GetMenuItemID: return -1 for invalid menu items, not zero.
[wine/testsucceed.git] / programs / winemine / main.c
blob448093f192d502de59013d454204cb7a0da4ee93
1 /*
2 * WineMine (main.c)
3 *
4 * Copyright 2000 Joshua Thielen <jt85296@ltu.edu>
5 * To be distributed under the Wine License
6 */
9 #include <stdlib.h>
10 #include <string.h>
11 #include <time.h>
12 #include <windows.h>
13 #include "main.h"
14 #include "dialog.h"
15 #include "resource.h"
17 /* Work around a Wine bug which defines handles as UINT rather than LPVOID */
18 #ifdef WINE_STRICT
19 #define NULL_HANDLE NULL
20 #else
21 #define NULL_HANDLE 0
22 #endif
24 #ifdef DUMB_DEBUG
25 #include <stdio.h>
26 #define DEBUG(x) fprintf(stderr,x)
27 #else
28 #define DEBUG(x)
29 #endif
31 int WINAPI WinMain( HINSTANCE hInst, HINSTANCE hPrevInst, LPSTR cmdline, int cmdshow )
33 MSG msg;
34 WNDCLASS wc;
35 HWND hWnd;
36 HACCEL haccel;
37 char appname[9];
39 LoadString( hInst, IDS_APPNAME, appname, sizeof(appname));
41 wc.style = 0;
42 wc.lpfnWndProc = MainProc;
43 wc.cbClsExtra = 0;
44 wc.cbWndExtra = 0;
45 wc.hInstance = hInst;
46 wc.hIcon = LoadIcon( hInst, appname );
47 wc.hCursor = LoadCursor( NULL_HANDLE, IDI_APPLICATION );
48 wc.hbrBackground = (HBRUSH) GetStockObject( BLACK_BRUSH );
49 wc.lpszMenuName = "MENU_WINEMINE";
50 wc.lpszClassName = appname;
52 if (!RegisterClass(&wc)) exit(1);
53 hWnd = CreateWindow( appname, appname,
54 WS_OVERLAPPEDWINDOW & ~WS_THICKFRAME & ~WS_MAXIMIZEBOX,
55 CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT,
56 NULL_HANDLE, NULL_HANDLE, hInst, NULL );
58 if (!hWnd) exit(1);
60 ShowWindow( hWnd, cmdshow );
61 UpdateWindow( hWnd );
63 haccel = LoadAccelerators( hInst, appname );
64 SetTimer( hWnd, ID_TIMER, 1000, NULL );
66 while( GetMessage(&msg, NULL_HANDLE, 0, 0) ) {
67 if (!TranslateAccelerator( hWnd, haccel, &msg ))
68 TranslateMessage( &msg );
70 DispatchMessage( &msg );
72 return msg.wParam;
75 LRESULT WINAPI MainProc( HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam)
77 HDC hdc;
78 PAINTSTRUCT ps;
79 HMENU hMenu;
80 static BOARD board;
82 switch( msg ) {
83 case WM_CREATE:
84 board.hInst = ((LPCREATESTRUCT) lParam)->hInstance;
85 board.hWnd = hWnd;
86 InitBoard( &board );
87 CreateBoard( &board );
88 return 0;
90 case WM_PAINT:
92 HDC hMemDC;
94 DEBUG("WM_PAINT\n");
95 hdc = BeginPaint( hWnd, &ps );
96 hMemDC = CreateCompatibleDC( hdc );
98 DrawBoard( hdc, hMemDC, &ps, &board );
100 DeleteDC( hMemDC );
101 EndPaint( hWnd, &ps );
103 return 0;
106 case WM_MOVE:
107 DEBUG("WM_MOVE\n");
108 board.pos.x = (unsigned) LOWORD(lParam);
109 board.pos.y = (unsigned) HIWORD(lParam);
110 return 0;
112 case WM_DESTROY:
113 SaveBoard( &board );
114 DestroyBoard( &board );
115 PostQuitMessage( 0 );
116 return 0;
118 case WM_TIMER:
119 if( board.status == PLAYING ) {
120 board.time++;
121 RedrawWindow( hWnd, &board.timer_rect, NULL_HANDLE,
122 RDW_INVALIDATE | RDW_UPDATENOW );
124 return 0;
126 case WM_LBUTTONDOWN:
127 DEBUG("WM_LBUTTONDOWN\n");
128 if( wParam & MK_RBUTTON )
129 msg = WM_MBUTTONDOWN;
130 TestBoard( hWnd, &board, LOWORD(lParam), HIWORD(lParam), msg );
131 SetCapture( hWnd );
132 return 0;
