Exchanged the values for LVA_ALIGNLEFT style and LVA_DEFAULT style.
[wine/testsucceed.git] / dlls / gdi / gdiobj.c
blob61dda06d268460eb12338017910ca9054500b961
1 /*
2 * GDI functions
4 * Copyright 1993 Alexandre Julliard
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
21 #include "config.h"
23 #include <assert.h>
24 #include <stdlib.h>
25 #include <stdarg.h>
26 #include <stdio.h>
28 #include "windef.h"
29 #include "winbase.h"
30 #include "wingdi.h"
31 #include "winreg.h"
32 #include "winerror.h"
34 #include "local.h"
35 #include "gdi.h"
36 #include "gdi_private.h"
37 #include "wine/debug.h"
39 WINE_DEFAULT_DEBUG_CHANNEL(gdi);
41 #define HGDIOBJ_32(h16) ((HGDIOBJ)(ULONG_PTR)(h16))
43 #define GDI_HEAP_SIZE 0xffe0
45 /***********************************************************************
46 * GDI stock objects
49 static const LOGBRUSH WhiteBrush = { BS_SOLID, RGB(255,255,255), 0 };
50 static const LOGBRUSH BlackBrush = { BS_SOLID, RGB(0,0,0), 0 };
51 static const LOGBRUSH NullBrush = { BS_NULL, 0, 0 };
53 static const LOGBRUSH LtGrayBrush = { BS_SOLID, RGB(192,192,192), 0 };
54 static const LOGBRUSH GrayBrush = { BS_SOLID, RGB(128,128,128), 0 };
55 static const LOGBRUSH DkGrayBrush = { BS_SOLID, RGB(64,64,64), 0 };
57 static const LOGPEN WhitePen = { PS_SOLID, { 0, 0 }, RGB(255,255,255) };
58 static const LOGPEN BlackPen = { PS_SOLID, { 0, 0 }, RGB(0,0,0) };
59 static const LOGPEN NullPen = { PS_NULL, { 0, 0 }, 0 };
61 static const LOGBRUSH DCBrush = { BS_SOLID, RGB(255,255,255), 0 };
62 static const LOGPEN DCPen = { PS_SOLID, { 0, 0 }, RGB(0,0,0) };
64 /* reserve one extra entry for the stock default bitmap */
65 /* this is what Windows does too */
66 #define NB_STOCK_OBJECTS (STOCK_LAST+2)
68 static HGDIOBJ stock_objects[NB_STOCK_OBJECTS];
70 static SYSLEVEL GDI_level;
71 static CRITICAL_SECTION_DEBUG critsect_debug =
73 0, 0, &GDI_level.crst,
74 { &critsect_debug.ProcessLocksList, &critsect_debug.ProcessLocksList },
75 0, 0, { 0, (DWORD)(__FILE__ ": GDI_level") }
77 static SYSLEVEL GDI_level = { { &critsect_debug, -1, 0, 0, 0, 0 }, 3 };
79 static WORD GDI_HeapSel;
81 inline static BOOL get_bool(char *buffer)
83 return (buffer[0] == 'y' || buffer[0] == 'Y' ||
84 buffer[0] == 't' || buffer[0] == 'T' ||
85 buffer[0] == '1');
89 /****************************************************************************
91 * language-independent stock fonts
95 static const LOGFONTW OEMFixedFont =
96 { 12, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, OEM_CHARSET,
97 0, 0, DEFAULT_QUALITY, FIXED_PITCH | FF_MODERN, {'\0'} };
99 static const LOGFONTW AnsiFixedFont =
100 { 12, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, ANSI_CHARSET,
101 0, 0, DEFAULT_QUALITY, FIXED_PITCH | FF_MODERN, {'\0'} };
103 static const LOGFONTW AnsiVarFont =
104 { 12, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, ANSI_CHARSET,
105 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS,
106 {'M','S',' ','S','a','n','s',' ','S','e','r','i','f','\0'} };
108 /******************************************************************************
110 * language-dependent stock fonts
112 * 'ANSI' charset and 'DEFAULT' charset is not same.
113 * The chars in CP_ACP should be drawn with 'DEFAULT' charset.
114 * 'ANSI' charset seems to be identical with ISO-8859-1.
115 * 'DEFAULT' charset is a language-dependent charset.
117 * 'System' font seems to be an alias for language-dependent font.
121 * language-dependent stock fonts for all known charsets
122 * please see TranslateCharsetInfo (dlls/gdi/font.c) and
123 * CharsetBindingInfo (dlls/x11drv/xfont.c),
124 * and modify entries for your language if needed.
126 struct DefaultFontInfo
128 UINT charset;
129 LOGFONTW SystemFont;
130 LOGFONTW DeviceDefaultFont;
131 LOGFONTW SystemFixedFont;
132 LOGFONTW DefaultGuiFont; /* Note for this font the lfHeight member should be the point size */
135 static const struct DefaultFontInfo default_fonts[] =
137 { ANSI_CHARSET,
138 { /* System */
139 16, 7, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, ANSI_CHARSET,
140 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS,
141 {'S','y','s','t','e','m','\0'}
143 { /* Device Default */
144 16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, ANSI_CHARSET,
145 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS,
146 {'\0'}
148 { /* System Fixed */
149 16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, ANSI_CHARSET,
150 0, 0, DEFAULT_QUALITY, FIXED_PITCH | FF_MODERN,
151 {'\0'}
153 { /* DefaultGuiFont */
154 8, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, ANSI_CHARSET,
155 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS,
156 {'M','S',' ','S','h','e','l','l',' ','D','l','g','\0'}
159 { EASTEUROPE_CHARSET,
160 { /* System */
161 16, 7, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, EASTEUROPE_CHARSET,
162 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS,
163 {'S','y','s','t','e','m','\0'}
165 { /* Device Default */
166 16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, EASTEUROPE_CHARSET,
167 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS,
168 {'\0'}
170 { /* System Fixed */
171 16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, EASTEUROPE_CHARSET,
172 0, 0, DEFAULT_QUALITY, FIXED_PITCH | FF_MODERN,
173 {'\0'}
175 { /* DefaultGuiFont */
176 8, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, EASTEUROPE_CHARSET,
177 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS,
178 {'M','S',' ','S','h','e','l','l',' ','D','l','g','\0'}
181 { RUSSIAN_CHARSET,
182 { /* System */
183 16, 7, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, RUSSIAN_CHARSET,
184 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS,
185 {'S','y','s','t','e','m','\0'}
187 { /* Device Default */
188 16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, RUSSIAN_CHARSET,
189 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS,
190 {'\0'}
192 { /* System Fixed */
193 16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, RUSSIAN_CHARSET,
194 0, 0, DEFAULT_QUALITY, FIXED_PITCH | FF_MODERN,
195 {'\0'}
197 { /* DefaultGuiFont */
198 8, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, RUSSIAN_CHARSET,
199 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS,
200 {'M','S',' ','S','h','e','l','l',' ','D','l','g','\0'}
203 { GREEK_CHARSET,
204 { /* System */
