- added support for the SGIS multitexture extension.
[wine/testsucceed.git] / dlls / opengl32 / opengl_ext.c
blob6f2ed8f64dfe93ada62666c215f2cc820a019848
2 /* Auto-generated file... Do not edit ! */
4 #include "config.h"
5 #include "wine_gl.h"
6 #include "debugtools.h"
8 typedef const GLubyte * GLstring;
10 #include "opengl_ext.h"
12 DEFAULT_DEBUG_CHANNEL(opengl);
14 void (*func_glApplyTextureEXT)( GLenum ) = (void *) 0xdeadbeef;
15 GLboolean (*func_glAreProgramsResidentNV)( GLsizei, GLuint*, GLboolean* ) = (void *) 0xdeadbeef;
16 GLboolean (*func_glAreTexturesResidentEXT)( GLsizei, GLuint*, GLboolean* ) = (void *) 0xdeadbeef;
17 void (*func_glArrayElementEXT)( GLint ) = (void *) 0xdeadbeef;
18 void (*func_glAsyncMarkerSGIX)( GLuint ) = (void *) 0xdeadbeef;
19 void (*func_glBindProgramNV)( GLenum, GLuint ) = (void *) 0xdeadbeef;
20 void (*func_glBindTextureEXT)( GLenum, GLuint ) = (void *) 0xdeadbeef;
21 void (*func_glBinormal3bEXT)( GLbyte, GLbyte, GLbyte ) = (void *) 0xdeadbeef;
22 void (*func_glBinormal3bvEXT)( GLbyte* ) = (void *) 0xdeadbeef;
23 void (*func_glBinormal3dEXT)( GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
24 void (*func_glBinormal3dvEXT)( GLdouble* ) = (void *) 0xdeadbeef;
25 void (*func_glBinormal3fEXT)( GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
26 void (*func_glBinormal3fvEXT)( GLfloat* ) = (void *) 0xdeadbeef;
27 void (*func_glBinormal3iEXT)( GLint, GLint, GLint ) = (void *) 0xdeadbeef;
28 void (*func_glBinormal3ivEXT)( GLint* ) = (void *) 0xdeadbeef;
29 void (*func_glBinormal3sEXT)( GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
30 void (*func_glBinormal3svEXT)( GLshort* ) = (void *) 0xdeadbeef;
31 void (*func_glBinormalPointerEXT)( GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
32 void (*func_glBlendColorEXT)( GLclampf, GLclampf, GLclampf, GLclampf ) = (void *) 0xdeadbeef;
33 void (*func_glBlendEquationEXT)( GLenum ) = (void *) 0xdeadbeef;
34 void (*func_glBlendFuncSeparateEXT)( GLenum, GLenum, GLenum, GLenum ) = (void *) 0xdeadbeef;
35 void (*func_glBlendFuncSeparateINGR)( GLenum, GLenum, GLenum, GLenum ) = (void *) 0xdeadbeef;
36 void (*func_glColor3fVertex3fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
37 void (*func_glColor3fVertex3fvSUN)( GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
38 void (*func_glColor4fNormal3fVertex3fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
39 void (*func_glColor4fNormal3fVertex3fvSUN)( GLfloat*, GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
40 void (*func_glColor4ubVertex2fSUN)( GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
41 void (*func_glColor4ubVertex2fvSUN)( GLubyte*, GLfloat* ) = (void *) 0xdeadbeef;
42 void (*func_glColor4ubVertex3fSUN)( GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
43 void (*func_glColor4ubVertex3fvSUN)( GLubyte*, GLfloat* ) = (void *) 0xdeadbeef;
44 void (*func_glColorPointerEXT)( GLint, GLenum, GLsizei, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
45 void (*func_glColorPointerListIBM)( GLint, GLenum, GLint, GLvoid**, GLint ) = (void *) 0xdeadbeef;
46 void (*func_glColorPointervINTEL)( GLint, GLenum, GLvoid** ) = (void *) 0xdeadbeef;
47 void (*func_glColorSubTableEXT)( GLenum, GLsizei, GLsizei, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
48 void (*func_glColorTableEXT)( GLenum, GLenum, GLsizei, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
49 void (*func_glColorTableParameterfvSGI)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
50 void (*func_glColorTableParameterivSGI)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
51 void (*func_glColorTableSGI)( GLenum, GLenum, GLsizei, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
52 void (*func_glCombinerInputNV)( GLenum, GLenum, GLenum, GLenum, GLenum, GLenum ) = (void *) 0xdeadbeef;
53 void (*func_glCombinerOutputNV)( GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLboolean, GLboolean, GLboolean ) = (void *) 0xdeadbeef;
54 void (*func_glCombinerParameterfNV)( GLenum, GLfloat ) = (void *) 0xdeadbeef;
55 void (*func_glCombinerParameterfvNV)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
56 void (*func_glCombinerParameteriNV)( GLenum, GLint ) = (void *) 0xdeadbeef;
57 void (*func_glCombinerParameterivNV)( GLenum, GLint* ) = (void *) 0xdeadbeef;
58 void (*func_glCombinerStageParameterfvNV)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
59 void (*func_glCompressedTexImage1DARB)( GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
60 void (*func_glCompressedTexImage2DARB)( GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
61 void (*func_glCompressedTexImage3DARB)( GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
62 void (*func_glCompressedTexSubImage1DARB)( GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
63 void (*func_glCompressedTexSubImage2DARB)( GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
64 void (*func_glCompressedTexSubImage3DARB)( GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
65 void (*func_glConvolutionFilter1DEXT)( GLenum, GLenum, GLsizei, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
66 void (*func_glConvolutionFilter2DEXT)( GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
67 void (*func_glConvolutionParameterfEXT)( GLenum, GLenum, GLfloat ) = (void *) 0xdeadbeef;
68 void (*func_glConvolutionParameterfvEXT)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
69 void (*func_glConvolutionParameteriEXT)( GLenum, GLenum, GLint ) = (void *) 0xdeadbeef;
70 void (*func_glConvolutionParameterivEXT)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
71 void (*func_glCopyColorSubTableEXT)( GLenum, GLsizei, GLint, GLint, GLsizei ) = (void *) 0xdeadbeef;
72 void (*func_glCopyColorTableSGI)( GLenum, GLenum, GLint, GLint, GLsizei ) = (void *) 0xdeadbeef;
73 void (*func_glCopyConvolutionFilter1DEXT)( GLenum, GLenum, GLint, GLint, GLsizei ) = (void *) 0xdeadbeef;
74 void (*func_glCopyConvolutionFilter2DEXT)( GLenum, GLenum, GLint, GLint, GLsizei, GLsizei ) = (void *) 0xdeadbeef;
75 void (*func_glCopyTexImage1DEXT)( GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint ) = (void *) 0xdeadbeef;
76 void (*func_glCopyTexImage2DEXT)( GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint ) = (void *) 0xdeadbeef;
77 void (*func_glCopyTexSubImage1DEXT)( GLenum, GLint, GLint, GLint, GLint, GLsizei ) = (void *) 0xdeadbeef;
78 void (*func_glCopyTexSubImage2DEXT)( GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei ) = (void *) 0xdeadbeef;
79 void (*func_glCopyTexSubImage3DEXT)( GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei ) = (void *) 0xdeadbeef;
80 void (*func_glCullParameterdvEXT)( GLenum, GLdouble* ) = (void *) 0xdeadbeef;
81 void (*func_glCullParameterfvEXT)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
82 void (*func_glCurrentPaletteMatrixARB)( GLint ) = (void *) 0xdeadbeef;
83 void (*func_glDeformSGIX)( GLint ) = (void *) 0xdeadbeef;
84 void (*func_glDeformationMap3dSGIX)( GLint, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, GLdouble* ) = (void *) 0xdeadbeef;
85 void (*func_glDeformationMap3fSGIX)( GLint, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, GLfloat* ) = (void *) 0xdeadbeef;
86 void (*func_glDeleteAsyncMarkersSGIX)( GLuint, GLsizei ) = (void *) 0xdeadbeef;
87 void (*func_glDeleteFencesNV)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
88 void (*func_glDeleteProgramsNV)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
89 void (*func_glDeleteTexturesEXT)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
90 void (*func_glDetailTexFuncSGIS)( GLenum, GLsizei, GLfloat* ) = (void *) 0xdeadbeef;
91 void (*func_glDrawArraysEXT)( GLenum, GLint, GLsizei ) = (void *) 0xdeadbeef;
92 void (*func_glDrawRangeElementsEXT)( GLenum, GLuint, GLuint, GLsizei, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
93 void (*func_glEdgeFlagPointerEXT)( GLsizei, GLsizei, GLboolean* ) = (void *) 0xdeadbeef;
94 void (*func_glEdgeFlagPointerListIBM)( GLint, GLboolean**, GLint ) = (void *) 0xdeadbeef;
95 void (*func_glEvalMapsNV)( GLenum, GLenum ) = (void *) 0xdeadbeef;
96 void (*func_glExecuteProgramNV)( GLenum, GLuint, GLfloat* ) = (void *) 0xdeadbeef;
97 void (*func_glFinalCombinerInputNV)( GLenum, GLenum, GLenum, GLenum ) = (void *) 0xdeadbeef;
98 GLint (*func_glFinishAsyncSGIX)( GLuint* ) = (void *) 0xdeadbeef;
99 void (*func_glFinishFenceNV)( GLuint ) = (void *) 0xdeadbeef;
100 void (*func_glFinishTextureSUNX)( ) = (void *) 0xdeadbeef;
101 void (*func_glFlushRasterSGIX)( ) = (void *) 0xdeadbeef;
102 void (*func_glFlushVertexArrayRangeNV)( ) = (void *) 0xdeadbeef;
103 void (*func_glFogCoordPointerEXT)( GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
104 void (*func_glFogCoordPointerListIBM)( GLenum, GLint, GLvoid**, GLint ) = (void *) 0xdeadbeef;
105 void (*func_glFogCoorddEXT)( GLdouble ) = (void *) 0xdeadbeef;
106 void (*func_glFogCoorddvEXT)( GLdouble* ) = (void *) 0xdeadbeef;
107 void (*func_glFogCoordfEXT)( GLfloat ) = (void *) 0xdeadbeef;
108 void (*func_glFogCoordfvEXT)( GLfloat* ) = (void *) 0xdeadbeef;
109 void (*func_glFogFuncSGIS)( GLsizei, GLfloat* ) = (void *) 0xdeadbeef;
110 void (*func_glFragmentColorMaterialSGIX)( GLenum, GLenum ) = (void *) 0xdeadbeef;
111 void (*func_glFragmentLightModelfSGIX)( GLenum, GLfloat ) = (void *) 0xdeadbeef;
112 void (*func_glFragmentLightModelfvSGIX)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
113 void (*func_glFragmentLightModeliSGIX)( GLenum, GLint ) = (void *) 0xdeadbeef;
114 void (*func_glFragmentLightModelivSGIX)( GLenum, GLint* ) = (void *) 0xdeadbeef;
115 void (*func_glFragmentLightfSGIX)( GLenum, GLenum, GLfloat ) = (void *) 0xdeadbeef;
116 void (*func_glFragmentLightfvSGIX)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
117 void (*func_glFragmentLightiSGIX)( GLenum, GLenum, GLint ) = (void *) 0xdeadbeef;
118 void (*func_glFragmentLightivSGIX)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
119 void (*func_glFragmentMaterialfSGIX)( GLenum, GLenum, GLfloat ) = (void *) 0xdeadbeef;
120 void (*func_glFragmentMaterialfvSGIX)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
121 void (*func_glFragmentMaterialiSGIX)( GLenum, GLenum, GLint ) = (void *) 0xdeadbeef;
122 void (*func_glFragmentMaterialivSGIX)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
123 void (*func_glFrameZoomSGIX)( GLint ) = (void *) 0xdeadbeef;
124 GLuint (*func_glGenAsyncMarkersSGIX)( GLsizei ) = (void *) 0xdeadbeef;
125 void (*func_glGenFencesNV)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
126 void (*func_glGenProgramsNV)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
127 void (*func_glGenTexturesEXT)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
128 void (*func_glGetColorTableEXT)( GLenum, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
129 void (*func_glGetColorTableParameterfvEXT)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
130 void (*func_glGetColorTableParameterfvSGI)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
131 void (*func_glGetColorTableParameterivEXT)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
132 void (*func_glGetColorTableParameterivSGI)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
133 void (*func_glGetColorTableSGI)( GLenum, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
134 void (*func_glGetCombinerInputParameterfvNV)( GLenum, GLenum, GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
135 void (*func_glGetCombinerInputParameterivNV)( GLenum, GLenum, GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
136 void (*func_glGetCombinerOutputParameterfvNV)( GLenum, GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
137 void (*func_glGetCombinerOutputParameterivNV)( GLenum, GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
138 void (*func_glGetCombinerStageParameterfvNV)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
139 void (*func_glGetCompressedTexImageARB)( GLenum, GLint, void* ) = (void *) 0xdeadbeef;
140 void (*func_glGetConvolutionFilterEXT)( GLenum, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
141 void (*func_glGetConvolutionParameterfvEXT)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
142 void (*func_glGetConvolutionParameterivEXT)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
143 void (*func_glGetDetailTexFuncSGIS)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
144 void (*func_glGetFenceivNV)( GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
145 void (*func_glGetFinalCombinerInputParameterfvNV)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
146 void (*func_glGetFinalCombinerInputParameterivNV)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
147 void (*func_glGetFogFuncSGIS)( GLfloat* ) = (void *) 0xdeadbeef;
148 void (*func_glGetFragmentLightfvSGIX)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
149 void (*func_glGetFragmentLightivSGIX)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
150 void (*func_glGetFragmentMaterialfvSGIX)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
151 void (*func_glGetFragmentMaterialivSGIX)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
152 void (*func_glGetHistogramEXT)( GLenum, GLboolean, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
153 void (*func_glGetHistogramParameterfvEXT)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
154 void (*func_glGetHistogramParameterivEXT)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
155 void (*func_glGetImageTransformParameterfvHP)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
156 void (*func_glGetImageTransformParameterivHP)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
157 GLint (*func_glGetInstrumentsSGIX)( ) = (void *) 0xdeadbeef;
158 void (*func_glGetListParameterfvSGIX)( GLuint, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
159 void (*func_glGetListParameterivSGIX)( GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
160 void (*func_glGetMapAttribParameterfvNV)( GLenum, GLuint, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
161 void (*func_glGetMapAttribParameterivNV)( GLenum, GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
162 void (*func_glGetMapControlPointsNV)( GLenum, GLuint, GLenum, GLsizei, GLsizei, GLboolean, GLvoid* ) = (void *) 0xdeadbeef;
163 void (*func_glGetMapParameterfvNV)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
164 void (*func_glGetMapParameterivNV)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
165 void (*func_glGetMinmaxEXT)( GLenum, GLboolean, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
166 void (*func_glGetMinmaxParameterfvEXT)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
167 void (*func_glGetMinmaxParameterivEXT)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
168 void (*func_glGetPixelTexGenParameterfvSGIS)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
169 void (*func_glGetPixelTexGenParameterivSGIS)( GLenum, GLint* ) = (void *) 0xdeadbeef;
170 void (*func_glGetPointervEXT)( GLenum, GLvoid** ) = (void *) 0xdeadbeef;
171 void (*func_glGetProgramParameterdvNV)( GLenum, GLuint, GLenum, GLdouble* ) = (void *) 0xdeadbeef;
172 void (*func_glGetProgramParameterfvNV)( GLenum, GLuint, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
173 void (*func_glGetProgramStringNV)( GLuint, GLenum, GLubyte* ) = (void *) 0xdeadbeef;
174 void (*func_glGetProgramivNV)( GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
175 void (*func_glGetSeparableFilterEXT)( GLenum, GLenum, GLenum, GLvoid*, GLvoid*, GLvoid* ) = (void *) 0xdeadbeef;
176 void (*func_glGetSharpenTexFuncSGIS)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
177 void (*func_glGetTexFilterFuncSGIS)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
178 void (*func_glGetTrackMatrixivNV)( GLenum, GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
179 void (*func_glGetVertexAttribPointervNV)( GLuint, GLenum, GLvoid** ) = (void *) 0xdeadbeef;
180 void (*func_glGetVertexAttribdvNV)( GLuint, GLenum, GLdouble* ) = (void *) 0xdeadbeef;
181 void (*func_glGetVertexAttribfvNV)( GLuint, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
182 void (*func_glGetVertexAttribivNV)( GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
183 void (*func_glGlobalAlphaFactorbSUN)( GLbyte ) = (void *) 0xdeadbeef;
184 void (*func_glGlobalAlphaFactordSUN)( GLdouble ) = (void *) 0xdeadbeef;
185 void (*func_glGlobalAlphaFactorfSUN)( GLfloat ) = (void *) 0xdeadbeef;
186 void (*func_glGlobalAlphaFactoriSUN)( GLint ) = (void *) 0xdeadbeef;
187 void (*func_glGlobalAlphaFactorsSUN)( GLshort ) = (void *) 0xdeadbeef;
188 void (*func_glGlobalAlphaFactorubSUN)( GLubyte ) = (void *) 0xdeadbeef;
189 void (*func_glGlobalAlphaFactoruiSUN)( GLuint ) = (void *) 0xdeadbeef;
190 void (*func_glGlobalAlphaFactorusSUN)( GLushort ) = (void *) 0xdeadbeef;
191 void (*func_glHintPGI)( GLenum, GLint ) = (void *) 0xdeadbeef;
192 void (*func_glHistogramEXT)( GLenum, GLsizei, GLenum, GLboolean ) = (void *) 0xdeadbeef;
193 void (*func_glIglooInterfaceSGIX)( GLint, GLint* ) = (void *) 0xdeadbeef;
194 void (*func_glImageTransformParameterfHP)( GLenum, GLenum, GLfloat ) = (void *) 0xdeadbeef;
195 void (*func_glImageTransformParameterfvHP)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
196 void (*func_glImageTransformParameteriHP)( GLenum, GLenum, GLint ) = (void *) 0xdeadbeef;
197 void (*func_glImageTransformParameterivHP)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
198 void (*func_glIndexFuncEXT)( GLenum, GLclampf ) = (void *) 0xdeadbeef;
199 void (*func_glIndexMaterialEXT)( GLenum, GLenum ) = (void *) 0xdeadbeef;
200 void (*func_glIndexPointerEXT)( GLenum, GLsizei, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
201 void (*func_glIndexPointerListIBM)( GLenum, GLint, GLvoid**, GLint ) = (void *) 0xdeadbeef;
202 void (*func_glInstrumentsBufferSGIX)( GLsizei, GLint* ) = (void *) 0xdeadbeef;
203 GLboolean (*func_glIsAsyncMarkerSGIX)( GLuint ) = (void *) 0xdeadbeef;
204 GLboolean (*func_glIsFenceNV)( GLuint ) = (void *) 0xdeadbeef;
205 GLboolean (*func_glIsProgramNV)( GLuint ) = (void *) 0xdeadbeef;
206 GLboolean (*func_glIsTextureEXT)( GLuint ) = (void *) 0xdeadbeef;
207 void (*func_glLightEnviSGIX)( GLenum, GLint ) = (void *) 0xdeadbeef;
208 void (*func_glListParameterfSGIX)( GLuint, GLenum, GLfloat ) = (void *) 0xdeadbeef;
209 void (*func_glListParameterfvSGIX)( GLuint, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
210 void (*func_glListParameteriSGIX)( GLuint, GLenum, GLint ) = (void *) 0xdeadbeef;
211 void (*func_glListParameterivSGIX)( GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
212 void (*func_glLoadIdentityDeformationMapSGIX)( GLint ) = (void *) 0xdeadbeef;
213 void (*func_glLoadProgramNV)( GLenum, GLuint, GLsizei, GLubyte* ) = (void *) 0xdeadbeef;
214 void (*func_glLoadTransposeMatrixdARB)( GLdouble* ) = (void *) 0xdeadbeef;
215 void (*func_glLoadTransposeMatrixfARB)( GLfloat* ) = (void *) 0xdeadbeef;
216 void (*func_glLockArraysEXT)( GLint, GLsizei ) = (void *) 0xdeadbeef;
217 void (*func_glMapControlPointsNV)( GLenum, GLuint, GLenum, GLsizei, GLsizei, GLint, GLint, GLboolean, GLvoid* ) = (void *) 0xdeadbeef;
218 void (*func_glMapParameterfvNV)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
219 void (*func_glMapParameterivNV)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
220 void (*func_glMatrixIndexPointerARB)( GLint, GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
221 void (*func_glMatrixIndexubvARB)( GLint, GLubyte* ) = (void *) 0xdeadbeef;
222 void (*func_glMatrixIndexuivARB)( GLint, GLuint* ) = (void *) 0xdeadbeef;
223 void (*func_glMatrixIndexusvARB)( GLint, GLushort* ) = (void *) 0xdeadbeef;
224 void (*func_glMinmaxEXT)( GLenum, GLenum, GLboolean ) = (void *) 0xdeadbeef;
225 void (*func_glMultTransposeMatrixdARB)( GLdouble* ) = (void *) 0xdeadbeef;
226 void (*func_glMultTransposeMatrixfARB)( GLfloat* ) = (void *) 0xdeadbeef;
227 void (*func_glMultiDrawArraysEXT)( GLenum, GLint*, GLsizei*, GLsizei ) = (void *) 0xdeadbeef;
228 void (*func_glMultiDrawElementsEXT)( GLenum, GLsizei*, GLenum, GLvoid**, GLsizei ) = (void *) 0xdeadbeef;
229 void (*func_glMultiModeDrawArraysIBM)( GLenum, GLint*, GLsizei*, GLsizei, GLint ) = (void *) 0xdeadbeef;
230 void (*func_glMultiModeDrawElementsIBM)( GLenum*, GLsizei*, GLenum, GLvoid**, GLsizei, GLint ) = (void *) 0xdeadbeef;
231 void (*func_glMultiTexCoord1dSGIS)( GLenum, GLdouble ) = (void *) 0xdeadbeef;
232 void (*func_glMultiTexCoord1dvSGIS)( GLenum, GLdouble * ) = (void *) 0xdeadbeef;
233 void (*func_glMultiTexCoord1fSGIS)( GLenum, GLfloat ) = (void *) 0xdeadbeef;
234 void (*func_glMultiTexCoord1fvSGIS)( GLenum, const GLfloat * ) = (void *) 0xdeadbeef;
235 void (*func_glMultiTexCoord1iSGIS)( GLenum, GLint ) = (void *) 0xdeadbeef;
236 void (*func_glMultiTexCoord1ivSGIS)( GLenum, GLint * ) = (void *) 0xdeadbeef;
237 void (*func_glMultiTexCoord1sSGIS)( GLenum, GLshort ) = (void *) 0xdeadbeef;
238 void (*func_glMultiTexCoord1svSGIS)( GLenum, GLshort * ) = (void *) 0xdeadbeef;
239 void (*func_glMultiTexCoord2dSGIS)( GLenum, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
240 void (*func_glMultiTexCoord2dvSGIS)( GLenum, GLdouble * ) = (void *) 0xdeadbeef;
241 void (*func_glMultiTexCoord2fSGIS)( GLenum, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
242 void (*func_glMultiTexCoord2fvSGIS)( GLenum, GLfloat * ) = (void *) 0xdeadbeef;
243 void (*func_glMultiTexCoord2iSGIS)( GLenum, GLint, GLint ) = (void *) 0xdeadbeef;
244 void (*func_glMultiTexCoord2ivSGIS)( GLenum, GLint * ) = (void *) 0xdeadbeef;
245 void (*func_glMultiTexCoord2sSGIS)( GLenum, GLshort, GLshort ) = (void *) 0xdeadbeef;
246 void (*func_glMultiTexCoord2svSGIS)( GLenum, GLshort * ) = (void *) 0xdeadbeef;
247 void (*func_glMultiTexCoord3dSGIS)( GLenum, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
248 void (*func_glMultiTexCoord3dvSGIS)( GLenum, GLdouble * ) = (void *) 0xdeadbeef;
249 void (*func_glMultiTexCoord3fSGIS)( GLenum, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
250 void (*func_glMultiTexCoord3fvSGIS)( GLenum, GLfloat * ) = (void *) 0xdeadbeef;
251 void (*func_glMultiTexCoord3iSGIS)( GLenum, GLint, GLint, GLint ) = (void *) 0xdeadbeef;
252 void (*func_glMultiTexCoord3ivSGIS)( GLenum, GLint * ) = (void *) 0xdeadbeef;
253 void (*func_glMultiTexCoord3sSGIS)( GLenum, GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
254 void (*func_glMultiTexCoord3svSGIS)( GLenum, GLshort * ) = (void *) 0xdeadbeef;
255 void (*func_glMultiTexCoord4dSGIS)( GLenum, GLdouble, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
256 void (*func_glMultiTexCoord4dvSGIS)( GLenum, GLdouble * ) = (void *) 0xdeadbeef;
257 void (*func_glMultiTexCoord4fSGIS)( GLenum, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
258 void (*func_glMultiTexCoord4fvSGIS)( GLenum, GLfloat * ) = (void *) 0xdeadbeef;
259 void (*func_glMultiTexCoord4iSGIS)( GLenum, GLint, GLint, GLint, GLint ) = (void *) 0xdeadbeef;
260 void (*func_glMultiTexCoord4ivSGIS)( GLenum, GLint * ) = (void *) 0xdeadbeef;
261 void (*func_glMultiTexCoord4sSGIS)( GLenum, GLshort, GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
262 void (*func_glMultiTexCoord4svSGIS)( GLenum, GLshort * ) = (void *) 0xdeadbeef;
263 void (*func_glMultiTexCoordPointerSGIS)( GLenum, GLint, GLenum, GLsizei, GLvoid * ) = (void *) 0xdeadbeef;
264 void (*func_glNormal3fVertex3fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
265 void (*func_glNormal3fVertex3fvSUN)( GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
266 void (*func_glNormalPointerEXT)( GLenum, GLsizei, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
267 void (*func_glNormalPointerListIBM)( GLenum, GLint, GLvoid**, GLint ) = (void *) 0xdeadbeef;
268 void (*func_glNormalPointervINTEL)( GLenum, GLvoid** ) = (void *) 0xdeadbeef;
269 void (*func_glPixelTexGenParameterfSGIS)( GLenum, GLfloat ) = (void *) 0xdeadbeef;
270 void (*func_glPixelTexGenParameterfvSGIS)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
271 void (*func_glPixelTexGenParameteriSGIS)( GLenum, GLint ) = (void *) 0xdeadbeef;
272 void (*func_glPixelTexGenParameterivSGIS)( GLenum, GLint* ) = (void *) 0xdeadbeef;
273 void (*func_glPixelTexGenSGIX)( GLenum ) = (void *) 0xdeadbeef;
274 void (*func_glPixelTransformParameterfEXT)( GLenum, GLenum, GLfloat ) = (void *) 0xdeadbeef;
275 void (*func_glPixelTransformParameterfvEXT)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
276 void (*func_glPixelTransformParameteriEXT)( GLenum, GLenum, GLint ) = (void *) 0xdeadbeef;
277 void (*func_glPixelTransformParameterivEXT)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
278 void (*func_glPointParameterfARB)( GLenum, GLfloat ) = (void *) 0xdeadbeef;
279 void (*func_glPointParameterfEXT)( GLenum, GLfloat ) = (void *) 0xdeadbeef;
280 void (*func_glPointParameterfSGIS)( GLenum, GLfloat ) = (void *) 0xdeadbeef;
281 void (*func_glPointParameterfvARB)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
282 void (*func_glPointParameterfvEXT)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
283 void (*func_glPointParameterfvSGIS)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
284 GLint (*func_glPollAsyncSGIX)( GLuint* ) = (void *) 0xdeadbeef;
285 GLint (*func_glPollInstrumentsSGIX)( GLint* ) = (void *) 0xdeadbeef;
286 void (*func_glPolygonOffsetEXT)( GLfloat, GLfloat ) = (void *) 0xdeadbeef;
287 void (*func_glPrioritizeTexturesEXT)( GLsizei, GLuint*, GLclampf* ) = (void *) 0xdeadbeef;
288 void (*func_glProgramParameter4dNV)( GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
289 void (*func_glProgramParameter4dvNV)( GLenum, GLuint, GLdouble* ) = (void *) 0xdeadbeef;
290 void (*func_glProgramParameter4fNV)( GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
291 void (*func_glProgramParameter4fvNV)( GLenum, GLuint, GLfloat* ) = (void *) 0xdeadbeef;
292 void (*func_glProgramParameters4dvNV)( GLenum, GLuint, GLuint, GLdouble* ) = (void *) 0xdeadbeef;
293 void (*func_glProgramParameters4fvNV)( GLenum, GLuint, GLuint, GLfloat* ) = (void *) 0xdeadbeef;
294 void (*func_glReadInstrumentsSGIX)( GLint ) = (void *) 0xdeadbeef;
295 void (*func_glReferencePlaneSGIX)( GLdouble* ) = (void *) 0xdeadbeef;
296 void (*func_glReplacementCodePointerSUN)( GLenum, GLsizei, GLvoid** ) = (void *) 0xdeadbeef;
297 void (*func_glReplacementCodeubSUN)( GLubyte ) = (void *) 0xdeadbeef;
298 void (*func_glReplacementCodeubvSUN)( GLubyte* ) = (void *) 0xdeadbeef;
299 void (*func_glReplacementCodeuiColor3fVertex3fSUN)( GLenum, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
300 void (*func_glReplacementCodeuiColor3fVertex3fvSUN)( GLenum*, GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
301 void (*func_glReplacementCodeuiColor4fNormal3fVertex3fSUN)( GLenum, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
302 void (*func_glReplacementCodeuiColor4fNormal3fVertex3fvSUN)( GLenum*, GLfloat*, GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
303 void (*func_glReplacementCodeuiColor4ubVertex3fSUN)( GLenum, GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
304 void (*func_glReplacementCodeuiColor4ubVertex3fvSUN)( GLenum*, GLubyte*, GLfloat* ) = (void *) 0xdeadbeef;
305 void (*func_glReplacementCodeuiNormal3fVertex3fSUN)( GLenum, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
306 void (*func_glReplacementCodeuiNormal3fVertex3fvSUN)( GLenum*, GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
307 void (*func_glReplacementCodeuiSUN)( GLuint ) = (void *) 0xdeadbeef;
308 void (*func_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN)( GLenum, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
309 void (*func_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN)( GLenum*, GLfloat*, GLfloat*, GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
310 void (*func_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN)( GLenum, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
