2 * Copyright 2006 Stefan Dösinger
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
19 #ifndef __WINE_DLLS_DDRAW_DDRAW_PRIVATE_H
20 #define __WINE_DLLS_DDRAW_DDRAW_PRIVATE_H
24 #define NONAMELESSSTRUCT
25 #define NONAMELESSUNION
26 #include "wine/debug.h"
34 #ifdef DDRAW_INIT_GUID
37 #include "wine/list.h"
38 #include "wine/wined3d.h"
40 extern const struct wined3d_parent_ops ddraw_surface_wined3d_parent_ops DECLSPEC_HIDDEN
;
41 extern const struct wined3d_parent_ops ddraw_null_wined3d_parent_ops DECLSPEC_HIDDEN
;
43 /* Typdef the interfaces */
44 typedef struct IDirectDrawImpl IDirectDrawImpl
;
45 typedef struct IDirectDrawSurfaceImpl IDirectDrawSurfaceImpl
;
46 typedef struct IDirectDrawClipperImpl IDirectDrawClipperImpl
;
47 typedef struct IDirectDrawPaletteImpl IDirectDrawPaletteImpl
;
48 typedef struct IDirect3DDeviceImpl IDirect3DDeviceImpl
;
49 typedef struct IDirect3DLightImpl IDirect3DLightImpl
;
50 typedef struct IDirect3DViewportImpl IDirect3DViewportImpl
;
51 typedef struct IDirect3DMaterialImpl IDirect3DMaterialImpl
;
52 typedef struct IDirect3DExecuteBufferImpl IDirect3DExecuteBufferImpl
;
53 typedef struct IDirect3DVertexBufferImpl IDirect3DVertexBufferImpl
;
55 /* Global critical section */
56 extern CRITICAL_SECTION ddraw_cs DECLSPEC_HIDDEN
;
58 extern DWORD force_refresh_rate DECLSPEC_HIDDEN
;
60 /*****************************************************************************
61 * IDirectDraw implementation structure
62 *****************************************************************************/
66 struct wined3d_vertex_declaration
*decl
;
69 struct IDirectDrawImpl
72 IDirectDraw7 IDirectDraw7_iface
;
73 IDirectDraw4 IDirectDraw4_iface
;
74 IDirectDraw2 IDirectDraw2_iface
;
75 IDirectDraw IDirectDraw_iface
;
76 IDirect3D7 IDirect3D7_iface
;
77 IDirect3D3 IDirect3D3_iface
;
78 IDirect3D2 IDirect3D2_iface
;
79 IDirect3D IDirect3D_iface
;
80 struct wined3d_device_parent device_parent
;
82 /* See comment in IDirectDraw::AddRef */
83 LONG ref7
, ref4
, ref2
, ref3
, ref1
, numIfaces
;
87 struct wined3d
*wineD3D
;
88 struct wined3d_device
*wined3d_device
;
91 IDirectDrawSurfaceImpl
*primary
;
93 struct wined3d_surface
*wined3d_frontbuffer
;
94 struct wined3d_swapchain
*wined3d_swapchain
;
95 HWND swapchain_window
;
97 /* DirectDraw things, which are not handled by WineD3D */
98 DWORD cooperative_level
;
100 DWORD orig_width
, orig_height
;
104 IDirectDrawSurfaceImpl
*d3d_target
;
106 IDirect3DDeviceImpl
*d3ddevice
;
114 /* Helpers for surface creation */
115 IDirectDrawSurfaceImpl
*tex_root
;
117 /* For the dll unload cleanup code */
118 struct list ddraw_list_entry
;