134 case WM_LBUTTONUP:
135 DEBUG("WM_LBUTTONUP\n");
136 if( wParam & MK_RBUTTON )
137 msg = WM_MBUTTONUP;
138 TestBoard( hWnd, &board, LOWORD(lParam), HIWORD(lParam), msg );
139 ReleaseCapture();
140 return 0;
142 case WM_RBUTTONDOWN:
143 DEBUG("WM_RBUTTONDOWN\n");
144 if( wParam & MK_LBUTTON ) {
145 board.press.x = 0;
146 board.press.y = 0;
147 msg = WM_MBUTTONDOWN;
149 TestBoard( hWnd, &board, LOWORD(lParam), HIWORD(lParam), msg );
150 return 0;
152 case WM_RBUTTONUP:
153 DEBUG("WM_RBUTTONUP\n");
154 if( wParam & MK_LBUTTON )
155 msg = WM_MBUTTONUP;
156 TestBoard( hWnd, &board, LOWORD(lParam), HIWORD(lParam), msg );
157 return 0;
159 case WM_MBUTTONDOWN:
160 DEBUG("WM_MBUTTONDOWN\n");
161 TestBoard( hWnd, &board, LOWORD(lParam), HIWORD(lParam), msg );
162 return 0;
164 case WM_MBUTTONUP:
165 DEBUG("WM_MBUTTONUP\n");
166 TestBoard( hWnd, &board, LOWORD(lParam), HIWORD(lParam), msg );
167 return 0;
169 case WM_MOUSEMOVE:
171 if( (wParam & MK_LBUTTON) && (wParam & MK_RBUTTON) ) {
172 msg = WM_MBUTTONDOWN;
174 else if( wParam & MK_LBUTTON ) {
175 msg = WM_LBUTTONDOWN;
177 else {
178 return 0;
181 TestBoard( hWnd, &board, LOWORD(lParam), HIWORD(lParam), msg );
183 return 0;
186 case WM_COMMAND:
187 switch(LOWORD(wParam)) {
188 case IDM_NEW:
189 CreateBoard( &board );
190 return 0;
192 case IDM_MARKQ:
193 hMenu = GetMenu( hWnd );
194 board.IsMarkQ = !board.IsMarkQ;
195 if( board.IsMarkQ )
196 CheckMenuItem( hMenu, IDM_MARKQ, MF_CHECKED );
197 else
198 CheckMenuItem( hMenu, IDM_MARKQ, MF_UNCHECKED );
199 return 0;
201 case IDM_BEGINNER:
202 SetDifficulty( &board, BEGINNER );
203 CreateBoard( &board );
204 return 0;
206 case IDM_ADVANCED:
207 SetDifficulty( &board, ADVANCED );
208 CreateBoard( &board );
209 return 0;
211 case IDM_EXPERT:
212 SetDifficulty( &board, EXPERT );
213 CreateBoard( &board );
214 return 0;
216 case IDM_CUSTOM:
217 SetDifficulty( &board, CUSTOM );
218 CreateBoard( &board );
219 return 0;
221 case IDM_EXIT:
222 SendMessage( hWnd, WM_CLOSE, 0, 0);
223 return 0;
225 case IDM_TIMES:
226 DialogBoxParam( board.hInst, "DLG_TIMES", hWnd,
227 TimesDlgProc, (LPARAM) &board);
228 return 0;
230 case IDM_ABOUT:
231 DialogBox( board.hInst, "DLG_ABOUT", hWnd, AboutDlgProc );
232 return 0;
233 default:
234 DEBUG("Unknown WM_COMMAND command message received\n");
235 break;
238 return( DefWindowProc( hWnd, msg, wParam, lParam ));
241 void InitBoard( BOARD *p_board )
243 HMENU hMenu;
245 p_board->hMinesBMP = LoadBitmap( p_board->hInst, "mines");
246 p_board->hFacesBMP = LoadBitmap( p_board->hInst, "faces");
247 p_board->hLedsBMP = LoadBitmap( p_board->hInst, "leds");
249 LoadBoard( p_board );
251 if( p_board->pos.x < (unsigned) GetSystemMetrics( SM_CXFIXEDFRAME ))
252 p_board->pos.x = GetSystemMetrics( SM_CXFIXEDFRAME );
254 if( p_board->pos.x > (unsigned) (GetSystemMetrics( SM_CXSCREEN )
255 - GetSystemMetrics( SM_CXFIXEDFRAME ))) {
256 p_board->pos.x = GetSystemMetrics( SM_CXSCREEN )
257 - GetSystemMetrics( SM_CXFIXEDFRAME );
260 if( p_board->pos.y < (unsigned) (GetSystemMetrics( SM_CYMENU )
261 + GetSystemMetrics( SM_CYCAPTION )
262 + GetSystemMetrics( SM_CYFIXEDFRAME ))) {
263 p_board->pos.y = GetSystemMetrics( SM_CYMENU ) +