311 void (*func_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN)( GLenum*, GLfloat*, GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
312 void (*func_glReplacementCodeuiTexCoord2fVertex3fSUN)( GLenum, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
313 void (*func_glReplacementCodeuiTexCoord2fVertex3fvSUN)( GLenum*, GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
314 void (*func_glReplacementCodeuiVertex3fSUN)( GLenum, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
315 void (*func_glReplacementCodeuiVertex3fvSUN)( GLenum*, GLfloat* ) = (void *) 0xdeadbeef;
316 void (*func_glReplacementCodeuivSUN)( GLuint* ) = (void *) 0xdeadbeef;
317 void (*func_glReplacementCodeusSUN)( GLushort ) = (void *) 0xdeadbeef;
318 void (*func_glReplacementCodeusvSUN)( GLushort* ) = (void *) 0xdeadbeef;
319 void (*func_glRequestResidentProgramsNV)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
320 void (*func_glResetHistogramEXT)( GLenum ) = (void *) 0xdeadbeef;
321 void (*func_glResetMinmaxEXT)( GLenum ) = (void *) 0xdeadbeef;
322 void (*func_glResizeBuffersMESA)( ) = (void *) 0xdeadbeef;
323 void (*func_glSampleCoverageARB)( GLclampf, GLboolean ) = (void *) 0xdeadbeef;
324 void (*func_glSampleMaskEXT)( GLclampf, GLboolean ) = (void *) 0xdeadbeef;
325 void (*func_glSampleMaskSGIS)( GLclampf, GLboolean ) = (void *) 0xdeadbeef;
326 void (*func_glSamplePatternEXT)( GLenum ) = (void *) 0xdeadbeef;
327 void (*func_glSamplePatternSGIS)( GLenum ) = (void *) 0xdeadbeef;
328 void (*func_glSecondaryColor3bEXT)( GLbyte, GLbyte, GLbyte ) = (void *) 0xdeadbeef;
329 void (*func_glSecondaryColor3bvEXT)( GLbyte* ) = (void *) 0xdeadbeef;
330 void (*func_glSecondaryColor3dEXT)( GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
331 void (*func_glSecondaryColor3dvEXT)( GLdouble* ) = (void *) 0xdeadbeef;
332 void (*func_glSecondaryColor3fEXT)( GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
333 void (*func_glSecondaryColor3fvEXT)( GLfloat* ) = (void *) 0xdeadbeef;
334 void (*func_glSecondaryColor3iEXT)( GLint, GLint, GLint ) = (void *) 0xdeadbeef;
335 void (*func_glSecondaryColor3ivEXT)( GLint* ) = (void *) 0xdeadbeef;
336 void (*func_glSecondaryColor3sEXT)( GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
337 void (*func_glSecondaryColor3svEXT)( GLshort* ) = (void *) 0xdeadbeef;
338 void (*func_glSecondaryColor3ubEXT)( GLubyte, GLubyte, GLubyte ) = (void *) 0xdeadbeef;
339 void (*func_glSecondaryColor3ubvEXT)( GLubyte* ) = (void *) 0xdeadbeef;
340 void (*func_glSecondaryColor3uiEXT)( GLuint, GLuint, GLuint ) = (void *) 0xdeadbeef;
341 void (*func_glSecondaryColor3uivEXT)( GLuint* ) = (void *) 0xdeadbeef;
342 void (*func_glSecondaryColor3usEXT)( GLushort, GLushort, GLushort ) = (void *) 0xdeadbeef;
343 void (*func_glSecondaryColor3usvEXT)( GLushort* ) = (void *) 0xdeadbeef;
344 void (*func_glSecondaryColorPointerEXT)( GLint, GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
345 void (*func_glSecondaryColorPointerListIBM)( GLint, GLenum, GLint, GLvoid**, GLint ) = (void *) 0xdeadbeef;
346 void (*func_glSelectTextureCoordSetSGIS)( GLenum ) = (void *) 0xdeadbeef;
347 void (*func_glSelectTextureSGIS)( GLenum ) = (void *) 0xdeadbeef;
348 void (*func_glSeparableFilter2DEXT)( GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, GLvoid*, GLvoid* ) = (void *) 0xdeadbeef;
349 void (*func_glSetFenceNV)( GLuint, GLenum ) = (void *) 0xdeadbeef;
350 void (*func_glSharpenTexFuncSGIS)( GLenum, GLsizei, GLfloat* ) = (void *) 0xdeadbeef;
351 void (*func_glSpriteParameterfSGIX)( GLenum, GLfloat ) = (void *) 0xdeadbeef;
352 void (*func_glSpriteParameterfvSGIX)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
353 void (*func_glSpriteParameteriSGIX)( GLenum, GLint ) = (void *) 0xdeadbeef;
354 void (*func_glSpriteParameterivSGIX)( GLenum, GLint* ) = (void *) 0xdeadbeef;
355 void (*func_glStartInstrumentsSGIX)( ) = (void *) 0xdeadbeef;
356 void (*func_glStopInstrumentsSGIX)( GLint ) = (void *) 0xdeadbeef;
357 void (*func_glTagSampleBufferSGIX)( ) = (void *) 0xdeadbeef;
358 void (*func_glTangent3bEXT)( GLbyte, GLbyte, GLbyte ) = (void *) 0xdeadbeef;
359 void (*func_glTangent3bvEXT)( GLbyte* ) = (void *) 0xdeadbeef;
360 void (*func_glTangent3dEXT)( GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
361 void (*func_glTangent3dvEXT)( GLdouble* ) = (void *) 0xdeadbeef;
362 void (*func_glTangent3fEXT)( GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
363 void (*func_glTangent3fvEXT)( GLfloat* ) = (void *) 0xdeadbeef;
364 void (*func_glTangent3iEXT)( GLint, GLint, GLint ) = (void *) 0xdeadbeef;
365 void (*func_glTangent3ivEXT)( GLint* ) = (void *) 0xdeadbeef;
366 void (*func_glTangent3sEXT)( GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
367 void (*func_glTangent3svEXT)( GLshort* ) = (void *) 0xdeadbeef;
368 void (*func_glTangentPointerEXT)( GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
369 void (*func_glTbufferMask3DFX)( GLuint ) = (void *) 0xdeadbeef;
370 GLboolean (*func_glTestFenceNV)( GLuint ) = (void *) 0xdeadbeef;
371 void (*func_glTexCoord2fColor3fVertex3fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
372 void (*func_glTexCoord2fColor3fVertex3fvSUN)( GLfloat*, GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
373 void (*func_glTexCoord2fColor4fNormal3fVertex3fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
374 void (*func_glTexCoord2fColor4fNormal3fVertex3fvSUN)( GLfloat*, GLfloat*, GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
375 void (*func_glTexCoord2fColor4ubVertex3fSUN)( GLfloat, GLfloat, GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
376 void (*func_glTexCoord2fColor4ubVertex3fvSUN)( GLfloat*, GLubyte*, GLfloat* ) = (void *) 0xdeadbeef;
377 void (*func_glTexCoord2fNormal3fVertex3fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
378 void (*func_glTexCoord2fNormal3fVertex3fvSUN)( GLfloat*, GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
379 void (*func_glTexCoord2fVertex3fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
380 void (*func_glTexCoord2fVertex3fvSUN)( GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
381 void (*func_glTexCoord4fColor4fNormal3fVertex4fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
382 void (*func_glTexCoord4fColor4fNormal3fVertex4fvSUN)( GLfloat*, GLfloat*, GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
383 void (*func_glTexCoord4fVertex4fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
384 void (*func_glTexCoord4fVertex4fvSUN)( GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
385 void (*func_glTexCoordPointerEXT)( GLint, GLenum, GLsizei, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
386 void (*func_glTexCoordPointerListIBM)( GLint, GLenum, GLint, GLvoid**, GLint ) = (void *) 0xdeadbeef;
387 void (*func_glTexCoordPointervINTEL)( GLint, GLenum, GLvoid** ) = (void *) 0xdeadbeef;
388 void (*func_glTexFilterFuncSGIS)( GLenum, GLenum, GLsizei, GLfloat* ) = (void *) 0xdeadbeef;
389 void (*func_glTexImage3DEXT)( GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
390 void (*func_glTexImage4DSGIS)( GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
391 void (*func_glTexSubImage1DEXT)( GLenum, GLint, GLint, GLsizei, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
392 void (*func_glTexSubImage2DEXT)( GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
393 void (*func_glTexSubImage3DEXT)( GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
394 void (*func_glTexSubImage4DSGIS)( GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLsizei, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
395 void (*func_glTextureColorMaskSGIS)( GLboolean, GLboolean, GLboolean, GLboolean ) = (void *) 0xdeadbeef;
396 void (*func_glTextureLightEXT)( GLenum ) = (void *) 0xdeadbeef;
397 void (*func_glTextureMaterialEXT)( GLenum, GLenum ) = (void *) 0xdeadbeef;
398 void (*func_glTextureNormalEXT)( GLenum ) = (void *) 0xdeadbeef;
399 void (*func_glTrackMatrixNV)( GLenum, GLuint, GLenum, GLenum ) = (void *) 0xdeadbeef;
400 void (*func_glUnlockArraysEXT)( ) = (void *) 0xdeadbeef;
401 void (*func_glVertexArrayRangeNV)( GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
402 void (*func_glVertexAttrib1dNV)( GLuint, GLdouble ) = (void *) 0xdeadbeef;
403 void (*func_glVertexAttrib1dvNV)( GLuint, GLdouble* ) = (void *) 0xdeadbeef;
404 void (*func_glVertexAttrib1fNV)( GLuint, GLfloat ) = (void *) 0xdeadbeef;
405 void (*func_glVertexAttrib1fvNV)( GLuint, GLfloat* ) = (void *) 0xdeadbeef;
406 void (*func_glVertexAttrib1sNV)( GLuint, GLshort ) = (void *) 0xdeadbeef;
407 void (*func_glVertexAttrib1svNV)( GLuint, GLshort* ) = (void *) 0xdeadbeef;
408 void (*func_glVertexAttrib2dNV)( GLuint, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
409 void (*func_glVertexAttrib2dvNV)( GLuint, GLdouble* ) = (void *) 0xdeadbeef;
410 void (*func_glVertexAttrib2fNV)( GLuint, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
411 void (*func_glVertexAttrib2fvNV)( GLuint, GLfloat* ) = (void *) 0xdeadbeef;
412 void (*func_glVertexAttrib2sNV)( GLuint, GLshort, GLshort ) = (void *) 0xdeadbeef;
413 void (*func_glVertexAttrib2svNV)( GLuint, GLshort* ) = (void *) 0xdeadbeef;
414 void (*func_glVertexAttrib3dNV)( GLuint, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
415 void (*func_glVertexAttrib3dvNV)( GLuint, GLdouble* ) = (void *) 0xdeadbeef;
416 void (*func_glVertexAttrib3fNV)( GLuint, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
417 void (*func_glVertexAttrib3fvNV)( GLuint, GLfloat* ) = (void *) 0xdeadbeef;
418 void (*func_glVertexAttrib3sNV)( GLuint, GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
419 void (*func_glVertexAttrib3svNV)( GLuint, GLshort* ) = (void *) 0xdeadbeef;
420 void (*func_glVertexAttrib4dNV)( GLuint, GLdouble, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
421 void (*func_glVertexAttrib4dvNV)( GLuint, GLdouble* ) = (void *) 0xdeadbeef;
422 void (*func_glVertexAttrib4fNV)( GLuint, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
423 void (*func_glVertexAttrib4fvNV)( GLuint, GLfloat* ) = (void *) 0xdeadbeef;
424 void (*func_glVertexAttrib4sNV)( GLuint, GLshort, GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
425 void (*func_glVertexAttrib4svNV)( GLuint, GLshort* ) = (void *) 0xdeadbeef;
426 void (*func_glVertexAttrib4ubNV)( GLuint, GLubyte, GLubyte, GLubyte, GLubyte ) = (void *) 0xdeadbeef;
427 void (*func_glVertexAttrib4ubvNV)( GLuint, GLubyte* ) = (void *) 0xdeadbeef;
428 void (*func_glVertexAttribPointerNV)( GLuint, GLint, GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
429 void (*func_glVertexAttribs1dvNV)( GLuint, GLsizei, GLdouble* ) = (void *) 0xdeadbeef;
430 void (*func_glVertexAttribs1fvNV)( GLuint, GLsizei, GLfloat* ) = (void *) 0xdeadbeef;
431 void (*func_glVertexAttribs1svNV)( GLuint, GLsizei, GLshort* ) = (void *) 0xdeadbeef;
432 void (*func_glVertexAttribs2dvNV)( GLuint, GLsizei, GLdouble* ) = (void *) 0xdeadbeef;
433 void (*func_glVertexAttribs2fvNV)( GLuint, GLsizei, GLfloat* ) = (void *) 0xdeadbeef;
434 void (*func_glVertexAttribs2svNV)( GLuint, GLsizei, GLshort* ) = (void *) 0xdeadbeef;
435 void (*func_glVertexAttribs3dvNV)( GLuint, GLsizei, GLdouble* ) = (void *) 0xdeadbeef;
436 void (*func_glVertexAttribs3fvNV)( GLuint, GLsizei, GLfloat* ) = (void *) 0xdeadbeef;
437 void (*func_glVertexAttribs3svNV)( GLuint, GLsizei, GLshort* ) = (void *) 0xdeadbeef;
438 void (*func_glVertexAttribs4dvNV)( GLuint, GLsizei, GLdouble* ) = (void *) 0xdeadbeef;
439 void (*func_glVertexAttribs4fvNV)( GLuint, GLsizei, GLfloat* ) = (void *) 0xdeadbeef;
440 void (*func_glVertexAttribs4svNV)( GLuint, GLsizei, GLshort* ) = (void *) 0xdeadbeef;
441 void (*func_glVertexAttribs4ubvNV)( GLuint, GLsizei, GLubyte* ) = (void *) 0xdeadbeef;
442 void (*func_glVertexBlendARB)( GLint ) = (void *) 0xdeadbeef;
443 void (*func_glVertexPointerEXT)( GLint, GLenum, GLsizei, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
444 void (*func_glVertexPointerListIBM)( GLint, GLenum, GLint, GLvoid**, GLint ) = (void *) 0xdeadbeef;
445 void (*func_glVertexPointervINTEL)( GLint, GLenum, GLvoid** ) = (void *) 0xdeadbeef;
446 void (*func_glVertexWeightPointerEXT)( GLsizei, GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
447 void (*func_glVertexWeightfEXT)( GLfloat ) = (void *) 0xdeadbeef;
448 void (*func_glVertexWeightfvEXT)( GLfloat* ) = (void *) 0xdeadbeef;
449 void (*func_glWeightPointerARB)( GLint, GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
450 void (*func_glWeightbvARB)( GLint, GLbyte* ) = (void *) 0xdeadbeef;
451 void (*func_glWeightdvARB)( GLint, GLdouble* ) = (void *) 0xdeadbeef;
452 void (*func_glWeightfvARB)( GLint, GLfloat* ) = (void *) 0xdeadbeef;
453 void (*func_glWeightivARB)( GLint, GLint* ) = (void *) 0xdeadbeef;
454 void (*func_glWeightsvARB)( GLint, GLshort* ) = (void *) 0xdeadbeef;
455 void (*func_glWeightubvARB)( GLint, GLubyte* ) = (void *) 0xdeadbeef;
456 void (*func_glWeightuivARB)( GLint, GLuint* ) = (void *) 0xdeadbeef;
457 void (*func_glWeightusvARB)( GLint, GLushort* ) = (void *) 0xdeadbeef;
458 void (*func_glWindowPos2dMESA)( GLdouble, GLdouble ) = (void *) 0xdeadbeef;
459 void (*func_glWindowPos2dvMESA)( GLdouble* ) = (void *) 0xdeadbeef;
460 void (*func_glWindowPos2fMESA)( GLfloat, GLfloat ) = (void *) 0xdeadbeef;
461 void (*func_glWindowPos2fvMESA)( GLfloat* ) = (void *) 0xdeadbeef;
462 void (*func_glWindowPos2iMESA)( GLint, GLint ) = (void *) 0xdeadbeef;
463 void (*func_glWindowPos2ivMESA)( GLint* ) = (void *) 0xdeadbeef;
464 void (*func_glWindowPos2sMESA)( GLshort, GLshort ) = (void *) 0xdeadbeef;
465 void (*func_glWindowPos2svMESA)( GLshort* ) = (void *) 0xdeadbeef;
466 void (*func_glWindowPos3dMESA)( GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
467 void (*func_glWindowPos3dvMESA)( GLdouble* ) = (void *) 0xdeadbeef;
468 void (*func_glWindowPos3fMESA)( GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
469 void (*func_glWindowPos3fvMESA)( GLfloat* ) = (void *) 0xdeadbeef;
470 void (*func_glWindowPos3iMESA)( GLint, GLint, GLint ) = (void *) 0xdeadbeef;
471 void (*func_glWindowPos3ivMESA)( GLint* ) = (void *) 0xdeadbeef;
472 void (*func_glWindowPos3sMESA)( GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
473 void (*func_glWindowPos3svMESA)( GLshort* ) = (void *) 0xdeadbeef;
474 void (*func_glWindowPos4dMESA)( GLdouble, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
475 void (*func_glWindowPos4dvMESA)( GLdouble* ) = (void *) 0xdeadbeef;
476 void (*func_glWindowPos4fMESA)( GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
477 void (*func_glWindowPos4fvMESA)( GLfloat* ) = (void *) 0xdeadbeef;
478 void (*func_glWindowPos4iMESA)( GLint, GLint, GLint, GLint ) = (void *) 0xdeadbeef;
479 void (*func_glWindowPos4ivMESA)( GLint* ) = (void *) 0xdeadbeef;
480 void (*func_glWindowPos4sMESA)( GLshort, GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
481 void (*func_glWindowPos4svMESA)( GLshort* ) = (void *) 0xdeadbeef;
484 /* The function prototypes */
485 void WINAPI wine_glApplyTextureEXT( GLenum );
486 GLboolean WINAPI wine_glAreProgramsResidentNV( GLsizei, GLuint*, GLboolean* );
487 GLboolean WINAPI wine_glAreTexturesResidentEXT( GLsizei, GLuint*, GLboolean* );
488 void WINAPI wine_glArrayElementEXT( GLint );
489 void WINAPI wine_glAsyncMarkerSGIX( GLuint );
490 void WINAPI wine_glBindProgramNV( GLenum, GLuint );
491 void WINAPI wine_glBindTextureEXT( GLenum, GLuint );
492 void WINAPI wine_glBinormal3bEXT( GLbyte, GLbyte, GLbyte );
493 void WINAPI wine_glBinormal3bvEXT( GLbyte* );
494 void WINAPI wine_glBinormal3dEXT( GLdouble, GLdouble, GLdouble );
495 void WINAPI wine_glBinormal3dvEXT( GLdouble* );
496 void WINAPI wine_glBinormal3fEXT( GLfloat, GLfloat, GLfloat );
497 void WINAPI wine_glBinormal3fvEXT( GLfloat* );
498 void WINAPI wine_glBinormal3iEXT( GLint, GLint, GLint );
499 void WINAPI wine_glBinormal3ivEXT( GLint* );
500 void WINAPI wine_glBinormal3sEXT( GLshort, GLshort, GLshort );
501 void WINAPI wine_glBinormal3svEXT( GLshort* );
502 void WINAPI wine_glBinormalPointerEXT( GLenum, GLsizei, GLvoid* );
503 void WINAPI wine_glBlendColorEXT( GLclampf, GLclampf, GLclampf, GLclampf );
504 void WINAPI wine_glBlendEquationEXT( GLenum );
505 void WINAPI wine_glBlendFuncSeparateEXT( GLenum, GLenum, GLenum, GLenum );
506 void WINAPI wine_glBlendFuncSeparateINGR( GLenum, GLenum, GLenum, GLenum );
507 void WINAPI wine_glColor3fVertex3fSUN( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
508 void WINAPI wine_glColor3fVertex3fvSUN( GLfloat*, GLfloat* );
509 void WINAPI wine_glColor4fNormal3fVertex3fSUN( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
510 void WINAPI wine_glColor4fNormal3fVertex3fvSUN( GLfloat*, GLfloat*, GLfloat* );
511 void WINAPI wine_glColor4ubVertex2fSUN( GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat );
512 void WINAPI wine_glColor4ubVertex2fvSUN( GLubyte*, GLfloat* );
513 void WINAPI wine_glColor4ubVertex3fSUN( GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat );
514 void WINAPI wine_glColor4ubVertex3fvSUN( GLubyte*, GLfloat* );
515 void WINAPI wine_glColorPointerEXT( GLint, GLenum, GLsizei, GLsizei, GLvoid* );
516 void WINAPI wine_glColorPointerListIBM( GLint, GLenum, GLint, GLvoid**, GLint );
517 void WINAPI wine_glColorPointervINTEL( GLint, GLenum, GLvoid** );
518 void WINAPI wine_glColorSubTableEXT( GLenum, GLsizei, GLsizei, GLenum, GLenum, GLvoid* );
519 void WINAPI wine_glColorTableEXT( GLenum, GLenum, GLsizei, GLenum, GLenum, GLvoid* );
520 void WINAPI wine_glColorTableParameterfvSGI( GLenum, GLenum, GLfloat* );
521 void WINAPI wine_glColorTableParameterivSGI( GLenum, GLenum, GLint* );
522 void WINAPI wine_glColorTableSGI( GLenum, GLenum, GLsizei, GLenum, GLenum, GLvoid* );
523 void WINAPI wine_glCombinerInputNV( GLenum, GLenum, GLenum, GLenum, GLenum, GLenum );
524 void WINAPI wine_glCombinerOutputNV( GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLboolean, GLboolean, GLboolean );
525 void WINAPI wine_glCombinerParameterfNV( GLenum, GLfloat );
526 void WINAPI wine_glCombinerParameterfvNV( GLenum, GLfloat* );
527 void WINAPI wine_glCombinerParameteriNV( GLenum, GLint );
528 void WINAPI wine_glCombinerParameterivNV( GLenum, GLint* );
529 void WINAPI wine_glCombinerStageParameterfvNV( GLenum, GLenum, GLfloat* );
530 void WINAPI wine_glCompressedTexImage1DARB( GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, GLvoid* );
531 void WINAPI wine_glCompressedTexImage2DARB( GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, GLvoid* );
532 void WINAPI wine_glCompressedTexImage3DARB( GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, GLvoid* );
533 void WINAPI wine_glCompressedTexSubImage1DARB( GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, GLvoid* );
534 void WINAPI wine_glCompressedTexSubImage2DARB( GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, GLvoid* );
535 void WINAPI wine_glCompressedTexSubImage3DARB( GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, GLvoid* );
536 void WINAPI wine_glConvolutionFilter1DEXT( GLenum, GLenum, GLsizei, GLenum, GLenum, GLvoid* );
537 void WINAPI wine_glConvolutionFilter2DEXT( GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, GLvoid* );
538 void WINAPI wine_glConvolutionParameterfEXT( GLenum, GLenum, GLfloat );
539 void WINAPI wine_glConvolutionParameterfvEXT( GLenum, GLenum, GLfloat* );
540 void WINAPI wine_glConvolutionParameteriEXT( GLenum, GLenum, GLint );
541 void WINAPI wine_glConvolutionParameterivEXT( GLenum, GLenum, GLint* );
542 void WINAPI wine_glCopyColorSubTableEXT( GLenum, GLsizei, GLint, GLint, GLsizei );
543 void WINAPI wine_glCopyColorTableSGI( GLenum, GLenum, GLint, GLint, GLsizei );
544 void WINAPI wine_glCopyConvolutionFilter1DEXT( GLenum, GLenum, GLint, GLint, GLsizei );
545 void WINAPI wine_glCopyConvolutionFilter2DEXT( GLenum, GLenum, GLint, GLint, GLsizei, GLsizei );
546 void WINAPI wine_glCopyTexImage1DEXT( GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint );
547 void WINAPI wine_glCopyTexImage2DEXT( GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint );
548 void WINAPI wine_glCopyTexSubImage1DEXT( GLenum, GLint, GLint, GLint, GLint, GLsizei );
549 void WINAPI wine_glCopyTexSubImage2DEXT( GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei );
550 void WINAPI wine_glCopyTexSubImage3DEXT( GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei );
551 void WINAPI wine_glCullParameterdvEXT( GLenum, GLdouble* );
552 void WINAPI wine_glCullParameterfvEXT( GLenum, GLfloat* );
553 void WINAPI wine_glCurrentPaletteMatrixARB( GLint );
554 void WINAPI wine_glDeformSGIX( GLint );
555 void WINAPI wine_glDeformationMap3dSGIX( GLint, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, GLdouble* );
556 void WINAPI wine_glDeformationMap3fSGIX( GLint, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, GLfloat* );
557 void WINAPI wine_glDeleteAsyncMarkersSGIX( GLuint, GLsizei );
558 void WINAPI wine_glDeleteFencesNV( GLsizei, GLuint* );
559 void WINAPI wine_glDeleteProgramsNV( GLsizei, GLuint* );
560 void WINAPI wine_glDeleteTexturesEXT( GLsizei, GLuint* );
561 void WINAPI wine_glDetailTexFuncSGIS( GLenum, GLsizei, GLfloat* );
562 void WINAPI wine_glDrawArraysEXT( GLenum, GLint, GLsizei );
563 void WINAPI wine_glDrawRangeElementsEXT( GLenum, GLuint, GLuint, GLsizei, GLenum, GLvoid* );
564 void WINAPI wine_glEdgeFlagPointerEXT( GLsizei, GLsizei, GLboolean* );
565 void WINAPI wine_glEdgeFlagPointerListIBM( GLint, GLboolean**, GLint );
566 void WINAPI wine_glEvalMapsNV( GLenum, GLenum );
567 void WINAPI wine_glExecuteProgramNV( GLenum, GLuint, GLfloat* );
568 void WINAPI wine_glFinalCombinerInputNV( GLenum, GLenum, GLenum, GLenum );
569 GLint WINAPI wine_glFinishAsyncSGIX( GLuint* );
570 void WINAPI wine_glFinishFenceNV( GLuint );
571 void WINAPI wine_glFinishTextureSUNX( );
572 void WINAPI wine_glFlushRasterSGIX( );
573 void WINAPI wine_glFlushVertexArrayRangeNV( );
574 void WINAPI wine_glFogCoordPointerEXT( GLenum, GLsizei, GLvoid* );
575 void WINAPI wine_glFogCoordPointerListIBM( GLenum, GLint, GLvoid**, GLint );
576 void WINAPI wine_glFogCoorddEXT( GLdouble );
577 void WINAPI wine_glFogCoorddvEXT( GLdouble* );
578 void WINAPI wine_glFogCoordfEXT( GLfloat );
579 void WINAPI wine_glFogCoordfvEXT( GLfloat* );
580 void WINAPI wine_glFogFuncSGIS( GLsizei, GLfloat* );
581 void WINAPI wine_glFragmentColorMaterialSGIX( GLenum, GLenum );
582 void WINAPI wine_glFragmentLightModelfSGIX( GLenum, GLfloat );
583 void WINAPI wine_glFragmentLightModelfvSGIX( GLenum, GLfloat* );
584 void WINAPI wine_glFragmentLightModeliSGIX( GLenum, GLint );
585 void WINAPI wine_glFragmentLightModelivSGIX( GLenum, GLint* );
586 void WINAPI wine_glFragmentLightfSGIX( GLenum, GLenum, GLfloat );
587 void WINAPI wine_glFragmentLightfvSGIX( GLenum, GLenum, GLfloat* );
588 void WINAPI wine_glFragmentLightiSGIX( GLenum, GLenum, GLint );
589 void WINAPI wine_glFragmentLightivSGIX( GLenum, GLenum, GLint* );
590 void WINAPI wine_glFragmentMaterialfSGIX( GLenum, GLenum, GLfloat );
591 void WINAPI wine_glFragmentMaterialfvSGIX( GLenum, GLenum, GLfloat* );
592 void WINAPI wine_glFragmentMaterialiSGIX( GLenum, GLenum, GLint );
593 void WINAPI wine_glFragmentMaterialivSGIX( GLenum, GLenum, GLint* );
594 void WINAPI wine_glFrameZoomSGIX( GLint );
595 GLuint WINAPI wine_glGenAsyncMarkersSGIX( GLsizei );
596 void WINAPI wine_glGenFencesNV( GLsizei, GLuint* );
597 void WINAPI wine_glGenProgramsNV( GLsizei, GLuint* );
598 void WINAPI wine_glGenTexturesEXT( GLsizei, GLuint* );
599 void WINAPI wine_glGetColorTableEXT( GLenum, GLenum, GLenum, GLvoid* );
600 void WINAPI wine_glGetColorTableParameterfvEXT( GLenum, GLenum, GLfloat* );
601 void WINAPI wine_glGetColorTableParameterfvSGI( GLenum, GLenum, GLfloat* );
602 void WINAPI wine_glGetColorTableParameterivEXT( GLenum, GLenum, GLint* );
603 void WINAPI wine_glGetColorTableParameterivSGI( GLenum, GLenum, GLint* );
604 void WINAPI wine_glGetColorTableSGI( GLenum, GLenum, GLenum, GLvoid* );
605 void WINAPI wine_glGetCombinerInputParameterfvNV( GLenum, GLenum, GLenum, GLenum, GLfloat* );
606 void WINAPI wine_glGetCombinerInputParameterivNV( GLenum, GLenum, GLenum, GLenum, GLint* );
607 void WINAPI wine_glGetCombinerOutputParameterfvNV( GLenum, GLenum, GLenum, GLfloat* );
608 void WINAPI wine_glGetCombinerOutputParameterivNV( GLenum, GLenum, GLenum, GLint* );
609 void WINAPI wine_glGetCombinerStageParameterfvNV( GLenum, GLenum, GLfloat* );
610 void WINAPI wine_glGetCompressedTexImageARB( GLenum, GLint, void* );
611 void WINAPI wine_glGetConvolutionFilterEXT( GLenum, GLenum, GLenum, GLvoid* );
612 void WINAPI wine_glGetConvolutionParameterfvEXT( GLenum, GLenum, GLfloat* );
613 void WINAPI wine_glGetConvolutionParameterivEXT( GLenum, GLenum, GLint* );
614 void WINAPI wine_glGetDetailTexFuncSGIS( GLenum, GLfloat* );
615 void WINAPI wine_glGetFenceivNV( GLuint, GLenum, GLint* );
616 void WINAPI wine_glGetFinalCombinerInputParameterfvNV( GLenum, GLenum, GLfloat* );
617 void WINAPI wine_glGetFinalCombinerInputParameterivNV( GLenum, GLenum, GLint* );
618 void WINAPI wine_glGetFogFuncSGIS( GLfloat* );
619 void WINAPI wine_glGetFragmentLightfvSGIX( GLenum, GLenum, GLfloat* );
620 void WINAPI wine_glGetFragmentLightivSGIX( GLenum, GLenum, GLint* );
621 void WINAPI wine_glGetFragmentMaterialfvSGIX( GLenum, GLenum, GLfloat* );
622 void WINAPI wine_glGetFragmentMaterialivSGIX( GLenum, GLenum, GLint* );
623 void WINAPI wine_glGetHistogramEXT( GLenum, GLboolean, GLenum, GLenum, GLvoid* );
624 void WINAPI wine_glGetHistogramParameterfvEXT( GLenum, GLenum, GLfloat* );
625 void WINAPI wine_glGetHistogramParameterivEXT( GLenum, GLenum, GLint* );
626 void WINAPI wine_glGetImageTransformParameterfvHP( GLenum, GLenum, GLfloat* );
627 void WINAPI wine_glGetImageTransformParameterivHP( GLenum, GLenum, GLint* );
628 GLint WINAPI wine_glGetInstrumentsSGIX( );
629 void WINAPI wine_glGetListParameterfvSGIX( GLuint, GLenum, GLfloat* );
630 void WINAPI wine_glGetListParameterivSGIX( GLuint, GLenum, GLint* );
631 void WINAPI wine_glGetMapAttribParameterfvNV( GLenum, GLuint, GLenum, GLfloat* );
632 void WINAPI wine_glGetMapAttribParameterivNV( GLenum, GLuint, GLenum, GLint* );
633 void WINAPI wine_glGetMapControlPointsNV( GLenum, GLuint, GLenum, GLsizei, GLsizei, GLboolean, GLvoid* );
634 void WINAPI wine_glGetMapParameterfvNV( GLenum, GLenum, GLfloat* );
635 void WINAPI wine_glGetMapParameterivNV( GLenum, GLenum, GLint* );
636 void WINAPI wine_glGetMinmaxEXT( GLenum, GLboolean, GLenum, GLenum, GLvoid* );
637 void WINAPI wine_glGetMinmaxParameterfvEXT( GLenum, GLenum, GLfloat* );
638 void WINAPI wine_glGetMinmaxParameterivEXT( GLenum, GLenum, GLint* );
639 void WINAPI wine_glGetPixelTexGenParameterfvSGIS( GLenum, GLfloat* );
640 void WINAPI wine_glGetPixelTexGenParameterivSGIS( GLenum, GLint* );
641 void WINAPI wine_glGetPointervEXT( GLenum, GLvoid** );
642 void WINAPI wine_glGetProgramParameterdvNV( GLenum, GLuint, GLenum, GLdouble* );
643 void WINAPI wine_glGetProgramParameterfvNV( GLenum, GLuint, GLenum, GLfloat* );
644 void WINAPI wine_glGetProgramStringNV( GLuint, GLenum, GLubyte* );
645 void WINAPI wine_glGetProgramivNV( GLuint, GLenum, GLint* );
646 void WINAPI wine_glGetSeparableFilterEXT( GLenum, GLenum, GLenum, GLvoid*, GLvoid*, GLvoid* );
647 void WINAPI wine_glGetSharpenTexFuncSGIS( GLenum, GLfloat* );
648 void WINAPI wine_glGetTexFilterFuncSGIS( GLenum, GLenum, GLfloat* );
649 void WINAPI wine_glGetTrackMatrixivNV( GLenum, GLuint, GLenum, GLint* );
650 void WINAPI wine_glGetVertexAttribPointervNV( GLuint, GLenum, GLvoid** );
651 void WINAPI wine_glGetVertexAttribdvNV( GLuint, GLenum, GLdouble* );
652 void WINAPI wine_glGetVertexAttribfvNV( GLuint, GLenum, GLfloat* );
653 void WINAPI wine_glGetVertexAttribivNV( GLuint, GLenum, GLint* );
654 void WINAPI wine_glGlobalAlphaFactorbSUN( GLbyte );
