1 @ stdcall wined3d_mutex_lock
()
2 @ stdcall wined3d_mutex_unlock
()
4 @ cdecl wined3d_check_depth_stencil_match
(ptr long long long long long
)
5 @ cdecl wined3d_check_device_format
(ptr long long long long long long long
)
6 @ cdecl wined3d_check_device_format_conversion
(ptr long long long long
)
7 @ cdecl wined3d_check_device_multisample_type
(ptr long long long long long ptr
)
8 @ cdecl wined3d_check_device_type
(ptr long long long long long
)
9 @ cdecl wined3d_create
(long ptr
)
10 @ cdecl wined3d_decref
(ptr
)
11 @ cdecl wined3d_enum_adapter_modes
(ptr long long long ptr
)
12 @ cdecl wined3d_get_adapter_count
(ptr
)
13 @ cdecl wined3d_get_adapter_display_mode
(ptr long ptr
)
14 @ cdecl wined3d_get_adapter_identifier
(ptr long long ptr
)
15 @ cdecl wined3d_get_adapter_mode_count
(ptr long long
)
16 @ cdecl wined3d_get_adapter_monitor
(ptr long
)
17 @ cdecl wined3d_get_device_caps
(ptr long long ptr
)
18 @ cdecl wined3d_get_parent
(ptr
)
19 @ cdecl wined3d_incref
(ptr
)
20 @ cdecl wined3d_register_software_device
(ptr ptr
)
22 @ cdecl wined3d_buffer_decref
(ptr
)
23 @ cdecl wined3d_buffer_free_private_data
(ptr ptr
)
24 @ cdecl wined3d_buffer_get_desc
(ptr ptr
)
25 @ cdecl wined3d_buffer_get_parent
(ptr
)
26 @ cdecl wined3d_buffer_get_priority
(ptr
)
27 @ cdecl wined3d_buffer_get_private_data
(ptr ptr ptr ptr
)
28 @ cdecl wined3d_buffer_get_resource
(ptr
)
29 @ cdecl wined3d_buffer_get_type
(ptr
)
30 @ cdecl wined3d_buffer_incref
(ptr
)
31 @ cdecl wined3d_buffer_map
(ptr long long ptr long
)
32 @ cdecl wined3d_buffer_preload
(ptr
)
33 @ cdecl wined3d_buffer_set_priority
(ptr long
)
34 @ cdecl wined3d_buffer_set_private_data
(ptr ptr ptr long long
)
35 @ cdecl wined3d_buffer_unmap
(ptr
)
37 @ cdecl wined3d_clipper_create
()
38 @ cdecl wined3d_clipper_decref
(ptr
)
39 @ cdecl wined3d_clipper_get_clip_list
(ptr ptr ptr ptr
)
40 @ cdecl wined3d_clipper_get_window
(ptr ptr
)
41 @ cdecl wined3d_clipper_incref
(ptr
)
42 @ cdecl wined3d_clipper_is_clip_list_changed
(ptr ptr
)
43 @ cdecl wined3d_clipper_set_clip_list
(ptr ptr long
)
44 @ cdecl wined3d_clipper_set_window
(ptr long ptr
)
46 @ cdecl wined3d_device_create
(ptr long long ptr long ptr ptr
)
48 @ cdecl wined3d_palette_decref
(ptr
)
49 @ cdecl wined3d_palette_get_entries
(ptr long long long ptr
)
50 @ cdecl wined3d_palette_get_flags
(ptr
)
51 @ cdecl wined3d_palette_get_parent
(ptr
)
52 @ cdecl wined3d_palette_incref
(ptr
)
53 @ cdecl wined3d_palette_set_entries
(ptr long long long ptr
)
55 @ cdecl wined3d_query_decref
(ptr
)
56 @ cdecl wined3d_query_get_data
(ptr ptr long long
)
57 @ cdecl wined3d_query_get_data_size
(ptr
)
58 @ cdecl wined3d_query_get_type
(ptr
)
59 @ cdecl wined3d_query_incref
(ptr
)
60 @ cdecl wined3d_query_issue
(ptr long
)
62 @ cdecl wined3d_resource_get_parent
(ptr
)
64 @ cdecl wined3d_stateblock_apply
(ptr
)
65 @ cdecl wined3d_stateblock_capture
(ptr
)
66 @ cdecl wined3d_stateblock_decref
(ptr
)
67 @ cdecl wined3d_stateblock_incref
(ptr
)
69 @ cdecl wined3d_vertex_declaration_decref
(ptr
)
70 @ cdecl wined3d_vertex_declaration_get_parent
(ptr
)
71 @ cdecl wined3d_vertex_declaration_incref
(ptr
)