264 GetSystemMetrics( SM_CYCAPTION ) +
265 GetSystemMetrics( SM_CYFIXEDFRAME );
268 if( p_board->pos.y > (unsigned) (GetSystemMetrics( SM_CYSCREEN )
269 - GetSystemMetrics( SM_CYFIXEDFRAME ))) {
270 p_board->pos.y = GetSystemMetrics( SM_CYSCREEN )
271 - GetSystemMetrics( SM_CYFIXEDFRAME );
274 hMenu = GetMenu( p_board->hWnd );
275 CheckMenuItem( hMenu, IDM_BEGINNER + (unsigned) p_board->difficulty,
276 MF_CHECKED );
277 if( p_board->IsMarkQ )
278 CheckMenuItem( hMenu, IDM_MARKQ, MF_CHECKED );
279 else
280 CheckMenuItem( hMenu, IDM_MARKQ, MF_UNCHECKED );
281 CheckLevel( p_board );
284 void LoadBoard( BOARD *p_board )
286 DWORD size;
287 DWORD type;
288 HKEY hkey;
289 char data[16];
290 char key_name[8];
291 unsigned i;
294 RegOpenKeyEx( HKEY_LOCAL_MACHINE, "Software\\Wine\\WineMine",
295 0, KEY_QUERY_VALUE, &hkey );
297 size = sizeof( data );
298 if( RegQueryValueEx( hkey, "Xpos", NULL, (LPDWORD) &type,
299 (LPBYTE) data, (LPDWORD) &size ) == ERROR_SUCCESS ) {
300 p_board->pos.x = atoi( data );
302 else
303 p_board->pos.x = GetSystemMetrics( SM_CXFIXEDFRAME );
305 size = sizeof( data );
306 if( RegQueryValueEx( hkey, "Ypos", NULL, (LPDWORD) &type,
307 (LPBYTE) data, (LPDWORD) &size ) == ERROR_SUCCESS )
308 p_board->pos.y = atoi( data );
309 else
310 p_board->pos.y = GetSystemMetrics( SM_CYMENU )
311 + GetSystemMetrics( SM_CYCAPTION )
312 + GetSystemMetrics( SM_CYFIXEDFRAME );
314 size = sizeof( data );
315 if( RegQueryValueEx( hkey, "Rows", NULL, (LPDWORD) &type,
316 (LPBYTE) data, (LPDWORD) &size ) == ERROR_SUCCESS )
317 p_board->rows = atoi( data );
318 else
319 p_board->rows = BEGINNER_ROWS;
321 size = sizeof( data );
322 if( RegQueryValueEx( hkey, "Cols", NULL, (LPDWORD) &type,
323 (LPBYTE) data, (LPDWORD) &size ) == ERROR_SUCCESS )
324 p_board->cols = atoi( data );
325 else
326 p_board->cols = BEGINNER_COLS;
328 size = sizeof( data );
329 if( RegQueryValueEx( hkey, "Mines", NULL, (LPDWORD) &type,
330 (LPBYTE) data, (LPDWORD) &size ) == ERROR_SUCCESS )
331 p_board->mines = atoi( data );
332 else
333 p_board->rows = BEGINNER_ROWS;
335 size = sizeof( data );
336 if( RegQueryValueEx( hkey, "Difficulty", NULL, (LPDWORD) &type,
337 (LPBYTE) data, (LPDWORD) &size ) == ERROR_SUCCESS )
338 p_board->difficulty = (DIFFICULTY) atoi( data );
339 else
340 p_board->difficulty = BEGINNER;
342 size = sizeof( data );
343 if( RegQueryValueEx( hkey, "MarkQ", NULL, (LPDWORD) &type,
344 (LPBYTE) data, (LPDWORD) &size ) == ERROR_SUCCESS )
345 p_board->IsMarkQ = atoi( data );
346 else
347 p_board->IsMarkQ = TRUE;
349 for( i = 0; i < 3; i++ ) {
350 wsprintf( key_name, "Name%d", i );
351 size = sizeof( data );
352 if( RegQueryValueEx( hkey, key_name, NULL, (LPDWORD) &type,
353 (LPBYTE) data,
354 (LPDWORD) &size ) == ERROR_SUCCESS )
355 strncpy( p_board->best_name[i], data, sizeof( data ) );
356 else
357 wsprintf( p_board->best_name[i], "Nobody");
360 for( i = 0; i < 3; i++ ) {
361 wsprintf( key_name, "Time%d", i );
362 size = sizeof( data );
363 if( RegQueryValueEx( hkey, key_name, NULL, (LPDWORD) &type,
364 (LPBYTE) data,
365 (LPDWORD) &size ) == ERROR_SUCCESS )
366 p_board->best_time[i] = atoi( data );