655 void WINAPI wine_glGlobalAlphaFactordSUN( GLdouble );
656 void WINAPI wine_glGlobalAlphaFactorfSUN( GLfloat );
657 void WINAPI wine_glGlobalAlphaFactoriSUN( GLint );
658 void WINAPI wine_glGlobalAlphaFactorsSUN( GLshort );
659 void WINAPI wine_glGlobalAlphaFactorubSUN( GLubyte );
660 void WINAPI wine_glGlobalAlphaFactoruiSUN( GLuint );
661 void WINAPI wine_glGlobalAlphaFactorusSUN( GLushort );
662 void WINAPI wine_glHintPGI( GLenum, GLint );
663 void WINAPI wine_glHistogramEXT( GLenum, GLsizei, GLenum, GLboolean );
664 void WINAPI wine_glIglooInterfaceSGIX( GLint, GLint* );
665 void WINAPI wine_glImageTransformParameterfHP( GLenum, GLenum, GLfloat );
666 void WINAPI wine_glImageTransformParameterfvHP( GLenum, GLenum, GLfloat* );
667 void WINAPI wine_glImageTransformParameteriHP( GLenum, GLenum, GLint );
668 void WINAPI wine_glImageTransformParameterivHP( GLenum, GLenum, GLint* );
669 void WINAPI wine_glIndexFuncEXT( GLenum, GLclampf );
670 void WINAPI wine_glIndexMaterialEXT( GLenum, GLenum );
671 void WINAPI wine_glIndexPointerEXT( GLenum, GLsizei, GLsizei, GLvoid* );
672 void WINAPI wine_glIndexPointerListIBM( GLenum, GLint, GLvoid**, GLint );
673 void WINAPI wine_glInstrumentsBufferSGIX( GLsizei, GLint* );
674 GLboolean WINAPI wine_glIsAsyncMarkerSGIX( GLuint );
675 GLboolean WINAPI wine_glIsFenceNV( GLuint );
676 GLboolean WINAPI wine_glIsProgramNV( GLuint );
677 GLboolean WINAPI wine_glIsTextureEXT( GLuint );
678 void WINAPI wine_glLightEnviSGIX( GLenum, GLint );
679 void WINAPI wine_glListParameterfSGIX( GLuint, GLenum, GLfloat );
680 void WINAPI wine_glListParameterfvSGIX( GLuint, GLenum, GLfloat* );
681 void WINAPI wine_glListParameteriSGIX( GLuint, GLenum, GLint );
682 void WINAPI wine_glListParameterivSGIX( GLuint, GLenum, GLint* );
683 void WINAPI wine_glLoadIdentityDeformationMapSGIX( GLint );
684 void WINAPI wine_glLoadProgramNV( GLenum, GLuint, GLsizei, GLubyte* );
685 void WINAPI wine_glLoadTransposeMatrixdARB( GLdouble* );
686 void WINAPI wine_glLoadTransposeMatrixfARB( GLfloat* );
687 void WINAPI wine_glLockArraysEXT( GLint, GLsizei );
688 void WINAPI wine_glMapControlPointsNV( GLenum, GLuint, GLenum, GLsizei, GLsizei, GLint, GLint, GLboolean, GLvoid* );
689 void WINAPI wine_glMapParameterfvNV( GLenum, GLenum, GLfloat* );
690 void WINAPI wine_glMapParameterivNV( GLenum, GLenum, GLint* );
691 void WINAPI wine_glMatrixIndexPointerARB( GLint, GLenum, GLsizei, GLvoid* );
692 void WINAPI wine_glMatrixIndexubvARB( GLint, GLubyte* );
693 void WINAPI wine_glMatrixIndexuivARB( GLint, GLuint* );
694 void WINAPI wine_glMatrixIndexusvARB( GLint, GLushort* );
695 void WINAPI wine_glMinmaxEXT( GLenum, GLenum, GLboolean );
696 void WINAPI wine_glMultTransposeMatrixdARB( GLdouble* );
697 void WINAPI wine_glMultTransposeMatrixfARB( GLfloat* );
698 void WINAPI wine_glMultiDrawArraysEXT( GLenum, GLint*, GLsizei*, GLsizei );
699 void WINAPI wine_glMultiDrawElementsEXT( GLenum, GLsizei*, GLenum, GLvoid**, GLsizei );
700 void WINAPI wine_glMultiModeDrawArraysIBM( GLenum, GLint*, GLsizei*, GLsizei, GLint );
701 void WINAPI wine_glMultiModeDrawElementsIBM( GLenum*, GLsizei*, GLenum, GLvoid**, GLsizei, GLint );
702 void WINAPI wine_glMultiTexCoord1dSGIS( GLenum, GLdouble );
703 void WINAPI wine_glMultiTexCoord1dvSGIS( GLenum, GLdouble * );
704 void WINAPI wine_glMultiTexCoord1fSGIS( GLenum, GLfloat );
705 void WINAPI wine_glMultiTexCoord1fvSGIS( GLenum, const GLfloat * );
706 void WINAPI wine_glMultiTexCoord1iSGIS( GLenum, GLint );
707 void WINAPI wine_glMultiTexCoord1ivSGIS( GLenum, GLint * );
708 void WINAPI wine_glMultiTexCoord1sSGIS( GLenum, GLshort );
709 void WINAPI wine_glMultiTexCoord1svSGIS( GLenum, GLshort * );
710 void WINAPI wine_glMultiTexCoord2dSGIS( GLenum, GLdouble, GLdouble );
711 void WINAPI wine_glMultiTexCoord2dvSGIS( GLenum, GLdouble * );
712 void WINAPI wine_glMultiTexCoord2fSGIS( GLenum, GLfloat, GLfloat );
713 void WINAPI wine_glMultiTexCoord2fvSGIS( GLenum, GLfloat * );
714 void WINAPI wine_glMultiTexCoord2iSGIS( GLenum, GLint, GLint );
715 void WINAPI wine_glMultiTexCoord2ivSGIS( GLenum, GLint * );
716 void WINAPI wine_glMultiTexCoord2sSGIS( GLenum, GLshort, GLshort );
717 void WINAPI wine_glMultiTexCoord2svSGIS( GLenum, GLshort * );
718 void WINAPI wine_glMultiTexCoord3dSGIS( GLenum, GLdouble, GLdouble, GLdouble );
719 void WINAPI wine_glMultiTexCoord3dvSGIS( GLenum, GLdouble * );
720 void WINAPI wine_glMultiTexCoord3fSGIS( GLenum, GLfloat, GLfloat, GLfloat );
721 void WINAPI wine_glMultiTexCoord3fvSGIS( GLenum, GLfloat * );
722 void WINAPI wine_glMultiTexCoord3iSGIS( GLenum, GLint, GLint, GLint );
723 void WINAPI wine_glMultiTexCoord3ivSGIS( GLenum, GLint * );
724 void WINAPI wine_glMultiTexCoord3sSGIS( GLenum, GLshort, GLshort, GLshort );
725 void WINAPI wine_glMultiTexCoord3svSGIS( GLenum, GLshort * );
726 void WINAPI wine_glMultiTexCoord4dSGIS( GLenum, GLdouble, GLdouble, GLdouble, GLdouble );
727 void WINAPI wine_glMultiTexCoord4dvSGIS( GLenum, GLdouble * );
728 void WINAPI wine_glMultiTexCoord4fSGIS( GLenum, GLfloat, GLfloat, GLfloat, GLfloat );
729 void WINAPI wine_glMultiTexCoord4fvSGIS( GLenum, GLfloat * );
730 void WINAPI wine_glMultiTexCoord4iSGIS( GLenum, GLint, GLint, GLint, GLint );
731 void WINAPI wine_glMultiTexCoord4ivSGIS( GLenum, GLint * );
732 void WINAPI wine_glMultiTexCoord4sSGIS( GLenum, GLshort, GLshort, GLshort, GLshort );
733 void WINAPI wine_glMultiTexCoord4svSGIS( GLenum, GLshort * );
734 void WINAPI wine_glMultiTexCoordPointerSGIS( GLenum, GLint, GLenum, GLsizei, GLvoid * );
735 void WINAPI wine_glNormal3fVertex3fSUN( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
736 void WINAPI wine_glNormal3fVertex3fvSUN( GLfloat*, GLfloat* );
737 void WINAPI wine_glNormalPointerEXT( GLenum, GLsizei, GLsizei, GLvoid* );
738 void WINAPI wine_glNormalPointerListIBM( GLenum, GLint, GLvoid**, GLint );
739 void WINAPI wine_glNormalPointervINTEL( GLenum, GLvoid** );
740 void WINAPI wine_glPixelTexGenParameterfSGIS( GLenum, GLfloat );
741 void WINAPI wine_glPixelTexGenParameterfvSGIS( GLenum, GLfloat* );
742 void WINAPI wine_glPixelTexGenParameteriSGIS( GLenum, GLint );
743 void WINAPI wine_glPixelTexGenParameterivSGIS( GLenum, GLint* );
744 void WINAPI wine_glPixelTexGenSGIX( GLenum );
745 void WINAPI wine_glPixelTransformParameterfEXT( GLenum, GLenum, GLfloat );
746 void WINAPI wine_glPixelTransformParameterfvEXT( GLenum, GLenum, GLfloat* );
747 void WINAPI wine_glPixelTransformParameteriEXT( GLenum, GLenum, GLint );
748 void WINAPI wine_glPixelTransformParameterivEXT( GLenum, GLenum, GLint* );
749 void WINAPI wine_glPointParameterfARB( GLenum, GLfloat );
750 void WINAPI wine_glPointParameterfEXT( GLenum, GLfloat );
751 void WINAPI wine_glPointParameterfSGIS( GLenum, GLfloat );
752 void WINAPI wine_glPointParameterfvARB( GLenum, GLfloat* );
753 void WINAPI wine_glPointParameterfvEXT( GLenum, GLfloat* );
754 void WINAPI wine_glPointParameterfvSGIS( GLenum, GLfloat* );
755 GLint WINAPI wine_glPollAsyncSGIX( GLuint* );
756 GLint WINAPI wine_glPollInstrumentsSGIX( GLint* );
757 void WINAPI wine_glPolygonOffsetEXT( GLfloat, GLfloat );
758 void WINAPI wine_glPrioritizeTexturesEXT( GLsizei, GLuint*, GLclampf* );
759 void WINAPI wine_glProgramParameter4dNV( GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble );
760 void WINAPI wine_glProgramParameter4dvNV( GLenum, GLuint, GLdouble* );
761 void WINAPI wine_glProgramParameter4fNV( GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat );
762 void WINAPI wine_glProgramParameter4fvNV( GLenum, GLuint, GLfloat* );
763 void WINAPI wine_glProgramParameters4dvNV( GLenum, GLuint, GLuint, GLdouble* );
764 void WINAPI wine_glProgramParameters4fvNV( GLenum, GLuint, GLuint, GLfloat* );
765 void WINAPI wine_glReadInstrumentsSGIX( GLint );
766 void WINAPI wine_glReferencePlaneSGIX( GLdouble* );
767 void WINAPI wine_glReplacementCodePointerSUN( GLenum, GLsizei, GLvoid** );
768 void WINAPI wine_glReplacementCodeubSUN( GLubyte );
769 void WINAPI wine_glReplacementCodeubvSUN( GLubyte* );
770 void WINAPI wine_glReplacementCodeuiColor3fVertex3fSUN( GLenum, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
771 void WINAPI wine_glReplacementCodeuiColor3fVertex3fvSUN( GLenum*, GLfloat*, GLfloat* );
772 void WINAPI wine_glReplacementCodeuiColor4fNormal3fVertex3fSUN( GLenum, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
773 void WINAPI wine_glReplacementCodeuiColor4fNormal3fVertex3fvSUN( GLenum*, GLfloat*, GLfloat*, GLfloat* );
774 void WINAPI wine_glReplacementCodeuiColor4ubVertex3fSUN( GLenum, GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat );
775 void WINAPI wine_glReplacementCodeuiColor4ubVertex3fvSUN( GLenum*, GLubyte*, GLfloat* );
776 void WINAPI wine_glReplacementCodeuiNormal3fVertex3fSUN( GLenum, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
777 void WINAPI wine_glReplacementCodeuiNormal3fVertex3fvSUN( GLenum*, GLfloat*, GLfloat* );
778 void WINAPI wine_glReplacementCodeuiSUN( GLuint );
779 void WINAPI wine_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN( GLenum, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
780 void WINAPI wine_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN( GLenum*, GLfloat*, GLfloat*, GLfloat*, GLfloat* );
781 void WINAPI wine_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN( GLenum, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
782 void WINAPI wine_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN( GLenum*, GLfloat*, GLfloat*, GLfloat* );
783 void WINAPI wine_glReplacementCodeuiTexCoord2fVertex3fSUN( GLenum, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
784 void WINAPI wine_glReplacementCodeuiTexCoord2fVertex3fvSUN( GLenum*, GLfloat*, GLfloat* );
785 void WINAPI wine_glReplacementCodeuiVertex3fSUN( GLenum, GLfloat, GLfloat, GLfloat );
786 void WINAPI wine_glReplacementCodeuiVertex3fvSUN( GLenum*, GLfloat* );
787 void WINAPI wine_glReplacementCodeuivSUN( GLuint* );
788 void WINAPI wine_glReplacementCodeusSUN( GLushort );
789 void WINAPI wine_glReplacementCodeusvSUN( GLushort* );
790 void WINAPI wine_glRequestResidentProgramsNV( GLsizei, GLuint* );
791 void WINAPI wine_glResetHistogramEXT( GLenum );
792 void WINAPI wine_glResetMinmaxEXT( GLenum );
793 void WINAPI wine_glResizeBuffersMESA( );
794 void WINAPI wine_glSampleCoverageARB( GLclampf, GLboolean );
795 void WINAPI wine_glSampleMaskEXT( GLclampf, GLboolean );
796 void WINAPI wine_glSampleMaskSGIS( GLclampf, GLboolean );
797 void WINAPI wine_glSamplePatternEXT( GLenum );
798 void WINAPI wine_glSamplePatternSGIS( GLenum );
799 void WINAPI wine_glSecondaryColor3bEXT( GLbyte, GLbyte, GLbyte );
800 void WINAPI wine_glSecondaryColor3bvEXT( GLbyte* );
801 void WINAPI wine_glSecondaryColor3dEXT( GLdouble, GLdouble, GLdouble );
802 void WINAPI wine_glSecondaryColor3dvEXT( GLdouble* );
803 void WINAPI wine_glSecondaryColor3fEXT( GLfloat, GLfloat, GLfloat );
804 void WINAPI wine_glSecondaryColor3fvEXT( GLfloat* );
805 void WINAPI wine_glSecondaryColor3iEXT( GLint, GLint, GLint );
806 void WINAPI wine_glSecondaryColor3ivEXT( GLint* );
807 void WINAPI wine_glSecondaryColor3sEXT( GLshort, GLshort, GLshort );
808 void WINAPI wine_glSecondaryColor3svEXT( GLshort* );
809 void WINAPI wine_glSecondaryColor3ubEXT( GLubyte, GLubyte, GLubyte );
810 void WINAPI wine_glSecondaryColor3ubvEXT( GLubyte* );
811 void WINAPI wine_glSecondaryColor3uiEXT( GLuint, GLuint, GLuint );
812 void WINAPI wine_glSecondaryColor3uivEXT( GLuint* );
813 void WINAPI wine_glSecondaryColor3usEXT( GLushort, GLushort, GLushort );
814 void WINAPI wine_glSecondaryColor3usvEXT( GLushort* );
815 void WINAPI wine_glSecondaryColorPointerEXT( GLint, GLenum, GLsizei, GLvoid* );
816 void WINAPI wine_glSecondaryColorPointerListIBM( GLint, GLenum, GLint, GLvoid**, GLint );
817 void WINAPI wine_glSelectTextureCoordSetSGIS( GLenum );
818 void WINAPI wine_glSelectTextureSGIS( GLenum );
819 void WINAPI wine_glSeparableFilter2DEXT( GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, GLvoid*, GLvoid* );
820 void WINAPI wine_glSetFenceNV( GLuint, GLenum );
821 void WINAPI wine_glSharpenTexFuncSGIS( GLenum, GLsizei, GLfloat* );
822 void WINAPI wine_glSpriteParameterfSGIX( GLenum, GLfloat );
823 void WINAPI wine_glSpriteParameterfvSGIX( GLenum, GLfloat* );
824 void WINAPI wine_glSpriteParameteriSGIX( GLenum, GLint );
825 void WINAPI wine_glSpriteParameterivSGIX( GLenum, GLint* );
826 void WINAPI wine_glStartInstrumentsSGIX( );
827 void WINAPI wine_glStopInstrumentsSGIX( GLint );
828 void WINAPI wine_glTagSampleBufferSGIX( );
829 void WINAPI wine_glTangent3bEXT( GLbyte, GLbyte, GLbyte );
830 void WINAPI wine_glTangent3bvEXT( GLbyte* );
831 void WINAPI wine_glTangent3dEXT( GLdouble, GLdouble, GLdouble );
832 void WINAPI wine_glTangent3dvEXT( GLdouble* );
833 void WINAPI wine_glTangent3fEXT( GLfloat, GLfloat, GLfloat );
834 void WINAPI wine_glTangent3fvEXT( GLfloat* );
835 void WINAPI wine_glTangent3iEXT( GLint, GLint, GLint );
836 void WINAPI wine_glTangent3ivEXT( GLint* );
837 void WINAPI wine_glTangent3sEXT( GLshort, GLshort, GLshort );
838 void WINAPI wine_glTangent3svEXT( GLshort* );
839 void WINAPI wine_glTangentPointerEXT( GLenum, GLsizei, GLvoid* );
840 void WINAPI wine_glTbufferMask3DFX( GLuint );
841 GLboolean WINAPI wine_glTestFenceNV( GLuint );
842 void WINAPI wine_glTexCoord2fColor3fVertex3fSUN( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
843 void WINAPI wine_glTexCoord2fColor3fVertex3fvSUN( GLfloat*, GLfloat*, GLfloat* );
844 void WINAPI wine_glTexCoord2fColor4fNormal3fVertex3fSUN( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
845 void WINAPI wine_glTexCoord2fColor4fNormal3fVertex3fvSUN( GLfloat*, GLfloat*, GLfloat*, GLfloat* );
846 void WINAPI wine_glTexCoord2fColor4ubVertex3fSUN( GLfloat, GLfloat, GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat );
847 void WINAPI wine_glTexCoord2fColor4ubVertex3fvSUN( GLfloat*, GLubyte*, GLfloat* );
848 void WINAPI wine_glTexCoord2fNormal3fVertex3fSUN( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
849 void WINAPI wine_glTexCoord2fNormal3fVertex3fvSUN( GLfloat*, GLfloat*, GLfloat* );
850 void WINAPI wine_glTexCoord2fVertex3fSUN( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
851 void WINAPI wine_glTexCoord2fVertex3fvSUN( GLfloat*, GLfloat* );
852 void WINAPI wine_glTexCoord4fColor4fNormal3fVertex4fSUN( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
853 void WINAPI wine_glTexCoord4fColor4fNormal3fVertex4fvSUN( GLfloat*, GLfloat*, GLfloat*, GLfloat* );
854 void WINAPI wine_glTexCoord4fVertex4fSUN( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
855 void WINAPI wine_glTexCoord4fVertex4fvSUN( GLfloat*, GLfloat* );
856 void WINAPI wine_glTexCoordPointerEXT( GLint, GLenum, GLsizei, GLsizei, GLvoid* );
857 void WINAPI wine_glTexCoordPointerListIBM( GLint, GLenum, GLint, GLvoid**, GLint );
858 void WINAPI wine_glTexCoordPointervINTEL( GLint, GLenum, GLvoid** );
859 void WINAPI wine_glTexFilterFuncSGIS( GLenum, GLenum, GLsizei, GLfloat* );
860 void WINAPI wine_glTexImage3DEXT( GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, GLvoid* );
861 void WINAPI wine_glTexImage4DSGIS( GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, GLvoid* );
862 void WINAPI wine_glTexSubImage1DEXT( GLenum, GLint, GLint, GLsizei, GLenum, GLenum, GLvoid* );
863 void WINAPI wine_glTexSubImage2DEXT( GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLvoid* );
864 void WINAPI wine_glTexSubImage3DEXT( GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, GLvoid* );
865 void WINAPI wine_glTexSubImage4DSGIS( GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLsizei, GLenum, GLenum, GLvoid* );
866 void WINAPI wine_glTextureColorMaskSGIS( GLboolean, GLboolean, GLboolean, GLboolean );
867 void WINAPI wine_glTextureLightEXT( GLenum );
868 void WINAPI wine_glTextureMaterialEXT( GLenum, GLenum );
869 void WINAPI wine_glTextureNormalEXT( GLenum );
870 void WINAPI wine_glTrackMatrixNV( GLenum, GLuint, GLenum, GLenum );
871 void WINAPI wine_glUnlockArraysEXT( );
872 void WINAPI wine_glVertexArrayRangeNV( GLsizei, GLvoid* );
873 void WINAPI wine_glVertexAttrib1dNV( GLuint, GLdouble );
874 void WINAPI wine_glVertexAttrib1dvNV( GLuint, GLdouble* );
875 void WINAPI wine_glVertexAttrib1fNV( GLuint, GLfloat );
876 void WINAPI wine_glVertexAttrib1fvNV( GLuint, GLfloat* );
877 void WINAPI wine_glVertexAttrib1sNV( GLuint, GLshort );
878 void WINAPI wine_glVertexAttrib1svNV( GLuint, GLshort* );
879 void WINAPI wine_glVertexAttrib2dNV( GLuint, GLdouble, GLdouble );
880 void WINAPI wine_glVertexAttrib2dvNV( GLuint, GLdouble* );
881 void WINAPI wine_glVertexAttrib2fNV( GLuint, GLfloat, GLfloat );
882 void WINAPI wine_glVertexAttrib2fvNV( GLuint, GLfloat* );
883 void WINAPI wine_glVertexAttrib2sNV( GLuint, GLshort, GLshort );
884 void WINAPI wine_glVertexAttrib2svNV( GLuint, GLshort* );
885 void WINAPI wine_glVertexAttrib3dNV( GLuint, GLdouble, GLdouble, GLdouble );
886 void WINAPI wine_glVertexAttrib3dvNV( GLuint, GLdouble* );
887 void WINAPI wine_glVertexAttrib3fNV( GLuint, GLfloat, GLfloat, GLfloat );
888 void WINAPI wine_glVertexAttrib3fvNV( GLuint, GLfloat* );
889 void WINAPI wine_glVertexAttrib3sNV( GLuint, GLshort, GLshort, GLshort );
890 void WINAPI wine_glVertexAttrib3svNV( GLuint, GLshort* );
891 void WINAPI wine_glVertexAttrib4dNV( GLuint, GLdouble, GLdouble, GLdouble, GLdouble );
892 void WINAPI wine_glVertexAttrib4dvNV( GLuint, GLdouble* );
893 void WINAPI wine_glVertexAttrib4fNV( GLuint, GLfloat, GLfloat, GLfloat, GLfloat );
894 void WINAPI wine_glVertexAttrib4fvNV( GLuint, GLfloat* );
895 void WINAPI wine_glVertexAttrib4sNV( GLuint, GLshort, GLshort, GLshort, GLshort );
896 void WINAPI wine_glVertexAttrib4svNV( GLuint, GLshort* );
897 void WINAPI wine_glVertexAttrib4ubNV( GLuint, GLubyte, GLubyte, GLubyte, GLubyte );
898 void WINAPI wine_glVertexAttrib4ubvNV( GLuint, GLubyte* );
899 void WINAPI wine_glVertexAttribPointerNV( GLuint, GLint, GLenum, GLsizei, GLvoid* );
900 void WINAPI wine_glVertexAttribs1dvNV( GLuint, GLsizei, GLdouble* );
901 void WINAPI wine_glVertexAttribs1fvNV( GLuint, GLsizei, GLfloat* );
902 void WINAPI wine_glVertexAttribs1svNV( GLuint, GLsizei, GLshort* );
903 void WINAPI wine_glVertexAttribs2dvNV( GLuint, GLsizei, GLdouble* );
904 void WINAPI wine_glVertexAttribs2fvNV( GLuint, GLsizei, GLfloat* );
905 void WINAPI wine_glVertexAttribs2svNV( GLuint, GLsizei, GLshort* );
906 void WINAPI wine_glVertexAttribs3dvNV( GLuint, GLsizei, GLdouble* );
907 void WINAPI wine_glVertexAttribs3fvNV( GLuint, GLsizei, GLfloat* );
908 void WINAPI wine_glVertexAttribs3svNV( GLuint, GLsizei, GLshort* );
909 void WINAPI wine_glVertexAttribs4dvNV( GLuint, GLsizei, GLdouble* );
910 void WINAPI wine_glVertexAttribs4fvNV( GLuint, GLsizei, GLfloat* );
911 void WINAPI wine_glVertexAttribs4svNV( GLuint, GLsizei, GLshort* );
912 void WINAPI wine_glVertexAttribs4ubvNV( GLuint, GLsizei, GLubyte* );
913 void WINAPI wine_glVertexBlendARB( GLint );
914 void WINAPI wine_glVertexPointerEXT( GLint, GLenum, GLsizei, GLsizei, GLvoid* );
915 void WINAPI wine_glVertexPointerListIBM( GLint, GLenum, GLint, GLvoid**, GLint );
916 void WINAPI wine_glVertexPointervINTEL( GLint, GLenum, GLvoid** );
917 void WINAPI wine_glVertexWeightPointerEXT( GLsizei, GLenum, GLsizei, GLvoid* );
918 void WINAPI wine_glVertexWeightfEXT( GLfloat );
919 void WINAPI wine_glVertexWeightfvEXT( GLfloat* );
920 void WINAPI wine_glWeightPointerARB( GLint, GLenum, GLsizei, GLvoid* );
921 void WINAPI wine_glWeightbvARB( GLint, GLbyte* );
922 void WINAPI wine_glWeightdvARB( GLint, GLdouble* );
923 void WINAPI wine_glWeightfvARB( GLint, GLfloat* );
924 void WINAPI wine_glWeightivARB( GLint, GLint* );
925 void WINAPI wine_glWeightsvARB( GLint, GLshort* );
926 void WINAPI wine_glWeightubvARB( GLint, GLubyte* );
927 void WINAPI wine_glWeightuivARB( GLint, GLuint* );
928 void WINAPI wine_glWeightusvARB( GLint, GLushort* );
929 void WINAPI wine_glWindowPos2dMESA( GLdouble, GLdouble );
930 void WINAPI wine_glWindowPos2dvMESA( GLdouble* );
931 void WINAPI wine_glWindowPos2fMESA( GLfloat, GLfloat );
932 void WINAPI wine_glWindowPos2fvMESA( GLfloat* );
933 void WINAPI wine_glWindowPos2iMESA( GLint, GLint );
934 void WINAPI wine_glWindowPos2ivMESA( GLint* );
935 void WINAPI wine_glWindowPos2sMESA( GLshort, GLshort );
936 void WINAPI wine_glWindowPos2svMESA( GLshort* );
937 void WINAPI wine_glWindowPos3dMESA( GLdouble, GLdouble, GLdouble );
938 void WINAPI wine_glWindowPos3dvMESA( GLdouble* );
939 void WINAPI wine_glWindowPos3fMESA( GLfloat, GLfloat, GLfloat );
940 void WINAPI wine_glWindowPos3fvMESA( GLfloat* );
941 void WINAPI wine_glWindowPos3iMESA( GLint, GLint, GLint );
942 void WINAPI wine_glWindowPos3ivMESA( GLint* );
943 void WINAPI wine_glWindowPos3sMESA( GLshort, GLshort, GLshort );
944 void WINAPI wine_glWindowPos3svMESA( GLshort* );
945 void WINAPI wine_glWindowPos4dMESA( GLdouble, GLdouble, GLdouble, GLdouble );
946 void WINAPI wine_glWindowPos4dvMESA( GLdouble* );
947 void WINAPI wine_glWindowPos4fMESA( GLfloat, GLfloat, GLfloat, GLfloat );
948 void WINAPI wine_glWindowPos4fvMESA( GLfloat* );
949 void WINAPI wine_glWindowPos4iMESA( GLint, GLint, GLint, GLint );
950 void WINAPI wine_glWindowPos4ivMESA( GLint* );
951 void WINAPI wine_glWindowPos4sMESA( GLshort, GLshort, GLshort, GLshort );
952 void WINAPI wine_glWindowPos4svMESA( GLshort* );
955 /* The table giving the correspondance between names and functions */
956 int extension_registry_size = 468;
957 OpenGL_extension extension_registry[468] = {
958 { "glApplyTextureEXT", (void *) wine_glApplyTextureEXT, (void **) (&func_glApplyTextureEXT) },
959 { "glAreProgramsResidentNV", (void *) wine_glAreProgramsResidentNV, (void **) (&func_glAreProgramsResidentNV) },
960 { "glAreTexturesResidentEXT", (void *) wine_glAreTexturesResidentEXT, (void **) (&func_glAreTexturesResidentEXT) },
961 { "glArrayElementEXT", (void *) wine_glArrayElementEXT, (void **) (&func_glArrayElementEXT) },
962 { "glAsyncMarkerSGIX", (void *) wine_glAsyncMarkerSGIX, (void **) (&func_glAsyncMarkerSGIX) },
963 { "glBindProgramNV", (void *) wine_glBindProgramNV, (void **) (&func_glBindProgramNV) },
964 { "glBindTextureEXT", (void *) wine_glBindTextureEXT, (void **) (&func_glBindTextureEXT) },
965 { "glBinormal3bEXT", (void *) wine_glBinormal3bEXT, (void **) (&func_glBinormal3bEXT) },
966 { "glBinormal3bvEXT", (void *) wine_glBinormal3bvEXT, (void **) (&func_glBinormal3bvEXT) },
967 { "glBinormal3dEXT", (void *) wine_glBinormal3dEXT, (void **) (&func_glBinormal3dEXT) },
968 { "glBinormal3dvEXT", (void *) wine_glBinormal3dvEXT, (void **) (&func_glBinormal3dvEXT) },
969 { "glBinormal3fEXT", (void *) wine_glBinormal3fEXT, (void **) (&func_glBinormal3fEXT) },
970 { "glBinormal3fvEXT", (void *) wine_glBinormal3fvEXT, (void **) (&func_glBinormal3fvEXT) },
971 { "glBinormal3iEXT", (void *) wine_glBinormal3iEXT, (void **) (&func_glBinormal3iEXT) },
972 { "glBinormal3ivEXT", (void *) wine_glBinormal3ivEXT, (void **) (&func_glBinormal3ivEXT) },
973 { "glBinormal3sEXT", (void *) wine_glBinormal3sEXT, (void **) (&func_glBinormal3sEXT) },
974 { "glBinormal3svEXT", (void *) wine_glBinormal3svEXT, (void **) (&func_glBinormal3svEXT) },
975 { "glBinormalPointerEXT", (void *) wine_glBinormalPointerEXT, (void **) (&func_glBinormalPointerEXT) },
976 { "glBlendColorEXT", (void *) wine_glBlendColorEXT, (void **) (&func_glBlendColorEXT) },
977 { "glBlendEquationEXT", (void *) wine_glBlendEquationEXT, (void **) (&func_glBlendEquationEXT) },
978 { "glBlendFuncSeparateEXT", (void *) wine_glBlendFuncSeparateEXT, (void **) (&func_glBlendFuncSeparateEXT) },
979 { "glBlendFuncSeparateINGR", (void *) wine_glBlendFuncSeparateINGR, (void **) (&func_glBlendFuncSeparateINGR) },
980 { "glColor3fVertex3fSUN", (void *) wine_glColor3fVertex3fSUN, (void **) (&func_glColor3fVertex3fSUN) },
981 { "glColor3fVertex3fvSUN", (void *) wine_glColor3fVertex3fvSUN, (void **) (&func_glColor3fVertex3fvSUN) },
982 { "glColor4fNormal3fVertex3fSUN", (void *) wine_glColor4fNormal3fVertex3fSUN, (void **) (&func_glColor4fNormal3fVertex3fSUN) },
983 { "glColor4fNormal3fVertex3fvSUN", (void *) wine_glColor4fNormal3fVertex3fvSUN, (void **) (&func_glColor4fNormal3fVertex3fvSUN) },
984 { "glColor4ubVertex2fSUN", (void *) wine_glColor4ubVertex2fSUN, (void **) (&func_glColor4ubVertex2fSUN) },
985 { "glColor4ubVertex2fvSUN", (void *) wine_glColor4ubVertex2fvSUN, (void **) (&func_glColor4ubVertex2fvSUN) },
986 { "glColor4ubVertex3fSUN", (void *) wine_glColor4ubVertex3fSUN, (void **) (&func_glColor4ubVertex3fSUN) },
987 { "glColor4ubVertex3fvSUN", (void *) wine_glColor4ubVertex3fvSUN, (void **) (&func_glColor4ubVertex3fvSUN) },
988 { "glColorPointerEXT", (void *) wine_glColorPointerEXT, (void **) (&func_glColorPointerEXT) },
989 { "glColorPointerListIBM", (void *) wine_glColorPointerListIBM, (void **) (&func_glColorPointerListIBM) },
990 { "glColorPointervINTEL", (void *) wine_glColorPointervINTEL, (void **) (&func_glColorPointervINTEL) },
991 { "glColorSubTableEXT", (void *) wine_glColorSubTableEXT, (void **) (&func_glColorSubTableEXT) },
992 { "glColorTableEXT", (void *) wine_glColorTableEXT, (void **) (&func_glColorTableEXT) },
993 { "glColorTableParameterfvSGI", (void *) wine_glColorTableParameterfvSGI, (void **) (&func_glColorTableParameterfvSGI) },
994 { "glColorTableParameterivSGI", (void *) wine_glColorTableParameterivSGI, (void **) (&func_glColorTableParameterivSGI) },
995 { "glColorTableSGI", (void *) wine_glColorTableSGI, (void **) (&func_glColorTableSGI) },
996 { "glCombinerInputNV", (void *) wine_glCombinerInputNV, (void **) (&func_glCombinerInputNV) },
997 { "glCombinerOutputNV", (void *) wine_glCombinerOutputNV, (void **) (&func_glCombinerOutputNV) },
998 { "glCombinerParameterfNV", (void *) wine_glCombinerParameterfNV, (void **) (&func_glCombinerParameterfNV) },
999 { "glCombinerParameterfvNV", (void *) wine_glCombinerParameterfvNV, (void **) (&func_glCombinerParameterfvNV) },
1000 { "glCombinerParameteriNV", (void *) wine_glCombinerParameteriNV, (void **) (&func_glCombinerParameteriNV) },
1001 { "glCombinerParameterivNV", (void *) wine_glCombinerParameterivNV, (void **) (&func_glCombinerParameterivNV) },
1002 { "glCombinerStageParameterfvNV", (void *) wine_glCombinerStageParameterfvNV, (void **) (&func_glCombinerStageParameterfvNV) },
1003 { "glCompressedTexImage1DARB", (void *) wine_glCompressedTexImage1DARB, (void **) (&func_glCompressedTexImage1DARB) },
1004 { "glCompressedTexImage2DARB", (void *) wine_glCompressedTexImage2DARB, (void **) (&func_glCompressedTexImage2DARB) },
1005 { "glCompressedTexImage3DARB", (void *) wine_glCompressedTexImage3DARB, (void **) (&func_glCompressedTexImage3DARB) },
1006 { "glCompressedTexSubImage1DARB", (void *) wine_glCompressedTexSubImage1DARB, (void **) (&func_glCompressedTexSubImage1DARB) },
1007 { "glCompressedTexSubImage2DARB", (void *) wine_glCompressedTexSubImage2DARB, (void **) (&func_glCompressedTexSubImage2DARB) },
1008 { "glCompressedTexSubImage3DARB", (void *) wine_glCompressedTexSubImage3DARB, (void **) (&func_glCompressedTexSubImage3DARB) },
1009 { "glConvolutionFilter1DEXT", (void *) wine_glConvolutionFilter1DEXT, (void **) (&func_glConvolutionFilter1DEXT) },
1010 { "glConvolutionFilter2DEXT", (void *) wine_glConvolutionFilter2DEXT, (void **) (&func_glConvolutionFilter2DEXT) },
1011 { "glConvolutionParameterfEXT", (void *) wine_glConvolutionParameterfEXT, (void **) (&func_glConvolutionParameterfEXT) },
1012 { "glConvolutionParameterfvEXT", (void *) wine_glConvolutionParameterfvEXT, (void **) (&func_glConvolutionParameterfvEXT) },
1013 { "glConvolutionParameteriEXT", (void *) wine_glConvolutionParameteriEXT, (void **) (&func_glConvolutionParameteriEXT) },
1014 { "glConvolutionParameterivEXT", (void *) wine_glConvolutionParameterivEXT, (void **) (&func_glConvolutionParameterivEXT) },