205 16, 7, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, GREEK_CHARSET,
206 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS,
207 {'S','y','s','t','e','m','\0'}
209 { /* Device Default */
210 16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, GREEK_CHARSET,
211 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS,
212 {'\0'}
214 { /* System Fixed */
215 16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, GREEK_CHARSET,
216 0, 0, DEFAULT_QUALITY, FIXED_PITCH | FF_MODERN,
217 {'\0'}
219 { /* DefaultGuiFont */
220 8, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, GREEK_CHARSET,
221 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS,
222 {'M','S',' ','S','h','e','l','l',' ','D','l','g','\0'}
225 { TURKISH_CHARSET,
226 { /* System */
227 16, 7, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, TURKISH_CHARSET,
228 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS,
229 {'S','y','s','t','e','m','\0'}
231 { /* Device Default */
232 16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, TURKISH_CHARSET,
233 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS,
234 {'\0'}
236 { /* System Fixed */
237 16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, TURKISH_CHARSET,
238 0, 0, DEFAULT_QUALITY, FIXED_PITCH | FF_MODERN,
239 {'\0'}
241 { /* DefaultGuiFont */
242 8, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, TURKISH_CHARSET,
243 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS,
244 {'M','S',' ','S','h','e','l','l',' ','D','l','g','\0'}
247 { HEBREW_CHARSET,
248 { /* System */
249 16, 7, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, HEBREW_CHARSET,
250 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS,
251 {'S','y','s','t','e','m','\0'}
253 { /* Device Default */
254 16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, HEBREW_CHARSET,
255 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS,
256 {'\0'}
258 { /* System Fixed */
259 16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, HEBREW_CHARSET,
260 0, 0, DEFAULT_QUALITY, FIXED_PITCH | FF_MODERN,
261 {'\0'}
263 { /* DefaultGuiFont */
264 8, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, HEBREW_CHARSET,
265 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS,
266 {'M','S',' ','S','h','e','l','l',' ','D','l','g','\0'}
269 { ARABIC_CHARSET,
270 { /* System */
271 16, 7, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, ARABIC_CHARSET,
272 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS,
273 {'S','y','s','t','e','m','\0'}
275 { /* Device Default */
276 16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, ARABIC_CHARSET,
277 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS,
278 {'\0'}
280 { /* System Fixed */
281 16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, ARABIC_CHARSET,
282 0, 0, DEFAULT_QUALITY, FIXED_PITCH | FF_MODERN,
283 {'\0'}
285 { /* DefaultGuiFont */
286 8, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, ARABIC_CHARSET,
287 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS,
288 {'M','S',' ','S','h','e','l','l',' ','D','l','g','\0'}
291 { BALTIC_CHARSET,
292 { /* System */
293 16, 7, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, BALTIC_CHARSET,
294 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS,
295 {'S','y','s','t','e','m','\0'}
297 { /* Device Default */
298 16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, BALTIC_CHARSET,
299 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS,
300 {'\0'}
302 { /* System Fixed */
303 16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, BALTIC_CHARSET,
304 0, 0, DEFAULT_QUALITY, FIXED_PITCH | FF_MODERN,
305 {'\0'}
307 { /* DefaultGuiFont */
308 8, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, BALTIC_CHARSET,
309 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS,
310 {'M','S',' ','S','h','e','l','l',' ','D','l','g','\0'}
313 { THAI_CHARSET,
314 { /* System */
315 16, 7, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, THAI_CHARSET,
316 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS,
317 {'S','y','s','t','e','m','\0'}
319 { /* Device Default */
320 16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, THAI_CHARSET,
321 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS,
322 {'\0'}
324 { /* System Fixed */
325 16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, THAI_CHARSET,
326 0, 0, DEFAULT_QUALITY, FIXED_PITCH | FF_MODERN,
327 {'\0'}
329 { /* DefaultGuiFont */
330 8, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, THAI_CHARSET,
331 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS,
332 {'M','S',' ','S','h','e','l','l',' ','D','l','g','\0'}
335 { SHIFTJIS_CHARSET,
336 { /* System */
337 16, 7, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, SHIFTJIS_CHARSET,
338 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS,
339 {'S','y','s','t','e','m','\0'}
341 { /* Device Default */
342 16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, SHIFTJIS_CHARSET,
343 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS,
344 {'\0'}
346 { /* System Fixed */
347 16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, SHIFTJIS_CHARSET,
348 0, 0, DEFAULT_QUALITY, FIXED_PITCH | FF_MODERN,
349 {'\0'}
351 { /* DefaultGuiFont */
352 9, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, SHIFTJIS_CHARSET,
353 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS,
354 {'M','S',' ','U','I',' ','G','o','t','h','i','c','\0'}
357 { GB2312_CHARSET,
358 { /* System */
359 16, 7, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, GB2312_CHARSET,
360 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS,
361 {'S','y','s','t','e','m','\0'}
363 { /* Device Default */
364 16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, GB2312_CHARSET,
365 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS,
366 {'\0'}
368 { /* System Fixed */
369 16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, GB2312_CHARSET,
370 0, 0, DEFAULT_QUALITY, FIXED_PITCH | FF_MODERN,
371 {'\0'}
373 { /* DefaultGuiFont */
374 9, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, GB2312_CHARSET,
375 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS,
376 {'M','S',' ','S','o','n','g','\0'} /* FIXME: Is this correct? */
379 { HANGEUL_CHARSET,
380 { /* System */
381 16, 7, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, HANGEUL_CHARSET,