119 /* The surface list - can't relay this to WineD3D
122 struct list surface_list
;
125 struct FvfToDecl
*decls
;
126 UINT numConvertedDecls
, declArraySize
;
129 #define DDRAW_WINDOW_CLASS_NAME "ddraw_wc"
131 HRESULT
ddraw_init(IDirectDrawImpl
*ddraw
, WINED3DDEVTYPE device_type
) DECLSPEC_HIDDEN
;
132 void ddraw_destroy_swapchain(IDirectDrawImpl
*ddraw
) DECLSPEC_HIDDEN
;
134 /* Utility functions */
135 void DDRAW_Convert_DDSCAPS_1_To_2(const DDSCAPS
*pIn
, DDSCAPS2
*pOut
) DECLSPEC_HIDDEN
;
136 void DDRAW_Convert_DDDEVICEIDENTIFIER_2_To_1(const DDDEVICEIDENTIFIER2
*pIn
, DDDEVICEIDENTIFIER
*pOut
) DECLSPEC_HIDDEN
;
137 struct wined3d_vertex_declaration
*ddraw_find_decl(IDirectDrawImpl
*This
, DWORD fvf
) DECLSPEC_HIDDEN
;
139 /* The default surface type */
140 extern WINED3DSURFTYPE DefaultSurfaceType DECLSPEC_HIDDEN
;
142 /*****************************************************************************
143 * IDirectDrawSurface implementation structure
144 *****************************************************************************/
146 struct IDirectDrawSurfaceImpl
148 /* IUnknown fields */
149 IDirectDrawSurface7 IDirectDrawSurface7_iface
;
150 IDirectDrawSurface4 IDirectDrawSurface4_iface
;
151 IDirectDrawSurface3 IDirectDrawSurface3_iface
;
152 IDirectDrawSurface2 IDirectDrawSurface2_iface
;
153 IDirectDrawSurface IDirectDrawSurface_iface
;
154 IDirectDrawGammaControl IDirectDrawGammaControl_iface
;
155 IDirect3DTexture2 IDirect3DTexture2_iface
;
156 IDirect3DTexture IDirect3DTexture_iface
;
158 LONG ref7
, ref4
, ref3
, ref2
, ref1
, iface_count
, gamma_count
;
159 IUnknown
*ifaceToRelease
;
163 /* Connections to other Objects */
164 IDirectDrawImpl
*ddraw
;
165 struct wined3d_surface
*wined3d_surface
;
166 struct wined3d_texture
*wined3d_texture
;
168 /* This implementation handles attaching surfaces to other surfaces */
169 IDirectDrawSurfaceImpl
*next_attached
;
170 IDirectDrawSurfaceImpl
*first_attached
;
171 IUnknown
*attached_iface
;
173 /* Complex surfaces are organized in a tree, although the tree is degenerated to a list in most cases.
174 * In mipmap and primary surfaces each level has only one attachment, which is the next surface level.
175 * Only the cube texture root has 6 surfaces attached, which then have a normal mipmap chain attached
176 * to them. So hardcode the array to 6, a dynamic array or a list would be an overkill.
178 #define MAX_COMPLEX_ATTACHED 6
179 IDirectDrawSurfaceImpl
*complex_array
[MAX_COMPLEX_ATTACHED
];
180 /* You can't traverse the tree upwards. Only a flag for Surface::Release because its needed there,
181 * but no pointer to prevent temptations to traverse it in the wrong direction.