1015 { "glCopyColorSubTableEXT", (void *) wine_glCopyColorSubTableEXT, (void **) (&func_glCopyColorSubTableEXT) },
1016 { "glCopyColorTableSGI", (void *) wine_glCopyColorTableSGI, (void **) (&func_glCopyColorTableSGI) },
1017 { "glCopyConvolutionFilter1DEXT", (void *) wine_glCopyConvolutionFilter1DEXT, (void **) (&func_glCopyConvolutionFilter1DEXT) },
1018 { "glCopyConvolutionFilter2DEXT", (void *) wine_glCopyConvolutionFilter2DEXT, (void **) (&func_glCopyConvolutionFilter2DEXT) },
1019 { "glCopyTexImage1DEXT", (void *) wine_glCopyTexImage1DEXT, (void **) (&func_glCopyTexImage1DEXT) },
1020 { "glCopyTexImage2DEXT", (void *) wine_glCopyTexImage2DEXT, (void **) (&func_glCopyTexImage2DEXT) },
1021 { "glCopyTexSubImage1DEXT", (void *) wine_glCopyTexSubImage1DEXT, (void **) (&func_glCopyTexSubImage1DEXT) },
1022 { "glCopyTexSubImage2DEXT", (void *) wine_glCopyTexSubImage2DEXT, (void **) (&func_glCopyTexSubImage2DEXT) },
1023 { "glCopyTexSubImage3DEXT", (void *) wine_glCopyTexSubImage3DEXT, (void **) (&func_glCopyTexSubImage3DEXT) },
1024 { "glCullParameterdvEXT", (void *) wine_glCullParameterdvEXT, (void **) (&func_glCullParameterdvEXT) },
1025 { "glCullParameterfvEXT", (void *) wine_glCullParameterfvEXT, (void **) (&func_glCullParameterfvEXT) },
1026 { "glCurrentPaletteMatrixARB", (void *) wine_glCurrentPaletteMatrixARB, (void **) (&func_glCurrentPaletteMatrixARB) },
1027 { "glDeformSGIX", (void *) wine_glDeformSGIX, (void **) (&func_glDeformSGIX) },
1028 { "glDeformationMap3dSGIX", (void *) wine_glDeformationMap3dSGIX, (void **) (&func_glDeformationMap3dSGIX) },
1029 { "glDeformationMap3fSGIX", (void *) wine_glDeformationMap3fSGIX, (void **) (&func_glDeformationMap3fSGIX) },
1030 { "glDeleteAsyncMarkersSGIX", (void *) wine_glDeleteAsyncMarkersSGIX, (void **) (&func_glDeleteAsyncMarkersSGIX) },
1031 { "glDeleteFencesNV", (void *) wine_glDeleteFencesNV, (void **) (&func_glDeleteFencesNV) },
1032 { "glDeleteProgramsNV", (void *) wine_glDeleteProgramsNV, (void **) (&func_glDeleteProgramsNV) },
1033 { "glDeleteTexturesEXT", (void *) wine_glDeleteTexturesEXT, (void **) (&func_glDeleteTexturesEXT) },
1034 { "glDetailTexFuncSGIS", (void *) wine_glDetailTexFuncSGIS, (void **) (&func_glDetailTexFuncSGIS) },
1035 { "glDrawArraysEXT", (void *) wine_glDrawArraysEXT, (void **) (&func_glDrawArraysEXT) },
1036 { "glDrawRangeElementsEXT", (void *) wine_glDrawRangeElementsEXT, (void **) (&func_glDrawRangeElementsEXT) },
1037 { "glEdgeFlagPointerEXT", (void *) wine_glEdgeFlagPointerEXT, (void **) (&func_glEdgeFlagPointerEXT) },
1038 { "glEdgeFlagPointerListIBM", (void *) wine_glEdgeFlagPointerListIBM, (void **) (&func_glEdgeFlagPointerListIBM) },
1039 { "glEvalMapsNV", (void *) wine_glEvalMapsNV, (void **) (&func_glEvalMapsNV) },
1040 { "glExecuteProgramNV", (void *) wine_glExecuteProgramNV, (void **) (&func_glExecuteProgramNV) },
1041 { "glFinalCombinerInputNV", (void *) wine_glFinalCombinerInputNV, (void **) (&func_glFinalCombinerInputNV) },
1042 { "glFinishAsyncSGIX", (void *) wine_glFinishAsyncSGIX, (void **) (&func_glFinishAsyncSGIX) },
1043 { "glFinishFenceNV", (void *) wine_glFinishFenceNV, (void **) (&func_glFinishFenceNV) },
1044 { "glFinishTextureSUNX", (void *) wine_glFinishTextureSUNX, (void **) (&func_glFinishTextureSUNX) },
1045 { "glFlushRasterSGIX", (void *) wine_glFlushRasterSGIX, (void **) (&func_glFlushRasterSGIX) },
1046 { "glFlushVertexArrayRangeNV", (void *) wine_glFlushVertexArrayRangeNV, (void **) (&func_glFlushVertexArrayRangeNV) },
1047 { "glFogCoordPointerEXT", (void *) wine_glFogCoordPointerEXT, (void **) (&func_glFogCoordPointerEXT) },
1048 { "glFogCoordPointerListIBM", (void *) wine_glFogCoordPointerListIBM, (void **) (&func_glFogCoordPointerListIBM) },
1049 { "glFogCoorddEXT", (void *) wine_glFogCoorddEXT, (void **) (&func_glFogCoorddEXT) },
1050 { "glFogCoorddvEXT", (void *) wine_glFogCoorddvEXT, (void **) (&func_glFogCoorddvEXT) },
1051 { "glFogCoordfEXT", (void *) wine_glFogCoordfEXT, (void **) (&func_glFogCoordfEXT) },
1052 { "glFogCoordfvEXT", (void *) wine_glFogCoordfvEXT, (void **) (&func_glFogCoordfvEXT) },
1053 { "glFogFuncSGIS", (void *) wine_glFogFuncSGIS, (void **) (&func_glFogFuncSGIS) },
1054 { "glFragmentColorMaterialSGIX", (void *) wine_glFragmentColorMaterialSGIX, (void **) (&func_glFragmentColorMaterialSGIX) },
1055 { "glFragmentLightModelfSGIX", (void *) wine_glFragmentLightModelfSGIX, (void **) (&func_glFragmentLightModelfSGIX) },
1056 { "glFragmentLightModelfvSGIX", (void *) wine_glFragmentLightModelfvSGIX, (void **) (&func_glFragmentLightModelfvSGIX) },
1057 { "glFragmentLightModeliSGIX", (void *) wine_glFragmentLightModeliSGIX, (void **) (&func_glFragmentLightModeliSGIX) },
1058 { "glFragmentLightModelivSGIX", (void *) wine_glFragmentLightModelivSGIX, (void **) (&func_glFragmentLightModelivSGIX) },
1059 { "glFragmentLightfSGIX", (void *) wine_glFragmentLightfSGIX, (void **) (&func_glFragmentLightfSGIX) },
1060 { "glFragmentLightfvSGIX", (void *) wine_glFragmentLightfvSGIX, (void **) (&func_glFragmentLightfvSGIX) },
1061 { "glFragmentLightiSGIX", (void *) wine_glFragmentLightiSGIX, (void **) (&func_glFragmentLightiSGIX) },
1062 { "glFragmentLightivSGIX", (void *) wine_glFragmentLightivSGIX, (void **) (&func_glFragmentLightivSGIX) },
1063 { "glFragmentMaterialfSGIX", (void *) wine_glFragmentMaterialfSGIX, (void **) (&func_glFragmentMaterialfSGIX) },
1064 { "glFragmentMaterialfvSGIX", (void *) wine_glFragmentMaterialfvSGIX, (void **) (&func_glFragmentMaterialfvSGIX) },
1065 { "glFragmentMaterialiSGIX", (void *) wine_glFragmentMaterialiSGIX, (void **) (&func_glFragmentMaterialiSGIX) },
1066 { "glFragmentMaterialivSGIX", (void *) wine_glFragmentMaterialivSGIX, (void **) (&func_glFragmentMaterialivSGIX) },
1067 { "glFrameZoomSGIX", (void *) wine_glFrameZoomSGIX, (void **) (&func_glFrameZoomSGIX) },
1068 { "glGenAsyncMarkersSGIX", (void *) wine_glGenAsyncMarkersSGIX, (void **) (&func_glGenAsyncMarkersSGIX) },
1069 { "glGenFencesNV", (void *) wine_glGenFencesNV, (void **) (&func_glGenFencesNV) },
1070 { "glGenProgramsNV", (void *) wine_glGenProgramsNV, (void **) (&func_glGenProgramsNV) },
1071 { "glGenTexturesEXT", (void *) wine_glGenTexturesEXT, (void **) (&func_glGenTexturesEXT) },
1072 { "glGetColorTableEXT", (void *) wine_glGetColorTableEXT, (void **) (&func_glGetColorTableEXT) },
1073 { "glGetColorTableParameterfvEXT", (void *) wine_glGetColorTableParameterfvEXT, (void **) (&func_glGetColorTableParameterfvEXT) },
1074 { "glGetColorTableParameterfvSGI", (void *) wine_glGetColorTableParameterfvSGI, (void **) (&func_glGetColorTableParameterfvSGI) },
1075 { "glGetColorTableParameterivEXT", (void *) wine_glGetColorTableParameterivEXT, (void **) (&func_glGetColorTableParameterivEXT) },
1076 { "glGetColorTableParameterivSGI", (void *) wine_glGetColorTableParameterivSGI, (void **) (&func_glGetColorTableParameterivSGI) },
1077 { "glGetColorTableSGI", (void *) wine_glGetColorTableSGI, (void **) (&func_glGetColorTableSGI) },
1078 { "glGetCombinerInputParameterfvNV", (void *) wine_glGetCombinerInputParameterfvNV, (void **) (&func_glGetCombinerInputParameterfvNV) },
1079 { "glGetCombinerInputParameterivNV", (void *) wine_glGetCombinerInputParameterivNV, (void **) (&func_glGetCombinerInputParameterivNV) },
1080 { "glGetCombinerOutputParameterfvNV", (void *) wine_glGetCombinerOutputParameterfvNV, (void **) (&func_glGetCombinerOutputParameterfvNV) },
1081 { "glGetCombinerOutputParameterivNV", (void *) wine_glGetCombinerOutputParameterivNV, (void **) (&func_glGetCombinerOutputParameterivNV) },
1082 { "glGetCombinerStageParameterfvNV", (void *) wine_glGetCombinerStageParameterfvNV, (void **) (&func_glGetCombinerStageParameterfvNV) },
1083 { "glGetCompressedTexImageARB", (void *) wine_glGetCompressedTexImageARB, (void **) (&func_glGetCompressedTexImageARB) },
1084 { "glGetConvolutionFilterEXT", (void *) wine_glGetConvolutionFilterEXT, (void **) (&func_glGetConvolutionFilterEXT) },
1085 { "glGetConvolutionParameterfvEXT", (void *) wine_glGetConvolutionParameterfvEXT, (void **) (&func_glGetConvolutionParameterfvEXT) },
1086 { "glGetConvolutionParameterivEXT", (void *) wine_glGetConvolutionParameterivEXT, (void **) (&func_glGetConvolutionParameterivEXT) },
1087 { "glGetDetailTexFuncSGIS", (void *) wine_glGetDetailTexFuncSGIS, (void **) (&func_glGetDetailTexFuncSGIS) },
1088 { "glGetFenceivNV", (void *) wine_glGetFenceivNV, (void **) (&func_glGetFenceivNV) },
1089 { "glGetFinalCombinerInputParameterfvNV", (void *) wine_glGetFinalCombinerInputParameterfvNV, (void **) (&func_glGetFinalCombinerInputParameterfvNV) },
1090 { "glGetFinalCombinerInputParameterivNV", (void *) wine_glGetFinalCombinerInputParameterivNV, (void **) (&func_glGetFinalCombinerInputParameterivNV) },
1091 { "glGetFogFuncSGIS", (void *) wine_glGetFogFuncSGIS, (void **) (&func_glGetFogFuncSGIS) },
1092 { "glGetFragmentLightfvSGIX", (void *) wine_glGetFragmentLightfvSGIX, (void **) (&func_glGetFragmentLightfvSGIX) },
1093 { "glGetFragmentLightivSGIX", (void *) wine_glGetFragmentLightivSGIX, (void **) (&func_glGetFragmentLightivSGIX) },
1094 { "glGetFragmentMaterialfvSGIX", (void *) wine_glGetFragmentMaterialfvSGIX, (void **) (&func_glGetFragmentMaterialfvSGIX) },
1095 { "glGetFragmentMaterialivSGIX", (void *) wine_glGetFragmentMaterialivSGIX, (void **) (&func_glGetFragmentMaterialivSGIX) },
1096 { "glGetHistogramEXT", (void *) wine_glGetHistogramEXT, (void **) (&func_glGetHistogramEXT) },
1097 { "glGetHistogramParameterfvEXT", (void *) wine_glGetHistogramParameterfvEXT, (void **) (&func_glGetHistogramParameterfvEXT) },
1098 { "glGetHistogramParameterivEXT", (void *) wine_glGetHistogramParameterivEXT, (void **) (&func_glGetHistogramParameterivEXT) },
1099 { "glGetImageTransformParameterfvHP", (void *) wine_glGetImageTransformParameterfvHP, (void **) (&func_glGetImageTransformParameterfvHP) },
1100 { "glGetImageTransformParameterivHP", (void *) wine_glGetImageTransformParameterivHP, (void **) (&func_glGetImageTransformParameterivHP) },
1101 { "glGetInstrumentsSGIX", (void *) wine_glGetInstrumentsSGIX, (void **) (&func_glGetInstrumentsSGIX) },
1102 { "glGetListParameterfvSGIX", (void *) wine_glGetListParameterfvSGIX, (void **) (&func_glGetListParameterfvSGIX) },
1103 { "glGetListParameterivSGIX", (void *) wine_glGetListParameterivSGIX, (void **) (&func_glGetListParameterivSGIX) },
1104 { "glGetMapAttribParameterfvNV", (void *) wine_glGetMapAttribParameterfvNV, (void **) (&func_glGetMapAttribParameterfvNV) },
1105 { "glGetMapAttribParameterivNV", (void *) wine_glGetMapAttribParameterivNV, (void **) (&func_glGetMapAttribParameterivNV) },
1106 { "glGetMapControlPointsNV", (void *) wine_glGetMapControlPointsNV, (void **) (&func_glGetMapControlPointsNV) },
1107 { "glGetMapParameterfvNV", (void *) wine_glGetMapParameterfvNV, (void **) (&func_glGetMapParameterfvNV) },
1108 { "glGetMapParameterivNV", (void *) wine_glGetMapParameterivNV, (void **) (&func_glGetMapParameterivNV) },
1109 { "glGetMinmaxEXT", (void *) wine_glGetMinmaxEXT, (void **) (&func_glGetMinmaxEXT) },
1110 { "glGetMinmaxParameterfvEXT", (void *) wine_glGetMinmaxParameterfvEXT, (void **) (&func_glGetMinmaxParameterfvEXT) },
1111 { "glGetMinmaxParameterivEXT", (void *) wine_glGetMinmaxParameterivEXT, (void **) (&func_glGetMinmaxParameterivEXT) },
1112 { "glGetPixelTexGenParameterfvSGIS", (void *) wine_glGetPixelTexGenParameterfvSGIS, (void **) (&func_glGetPixelTexGenParameterfvSGIS) },
1113 { "glGetPixelTexGenParameterivSGIS", (void *) wine_glGetPixelTexGenParameterivSGIS, (void **) (&func_glGetPixelTexGenParameterivSGIS) },
1114 { "glGetPointervEXT", (void *) wine_glGetPointervEXT, (void **) (&func_glGetPointervEXT) },
1115 { "glGetProgramParameterdvNV", (void *) wine_glGetProgramParameterdvNV, (void **) (&func_glGetProgramParameterdvNV) },
1116 { "glGetProgramParameterfvNV", (void *) wine_glGetProgramParameterfvNV, (void **) (&func_glGetProgramParameterfvNV) },
1117 { "glGetProgramStringNV", (void *) wine_glGetProgramStringNV, (void **) (&func_glGetProgramStringNV) },
1118 { "glGetProgramivNV", (void *) wine_glGetProgramivNV, (void **) (&func_glGetProgramivNV) },
1119 { "glGetSeparableFilterEXT", (void *) wine_glGetSeparableFilterEXT, (void **) (&func_glGetSeparableFilterEXT) },
1120 { "glGetSharpenTexFuncSGIS", (void *) wine_glGetSharpenTexFuncSGIS, (void **) (&func_glGetSharpenTexFuncSGIS) },
1121 { "glGetTexFilterFuncSGIS", (void *) wine_glGetTexFilterFuncSGIS, (void **) (&func_glGetTexFilterFuncSGIS) },
1122 { "glGetTrackMatrixivNV", (void *) wine_glGetTrackMatrixivNV, (void **) (&func_glGetTrackMatrixivNV) },
1123 { "glGetVertexAttribPointervNV", (void *) wine_glGetVertexAttribPointervNV, (void **) (&func_glGetVertexAttribPointervNV) },
1124 { "glGetVertexAttribdvNV", (void *) wine_glGetVertexAttribdvNV, (void **) (&func_glGetVertexAttribdvNV) },
1125 { "glGetVertexAttribfvNV", (void *) wine_glGetVertexAttribfvNV, (void **) (&func_glGetVertexAttribfvNV) },
1126 { "glGetVertexAttribivNV", (void *) wine_glGetVertexAttribivNV, (void **) (&func_glGetVertexAttribivNV) },
1127 { "glGlobalAlphaFactorbSUN", (void *) wine_glGlobalAlphaFactorbSUN, (void **) (&func_glGlobalAlphaFactorbSUN) },
1128 { "glGlobalAlphaFactordSUN", (void *) wine_glGlobalAlphaFactordSUN, (void **) (&func_glGlobalAlphaFactordSUN) },
1129 { "glGlobalAlphaFactorfSUN", (void *) wine_glGlobalAlphaFactorfSUN, (void **) (&func_glGlobalAlphaFactorfSUN) },
1130 { "glGlobalAlphaFactoriSUN", (void *) wine_glGlobalAlphaFactoriSUN, (void **) (&func_glGlobalAlphaFactoriSUN) },
1131 { "glGlobalAlphaFactorsSUN", (void *) wine_glGlobalAlphaFactorsSUN, (void **) (&func_glGlobalAlphaFactorsSUN) },
1132 { "glGlobalAlphaFactorubSUN", (void *) wine_glGlobalAlphaFactorubSUN, (void **) (&func_glGlobalAlphaFactorubSUN) },
1133 { "glGlobalAlphaFactoruiSUN", (void *) wine_glGlobalAlphaFactoruiSUN, (void **) (&func_glGlobalAlphaFactoruiSUN) },
1134 { "glGlobalAlphaFactorusSUN", (void *) wine_glGlobalAlphaFactorusSUN, (void **) (&func_glGlobalAlphaFactorusSUN) },
1135 { "glHintPGI", (void *) wine_glHintPGI, (void **) (&func_glHintPGI) },
1136 { "glHistogramEXT", (void *) wine_glHistogramEXT, (void **) (&func_glHistogramEXT) },
1137 { "glIglooInterfaceSGIX", (void *) wine_glIglooInterfaceSGIX, (void **) (&func_glIglooInterfaceSGIX) },
1138 { "glImageTransformParameterfHP", (void *) wine_glImageTransformParameterfHP, (void **) (&func_glImageTransformParameterfHP) },
1139 { "glImageTransformParameterfvHP", (void *) wine_glImageTransformParameterfvHP, (void **) (&func_glImageTransformParameterfvHP) },
1140 { "glImageTransformParameteriHP", (void *) wine_glImageTransformParameteriHP, (void **) (&func_glImageTransformParameteriHP) },
1141 { "glImageTransformParameterivHP", (void *) wine_glImageTransformParameterivHP, (void **) (&func_glImageTransformParameterivHP) },
1142 { "glIndexFuncEXT", (void *) wine_glIndexFuncEXT, (void **) (&func_glIndexFuncEXT) },
1143 { "glIndexMaterialEXT", (void *) wine_glIndexMaterialEXT, (void **) (&func_glIndexMaterialEXT) },
1144 { "glIndexPointerEXT", (void *) wine_glIndexPointerEXT, (void **) (&func_glIndexPointerEXT) },
1145 { "glIndexPointerListIBM", (void *) wine_glIndexPointerListIBM, (void **) (&func_glIndexPointerListIBM) },
1146 { "glInstrumentsBufferSGIX", (void *) wine_glInstrumentsBufferSGIX, (void **) (&func_glInstrumentsBufferSGIX) },
1147 { "glIsAsyncMarkerSGIX", (void *) wine_glIsAsyncMarkerSGIX, (void **) (&func_glIsAsyncMarkerSGIX) },
1148 { "glIsFenceNV", (void *) wine_glIsFenceNV, (void **) (&func_glIsFenceNV) },
1149 { "glIsProgramNV", (void *) wine_glIsProgramNV, (void **) (&func_glIsProgramNV) },
1150 { "glIsTextureEXT", (void *) wine_glIsTextureEXT, (void **) (&func_glIsTextureEXT) },
1151 { "glLightEnviSGIX", (void *) wine_glLightEnviSGIX, (void **) (&func_glLightEnviSGIX) },
1152 { "glListParameterfSGIX", (void *) wine_glListParameterfSGIX, (void **) (&func_glListParameterfSGIX) },
1153 { "glListParameterfvSGIX", (void *) wine_glListParameterfvSGIX, (void **) (&func_glListParameterfvSGIX) },
1154 { "glListParameteriSGIX", (void *) wine_glListParameteriSGIX, (void **) (&func_glListParameteriSGIX) },
1155 { "glListParameterivSGIX", (void *) wine_glListParameterivSGIX, (void **) (&func_glListParameterivSGIX) },
1156 { "glLoadIdentityDeformationMapSGIX", (void *) wine_glLoadIdentityDeformationMapSGIX, (void **) (&func_glLoadIdentityDeformationMapSGIX) },
1157 { "glLoadProgramNV", (void *) wine_glLoadProgramNV, (void **) (&func_glLoadProgramNV) },
1158 { "glLoadTransposeMatrixdARB", (void *) wine_glLoadTransposeMatrixdARB, (void **) (&func_glLoadTransposeMatrixdARB) },
1159 { "glLoadTransposeMatrixfARB", (void *) wine_glLoadTransposeMatrixfARB, (void **) (&func_glLoadTransposeMatrixfARB) },
1160 { "glLockArraysEXT", (void *) wine_glLockArraysEXT, (void **) (&func_glLockArraysEXT) },
1161 { "glMapControlPointsNV", (void *) wine_glMapControlPointsNV, (void **) (&func_glMapControlPointsNV) },
1162 { "glMapParameterfvNV", (void *) wine_glMapParameterfvNV, (void **) (&func_glMapParameterfvNV) },
1163 { "glMapParameterivNV", (void *) wine_glMapParameterivNV, (void **) (&func_glMapParameterivNV) },
1164 { "glMatrixIndexPointerARB", (void *) wine_glMatrixIndexPointerARB, (void **) (&func_glMatrixIndexPointerARB) },
1165 { "glMatrixIndexubvARB", (void *) wine_glMatrixIndexubvARB, (void **) (&func_glMatrixIndexubvARB) },
1166 { "glMatrixIndexuivARB", (void *) wine_glMatrixIndexuivARB, (void **) (&func_glMatrixIndexuivARB) },
1167 { "glMatrixIndexusvARB", (void *) wine_glMatrixIndexusvARB, (void **) (&func_glMatrixIndexusvARB) },
1168 { "glMinmaxEXT", (void *) wine_glMinmaxEXT, (void **) (&func_glMinmaxEXT) },
1169 { "glMultTransposeMatrixdARB", (void *) wine_glMultTransposeMatrixdARB, (void **) (&func_glMultTransposeMatrixdARB) },
1170 { "glMultTransposeMatrixfARB", (void *) wine_glMultTransposeMatrixfARB, (void **) (&func_glMultTransposeMatrixfARB) },
1171 { "glMultiDrawArraysEXT", (void *) wine_glMultiDrawArraysEXT, (void **) (&func_glMultiDrawArraysEXT) },
1172 { "glMultiDrawElementsEXT", (void *) wine_glMultiDrawElementsEXT, (void **) (&func_glMultiDrawElementsEXT) },
1173 { "glMultiModeDrawArraysIBM", (void *) wine_glMultiModeDrawArraysIBM, (void **) (&func_glMultiModeDrawArraysIBM) },
1174 { "glMultiModeDrawElementsIBM", (void *) wine_glMultiModeDrawElementsIBM, (void **) (&func_glMultiModeDrawElementsIBM) },
1175 { "glMultiTexCoord1dSGIS", (void *) wine_glMultiTexCoord1dSGIS, (void **) (&func_glMultiTexCoord1dSGIS) },
1176 { "glMultiTexCoord1dvSGIS", (void *) wine_glMultiTexCoord1dvSGIS, (void **) (&func_glMultiTexCoord1dvSGIS) },
1177 { "glMultiTexCoord1fSGIS", (void *) wine_glMultiTexCoord1fSGIS, (void **) (&func_glMultiTexCoord1fSGIS) },
1178 { "glMultiTexCoord1fvSGIS", (void *) wine_glMultiTexCoord1fvSGIS, (void **) (&func_glMultiTexCoord1fvSGIS) },
1179 { "glMultiTexCoord1iSGIS", (void *) wine_glMultiTexCoord1iSGIS, (void **) (&func_glMultiTexCoord1iSGIS) },
1180 { "glMultiTexCoord1ivSGIS", (void *) wine_glMultiTexCoord1ivSGIS, (void **) (&func_glMultiTexCoord1ivSGIS) },
1181 { "glMultiTexCoord1sSGIS", (void *) wine_glMultiTexCoord1sSGIS, (void **) (&func_glMultiTexCoord1sSGIS) },
1182 { "glMultiTexCoord1svSGIS", (void *) wine_glMultiTexCoord1svSGIS, (void **) (&func_glMultiTexCoord1svSGIS) },
1183 { "glMultiTexCoord2dSGIS", (void *) wine_glMultiTexCoord2dSGIS, (void **) (&func_glMultiTexCoord2dSGIS) },
1184 { "glMultiTexCoord2dvSGIS", (void *) wine_glMultiTexCoord2dvSGIS, (void **) (&func_glMultiTexCoord2dvSGIS) },
1185 { "glMultiTexCoord2fSGIS", (void *) wine_glMultiTexCoord2fSGIS, (void **) (&func_glMultiTexCoord2fSGIS) },
1186 { "glMultiTexCoord2fvSGIS", (void *) wine_glMultiTexCoord2fvSGIS, (void **) (&func_glMultiTexCoord2fvSGIS) },
1187 { "glMultiTexCoord2iSGIS", (void *) wine_glMultiTexCoord2iSGIS, (void **) (&func_glMultiTexCoord2iSGIS) },
1188 { "glMultiTexCoord2ivSGIS", (void *) wine_glMultiTexCoord2ivSGIS, (void **) (&func_glMultiTexCoord2ivSGIS) },
1189 { "glMultiTexCoord2sSGIS", (void *) wine_glMultiTexCoord2sSGIS, (void **) (&func_glMultiTexCoord2sSGIS) },
1190 { "glMultiTexCoord2svSGIS", (void *) wine_glMultiTexCoord2svSGIS, (void **) (&func_glMultiTexCoord2svSGIS) },
1191 { "glMultiTexCoord3dSGIS", (void *) wine_glMultiTexCoord3dSGIS, (void **) (&func_glMultiTexCoord3dSGIS) },
1192 { "glMultiTexCoord3dvSGIS", (void *) wine_glMultiTexCoord3dvSGIS, (void **) (&func_glMultiTexCoord3dvSGIS) },
1193 { "glMultiTexCoord3fSGIS", (void *) wine_glMultiTexCoord3fSGIS, (void **) (&func_glMultiTexCoord3fSGIS) },
1194 { "glMultiTexCoord3fvSGIS", (void *) wine_glMultiTexCoord3fvSGIS, (void **) (&func_glMultiTexCoord3fvSGIS) },
1195 { "glMultiTexCoord3iSGIS", (void *) wine_glMultiTexCoord3iSGIS, (void **) (&func_glMultiTexCoord3iSGIS) },
1196 { "glMultiTexCoord3ivSGIS", (void *) wine_glMultiTexCoord3ivSGIS, (void **) (&func_glMultiTexCoord3ivSGIS) },
1197 { "glMultiTexCoord3sSGIS", (void *) wine_glMultiTexCoord3sSGIS, (void **) (&func_glMultiTexCoord3sSGIS) },
1198 { "glMultiTexCoord3svSGIS", (void *) wine_glMultiTexCoord3svSGIS, (void **) (&func_glMultiTexCoord3svSGIS) },
1199 { "glMultiTexCoord4dSGIS", (void *) wine_glMultiTexCoord4dSGIS, (void **) (&func_glMultiTexCoord4dSGIS) },
1200 { "glMultiTexCoord4dvSGIS", (void *) wine_glMultiTexCoord4dvSGIS, (void **) (&func_glMultiTexCoord4dvSGIS) },
1201 { "glMultiTexCoord4fSGIS", (void *) wine_glMultiTexCoord4fSGIS, (void **) (&func_glMultiTexCoord4fSGIS) },
1202 { "glMultiTexCoord4fvSGIS", (void *) wine_glMultiTexCoord4fvSGIS, (void **) (&func_glMultiTexCoord4fvSGIS) },
1203 { "glMultiTexCoord4iSGIS", (void *) wine_glMultiTexCoord4iSGIS, (void **) (&func_glMultiTexCoord4iSGIS) },
1204 { "glMultiTexCoord4ivSGIS", (void *) wine_glMultiTexCoord4ivSGIS, (void **) (&func_glMultiTexCoord4ivSGIS) },
1205 { "glMultiTexCoord4sSGIS", (void *) wine_glMultiTexCoord4sSGIS, (void **) (&func_glMultiTexCoord4sSGIS) },
1206 { "glMultiTexCoord4svSGIS", (void *) wine_glMultiTexCoord4svSGIS, (void **) (&func_glMultiTexCoord4svSGIS) },
1207 { "glMultiTexCoordPointerSGIS", (void *) wine_glMultiTexCoordPointerSGIS, (void **) (&func_glMultiTexCoordPointerSGIS) },
1208 { "glNormal3fVertex3fSUN", (void *) wine_glNormal3fVertex3fSUN, (void **) (&func_glNormal3fVertex3fSUN) },
1209 { "glNormal3fVertex3fvSUN", (void *) wine_glNormal3fVertex3fvSUN, (void **) (&func_glNormal3fVertex3fvSUN) },
1210 { "glNormalPointerEXT", (void *) wine_glNormalPointerEXT, (void **) (&func_glNormalPointerEXT) },
1211 { "glNormalPointerListIBM", (void *) wine_glNormalPointerListIBM, (void **) (&func_glNormalPointerListIBM) },
1212 { "glNormalPointervINTEL", (void *) wine_glNormalPointervINTEL, (void **) (&func_glNormalPointervINTEL) },
1213 { "glPixelTexGenParameterfSGIS", (void *) wine_glPixelTexGenParameterfSGIS, (void **) (&func_glPixelTexGenParameterfSGIS) },
1214 { "glPixelTexGenParameterfvSGIS", (void *) wine_glPixelTexGenParameterfvSGIS, (void **) (&func_glPixelTexGenParameterfvSGIS) },
1215 { "glPixelTexGenParameteriSGIS", (void *) wine_glPixelTexGenParameteriSGIS, (void **) (&func_glPixelTexGenParameteriSGIS) },
1216 { "glPixelTexGenParameterivSGIS", (void *) wine_glPixelTexGenParameterivSGIS, (void **) (&func_glPixelTexGenParameterivSGIS) },
1217 { "glPixelTexGenSGIX", (void *) wine_glPixelTexGenSGIX, (void **) (&func_glPixelTexGenSGIX) },
1218 { "glPixelTransformParameterfEXT", (void *) wine_glPixelTransformParameterfEXT, (void **) (&func_glPixelTransformParameterfEXT) },
1219 { "glPixelTransformParameterfvEXT", (void *) wine_glPixelTransformParameterfvEXT, (void **) (&func_glPixelTransformParameterfvEXT) },
1220 { "glPixelTransformParameteriEXT", (void *) wine_glPixelTransformParameteriEXT, (void **) (&func_glPixelTransformParameteriEXT) },
1221 { "glPixelTransformParameterivEXT", (void *) wine_glPixelTransformParameterivEXT, (void **) (&func_glPixelTransformParameterivEXT) },
1222 { "glPointParameterfARB", (void *) wine_glPointParameterfARB, (void **) (&func_glPointParameterfARB) },
1223 { "glPointParameterfEXT", (void *) wine_glPointParameterfEXT, (void **) (&func_glPointParameterfEXT) },
1224 { "glPointParameterfSGIS", (void *) wine_glPointParameterfSGIS, (void **) (&func_glPointParameterfSGIS) },
1225 { "glPointParameterfvARB", (void *) wine_glPointParameterfvARB, (void **) (&func_glPointParameterfvARB) },
1226 { "glPointParameterfvEXT", (void *) wine_glPointParameterfvEXT, (void **) (&func_glPointParameterfvEXT) },
1227 { "glPointParameterfvSGIS", (void *) wine_glPointParameterfvSGIS, (void **) (&func_glPointParameterfvSGIS) },
1228 { "glPollAsyncSGIX", (void *) wine_glPollAsyncSGIX, (void **) (&func_glPollAsyncSGIX) },
1229 { "glPollInstrumentsSGIX", (void *) wine_glPollInstrumentsSGIX, (void **) (&func_glPollInstrumentsSGIX) },
1230 { "glPolygonOffsetEXT", (void *) wine_glPolygonOffsetEXT, (void **) (&func_glPolygonOffsetEXT) },
1231 { "glPrioritizeTexturesEXT", (void *) wine_glPrioritizeTexturesEXT, (void **) (&func_glPrioritizeTexturesEXT) },
1232 { "glProgramParameter4dNV", (void *) wine_glProgramParameter4dNV, (void **) (&func_glProgramParameter4dNV) },
1233 { "glProgramParameter4dvNV", (void *) wine_glProgramParameter4dvNV, (void **) (&func_glProgramParameter4dvNV) },
1234 { "glProgramParameter4fNV", (void *) wine_glProgramParameter4fNV, (void **) (&func_glProgramParameter4fNV) },
1235 { "glProgramParameter4fvNV", (void *) wine_glProgramParameter4fvNV, (void **) (&func_glProgramParameter4fvNV) },
1236 { "glProgramParameters4dvNV", (void *) wine_glProgramParameters4dvNV, (void **) (&func_glProgramParameters4dvNV) },
1237 { "glProgramParameters4fvNV", (void *) wine_glProgramParameters4fvNV, (void **) (&func_glProgramParameters4fvNV) },
1238 { "glReadInstrumentsSGIX", (void *) wine_glReadInstrumentsSGIX, (void **) (&func_glReadInstrumentsSGIX) },
1239 { "glReferencePlaneSGIX", (void *) wine_glReferencePlaneSGIX, (void **) (&func_glReferencePlaneSGIX) },
1240 { "glReplacementCodePointerSUN", (void *) wine_glReplacementCodePointerSUN, (void **) (&func_glReplacementCodePointerSUN) },
1241 { "glReplacementCodeubSUN", (void *) wine_glReplacementCodeubSUN, (void **) (&func_glReplacementCodeubSUN) },
1242 { "glReplacementCodeubvSUN", (void *) wine_glReplacementCodeubvSUN, (void **) (&func_glReplacementCodeubvSUN) },
1243 { "glReplacementCodeuiColor3fVertex3fSUN", (void *) wine_glReplacementCodeuiColor3fVertex3fSUN, (void **) (&func_glReplacementCodeuiColor3fVertex3fSUN) },
1244 { "glReplacementCodeuiColor3fVertex3fvSUN", (void *) wine_glReplacementCodeuiColor3fVertex3fvSUN, (void **) (&func_glReplacementCodeuiColor3fVertex3fvSUN) },
1245 { "glReplacementCodeuiColor4fNormal3fVertex3fSUN", (void *) wine_glReplacementCodeuiColor4fNormal3fVertex3fSUN, (void **) (&func_glReplacementCodeuiColor4fNormal3fVertex3fSUN) },
1246 { "glReplacementCodeuiColor4fNormal3fVertex3fvSUN", (void *) wine_glReplacementCodeuiColor4fNormal3fVertex3fvSUN, (void **) (&func_glReplacementCodeuiColor4fNormal3fVertex3fvSUN) },
1247 { "glReplacementCodeuiColor4ubVertex3fSUN", (void *) wine_glReplacementCodeuiColor4ubVertex3fSUN, (void **) (&func_glReplacementCodeuiColor4ubVertex3fSUN) },
1248 { "glReplacementCodeuiColor4ubVertex3fvSUN", (void *) wine_glReplacementCodeuiColor4ubVertex3fvSUN, (void **) (&func_glReplacementCodeuiColor4ubVertex3fvSUN) },
1249 { "glReplacementCodeuiNormal3fVertex3fSUN", (void *) wine_glReplacementCodeuiNormal3fVertex3fSUN, (void **) (&func_glReplacementCodeuiNormal3fVertex3fSUN) },
1250 { "glReplacementCodeuiNormal3fVertex3fvSUN", (void *) wine_glReplacementCodeuiNormal3fVertex3fvSUN, (void **) (&func_glReplacementCodeuiNormal3fVertex3fvSUN) },
1251 { "glReplacementCodeuiSUN", (void *) wine_glReplacementCodeuiSUN, (void **) (&func_glReplacementCodeuiSUN) },
