL_DEPENDENT_AR_TEXTURE_2D_NV 0x86E9
1118 #define GL_DEPENDENT_GB_TEXTURE_2D_NV 0x86EA
1119 #define GL_DOT_PRODUCT_NV 0x86EC
1120 #define GL_DOT_PRODUCT_DEPTH_REPLACE_NV 0x86ED
1121 #define GL_DOT_PRODUCT_TEXTURE_2D_NV 0x86EE
1122 #define GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV 0x86F0
1123 #define GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV 0x86F1
1124 #define GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV 0x86F2
1125 #define GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV 0x86F3
1126 #define GL_HILO_NV 0x86F4
1127 #define GL_DSDT_NV 0x86F5
1128 #define GL_DSDT_MAG_NV 0x86F6
1129 #define GL_DSDT_MAG_VIB_NV 0x86F7
1130 #define GL_HILO16_NV 0x86F8
1131 #define GL_SIGNED_HILO_NV 0x86F9
1132 #define GL_SIGNED_HILO16_NV 0x86FA
1133 #define GL_SIGNED_RGBA_NV 0x86FB
1134 #define GL_SIGNED_RGBA8_NV 0x86FC
1135 #define GL_SIGNED_RGB_NV 0x86FE
1136 #define GL_SIGNED_RGB8_NV 0x86FF
1137 #define GL_SIGNED_LUMINANCE_NV 0x8701
1138 #define GL_SIGNED_LUMINANCE8_NV 0x8702
1139 #define GL_SIGNED_LUMINANCE_ALPHA_NV 0x8703
1140 #define GL_SIGNED_LUMINANCE8_ALPHA8_NV 0x8704
1141 #define GL_SIGNED_ALPHA_NV 0x8705
1142 #define GL_SIGNED_ALPHA8_NV 0x8706
1143 #define GL_SIGNED_INTENSITY_NV 0x8707
1144 #define GL_SIGNED_INTENSITY8_NV 0x8708
1145 #define GL_DSDT8_NV 0x8709
1146 #define GL_DSDT8_MAG8_NV 0x870A
1147 #define GL_DSDT8_MAG8_INTENSITY8_NV 0x870B
1148 #define GL_SIGNED_RGB_UNSIGNED_ALPHA_NV 0x870C
1149 #define GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV 0x870D
1150 #define GL_HI_SCALE_NV 0x870E
1151 #define GL_LO_SCALE_NV 0x870F
1152 #define GL_DS_SCALE_NV 0x8710
1153 #define GL_DT_SCALE_NV 0x8711
1154 #define GL_MAGNITUDE_SCALE_NV 0x8712
1155 #define GL_VIBRANCE_SCALE_NV 0x8713
1156 #define GL_HI_BIAS_NV 0x8714
1157 #define GL_LO_BIAS_NV 0x8715
1158 #define GL_DS_BIAS_NV 0x8716
1159 #define GL_DT_BIAS_NV 0x8717
1160 #define GL_MAGNITUDE_BIAS_NV 0x8718
1161 #define GL_VIBRANCE_BIAS_NV 0x8719
1162 #define GL_TEXTURE_BORDER_VALUES_NV 0x871A
1163 #define GL_TEXTURE_HI_SIZE_NV 0x871B
1164 #define GL_TEXTURE_LO_SIZE_NV 0x871C
1165 #define GL_TEXTURE_DS_SIZE_NV 0x871D
1166 #define GL_TEXTURE_DT_SIZE_NV 0x871E
1167 #define GL_TEXTURE_MAG_SIZE_NV 0x871F
1168 #endif
1169 /* GL_NV_texture_shader2 */
1170 #ifndef GL_NV_texture_shader2
1171 #define GL_NV_texture_shader2 1
1172 #define GL_DOT_PRODUCT_TEXTURE_3D_NV 0x86EF
1173 #endif
1174 /* GL_NV_texture_shader3 */
1175 #ifndef GL_NV_texture_shader3
1176 #define GL_NV_texture_shader3 1
1177 #define GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV 0x8850
1178 #define GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV 0x8851
1179 #define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8852
1180 #define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV 0x8853
1181 #define GL_OFFSET_HILO_TEXTURE_2D_NV 0x8854
1182 #define GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV 0x8855
1183 #define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV 0x8856
1184 #define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8857
1185 #define GL_DEPENDENT_HILO_TEXTURE_2D_NV 0x8858
1186 #define GL_DEPENDENT_RGB_TEXTURE_3D_NV 0x8859
1187 #define GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV 0x885A
1188 #define GL_DOT_PRODUCT_PASS_THROUGH_NV 0x885B
1189 #define GL_DOT_PRODUCT_TEXTURE_1D_NV 0x885C
1190 #define GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV 0x885D
1191 #define GL_HILO8_NV 0x885E
1192 #define GL_SIGNED_HILO8_NV 0x885F
1193 #define GL_FORCE_BLUE_TO_ONE_NV 0x8860
1194 #endif
1195 /* GL_ATI_texture_env_combine3 */
1196 #ifndef GL_ATI_texture_env_combine3
1197 #define GL_ATI_texture_env_combine3 1
1198 #define GL_MODULATE_ADD_ATI 0x8744
1199 #define GL_MODULATE_SIGNED_ADD_ATI 0x8745
1200 #define GL_MODULATE_SUBTRACT_ATI 0x8746
1201 /* #define ONE */
1202 /* #define ZERO */
1203 #endif
1206 * Point sprites
1208 /* GL_ARB_point_sprite */
1209 #ifndef GL_ARB_point_sprite
1210 #define GL_ARB_point_sprite 1
1211 #define GL_POINT_SPRITE_ARB 0x8861
1212 #define GL_COORD_REPLACE_ARB 0x8862
1213 #endif
1215 * @TODO: GL_NV_point_sprite
1219 * Occlusion Queries
1221 /* GL_ARB_occlusion_query */
1222 #ifndef GL_ARB_occlusion_query
1223 #define GL_ARB_occlusion_query 1
1224 #define GL_SAMPLES_PASSED_ARB 0x8914
1225 #define GL_QUERY_COUNTER_BITS_ARB 0x8864
1226 #define GL_CURRENT_QUERY_ARB 0x8865
1227 #define GL_QUERY_RESULT_ARB 0x8866
1228 #define GL_QUERY_RESULT_AVAILABLE_ARB 0x8867
1229 #endif
1230 typedef void (APIENTRY * PGLFNGENQUERIESARBPROC) (GLsizei n, GLuint *queries);
1231 typedef void (APIENTRY * PGLFNDELETEQUERIESARBPROC) (GLsizei n, const GLuint *queries);
1232 typedef GLboolean (APIENTRY * PGLFNISQUERYARBPROC) (GLuint query);
1233 typedef void (APIENTRY * PGLFNBEGINQUERYARBPROC) (GLenum target, GLuint query);
1234 typedef void (APIENTRY * PGLFNENDQUERYARBPROC) (GLenum target);
1235 typedef void (APIENTRY * PGLFNGETQUERYIVARBPROC) (GLenum target, GLenum pname, GLint *params);
1236 typedef void (APIENTRY * PGLFNGETQUERYOBJECTIVARBPROC) (GLuint query, GLenum pname, GLint *params);
1237 typedef void (APIENTRY * PGLFNGETQUERYOBJECTUIVARBPROC) (GLuint query, GLenum pname, GLuint *params);
1238 /* GL_HP_occlusion_test isn't complete, but it's constants are used by GL_NV_occlusion_query */
1239 #ifndef GL_HP_occlusion_test
1240 #define GL_HP_occlusion_test 1
1241 #define GL_OCCLUSION_TEST_HP 0x8165
1242 #define GL_OCCLUSION_TEST_RESULT_HP 0x8165
1243 #endif
1244 /* GL_NV_occlusion_query */
1245 #ifndef GL_NV_occlusion_query
1246 #define GL_NV_occlusion_query 1
1247 #define GL_PIXEL_COUNTER_BITS_NV 0x8864
1248 #define GL_CURRENT_OCCLUSION_QUERY_ID_NV 0x8865
1249 #define GL_PIXEL_COUNT_NV 0x8866
1250 #define GL_PIXEL_COUNT_AVAILABLE_NV 0x8867
1251 #endif
1252 typedef void (APIENTRY * PGLFNGENOCCLUSIONQUERIESNVPROC) (GLsizei n, GLuint *ids);
1253 typedef void (APIENTRY * PGLFNDELETEOCCLUSIONQUERIESNVPROC) (GLsizei n, const GLuint *ids);
1254 typedef GLboolean (APIENTRY * PGLFNISOCCLUSIONQUERYNVPROC) (GLuint id);
1255 typedef void (APIENTRY * PGLFNBEGINOCCLUSIONQUERYNVPROC) (GLuint id);
1256 typedef void (APIENTRY * PGLFNENDOCCLUSIONQUERYNVPROC) (void);
1257 typedef void (APIENTRY * PGLFNGETOCCLUSIONQUERYIVNVPROC) (GLuint id, GLenum pname, GLint *params);
1258 typedef void (APIENTRY * PGLFNGETOCCLUSIONQUERYUIVNVPROC) (GLuint id, GLenum pname, GLuint *params);
1259 /* GL_EXT_stencil_two_side */
1260 #ifndef GL_EXT_stencil_two_side
1261 #define GL_EXT_stencil_two_side 1
1262 #define GL_STENCIL_TEST_TWO_SIDE_EXT 0x8910
