2 * Copyright 1997-2000 Marcus Meissner
3 * Copyright 1998-2000 Lionel Ulmer
4 * Copyright 2000-2001 TransGaming Technologies Inc.
5 * Copyright 2006 Stefan Dösinger
6 * Copyright 2008 Denver Gingerich
8 * This library is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU Lesser General Public
10 * License as published by the Free Software Foundation; either
11 * version 2.1 of the License, or (at your option) any later version.
13 * This library is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16 * Lesser General Public License for more details.
18 * You should have received a copy of the GNU Lesser General Public
19 * License along with this library; if not, write to the Free Software
20 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
24 #include "wine/port.h"
26 #include "ddraw_private.h"
28 WINE_DEFAULT_DEBUG_CHANNEL(ddraw
);
30 /* Device identifier. Don't relay it to WineD3D */
31 static const DDDEVICEIDENTIFIER2 deviceidentifier
=
35 { { 0x00010001, 0x00010001 } },
37 /* a8373c10-7ac4-4deb-849a-009844d08b2d */
38 {0xa8373c10,0x7ac4,0x4deb, {0x84,0x9a,0x00,0x98,0x44,0xd0,0x8b,0x2d}},
42 static struct enum_device_entry
44 char interface_name
[100];
45 char device_name
[100];
46 const GUID
*device_guid
;
51 "WINE Direct3D7 Hardware Transform and Lighting acceleration using WineD3D",
53 &IID_IDirect3DTnLHalDevice
,
58 "WINE Direct3D7 Hardware acceleration using WineD3D",
60 &IID_IDirect3DHALDevice
,
65 "WINE Direct3D7 RGB Software Emulation using WineD3D",
67 &IID_IDirect3DRGBDevice
,
71 static void STDMETHODCALLTYPE
ddraw_null_wined3d_object_destroyed(void *parent
) {}
73 const struct wined3d_parent_ops ddraw_null_wined3d_parent_ops
=
75 ddraw_null_wined3d_object_destroyed
,
78 static inline IDirectDrawImpl
*impl_from_IDirectDraw(IDirectDraw
*iface
)
80 return CONTAINING_RECORD(iface
, IDirectDrawImpl
, IDirectDraw_iface
);
83 static inline IDirectDrawImpl
*impl_from_IDirectDraw2(IDirectDraw2
*iface
)
85 return CONTAINING_RECORD(iface
, IDirectDrawImpl
, IDirectDraw2_iface
);
88 static inline IDirectDrawImpl
*impl_from_IDirectDraw3(IDirectDraw3
*iface
)
90 return CONTAINING_RECORD(iface
, IDirectDrawImpl
, IDirectDraw3_iface
);
93 static inline IDirectDrawImpl
*impl_from_IDirectDraw4(IDirectDraw4
*iface
)
95 return CONTAINING_RECORD(iface
, IDirectDrawImpl
, IDirectDraw4_iface
);
98 static inline IDirectDrawImpl
*impl_from_IDirectDraw7(IDirectDraw7
*iface
)
100 return CONTAINING_RECORD(iface
, IDirectDrawImpl
, IDirectDraw7_iface
);
103 static inline IDirectDrawImpl
*impl_from_IDirect3D(IDirect3D
*iface
)
105 return CONTAINING_RECORD(iface
, IDirectDrawImpl
, IDirect3D_iface
);
108 static inline IDirectDrawImpl
*impl_from_IDirect3D2(IDirect3D2
*iface
)
110 return CONTAINING_RECORD(iface
, IDirectDrawImpl
, IDirect3D2_iface
);
113 static inline IDirectDrawImpl
*impl_from_IDirect3D3(IDirect3D3
*iface
)
115 return CONTAINING_RECORD(iface
, IDirectDrawImpl
, IDirect3D3_iface
);
118 static inline IDirectDrawImpl
*impl_from_IDirect3D7(IDirect3D7
*iface
)
120 return CONTAINING_RECORD(iface
, IDirectDrawImpl
, IDirect3D7_iface
);
123 /*****************************************************************************
125 *****************************************************************************/
127 /*****************************************************************************
128 * IDirectDraw7::QueryInterface
130 * Queries different interfaces of the DirectDraw object. It can return
131 * IDirectDraw interfaces in version 1, 2, 4 and 7, and IDirect3D interfaces
132 * in version 1, 2, 3 and 7. An IDirect3DDevice can be created with this
134 * The returned interface is AddRef()-ed before it's returned
136 * Used for version 1, 2, 4 and 7
139 * refiid: Interface ID asked for
140 * obj: Used to return the interface pointer
143 * S_OK if an interface was found
144 * E_NOINTERFACE if the requested interface wasn't found
146 *****************************************************************************/
147 static HRESULT WINAPI
ddraw7_QueryInterface(IDirectDraw7
*iface
, REFIID refiid
, void **obj
)
149 IDirectDrawImpl
*This
= impl_from_IDirectDraw7(iface
);
151 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(refiid
), obj
);
153 /* Can change surface impl type */
154 EnterCriticalSection(&ddraw_cs
);
156 /* According to COM docs, if the QueryInterface fails, obj should be set to NULL */
161 LeaveCriticalSection(&ddraw_cs
);
162 return DDERR_INVALIDPARAMS
;
165 /* Check DirectDraw Interfaces */
166 if ( IsEqualGUID( &IID_IUnknown
, refiid
) ||
167 IsEqualGUID( &IID_IDirectDraw7
, refiid
) )
170 TRACE("(%p) Returning IDirectDraw7 interface at %p\n", This
, *obj
);
172 else if ( IsEqualGUID( &IID_IDirectDraw4
, refiid
) )
174 *obj
= &This
->IDirectDraw4_iface
;
175 TRACE("(%p) Returning IDirectDraw4 interface at %p\n", This
, *obj
);
177 else if ( IsEqualGUID( &IID_IDirectDraw3
, refiid
) )
179 /* This Interface exists in ddrawex.dll, it is implemented in a wrapper */
180 WARN("IDirectDraw3 is not valid in ddraw.dll\n");
182 LeaveCriticalSection(&ddraw_cs
);
183 return E_NOINTERFACE
;
185 else if ( IsEqualGUID( &IID_IDirectDraw2
, refiid
) )
187 *obj
= &This
->IDirectDraw2_iface
;
188 TRACE("(%p) Returning IDirectDraw2 interface at %p\n", This
, *obj
);
190 else if ( IsEqualGUID( &IID_IDirectDraw
, refiid
) )
192 *obj
= &This
->IDirectDraw_iface
;
193 TRACE("(%p) Returning IDirectDraw interface at %p\n", This
, *obj
);
197 * The refcount unit test revealed that an IDirect3D7 interface can only be queried
198 * from a DirectDraw object that was created as an IDirectDraw7 interface. No idea
199 * who had this idea and why. The older interfaces can query and IDirect3D version
200 * because they are all created as IDirectDraw(1). This isn't really crucial behavior,
201 * and messy to implement with the common creation function, so it has been left out here.
203 else if ( IsEqualGUID( &IID_IDirect3D
, refiid
) ||
204 IsEqualGUID( &IID_IDirect3D2
, refiid
) ||
205 IsEqualGUID( &IID_IDirect3D3
, refiid
) ||
206 IsEqualGUID( &IID_IDirect3D7
, refiid
) )
208 /* Check the surface implementation */
209 if(This
->ImplType
== SURFACE_UNKNOWN
)
211 /* Apps may create the IDirect3D Interface before the primary surface.
212 * set the surface implementation */
213 This
->ImplType
= SURFACE_OPENGL
;
214 TRACE("(%p) Choosing OpenGL surfaces because a Direct3D interface was requested\n", This
);
216 else if(This
->ImplType
!= SURFACE_OPENGL
&& DefaultSurfaceType
== SURFACE_UNKNOWN
)
218 ERR("(%p) The App is requesting a D3D device, but a non-OpenGL surface type was choosen. Prepare for trouble!\n", This
);
219 ERR(" (%p) You may want to contact wine-devel for help\n", This
);
220 /* Should I assert(0) here??? */
222 else if(This
->ImplType
!= SURFACE_OPENGL
)
224 WARN("The app requests a Direct3D interface, but non-opengl surfaces where set in winecfg\n");
225 /* Do not abort here, only reject 3D Device creation */
228 if ( IsEqualGUID( &IID_IDirect3D
, refiid
) )
230 This
->d3dversion
= 1;
231 *obj
= &This
->IDirect3D_iface
;
232 TRACE(" returning Direct3D interface at %p.\n", *obj
);
234 else if ( IsEqualGUID( &IID_IDirect3D2
, refiid
) )
236 This
->d3dversion
= 2;
237 *obj
= &This
->IDirect3D2_iface
;
238 TRACE(" returning Direct3D2 interface at %p.\n", *obj
);
240 else if ( IsEqualGUID( &IID_IDirect3D3
, refiid
) )
242 This
->d3dversion
= 3;
243 *obj
= &This
->IDirect3D3_iface
;
244 TRACE(" returning Direct3D3 interface at %p.\n", *obj
);
246 else if(IsEqualGUID( &IID_IDirect3D7
, refiid
))
248 This
->d3dversion
= 7;
249 *obj
= &This
->IDirect3D7_iface
;
250 TRACE(" returning Direct3D7 interface at %p.\n", *obj
);
253 /* Unknown interface */
256 ERR("(%p)->(%s, %p): No interface found\n", This
, debugstr_guid(refiid
), obj
);
257 LeaveCriticalSection(&ddraw_cs
);
258 return E_NOINTERFACE
;
261 IUnknown_AddRef( (IUnknown
*) *obj
);
262 LeaveCriticalSection(&ddraw_cs
);
266 static HRESULT WINAPI
ddraw4_QueryInterface(IDirectDraw4
*iface
, REFIID riid
, void **object
)
268 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
270 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), object
);
272 return ddraw7_QueryInterface(&This
->IDirectDraw7_iface
, riid
, object
);
275 static HRESULT WINAPI
ddraw3_QueryInterface(IDirectDraw3
*iface
, REFIID riid
, void **object
)
277 IDirectDrawImpl
*This
= impl_from_IDirectDraw3(iface
);
279 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), object
);
281 return ddraw7_QueryInterface(&This
->IDirectDraw7_iface
, riid
, object
);
284 static HRESULT WINAPI
ddraw2_QueryInterface(IDirectDraw2
*iface
, REFIID riid
, void **object
)
286 IDirectDrawImpl
*This
= impl_from_IDirectDraw2(iface
);
288 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), object
);
290 return ddraw7_QueryInterface(&This
->IDirectDraw7_iface
, riid
, object
);
293 static HRESULT WINAPI
ddraw1_QueryInterface(IDirectDraw
*iface
, REFIID riid
, void **object
)
295 IDirectDrawImpl
*This
= impl_from_IDirectDraw(iface
);
297 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), object
);
299 return ddraw7_QueryInterface(&This
->IDirectDraw7_iface
, riid
, object
);
302 static HRESULT WINAPI
d3d7_QueryInterface(IDirect3D7
*iface
, REFIID riid
, void **object
)
304 IDirectDrawImpl
*This
= impl_from_IDirect3D7(iface
);
306 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), object
);
308 return ddraw7_QueryInterface(&This
->IDirectDraw7_iface
, riid
, object
);
311 static HRESULT WINAPI
d3d3_QueryInterface(IDirect3D3
*iface
, REFIID riid
, void **object
)
313 IDirectDrawImpl
*This
= impl_from_IDirect3D3(iface
);
315 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), object
);
317 return ddraw7_QueryInterface(&This
->IDirectDraw7_iface
, riid
, object
);
320 static HRESULT WINAPI
d3d2_QueryInterface(IDirect3D2
*iface
, REFIID riid
, void **object
)
322 IDirectDrawImpl
*This
= impl_from_IDirect3D2(iface
);
324 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), object
);
326 return ddraw7_QueryInterface(&This
->IDirectDraw7_iface
, riid
, object
);
329 static HRESULT WINAPI
d3d1_QueryInterface(IDirect3D
*iface
, REFIID riid
, void **object
)
331 IDirectDrawImpl
*This
= impl_from_IDirect3D(iface
);
333 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), object
);
335 return ddraw7_QueryInterface(&This
->IDirectDraw7_iface
, riid
, object
);
338 /*****************************************************************************
339 * IDirectDraw7::AddRef
341 * Increases the interfaces refcount, basically
343 * DDraw refcounting is a bit tricky. The different DirectDraw interface
344 * versions have individual refcounts, but the IDirect3D interfaces do not.
345 * All interfaces are from one object, that means calling QueryInterface on an
346 * IDirectDraw7 interface for an IDirectDraw4 interface does not create a new
347 * IDirectDrawImpl object.
349 * That means all AddRef and Release implementations of IDirectDrawX work
350 * with their own counter, and IDirect3DX::AddRef thunk to IDirectDraw (1),
351 * except of IDirect3D7 which thunks to IDirectDraw7
353 * Returns: The new refcount
355 *****************************************************************************/
356 static ULONG WINAPI
ddraw7_AddRef(IDirectDraw7
*iface
)
358 IDirectDrawImpl
*This
= impl_from_IDirectDraw7(iface
);
359 ULONG ref
= InterlockedIncrement(&This
->ref7
);
361 TRACE("%p increasing refcount to %u.\n", This
, ref
);
363 if(ref
== 1) InterlockedIncrement(&This
->numIfaces
);
368 static ULONG WINAPI
ddraw4_AddRef(IDirectDraw4
*iface
)
370 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
371 ULONG ref
= InterlockedIncrement(&This
->ref4
);
373 TRACE("%p increasing refcount to %u.\n", This
, ref
);
375 if (ref
== 1) InterlockedIncrement(&This
->numIfaces
);
380 static ULONG WINAPI
ddraw3_AddRef(IDirectDraw3
*iface
)
382 IDirectDrawImpl
*This
= impl_from_IDirectDraw3(iface
);
383 ULONG ref
= InterlockedIncrement(&This
->ref3
);
385 TRACE("%p increasing refcount to %u.\n", This
, ref
);
387 if (ref
== 1) InterlockedIncrement(&This
->numIfaces
);
392 static ULONG WINAPI
ddraw2_AddRef(IDirectDraw2
*iface
)
394 IDirectDrawImpl
*This
= impl_from_IDirectDraw2(iface
);
395 ULONG ref
= InterlockedIncrement(&This
->ref2
);
397 TRACE("%p increasing refcount to %u.\n", This
, ref
);
399 if (ref
== 1) InterlockedIncrement(&This
->numIfaces
);
404 static ULONG WINAPI
ddraw1_AddRef(IDirectDraw
*iface
)
406 IDirectDrawImpl
*This
= impl_from_IDirectDraw(iface
);
407 ULONG ref
= InterlockedIncrement(&This
->ref1
);
409 TRACE("%p increasing refcount to %u.\n", This
, ref
);
411 if (ref
== 1) InterlockedIncrement(&This
->numIfaces
);
416 static ULONG WINAPI
d3d7_AddRef(IDirect3D7
*iface
)
418 IDirectDrawImpl
*This
= impl_from_IDirect3D7(iface
);
420 TRACE("iface %p.\n", iface
);
422 return ddraw7_AddRef(&This
->IDirectDraw7_iface
);
425 static ULONG WINAPI
d3d3_AddRef(IDirect3D3
*iface
)
427 IDirectDrawImpl
*This
= impl_from_IDirect3D3(iface
);
429 TRACE("iface %p.\n", iface
);
431 return ddraw1_AddRef(&This
->IDirectDraw_iface
);
434 static ULONG WINAPI
d3d2_AddRef(IDirect3D2
*iface
)
436 IDirectDrawImpl
*This
= impl_from_IDirect3D2(iface
);
438 TRACE("iface %p.\n", iface
);
440 return ddraw1_AddRef(&This
->IDirectDraw_iface
);
443 static ULONG WINAPI
d3d1_AddRef(IDirect3D
*iface
)
445 IDirectDrawImpl
*This
= impl_from_IDirect3D(iface
);
447 TRACE("iface %p.\n", iface
);
449 return ddraw1_AddRef(&This
->IDirectDraw_iface
);
452 /*****************************************************************************
455 * Destroys a ddraw object if all refcounts are 0. This is to share code
456 * between the IDirectDrawX::Release functions
459 * This: DirectDraw object to destroy
461 *****************************************************************************/
462 static void ddraw_destroy(IDirectDrawImpl
*This
)
464 IDirectDraw7_SetCooperativeLevel(&This
->IDirectDraw7_iface
, NULL
, DDSCL_NORMAL
);
465 IDirectDraw7_RestoreDisplayMode(&This
->IDirectDraw7_iface
);
467 /* Destroy the device window if we created one */
468 if(This
->devicewindow
!= 0)
470 TRACE(" (%p) Destroying the device window %p\n", This
, This
->devicewindow
);
471 DestroyWindow(This
->devicewindow
);
472 This
->devicewindow
= 0;
475 EnterCriticalSection(&ddraw_cs
);
476 list_remove(&This
->ddraw_list_entry
);
477 LeaveCriticalSection(&ddraw_cs
);
479 /* Release the attached WineD3D stuff */
480 wined3d_device_decref(This
->wined3d_device
);
481 wined3d_decref(This
->wineD3D
);
483 /* Now free the object */
484 HeapFree(GetProcessHeap(), 0, This
);
487 /*****************************************************************************
488 * IDirectDraw7::Release
490 * Decreases the refcount. If the refcount falls to 0, the object is destroyed
492 * Returns: The new refcount
493 *****************************************************************************/
494 static ULONG WINAPI
ddraw7_Release(IDirectDraw7
*iface
)
496 IDirectDrawImpl
*This
= impl_from_IDirectDraw7(iface
);
497 ULONG ref
= InterlockedDecrement(&This
->ref7
);
499 TRACE("%p decreasing refcount to %u.\n", This
, ref
);
501 if (!ref
&& !InterlockedDecrement(&This
->numIfaces
))
507 static ULONG WINAPI
ddraw4_Release(IDirectDraw4
*iface
)
509 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
510 ULONG ref
= InterlockedDecrement(&This
->ref4
);
512 TRACE("%p decreasing refcount to %u.\n", This
, ref
);
514 if (!ref
&& !InterlockedDecrement(&This
->numIfaces
))
520 static ULONG WINAPI
ddraw3_Release(IDirectDraw3
*iface
)
522 IDirectDrawImpl
*This
= impl_from_IDirectDraw3(iface
);
523 ULONG ref
= InterlockedDecrement(&This
->ref3
);
525 TRACE("%p decreasing refcount to %u.\n", This
, ref
);
527 if (!ref
&& !InterlockedDecrement(&This
->numIfaces
))
533 static ULONG WINAPI
ddraw2_Release(IDirectDraw2
*iface
)
535 IDirectDrawImpl
*This
= impl_from_IDirectDraw2(iface
);
536 ULONG ref
= InterlockedDecrement(&This
->ref2
);
538 TRACE("%p decreasing refcount to %u.\n", This
, ref
);
540 if (!ref
&& !InterlockedDecrement(&This
->numIfaces
))
546 static ULONG WINAPI
ddraw1_Release(IDirectDraw
*iface
)
548 IDirectDrawImpl
*This
= impl_from_IDirectDraw(iface
);
549 ULONG ref
= InterlockedDecrement(&This
->ref1
);
551 TRACE("%p decreasing refcount to %u.\n", This
, ref
);
553 if (!ref
&& !InterlockedDecrement(&This
->numIfaces
))
559 static ULONG WINAPI
d3d7_Release(IDirect3D7
*iface
)
561 IDirectDrawImpl
*This
= impl_from_IDirect3D7(iface
);
563 TRACE("iface %p.\n", iface
);
565 return ddraw7_Release(&This
->IDirectDraw7_iface
);
568 static ULONG WINAPI
d3d3_Release(IDirect3D3
*iface
)
570 IDirectDrawImpl
*This
= impl_from_IDirect3D3(iface
);
572 TRACE("iface %p.\n", iface
);
574 return ddraw1_Release(&This
->IDirectDraw_iface
);
577 static ULONG WINAPI
d3d2_Release(IDirect3D2
*iface
)
579 IDirectDrawImpl
*This
= impl_from_IDirect3D2(iface
);
581 TRACE("iface %p.\n", iface
);
583 return ddraw1_Release(&This
->IDirectDraw_iface
);
586 static ULONG WINAPI
d3d1_Release(IDirect3D
*iface
)
588 IDirectDrawImpl
*This
= impl_from_IDirect3D(iface
);
590 TRACE("iface %p.\n", iface
);
592 return ddraw1_Release(&This
->IDirectDraw_iface
);
595 /*****************************************************************************
596 * IDirectDraw methods
597 *****************************************************************************/
599 /*****************************************************************************
600 * IDirectDraw7::SetCooperativeLevel
602 * Sets the cooperative level for the DirectDraw object, and the window
603 * assigned to it. The cooperative level determines the general behavior
604 * of the DirectDraw application
606 * Warning: This is quite tricky, as it's not really documented which
607 * cooperative levels can be combined with each other. If a game fails
608 * after this function, try to check the cooperative levels passed on
609 * Windows, and if it returns something different.
611 * If you think that this function caused the failure because it writes a
612 * fixme, be sure to run again with a +ddraw trace.
614 * What is known about cooperative levels (See the ddraw modes test):
615 * DDSCL_EXCLUSIVE and DDSCL_FULLSCREEN must be used with each other
616 * DDSCL_NORMAL is not compatible with DDSCL_EXCLUSIVE or DDSCL_FULLSCREEN
617 * DDSCL_SETFOCUSWINDOW can be passed only in DDSCL_NORMAL mode, but after that
618 * DDSCL_FULLSCREEN can be activated
619 * DDSCL_SETFOCUSWINDOW may only be used with DDSCL_NOWINDOWCHANGES
621 * Handled flags: DDSCL_NORMAL, DDSCL_FULLSCREEN, DDSCL_EXCLUSIVE,
622 * DDSCL_SETFOCUSWINDOW (partially),
623 * DDSCL_MULTITHREADED (work in progress)
625 * Unhandled flags, which should be implemented
626 * DDSCL_SETDEVICEWINDOW: Sets a window specially used for rendering (I don't
627 * expect any difference to a normal window for wine)
628 * DDSCL_CREATEDEVICEWINDOW: Tells ddraw to create its own window for
629 * rendering (Possible test case: Half-Life)
631 * Unsure about these: DDSCL_FPUSETUP DDSCL_FPURESERVE
633 * These don't seem very important for wine:
634 * DDSCL_ALLOWREBOOT, DDSCL_NOWINDOWCHANGES, DDSCL_ALLOWMODEX
637 * DD_OK if the cooperative level was set successfully
638 * DDERR_INVALIDPARAMS if the passed cooperative level combination is invalid
639 * DDERR_HWNDALREADYSET if DDSCL_SETFOCUSWINDOW is passed in exclusive mode
640 * (Probably others too, have to investigate)
642 *****************************************************************************/
643 static HRESULT WINAPI
ddraw7_SetCooperativeLevel(IDirectDraw7
*iface
, HWND hwnd
, DWORD cooplevel
)
645 IDirectDrawImpl
*This
= impl_from_IDirectDraw7(iface
);
648 TRACE("iface %p, window %p, flags %#x.\n", iface
, hwnd
, cooplevel
);
649 DDRAW_dump_cooperativelevel(cooplevel
);
651 EnterCriticalSection(&ddraw_cs
);
653 /* Get the old window */
654 window
= This
->dest_window
;
656 /* Tests suggest that we need one of them: */
657 if(!(cooplevel
& (DDSCL_SETFOCUSWINDOW
|
661 TRACE("Incorrect cooplevel flags, returning DDERR_INVALIDPARAMS\n");
662 LeaveCriticalSection(&ddraw_cs
);
663 return DDERR_INVALIDPARAMS
;
666 /* Handle those levels first which set various hwnds */
667 if(cooplevel
& DDSCL_SETFOCUSWINDOW
)
669 /* This isn't compatible with a lot of flags */
670 if(cooplevel
& ( DDSCL_MULTITHREADED
|
671 DDSCL_CREATEDEVICEWINDOW
|
676 DDSCL_SETDEVICEWINDOW
|
681 TRACE("Called with incompatible flags, returning DDERR_INVALIDPARAMS\n");
682 LeaveCriticalSection(&ddraw_cs
);
683 return DDERR_INVALIDPARAMS
;
686 if( (This
->cooperative_level
& DDSCL_EXCLUSIVE
) && window
)
688 TRACE("Setting DDSCL_SETFOCUSWINDOW with an already set window, returning DDERR_HWNDALREADYSET\n");
689 LeaveCriticalSection(&ddraw_cs
);
690 return DDERR_HWNDALREADYSET
;
693 This
->focuswindow
= hwnd
;
694 /* Won't use the hwnd param for anything else */
697 /* Use the focus window for drawing too */
698 This
->dest_window
= This
->focuswindow
;
700 /* Destroy the device window, if we have one */
701 if(This
->devicewindow
)
703 DestroyWindow(This
->devicewindow
);
704 This
->devicewindow
= NULL
;
707 LeaveCriticalSection(&ddraw_cs
);
711 if(cooplevel
& DDSCL_EXCLUSIVE
)
713 if( !(cooplevel
& DDSCL_FULLSCREEN
) || !hwnd
)
715 TRACE("(%p) DDSCL_EXCLUSIVE needs DDSCL_FULLSCREEN and a window\n", This
);
716 LeaveCriticalSection(&ddraw_cs
);
717 return DDERR_INVALIDPARAMS
;
720 else if( !(cooplevel
& DDSCL_NORMAL
) )
722 TRACE("(%p) SetCooperativeLevel needs at least SetFocusWindow or Exclusive or Normal mode\n", This
);
723 LeaveCriticalSection(&ddraw_cs
);
724 return DDERR_INVALIDPARAMS
;
727 if ((This
->cooperative_level
& DDSCL_EXCLUSIVE
)
728 && (hwnd
!= window
|| !(cooplevel
& DDSCL_EXCLUSIVE
)))
729 wined3d_device_release_focus_window(This
->wined3d_device
);
731 if ((cooplevel
& DDSCL_FULLSCREEN
) != (This
->cooperative_level
& DDSCL_FULLSCREEN
) || hwnd
!= window
)
733 if (This
->cooperative_level
& DDSCL_FULLSCREEN
)
734 wined3d_device_restore_fullscreen_window(This
->wined3d_device
, window
);
736 if (cooplevel
& DDSCL_FULLSCREEN
)
738 WINED3DDISPLAYMODE display_mode
;
740 wined3d_get_adapter_display_mode(This
->wineD3D
, WINED3DADAPTER_DEFAULT
, &display_mode
);
741 wined3d_device_setup_fullscreen_window(This
->wined3d_device
, hwnd
,
742 display_mode
.Width
, display_mode
.Height
);
746 if ((cooplevel
& DDSCL_EXCLUSIVE
)
747 && (hwnd
!= window
|| !(This
->cooperative_level
& DDSCL_EXCLUSIVE
)))
749 HRESULT hr
= wined3d_device_acquire_focus_window(This
->wined3d_device
, hwnd
);
752 ERR("Failed to acquire focus window, hr %#x.\n", hr
);
753 LeaveCriticalSection(&ddraw_cs
);
758 /* Don't override focus windows or private device windows */
759 if (hwnd
&& !This
->focuswindow
&& !This
->devicewindow
&& (hwnd
!= window
))
760 This
->dest_window
= hwnd
;
762 if(cooplevel
& DDSCL_CREATEDEVICEWINDOW
)
764 /* Don't create a device window if a focus window is set */
765 if( !(This
->focuswindow
) )
767 HWND devicewindow
= CreateWindowExA(0, DDRAW_WINDOW_CLASS_NAME
, "DDraw device window",
768 WS_POPUP
, 0, 0, GetSystemMetrics(SM_CXSCREEN
), GetSystemMetrics(SM_CYSCREEN
),
769 NULL
, NULL
, NULL
, NULL
);
772 ERR("Failed to create window, last error %#x.\n", GetLastError());
773 LeaveCriticalSection(&ddraw_cs
);
777 ShowWindow(devicewindow
, SW_SHOW
); /* Just to be sure */
778 TRACE("(%p) Created a DDraw device window. HWND=%p\n", This
, devicewindow
);
780 This
->devicewindow
= devicewindow
;
781 This
->dest_window
= devicewindow
;
785 if (cooplevel
& DDSCL_MULTITHREADED
&& !(This
->cooperative_level
& DDSCL_MULTITHREADED
))
786 wined3d_device_set_multithreaded(This
->wined3d_device
);
788 /* Unhandled flags */
789 if(cooplevel
& DDSCL_ALLOWREBOOT
)
790 WARN("(%p) Unhandled flag DDSCL_ALLOWREBOOT, harmless\n", This
);
791 if(cooplevel
& DDSCL_ALLOWMODEX
)
792 WARN("(%p) Unhandled flag DDSCL_ALLOWMODEX, harmless\n", This
);
793 if(cooplevel
& DDSCL_FPUSETUP
)
794 WARN("(%p) Unhandled flag DDSCL_FPUSETUP, harmless\n", This
);
796 /* Store the cooperative_level */
797 This
->cooperative_level
= cooplevel
;
798 TRACE("SetCooperativeLevel retuning DD_OK\n");
799 LeaveCriticalSection(&ddraw_cs
);
803 static HRESULT WINAPI
ddraw4_SetCooperativeLevel(IDirectDraw4
*iface
, HWND window
, DWORD flags
)
805 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
807 TRACE("iface %p, window %p, flags %#x.\n", iface
, window
, flags
);
809 return ddraw7_SetCooperativeLevel(&This
->IDirectDraw7_iface
, window
, flags
);
812 static HRESULT WINAPI
ddraw3_SetCooperativeLevel(IDirectDraw3
*iface
, HWND window
, DWORD flags
)
814 IDirectDrawImpl
*This
= impl_from_IDirectDraw3(iface
);
816 TRACE("iface %p, window %p, flags %#x.\n", iface
, window
, flags
);
818 return ddraw7_SetCooperativeLevel(&This
->IDirectDraw7_iface
, window
, flags
);
821 static HRESULT WINAPI
ddraw2_SetCooperativeLevel(IDirectDraw2
*iface
, HWND window
, DWORD flags
)
823 IDirectDrawImpl
*This
= impl_from_IDirectDraw2(iface
);
825 TRACE("iface %p, window %p, flags %#x.\n", iface
, window
, flags
);
827 return ddraw7_SetCooperativeLevel(&This
->IDirectDraw7_iface
, window
, flags
);
830 static HRESULT WINAPI
ddraw1_SetCooperativeLevel(IDirectDraw
*iface
, HWND window
, DWORD flags
)
832 IDirectDrawImpl
*This
= impl_from_IDirectDraw(iface
);
834 TRACE("iface %p, window %p, flags %#x.\n", iface
, window
, flags
);
836 return ddraw7_SetCooperativeLevel(&This
->IDirectDraw7_iface
, window
, flags
);
839 /*****************************************************************************
841 * Helper function for SetDisplayMode and RestoreDisplayMode
843 * Implements DirectDraw's SetDisplayMode, but ignores the value of
844 * ForceRefreshRate, since it is already handled by
845 * ddraw7_SetDisplayMode. RestoreDisplayMode can use this function
846 * without worrying that ForceRefreshRate will override the refresh rate. For
847 * argument and return value documentation, see
848 * ddraw7_SetDisplayMode.