382 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS,
383 {'S','y','s','t','e','m','\0'}
385 { /* Device Default */
386 16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, HANGEUL_CHARSET,
387 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS,
388 {'\0'}
390 { /* System Fixed */
391 16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, HANGEUL_CHARSET,
392 0, 0, DEFAULT_QUALITY, FIXED_PITCH | FF_MODERN,
393 {'\0'}
395 { /* DefaultGuiFont */
396 9, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, HANGEUL_CHARSET,
397 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS,
398 {'G','u','l','i','m','\0'},
401 { CHINESEBIG5_CHARSET,
402 { /* System */
403 16, 7, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, CHINESEBIG5_CHARSET,
404 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS,
405 {'S','y','s','t','e','m','\0'}
407 { /* Device Default */
408 16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, CHINESEBIG5_CHARSET,
409 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS,
410 {'\0'}
412 { /* System Fixed */
413 16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, CHINESEBIG5_CHARSET,
414 0, 0, DEFAULT_QUALITY, FIXED_PITCH | FF_MODERN,
415 {'\0'}
417 { /* DefaultGuiFont */
418 8, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, CHINESEBIG5_CHARSET,
419 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS,
420 {'\0'} /* FIXME - what is the native font??? */
423 { JOHAB_CHARSET,
424 { /* System */
425 16, 7, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, JOHAB_CHARSET,
426 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS,
427 {'S','y','s','t','e','m','\0'}
429 { /* Device Default */
430 16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, JOHAB_CHARSET,
431 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS,
432 {'\0'}
434 { /* System Fixed */
435 16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, JOHAB_CHARSET,
436 0, 0, DEFAULT_QUALITY, FIXED_PITCH | FF_MODERN,
437 {'\0'}
439 { /* DefaultGuiFont */
440 8, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, JOHAB_CHARSET,
441 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS,
442 {'M','S',' ','M','i','n','g','l','i','u','\0'} /* FIXME: Is this correct? */
448 /******************************************************************************
449 * get_default_fonts
451 static const struct DefaultFontInfo* get_default_fonts(UINT charset)
453 unsigned int n;
455 for(n=0;n<(sizeof(default_fonts)/sizeof(default_fonts[0]));n++)
457 if ( default_fonts[n].charset == charset )
458 return &default_fonts[n];
461 FIXME( "unhandled charset 0x%08x - use ANSI_CHARSET for default stock objects\n", charset );
462 return &default_fonts[0];
466 /******************************************************************************
467 * get_default_charset (internal)
469 * get the language-dependent charset that can handle CP_ACP correctly.
471 static UINT get_default_charset( void )
473 CHARSETINFO csi;
474 UINT uACP;
476 uACP = GetACP();
477 csi.ciCharset = ANSI_CHARSET;
478 if ( ! TranslateCharsetInfo( (LPDWORD)uACP, &csi, TCI_SRCCODEPAGE ) )
480 FIXME( "unhandled codepage %u - use ANSI_CHARSET for default stock objects\n", uACP );
481 return ANSI_CHARSET;
484 return csi.ciCharset;
487 static const WCHAR dpi_key_name[] = {'S','o','f','t','w','a','r','e','\\','F','o','n','t','s','\0'};
488 static const WCHAR dpi_value_name[] = {'L','o','g','P','i','x','e','l','s','\0'};
490 /******************************************************************************
491 * get_dpi (internal)
493 * get the dpi from the registry
495 static DWORD get_dpi( void )
497 DWORD dpi = 96;
498 HKEY hkey;
500 if (RegOpenKeyW(HKEY_CURRENT_CONFIG, dpi_key_name, &hkey) == ERROR_SUCCESS)
502 DWORD type, size, new_dpi;
504 size = sizeof(new_dpi);
505 if(RegQueryValueExW(hkey, dpi_value_name, NULL, &type, (void *)&new_dpi, &size) == ERROR_SUCCESS)
507 if(type == REG_DWORD && new_dpi != 0)
508 dpi = new_dpi;
510 RegCloseKey(hkey);
512 return dpi;
515 /******************************************************************************
516 * create_stock_font
518 static HFONT create_stock_font( char const *fontName, const LOGFONTW *font, HKEY hkey )
520 LOGFONTW lf;
521 char key[256];
522 char buffer[MAX_PATH];
523 DWORD type, count;
525 if (!hkey) return CreateFontIndirectW( font );
527 lf = *font;
528 sprintf(key, "%s.Height", fontName);
529 count = sizeof(buffer);
530 if(!RegQueryValueExA(hkey, key, 0, &type, buffer, &count))
531 lf.lfHeight = atoi(buffer);
533 sprintf(key, "%s.Bold", fontName);
534 count = sizeof(buffer);
535 if(!RegQueryValueExA(hkey, key, 0, &type, buffer, &count))
536 lf.lfWeight = get_bool(buffer) ? FW_BOLD : FW_NORMAL;
538 sprintf(key, "%s.Italic", fontName);
539 count = sizeof(buffer);
540 if(!RegQueryValueExA(hkey, key, 0, &type, buffer, &count))
541 lf.lfItalic = get_bool(buffer);
543 sprintf(key, "%s.Underline", fontName);
544 count = sizeof(buffer);
545 if(!RegQueryValueExA(hkey, key, 0, &type, buffer, &count))
546 lf.lfUnderline = get_bool(buffer);
548 sprintf(key, "%s.StrikeOut", fontName);
549 count = sizeof(buffer);
550 if(!RegQueryValueExA(hkey, key, 0, &type, buffer, &count))
551 lf.lfStrikeOut = get_bool(buffer);
552 return CreateFontIndirectW( &lf );
556 /***********************************************************************
557 * inc_ref_count
559 * Increment the reference count of a GDI object.
561 inline static void inc_ref_count( HGDIOBJ handle )
563 GDIOBJHDR *header;
565 if ((header = GDI_GetObjPtr( handle, MAGIC_DONTCARE )))
567 header->dwCount++;
568 GDI_ReleaseObj( handle );
573 /***********************************************************************
574 * dec_ref_count
576 * Decrement the reference count of a GDI object.
578 inline static void dec_ref_count( HGDIOBJ handle )
580 GDIOBJHDR *header;
582 if ((header = GDI_GetObjPtr( handle, MAGIC_DONTCARE )))
584 if (header->dwCount) header->dwCount--;
585 if (header->dwCount != 0x80000000) GDI_ReleaseObj( handle );
586 else
588 /* handle delayed DeleteObject*/
589 header->dwCount = 0;
590 GDI_ReleaseObj( handle );
591 TRACE( "executing delayed DeleteObject for %p\n", handle );
592 DeleteObject( handle );
598 /***********************************************************************
599 * GDI_Init
601 * GDI initialization.