183 BOOL is_complex_root
;
185 /* Surface description, for GetAttachedSurface */
186 DDSURFACEDESC2 surface_desc
;
189 DWORD uniqueness_value
;
192 /* Clipper objects */
193 IDirectDrawClipperImpl
*clipper
;
195 /* For the ddraw surface list */
196 struct list surface_list_entry
;
201 HRESULT
ddraw_surface_create_texture(IDirectDrawSurfaceImpl
*surface
) DECLSPEC_HIDDEN
;
202 void ddraw_surface_destroy(IDirectDrawSurfaceImpl
*surface
) DECLSPEC_HIDDEN
;
203 HRESULT
ddraw_surface_init(IDirectDrawSurfaceImpl
*surface
, IDirectDrawImpl
*ddraw
,
204 DDSURFACEDESC2
*desc
, UINT mip_level
, UINT version
) DECLSPEC_HIDDEN
;
205 ULONG
ddraw_surface_release_iface(IDirectDrawSurfaceImpl
*This
) DECLSPEC_HIDDEN
;
207 static inline IDirectDrawSurfaceImpl
*impl_from_IDirect3DTexture(IDirect3DTexture
*iface
)
209 return CONTAINING_RECORD(iface
, IDirectDrawSurfaceImpl
, IDirect3DTexture_iface
);
212 static inline IDirectDrawSurfaceImpl
*impl_from_IDirect3DTexture2(IDirect3DTexture2
*iface
)
214 return CONTAINING_RECORD(iface
, IDirectDrawSurfaceImpl
, IDirect3DTexture2_iface
);
217 static inline IDirectDrawSurfaceImpl
*impl_from_IDirectDrawSurface(IDirectDrawSurface
*iface
)
219 return CONTAINING_RECORD(iface
, IDirectDrawSurfaceImpl
, IDirectDrawSurface_iface
);
222 static inline IDirectDrawSurfaceImpl
*impl_from_IDirectDrawSurface2(IDirectDrawSurface2
*iface
)
224 return CONTAINING_RECORD(iface
, IDirectDrawSurfaceImpl
, IDirectDrawSurface2_iface
);
227 static inline IDirectDrawSurfaceImpl
*impl_from_IDirectDrawSurface3(IDirectDrawSurface3
*iface
)
229 return CONTAINING_RECORD(iface
, IDirectDrawSurfaceImpl
, IDirectDrawSurface3_iface
);
232 static inline IDirectDrawSurfaceImpl
*impl_from_IDirectDrawSurface4(IDirectDrawSurface4
*iface
)
234 return CONTAINING_RECORD(iface
, IDirectDrawSurfaceImpl
, IDirectDrawSurface4_iface
);
237 static inline IDirectDrawSurfaceImpl
*impl_from_IDirectDrawSurface7(IDirectDrawSurface7
*iface
)
239 return CONTAINING_RECORD(iface
, IDirectDrawSurfaceImpl
, IDirectDrawSurface7_iface
);
242 IDirectDrawSurfaceImpl
*unsafe_impl_from_IDirectDrawSurface(IDirectDrawSurface
*iface
) DECLSPEC_HIDDEN
;
243 IDirectDrawSurfaceImpl
*unsafe_impl_from_IDirectDrawSurface4(IDirectDrawSurface4
*iface
) DECLSPEC_HIDDEN
;
244 IDirectDrawSurfaceImpl
*unsafe_impl_from_IDirectDrawSurface7(IDirectDrawSurface7
*iface
) DECLSPEC_HIDDEN
;
246 IDirectDrawSurfaceImpl
*unsafe_impl_from_IDirect3DTexture(IDirect3DTexture
*iface
) DECLSPEC_HIDDEN
;
247 IDirectDrawSurfaceImpl
*unsafe_impl_from_IDirect3DTexture2(IDirect3DTexture2
*iface
) DECLSPEC_HIDDEN
;
249 #define DDRAW_INVALID_HANDLE ~0U
251 enum ddraw_handle_type
254 DDRAW_HANDLE_MATERIAL
,
256 DDRAW_HANDLE_STATEBLOCK
,
257 DDRAW_HANDLE_SURFACE
,
260 struct ddraw_handle_entry
263 enum ddraw_handle_type type
;
266 struct ddraw_handle_table
268 struct ddraw_handle_entry
*entries
;
269 struct ddraw_handle_entry
*free_entries
;
274 BOOL
ddraw_handle_table_init(struct ddraw_handle_table
*t
, UINT initial_size