850 *****************************************************************************/
851 static HRESULT
ddraw_set_display_mode(IDirectDrawImpl
*ddraw
, DWORD Width
, DWORD Height
,
852 DWORD BPP
, DWORD RefreshRate
, DWORD Flags
)
854 enum wined3d_format_id format
;
855 WINED3DDISPLAYMODE Mode
;
858 TRACE("ddraw %p, width %u, height %u, bpp %u, refresh_rate %u, flags %#x.\n", ddraw
, Width
,
859 Height
, BPP
, RefreshRate
, Flags
);
861 EnterCriticalSection(&ddraw_cs
);
862 if( !Width
|| !Height
)
864 ERR("Width %u, Height %u, what to do?\n", Width
, Height
);
865 /* It looks like Need for Speed Porsche Unleashed expects DD_OK here */
866 LeaveCriticalSection(&ddraw_cs
);
872 case 8: format
= WINED3DFMT_P8_UINT
; break;
873 case 15: format
= WINED3DFMT_B5G5R5X1_UNORM
; break;
874 case 16: format
= WINED3DFMT_B5G6R5_UNORM
; break;
875 case 24: format
= WINED3DFMT_B8G8R8_UNORM
; break;
876 case 32: format
= WINED3DFMT_B8G8R8X8_UNORM
; break;
877 default: format
= WINED3DFMT_UNKNOWN
; break;
880 if (FAILED(hr
= wined3d_device_get_display_mode(ddraw
->wined3d_device
, 0, &Mode
)))
882 ERR("Failed to get current display mode, hr %#x.\n", hr
);
884 else if (Mode
.Width
== Width
885 && Mode
.Height
== Height
886 && Mode
.Format
== format
887 && Mode
.RefreshRate
== RefreshRate
)
889 TRACE("Skipping redundant mode setting call.\n");
890 LeaveCriticalSection(&ddraw_cs
);
894 /* Check the exclusive mode
895 if(!(ddraw->cooperative_level & DDSCL_EXCLUSIVE))
896 return DDERR_NOEXCLUSIVEMODE;
897 * This is WRONG. Don't know if the SDK is completely
898 * wrong and if there are any conditions when DDERR_NOEXCLUSIVE
899 * is returned, but Half-Life 1.1.1.1 (Steam version)
904 Mode
.Height
= Height
;
905 Mode
.RefreshRate
= RefreshRate
;
906 Mode
.Format
= format
;
908 /* TODO: The possible return values from msdn suggest that
909 * the screen mode can't be changed if a surface is locked
910 * or some drawing is in progress
913 /* TODO: Lose the primary surface */
914 hr
= wined3d_device_set_display_mode(ddraw
->wined3d_device
, 0, &Mode
);
916 if (ddraw
->cooperative_level
& DDSCL_EXCLUSIVE
)
918 wined3d_device_restore_fullscreen_window(ddraw
->wined3d_device
, ddraw
->dest_window
);
919 wined3d_device_setup_fullscreen_window(ddraw
->wined3d_device
, ddraw
->dest_window
, Width
, Height
);
922 LeaveCriticalSection(&ddraw_cs
);
925 case WINED3DERR_NOTAVAILABLE
: return DDERR_UNSUPPORTED
;
930 /*****************************************************************************
931 * IDirectDraw7::SetDisplayMode
933 * Sets the display screen resolution, color depth and refresh frequency
934 * when in fullscreen mode (in theory).
935 * Possible return values listed in the SDK suggest that this method fails
936 * when not in fullscreen mode, but this is wrong. Windows 2000 happily sets
937 * the display mode in DDSCL_NORMAL mode without an hwnd specified.
938 * It seems to be valid to pass 0 for With and Height, this has to be tested
939 * It could mean that the current video mode should be left as-is. (But why
943 * Height, Width: Screen dimension
944 * BPP: Color depth in Bits per pixel
945 * Refreshrate: Screen refresh rate
951 *****************************************************************************/
952 static HRESULT WINAPI
ddraw7_SetDisplayMode(IDirectDraw7
*iface
, DWORD Width
, DWORD Height
,
953 DWORD BPP
, DWORD RefreshRate
, DWORD Flags
)
955 IDirectDrawImpl
*This
= impl_from_IDirectDraw7(iface
);
957 TRACE("iface %p, width %u, height %u, bpp %u, refresh_rate %u, flags %#x.\n",
958 iface
, Width
, Height
, BPP
, RefreshRate
, Flags
);
960 if (force_refresh_rate
!= 0)
962 TRACE("ForceRefreshRate overriding passed-in refresh rate (%u Hz) to %u Hz\n",
963 RefreshRate
, force_refresh_rate
);
964 RefreshRate
= force_refresh_rate
;
967 return ddraw_set_display_mode(This
, Width
, Height
, BPP
, RefreshRate
, Flags
);
970 static HRESULT WINAPI
ddraw4_SetDisplayMode(IDirectDraw4
*iface
, DWORD width
, DWORD height
,
971 DWORD bpp
, DWORD refresh_rate
, DWORD flags
)
973 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
975 TRACE("iface %p, width %u, height %u, bpp %u, refresh_rate %u, flags %#x.\n",
976 iface
, width
, height
, bpp
, refresh_rate
, flags
);
978 return ddraw7_SetDisplayMode(&This
->IDirectDraw7_iface
, width
, height
, bpp
, refresh_rate
, flags
);
981 static HRESULT WINAPI
ddraw3_SetDisplayMode(IDirectDraw3
*iface
, DWORD width
, DWORD height
,
982 DWORD bpp
, DWORD refresh_rate
, DWORD flags
)
984 IDirectDrawImpl
*This
= impl_from_IDirectDraw3(iface
);
986 TRACE("iface %p, width %u, height %u, bpp %u, refresh_rate %u, flags %#x.\n",
987 iface
, width
, height
, bpp
, refresh_rate
, flags
);
989 return ddraw7_SetDisplayMode(&This
->IDirectDraw7_iface
, width
, height
, bpp
, refresh_rate
, flags
);
992 static HRESULT WINAPI
ddraw2_SetDisplayMode(IDirectDraw2
*iface
,
993 DWORD width
, DWORD height
, DWORD bpp
, DWORD refresh_rate
, DWORD flags
)
995 IDirectDrawImpl
*This
= impl_from_IDirectDraw2(iface
);
997 TRACE("iface %p, width %u, height %u, bpp %u, refresh_rate %u, flags %#x.\n",
998 iface
, width
, height
, bpp
, refresh_rate
, flags
);
1000 return ddraw7_SetDisplayMode(&This
->IDirectDraw7_iface
, width
, height
, bpp
, refresh_rate
, flags
);
1003 static HRESULT WINAPI
ddraw1_SetDisplayMode(IDirectDraw
*iface
, DWORD width
, DWORD height
, DWORD bpp
)
1005 IDirectDrawImpl
*This
= impl_from_IDirectDraw(iface
);
1007 TRACE("iface %p, width %u, height %u, bpp %u.\n", iface
, width
, height
, bpp
);
1009 return ddraw7_SetDisplayMode(&This
->IDirectDraw7_iface
, width
, height
, bpp
, 0, 0);
1012 /*****************************************************************************
1013 * IDirectDraw7::RestoreDisplayMode
1015 * Restores the display mode to what it was at creation time. Basically.
1017 * A problem arises when there are 2 DirectDraw objects using the same hwnd:
1018 * -> DD_1 finds the screen at 1400x1050x32 when created, sets it to 640x480x16
1019 * -> DD_2 is created, finds the screen at 640x480x16, sets it to 1024x768x32
1020 * -> DD_1 is released. The screen should be left at 1024x768x32.
1021 * -> DD_2 is released. The screen should be set to 1400x1050x32
1022 * This case is unhandled right now, but Empire Earth does it this way.
1023 * (But perhaps there is something in SetCooperativeLevel to prevent this)
1025 * The msdn says that this method resets the display mode to what it was before
1026 * SetDisplayMode was called. What if SetDisplayModes is called 2 times??
1030 * DDERR_NOEXCLUSIVE mode if the device isn't in fullscreen mode
1032 *****************************************************************************/
1033 static HRESULT WINAPI
ddraw7_RestoreDisplayMode(IDirectDraw7
*iface
)
1035 IDirectDrawImpl
*This
= impl_from_IDirectDraw7(iface
);
1037 TRACE("iface %p.\n", iface
);
1039 return ddraw_set_display_mode(This
, This
->orig_width
, This
->orig_height
, This
->orig_bpp
, 0, 0);
1042 static HRESULT WINAPI
ddraw4_RestoreDisplayMode(IDirectDraw4
*iface
)
1044 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
1046 TRACE("iface %p.\n", iface
);
1048 return ddraw7_RestoreDisplayMode(&This
->IDirectDraw7_iface
);
1051 static HRESULT WINAPI
ddraw3_RestoreDisplayMode(IDirectDraw3
*iface
)
1053 IDirectDrawImpl
*This
= impl_from_IDirectDraw3(iface
);
1055 TRACE("iface %p.\n", iface
);
1057 return ddraw7_RestoreDisplayMode(&This
->IDirectDraw7_iface
);
1060 static HRESULT WINAPI
ddraw2_RestoreDisplayMode(IDirectDraw2
*iface
)
1062 IDirectDrawImpl
*This
= impl_from_IDirectDraw2(iface
);
1064 TRACE("iface %p.\n", iface
);
1066 return ddraw7_RestoreDisplayMode(&This
->IDirectDraw7_iface
);
1069 static HRESULT WINAPI
ddraw1_RestoreDisplayMode(IDirectDraw
*iface
)
1071 IDirectDrawImpl
*This
= impl_from_IDirectDraw(iface
);
1073 TRACE("iface %p.\n", iface
);
1075 return ddraw7_RestoreDisplayMode(&This
->IDirectDraw7_iface
);
1078 /*****************************************************************************
1079 * IDirectDraw7::GetCaps
1081 * Returns the drives capabilities
1083 * Used for version 1, 2, 4 and 7
1086 * DriverCaps: Structure to write the Hardware accelerated caps to
1087 * HelCaps: Structure to write the emulation caps to
1090 * This implementation returns DD_OK only
1092 *****************************************************************************/
1093 static HRESULT WINAPI
ddraw7_GetCaps(IDirectDraw7
*iface
, DDCAPS
*DriverCaps
, DDCAPS
*HELCaps
)
1095 IDirectDrawImpl
*This
= impl_from_IDirectDraw7(iface
);
1097 WINED3DCAPS winecaps
;
1099 DDSCAPS2 ddscaps
= {0, 0, 0, 0};
1101 TRACE("iface %p, driver_caps %p, hel_caps %p.\n", iface
, DriverCaps
, HELCaps
);
1103 /* One structure must be != NULL */
1104 if( (!DriverCaps
) && (!HELCaps
) )
1106 ERR("(%p) Invalid params to ddraw7_GetCaps\n", This
);
1107 return DDERR_INVALIDPARAMS
;
1110 memset(&caps
, 0, sizeof(caps
));
1111 memset(&winecaps
, 0, sizeof(winecaps
));
1112 caps
.dwSize
= sizeof(caps
);
1113 EnterCriticalSection(&ddraw_cs
);
1114 hr
= wined3d_device_get_device_caps(This
->wined3d_device
, &winecaps
);
1117 WARN("IWineD3DDevice::GetDeviceCaps failed\n");
1118 LeaveCriticalSection(&ddraw_cs
);
1122 hr
= IDirectDraw7_GetAvailableVidMem(iface
, &ddscaps
, &caps
.dwVidMemTotal
, &caps
.dwVidMemFree
);
1123 LeaveCriticalSection(&ddraw_cs
);
1125 WARN("IDirectDraw7::GetAvailableVidMem failed\n");
1129 caps
.dwCaps
= winecaps
.DirectDrawCaps
.Caps
;
1130 caps
.dwCaps2
= winecaps
.DirectDrawCaps
.Caps2
;
1131 caps
.dwCKeyCaps
= winecaps
.DirectDrawCaps
.CKeyCaps
;
1132 caps
.dwFXCaps
= winecaps
.DirectDrawCaps
.FXCaps
;
1133 caps
.dwPalCaps
= winecaps
.DirectDrawCaps
.PalCaps
;
1134 caps
.ddsCaps
.dwCaps
= winecaps
.DirectDrawCaps
.ddsCaps
;
1135 caps
.dwSVBCaps
= winecaps
.DirectDrawCaps
.SVBCaps
;
1136 caps
.dwSVBCKeyCaps
= winecaps
.DirectDrawCaps
.SVBCKeyCaps
;
1137 caps
.dwSVBFXCaps
= winecaps
.DirectDrawCaps
.SVBFXCaps
;
1138 caps
.dwVSBCaps
= winecaps
.DirectDrawCaps
.VSBCaps
;
1139 caps
.dwVSBCKeyCaps
= winecaps
.DirectDrawCaps
.VSBCKeyCaps
;
1140 caps
.dwVSBFXCaps
= winecaps
.DirectDrawCaps
.VSBFXCaps
;
1141 caps
.dwSSBCaps
= winecaps
.DirectDrawCaps
.SSBCaps
;
1142 caps
.dwSSBCKeyCaps
= winecaps
.DirectDrawCaps
.SSBCKeyCaps
;
1143 caps
.dwSSBFXCaps
= winecaps
.DirectDrawCaps
.SSBFXCaps
;
1145 /* Even if WineD3D supports 3D rendering, remove the cap if ddraw is configured
1148 if(DefaultSurfaceType
== SURFACE_GDI
) {
1149 caps
.dwCaps
&= ~DDCAPS_3D
;
1150 caps
.ddsCaps
.dwCaps
&= ~(DDSCAPS_3DDEVICE
| DDSCAPS_MIPMAP
| DDSCAPS_TEXTURE
| DDSCAPS_ZBUFFER
);
1152 if(winecaps
.DirectDrawCaps
.StrideAlign
!= 0) {
1153 caps
.dwCaps
|= DDCAPS_ALIGNSTRIDE
;
1154 caps
.dwAlignStrideAlign
= winecaps
.DirectDrawCaps
.StrideAlign
;
1159 DD_STRUCT_COPY_BYSIZE(DriverCaps
, &caps
);
1160 if (TRACE_ON(ddraw
))
1162 TRACE("Driver Caps :\n");
1163 DDRAW_dump_DDCAPS(DriverCaps
);
1169 DD_STRUCT_COPY_BYSIZE(HELCaps
, &caps
);
1170 if (TRACE_ON(ddraw
))
1172 TRACE("HEL Caps :\n");
1173 DDRAW_dump_DDCAPS(HELCaps
);
1180 static HRESULT WINAPI
ddraw4_GetCaps(IDirectDraw4
*iface
, DDCAPS
*driver_caps
, DDCAPS
*hel_caps
)
1182 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
1184 TRACE("iface %p, driver_caps %p, hel_caps %p.\n", iface
, driver_caps
, hel_caps
);
1186 return ddraw7_GetCaps(&This
->IDirectDraw7_iface
, driver_caps
, hel_caps
);
1189 static HRESULT WINAPI
ddraw3_GetCaps(IDirectDraw3
*iface
, DDCAPS
*driver_caps
, DDCAPS
*hel_caps
)
1191 IDirectDrawImpl
*This
= impl_from_IDirectDraw3(iface
);
1193 TRACE("iface %p, driver_caps %p, hel_caps %p.\n", iface
, driver_caps
, hel_caps
);
1195 return ddraw7_GetCaps(&This
->IDirectDraw7_iface
, driver_caps
, hel_caps
);
1198 static HRESULT WINAPI
ddraw2_GetCaps(IDirectDraw2
*iface
, DDCAPS
*driver_caps
, DDCAPS
*hel_caps
)
1200 IDirectDrawImpl
*This
= impl_from_IDirectDraw2(iface
);
1202 TRACE("iface %p, driver_caps %p, hel_caps %p.\n", iface
, driver_caps
, hel_caps
);
1204 return ddraw7_GetCaps(&This
->IDirectDraw7_iface
, driver_caps
, hel_caps
);
1207 static HRESULT WINAPI
ddraw1_GetCaps(IDirectDraw
*iface
, DDCAPS
*driver_caps
, DDCAPS
*hel_caps
)
1209 IDirectDrawImpl
*This
= impl_from_IDirectDraw(iface
);
1211 TRACE("iface %p, driver_caps %p, hel_caps %p.\n", iface
, driver_caps
, hel_caps
);
1213 return ddraw7_GetCaps(&This
->IDirectDraw7_iface
, driver_caps
, hel_caps
);
1216 /*****************************************************************************
1217 * IDirectDraw7::Compact
1219 * No idea what it does, MSDN says it's not implemented.
1222 * DD_OK, but this is unchecked
1224 *****************************************************************************/
1225 static HRESULT WINAPI
ddraw7_Compact(IDirectDraw7
*iface
)
1227 TRACE("iface %p.\n", iface
);
1232 static HRESULT WINAPI
ddraw4_Compact(IDirectDraw4
*iface
)
1234 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
1236 TRACE("iface %p.\n", iface
);
1238 return ddraw7_Compact(&This
->IDirectDraw7_iface
);
1241 static HRESULT WINAPI
ddraw3_Compact(IDirectDraw3
*iface
)
1243 IDirectDrawImpl
*This
= impl_from_IDirectDraw3(iface
);
1245 TRACE("iface %p.\n", iface
);
1247 return ddraw7_Compact(&This
->IDirectDraw7_iface
);
1250 static HRESULT WINAPI
ddraw2_Compact(IDirectDraw2
*iface
)
1252 IDirectDrawImpl
*This
= impl_from_IDirectDraw2(iface
);
1254 TRACE("iface %p.\n", iface
);
1256 return ddraw7_Compact(&This
->IDirectDraw7_iface
);
1259 static HRESULT WINAPI
ddraw1_Compact(IDirectDraw
*iface
)
1261 IDirectDrawImpl
*This
= impl_from_IDirectDraw(iface
);
1263 TRACE("iface %p.\n", iface
);
1265 return ddraw7_Compact(&This
->IDirectDraw7_iface
);
1268 /*****************************************************************************
1269 * IDirectDraw7::GetDisplayMode
1271 * Returns information about the current display mode
1273 * Exists in Version 1, 2, 4 and 7
1276 * DDSD: Address of a surface description structure to write the info to
1281 *****************************************************************************/
1282 static HRESULT WINAPI
ddraw7_GetDisplayMode(IDirectDraw7
*iface
, DDSURFACEDESC2
*DDSD
)
1284 IDirectDrawImpl
*This
= impl_from_IDirectDraw7(iface
);
1286 WINED3DDISPLAYMODE Mode
;
1289 TRACE("iface %p, surface_desc %p.\n", iface
, DDSD
);
1291 EnterCriticalSection(&ddraw_cs
);
1292 /* This seems sane */
1295 LeaveCriticalSection(&ddraw_cs
);
1296 return DDERR_INVALIDPARAMS
;
1299 /* The necessary members of LPDDSURFACEDESC and LPDDSURFACEDESC2 are equal,
1300 * so one method can be used for all versions (Hopefully) */
1301 hr
= wined3d_device_get_display_mode(This
->wined3d_device
, 0, &Mode
);
1304 ERR(" (%p) IWineD3DDevice::GetDisplayMode returned %08x\n", This
, hr
);
1305 LeaveCriticalSection(&ddraw_cs
);
1309 Size
= DDSD
->dwSize
;
1310 memset(DDSD
, 0, Size
);
1312 DDSD
->dwSize
= Size
;
1313 DDSD
->dwFlags
|= DDSD_HEIGHT
| DDSD_WIDTH
| DDSD_PIXELFORMAT
| DDSD_PITCH
| DDSD_REFRESHRATE
;
1314 DDSD
->dwWidth
= Mode
.Width
;
1315 DDSD
->dwHeight
= Mode
.Height
;
1316 DDSD
->u2
.dwRefreshRate
= 60;
1317 DDSD
->ddsCaps
.dwCaps
= 0;
1318 DDSD
->u4
.ddpfPixelFormat
.dwSize
= sizeof(DDSD
->u4
.ddpfPixelFormat
);
1319 PixelFormat_WineD3DtoDD(&DDSD
->u4
.ddpfPixelFormat
, Mode
.Format
);
1320 DDSD
->u1
.lPitch
= Mode
.Width
* DDSD
->u4
.ddpfPixelFormat
.u1
.dwRGBBitCount
/ 8;
1324 TRACE("Returning surface desc :\n");
1325 DDRAW_dump_surface_desc(DDSD
);
1328 LeaveCriticalSection(&ddraw_cs
);
1332 static HRESULT WINAPI
ddraw4_GetDisplayMode(IDirectDraw4
*iface
, DDSURFACEDESC2
*surface_desc
)
1334 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
1336 TRACE("iface %p, surface_desc %p.\n", iface
, surface_desc
);
1338 return ddraw7_GetDisplayMode(&This
->IDirectDraw7_iface
, surface_desc
);
1341 static HRESULT WINAPI
ddraw3_GetDisplayMode(IDirectDraw3
*iface
, DDSURFACEDESC
*surface_desc
)
1343 IDirectDrawImpl
*This
= impl_from_IDirectDraw3(iface
);
1345 TRACE("iface %p, surface_desc %p.\n", iface
, surface_desc
);
1347 return ddraw7_GetDisplayMode(&This
->IDirectDraw7_iface
, (DDSURFACEDESC2
*)surface_desc
);
1350 static HRESULT WINAPI
ddraw2_GetDisplayMode(IDirectDraw2
*iface
, DDSURFACEDESC
*surface_desc
)
1352 IDirectDrawImpl
*This
= impl_from_IDirectDraw2(iface
);
1354 TRACE("iface %p, surface_desc %p.\n", iface
, surface_desc
);
1356 return ddraw7_GetDisplayMode(&This
->IDirectDraw7_iface
, (DDSURFACEDESC2
*)surface_desc
);
1359 static HRESULT WINAPI
ddraw1_GetDisplayMode(IDirectDraw
*iface
, DDSURFACEDESC
*surface_desc
)
1361 IDirectDrawImpl
*This
= impl_from_IDirectDraw(iface
);
1363 TRACE("iface %p, surface_desc %p.\n", iface
, surface_desc
);
1365 return ddraw7_GetDisplayMode(&This
->IDirectDraw7_iface
, (DDSURFACEDESC2
*)surface_desc
);
1368 /*****************************************************************************
1369 * IDirectDraw7::GetFourCCCodes
1371 * Returns an array of supported FourCC codes.
1373 * Exists in Version 1, 2, 4 and 7
1376 * NumCodes: Contains the number of Codes that Codes can carry. Returns the number
1377 * of enumerated codes
1378 * Codes: Pointer to an array of DWORDs where the supported codes are written
1382 * Always returns DD_OK, as it's a stub for now
1384 *****************************************************************************/
1385 static HRESULT WINAPI
ddraw7_GetFourCCCodes(IDirectDraw7
*iface
, DWORD
*NumCodes
, DWORD
*Codes
)
1387 IDirectDrawImpl
*This
= impl_from_IDirectDraw7(iface
);
1388 static const enum wined3d_format_id formats
[] =
1390 WINED3DFMT_YUY2
, WINED3DFMT_UYVY
, WINED3DFMT_YV12
,
1391 WINED3DFMT_DXT1
, WINED3DFMT_DXT2
, WINED3DFMT_DXT3
, WINED3DFMT_DXT4
, WINED3DFMT_DXT5
,
1392 WINED3DFMT_ATI2N
, WINED3DFMT_NVHU
, WINED3DFMT_NVHS
1394 DWORD count
= 0, i
, outsize
;
1396 WINED3DDISPLAYMODE d3ddm
;
1397 WINED3DSURFTYPE type
= This
->ImplType
;
1399 TRACE("iface %p, codes_count %p, codes %p.\n", iface
, NumCodes
, Codes
);
1401 wined3d_device_get_display_mode(This
->wined3d_device
, 0, &d3ddm
);
1403 outsize
= NumCodes
&& Codes
? *NumCodes
: 0;
1405 if(type
== SURFACE_UNKNOWN
) type
= SURFACE_GDI
;
1407 for (i
= 0; i
< (sizeof(formats
) / sizeof(formats
[0])); ++i
)
1409 hr
= wined3d_check_device_format(This
->wineD3D
, WINED3DADAPTER_DEFAULT
, WINED3DDEVTYPE_HAL
,
1410 d3ddm
.Format
, 0, WINED3DRTYPE_SURFACE
, formats
[i
], type
);
1413 if (count
< outsize
)
1414 Codes
[count
] = formats
[i
];
1419 TRACE("Returning %u FourCC codes\n", count
);
1426 static HRESULT WINAPI
ddraw4_GetFourCCCodes(IDirectDraw4
*iface
, DWORD
*codes_count
, DWORD
*codes
)
1428 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
1430 TRACE("iface %p, codes_count %p, codes %p.\n", iface
, codes_count
, codes
);
1432 return ddraw7_GetFourCCCodes(&This
->IDirectDraw7_iface
, codes_count
, codes
);
1435 static HRESULT WINAPI
ddraw3_GetFourCCCodes(IDirectDraw3
*iface
, DWORD
*codes_count
, DWORD
*codes
)
1437 IDirectDrawImpl
*This
= impl_from_IDirectDraw3(iface
);
1439 TRACE("iface %p, codes_count %p, codes %p.\n", iface
, codes_count
, codes
);
1441 return ddraw7_GetFourCCCodes(&This
->IDirectDraw7_iface
, codes_count
, codes
);
1444 static HRESULT WINAPI
ddraw2_GetFourCCCodes(IDirectDraw2
*iface
, DWORD
*codes_count
, DWORD
*codes
)
1446 IDirectDrawImpl
*This
= impl_from_IDirectDraw2(iface
);
1448 TRACE("iface %p, codes_count %p, codes %p.\n", iface
, codes_count
, codes
);
1450 return ddraw7_GetFourCCCodes(&This
->IDirectDraw7_iface
, codes_count
, codes
);
1453 static HRESULT WINAPI
ddraw1_GetFourCCCodes(IDirectDraw
*iface
, DWORD
*codes_count
, DWORD
*codes
)
1455 IDirectDrawImpl
*This
= impl_from_IDirectDraw(iface
);
1457 TRACE("iface %p, codes_count %p, codes %p.\n", iface
, codes_count
, codes
);
1459 return ddraw7_GetFourCCCodes(&This
->IDirectDraw7_iface
, codes_count
, codes
);
1462 /*****************************************************************************
1463 * IDirectDraw7::GetMonitorFrequency
1465 * Returns the monitor's frequency
1467 * Exists in Version 1, 2, 4 and 7
1470 * Freq: Pointer to a DWORD to write the frequency to
1473 * Always returns DD_OK
1475 *****************************************************************************/
1476 static HRESULT WINAPI
ddraw7_GetMonitorFrequency(IDirectDraw7
*iface
, DWORD
*Freq
)
1478 FIXME("iface %p, frequency %p stub!\n", iface
, Freq
);
1480 /* Ideally this should be in WineD3D, as it concerns the screen setup,
1481 * but for now this should make the games happy
1487 static HRESULT WINAPI
ddraw4_GetMonitorFrequency(IDirectDraw4
*iface
, DWORD
*frequency
)
1489 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
1491 TRACE("iface %p, frequency %p.\n", iface
, frequency
);
1493 return ddraw7_GetMonitorFrequency(&This
->IDirectDraw7_iface
, frequency
);
1496 static HRESULT WINAPI
ddraw3_GetMonitorFrequency(IDirectDraw3
*iface
, DWORD
*frequency
)
1498 IDirectDrawImpl
*This
= impl_from_IDirectDraw3(iface
);
1500 TRACE("iface %p, frequency %p.\n", iface
, frequency
);
1502 return ddraw7_GetMonitorFrequency(&This
->IDirectDraw7_iface
, frequency
);
1505 static HRESULT WINAPI
ddraw2_GetMonitorFrequency(IDirectDraw2
*iface
, DWORD
*frequency
)
1507 IDirectDrawImpl
*This
= impl_from_IDirectDraw2(iface
);
1509 TRACE("iface %p, frequency %p.\n", iface
, frequency
);
1511 return ddraw7_GetMonitorFrequency(&This
->IDirectDraw7_iface
, frequency
);
1514 static HRESULT WINAPI
ddraw1_GetMonitorFrequency(IDirectDraw
*iface
, DWORD
*frequency
)
1516 IDirectDrawImpl
*This
= impl_from_IDirectDraw(iface
);
1518 TRACE("iface %p, frequency %p.\n", iface
, frequency
);
1520 return ddraw7_GetMonitorFrequency(&This
->IDirectDraw7_iface
, frequency
);
1523 /*****************************************************************************
1524 * IDirectDraw7::GetVerticalBlankStatus
1526 * Returns the Vertical blank status of the monitor. This should be in WineD3D
1527 * too basically, but as it's a semi stub, I didn't create a function there
1530 * status: Pointer to a BOOL to be filled with the vertical blank status
1534 * DDERR_INVALIDPARAMS if status is NULL
1536 *****************************************************************************/
1537 static HRESULT WINAPI
ddraw7_GetVerticalBlankStatus(IDirectDraw7
*iface
, BOOL
*status
)
1539 IDirectDrawImpl
*This
= impl_from_IDirectDraw7(iface
);
1541 TRACE("iface %p, status %p.\n", iface
, status
);
1543 /* This looks sane, the MSDN suggests it too */
1544 EnterCriticalSection(&ddraw_cs
);
1547 LeaveCriticalSection(&ddraw_cs
);
1548 return DDERR_INVALIDPARAMS
;
1551 *status
= This
->fake_vblank
;
1552 This
->fake_vblank
= !This
->fake_vblank
;
1553 LeaveCriticalSection(&ddraw_cs
);
1557 static HRESULT WINAPI
ddraw4_GetVerticalBlankStatus(IDirectDraw4
*iface
, BOOL
*status
)
1559 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
1561 TRACE("iface %p, status %p.\n", iface
, status
);
1563 return ddraw7_GetVerticalBlankStatus(&This
->IDirectDraw7_iface
, status
);
1566 static HRESULT WINAPI
ddraw3_GetVerticalBlankStatus(IDirectDraw3
*iface
, BOOL
*status
)
1568 IDirectDrawImpl
*This
= impl_from_IDirectDraw3(iface
);
1570 TRACE("iface %p, status %p.\n", iface
, status
);
1572 return ddraw7_GetVerticalBlankStatus(&This
->IDirectDraw7_iface
, status
);
1575 static HRESULT WINAPI
ddraw2_GetVerticalBlankStatus(IDirectDraw2
*iface
, BOOL
*status
)
1577 IDirectDrawImpl
*This
= impl_from_IDirectDraw2(iface
);
1579 TRACE("iface %p, status %p.\n", iface
, status
);
1581 return ddraw7_GetVerticalBlankStatus(&This
->IDirectDraw7_iface
, status
);
1584 static HRESULT WINAPI
ddraw1_GetVerticalBlankStatus(IDirectDraw
*iface
, BOOL
*status
)
1586 IDirectDrawImpl
*This
= impl_from_IDirectDraw(iface
);
1588 TRACE("iface %p, status %p.\n", iface
, status
);
1590 return ddraw7_GetVerticalBlankStatus(&This
->IDirectDraw7_iface
, status
);
1593 /*****************************************************************************
1594 * IDirectDraw7::GetAvailableVidMem
1596 * Returns the total and free video memory
1599 * Caps: Specifies the memory type asked for
1600 * total: Pointer to a DWORD to be filled with the total memory
1601 * free: Pointer to a DWORD to be filled with the free memory
1605 * DDERR_INVALIDPARAMS of free and total are NULL
1607 *****************************************************************************/
1608 static HRESULT WINAPI
ddraw7_GetAvailableVidMem(IDirectDraw7
*iface
, DDSCAPS2
*Caps
, DWORD
*total
,
1611 IDirectDrawImpl
*This
= impl_from_IDirectDraw7(iface
);
1613 TRACE("iface %p, caps %p, total %p, free %p.\n", iface
, Caps
, total
, free
);
1617 TRACE("(%p) Asked for memory with description: ", This
);
1618 DDRAW_dump_DDSCAPS2(Caps
);
1620 EnterCriticalSection(&ddraw_cs
);
1622 /* Todo: System memory vs local video memory vs non-local video memory
1623 * The MSDN also mentions differences between texture memory and other
1624 * resources, but that's not important
1627 if( (!total
) && (!free
) )
1629 LeaveCriticalSection(&ddraw_cs
);
1630 return DDERR_INVALIDPARAMS
;
1634 *total
= This
->total_vidmem
;
1636 *free
= wined3d_device_get_available_texture_mem(This
->wined3d_device
);
1638 LeaveCriticalSection(&ddraw_cs
);
1642 static HRESULT WINAPI
ddraw4_GetAvailableVidMem(IDirectDraw4
*iface
,
1643 DDSCAPS2
*caps
, DWORD
*total
, DWORD
*free
)
1645 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
1647 TRACE("iface %p, caps %p, total %p, free %p.\n", iface
, caps
, total
, free
);
1649 return ddraw7_GetAvailableVidMem(&This
->IDirectDraw7_iface
, caps
, total
, free
);
1652 static HRESULT WINAPI
ddraw3_GetAvailableVidMem(IDirectDraw3
*iface
, DDSCAPS
*caps
, DWORD
*total
,
1655 IDirectDrawImpl
*This
= impl_from_IDirectDraw3(iface
);
1658 TRACE("iface %p, caps %p, total %p, free %p.\n", iface
, caps
, total
, free
);
1660 DDRAW_Convert_DDSCAPS_1_To_2(caps
, &caps2
);
1661 return ddraw7_GetAvailableVidMem(&This
->IDirectDraw7_iface
, &caps2
, total
, free
);
1664 static HRESULT WINAPI
ddraw2_GetAvailableVidMem(IDirectDraw2
*iface
,
1665 DDSCAPS
*caps
, DWORD
*total
, DWORD
*free
)
1667 IDirectDrawImpl
*This
= impl_from_IDirectDraw2(iface
);
1670 TRACE("iface %p, caps %p, total %p, free %p.\n", iface
, caps
, total
, free
);
1672 DDRAW_Convert_DDSCAPS_1_To_2(caps
, &caps2
);
1673 return ddraw7_GetAvailableVidMem(&This
->IDirectDraw7_iface
, &caps2
, total
, free
);
1676 /*****************************************************************************
1677 * IDirectDraw7::Initialize
1679 * Initializes a DirectDraw interface.