603 BOOL GDI_Init(void)
605 HINSTANCE16 instance;
606 HKEY hkey;
607 GDIOBJHDR *ptr;
608 LOGFONTW default_gui_font;
609 const struct DefaultFontInfo* deffonts;
610 int i;
612 if (RegOpenKeyA(HKEY_LOCAL_MACHINE, "Software\\Wine\\Wine\\Config\\Tweak.Fonts", &hkey))
613 hkey = 0;
615 /* create GDI heap */
616 if ((instance = LoadLibrary16( "GDI.EXE" )) >= 32) GDI_HeapSel = instance | 7;
618 /* create stock objects */
619 stock_objects[WHITE_BRUSH] = CreateBrushIndirect( &WhiteBrush );
620 stock_objects[LTGRAY_BRUSH] = CreateBrushIndirect( &LtGrayBrush );
621 stock_objects[GRAY_BRUSH] = CreateBrushIndirect( &GrayBrush );
622 stock_objects[DKGRAY_BRUSH] = CreateBrushIndirect( &DkGrayBrush );
623 stock_objects[BLACK_BRUSH] = CreateBrushIndirect( &BlackBrush );
624 stock_objects[NULL_BRUSH] = CreateBrushIndirect( &NullBrush );
626 stock_objects[WHITE_PEN] = CreatePenIndirect( &WhitePen );
627 stock_objects[BLACK_PEN] = CreatePenIndirect( &BlackPen );
628 stock_objects[NULL_PEN] = CreatePenIndirect( &NullPen );
630 stock_objects[DEFAULT_PALETTE] = PALETTE_Init();
631 stock_objects[DEFAULT_BITMAP] = CreateBitmap( 1, 1, 1, 1, NULL );
633 /* language-independent stock fonts */
634 stock_objects[OEM_FIXED_FONT] = create_stock_font( "OEMFixed", &OEMFixedFont, hkey );
635 stock_objects[ANSI_FIXED_FONT] = create_stock_font( "AnsiFixed", &AnsiFixedFont, hkey );
636 stock_objects[ANSI_VAR_FONT] = create_stock_font( "AnsiVar", &AnsiVarFont, hkey );
638 /* language-dependent stock fonts */
639 deffonts = get_default_fonts(get_default_charset());
640 stock_objects[SYSTEM_FONT] = create_stock_font( "System", &deffonts->SystemFont, hkey );
641 stock_objects[DEVICE_DEFAULT_FONT] = create_stock_font( "DeviceDefault", &deffonts->DeviceDefaultFont, hkey );
642 stock_objects[SYSTEM_FIXED_FONT] = create_stock_font( "SystemFixed", &deffonts->SystemFixedFont, hkey );
644 /* For the default gui font, we use the lfHeight member in deffonts as a place-holder
645 for the point size so we must convert this into a true height */
646 memcpy(&default_gui_font, &deffonts->DefaultGuiFont, sizeof(default_gui_font));
647 default_gui_font.lfHeight = -MulDiv(default_gui_font.lfHeight, get_dpi(), 72);
648 stock_objects[DEFAULT_GUI_FONT] = create_stock_font( "DefaultGui", &default_gui_font, hkey );
650 stock_objects[DC_BRUSH] = CreateBrushIndirect( &DCBrush );
651 stock_objects[DC_PEN] = CreatePenIndirect( &DCPen );
653 /* clear the NOSYSTEM bit on all stock objects*/
654 for (i = 0; i < NB_STOCK_OBJECTS; i++)
656 if (!stock_objects[i])
658 if (i == 9) continue; /* there's no stock object 9 */
659 ERR( "could not create stock object %d\n", i );
660 return FALSE;
662 ptr = GDI_GetObjPtr( stock_objects[i], MAGIC_DONTCARE );
663 ptr->wMagic &= ~OBJECT_NOSYSTEM;
664 GDI_ReleaseObj( stock_objects[i] );
667 if (hkey) RegCloseKey( hkey );
669 WineEngInit();
671 return TRUE;
674 #define FIRST_LARGE_HANDLE 16
675 #define MAX_LARGE_HANDLES ((GDI_HEAP_SIZE >> 2) - FIRST_LARGE_HANDLE)
676 static GDIOBJHDR *large_handles[MAX_LARGE_HANDLES];
677 static int next_large_handle;
679 /***********************************************************************
680 * alloc_large_heap
682 * Allocate a GDI handle from the large heap. Helper for GDI_AllocObject
684 inline static GDIOBJHDR *alloc_large_heap( WORD size, HGDIOBJ *handle )
686 int i;
687 GDIOBJHDR *obj;
689 for (i = next_large_handle + 1; i < MAX_LARGE_HANDLES; i++)
690 if (!large_handles[i]) goto found;
691 for (i = 0; i <= next_large_handle; i++)
692 if (!large_handles[i]) goto found;
693 *handle = 0;
694 return NULL;
696 found:
697 if ((obj = HeapAlloc( GetProcessHeap(), 0, size )))
699 large_handles[i] = obj;
700 *handle = (HGDIOBJ)(ULONG_PTR)((i + FIRST_LARGE_HANDLE) << 2);
701 next_large_handle = i;
703 return obj;
707 /***********************************************************************
708 * GDI_AllocObject
710 void *GDI_AllocObject( WORD size, WORD magic, HGDIOBJ *handle, const struct gdi_obj_funcs *funcs )
712 GDIOBJHDR *obj;
713 HLOCAL16 hlocal;
715 _EnterSysLevel( &GDI_level );
716 switch(magic)
718 case PEN_MAGIC:
719 case BRUSH_MAGIC:
720 if (GDI_HeapSel)
722 if (!(hlocal = LOCAL_Alloc( GDI_HeapSel, LMEM_MOVEABLE, size ))) goto error;
723 assert( hlocal & 2 );
724 obj = (GDIOBJHDR *)LOCAL_Lock( GDI_HeapSel, hlocal );
725 *handle = (HGDIOBJ)(ULONG_PTR)hlocal;
726 break;
728 /* fall through */
729 default:
730 if (!(obj = alloc_large_heap( size, handle ))) goto error;
731 break;
734 obj->wMagic = magic|OBJECT_NOSYSTEM;
735 obj->dwCount = 0;
736 obj->funcs = funcs;
737 obj->hdcs = NULL;
739 TRACE("(%p): enter %ld\n", *handle, GDI_level.crst.RecursionCount);
740 return obj;
742 error:
743 _LeaveSysLevel( &GDI_level );
744 *handle = 0;
745 return NULL;
749 /***********************************************************************
750 * GDI_ReallocObject
752 * The object ptr must have been obtained with GDI_GetObjPtr.
753 * The new pointer must be released with GDI_ReleaseObj.