367 else
368 p_board->best_time[i] = 999;
370 RegCloseKey( hkey );
373 void SaveBoard( BOARD *p_board )
375 DWORD disp;
376 HKEY hkey;
377 SECURITY_ATTRIBUTES sa;
378 unsigned i;
379 char data[16];
380 char key_name[8];
382 if( RegCreateKeyEx( HKEY_LOCAL_MACHINE,
383 "Software\\Wine\\WineMine", 0, NULL,
384 REG_OPTION_NON_VOLATILE, KEY_WRITE, &sa,
385 &hkey, &disp ) != ERROR_SUCCESS)
386 return;
388 wsprintf( data, "%d", p_board->pos.x );
389 RegSetValueEx( hkey, "Xpos", 0, REG_SZ, (LPBYTE) data, strlen(data)+1 );
391 wsprintf( data, "%d", p_board->pos.x );
392 RegSetValueEx( hkey, "Ypos", 0, REG_SZ, (LPBYTE) data, strlen(data)+1 );
394 wsprintf( data, "%d", (int) p_board->difficulty );
395 RegSetValueEx( hkey, "Difficulty", 0, REG_SZ, (LPBYTE) data, strlen(data)+1 );
397 wsprintf( data, "%d", p_board->rows );
398 RegSetValueEx( hkey, "Rows", 0, REG_SZ, (LPBYTE) data, strlen(data)+1 );
400 wsprintf( data, "%d", p_board->cols );
401 RegSetValueEx( hkey, "Cols", 0, REG_SZ, (LPBYTE) data, strlen(data)+1 );
403 wsprintf( data, "%d", p_board->mines );
404 RegSetValueEx( hkey, "Mines", 0, REG_SZ, (LPBYTE) data, strlen(data)+1 );
406 wsprintf( data, "%d", (int) p_board->IsMarkQ );
407 RegSetValueEx( hkey, "MarkQ", 0, REG_SZ, (LPBYTE) data, strlen(data)+1 );
409 for( i = 0; i < 3; i++ ) {
410 wsprintf( key_name, "Name%u", i );
411 strncpy( data, p_board->best_name[i], sizeof( data ) );
412 RegSetValueEx( hkey, key_name, 0, REG_SZ, (LPBYTE) data, strlen(data)+1 );
415 for( i = 0; i < 3; i++ ) {
416 wsprintf( key_name, "Time%u", i );
417 wsprintf( data, "%d", p_board->best_time[i] );
418 RegSetValueEx( hkey, key_name, 0, REG_SZ, (LPBYTE) data, strlen(data)+1 );
420 RegCloseKey( hkey );
423 void DestroyBoard( BOARD *p_board )
425 DeleteObject( p_board->hFacesBMP );
426 DeleteObject( p_board->hLedsBMP );
427 DeleteObject( p_board->hMinesBMP );
430 void SetDifficulty( BOARD *p_board, DIFFICULTY difficulty )
432 HMENU hMenu = GetMenu( p_board->hWnd );
434 CheckMenuItem( hMenu, IDM_BEGINNER + p_board->difficulty, MF_UNCHECKED );
435 p_board->difficulty = difficulty;
436 CheckMenuItem( hMenu, IDM_BEGINNER + difficulty, MF_CHECKED );
438 switch( difficulty ) {
439 case BEGINNER:
440 p_board->cols = BEGINNER_COLS;
441 p_board->rows = BEGINNER_ROWS;
442 p_board->mines = BEGINNER_MINES;
443 break;
445 case ADVANCED:
446 p_board->cols = ADVANCED_COLS;
447 p_board->rows = ADVANCED_ROWS;
448 p_board->mines = ADVANCED_MINES;
449 break;
451 case EXPERT:
452 p_board->cols = EXPERT_COLS;
453 p_board->rows = EXPERT_ROWS;
454 p_board->mines = EXPERT_MINES;
455 break;
457 case CUSTOM:
458 DialogBoxParam( p_board->hInst, "DLG_CUSTOM", p_board->hWnd,
459 CustomDlgProc, (LPARAM) p_board);
460 break;
464 void CreateBoard( BOARD *p_board )
466 int left, top, bottom, right, wnd_x, wnd_y, wnd_width, wnd_height;
468 p_board->mb = MB_NONE;
469 p_board->boxes_left = p_board->cols * p_board->rows - p_board->mines;
470 p_board->num_flags = 0;
472 CreateBoxes( p_board );
474 p_board->width = p_board->cols * MINE_WIDTH + BOARD_WMARGIN * 2;
476 p_board->height = p_board->rows * MINE_HEIGHT + LED_HEIGHT
477 + BOARD_HMARGIN * 3;