1263 #define GL_ACTIVE_STENCIL_FACE_EXT 0x8911
1264 #endif
1265 typedef void (APIENTRY * PGLFNACTIVESTENCILFACEEXTPROC) (GLenum face);
1266 /* GL_ATI_separate_stencil */
1267 #ifndef GL_ATI_separate_stencil
1268 #define GL_ATI_separate_stencil 1
1269 #define GL_STENCIL_BACK_FUNC_ATI 0x8800
1270 #define GL_STENCIL_BACK_FAIL_ATI 0x8801
1271 #define GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI 0x8802
1272 #define GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI 0x8803
1273 #endif
1274 typedef void (APIENTRY * PGLFNSTENCILOPSEPARATEATIPROC) (GLenum, GLenum, GLenum, GLenum);
1275 typedef void (APIENTRY * PGLFNSTENCILFUNCSEPARATEATIPROC) (GLenum, GLenum, GLint, GLuint);
1276 /* GL_NV_fence */
1277 #ifndef GL_NV_fence
1278 #define GL_NV_fence 1
1279 #define GL_ALL_COMPLETED_NV 0x84F2
1280 #define GL_FENCE_STATUS_NV 0x84F3
1281 #define GL_FENCE_CONDITION_NV 0x84F4
1282 #endif
1283 typedef void (APIENTRY * PGLFNGENFENCESNVPROC) (GLsizei, GLuint *);
1284 typedef void (APIENTRY * PGLFNDELETEFENCESNVPROC) (GLuint, const GLuint *);
1285 typedef void (APIENTRY * PGLFNSETFENCENVPROC) (GLuint, GLenum);
1286 typedef GLboolean (APIENTRY * PGLFNTESTFENCENVPROC) (GLuint);
1287 typedef void (APIENTRY * PGLFNFINISHFENCENVPROC) (GLuint);
1288 typedef GLboolean (APIENTRY * PGLFNISFENCENVPROC) (GLuint);
1289 typedef void (APIENTRY * PGLFNGETFENCEIVNVPROC) (GLuint, GLenum, GLint *);
1290 /* GL_APPLE_fence */
1291 #ifndef GL_APPLE_fence
1292 #define GL_APPLE_fence 1
1293 #define GL_DRAW_PIXELS_APPLE 0x8A0A
1294 #define GL_FENCE_APPLE 0x84F3
1295 #endif
1296 typedef void (APIENTRY * PGLFNGENFENCESAPPLEPROC) (GLsizei, GLuint *);
1297 typedef void (APIENTRY * PGLFNDELETEFENCESAPPLEPROC) (GLuint, const GLuint *);
1298 typedef void (APIENTRY * PGLFNSETFENCEAPPLEPROC) (GLuint);
1299 typedef GLboolean (APIENTRY * PGLFNTESTFENCEAPPLEPROC) (GLuint);
1300 typedef void (APIENTRY * PGLFNFINISHFENCEAPPLEPROC) (GLuint);
1301 typedef GLboolean (APIENTRY * PGLFNISFENCEAPPLEPROC) (GLuint);
1302 typedef GLboolean (APIENTRY * PGLFNTESTOBJECTAPPLEPROC) (GLenum, GLuint);
1303 typedef void (APIENTRY * PGLFNFINISHOBJECTAPPLEPROC) (GLenum, GLuint);
1304 /* GL_APPLE_client_storage */
1305 #ifndef GL_APPLE_client_storage
1306 #define GL_APPLE_client_storage 1
1307 #define GL_UNPACK_CLIENT_STORAGE_APPLE 0x85B2
1308 #endif
1309 /* GL_ATI_envmap_bumpmap */
1310 #ifndef GL_ATI_envmap_bumpmap
1311 #define GL_ATI_envmap_bumpmap 1
1312 #define GL_BUMP_ROT_MATRIX_ATI 0x8775
1313 #define GL_BUMP_ROT_MATRIX_SIZE_ATI 0x8776
1314 #define GL_BUMP_NUM_TEX_UNITS_ATI 0x8777
1315 #define GL_BUMP_TEX_UNITS_ATI 0x8778
1316 #define GL_DUDV_ATI 0x8779
1317 #define GL_DU8DV8_ATI 0x877A
1318 #define GL_BUMP_ENVMAP_ATI 0x877B
1319 #define GL_BUMP_TARGET_ATI 0x877C
1320 #endif
1321 typedef void (APIENTRY * PGLFNTEXBUMPPARAMETERIVATIPROC) (GLenum, GLint *);
1322 typedef void (APIENTRY * PGLFNTEXBUMPPARAMETERFVATIPROC) (GLenum, GLfloat *);
1323 typedef void (APIENTRY * PGLFNGETTEXBUMPPARAMETERIVATIPROC) (GLenum, GLint *);
1324 typedef void (APIENTRY * PGLFNGETTEXBUMPPARAMETERFVATIPROC) (GLenum, GLfloat *);
1326 /* GLX_SGI_video_sync */
1327 typedef int (APIENTRY * PGLXFNGETVIDEOSYNCSGIPROC) (unsigned int *);
1328 typedef int (APIENTRY * PGLXFNWAITVIDEOSYNCSGIPROC) (int, int, unsigned int *);
1330 /* GL_VERSION_2_0 */
1331 #ifndef GL_VERSION_2_0
1332 #define GL_VERSION_2_0 1
1333 #define GL_BLEND_EQUATION_RGB GL_BLEND_EQUATION
1334 #define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622
1335 #define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623
1336 #define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624
1337 #define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625
1338 #define GL_CURRENT_VERTEX_ATTRIB 0x8626
1339 #define GL_VERTEX_PROGRAM_POINT_SIZE 0x8642
1340 #define GL_VERTEX_PROGRAM_TWO_SIDE 0x8643
1341 #define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645
1342 #define GL_STENCIL_BACK_FUNC 0x8800
1343 #define GL_STENCIL_BACK_FAIL 0x8801
1344 #define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802
1345 #define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803
1346 #define GL_MAX_DRAW_BUFFERS 0x8824
1347 #define GL_DRAW_BUFFER0 0x8825
1348 #define GL_DRAW_BUFFER1 0x8826
1349 #define GL_DRAW_BUFFER2 0x8827
1350 #define GL_DRAW_BUFFER3 0x8828
1351 #define GL_DRAW_BUFFER4 0x8829
1352 #define GL_DRAW_BUFFER5 0x882A
1353 #define GL_DRAW_BUFFER6 0x882B
1354 #define GL_DRAW_BUFFER7 0x882C
1355 #define GL_DRAW_BUFFER8 0x882D
1356 #define GL_DRAW_BUFFER9 0x882E
1357 #define GL_DRAW_BUFFER10 0x882F
1358 #define GL_DRAW_BUFFER11 0x8830
1359 #define GL_DRAW_BUFFER12 0x8831
1360 #define GL_DRAW_BUFFER13 0x8832
1361 #define GL_DRAW_BUFFER14 0x8833
1362 #define GL_DRAW_BUFFER15 0x8834
1363 #define GL_BLEND_EQUATION_ALPHA 0x883D
1364 #define GL_POINT_SPRITE 0x8861
1365 #define GL_COORD_REPLACE 0x8862
1366 #define GL_MAX_VERTEX_ATTRIBS 0x8869
1367 #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A
1368 #define GL_MAX_TEXTURE_COORDS 0x8871
1369 #define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872
1370 #define GL_FRAGMENT_SHADER 0x8B30
1371 #define GL_VERTEX_SHADER 0x8B31
1372 #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49
1373 #define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A
1374 #define GL_MAX_VARYING_FLOATS 0x8B4B
1375 #define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
1376 #define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D
1377 #define GL_SHADER_TYPE 0x8B4F
1378 #define GL_FLOAT_VEC2 0x8B50
1379 #define GL_FLOAT_VEC3 0x8B51
1380 #define GL_FLOAT_VEC4 0x8B52
1381 #define GL_INT_VEC2 0x8B53
1382 #define GL_INT_VEC3 0x8B54
1383 #define GL_INT_VEC4 0x8B55
1384 #define GL_BOOL 0x8B56
1385 #define GL_BOOL_VEC2 0x8B57
1386 #define GL_BOOL_VEC3 0x8B58
1387 #define GL_BOOL_VEC4 0x8B59
1388 #define GL_FLOAT_MAT2 0x8B5A
1389 #define GL_FLOAT_MAT3 0x8B5B
1390 #define GL_FLOAT_MAT4 0x8B5C
1391 #define GL_SAMPLER_1D 0x8B5D
1392 #define GL_SAMPLER_2D 0x8B5E
1393 #define GL_SAMPLER_3D 0x8B5F
1394 #define GL_SAMPLER_CUBE 0x8B60
1395 #define GL_SAMPLER_1D_SHADOW 0x8B61
1396 #define GL_SAMPLER_2D_SHADOW 0x8B62
1397 #define GL_DELETE_STATUS 0x8B80
1398 #define GL_COMPILE_STATUS 0x8B81
1399 #define GL_LINK_STATUS 0x8B82
1400 #define GL_VALIDATE_STATUS 0x8B83
1401 #define GL_INFO_LOG_LENGTH 0x8B84
1402 #define GL_ATTACHED_SHADERS 0x8B85
1403 #define GL_ACTIVE_UNIFORMS 0x8B86
1404 #define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
1405 #define GL_SHADER_SOURCE_LENGTH 0x8B88
1406 #define GL_ACTIVE_ATTRIBUTES 0x8B89