1252 { "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN", (void *) wine_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN, (void **) (&func_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN) },
1253 { "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN", (void *) wine_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN, (void **) (&func_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN) },
1254 { "glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN", (void *) wine_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN, (void **) (&func_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN) },
1255 { "glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN", (void *) wine_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN, (void **) (&func_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN) },
1256 { "glReplacementCodeuiTexCoord2fVertex3fSUN", (void *) wine_glReplacementCodeuiTexCoord2fVertex3fSUN, (void **) (&func_glReplacementCodeuiTexCoord2fVertex3fSUN) },
1257 { "glReplacementCodeuiTexCoord2fVertex3fvSUN", (void *) wine_glReplacementCodeuiTexCoord2fVertex3fvSUN, (void **) (&func_glReplacementCodeuiTexCoord2fVertex3fvSUN) },
1258 { "glReplacementCodeuiVertex3fSUN", (void *) wine_glReplacementCodeuiVertex3fSUN, (void **) (&func_glReplacementCodeuiVertex3fSUN) },
1259 { "glReplacementCodeuiVertex3fvSUN", (void *) wine_glReplacementCodeuiVertex3fvSUN, (void **) (&func_glReplacementCodeuiVertex3fvSUN) },
1260 { "glReplacementCodeuivSUN", (void *) wine_glReplacementCodeuivSUN, (void **) (&func_glReplacementCodeuivSUN) },
1261 { "glReplacementCodeusSUN", (void *) wine_glReplacementCodeusSUN, (void **) (&func_glReplacementCodeusSUN) },
1262 { "glReplacementCodeusvSUN", (void *) wine_glReplacementCodeusvSUN, (void **) (&func_glReplacementCodeusvSUN) },
1263 { "glRequestResidentProgramsNV", (void *) wine_glRequestResidentProgramsNV, (void **) (&func_glRequestResidentProgramsNV) },
1264 { "glResetHistogramEXT", (void *) wine_glResetHistogramEXT, (void **) (&func_glResetHistogramEXT) },
1265 { "glResetMinmaxEXT", (void *) wine_glResetMinmaxEXT, (void **) (&func_glResetMinmaxEXT) },
1266 { "glResizeBuffersMESA", (void *) wine_glResizeBuffersMESA, (void **) (&func_glResizeBuffersMESA) },
1267 { "glSampleCoverageARB", (void *) wine_glSampleCoverageARB, (void **) (&func_glSampleCoverageARB) },
1268 { "glSampleMaskEXT", (void *) wine_glSampleMaskEXT, (void **) (&func_glSampleMaskEXT) },
1269 { "glSampleMaskSGIS", (void *) wine_glSampleMaskSGIS, (void **) (&func_glSampleMaskSGIS) },
1270 { "glSamplePatternEXT", (void *) wine_glSamplePatternEXT, (void **) (&func_glSamplePatternEXT) },
1271 { "glSamplePatternSGIS", (void *) wine_glSamplePatternSGIS, (void **) (&func_glSamplePatternSGIS) },
1272 { "glSecondaryColor3bEXT", (void *) wine_glSecondaryColor3bEXT, (void **) (&func_glSecondaryColor3bEXT) },
1273 { "glSecondaryColor3bvEXT", (void *) wine_glSecondaryColor3bvEXT, (void **) (&func_glSecondaryColor3bvEXT) },
1274 { "glSecondaryColor3dEXT", (void *) wine_glSecondaryColor3dEXT, (void **) (&func_glSecondaryColor3dEXT) },
1275 { "glSecondaryColor3dvEXT", (void *) wine_glSecondaryColor3dvEXT, (void **) (&func_glSecondaryColor3dvEXT) },
1276 { "glSecondaryColor3fEXT", (void *) wine_glSecondaryColor3fEXT, (void **) (&func_glSecondaryColor3fEXT) },
1277 { "glSecondaryColor3fvEXT", (void *) wine_glSecondaryColor3fvEXT, (void **) (&func_glSecondaryColor3fvEXT) },
1278 { "glSecondaryColor3iEXT", (void *) wine_glSecondaryColor3iEXT, (void **) (&func_glSecondaryColor3iEXT) },
1279 { "glSecondaryColor3ivEXT", (void *) wine_glSecondaryColor3ivEXT, (void **) (&func_glSecondaryColor3ivEXT) },
1280 { "glSecondaryColor3sEXT", (void *) wine_glSecondaryColor3sEXT, (void **) (&func_glSecondaryColor3sEXT) },
1281 { "glSecondaryColor3svEXT", (void *) wine_glSecondaryColor3svEXT, (void **) (&func_glSecondaryColor3svEXT) },
1282 { "glSecondaryColor3ubEXT", (void *) wine_glSecondaryColor3ubEXT, (void **) (&func_glSecondaryColor3ubEXT) },
1283 { "glSecondaryColor3ubvEXT", (void *) wine_glSecondaryColor3ubvEXT, (void **) (&func_glSecondaryColor3ubvEXT) },
1284 { "glSecondaryColor3uiEXT", (void *) wine_glSecondaryColor3uiEXT, (void **) (&func_glSecondaryColor3uiEXT) },
1285 { "glSecondaryColor3uivEXT", (void *) wine_glSecondaryColor3uivEXT, (void **) (&func_glSecondaryColor3uivEXT) },
1286 { "glSecondaryColor3usEXT", (void *) wine_glSecondaryColor3usEXT, (void **) (&func_glSecondaryColor3usEXT) },
1287 { "glSecondaryColor3usvEXT", (void *) wine_glSecondaryColor3usvEXT, (void **) (&func_glSecondaryColor3usvEXT) },
1288 { "glSecondaryColorPointerEXT", (void *) wine_glSecondaryColorPointerEXT, (void **) (&func_glSecondaryColorPointerEXT) },
1289 { "glSecondaryColorPointerListIBM", (void *) wine_glSecondaryColorPointerListIBM, (void **) (&func_glSecondaryColorPointerListIBM) },
1290 { "glSelectTextureCoordSetSGIS", (void *) wine_glSelectTextureCoordSetSGIS, (void **) (&func_glSelectTextureCoordSetSGIS) },
1291 { "glSelectTextureSGIS", (void *) wine_glSelectTextureSGIS, (void **) (&func_glSelectTextureSGIS) },
1292 { "glSeparableFilter2DEXT", (void *) wine_glSeparableFilter2DEXT, (void **) (&func_glSeparableFilter2DEXT) },
1293 { "glSetFenceNV", (void *) wine_glSetFenceNV, (void **) (&func_glSetFenceNV) },
1294 { "glSharpenTexFuncSGIS", (void *) wine_glSharpenTexFuncSGIS, (void **) (&func_glSharpenTexFuncSGIS) },
1295 { "glSpriteParameterfSGIX", (void *) wine_glSpriteParameterfSGIX, (void **) (&func_glSpriteParameterfSGIX) },
1296 { "glSpriteParameterfvSGIX", (void *) wine_glSpriteParameterfvSGIX, (void **) (&func_glSpriteParameterfvSGIX) },
1297 { "glSpriteParameteriSGIX", (void *) wine_glSpriteParameteriSGIX, (void **) (&func_glSpriteParameteriSGIX) },
1298 { "glSpriteParameterivSGIX", (void *) wine_glSpriteParameterivSGIX, (void **) (&func_glSpriteParameterivSGIX) },
1299 { "glStartInstrumentsSGIX", (void *) wine_glStartInstrumentsSGIX, (void **) (&func_glStartInstrumentsSGIX) },
1300 { "glStopInstrumentsSGIX", (void *) wine_glStopInstrumentsSGIX, (void **) (&func_glStopInstrumentsSGIX) },
1301 { "glTagSampleBufferSGIX", (void *) wine_glTagSampleBufferSGIX, (void **) (&func_glTagSampleBufferSGIX) },
1302 { "glTangent3bEXT", (void *) wine_glTangent3bEXT, (void **) (&func_glTangent3bEXT) },
1303 { "glTangent3bvEXT", (void *) wine_glTangent3bvEXT, (void **) (&func_glTangent3bvEXT) },
1304 { "glTangent3dEXT", (void *) wine_glTangent3dEXT, (void **) (&func_glTangent3dEXT) },
1305 { "glTangent3dvEXT", (void *) wine_glTangent3dvEXT, (void **) (&func_glTangent3dvEXT) },
1306 { "glTangent3fEXT", (void *) wine_glTangent3fEXT, (void **) (&func_glTangent3fEXT) },
1307 { "glTangent3fvEXT", (void *) wine_glTangent3fvEXT, (void **) (&func_glTangent3fvEXT) },
1308 { "glTangent3iEXT", (void *) wine_glTangent3iEXT, (void **) (&func_glTangent3iEXT) },
1309 { "glTangent3ivEXT", (void *) wine_glTangent3ivEXT, (void **) (&func_glTangent3ivEXT) },
1310 { "glTangent3sEXT", (void *) wine_glTangent3sEXT, (void **) (&func_glTangent3sEXT) },
1311 { "glTangent3svEXT", (void *) wine_glTangent3svEXT, (void **) (&func_glTangent3svEXT) },
1312 { "glTangentPointerEXT", (void *) wine_glTangentPointerEXT, (void **) (&func_glTangentPointerEXT) },
1313 { "glTbufferMask3DFX", (void *) wine_glTbufferMask3DFX, (void **) (&func_glTbufferMask3DFX) },
1314 { "glTestFenceNV", (void *) wine_glTestFenceNV, (void **) (&func_glTestFenceNV) },
1315 { "glTexCoord2fColor3fVertex3fSUN", (void *) wine_glTexCoord2fColor3fVertex3fSUN, (void **) (&func_glTexCoord2fColor3fVertex3fSUN) },
1316 { "glTexCoord2fColor3fVertex3fvSUN", (void *) wine_glTexCoord2fColor3fVertex3fvSUN, (void **) (&func_glTexCoord2fColor3fVertex3fvSUN) },
1317 { "glTexCoord2fColor4fNormal3fVertex3fSUN", (void *) wine_glTexCoord2fColor4fNormal3fVertex3fSUN, (void **) (&func_glTexCoord2fColor4fNormal3fVertex3fSUN) },
1318 { "glTexCoord2fColor4fNormal3fVertex3fvSUN", (void *) wine_glTexCoord2fColor4fNormal3fVertex3fvSUN, (void **) (&func_glTexCoord2fColor4fNormal3fVertex3fvSUN) },
1319 { "glTexCoord2fColor4ubVertex3fSUN", (void *) wine_glTexCoord2fColor4ubVertex3fSUN, (void **) (&func_glTexCoord2fColor4ubVertex3fSUN) },
1320 { "glTexCoord2fColor4ubVertex3fvSUN", (void *) wine_glTexCoord2fColor4ubVertex3fvSUN, (void **) (&func_glTexCoord2fColor4ubVertex3fvSUN) },
1321 { "glTexCoord2fNormal3fVertex3fSUN", (void *) wine_glTexCoord2fNormal3fVertex3fSUN, (void **) (&func_glTexCoord2fNormal3fVertex3fSUN) },
1322 { "glTexCoord2fNormal3fVertex3fvSUN", (void *) wine_glTexCoord2fNormal3fVertex3fvSUN, (void **) (&func_glTexCoord2fNormal3fVertex3fvSUN) },
1323 { "glTexCoord2fVertex3fSUN", (void *) wine_glTexCoord2fVertex3fSUN, (void **) (&func_glTexCoord2fVertex3fSUN) },
1324 { "glTexCoord2fVertex3fvSUN", (void *) wine_glTexCoord2fVertex3fvSUN, (void **) (&func_glTexCoord2fVertex3fvSUN) },
1325 { "glTexCoord4fColor4fNormal3fVertex4fSUN", (void *) wine_glTexCoord4fColor4fNormal3fVertex4fSUN, (void **) (&func_glTexCoord4fColor4fNormal3fVertex4fSUN) },
1326 { "glTexCoord4fColor4fNormal3fVertex4fvSUN", (void *) wine_glTexCoord4fColor4fNormal3fVertex4fvSUN, (void **) (&func_glTexCoord4fColor4fNormal3fVertex4fvSUN) },
1327 { "glTexCoord4fVertex4fSUN", (void *) wine_glTexCoord4fVertex4fSUN, (void **) (&func_glTexCoord4fVertex4fSUN) },
1328 { "glTexCoord4fVertex4fvSUN", (void *) wine_glTexCoord4fVertex4fvSUN, (void **) (&func_glTexCoord4fVertex4fvSUN) },
1329 { "glTexCoordPointerEXT", (void *) wine_glTexCoordPointerEXT, (void **) (&func_glTexCoordPointerEXT) },
1330 { "glTexCoordPointerListIBM", (void *) wine_glTexCoordPointerListIBM, (void **) (&func_glTexCoordPointerListIBM) },
1331 { "glTexCoordPointervINTEL", (void *) wine_glTexCoordPointervINTEL, (void **) (&func_glTexCoordPointervINTEL) },
1332 { "glTexFilterFuncSGIS", (void *) wine_glTexFilterFuncSGIS, (void **) (&func_glTexFilterFuncSGIS) },
1333 { "glTexImage3DEXT", (void *) wine_glTexImage3DEXT, (void **) (&func_glTexImage3DEXT) },
1334 { "glTexImage4DSGIS", (void *) wine_glTexImage4DSGIS, (void **) (&func_glTexImage4DSGIS) },
1335 { "glTexSubImage1DEXT", (void *) wine_glTexSubImage1DEXT, (void **) (&func_glTexSubImage1DEXT) },
1336 { "glTexSubImage2DEXT", (void *) wine_glTexSubImage2DEXT, (void **) (&func_glTexSubImage2DEXT) },
1337 { "glTexSubImage3DEXT", (void *) wine_glTexSubImage3DEXT, (void **) (&func_glTexSubImage3DEXT) },
1338 { "glTexSubImage4DSGIS", (void *) wine_glTexSubImage4DSGIS, (void **) (&func_glTexSubImage4DSGIS) },
1339 { "glTextureColorMaskSGIS", (void *) wine_glTextureColorMaskSGIS, (void **) (&func_glTextureColorMaskSGIS) },
1340 { "glTextureLightEXT", (void *) wine_glTextureLightEXT, (void **) (&func_glTextureLightEXT) },
1341 { "glTextureMaterialEXT", (void *) wine_glTextureMaterialEXT, (void **) (&func_glTextureMaterialEXT) },
1342 { "glTextureNormalEXT", (void *) wine_glTextureNormalEXT, (void **) (&func_glTextureNormalEXT) },
1343 { "glTrackMatrixNV", (void *) wine_glTrackMatrixNV, (void **) (&func_glTrackMatrixNV) },
1344 { "glUnlockArraysEXT", (void *) wine_glUnlockArraysEXT, (void **) (&func_glUnlockArraysEXT) },
1345 { "glVertexArrayRangeNV", (void *) wine_glVertexArrayRangeNV, (void **) (&func_glVertexArrayRangeNV) },
1346 { "glVertexAttrib1dNV", (void *) wine_glVertexAttrib1dNV, (void **) (&func_glVertexAttrib1dNV) },
1347 { "glVertexAttrib1dvNV", (void *) wine_glVertexAttrib1dvNV, (void **) (&func_glVertexAttrib1dvNV) },
1348 { "glVertexAttrib1fNV", (void *) wine_glVertexAttrib1fNV, (void **) (&func_glVertexAttrib1fNV) },
1349 { "glVertexAttrib1fvNV", (void *) wine_glVertexAttrib1fvNV, (void **) (&func_glVertexAttrib1fvNV) },
1350 { "glVertexAttrib1sNV", (void *) wine_glVertexAttrib1sNV, (void **) (&func_glVertexAttrib1sNV) },
1351 { "glVertexAttrib1svNV", (void *) wine_glVertexAttrib1svNV, (void **) (&func_glVertexAttrib1svNV) },
1352 { "glVertexAttrib2dNV", (void *) wine_glVertexAttrib2dNV, (void **) (&func_glVertexAttrib2dNV) },
1353 { "glVertexAttrib2dvNV", (void *) wine_glVertexAttrib2dvNV, (void **) (&func_glVertexAttrib2dvNV) },
1354 { "glVertexAttrib2fNV", (void *) wine_glVertexAttrib2fNV, (void **) (&func_glVertexAttrib2fNV) },
1355 { "glVertexAttrib2fvNV", (void *) wine_glVertexAttrib2fvNV, (void **) (&func_glVertexAttrib2fvNV) },
1356 { "glVertexAttrib2sNV", (void *) wine_glVertexAttrib2sNV, (void **) (&func_glVertexAttrib2sNV) },
1357 { "glVertexAttrib2svNV", (void *) wine_glVertexAttrib2svNV, (void **) (&func_glVertexAttrib2svNV) },
1358 { "glVertexAttrib3dNV", (void *) wine_glVertexAttrib3dNV, (void **) (&func_glVertexAttrib3dNV) },
1359 { "glVertexAttrib3dvNV", (void *) wine_glVertexAttrib3dvNV, (void **) (&func_glVertexAttrib3dvNV) },
1360 { "glVertexAttrib3fNV", (void *) wine_glVertexAttrib3fNV, (void **) (&func_glVertexAttrib3fNV) },
1361 { "glVertexAttrib3fvNV", (void *) wine_glVertexAttrib3fvNV, (void **) (&func_glVertexAttrib3fvNV) },
1362 { "glVertexAttrib3sNV", (void *) wine_glVertexAttrib3sNV, (void **) (&func_glVertexAttrib3sNV) },
1363 { "glVertexAttrib3svNV", (void *) wine_glVertexAttrib3svNV, (void **) (&func_glVertexAttrib3svNV) },
1364 { "glVertexAttrib4dNV", (void *) wine_glVertexAttrib4dNV, (void **) (&func_glVertexAttrib4dNV) },
1365 { "glVertexAttrib4dvNV", (void *) wine_glVertexAttrib4dvNV, (void **) (&func_glVertexAttrib4dvNV) },
1366 { "glVertexAttrib4fNV", (void *) wine_glVertexAttrib4fNV, (void **) (&func_glVertexAttrib4fNV) },
1367 { "glVertexAttrib4fvNV", (void *) wine_glVertexAttrib4fvNV, (void **) (&func_glVertexAttrib4fvNV) },
1368 { "glVertexAttrib4sNV", (void *) wine_glVertexAttrib4sNV, (void **) (&func_glVertexAttrib4sNV) },
1369 { "glVertexAttrib4svNV", (void *) wine_glVertexAttrib4svNV, (void **) (&func_glVertexAttrib4svNV) },
1370 { "glVertexAttrib4ubNV", (void *) wine_glVertexAttrib4ubNV, (void **) (&func_glVertexAttrib4ubNV) },
1371 { "glVertexAttrib4ubvNV", (void *) wine_glVertexAttrib4ubvNV, (void **) (&func_glVertexAttrib4ubvNV) },
1372 { "glVertexAttribPointerNV", (void *) wine_glVertexAttribPointerNV, (void **) (&func_glVertexAttribPointerNV) },
1373 { "glVertexAttribs1dvNV", (void *) wine_glVertexAttribs1dvNV, (void **) (&func_glVertexAttribs1dvNV) },
1374 { "glVertexAttribs1fvNV", (void *) wine_glVertexAttribs1fvNV, (void **) (&func_glVertexAttribs1fvNV) },
1375 { "glVertexAttribs1svNV", (void *) wine_glVertexAttribs1svNV, (void **) (&func_glVertexAttribs1svNV) },
1376 { "glVertexAttribs2dvNV", (void *) wine_glVertexAttribs2dvNV, (void **) (&func_glVertexAttribs2dvNV) },
1377 { "glVertexAttribs2fvNV", (void *) wine_glVertexAttribs2fvNV, (void **) (&func_glVertexAttribs2fvNV) },
1378 { "glVertexAttribs2svNV", (void *) wine_glVertexAttribs2svNV, (void **) (&func_glVertexAttribs2svNV) },
1379 { "glVertexAttribs3dvNV", (void *) wine_glVertexAttribs3dvNV, (void **) (&func_glVertexAttribs3dvNV) },
1380 { "glVertexAttribs3fvNV", (void *) wine_glVertexAttribs3fvNV, (void **) (&func_glVertexAttribs3fvNV) },
1381 { "glVertexAttribs3svNV", (void *) wine_glVertexAttribs3svNV, (void **) (&func_glVertexAttribs3svNV) },
1382 { "glVertexAttribs4dvNV", (void *) wine_glVertexAttribs4dvNV, (void **) (&func_glVertexAttribs4dvNV) },
1383 { "glVertexAttribs4fvNV", (void *) wine_glVertexAttribs4fvNV, (void **) (&func_glVertexAttribs4fvNV) },
1384 { "glVertexAttribs4svNV", (void *) wine_glVertexAttribs4svNV, (void **) (&func_glVertexAttribs4svNV) },
1385 { "glVertexAttribs4ubvNV", (void *) wine_glVertexAttribs4ubvNV, (void **) (&func_glVertexAttribs4ubvNV) },
1386 { "glVertexBlendARB", (void *) wine_glVertexBlendARB, (void **) (&func_glVertexBlendARB) },
1387 { "glVertexPointerEXT", (void *) wine_glVertexPointerEXT, (void **) (&func_glVertexPointerEXT) },
1388 { "glVertexPointerListIBM", (void *) wine_glVertexPointerListIBM, (void **) (&func_glVertexPointerListIBM) },
1389 { "glVertexPointervINTEL", (void *) wine_glVertexPointervINTEL, (void **) (&func_glVertexPointervINTEL) },
1390 { "glVertexWeightPointerEXT", (void *) wine_glVertexWeightPointerEXT, (void **) (&func_glVertexWeightPointerEXT) },
1391 { "glVertexWeightfEXT", (void *) wine_glVertexWeightfEXT, (void **) (&func_glVertexWeightfEXT) },
1392 { "glVertexWeightfvEXT", (void *) wine_glVertexWeightfvEXT, (void **) (&func_glVertexWeightfvEXT) },
1393 { "glWeightPointerARB", (void *) wine_glWeightPointerARB, (void **) (&func_glWeightPointerARB) },
1394 { "glWeightbvARB", (void *) wine_glWeightbvARB, (void **) (&func_glWeightbvARB) },
1395 { "glWeightdvARB", (void *) wine_glWeightdvARB, (void **) (&func_glWeightdvARB) },
1396 { "glWeightfvARB", (void *) wine_glWeightfvARB, (void **) (&func_glWeightfvARB) },
1397 { "glWeightivARB", (void *) wine_glWeightivARB, (void **) (&func_glWeightivARB) },
1398 { "glWeightsvARB", (void *) wine_glWeightsvARB, (void **) (&func_glWeightsvARB) },
1399 { "glWeightubvARB", (void *) wine_glWeightubvARB, (void **) (&func_glWeightubvARB) },
1400 { "glWeightuivARB", (void *) wine_glWeightuivARB, (void **) (&func_glWeightuivARB) },
1401 { "glWeightusvARB", (void *) wine_glWeightusvARB, (void **) (&func_glWeightusvARB) },
1402 { "glWindowPos2dMESA", (void *) wine_glWindowPos2dMESA, (void **) (&func_glWindowPos2dMESA) },
1403 { "glWindowPos2dvMESA", (void *) wine_glWindowPos2dvMESA, (void **) (&func_glWindowPos2dvMESA) },
1404 { "glWindowPos2fMESA", (void *) wine_glWindowPos2fMESA, (void **) (&func_glWindowPos2fMESA) },
1405 { "glWindowPos2fvMESA", (void *) wine_glWindowPos2fvMESA, (void **) (&func_glWindowPos2fvMESA) },
1406 { "glWindowPos2iMESA", (void *) wine_glWindowPos2iMESA, (void **) (&func_glWindowPos2iMESA) },
1407 { "glWindowPos2ivMESA", (void *) wine_glWindowPos2ivMESA, (void **) (&func_glWindowPos2ivMESA) },
1408 { "glWindowPos2sMESA", (void *) wine_glWindowPos2sMESA, (void **) (&func_glWindowPos2sMESA) },
1409 { "glWindowPos2svMESA", (void *) wine_glWindowPos2svMESA, (void **) (&func_glWindowPos2svMESA) },
1410 { "glWindowPos3dMESA", (void *) wine_glWindowPos3dMESA, (void **) (&func_glWindowPos3dMESA) },
1411 { "glWindowPos3dvMESA", (void *) wine_glWindowPos3dvMESA, (void **) (&func_glWindowPos3dvMESA) },
1412 { "glWindowPos3fMESA", (void *) wine_glWindowPos3fMESA, (void **) (&func_glWindowPos3fMESA) },
1413 { "glWindowPos3fvMESA", (void *) wine_glWindowPos3fvMESA, (void **) (&func_glWindowPos3fvMESA) },
1414 { "glWindowPos3iMESA", (void *) wine_glWindowPos3iMESA, (void **) (&func_glWindowPos3iMESA) },
1415 { "glWindowPos3ivMESA", (void *) wine_glWindowPos3ivMESA, (void **) (&func_glWindowPos3ivMESA) },
1416 { "glWindowPos3sMESA", (void *) wine_glWindowPos3sMESA, (void **) (&func_glWindowPos3sMESA) },
1417 { "glWindowPos3svMESA", (void *) wine_glWindowPos3svMESA, (void **) (&func_glWindowPos3svMESA) },
1418 { "glWindowPos4dMESA", (void *) wine_glWindowPos4dMESA, (void **) (&func_glWindowPos4dMESA) },
1419 { "glWindowPos4dvMESA", (void *) wine_glWindowPos4dvMESA, (void **) (&func_glWindowPos4dvMESA) },
1420 { "glWindowPos4fMESA", (void *) wine_glWindowPos4fMESA, (void **) (&func_glWindowPos4fMESA) },
1421 { "glWindowPos4fvMESA", (void *) wine_glWindowPos4fvMESA, (void **) (&func_glWindowPos4fvMESA) },
1422 { "glWindowPos4iMESA", (void *) wine_glWindowPos4iMESA, (void **) (&func_glWindowPos4iMESA) },
1423 { "glWindowPos4ivMESA", (void *) wine_glWindowPos4ivMESA, (void **) (&func_glWindowPos4ivMESA) },
1424 { "glWindowPos4sMESA", (void *) wine_glWindowPos4sMESA, (void **) (&func_glWindowPos4sMESA) },
1425 { "glWindowPos4svMESA", (void *) wine_glWindowPos4svMESA, (void **) (&func_glWindowPos4svMESA) }
1428 /* The thunks themselves....*/
1429 void WINAPI wine_glApplyTextureEXT( GLenum mode ) {
1430 TRACE("(%d)\n", mode );
1431 ENTER_GL();
1432 func_glApplyTextureEXT( mode );
1433 LEAVE_GL();
1436 GLboolean WINAPI wine_glAreProgramsResidentNV( GLsizei n, GLuint* ids, GLboolean* residences ) {
1437 GLboolean ret_value;
1438 TRACE("(%d, %p, %p)\n", n, ids, residences );
1439 ENTER_GL();
1440 ret_value = func_glAreProgramsResidentNV( n, ids, residences );
1441 LEAVE_GL();
1442 return ret_value;
1445 GLboolean WINAPI wine_glAreTexturesResidentEXT( GLsizei n, GLuint* textures, GLboolean* residences ) {
1446 GLboolean ret_value;
1447 TRACE("(%d, %p, %p)\n", n, textures, residences );
1448 ENTER_GL();
1449 ret_value = func_glAreTexturesResidentEXT( n, textures, residences );
1450 LEAVE_GL();
1451 return ret_value;
1454 void WINAPI wine_glArrayElementEXT( GLint i ) {
1455 TRACE("(%d)\n", i );
1456 ENTER_GL();
1457 func_glArrayElementEXT( i );
1458 LEAVE_GL();
1461 void WINAPI wine_glAsyncMarkerSGIX( GLuint marker ) {
1462 TRACE("(%d)\n", marker );
1463 ENTER_GL();
1464 func_glAsyncMarkerSGIX( marker );
1465 LEAVE_GL();
1468 void WINAPI wine_glBindProgramNV( GLenum target, GLuint id ) {
1469 TRACE("(%d, %d)\n", target, id );
1470 ENTER_GL();
1471 func_glBindProgramNV( target, id );
1472 LEAVE_GL();
1475 void WINAPI wine_glBindTextureEXT( GLenum target, GLuint texture ) {
1476 TRACE("(%d, %d)\n", target, texture );
1477 ENTER_GL();
1478 func_glBindTextureEXT( target, texture );
1479 LEAVE_GL();
1482 void WINAPI wine_glBinormal3bEXT( GLbyte bx, GLbyte by, GLbyte bz ) {
1483 TRACE("(%d, %d, %d)\n", bx, by, bz );
1484 ENTER_GL();
1485 func_glBinormal3bEXT( bx, by, bz );
1486 LEAVE_GL();
1489 void WINAPI wine_glBinormal3bvEXT( GLbyte* v ) {
1490 TRACE("(%p)\n", v );
1491 ENTER_GL();
1492 func_glBinormal3bvEXT( v );
1493 LEAVE_GL();
1496 void WINAPI wine_glBinormal3dEXT( GLdouble bx, GLdouble by, GLdouble bz ) {
1497 TRACE("(%f, %f, %f)\n", bx, by, bz );
1498 ENTER_GL();
1499 func_glBinormal3dEXT( bx, by, bz );
1500 LEAVE_GL();
1503 void WINAPI wine_glBinormal3dvEXT( GLdouble* v ) {
1504 TRACE("(%p)\n", v );
1505 ENTER_GL();
1506 func_glBinormal3dvEXT( v );
1507 LEAVE_GL();
1510 void WINAPI wine_glBinormal3fEXT( GLfloat bx, GLfloat by, GLfloat bz ) {
1511 TRACE("(%f, %f, %f)\n", bx, by, bz );
1512 ENTER_GL();
1513 func_glBinormal3fEXT( bx, by, bz );
1514 LEAVE_GL();
1517 void WINAPI wine_glBinormal3fvEXT( GLfloat* v ) {
1518 TRACE("(%p)\n", v );
1519 ENTER_GL();
1520 func_glBinormal3fvEXT( v );
1521 LEAVE_GL();
1524 void WINAPI wine_glBinormal3iEXT( GLint bx, GLint by, GLint bz ) {
1525 TRACE("(%d, %d, %d)\n", bx, by, bz );
1526 ENTER_GL();
1527 func_glBinormal3iEXT( bx, by, bz );
1528 LEAVE_GL();
1531 void WINAPI wine_glBinormal3ivEXT( GLint* v ) {
1532 TRACE("(%p)\n", v );
1533 ENTER_GL();
1534 func_glBinormal3ivEXT( v );
1535 LEAVE_GL();
1538 void WINAPI wine_glBinormal3sEXT( GLshort bx, GLshort by, GLshort bz ) {
1539 TRACE("(%d, %d, %d)\n", bx, by, bz );
1540 ENTER_GL();
1541 func_glBinormal3sEXT( bx, by, bz );
1542 LEAVE_GL();
1545 void WINAPI wine_glBinormal3svEXT( GLshort* v ) {
1546 TRACE("(%p)\n", v );
1547 ENTER_GL();
1548 func_glBinormal3svEXT( v );
1549 LEAVE_GL();
1552 void WINAPI wine_glBinormalPointerEXT( GLenum type, GLsizei stride, GLvoid* pointer ) {
1553 TRACE("(%d, %d, %p)\n", type, stride, pointer );
1554 ENTER_GL();
1555 func_glBinormalPointerEXT( type, stride, pointer );
1556 LEAVE_GL();
1559 void WINAPI wine_glBlendColorEXT( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha ) {
1560 TRACE("(%f, %f, %f, %f)\n", red, green, blue, alpha );
1561 ENTER_GL();
1562 func_glBlendColorEXT( red, green, blue, alpha );
1563 LEAVE_GL();
1566 void WINAPI wine_glBlendEquationEXT( GLenum mode ) {
1567 TRACE("(%d)\n", mode );
1568 ENTER_GL();
1569 func_glBlendEquationEXT( mode );
1570 LEAVE_GL();
1573 void WINAPI wine_glBlendFuncSeparateEXT( GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha ) {
1574 TRACE("(%d, %d, %d, %d)\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha );
1575 ENTER_GL();
1576 func_glBlendFuncSeparateEXT( sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha );
1577 LEAVE_GL();
1580 void WINAPI wine_glBlendFuncSeparateINGR( GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha ) {
1581 TRACE("(%d, %d, %d, %d)\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha );
1582 ENTER_GL();
1583 func_glBlendFuncSeparateINGR( sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha );
1584 LEAVE_GL();
1587 void WINAPI wine_glColor3fVertex3fSUN( GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z ) {
1588 TRACE("(%f, %f, %f, %f, %f, %f)\n", r, g, b, x, y, z );
1589 ENTER_GL();
1590 func_glColor3fVertex3fSUN( r, g, b, x, y, z );
1591 LEAVE_GL();
1594 void WINAPI wine_glColor3fVertex3fvSUN( GLfloat* c, GLfloat* v ) {
1595 TRACE("(%p, %p)\n", c, v );
1596 ENTER_GL();
1597 func_glColor3fVertex3fvSUN( c, v );
1598 LEAVE_GL();
1601 void WINAPI wine_glColor4fNormal3fVertex3fSUN( GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) {
1602 TRACE("(%f, %f, %f, %f, %f, %f, %f, %f, %f, %f)\n", r, g, b, a, nx, ny, nz, x, y, z );
1603 ENTER_GL();
1604 func_glColor4fNormal3fVertex3fSUN( r, g, b, a, nx, ny, nz, x, y, z );
1605 LEAVE_GL();
1608 void WINAPI wine_glColor4fNormal3fVertex3fvSUN( GLfloat* c, GLfloat* n, GLfloat* v ) {
1609 TRACE("(%p, %p, %p)\n", c, n, v );
1610 ENTER_GL();
1611 func_glColor4fNormal3fVertex3fvSUN( c, n, v );
1612 LEAVE_GL();
1615 void WINAPI wine_glColor4ubVertex2fSUN( GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y ) {
1616 TRACE("(%d, %d, %d, %d, %f, %f)\n", r, g, b, a, x, y );
1617 ENTER_GL();
1618 func_glColor4ubVertex2fSUN( r, g, b, a, x, y );
1619 LEAVE_GL();
1622 void WINAPI wine_glColor4ubVertex2fvSUN( GLubyte* c, GLfloat* v ) {
1623 TRACE("(%p, %p)\n", c, v );
1624 ENTER_GL();
1625 func_glColor4ubVertex2fvSUN( c, v );
1626 LEAVE_GL();
1629 void WINAPI wine_glColor4ubVertex3fSUN( GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z ) {
1630 TRACE("(%d, %d, %d, %d, %f, %f, %f)\n", r, g, b, a, x, y, z );
1631 ENTER_GL();
1632 func_glColor4ubVertex3fSUN( r, g, b, a, x, y, z );
1633 LEAVE_GL();
1636 void WINAPI wine_glColor4ubVertex3fvSUN( GLubyte* c, GLfloat* v ) {
1637 TRACE("(%p, %p)\n", c, v );
1638 ENTER_GL();
1639 func_glColor4ubVertex3fvSUN( c, v );
1640 LEAVE_GL();
1643 void WINAPI wine_glColorPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, GLvoid* pointer ) {
1644 TRACE("(%d, %d, %d, %d, %p)\n", size, type, stride, count, pointer );
1645 ENTER_GL();
1646 func_glColorPointerEXT( size, type, stride, count, pointer );
1647 LEAVE_GL();
1650 void WINAPI wine_glColorPointerListIBM( GLint size, GLenum type, GLint stride, GLvoid** pointer, GLint ptrstride ) {
1651 TRACE("(%d, %d, %d, %p, %d)\n", size, type, stride, pointer, ptrstride );
1652 ENTER_GL();
1653 func_glColorPointerListIBM( size, type, stride, pointer, ptrstride );
1654 LEAVE_GL();
1657 void WINAPI wine_glColorPointervINTEL( GLint size, GLenum type, GLvoid** pointer ) {
1658 TRACE("(%d, %d, %p)\n", size, type, pointer );
1659 ENTER_GL();
1660 func_glColorPointervINTEL( size, type, pointer );
1661 LEAVE_GL();
1664 void WINAPI wine_glColorSubTableEXT( GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, GLvoid* data ) {
1665 TRACE("(%d, %d, %d, %d, %d, %p)\n", target, start, count, format, type, data );
1666 ENTER_GL();
1667 func_glColorSubTableEXT( target, start, count, format, type, data );
1668 LEAVE_GL();
1671 void WINAPI wine_glColorTableEXT( GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, GLvoid* table ) {
1672 TRACE("(%d, %d, %d, %d, %d, %p)\n", target, internalFormat, width, format, type, table );
1673 ENTER_GL();
1674 func_glColorTableEXT( target, internalFormat, width, format, type, table );
1675 LEAVE_GL();
1678 void WINAPI wine_glColorTableParameterfvSGI( GLenum target, GLenum pname, GLfloat* params ) {
1679 TRACE("(%d, %d, %p)\n", target, pname, params );
1680 ENTER_GL();
1681 func_glColorTableParameterfvSGI( target, pname, params );
1682 LEAVE_GL();
1685 void WINAPI wine_glColorTableParameterivSGI( GLenum target, GLenum pname, GLint* params ) {
1686 TRACE("(%d, %d, %p)\n", target, pname, params );
1687 ENTER_GL();
1688 func_glColorTableParameterivSGI( target, pname, params );
1689 LEAVE_GL();