479 wnd_x = p_board->pos.x - GetSystemMetrics( SM_CXFIXEDFRAME );
480 wnd_y = p_board->pos.y - GetSystemMetrics( SM_CYMENU )
481 - GetSystemMetrics( SM_CYCAPTION )
482 - GetSystemMetrics( SM_CYFIXEDFRAME );
483 wnd_width = p_board->width
484 + GetSystemMetrics( SM_CXFIXEDFRAME ) * 2;
485 wnd_height = p_board->height
486 + GetSystemMetrics( SM_CYMENU )
487 + GetSystemMetrics( SM_CYCAPTION )
488 + GetSystemMetrics( SM_CYFIXEDFRAME ) * 2;
490 /* setting the mines rectangle boundary */
491 left = BOARD_WMARGIN;
492 top = BOARD_HMARGIN * 2 + LED_HEIGHT;
493 right = left + p_board->cols * MINE_WIDTH;
494 bottom = top + p_board->rows * MINE_HEIGHT;
495 SetRect( &p_board->mines_rect, left, top, right, bottom );
497 /* setting the face rectangle boundary */
498 left = p_board->width / 2 - FACE_WIDTH / 2;
499 top = BOARD_HMARGIN;
500 right = left + FACE_WIDTH;
501 bottom = top + FACE_HEIGHT;
502 SetRect( &p_board->face_rect, left, top, right, bottom );
504 /* setting the timer rectangle boundary */
505 left = BOARD_WMARGIN;
506 top = BOARD_HMARGIN;
507 right = left + LED_WIDTH * 3;
508 bottom = top + LED_HEIGHT;
509 SetRect( &p_board->timer_rect, left, top, right, bottom );
511 /* setting the counter rectangle boundary */
512 left = p_board->width - BOARD_WMARGIN - LED_WIDTH * 3;
513 top = BOARD_HMARGIN;
514 right = p_board->width - BOARD_WMARGIN;
515 bottom = top + LED_HEIGHT;
516 SetRect( &p_board->counter_rect, left, top, right, bottom );
518 p_board->status = WAITING;
519 p_board->face_bmp = SMILE_BMP;
520 p_board->time = 0;
522 MoveWindow( p_board->hWnd, wnd_x, wnd_y, wnd_width, wnd_height, TRUE );
523 RedrawWindow( p_board->hWnd, NULL, NULL_HANDLE,
524 RDW_INVALIDATE | RDW_UPDATENOW | RDW_ERASE );
528 void CheckLevel( BOARD *p_board )
530 if( p_board->rows < BEGINNER_ROWS )
531 p_board->rows = BEGINNER_ROWS;
533 if( p_board->rows > MAX_ROWS )
534 p_board->rows = MAX_ROWS;
536 if( p_board->cols < BEGINNER_COLS )
537 p_board->cols = BEGINNER_COLS;
539 if( p_board->cols > MAX_COLS )
540 p_board->cols = MAX_COLS;
542 if( p_board->mines < BEGINNER_MINES )
543 p_board->mines = BEGINNER_MINES;
545 if( p_board->mines > p_board->cols * p_board->rows - 1 )
546 p_board->mines = p_board->cols * p_board->rows - 1;
550 void CreateBoxes( BOARD *p_board )
552 int i, j;
553 unsigned col, row;
555 srand( (unsigned) time( NULL ) );
557 /* Create the boxes...
558 * We actually create them with an empty border,
559 * so special care doesn't have to be taken on the edges
562 for( col = 0; col <= p_board->cols + 1; col++ )
563 for( row = 0; row <= p_board->rows + 1; row++ ) {
564 p_board->box[col][row].IsPressed = FALSE;
565 p_board->box[col][row].IsMine = FALSE;
566 p_board->box[col][row].FlagType = NORMAL;
567 p_board->box[col][row].NumMines = 0;
570 /* create mines */
571 i = 0;
572 while( (unsigned) i < p_board->mines ) {
573 col = (int) (p_board->cols * (float) rand() / RAND_MAX + 1);
574 row = (int) (p_board->rows * (float) rand() / RAND_MAX + 1);
576 if( !p_board->box[col][row].IsMine ) {
577 i++;
578 p_board->box[col][row].IsMine = TRUE;
583 * Now we label the remaining boxes with the
584 * number of mines surrounding them.