1407 #define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A
1408 #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B
1409 #define GL_SHADING_LANGUAGE_VERSION 0x8B8C
1410 #define GL_CURRENT_PROGRAM 0x8B8D
1411 #define GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0
1412 #define GL_LOWER_LEFT 0x8CA1
1413 #define GL_UPPER_LEFT 0x8CA2
1414 #define GL_STENCIL_BACK_REF 0x8CA3
1415 #define GL_STENCIL_BACK_VALUE_MASK 0x8CA4
1416 #define GL_STENCIL_BACK_WRITEMASK 0x8CA5
1417 typedef char GLchar;
1418 #endif
1419 typedef void (APIENTRY * PGLFNBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha);
1420 typedef void (APIENTRY * PGLFNDRAWBUFFERSPROC) (GLsizei n, const GLenum *bufs);
1421 typedef void (APIENTRY * PGLFNSTENCILOPSEPARATEPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
1422 typedef void (APIENTRY * PGLFNSTENCILFUNCSEPARATEPROC) (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
1423 typedef void (APIENTRY * PGLFNSTENCILMASKSEPARATEPROC) (GLenum face, GLuint mask);
1424 typedef void (APIENTRY * PGLFNATTACHSHADERPROC) (GLuint program, GLuint shader);
1425 typedef void (APIENTRY * PGLFNBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar *name);
1426 typedef void (APIENTRY * PGLFNCOMPILESHADERPROC) (GLuint shader);
1427 typedef GLuint (APIENTRY * PGLFNCREATEPROGRAMPROC) (void);
1428 typedef GLuint (APIENTRY * PGLFNCREATESHADERPROC) (GLenum type);
1429 typedef void (APIENTRY * PGLFNDELETEPROGRAMPROC) (GLuint program);
1430 typedef void (APIENTRY * PGLFNDELETESHADERPROC) (GLuint shader);
1431 typedef void (APIENTRY * PGLFNDETACHSHADERPROC) (GLuint program, GLuint shader);
1432 typedef void (APIENTRY * PGLFNDISABLEVERTEXATTRIBARRAYPROC) (GLuint index);
1433 typedef void (APIENTRY * PGLFNENABLEVERTEXATTRIBARRAYPROC) (GLuint index);
1434 typedef void (APIENTRY * PGLFNGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
1435 typedef void (APIENTRY * PGLFNGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
1436 typedef void (APIENTRY * PGLFNGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj);
1437 typedef GLint (APIENTRY * PGLFNGETATTRIBLOCATIONPROC) (GLuint program, const GLchar *name);
1438 typedef void (APIENTRY * PGLFNGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint *params);
1439 typedef void (APIENTRY * PGLFNGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
1440 typedef void (APIENTRY * PGLFNGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint *params);
1441 typedef void (APIENTRY * PGLFNGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
1442 typedef void (APIENTRY * PGLFNGETSHADERSOURCEPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
1443 typedef GLint (APIENTRY * PGLFNGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar *name);
1444 typedef void (APIENTRY * PGLFNGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat *params);
1445 typedef void (APIENTRY * PGLFNGETUNIFORMIVPROC) (GLuint program, GLint location, GLint *params);
1446 typedef void (APIENTRY * PGLFNGETVERTEXATTRIBDVPROC) (GLuint index, GLenum pname, GLdouble *params);
1447 typedef void (APIENTRY * PGLFNGETVERTEXATTRIBFVPROC) (GLuint index, GLenum pname, GLfloat *params);
1448 typedef void (APIENTRY * PGLFNGETVERTEXATTRIBIVPROC) (GLuint index, GLenum pname, GLint *params);
1449 typedef void (APIENTRY * PGLFNGETVERTEXATTRIBPOINTERVPROC) (GLuint index, GLenum pname, GLvoid* *pointer);
1450 typedef GLboolean (APIENTRY * PGLFNISPROGRAMPROC) (GLuint program);
1451 typedef GLboolean (APIENTRY * PGLFNISSHADERPROC) (GLuint shader);
1452 typedef void (APIENTRY * PGLFNLINKPROGRAMPROC) (GLuint program);
1453 typedef void (APIENTRY * PGLFNSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar* *string, const GLint *length);
1454 typedef void (APIENTRY * PGLFNUSEPROGRAMPROC) (GLuint program);
1455 typedef void (APIENTRY * PGLFNUNIFORM1FPROC) (GLint location, GLfloat v0);
1456 typedef void (APIENTRY * PGLFNUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1);
1457 typedef void (APIENTRY * PGLFNUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
1458 typedef void (APIENTRY * PGLFNUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
1459 typedef void (APIENTRY * PGLFNUNIFORM1IPROC) (GLint location, GLint v0);
1460 typedef void (APIENTRY * PGLFNUNIFORM2IPROC) (GLint location, GLint v0, GLint v1);
1461 typedef void (APIENTRY * PGLFNUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2);
1462 typedef void (APIENTRY * PGLFNUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
1463 typedef void (APIENTRY * PGLFNUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat *value);
1464 typedef void (APIENTRY * PGLFNUNIFORM2FVPROC) (GLint location, GLsizei count, const GLfloat *value);
1465 typedef void (APIENTRY * PGLFNUNIFORM3FVPROC) (GLint location, GLsizei count, const GLfloat *value);
1466 typedef void (APIENTRY * PGLFNUNIFORM4FVPROC) (GLint location, GLsizei count, const GLfloat *value);
1467 typedef void (APIENTRY * PGLFNUNIFORM1IVPROC) (GLint location, GLsizei count, const GLint *value);
1468 typedef void (APIENTRY * PGLFNUNIFORM2IVPROC) (GLint location, GLsizei count, const GLint *value);
1469 typedef void (APIENTRY * PGLFNUNIFORM3IVPROC) (GLint location, GLsizei count, const GLint *value);
1470 typedef void (APIENTRY * PGLFNUNIFORM4IVPROC) (GLint location, GLsizei count, const GLint *value);
1471 typedef void (APIENTRY * PGLFNUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1472 typedef void (APIENTRY * PGLFNUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1473 typedef void (APIENTRY * PGLFNUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1474 typedef void (APIENTRY * PGLFNVALIDATEPROGRAMPROC) (GLuint program);
1475 typedef void (APIENTRY * PGLFNVERTEXATTRIB1DPROC) (GLuint index, GLdouble x);
1476 typedef void (APIENTRY * PGLFNVERTEXATTRIB1DVPROC) (GLuint index, const GLdouble *v);
1477 typedef void (APIENTRY * PGLFNVERTEXATTRIB1FPROC) (GLuint index, GLfloat x);
1478 typedef void (APIENTRY * PGLFNVERTEXATTRIB1FVPROC) (GLuint index, const GLfloat *v);
1479 typedef void (APIENTRY * PGLFNVERTEXATTRIB1SPROC) (GLuint index, GLshort x);
1480 typedef void (APIENTRY * PGLFNVERTEXATTRIB1SVPROC) (GLuint index, const GLshort *v);
1481 typedef void (APIENTRY * PGLFNVERTEXATTRIB2DPROC) (GLuint index, GLdouble x, GLdouble y);
1482 typedef void (APIENTRY * PGLFNVERTEXATTRIB2DVPROC) (GLuint index, const GLdouble *v);
1483 typedef void (APIENTRY * PGLFNVERTEXATTRIB2FPROC) (GLuint index, GLfloat x, GLfloat y);
1484 typedef void (APIENTRY * PGLFNVERTEXATTRIB2FVPROC) (GLuint index, const GLfloat *v);