1682 * GUID: Interface identifier. Well, don't know what this is really good
1686 * Returns DD_OK on the first call,
1687 * DDERR_ALREADYINITIALIZED on repeated calls
1689 *****************************************************************************/
1690 static HRESULT WINAPI
ddraw7_Initialize(IDirectDraw7
*iface
, GUID
*Guid
)
1692 IDirectDrawImpl
*This
= impl_from_IDirectDraw7(iface
);
1694 TRACE("iface %p, guid %s.\n", iface
, debugstr_guid(Guid
));
1696 if(This
->initialized
)
1698 return DDERR_ALREADYINITIALIZED
;
1706 static HRESULT WINAPI
ddraw4_Initialize(IDirectDraw4
*iface
, GUID
*guid
)
1708 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
1710 TRACE("iface %p, guid %s.\n", iface
, debugstr_guid(guid
));
1712 return ddraw7_Initialize(&This
->IDirectDraw7_iface
, guid
);
1715 static HRESULT WINAPI
ddraw3_Initialize(IDirectDraw3
*iface
, GUID
*guid
)
1717 IDirectDrawImpl
*This
= impl_from_IDirectDraw3(iface
);
1719 TRACE("iface %p, guid %s.\n", iface
, debugstr_guid(guid
));
1721 return ddraw7_Initialize(&This
->IDirectDraw7_iface
, guid
);
1724 static HRESULT WINAPI
ddraw2_Initialize(IDirectDraw2
*iface
, GUID
*guid
)
1726 IDirectDrawImpl
*This
= impl_from_IDirectDraw2(iface
);
1728 TRACE("iface %p, guid %s.\n", iface
, debugstr_guid(guid
));
1730 return ddraw7_Initialize(&This
->IDirectDraw7_iface
, guid
);
1733 static HRESULT WINAPI
ddraw1_Initialize(IDirectDraw
*iface
, GUID
*guid
)
1735 IDirectDrawImpl
*This
= impl_from_IDirectDraw(iface
);
1737 TRACE("iface %p, guid %s.\n", iface
, debugstr_guid(guid
));
1739 return ddraw7_Initialize(&This
->IDirectDraw7_iface
, guid
);
1742 static HRESULT WINAPI
d3d1_Initialize(IDirect3D
*iface
, REFIID riid
)
1744 TRACE("iface %p, riid %s.\n", iface
, debugstr_guid(riid
));
1749 /*****************************************************************************
1750 * IDirectDraw7::FlipToGDISurface
1752 * "Makes the surface that the GDI writes to the primary surface"
1753 * Looks like some windows specific thing we don't have to care about.
1754 * According to MSDN it permits GDI dialog boxes in FULLSCREEN mode. Good to
1755 * show error boxes ;)
1756 * Well, just return DD_OK.
1759 * Always returns DD_OK
1761 *****************************************************************************/
1762 static HRESULT WINAPI
ddraw7_FlipToGDISurface(IDirectDraw7
*iface
)
1764 FIXME("iface %p stub!\n", iface
);
1769 static HRESULT WINAPI
ddraw4_FlipToGDISurface(IDirectDraw4
*iface
)
1771 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
1773 TRACE("iface %p.\n", iface
);
1775 return ddraw7_FlipToGDISurface(&This
->IDirectDraw7_iface
);
1778 static HRESULT WINAPI
ddraw3_FlipToGDISurface(IDirectDraw3
*iface
)
1780 IDirectDrawImpl
*This
= impl_from_IDirectDraw3(iface
);
1782 TRACE("iface %p.\n", iface
);
1784 return ddraw7_FlipToGDISurface(&This
->IDirectDraw7_iface
);
1787 static HRESULT WINAPI
ddraw2_FlipToGDISurface(IDirectDraw2
*iface
)
1789 IDirectDrawImpl
*This
= impl_from_IDirectDraw2(iface
);
1791 TRACE("iface %p.\n", iface
);
1793 return ddraw7_FlipToGDISurface(&This
->IDirectDraw7_iface
);
1796 static HRESULT WINAPI
ddraw1_FlipToGDISurface(IDirectDraw
*iface
)
1798 IDirectDrawImpl
*This
= impl_from_IDirectDraw(iface
);
1800 TRACE("iface %p.\n", iface
);
1802 return ddraw7_FlipToGDISurface(&This
->IDirectDraw7_iface
);
1805 /*****************************************************************************
1806 * IDirectDraw7::WaitForVerticalBlank
1808 * This method allows applications to get in sync with the vertical blank
1810 * The wormhole demo in the DirectX 7 sdk uses this call, and it doesn't
1811 * redraw the screen, most likely because of this stub
1814 * Flags: one of DDWAITVB_BLOCKBEGIN, DDWAITVB_BLOCKBEGINEVENT
1815 * or DDWAITVB_BLOCKEND
1816 * h: Not used, according to MSDN
1819 * Always returns DD_OK
1821 *****************************************************************************/
1822 static HRESULT WINAPI
ddraw7_WaitForVerticalBlank(IDirectDraw7
*iface
, DWORD Flags
, HANDLE event
)
1826 TRACE("iface %p, flags %#x, event %p.\n", iface
, Flags
, event
);
1828 /* This function is called often, so print the fixme only once */
1831 FIXME("iface %p, flags %#x, event %p stub!\n", iface
, Flags
, event
);
1835 /* MSDN says DDWAITVB_BLOCKBEGINEVENT is not supported */
1836 if(Flags
& DDWAITVB_BLOCKBEGINEVENT
)
1837 return DDERR_UNSUPPORTED
; /* unchecked */
1842 static HRESULT WINAPI
ddraw4_WaitForVerticalBlank(IDirectDraw4
*iface
, DWORD flags
, HANDLE event
)
1844 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
1846 TRACE("iface %p, flags %#x, event %p.\n", iface
, flags
, event
);
1848 return ddraw7_WaitForVerticalBlank(&This
->IDirectDraw7_iface
, flags
, event
);
1851 static HRESULT WINAPI
ddraw3_WaitForVerticalBlank(IDirectDraw3
*iface
, DWORD flags
, HANDLE event
)
1853 IDirectDrawImpl
*This
= impl_from_IDirectDraw3(iface
);
1855 TRACE("iface %p, flags %#x, event %p.\n", iface
, flags
, event
);
1857 return ddraw7_WaitForVerticalBlank(&This
->IDirectDraw7_iface
, flags
, event
);
1860 static HRESULT WINAPI
ddraw2_WaitForVerticalBlank(IDirectDraw2
*iface
, DWORD flags
, HANDLE event
)
1862 IDirectDrawImpl
*This
= impl_from_IDirectDraw2(iface
);
1864 TRACE("iface %p, flags %#x, event %p.\n", iface
, flags
, event
);
1866 return ddraw7_WaitForVerticalBlank(&This
->IDirectDraw7_iface
, flags
, event
);
1869 static HRESULT WINAPI
ddraw1_WaitForVerticalBlank(IDirectDraw
*iface
, DWORD flags
, HANDLE event
)
1871 IDirectDrawImpl
*This
= impl_from_IDirectDraw(iface
);
1873 TRACE("iface %p, flags %#x, event %p.\n", iface
, flags
, event
);
1875 return ddraw7_WaitForVerticalBlank(&This
->IDirectDraw7_iface
, flags
, event
);
1878 /*****************************************************************************
1879 * IDirectDraw7::GetScanLine
1881 * Returns the scan line that is being drawn on the monitor
1884 * Scanline: Address to write the scan line value to
1887 * Always returns DD_OK
1889 *****************************************************************************/
1890 static HRESULT WINAPI
ddraw7_GetScanLine(IDirectDraw7
*iface
, DWORD
*Scanline
)
1892 IDirectDrawImpl
*This
= impl_from_IDirectDraw7(iface
);
1893 static BOOL hide
= FALSE
;
1894 WINED3DDISPLAYMODE Mode
;
1896 TRACE("iface %p, line %p.\n", iface
, Scanline
);
1898 /* This function is called often, so print the fixme only once */
1899 EnterCriticalSection(&ddraw_cs
);
1902 FIXME("iface %p, line %p partial stub!\n", iface
, Scanline
);
1906 wined3d_device_get_display_mode(This
->wined3d_device
, 0, &Mode
);
1908 /* Fake the line sweeping of the monitor */
1909 /* FIXME: We should synchronize with a source to keep the refresh rate */
1910 *Scanline
= This
->cur_scanline
++;
1911 /* Assume 20 scan lines in the vertical blank */
1912 if (This
->cur_scanline
>= Mode
.Height
+ 20)
1913 This
->cur_scanline
= 0;
1915 LeaveCriticalSection(&ddraw_cs
);
1919 static HRESULT WINAPI
ddraw4_GetScanLine(IDirectDraw4
*iface
, DWORD
*line
)
1921 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
1923 TRACE("iface %p, line %p.\n", iface
, line
);
1925 return ddraw7_GetScanLine(&This
->IDirectDraw7_iface
, line
);
1928 static HRESULT WINAPI
ddraw3_GetScanLine(IDirectDraw3
*iface
, DWORD
*line
)
1930 IDirectDrawImpl
*This
= impl_from_IDirectDraw3(iface
);
1932 TRACE("iface %p, line %p.\n", iface
, line
);
1934 return ddraw7_GetScanLine(&This
->IDirectDraw7_iface
, line
);
1937 static HRESULT WINAPI
ddraw2_GetScanLine(IDirectDraw2
*iface
, DWORD
*line
)
1939 IDirectDrawImpl
*This
= impl_from_IDirectDraw2(iface
);
1941 TRACE("iface %p, line %p.\n", iface
, line
);
1943 return ddraw7_GetScanLine(&This
->IDirectDraw7_iface
, line
);
1946 static HRESULT WINAPI
ddraw1_GetScanLine(IDirectDraw
*iface
, DWORD
*line
)
1948 IDirectDrawImpl
*This
= impl_from_IDirectDraw(iface
);
1950 TRACE("iface %p, line %p.\n", iface
, line
);
1952 return ddraw7_GetScanLine(&This
->IDirectDraw7_iface
, line
);
1955 /*****************************************************************************
1956 * IDirectDraw7::TestCooperativeLevel
1958 * Informs the application about the state of the video adapter, depending
1959 * on the cooperative level
1962 * DD_OK if the device is in a sane state
1963 * DDERR_NOEXCLUSIVEMODE or DDERR_EXCLUSIVEMODEALREADYSET
1964 * if the state is not correct(See below)
1966 *****************************************************************************/
1967 static HRESULT WINAPI
ddraw7_TestCooperativeLevel(IDirectDraw7
*iface
)
1969 TRACE("iface %p.\n", iface
);
1974 static HRESULT WINAPI
ddraw4_TestCooperativeLevel(IDirectDraw4
*iface
)
1976 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
1978 TRACE("iface %p.\n", iface
);
1980 return ddraw7_TestCooperativeLevel(&This
->IDirectDraw7_iface
);
1983 /*****************************************************************************
1984 * IDirectDraw7::GetGDISurface
1986 * Returns the surface that GDI is treating as the primary surface.
1987 * For Wine this is the front buffer
1990 * GDISurface: Address to write the surface pointer to
1993 * DD_OK if the surface was found
1994 * DDERR_NOTFOUND if the GDI surface wasn't found
1996 *****************************************************************************/
1997 static HRESULT WINAPI
ddraw7_GetGDISurface(IDirectDraw7
*iface
, IDirectDrawSurface7
**GDISurface
)
1999 IDirectDrawImpl
*This
= impl_from_IDirectDraw7(iface
);
2000 struct wined3d_surface
*wined3d_surface
;
2001 IDirectDrawSurface7
*ddsurf
;
2005 TRACE("iface %p, surface %p.\n", iface
, GDISurface
);
2007 /* Get the back buffer from the wineD3DDevice and search its
2008 * attached surfaces for the front buffer. */
2009 EnterCriticalSection(&ddraw_cs
);
2010 hr
= wined3d_device_get_back_buffer(This
->wined3d_device
,
2011 0, 0, WINED3DBACKBUFFER_TYPE_MONO
, &wined3d_surface
);
2012 if (FAILED(hr
) || !wined3d_surface
)
2014 ERR("IWineD3DDevice::GetBackBuffer failed\n");
2015 LeaveCriticalSection(&ddraw_cs
);
2016 return DDERR_NOTFOUND
;
2019 ddsurf
= wined3d_surface_get_parent(wined3d_surface
);
2020 wined3d_surface_decref(wined3d_surface
);
2022 /* Find the front buffer */
2023 ddsCaps
.dwCaps
= DDSCAPS_FRONTBUFFER
;
2024 hr
= IDirectDrawSurface7_GetAttachedSurface(ddsurf
,
2029 ERR("IDirectDrawSurface7::GetAttachedSurface failed, hr = %x\n", hr
);
2032 /* The AddRef is OK this time */
2033 LeaveCriticalSection(&ddraw_cs
);
2037 static HRESULT WINAPI
ddraw4_GetGDISurface(IDirectDraw4
*iface
, IDirectDrawSurface4
**surface
)
2039 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
2040 IDirectDrawSurface7
*surface7
;
2041 IDirectDrawSurfaceImpl
*surface_impl
;
2044 TRACE("iface %p, surface %p.\n", iface
, surface
);
2046 hr
= ddraw7_GetGDISurface(&This
->IDirectDraw7_iface
, &surface7
);
2052 surface_impl
= impl_from_IDirectDrawSurface7(surface7
);
2053 *surface
= &surface_impl
->IDirectDrawSurface4_iface
;
2058 static HRESULT WINAPI
ddraw3_GetGDISurface(IDirectDraw3
*iface
, IDirectDrawSurface
**surface
)
2060 IDirectDrawImpl
*This
= impl_from_IDirectDraw3(iface
);
2061 IDirectDrawSurface7
*surface7
;
2062 IDirectDrawSurfaceImpl
*surface_impl
;
2065 TRACE("iface %p, surface %p.\n", iface
, surface
);
2067 hr
= ddraw7_GetGDISurface(&This
->IDirectDraw7_iface
, &surface7
);
2073 surface_impl
= impl_from_IDirectDrawSurface7(surface7
);
2074 *surface
= (IDirectDrawSurface
*)&surface_impl
->IDirectDrawSurface3_iface
;
2079 static HRESULT WINAPI
ddraw2_GetGDISurface(IDirectDraw2
*iface
, IDirectDrawSurface
**surface
)
2081 IDirectDrawImpl
*This
= impl_from_IDirectDraw2(iface
);
2082 IDirectDrawSurface7
*surface7
;
2083 IDirectDrawSurfaceImpl
*surface_impl
;
2086 TRACE("iface %p, surface %p.\n", iface
, surface
);
2088 hr
= ddraw7_GetGDISurface(&This
->IDirectDraw7_iface
, &surface7
);
2094 surface_impl
= impl_from_IDirectDrawSurface7(surface7
);
2095 *surface
= (IDirectDrawSurface
*)&surface_impl
->IDirectDrawSurface3_iface
;
2100 static HRESULT WINAPI
ddraw1_GetGDISurface(IDirectDraw
*iface
, IDirectDrawSurface
**surface
)
2102 IDirectDrawImpl
*This
= impl_from_IDirectDraw(iface
);
2103 IDirectDrawSurface7
*surface7
;
2104 IDirectDrawSurfaceImpl
*surface_impl
;
2107 TRACE("iface %p, surface %p.\n", iface
, surface
);
2109 hr
= ddraw7_GetGDISurface(&This
->IDirectDraw7_iface
, &surface7
);
2115 surface_impl
= impl_from_IDirectDrawSurface7(surface7
);
2116 *surface
= (IDirectDrawSurface
*)&surface_impl
->IDirectDrawSurface3_iface
;
2121 struct displaymodescallback_context
2123 LPDDENUMMODESCALLBACK func
;
2127 static HRESULT CALLBACK
EnumDisplayModesCallbackThunk(DDSURFACEDESC2
*surface_desc
, void *context
)
2129 struct displaymodescallback_context
*cbcontext
= context
;
2132 memcpy(&desc
, surface_desc
, sizeof(desc
));
2133 desc
.dwSize
= sizeof(desc
);
2135 return cbcontext
->func(&desc
, cbcontext
->context
);
2138 /*****************************************************************************
2139 * IDirectDraw7::EnumDisplayModes
2141 * Enumerates the supported Display modes. The modes can be filtered with
2142 * the DDSD parameter.
2145 * Flags: can be DDEDM_REFRESHRATES and DDEDM_STANDARDVGAMODES. For old ddraw
2146 * versions (3 and older?) this is reserved and must be 0.
2147 * DDSD: Surface description to filter the modes
2148 * Context: Pointer passed back to the callback function
2149 * cb: Application-provided callback function
2153 * DDERR_INVALIDPARAMS if the callback wasn't set
2155 *****************************************************************************/
2156 static HRESULT WINAPI
ddraw7_EnumDisplayModes(IDirectDraw7
*iface
, DWORD Flags
,
2157 DDSURFACEDESC2
*DDSD
, void *Context
, LPDDENUMMODESCALLBACK2 cb
)
2159 IDirectDrawImpl
*This
= impl_from_IDirectDraw7(iface
);
2160 unsigned int modenum
, fmt
;
2161 WINED3DDISPLAYMODE mode
;
2162 DDSURFACEDESC2 callback_sd
;
2163 WINED3DDISPLAYMODE
*enum_modes
= NULL
;
2164 unsigned enum_mode_count
= 0, enum_mode_array_size
= 0;
2165 DDPIXELFORMAT pixelformat
;
2167 static const enum wined3d_format_id checkFormatList
[] =
2169 WINED3DFMT_B8G8R8X8_UNORM
,
2170 WINED3DFMT_B5G6R5_UNORM
,
2174 TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
2175 iface
, Flags
, DDSD
, Context
, cb
);
2177 EnterCriticalSection(&ddraw_cs
);
2178 /* This looks sane */
2181 LeaveCriticalSection(&ddraw_cs
);
2182 return DDERR_INVALIDPARAMS
;
2185 if(!(Flags
& DDEDM_REFRESHRATES
))
2187 enum_mode_array_size
= 16;
2188 enum_modes
= HeapAlloc(GetProcessHeap(), 0, sizeof(WINED3DDISPLAYMODE
) * enum_mode_array_size
);
2191 ERR("Out of memory\n");
2192 LeaveCriticalSection(&ddraw_cs
);
2193 return DDERR_OUTOFMEMORY
;
2197 pixelformat
.dwSize
= sizeof(pixelformat
);
2198 for(fmt
= 0; fmt
< (sizeof(checkFormatList
) / sizeof(checkFormatList
[0])); fmt
++)
2201 while (wined3d_enum_adapter_modes(This
->wineD3D
, WINED3DADAPTER_DEFAULT
,
2202 checkFormatList
[fmt
], modenum
++, &mode
) == WINED3D_OK
)
2204 PixelFormat_WineD3DtoDD(&pixelformat
, mode
.Format
);
2207 if(DDSD
->dwFlags
& DDSD_WIDTH
&& mode
.Width
!= DDSD
->dwWidth
) continue;
2208 if(DDSD
->dwFlags
& DDSD_HEIGHT
&& mode
.Height
!= DDSD
->dwHeight
) continue;
2209 if(DDSD
->dwFlags
& DDSD_REFRESHRATE
&& mode
.RefreshRate
!= DDSD
->u2
.dwRefreshRate
) continue;
2210 if (DDSD
->dwFlags
& DDSD_PIXELFORMAT
&&
2211 pixelformat
.u1
.dwRGBBitCount
!= DDSD
->u4
.ddpfPixelFormat
.u1
.dwRGBBitCount
) continue;
2214 if(!(Flags
& DDEDM_REFRESHRATES
))
2216 /* DX docs state EnumDisplayMode should return only unique modes. If DDEDM_REFRESHRATES is not set, refresh
2217 * rate doesn't matter when determining if the mode is unique. So modes only differing in refresh rate have
2218 * to be reduced to a single unique result in such case.
2223 for (i
= 0; i
< enum_mode_count
; i
++)
2225 if(enum_modes
[i
].Width
== mode
.Width
&& enum_modes
[i
].Height
== mode
.Height
&&
2226 enum_modes
[i
].Format
== mode
.Format
)
2236 memset(&callback_sd
, 0, sizeof(callback_sd
));
2237 callback_sd
.dwSize
= sizeof(callback_sd
);
2238 callback_sd
.u4
.ddpfPixelFormat
.dwSize
= sizeof(DDPIXELFORMAT
);
2240 callback_sd
.dwFlags
= DDSD_HEIGHT
|DDSD_WIDTH
|DDSD_PIXELFORMAT
|DDSD_PITCH
|DDSD_REFRESHRATE
;
2241 if(Flags
& DDEDM_REFRESHRATES
)
2243 callback_sd
.u2
.dwRefreshRate
= mode
.RefreshRate
;
2246 callback_sd
.dwWidth
= mode
.Width
;
2247 callback_sd
.dwHeight
= mode
.Height
;
2249 callback_sd
.u4
.ddpfPixelFormat
=pixelformat
;
2251 /* Calc pitch and DWORD align like MSDN says */
2252 callback_sd
.u1
.lPitch
= (callback_sd
.u4
.ddpfPixelFormat
.u1
.dwRGBBitCount
/ 8) * mode
.Width
;
2253 callback_sd
.u1
.lPitch
= (callback_sd
.u1
.lPitch
+ 3) & ~3;
2255 TRACE("Enumerating %dx%dx%d @%d\n", callback_sd
.dwWidth
, callback_sd
.dwHeight
, callback_sd
.u4
.ddpfPixelFormat
.u1
.dwRGBBitCount
,
2256 callback_sd
.u2
.dwRefreshRate
);
2258 if(cb(&callback_sd
, Context
) == DDENUMRET_CANCEL
)
2260 TRACE("Application asked to terminate the enumeration\n");
2261 HeapFree(GetProcessHeap(), 0, enum_modes
);
2262 LeaveCriticalSection(&ddraw_cs
);
2266 if(!(Flags
& DDEDM_REFRESHRATES
))
2268 if (enum_mode_count
== enum_mode_array_size
)
2270 WINED3DDISPLAYMODE
*new_enum_modes
;
2272 enum_mode_array_size
*= 2;
2273 new_enum_modes
= HeapReAlloc(GetProcessHeap(), 0, enum_modes
, sizeof(WINED3DDISPLAYMODE
) * enum_mode_array_size
);
2275 if (!new_enum_modes
)
2277 ERR("Out of memory\n");
2278 HeapFree(GetProcessHeap(), 0, enum_modes
);
2279 LeaveCriticalSection(&ddraw_cs
);
2280 return DDERR_OUTOFMEMORY
;
2283 enum_modes
= new_enum_modes
;
2286 enum_modes
[enum_mode_count
++] = mode
;
2291 TRACE("End of enumeration\n");
2292 HeapFree(GetProcessHeap(), 0, enum_modes
);
2293 LeaveCriticalSection(&ddraw_cs
);
2297 static HRESULT WINAPI
ddraw4_EnumDisplayModes(IDirectDraw4
*iface
, DWORD flags
,
2298 DDSURFACEDESC2
*surface_desc
, void *context
, LPDDENUMMODESCALLBACK2 callback
)
2300 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
2302 TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
2303 iface
, flags
, surface_desc
, context
, callback
);
2305 return ddraw7_EnumDisplayModes(&This
->IDirectDraw7_iface
, flags
, surface_desc
, context
, callback
);
2308 static HRESULT WINAPI
ddraw3_EnumDisplayModes(IDirectDraw3
*iface
, DWORD flags
,
2309 DDSURFACEDESC
*surface_desc
, void *context
, LPDDENUMMODESCALLBACK callback
)
2311 IDirectDrawImpl
*This
= impl_from_IDirectDraw3(iface
);
2312 struct displaymodescallback_context cbcontext
;
2314 TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
2315 iface
, flags
, surface_desc
, context
, callback
);
2317 cbcontext
.func
= callback
;
2318 cbcontext
.context
= context
;
2320 return ddraw7_EnumDisplayModes(&This
->IDirectDraw7_iface
, flags
, (DDSURFACEDESC2
*)surface_desc
,
2321 &cbcontext
, EnumDisplayModesCallbackThunk
);
2324 static HRESULT WINAPI
ddraw2_EnumDisplayModes(IDirectDraw2
*iface
, DWORD flags
,
2325 DDSURFACEDESC
*surface_desc
, void *context
, LPDDENUMMODESCALLBACK callback
)
2327 IDirectDrawImpl
*This
= impl_from_IDirectDraw2(iface
);
2328 struct displaymodescallback_context cbcontext
;
2330 TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
2331 iface
, flags
, surface_desc
, context
, callback
);
2333 cbcontext
.func
= callback
;
2334 cbcontext
.context
= context
;
2336 return ddraw7_EnumDisplayModes(&This
->IDirectDraw7_iface
, flags
, (DDSURFACEDESC2
*)surface_desc
,
2337 &cbcontext
, EnumDisplayModesCallbackThunk
);
2340 static HRESULT WINAPI
ddraw1_EnumDisplayModes(IDirectDraw
*iface
, DWORD flags
,
2341 DDSURFACEDESC
*surface_desc
, void *context
, LPDDENUMMODESCALLBACK callback
)
2343 IDirectDrawImpl
*This
= impl_from_IDirectDraw(iface
);
2344 struct displaymodescallback_context cbcontext
;
2346 TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
2347 iface
, flags
, surface_desc
, context
, callback
);
2349 cbcontext
.func
= callback
;
2350 cbcontext
.context
= context
;
2352 return ddraw7_EnumDisplayModes(&This
->IDirectDraw7_iface
, flags
, (DDSURFACEDESC2
*)surface_desc
,
2353 &cbcontext
, EnumDisplayModesCallbackThunk
);
2356 /*****************************************************************************
2357 * IDirectDraw7::EvaluateMode
2359 * Used with IDirectDraw7::StartModeTest to test video modes.
2360 * EvaluateMode is used to pass or fail a mode, and continue with the next
2364 * Flags: DDEM_MODEPASSED or DDEM_MODEFAILED
2365 * Timeout: Returns the amount of seconds left before the mode would have
2366 * been failed automatically
2369 * This implementation always DD_OK, because it's a stub
2371 *****************************************************************************/
2372 static HRESULT WINAPI
ddraw7_EvaluateMode(IDirectDraw7
*iface
, DWORD Flags
, DWORD
*Timeout
)
2374 FIXME("iface %p, flags %#x, timeout %p stub!\n", iface
, Flags
, Timeout
);
2376 /* When implementing this, implement it in WineD3D */
2381 /*****************************************************************************
2382 * IDirectDraw7::GetDeviceIdentifier
2384 * Returns the device identifier, which gives information about the driver
2385 * Our device identifier is defined at the beginning of this file.
2388 * DDDI: Address for the returned structure
2389 * Flags: Can be DDGDI_GETHOSTIDENTIFIER
2392 * On success it returns DD_OK
2393 * DDERR_INVALIDPARAMS if DDDI is NULL
2395 *****************************************************************************/
2396 static HRESULT WINAPI
ddraw7_GetDeviceIdentifier(IDirectDraw7
*iface
,
2397 DDDEVICEIDENTIFIER2
*DDDI
, DWORD Flags
)
2399 TRACE("iface %p, device_identifier %p, flags %#x.\n", iface
, DDDI
, Flags
);
2402 return DDERR_INVALIDPARAMS
;
2404 /* The DDGDI_GETHOSTIDENTIFIER returns the information about the 2D
2405 * host adapter, if there's a secondary 3D adapter. This doesn't apply
2406 * to any modern hardware, nor is it interesting for Wine, so ignore it.
2407 * Size of DDDEVICEIDENTIFIER2 may be aligned to 8 bytes and thus 4
2408 * bytes too long. So only copy the relevant part of the structure
2411 memcpy(DDDI
, &deviceidentifier
, FIELD_OFFSET(DDDEVICEIDENTIFIER2
, dwWHQLLevel
) + sizeof(DWORD
));
2415 static HRESULT WINAPI
ddraw4_GetDeviceIdentifier(IDirectDraw4
*iface
,
2416 DDDEVICEIDENTIFIER
*identifier
, DWORD flags
)
2418 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
2419 DDDEVICEIDENTIFIER2 identifier2
;
2422 TRACE("iface %p, identifier %p, flags %#x.\n", iface
, identifier
, flags
);
2424 hr
= ddraw7_GetDeviceIdentifier(&This
->IDirectDraw7_iface
, &identifier2
, flags
);
2425 DDRAW_Convert_DDDEVICEIDENTIFIER_2_To_1(&identifier2
, identifier
);
2430 /*****************************************************************************
2431 * IDirectDraw7::GetSurfaceFromDC
2433 * Returns the Surface for a GDI device context handle.
2434 * Is this related to IDirectDrawSurface::GetDC ???
2437 * hdc: hdc to return the surface for
2438 * Surface: Address to write the surface pointer to
2441 * Always returns DD_OK because it's a stub
2443 *****************************************************************************/
2444 static HRESULT WINAPI
ddraw7_GetSurfaceFromDC(IDirectDraw7
*iface
, HDC hdc
,
2445 IDirectDrawSurface7
**Surface
)
2447 IDirectDrawImpl
*This
= impl_from_IDirectDraw7(iface
);
2448 struct wined3d_surface
*wined3d_surface
;
2451 TRACE("iface %p, dc %p, surface %p.\n", iface
, hdc
, Surface
);
2453 if (!Surface
) return E_INVALIDARG
;
2455 hr
= wined3d_device_get_surface_from_dc(This
->wined3d_device
, hdc
, &wined3d_surface
);
2458 TRACE("No surface found for dc %p.\n", hdc
);
2460 return DDERR_NOTFOUND
;
2463 *Surface
= wined3d_surface_get_parent(wined3d_surface
);
2464 IDirectDrawSurface7_AddRef(*Surface
);
2465 TRACE("Returning surface %p.\n", Surface
);
2469 static HRESULT WINAPI
ddraw4_GetSurfaceFromDC(IDirectDraw4
*iface
, HDC dc
,
2470 IDirectDrawSurface4
**surface
)
2472 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
2473 IDirectDrawSurface7
*surface7
;
2474 IDirectDrawSurfaceImpl
*surface_impl
;
2477 TRACE("iface %p, dc %p, surface %p.\n", iface
, dc
, surface
);
2479 if (!surface
) return E_INVALIDARG
;
2481 hr
= ddraw7_GetSurfaceFromDC(&This
->IDirectDraw7_iface
, dc
, &surface7
);
2487 surface_impl
= impl_from_IDirectDrawSurface7(surface7
);
2488 /* Tests say this is true */
2489 *surface
= (IDirectDrawSurface4
*)&surface_impl
->IDirectDrawSurface3_iface
;
2494 static HRESULT WINAPI
ddraw3_GetSurfaceFromDC(IDirectDraw3
*iface
, HDC dc
,
2495 IDirectDrawSurface
**surface
)
2497 IDirectDrawImpl
*This
= impl_from_IDirectDraw3(iface
);
2498 IDirectDrawSurface7
*surface7
;
2499 IDirectDrawSurfaceImpl
*surface_impl
;
2502 TRACE("iface %p, dc %p, surface %p.\n", iface
, dc
, surface
);
2504 if (!surface
) return E_INVALIDARG
;
2506 hr
= ddraw7_GetSurfaceFromDC(&This
->IDirectDraw7_iface
, dc
, &surface7
);
2513 surface_impl
= impl_from_IDirectDrawSurface7(surface7
);
2514 *surface
= (IDirectDrawSurface
*)&surface_impl
->IDirectDrawSurface3_iface
;
2519 /*****************************************************************************
2520 * IDirectDraw7::RestoreAllSurfaces
2522 * Calls the restore method of all surfaces
2527 * Always returns DD_OK because it's a stub
2529 *****************************************************************************/
2530 static HRESULT WINAPI
ddraw7_RestoreAllSurfaces(IDirectDraw7
*iface
)
2532 FIXME("iface %p stub!\n", iface
);
2534 /* This isn't hard to implement: Enumerate all WineD3D surfaces,
2535 * get their parent and call their restore method. Do not implement
2536 * it in WineD3D, as restoring a surface means re-creating the
2542 static HRESULT WINAPI
ddraw4_RestoreAllSurfaces(IDirectDraw4
*iface
)
2544 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
2546 TRACE("iface %p.\n", iface
);
2548 return ddraw7_RestoreAllSurfaces(&This
->IDirectDraw7_iface
);
2551 /*****************************************************************************
2552 * IDirectDraw7::StartModeTest
2554 * Tests the specified video modes to update the system registry with
2555 * refresh rate information. StartModeTest starts the mode test,
2556 * EvaluateMode is used to fail or pass a mode. If EvaluateMode
2557 * isn't called within 15 seconds, the mode is failed automatically
2559 * As refresh rates are handled by the X server, I don't think this
2560 * Method is important
2563 * Modes: An array of mode specifications
2564 * NumModes: The number of modes in Modes
2565 * Flags: Some flags...