755 void *GDI_ReallocObject( WORD size, HGDIOBJ handle, void *object )
757 HGDIOBJ new_handle;
759 if ((UINT_PTR)handle & 2) /* GDI heap handle */
761 HLOCAL16 h = LOWORD(handle);
762 LOCAL_Unlock( GDI_HeapSel, h );
763 if ((new_handle = (HGDIOBJ)(ULONG_PTR)LOCAL_ReAlloc( GDI_HeapSel, h, size, LMEM_MOVEABLE )))
765 assert( new_handle == handle ); /* moveable handle cannot change */
766 return LOCAL_Lock( GDI_HeapSel, h );
769 else
771 int i = ((ULONG_PTR)handle >> 2) - FIRST_LARGE_HANDLE;
772 if (i >= 0 && i < MAX_LARGE_HANDLES && large_handles[i])
774 void *new_ptr = HeapReAlloc( GetProcessHeap(), 0, large_handles[i], size );
775 if (new_ptr)
777 large_handles[i] = new_ptr;
778 return new_ptr;
781 else ERR( "Invalid handle %p\n", handle );
783 TRACE("(%p): leave %ld\n", handle, GDI_level.crst.RecursionCount);
784 _LeaveSysLevel( &GDI_level );
785 return NULL;
789 /***********************************************************************
790 * GDI_FreeObject
792 BOOL GDI_FreeObject( HGDIOBJ handle, void *ptr )
794 GDIOBJHDR *object = ptr;
796 object->wMagic = 0; /* Mark it as invalid */
797 object->funcs = NULL;
798 if ((UINT_PTR)handle & 2) /* GDI heap handle */
800 HLOCAL16 h = LOWORD(handle);
801 LOCAL_Unlock( GDI_HeapSel, h );
802 LOCAL_Free( GDI_HeapSel, h );
804 else /* large heap handle */
806 int i = ((ULONG_PTR)handle >> 2) - FIRST_LARGE_HANDLE;
807 if (i >= 0 && i < MAX_LARGE_HANDLES && large_handles[i])
809 HeapFree( GetProcessHeap(), 0, large_handles[i] );
810 large_handles[i] = NULL;
812 else ERR( "Invalid handle %p\n", handle );
814 TRACE("(%p): leave %ld\n", handle, GDI_level.crst.RecursionCount);
815 _LeaveSysLevel( &GDI_level );
816 return TRUE;
820 /***********************************************************************
821 * GDI_GetObjPtr
823 * Return a pointer to the GDI object associated to the handle.
824 * Return NULL if the object has the wrong magic number.
825 * The object must be released with GDI_ReleaseObj.
827 void *GDI_GetObjPtr( HGDIOBJ handle, WORD magic )
829 GDIOBJHDR *ptr = NULL;
831 _EnterSysLevel( &GDI_level );
833 if ((UINT_PTR)handle & 2) /* GDI heap handle */
835 HLOCAL16 h = LOWORD(handle);
836 ptr = (GDIOBJHDR *)LOCAL_Lock( GDI_HeapSel, h );
837 if (ptr)
839 if (((magic != MAGIC_DONTCARE) && (GDIMAGIC(ptr->wMagic) != magic)) ||
840 (GDIMAGIC(ptr->wMagic) < FIRST_MAGIC) ||
841 (GDIMAGIC(ptr->wMagic) > LAST_MAGIC))
843 LOCAL_Unlock( GDI_HeapSel, h );
844 ptr = NULL;
848 else /* large heap handle */
850 int i = ((UINT_PTR)handle >> 2) - FIRST_LARGE_HANDLE;
851 if (i >= 0 && i < MAX_LARGE_HANDLES)
853 ptr = large_handles[i];
854 if (ptr && (magic != MAGIC_DONTCARE) && (GDIMAGIC(ptr->wMagic) != magic)) ptr = NULL;
858 if (!ptr)
860 _LeaveSysLevel( &GDI_level );
861 WARN( "Invalid handle %p\n", handle );
863 else TRACE("(%p): enter %ld\n", handle, GDI_level.crst.RecursionCount);
865 return ptr;
869 /***********************************************************************
870 * GDI_ReleaseObj
873 void GDI_ReleaseObj( HGDIOBJ handle )
875 if ((UINT_PTR)handle & 2) LOCAL_Unlock( GDI_HeapSel, LOWORD(handle) );
876 TRACE("(%p): leave %ld\n", handle, GDI_level.crst.RecursionCount);
877 _LeaveSysLevel( &GDI_level );
881 /***********************************************************************
882 * GDI_CheckNotLock
884 void GDI_CheckNotLock(void)
886 _CheckNotSysLevel( &GDI_level );
890 /***********************************************************************
891 * DeleteObject (GDI32.@)
893 * Delete a Gdi object.
895 * PARAMS
896 * obj [I] Gdi object to delete
898 * RETURNS
899 * Success: TRUE. If obj was not returned from GetStockObject(), any resources
900 * it consumed are released.
901 * Failure: FALSE, if obj is not a valid Gdi object, or is currently selected
902 * into a DC.