1485 typedef void (APIENTRY * PGLFNVERTEXATTRIB2SPROC) (GLuint index, GLshort x, GLshort y);
1486 typedef void (APIENTRY * PGLFNVERTEXATTRIB2SVPROC) (GLuint index, const GLshort *v);
1487 typedef void (APIENTRY * PGLFNVERTEXATTRIB3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
1488 typedef void (APIENTRY * PGLFNVERTEXATTRIB3DVPROC) (GLuint index, const GLdouble *v);
1489 typedef void (APIENTRY * PGLFNVERTEXATTRIB3FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
1490 typedef void (APIENTRY * PGLFNVERTEXATTRIB3FVPROC) (GLuint index, const GLfloat *v);
1491 typedef void (APIENTRY * PGLFNVERTEXATTRIB3SPROC) (GLuint index, GLshort x, GLshort y, GLshort z);
1492 typedef void (APIENTRY * PGLFNVERTEXATTRIB3SVPROC) (GLuint index, const GLshort *v);
1493 typedef void (APIENTRY * PGLFNVERTEXATTRIB4NBVPROC) (GLuint index, const GLbyte *v);
1494 typedef void (APIENTRY * PGLFNVERTEXATTRIB4NIVPROC) (GLuint index, const GLint *v);
1495 typedef void (APIENTRY * PGLFNVERTEXATTRIB4NSVPROC) (GLuint index, const GLshort *v);
1496 typedef void (APIENTRY * PGLFNVERTEXATTRIB4NUBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
1497 typedef void (APIENTRY * PGLFNVERTEXATTRIB4NUBVPROC) (GLuint index, const GLubyte *v);
1498 typedef void (APIENTRY * PGLFNVERTEXATTRIB4NUIVPROC) (GLuint index, const GLuint *v);
1499 typedef void (APIENTRY * PGLFNVERTEXATTRIB4NUSVPROC) (GLuint index, const GLushort *v);
1500 typedef void (APIENTRY * PGLFNVERTEXATTRIB4BVPROC) (GLuint index, const GLbyte *v);
1501 typedef void (APIENTRY * PGLFNVERTEXATTRIB4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
1502 typedef void (APIENTRY * PGLFNVERTEXATTRIB4DVPROC) (GLuint index, const GLdouble *v);
1503 typedef void (APIENTRY * PGLFNVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
1504 typedef void (APIENTRY * PGLFNVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat *v);
1505 typedef void (APIENTRY * PGLFNVERTEXATTRIB4IVPROC) (GLuint index, const GLint *v);
1506 typedef void (APIENTRY * PGLFNVERTEXATTRIB4SPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
1507 typedef void (APIENTRY * PGLFNVERTEXATTRIB4SVPROC) (GLuint index, const GLshort *v);
1508 typedef void (APIENTRY * PGLFNVERTEXATTRIB4UBVPROC) (GLuint index, const GLubyte *v);
1509 typedef void (APIENTRY * PGLFNVERTEXATTRIB4UIVPROC) (GLuint index, const GLuint *v);
1510 typedef void (APIENTRY * PGLFNVERTEXATTRIB4USVPROC) (GLuint index, const GLushort *v);
1511 typedef void (APIENTRY * PGLFNVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer);
1514 /****************************************************
1515 * OpenGL Official Version
1516 * defines
1517 ****************************************************/
1518 /* GL_VERSION_1_3 */
1519 #if !defined(GL_DOT3_RGBA)
1520 # define GL_DOT3_RGBA 0x8741
1521 #endif
1522 #if !defined(GL_SUBTRACT)
1523 # define GL_SUBTRACT 0x84E7
1524 #endif
1527 /****************************************************
1528 * OpenGL GLX Extensions
1529 * defines and functions pointer
1530 ****************************************************/
1533 /****************************************************
1534 * OpenGL GLX Official Version
1535 * defines and functions pointer
1536 ****************************************************/
1537 /* GLX_VERSION_1_3 */
1538 typedef GLXFBConfig * (APIENTRY * PGLXFNGLXGETFBCONFIGSPROC) (Display *dpy, int screen, int *nelements);
1539 typedef GLXFBConfig * (APIENTRY * PGLXFNGLXCHOOSEFBCONFIGPROC) (Display *dpy, int screen, const int *attrib_list, int *nelements);
1540 typedef int (APIENTRY * PGLXFNGLXGETFBCONFIGATTRIBPROC) (Display *dpy, GLXFBConfig config, int attribute, int *value);
1541 typedef XVisualInfo * (APIENTRY * PGLXFNGLXGETVISUALFROMFBCONFIGPROC) (Display *dpy, GLXFBConfig config);
1542 typedef GLXWindow (APIENTRY * PGLXFNGLXCREATEWINDOWPROC) (Display *dpy, GLXFBConfig config, Window win, const int *attrib_list);
1543 typedef void (APIENTRY * PGLXFNGLXDESTROYWINDOWPROC) (Display *dpy, GLXWindow win);
1544 typedef GLXPixmap (APIENTRY * PGLXFNGLXCREATEPIXMAPPROC) (Display *dpy, GLXFBConfig config, Pixmap pixmap, const int *attrib_list);
1545 typedef void (APIENTRY * PGLXFNGLXDESTROYPIXMAPPROC) (Display *dpy, GLXPixmap pixmap);
1546 typedef GLXPbuffer (APIENTRY * PGLXFNGLXCREATEPBUFFERPROC) (Display *dpy, GLXFBConfig config, const int *attrib_list);
1547 typedef void (APIENTRY * PGLXFNGLXDESTROYPBUFFERPROC) (Display *dpy, GLXPbuffer pbuf);
1548 typedef void (APIENTRY * PGLXFNGLXQUERYDRAWABLEPROC) (Display *dpy, GLXDrawable draw, int attribute, unsigned int *value);
1549 typedef GLXContext (APIENTRY * PGLXFNGLXCREATENEWCONTEXTPROC) (Display *dpy, GLXFBConfig config, int render_type, GLXContext share_list, Bool direct);
1550 typedef Bool (APIENTRY * PGLXFNGLXMAKECONTEXTCURRENTPROC) (Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx);
1551 typedef GLXDrawable (APIENTRY * PGLXFNGLXGETCURRENTREADDRAWABLEPROC) (void);
1552 typedef Display * (APIENTRY * PGLXFNGLXGETCURRENTDISPLAYPROC) (void);
1553 typedef int (APIENTRY * PGLXFNGLXQUERYCONTEXTPROC) (Display *dpy, GLXContext ctx, int attribute, int *value);
1554 typedef void (APIENTRY * PGLXFNGLXSELECTEVENTPROC) (Display *dpy, GLXDrawable draw, unsigned long event_mask);
1555 typedef void (APIENTRY * PGLXFNGLXGETSELECTEDEVENTPROC) (Display *dpy, GLXDrawable draw, unsigned long *event_mask);
1558 /****************************************************
1559 * Enumerated types
1560 ****************************************************/
1561 typedef enum _GL_Vendors {
1562 VENDOR_WINE = 0x0,
1563 VENDOR_MESA = 0x1,
1564 VENDOR_ATI = 0x1002,
1565 VENDOR_NVIDIA = 0x10de,
1566 VENDOR_INTEL = 0x8086
1567 } GL_Vendors;
1569 typedef enum _GL_Cards {
1570 CARD_WINE = 0x0,
1572 CARD_ATI_RAGE_128PRO = 0x5246,
1573 CARD_ATI_RADEON_7200 = 0x5144,
1574 CARD_ATI_RADEON_8500 = 0x514c,
1575 CARD_ATI_RADEON_9500 = 0x4144,
1576 CARD_ATI_RADEON_X700 = 0x5e4c,
1577 CARD_ATI_RADEON_X1600 = 0x71c2,
1579 CARD_NVIDIA_RIVA_128 = 0x0018,
1580 CARD_NVIDIA_RIVA_TNT = 0x0020,
1581 CARD_NVIDIA_RIVA_TNT2 = 0x0028,
1582 CARD_NVIDIA_GEFORCE = 0x0100,
1583 CARD_NVIDIA_GEFORCE2_MX = 0x0110,
1584 CARD_NVIDIA_GEFORCE2 = 0x0150,
1585 CARD_NVIDIA_GEFORCE3 = 0x0200,
1586 CARD_NVIDIA_GEFORCE4_MX = 0x0170,
1587 CARD_NVIDIA_GEFORCE4_TI4200 = 0x0253,
1588 CARD_NVIDIA_GEFORCEFX_5200 = 0x0320,
1589 CARD_NVIDIA_GEFORCEFX_5600 = 0x0312,
1590 CARD_NVIDIA_GEFORCEFX_5800 = 0x0302,
1591 CARD_NVIDIA_GEFORCE_6200 = 0x014f,
1592 CARD_NVIDIA_GEFORCE_6600GT = 0x0140,
1593 CARD_NVIDIA_GEFORCE_6800 = 0x0041,
1594 CARD_NVIDIA_GEFORCE_7800GT = 0x0092,
1596 CARD_INTEL_845G = 0x2562,
