Moved the UsePrimary config parameter to the x11drv section, renamed
[wine/testsucceed.git] / dlls / d3d8 / indexbuffer.c
blob1aa3a597c4ebe26160b3afd871502345d352e6e6
1 /*
2 * IDirect3DIndexBuffer8 implementation
4 * Copyright 2002 Jason Edmeades
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
21 #include "config.h"
23 #include <stdarg.h>
25 #include "windef.h"
26 #include "winbase.h"
27 #include "winuser.h"
28 #include "wingdi.h"
29 #include "wine/debug.h"
31 #include "d3d8_private.h"
33 WINE_DEFAULT_DEBUG_CHANNEL(d3d);
35 /* IDirect3DIndexBuffer8 IUnknown parts follow: */
36 HRESULT WINAPI IDirect3DIndexBuffer8Impl_QueryInterface(LPDIRECT3DINDEXBUFFER8 iface,REFIID riid,LPVOID *ppobj)
38 IDirect3DIndexBuffer8Impl *This = (IDirect3DIndexBuffer8Impl *)iface;
40 if (IsEqualGUID(riid, &IID_IUnknown)
41 || IsEqualGUID(riid, &IID_IDirect3DResource8)
42 || IsEqualGUID(riid, &IID_IDirect3DIndexBuffer8)) {
43 IDirect3DIndexBuffer8Impl_AddRef(iface);
44 *ppobj = This;
45 return D3D_OK;
48 WARN("(%p)->(%s,%p),not found\n",This,debugstr_guid(riid),ppobj);
49 return E_NOINTERFACE;
52 ULONG WINAPI IDirect3DIndexBuffer8Impl_AddRef(LPDIRECT3DINDEXBUFFER8 iface) {
53 IDirect3DIndexBuffer8Impl *This = (IDirect3DIndexBuffer8Impl *)iface;
54 ULONG ref = InterlockedIncrement(&This->ref);
56 TRACE("(%p) : AddRef from %ld\n", This, ref - 1);
58 return ref;
61 ULONG WINAPI IDirect3DIndexBuffer8Impl_Release(LPDIRECT3DINDEXBUFFER8 iface) {
62 IDirect3DIndexBuffer8Impl *This = (IDirect3DIndexBuffer8Impl *)iface;
63 ULONG ref = InterlockedDecrement(&This->ref);
65 TRACE("(%p) : ReleaseRef to %ld\n", This, ref);
67 if (ref == 0) {
68 HeapFree(GetProcessHeap(), 0, This->allocatedMemory);
69 HeapFree(GetProcessHeap(), 0, This);
71 return ref;
74 /* IDirect3DResource Interface follow: */
75 HRESULT WINAPI IDirect3DIndexBuffer8Impl_GetDevice(LPDIRECT3DINDEXBUFFER8 iface, IDirect3DDevice8** ppDevice) {
76 IDirect3DIndexBuffer8Impl *This = (IDirect3DIndexBuffer8Impl *)iface;
77 TRACE("(%p) : returning %p\n", This, This->Device);
78 *ppDevice = (LPDIRECT3DDEVICE8) This->Device;
79 IDirect3DDevice8Impl_AddRef(*ppDevice);
80 return D3D_OK;
82 HRESULT WINAPI IDirect3DIndexBuffer8Impl_SetPrivateData(LPDIRECT3DINDEXBUFFER8 iface, REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) {
83 IDirect3DIndexBuffer8Impl *This = (IDirect3DIndexBuffer8Impl *)iface;
84 FIXME("(%p) : stub\n", This); return D3D_OK;
86 HRESULT WINAPI IDirect3DIndexBuffer8Impl_GetPrivateData(LPDIRECT3DINDEXBUFFER8 iface, REFGUID refguid, void* pData, DWORD* pSizeOfData) {
87 IDirect3DIndexBuffer8Impl *This = (IDirect3DIndexBuffer8Impl *)iface;
88 FIXME("(%p) : stub\n", This); return D3D_OK;