904 BOOL WINAPI DeleteObject( HGDIOBJ obj )
906 /* Check if object is valid */
908 GDIOBJHDR * header;
909 if (HIWORD(obj)) return FALSE;
911 if (!(header = GDI_GetObjPtr( obj, MAGIC_DONTCARE ))) return FALSE;
913 if (!(header->wMagic & OBJECT_NOSYSTEM)
914 && (header->wMagic >= FIRST_MAGIC) && (header->wMagic <= LAST_MAGIC))
916 TRACE("Preserving system object %p\n", obj);
917 GDI_ReleaseObj( obj );
918 return TRUE;
921 while (header->hdcs)
923 DC *dc = DC_GetDCPtr(header->hdcs->hdc);
924 struct hdc_list *tmp;
926 TRACE("hdc %p has interest in %p\n", header->hdcs->hdc, obj);
927 if(dc)
929 if(dc->funcs->pDeleteObject)
930 dc->funcs->pDeleteObject( dc->physDev, obj );
931 GDI_ReleaseObj( header->hdcs->hdc );
933 tmp = header->hdcs;
934 header->hdcs = header->hdcs->next;
935 HeapFree(GetProcessHeap(), 0, tmp);
938 if (header->dwCount)
940 TRACE("delayed for %p because object in use, count %ld\n", obj, header->dwCount );
941 header->dwCount |= 0x80000000; /* mark for delete */
942 GDI_ReleaseObj( obj );
943 return TRUE;
946 TRACE("%p\n", obj );
948 /* Delete object */
950 if (header->funcs && header->funcs->pDeleteObject)
951 return header->funcs->pDeleteObject( obj, header );
953 GDI_ReleaseObj( obj );
954 return FALSE;
957 /***********************************************************************
958 * GDI_hdc_using_object
960 * Call this if the dc requires DeleteObject notification
962 BOOL GDI_hdc_using_object(HGDIOBJ obj, HDC hdc)
964 GDIOBJHDR * header;
965 struct hdc_list **pphdc;
967 TRACE("obj %p hdc %p\n", obj, hdc);
969 if (!(header = GDI_GetObjPtr( obj, MAGIC_DONTCARE ))) return FALSE;
971 if (!(header->wMagic & OBJECT_NOSYSTEM) &&
972 (header->wMagic >= FIRST_MAGIC) && (header->wMagic <= LAST_MAGIC))
974 GDI_ReleaseObj(obj);
975 return FALSE;
978 for(pphdc = &header->hdcs; *pphdc; pphdc = &(*pphdc)->next)
979 if((*pphdc)->hdc == hdc)
980 break;
982 if(!*pphdc) {
983 *pphdc = HeapAlloc(GetProcessHeap(), 0, sizeof(**pphdc));
984 (*pphdc)->hdc = hdc;
985 (*pphdc)->next = NULL;
988 GDI_ReleaseObj(obj);
989 return TRUE;
992 /***********************************************************************
993 * GDI_hdc_not_using_object
996 BOOL GDI_hdc_not_using_object(HGDIOBJ obj, HDC hdc)
998 GDIOBJHDR * header;
999 struct hdc_list *phdc, **prev;
1001 TRACE("obj %p hdc %p\n", obj, hdc);
1003 if (!(header = GDI_GetObjPtr( obj, MAGIC_DONTCARE ))) return FALSE;
1005 if (!(header->wMagic & OBJECT_NOSYSTEM) &&
1006 (header->wMagic >= FIRST_MAGIC) && (header->wMagic <= LAST_MAGIC))
1008 GDI_ReleaseObj(obj);
1009 return FALSE;
1012 phdc = header->hdcs;
1013 prev = &header->hdcs;
1015 while(phdc) {
1016 if(phdc->hdc == hdc) {
1017 *prev = phdc->next;
1018 HeapFree(GetProcessHeap(), 0, phdc);
1019 phdc = *prev;
1020 } else {
1021 prev = &phdc->next;
1022 phdc = phdc->next;
1026 GDI_ReleaseObj(obj);
1027 return TRUE;
1030 /***********************************************************************
1031 * GetStockObject (GDI32.@)
1033 HGDIOBJ WINAPI GetStockObject( INT obj )
1035 HGDIOBJ ret;
1036 if ((obj < 0) || (obj >= NB_STOCK_OBJECTS)) return 0;
1037 ret = stock_objects[obj];
1038 TRACE("returning %p\n", ret );
1039 return ret;
1043 /***********************************************************************
1044 * GetObject (GDI.82)
1046 INT16 WINAPI GetObject16( HGDIOBJ16 handle16, INT16 count, LPVOID buffer )
1048 GDIOBJHDR * ptr;
1049 HGDIOBJ handle = HGDIOBJ_32( handle16 );
1050 INT16 result = 0;
1052 TRACE("%p %d %p\n", handle, count, buffer );
1053 if (!count) return 0;
1055 if (!(ptr = GDI_GetObjPtr( handle, MAGIC_DONTCARE ))) return 0;
1057 if (ptr->funcs && ptr->funcs->pGetObject16)
1058 result = ptr->funcs->pGetObject16( handle, ptr, count, buffer );
1059 else
1060 SetLastError( ERROR_INVALID_HANDLE );
1062 GDI_ReleaseObj( handle );
1063 return result;
1067 /***********************************************************************
1068 * GetObjectA (GDI32.@)
1070 INT WINAPI GetObjectA( HGDIOBJ handle, INT count, LPVOID buffer )
1072 GDIOBJHDR * ptr;
1073 INT result = 0;
1074 TRACE("%p %d %p\n", handle, count, buffer );
1076 if (!(ptr = GDI_GetObjPtr( handle, MAGIC_DONTCARE ))) return 0;
1078 if (ptr->funcs && ptr->funcs->pGetObjectA)
1079 result = ptr->funcs->pGetObjectA( handle, ptr, count, buffer );
1080 else
1081 SetLastError( ERROR_INVALID_HANDLE );
1083 GDI_ReleaseObj( handle );
1084 return result;
1087 /***********************************************************************
1088 * GetObjectW (GDI32.@)
1090 INT WINAPI GetObjectW( HGDIOBJ handle, INT count, LPVOID buffer )
1092 GDIOBJHDR * ptr;
1093 INT result = 0;
1094 TRACE("%p %d %p\n", handle, count, buffer );
1096 if (!(ptr = GDI_GetObjPtr( handle, MAGIC_DONTCARE ))) return 0;
1098 if (ptr->funcs && ptr->funcs->pGetObjectW)
1099 result = ptr->funcs->pGetObjectW( handle, ptr, count, buffer );
1100 else
1101 SetLastError( ERROR_INVALID_HANDLE );
1103 GDI_ReleaseObj( handle );
1104 return result;
1107 /***********************************************************************
1108 * GetObjectType (GDI32.@)
1110 DWORD WINAPI GetObjectType( HGDIOBJ handle )
1112 GDIOBJHDR * ptr;
1113 INT result = 0;
1114 TRACE("%p\n", handle );
1116 if (!(ptr = GDI_GetObjPtr( handle, MAGIC_DONTCARE )))
1118 SetLastError( ERROR_INVALID_HANDLE );
1119 return 0;
1122 switch(GDIMAGIC(ptr->wMagic))
1124 case PEN_MAGIC:
1125 result = OBJ_PEN;
1126 break;
1127 case BRUSH_MAGIC:
1128 result = OBJ_BRUSH;
1129 break;
1130 case BITMAP_MAGIC:
1131 result = OBJ_BITMAP;
1132 break;
1133 case FONT_MAGIC:
1134 result = OBJ_FONT;
1135 break;
1136 case PALETTE_MAGIC:
1137 result = OBJ_PAL;
1138 break;
1139 case REGION_MAGIC:
1140 result = OBJ_REGION;
1141 break;
1142 case DC_MAGIC:
1143 result = OBJ_DC;
1144 break;
1145 case META_DC_MAGIC:
1146 result = OBJ_METADC;
1147 break;
1148 case METAFILE_MAGIC:
1149 result = OBJ_METAFILE;
1150 break;
1151 case METAFILE_DC_MAGIC:
1152 result = OBJ_METADC;
1153 break;
1154 case ENHMETAFILE_MAGIC:
1155 result = OBJ_ENHMETAFILE;
1156 break;
1157 case ENHMETAFILE_DC_MAGIC:
1158 result = OBJ_ENHMETADC;
1159 break;
1160 case MEMORY_DC_MAGIC:
1161 result = OBJ_MEMDC;
1162 break;
1163 default:
1164 FIXME("Magic %04x not implemented\n", GDIMAGIC(ptr->wMagic) );
1165 break;
1167 GDI_ReleaseObj( handle );
1168 return result;
1171 /***********************************************************************
1172 * GetCurrentObject (GDI32.@)
1174 * Get the currently selected object of a given type in a device context.