2568 * Returns DDERR_TESTFINISHED if flags contains DDSMT_ISTESTREQUIRED,
2569 * if no modes are passed, DDERR_INVALIDPARAMS is returned,
2572 *****************************************************************************/
2573 static HRESULT WINAPI
ddraw7_StartModeTest(IDirectDraw7
*iface
, SIZE
*Modes
, DWORD NumModes
, DWORD Flags
)
2575 FIXME("iface %p, modes %p, mode_count %u, flags %#x partial stub!\n",
2576 iface
, Modes
, NumModes
, Flags
);
2578 /* This looks sane */
2579 if( (!Modes
) || (NumModes
== 0) ) return DDERR_INVALIDPARAMS
;
2581 /* DDSMT_ISTESTREQUIRED asks if a mode test is necessary.
2582 * As it is not, DDERR_TESTFINISHED is returned
2583 * (hopefully that's correct
2585 if(Flags & DDSMT_ISTESTREQUIRED) return DDERR_TESTFINISHED;
2586 * well, that value doesn't (yet) exist in the wine headers, so ignore it
2592 /*****************************************************************************
2593 * ddraw_recreate_surfaces_cb
2595 * Enumeration callback for ddraw_recreate_surface.
2596 * It re-recreates the WineD3DSurface. It's pretty straightforward
2598 *****************************************************************************/
2599 HRESULT WINAPI
ddraw_recreate_surfaces_cb(IDirectDrawSurface7
*surf
, DDSURFACEDESC2
*desc
, void *Context
)
2601 IDirectDrawSurfaceImpl
*surfImpl
= impl_from_IDirectDrawSurface7(surf
);
2602 struct wined3d_resource_desc wined3d_desc
;
2603 struct wined3d_resource
*wined3d_resource
;
2604 IDirectDrawImpl
*This
= surfImpl
->ddraw
;
2605 struct wined3d_surface
*wined3d_surface
;
2606 struct wined3d_swapchain
*swapchain
;
2607 struct wined3d_clipper
*clipper
;
2611 TRACE("surface %p, surface_desc %p, context %p.\n",
2612 surf
, desc
, Context
);
2614 /* For the enumeration */
2615 IDirectDrawSurface7_Release(surf
);
2617 if(surfImpl
->ImplType
== This
->ImplType
) return DDENUMRET_OK
; /* Continue */
2619 /* Get the objects */
2620 swapchain
= surfImpl
->wined3d_swapchain
;
2621 surfImpl
->wined3d_swapchain
= NULL
;
2622 wined3d_surface
= surfImpl
->wined3d_surface
;
2624 /* get the clipper */
2625 clipper
= wined3d_surface_get_clipper(wined3d_surface
);
2627 /* Get the surface properties */
2628 wined3d_resource
= wined3d_surface_get_resource(wined3d_surface
);
2629 wined3d_resource_get_desc(wined3d_resource
, &wined3d_desc
);
2631 parent
= wined3d_surface_get_parent(wined3d_surface
);
2632 hr
= wined3d_surface_create(This
->wined3d_device
, wined3d_desc
.width
, wined3d_desc
.height
,
2633 wined3d_desc
.format
, TRUE
, FALSE
, surfImpl
->mipmap_level
, wined3d_desc
.usage
, wined3d_desc
.pool
,
2634 wined3d_desc
.multisample_type
, wined3d_desc
.multisample_quality
, This
->ImplType
,
2635 parent
, &ddraw_surface_wined3d_parent_ops
, &surfImpl
->wined3d_surface
);
2638 surfImpl
->wined3d_surface
= wined3d_surface
;
2642 wined3d_surface_set_clipper(surfImpl
->wined3d_surface
, clipper
);
2644 /* TODO: Copy the surface content, except for render targets */
2646 /* If there's a swapchain, it owns the wined3d surfaces. So Destroy
2651 /* The backbuffers have the swapchain set as well, but the primary
2652 * owns it and destroys it. */
2653 if (surfImpl
->surface_desc
.ddsCaps
.dwCaps
& DDSCAPS_PRIMARYSURFACE
)
2654 wined3d_device_uninit_gdi(This
->wined3d_device
);
2655 surfImpl
->isRenderTarget
= FALSE
;
2659 if (!wined3d_surface_decref(wined3d_surface
))
2660 TRACE("Surface released successful, next surface\n");
2662 ERR("Something's still holding the old WineD3DSurface\n");
2665 surfImpl
->ImplType
= This
->ImplType
;
2667 return DDENUMRET_OK
;
2670 /*****************************************************************************
2671 * ddraw_recreate_surfaces
2673 * A function, that converts all wineD3DSurfaces to the new implementation type
2674 * It enumerates all surfaces with IWineD3DDevice::EnumSurfaces, creates a
2675 * new WineD3DSurface, copies the content and releases the old surface
2677 *****************************************************************************/
2678 static HRESULT
ddraw_recreate_surfaces(IDirectDrawImpl
*This
)
2680 DDSURFACEDESC2 desc
;
2681 TRACE("(%p): Switch to implementation %d\n", This
, This
->ImplType
);
2683 if(This
->ImplType
!= SURFACE_OPENGL
&& This
->d3d_initialized
)
2685 /* Should happen almost never */
2686 FIXME("(%p) Switching to non-opengl surfaces with d3d started. Is this a bug?\n", This
);
2688 wined3d_device_uninit_3d(This
->wined3d_device
);
2690 /* Contrary: D3D starting is handled by the caller, because it knows the render target */
2692 memset(&desc
, 0, sizeof(desc
));
2693 desc
.dwSize
= sizeof(desc
);
2695 return IDirectDraw7_EnumSurfaces(&This
->IDirectDraw7_iface
, 0, &desc
, This
,
2696 ddraw_recreate_surfaces_cb
);
2699 /*****************************************************************************
2700 * ddraw_create_surface
2702 * A helper function for IDirectDraw7::CreateSurface. It creates a new surface
2703 * with the passed parameters.
2706 * DDSD: Description of the surface to create
2707 * Surf: Address to store the interface pointer at
2712 *****************************************************************************/
2713 static HRESULT
ddraw_create_surface(IDirectDrawImpl
*This
, DDSURFACEDESC2
*pDDSD
,
2714 IDirectDrawSurfaceImpl
**ppSurf
, UINT level
)
2716 WINED3DSURFTYPE ImplType
= This
->ImplType
;
2719 TRACE("ddraw %p, surface_desc %p, surface %p, level %u.\n",
2720 This
, pDDSD
, ppSurf
, level
);
2722 if (TRACE_ON(ddraw
))
2724 TRACE(" (%p) Requesting surface desc :\n", This
);
2725 DDRAW_dump_surface_desc(pDDSD
);
2728 /* Select the surface type, if it wasn't choosen yet */
2729 if(ImplType
== SURFACE_UNKNOWN
)
2731 /* Use GL Surfaces if a D3DDEVICE Surface is requested */
2732 if(pDDSD
->ddsCaps
.dwCaps
& DDSCAPS_3DDEVICE
)
2734 TRACE("(%p) Choosing GL surfaces because a 3DDEVICE Surface was requested\n", This
);
2735 ImplType
= SURFACE_OPENGL
;
2738 /* Otherwise use GDI surfaces for now */
2741 TRACE("(%p) Choosing GDI surfaces for 2D rendering\n", This
);
2742 ImplType
= SURFACE_GDI
;
2745 /* Policy if all surface implementations are available:
2746 * First, check if a default type was set with winecfg. If not,
2747 * try Xrender surfaces, and use them if they work. Next, check if
2748 * accelerated OpenGL is available, and use GL surfaces in this
2749 * case. If all else fails, use GDI surfaces. If a 3DDEVICE surface
2750 * was created, always use OpenGL surfaces.
2752 * (Note: Xrender surfaces are not implemented for now, the
2753 * unaccelerated implementation uses GDI to render in Software)
2756 /* Store the type. If it needs to be changed, all WineD3DSurfaces have to
2757 * be re-created. This could be done with IDirectDrawSurface7::Restore
2759 This
->ImplType
= ImplType
;
2763 if ((pDDSD
->ddsCaps
.dwCaps
& DDSCAPS_3DDEVICE
)
2764 && (This
->ImplType
!= SURFACE_OPENGL
)
2765 && DefaultSurfaceType
== SURFACE_UNKNOWN
)
2767 /* We have to change to OpenGL,
2768 * and re-create all WineD3DSurfaces
2770 ImplType
= SURFACE_OPENGL
;
2771 This
->ImplType
= ImplType
;
2772 TRACE("(%p) Re-creating all surfaces\n", This
);
2773 ddraw_recreate_surfaces(This
);
2774 TRACE("(%p) Done recreating all surfaces\n", This
);
2776 else if(This
->ImplType
!= SURFACE_OPENGL
&& pDDSD
->ddsCaps
.dwCaps
& DDSCAPS_3DDEVICE
)
2778 WARN("The application requests a 3D capable surface, but a non-opengl surface was set in the registry\n");
2779 /* Do not fail surface creation, only fail 3D device creation */
2783 /* Create the Surface object */
2784 *ppSurf
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(IDirectDrawSurfaceImpl
));
2787 ERR("(%p) Error allocating memory for a surface\n", This
);
2788 return DDERR_OUTOFVIDEOMEMORY
;
2791 hr
= ddraw_surface_init(*ppSurf
, This
, pDDSD
, level
, ImplType
);
2794 WARN("Failed to initialize surface, hr %#x.\n", hr
);
2795 HeapFree(GetProcessHeap(), 0, *ppSurf
);
2799 /* Increase the surface counter, and attach the surface */
2800 InterlockedIncrement(&This
->surfaces
);
2801 list_add_head(&This
->surface_list
, &(*ppSurf
)->surface_list_entry
);
2803 TRACE("Created surface %p.\n", *ppSurf
);
2807 /*****************************************************************************
2808 * CreateAdditionalSurfaces
2810 * Creates a new mipmap chain.
2813 * root: Root surface to attach the newly created chain to
2814 * count: number of surfaces to create
2815 * DDSD: Description of the surface. Intentionally not a pointer to avoid side
2816 * effects on the caller
2817 * CubeFaceRoot: Whether the new surface is a root of a cube map face. This
2818 * creates an additional surface without the mipmapping flags
2820 *****************************************************************************/
2822 CreateAdditionalSurfaces(IDirectDrawImpl
*This
,
2823 IDirectDrawSurfaceImpl
*root
,
2825 DDSURFACEDESC2 DDSD
,
2828 UINT i
, j
, level
= 0;
2830 IDirectDrawSurfaceImpl
*last
= root
;
2832 for(i
= 0; i
< count
; i
++)
2834 IDirectDrawSurfaceImpl
*object2
= NULL
;
2836 /* increase the mipmap level, but only if a mipmap is created
2837 * In this case, also halve the size
2839 if(DDSD
.ddsCaps
.dwCaps
& DDSCAPS_MIPMAP
&& !CubeFaceRoot
)
2842 if(DDSD
.dwWidth
> 1) DDSD
.dwWidth
/= 2;
2843 if(DDSD
.dwHeight
> 1) DDSD
.dwHeight
/= 2;
2844 /* Set the mipmap sublevel flag according to msdn */
2845 DDSD
.ddsCaps
.dwCaps2
|= DDSCAPS2_MIPMAPSUBLEVEL
;
2849 DDSD
.ddsCaps
.dwCaps2
&= ~DDSCAPS2_MIPMAPSUBLEVEL
;
2851 CubeFaceRoot
= FALSE
;
2853 hr
= ddraw_create_surface(This
, &DDSD
, &object2
, level
);
2859 /* Add the new surface to the complex attachment array */
2860 for(j
= 0; j
< MAX_COMPLEX_ATTACHED
; j
++)
2862 if(last
->complex_array
[j
]) continue;
2863 last
->complex_array
[j
] = object2
;
2868 /* Remove the (possible) back buffer cap from the new surface description,
2869 * because only one surface in the flipping chain is a back buffer, one
2870 * is a front buffer, the others are just primary surfaces.
2872 DDSD
.ddsCaps
.dwCaps
&= ~DDSCAPS_BACKBUFFER
;
2877 /* Must set all attached surfaces (e.g. mipmaps) versions as well */
2878 static void ddraw_set_surface_version(IDirectDrawSurfaceImpl
*surface
, UINT version
)
2882 TRACE("surface %p, version %u -> %u.\n", surface
, surface
->version
, version
);
2884 surface
->version
= version
;
2885 for (i
= 0; i
< MAX_COMPLEX_ATTACHED
; ++i
)
2887 if (!surface
->complex_array
[i
]) break;
2888 ddraw_set_surface_version(surface
->complex_array
[i
], version
);
2890 while ((surface
= surface
->next_attached
))
2892 ddraw_set_surface_version(surface
, version
);
2896 /*****************************************************************************
2897 * ddraw_attach_d3d_device
2899 * Initializes the D3D capabilities of WineD3D
2902 * primary: The primary surface for D3D
2908 *****************************************************************************/
2909 static HRESULT
ddraw_attach_d3d_device(IDirectDrawImpl
*ddraw
, IDirectDrawSurfaceImpl
*primary
)
2911 WINED3DPRESENT_PARAMETERS localParameters
;
2912 HWND window
= ddraw
->dest_window
;
2915 TRACE("ddraw %p, primary %p.\n", ddraw
, primary
);
2917 if (!window
|| window
== GetDesktopWindow())
2919 window
= CreateWindowExA(0, DDRAW_WINDOW_CLASS_NAME
, "Hidden D3D Window",
2920 WS_DISABLED
, 0, 0, GetSystemMetrics(SM_CXSCREEN
), GetSystemMetrics(SM_CYSCREEN
),
2921 NULL
, NULL
, NULL
, NULL
);
2924 ERR("Failed to create window, last error %#x.\n", GetLastError());
2928 ShowWindow(window
, SW_HIDE
); /* Just to be sure */
2929 WARN("No window for the Direct3DDevice, created hidden window %p.\n", window
);
2933 TRACE("Using existing window %p for Direct3D rendering.\n", window
);
2935 ddraw
->d3d_window
= window
;
2937 /* Store the future Render Target surface */
2938 ddraw
->d3d_target
= primary
;
2940 /* Use the surface description for the device parameters, not the device
2941 * settings. The application might render to an offscreen surface. */
2942 localParameters
.BackBufferWidth
= primary
->surface_desc
.dwWidth
;
2943 localParameters
.BackBufferHeight
= primary
->surface_desc
.dwHeight
;
2944 localParameters
.BackBufferFormat
= PixelFormat_DD2WineD3D(&primary
->surface_desc
.u4
.ddpfPixelFormat
);
2945 localParameters
.BackBufferCount
= (primary
->surface_desc
.dwFlags
& DDSD_BACKBUFFERCOUNT
)
2946 ? primary
->surface_desc
.dwBackBufferCount
: 0;
2947 localParameters
.MultiSampleType
= WINED3DMULTISAMPLE_NONE
;
2948 localParameters
.MultiSampleQuality
= 0;
2949 localParameters
.SwapEffect
= WINED3DSWAPEFFECT_COPY
;
2950 localParameters
.hDeviceWindow
= window
;
2951 localParameters
.Windowed
= !(ddraw
->cooperative_level
& DDSCL_FULLSCREEN
);
2952 localParameters
.EnableAutoDepthStencil
= TRUE
;
2953 localParameters
.AutoDepthStencilFormat
= WINED3DFMT_D16_UNORM
;
2954 localParameters
.Flags
= 0;
2955 localParameters
.FullScreen_RefreshRateInHz
= WINED3DPRESENT_RATE_DEFAULT
;
2956 localParameters
.PresentationInterval
= WINED3DPRESENT_INTERVAL_DEFAULT
;
2957 localParameters
.AutoRestoreDisplayMode
= FALSE
;
2959 /* Set this NOW, otherwise creating the depth stencil surface will cause a
2960 * recursive loop until ram or emulated video memory is full. */
2961 ddraw
->d3d_initialized
= TRUE
;
2962 hr
= wined3d_device_init_3d(ddraw
->wined3d_device
, &localParameters
);
2965 ddraw
->d3d_target
= NULL
;
2966 ddraw
->d3d_initialized
= FALSE
;
2970 ddraw
->declArraySize
= 2;
2971 ddraw
->decls
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*ddraw
->decls
) * ddraw
->declArraySize
);
2974 ERR("Error allocating an array for the converted vertex decls.\n");
2975 ddraw
->declArraySize
= 0;
2976 hr
= wined3d_device_uninit_3d(ddraw
->wined3d_device
);
2977 return E_OUTOFMEMORY
;
2980 TRACE("Successfully initialized 3D.\n");
2985 static HRESULT
ddraw_create_gdi_swapchain(IDirectDrawImpl
*ddraw
, IDirectDrawSurfaceImpl
*primary
)
2987 WINED3DPRESENT_PARAMETERS presentation_parameters
;
2991 window
= ddraw
->dest_window
;
2993 memset(&presentation_parameters
, 0, sizeof(presentation_parameters
));
2995 /* Use the surface description for the device parameters, not the device
2996 * settings. The application might render to an offscreen surface. */
2997 presentation_parameters
.BackBufferWidth
= primary
->surface_desc
.dwWidth
;
2998 presentation_parameters
.BackBufferHeight
= primary
->surface_desc
.dwHeight
;
2999 presentation_parameters
.BackBufferFormat
= PixelFormat_DD2WineD3D(&primary
->surface_desc
.u4
.ddpfPixelFormat
);
3000 presentation_parameters
.BackBufferCount
= (primary
->surface_desc
.dwFlags
& DDSD_BACKBUFFERCOUNT
)
3001 ? primary
->surface_desc
.dwBackBufferCount
: 0;
3002 presentation_parameters
.MultiSampleType
= WINED3DMULTISAMPLE_NONE
;
3003 presentation_parameters
.MultiSampleQuality
= 0;
3004 presentation_parameters
.SwapEffect
= WINED3DSWAPEFFECT_FLIP
;
3005 presentation_parameters
.hDeviceWindow
= window
;
3006 presentation_parameters
.Windowed
= !(ddraw
->cooperative_level
& DDSCL_FULLSCREEN
);
3007 presentation_parameters
.EnableAutoDepthStencil
= FALSE
; /* Not on GDI swapchains */
3008 presentation_parameters
.AutoDepthStencilFormat
= 0;
3009 presentation_parameters
.Flags
= 0;
3010 presentation_parameters
.FullScreen_RefreshRateInHz
= WINED3DPRESENT_RATE_DEFAULT
;
3011 presentation_parameters
.PresentationInterval
= WINED3DPRESENT_INTERVAL_DEFAULT
;
3012 presentation_parameters
.AutoRestoreDisplayMode
= FALSE
;
3014 ddraw
->d3d_target
= primary
;
3015 hr
= wined3d_device_init_gdi(ddraw
->wined3d_device
, &presentation_parameters
);
3016 ddraw
->d3d_target
= NULL
;
3019 WARN("Failed to initialize GDI ddraw implementation, hr %#x.\n", hr
);
3020 primary
->wined3d_swapchain
= NULL
;
3026 /*****************************************************************************
3027 * IDirectDraw7::CreateSurface
3029 * Creates a new IDirectDrawSurface object and returns its interface.
3031 * The surface connections with wined3d are a bit tricky. Basically it works
3034 * |------------------------| |-----------------|
3035 * | DDraw surface | | WineD3DSurface |
3037 * | WineD3DSurface |-------------->| |
3038 * | Child |<------------->| Parent |
3039 * |------------------------| |-----------------|
3041 * The DDraw surface is the parent of the wined3d surface, and it releases
3042 * the WineD3DSurface when the ddraw surface is destroyed.
3044 * However, for all surfaces which can be in a container in WineD3D,
3045 * we have to do this. These surfaces are usually complex surfaces,
3046 * so this concerns primary surfaces with a front and a back buffer,
3049 * |------------------------| |-----------------|
3050 * | DDraw surface | | Container |
3052 * | Child |<------------->| Parent |
3053 * | Texture |<------------->| |
3054 * | WineD3DSurface |<----| | Levels |<--|
3055 * | Complex connection | | | | |
3056 * |------------------------| | |-----------------| |
3060 * | |------------------| | |-----------------| |
3061 * | | IParent | |-------->| WineD3DSurface | |
3063 * | | Child |<------------->| Parent | |
3064 * | | | | Container |<--|
3065 * | |------------------| |-----------------| |
3067 * | |----------------------| |
3068 * | | DDraw surface 2 | |
3070 * |<->| Complex root Child | |
3072 * | | WineD3DSurface |<----| |
3073 * | |----------------------| | |
3075 * | |---------------------| | |-----------------| |
3076 * | | IParent | |----->| WineD3DSurface | |
3078 * | | Child |<---------->| Parent | |
3079 * | |---------------------| | Container |<--|
3080 * | |-----------------| |
3082 * | ---More surfaces can follow--- |
3084 * The reason is that the IWineD3DSwapchain(render target container)
3085 * and the IWineD3DTexure(Texture container) release the parents
3086 * of their surface's children, but by releasing the complex root
3087 * the surfaces which are complexly attached to it are destroyed
3088 * too. See IDirectDrawSurface::Release for a more detailed
3092 * DDSD: Description of the surface to create
3093 * Surf: Address to store the interface pointer at
3094 * UnkOuter: Basically for aggregation support, but ddraw doesn't support
3095 * aggregation, so it has to be NULL
3099 * CLASS_E_NOAGGREGATION if UnkOuter != NULL
3100 * DDERR_* if an error occurs
3102 *****************************************************************************/
3103 static HRESULT
CreateSurface(IDirectDrawImpl
*ddraw
, DDSURFACEDESC2
*DDSD
,
3104 IDirectDrawSurfaceImpl
**Surf
, IUnknown
*UnkOuter
)
3106 IDirectDrawSurfaceImpl
*object
= NULL
;
3108 LONG extra_surfaces
= 0;
3109 DDSURFACEDESC2 desc2
;
3110 WINED3DDISPLAYMODE Mode
;
3111 const DWORD sysvidmem
= DDSCAPS_VIDEOMEMORY
| DDSCAPS_SYSTEMMEMORY
;
3113 TRACE("ddraw %p, surface_desc %p, surface %p, outer_unknown %p.\n", ddraw
, DDSD
, Surf
, UnkOuter
);
3115 /* Some checks before we start */
3116 if (TRACE_ON(ddraw
))
3118 TRACE(" (%p) Requesting surface desc :\n", ddraw
);
3119 DDRAW_dump_surface_desc(DDSD
);
3121 EnterCriticalSection(&ddraw_cs
);
3123 if (UnkOuter
!= NULL
)
3125 FIXME("(%p) : outer != NULL?\n", ddraw
);
3126 LeaveCriticalSection(&ddraw_cs
);
3127 return CLASS_E_NOAGGREGATION
; /* unchecked */
3132 FIXME("(%p) You want to get back a surface? Don't give NULL ptrs!\n", ddraw
);
3133 LeaveCriticalSection(&ddraw_cs
);
3134 return E_POINTER
; /* unchecked */
3137 if (!(DDSD
->dwFlags
& DDSD_CAPS
))
3139 /* DVIDEO.DLL does forget the DDSD_CAPS flag ... *sigh* */
3140 DDSD
->dwFlags
|= DDSD_CAPS
;
3143 if (DDSD
->ddsCaps
.dwCaps
& DDSCAPS_ALLOCONLOAD
)
3145 /* If the surface is of the 'alloconload' type, ignore the LPSURFACE field */
3146 DDSD
->dwFlags
&= ~DDSD_LPSURFACE
;
3149 if ((DDSD
->dwFlags
& DDSD_LPSURFACE
) && (DDSD
->lpSurface
== NULL
))
3151 /* Frank Herbert's Dune specifies a null pointer for the surface, ignore the LPSURFACE field */
3152 WARN("(%p) Null surface pointer specified, ignore it!\n", ddraw
);
3153 DDSD
->dwFlags
&= ~DDSD_LPSURFACE
;
3156 if((DDSD
->ddsCaps
.dwCaps
& (DDSCAPS_FLIP
| DDSCAPS_PRIMARYSURFACE
)) == (DDSCAPS_FLIP
| DDSCAPS_PRIMARYSURFACE
) &&
3157 !(ddraw
->cooperative_level
& DDSCL_EXCLUSIVE
))
3159 TRACE("(%p): Attempt to create a flipable primary surface without DDSCL_EXCLUSIVE set\n",
3162 LeaveCriticalSection(&ddraw_cs
);
3163 return DDERR_NOEXCLUSIVEMODE
;
3166 if((DDSD
->ddsCaps
.dwCaps
& (DDSCAPS_BACKBUFFER
| DDSCAPS_PRIMARYSURFACE
)) == (DDSCAPS_BACKBUFFER
| DDSCAPS_PRIMARYSURFACE
))
3168 WARN("Application wanted to create back buffer primary surface\n");
3169 LeaveCriticalSection(&ddraw_cs
);
3170 return DDERR_INVALIDCAPS
;
3173 if((DDSD
->ddsCaps
.dwCaps
& sysvidmem
) == sysvidmem
)
3175 /* This is a special switch in ddrawex.dll, but not allowed in ddraw.dll */
3176 WARN("Application tries to put the surface in both system and video memory\n");
3177 LeaveCriticalSection(&ddraw_cs
);
3179 return DDERR_INVALIDCAPS
;
3182 /* Check cube maps but only if the size includes them */
3183 if (DDSD
->dwSize
>= sizeof(DDSURFACEDESC2
))
3185 if(DDSD
->ddsCaps
.dwCaps2
& DDSCAPS2_CUBEMAP_ALLFACES
&&
3186 !(DDSD
->ddsCaps
.dwCaps2
& DDSCAPS2_CUBEMAP
))
3188 WARN("Cube map faces requested without cube map flag\n");
3189 LeaveCriticalSection(&ddraw_cs
);
3190 return DDERR_INVALIDCAPS
;
3192 if(DDSD
->ddsCaps
.dwCaps2
& DDSCAPS2_CUBEMAP
&&
3193 (DDSD
->ddsCaps
.dwCaps2
& DDSCAPS2_CUBEMAP_ALLFACES
) == 0)
3195 WARN("Cube map without faces requested\n");
3196 LeaveCriticalSection(&ddraw_cs
);
3197 return DDERR_INVALIDPARAMS
;
3200 /* Quick tests confirm those can be created, but we don't do that yet */
3201 if(DDSD
->ddsCaps
.dwCaps2
& DDSCAPS2_CUBEMAP
&&
3202 (DDSD
->ddsCaps
.dwCaps2
& DDSCAPS2_CUBEMAP_ALLFACES
) != DDSCAPS2_CUBEMAP_ALLFACES
)
3204 FIXME("Partial cube maps not supported yet\n");
3208 /* According to the msdn this flag is ignored by CreateSurface */
3209 if (DDSD
->dwSize
>= sizeof(DDSURFACEDESC2
))
3210 DDSD
->ddsCaps
.dwCaps2
&= ~DDSCAPS2_MIPMAPSUBLEVEL
;
3212 /* Modify some flags */
3213 copy_to_surfacedesc2(&desc2
, DDSD
);
3214 desc2
.u4
.ddpfPixelFormat
.dwSize
=sizeof(DDPIXELFORMAT
); /* Just to be sure */
3216 /* Get the video mode from WineD3D - we will need it */
3217 hr
= wined3d_device_get_display_mode(ddraw
->wined3d_device
, 0, &Mode
);
3220 ERR("Failed to read display mode from wined3d\n");
3221 switch(ddraw
->orig_bpp
)
3224 Mode
.Format
= WINED3DFMT_P8_UINT
;
3228 Mode
.Format
= WINED3DFMT_B5G5R5X1_UNORM
;
3232 Mode
.Format
= WINED3DFMT_B5G6R5_UNORM
;
3236 Mode
.Format
= WINED3DFMT_B8G8R8_UNORM
;
3240 Mode
.Format
= WINED3DFMT_B8G8R8X8_UNORM
;
3243 Mode
.Width
= ddraw
->orig_width
;
3244 Mode
.Height
= ddraw
->orig_height
;
3247 /* No pixelformat given? Use the current screen format */
3248 if(!(desc2
.dwFlags
& DDSD_PIXELFORMAT
))
3250 desc2
.dwFlags
|= DDSD_PIXELFORMAT
;
3251 desc2
.u4
.ddpfPixelFormat
.dwSize
=sizeof(DDPIXELFORMAT
);
3253 /* Wait: It could be a Z buffer */
3254 if(desc2
.ddsCaps
.dwCaps
& DDSCAPS_ZBUFFER
)
3256 switch(desc2
.u2
.dwMipMapCount
) /* Who had this glorious idea? */
3259 PixelFormat_WineD3DtoDD(&desc2
.u4
.ddpfPixelFormat
, WINED3DFMT_S1_UINT_D15_UNORM
);
3262 PixelFormat_WineD3DtoDD(&desc2
.u4
.ddpfPixelFormat
, WINED3DFMT_D16_UNORM
);
3265 PixelFormat_WineD3DtoDD(&desc2
.u4
.ddpfPixelFormat
, WINED3DFMT_X8D24_UNORM
);
3268 PixelFormat_WineD3DtoDD(&desc2
.u4
.ddpfPixelFormat
, WINED3DFMT_D32_UNORM
);
3271 ERR("Unknown Z buffer bit depth\n");
3276 PixelFormat_WineD3DtoDD(&desc2
.u4
.ddpfPixelFormat
, Mode
.Format
);
3280 /* No Width or no Height? Use the original screen size
3282 if(!(desc2
.dwFlags
& DDSD_WIDTH
) ||
3283 !(desc2
.dwFlags
& DDSD_HEIGHT
) )
3285 /* Invalid for non-render targets */
3286 if(!(desc2
.ddsCaps
.dwCaps
& DDSCAPS_PRIMARYSURFACE
))
3288 WARN("Creating a non-Primary surface without Width or Height info, returning DDERR_INVALIDPARAMS\n");
3290 LeaveCriticalSection(&ddraw_cs
);
3291 return DDERR_INVALIDPARAMS
;
3294 desc2
.dwFlags
|= DDSD_WIDTH
| DDSD_HEIGHT
;
3295 desc2
.dwWidth
= Mode
.Width
;
3296 desc2
.dwHeight
= Mode
.Height
;
3299 if (!desc2
.dwWidth
|| !desc2
.dwHeight
)
3301 LeaveCriticalSection(&ddraw_cs
);
3302 return DDERR_INVALIDPARAMS
;
3305 /* Mipmap count fixes */
3306 if(desc2
.ddsCaps
.dwCaps
& DDSCAPS_MIPMAP
)
3308 if(desc2
.ddsCaps
.dwCaps
& DDSCAPS_COMPLEX
)
3310 if(desc2
.dwFlags
& DDSD_MIPMAPCOUNT
)
3312 /* Mipmap count is given, should not be 0 */
3313 if( desc2
.u2
.dwMipMapCount
== 0 )
3315 LeaveCriticalSection(&ddraw_cs
);
3316 return DDERR_INVALIDPARAMS
;
3321 /* Undocumented feature: Create sublevels until
3322 * either the width or the height is 1
3324 DWORD min
= desc2
.dwWidth
< desc2
.dwHeight
?