90 HRESULT WINAPI IDirect3DIndexBuffer8Impl_FreePrivateData(LPDIRECT3DINDEXBUFFER8 iface, REFGUID refguid) {
91 IDirect3DIndexBuffer8Impl *This = (IDirect3DIndexBuffer8Impl *)iface;
92 FIXME("(%p) : stub\n", This); return D3D_OK;
94 DWORD WINAPI IDirect3DIndexBuffer8Impl_SetPriority(LPDIRECT3DINDEXBUFFER8 iface, DWORD PriorityNew) {
95 IDirect3DIndexBuffer8Impl *This = (IDirect3DIndexBuffer8Impl *)iface;
96 FIXME("(%p) : stub\n", This); return D3D_OK;
98 DWORD WINAPI IDirect3DIndexBuffer8Impl_GetPriority(LPDIRECT3DINDEXBUFFER8 iface) {
99 IDirect3DIndexBuffer8Impl *This = (IDirect3DIndexBuffer8Impl *)iface;
100 FIXME("(%p) : stub\n", This); return D3D_OK;
102 void WINAPI IDirect3DIndexBuffer8Impl_PreLoad(LPDIRECT3DINDEXBUFFER8 iface) {
103 IDirect3DIndexBuffer8Impl *This = (IDirect3DIndexBuffer8Impl *)iface;
104 FIXME("(%p) : stub\n", This);
106 D3DRESOURCETYPE WINAPI IDirect3DIndexBuffer8Impl_GetType(LPDIRECT3DINDEXBUFFER8 iface) {
107 IDirect3DIndexBuffer8Impl *This = (IDirect3DIndexBuffer8Impl *)iface;
108 TRACE("(%p) : returning %d\n", This, This->ResourceType);
109 return This->ResourceType;
112 /* IDirect3DIndexBuffer8 */
113 HRESULT WINAPI IDirect3DIndexBuffer8Impl_Lock(LPDIRECT3DINDEXBUFFER8 iface, UINT OffsetToLock, UINT SizeToLock, BYTE** ppbData, DWORD Flags) {
114 IDirect3DIndexBuffer8Impl *This = (IDirect3DIndexBuffer8Impl *)iface;
115 TRACE("(%p) : no locking yet, offset %d, size %d, Flags=%lx\n", This, OffsetToLock, SizeToLock, Flags);
116 *ppbData = (BYTE *)This->allocatedMemory + OffsetToLock;
117 return D3D_OK;
120 HRESULT WINAPI IDirect3DIndexBuffer8Impl_Unlock(LPDIRECT3DINDEXBUFFER8 iface) {
121 IDirect3DIndexBuffer8Impl *This = (IDirect3DIndexBuffer8Impl *)iface;
122 TRACE("(%p) : stub\n", This);
123 return D3D_OK;
125 HRESULT WINAPI IDirect3DIndexBuffer8Impl_GetDesc(LPDIRECT3DINDEXBUFFER8 iface, D3DINDEXBUFFER_DESC *pDesc) {
126 IDirect3DIndexBuffer8Impl *This = (IDirect3DIndexBuffer8Impl *)iface;
128 TRACE("(%p) : copying into %p\n", This, pDesc);
129 memcpy(pDesc, &This->currentDesc, sizeof(D3DINDEXBUFFER_DESC));
130 return D3D_OK;
133 IDirect3DIndexBuffer8Vtbl Direct3DIndexBuffer8_Vtbl =
135 IDirect3DIndexBuffer8Impl_QueryInterface,
136 IDirect3DIndexBuffer8Impl_AddRef,
137 IDirect3DIndexBuffer8Impl_Release,
138 IDirect3DIndexBuffer8Impl_GetDevice,
139 IDirect3DIndexBuffer8Impl_SetPrivateData,
140 IDirect3DIndexBuffer8Impl_GetPrivateData,
141 IDirect3DIndexBuffer8Impl_FreePrivateData,
142 IDirect3DIndexBuffer8Impl_SetPriority,
143 IDirect3DIndexBuffer8Impl_GetPriority,
144 IDirect3DIndexBuffer8Impl_PreLoad,
145 IDirect3DIndexBuffer8Impl_GetType,
146 IDirect3DIndexBuffer8Impl_Lock,
147 IDirect3DIndexBuffer8Impl_Unlock,
148 IDirect3DIndexBuffer8Impl_GetDesc