1176 * PARAMS
1177 * hdc [I] Device context to get the current object from
1178 * type [I] Type of current object to get (OBJ_* defines from "wingdi.h")
1180 * RETURNS
1181 * Success: The current object of the given type selected in hdc.
1182 * Failure: A NULL handle.
1184 * NOTES
1185 * - only the following object types are supported:
1186 *| OBJ_PEN
1187 *| OBJ_BRUSH
1188 *| OBJ_PAL
1189 *| OBJ_FONT
1190 *| OBJ_BITMAP
1192 HGDIOBJ WINAPI GetCurrentObject(HDC hdc,UINT type)
1194 HGDIOBJ ret = 0;
1195 DC * dc = DC_GetDCPtr( hdc );
1197 if (dc)
1199 switch (type) {
1200 case OBJ_PEN: ret = dc->hPen; break;
1201 case OBJ_BRUSH: ret = dc->hBrush; break;
1202 case OBJ_PAL: ret = dc->hPalette; break;
1203 case OBJ_FONT: ret = dc->hFont; break;
1204 case OBJ_BITMAP: ret = dc->hBitmap; break;
1205 default:
1206 /* the SDK only mentions those above */
1207 FIXME("(%p,%d): unknown type.\n",hdc,type);
1208 break;
1210 GDI_ReleaseObj( hdc );
1212 return ret;
1216 /***********************************************************************
1217 * SelectObject (GDI32.@)
1219 * Select a Gdi object into a device context.
1221 * PARAMS
1222 * hdc [I] Device context to associate the object with
1223 * hObj [I] Gdi object to associate with hdc
1225 * RETURNS
1226 * Success: A non-NULL handle representing the previously selected object of
1227 * the same type as hObj.
1228 * Failure: A NULL object. If hdc is invalid, GetLastError() returns ERROR_INVALID_HANDLE.
1229 * if hObj is not a valid object handle, no last error is set. In either
1230 * case, hdc is unaffected by the call.
1232 HGDIOBJ WINAPI SelectObject( HDC hdc, HGDIOBJ hObj )
1234 HGDIOBJ ret = 0;
1235 GDIOBJHDR *header;
1236 DC *dc;
1238 TRACE( "(%p,%p)\n", hdc, hObj );
1240 if (!(dc = DC_GetDCPtr( hdc )))
1241 SetLastError( ERROR_INVALID_HANDLE );
1242 else
1244 GDI_ReleaseObj( (GDIOBJHDR *)dc );
1246 header = GDI_GetObjPtr( hObj, MAGIC_DONTCARE );
1247 if (header)
1249 if (header->funcs && header->funcs->pSelectObject)
1251 ret = header->funcs->pSelectObject( hObj, header, hdc );
1252 if (ret && ret != hObj && (INT)ret > COMPLEXREGION)
1254 inc_ref_count( hObj );
1255 dec_ref_count( ret );
1258 GDI_ReleaseObj( hObj );
1261 return ret;
1265 /***********************************************************************
1266 * UnrealizeObject (GDI32.@)
1268 BOOL WINAPI UnrealizeObject( HGDIOBJ obj )
1270 BOOL result = TRUE;
1271 /* Check if object is valid */
1273 GDIOBJHDR * header = GDI_GetObjPtr( obj, MAGIC_DONTCARE );
1274 if (!header) return FALSE;
1276 TRACE("%p\n", obj );
1278 /* Unrealize object */
1280 if (header->funcs && header->funcs->pUnrealizeObject)
1281 result = header->funcs->pUnrealizeObject( obj, header );
1283 GDI_ReleaseObj( obj );
1284 return result;
1288 /* Solid colors to enumerate */
1289 static const COLORREF solid_colors[] =
1290 { RGB(0x00,0x00,0x00), RGB(0xff,0xff,0xff),
1291 RGB(0xff,0x00,0x00), RGB(0x00,0xff,0x00),
1292 RGB(0x00,0x00,0xff), RGB(0xff,0xff,0x00),
1293 RGB(0xff,0x00,0xff), RGB(0x00,0xff,0xff),
1294 RGB(0x80,0x00,0x00), RGB(0x00,0x80,0x00),
1295 RGB(0x80,0x80,0x00), RGB(0x00,0x00,0x80),
1296 RGB(0x80,0x00,0x80), RGB(0x00,0x80,0x80),
1297 RGB(0x80,0x80,0x80), RGB(0xc0,0xc0,0xc0)
1301 /***********************************************************************
1302 * EnumObjects (GDI32.@)
1304 INT WINAPI EnumObjects( HDC hdc, INT nObjType,
1305 GOBJENUMPROC lpEnumFunc, LPARAM lParam )
1307 UINT i;
1308 INT retval = 0;
1309 LOGPEN pen;
1310 LOGBRUSH brush;
1312 TRACE("%p %d %p %08lx\n", hdc, nObjType, lpEnumFunc, lParam );
1313 switch(nObjType)
1315 case OBJ_PEN:
1316 /* Enumerate solid pens */
1317 for (i = 0; i < sizeof(solid_colors)/sizeof(solid_colors[0]); i++)
1319 pen.lopnStyle = PS_SOLID;
1320 pen.lopnWidth.x = 1;
1321 pen.lopnWidth.y = 0;
1322 pen.lopnColor = solid_colors[i];
1323 retval = lpEnumFunc( &pen, lParam );
1324 TRACE("solid pen %08lx, ret=%d\n",
1325 solid_colors[i], retval);
1326 if (!retval) break;
1328 break;
1330 case OBJ_BRUSH:
1331 /* Enumerate solid brushes */
1332 for (i = 0; i < sizeof(solid_colors)/sizeof(solid_colors[0]); i++)
1334 brush.lbStyle = BS_SOLID;
1335 brush.lbColor = solid_colors[i];
1336 brush.lbHatch = 0;
1337 retval = lpEnumFunc( &brush, lParam );
1338 TRACE("solid brush %08lx, ret=%d\n",
1339 solid_colors[i], retval);
1340 if (!retval) break;
1343 /* Now enumerate hatched brushes */
1344 if (retval) for (i = HS_HORIZONTAL; i <= HS_DIAGCROSS; i++)
1346 brush.lbStyle = BS_HATCHED;
1347 brush.lbColor = RGB(0,0,0);
1348 brush.lbHatch = i;
1349 retval = lpEnumFunc( &brush, lParam );
1350 TRACE("hatched brush %d, ret=%d\n",
1351 i, retval);
1352 if (!retval) break;
1354 break;
1356 default:
1357 /* FIXME: implement Win32 types */
1358 WARN("(%d): Invalid type\n", nObjType );
1359 break;
1361 return retval;
1365 /***********************************************************************
1366 * IsGDIObject (GDI.462)
1368 * returns type of object if valid (W95 system programming secrets p. 264-5)
1370 BOOL16 WINAPI IsGDIObject16( HGDIOBJ16 handle16 )
1372 UINT16 magic = 0;
1373 HGDIOBJ handle = HGDIOBJ_32( handle16 );
1375 GDIOBJHDR *object = GDI_GetObjPtr( handle, MAGIC_DONTCARE );
1376 if (object)
1378 magic = GDIMAGIC(object->wMagic) - PEN_MAGIC + 1;
1379 GDI_ReleaseObj( handle );
1381 return magic;
1385 /***********************************************************************
1386 * SetObjectOwner (GDI32.@)
1388 void WINAPI SetObjectOwner( HGDIOBJ handle, HANDLE owner )
1390 /* Nothing to do */
1394 /***********************************************************************
1395 * MakeObjectPrivate (GDI.463)
1397 * What does that mean ?