587 for( col = 1; col < p_board->cols + 1; col++ )
588 for( row = 1; row < p_board->rows + 1; row++ ) {
589 for( i = -1; i <= 1; i++ )
590 for( j = -1; j <= 1; j++ ) {
591 if( p_board->box[col + i][row + j].IsMine ) {
592 p_board->box[col][row].NumMines++ ;
598 void DrawMines ( HDC hdc, HDC hMemDC, BOARD *p_board )
600 HGDIOBJ hOldObj;
601 unsigned col, row;
602 hOldObj = SelectObject (hMemDC, p_board->hMinesBMP);
604 for( row = 1; row <= p_board->rows; row++ ) {
605 for( col = 1; col <= p_board->cols; col++ ) {
606 DrawMine( hdc, hMemDC, p_board, col, row, FALSE );
609 SelectObject( hMemDC, hOldObj );
612 void DrawMine( HDC hdc, HDC hMemDC, BOARD *p_board, unsigned col, unsigned row, BOOL IsPressed )
614 MINEBMP_OFFSET offset = BOX_BMP;
616 if( col == 0 || col > p_board->cols || row == 0 || row > p_board->rows )
617 return;
619 if( p_board->status == GAMEOVER ) {
620 if( p_board->box[col][row].IsMine ) {
621 switch( p_board->box[col][row].FlagType ) {
622 case FLAG:
623 offset = FLAG_BMP;
624 break;
625 case COMPLETE:
626 offset = EXPLODE_BMP;
627 break;
628 case NORMAL:
629 offset = MINE_BMP;
631 } else {
632 switch( p_board->box[col][row].FlagType ) {
633 case QUESTION:
634 offset = QUESTION_BMP;
635 break;
636 case FLAG:
637 offset = WRONG_BMP;
638 break;
639 case NORMAL:
640 offset = BOX_BMP;
641 break;
642 case COMPLETE:
643 /* Do nothing */
644 break;
645 default:
646 DEBUG("Unknown FlagType during game over in DrawMine\n");
647 break;
650 } else { /* WAITING or PLAYING */
651 switch( p_board->box[col][row].FlagType ) {
652 case QUESTION:
653 if( !IsPressed )
654 offset = QUESTION_BMP;
655 else
656 offset = QPRESS_BMP;
657 break;
658 case FLAG:
659 offset = FLAG_BMP;
660 break;
661 case NORMAL:
662 if( !IsPressed )
663 offset = BOX_BMP;
664 else
665 offset = MPRESS_BMP;
666 break;
667 case COMPLETE:
668 /* Do nothing */
669 break;
670 default:
671 DEBUG("Unknown FlagType while playing in DrawMine\n");
672 break;
676 if( p_board->box[col][row].FlagType == COMPLETE
677 && !p_board->box[col][row].IsMine )
678 offset = (MINEBMP_OFFSET) p_board->box[col][row].NumMines;
680 BitBlt( hdc,
681 (col - 1) * MINE_WIDTH + p_board->mines_rect.left,
682 (row - 1) * MINE_HEIGHT + p_board->mines_rect.top,
683 MINE_WIDTH, MINE_HEIGHT,
684 hMemDC, 0, offset * MINE_HEIGHT, SRCCOPY );
687 void DrawLeds( HDC hdc, HDC hMemDC, BOARD *p_board, int number, int x, int y )
689 HGDIOBJ hOldObj;
690 unsigned led[3], i;
691 int count;
693 count = number;
694 if( count < 1000 ) {
695 if( count >= 0 ) {
696 led[0] = count / 100 ;
697 count -= led[0] * 100;
699 else {
700 led[0] = 10; /* negative sign */
701 count = -count;
703 led[1] = count / 10;
704 count -= led[1] * 10;
705 led[2] = count;
707 else {
708 for( i = 0; i < 3; i++ )
709 led[i] = 10;
712 /* use unlit led if not playing */
713 if( p_board->status == WAITING )
714 for( i = 0; i < 3; i++ )
715 led[i] = 11;
717 hOldObj = SelectObject (hMemDC, p_board->hLedsBMP);
719 for( i = 0; i < 3; i++ ) {
720 BitBlt( hdc,
721 i * LED_WIDTH + x,
723 LED_WIDTH,
724 LED_HEIGHT,
725 hMemDC,
727 led[i] * LED_HEIGHT,
728 SRCCOPY);
731 SelectObject( hMemDC, hOldObj );
735 void DrawFace( HDC hdc, HDC hMemDC, BOARD *p_board )
737 HGDIOBJ hOldObj;
739 hOldObj = SelectObject (hMemDC, p_board->hFacesBMP);
741 BitBlt( hdc,
742 p_board->face_rect.left,
743 p_board->face_rect.top,
744 FACE_WIDTH,
745 FACE_HEIGHT,
746 hMemDC, 0, p_board->face_bmp * FACE_HEIGHT, SRCCOPY);
748 SelectObject( hMemDC, hOldObj );
752 void DrawBoard( HDC hdc, HDC hMemDC, PAINTSTRUCT *ps, BOARD *p_board )