) DECLSPEC_HIDDEN
;
275 void ddraw_handle_table_destroy(struct ddraw_handle_table
*t
) DECLSPEC_HIDDEN
;
276 DWORD
ddraw_allocate_handle(struct ddraw_handle_table
*t
, void *object
, enum ddraw_handle_type type
) DECLSPEC_HIDDEN
;
277 void *ddraw_free_handle(struct ddraw_handle_table
*t
, DWORD handle
, enum ddraw_handle_type type
) DECLSPEC_HIDDEN
;
278 void *ddraw_get_object(struct ddraw_handle_table
*t
, DWORD handle
, enum ddraw_handle_type type
) DECLSPEC_HIDDEN
;
280 struct IDirect3DDeviceImpl
283 IDirect3DDevice7 IDirect3DDevice7_iface
;
284 IDirect3DDevice3 IDirect3DDevice3_iface
;
285 IDirect3DDevice2 IDirect3DDevice2_iface
;
286 IDirect3DDevice IDirect3DDevice_iface
;
289 /* Other object connections */
290 struct wined3d_device
*wined3d_device
;
291 IDirectDrawImpl
*ddraw
;
292 struct wined3d_buffer
*indexbuffer
;
293 IDirectDrawSurfaceImpl
*target
;
295 /* Viewport management */
296 struct list viewport_list
;
297 IDirect3DViewportImpl
*current_viewport
;
298 D3DVIEWPORT7 active_viewport
;
300 /* Required to keep track which of two available texture blending modes in d3ddevice3 is used */
301 BOOL legacyTextureBlending
;
306 /* Rendering functions to wrap D3D(1-3) to D3D7 */
307 D3DPRIMITIVETYPE primitive_type
;
311 LPBYTE vertex_buffer
;
315 /* Handle management */
316 struct ddraw_handle_table handle_table
;
317 D3DMATRIXHANDLE world
, proj
, view
;
320 HRESULT
d3d_device_init(IDirect3DDeviceImpl
*device
, IDirectDrawImpl
*ddraw
,
321 IDirectDrawSurfaceImpl
*target
) DECLSPEC_HIDDEN
;
324 extern const GUID IID_D3DDEVICE_WineD3D DECLSPEC_HIDDEN
;
326 /* Helper functions */
327 HRESULT
IDirect3DImpl_GetCaps(const struct wined3d
*wined3d
,
328 D3DDEVICEDESC
*Desc123
, D3DDEVICEDESC7
*Desc7
) DECLSPEC_HIDDEN
;
329 WINED3DZBUFFERTYPE
IDirect3DDeviceImpl_UpdateDepthStencil(IDirect3DDeviceImpl
*This
) DECLSPEC_HIDDEN
;
331 static inline IDirect3DDeviceImpl
*impl_from_IDirect3DDevice(IDirect3DDevice
*iface
)
333 return CONTAINING_RECORD(iface
, IDirect3DDeviceImpl
, IDirect3DDevice_iface
);
336 static inline IDirect3DDeviceImpl
*impl_from_IDirect3DDevice2(IDirect3DDevice2
*iface
)
338 return CONTAINING_RECORD(iface
, IDirect3DDeviceImpl
, IDirect3DDevice2_iface
);
341 static inline IDirect3DDeviceImpl
*impl_from_IDirect3DDevice3(IDirect3DDevice3
*iface
)
343 return CONTAINING_RECORD(iface
, IDirect3DDeviceImpl
, IDirect3DDevice3_iface
);
346 static inline IDirect3DDeviceImpl
*impl_from_IDirect3DDevice7(IDirect3DDevice7
*iface
)
348 return CONTAINING_RECORD(iface
, IDirect3DDeviceImpl
, IDirect3DDevice7_iface
);
351 IDirect3DDeviceImpl
*unsafe_impl_from_IDirect3DDevice(IDirect3DDevice
*iface
) DECLSPEC_HIDDEN
;
352 IDirect3DDeviceImpl
*unsafe_impl_from_IDirect3DDevice2(IDirect3DDevice2
*iface
) DECLSPEC_HIDDEN
;
353 IDirect3DDeviceImpl
*unsafe_impl_from_IDirect3DDevice3(IDirect3DDevice3
*iface
) DECLSPEC_HIDDEN
;
354 IDirect3DDeviceImpl
*unsafe_impl_from_IDirect3DDevice7(IDirect3DDevice7
*iface
) DECLSPEC_HIDDEN
;