1398 * Some little docu can be found in "Undocumented Windows",
1399 * but this is basically useless.
1400 * At least we know that this flags the GDI object's wMagic
1401 * with 0x2000 (OBJECT_PRIVATE), so we just do it.
1402 * But Wine doesn't react on that yet.
1404 void WINAPI MakeObjectPrivate16( HGDIOBJ16 handle16, BOOL16 private )
1406 HGDIOBJ handle = HGDIOBJ_32( handle16 );
1407 GDIOBJHDR *ptr = GDI_GetObjPtr( handle, MAGIC_DONTCARE );
1408 if (!ptr)
1410 ERR("invalid GDI object %p !\n", handle);
1411 return;
1413 ptr->wMagic |= OBJECT_PRIVATE;
1414 GDI_ReleaseObj( handle );
1418 /***********************************************************************
1419 * GdiFlush (GDI32.@)
1421 BOOL WINAPI GdiFlush(void)
1423 return TRUE; /* FIXME */
1427 /***********************************************************************
1428 * GdiGetBatchLimit (GDI32.@)
1430 DWORD WINAPI GdiGetBatchLimit(void)
1432 return 1; /* FIXME */
1436 /***********************************************************************
1437 * GdiSetBatchLimit (GDI32.@)
1439 DWORD WINAPI GdiSetBatchLimit( DWORD limit )
1441 return 1; /* FIXME */
1445 /***********************************************************************
1446 * GdiSeeGdiDo (GDI.452)
1448 DWORD WINAPI GdiSeeGdiDo16( WORD wReqType, WORD wParam1, WORD wParam2,
1449 WORD wParam3 )
1451 switch (wReqType)
1453 case 0x0001: /* LocalAlloc */
1454 return LOCAL_Alloc( GDI_HeapSel, wParam1, wParam3 );
1455 case 0x0002: /* LocalFree */
1456 return LOCAL_Free( GDI_HeapSel, wParam1 );
1457 case 0x0003: /* LocalCompact */
1458 return LOCAL_Compact( GDI_HeapSel, wParam3 );
1459 case 0x0103: /* LocalHeap */
1460 return GDI_HeapSel;
1461 default:
1462 WARN("(wReqType=%04x): Unknown\n", wReqType);
1463 return ~0UL;
1467 /***********************************************************************
1468 * GdiSignalProc32 (GDI.610)
1470 WORD WINAPI GdiSignalProc( UINT uCode, DWORD dwThreadOrProcessID,
1471 DWORD dwFlags, HMODULE16 hModule )
1473 return 0;
1476 /***********************************************************************
1477 * GdiInit2 (GDI.403)
1479 * See "Undocumented Windows"
1481 HANDLE16 WINAPI GdiInit216(
1482 HANDLE16 h1, /* [in] GDI object */
1483 HANDLE16 h2 /* [in] global data */
1486 FIXME("(%04x, %04x), stub.\n", h1, h2);
1487 if (h2 == 0xffff)
1488 return 0xffff; /* undefined return value */
1489 return h1; /* FIXME: should be the memory handle of h1 */
1492 /***********************************************************************
1493 * FinalGdiInit (GDI.405)
1495 void WINAPI FinalGdiInit16( HBRUSH16 hPattern /* [in] fill pattern of desktop */ )
1499 /***********************************************************************
1500 * GdiFreeResources (GDI.609)
1502 WORD WINAPI GdiFreeResources16( DWORD reserve )
1504 return (WORD)( (int)LOCAL_CountFree( GDI_HeapSel ) * 100 /
1505 (int)LOCAL_HeapSize( GDI_HeapSel ) );
1509 /*******************************************************************
1510 * GetColorAdjustment [GDI32.@]
1514 BOOL WINAPI GetColorAdjustment(HDC hdc, LPCOLORADJUSTMENT lpca)
1516 FIXME("GetColorAdjustment, stub\n");
1517 return 0;
1520 /*******************************************************************
1521 * GdiComment [GDI32.@]
1525 BOOL WINAPI GdiComment(HDC hdc, UINT cbSize, const BYTE *lpData)
1527 DC *dc = DC_GetDCPtr(hdc);
1528 BOOL ret = FALSE;
1529 if(dc)
1531 if (dc->funcs->pGdiComment)
1532 ret = dc->funcs->pGdiComment( dc->physDev, cbSize, lpData );
1534 GDI_ReleaseObj( hdc );
1535 return ret;
1538 /*******************************************************************
1539 * SetColorAdjustment [GDI32.@]
1543 BOOL WINAPI SetColorAdjustment(HDC hdc, const COLORADJUSTMENT* lpca)
1545 FIXME("SetColorAdjustment, stub\n");
1546 return 0;