3325 desc2
.dwWidth
: desc2
.dwHeight
;
3326 desc2
.u2
.dwMipMapCount
= 0;
3329 desc2
.u2
.dwMipMapCount
+= 1;
3336 /* Not-complex mipmap -> Mipmapcount = 1 */
3337 desc2
.u2
.dwMipMapCount
= 1;
3339 extra_surfaces
= desc2
.u2
.dwMipMapCount
- 1;
3341 /* There's a mipmap count in the created surface in any case */
3342 desc2
.dwFlags
|= DDSD_MIPMAPCOUNT
;
3344 /* If no mipmap is given, the texture has only one level */
3346 /* The first surface is a front buffer, the back buffer is created afterwards */
3347 if( (desc2
.dwFlags
& DDSD_CAPS
) && (desc2
.ddsCaps
.dwCaps
& DDSCAPS_PRIMARYSURFACE
) )
3349 desc2
.ddsCaps
.dwCaps
|= DDSCAPS_FRONTBUFFER
;
3352 /* The root surface in a cube map is positive x */
3353 if(desc2
.ddsCaps
.dwCaps2
& DDSCAPS2_CUBEMAP
)
3355 desc2
.ddsCaps
.dwCaps2
&= ~DDSCAPS2_CUBEMAP_ALLFACES
;
3356 desc2
.ddsCaps
.dwCaps2
|= DDSCAPS2_CUBEMAP_POSITIVEX
;
3359 /* Create the first surface */
3360 hr
= ddraw_create_surface(ddraw
, &desc2
, &object
, 0);
3363 WARN("ddraw_create_surface failed, hr %#x.\n", hr
);
3364 LeaveCriticalSection(&ddraw_cs
);
3367 object
->is_complex_root
= TRUE
;
3371 /* Create Additional surfaces if necessary
3372 * This applies to Primary surfaces which have a back buffer count
3373 * set, but not to mipmap textures. In case of Mipmap textures,
3374 * wineD3D takes care of the creation of additional surfaces
3376 if(DDSD
->dwFlags
& DDSD_BACKBUFFERCOUNT
)
3378 extra_surfaces
= DDSD
->dwBackBufferCount
;
3379 desc2
.ddsCaps
.dwCaps
&= ~DDSCAPS_FRONTBUFFER
; /* It's not a front buffer */
3380 desc2
.ddsCaps
.dwCaps
|= DDSCAPS_BACKBUFFER
;
3381 desc2
.dwBackBufferCount
= 0;
3385 if(desc2
.ddsCaps
.dwCaps2
& DDSCAPS2_CUBEMAP
)
3387 desc2
.ddsCaps
.dwCaps2
&= ~DDSCAPS2_CUBEMAP_ALLFACES
;
3388 desc2
.ddsCaps
.dwCaps2
|= DDSCAPS2_CUBEMAP_NEGATIVEZ
;
3389 hr
|= CreateAdditionalSurfaces(ddraw
, object
, extra_surfaces
+ 1, desc2
, TRUE
);
3390 desc2
.ddsCaps
.dwCaps2
&= ~DDSCAPS2_CUBEMAP_NEGATIVEZ
;
3391 desc2
.ddsCaps
.dwCaps2
|= DDSCAPS2_CUBEMAP_POSITIVEZ
;
3392 hr
|= CreateAdditionalSurfaces(ddraw
, object
, extra_surfaces
+ 1, desc2
, TRUE
);
3393 desc2
.ddsCaps
.dwCaps2
&= ~DDSCAPS2_CUBEMAP_POSITIVEZ
;
3394 desc2
.ddsCaps
.dwCaps2
|= DDSCAPS2_CUBEMAP_NEGATIVEY
;
3395 hr
|= CreateAdditionalSurfaces(ddraw
, object
, extra_surfaces
+ 1, desc2
, TRUE
);
3396 desc2
.ddsCaps
.dwCaps2
&= ~DDSCAPS2_CUBEMAP_NEGATIVEY
;
3397 desc2
.ddsCaps
.dwCaps2
|= DDSCAPS2_CUBEMAP_POSITIVEY
;
3398 hr
|= CreateAdditionalSurfaces(ddraw
, object
, extra_surfaces
+ 1, desc2
, TRUE
);
3399 desc2
.ddsCaps
.dwCaps2
&= ~DDSCAPS2_CUBEMAP_POSITIVEY
;
3400 desc2
.ddsCaps
.dwCaps2
|= DDSCAPS2_CUBEMAP_NEGATIVEX
;
3401 hr
|= CreateAdditionalSurfaces(ddraw
, object
, extra_surfaces
+ 1, desc2
, TRUE
);
3402 desc2
.ddsCaps
.dwCaps2
&= ~DDSCAPS2_CUBEMAP_NEGATIVEX
;
3403 desc2
.ddsCaps
.dwCaps2
|= DDSCAPS2_CUBEMAP_POSITIVEX
;
3406 hr
|= CreateAdditionalSurfaces(ddraw
, object
, extra_surfaces
, desc2
, FALSE
);
3409 /* This destroys and possibly created surfaces too */
3410 IDirectDrawSurface7_Release(&object
->IDirectDrawSurface7_iface
);
3411 LeaveCriticalSection(&ddraw_cs
);
3415 /* If the implementation is OpenGL and there's no d3ddevice, attach a d3ddevice
3416 * But attach the d3ddevice only if the currently created surface was
3417 * a primary surface (2D app in 3D mode) or a 3DDEVICE surface (3D app)
3418 * The only case I can think of where this doesn't apply is when a
3419 * 2D app was configured by the user to run with OpenGL and it didn't create
3420 * the render target as first surface. In this case the render target creation
3421 * will cause the 3D init.
3423 if( (ddraw
->ImplType
== SURFACE_OPENGL
) && !(ddraw
->d3d_initialized
) &&
3424 desc2
.ddsCaps
.dwCaps
& (DDSCAPS_PRIMARYSURFACE
| DDSCAPS_3DDEVICE
) )
3426 IDirectDrawSurfaceImpl
*target
= object
, *surface
;
3429 /* Search for the primary to use as render target */
3430 LIST_FOR_EACH(entry
, &ddraw
->surface_list
)
3432 surface
= LIST_ENTRY(entry
, IDirectDrawSurfaceImpl
, surface_list_entry
);
3433 if((surface
->surface_desc
.ddsCaps
.dwCaps
& (DDSCAPS_PRIMARYSURFACE
| DDSCAPS_FRONTBUFFER
)) ==
3434 (DDSCAPS_PRIMARYSURFACE
| DDSCAPS_FRONTBUFFER
))
3438 TRACE("Using primary %p as render target\n", target
);
3443 TRACE("(%p) Attaching a D3DDevice, rendertarget = %p\n", ddraw
, target
);
3444 hr
= ddraw_attach_d3d_device(ddraw
, target
);
3447 IDirectDrawSurfaceImpl
*release_surf
;
3448 ERR("ddraw_attach_d3d_device failed, hr %#x\n", hr
);
3451 /* The before created surface structures are in an incomplete state here.
3452 * WineD3D holds the reference on the IParents, and it released them on the failure
3453 * already. So the regular release method implementation would fail on the attempt
3454 * to destroy either the IParents or the swapchain. So free the surface here.
3455 * The surface structure here is a list, not a tree, because onscreen targets
3456 * cannot be cube textures
3460 release_surf
= object
;
3461 object
= object
->complex_array
[0];
3462 ddraw_surface_destroy(release_surf
);
3464 LeaveCriticalSection(&ddraw_cs
);
3468 else if(!(ddraw
->d3d_initialized
) && desc2
.ddsCaps
.dwCaps
& DDSCAPS_PRIMARYSURFACE
)
3470 ddraw_create_gdi_swapchain(ddraw
, object
);
3473 /* Addref the ddraw interface to keep an reference for each surface */
3474 IDirectDraw7_AddRef(&ddraw
->IDirectDraw7_iface
);
3475 object
->ifaceToRelease
= (IUnknown
*)&ddraw
->IDirectDraw7_iface
;
3477 /* Create a WineD3DTexture if a texture was requested */
3478 if (desc2
.ddsCaps
.dwCaps
& DDSCAPS_TEXTURE
)
3480 ddraw
->tex_root
= object
;
3481 ddraw_surface_create_texture(object
);
3482 ddraw
->tex_root
= NULL
;
3485 LeaveCriticalSection(&ddraw_cs
);
3489 static HRESULT WINAPI
ddraw7_CreateSurface(IDirectDraw7
*iface
, DDSURFACEDESC2
*surface_desc
,
3490 IDirectDrawSurface7
**surface
, IUnknown
*outer_unknown
)
3492 IDirectDrawImpl
*This
= impl_from_IDirectDraw7(iface
);
3493 IDirectDrawSurfaceImpl
*impl
;
3496 TRACE("iface %p, surface_desc %p, surface %p, outer_unknown %p.\n",
3497 iface
, surface_desc
, surface
, outer_unknown
);
3499 if(surface_desc
== NULL
|| surface_desc
->dwSize
!= sizeof(DDSURFACEDESC2
))
3501 WARN("Application supplied invalid surface descriptor\n");
3502 return DDERR_INVALIDPARAMS
;
3505 if(surface_desc
->ddsCaps
.dwCaps
& (DDSCAPS_FRONTBUFFER
| DDSCAPS_BACKBUFFER
))
3507 if (TRACE_ON(ddraw
))
3509 TRACE(" (%p) Requesting surface desc :\n", iface
);
3510 DDRAW_dump_surface_desc(surface_desc
);
3513 WARN("Application tried to create an explicit front or back buffer\n");
3514 return DDERR_INVALIDCAPS
;
3517 hr
= CreateSurface(This
, surface_desc
, &impl
, outer_unknown
);
3524 *surface
= &impl
->IDirectDrawSurface7_iface
;
3529 static HRESULT WINAPI
ddraw4_CreateSurface(IDirectDraw4
*iface
,
3530 DDSURFACEDESC2
*surface_desc
, IDirectDrawSurface4
**surface
, IUnknown
*outer_unknown
)
3532 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
3533 IDirectDrawSurfaceImpl
*impl
;
3536 TRACE("iface %p, surface_desc %p, surface %p, outer_unknown %p.\n",
3537 iface
, surface_desc
, surface
, outer_unknown
);
3539 if(surface_desc
== NULL
|| surface_desc
->dwSize
!= sizeof(DDSURFACEDESC2
))
3541 WARN("Application supplied invalid surface descriptor\n");
3542 return DDERR_INVALIDPARAMS
;
3545 if(surface_desc
->ddsCaps
.dwCaps
& (DDSCAPS_FRONTBUFFER
| DDSCAPS_BACKBUFFER
))
3547 if (TRACE_ON(ddraw
))
3549 TRACE(" (%p) Requesting surface desc :\n", iface
);
3550 DDRAW_dump_surface_desc(surface_desc
);
3553 WARN("Application tried to create an explicit front or back buffer\n");
3554 return DDERR_INVALIDCAPS
;
3557 hr
= CreateSurface(This
, surface_desc
, &impl
, outer_unknown
);
3564 *surface
= &impl
->IDirectDrawSurface4_iface
;
3565 ddraw_set_surface_version(impl
, 4);
3566 IDirectDraw7_Release(&This
->IDirectDraw7_iface
);
3567 IDirectDraw4_AddRef(iface
);
3568 impl
->ifaceToRelease
= (IUnknown
*)iface
;
3573 static HRESULT WINAPI
ddraw3_CreateSurface(IDirectDraw3
*iface
, DDSURFACEDESC
*surface_desc
,
3574 IDirectDrawSurface
**surface
, IUnknown
*outer_unknown
)
3576 IDirectDrawImpl
*This
= impl_from_IDirectDraw3(iface
);
3577 IDirectDrawSurfaceImpl
*impl
;
3580 TRACE("iface %p, surface_desc %p, surface %p, outer_unknown %p.\n",
3581 iface
, surface_desc
, surface
, outer_unknown
);
3583 if(surface_desc
== NULL
|| surface_desc
->dwSize
!= sizeof(DDSURFACEDESC
))
3585 WARN("Application supplied invalid surface descriptor\n");
3586 return DDERR_INVALIDPARAMS
;
3589 if(surface_desc
->ddsCaps
.dwCaps
& (DDSCAPS_FRONTBUFFER
| DDSCAPS_BACKBUFFER
))
3591 if (TRACE_ON(ddraw
))
3593 TRACE(" (%p) Requesting surface desc :\n", iface
);
3594 DDRAW_dump_surface_desc((LPDDSURFACEDESC2
)surface_desc
);
3597 WARN("Application tried to create an explicit front or back buffer\n");
3598 return DDERR_INVALIDCAPS
;
3601 hr
= CreateSurface(This
, (DDSURFACEDESC2
*)surface_desc
, &impl
, outer_unknown
);
3608 *surface
= (IDirectDrawSurface
*)&impl
->IDirectDrawSurface3_iface
;
3609 ddraw_set_surface_version(impl
, 3);
3610 IDirectDraw7_Release(&This
->IDirectDraw7_iface
);
3611 IDirectDraw3_AddRef(iface
);
3612 impl
->ifaceToRelease
= (IUnknown
*)iface
;
3617 static HRESULT WINAPI
ddraw2_CreateSurface(IDirectDraw2
*iface
,
3618 DDSURFACEDESC
*surface_desc
, IDirectDrawSurface
**surface
, IUnknown
*outer_unknown
)
3620 IDirectDrawImpl
*This
= impl_from_IDirectDraw2(iface
);
3621 IDirectDrawSurfaceImpl
*impl
;
3624 TRACE("iface %p, surface_desc %p, surface %p, outer_unknown %p.\n",
3625 iface
, surface_desc
, surface
, outer_unknown
);
3627 if(surface_desc
== NULL
|| surface_desc
->dwSize
!= sizeof(DDSURFACEDESC
))
3629 WARN("Application supplied invalid surface descriptor\n");
3630 return DDERR_INVALIDPARAMS
;
3633 if(surface_desc
->ddsCaps
.dwCaps
& (DDSCAPS_FRONTBUFFER
| DDSCAPS_BACKBUFFER
))
3635 if (TRACE_ON(ddraw
))
3637 TRACE(" (%p) Requesting surface desc :\n", iface
);
3638 DDRAW_dump_surface_desc((LPDDSURFACEDESC2
)surface_desc
);
3641 WARN("Application tried to create an explicit front or back buffer\n");
3642 return DDERR_INVALIDCAPS
;
3645 hr
= CreateSurface(This
, (DDSURFACEDESC2
*)surface_desc
, &impl
, outer_unknown
);
3652 *surface
= (IDirectDrawSurface
*)&impl
->IDirectDrawSurface3_iface
;
3653 ddraw_set_surface_version(impl
, 2);
3654 IDirectDraw7_Release(&This
->IDirectDraw7_iface
);
3655 impl
->ifaceToRelease
= NULL
;
3660 static HRESULT WINAPI
ddraw1_CreateSurface(IDirectDraw
*iface
,
3661 DDSURFACEDESC
*surface_desc
, IDirectDrawSurface
**surface
, IUnknown
*outer_unknown
)
3663 IDirectDrawImpl
*This
= impl_from_IDirectDraw(iface
);
3664 IDirectDrawSurfaceImpl
*impl
;
3667 TRACE("iface %p, surface_desc %p, surface %p, outer_unknown %p.\n",
3668 iface
, surface_desc
, surface
, outer_unknown
);
3670 if(surface_desc
== NULL
|| surface_desc
->dwSize
!= sizeof(DDSURFACEDESC
))
3672 WARN("Application supplied invalid surface descriptor\n");
3673 return DDERR_INVALIDPARAMS
;
3676 /* Remove front buffer flag, this causes failure in v7, and its added to normal
3677 * primaries anyway. */
3678 surface_desc
->ddsCaps
.dwCaps
&= ~DDSCAPS_FRONTBUFFER
;
3679 hr
= CreateSurface(This
, (DDSURFACEDESC2
*)surface_desc
, &impl
, outer_unknown
);
3686 *surface
= (IDirectDrawSurface
*)&impl
->IDirectDrawSurface3_iface
;
3687 ddraw_set_surface_version(impl
, 1);
3688 IDirectDraw7_Release(&This
->IDirectDraw7_iface
);
3689 impl
->ifaceToRelease
= NULL
;
3694 #define DDENUMSURFACES_SEARCHTYPE (DDENUMSURFACES_CANBECREATED|DDENUMSURFACES_DOESEXIST)
3695 #define DDENUMSURFACES_MATCHTYPE (DDENUMSURFACES_ALL|DDENUMSURFACES_MATCH|DDENUMSURFACES_NOMATCH)
3698 Main_DirectDraw_DDPIXELFORMAT_Match(const DDPIXELFORMAT
*requested
,
3699 const DDPIXELFORMAT
*provided
)
3701 /* Some flags must be present in both or neither for a match. */
3702 static const DWORD must_match
= DDPF_PALETTEINDEXED1
| DDPF_PALETTEINDEXED2
3703 | DDPF_PALETTEINDEXED4
| DDPF_PALETTEINDEXED8
| DDPF_FOURCC
3704 | DDPF_ZBUFFER
| DDPF_STENCILBUFFER
;
3706 if ((requested
->dwFlags
& provided
->dwFlags
) != requested
->dwFlags
)
3709 if ((requested
->dwFlags
& must_match
) != (provided
->dwFlags
& must_match
))
3712 if (requested
->dwFlags
& DDPF_FOURCC
)
3713 if (requested
->dwFourCC
!= provided
->dwFourCC
)
3716 if (requested
->dwFlags
& (DDPF_RGB
|DDPF_YUV
|DDPF_ZBUFFER
|DDPF_ALPHA
3717 |DDPF_LUMINANCE
|DDPF_BUMPDUDV
))
3718 if (requested
->u1
.dwRGBBitCount
!= provided
->u1
.dwRGBBitCount
)
3721 if (requested
->dwFlags
& (DDPF_RGB
|DDPF_YUV
|DDPF_STENCILBUFFER
3722 |DDPF_LUMINANCE
|DDPF_BUMPDUDV
))
3723 if (requested
->u2
.dwRBitMask
!= provided
->u2
.dwRBitMask
)
3726 if (requested
->dwFlags
& (DDPF_RGB
|DDPF_YUV
|DDPF_ZBUFFER
|DDPF_BUMPDUDV
))
3727 if (requested
->u3
.dwGBitMask
!= provided
->u3
.dwGBitMask
)
3730 /* I could be wrong about the bumpmapping. MSDN docs are vague. */
3731 if (requested
->dwFlags
& (DDPF_RGB
|DDPF_YUV
|DDPF_STENCILBUFFER
3733 if (requested
->u4
.dwBBitMask
!= provided
->u4
.dwBBitMask
)
3736 if (requested
->dwFlags
& (DDPF_ALPHAPIXELS
|DDPF_ZPIXELS
))
3737 if (requested
->u5
.dwRGBAlphaBitMask
!= provided
->u5
.dwRGBAlphaBitMask
)
3743 static BOOL
ddraw_match_surface_desc(const DDSURFACEDESC2
*requested
, const DDSURFACEDESC2
*provided
)
3752 #define CMP(FLAG, FIELD) \
3753 { DDSD_##FLAG, offsetof(DDSURFACEDESC2, FIELD), \
3754 sizeof(((DDSURFACEDESC2 *)(NULL))->FIELD) }
3756 static const struct compare_info compare
[] =
3758 CMP(ALPHABITDEPTH
, dwAlphaBitDepth
),
3759 CMP(BACKBUFFERCOUNT
, dwBackBufferCount
),
3761 CMP(CKDESTBLT
, ddckCKDestBlt
),
3762 CMP(CKDESTOVERLAY
, u3
/* ddckCKDestOverlay */),
3763 CMP(CKSRCBLT
, ddckCKSrcBlt
),
3764 CMP(CKSRCOVERLAY
, ddckCKSrcOverlay
),
3765 CMP(HEIGHT
, dwHeight
),
3766 CMP(LINEARSIZE
, u1
/* dwLinearSize */),
3767 CMP(LPSURFACE
, lpSurface
),
3768 CMP(MIPMAPCOUNT
, u2
/* dwMipMapCount */),
3769 CMP(PITCH
, u1
/* lPitch */),
3770 /* PIXELFORMAT: manual */
3771 CMP(REFRESHRATE
, u2
/* dwRefreshRate */),
3772 CMP(TEXTURESTAGE
, dwTextureStage
),
3773 CMP(WIDTH
, dwWidth
),
3774 /* ZBUFFERBITDEPTH: "obsolete" */
3781 if ((requested
->dwFlags
& provided
->dwFlags
) != requested
->dwFlags
)
3784 for (i
=0; i
< sizeof(compare
)/sizeof(compare
[0]); i
++)
3786 if (requested
->dwFlags
& compare
[i
].flag
3787 && memcmp((const char *)provided
+ compare
[i
].offset
,
3788 (const char *)requested
+ compare
[i
].offset
,
3789 compare
[i
].size
) != 0)
3793 if (requested
->dwFlags
& DDSD_PIXELFORMAT
)
3795 if (!Main_DirectDraw_DDPIXELFORMAT_Match(&requested
->u4
.ddpfPixelFormat
,
3796 &provided
->u4
.ddpfPixelFormat
))
3803 #undef DDENUMSURFACES_SEARCHTYPE
3804 #undef DDENUMSURFACES_MATCHTYPE
3806 struct surfacescallback_context
3808 LPDDENUMSURFACESCALLBACK func
;
3812 static HRESULT CALLBACK
EnumSurfacesCallbackThunk(IDirectDrawSurface7
*surface
,
3813 DDSURFACEDESC2
*surface_desc
, void *context
)
3815 IDirectDrawSurfaceImpl
*surface_impl
= impl_from_IDirectDrawSurface7(surface
);
3816 struct surfacescallback_context
*cbcontext
= context
;
3818 return cbcontext
->func((IDirectDrawSurface
*)&surface_impl
->IDirectDrawSurface3_iface
,
3819 (DDSURFACEDESC
*)surface_desc
, cbcontext
->context
);
3822 /*****************************************************************************
3823 * IDirectDraw7::EnumSurfaces
3825 * Loops through all surfaces attached to this device and calls the
3826 * application callback. This can't be relayed to WineD3DDevice,
3827 * because some WineD3DSurfaces' parents are IParent objects
3830 * Flags: Some filtering flags. See IDirectDrawImpl_EnumSurfacesCallback
3831 * DDSD: Description to filter for
3832 * Context: Application-provided pointer, it's passed unmodified to the
3834 * Callback: Address to call for each surface
3837 * DDERR_INVALIDPARAMS if the callback is NULL
3840 *****************************************************************************/
3841 static HRESULT WINAPI
ddraw7_EnumSurfaces(IDirectDraw7
*iface
, DWORD Flags
,
3842 DDSURFACEDESC2
*DDSD
, void *Context
, LPDDENUMSURFACESCALLBACK7 Callback
)
3844 /* The surface enumeration is handled by WineDDraw,
3845 * because it keeps track of all surfaces attached to
3846 * it. The filtering is done by our callback function,
3847 * because WineDDraw doesn't handle ddraw-like surface
3850 IDirectDrawImpl
*This
= impl_from_IDirectDraw7(iface
);
3851 IDirectDrawSurfaceImpl
*surf
;
3853 DDSURFACEDESC2 desc
;
3854 struct list
*entry
, *entry2
;
3856 TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
3857 iface
, Flags
, DDSD
, Context
, Callback
);
3859 all
= Flags
& DDENUMSURFACES_ALL
;
3860 nomatch
= Flags
& DDENUMSURFACES_NOMATCH
;
3862 EnterCriticalSection(&ddraw_cs
);
3866 LeaveCriticalSection(&ddraw_cs
);
3867 return DDERR_INVALIDPARAMS
;
3870 /* Use the _SAFE enumeration, the app may destroy enumerated surfaces */
3871 LIST_FOR_EACH_SAFE(entry
, entry2
, &This
->surface_list
)
3873 surf
= LIST_ENTRY(entry
, IDirectDrawSurfaceImpl
, surface_list_entry
);
3874 if (all
|| (nomatch
!= ddraw_match_surface_desc(DDSD
, &surf
->surface_desc
)))
3876 desc
= surf
->surface_desc
;
3877 IDirectDrawSurface7_AddRef(&surf
->IDirectDrawSurface7_iface
);
3878 if (Callback(&surf
->IDirectDrawSurface7_iface
, &desc
, Context
) != DDENUMRET_OK
)
3880 LeaveCriticalSection(&ddraw_cs
);
3885 LeaveCriticalSection(&ddraw_cs
);
3889 static HRESULT WINAPI
ddraw4_EnumSurfaces(IDirectDraw4
*iface
, DWORD flags
,
3890 DDSURFACEDESC2
*surface_desc
, void *context
, LPDDENUMSURFACESCALLBACK2 callback
)
3892 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
3894 TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
3895 iface
, flags
, surface_desc
, context
, callback
);
3897 return ddraw7_EnumSurfaces(&This
->IDirectDraw7_iface
, flags
, surface_desc
, context
,
3898 (LPDDENUMSURFACESCALLBACK7
)callback
);
3901 static HRESULT WINAPI
ddraw3_EnumSurfaces(IDirectDraw3
*iface
, DWORD flags
,
3902 DDSURFACEDESC
*surface_desc
, void *context
, LPDDENUMSURFACESCALLBACK callback
)
3904 IDirectDrawImpl
*This
= impl_from_IDirectDraw3(iface
);
3905 struct surfacescallback_context cbcontext
;
3907 TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
3908 iface
, flags
, surface_desc
, context
, callback
);
3910 cbcontext
.func
= callback
;
3911 cbcontext
.context
= context
;
3913 return ddraw7_EnumSurfaces(&This
->IDirectDraw7_iface
, flags
, (DDSURFACEDESC2
*)surface_desc
,
3914 &cbcontext
, EnumSurfacesCallbackThunk
);
3917 static HRESULT WINAPI
ddraw2_EnumSurfaces(IDirectDraw2
*iface
, DWORD flags
,
3918 DDSURFACEDESC
*surface_desc
, void *context
, LPDDENUMSURFACESCALLBACK callback
)
3920 IDirectDrawImpl
*This
= impl_from_IDirectDraw2(iface
);
3921 struct surfacescallback_context cbcontext
;
3923 TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
3924 iface
, flags
, surface_desc
, context
, callback
);
3926 cbcontext
.func
= callback
;
3927 cbcontext
.context
= context
;
3929 return ddraw7_EnumSurfaces(&This
->IDirectDraw7_iface
, flags
, (DDSURFACEDESC2
*)surface_desc
,
3930 &cbcontext
, EnumSurfacesCallbackThunk
);
3933 static HRESULT WINAPI
ddraw1_EnumSurfaces(IDirectDraw
*iface
, DWORD flags
,
3934 DDSURFACEDESC
*surface_desc
, void *context
, LPDDENUMSURFACESCALLBACK callback
)
3936 IDirectDrawImpl
*This
= impl_from_IDirectDraw(iface
);
3937 struct surfacescallback_context cbcontext
;
3939 TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
3940 iface
, flags
, surface_desc
, context
, callback
);
3942 cbcontext
.func
= callback
;
3943 cbcontext
.context
= context
;
3945 return ddraw7_EnumSurfaces(&This
->IDirectDraw7_iface
, flags
, (DDSURFACEDESC2
*)surface_desc
,
3946 &cbcontext
, EnumSurfacesCallbackThunk
);
3949 /*****************************************************************************
3950 * DirectDrawCreateClipper (DDRAW.@)
3952 * Creates a new IDirectDrawClipper object.