1692 void WINAPI wine_glColorTableSGI( GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, GLvoid* table ) {
1693 TRACE("(%d, %d, %d, %d, %d, %p)\n", target, internalformat, width, format, type, table );
1694 ENTER_GL();
1695 func_glColorTableSGI( target, internalformat, width, format, type, table );
1696 LEAVE_GL();
1699 void WINAPI wine_glCombinerInputNV( GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage ) {
1700 TRACE("(%d, %d, %d, %d, %d, %d)\n", stage, portion, variable, input, mapping, componentUsage );
1701 ENTER_GL();
1702 func_glCombinerInputNV( stage, portion, variable, input, mapping, componentUsage );
1703 LEAVE_GL();
1706 void WINAPI wine_glCombinerOutputNV( GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum ) {
1707 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", stage, portion, abOutput, cdOutput, sumOutput, scale, bias, abDotProduct, cdDotProduct, muxSum );
1708 ENTER_GL();
1709 func_glCombinerOutputNV( stage, portion, abOutput, cdOutput, sumOutput, scale, bias, abDotProduct, cdDotProduct, muxSum );
1710 LEAVE_GL();
1713 void WINAPI wine_glCombinerParameterfNV( GLenum pname, GLfloat param ) {
1714 TRACE("(%d, %f)\n", pname, param );
1715 ENTER_GL();
1716 func_glCombinerParameterfNV( pname, param );
1717 LEAVE_GL();
1720 void WINAPI wine_glCombinerParameterfvNV( GLenum pname, GLfloat* params ) {
1721 TRACE("(%d, %p)\n", pname, params );
1722 ENTER_GL();
1723 func_glCombinerParameterfvNV( pname, params );
1724 LEAVE_GL();
1727 void WINAPI wine_glCombinerParameteriNV( GLenum pname, GLint param ) {
1728 TRACE("(%d, %d)\n", pname, param );
1729 ENTER_GL();
1730 func_glCombinerParameteriNV( pname, param );
1731 LEAVE_GL();
1734 void WINAPI wine_glCombinerParameterivNV( GLenum pname, GLint* params ) {
1735 TRACE("(%d, %p)\n", pname, params );
1736 ENTER_GL();
1737 func_glCombinerParameterivNV( pname, params );
1738 LEAVE_GL();
1741 void WINAPI wine_glCombinerStageParameterfvNV( GLenum stage, GLenum pname, GLfloat* params ) {
1742 TRACE("(%d, %d, %p)\n", stage, pname, params );
1743 ENTER_GL();
1744 func_glCombinerStageParameterfvNV( stage, pname, params );
1745 LEAVE_GL();
1748 void WINAPI wine_glCompressedTexImage1DARB( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, GLvoid* data ) {
1749 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, border, imageSize, data );
1750 ENTER_GL();
1751 func_glCompressedTexImage1DARB( target, level, internalformat, width, border, imageSize, data );
1752 LEAVE_GL();
1755 void WINAPI wine_glCompressedTexImage2DARB( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, GLvoid* data ) {
1756 TRACE("(%d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, height, border, imageSize, data );
1757 ENTER_GL();
1758 func_glCompressedTexImage2DARB( target, level, internalformat, width, height, border, imageSize, data );
1759 LEAVE_GL();
1762 void WINAPI wine_glCompressedTexImage3DARB( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, GLvoid* data ) {
1763 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, height, depth, border, imageSize, data );
1764 ENTER_GL();
1765 func_glCompressedTexImage3DARB( target, level, internalformat, width, height, depth, border, imageSize, data );
1766 LEAVE_GL();
1769 void WINAPI wine_glCompressedTexSubImage1DARB( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, GLvoid* data ) {
1770 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, width, format, imageSize, data );
1771 ENTER_GL();
1772 func_glCompressedTexSubImage1DARB( target, level, xoffset, width, format, imageSize, data );
1773 LEAVE_GL();
1776 void WINAPI wine_glCompressedTexSubImage2DARB( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, GLvoid* data ) {
1777 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, yoffset, width, height, format, imageSize, data );
1778 ENTER_GL();
1779 func_glCompressedTexSubImage2DARB( target, level, xoffset, yoffset, width, height, format, imageSize, data );
1780 LEAVE_GL();
1783 void WINAPI wine_glCompressedTexSubImage3DARB( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, GLvoid* data ) {
1784 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data );
1785 ENTER_GL();
1786 func_glCompressedTexSubImage3DARB( target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data );
1787 LEAVE_GL();
1790 void WINAPI wine_glConvolutionFilter1DEXT( GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, GLvoid* image ) {
1791 TRACE("(%d, %d, %d, %d, %d, %p)\n", target, internalformat, width, format, type, image );
1792 ENTER_GL();
1793 func_glConvolutionFilter1DEXT( target, internalformat, width, format, type, image );
1794 LEAVE_GL();
1797 void WINAPI wine_glConvolutionFilter2DEXT( GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* image ) {
1798 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target, internalformat, width, height, format, type, image );
1799 ENTER_GL();
1800 func_glConvolutionFilter2DEXT( target, internalformat, width, height, format, type, image );
1801 LEAVE_GL();
1804 void WINAPI wine_glConvolutionParameterfEXT( GLenum target, GLenum pname, GLfloat params ) {
1805 TRACE("(%d, %d, %f)\n", target, pname, params );
1806 ENTER_GL();
1807 func_glConvolutionParameterfEXT( target, pname, params );
1808 LEAVE_GL();
1811 void WINAPI wine_glConvolutionParameterfvEXT( GLenum target, GLenum pname, GLfloat* params ) {
1812 TRACE("(%d, %d, %p)\n", target, pname, params );
1813 ENTER_GL();
1814 func_glConvolutionParameterfvEXT( target, pname, params );
1815 LEAVE_GL();
1818 void WINAPI wine_glConvolutionParameteriEXT( GLenum target, GLenum pname, GLint params ) {
1819 TRACE("(%d, %d, %d)\n", target, pname, params );
1820 ENTER_GL();
1821 func_glConvolutionParameteriEXT( target, pname, params );
1822 LEAVE_GL();
1825 void WINAPI wine_glConvolutionParameterivEXT( GLenum target, GLenum pname, GLint* params ) {
1826 TRACE("(%d, %d, %p)\n", target, pname, params );
1827 ENTER_GL();
1828 func_glConvolutionParameterivEXT( target, pname, params );
1829 LEAVE_GL();
1832 void WINAPI wine_glCopyColorSubTableEXT( GLenum target, GLsizei start, GLint x, GLint y, GLsizei width ) {
1833 TRACE("(%d, %d, %d, %d, %d)\n", target, start, x, y, width );
1834 ENTER_GL();
1835 func_glCopyColorSubTableEXT( target, start, x, y, width );
1836 LEAVE_GL();
1839 void WINAPI wine_glCopyColorTableSGI( GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width ) {
1840 TRACE("(%d, %d, %d, %d, %d)\n", target, internalformat, x, y, width );
1841 ENTER_GL();
1842 func_glCopyColorTableSGI( target, internalformat, x, y, width );
1843 LEAVE_GL();
1846 void WINAPI wine_glCopyConvolutionFilter1DEXT( GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width ) {
1847 TRACE("(%d, %d, %d, %d, %d)\n", target, internalformat, x, y, width );
1848 ENTER_GL();
1849 func_glCopyConvolutionFilter1DEXT( target, internalformat, x, y, width );
1850 LEAVE_GL();
1853 void WINAPI wine_glCopyConvolutionFilter2DEXT( GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height ) {
1854 TRACE("(%d, %d, %d, %d, %d, %d)\n", target, internalformat, x, y, width, height );
1855 ENTER_GL();
1856 func_glCopyConvolutionFilter2DEXT( target, internalformat, x, y, width, height );
1857 LEAVE_GL();
1860 void WINAPI wine_glCopyTexImage1DEXT( GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border ) {
1861 TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", target, level, internalformat, x, y, width, border );
1862 ENTER_GL();
1863 func_glCopyTexImage1DEXT( target, level, internalformat, x, y, width, border );
1864 LEAVE_GL();
1867 void WINAPI wine_glCopyTexImage2DEXT( GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border ) {
1868 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d)\n", target, level, internalformat, x, y, width, height, border );
1869 ENTER_GL();
1870 func_glCopyTexImage2DEXT( target, level, internalformat, x, y, width, height, border );
1871 LEAVE_GL();
1874 void WINAPI wine_glCopyTexSubImage1DEXT( GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width ) {
1875 TRACE("(%d, %d, %d, %d, %d, %d)\n", target, level, xoffset, x, y, width );
1876 ENTER_GL();
1877 func_glCopyTexSubImage1DEXT( target, level, xoffset, x, y, width );
1878 LEAVE_GL();
1881 void WINAPI wine_glCopyTexSubImage2DEXT( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height ) {
1882 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d)\n", target, level, xoffset, yoffset, x, y, width, height );
1883 ENTER_GL();
1884 func_glCopyTexSubImage2DEXT( target, level, xoffset, yoffset, x, y, width, height );
1885 LEAVE_GL();
1888 void WINAPI wine_glCopyTexSubImage3DEXT( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height ) {
1889 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d)\n", target, level, xoffset, yoffset, zoffset, x, y, width, height );
1890 ENTER_GL();
1891 func_glCopyTexSubImage3DEXT( target, level, xoffset, yoffset, zoffset, x, y, width, height );
1892 LEAVE_GL();
1895 void WINAPI wine_glCullParameterdvEXT( GLenum pname, GLdouble* params ) {
1896 TRACE("(%d, %p)\n", pname, params );
1897 ENTER_GL();
1898 func_glCullParameterdvEXT( pname, params );
1899 LEAVE_GL();
1902 void WINAPI wine_glCullParameterfvEXT( GLenum pname, GLfloat* params ) {
1903 TRACE("(%d, %p)\n", pname, params );
1904 ENTER_GL();
1905 func_glCullParameterfvEXT( pname, params );
1906 LEAVE_GL();
1909 void WINAPI wine_glCurrentPaletteMatrixARB( GLint index ) {
1910 TRACE("(%d)\n", index );
1911 ENTER_GL();
1912 func_glCurrentPaletteMatrixARB( index );
1913 LEAVE_GL();
1916 void WINAPI wine_glDeformSGIX( GLint mask ) {
1917 TRACE("(%d)\n", mask );
1918 ENTER_GL();
1919 func_glDeformSGIX( mask );
1920 LEAVE_GL();
1923 void WINAPI wine_glDeformationMap3dSGIX( GLint target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, GLdouble w1, GLdouble w2, GLint wstride, GLint worder, GLdouble* points ) {
1924 TRACE("(%d, %f, %f, %d, %d, %f, %f, %d, %d, %f, %f, %d, %d, %p)\n", target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, w1, w2, wstride, worder, points );
1925 ENTER_GL();
1926 func_glDeformationMap3dSGIX( target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, w1, w2, wstride, worder, points );
1927 LEAVE_GL();
1930 void WINAPI wine_glDeformationMap3fSGIX( GLint target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, GLfloat w1, GLfloat w2, GLint wstride, GLint worder, GLfloat* points ) {
1931 TRACE("(%d, %f, %f, %d, %d, %f, %f, %d, %d, %f, %f, %d, %d, %p)\n", target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, w1, w2, wstride, worder, points );
1932 ENTER_GL();
1933 func_glDeformationMap3fSGIX( target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, w1, w2, wstride, worder, points );
1934 LEAVE_GL();
1937 void WINAPI wine_glDeleteAsyncMarkersSGIX( GLuint marker, GLsizei range ) {
1938 TRACE("(%d, %d)\n", marker, range );
1939 ENTER_GL();
1940 func_glDeleteAsyncMarkersSGIX( marker, range );
1941 LEAVE_GL();
1944 void WINAPI wine_glDeleteFencesNV( GLsizei n, GLuint* fences ) {
1945 TRACE("(%d, %p)\n", n, fences );
1946 ENTER_GL();
1947 func_glDeleteFencesNV( n, fences );
1948 LEAVE_GL();
1951 void WINAPI wine_glDeleteProgramsNV( GLsizei n, GLuint* ids ) {
1952 TRACE("(%d, %p)\n", n, ids );
1953 ENTER_GL();
1954 func_glDeleteProgramsNV( n, ids );
1955 LEAVE_GL();
1958 void WINAPI wine_glDeleteTexturesEXT( GLsizei n, GLuint* textures ) {
1959 TRACE("(%d, %p)\n", n, textures );
1960 ENTER_GL();
1961 func_glDeleteTexturesEXT( n, textures );
1962 LEAVE_GL();
1965 void WINAPI wine_glDetailTexFuncSGIS( GLenum target, GLsizei n, GLfloat* points ) {
1966 TRACE("(%d, %d, %p)\n", target, n, points );
1967 ENTER_GL();
1968 func_glDetailTexFuncSGIS( target, n, points );
1969 LEAVE_GL();
1972 void WINAPI wine_glDrawArraysEXT( GLenum mode, GLint first, GLsizei count ) {
1973 TRACE("(%d, %d, %d)\n", mode, first, count );
1974 ENTER_GL();
1975 func_glDrawArraysEXT( mode, first, count );
1976 LEAVE_GL();
1979 void WINAPI wine_glDrawRangeElementsEXT( GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, GLvoid* indices ) {
1980 TRACE("(%d, %d, %d, %d, %d, %p)\n", mode, start, end, count, type, indices );
1981 ENTER_GL();
1982 func_glDrawRangeElementsEXT( mode, start, end, count, type, indices );
1983 LEAVE_GL();
1986 void WINAPI wine_glEdgeFlagPointerEXT( GLsizei stride, GLsizei count, GLboolean* pointer ) {
1987 TRACE("(%d, %d, %p)\n", stride, count, pointer );
1988 ENTER_GL();
1989 func_glEdgeFlagPointerEXT( stride, count, pointer );
1990 LEAVE_GL();
1993 void WINAPI wine_glEdgeFlagPointerListIBM( GLint stride, GLboolean** pointer, GLint ptrstride ) {
1994 TRACE("(%d, %p, %d)\n", stride, pointer, ptrstride );
1995 ENTER_GL();
1996 func_glEdgeFlagPointerListIBM( stride, pointer, ptrstride );
1997 LEAVE_GL();
2000 void WINAPI wine_glEvalMapsNV( GLenum target, GLenum mode ) {
2001 TRACE("(%d, %d)\n", target, mode );
2002 ENTER_GL();
2003 func_glEvalMapsNV( target, mode );
2004 LEAVE_GL();
2007 void WINAPI wine_glExecuteProgramNV( GLenum target, GLuint id, GLfloat* params ) {
2008 TRACE("(%d, %d, %p)\n", target, id, params );
2009 ENTER_GL();
2010 func_glExecuteProgramNV( target, id, params );
2011 LEAVE_GL();
2014 void WINAPI wine_glFinalCombinerInputNV( GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage ) {
2015 TRACE("(%d, %d, %d, %d)\n", variable, input, mapping, componentUsage );
2016 ENTER_GL();
2017 func_glFinalCombinerInputNV( variable, input, mapping, componentUsage );
2018 LEAVE_GL();
2021 GLint WINAPI wine_glFinishAsyncSGIX( GLuint* markerp ) {
2022 GLint ret_value;
2023 TRACE("(%p)\n", markerp );
2024 ENTER_GL();
2025 ret_value = func_glFinishAsyncSGIX( markerp );
2026 LEAVE_GL();
2027 return ret_value;
2030 void WINAPI wine_glFinishFenceNV( GLuint fence ) {
2031 TRACE("(%d)\n", fence );
2032 ENTER_GL();
2033 func_glFinishFenceNV( fence );
2034 LEAVE_GL();
2037 void WINAPI wine_glFinishTextureSUNX( ) {
2038 TRACE("()\n");
2039 ENTER_GL();
2040 func_glFinishTextureSUNX( );
2041 LEAVE_GL();
2044 void WINAPI wine_glFlushRasterSGIX( ) {
2045 TRACE("()\n");
2046 ENTER_GL();
2047 func_glFlushRasterSGIX( );
2048 LEAVE_GL();
2051 void WINAPI wine_glFlushVertexArrayRangeNV( ) {
2052 TRACE("()\n");
2053 ENTER_GL();
2054 func_glFlushVertexArrayRangeNV( );
2055 LEAVE_GL();
2058 void WINAPI wine_glFogCoordPointerEXT( GLenum type, GLsizei stride, GLvoid* pointer ) {
2059 TRACE("(%d, %d, %p)\n", type, stride, pointer );
2060 ENTER_GL();
2061 func_glFogCoordPointerEXT( type, stride, pointer );
2062 LEAVE_GL();
2065 void WINAPI wine_glFogCoordPointerListIBM( GLenum type, GLint stride, GLvoid** pointer, GLint ptrstride ) {
2066 TRACE("(%d, %d, %p, %d)\n", type, stride, pointer, ptrstride );
2067 ENTER_GL();
2068 func_glFogCoordPointerListIBM( type, stride, pointer, ptrstride );
2069 LEAVE_GL();
2072 void WINAPI wine_glFogCoorddEXT( GLdouble coord ) {
2073 TRACE("(%f)\n", coord );
2074 ENTER_GL();
2075 func_glFogCoorddEXT( coord );
2076 LEAVE_GL();
2079 void WINAPI wine_glFogCoorddvEXT( GLdouble* coord ) {
2080 TRACE("(%p)\n", coord );
2081 ENTER_GL();
2082 func_glFogCoorddvEXT( coord );
2083 LEAVE_GL();
2086 void WINAPI wine_glFogCoordfEXT( GLfloat coord ) {
2087 TRACE("(%f)\n", coord );
2088 ENTER_GL();
2089 func_glFogCoordfEXT( coord );
2090 LEAVE_GL();
2093 void WINAPI wine_glFogCoordfvEXT( GLfloat* coord ) {
2094 TRACE("(%p)\n", coord );
2095 ENTER_GL();
2096 func_glFogCoordfvEXT( coord );
2097 LEAVE_GL();
2100 void WINAPI wine_glFogFuncSGIS( GLsizei n, GLfloat* points ) {
2101 TRACE("(%d, %p)\n", n, points );
2102 ENTER_GL();
2103 func_glFogFuncSGIS( n, points );
2104 LEAVE_GL();
2107 void WINAPI wine_glFragmentColorMaterialSGIX( GLenum face, GLenum mode ) {
2108 TRACE("(%d, %d)\n", face, mode );
2109 ENTER_GL();
2110 func_glFragmentColorMaterialSGIX( face, mode );
2111 LEAVE_GL();
2114 void WINAPI wine_glFragmentLightModelfSGIX( GLenum pname, GLfloat param ) {
2115 TRACE("(%d, %f)\n", pname, param );
2116 ENTER_GL();
2117 func_glFragmentLightModelfSGIX( pname, param );
2118 LEAVE_GL();
2121 void WINAPI wine_glFragmentLightModelfvSGIX( GLenum pname, GLfloat* params ) {
2122 TRACE("(%d, %p)\n", pname, params );
2123 ENTER_GL();
2124 func_glFragmentLightModelfvSGIX( pname, params );
2125 LEAVE_GL();
2128 void WINAPI wine_glFragmentLightModeliSGIX( GLenum pname, GLint param ) {
2129 TRACE("(%d, %d)\n", pname, param );
2130 ENTER_GL();
2131 func_glFragmentLightModeliSGIX( pname, param );
2132 LEAVE_GL();
2135 void WINAPI wine_glFragmentLightModelivSGIX( GLenum pname, GLint* params ) {
2136 TRACE("(%d, %p)\n", pname, params );
2137 ENTER_GL();
2138 func_glFragmentLightModelivSGIX( pname, params );
2139 LEAVE_GL();
2142 void WINAPI wine_glFragmentLightfSGIX( GLenum light, GLenum pname, GLfloat param ) {
2143 TRACE("(%d, %d, %f)\n", light, pname, param );
2144 ENTER_GL();
2145 func_glFragmentLightfSGIX( light, pname, param );
2146 LEAVE_GL();
2149 void WINAPI wine_glFragmentLightfvSGIX( GLenum light, GLenum pname, GLfloat* params ) {
2150 TRACE("(%d, %d, %p)\n", light, pname, params );
2151 ENTER_GL();
2152 func_glFragmentLightfvSGIX( light, pname, params );
2153 LEAVE_GL();
2156 void WINAPI wine_glFragmentLightiSGIX( GLenum light, GLenum pname, GLint param ) {
2157 TRACE("(%d, %d, %d)\n", light, pname, param );
2158 ENTER_GL();
2159 func_glFragmentLightiSGIX( light, pname, param );
2160 LEAVE_GL();
2163 void WINAPI wine_glFragmentLightivSGIX( GLenum light, GLenum pname, GLint* params ) {
2164 TRACE("(%d, %d, %p)\n", light, pname, params );
2165 ENTER_GL();
2166 func_glFragmentLightivSGIX( light, pname, params );
2167 LEAVE_GL();
2170 void WINAPI wine_glFragmentMaterialfSGIX( GLenum face, GLenum pname, GLfloat param ) {
2171 TRACE("(%d, %d, %f)\n", face, pname, param );
2172 ENTER_GL();
2173 func_glFragmentMaterialfSGIX( face, pname, param );
2174 LEAVE_GL();
2177 void WINAPI wine_glFragmentMaterialfvSGIX( GLenum face, GLenum pname, GLfloat* params ) {
2178 TRACE("(%d, %d, %p)\n", face, pname, params );
2179 ENTER_GL();
2180 func_glFragmentMaterialfvSGIX( face, pname, params );
2181 LEAVE_GL();
2184 void WINAPI wine_glFragmentMaterialiSGIX( GLenum face, GLenum pname, GLint param ) {
2185 TRACE("(%d, %d, %d)\n", face, pname, param );
2186 ENTER_GL();
2187 func_glFragmentMaterialiSGIX( face, pname, param );
2188 LEAVE_GL();
2191 void WINAPI wine_glFragmentMaterialivSGIX( GLenum face, GLenum pname, GLint* params ) {
2192 TRACE("(%d, %d, %p)\n", face, pname, params );
2193 ENTER_GL();
2194 func_glFragmentMaterialivSGIX( face, pname, params );
2195 LEAVE_GL();
2198 void WINAPI wine_glFrameZoomSGIX( GLint factor ) {
2199 TRACE("(%d)\n", factor );
2200 ENTER_GL();
2201 func_glFrameZoomSGIX( factor );
2202 LEAVE_GL();
2205 GLuint WINAPI wine_glGenAsyncMarkersSGIX( GLsizei range ) {
2206 GLuint ret_value;
2207 TRACE("(%d)\n", range );
2208 ENTER_GL();
2209 ret_value = func_glGenAsyncMarkersSGIX( range );
2210 LEAVE_GL();
2211 return ret_value;
2214 void WINAPI wine_glGenFencesNV( GLsizei n, GLuint* fences ) {
2215 TRACE("(%d, %p)\n", n, fences );
2216 ENTER_GL();
2217 func_glGenFencesNV( n, fences );
2218 LEAVE_GL();
2221 void WINAPI wine_glGenProgramsNV( GLsizei n, GLuint* ids ) {
2222 TRACE("(%d, %p)\n", n, ids );
2223 ENTER_GL();
2224 func_glGenProgramsNV( n, ids );
2225 LEAVE_GL();
2228 void WINAPI wine_glGenTexturesEXT( GLsizei n, GLuint* textures ) {
2229 TRACE("(%d, %p)\n", n, textures );
2230 ENTER_GL();
2231 func_glGenTexturesEXT( n, textures );
2232 LEAVE_GL();
2235 void WINAPI wine_glGetColorTableEXT( GLenum target, GLenum format, GLenum type, GLvoid* data ) {
2236 TRACE("(%d, %d, %d, %p)\n", target, format, type, data );
2237 ENTER_GL();
2238 func_glGetColorTableEXT( target, format, type, data );
2239 LEAVE_GL();
2242 void WINAPI wine_glGetColorTableParameterfvEXT( GLenum target, GLenum pname, GLfloat* params ) {
2243 TRACE("(%d, %d, %p)\n", target, pname, params );
2244 ENTER_GL();
2245 func_glGetColorTableParameterfvEXT( target, pname, params );
2246 LEAVE_GL();
2249 void WINAPI wine_glGetColorTableParameterfvSGI( GLenum target, GLenum pname, GLfloat* params ) {
2250 TRACE("(%d, %d, %p)\n", target, pname, params );
2251 ENTER_GL();
2252 func_glGetColorTableParameterfvSGI( target, pname, params );
2253 LEAVE_GL();
2256 void WINAPI wine_glGetColorTableParameterivEXT( GLenum target, GLenum pname, GLint* params ) {
2257 TRACE("(%d, %d, %p)\n", target, pname, params );
2258 ENTER_GL();
2259 func_glGetColorTableParameterivEXT( target, pname, params );
2260 LEAVE_GL();
2263 void WINAPI wine_glGetColorTableParameterivSGI( GLenum target, GLenum pname, GLint* params ) {
2264 TRACE("(%d, %d, %p)\n", target, pname, params );
2265 ENTER_GL();
2266 func_glGetColorTableParameterivSGI( target, pname, params );
2267 LEAVE_GL();
2270 void WINAPI wine_glGetColorTableSGI( GLenum target, GLenum format, GLenum type, GLvoid* table ) {
2271 TRACE("(%d, %d, %d, %p)\n", target, format, type, table );
2272 ENTER_GL();
2273 func_glGetColorTableSGI( target, format, type, table );
2274 LEAVE_GL();
2277 void WINAPI wine_glGetCombinerInputParameterfvNV( GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat* params ) {
2278 TRACE("(%d, %d, %d, %d, %p)\n", stage, portion, variable, pname, params );
2279 ENTER_GL();
2280 func_glGetCombinerInputParameterfvNV( stage, portion, variable, pname, params );
2281 LEAVE_GL();
2284 void WINAPI wine_glGetCombinerInputParameterivNV( GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint* params ) {
2285 TRACE("(%d, %d, %d, %d, %p)\n", stage, portion, variable, pname, params );
2286 ENTER_GL();
2287 func_glGetCombinerInputParameterivNV( stage, portion, variable, pname, params );
2288 LEAVE_GL();
2291 void WINAPI wine_glGetCombinerOutputParameterfvNV( GLenum stage, GLenum portion, GLenum pname, GLfloat* params ) {
2292 TRACE("(%d, %d, %d, %p)\n", stage, portion, pname, params );
2293 ENTER_GL();
2294 func_glGetCombinerOutputParameterfvNV( stage, portion, pname, params );
2295 LEAVE_GL();
2298 void WINAPI wine_glGetCombinerOutputParameterivNV( GLenum stage, GLenum portion, GLenum pname, GLint* params ) {
2299 TRACE("(%d, %d, %d, %p)\n", stage, portion, pname, params );
2300 ENTER_GL();
2301 func_glGetCombinerOutputParameterivNV( stage, portion, pname, params );
2302 LEAVE_GL();
2305 void WINAPI wine_glGetCombinerStageParameterfvNV( GLenum stage, GLenum pname, GLfloat* params ) {
2306 TRACE("(%d, %d, %p)\n", stage, pname, params );
2307 ENTER_GL();
2308 func_glGetCombinerStageParameterfvNV( stage, pname, params );
2309 LEAVE_GL();
2312 void WINAPI wine_glGetCompressedTexImageARB( GLenum target, GLint level, void* img ) {
2313 TRACE("(%d, %d, %p)\n", target, level, img );
2314 ENTER_GL();
2315 func_glGetCompressedTexImageARB( target, level, img );
2316 LEAVE_GL();
2319 void WINAPI wine_glGetConvolutionFilterEXT( GLenum target, GLenum format, GLenum type, GLvoid* image ) {
2320 TRACE("(%d, %d, %d, %p)\n", target, format, type, image );
2321 ENTER_GL();
2322 func_glGetConvolutionFilterEXT( target, format, type, image );
2323 LEAVE_GL();
2326 void WINAPI wine_glGetConvolutionParameterfvEXT( GLenum target, GLenum pname, GLfloat* params ) {
2327 TRACE("(%d, %d, %p)\n", target, pname, params );
2328 ENTER_GL();
2329 func_glGetConvolutionParameterfvEXT( target, pname, params );
2330 LEAVE_GL();
2333 void WINAPI wine_glGetConvolutionParameterivEXT( GLenum target, GLenum pname, GLint* params ) {
2334 TRACE("(%d, %d, %p)\n", target, pname, params );
2335 ENTER_GL();
2336 func_glGetConvolutionParameterivEXT( target, pname, params );
2337 LEAVE_GL();
2340 void WINAPI wine_glGetDetailTexFuncSGIS( GLenum target, GLfloat* points ) {
2341 TRACE("(%d, %p)\n", target, points );
2342 ENTER_GL();
2343 func_glGetDetailTexFuncSGIS( target, points );
2344 LEAVE_GL();
2347 void WINAPI wine_glGetFenceivNV( GLuint fence, GLenum pname, GLint* params ) {
2348 TRACE("(%d, %d, %p)\n", fence, pname, params );
2349 ENTER_GL();
2350 func_glGetFenceivNV( fence, pname, params );
2351 LEAVE_GL();
2354 void WINAPI wine_glGetFinalCombinerInputParameterfvNV( GLenum variable, GLenum pname, GLfloat* params ) {
2355 TRACE("(%d, %d, %p)\n", variable, pname, params );
2356 ENTER_GL();
2357 func_glGetFinalCombinerInputParameterfvNV( variable, pname, params );
2358 LEAVE_GL();
2361 void WINAPI wine_glGetFinalCombinerInputParameterivNV( GLenum variable, GLenum pname, GLint* params ) {
2362 TRACE("(%d, %d, %p)\n", variable, pname, params );
2363 ENTER_GL();
2364 func_glGetFinalCombinerInputParameterivNV( variable, pname, params );
2365 LEAVE_GL();
2368 void WINAPI wine_glGetFogFuncSGIS( GLfloat* points ) {
2369 TRACE("(%p)\n", points );
2370 ENTER_GL();
2371 func_glGetFogFuncSGIS( points );
2372 LEAVE_GL();
2375 void WINAPI wine_glGetFragmentLightfvSGIX( GLenum light, GLenum pname, GLfloat* params ) {
2376 TRACE("(%d, %d, %p)\n", light, pname, params );
2377 ENTER_GL();
2378 func_glGetFragmentLightfvSGIX( light, pname, params );
2379 LEAVE_GL();
2382 void WINAPI wine_glGetFragmentLightivSGIX( GLenum light, GLenum pname, GLint* params ) {
2383 TRACE("(%d, %d, %p)\n", light, pname, params );
2384 ENTER_GL();
2385 func_glGetFragmentLightivSGIX( light, pname, params );
2386 LEAVE_GL();
2389 void WINAPI wine_glGetFragmentMaterialfvSGIX( GLenum face, GLenum pname, GLfloat* params ) {
2390 TRACE("(%d, %d, %p)\n", face, pname, params );
2391 ENTER_GL();
2392 func_glGetFragmentMaterialfvSGIX( face, pname, params );
2393 LEAVE_GL();
2396 void WINAPI wine_glGetFragmentMaterialivSGIX( GLenum face, GLenum pname, GLint* params ) {
2397 TRACE("(%d, %d, %p)\n", face, pname, params );
2398 ENTER_GL();
2399 func_glGetFragmentMaterialivSGIX( face, pname, params );
2400 LEAVE_GL();
2403 void WINAPI wine_glGetHistogramEXT( GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid* values ) {
2404 TRACE("(%d, %d, %d, %d, %p)\n", target, reset, format, type, values );
2405 ENTER_GL();
2406 func_glGetHistogramEXT( target, reset, format, type, values );
2407 LEAVE_GL();
2410 void WINAPI wine_glGetHistogramParameterfvEXT( GLenum target, GLenum pname, GLfloat* params ) {
2411 TRACE("(%d, %d, %p)\n", target, pname, params );
2412 ENTER_GL();
2413 func_glGetHistogramParameterfvEXT( target, pname, params );
2414 LEAVE_GL();
2417 void WINAPI wine_glGetHistogramParameterivEXT( GLenum target, GLenum pname, GLint* params ) {
2418 TRACE("(%d, %d, %p)\n", target, pname, params );
2419 ENTER_GL();
2420 func_glGetHistogramParameterivEXT( target, pname, params );
2421 LEAVE_GL();
2424 void WINAPI wine_glGetImageTransformParameterfvHP( GLenum target, GLenum pname, GLfloat* params ) {
2425 TRACE("(%d, %d, %p)\n", target, pname, params );
2426 ENTER_GL();
2427 func_glGetImageTransformParameterfvHP( target, pname, params );
2428 LEAVE_GL();
2431 void WINAPI wine_glGetImageTransformParameterivHP( GLenum target, GLenum pname, GLint* params ) {
2432 TRACE("(%d, %d, %p)\n", target, pname, params );
2433 ENTER_GL();
2434 func_glGetImageTransformParameterivHP( target, pname, params );
2435 LEAVE_GL();
2438 GLint WINAPI wine_glGetInstrumentsSGIX( ) {
2439 GLint ret_value;
2440 TRACE("()\n");
2441 ENTER_GL();
2442 ret_value = func_glGetInstrumentsSGIX( );
2443 LEAVE_GL();
2444 return ret_value;
2447 void WINAPI wine_glGetListParameterfvSGIX( GLuint list, GLenum pname, GLfloat* params ) {
2448 TRACE("(%d, %d, %p)\n", list, pname, params );
2449 ENTER_GL();
2450 func_glGetListParameterfvSGIX( list, pname, params );
2451 LEAVE_GL();
2454 void WINAPI wine_glGetListParameterivSGIX( GLuint list, GLenum pname, GLint* params ) {
2455 TRACE("(%d, %d, %p)\n", list, pname, params );
2456 ENTER_GL();
2457 func_glGetListParameterivSGIX( list, pname, params );
2458 LEAVE_GL();
2461 void WINAPI wine_glGetMapAttribParameterfvNV( GLenum target, GLuint index, GLenum pname, GLfloat* params ) {
2462 TRACE("(%d, %d, %d, %p)\n", target, index, pname, params );
2463 ENTER_GL();
2464 func_glGetMapAttribParameterfvNV( target, index, pname, params );