1597 CARD_INTEL_I830G = 0x3577,
1598 CARD_INTEL_I855G = 0x3582,
1599 CARD_INTEL_I865G = 0x2572,
1600 CARD_INTEL_I915G = 0x2582,
1601 CARD_INTEL_I915GM = 0x2592
1602 } GL_Cards;
1604 typedef enum _GL_VSVersion {
1605 VS_VERSION_NOT_SUPPORTED = 0x0,
1606 VS_VERSION_10 = 0x10,
1607 VS_VERSION_11 = 0x11,
1608 VS_VERSION_20 = 0x20,
1609 VS_VERSION_30 = 0x30,
1610 /*Force 32-bits*/
1611 VS_VERSION_FORCE_DWORD = 0x7FFFFFFF
1612 } GL_VSVersion;
1614 typedef enum _GL_PSVersion {
1615 PS_VERSION_NOT_SUPPORTED = 0x0,
1616 PS_VERSION_10 = 0x10,
1617 PS_VERSION_11 = 0x11,
1618 PS_VERSION_12 = 0x12,
1619 PS_VERSION_13 = 0x13,
1620 PS_VERSION_14 = 0x14,
1621 PS_VERSION_20 = 0x20,
1622 PS_VERSION_30 = 0x30,
1623 /*Force 32-bits*/
1624 PS_VERSION_FORCE_DWORD = 0x7FFFFFFF
1625 } GL_PSVersion;
1627 #define MAKEDWORD_VERSION(maj, min) ((maj & 0x0000FFFF) << 16) | (min & 0x0000FFFF)
1629 /* OpenGL Supported Extensions (ARB and EXT) */
1630 typedef enum _GL_SupportedExt {
1631 /* ARB */
1632 ARB_DRAW_BUFFERS,
1633 ARB_FRAGMENT_PROGRAM,
1634 ARB_FRAGMENT_SHADER,
1635 ARB_IMAGING,
1636 ARB_MULTISAMPLE,
1637 ARB_MULTITEXTURE,
1638 ARB_OCCLUSION_QUERY,
1639 ARB_POINT_PARAMETERS,
1640 ARB_PIXEL_BUFFER_OBJECT,
1641 ARB_POINT_SPRITE,
1642 ARB_TEXTURE_COMPRESSION,
1643 ARB_TEXTURE_CUBE_MAP,
1644 ARB_TEXTURE_ENV_ADD,
1645 ARB_TEXTURE_ENV_COMBINE,
1646 ARB_TEXTURE_ENV_DOT3,
1647 ARB_TEXTURE_FLOAT,
1648 ARB_HALF_FLOAT_PIXEL,
1649 ARB_TEXTURE_BORDER_CLAMP,
1650 ARB_TEXTURE_MIRRORED_REPEAT,
1651 ARB_TEXTURE_NON_POWER_OF_TWO,
1652 ARB_VERTEX_PROGRAM,
1653 ARB_VERTEX_BLEND,
1654 ARB_VERTEX_BUFFER_OBJECT,
1655 ARB_VERTEX_SHADER,
1656 /* EXT */
1657 EXT_BLEND_MINMAX,
1658 EXT_FOG_COORD,
1659 EXT_FRAMEBUFFER_OBJECT,
1660 EXT_FRAMEBUFFER_BLIT,
1661 EXT_PALETTED_TEXTURE,
1662 EXT_PIXEL_BUFFER_OBJECT,
1663 EXT_POINT_PARAMETERS,
1664 EXT_SECONDARY_COLOR,
1665 EXT_STENCIL_TWO_SIDE,
1666 EXT_STENCIL_WRAP,
1667 EXT_TEXTURE3D,
1668 EXT_TEXTURE_COMPRESSION_S3TC,
1669 EXT_TEXTURE_FILTER_ANISOTROPIC,
1670 EXT_TEXTURE_LOD,
1671 EXT_TEXTURE_LOD_BIAS,
1672 EXT_TEXTURE_ENV_ADD,
1673 EXT_TEXTURE_ENV_COMBINE,
1674 EXT_TEXTURE_ENV_DOT3,
1675 EXT_TEXTURE_SRGB,
1676 EXT_VERTEX_WEIGHTING,
1677 /* NVIDIA */
1678 NV_FOG_DISTANCE,
1679 NV_FRAGMENT_PROGRAM,
1680 NV_FRAGMENT_PROGRAM2,
1681 NV_OCCLUSION_QUERY,
1682 NV_REGISTER_COMBINERS,
1683 NV_REGISTER_COMBINERS2,
1684 NV_TEXGEN_REFLECTION,
1685 NV_TEXTURE_ENV_COMBINE4,
1686 NV_TEXTURE_SHADER,
1687 NV_TEXTURE_SHADER2,
1688 NV_TEXTURE_SHADER3,
1689 NV_VERTEX_PROGRAM,
1690 NV_VERTEX_PROGRAM1_1,
1691 NV_VERTEX_PROGRAM2,
1692 NV_VERTEX_PROGRAM3,
1693 NV_FENCE,
1694 /* ATI */
1695 ATI_SEPARATE_STENCIL,
1696 ATI_TEXTURE_ENV_COMBINE3,
1697 ATI_TEXTURE_MIRROR_ONCE,
1698 EXT_VERTEX_SHADER,
1699 ATI_ENVMAP_BUMPMAP,
1700 /* APPLE */
1701 APPLE_FENCE,
1702 APPLE_CLIENT_STORAGE,
1703 /* SGI */
1704 SGI_VIDEO_SYNC,
1706 OPENGL_SUPPORTED_EXT_END
1707 } GL_SupportedExt;
1710 /****************************************************
1711 * #Defines
1712 ****************************************************/
1713 #define GL_EXT_FUNCS_GEN \
1714 /** ARB Extensions **/ \
1715 /* GL_ARB_draw_buffers */ \
1716 USE_GL_FUNC(PGLFNDRAWBUFFERSARBPROC, glDrawBuffersARB); \
1717 /* GL_ARB_imaging */ \
1718 USE_GL_FUNC(PGLFNBLENDCOLORPROC, glBlendColor); \
1719 USE_GL_FUNC(PGLFNBLENDEQUATIONPROC, glBlendEquation); \
1720 /* GL_ARB_multisample */ \
1721 USE_GL_FUNC(WINED3D_PFNGLSAMPLECOVERAGEARBPROC, glSampleCoverageARB); \
1722 /* GL_ARB_multitexture */ \
1723 USE_GL_FUNC(WINED3D_PFNGLACTIVETEXTUREARBPROC, glActiveTextureARB); \
1724 USE_GL_FUNC(WINED3D_PFNGLCLIENTACTIVETEXTUREARBPROC, glClientActiveTextureARB); \
1725 USE_GL_FUNC(WINED3D_PFNGLMULTITEXCOORD1FARBPROC, glMultiTexCoord1fARB); \
1726 USE_GL_FUNC(WINED3D_PFNGLMULTITEXCOORD2FARBPROC, glMultiTexCoord2fARB); \
1727 USE_GL_FUNC(WINED3D_PFNGLMULTITEXCOORD3FARBPROC, glMultiTexCoord3fARB); \
1728 USE_GL_FUNC(WINED3D_PFNGLMULTITEXCOORD4FARBPROC, glMultiTexCoord4fARB); \
1729 /* GL_ARB_occlusion_query */ \
1730 USE_GL_FUNC(PGLFNGENQUERIESARBPROC, glGenQueriesARB); \
1731 USE_GL_FUNC(PGLFNDELETEQUERIESARBPROC, glDeleteQueriesARB); \
1732 USE_GL_FUNC(PGLFNBEGINQUERYARBPROC, glBeginQueryARB); \
1733 USE_GL_FUNC(PGLFNENDQUERYARBPROC, glEndQueryARB); \
1734 USE_GL_FUNC(PGLFNGETQUERYOBJECTIVARBPROC, glGetQueryObjectivARB); \
1735 USE_GL_FUNC(PGLFNGETQUERYOBJECTUIVARBPROC, glGetQueryObjectuivARB); \
1736 /* GL_ARB_point_parameters */ \
1737 USE_GL_FUNC(PGLFNGLPOINTPARAMETERFARBPROC, glPointParameterfARB); \
1738 USE_GL_FUNC(PGLFNGLPOINTPARAMETERFVARBPROC, glPointParameterfvARB); \
1739 /* GL_ARB_texture_compression */ \
1740 USE_GL_FUNC(PGLFNCOMPRESSEDTEXIMAGE2DPROC, glCompressedTexImage2DARB); \
1741 USE_GL_FUNC(PGLFNCOMPRESSEDTEXIMAGE3DPROC, glCompressedTexImage3DARB); \
1742 USE_GL_FUNC(PGLFNCOMPRESSEDTEXSUBIMAGE2DPROC, glCompressedTexSubImage2DARB); \
1743 USE_GL_FUNC(PGLFNCOMPRESSEDTEXSUBIMAGE3DPROC, glCompressedTexSubImage3DARB); \
1744 USE_GL_FUNC(PGLFNGETCOMPRESSEDTEXIMAGEPROC, glGetCompressedTexImageARB); \
1745 /* GL_ARB_vertex_blend */ \
1746 USE_GL_FUNC(PGLFNGLWEIGHTPOINTERARB, glWeightPointerARB); \
1747 USE_GL_FUNC(PGLFNGLWEIGHTBV, glWeightbvARB); \
1748 USE_GL_FUNC(PGLFNGLWEIGHTSV, glWeightsvARB); \
1749 USE_GL_FUNC(PGLFNGLWEIGHTIV, glWeightivARB); \
1750 USE_GL_FUNC(PGLFNGLWEIGHTFV, glWeightfvARB); \
1751 USE_GL_FUNC(PGLFNGLWEIGHTDV, glWeightdvARB); \
1752 USE_GL_FUNC(PGLFNGLWEIGHTUBV, glWeightubvARB); \
1753 USE_GL_FUNC(PGLFNGLWEIGHTUSV, glWeightusvARB); \
1754 USE_GL_FUNC(PGLFNGLWEIGHTUIV, glWeightuivARB); \
1755 USE_GL_FUNC(PGLFNGLVERTEXBLENDARB, glVertexBlendARB); \
1756 /* GL_ARB_vertex_buffer_object */ \
1757 USE_GL_FUNC(PGLFNBINDBUFFERARBPROC, glBindBufferARB); \
1758 USE_GL_FUNC(PGLFNDELETEBUFFERSARBPROC, glDeleteBuffersARB); \
1759 USE_GL_FUNC(PGLFNGENBUFFERSARBPROC, glGenBuffersARB); \
1760 USE_GL_FUNC(PGLFNISBUFFERARBPROC, glIsBufferARB); \
1761 USE_GL_FUNC(PGLFNBUFFERDATAARBPROC, glBufferDataARB); \
1762 USE_GL_FUNC(PGLFNBUFFERSUBDATAARBPROC, glBufferSubDataARB); \
1763 USE_GL_FUNC(PGLFNGETBUFFERSUBDATAARBPROC, glGetBufferSubDataARB); \
1764 USE_GL_FUNC(PGLFNMAPBUFFERARBPROC, glMapBufferARB); \
1765 USE_GL_FUNC(PGLFNUNMAPBUFFERARBPROC, glUnmapBufferARB); \
1766 USE_GL_FUNC(PGLFNGETBUFFERPARAMETERIVARBPROC, glGetBufferParameterivARB); \
1767 USE_GL_FUNC(PGLFNGETBUFFERPOINTERVARBPROC, glGetBufferPointervARB); \
1768 /** EXT Extensions **/ \
1769 /* GL_EXT_fog_coord */ \
1770 USE_GL_FUNC(PGLFNGLFOGCOORDFEXTPROC, glFogCoordfEXT); \
1771 USE_GL_FUNC(PGLFNGLFOGCOORDFVEXTPROC, glFogCoordfvEXT); \