356 /*****************************************************************************
357 * IDirectDrawClipper implementation structure
358 *****************************************************************************/
359 struct IDirectDrawClipperImpl
361 IDirectDrawClipper IDirectDrawClipper_iface
;
364 struct wined3d_clipper
*wineD3DClipper
;
368 HRESULT
ddraw_clipper_init(IDirectDrawClipperImpl
*clipper
) DECLSPEC_HIDDEN
;
369 IDirectDrawClipperImpl
*unsafe_impl_from_IDirectDrawClipper(IDirectDrawClipper
*iface
) DECLSPEC_HIDDEN
;
371 /*****************************************************************************
372 * IDirectDrawPalette implementation structure
373 *****************************************************************************/
374 struct IDirectDrawPaletteImpl
376 /* IUnknown fields */
377 IDirectDrawPalette IDirectDrawPalette_iface
;
380 struct wined3d_palette
*wineD3DPalette
;
382 /* IDirectDrawPalette fields */
383 IUnknown
*ifaceToRelease
;
386 static inline IDirectDrawPaletteImpl
*impl_from_IDirectDrawPalette(IDirectDrawPalette
*iface
)
388 return CONTAINING_RECORD(iface
, IDirectDrawPaletteImpl
, IDirectDrawPalette_iface
);
391 IDirectDrawPaletteImpl
*unsafe_impl_from_IDirectDrawPalette(IDirectDrawPalette
*iface
) DECLSPEC_HIDDEN
;
393 HRESULT
ddraw_palette_init(IDirectDrawPaletteImpl
*palette
,
394 IDirectDrawImpl
*ddraw
, DWORD flags
, PALETTEENTRY
*entries
) DECLSPEC_HIDDEN
;
396 /* Helper structures */
397 struct object_creation_info
400 HRESULT (*pfnCreateInstance
)(IUnknown
*pUnkOuter
, REFIID riid
,
404 /******************************************************************************
405 * IDirect3DLight implementation structure - Wraps to D3D7
406 ******************************************************************************/
407 struct IDirect3DLightImpl
409 IDirect3DLight IDirect3DLight_iface
;
412 /* IDirect3DLight fields */
413 IDirectDrawImpl
*ddraw
;
415 /* If this light is active for one viewport, put the viewport here */
416 IDirect3DViewportImpl
*active_viewport
;
426 /* Helper functions */
427 void light_activate(IDirect3DLightImpl
*light
) DECLSPEC_HIDDEN
;
428 void light_deactivate(IDirect3DLightImpl
*light
) DECLSPEC_HIDDEN
;
429 void d3d_light_init(IDirect3DLightImpl
*light
, IDirectDrawImpl
*ddraw
) DECLSPEC_HIDDEN
;
430 IDirect3DLightImpl
*unsafe_impl_from_IDirect3DLight(IDirect3DLight
*iface
) DECLSPEC_HIDDEN
;
432 /******************************************************************************
433 * IDirect3DMaterial implementation structure - Wraps to D3D7
434 ******************************************************************************/
435 struct IDirect3DMaterialImpl
437 IDirect3DMaterial3 IDirect3DMaterial3_iface
;
438 IDirect3DMaterial2 IDirect3DMaterial2_iface
;
439 IDirect3DMaterial IDirect3DMaterial_iface
;
442 /* IDirect3DMaterial2 fields */
443 IDirectDrawImpl
*ddraw
;
444 IDirect3DDeviceImpl
*active_device
;
450 /* Helper functions */
451 void material_activate(IDirect3DMaterialImpl
* This