3955 * Clipper: Address to write the interface pointer to
3956 * UnkOuter: For aggregation support, which ddraw doesn't have. Has to be
3960 * CLASS_E_NOAGGREGATION if UnkOuter != NULL
3961 * E_OUTOFMEMORY if allocating the object failed
3963 *****************************************************************************/
3965 DirectDrawCreateClipper(DWORD Flags
,
3966 LPDIRECTDRAWCLIPPER
*Clipper
,
3969 IDirectDrawClipperImpl
* object
;
3972 TRACE("flags %#x, clipper %p, outer_unknown %p.\n",
3973 Flags
, Clipper
, UnkOuter
);
3975 EnterCriticalSection(&ddraw_cs
);
3976 if (UnkOuter
!= NULL
)
3978 LeaveCriticalSection(&ddraw_cs
);
3979 return CLASS_E_NOAGGREGATION
;
3982 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
,
3983 sizeof(IDirectDrawClipperImpl
));
3986 LeaveCriticalSection(&ddraw_cs
);
3987 return E_OUTOFMEMORY
;
3990 hr
= ddraw_clipper_init(object
);
3993 WARN("Failed to initialize clipper, hr %#x.\n", hr
);
3994 HeapFree(GetProcessHeap(), 0, object
);
3995 LeaveCriticalSection(&ddraw_cs
);
3999 TRACE("Created clipper %p.\n", object
);
4000 *Clipper
= (IDirectDrawClipper
*) object
;
4001 LeaveCriticalSection(&ddraw_cs
);
4005 /*****************************************************************************
4006 * IDirectDraw7::CreateClipper
4008 * Creates a DDraw clipper. See DirectDrawCreateClipper for details
4010 *****************************************************************************/
4011 static HRESULT WINAPI
ddraw7_CreateClipper(IDirectDraw7
*iface
, DWORD Flags
,
4012 IDirectDrawClipper
**Clipper
, IUnknown
*UnkOuter
)
4014 TRACE("iface %p, flags %#x, clipper %p, outer_unknown %p.\n",
4015 iface
, Flags
, Clipper
, UnkOuter
);
4017 return DirectDrawCreateClipper(Flags
, Clipper
, UnkOuter
);
4020 static HRESULT WINAPI
ddraw4_CreateClipper(IDirectDraw4
*iface
, DWORD flags
,
4021 IDirectDrawClipper
**clipper
, IUnknown
*outer_unknown
)
4023 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
4025 TRACE("iface %p, flags %#x, clipper %p, outer_unknown %p.\n",
4026 iface
, flags
, clipper
, outer_unknown
);
4028 return ddraw7_CreateClipper(&This
->IDirectDraw7_iface
, flags
, clipper
, outer_unknown
);
4031 static HRESULT WINAPI
ddraw3_CreateClipper(IDirectDraw3
*iface
, DWORD flags
,
4032 IDirectDrawClipper
**clipper
, IUnknown
*outer_unknown
)
4034 IDirectDrawImpl
*This
= impl_from_IDirectDraw3(iface
);
4036 TRACE("iface %p, flags %#x, clipper %p, outer_unknown %p.\n",
4037 iface
, flags
, clipper
, outer_unknown
);
4039 return ddraw7_CreateClipper(&This
->IDirectDraw7_iface
, flags
, clipper
, outer_unknown
);
4042 static HRESULT WINAPI
ddraw2_CreateClipper(IDirectDraw2
*iface
,
4043 DWORD flags
, IDirectDrawClipper
**clipper
, IUnknown
*outer_unknown
)
4045 IDirectDrawImpl
*This
= impl_from_IDirectDraw2(iface
);
4047 TRACE("iface %p, flags %#x, clipper %p, outer_unknown %p.\n",
4048 iface
, flags
, clipper
, outer_unknown
);
4050 return ddraw7_CreateClipper(&This
->IDirectDraw7_iface
, flags
, clipper
, outer_unknown
);
4053 static HRESULT WINAPI
ddraw1_CreateClipper(IDirectDraw
*iface
,
4054 DWORD flags
, IDirectDrawClipper
**clipper
, IUnknown
*outer_unknown
)
4056 IDirectDrawImpl
*This
= impl_from_IDirectDraw(iface
);
4058 TRACE("iface %p, flags %#x, clipper %p, outer_unknown %p.\n",
4059 iface
, flags
, clipper
, outer_unknown
);
4061 return ddraw7_CreateClipper(&This
->IDirectDraw7_iface
, flags
, clipper
, outer_unknown
);
4064 /*****************************************************************************
4065 * IDirectDraw7::CreatePalette
4067 * Creates a new IDirectDrawPalette object
4070 * Flags: The flags for the new clipper
4071 * ColorTable: Color table to assign to the new clipper
4072 * Palette: Address to write the interface pointer to
4073 * UnkOuter: For aggregation support, which ddraw doesn't have. Has to be
4077 * CLASS_E_NOAGGREGATION if UnkOuter != NULL
4078 * E_OUTOFMEMORY if allocating the object failed
4080 *****************************************************************************/
4081 static HRESULT WINAPI
ddraw7_CreatePalette(IDirectDraw7
*iface
, DWORD Flags
,
4082 PALETTEENTRY
*ColorTable
, IDirectDrawPalette
**Palette
, IUnknown
*pUnkOuter
)
4084 IDirectDrawImpl
*This
= impl_from_IDirectDraw7(iface
);
4085 IDirectDrawPaletteImpl
*object
;
4088 TRACE("iface %p, flags %#x, color_table %p, palette %p, outer_unknown %p.\n",
4089 iface
, Flags
, ColorTable
, Palette
, pUnkOuter
);
4091 EnterCriticalSection(&ddraw_cs
);
4092 if(pUnkOuter
!= NULL
)
4094 WARN("pUnkOuter is %p, returning CLASS_E_NOAGGREGATION\n", pUnkOuter
);
4095 LeaveCriticalSection(&ddraw_cs
);
4096 return CLASS_E_NOAGGREGATION
;
4099 /* The refcount test shows that a cooplevel is required for this */
4100 if(!This
->cooperative_level
)
4102 WARN("No cooperative level set, returning DDERR_NOCOOPERATIVELEVELSET\n");
4103 LeaveCriticalSection(&ddraw_cs
);
4104 return DDERR_NOCOOPERATIVELEVELSET
;
4107 object
= HeapAlloc(GetProcessHeap(), 0, sizeof(IDirectDrawPaletteImpl
));
4110 ERR("Out of memory when allocating memory for a palette implementation\n");
4111 LeaveCriticalSection(&ddraw_cs
);
4112 return E_OUTOFMEMORY
;
4115 hr
= ddraw_palette_init(object
, This
, Flags
, ColorTable
);
4118 WARN("Failed to initialize palette, hr %#x.\n", hr
);
4119 HeapFree(GetProcessHeap(), 0, object
);
4120 LeaveCriticalSection(&ddraw_cs
);
4124 TRACE("Created palette %p.\n", object
);
4125 *Palette
= (IDirectDrawPalette
*)object
;
4126 LeaveCriticalSection(&ddraw_cs
);
4130 static HRESULT WINAPI
ddraw4_CreatePalette(IDirectDraw4
*iface
, DWORD flags
, PALETTEENTRY
*entries
,
4131 IDirectDrawPalette
**palette
, IUnknown
*outer_unknown
)
4133 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
4136 TRACE("iface %p, flags %#x, entries %p, palette %p, outer_unknown %p.\n",
4137 iface
, flags
, entries
, palette
, outer_unknown
);
4139 hr
= ddraw7_CreatePalette(&This
->IDirectDraw7_iface
, flags
, entries
, palette
, outer_unknown
);
4140 if (SUCCEEDED(hr
) && *palette
)
4142 IDirectDrawPaletteImpl
*impl
= (IDirectDrawPaletteImpl
*)*palette
;
4143 IDirectDraw7_Release(&This
->IDirectDraw7_iface
);
4144 IDirectDraw4_AddRef(iface
);
4145 impl
->ifaceToRelease
= (IUnknown
*)iface
;
4150 static HRESULT WINAPI
ddraw3_CreatePalette(IDirectDraw3
*iface
, DWORD flags
,
4151 PALETTEENTRY
*entries
, IDirectDrawPalette
**palette
, IUnknown
*outer_unknown
)
4153 IDirectDrawImpl
*This
= impl_from_IDirectDraw3(iface
);
4156 TRACE("iface %p, flags %#x, entries %p, palette %p, outer_unknown %p.\n",
4157 iface
, flags
, entries
, palette
, outer_unknown
);
4159 hr
= ddraw7_CreatePalette(&This
->IDirectDraw7_iface
, flags
, entries
, palette
, outer_unknown
);
4160 if (SUCCEEDED(hr
) && *palette
)
4162 IDirectDrawPaletteImpl
*impl
= (IDirectDrawPaletteImpl
*)*palette
;
4163 IDirectDraw7_Release(&This
->IDirectDraw7_iface
);
4164 IDirectDraw4_AddRef(iface
);
4165 impl
->ifaceToRelease
= (IUnknown
*)iface
;
4171 static HRESULT WINAPI
ddraw2_CreatePalette(IDirectDraw2
*iface
, DWORD flags
,
4172 PALETTEENTRY
*entries
, IDirectDrawPalette
**palette
, IUnknown
*outer_unknown
)
4174 IDirectDrawImpl
*This
= impl_from_IDirectDraw2(iface
);
4177 TRACE("iface %p, flags %#x, entries %p, palette %p, outer_unknown %p.\n",
4178 iface
, flags
, entries
, palette
, outer_unknown
);
4180 hr
= ddraw7_CreatePalette(&This
->IDirectDraw7_iface
, flags
, entries
, palette
, outer_unknown
);
4181 if (SUCCEEDED(hr
) && *palette
)
4183 IDirectDrawPaletteImpl
*impl
= (IDirectDrawPaletteImpl
*)*palette
;
4184 IDirectDraw7_Release(&This
->IDirectDraw7_iface
);
4185 impl
->ifaceToRelease
= NULL
;
4191 static HRESULT WINAPI
ddraw1_CreatePalette(IDirectDraw
*iface
, DWORD flags
,
4192 PALETTEENTRY
*entries
, IDirectDrawPalette
**palette
, IUnknown
*outer_unknown
)
4194 IDirectDrawImpl
*This
= impl_from_IDirectDraw(iface
);
4197 TRACE("iface %p, flags %#x, entries %p, palette %p, outer_unknown %p.\n",
4198 iface
, flags
, entries
, palette
, outer_unknown
);
4200 hr
= ddraw7_CreatePalette(&This
->IDirectDraw7_iface
, flags
, entries
, palette
, outer_unknown
);
4201 if (SUCCEEDED(hr
) && *palette
)
4203 IDirectDrawPaletteImpl
*impl
= (IDirectDrawPaletteImpl
*)*palette
;
4204 IDirectDraw7_Release(&This
->IDirectDraw7_iface
);
4205 impl
->ifaceToRelease
= NULL
;
4211 /*****************************************************************************
4212 * IDirectDraw7::DuplicateSurface
4214 * Duplicates a surface. The surface memory points to the same memory as
4215 * the original surface, and it's released when the last surface referencing
4216 * it is released. I guess that's beyond Wine's surface management right now
4217 * (Idea: create a new DDraw surface with the same WineD3DSurface. I need a
4218 * test application to implement this)
4221 * Src: Address of the source surface
4222 * Dest: Address to write the new surface pointer to
4225 * See IDirectDraw7::CreateSurface
4227 *****************************************************************************/
4228 static HRESULT WINAPI
ddraw7_DuplicateSurface(IDirectDraw7
*iface
,
4229 IDirectDrawSurface7
*Src
, IDirectDrawSurface7
**Dest
)
4231 IDirectDrawSurfaceImpl
*Surf
= unsafe_impl_from_IDirectDrawSurface7(Src
);
4233 FIXME("iface %p, src %p, dst %p partial stub!\n", iface
, Src
, Dest
);
4235 /* For now, simply create a new, independent surface */
4236 return IDirectDraw7_CreateSurface(iface
,
4237 &Surf
->surface_desc
,
4242 static HRESULT WINAPI
ddraw4_DuplicateSurface(IDirectDraw4
*iface
, IDirectDrawSurface4
*src
,
4243 IDirectDrawSurface4
**dst
)
4245 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
4246 IDirectDrawSurfaceImpl
*src_impl
= unsafe_impl_from_IDirectDrawSurface4(src
);
4247 IDirectDrawSurface7
*dst7
;
4248 IDirectDrawSurfaceImpl
*dst_impl
;
4251 TRACE("iface %p, src %p, dst %p.\n", iface
, src
, dst
);
4252 hr
= ddraw7_DuplicateSurface(&This
->IDirectDraw7_iface
,
4253 src_impl
? &src_impl
->IDirectDrawSurface7_iface
: NULL
, &dst7
);
4259 dst_impl
= impl_from_IDirectDrawSurface7(dst7
);
4260 *dst
= &dst_impl
->IDirectDrawSurface4_iface
;
4265 static HRESULT WINAPI
ddraw3_DuplicateSurface(IDirectDraw3
*iface
, IDirectDrawSurface
*src
,
4266 IDirectDrawSurface
**dst
)
4268 IDirectDrawImpl
*This
= impl_from_IDirectDraw3(iface
);
4269 IDirectDrawSurfaceImpl
*src_impl
= unsafe_impl_from_IDirectDrawSurface3((IDirectDrawSurface3
*)src
);
4270 IDirectDrawSurface7
*dst7
;
4271 IDirectDrawSurfaceImpl
*dst_impl
;
4274 TRACE("iface %p, src %p, dst %p.\n", iface
, src
, dst
);
4275 hr
= ddraw7_DuplicateSurface(&This
->IDirectDraw7_iface
,
4276 src_impl
? &src_impl
->IDirectDrawSurface7_iface
: NULL
, &dst7
);
4279 dst_impl
= impl_from_IDirectDrawSurface7(dst7
);
4280 *dst
= (IDirectDrawSurface
*)&dst_impl
->IDirectDrawSurface3_iface
;
4285 static HRESULT WINAPI
ddraw2_DuplicateSurface(IDirectDraw2
*iface
,
4286 IDirectDrawSurface
*src
, IDirectDrawSurface
**dst
)
4288 IDirectDrawImpl
*This
= impl_from_IDirectDraw2(iface
);
4289 IDirectDrawSurfaceImpl
*src_impl
= unsafe_impl_from_IDirectDrawSurface3((IDirectDrawSurface3
*)src
);
4290 IDirectDrawSurface7
*dst7
;
4291 IDirectDrawSurfaceImpl
*dst_impl
;
4294 TRACE("iface %p, src %p, dst %p.\n", iface
, src
, dst
);
4295 hr
= ddraw7_DuplicateSurface(&This
->IDirectDraw7_iface
,
4296 src_impl
? &src_impl
->IDirectDrawSurface7_iface
: NULL
, &dst7
);
4299 dst_impl
= impl_from_IDirectDrawSurface7(dst7
);
4300 *dst
= (IDirectDrawSurface
*)&dst_impl
->IDirectDrawSurface3_iface
;
4305 static HRESULT WINAPI
ddraw1_DuplicateSurface(IDirectDraw
*iface
, IDirectDrawSurface
*src
,
4306 IDirectDrawSurface
**dst
)
4308 IDirectDrawImpl
*This
= impl_from_IDirectDraw(iface
);
4309 IDirectDrawSurfaceImpl
*src_impl
= unsafe_impl_from_IDirectDrawSurface3((IDirectDrawSurface3
*)src
);
4310 IDirectDrawSurface7
*dst7
;
4311 IDirectDrawSurfaceImpl
*dst_impl
;
4314 TRACE("iface %p, src %p, dst %p.\n", iface
, src
, dst
);
4315 hr
= ddraw7_DuplicateSurface(&This
->IDirectDraw7_iface
,
4316 src_impl
? &src_impl
->IDirectDrawSurface7_iface
: NULL
, &dst7
);
4319 dst_impl
= impl_from_IDirectDrawSurface7(dst7
);
4320 *dst
= (IDirectDrawSurface
*)&dst_impl
->IDirectDrawSurface3_iface
;
4325 /*****************************************************************************
4326 * IDirect3D7::EnumDevices
4328 * The EnumDevices method for IDirect3D7. It enumerates all supported
4329 * D3D7 devices. Currently the T&L, HAL and RGB devices are enumerated.
4332 * callback: Function to call for each enumerated device
4333 * context: Pointer to pass back to the app
4336 * D3D_OK, or the return value of the GetCaps call
4338 *****************************************************************************/
4339 static HRESULT WINAPI
d3d7_EnumDevices(IDirect3D7
*iface
, LPD3DENUMDEVICESCALLBACK7 callback
, void *context
)
4341 IDirectDrawImpl
*This
= impl_from_IDirect3D7(iface
);
4342 D3DDEVICEDESC7 device_desc7
;
4343 D3DDEVICEDESC device_desc1
;
4347 TRACE("iface %p, callback %p, context %p.\n", iface
, callback
, context
);
4350 return DDERR_INVALIDPARAMS
;
4352 EnterCriticalSection(&ddraw_cs
);
4354 hr
= IDirect3DImpl_GetCaps(This
->wineD3D
, &device_desc1
, &device_desc7
);
4357 LeaveCriticalSection(&ddraw_cs
);
4361 for (i
= 0; i
< sizeof(device_list7
)/sizeof(device_list7
[0]); i
++)
4365 device_desc7
.deviceGUID
= *device_list7
[i
].device_guid
;
4366 ret
= callback(device_list7
[i
].interface_name
, device_list7
[i
].device_name
, &device_desc7
, context
);
4367 if (ret
!= DDENUMRET_OK
)
4369 TRACE("Application cancelled the enumeration.\n");
4370 LeaveCriticalSection(&ddraw_cs
);
4375 TRACE("End of enumeration.\n");
4377 LeaveCriticalSection(&ddraw_cs
);
4382 /*****************************************************************************
4383 * IDirect3D3::EnumDevices
4385 * Enumerates all supported Direct3DDevice interfaces. This is the
4386 * implementation for Direct3D 1 to Direc3D 3, Version 7 has its own.
4388 * Version 1, 2 and 3
4391 * callback: Application-provided routine to call for each enumerated device
4392 * Context: Pointer to pass to the callback
4395 * D3D_OK on success,
4396 * The result of IDirect3DImpl_GetCaps if it failed
4398 *****************************************************************************/
4399 static HRESULT WINAPI
d3d3_EnumDevices(IDirect3D3
*iface
, LPD3DENUMDEVICESCALLBACK callback
, void *context
)
4401 static CHAR wined3d_description
[] = "Wine D3DDevice using WineD3D and OpenGL";
4403 IDirectDrawImpl
*This
= impl_from_IDirect3D3(iface
);
4404 D3DDEVICEDESC device_desc1
, hal_desc
, hel_desc
;
4405 D3DDEVICEDESC7 device_desc7
;
4408 /* Some games (Motoracer 2 demo) have the bad idea to modify the device
4409 * name string. Let's put the string in a sufficiently sized array in
4410 * writable memory. */
4411 char device_name
[50];
4412 strcpy(device_name
,"Direct3D HEL");
4414 TRACE("iface %p, callback %p, context %p.\n", iface
, callback
, context
);
4417 return DDERR_INVALIDPARAMS
;
4419 EnterCriticalSection(&ddraw_cs
);
4421 hr
= IDirect3DImpl_GetCaps(This
->wineD3D
, &device_desc1
, &device_desc7
);
4424 LeaveCriticalSection(&ddraw_cs
);
4428 /* Do I have to enumerate the reference id? Note from old d3d7:
4429 * "It seems that enumerating the reference IID on Direct3D 1 games
4430 * (AvP / Motoracer2) breaks them". So do not enumerate this iid in V1
4432 * There's a registry key HKLM\Software\Microsoft\Direct3D\Drivers,
4433 * EnumReference which enables / disables enumerating the reference
4434 * rasterizer. It's a DWORD, 0 means disabled, 2 means enabled. The
4435 * enablerefrast.reg and disablerefrast.reg files in the DirectX 7.0 sdk
4436 * demo directory suggest this.
4438 * Some games(GTA 2) seem to use the second enumerated device, so I have
4439 * to enumerate at least 2 devices. So enumerate the reference device to
4442 * Other games (Rollcage) tell emulation and hal device apart by certain
4443 * flags. Rollcage expects D3DPTEXTURECAPS_POW2 to be set (yeah, it is a
4444 * limitation flag), and it refuses all devices that have the perspective
4445 * flag set. This way it refuses the emulation device, and HAL devices
4446 * never have POW2 unset in d3d7 on windows. */
4447 if (This
->d3dversion
!= 1)
4449 static CHAR reference_description
[] = "RGB Direct3D emulation";
4451 TRACE("Enumerating WineD3D D3DDevice interface.\n");
4452 hal_desc
= device_desc1
;
4453 hel_desc
= device_desc1
;
4454 /* The rgb device has the pow2 flag set in the hel caps, but not in the hal caps. */
4455 hal_desc
.dpcLineCaps
.dwTextureCaps
&= ~(D3DPTEXTURECAPS_POW2
4456 | D3DPTEXTURECAPS_NONPOW2CONDITIONAL
| D3DPTEXTURECAPS_PERSPECTIVE
);
4457 hal_desc
.dpcTriCaps
.dwTextureCaps
&= ~(D3DPTEXTURECAPS_POW2
4458 | D3DPTEXTURECAPS_NONPOW2CONDITIONAL
| D3DPTEXTURECAPS_PERSPECTIVE
);
4459 hr
= callback((GUID
*)&IID_IDirect3DRGBDevice
, reference_description
,
4460 device_name
, &hal_desc
, &hel_desc
, context
);
4461 if (hr
!= D3DENUMRET_OK
)
4463 TRACE("Application cancelled the enumeration.\n");
4464 LeaveCriticalSection(&ddraw_cs
);
4469 strcpy(device_name
,"Direct3D HAL");
4471 TRACE("Enumerating HAL Direct3D device.\n");
4472 hal_desc
= device_desc1
;
4473 hel_desc
= device_desc1
;
4474 /* The hal device does not have the pow2 flag set in hel, but in hal. */
4475 hel_desc
.dpcLineCaps
.dwTextureCaps
&= ~(D3DPTEXTURECAPS_POW2
4476 | D3DPTEXTURECAPS_NONPOW2CONDITIONAL
| D3DPTEXTURECAPS_PERSPECTIVE
);
4477 hel_desc
.dpcTriCaps
.dwTextureCaps
&= ~(D3DPTEXTURECAPS_POW2
4478 | D3DPTEXTURECAPS_NONPOW2CONDITIONAL
| D3DPTEXTURECAPS_PERSPECTIVE
);
4479 hr
= callback((GUID
*)&IID_IDirect3DHALDevice
, wined3d_description
,
4480 device_name
, &hal_desc
, &hel_desc
, context
);
4481 if (hr
!= D3DENUMRET_OK
)
4483 TRACE("Application cancelled the enumeration.\n");
4484 LeaveCriticalSection(&ddraw_cs
);
4488 TRACE("End of enumeration.\n");
4490 LeaveCriticalSection(&ddraw_cs
);
4494 static HRESULT WINAPI
d3d2_EnumDevices(IDirect3D2
*iface
, LPD3DENUMDEVICESCALLBACK callback
, void *context
)
4496 IDirectDrawImpl
*This
= impl_from_IDirect3D2(iface
);
4498 TRACE("iface %p, callback %p, context %p.\n", iface
, callback
, context
);
4500 return d3d3_EnumDevices(&This
->IDirect3D3_iface
, callback
, context
);
4503 static HRESULT WINAPI
d3d1_EnumDevices(IDirect3D
*iface
, LPD3DENUMDEVICESCALLBACK callback
, void *context
)
4505 IDirectDrawImpl
*This
= impl_from_IDirect3D(iface
);
4507 TRACE("iface %p, callback %p, context %p.\n", iface
, callback
, context
);
4509 return d3d3_EnumDevices(&This
->IDirect3D3_iface
, callback
, context
);
4512 /*****************************************************************************
4513 * IDirect3D3::CreateLight
4515 * Creates an IDirect3DLight interface. This interface is used in
4516 * Direct3D3 or earlier for lighting. In Direct3D7 it has been replaced
4517 * by the DIRECT3DLIGHT7 structure. Wine's Direct3DLight implementation
4518 * uses the IDirect3DDevice7 interface with D3D7 lights.
4520 * Version 1, 2 and 3
4523 * light: Address to store the new interface pointer
4524 * outer_unknown: Basically for aggregation, but ddraw doesn't support it.
4529 * DDERR_OUTOFMEMORY if memory allocation failed
4530 * CLASS_E_NOAGGREGATION if outer_unknown != NULL
4532 *****************************************************************************/
4533 static HRESULT WINAPI
d3d3_CreateLight(IDirect3D3
*iface
, IDirect3DLight
**light
,
4534 IUnknown
*outer_unknown
)
4536 IDirectDrawImpl
*This
= impl_from_IDirect3D3(iface
);
4537 IDirect3DLightImpl
*object
;
4539 TRACE("iface %p, light %p, outer_unknown %p.\n", iface
, light
, outer_unknown
);
4541 if (outer_unknown
) return CLASS_E_NOAGGREGATION
;
4543 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*object
));
4546 ERR("Failed to allocate light memory.\n");
4547 return DDERR_OUTOFMEMORY
;
4550 d3d_light_init(object
, This
);
4552 TRACE("Created light %p.\n", object
);
4553 *light
= (IDirect3DLight
*)object
;
4558 static HRESULT WINAPI
d3d2_CreateLight(IDirect3D2
*iface
, IDirect3DLight
**light
, IUnknown
*outer_unknown
)
4560 IDirectDrawImpl
*This
= impl_from_IDirect3D2(iface
);
4562 TRACE("iface %p, light %p, outer_unknown %p.\n", iface
, light
, outer_unknown
);
4564 return d3d3_CreateLight(&This
->IDirect3D3_iface
, light
, outer_unknown
);
4567 static HRESULT WINAPI
d3d1_CreateLight(IDirect3D
*iface
, IDirect3DLight
**light
, IUnknown
*outer_unknown
)
4569 IDirectDrawImpl
*This
= impl_from_IDirect3D(iface
);
4571 TRACE("iface %p, light %p, outer_unknown %p.\n", iface
, light
, outer_unknown
);
4573 return d3d3_CreateLight(&This
->IDirect3D3_iface
, light
, outer_unknown
);
4576 /*****************************************************************************
4577 * IDirect3D3::CreateMaterial
4579 * Creates an IDirect3DMaterial interface. This interface is used by Direct3D3
4580 * and older versions. The IDirect3DMaterial implementation wraps its
4581 * functionality to IDirect3DDevice7::SetMaterial and friends.
4583 * Version 1, 2 and 3
4586 * material: Address to store the new interface's pointer to
4587 * outer_unknown: Basically for aggregation, but ddraw doesn't support it.
4592 * DDERR_OUTOFMEMORY if memory allocation failed
4593 * CLASS_E_NOAGGREGATION if outer_unknown != NULL
4595 *****************************************************************************/
4596 static HRESULT WINAPI
d3d3_CreateMaterial(IDirect3D3
*iface
, IDirect3DMaterial3
**material
,
4597 IUnknown
*outer_unknown
)
4599 IDirectDrawImpl
*This
= impl_from_IDirect3D3(iface
);
4600 IDirect3DMaterialImpl
*object
;
4602 TRACE("iface %p, material %p, outer_unknown %p.\n", iface
, material
, outer_unknown
);
4604 if (outer_unknown
) return CLASS_E_NOAGGREGATION
;
4606 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*object
));
4609 ERR("Failed to allocate material memory.\n");
4610 return DDERR_OUTOFMEMORY
;
4613 d3d_material_init(object
, This
);
4615 TRACE("Created material %p.\n", object
);
4616 *material
= (IDirect3DMaterial3
*)object
;
4621 static HRESULT WINAPI
d3d2_CreateMaterial(IDirect3D2
*iface
, IDirect3DMaterial2
**material
, IUnknown
*outer_unknown
)
4623 IDirectDrawImpl
*This
= impl_from_IDirect3D2(iface
);
4624 IDirect3DMaterial3
*material3
;
4627 TRACE("iface %p, material %p, outer_unknown %p.\n", iface
, material
, outer_unknown
);
4629 hr
= d3d3_CreateMaterial(&This
->IDirect3D3_iface
, &material3
, outer_unknown
);
4630 *material
= material3
? (IDirect3DMaterial2
*)&((IDirect3DMaterialImpl
*)material3
)->IDirect3DMaterial2_vtbl
: NULL
;
4632 TRACE("Returning material %p.\n", *material
);
4637 static HRESULT WINAPI
d3d1_CreateMaterial(IDirect3D
*iface
, IDirect3DMaterial
**material
, IUnknown
*outer_unknown
)
4639 IDirect3DMaterial3
*material3
;
4642 IDirectDrawImpl
*This
= impl_from_IDirect3D(iface
);
4644 TRACE("iface %p, material %p, outer_unknown %p.\n", iface
, material
, outer_unknown
);
4646 hr
= d3d3_CreateMaterial(&This
->IDirect3D3_iface
, &material3
, outer_unknown
);
4647 *material
= material3
? (IDirect3DMaterial
*)&((IDirect3DMaterialImpl
*)material3
)->IDirect3DMaterial_vtbl
: NULL
;
4649 TRACE("Returning material %p.\n", *material
);
4654 /*****************************************************************************
4655 * IDirect3D3::CreateViewport
4657 * Creates an IDirect3DViewport interface. This interface is used
4658 * by Direct3D and earlier versions for Viewport management. In Direct3D7
4659 * it has been replaced by a viewport structure and
4660 * IDirect3DDevice7::*Viewport. Wine's IDirect3DViewport implementation
4661 * uses the IDirect3DDevice7 methods for its functionality
4664 * Viewport: Address to store the new interface pointer
4665 * outer_unknown: Basically for aggregation, but ddraw doesn't support it.
4670 * DDERR_OUTOFMEMORY if memory allocation failed
4671 * CLASS_E_NOAGGREGATION if outer_unknown != NULL
4673 *****************************************************************************/
4674 static HRESULT WINAPI
d3d3_CreateViewport(IDirect3D3
*iface
, IDirect3DViewport3
**viewport
,
4675 IUnknown
*outer_unknown
)
4677 IDirectDrawImpl
*This
= impl_from_IDirect3D3(iface
);
4678 IDirect3DViewportImpl
*object
;
4680 TRACE("iface %p, viewport %p, outer_unknown %p.\n", iface
, viewport
, outer_unknown
);
4682 if (outer_unknown
) return CLASS_E_NOAGGREGATION
;
4684 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*object
));
4687 ERR("Failed to allocate viewport memory.\n");
4688 return DDERR_OUTOFMEMORY
;
4691 d3d_viewport_init(object
, This
);
4693 TRACE("Created viewport %p.\n", object
);
4694 *viewport
= (IDirect3DViewport3
*)object
;
4699 static HRESULT WINAPI
d3d2_CreateViewport(IDirect3D2
*iface
, IDirect3DViewport2
**viewport
, IUnknown
*outer_unknown
)
4701 IDirectDrawImpl
*This
= impl_from_IDirect3D2(iface
);
4703 TRACE("iface %p, viewport %p, outer_unknown %p.\n", iface
, viewport
, outer_unknown
);
4705 return d3d3_CreateViewport(&This
->IDirect3D3_iface
, (IDirect3DViewport3
**)viewport
,
4709 static HRESULT WINAPI
d3d1_CreateViewport(IDirect3D
*iface
, IDirect3DViewport
**viewport
, IUnknown
*outer_unknown
)
4711 IDirectDrawImpl
*This
= impl_from_IDirect3D(iface
);
4713 TRACE("iface %p, viewport %p, outer_unknown %p.\n", iface
, viewport
, outer_unknown
);
4715 return d3d3_CreateViewport(&This
->IDirect3D3_iface
, (IDirect3DViewport3
**)viewport
,
4719 /*****************************************************************************
4720 * IDirect3D3::FindDevice
4722 * This method finds a device with the requested properties and returns a
4723 * device description
4727 * fds: Describes the requested device characteristics
4728 * fdr: Returns the device description
4732 * DDERR_INVALIDPARAMS if no device was found
4734 *****************************************************************************/
4735 static HRESULT WINAPI
d3d3_FindDevice(IDirect3D3
*iface
, D3DFINDDEVICESEARCH
*fds
, D3DFINDDEVICERESULT
*fdr
)
4737 IDirectDrawImpl
*This
= impl_from_IDirect3D3(iface
);
4738 D3DDEVICEDESC7 desc7
;
4739 D3DDEVICEDESC desc1
;
4742 TRACE("iface %p, fds %p, fdr %p.\n", iface
, fds
, fdr
);
4744 if (!fds
|| !fdr
) return DDERR_INVALIDPARAMS
;
4746 if (fds
->dwSize
!= sizeof(D3DFINDDEVICESEARCH
)
4747 || fdr
->dwSize
!= sizeof(D3DFINDDEVICERESULT
))
4748 return DDERR_INVALIDPARAMS
;
4750 if ((fds
->dwFlags
& D3DFDS_COLORMODEL
)
4751 && fds
->dcmColorModel
!= D3DCOLOR_RGB
)
4753 WARN("Trying to request a non-RGB D3D color model. Not supported.\n");
4754 return DDERR_INVALIDPARAMS
; /* No real idea what to return here :-) */
4757 if (fds
->dwFlags
& D3DFDS_GUID
)
4759 TRACE("Trying to match guid %s.\n", debugstr_guid(&(fds
->guid
)));
4760 if (!IsEqualGUID(&IID_D3DDEVICE_WineD3D
, &fds
->guid
)
4761 && !IsEqualGUID(&IID_IDirect3DHALDevice
, &fds
->guid
)
4762 && !IsEqualGUID(&IID_IDirect3DRGBDevice
, &fds
->guid
))
4764 WARN("No match for this GUID.\n");
4765 return DDERR_NOTFOUND
;
4770 hr
= IDirect3DImpl_GetCaps(This
->wineD3D
, &desc1
, &desc7
);
4771 if (hr
!= D3D_OK
) return hr
;
4773 /* Now return our own GUID */
4774 fdr
->guid
= IID_D3DDEVICE_WineD3D
;
4775 fdr
->ddHwDesc
= desc1
;
4776 fdr
->ddSwDesc
= desc1
;
4778 TRACE("Returning Wine's wined3d device with (undumped) capabilities.\n");
4783 static HRESULT WINAPI
d3d2_FindDevice(IDirect3D2
*iface
, D3DFINDDEVICESEARCH
*fds
, D3DFINDDEVICERESULT
*fdr
)
4785 IDirectDrawImpl
*This
= impl_from_IDirect3D2(iface
);
4787 TRACE("iface %p, fds %p, fdr %p.\n", iface
, fds
, fdr
);
4789 return d3d3_FindDevice(&This
->IDirect3D3_iface
, fds
, fdr
);
4792 static HRESULT WINAPI
d3d1_FindDevice(IDirect3D
*iface
, D3DFINDDEVICESEARCH
*fds
, D3DFINDDEVICERESULT
*fdr
)
4794 IDirectDrawImpl
*This
= impl_from_IDirect3D(iface
);
4796 TRACE("iface %p, fds %p, fdr %p.\n", iface
, fds
, fdr
);
4798 return d3d3_FindDevice(&This
->IDirect3D3_iface
, fds
, fdr
);
4801 /*****************************************************************************
4802 * IDirect3D7::CreateDevice
4804 * Creates an IDirect3DDevice7 interface.