1772 USE_GL_FUNC(PGLFNGLFOGCOORDDEXTPROC, glFogCoorddEXT); \
1773 USE_GL_FUNC(PGLFNGLFOGCOORDDVEXTPROC, glFogCoordvEXT); \
1774 USE_GL_FUNC(PGLFNGLFOGCOORDPOINTEREXTPROC, glFogCoordPointerEXT); \
1775 /* GL_EXT_framebuffer_object */ \
1776 USE_GL_FUNC(PGLFNGLISRENDERBUFFEREXTPROC, glIsRenderbufferEXT); \
1777 USE_GL_FUNC(PGLFNGLBINDRENDERBUFFEREXTPROC, glBindRenderbufferEXT); \
1778 USE_GL_FUNC(PGLFNGLDELETERENDERBUFFERSEXTPROC, glDeleteRenderbuffersEXT); \
1779 USE_GL_FUNC(PGLFNGLGENRENDERBUFFERSEXTPROC, glGenRenderbuffersEXT); \
1780 USE_GL_FUNC(PGLFNGLRENDERBUFFERSTORAGEEXTPROC, glRenderbufferStorageEXT); \
1781 USE_GL_FUNC(PGLFNGLISFRAMEBUFFEREXTPROC, glIsFramebufferEXT); \
1782 USE_GL_FUNC(PGLFNGLBINDFRAMEBUFFEREXTPROC, glBindFramebufferEXT); \
1783 USE_GL_FUNC(PGLFNGLDELETEFRAMEBUFFERSEXTPROC, glDeleteFramebuffersEXT); \
1784 USE_GL_FUNC(PGLFNGLGENFRAMEBUFFERSEXTPROC, glGenFramebuffersEXT); \
1785 USE_GL_FUNC(PGLFNGLCHECKFRAMEBUFFERSTATUSEXTPROC, glCheckFramebufferStatusEXT); \
1786 USE_GL_FUNC(PGLFNGLFRAMEBUFFERTEXTURE1DEXTPROC, glFramebufferTexture1DEXT); \
1787 USE_GL_FUNC(PGLFNGLFRAMEBUFFERTEXTURE2DEXTPROC, glFramebufferTexture2DEXT); \
1788 USE_GL_FUNC(PGLFNGLFRAMEBUFFERTEXTURE3DEXTPROC, glFramebufferTexture3DEXT); \
1789 USE_GL_FUNC(PGLFNGLFRAMEBUFFERRENDERBUFFEREXTPROC, glFramebufferRenderbufferEXT); \
1790 USE_GL_FUNC(PGLFNGLGENERATEMIPMAPEXTPROC, glGenerateMipmapEXT); \
1791 USE_GL_FUNC(PGLFNGLGETRENDERBUFFERPARAMETERIVEXTPROC, glGetRenderbufferParameterivEXT); \
1792 USE_GL_FUNC(PGLFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC, glGetFramebufferAttachmentParameterivEXT); \
1793 /* GL_EXT_framebuffer_blit */ \
1794 USE_GL_FUNC(PGLFNGLBLITFRAMEBUFFEREXTPROC, glBlitFramebufferEXT); \
1795 /* GL_EXT_paletted_texture */ \
1796 USE_GL_FUNC(PGLFNGLCOLORTABLEEXTPROC, glColorTableEXT); \
1797 /* GL_EXT_point_parameters */ \
1798 USE_GL_FUNC(PGLFNGLPOINTPARAMETERFEXTPROC, glPointParameterfEXT); \
1799 USE_GL_FUNC(PGLFNGLPOINTPARAMETERFVEXTPROC, glPointParameterfvEXT); \
1800 /* GL_EXT_secondary_color */ \
1801 USE_GL_FUNC(PGLFNGLSECONDARYCOLOR3UBEXTPROC, glSecondaryColor3ubEXT); \
1802 USE_GL_FUNC(PGLFNGLSECONDARYCOLOR3FEXTPROC, glSecondaryColor3fEXT); \
1803 USE_GL_FUNC(PGLFNGLSECONDARYCOLOR3FVEXTPROC, glSecondaryColor3fvEXT); \
1804 USE_GL_FUNC(PGLFNGLSECONDARYCOLORPOINTEREXTPROC, glSecondaryColorPointerEXT); \
1805 /* GL_EXT_texture3D */ \
1806 USE_GL_FUNC(PGLFNGLTEXIMAGE3DEXTPROC, glTexImage3DEXT); \
1807 USE_GL_FUNC(PGLFNGLTEXSUBIMAGE3DEXTPROC, glTexSubImage3DEXT); \
1808 /* GL_ARB_vertex_program */ \
1809 USE_GL_FUNC(PGLFNGENPROGRAMSARBPROC, glGenProgramsARB); \
1810 USE_GL_FUNC(PGLFNBINDPROGRAMARBPROC, glBindProgramARB); \
1811 USE_GL_FUNC(PGLFNPROGRAMSTRINGARBPROC, glProgramStringARB); \
1812 USE_GL_FUNC(PGLFNDELETEPROGRAMSARBPROC, glDeleteProgramsARB); \
1813 USE_GL_FUNC(PGLFNPROGRAMENVPARAMETER4FVARBPROC, glProgramEnvParameter4fvARB); \
1814 USE_GL_FUNC(PGLFNVERTEXATTRIBPOINTERARBPROC, glVertexAttribPointerARB); \
1815 USE_GL_FUNC(PGLFNENABLEVERTEXATTRIBARRAYARBPROC, glEnableVertexAttribArrayARB); \
1816 USE_GL_FUNC(PGLFNDISABLEVERTEXATTRIBARRAYARBPROC, glDisableVertexAttribArrayARB); \
1817 USE_GL_FUNC(PGLFNVERTEXATTRIB1DARBPROC, glVertexAttrib1dARB); \
1818 USE_GL_FUNC(PGLFNVERTEXATTRIB1DVARBPROC, glVertexAttrib1dvARB); \
1819 USE_GL_FUNC(PGLFNVERTEXATTRIB1FARBPROC, glVertexAttrib1fARB); \
1820 USE_GL_FUNC(PGLFNVERTEXATTRIB1FVARBPROC, glVertexAttrib1fvARB); \
1821 USE_GL_FUNC(PGLFNVERTEXATTRIB1SARBPROC, glVertexAttrib1sARB); \
1822 USE_GL_FUNC(PGLFNVERTEXATTRIB1SVARBPROC, glVertexAttrib1svARB); \
1823 USE_GL_FUNC(PGLFNVERTEXATTRIB2DARBPROC, glVertexAttrib2dARB); \
1824 USE_GL_FUNC(PGLFNVERTEXATTRIB2DVARBPROC, glVertexAttrib2dvARB); \
1825 USE_GL_FUNC(PGLFNVERTEXATTRIB2FARBPROC, glVertexAttrib2fARB); \
1826 USE_GL_FUNC(PGLFNVERTEXATTRIB2FVARBPROC, glVertexAttrib2fvARB); \
1827 USE_GL_FUNC(PGLFNVERTEXATTRIB2SARBPROC, glVertexAttrib2sARB); \
1828 USE_GL_FUNC(PGLFNVERTEXATTRIB2SVARBPROC, glVertexAttrib2svARB); \
1829 USE_GL_FUNC(PGLFNVERTEXATTRIB3DARBPROC, glVertexAttrib3dARB); \
1830 USE_GL_FUNC(PGLFNVERTEXATTRIB3DVARBPROC, glVertexAttrib3dvARB); \
1831 USE_GL_FUNC(PGLFNVERTEXATTRIB3FARBPROC, glVertexAttrib3fARB); \
1832 USE_GL_FUNC(PGLFNVERTEXATTRIB3FVARBPROC, glVertexAttrib3fvARB); \
1833 USE_GL_FUNC(PGLFNVERTEXATTRIB3SARBPROC, glVertexAttrib3sARB); \
1834 USE_GL_FUNC(PGLFNVERTEXATTRIB3SVARBPROC, glVertexAttrib3svARB); \
1835 USE_GL_FUNC(PGLFNVERTEXATTRIB4NBVARBPROC, glVertexAttrib4NbvARB); \
1836 USE_GL_FUNC(PGLFNVERTEXATTRIB4NIVARBPROC, glVertexAttrib4NivARB); \
1837 USE_GL_FUNC(PGLFNVERTEXATTRIB4NSVARBPROC, glVertexAttrib4NsvARB); \
1838 USE_GL_FUNC(PGLFNVERTEXATTRIB4NUBARBPROC, glVertexAttrib4NubARB); \
1839 USE_GL_FUNC(PGLFNVERTEXATTRIB4NUBVARBPROC, glVertexAttrib4NubvARB); \
1840 USE_GL_FUNC(PGLFNVERTEXATTRIB4NUIVARBPROC, glVertexAttrib4NuivARB); \
1841 USE_GL_FUNC(PGLFNVERTEXATTRIB4NUSVARBPROC, glVertexAttrib4NusvARB); \
1842 USE_GL_FUNC(PGLFNVERTEXATTRIB4BVARBPROC, glVertexAttrib4bvARB); \
1843 USE_GL_FUNC(PGLFNVERTEXATTRIB4DARBPROC, glVertexAttrib4dARB); \
1844 USE_GL_FUNC(PGLFNVERTEXATTRIB4DVARBPROC, glVertexAttrib4dvARB); \
1845 USE_GL_FUNC(PGLFNVERTEXATTRIB4FARBPROC, glVertexAttrib4fARB); \
1846 USE_GL_FUNC(PGLFNVERTEXATTRIB4FVARBPROC, glVertexAttrib4fvARB); \
1847 USE_GL_FUNC(PGLFNVERTEXATTRIB4IVARBPROC, glVertexAttrib4ivARB); \
1848 USE_GL_FUNC(PGLFNVERTEXATTRIB4SARBPROC, glVertexAttrib4sARB); \
1849 USE_GL_FUNC(PGLFNVERTEXATTRIB4SVARBPROC, glVertexAttrib4svARB); \
1850 USE_GL_FUNC(PGLFNVERTEXATTRIB4UBVARBPROC, glVertexAttrib4ubvARB); \
1851 USE_GL_FUNC(PGLFNVERTEXATTRIB4UIVARBPROC, glVertexAttrib4uivARB); \
1852 USE_GL_FUNC(PGLFNVERTEXATTRIB4USVARBPROC, glVertexAttrib4usvARB); \
1853 USE_GL_FUNC(PGLFNGETPROGRAMIVARBPROC, glGetProgramivARB); \
1854 /* GL_ARB_shader_objects */ \
1855 USE_GL_FUNC(WINED3D_PFNGLGETOBJECTPARAMETERIVARBPROC, glGetObjectParameterivARB); \
1856 USE_GL_FUNC(WINED3D_PFNGLGETOBJECTPARAMETERFVARBPROC, glGetObjectParameterfvARB); \
1857 USE_GL_FUNC(WINED3D_PFNGLGETUNIFORMLOCATIONARBPROC, glGetUniformLocationARB); \
1858 USE_GL_FUNC(WINED3D_PFNGLGETACTIVEUNIFORMARBPROC, glGetActiveUniformARB); \
1859 USE_GL_FUNC(WINED3D_PFNGLUNIFORM1IARBPROC, glUniform1iARB); \
1860 USE_GL_FUNC(WINED3D_PFNGLUNIFORM2IARBPROC, glUniform2iARB); \
1861 USE_GL_FUNC(WINED3D_PFNGLUNIFORM3IARBPROC, glUniform3iARB); \
1862 USE_GL_FUNC(WINED3D_PFNGLUNIFORM4IARBPROC, glUniform4iARB); \
1863 USE_GL_FUNC(WINED3D_PFNGLUNIFORM1IARBPROC, glUniform1fARB); \
1864 USE_GL_FUNC(WINED3D_PFNGLUNIFORM2FARBPROC, glUniform2fARB); \