754 RECT tmp_rect;
756 if( IntersectRect( &tmp_rect, &ps->rcPaint, &p_board->counter_rect ) )
757 DrawLeds( hdc, hMemDC, p_board, p_board->mines - p_board->num_flags,
758 p_board->counter_rect.left,
759 p_board->counter_rect.top );
761 if( IntersectRect( &tmp_rect, &ps->rcPaint, &p_board->timer_rect ) )
762 DrawLeds( hdc, hMemDC, p_board, p_board->time,
763 p_board->timer_rect.left,
764 p_board->timer_rect.top );
766 if( IntersectRect( &tmp_rect, &ps->rcPaint, &p_board->face_rect ) )
767 DrawFace( hdc, hMemDC, p_board );
769 if( IntersectRect( &tmp_rect, &ps->rcPaint, &p_board->mines_rect ) )
770 DrawMines( hdc, hMemDC, p_board );
774 void TestBoard( HWND hWnd, BOARD *p_board, unsigned x, unsigned y, int msg )
776 POINT pt;
778 pt.x = x;
779 pt.y = y;
781 if( PtInRect( &p_board->mines_rect, pt ) && p_board->status != GAMEOVER
782 && p_board->status != WON )
783 TestMines( p_board, pt, msg );
784 else {
785 UnpressBoxes( p_board,
786 p_board->press.x,
787 p_board->press.y );
788 p_board->press.x = 0;
789 p_board->press.y = 0;
792 if( p_board->boxes_left == 0 ) {
793 p_board->status = WON;
795 if( p_board->difficulty != CUSTOM &&
796 p_board->time < p_board->best_time[p_board->difficulty] ) {
797 p_board->best_time[p_board->difficulty] = p_board->time;
799 DialogBoxParam( p_board->hInst, "DLG_CONGRATS", hWnd,
800 CongratsDlgProc, (LPARAM) p_board);
802 DialogBoxParam( p_board->hInst, "DLG_TIMES", hWnd,
803 TimesDlgProc, (LPARAM) p_board);
806 TestFace( p_board, pt, msg );
809 void TestMines( BOARD *p_board, POINT pt, int msg )
811 BOOL draw = TRUE;
812 unsigned col, row;
814 col = (pt.x - p_board->mines_rect.left) / MINE_WIDTH + 1;
815 row = (pt.y - p_board->mines_rect.top ) / MINE_HEIGHT + 1;
817 switch ( msg ) {
818 case WM_LBUTTONDOWN:
819 if( p_board->press.x != col || p_board->press.y != row ) {
820 UnpressBox( p_board,
821 p_board->press.x, p_board->press.y );
822 p_board->press.x = col;
823 p_board->press.y = row;
824 PressBox( p_board, col, row );
826 draw = FALSE;
827 break;
829 case WM_LBUTTONUP:
830 if( p_board->press.x != col || p_board->press.y != row )
831 UnpressBox( p_board,
832 p_board->press.x, p_board->press.y );
833 p_board->press.x = 0;
834 p_board->press.y = 0;
835 if( p_board->box[col][row].FlagType != FLAG )
836 p_board->status = PLAYING;
837 CompleteBox( p_board, col, row );
838 break;
840 case WM_MBUTTONDOWN:
841 PressBoxes( p_board, col, row );
842 draw = FALSE;
843 break;
845 case WM_MBUTTONUP:
846 if( p_board->press.x != col || p_board->press.y != row )
847 UnpressBoxes( p_board,
848 p_board->press.x, p_board->press.y );
849 p_board->press.x = 0;
850 p_board->press.y = 0;
851 CompleteBoxes( p_board, col, row );
852 break;
854 case WM_RBUTTONDOWN:
855 AddFlag( p_board, col, row );
856 p_board->status = PLAYING;
857 break;
858 default:
859 DEBUG("Unknown message type received in TestMines\n");
860 break;
863 if( draw )
865 RedrawWindow( p_board->hWnd, NULL, NULL_HANDLE,
866 RDW_INVALIDATE | RDW_UPDATENOW );
871 void TestFace( BOARD *p_board, POINT pt, int msg )
873 if( p_board->status == PLAYING || p_board->status == WAITING ) {
874 if( msg == WM_LBUTTONDOWN || msg == WM_MBUTTONDOWN )
875 p_board->face_bmp = OOH_BMP;
876 else p_board->face_bmp = SMILE_BMP;
878 else if( p_board->status == GAMEOVER )
879 p_board->face_bmp = DEAD_BMP;
880 else if( p_board->status == WON )
881 p_board->face_bmp = COOL_BMP;
883 if( PtInRect( &p_board->face_rect, pt ) ) {
884 if( msg == WM_LBUTTONDOWN )
885 p_board->face_bmp = SPRESS_BMP;