) DECLSPEC_HIDDEN
;
452 IDirect3DMaterialImpl
*d3d_material_create(IDirectDrawImpl
*ddraw
) DECLSPEC_HIDDEN
;
454 /*****************************************************************************
455 * IDirect3DViewport - Wraps to D3D7
456 *****************************************************************************/
457 struct IDirect3DViewportImpl
459 IDirect3DViewport3 IDirect3DViewport3_iface
;
462 /* IDirect3DViewport fields */
463 IDirectDrawImpl
*ddraw
;
465 /* If this viewport is active for one device, put the device here */
466 IDirect3DDeviceImpl
*active_device
;
480 struct list light_list
;
482 /* Background material */
483 IDirect3DMaterialImpl
*background
;
486 IDirect3DViewportImpl
*unsafe_impl_from_IDirect3DViewport3(IDirect3DViewport3
*iface
) DECLSPEC_HIDDEN
;
487 IDirect3DViewportImpl
*unsafe_impl_from_IDirect3DViewport2(IDirect3DViewport2
*iface
) DECLSPEC_HIDDEN
;
488 IDirect3DViewportImpl
*unsafe_impl_from_IDirect3DViewport(IDirect3DViewport
*iface
) DECLSPEC_HIDDEN
;
490 /* Helper functions */
491 void viewport_activate(IDirect3DViewportImpl
* This
, BOOL ignore_lights
) DECLSPEC_HIDDEN
;
492 void d3d_viewport_init(IDirect3DViewportImpl
*viewport
, IDirectDrawImpl
*ddraw
) DECLSPEC_HIDDEN
;
494 /*****************************************************************************
495 * IDirect3DExecuteBuffer - Wraps to D3D7
496 *****************************************************************************/
497 struct IDirect3DExecuteBufferImpl
499 IDirect3DExecuteBuffer IDirect3DExecuteBuffer_iface
;
501 /* IDirect3DExecuteBuffer fields */
502 IDirectDrawImpl
*ddraw
;
503 IDirect3DDeviceImpl
*d3ddev
;
505 D3DEXECUTEBUFFERDESC desc
;
508 /* This buffer will store the transformed vertices */
513 /* This flags is set to TRUE if we allocated ourselves the
519 HRESULT
d3d_execute_buffer_init(IDirect3DExecuteBufferImpl
*execute_buffer
,
520 IDirect3DDeviceImpl
*device
, D3DEXECUTEBUFFERDESC
*desc
) DECLSPEC_HIDDEN
;
521 IDirect3DExecuteBufferImpl
*unsafe_impl_from_IDirect3DExecuteBuffer(IDirect3DExecuteBuffer
*iface
) DECLSPEC_HIDDEN
;
523 /* The execute function */
524 HRESULT
d3d_execute_buffer_execute(IDirect3DExecuteBufferImpl
*execute_buffer
,
525 IDirect3DDeviceImpl
*device
, IDirect3DViewportImpl
*viewport
) DECLSPEC_HIDDEN
;
527 /*****************************************************************************
528 * IDirect3DVertexBuffer
529 *****************************************************************************/
530 struct IDirect3DVertexBufferImpl
532 IDirect3DVertexBuffer7 IDirect3DVertexBuffer7_iface
;
533 IDirect3DVertexBuffer IDirect3DVertexBuffer_iface
;
536 /*** WineD3D and ddraw links ***/
537 struct wined3d_buffer
*wineD3DVertexBuffer
;
538 struct wined3d_vertex_declaration
*wineD3DVertexDeclaration
;
539 IDirectDrawImpl
*ddraw
;
541 /*** Storage for D3D7 specific things ***/
546 HRESULT
d3d_vertex_buffer_create(IDirect3DVertexBufferImpl
**vertex_buf
, IDirectDrawImpl
*ddraw
,
547 D3DVERTEXBUFFERDESC
*desc