1865 USE_GL_FUNC(WINED3D_PFNGLUNIFORM3FARBPROC, glUniform3fARB); \
1866 USE_GL_FUNC(WINED3D_PFNGLUNIFORM4FARBPROC, glUniform4fARB); \
1867 USE_GL_FUNC(WINED3D_PFNGLUNIFORM1IVARBPROC, glUniform1fvARB); \
1868 USE_GL_FUNC(WINED3D_PFNGLUNIFORM2IVARBPROC, glUniform2fvARB); \
1869 USE_GL_FUNC(WINED3D_PFNGLUNIFORM3IVARBPROC, glUniform3fvARB); \
1870 USE_GL_FUNC(WINED3D_PFNGLUNIFORM4FVARBPROC, glUniform4fvARB); \
1871 USE_GL_FUNC(WINED3D_PFNGLUNIFORM1IVARBPROC, glUniform1ivARB); \
1872 USE_GL_FUNC(WINED3D_PFNGLUNIFORM2IVARBPROC, glUniform2ivARB); \
1873 USE_GL_FUNC(WINED3D_PFNGLUNIFORM3IVARBPROC, glUniform3ivARB); \
1874 USE_GL_FUNC(WINED3D_PFNGLUNIFORM4IVARBPROC, glUniform4ivARB); \
1875 USE_GL_FUNC(WINED3D_PFNGLUNIFORMMATRIX2FVARBPROC, glUniformMatrix2fvARB); \
1876 USE_GL_FUNC(WINED3D_PFNGLUNIFORMMATRIX3FVARBPROC, glUniformMatrix3fvARB); \
1877 USE_GL_FUNC(WINED3D_PFNGLUNIFORMMATRIX4FVARBPROC, glUniformMatrix4fvARB); \
1878 USE_GL_FUNC(WINED3D_PFNGLGETUNIFORMFVARBPROC, glGetUniform4fvARB); \
1879 USE_GL_FUNC(WINED3D_PFNGLGETUNIFORMIVARBPROC, glGetUniform4ivARB); \
1880 USE_GL_FUNC(WINED3D_PFNGLGETINFOLOGARBPROC, glGetInfoLogARB); \
1881 USE_GL_FUNC(WINED3D_PFNGLUSEPROGRAMOBJECTARBPROC, glUseProgramObjectARB); \
1882 USE_GL_FUNC(WINED3D_PFNGLCREATESHADEROBJECTARBPROC, glCreateShaderObjectARB); \
1883 USE_GL_FUNC(WINED3D_PFNGLSHADERSOURCEARBPROC, glShaderSourceARB); \
1884 USE_GL_FUNC(WINED3D_PFNGLCOMPILESHADERARBPROC, glCompileShaderARB); \
1885 USE_GL_FUNC(WINED3D_PFNGLCREATEPROGRAMOBJECTARBPROC, glCreateProgramObjectARB); \
1886 USE_GL_FUNC(WINED3D_PFNGLATTACHOBJECTARBPROC, glAttachObjectARB); \
1887 USE_GL_FUNC(WINED3D_PFNGLLINKPROGRAMARBPROC, glLinkProgramARB); \
1888 USE_GL_FUNC(WINED3D_PFNGLDETACHOBJECTARBPROC, glDetachObjectARB); \
1889 USE_GL_FUNC(WINED3D_PFNGLDELETEOBJECTARBPROC, glDeleteObjectARB); \
1890 USE_GL_FUNC(WINED3D_PFNGLVALIDATEPROGRAMARBPROC, glValidateProgramARB); \
1891 USE_GL_FUNC(WINED3D_PFNGLGETATTACHEDOBJECTSARBPROC, glGetAttachedObjectsARB); \
1892 USE_GL_FUNC(WINED3D_PFNGLGETHANDLEARBPROC, glGetHandleARB); \
1893 USE_GL_FUNC(WINED3D_PFNGLGETSHADERSOURCEARBPROC, glGetShaderSourceARB); \
1894 USE_GL_FUNC(WINED3D_PFNGLBINDATTRIBLOCATIONARBPROC, glBindAttribLocationARB); \
1895 USE_GL_FUNC(WINED3D_PFNGLGETATTRIBLOCATIONARBPROC, glGetAttribLocationARB); \
1896 /* GL_EXT_stencil_two_side */ \
1897 USE_GL_FUNC(PGLFNACTIVESTENCILFACEEXTPROC, glActiveStencilFaceEXT); \
1898 /* GL_ATI_separate_stencil */ \
1899 USE_GL_FUNC(PGLFNSTENCILOPSEPARATEATIPROC, glStencilOpSeparateATI); \
1900 USE_GL_FUNC(PGLFNSTENCILFUNCSEPARATEATIPROC, glStencilFuncSeparateATI); \
1901 /* GL_NV_register_combiners */ \
1902 USE_GL_FUNC(PGLFNCOMBINERINPUTNVPROC, glCombinerInputNV); \
1903 USE_GL_FUNC(PGLFNCOMBINEROUTPUTNVPROC, glCombinerOutputNV); \
1904 USE_GL_FUNC(PGLFNCOMBINERPARAMETERFNVPROC, glCombinerParameterfNV); \
1905 USE_GL_FUNC(PGLFNCOMBINERPARAMETERFVNVPROC, glCombinerParameterfvNV); \
1906 USE_GL_FUNC(PGLFNCOMBINERPARAMETERINVPROC, glCombinerParameteriNV); \
1907 USE_GL_FUNC(PGLFNCOMBINERPARAMETERIVNVPROC, glCombinerParameterivNV); \
1908 USE_GL_FUNC(PGLFNFINALCOMBINERINPUTNVPROC, glFinalCombinerInputNV); \
1909 /* GL_NV_fence */ \
1910 USE_GL_FUNC(PGLFNGENFENCESNVPROC, glGenFencesNV); \
1911 USE_GL_FUNC(PGLFNDELETEFENCESNVPROC, glDeleteFencesNV); \
1912 USE_GL_FUNC(PGLFNSETFENCENVPROC, glSetFenceNV); \
1913 USE_GL_FUNC(PGLFNTESTFENCENVPROC, glTestFenceNV); \
1914 USE_GL_FUNC(PGLFNFINISHFENCENVPROC, glFinishFenceNV); \
1915 USE_GL_FUNC(PGLFNISFENCENVPROC, glIsFenceNV); \
1916 USE_GL_FUNC(PGLFNGETFENCEIVNVPROC, glGetFenceivNV); \
1917 /* GL_APPLE_fence */ \
1918 USE_GL_FUNC(PGLFNGENFENCESAPPLEPROC, glGenFencesAPPLE); \
1919 USE_GL_FUNC(PGLFNDELETEFENCESAPPLEPROC, glDeleteFencesAPPLE); \
1920 USE_GL_FUNC(PGLFNSETFENCEAPPLEPROC, glSetFenceAPPLE); \
1921 USE_GL_FUNC(PGLFNTESTFENCEAPPLEPROC, glTestFenceAPPLE); \
1922 USE_GL_FUNC(PGLFNFINISHFENCEAPPLEPROC, glFinishFenceAPPLE); \
1923 USE_GL_FUNC(PGLFNISFENCEAPPLEPROC, glIsFenceAPPLE); \
1924 USE_GL_FUNC(PGLFNTESTOBJECTAPPLEPROC, glTestObjectAPPLE); \
1925 USE_GL_FUNC(PGLFNFINISHOBJECTAPPLEPROC, glFinishObjectAPPLE); \
1926 /* GL_ATI_envmap_bumpmap */ \
1927 USE_GL_FUNC(PGLFNTEXBUMPPARAMETERIVATIPROC, glTexBumpParameterivATI); \
1928 USE_GL_FUNC(PGLFNTEXBUMPPARAMETERFVATIPROC, glTexBumpParameterfvATI); \
1929 USE_GL_FUNC(PGLFNGETTEXBUMPPARAMETERIVATIPROC, glGetTexBumpParameterivATI); \
1930 USE_GL_FUNC(PGLFNGETTEXBUMPPARAMETERFVATIPROC, glGetTexBumpParameterfvATI); \
1931 /* GLX_SGI_video_sync */ \
1932 USE_GL_FUNC(PGLXFNGETVIDEOSYNCSGIPROC, glXGetVideoSyncSGI); \
1933 USE_GL_FUNC(PGLXFNWAITVIDEOSYNCSGIPROC, glXWaitVideoSyncSGI); \
1935 /* OpenGL 2.0 functions */
1936 #define GL2_FUNCS_GEN \
1937 USE_GL_FUNC(PGLFNBLENDEQUATIONSEPARATEPROC, glBlendEquationSeparate); \
1938 USE_GL_FUNC(PGLFNDRAWBUFFERSPROC, glDrawBuffers); \
1939 USE_GL_FUNC(PGLFNSTENCILOPSEPARATEPROC, glStencilOpSeparate); \
1940 USE_GL_FUNC(PGLFNSTENCILFUNCSEPARATEPROC, glStencilFuncSeparate); \
1941 USE_GL_FUNC(PGLFNSTENCILMASKSEPARATEPROC, glStencilMaskSeparate); \
1942 USE_GL_FUNC(PGLFNATTACHSHADERPROC, glAttachShader); \
1943 USE_GL_FUNC(PGLFNBINDATTRIBLOCATIONPROC, glBindAttribLocation); \
1944 USE_GL_FUNC(PGLFNCOMPILESHADERPROC, glCompileShader); \
1945 USE_GL_FUNC(PGLFNCREATEPROGRAMPROC, glCreateProgram); \
1946 USE_GL_FUNC(PGLFNCREATESHADERPROC, glCreateShader); \
1947 USE_GL_FUNC(PGLFNDELETEPROGRAMPROC, glDeleteProgram); \
1948 USE_GL_FUNC(PGLFNDELETESHADERPROC, glDeleteShader); \
1949 USE_GL_FUNC(PGLFNDETACHSHADERPROC, glDetachShader); \
1950 USE_GL_FUNC(PGLFNDISABLEVERTEXATTRIBARRAYPROC, glDisableVertexAttribArray); \
1951 USE_GL_FUNC(PGLFNENABLEVERTEXATTRIBARRAYPROC, glEnableVertexAttribArray); \
1952 USE_GL_FUNC(PGLFNGETACTIVEATTRIBPROC, glGetActiveAttrib); \
1953 USE_GL_FUNC(PGLFNGETACTIVEUNIFORMPROC, glGetActiveUniform); \
1954 USE_GL_FUNC(PGLFNGETATTACHEDSHADERSPROC, glGetAttachedShaders); \
1955 USE_GL_FUNC(PGLFNGETATTRIBLOCATIONPROC, glGetAttribLocation); \
1956 USE_GL_FUNC(PGLFNGETPROGRAMIVPROC, glGetProgramiv); \
1957 USE_GL_FUNC(PGLFNGETPROGRAMINFOLOGPROC, glGetProgramInfoLog); \
1958 USE_GL_FUNC(PGLFNGETSHADERIVPROC, glGetShaderiv); \
1959 USE_GL_FUNC(PGLFNGETSHADERINFOLOGPROC, glGetShaderInfoLog); \
1960 USE_GL_FUNC(PGLFNGETSHADERSOURCEPROC, glGetShaderSource); \
1961 USE_GL_FUNC(PGLFNGETUNIFORMLOCATIONPROC, glGetUniformLocation); \
1962 USE_GL_FUNC(PGLFNGETUNIFORMFVPROC, glGetUniformfv); \
1963 USE_GL_FUNC(PGLFNGETUNIFORMIVPROC, glGetUniformiv); \
1964 USE_GL_FUNC(PGLFNGETVERTEXATTRIBDVPROC, glGetVertexAttribdv); \