2465 LEAVE_GL();
2468 void WINAPI wine_glGetMapAttribParameterivNV( GLenum target, GLuint index, GLenum pname, GLint* params ) {
2469 TRACE("(%d, %d, %d, %p)\n", target, index, pname, params );
2470 ENTER_GL();
2471 func_glGetMapAttribParameterivNV( target, index, pname, params );
2472 LEAVE_GL();
2475 void WINAPI wine_glGetMapControlPointsNV( GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, GLvoid* points ) {
2476 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target, index, type, ustride, vstride, packed, points );
2477 ENTER_GL();
2478 func_glGetMapControlPointsNV( target, index, type, ustride, vstride, packed, points );
2479 LEAVE_GL();
2482 void WINAPI wine_glGetMapParameterfvNV( GLenum target, GLenum pname, GLfloat* params ) {
2483 TRACE("(%d, %d, %p)\n", target, pname, params );
2484 ENTER_GL();
2485 func_glGetMapParameterfvNV( target, pname, params );
2486 LEAVE_GL();
2489 void WINAPI wine_glGetMapParameterivNV( GLenum target, GLenum pname, GLint* params ) {
2490 TRACE("(%d, %d, %p)\n", target, pname, params );
2491 ENTER_GL();
2492 func_glGetMapParameterivNV( target, pname, params );
2493 LEAVE_GL();
2496 void WINAPI wine_glGetMinmaxEXT( GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid* values ) {
2497 TRACE("(%d, %d, %d, %d, %p)\n", target, reset, format, type, values );
2498 ENTER_GL();
2499 func_glGetMinmaxEXT( target, reset, format, type, values );
2500 LEAVE_GL();
2503 void WINAPI wine_glGetMinmaxParameterfvEXT( GLenum target, GLenum pname, GLfloat* params ) {
2504 TRACE("(%d, %d, %p)\n", target, pname, params );
2505 ENTER_GL();
2506 func_glGetMinmaxParameterfvEXT( target, pname, params );
2507 LEAVE_GL();
2510 void WINAPI wine_glGetMinmaxParameterivEXT( GLenum target, GLenum pname, GLint* params ) {
2511 TRACE("(%d, %d, %p)\n", target, pname, params );
2512 ENTER_GL();
2513 func_glGetMinmaxParameterivEXT( target, pname, params );
2514 LEAVE_GL();
2517 void WINAPI wine_glGetPixelTexGenParameterfvSGIS( GLenum pname, GLfloat* params ) {
2518 TRACE("(%d, %p)\n", pname, params );
2519 ENTER_GL();
2520 func_glGetPixelTexGenParameterfvSGIS( pname, params );
2521 LEAVE_GL();
2524 void WINAPI wine_glGetPixelTexGenParameterivSGIS( GLenum pname, GLint* params ) {
2525 TRACE("(%d, %p)\n", pname, params );
2526 ENTER_GL();
2527 func_glGetPixelTexGenParameterivSGIS( pname, params );
2528 LEAVE_GL();
2531 void WINAPI wine_glGetPointervEXT( GLenum pname, GLvoid** params ) {
2532 TRACE("(%d, %p)\n", pname, params );
2533 ENTER_GL();
2534 func_glGetPointervEXT( pname, params );
2535 LEAVE_GL();
2538 void WINAPI wine_glGetProgramParameterdvNV( GLenum target, GLuint index, GLenum pname, GLdouble* params ) {
2539 TRACE("(%d, %d, %d, %p)\n", target, index, pname, params );
2540 ENTER_GL();
2541 func_glGetProgramParameterdvNV( target, index, pname, params );
2542 LEAVE_GL();
2545 void WINAPI wine_glGetProgramParameterfvNV( GLenum target, GLuint index, GLenum pname, GLfloat* params ) {
2546 TRACE("(%d, %d, %d, %p)\n", target, index, pname, params );
2547 ENTER_GL();
2548 func_glGetProgramParameterfvNV( target, index, pname, params );
2549 LEAVE_GL();
2552 void WINAPI wine_glGetProgramStringNV( GLuint id, GLenum pname, GLubyte* program ) {
2553 TRACE("(%d, %d, %p)\n", id, pname, program );
2554 ENTER_GL();
2555 func_glGetProgramStringNV( id, pname, program );
2556 LEAVE_GL();
2559 void WINAPI wine_glGetProgramivNV( GLuint id, GLenum pname, GLint* params ) {
2560 TRACE("(%d, %d, %p)\n", id, pname, params );
2561 ENTER_GL();
2562 func_glGetProgramivNV( id, pname, params );
2563 LEAVE_GL();
2566 void WINAPI wine_glGetSeparableFilterEXT( GLenum target, GLenum format, GLenum type, GLvoid* row, GLvoid* column, GLvoid* span ) {
2567 TRACE("(%d, %d, %d, %p, %p, %p)\n", target, format, type, row, column, span );
2568 ENTER_GL();
2569 func_glGetSeparableFilterEXT( target, format, type, row, column, span );
2570 LEAVE_GL();
2573 void WINAPI wine_glGetSharpenTexFuncSGIS( GLenum target, GLfloat* points ) {
2574 TRACE("(%d, %p)\n", target, points );
2575 ENTER_GL();
2576 func_glGetSharpenTexFuncSGIS( target, points );
2577 LEAVE_GL();
2580 void WINAPI wine_glGetTexFilterFuncSGIS( GLenum target, GLenum filter, GLfloat* weights ) {
2581 TRACE("(%d, %d, %p)\n", target, filter, weights );
2582 ENTER_GL();
2583 func_glGetTexFilterFuncSGIS( target, filter, weights );
2584 LEAVE_GL();
2587 void WINAPI wine_glGetTrackMatrixivNV( GLenum target, GLuint address, GLenum pname, GLint* params ) {
2588 TRACE("(%d, %d, %d, %p)\n", target, address, pname, params );
2589 ENTER_GL();
2590 func_glGetTrackMatrixivNV( target, address, pname, params );
2591 LEAVE_GL();
2594 void WINAPI wine_glGetVertexAttribPointervNV( GLuint index, GLenum pname, GLvoid** pointer ) {
2595 TRACE("(%d, %d, %p)\n", index, pname, pointer );
2596 ENTER_GL();
2597 func_glGetVertexAttribPointervNV( index, pname, pointer );
2598 LEAVE_GL();
2601 void WINAPI wine_glGetVertexAttribdvNV( GLuint index, GLenum pname, GLdouble* params ) {
2602 TRACE("(%d, %d, %p)\n", index, pname, params );
2603 ENTER_GL();
2604 func_glGetVertexAttribdvNV( index, pname, params );
2605 LEAVE_GL();
2608 void WINAPI wine_glGetVertexAttribfvNV( GLuint index, GLenum pname, GLfloat* params ) {
2609 TRACE("(%d, %d, %p)\n", index, pname, params );
2610 ENTER_GL();
2611 func_glGetVertexAttribfvNV( index, pname, params );
2612 LEAVE_GL();
2615 void WINAPI wine_glGetVertexAttribivNV( GLuint index, GLenum pname, GLint* params ) {
2616 TRACE("(%d, %d, %p)\n", index, pname, params );
2617 ENTER_GL();
2618 func_glGetVertexAttribivNV( index, pname, params );
2619 LEAVE_GL();
2622 void WINAPI wine_glGlobalAlphaFactorbSUN( GLbyte factor ) {
2623 TRACE("(%d)\n", factor );
2624 ENTER_GL();
2625 func_glGlobalAlphaFactorbSUN( factor );
2626 LEAVE_GL();
2629 void WINAPI wine_glGlobalAlphaFactordSUN( GLdouble factor ) {
2630 TRACE("(%f)\n", factor );
2631 ENTER_GL();
2632 func_glGlobalAlphaFactordSUN( factor );
2633 LEAVE_GL();
2636 void WINAPI wine_glGlobalAlphaFactorfSUN( GLfloat factor ) {
2637 TRACE("(%f)\n", factor );
2638 ENTER_GL();
2639 func_glGlobalAlphaFactorfSUN( factor );
2640 LEAVE_GL();
2643 void WINAPI wine_glGlobalAlphaFactoriSUN( GLint factor ) {
2644 TRACE("(%d)\n", factor );
2645 ENTER_GL();
2646 func_glGlobalAlphaFactoriSUN( factor );
2647 LEAVE_GL();
2650 void WINAPI wine_glGlobalAlphaFactorsSUN( GLshort factor ) {
2651 TRACE("(%d)\n", factor );
2652 ENTER_GL();
2653 func_glGlobalAlphaFactorsSUN( factor );
2654 LEAVE_GL();
2657 void WINAPI wine_glGlobalAlphaFactorubSUN( GLubyte factor ) {
2658 TRACE("(%d)\n", factor );
2659 ENTER_GL();
2660 func_glGlobalAlphaFactorubSUN( factor );
2661 LEAVE_GL();
2664 void WINAPI wine_glGlobalAlphaFactoruiSUN( GLuint factor ) {
2665 TRACE("(%d)\n", factor );
2666 ENTER_GL();
2667 func_glGlobalAlphaFactoruiSUN( factor );
2668 LEAVE_GL();
2671 void WINAPI wine_glGlobalAlphaFactorusSUN( GLushort factor ) {
2672 TRACE("(%d)\n", factor );
2673 ENTER_GL();
2674 func_glGlobalAlphaFactorusSUN( factor );
2675 LEAVE_GL();
2678 void WINAPI wine_glHintPGI( GLenum target, GLint mode ) {
2679 TRACE("(%d, %d)\n", target, mode );
2680 ENTER_GL();
2681 func_glHintPGI( target, mode );
2682 LEAVE_GL();
2685 void WINAPI wine_glHistogramEXT( GLenum target, GLsizei width, GLenum internalformat, GLboolean sink ) {
2686 TRACE("(%d, %d, %d, %d)\n", target, width, internalformat, sink );
2687 ENTER_GL();
2688 func_glHistogramEXT( target, width, internalformat, sink );
2689 LEAVE_GL();
2692 void WINAPI wine_glIglooInterfaceSGIX( GLint pname, GLint* params ) {
2693 TRACE("(%d, %p)\n", pname, params );
2694 ENTER_GL();
2695 func_glIglooInterfaceSGIX( pname, params );
2696 LEAVE_GL();
2699 void WINAPI wine_glImageTransformParameterfHP( GLenum target, GLenum pname, GLfloat param ) {
2700 TRACE("(%d, %d, %f)\n", target, pname, param );
2701 ENTER_GL();
2702 func_glImageTransformParameterfHP( target, pname, param );
2703 LEAVE_GL();
2706 void WINAPI wine_glImageTransformParameterfvHP( GLenum target, GLenum pname, GLfloat* params ) {
2707 TRACE("(%d, %d, %p)\n", target, pname, params );
2708 ENTER_GL();
2709 func_glImageTransformParameterfvHP( target, pname, params );
2710 LEAVE_GL();
2713 void WINAPI wine_glImageTransformParameteriHP( GLenum target, GLenum pname, GLint param ) {
2714 TRACE("(%d, %d, %d)\n", target, pname, param );
2715 ENTER_GL();
2716 func_glImageTransformParameteriHP( target, pname, param );
2717 LEAVE_GL();
2720 void WINAPI wine_glImageTransformParameterivHP( GLenum target, GLenum pname, GLint* params ) {
2721 TRACE("(%d, %d, %p)\n", target, pname, params );
2722 ENTER_GL();
2723 func_glImageTransformParameterivHP( target, pname, params );
2724 LEAVE_GL();
2727 void WINAPI wine_glIndexFuncEXT( GLenum func, GLclampf ref ) {
2728 TRACE("(%d, %f)\n", func, ref );
2729 ENTER_GL();
2730 func_glIndexFuncEXT( func, ref );
2731 LEAVE_GL();
2734 void WINAPI wine_glIndexMaterialEXT( GLenum face, GLenum mode ) {
2735 TRACE("(%d, %d)\n", face, mode );
2736 ENTER_GL();
2737 func_glIndexMaterialEXT( face, mode );
2738 LEAVE_GL();
2741 void WINAPI wine_glIndexPointerEXT( GLenum type, GLsizei stride, GLsizei count, GLvoid* pointer ) {
2742 TRACE("(%d, %d, %d, %p)\n", type, stride, count, pointer );
2743 ENTER_GL();
2744 func_glIndexPointerEXT( type, stride, count, pointer );
2745 LEAVE_GL();
2748 void WINAPI wine_glIndexPointerListIBM( GLenum type, GLint stride, GLvoid** pointer, GLint ptrstride ) {
2749 TRACE("(%d, %d, %p, %d)\n", type, stride, pointer, ptrstride );
2750 ENTER_GL();
2751 func_glIndexPointerListIBM( type, stride, pointer, ptrstride );
2752 LEAVE_GL();
2755 void WINAPI wine_glInstrumentsBufferSGIX( GLsizei size, GLint* buffer ) {
2756 TRACE("(%d, %p)\n", size, buffer );
2757 ENTER_GL();
2758 func_glInstrumentsBufferSGIX( size, buffer );
2759 LEAVE_GL();
2762 GLboolean WINAPI wine_glIsAsyncMarkerSGIX( GLuint marker ) {
2763 GLboolean ret_value;
2764 TRACE("(%d)\n", marker );
2765 ENTER_GL();
2766 ret_value = func_glIsAsyncMarkerSGIX( marker );
2767 LEAVE_GL();
2768 return ret_value;
2771 GLboolean WINAPI wine_glIsFenceNV( GLuint fence ) {
2772 GLboolean ret_value;
2773 TRACE("(%d)\n", fence );
2774 ENTER_GL();
2775 ret_value = func_glIsFenceNV( fence );
2776 LEAVE_GL();
2777 return ret_value;
2780 GLboolean WINAPI wine_glIsProgramNV( GLuint id ) {
2781 GLboolean ret_value;
2782 TRACE("(%d)\n", id );
2783 ENTER_GL();
2784 ret_value = func_glIsProgramNV( id );
2785 LEAVE_GL();
2786 return ret_value;
2789 GLboolean WINAPI wine_glIsTextureEXT( GLuint texture ) {
2790 GLboolean ret_value;
2791 TRACE("(%d)\n", texture );
2792 ENTER_GL();
2793 ret_value = func_glIsTextureEXT( texture );
2794 LEAVE_GL();
2795 return ret_value;
2798 void WINAPI wine_glLightEnviSGIX( GLenum pname, GLint param ) {
2799 TRACE("(%d, %d)\n", pname, param );
2800 ENTER_GL();
2801 func_glLightEnviSGIX( pname, param );
2802 LEAVE_GL();
2805 void WINAPI wine_glListParameterfSGIX( GLuint list, GLenum pname, GLfloat param ) {
2806 TRACE("(%d, %d, %f)\n", list, pname, param );
2807 ENTER_GL();
2808 func_glListParameterfSGIX( list, pname, param );
2809 LEAVE_GL();
2812 void WINAPI wine_glListParameterfvSGIX( GLuint list, GLenum pname, GLfloat* params ) {
2813 TRACE("(%d, %d, %p)\n", list, pname, params );
2814 ENTER_GL();
2815 func_glListParameterfvSGIX( list, pname, params );
2816 LEAVE_GL();
2819 void WINAPI wine_glListParameteriSGIX( GLuint list, GLenum pname, GLint param ) {
2820 TRACE("(%d, %d, %d)\n", list, pname, param );
2821 ENTER_GL();
2822 func_glListParameteriSGIX( list, pname, param );
2823 LEAVE_GL();
2826 void WINAPI wine_glListParameterivSGIX( GLuint list, GLenum pname, GLint* params ) {
2827 TRACE("(%d, %d, %p)\n", list, pname, params );
2828 ENTER_GL();
2829 func_glListParameterivSGIX( list, pname, params );
2830 LEAVE_GL();
2833 void WINAPI wine_glLoadIdentityDeformationMapSGIX( GLint mask ) {
2834 TRACE("(%d)\n", mask );
2835 ENTER_GL();
2836 func_glLoadIdentityDeformationMapSGIX( mask );
2837 LEAVE_GL();
2840 void WINAPI wine_glLoadProgramNV( GLenum target, GLuint id, GLsizei len, GLubyte* program ) {
2841 TRACE("(%d, %d, %d, %p)\n", target, id, len, program );
2842 ENTER_GL();
2843 func_glLoadProgramNV( target, id, len, program );
2844 LEAVE_GL();
2847 void WINAPI wine_glLoadTransposeMatrixdARB( GLdouble* m ) {
2848 TRACE("(%p)\n", m );
2849 ENTER_GL();
2850 func_glLoadTransposeMatrixdARB( m );
2851 LEAVE_GL();
2854 void WINAPI wine_glLoadTransposeMatrixfARB( GLfloat* m ) {
2855 TRACE("(%p)\n", m );
2856 ENTER_GL();
2857 func_glLoadTransposeMatrixfARB( m );
2858 LEAVE_GL();
2861 void WINAPI wine_glLockArraysEXT( GLint first, GLsizei count ) {
2862 TRACE("(%d, %d)\n", first, count );
2863 ENTER_GL();
2864 func_glLockArraysEXT( first, count );
2865 LEAVE_GL();
2868 void WINAPI wine_glMapControlPointsNV( GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, GLvoid* points ) {
2869 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, index, type, ustride, vstride, uorder, vorder, packed, points );
2870 ENTER_GL();
2871 func_glMapControlPointsNV( target, index, type, ustride, vstride, uorder, vorder, packed, points );
2872 LEAVE_GL();
2875 void WINAPI wine_glMapParameterfvNV( GLenum target, GLenum pname, GLfloat* params ) {
2876 TRACE("(%d, %d, %p)\n", target, pname, params );
2877 ENTER_GL();
2878 func_glMapParameterfvNV( target, pname, params );
2879 LEAVE_GL();
2882 void WINAPI wine_glMapParameterivNV( GLenum target, GLenum pname, GLint* params ) {
2883 TRACE("(%d, %d, %p)\n", target, pname, params );
2884 ENTER_GL();
2885 func_glMapParameterivNV( target, pname, params );
2886 LEAVE_GL();
2889 void WINAPI wine_glMatrixIndexPointerARB( GLint size, GLenum type, GLsizei stride, GLvoid* pointer ) {
2890 TRACE("(%d, %d, %d, %p)\n", size, type, stride, pointer );
2891 ENTER_GL();
2892 func_glMatrixIndexPointerARB( size, type, stride, pointer );
2893 LEAVE_GL();
2896 void WINAPI wine_glMatrixIndexubvARB( GLint size, GLubyte* indices ) {
2897 TRACE("(%d, %p)\n", size, indices );
2898 ENTER_GL();
2899 func_glMatrixIndexubvARB( size, indices );
2900 LEAVE_GL();
2903 void WINAPI wine_glMatrixIndexuivARB( GLint size, GLuint* indices ) {
2904 TRACE("(%d, %p)\n", size, indices );
2905 ENTER_GL();
2906 func_glMatrixIndexuivARB( size, indices );
2907 LEAVE_GL();
2910 void WINAPI wine_glMatrixIndexusvARB( GLint size, GLushort* indices ) {
2911 TRACE("(%d, %p)\n", size, indices );
2912 ENTER_GL();
2913 func_glMatrixIndexusvARB( size, indices );
2914 LEAVE_GL();
2917 void WINAPI wine_glMinmaxEXT( GLenum target, GLenum internalformat, GLboolean sink ) {
2918 TRACE("(%d, %d, %d)\n", target, internalformat, sink );
2919 ENTER_GL();
2920 func_glMinmaxEXT( target, internalformat, sink );
2921 LEAVE_GL();
2924 void WINAPI wine_glMultTransposeMatrixdARB( GLdouble* m ) {
2925 TRACE("(%p)\n", m );
2926 ENTER_GL();
2927 func_glMultTransposeMatrixdARB( m );
2928 LEAVE_GL();
2931 void WINAPI wine_glMultTransposeMatrixfARB( GLfloat* m ) {
2932 TRACE("(%p)\n", m );
2933 ENTER_GL();
2934 func_glMultTransposeMatrixfARB( m );
2935 LEAVE_GL();
2938 void WINAPI wine_glMultiDrawArraysEXT( GLenum mode, GLint* first, GLsizei* count, GLsizei primcount ) {
2939 TRACE("(%d, %p, %p, %d)\n", mode, first, count, primcount );
2940 ENTER_GL();
2941 func_glMultiDrawArraysEXT( mode, first, count, primcount );
2942 LEAVE_GL();
2945 void WINAPI wine_glMultiDrawElementsEXT( GLenum mode, GLsizei* count, GLenum type, GLvoid** indices, GLsizei primcount ) {
2946 TRACE("(%d, %p, %d, %p, %d)\n", mode, count, type, indices, primcount );
2947 ENTER_GL();
2948 func_glMultiDrawElementsEXT( mode, count, type, indices, primcount );
2949 LEAVE_GL();
2952 void WINAPI wine_glMultiModeDrawArraysIBM( GLenum mode, GLint* first, GLsizei* count, GLsizei primcount, GLint modestride ) {
2953 TRACE("(%d, %p, %p, %d, %d)\n", mode, first, count, primcount, modestride );
2954 ENTER_GL();
2955 func_glMultiModeDrawArraysIBM( mode, first, count, primcount, modestride );
2956 LEAVE_GL();
2959 void WINAPI wine_glMultiModeDrawElementsIBM( GLenum* mode, GLsizei* count, GLenum type, GLvoid** indices, GLsizei primcount, GLint modestride ) {
2960 TRACE("(%p, %p, %d, %p, %d, %d)\n", mode, count, type, indices, primcount, modestride );
2961 ENTER_GL();
2962 func_glMultiModeDrawElementsIBM( mode, count, type, indices, primcount, modestride );
2963 LEAVE_GL();
2966 void WINAPI wine_glMultiTexCoord1dSGIS( GLenum target, GLdouble s ) {
2967 TRACE("(%d, %f)\n", target, s );
2968 ENTER_GL();
2969 func_glMultiTexCoord1dSGIS( target, s );
2970 LEAVE_GL();
2973 void WINAPI wine_glMultiTexCoord1dvSGIS( GLenum target, GLdouble * v ) {
2974 TRACE("(%d, %p)\n", target, v );
2975 ENTER_GL();
2976 func_glMultiTexCoord1dvSGIS( target, v );
2977 LEAVE_GL();
2980 void WINAPI wine_glMultiTexCoord1fSGIS( GLenum target, GLfloat s ) {
2981 TRACE("(%d, %f)\n", target, s );
2982 ENTER_GL();
2983 func_glMultiTexCoord1fSGIS( target, s );
2984 LEAVE_GL();
2987 void WINAPI wine_glMultiTexCoord1fvSGIS( GLenum target, const GLfloat * v ) {
2988 TRACE("(%d, %p)\n", target, v );
2989 ENTER_GL();
2990 func_glMultiTexCoord1fvSGIS( target, v );
2991 LEAVE_GL();
2994 void WINAPI wine_glMultiTexCoord1iSGIS( GLenum target, GLint s ) {
2995 TRACE("(%d, %d)\n", target, s );
2996 ENTER_GL();
2997 func_glMultiTexCoord1iSGIS( target, s );
2998 LEAVE_GL();
3001 void WINAPI wine_glMultiTexCoord1ivSGIS( GLenum target, GLint * v ) {
3002 TRACE("(%d, %p)\n", target, v );
3003 ENTER_GL();
3004 func_glMultiTexCoord1ivSGIS( target, v );
3005 LEAVE_GL();
3008 void WINAPI wine_glMultiTexCoord1sSGIS( GLenum target, GLshort s ) {
3009 TRACE("(%d, %d)\n", target, s );
3010 ENTER_GL();
3011 func_glMultiTexCoord1sSGIS( target, s );
3012 LEAVE_GL();
3015 void WINAPI wine_glMultiTexCoord1svSGIS( GLenum target, GLshort * v ) {
3016 TRACE("(%d, %p)\n", target, v );
3017 ENTER_GL();
3018 func_glMultiTexCoord1svSGIS( target, v );
3019 LEAVE_GL();
3022 void WINAPI wine_glMultiTexCoord2dSGIS( GLenum target, GLdouble s, GLdouble t ) {
3023 TRACE("(%d, %f, %f)\n", target, s, t );
3024 ENTER_GL();
3025 func_glMultiTexCoord2dSGIS( target, s, t );
3026 LEAVE_GL();
3029 void WINAPI wine_glMultiTexCoord2dvSGIS( GLenum target, GLdouble * v ) {
3030 TRACE("(%d, %p)\n", target, v );
3031 ENTER_GL();
3032 func_glMultiTexCoord2dvSGIS( target, v );
3033 LEAVE_GL();
3036 void WINAPI wine_glMultiTexCoord2fSGIS( GLenum target, GLfloat s, GLfloat t ) {
3037 TRACE("(%d, %f, %f)\n", target, s, t );
3038 ENTER_GL();
3039 func_glMultiTexCoord2fSGIS( target, s, t );
3040 LEAVE_GL();
3043 void WINAPI wine_glMultiTexCoord2fvSGIS( GLenum target, GLfloat * v ) {
3044 TRACE("(%d, %p)\n", target, v );
3045 ENTER_GL();
3046 func_glMultiTexCoord2fvSGIS( target, v );
3047 LEAVE_GL();
3050 void WINAPI wine_glMultiTexCoord2iSGIS( GLenum target, GLint s, GLint t ) {
3051 TRACE("(%d, %d, %d)\n", target, s, t );
3052 ENTER_GL();
3053 func_glMultiTexCoord2iSGIS( target, s, t );
3054 LEAVE_GL();
3057 void WINAPI wine_glMultiTexCoord2ivSGIS( GLenum target, GLint * v ) {
3058 TRACE("(%d, %p)\n", target, v );
3059 ENTER_GL();
3060 func_glMultiTexCoord2ivSGIS( target, v );
3061 LEAVE_GL();
3064 void WINAPI wine_glMultiTexCoord2sSGIS( GLenum target, GLshort s, GLshort t ) {
3065 TRACE("(%d, %d, %d)\n", target, s, t );
3066 ENTER_GL();
3067 func_glMultiTexCoord2sSGIS( target, s, t );
3068 LEAVE_GL();
3071 void WINAPI wine_glMultiTexCoord2svSGIS( GLenum target, GLshort * v ) {
3072 TRACE("(%d, %p)\n", target, v );
3073 ENTER_GL();
3074 func_glMultiTexCoord2svSGIS( target, v );
3075 LEAVE_GL();
3078 void WINAPI wine_glMultiTexCoord3dSGIS( GLenum target, GLdouble s, GLdouble t, GLdouble r ) {
3079 TRACE("(%d, %f, %f, %f)\n", target, s, t, r );
3080 ENTER_GL();
3081 func_glMultiTexCoord3dSGIS( target, s, t, r );
3082 LEAVE_GL();
3085 void WINAPI wine_glMultiTexCoord3dvSGIS( GLenum target, GLdouble * v ) {
3086 TRACE("(%d, %p)\n", target, v );
3087 ENTER_GL();
3088 func_glMultiTexCoord3dvSGIS( target, v );
3089 LEAVE_GL();
3092 void WINAPI wine_glMultiTexCoord3fSGIS( GLenum target, GLfloat s, GLfloat t, GLfloat r ) {
3093 TRACE("(%d, %f, %f, %f)\n", target, s, t, r );
3094 ENTER_GL();
3095 func_glMultiTexCoord3fSGIS( target, s, t, r );
3096 LEAVE_GL();
3099 void WINAPI wine_glMultiTexCoord3fvSGIS( GLenum target, GLfloat * v ) {
3100 TRACE("(%d, %p)\n", target, v );
3101 ENTER_GL();
3102 func_glMultiTexCoord3fvSGIS( target, v );
3103 LEAVE_GL();
3106 void WINAPI wine_glMultiTexCoord3iSGIS( GLenum target, GLint s, GLint t, GLint r ) {
3107 TRACE("(%d, %d, %d, %d)\n", target, s, t, r );
3108 ENTER_GL();
3109 func_glMultiTexCoord3iSGIS( target, s, t, r );
3110 LEAVE_GL();
3113 void WINAPI wine_glMultiTexCoord3ivSGIS( GLenum target, GLint * v ) {
3114 TRACE("(%d, %p)\n", target, v );
3115 ENTER_GL();
3116 func_glMultiTexCoord3ivSGIS( target, v );
3117 LEAVE_GL();
3120 void WINAPI wine_glMultiTexCoord3sSGIS( GLenum target, GLshort s, GLshort t, GLshort r ) {
3121 TRACE("(%d, %d, %d, %d)\n", target, s, t, r );
3122 ENTER_GL();
3123 func_glMultiTexCoord3sSGIS( target, s, t, r );
3124 LEAVE_GL();
3127 void WINAPI wine_glMultiTexCoord3svSGIS( GLenum target, GLshort * v ) {
3128 TRACE("(%d, %p)\n", target, v );
3129 ENTER_GL();
3130 func_glMultiTexCoord3svSGIS( target, v );
3131 LEAVE_GL();
3134 void WINAPI wine_glMultiTexCoord4dSGIS( GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q ) {
3135 TRACE("(%d, %f, %f, %f, %f)\n", target, s, t, r, q );
3136 ENTER_GL();
3137 func_glMultiTexCoord4dSGIS( target, s, t, r, q );
3138 LEAVE_GL();
3141 void WINAPI wine_glMultiTexCoord4dvSGIS( GLenum target, GLdouble * v ) {
3142 TRACE("(%d, %p)\n", target, v );
3143 ENTER_GL();
3144 func_glMultiTexCoord4dvSGIS( target, v );
3145 LEAVE_GL();
3148 void WINAPI wine_glMultiTexCoord4fSGIS( GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q ) {
3149 TRACE("(%d, %f, %f, %f, %f)\n", target, s, t, r, q );
3150 ENTER_GL();
3151 func_glMultiTexCoord4fSGIS( target, s, t, r, q );
3152 LEAVE_GL();
3155 void WINAPI wine_glMultiTexCoord4fvSGIS( GLenum target, GLfloat * v ) {
3156 TRACE("(%d, %p)\n", target, v );
3157 ENTER_GL();
3158 func_glMultiTexCoord4fvSGIS( target, v );
3159 LEAVE_GL();
3162 void WINAPI wine_glMultiTexCoord4iSGIS( GLenum target, GLint s, GLint t, GLint r, GLint q ) {
3163 TRACE("(%d, %d, %d, %d, %d)\n", target, s, t, r, q );
3164 ENTER_GL();
3165 func_glMultiTexCoord4iSGIS( target, s, t, r, q );
3166 LEAVE_GL();
3169 void WINAPI wine_glMultiTexCoord4ivSGIS( GLenum target, GLint * v ) {
3170 TRACE("(%d, %p)\n", target, v );
3171 ENTER_GL();
3172 func_glMultiTexCoord4ivSGIS( target, v );
3173 LEAVE_GL();
3176 void WINAPI wine_glMultiTexCoord4sSGIS( GLenum target, GLshort s, GLshort t, GLshort r, GLshort q ) {
3177 TRACE("(%d, %d, %d, %d, %d)\n", target, s, t, r, q );
3178 ENTER_GL();
3179 func_glMultiTexCoord4sSGIS( target, s, t, r, q );
3180 LEAVE_GL();
3183 void WINAPI wine_glMultiTexCoord4svSGIS( GLenum target, GLshort * v ) {
3184 TRACE("(%d, %p)\n", target, v );
3185 ENTER_GL();
3186 func_glMultiTexCoord4svSGIS( target, v );
3187 LEAVE_GL();
3190 void WINAPI wine_glMultiTexCoordPointerSGIS( GLenum target, GLint size, GLenum type, GLsizei stride, GLvoid * pointer ) {
3191 TRACE("(%d, %d, %d, %d, %p)\n", target, size, type, stride, pointer );
3192 ENTER_GL();
3193 func_glMultiTexCoordPointerSGIS( target, size, type, stride, pointer );
3194 LEAVE_GL();
3197 void WINAPI wine_glNormal3fVertex3fSUN( GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) {
3198 TRACE("(%f, %f, %f, %f, %f, %f)\n", nx, ny, nz, x, y, z );
3199 ENTER_GL();
3200 func_glNormal3fVertex3fSUN( nx, ny, nz, x, y, z );
3201 LEAVE_GL();
3204 void WINAPI wine_glNormal3fVertex3fvSUN( GLfloat* n, GLfloat* v ) {
3205 TRACE("(%p, %p)\n", n, v );
3206 ENTER_GL();
3207 func_glNormal3fVertex3fvSUN( n, v );
3208 LEAVE_GL();
3211 void WINAPI wine_glNormalPointerEXT( GLenum type, GLsizei stride, GLsizei count, GLvoid* pointer ) {
3212 TRACE("(%d, %d, %d, %p)\n", type, stride, count, pointer );
3213 ENTER_GL();
3214 func_glNormalPointerEXT( type, stride, count, pointer );
3215 LEAVE_GL();
3218 void WINAPI wine_glNormalPointerListIBM( GLenum type, GLint stride, GLvoid** pointer, GLint ptrstride ) {
3219 TRACE("(%d, %d, %p, %d)\n", type, stride, pointer, ptrstride );
3220 ENTER_GL();
3221 func_glNormalPointerListIBM( type, stride, pointer, ptrstride );
3222 LEAVE_GL();
3225 void WINAPI wine_glNormalPointervINTEL( GLenum type, GLvoid** pointer ) {
3226 TRACE("(%d, %p)\n", type, pointer );
3227 ENTER_GL();
3228 func_glNormalPointervINTEL( type, pointer );
3229 LEAVE_GL();
3232 void WINAPI wine_glPixelTexGenParameterfSGIS( GLenum pname, GLfloat param ) {
3233 TRACE("(%d, %f)\n", pname, param );
3234 ENTER_GL();
3235 func_glPixelTexGenParameterfSGIS( pname, param );
3236 LEAVE_GL();
3239 void WINAPI wine_glPixelTexGenParameterfvSGIS( GLenum pname, GLfloat* params ) {
3240 TRACE("(%d, %p)\n", pname, params );
3241 ENTER_GL();
3242 func_glPixelTexGenParameterfvSGIS( pname, params );
3243 LEAVE_GL();
3246 void WINAPI wine_glPixelTexGenParameteriSGIS( GLenum pname, GLint param ) {
3247 TRACE("(%d, %d)\n", pname, param );
3248 ENTER_GL();
3249 func_glPixelTexGenParameteriSGIS( pname, param );
3250 LEAVE_GL();
3253 void WINAPI wine_glPixelTexGenParameterivSGIS( GLenum pname, GLint* params ) {
3254 TRACE("(%d, %p)\n", pname, params );
3255 ENTER_GL();
3256 func_glPixelTexGenParameterivSGIS( pname, params );
3257 LEAVE_GL();
3260 void WINAPI wine_glPixelTexGenSGIX( GLenum mode ) {
3261 TRACE("(%d)\n", mode );
3262 ENTER_GL();
3263 func_glPixelTexGenSGIX( mode );
3264 LEAVE_GL();
3267 void WINAPI wine_glPixelTransformParameterfEXT( GLenum target, GLenum pname, GLfloat param ) {
3268 TRACE("(%d, %d, %f)\n", target, pname, param );
3269 ENTER_GL();
3270 func_glPixelTransformParameterfEXT( target, pname, param );
3271 LEAVE_GL();
3274 void WINAPI wine_glPixelTransformParameterfvEXT( GLenum target, GLenum pname, GLfloat* params ) {
3275 TRACE("(%d, %d, %p)\n", target, pname, params );
3276 ENTER_GL();
3277 func_glPixelTransformParameterfvEXT( target, pname, params );
3278 LEAVE_GL();
3281 void WINAPI wine_glPixelTransformParameteriEXT( GLenum target, GLenum pname, GLint param ) {
3282 TRACE("(%d, %d, %d)\n", target, pname, param );
3283 ENTER_GL();
3284 func_glPixelTransformParameteriEXT( target, pname, param );
3285 LEAVE_GL();
3288 void WINAPI wine_glPixelTransformParameterivEXT( GLenum target, GLenum pname, GLint* params ) {
3289 TRACE("(%d, %d, %p)\n", target, pname, params );
3290 ENTER_GL();
3291 func_glPixelTransformParameterivEXT( target, pname, params );
3292 LEAVE_GL();
3295 void WINAPI wine_glPointParameterfARB( GLenum pname, GLfloat param ) {
3296 TRACE("(%d, %f)\n", pname, param );
3297 ENTER_GL();
3298 func_glPointParameterfARB( pname, param );
3299 LEAVE_GL();
3302 void WINAPI wine_glPointParameterfEXT( GLenum pname, GLfloat param ) {
3303 TRACE("(%d, %f)\n", pname, param );
3304 ENTER_GL();
3305 func_glPointParameterfEXT( pname, param );
3306 LEAVE_GL();
3309 void WINAPI wine_glPointParameterfSGIS( GLenum pname, GLfloat param ) {
3310 TRACE("(%d, %f)\n", pname, param );
3311 ENTER_GL();
3312 func_glPointParameterfSGIS( pname, param );
3313 LEAVE_GL();
3316 void WINAPI wine_glPointParameterfvARB( GLenum pname, GLfloat* params ) {
3317 TRACE("(%d, %p)\n", pname, params );
3318 ENTER_GL();
3319 func_glPointParameterfvARB( pname, params );
3320 LEAVE_GL();
3323 void WINAPI wine_glPointParameterfvEXT( GLenum pname, GLfloat* params ) {
3324 TRACE("(%d, %p)\n", pname, params );
3325 ENTER_GL();
3326 func_glPointParameterfvEXT( pname, params );
3327 LEAVE_GL();
3330 void WINAPI wine_glPointParameterfvSGIS( GLenum pname, GLfloat* params ) {
3331 TRACE("(%d, %p)\n", pname, params );
3332 ENTER_GL();
3333 func_glPointParameterfvSGIS( pname, params );
3334 LEAVE_GL();