4806 * Version 2, 3 and 7. IDirect3DDevice 1 interfaces are interfaces to
4807 * DirectDraw surfaces and are created with
4808 * IDirectDrawSurface::QueryInterface. This method uses CreateDevice to
4809 * create the device object and QueryInterfaces for IDirect3DDevice
4812 * refiid: IID of the device to create
4813 * Surface: Initial rendertarget
4814 * Device: Address to return the interface pointer
4818 * DDERR_OUTOFMEMORY if memory allocation failed
4819 * DDERR_INVALIDPARAMS if a device exists already
4821 *****************************************************************************/
4822 static HRESULT WINAPI
d3d7_CreateDevice(IDirect3D7
*iface
, REFCLSID riid
,
4823 IDirectDrawSurface7
*surface
, IDirect3DDevice7
**device
)
4825 IDirectDrawSurfaceImpl
*target
= unsafe_impl_from_IDirectDrawSurface7(surface
);
4826 IDirectDrawImpl
*This
= impl_from_IDirect3D7(iface
);
4827 IDirect3DDeviceImpl
*object
;
4830 TRACE("iface %p, riid %s, surface %p, device %p.\n", iface
, debugstr_guid(riid
), surface
, device
);
4832 EnterCriticalSection(&ddraw_cs
);
4835 /* Fail device creation if non-opengl surfaces are used. */
4836 if (This
->ImplType
!= SURFACE_OPENGL
)
4838 ERR("The application wants to create a Direct3D device, but non-opengl surfaces are set in the registry.\n");
4839 ERR("Please set the surface implementation to opengl or autodetection to allow 3D rendering.\n");
4841 /* We only hit this path if a default surface is set in the registry. Incorrect autodetection
4842 * is caught in CreateSurface or QueryInterface. */
4843 LeaveCriticalSection(&ddraw_cs
);
4847 if (This
->d3ddevice
)
4849 FIXME("Only one Direct3D device per DirectDraw object supported.\n");
4850 LeaveCriticalSection(&ddraw_cs
);
4851 return DDERR_INVALIDPARAMS
;
4854 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*object
));
4857 ERR("Failed to allocate device memory.\n");
4858 LeaveCriticalSection(&ddraw_cs
);
4859 return DDERR_OUTOFMEMORY
;
4862 hr
= d3d_device_init(object
, This
, target
);
4865 WARN("Failed to initialize device, hr %#x.\n", hr
);
4866 HeapFree(GetProcessHeap(), 0, object
);
4867 LeaveCriticalSection(&ddraw_cs
);
4871 TRACE("Created device %p.\n", object
);
4872 *device
= (IDirect3DDevice7
*)object
;
4874 LeaveCriticalSection(&ddraw_cs
);
4878 static HRESULT WINAPI
d3d3_CreateDevice(IDirect3D3
*iface
, REFCLSID riid
,
4879 IDirectDrawSurface4
*surface
, IDirect3DDevice3
**device
, IUnknown
*outer_unknown
)
4881 IDirectDrawImpl
*This
= impl_from_IDirect3D3(iface
);
4882 IDirectDrawSurfaceImpl
*surface_impl
= unsafe_impl_from_IDirectDrawSurface4(surface
);
4885 TRACE("iface %p, riid %s, surface %p, device %p, outer_unknown %p.\n",
4886 iface
, debugstr_guid(riid
), surface
, device
, outer_unknown
);
4888 if (outer_unknown
) return CLASS_E_NOAGGREGATION
;
4890 hr
= d3d7_CreateDevice(&This
->IDirect3D7_iface
, riid
,
4891 surface_impl
? &surface_impl
->IDirectDrawSurface7_iface
: NULL
,
4892 (IDirect3DDevice7
**)device
);
4893 if (*device
) *device
= (IDirect3DDevice3
*)&((IDirect3DDeviceImpl
*)*device
)->IDirect3DDevice3_vtbl
;
4898 static HRESULT WINAPI
d3d2_CreateDevice(IDirect3D2
*iface
, REFCLSID riid
,
4899 IDirectDrawSurface
*surface
, IDirect3DDevice2
**device
)
4901 IDirectDrawImpl
*This
= impl_from_IDirect3D2(iface
);
4902 IDirectDrawSurfaceImpl
*surface_impl
= unsafe_impl_from_IDirectDrawSurface3((IDirectDrawSurface3
*)surface
);
4905 TRACE("iface %p, riid %s, surface %p, device %p.\n",
4906 iface
, debugstr_guid(riid
), surface
, device
);
4908 hr
= d3d7_CreateDevice(&This
->IDirect3D7_iface
, riid
,
4909 surface_impl
? &surface_impl
->IDirectDrawSurface7_iface
: NULL
,
4910 (IDirect3DDevice7
**)device
);
4911 if (*device
) *device
= (IDirect3DDevice2
*)&((IDirect3DDeviceImpl
*)*device
)->IDirect3DDevice2_vtbl
;
4916 /*****************************************************************************
4917 * IDirect3D7::CreateVertexBuffer
4919 * Creates a new vertex buffer object and returns a IDirect3DVertexBuffer7
4925 * desc: Requested Vertex buffer properties
4926 * vertex_buffer: Address to return the interface pointer at
4927 * flags: Some flags, should be 0
4931 * DDERR_OUTOFMEMORY if memory allocation failed
4932 * The return value of IWineD3DDevice::CreateVertexBuffer if this call fails
4933 * DDERR_INVALIDPARAMS if desc or vertex_buffer are NULL
4935 *****************************************************************************/
4936 static HRESULT WINAPI
d3d7_CreateVertexBuffer(IDirect3D7
*iface
, D3DVERTEXBUFFERDESC
*desc
,
4937 IDirect3DVertexBuffer7
**vertex_buffer
, DWORD flags
)
4939 IDirectDrawImpl
*This
= impl_from_IDirect3D7(iface
);
4940 IDirect3DVertexBufferImpl
*object
;
4943 TRACE("iface %p, desc %p, vertex_buffer %p, flags %#x.\n",
4944 iface
, desc
, vertex_buffer
, flags
);
4946 if (!vertex_buffer
|| !desc
) return DDERR_INVALIDPARAMS
;
4948 TRACE("Vertex buffer description:\n");
4949 TRACE(" dwSize %u\n", desc
->dwSize
);
4950 TRACE(" dwCaps %#x\n", desc
->dwCaps
);
4951 TRACE(" FVF %#x\n", desc
->dwFVF
);
4952 TRACE(" dwNumVertices %u\n", desc
->dwNumVertices
);
4954 /* Now create the vertex buffer */
4955 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*object
));
4958 ERR("Failed to allocate vertex buffer memory.\n");
4959 return DDERR_OUTOFMEMORY
;
4962 hr
= d3d_vertex_buffer_init(object
, This
, desc
);
4965 WARN("Failed to initialize vertex buffer, hr %#x.\n", hr
);
4966 HeapFree(GetProcessHeap(), 0, object
);
4970 TRACE("Created vertex buffer %p.\n", object
);
4971 *vertex_buffer
= (IDirect3DVertexBuffer7
*)object
;
4976 static HRESULT WINAPI
d3d3_CreateVertexBuffer(IDirect3D3
*iface
, D3DVERTEXBUFFERDESC
*desc
,
4977 IDirect3DVertexBuffer
**vertex_buffer
, DWORD flags
, IUnknown
*outer_unknown
)
4979 IDirectDrawImpl
*This
= impl_from_IDirect3D3(iface
);
4982 TRACE("iface %p, desc %p, vertex_buffer %p, flags %#x, outer_unknown %p.\n",
4983 iface
, desc
, vertex_buffer
, flags
, outer_unknown
);
4985 if (outer_unknown
) return CLASS_E_NOAGGREGATION
;
4987 hr
= d3d7_CreateVertexBuffer(&This
->IDirect3D7_iface
, desc
,
4988 (IDirect3DVertexBuffer7
**)vertex_buffer
, flags
);
4990 *vertex_buffer
= (IDirect3DVertexBuffer
*)&((IDirect3DVertexBufferImpl
*)*vertex_buffer
)->IDirect3DVertexBuffer_vtbl
;
4995 /*****************************************************************************
4996 * IDirect3D7::EnumZBufferFormats
4998 * Enumerates all supported Z buffer pixel formats
5004 * callback: callback to call for each pixel format
5005 * context: Pointer to pass back to the callback
5009 * DDERR_INVALIDPARAMS if callback is NULL
5010 * For details, see IWineD3DDevice::EnumZBufferFormats
5012 *****************************************************************************/
5013 static HRESULT WINAPI
d3d7_EnumZBufferFormats(IDirect3D7
*iface
, REFCLSID device_iid
,
5014 LPD3DENUMPIXELFORMATSCALLBACK callback
, void *context
)
5016 IDirectDrawImpl
*This
= impl_from_IDirect3D7(iface
);
5017 WINED3DDISPLAYMODE d3ddm
;
5018 WINED3DDEVTYPE type
;
5022 /* Order matters. Specifically, BattleZone II (full version) expects the
5023 * 16-bit depth formats to be listed before the 24 and 32 ones. */
5024 static const enum wined3d_format_id formats
[] =
5026 WINED3DFMT_S1_UINT_D15_UNORM
,
5027 WINED3DFMT_D16_UNORM
,
5028 WINED3DFMT_X8D24_UNORM
,
5029 WINED3DFMT_S4X4_UINT_D24_UNORM
,
5030 WINED3DFMT_D24_UNORM_S8_UINT
,
5031 WINED3DFMT_D32_UNORM
,
5034 TRACE("iface %p, device_iid %s, callback %p, context %p.\n",
5035 iface
, debugstr_guid(device_iid
), callback
, context
);
5037 if (!callback
) return DDERR_INVALIDPARAMS
;
5039 if (IsEqualGUID(device_iid
, &IID_IDirect3DHALDevice
)
5040 || IsEqualGUID(device_iid
, &IID_IDirect3DTnLHalDevice
)
5041 || IsEqualGUID(device_iid
, &IID_D3DDEVICE_WineD3D
))
5043 TRACE("Asked for HAL device.\n");
5044 type
= WINED3DDEVTYPE_HAL
;
5046 else if (IsEqualGUID(device_iid
, &IID_IDirect3DRGBDevice
)
5047 || IsEqualGUID(device_iid
, &IID_IDirect3DMMXDevice
))
5049 TRACE("Asked for SW device.\n");
5050 type
= WINED3DDEVTYPE_SW
;
5052 else if (IsEqualGUID(device_iid
, &IID_IDirect3DRefDevice
))
5054 TRACE("Asked for REF device.\n");
5055 type
= WINED3DDEVTYPE_REF
;
5057 else if (IsEqualGUID(device_iid
, &IID_IDirect3DNullDevice
))
5059 TRACE("Asked for NULLREF device.\n");
5060 type
= WINED3DDEVTYPE_NULLREF
;
5064 FIXME("Unexpected device GUID %s.\n", debugstr_guid(device_iid
));
5065 type
= WINED3DDEVTYPE_HAL
;
5068 EnterCriticalSection(&ddraw_cs
);
5069 /* We need an adapter format from somewhere to please wined3d and WGL.
5070 * Use the current display mode. So far all cards offer the same depth
5071 * stencil format for all modes, but if some do not and applications do
5072 * not like that we'll have to find some workaround, like iterating over
5073 * all imaginable formats and collecting all the depth stencil formats we
5075 hr
= wined3d_device_get_display_mode(This
->wined3d_device
, 0, &d3ddm
);
5077 for (i
= 0; i
< (sizeof(formats
) / sizeof(*formats
)); ++i
)
5079 hr
= wined3d_check_device_format(This
->wineD3D
, WINED3DADAPTER_DEFAULT
, type
, d3ddm
.Format
,
5080 WINED3DUSAGE_DEPTHSTENCIL
, WINED3DRTYPE_SURFACE
, formats
[i
], SURFACE_OPENGL
);
5083 DDPIXELFORMAT pformat
;
5085 memset(&pformat
, 0, sizeof(pformat
));
5086 pformat
.dwSize
= sizeof(pformat
);
5087 PixelFormat_WineD3DtoDD(&pformat
, formats
[i
]);
5089 TRACE("Enumerating wined3d format %#x.\n", formats
[i
]);
5090 hr
= callback(&pformat
, context
);
5091 if (hr
!= DDENUMRET_OK
)
5093 TRACE("Format enumeration cancelled by application.\n");
5094 LeaveCriticalSection(&ddraw_cs
);
5099 TRACE("End of enumeration.\n");
5101 LeaveCriticalSection(&ddraw_cs
);
5105 static HRESULT WINAPI
d3d3_EnumZBufferFormats(IDirect3D3
*iface
, REFCLSID device_iid
,
5106 LPD3DENUMPIXELFORMATSCALLBACK callback
, void *context
)
5108 IDirectDrawImpl
*This
= impl_from_IDirect3D3(iface
);
5110 TRACE("iface %p, device_iid %s, callback %p, context %p.\n",
5111 iface
, debugstr_guid(device_iid
), callback
, context
);
5113 return d3d7_EnumZBufferFormats(&This
->IDirect3D7_iface
, device_iid
, callback
, context
);
5116 /*****************************************************************************
5117 * IDirect3D7::EvictManagedTextures
5119 * Removes all managed textures (=surfaces with DDSCAPS2_TEXTUREMANAGE or
5120 * DDSCAPS2_D3DTEXTUREMANAGE caps) to be removed from video memory.
5125 * D3D_OK, because it's a stub
5127 *****************************************************************************/
5128 static HRESULT WINAPI
d3d7_EvictManagedTextures(IDirect3D7
*iface
)
5130 FIXME("iface %p stub!\n", iface
);
5132 /* TODO: Just enumerate resources using IWineD3DDevice_EnumResources(),
5133 * then unload surfaces / textures. */
5138 static HRESULT WINAPI
d3d3_EvictManagedTextures(IDirect3D3
*iface
)
5140 IDirectDrawImpl
*This
= impl_from_IDirect3D3(iface
);
5142 TRACE("iface %p.\n", iface
);
5144 return d3d7_EvictManagedTextures(&This
->IDirect3D7_iface
);
5147 /*****************************************************************************
5148 * IDirect3DImpl_GetCaps
5150 * This function retrieves the device caps from wined3d
5151 * and converts it into a D3D7 and D3D - D3D3 structure
5152 * This is a helper function called from various places in ddraw
5155 * wined3d: The interface to get the caps from
5156 * desc1: Old D3D <3 structure to fill (needed)
5157 * desc7: D3D7 device desc structure to fill (needed)
5160 * D3D_OK on success, or the return value of IWineD3D::GetCaps
5162 *****************************************************************************/
5163 HRESULT
IDirect3DImpl_GetCaps(const struct wined3d
*wined3d
, D3DDEVICEDESC
*desc1
, D3DDEVICEDESC7
*desc7
)
5165 WINED3DCAPS wined3d_caps
;
5168 TRACE("wined3d %p, desc1 %p, desc7 %p.\n", wined3d
, desc1
, desc7
);
5170 memset(&wined3d_caps
, 0, sizeof(wined3d_caps
));
5172 EnterCriticalSection(&ddraw_cs
);
5173 hr
= wined3d_get_device_caps(wined3d
, 0, WINED3DDEVTYPE_HAL
, &wined3d_caps
);
5174 LeaveCriticalSection(&ddraw_cs
);
5177 WARN("Failed to get device caps, hr %#x.\n", hr
);
5181 /* Copy the results into the d3d7 and d3d3 structures */
5182 desc7
->dwDevCaps
= wined3d_caps
.DevCaps
;
5183 desc7
->dpcLineCaps
.dwMiscCaps
= wined3d_caps
.PrimitiveMiscCaps
;
5184 desc7
->dpcLineCaps
.dwRasterCaps
= wined3d_caps
.RasterCaps
;
5185 desc7
->dpcLineCaps
.dwZCmpCaps
= wined3d_caps
.ZCmpCaps
;
5186 desc7
->dpcLineCaps
.dwSrcBlendCaps
= wined3d_caps
.SrcBlendCaps
;
5187 desc7
->dpcLineCaps
.dwDestBlendCaps
= wined3d_caps
.DestBlendCaps
;
5188 desc7
->dpcLineCaps
.dwAlphaCmpCaps
= wined3d_caps
.AlphaCmpCaps
;
5189 desc7
->dpcLineCaps
.dwShadeCaps
= wined3d_caps
.ShadeCaps
;
5190 desc7
->dpcLineCaps
.dwTextureCaps
= wined3d_caps
.TextureCaps
;
5191 desc7
->dpcLineCaps
.dwTextureFilterCaps
= wined3d_caps
.TextureFilterCaps
;
5192 desc7
->dpcLineCaps
.dwTextureAddressCaps
= wined3d_caps
.TextureAddressCaps
;
5194 desc7
->dwMaxTextureWidth
= wined3d_caps
.MaxTextureWidth
;
5195 desc7
->dwMaxTextureHeight
= wined3d_caps
.MaxTextureHeight
;
5197 desc7
->dwMaxTextureRepeat
= wined3d_caps
.MaxTextureRepeat
;
5198 desc7
->dwMaxTextureAspectRatio
= wined3d_caps
.MaxTextureAspectRatio
;
5199 desc7
->dwMaxAnisotropy
= wined3d_caps
.MaxAnisotropy
;
5200 desc7
->dvMaxVertexW
= wined3d_caps
.MaxVertexW
;
5202 desc7
->dvGuardBandLeft
= wined3d_caps
.GuardBandLeft
;
5203 desc7
->dvGuardBandTop
= wined3d_caps
.GuardBandTop
;
5204 desc7
->dvGuardBandRight
= wined3d_caps
.GuardBandRight
;
5205 desc7
->dvGuardBandBottom
= wined3d_caps
.GuardBandBottom
;
5207 desc7
->dvExtentsAdjust
= wined3d_caps
.ExtentsAdjust
;
5208 desc7
->dwStencilCaps
= wined3d_caps
.StencilCaps
;
5210 desc7
->dwFVFCaps
= wined3d_caps
.FVFCaps
;
5211 desc7
->dwTextureOpCaps
= wined3d_caps
.TextureOpCaps
;
5213 desc7
->dwVertexProcessingCaps
= wined3d_caps
.VertexProcessingCaps
;
5214 desc7
->dwMaxActiveLights
= wined3d_caps
.MaxActiveLights
;
5216 /* Remove all non-d3d7 caps */
5217 desc7
->dwDevCaps
&= (
5218 D3DDEVCAPS_FLOATTLVERTEX
| D3DDEVCAPS_SORTINCREASINGZ
| D3DDEVCAPS_SORTDECREASINGZ
|
5219 D3DDEVCAPS_SORTEXACT
| D3DDEVCAPS_EXECUTESYSTEMMEMORY
| D3DDEVCAPS_EXECUTEVIDEOMEMORY
|
5220 D3DDEVCAPS_TLVERTEXSYSTEMMEMORY
| D3DDEVCAPS_TLVERTEXVIDEOMEMORY
| D3DDEVCAPS_TEXTURESYSTEMMEMORY
|
5221 D3DDEVCAPS_TEXTUREVIDEOMEMORY
| D3DDEVCAPS_DRAWPRIMTLVERTEX
| D3DDEVCAPS_CANRENDERAFTERFLIP
|
5222 D3DDEVCAPS_TEXTURENONLOCALVIDMEM
| D3DDEVCAPS_DRAWPRIMITIVES2
| D3DDEVCAPS_SEPARATETEXTUREMEMORIES
|
5223 D3DDEVCAPS_DRAWPRIMITIVES2EX
| D3DDEVCAPS_HWTRANSFORMANDLIGHT
| D3DDEVCAPS_CANBLTSYSTONONLOCAL
|
5224 D3DDEVCAPS_HWRASTERIZATION
);
5226 desc7
->dwStencilCaps
&= (
5227 D3DSTENCILCAPS_KEEP
| D3DSTENCILCAPS_ZERO
| D3DSTENCILCAPS_REPLACE
|
5228 D3DSTENCILCAPS_INCRSAT
| D3DSTENCILCAPS_DECRSAT
| D3DSTENCILCAPS_INVERT
|
5229 D3DSTENCILCAPS_INCR
| D3DSTENCILCAPS_DECR
);
5233 desc7
->dwTextureOpCaps
&= (
5234 D3DTEXOPCAPS_DISABLE
| D3DTEXOPCAPS_SELECTARG1
| D3DTEXOPCAPS_SELECTARG2
|
5235 D3DTEXOPCAPS_MODULATE
| D3DTEXOPCAPS_MODULATE2X
| D3DTEXOPCAPS_MODULATE4X
|
5236 D3DTEXOPCAPS_ADD
| D3DTEXOPCAPS_ADDSIGNED
| D3DTEXOPCAPS_ADDSIGNED2X
|
5237 D3DTEXOPCAPS_SUBTRACT
| D3DTEXOPCAPS_ADDSMOOTH
| D3DTEXOPCAPS_BLENDTEXTUREALPHA
|
5238 D3DTEXOPCAPS_BLENDFACTORALPHA
| D3DTEXOPCAPS_BLENDTEXTUREALPHAPM
| D3DTEXOPCAPS_BLENDCURRENTALPHA
|
5239 D3DTEXOPCAPS_PREMODULATE
| D3DTEXOPCAPS_MODULATEALPHA_ADDCOLOR
| D3DTEXOPCAPS_MODULATECOLOR_ADDALPHA
|
5240 D3DTEXOPCAPS_MODULATEINVALPHA_ADDCOLOR
| D3DTEXOPCAPS_MODULATEINVCOLOR_ADDALPHA
| D3DTEXOPCAPS_BUMPENVMAP
|
5241 D3DTEXOPCAPS_BUMPENVMAPLUMINANCE
| D3DTEXOPCAPS_DOTPRODUCT3
);
5243 desc7
->dwVertexProcessingCaps
&= (
5244 D3DVTXPCAPS_TEXGEN
| D3DVTXPCAPS_MATERIALSOURCE7
| D3DVTXPCAPS_VERTEXFOG
|
5245 D3DVTXPCAPS_DIRECTIONALLIGHTS
| D3DVTXPCAPS_POSITIONALLIGHTS
| D3DVTXPCAPS_LOCALVIEWER
);
5247 desc7
->dpcLineCaps
.dwMiscCaps
&= (
5248 D3DPMISCCAPS_MASKPLANES
| D3DPMISCCAPS_MASKZ
| D3DPMISCCAPS_LINEPATTERNREP
|
5249 D3DPMISCCAPS_CONFORMANT
| D3DPMISCCAPS_CULLNONE
| D3DPMISCCAPS_CULLCW
|
5250 D3DPMISCCAPS_CULLCCW
);
5252 desc7
->dpcLineCaps
.dwRasterCaps
&= (
5253 D3DPRASTERCAPS_DITHER
| D3DPRASTERCAPS_ROP2
| D3DPRASTERCAPS_XOR
|
5254 D3DPRASTERCAPS_PAT
| D3DPRASTERCAPS_ZTEST
| D3DPRASTERCAPS_SUBPIXEL
|
5255 D3DPRASTERCAPS_SUBPIXELX
| D3DPRASTERCAPS_FOGVERTEX
| D3DPRASTERCAPS_FOGTABLE
|
5256 D3DPRASTERCAPS_STIPPLE
| D3DPRASTERCAPS_ANTIALIASSORTDEPENDENT
| D3DPRASTERCAPS_ANTIALIASSORTINDEPENDENT
|
5257 D3DPRASTERCAPS_ANTIALIASEDGES
| D3DPRASTERCAPS_MIPMAPLODBIAS
| D3DPRASTERCAPS_ZBIAS
|
5258 D3DPRASTERCAPS_ZBUFFERLESSHSR
| D3DPRASTERCAPS_FOGRANGE
| D3DPRASTERCAPS_ANISOTROPY
|
5259 D3DPRASTERCAPS_WBUFFER
| D3DPRASTERCAPS_TRANSLUCENTSORTINDEPENDENT
| D3DPRASTERCAPS_WFOG
|
5260 D3DPRASTERCAPS_ZFOG
);
5262 desc7
->dpcLineCaps
.dwZCmpCaps
&= (
5263 D3DPCMPCAPS_NEVER
| D3DPCMPCAPS_LESS
| D3DPCMPCAPS_EQUAL
|
5264 D3DPCMPCAPS_LESSEQUAL
| D3DPCMPCAPS_GREATER
| D3DPCMPCAPS_NOTEQUAL
|
5265 D3DPCMPCAPS_GREATEREQUAL
| D3DPCMPCAPS_ALWAYS
);
5267 desc7
->dpcLineCaps
.dwSrcBlendCaps
&= (
5268 D3DPBLENDCAPS_ZERO
| D3DPBLENDCAPS_ONE
| D3DPBLENDCAPS_SRCCOLOR
|
5269 D3DPBLENDCAPS_INVSRCCOLOR
| D3DPBLENDCAPS_SRCALPHA
| D3DPBLENDCAPS_INVSRCALPHA
|
5270 D3DPBLENDCAPS_DESTALPHA
| D3DPBLENDCAPS_INVDESTALPHA
| D3DPBLENDCAPS_DESTCOLOR
|
5271 D3DPBLENDCAPS_INVDESTCOLOR
| D3DPBLENDCAPS_SRCALPHASAT
| D3DPBLENDCAPS_BOTHSRCALPHA
|
5272 D3DPBLENDCAPS_BOTHINVSRCALPHA
);
5274 desc7
->dpcLineCaps
.dwDestBlendCaps
&= (
5275 D3DPBLENDCAPS_ZERO
| D3DPBLENDCAPS_ONE
| D3DPBLENDCAPS_SRCCOLOR
|
5276 D3DPBLENDCAPS_INVSRCCOLOR
| D3DPBLENDCAPS_SRCALPHA
| D3DPBLENDCAPS_INVSRCALPHA
|
5277 D3DPBLENDCAPS_DESTALPHA
| D3DPBLENDCAPS_INVDESTALPHA
| D3DPBLENDCAPS_DESTCOLOR
|
5278 D3DPBLENDCAPS_INVDESTCOLOR
| D3DPBLENDCAPS_SRCALPHASAT
| D3DPBLENDCAPS_BOTHSRCALPHA
|
5279 D3DPBLENDCAPS_BOTHINVSRCALPHA
);
5281 desc7
->dpcLineCaps
.dwAlphaCmpCaps
&= (
5282 D3DPCMPCAPS_NEVER
| D3DPCMPCAPS_LESS
| D3DPCMPCAPS_EQUAL
|
5283 D3DPCMPCAPS_LESSEQUAL
| D3DPCMPCAPS_GREATER
| D3DPCMPCAPS_NOTEQUAL
|
5284 D3DPCMPCAPS_GREATEREQUAL
| D3DPCMPCAPS_ALWAYS
);
5286 desc7
->dpcLineCaps
.dwShadeCaps
&= (
5287 D3DPSHADECAPS_COLORFLATMONO
| D3DPSHADECAPS_COLORFLATRGB
| D3DPSHADECAPS_COLORGOURAUDMONO
|
5288 D3DPSHADECAPS_COLORGOURAUDRGB
| D3DPSHADECAPS_COLORPHONGMONO
| D3DPSHADECAPS_COLORPHONGRGB
|
5289 D3DPSHADECAPS_SPECULARFLATMONO
| D3DPSHADECAPS_SPECULARFLATRGB
| D3DPSHADECAPS_SPECULARGOURAUDMONO
|
5290 D3DPSHADECAPS_SPECULARGOURAUDRGB
| D3DPSHADECAPS_SPECULARPHONGMONO
| D3DPSHADECAPS_SPECULARPHONGRGB
|
5291 D3DPSHADECAPS_ALPHAFLATBLEND
| D3DPSHADECAPS_ALPHAFLATSTIPPLED
| D3DPSHADECAPS_ALPHAGOURAUDBLEND
|
5292 D3DPSHADECAPS_ALPHAGOURAUDSTIPPLED
| D3DPSHADECAPS_ALPHAPHONGBLEND
| D3DPSHADECAPS_ALPHAPHONGSTIPPLED
|
5293 D3DPSHADECAPS_FOGFLAT
| D3DPSHADECAPS_FOGGOURAUD
| D3DPSHADECAPS_FOGPHONG
);
5295 desc7
->dpcLineCaps
.dwTextureCaps
&= (
5296 D3DPTEXTURECAPS_PERSPECTIVE
| D3DPTEXTURECAPS_POW2
| D3DPTEXTURECAPS_ALPHA
|
5297 D3DPTEXTURECAPS_TRANSPARENCY
| D3DPTEXTURECAPS_BORDER
| D3DPTEXTURECAPS_SQUAREONLY
|
5298 D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE
| D3DPTEXTURECAPS_ALPHAPALETTE
| D3DPTEXTURECAPS_NONPOW2CONDITIONAL
|
5299 D3DPTEXTURECAPS_PROJECTED
| D3DPTEXTURECAPS_CUBEMAP
| D3DPTEXTURECAPS_COLORKEYBLEND
);
5301 desc7
->dpcLineCaps
.dwTextureFilterCaps
&= (
5302 D3DPTFILTERCAPS_NEAREST
| D3DPTFILTERCAPS_LINEAR
| D3DPTFILTERCAPS_MIPNEAREST
|
5303 D3DPTFILTERCAPS_MIPLINEAR
| D3DPTFILTERCAPS_LINEARMIPNEAREST
| D3DPTFILTERCAPS_LINEARMIPLINEAR
|
5304 D3DPTFILTERCAPS_MINFPOINT
| D3DPTFILTERCAPS_MINFLINEAR
| D3DPTFILTERCAPS_MINFANISOTROPIC
|
5305 D3DPTFILTERCAPS_MIPFPOINT
| D3DPTFILTERCAPS_MIPFLINEAR
| D3DPTFILTERCAPS_MAGFPOINT
|
5306 D3DPTFILTERCAPS_MAGFLINEAR
| D3DPTFILTERCAPS_MAGFANISOTROPIC
| D3DPTFILTERCAPS_MAGFAFLATCUBIC
|
5307 D3DPTFILTERCAPS_MAGFGAUSSIANCUBIC
);
5309 desc7
->dpcLineCaps
.dwTextureBlendCaps
&= (
5310 D3DPTBLENDCAPS_DECAL
| D3DPTBLENDCAPS_MODULATE
| D3DPTBLENDCAPS_DECALALPHA
|
5311 D3DPTBLENDCAPS_MODULATEALPHA
| D3DPTBLENDCAPS_DECALMASK
| D3DPTBLENDCAPS_MODULATEMASK
|
5312 D3DPTBLENDCAPS_COPY
| D3DPTBLENDCAPS_ADD
);
5314 desc7
->dpcLineCaps
.dwTextureAddressCaps
&= (
5315 D3DPTADDRESSCAPS_WRAP
| D3DPTADDRESSCAPS_MIRROR
| D3DPTADDRESSCAPS_CLAMP
|
5316 D3DPTADDRESSCAPS_BORDER
| D3DPTADDRESSCAPS_INDEPENDENTUV
);
5318 if (!(desc7
->dpcLineCaps
.dwTextureCaps
& D3DPTEXTURECAPS_POW2
))
5320 /* DirectX7 always has the np2 flag set, no matter what the card
5321 * supports. Some old games (Rollcage) check the caps incorrectly.