1965 USE_GL_FUNC(PGLFNGETVERTEXATTRIBFVPROC, glGetVertexAttribfv); \
1966 USE_GL_FUNC(PGLFNGETVERTEXATTRIBIVPROC, glGetVertexAttribiv); \
1967 USE_GL_FUNC(PGLFNGETVERTEXATTRIBPOINTERVPROC, glGetVertexAttribPointerv); \
1968 USE_GL_FUNC(PGLFNISPROGRAMPROC, glIsProgram); \
1969 USE_GL_FUNC(PGLFNISSHADERPROC, glIsShader); \
1970 USE_GL_FUNC(PGLFNLINKPROGRAMPROC, glLinkProgram); \
1971 USE_GL_FUNC(PGLFNSHADERSOURCEPROC, glShaderSource); \
1972 USE_GL_FUNC(PGLFNUSEPROGRAMPROC, glUseProgram); \
1973 USE_GL_FUNC(PGLFNUNIFORM1FPROC, glUniform1f); \
1974 USE_GL_FUNC(PGLFNUNIFORM2FPROC, glUniform2f); \
1975 USE_GL_FUNC(PGLFNUNIFORM3FPROC, glUniform3f); \
1976 USE_GL_FUNC(PGLFNUNIFORM4FPROC, glUniform4f); \
1977 USE_GL_FUNC(PGLFNUNIFORM1IPROC, glUniform1i); \
1978 USE_GL_FUNC(PGLFNUNIFORM2IPROC, glUniform2i); \
1979 USE_GL_FUNC(PGLFNUNIFORM3IPROC, glUniform3i); \
1980 USE_GL_FUNC(PGLFNUNIFORM4IPROC, glUniform4i); \
1981 USE_GL_FUNC(PGLFNUNIFORM1FVPROC, glUniform1fv); \
1982 USE_GL_FUNC(PGLFNUNIFORM2FVPROC, glUniform2fv); \
1983 USE_GL_FUNC(PGLFNUNIFORM3FVPROC, glUniform3fv); \
1984 USE_GL_FUNC(PGLFNUNIFORM4FVPROC, glUniform4fv); \
1985 USE_GL_FUNC(PGLFNUNIFORM1IVPROC, glUniform1iv); \
1986 USE_GL_FUNC(PGLFNUNIFORM2IVPROC, glUniform2iv); \
1987 USE_GL_FUNC(PGLFNUNIFORM3IVPROC, glUniform3iv); \
1988 USE_GL_FUNC(PGLFNUNIFORM4IVPROC, glUniform4iv); \
1989 USE_GL_FUNC(PGLFNUNIFORMMATRIX2FVPROC, glUniformMatrix2fv); \
1990 USE_GL_FUNC(PGLFNUNIFORMMATRIX3FVPROC, glUniformMatrix3fv); \
1991 USE_GL_FUNC(PGLFNUNIFORMMATRIX4FVPROC, glUniformMatrix4fv); \
1992 USE_GL_FUNC(PGLFNVALIDATEPROGRAMPROC, glValidateProgram); \
1993 USE_GL_FUNC(PGLFNVERTEXATTRIB1DPROC, glVertexAttrib1d); \
1994 USE_GL_FUNC(PGLFNVERTEXATTRIB1DVPROC, glVertexAttrib1dv); \
1995 USE_GL_FUNC(PGLFNVERTEXATTRIB1FPROC, glVertexAttrib1f); \
1996 USE_GL_FUNC(PGLFNVERTEXATTRIB1FVPROC, glVertexAttrib1fv); \
1997 USE_GL_FUNC(PGLFNVERTEXATTRIB1SPROC, glVertexAttrib1s); \
1998 USE_GL_FUNC(PGLFNVERTEXATTRIB1SVPROC, glVertexAttrib1sv); \
1999 USE_GL_FUNC(PGLFNVERTEXATTRIB2DPROC, glVertexAttrib2d); \
2000 USE_GL_FUNC(PGLFNVERTEXATTRIB2DVPROC, glVertexAttrib2dv); \
2001 USE_GL_FUNC(PGLFNVERTEXATTRIB2FPROC, glVertexAttrib2f); \
2002 USE_GL_FUNC(PGLFNVERTEXATTRIB2FVPROC, glVertexAttrib2fv); \
2003 USE_GL_FUNC(PGLFNVERTEXATTRIB2SPROC, glVertexAttrib2s); \
2004 USE_GL_FUNC(PGLFNVERTEXATTRIB2SVPROC, glVertexAttrib2sv); \
2005 USE_GL_FUNC(PGLFNVERTEXATTRIB3DPROC, glVertexAttrib3d); \
2006 USE_GL_FUNC(PGLFNVERTEXATTRIB3DVPROC, glVertexAttrib3dv); \
2007 USE_GL_FUNC(PGLFNVERTEXATTRIB3FPROC, glVertexAttrib3f); \
2008 USE_GL_FUNC(PGLFNVERTEXATTRIB3FVPROC, glVertexAttrib3fv); \
2009 USE_GL_FUNC(PGLFNVERTEXATTRIB3SPROC, glVertexAttrib3s); \
2010 USE_GL_FUNC(PGLFNVERTEXATTRIB3SVPROC, glVertexAttrib3sv); \
2011 USE_GL_FUNC(PGLFNVERTEXATTRIB4NBVPROC, glVertexAttrib4Nbv); \
2012 USE_GL_FUNC(PGLFNVERTEXATTRIB4NIVPROC, glVertexAttrib4Niv); \
2013 USE_GL_FUNC(PGLFNVERTEXATTRIB4NSVPROC, glVertexAttrib4Nsv); \
2014 USE_GL_FUNC(PGLFNVERTEXATTRIB4NUBPROC, glVertexAttrib4Nub); \
2015 USE_GL_FUNC(PGLFNVERTEXATTRIB4NUBVPROC, glVertexAttrib4Nubv); \
2016 USE_GL_FUNC(PGLFNVERTEXATTRIB4NUIVPROC, glVertexAttrib4Nuiv); \
2017 USE_GL_FUNC(PGLFNVERTEXATTRIB4NUSVPROC, glVertexAttrib4Nusv); \
2018 USE_GL_FUNC(PGLFNVERTEXATTRIB4BVPROC, glVertexAttrib4bv); \
2019 USE_GL_FUNC(PGLFNVERTEXATTRIB4DPROC, glVertexAttrib4d); \
2020 USE_GL_FUNC(PGLFNVERTEXATTRIB4DVPROC, glVertexAttrib4dv); \
2021 USE_GL_FUNC(PGLFNVERTEXATTRIB4FPROC, glVertexAttrib4f); \
2022 USE_GL_FUNC(PGLFNVERTEXATTRIB4FVPROC, glVertexAttrib4fv); \
2023 USE_GL_FUNC(PGLFNVERTEXATTRIB4IVPROC, glVertexAttrib4iv); \
2024 USE_GL_FUNC(PGLFNVERTEXATTRIB4SVPROC, glVertexAttrib4sv); \
2025 USE_GL_FUNC(PGLFNVERTEXATTRIB4UBVPROC, glVertexAttrib4ubv); \
2026 USE_GL_FUNC(PGLFNVERTEXATTRIB4UIVPROC, glVertexAttrib4uiv); \
2027 USE_GL_FUNC(PGLFNVERTEXATTRIB4USVPROC, glVertexAttrib4usv); \
2028 USE_GL_FUNC(PGLFNVERTEXATTRIBPOINTERPROC, glVertexAttribPointer); \
2030 #define GLX_EXT_FUNCS_GEN \
2031 /** GLX_VERSION_1_3 **/ \
2032 USE_GL_FUNC(PGLXFNGLXCREATEPBUFFERPROC, glXCreatePbuffer); \
2033 USE_GL_FUNC(PGLXFNGLXDESTROYPBUFFERPROC, glXDestroyPbuffer); \
2034 USE_GL_FUNC(PGLXFNGLXCREATEPIXMAPPROC, glXCreatePixmap); \
2035 USE_GL_FUNC(PGLXFNGLXDESTROYPIXMAPPROC, glXDestroyPixmap); \
2036 USE_GL_FUNC(PGLXFNGLXCREATENEWCONTEXTPROC, glXCreateNewContext); \
2037 USE_GL_FUNC(PGLXFNGLXMAKECONTEXTCURRENTPROC, glXMakeContextCurrent); \
2038 USE_GL_FUNC(PGLXFNGLXCHOOSEFBCONFIGPROC, glXChooseFBConfig); \
2040 #undef APIENTRY
2041 #undef CALLBACK
2042 #undef WINAPI
2044 /* Redefines the constants */
2045 #define CALLBACK __stdcall
2046 #define WINAPI __stdcall
2047 #define APIENTRY WINAPI
2049 /****************************************************
2050 * Structures
2051 ****************************************************/
2053 typedef struct {
2054 GLint glInternal, glGammaInternal, glFormat, glType;
2055 } GlPixelFormatDesc;
2057 #define USE_GL_FUNC(type, pfn) type pfn;
2058 typedef struct _WineD3D_GL_Info {
2060 DWORD glx_version;
2061 DWORD gl_version;
2063 GL_Vendors gl_vendor;
2064 GL_Cards gl_card;
2065 DWORD gl_driver_version;
2066 CHAR gl_renderer[255];
2068 * CAPS Constants
2070 UINT max_buffers;
2071 UINT max_lights;
2072 UINT max_textures;
2073 UINT max_texture_stages;
2074 UINT max_fragment_samplers;
2075 UINT max_vertex_samplers;
2076 UINT max_combined_samplers;
2077 UINT max_sampler_stages;
2078 UINT max_clipplanes;
2079 UINT max_texture_size;
2080 UINT max_texture3d_size;
2081 float max_pointsize;
2082 UINT max_blends;
2083 UINT max_anisotropy;
2084 UINT max_aux_buffers;
2086 unsigned max_vshader_constantsF;
2087 unsigned max_pshader_constantsF;
2089 unsigned vs_arb_constantsF;
2090 unsigned vs_arb_max_instructions;
2091 unsigned vs_arb_max_temps;
2092 unsigned ps_arb_constantsF;
2093 unsigned ps_arb_max_instructions;
2094 unsigned ps_arb_max_temps;
2095 unsigned vs_glsl_constantsF;
2096 unsigned ps_glsl_constantsF;
2098 GL_PSVersion ps_arb_version;
2099 GL_PSVersion ps_nv_version;
2101 GL_VSVersion vs_arb_version;
2102 GL_VSVersion vs_nv_version;
2103 GL_VSVersion vs_ati_version;
2105 BOOL supported[OPENGL_SUPPORTED_EXT_END + 1];
2107 /** OpenGL EXT and ARB functions ptr */
2108 GL_EXT_FUNCS_GEN;
2109 /** OpenGL GLX functions ptr */
2110 GLX_EXT_FUNCS_GEN;
2111 /** OpenGL 2.0 functions ptr */
2112 /* GL2_FUNCS_GEN; */
2113 /**/
2115 GlPixelFormatDesc *gl_formats;
2116 } WineD3D_GL_Info;
2117 #undef USE_GL_FUNC
2119 #endif /* HAVE_OPENGL */
2121 #endif /* __WINE_WINED3D_GL */