) DECLSPEC_HIDDEN
;
548 IDirect3DVertexBufferImpl
*unsafe_impl_from_IDirect3DVertexBuffer(IDirect3DVertexBuffer
*iface
) DECLSPEC_HIDDEN
;
549 IDirect3DVertexBufferImpl
*unsafe_impl_from_IDirect3DVertexBuffer7(IDirect3DVertexBuffer7
*iface
) DECLSPEC_HIDDEN
;
551 /*****************************************************************************
552 * Helper functions from utils.c
553 *****************************************************************************/
555 #define GET_TEXCOUNT_FROM_FVF(d3dvtVertexType) \
556 (((d3dvtVertexType) & D3DFVF_TEXCOUNT_MASK) >> D3DFVF_TEXCOUNT_SHIFT)
558 #define GET_TEXCOORD_SIZE_FROM_FVF(d3dvtVertexType, tex_num) \
559 (((((d3dvtVertexType) >> (16 + (2 * (tex_num)))) + 1) & 0x03) + 1)
561 void PixelFormat_WineD3DtoDD(DDPIXELFORMAT
*DDPixelFormat
, enum wined3d_format_id WineD3DFormat
) DECLSPEC_HIDDEN
;
562 enum wined3d_format_id
PixelFormat_DD2WineD3D(const DDPIXELFORMAT
*DDPixelFormat
) DECLSPEC_HIDDEN
;
563 void DDRAW_dump_surface_desc(const DDSURFACEDESC2
*lpddsd
) DECLSPEC_HIDDEN
;
564 void dump_D3DMATRIX(const D3DMATRIX
*mat
) DECLSPEC_HIDDEN
;
565 void DDRAW_dump_DDCAPS(const DDCAPS
*lpcaps
) DECLSPEC_HIDDEN
;
566 DWORD
get_flexible_vertex_size(DWORD d3dvtVertexType
) DECLSPEC_HIDDEN
;
567 void DDRAW_dump_DDSCAPS2(const DDSCAPS2
*in
) DECLSPEC_HIDDEN
;
568 void DDRAW_dump_cooperativelevel(DWORD cooplevel
) DECLSPEC_HIDDEN
;
569 void DDSD_to_DDSD2(const DDSURFACEDESC
*in
, DDSURFACEDESC2
*out
) DECLSPEC_HIDDEN
;
570 void DDSD2_to_DDSD(const DDSURFACEDESC2
*in
, DDSURFACEDESC
*out
) DECLSPEC_HIDDEN
;
572 /* This only needs to be here as long the processvertices functionality of
573 * IDirect3DExecuteBuffer isn't in WineD3D */
574 void multiply_matrix(LPD3DMATRIX dest
, const D3DMATRIX
*src1
, const D3DMATRIX
*src2
) DECLSPEC_HIDDEN
;
576 /* Used for generic dumping */
583 #define FE(x) { x, #x }
589 void (*func
)(const void *);
594 #define ME(x,f,e) { x, #x, (void (*)(const void *))(f), offsetof(STRUCT, e) }
596 #define DD_STRUCT_COPY_BYSIZE_(to,from,from_size) \
598 DWORD __size = (to)->dwSize; \
599 DWORD __resetsize = min(__size, sizeof(*to)); \
600 DWORD __copysize = min(__resetsize, from_size); \
601 assert(to != from); \
602 memcpy(to, from, __copysize); \
603 memset((char*)(to) + __copysize, 0, __resetsize - __copysize); \
604 (to)->dwSize = __size; /* restore size */ \
607 #define DD_STRUCT_COPY_BYSIZE(to,from) DD_STRUCT_COPY_BYSIZE_(to,from,(from)->dwSize)
609 #define SIZEOF_END_PADDING(type, last_field) \
610 (sizeof(type) - offsetof(type, last_field) - sizeof(((type *)0)->last_field))
612 static inline void copy_to_surfacedesc2(DDSURFACEDESC2
*to
, DDSURFACEDESC2
*from
)
614 DWORD from_size
= from
->dwSize
;
615 if (from_size
== sizeof(DDSURFACEDESC
))
616 from_size
-= SIZEOF_END_PADDING(DDSURFACEDESC
, ddsCaps
);
617 to
->dwSize
= sizeof(DDSURFACEDESC2
); /* for struct copy */
618 DD_STRUCT_COPY_BYSIZE_(to
, from
, from_size
);
621 HRESULT
hr_ddraw_from_wined3d(HRESULT hr
) DECLSPEC_HIDDEN
;