5322 * If wined3d supports nonpow2 textures it also has np2 conditional
5324 desc7
->dpcLineCaps
.dwTextureCaps
|= D3DPTEXTURECAPS_POW2
| D3DPTEXTURECAPS_NONPOW2CONDITIONAL
;
5327 /* Fill the missing members, and do some fixup */
5328 desc7
->dpcLineCaps
.dwSize
= sizeof(desc7
->dpcLineCaps
);
5329 desc7
->dpcLineCaps
.dwTextureBlendCaps
= D3DPTBLENDCAPS_ADD
| D3DPTBLENDCAPS_MODULATEMASK
|
5330 D3DPTBLENDCAPS_COPY
| D3DPTBLENDCAPS_DECAL
|
5331 D3DPTBLENDCAPS_DECALALPHA
| D3DPTBLENDCAPS_DECALMASK
|
5332 D3DPTBLENDCAPS_MODULATE
| D3DPTBLENDCAPS_MODULATEALPHA
;
5333 desc7
->dpcLineCaps
.dwStippleWidth
= 32;
5334 desc7
->dpcLineCaps
.dwStippleHeight
= 32;
5335 /* Use the same for the TriCaps */
5336 desc7
->dpcTriCaps
= desc7
->dpcLineCaps
;
5338 desc7
->dwDeviceRenderBitDepth
= DDBD_16
| DDBD_24
| DDBD_32
;
5339 desc7
->dwDeviceZBufferBitDepth
= DDBD_16
| DDBD_24
;
5340 desc7
->dwMinTextureWidth
= 1;
5341 desc7
->dwMinTextureHeight
= 1;
5343 /* Convert DWORDs safely to WORDs */
5344 if (wined3d_caps
.MaxTextureBlendStages
> 0xffff) desc7
->wMaxTextureBlendStages
= 0xffff;
5345 else desc7
->wMaxTextureBlendStages
= (WORD
)wined3d_caps
.MaxTextureBlendStages
;
5346 if (wined3d_caps
.MaxSimultaneousTextures
> 0xffff) desc7
->wMaxSimultaneousTextures
= 0xffff;
5347 else desc7
->wMaxSimultaneousTextures
= (WORD
)wined3d_caps
.MaxSimultaneousTextures
;
5349 if (wined3d_caps
.MaxUserClipPlanes
> 0xffff) desc7
->wMaxUserClipPlanes
= 0xffff;
5350 else desc7
->wMaxUserClipPlanes
= (WORD
)wined3d_caps
.MaxUserClipPlanes
;
5351 if (wined3d_caps
.MaxVertexBlendMatrices
> 0xffff) desc7
->wMaxVertexBlendMatrices
= 0xffff;
5352 else desc7
->wMaxVertexBlendMatrices
= (WORD
)wined3d_caps
.MaxVertexBlendMatrices
;
5354 desc7
->deviceGUID
= IID_IDirect3DTnLHalDevice
;
5356 desc7
->dwReserved1
= 0;
5357 desc7
->dwReserved2
= 0;
5358 desc7
->dwReserved3
= 0;
5359 desc7
->dwReserved4
= 0;
5361 /* Fill the old structure */
5362 memset(desc1
, 0, sizeof(*desc1
));
5363 desc1
->dwSize
= sizeof(D3DDEVICEDESC
);
5364 desc1
->dwFlags
= D3DDD_COLORMODEL
5366 | D3DDD_TRANSFORMCAPS
5368 | D3DDD_LIGHTINGCAPS
5371 | D3DDD_DEVICERENDERBITDEPTH
5372 | D3DDD_DEVICEZBUFFERBITDEPTH
5373 | D3DDD_MAXBUFFERSIZE
5374 | D3DDD_MAXVERTEXCOUNT
;
5376 desc1
->dcmColorModel
= D3DCOLOR_RGB
;
5377 desc1
->dwDevCaps
= desc7
->dwDevCaps
;
5378 desc1
->dtcTransformCaps
.dwSize
= sizeof(D3DTRANSFORMCAPS
);
5379 desc1
->dtcTransformCaps
.dwCaps
= D3DTRANSFORMCAPS_CLIP
;
5380 desc1
->bClipping
= TRUE
;
5381 desc1
->dlcLightingCaps
.dwSize
= sizeof(D3DLIGHTINGCAPS
);
5382 desc1
->dlcLightingCaps
.dwCaps
= D3DLIGHTCAPS_DIRECTIONAL
5383 | D3DLIGHTCAPS_PARALLELPOINT
5384 | D3DLIGHTCAPS_POINT
5385 | D3DLIGHTCAPS_SPOT
;
5387 desc1
->dlcLightingCaps
.dwLightingModel
= D3DLIGHTINGMODEL_RGB
;
5388 desc1
->dlcLightingCaps
.dwNumLights
= desc7
->dwMaxActiveLights
;
5390 desc1
->dpcLineCaps
.dwSize
= sizeof(D3DPRIMCAPS
);
5391 desc1
->dpcLineCaps
.dwMiscCaps
= desc7
->dpcLineCaps
.dwMiscCaps
;
5392 desc1
->dpcLineCaps
.dwRasterCaps
= desc7
->dpcLineCaps
.dwRasterCaps
;
5393 desc1
->dpcLineCaps
.dwZCmpCaps
= desc7
->dpcLineCaps
.dwZCmpCaps
;
5394 desc1
->dpcLineCaps
.dwSrcBlendCaps
= desc7
->dpcLineCaps
.dwSrcBlendCaps
;
5395 desc1
->dpcLineCaps
.dwDestBlendCaps
= desc7
->dpcLineCaps
.dwDestBlendCaps
;
5396 desc1
->dpcLineCaps
.dwShadeCaps
= desc7
->dpcLineCaps
.dwShadeCaps
;
5397 desc1
->dpcLineCaps
.dwTextureCaps
= desc7
->dpcLineCaps
.dwTextureCaps
;
5398 desc1
->dpcLineCaps
.dwTextureFilterCaps
= desc7
->dpcLineCaps
.dwTextureFilterCaps
;
5399 desc1
->dpcLineCaps
.dwTextureBlendCaps
= desc7
->dpcLineCaps
.dwTextureBlendCaps
;
5400 desc1
->dpcLineCaps
.dwTextureAddressCaps
= desc7
->dpcLineCaps
.dwTextureAddressCaps
;
5401 desc1
->dpcLineCaps
.dwStippleWidth
= desc7
->dpcLineCaps
.dwStippleWidth
;
5402 desc1
->dpcLineCaps
.dwAlphaCmpCaps
= desc7
->dpcLineCaps
.dwAlphaCmpCaps
;
5404 desc1
->dpcTriCaps
.dwSize
= sizeof(D3DPRIMCAPS
);
5405 desc1
->dpcTriCaps
.dwMiscCaps
= desc7
->dpcTriCaps
.dwMiscCaps
;
5406 desc1
->dpcTriCaps
.dwRasterCaps
= desc7
->dpcTriCaps
.dwRasterCaps
;
5407 desc1
->dpcTriCaps
.dwZCmpCaps
= desc7
->dpcTriCaps
.dwZCmpCaps
;
5408 desc1
->dpcTriCaps
.dwSrcBlendCaps
= desc7
->dpcTriCaps
.dwSrcBlendCaps
;
5409 desc1
->dpcTriCaps
.dwDestBlendCaps
= desc7
->dpcTriCaps
.dwDestBlendCaps
;
5410 desc1
->dpcTriCaps
.dwShadeCaps
= desc7
->dpcTriCaps
.dwShadeCaps
;
5411 desc1
->dpcTriCaps
.dwTextureCaps
= desc7
->dpcTriCaps
.dwTextureCaps
;
5412 desc1
->dpcTriCaps
.dwTextureFilterCaps
= desc7
->dpcTriCaps
.dwTextureFilterCaps
;
5413 desc1
->dpcTriCaps
.dwTextureBlendCaps
= desc7
->dpcTriCaps
.dwTextureBlendCaps
;
5414 desc1
->dpcTriCaps
.dwTextureAddressCaps
= desc7
->dpcTriCaps
.dwTextureAddressCaps
;
5415 desc1
->dpcTriCaps
.dwStippleWidth
= desc7
->dpcTriCaps
.dwStippleWidth
;
5416 desc1
->dpcTriCaps
.dwAlphaCmpCaps
= desc7
->dpcTriCaps
.dwAlphaCmpCaps
;
5418 desc1
->dwDeviceRenderBitDepth
= desc7
->dwDeviceRenderBitDepth
;
5419 desc1
->dwDeviceZBufferBitDepth
= desc7
->dwDeviceZBufferBitDepth
;
5420 desc1
->dwMaxBufferSize
= 0;
5421 desc1
->dwMaxVertexCount
= 65536;
5422 desc1
->dwMinTextureWidth
= desc7
->dwMinTextureWidth
;
5423 desc1
->dwMinTextureHeight
= desc7
->dwMinTextureHeight
;
5424 desc1
->dwMaxTextureWidth
= desc7
->dwMaxTextureWidth
;
5425 desc1
->dwMaxTextureHeight
= desc7
->dwMaxTextureHeight
;
5426 desc1
->dwMinStippleWidth
= 1;
5427 desc1
->dwMinStippleHeight
= 1;
5428 desc1
->dwMaxStippleWidth
= 32;
5429 desc1
->dwMaxStippleHeight
= 32;
5430 desc1
->dwMaxTextureRepeat
= desc7
->dwMaxTextureRepeat
;
5431 desc1
->dwMaxTextureAspectRatio
= desc7
->dwMaxTextureAspectRatio
;
5432 desc1
->dwMaxAnisotropy
= desc7
->dwMaxAnisotropy
;
5433 desc1
->dvGuardBandLeft
= desc7
->dvGuardBandLeft
;
5434 desc1
->dvGuardBandRight
= desc7
->dvGuardBandRight
;
5435 desc1
->dvGuardBandTop
= desc7
->dvGuardBandTop
;
5436 desc1
->dvGuardBandBottom
= desc7
->dvGuardBandBottom
;
5437 desc1
->dvExtentsAdjust
= desc7
->dvExtentsAdjust
;
5438 desc1
->dwStencilCaps
= desc7
->dwStencilCaps
;
5439 desc1
->dwFVFCaps
= desc7
->dwFVFCaps
;
5440 desc1
->dwTextureOpCaps
= desc7
->dwTextureOpCaps
;
5441 desc1
->wMaxTextureBlendStages
= desc7
->wMaxTextureBlendStages
;
5442 desc1
->wMaxSimultaneousTextures
= desc7
->wMaxSimultaneousTextures
;
5447 /*****************************************************************************
5448 * IDirectDraw7 VTable
5449 *****************************************************************************/
5450 static const struct IDirectDraw7Vtbl ddraw7_vtbl
=
5453 ddraw7_QueryInterface
,
5458 ddraw7_CreateClipper
,
5459 ddraw7_CreatePalette
,
5460 ddraw7_CreateSurface
,
5461 ddraw7_DuplicateSurface
,
5462 ddraw7_EnumDisplayModes
,
5463 ddraw7_EnumSurfaces
,
5464 ddraw7_FlipToGDISurface
,
5466 ddraw7_GetDisplayMode
,
5467 ddraw7_GetFourCCCodes
,
5468 ddraw7_GetGDISurface
,
5469 ddraw7_GetMonitorFrequency
,
5471 ddraw7_GetVerticalBlankStatus
,
5473 ddraw7_RestoreDisplayMode
,
5474 ddraw7_SetCooperativeLevel
,
5475 ddraw7_SetDisplayMode
,
5476 ddraw7_WaitForVerticalBlank
,
5478 ddraw7_GetAvailableVidMem
,
5480 ddraw7_GetSurfaceFromDC
,
5482 ddraw7_RestoreAllSurfaces
,
5483 ddraw7_TestCooperativeLevel
,
5484 ddraw7_GetDeviceIdentifier
,
5486 ddraw7_StartModeTest
,
5490 static const struct IDirectDraw4Vtbl ddraw4_vtbl
=
5493 ddraw4_QueryInterface
,
5498 ddraw4_CreateClipper
,
5499 ddraw4_CreatePalette
,
5500 ddraw4_CreateSurface
,
5501 ddraw4_DuplicateSurface
,
5502 ddraw4_EnumDisplayModes
,
5503 ddraw4_EnumSurfaces
,
5504 ddraw4_FlipToGDISurface
,
5506 ddraw4_GetDisplayMode
,
5507 ddraw4_GetFourCCCodes
,
5508 ddraw4_GetGDISurface
,
5509 ddraw4_GetMonitorFrequency
,
5511 ddraw4_GetVerticalBlankStatus
,
5513 ddraw4_RestoreDisplayMode
,
5514 ddraw4_SetCooperativeLevel
,
5515 ddraw4_SetDisplayMode
,
5516 ddraw4_WaitForVerticalBlank
,
5518 ddraw4_GetAvailableVidMem
,
5520 ddraw4_GetSurfaceFromDC
,
5522 ddraw4_RestoreAllSurfaces
,
5523 ddraw4_TestCooperativeLevel
,
5524 ddraw4_GetDeviceIdentifier
,
5527 static const struct IDirectDraw3Vtbl ddraw3_vtbl
=
5530 ddraw3_QueryInterface
,
5535 ddraw3_CreateClipper
,
5536 ddraw3_CreatePalette
,
5537 ddraw3_CreateSurface
,
5538 ddraw3_DuplicateSurface
,
5539 ddraw3_EnumDisplayModes
,
5540 ddraw3_EnumSurfaces
,
5541 ddraw3_FlipToGDISurface
,
5543 ddraw3_GetDisplayMode
,
5544 ddraw3_GetFourCCCodes
,
5545 ddraw3_GetGDISurface
,
5546 ddraw3_GetMonitorFrequency
,
5548 ddraw3_GetVerticalBlankStatus
,
5550 ddraw3_RestoreDisplayMode
,
5551 ddraw3_SetCooperativeLevel
,
5552 ddraw3_SetDisplayMode
,
5553 ddraw3_WaitForVerticalBlank
,
5555 ddraw3_GetAvailableVidMem
,
5557 ddraw3_GetSurfaceFromDC
,
5560 static const struct IDirectDraw2Vtbl ddraw2_vtbl
=
5563 ddraw2_QueryInterface
,
5568 ddraw2_CreateClipper
,
5569 ddraw2_CreatePalette
,
5570 ddraw2_CreateSurface
,
5571 ddraw2_DuplicateSurface
,
5572 ddraw2_EnumDisplayModes
,
5573 ddraw2_EnumSurfaces
,
5574 ddraw2_FlipToGDISurface
,
5576 ddraw2_GetDisplayMode
,
5577 ddraw2_GetFourCCCodes
,
5578 ddraw2_GetGDISurface
,
5579 ddraw2_GetMonitorFrequency
,
5581 ddraw2_GetVerticalBlankStatus
,
5583 ddraw2_RestoreDisplayMode
,
5584 ddraw2_SetCooperativeLevel
,
5585 ddraw2_SetDisplayMode
,
5586 ddraw2_WaitForVerticalBlank
,
5588 ddraw2_GetAvailableVidMem
,
5591 static const struct IDirectDrawVtbl ddraw1_vtbl
=
5594 ddraw1_QueryInterface
,
5599 ddraw1_CreateClipper
,
5600 ddraw1_CreatePalette
,
5601 ddraw1_CreateSurface
,
5602 ddraw1_DuplicateSurface
,
5603 ddraw1_EnumDisplayModes
,
5604 ddraw1_EnumSurfaces
,
5605 ddraw1_FlipToGDISurface
,
5607 ddraw1_GetDisplayMode
,
5608 ddraw1_GetFourCCCodes
,
5609 ddraw1_GetGDISurface
,
5610 ddraw1_GetMonitorFrequency
,
5612 ddraw1_GetVerticalBlankStatus
,
5614 ddraw1_RestoreDisplayMode
,
5615 ddraw1_SetCooperativeLevel
,
5616 ddraw1_SetDisplayMode
,
5617 ddraw1_WaitForVerticalBlank
,
5620 static const struct IDirect3D7Vtbl d3d7_vtbl
=
5622 /* IUnknown methods */
5623 d3d7_QueryInterface
,
5626 /* IDirect3D7 methods */
5629 d3d7_CreateVertexBuffer
,
5630 d3d7_EnumZBufferFormats
,
5631 d3d7_EvictManagedTextures
5634 static const struct IDirect3D3Vtbl d3d3_vtbl
=
5636 /* IUnknown methods */
5637 d3d3_QueryInterface
,
5640 /* IDirect3D3 methods */
5643 d3d3_CreateMaterial
,
5644 d3d3_CreateViewport
,
5647 d3d3_CreateVertexBuffer
,
5648 d3d3_EnumZBufferFormats
,
5649 d3d3_EvictManagedTextures
5652 static const struct IDirect3D2Vtbl d3d2_vtbl
=
5654 /* IUnknown methods */
5655 d3d2_QueryInterface
,
5658 /* IDirect3D2 methods */
5661 d3d2_CreateMaterial
,
5662 d3d2_CreateViewport
,
5667 static const struct IDirect3DVtbl d3d1_vtbl
=
5669 /* IUnknown methods */
5670 d3d1_QueryInterface
,
5673 /* IDirect3D methods */
5677 d3d1_CreateMaterial
,
5678 d3d1_CreateViewport
,
5682 /*****************************************************************************
5685 * Finds the WineD3D vertex declaration for a specific fvf, and creates one
5686 * if none was found.
5688 * This function is in ddraw.c and the DDraw object space because D3D7
5689 * vertex buffers are created using the IDirect3D interface to the ddraw
5690 * object, so they can be valid across D3D devices(theoretically. The ddraw
5691 * object also owns the wined3d device
5695 * fvf: Fvf to find the decl for
5698 * NULL in case of an error, the vertex declaration for the FVF otherwise.
5700 *****************************************************************************/
5701 struct wined3d_vertex_declaration
*ddraw_find_decl(IDirectDrawImpl
*This
, DWORD fvf
)
5703 struct wined3d_vertex_declaration
*pDecl
= NULL
;
5705 int p
, low
, high
; /* deliberately signed */
5706 struct FvfToDecl
*convertedDecls
= This
->decls
;
5708 TRACE("Searching for declaration for fvf %08x... ", fvf
);
5711 high
= This
->numConvertedDecls
- 1;
5712 while(low
<= high
) {
5713 p
= (low
+ high
) >> 1;
5715 if(convertedDecls
[p
].fvf
== fvf
) {
5716 TRACE("found %p\n", convertedDecls
[p
].decl
);
5717 return convertedDecls
[p
].decl
;
5718 } else if(convertedDecls
[p
].fvf
< fvf
) {
5724 TRACE("not found. Creating and inserting at position %d.\n", low
);
5726 hr
= wined3d_vertex_declaration_create_from_fvf(This
->wined3d_device
,
5727 fvf
, This
, &ddraw_null_wined3d_parent_ops
, &pDecl
);
5728 if (hr
!= S_OK
) return NULL
;
5730 if(This
->declArraySize
== This
->numConvertedDecls
) {
5731 int grow
= max(This
->declArraySize
/ 2, 8);
5732 convertedDecls
= HeapReAlloc(GetProcessHeap(), 0, convertedDecls
,
5733 sizeof(convertedDecls
[0]) * (This
->numConvertedDecls
+ grow
));
5734 if (!convertedDecls
)
5736 wined3d_vertex_declaration_decref(pDecl
);
5739 This
->decls
= convertedDecls
;
5740 This
->declArraySize
+= grow
;
5743 memmove(convertedDecls
+ low
+ 1, convertedDecls
+ low
, sizeof(convertedDecls
[0]) * (This
->numConvertedDecls
- low
));
5744 convertedDecls
[low
].decl
= pDecl
;
5745 convertedDecls
[low
].fvf
= fvf
;
5746 This
->numConvertedDecls
++;
5748 TRACE("Returning %p. %d decls in array\n", pDecl
, This
->numConvertedDecls
);
5752 static inline struct IDirectDrawImpl
*ddraw_from_device_parent(struct wined3d_device_parent
*device_parent
)
5754 return CONTAINING_RECORD(device_parent
, struct IDirectDrawImpl
, device_parent
);
5757 static void CDECL
device_parent_wined3d_device_created(struct wined3d_device_parent
*device_parent
,
5758 struct wined3d_device
*device
)
5760 TRACE("device_parent %p, device %p.\n", device_parent
, device
);
5763 static HRESULT CDECL
device_parent_create_surface(struct wined3d_device_parent
*device_parent
,
5764 void *container_parent
, UINT width
, UINT height
, enum wined3d_format_id format
, DWORD usage
,
5765 WINED3DPOOL pool
, UINT level
, WINED3DCUBEMAP_FACES face
, struct wined3d_surface
**surface
)
5767 struct IDirectDrawImpl
*ddraw
= ddraw_from_device_parent(device_parent
);
5768 IDirectDrawSurfaceImpl
*surf
= NULL
;
5770 DDSCAPS2 searchcaps
= ddraw
->tex_root
->surface_desc
.ddsCaps
;
5772 TRACE("device_parent %p, container_parent %p, width %u, height %u, format %#x, usage %#x,\n"
5773 "\tpool %#x, level %u, face %u, surface %p.\n",
5774 device_parent
, container_parent
, width
, height
, format
, usage
, pool
, level
, face
, surface
);
5776 searchcaps
.dwCaps2
&= ~DDSCAPS2_CUBEMAP_ALLFACES
;
5779 case WINED3DCUBEMAP_FACE_POSITIVE_X
:
5780 TRACE("Asked for positive x\n");
5781 if (searchcaps
.dwCaps2
& DDSCAPS2_CUBEMAP
)
5783 searchcaps
.dwCaps2
|= DDSCAPS2_CUBEMAP_POSITIVEX
;
5785 surf
= ddraw
->tex_root
; break;
5786 case WINED3DCUBEMAP_FACE_NEGATIVE_X
:
5787 TRACE("Asked for negative x\n");
5788 searchcaps
.dwCaps2
|= DDSCAPS2_CUBEMAP_NEGATIVEX
; break;
5789 case WINED3DCUBEMAP_FACE_POSITIVE_Y
:
5790 TRACE("Asked for positive y\n");
5791 searchcaps
.dwCaps2
|= DDSCAPS2_CUBEMAP_POSITIVEY
; break;
5792 case WINED3DCUBEMAP_FACE_NEGATIVE_Y
:
5793 TRACE("Asked for negative y\n");
5794 searchcaps
.dwCaps2
|= DDSCAPS2_CUBEMAP_NEGATIVEY
; break;
5795 case WINED3DCUBEMAP_FACE_POSITIVE_Z
:
5796 TRACE("Asked for positive z\n");
5797 searchcaps
.dwCaps2
|= DDSCAPS2_CUBEMAP_POSITIVEZ
; break;
5798 case WINED3DCUBEMAP_FACE_NEGATIVE_Z
:
5799 TRACE("Asked for negative z\n");
5800 searchcaps
.dwCaps2
|= DDSCAPS2_CUBEMAP_NEGATIVEZ
; break;
5801 default: {ERR("Unexpected cube face\n");} /* Stupid compiler */
5806 IDirectDrawSurface7
*attached
;
5807 IDirectDrawSurface7_GetAttachedSurface(&ddraw
->tex_root
->IDirectDrawSurface7_iface
, &searchcaps
, &attached
);
5808 surf
= unsafe_impl_from_IDirectDrawSurface7(attached
);
5809 IDirectDrawSurface7_Release(attached
);
5811 if (!surf
) ERR("root search surface not found\n");
5813 /* Find the wanted mipmap. There are enough mipmaps in the chain */
5816 IDirectDrawSurface7
*attached
;
5817 IDirectDrawSurface7_GetAttachedSurface(&surf
->IDirectDrawSurface7_iface
, &searchcaps
, &attached
);
5818 if(!attached
) ERR("Surface not found\n");
5819 surf
= impl_from_IDirectDrawSurface7(attached
);
5820 IDirectDrawSurface7_Release(attached
);
5824 /* Return the surface */
5825 *surface
= surf
->wined3d_surface
;
5826 wined3d_surface_incref(*surface
);
5828 TRACE("Returning wineD3DSurface %p, it belongs to surface %p\n", *surface
, surf
);
5833 static HRESULT WINAPI
findRenderTarget(IDirectDrawSurface7
*surface
, DDSURFACEDESC2
*surface_desc
, void *ctx
)
5835 IDirectDrawSurfaceImpl
*s
= impl_from_IDirectDrawSurface7(surface
);
5836 IDirectDrawSurfaceImpl
**target
= ctx
;
5838 if (!s
->isRenderTarget
)
5841 IDirectDrawSurface7_Release(surface
);
5842 return DDENUMRET_CANCEL
;
5845 /* Recurse into the surface tree */
5846 IDirectDrawSurface7_EnumAttachedSurfaces(surface
, ctx
, findRenderTarget
);
5848 IDirectDrawSurface7_Release(surface
);
5849 if (*target
) return DDENUMRET_CANCEL
;
5851 return DDENUMRET_OK
;
5854 static HRESULT CDECL
device_parent_create_rendertarget(struct wined3d_device_parent
*device_parent
,
5855 void *container_parent
, UINT width
, UINT height
, enum wined3d_format_id format
,
5856 WINED3DMULTISAMPLE_TYPE multisample_type
, DWORD multisample_quality
, BOOL lockable
,
5857 struct wined3d_surface
**surface
)
5859 struct IDirectDrawImpl
*ddraw
= ddraw_from_device_parent(device_parent
);
5860 IDirectDrawSurfaceImpl
*d3d_surface
= ddraw
->d3d_target
;
5861 IDirectDrawSurfaceImpl
*target
= NULL
;
5863 TRACE("device_parent %p, container_parent %p, width %u, height %u, format %#x, multisample_type %#x,\n"
5864 "\tmultisample_quality %u, lockable %u, surface %p.\n",
5865 device_parent
, container_parent
, width
, height
, format
, multisample_type
,
5866 multisample_quality
, lockable
, surface
);
5868 if (d3d_surface
->isRenderTarget
)
5870 IDirectDrawSurface7_EnumAttachedSurfaces(&d3d_surface
->IDirectDrawSurface7_iface
, &target
, findRenderTarget
);
5874 target
= d3d_surface
;
5879 target
= ddraw
->d3d_target
;
5880 ERR(" (%p) : No DirectDrawSurface found to create the back buffer. Using the front buffer as back buffer. Uncertain consequences\n", ddraw
);
5883 /* TODO: Return failure if the dimensions do not match, but this shouldn't happen */
5885 *surface
= target
->wined3d_surface
;
5886 wined3d_surface_incref(*surface
);
5887 target
->isRenderTarget
= TRUE
;
5889 TRACE("Returning wineD3DSurface %p, it belongs to surface %p\n", *surface
, d3d_surface
);
5894 static HRESULT CDECL
device_parent_create_depth_stencil(struct wined3d_device_parent
*device_parent
,
5895 UINT width
, UINT height
, enum wined3d_format_id format
, WINED3DMULTISAMPLE_TYPE multisample_type
,
5896 DWORD multisample_quality
, BOOL discard
, struct wined3d_surface
**surface
)
5898 struct IDirectDrawImpl
*ddraw
= ddraw_from_device_parent(device_parent
);
5899 IDirectDrawSurface7
*ddraw7
;
5900 IDirectDrawSurfaceImpl
*ddraw_surface
;
5901 DDSURFACEDESC2 ddsd
;
5904 TRACE("device_parent %p, width %u, height %u, format %#x, multisample_type %#x,\n"
5905 "\tmultisample_quality %u, discard %u, surface %p.\n",
5906 device_parent
, width
, height
, format
, multisample_type
, multisample_quality
, discard
, surface
);
5910 /* Create a DirectDraw surface */
5911 memset(&ddsd
, 0, sizeof(ddsd
));
5912 ddsd
.dwSize
= sizeof(ddsd
);
5913 ddsd
.u4
.ddpfPixelFormat
.dwSize
= sizeof(DDPIXELFORMAT
);
5914 ddsd
.dwFlags
= DDSD_PIXELFORMAT
| DDSD_WIDTH
| DDSD_HEIGHT
| DDSD_CAPS
;
5915 ddsd
.ddsCaps
.dwCaps
= DDSCAPS_OFFSCREENPLAIN
;
5916 ddsd
.dwHeight
= height
;
5917 ddsd
.dwWidth
= width
;
5920 PixelFormat_WineD3DtoDD(&ddsd
.u4
.ddpfPixelFormat
, format
);
5924 ddsd
.dwFlags
^= DDSD_PIXELFORMAT
;
5927 ddraw
->depthstencil
= TRUE
;
5928 hr
= IDirectDraw7_CreateSurface(&ddraw
->IDirectDraw7_iface
, &ddsd
, &ddraw7
, NULL
);
5929 ddraw
->depthstencil
= FALSE
;
5932 WARN("Failed to create depth/stencil surface, hr %#x.\n", hr
);
5936 ddraw_surface
= impl_from_IDirectDrawSurface7(ddraw7
);
5937 *surface
= ddraw_surface
->wined3d_surface
;
5938 wined3d_surface_incref(*surface
);
5939 IDirectDrawSurface7_Release(&ddraw_surface
->IDirectDrawSurface7_iface
);
5944 static HRESULT CDECL
device_parent_create_volume(struct wined3d_device_parent
*device_parent
,
5945 void *container_parent
, UINT width
, UINT height
, UINT depth
, enum wined3d_format_id format
,
5946 WINED3DPOOL pool
, DWORD usage
, struct wined3d_volume
**volume
)
5948 TRACE("device_parent %p, container_parent %p, width %u, height %u, depth %u, "
5949 "format %#x, pool %#x, usage %#x, volume %p.\n",
5950 device_parent
, container_parent
, width
, height
, depth
,
5951 format
, pool
, usage
, volume
);
5953 ERR("Not implemented!\n");
5958 static HRESULT CDECL
device_parent_create_swapchain(struct wined3d_device_parent
*device_parent
,
5959 WINED3DPRESENT_PARAMETERS
*present_parameters
, struct wined3d_swapchain
**swapchain
)
5961 struct IDirectDrawImpl
*ddraw
= ddraw_from_device_parent(device_parent
);
5962 IDirectDrawSurfaceImpl
*iterator
;
5965 TRACE("device_parent %p, present_parameters %p, swapchain %p.\n", device_parent
, present_parameters
, swapchain
);
5967 hr
= wined3d_swapchain_create(ddraw
->wined3d_device
, present_parameters
,
5968 ddraw
->ImplType
, NULL
, &ddraw_null_wined3d_parent_ops
, swapchain
);
5971 WARN("Failed to create swapchain, hr %#x.\n", hr
);
5976 ddraw
->d3d_target
->wined3d_swapchain
= *swapchain
;
5977 iterator
= ddraw
->d3d_target
->complex_array
[0];
5980 iterator
->wined3d_swapchain
= *swapchain
;
5981 iterator
= iterator
->complex_array
[0];
5987 static const struct wined3d_device_parent_ops ddraw_wined3d_device_parent_ops
=
5989 device_parent_wined3d_device_created
,
5990 device_parent_create_surface
,
5991 device_parent_create_rendertarget
,
5992 device_parent_create_depth_stencil
,
5993 device_parent_create_volume
,
5994 device_parent_create_swapchain
,
5997 HRESULT
ddraw_init(IDirectDrawImpl
*ddraw
, WINED3DDEVTYPE device_type
)
6002 ddraw
->IDirectDraw7_iface
.lpVtbl
= &ddraw7_vtbl
;
6003 ddraw
->IDirectDraw_iface
.lpVtbl
= &ddraw1_vtbl
;
6004 ddraw
->IDirectDraw2_iface
.lpVtbl
= &ddraw2_vtbl
;
6005 ddraw
->IDirectDraw3_iface
.lpVtbl
= &ddraw3_vtbl
;
6006 ddraw
->IDirectDraw4_iface
.lpVtbl
= &ddraw4_vtbl
;
6007 ddraw
->IDirect3D_iface
.lpVtbl
= &d3d1_vtbl
;
6008 ddraw
->IDirect3D2_iface
.lpVtbl
= &d3d2_vtbl
;
6009 ddraw
->IDirect3D3_iface
.lpVtbl
= &d3d3_vtbl
;
6010 ddraw
->IDirect3D7_iface
.lpVtbl
= &d3d7_vtbl
;
6011 ddraw
->device_parent
.ops
= &ddraw_wined3d_device_parent_ops
;
6012 ddraw
->numIfaces
= 1;
6015 /* See comments in IDirectDrawImpl_CreateNewSurface for a description of
6017 ddraw
->ImplType
= DefaultSurfaceType
;
6019 /* Get the current screen settings. */
6021 ddraw
->orig_bpp
= GetDeviceCaps(hDC
, BITSPIXEL
) * GetDeviceCaps(hDC
, PLANES
);
6023 ddraw
->orig_width
= GetSystemMetrics(SM_CXSCREEN
);
6024 ddraw
->orig_height
= GetSystemMetrics(SM_CYSCREEN
);
6026 ddraw
->wineD3D
= wined3d_create(7, &ddraw
->IDirectDraw7_iface
);
6027 if (!ddraw
->wineD3D
)
6029 WARN("Failed to create a wined3d object.\n");
6030 return E_OUTOFMEMORY
;
6033 hr
= wined3d_device_create(ddraw
->wineD3D
, WINED3DADAPTER_DEFAULT
, device_type
,
6034 NULL
, 0, &ddraw
->device_parent
, &ddraw
->wined3d_device
);
6037 WARN("Failed to create a wined3d device, hr %#x.\n", hr
);
6038 wined3d_decref(ddraw
->wineD3D
);
6042 /* Get the amount of video memory */
6043 ddraw
->total_vidmem
= wined3d_device_get_available_texture_mem(ddraw
->wined3d_device
);
6045 list_init(&ddraw
->surface_list
);