887 if( msg == WM_LBUTTONUP )
888 CreateBoard( p_board );
891 RedrawWindow( p_board->hWnd, &p_board->face_rect, NULL_HANDLE,
892 RDW_INVALIDATE | RDW_UPDATENOW );
896 void CompleteBox( BOARD *p_board, unsigned col, unsigned row )
898 int i, j;
900 if( p_board->box[col][row].FlagType != COMPLETE &&
901 p_board->box[col][row].FlagType != FLAG &&
902 col > 0 && col < p_board->cols + 1 &&
903 row > 0 && row < p_board->rows + 1 ) {
904 p_board->box[col][row].FlagType = COMPLETE;
906 if( p_board->box[col][row].IsMine ) {
907 p_board->face_bmp = DEAD_BMP;
908 p_board->status = GAMEOVER;
910 else if( p_board->status != GAMEOVER )
911 p_board->boxes_left--;
913 if( p_board->box[col][row].NumMines == 0 )
915 for( i = -1; i <= 1; i++ )
916 for( j = -1; j <= 1; j++ )
917 CompleteBox( p_board, col + i, row + j );
923 void CompleteBoxes( BOARD *p_board, unsigned col, unsigned row )
925 unsigned numFlags = 0;
926 int i, j;
928 if( p_board->box[col][row].FlagType == COMPLETE ) {
929 for( i = -1; i <= 1; i++ )
930 for( j = -1; j <= 1; j++ ) {
931 if( p_board->box[col+i][row+j].FlagType == FLAG )
932 numFlags++;
935 if( numFlags == p_board->box[col][row].NumMines ) {
936 for( i = -1; i <= 1; i++ )
937 for( j = -1; j <= 1; j++ ) {
938 if( p_board->box[col+i][row+j].FlagType != FLAG )
939 CompleteBox( p_board, col+i, row+j );
946 void AddFlag( BOARD *p_board, unsigned col, unsigned row )
948 if( p_board->box[col][row].FlagType != COMPLETE ) {
949 switch( p_board->box[col][row].FlagType ) {
950 case FLAG:
951 if( p_board->IsMarkQ )
952 p_board->box[col][row].FlagType = QUESTION;
953 else
954 p_board->box[col][row].FlagType = NORMAL;
955 p_board->num_flags--;
956 break;
958 case QUESTION:
959 p_board->box[col][row].FlagType = NORMAL;
960 break;
962 default:
963 p_board->box[col][row].FlagType = FLAG;
964 p_board->num_flags++;
970 void PressBox( BOARD *p_board, unsigned col, unsigned row )
972 HDC hdc;
973 HGDIOBJ hOldObj;
974 HDC hMemDC;
976 hdc = GetDC( p_board->hWnd );
977 hMemDC = CreateCompatibleDC( hdc );
978 hOldObj = SelectObject (hMemDC, p_board->hMinesBMP);
980 DrawMine( hdc, hMemDC, p_board, col, row, TRUE );
982 SelectObject( hMemDC, hOldObj );
983 DeleteDC( hMemDC );
984 ReleaseDC( p_board->hWnd, hdc );
988 void PressBoxes( BOARD *p_board, unsigned col, unsigned row )
990 int i, j;
992 for( i = -1; i <= 1; i++ )
993 for( j = -1; j <= 1; j++ ) {
994 p_board->box[col + i][row + j].IsPressed = TRUE;
995 PressBox( p_board, col + i, row + j );
998 for( i = -1; i <= 1; i++ )
999 for( j = -1; j <= 1; j++ ) {
1000 if( !p_board->box[p_board->press.x + i][p_board->press.y + j].IsPressed )
1001 UnpressBox( p_board, p_board->press.x + i, p_board->press.y + j );
1004 for( i = -1; i <= 1; i++ )
1005 for( j = -1; j <= 1; j++ ) {
1006 p_board->box[col + i][row + j].IsPressed = FALSE;
1007 PressBox( p_board, col + i, row + j );
1010 p_board->press.x = col;
1011 p_board->press.y = row;
1015 void UnpressBox( BOARD *p_board, unsigned col, unsigned row )
1017 HDC hdc;
1018 HGDIOBJ hOldObj;
1019 HDC hMemDC;
1021 hdc = GetDC( p_board->hWnd );
1022 hMemDC = CreateCompatibleDC( hdc );
1023 hOldObj = SelectObject( hMemDC, p_board->hMinesBMP );
1025 DrawMine( hdc, hMemDC, p_board, col, row, FALSE );
1027 SelectObject( hMemDC, hOldObj );
1028 DeleteDC( hMemDC );
1029 ReleaseDC( p_board->hWnd, hdc );
1033 void UnpressBoxes( BOARD *p_board, unsigned col, unsigned row )
1035 int i, j;
1037 for( i = -1; i <= 1; i++ )
1038 for( j = -1; j <= 1; j++ ) {
1039 UnpressBox( p_board, col + i, row + j );