3337 GLint WINAPI wine_glPollAsyncSGIX( GLuint* markerp ) {
3338 GLint ret_value;
3339 TRACE("(%p)\n", markerp );
3340 ENTER_GL();
3341 ret_value = func_glPollAsyncSGIX( markerp );
3342 LEAVE_GL();
3343 return ret_value;
3346 GLint WINAPI wine_glPollInstrumentsSGIX( GLint* marker_p ) {
3347 GLint ret_value;
3348 TRACE("(%p)\n", marker_p );
3349 ENTER_GL();
3350 ret_value = func_glPollInstrumentsSGIX( marker_p );
3351 LEAVE_GL();
3352 return ret_value;
3355 void WINAPI wine_glPolygonOffsetEXT( GLfloat factor, GLfloat bias ) {
3356 TRACE("(%f, %f)\n", factor, bias );
3357 ENTER_GL();
3358 func_glPolygonOffsetEXT( factor, bias );
3359 LEAVE_GL();
3362 void WINAPI wine_glPrioritizeTexturesEXT( GLsizei n, GLuint* textures, GLclampf* priorities ) {
3363 TRACE("(%d, %p, %p)\n", n, textures, priorities );
3364 ENTER_GL();
3365 func_glPrioritizeTexturesEXT( n, textures, priorities );
3366 LEAVE_GL();
3369 void WINAPI wine_glProgramParameter4dNV( GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w ) {
3370 TRACE("(%d, %d, %f, %f, %f, %f)\n", target, index, x, y, z, w );
3371 ENTER_GL();
3372 func_glProgramParameter4dNV( target, index, x, y, z, w );
3373 LEAVE_GL();
3376 void WINAPI wine_glProgramParameter4dvNV( GLenum target, GLuint index, GLdouble* params ) {
3377 TRACE("(%d, %d, %p)\n", target, index, params );
3378 ENTER_GL();
3379 func_glProgramParameter4dvNV( target, index, params );
3380 LEAVE_GL();
3383 void WINAPI wine_glProgramParameter4fNV( GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
3384 TRACE("(%d, %d, %f, %f, %f, %f)\n", target, index, x, y, z, w );
3385 ENTER_GL();
3386 func_glProgramParameter4fNV( target, index, x, y, z, w );
3387 LEAVE_GL();
3390 void WINAPI wine_glProgramParameter4fvNV( GLenum target, GLuint index, GLfloat* params ) {
3391 TRACE("(%d, %d, %p)\n", target, index, params );
3392 ENTER_GL();
3393 func_glProgramParameter4fvNV( target, index, params );
3394 LEAVE_GL();
3397 void WINAPI wine_glProgramParameters4dvNV( GLenum target, GLuint index, GLuint num, GLdouble* params ) {
3398 TRACE("(%d, %d, %d, %p)\n", target, index, num, params );
3399 ENTER_GL();
3400 func_glProgramParameters4dvNV( target, index, num, params );
3401 LEAVE_GL();
3404 void WINAPI wine_glProgramParameters4fvNV( GLenum target, GLuint index, GLuint num, GLfloat* params ) {
3405 TRACE("(%d, %d, %d, %p)\n", target, index, num, params );
3406 ENTER_GL();
3407 func_glProgramParameters4fvNV( target, index, num, params );
3408 LEAVE_GL();
3411 void WINAPI wine_glReadInstrumentsSGIX( GLint marker ) {
3412 TRACE("(%d)\n", marker );
3413 ENTER_GL();
3414 func_glReadInstrumentsSGIX( marker );
3415 LEAVE_GL();
3418 void WINAPI wine_glReferencePlaneSGIX( GLdouble* equation ) {
3419 TRACE("(%p)\n", equation );
3420 ENTER_GL();
3421 func_glReferencePlaneSGIX( equation );
3422 LEAVE_GL();
3425 void WINAPI wine_glReplacementCodePointerSUN( GLenum type, GLsizei stride, GLvoid** pointer ) {
3426 TRACE("(%d, %d, %p)\n", type, stride, pointer );
3427 ENTER_GL();
3428 func_glReplacementCodePointerSUN( type, stride, pointer );
3429 LEAVE_GL();
3432 void WINAPI wine_glReplacementCodeubSUN( GLubyte code ) {
3433 TRACE("(%d)\n", code );
3434 ENTER_GL();
3435 func_glReplacementCodeubSUN( code );
3436 LEAVE_GL();
3439 void WINAPI wine_glReplacementCodeubvSUN( GLubyte* code ) {
3440 TRACE("(%p)\n", code );
3441 ENTER_GL();
3442 func_glReplacementCodeubvSUN( code );
3443 LEAVE_GL();
3446 void WINAPI wine_glReplacementCodeuiColor3fVertex3fSUN( GLenum rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z ) {
3447 TRACE("(%d, %f, %f, %f, %f, %f, %f)\n", rc, r, g, b, x, y, z );
3448 ENTER_GL();
3449 func_glReplacementCodeuiColor3fVertex3fSUN( rc, r, g, b, x, y, z );
3450 LEAVE_GL();
3453 void WINAPI wine_glReplacementCodeuiColor3fVertex3fvSUN( GLenum* rc, GLfloat* c, GLfloat* v ) {
3454 TRACE("(%p, %p, %p)\n", rc, c, v );
3455 ENTER_GL();
3456 func_glReplacementCodeuiColor3fVertex3fvSUN( rc, c, v );
3457 LEAVE_GL();
3460 void WINAPI wine_glReplacementCodeuiColor4fNormal3fVertex3fSUN( GLenum rc, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) {
3461 TRACE("(%d, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f)\n", rc, r, g, b, a, nx, ny, nz, x, y, z );
3462 ENTER_GL();
3463 func_glReplacementCodeuiColor4fNormal3fVertex3fSUN( rc, r, g, b, a, nx, ny, nz, x, y, z );
3464 LEAVE_GL();
3467 void WINAPI wine_glReplacementCodeuiColor4fNormal3fVertex3fvSUN( GLenum* rc, GLfloat* c, GLfloat* n, GLfloat* v ) {
3468 TRACE("(%p, %p, %p, %p)\n", rc, c, n, v );
3469 ENTER_GL();
3470 func_glReplacementCodeuiColor4fNormal3fVertex3fvSUN( rc, c, n, v );
3471 LEAVE_GL();
3474 void WINAPI wine_glReplacementCodeuiColor4ubVertex3fSUN( GLenum rc, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z ) {
3475 TRACE("(%d, %d, %d, %d, %d, %f, %f, %f)\n", rc, r, g, b, a, x, y, z );
3476 ENTER_GL();
3477 func_glReplacementCodeuiColor4ubVertex3fSUN( rc, r, g, b, a, x, y, z );
3478 LEAVE_GL();
3481 void WINAPI wine_glReplacementCodeuiColor4ubVertex3fvSUN( GLenum* rc, GLubyte* c, GLfloat* v ) {
3482 TRACE("(%p, %p, %p)\n", rc, c, v );
3483 ENTER_GL();
3484 func_glReplacementCodeuiColor4ubVertex3fvSUN( rc, c, v );
3485 LEAVE_GL();
3488 void WINAPI wine_glReplacementCodeuiNormal3fVertex3fSUN( GLenum rc, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) {
3489 TRACE("(%d, %f, %f, %f, %f, %f, %f)\n", rc, nx, ny, nz, x, y, z );
3490 ENTER_GL();
3491 func_glReplacementCodeuiNormal3fVertex3fSUN( rc, nx, ny, nz, x, y, z );
3492 LEAVE_GL();
3495 void WINAPI wine_glReplacementCodeuiNormal3fVertex3fvSUN( GLenum* rc, GLfloat* n, GLfloat* v ) {
3496 TRACE("(%p, %p, %p)\n", rc, n, v );
3497 ENTER_GL();
3498 func_glReplacementCodeuiNormal3fVertex3fvSUN( rc, n, v );
3499 LEAVE_GL();
3502 void WINAPI wine_glReplacementCodeuiSUN( GLuint code ) {
3503 TRACE("(%d)\n", code );
3504 ENTER_GL();
3505 func_glReplacementCodeuiSUN( code );
3506 LEAVE_GL();
3509 void WINAPI wine_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN( GLenum rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) {
3510 TRACE("(%d, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f)\n", rc, s, t, r, g, b, a, nx, ny, nz, x, y, z );
3511 ENTER_GL();
3512 func_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN( rc, s, t, r, g, b, a, nx, ny, nz, x, y, z );
3513 LEAVE_GL();
3516 void WINAPI wine_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN( GLenum* rc, GLfloat* tc, GLfloat* c, GLfloat* n, GLfloat* v ) {
3517 TRACE("(%p, %p, %p, %p, %p)\n", rc, tc, c, n, v );
3518 ENTER_GL();
3519 func_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN( rc, tc, c, n, v );
3520 LEAVE_GL();
3523 void WINAPI wine_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN( GLenum rc, GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) {
3524 TRACE("(%d, %f, %f, %f, %f, %f, %f, %f, %f)\n", rc, s, t, nx, ny, nz, x, y, z );
3525 ENTER_GL();
3526 func_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN( rc, s, t, nx, ny, nz, x, y, z );
3527 LEAVE_GL();
3530 void WINAPI wine_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN( GLenum* rc, GLfloat* tc, GLfloat* n, GLfloat* v ) {
3531 TRACE("(%p, %p, %p, %p)\n", rc, tc, n, v );
3532 ENTER_GL();
3533 func_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN( rc, tc, n, v );
3534 LEAVE_GL();
3537 void WINAPI wine_glReplacementCodeuiTexCoord2fVertex3fSUN( GLenum rc, GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z ) {
3538 TRACE("(%d, %f, %f, %f, %f, %f)\n", rc, s, t, x, y, z );
3539 ENTER_GL();
3540 func_glReplacementCodeuiTexCoord2fVertex3fSUN( rc, s, t, x, y, z );
3541 LEAVE_GL();
3544 void WINAPI wine_glReplacementCodeuiTexCoord2fVertex3fvSUN( GLenum* rc, GLfloat* tc, GLfloat* v ) {
3545 TRACE("(%p, %p, %p)\n", rc, tc, v );
3546 ENTER_GL();
3547 func_glReplacementCodeuiTexCoord2fVertex3fvSUN( rc, tc, v );
3548 LEAVE_GL();
3551 void WINAPI wine_glReplacementCodeuiVertex3fSUN( GLenum rc, GLfloat x, GLfloat y, GLfloat z ) {
3552 TRACE("(%d, %f, %f, %f)\n", rc, x, y, z );
3553 ENTER_GL();
3554 func_glReplacementCodeuiVertex3fSUN( rc, x, y, z );
3555 LEAVE_GL();
3558 void WINAPI wine_glReplacementCodeuiVertex3fvSUN( GLenum* rc, GLfloat* v ) {
3559 TRACE("(%p, %p)\n", rc, v );
3560 ENTER_GL();
3561 func_glReplacementCodeuiVertex3fvSUN( rc, v );
3562 LEAVE_GL();
3565 void WINAPI wine_glReplacementCodeuivSUN( GLuint* code ) {
3566 TRACE("(%p)\n", code );
3567 ENTER_GL();
3568 func_glReplacementCodeuivSUN( code );
3569 LEAVE_GL();
3572 void WINAPI wine_glReplacementCodeusSUN( GLushort code ) {
3573 TRACE("(%d)\n", code );
3574 ENTER_GL();
3575 func_glReplacementCodeusSUN( code );
3576 LEAVE_GL();
3579 void WINAPI wine_glReplacementCodeusvSUN( GLushort* code ) {
3580 TRACE("(%p)\n", code );
3581 ENTER_GL();
3582 func_glReplacementCodeusvSUN( code );
3583 LEAVE_GL();
3586 void WINAPI wine_glRequestResidentProgramsNV( GLsizei n, GLuint* ids ) {
3587 TRACE("(%d, %p)\n", n, ids );
3588 ENTER_GL();
3589 func_glRequestResidentProgramsNV( n, ids );
3590 LEAVE_GL();
3593 void WINAPI wine_glResetHistogramEXT( GLenum target ) {
3594 TRACE("(%d)\n", target );
3595 ENTER_GL();
3596 func_glResetHistogramEXT( target );
3597 LEAVE_GL();
3600 void WINAPI wine_glResetMinmaxEXT( GLenum target ) {
3601 TRACE("(%d)\n", target );
3602 ENTER_GL();
3603 func_glResetMinmaxEXT( target );
3604 LEAVE_GL();
3607 void WINAPI wine_glResizeBuffersMESA( ) {
3608 TRACE("()\n");
3609 ENTER_GL();
3610 func_glResizeBuffersMESA( );
3611 LEAVE_GL();
3614 void WINAPI wine_glSampleCoverageARB( GLclampf value, GLboolean invert ) {
3615 TRACE("(%f, %d)\n", value, invert );
3616 ENTER_GL();
3617 func_glSampleCoverageARB( value, invert );
3618 LEAVE_GL();
3621 void WINAPI wine_glSampleMaskEXT( GLclampf value, GLboolean invert ) {
3622 TRACE("(%f, %d)\n", value, invert );
3623 ENTER_GL();
3624 func_glSampleMaskEXT( value, invert );
3625 LEAVE_GL();
3628 void WINAPI wine_glSampleMaskSGIS( GLclampf value, GLboolean invert ) {
3629 TRACE("(%f, %d)\n", value, invert );
3630 ENTER_GL();
3631 func_glSampleMaskSGIS( value, invert );
3632 LEAVE_GL();
3635 void WINAPI wine_glSamplePatternEXT( GLenum pattern ) {
3636 TRACE("(%d)\n", pattern );
3637 ENTER_GL();
3638 func_glSamplePatternEXT( pattern );
3639 LEAVE_GL();
3642 void WINAPI wine_glSamplePatternSGIS( GLenum pattern ) {
3643 TRACE("(%d)\n", pattern );
3644 ENTER_GL();
3645 func_glSamplePatternSGIS( pattern );
3646 LEAVE_GL();
3649 void WINAPI wine_glSecondaryColor3bEXT( GLbyte red, GLbyte green, GLbyte blue ) {
3650 TRACE("(%d, %d, %d)\n", red, green, blue );
3651 ENTER_GL();
3652 func_glSecondaryColor3bEXT( red, green, blue );
3653 LEAVE_GL();
3656 void WINAPI wine_glSecondaryColor3bvEXT( GLbyte* v ) {
3657 TRACE("(%p)\n", v );
3658 ENTER_GL();
3659 func_glSecondaryColor3bvEXT( v );
3660 LEAVE_GL();
3663 void WINAPI wine_glSecondaryColor3dEXT( GLdouble red, GLdouble green, GLdouble blue ) {
3664 TRACE("(%f, %f, %f)\n", red, green, blue );
3665 ENTER_GL();
3666 func_glSecondaryColor3dEXT( red, green, blue );
3667 LEAVE_GL();
3670 void WINAPI wine_glSecondaryColor3dvEXT( GLdouble* v ) {
3671 TRACE("(%p)\n", v );
3672 ENTER_GL();
3673 func_glSecondaryColor3dvEXT( v );
3674 LEAVE_GL();
3677 void WINAPI wine_glSecondaryColor3fEXT( GLfloat red, GLfloat green, GLfloat blue ) {
3678 TRACE("(%f, %f, %f)\n", red, green, blue );
3679 ENTER_GL();
3680 func_glSecondaryColor3fEXT( red, green, blue );
3681 LEAVE_GL();
3684 void WINAPI wine_glSecondaryColor3fvEXT( GLfloat* v ) {
3685 TRACE("(%p)\n", v );
3686 ENTER_GL();
3687 func_glSecondaryColor3fvEXT( v );
3688 LEAVE_GL();
3691 void WINAPI wine_glSecondaryColor3iEXT( GLint red, GLint green, GLint blue ) {
3692 TRACE("(%d, %d, %d)\n", red, green, blue );
3693 ENTER_GL();
3694 func_glSecondaryColor3iEXT( red, green, blue );
3695 LEAVE_GL();
3698 void WINAPI wine_glSecondaryColor3ivEXT( GLint* v ) {
3699 TRACE("(%p)\n", v );
3700 ENTER_GL();
3701 func_glSecondaryColor3ivEXT( v );
3702 LEAVE_GL();
3705 void WINAPI wine_glSecondaryColor3sEXT( GLshort red, GLshort green, GLshort blue ) {
3706 TRACE("(%d, %d, %d)\n", red, green, blue );
3707 ENTER_GL();
3708 func_glSecondaryColor3sEXT( red, green, blue );
3709 LEAVE_GL();
3712 void WINAPI wine_glSecondaryColor3svEXT( GLshort* v ) {
3713 TRACE("(%p)\n", v );
3714 ENTER_GL();
3715 func_glSecondaryColor3svEXT( v );
3716 LEAVE_GL();
3719 void WINAPI wine_glSecondaryColor3ubEXT( GLubyte red, GLubyte green, GLubyte blue ) {
3720 TRACE("(%d, %d, %d)\n", red, green, blue );
3721 ENTER_GL();
3722 func_glSecondaryColor3ubEXT( red, green, blue );
3723 LEAVE_GL();
3726 void WINAPI wine_glSecondaryColor3ubvEXT( GLubyte* v ) {
3727 TRACE("(%p)\n", v );
3728 ENTER_GL();
3729 func_glSecondaryColor3ubvEXT( v );
3730 LEAVE_GL();
3733 void WINAPI wine_glSecondaryColor3uiEXT( GLuint red, GLuint green, GLuint blue ) {
3734 TRACE("(%d, %d, %d)\n", red, green, blue );
3735 ENTER_GL();
3736 func_glSecondaryColor3uiEXT( red, green, blue );
3737 LEAVE_GL();
3740 void WINAPI wine_glSecondaryColor3uivEXT( GLuint* v ) {
3741 TRACE("(%p)\n", v );
3742 ENTER_GL();
3743 func_glSecondaryColor3uivEXT( v );
3744 LEAVE_GL();
3747 void WINAPI wine_glSecondaryColor3usEXT( GLushort red, GLushort green, GLushort blue ) {
3748 TRACE("(%d, %d, %d)\n", red, green, blue );
3749 ENTER_GL();
3750 func_glSecondaryColor3usEXT( red, green, blue );
3751 LEAVE_GL();
3754 void WINAPI wine_glSecondaryColor3usvEXT( GLushort* v ) {
3755 TRACE("(%p)\n", v );
3756 ENTER_GL();
3757 func_glSecondaryColor3usvEXT( v );
3758 LEAVE_GL();
3761 void WINAPI wine_glSecondaryColorPointerEXT( GLint size, GLenum type, GLsizei stride, GLvoid* pointer ) {
3762 TRACE("(%d, %d, %d, %p)\n", size, type, stride, pointer );
3763 ENTER_GL();
3764 func_glSecondaryColorPointerEXT( size, type, stride, pointer );
3765 LEAVE_GL();
3768 void WINAPI wine_glSecondaryColorPointerListIBM( GLint size, GLenum type, GLint stride, GLvoid** pointer, GLint ptrstride ) {
3769 TRACE("(%d, %d, %d, %p, %d)\n", size, type, stride, pointer, ptrstride );
3770 ENTER_GL();
3771 func_glSecondaryColorPointerListIBM( size, type, stride, pointer, ptrstride );
3772 LEAVE_GL();
3775 void WINAPI wine_glSelectTextureCoordSetSGIS( GLenum target ) {
3776 TRACE("(%d)\n", target );
3777 ENTER_GL();
3778 func_glSelectTextureCoordSetSGIS( target );
3779 LEAVE_GL();
3782 void WINAPI wine_glSelectTextureSGIS( GLenum target ) {
3783 TRACE("(%d)\n", target );
3784 ENTER_GL();
3785 func_glSelectTextureSGIS( target );
3786 LEAVE_GL();
3789 void WINAPI wine_glSeparableFilter2DEXT( GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* row, GLvoid* column ) {
3790 TRACE("(%d, %d, %d, %d, %d, %d, %p, %p)\n", target, internalformat, width, height, format, type, row, column );
3791 ENTER_GL();
3792 func_glSeparableFilter2DEXT( target, internalformat, width, height, format, type, row, column );
3793 LEAVE_GL();
3796 void WINAPI wine_glSetFenceNV( GLuint fence, GLenum condition ) {
3797 TRACE("(%d, %d)\n", fence, condition );
3798 ENTER_GL();
3799 func_glSetFenceNV( fence, condition );
3800 LEAVE_GL();
3803 void WINAPI wine_glSharpenTexFuncSGIS( GLenum target, GLsizei n, GLfloat* points ) {
3804 TRACE("(%d, %d, %p)\n", target, n, points );
3805 ENTER_GL();
3806 func_glSharpenTexFuncSGIS( target, n, points );
3807 LEAVE_GL();
3810 void WINAPI wine_glSpriteParameterfSGIX( GLenum pname, GLfloat param ) {
3811 TRACE("(%d, %f)\n", pname, param );
3812 ENTER_GL();
3813 func_glSpriteParameterfSGIX( pname, param );
3814 LEAVE_GL();
3817 void WINAPI wine_glSpriteParameterfvSGIX( GLenum pname, GLfloat* params ) {
3818 TRACE("(%d, %p)\n", pname, params );
3819 ENTER_GL();
3820 func_glSpriteParameterfvSGIX( pname, params );
3821 LEAVE_GL();
3824 void WINAPI wine_glSpriteParameteriSGIX( GLenum pname, GLint param ) {
3825 TRACE("(%d, %d)\n", pname, param );
3826 ENTER_GL();
3827 func_glSpriteParameteriSGIX( pname, param );
3828 LEAVE_GL();
3831 void WINAPI wine_glSpriteParameterivSGIX( GLenum pname, GLint* params ) {
3832 TRACE("(%d, %p)\n", pname, params );
3833 ENTER_GL();
3834 func_glSpriteParameterivSGIX( pname, params );
3835 LEAVE_GL();
3838 void WINAPI wine_glStartInstrumentsSGIX( ) {
3839 TRACE("()\n");
3840 ENTER_GL();
3841 func_glStartInstrumentsSGIX( );
3842 LEAVE_GL();
3845 void WINAPI wine_glStopInstrumentsSGIX( GLint marker ) {
3846 TRACE("(%d)\n", marker );
3847 ENTER_GL();
3848 func_glStopInstrumentsSGIX( marker );
3849 LEAVE_GL();
3852 void WINAPI wine_glTagSampleBufferSGIX( ) {
3853 TRACE("()\n");
3854 ENTER_GL();
3855 func_glTagSampleBufferSGIX( );
3856 LEAVE_GL();
3859 void WINAPI wine_glTangent3bEXT( GLbyte tx, GLbyte ty, GLbyte tz ) {
3860 TRACE("(%d, %d, %d)\n", tx, ty, tz );
3861 ENTER_GL();
3862 func_glTangent3bEXT( tx, ty, tz );
3863 LEAVE_GL();
3866 void WINAPI wine_glTangent3bvEXT( GLbyte* v ) {
3867 TRACE("(%p)\n", v );
3868 ENTER_GL();
3869 func_glTangent3bvEXT( v );
3870 LEAVE_GL();
3873 void WINAPI wine_glTangent3dEXT( GLdouble tx, GLdouble ty, GLdouble tz ) {
3874 TRACE("(%f, %f, %f)\n", tx, ty, tz );
3875 ENTER_GL();
3876 func_glTangent3dEXT( tx, ty, tz );
3877 LEAVE_GL();
3880 void WINAPI wine_glTangent3dvEXT( GLdouble* v ) {
3881 TRACE("(%p)\n", v );
3882 ENTER_GL();
3883 func_glTangent3dvEXT( v );
3884 LEAVE_GL();
3887 void WINAPI wine_glTangent3fEXT( GLfloat tx, GLfloat ty, GLfloat tz ) {
3888 TRACE("(%f, %f, %f)\n", tx, ty, tz );
3889 ENTER_GL();
3890 func_glTangent3fEXT( tx, ty, tz );
3891 LEAVE_GL();
3894 void WINAPI wine_glTangent3fvEXT( GLfloat* v ) {
3895 TRACE("(%p)\n", v );
3896 ENTER_GL();
3897 func_glTangent3fvEXT( v );
3898 LEAVE_GL();
3901 void WINAPI wine_glTangent3iEXT( GLint tx, GLint ty, GLint tz ) {
3902 TRACE("(%d, %d, %d)\n", tx, ty, tz );
3903 ENTER_GL();
3904 func_glTangent3iEXT( tx, ty, tz );
3905 LEAVE_GL();
3908 void WINAPI wine_glTangent3ivEXT( GLint* v ) {
3909 TRACE("(%p)\n", v );
3910 ENTER_GL();
3911 func_glTangent3ivEXT( v );
3912 LEAVE_GL();
3915 void WINAPI wine_glTangent3sEXT( GLshort tx, GLshort ty, GLshort tz ) {
3916 TRACE("(%d, %d, %d)\n", tx, ty, tz );
3917 ENTER_GL();
3918 func_glTangent3sEXT( tx, ty, tz );
3919 LEAVE_GL();
3922 void WINAPI wine_glTangent3svEXT( GLshort* v ) {
3923 TRACE("(%p)\n", v );
3924 ENTER_GL();
3925 func_glTangent3svEXT( v );
3926 LEAVE_GL();
3929 void WINAPI wine_glTangentPointerEXT( GLenum type, GLsizei stride, GLvoid* pointer ) {
3930 TRACE("(%d, %d, %p)\n", type, stride, pointer );
3931 ENTER_GL();
3932 func_glTangentPointerEXT( type, stride, pointer );
3933 LEAVE_GL();
3936 void WINAPI wine_glTbufferMask3DFX( GLuint mask ) {
3937 TRACE("(%d)\n", mask );
3938 ENTER_GL();
3939 func_glTbufferMask3DFX( mask );
3940 LEAVE_GL();
3943 GLboolean WINAPI wine_glTestFenceNV( GLuint fence ) {
3944 GLboolean ret_value;
3945 TRACE("(%d)\n", fence );
3946 ENTER_GL();
3947 ret_value = func_glTestFenceNV( fence );
3948 LEAVE_GL();
3949 return ret_value;
3952 void WINAPI wine_glTexCoord2fColor3fVertex3fSUN( GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z ) {
3953 TRACE("(%f, %f, %f, %f, %f, %f, %f, %f)\n", s, t, r, g, b, x, y, z );
3954 ENTER_GL();
3955 func_glTexCoord2fColor3fVertex3fSUN( s, t, r, g, b, x, y, z );
3956 LEAVE_GL();
3959 void WINAPI wine_glTexCoord2fColor3fVertex3fvSUN( GLfloat* tc, GLfloat* c, GLfloat* v ) {
3960 TRACE("(%p, %p, %p)\n", tc, c, v );
3961 ENTER_GL();
3962 func_glTexCoord2fColor3fVertex3fvSUN( tc, c, v );
3963 LEAVE_GL();
3966 void WINAPI wine_glTexCoord2fColor4fNormal3fVertex3fSUN( GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) {
3967 TRACE("(%f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f)\n", s, t, r, g, b, a, nx, ny, nz, x, y, z );
3968 ENTER_GL();
3969 func_glTexCoord2fColor4fNormal3fVertex3fSUN( s, t, r, g, b, a, nx, ny, nz, x, y, z );
3970 LEAVE_GL();
3973 void WINAPI wine_glTexCoord2fColor4fNormal3fVertex3fvSUN( GLfloat* tc, GLfloat* c, GLfloat* n, GLfloat* v ) {
3974 TRACE("(%p, %p, %p, %p)\n", tc, c, n, v );
3975 ENTER_GL();
3976 func_glTexCoord2fColor4fNormal3fVertex3fvSUN( tc, c, n, v );
3977 LEAVE_GL();
3980 void WINAPI wine_glTexCoord2fColor4ubVertex3fSUN( GLfloat s, GLfloat t, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z ) {
3981 TRACE("(%f, %f, %d, %d, %d, %d, %f, %f, %f)\n", s, t, r, g, b, a, x, y, z );
3982 ENTER_GL();
3983 func_glTexCoord2fColor4ubVertex3fSUN( s, t, r, g, b, a, x, y, z );
3984 LEAVE_GL();
3987 void WINAPI wine_glTexCoord2fColor4ubVertex3fvSUN( GLfloat* tc, GLubyte* c, GLfloat* v ) {
3988 TRACE("(%p, %p, %p)\n", tc, c, v );
3989 ENTER_GL();
3990 func_glTexCoord2fColor4ubVertex3fvSUN( tc, c, v );
3991 LEAVE_GL();
3994 void WINAPI wine_glTexCoord2fNormal3fVertex3fSUN( GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) {
3995 TRACE("(%f, %f, %f, %f, %f, %f, %f, %f)\n", s, t, nx, ny, nz, x, y, z );
3996 ENTER_GL();
3997 func_glTexCoord2fNormal3fVertex3fSUN( s, t, nx, ny, nz, x, y, z );
3998 LEAVE_GL();
4001 void WINAPI wine_glTexCoord2fNormal3fVertex3fvSUN( GLfloat* tc, GLfloat* n, GLfloat* v ) {
4002 TRACE("(%p, %p, %p)\n", tc, n, v );
4003 ENTER_GL();
4004 func_glTexCoord2fNormal3fVertex3fvSUN( tc, n, v );
4005 LEAVE_GL();
4008 void WINAPI wine_glTexCoord2fVertex3fSUN( GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z ) {
4009 TRACE("(%f, %f, %f, %f, %f)\n", s, t, x, y, z );
4010 ENTER_GL();
4011 func_glTexCoord2fVertex3fSUN( s, t, x, y, z );
4012 LEAVE_GL();
4015 void WINAPI wine_glTexCoord2fVertex3fvSUN( GLfloat* tc, GLfloat* v ) {
4016 TRACE("(%p, %p)\n", tc, v );
4017 ENTER_GL();
4018 func_glTexCoord2fVertex3fvSUN( tc, v );
4019 LEAVE_GL();
4022 void WINAPI wine_glTexCoord4fColor4fNormal3fVertex4fSUN( GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
4023 TRACE("(%f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f)\n", s, t, p, q, r, g, b, a, nx, ny, nz, x, y, z, w );
4024 ENTER_GL();
4025 func_glTexCoord4fColor4fNormal3fVertex4fSUN( s, t, p, q, r, g, b, a, nx, ny, nz, x, y, z, w );
4026 LEAVE_GL();
4029 void WINAPI wine_glTexCoord4fColor4fNormal3fVertex4fvSUN( GLfloat* tc, GLfloat* c, GLfloat* n, GLfloat* v ) {
4030 TRACE("(%p, %p, %p, %p)\n", tc, c, n, v );
4031 ENTER_GL();
4032 func_glTexCoord4fColor4fNormal3fVertex4fvSUN( tc, c, n, v );
4033 LEAVE_GL();
4036 void WINAPI wine_glTexCoord4fVertex4fSUN( GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
4037 TRACE("(%f, %f, %f, %f, %f, %f, %f, %f)\n", s, t, p, q, x, y, z, w );
4038 ENTER_GL();
4039 func_glTexCoord4fVertex4fSUN( s, t, p, q, x, y, z, w );
4040 LEAVE_GL();
4043 void WINAPI wine_glTexCoord4fVertex4fvSUN( GLfloat* tc, GLfloat* v ) {
4044 TRACE("(%p, %p)\n", tc, v );
4045 ENTER_GL();
4046 func_glTexCoord4fVertex4fvSUN( tc, v );
4047 LEAVE_GL();
4050 void WINAPI wine_glTexCoordPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, GLvoid* pointer ) {
4051 TRACE("(%d, %d, %d, %d, %p)\n", size, type, stride, count, pointer );
4052 ENTER_GL();
4053 func_glTexCoordPointerEXT( size, type, stride, count, pointer );
4054 LEAVE_GL();
4057 void WINAPI wine_glTexCoordPointerListIBM( GLint size, GLenum type, GLint stride, GLvoid** pointer, GLint ptrstride ) {
4058 TRACE("(%d, %d, %d, %p, %d)\n", size, type, stride, pointer, ptrstride );
4059 ENTER_GL();
4060 func_glTexCoordPointerListIBM( size, type, stride, pointer, ptrstride );
4061 LEAVE_GL();
4064 void WINAPI wine_glTexCoordPointervINTEL( GLint size, GLenum type, GLvoid** pointer ) {
4065 TRACE("(%d, %d, %p)\n", size, type, pointer );
4066 ENTER_GL();
4067 func_glTexCoordPointervINTEL( size, type, pointer );
4068 LEAVE_GL();
4071 void WINAPI wine_glTexFilterFuncSGIS( GLenum target, GLenum filter, GLsizei n, GLfloat* weights ) {
4072 TRACE("(%d, %d, %d, %p)\n", target, filter, n, weights );
4073 ENTER_GL();
4074 func_glTexFilterFuncSGIS( target, filter, n, weights );
4075 LEAVE_GL();
4078 void WINAPI wine_glTexImage3DEXT( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLvoid* pixels ) {
4079 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, height, depth, border, format, type, pixels );
4080 ENTER_GL();
4081 func_glTexImage3DEXT( target, level, internalformat, width, height, depth, border, format, type, pixels );
4082 LEAVE_GL();
4085 void WINAPI wine_glTexImage4DSGIS( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLint border, GLenum format, GLenum type, GLvoid* pixels ) {
4086 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, height, depth, size4d, border, format, type, pixels );
4087 ENTER_GL();
4088 func_glTexImage4DSGIS( target, level, internalformat, width, height, depth, size4d, border, format, type, pixels );
4089 LEAVE_GL();
4092 void WINAPI wine_glTexSubImage1DEXT( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, GLvoid* pixels ) {
4093 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, width, format, type, pixels );
4094 ENTER_GL();
4095 func_glTexSubImage1DEXT( target, level, xoffset, width, format, type, pixels );
4096 LEAVE_GL();
4099 void WINAPI wine_glTexSubImage2DEXT( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels ) {
4100 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, yoffset, width, height, format, type, pixels );
4101 ENTER_GL();
4102 func_glTexSubImage2DEXT( target, level, xoffset, yoffset, width, height, format, type, pixels );
4103 LEAVE_GL();
4106 void WINAPI wine_glTexSubImage3DEXT( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid* pixels ) {
4107 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels );
4108 ENTER_GL();
4109 func_glTexSubImage3DEXT( target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels );
4110 LEAVE_GL();
4113 void WINAPI wine_glTexSubImage4DSGIS( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLenum format, GLenum type, GLvoid* pixels ) {
4114 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, yoffset, zoffset, woffset, width, height, depth, size4d, format, type, pixels );
4115 ENTER_GL();
4116 func_glTexSubImage4DSGIS( target, level, xoffset, yoffset, zoffset, woffset, width, height, depth, size4d, format, type, pixels );
4117 LEAVE_GL();
4120 void WINAPI wine_glTextureColorMaskSGIS( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha ) {
4121 TRACE("(%d, %d, %d, %d)\n", red, green, blue, alpha );
4122 ENTER_GL();
4123 func_glTextureColorMaskSGIS( red, green, blue, alpha );
4124 LEAVE_GL();
4127 void WINAPI wine_glTextureLightEXT( GLenum pname ) {
4128 TRACE("(%d)\n", pname );
4129 ENTER_GL();
4130 func_glTextureLightEXT( pname );
4131 LEAVE_GL();
4134 void WINAPI wine_glTextureMaterialEXT( GLenum face, GLenum mode ) {
4135 TRACE("(%d, %d)\n", face, mode );
4136 ENTER_GL();
4137 func_glTextureMaterialEXT( face, mode );
4138 LEAVE_GL();
4141 void WINAPI wine_glTextureNormalEXT( GLenum mode ) {
4142 TRACE("(%d)\n", mode );
4143 ENTER_GL();
4144 func_glTextureNormalEXT( mode );
4145 LEAVE_GL();
4148 void WINAPI wine_glTrackMatrixNV( GLenum target, GLuint address, GLenum matrix, GLenum transform ) {
4149 TRACE("(%d, %d, %d, %d)\n", target, address, matrix, transform );
4150 ENTER_GL();
4151 func_glTrackMatrixNV( target, address, matrix, transform );
4152 LEAVE_GL();
4155 void WINAPI wine_glUnlockArraysEXT( ) {
4156 TRACE("()\n");
4157 ENTER_GL();
4158 func_glUnlockArraysEXT( );
4159 LEAVE_GL();
4162 void WINAPI wine_glVertexArrayRangeNV( GLsizei length, GLvoid* pointer ) {
4163 TRACE("(%d, %p)\n", length, pointer );
4164 ENTER_GL();
4165 func_glVertexArrayRangeNV( length, pointer );
4166 LEAVE_GL();
4169 void WINAPI wine_glVertexAttrib1dNV( GLuint index, GLdouble x ) {
4170 TRACE("(%d, %f)\n", index, x );
4171 ENTER_GL();
4172 func_glVertexAttrib1dNV( index, x );
4173 LEAVE_GL();
4176 void WINAPI wine_glVertexAttrib1dvNV( GLuint index, GLdouble* v ) {
4177 TRACE("(%d, %p)\n", index, v );
4178 ENTER_GL();
4179 func_glVertexAttrib1dvNV( index, v );
4180 LEAVE_GL();
4183 void WINAPI wine_glVertexAttrib1fNV( GLuint index, GLfloat x ) {
4184 TRACE("(%d, %f)\n", index, x );
4185 ENTER_GL();
4186 func_glVertexAttrib1fNV( index, x );
4187 LEAVE_GL();
4190 void WINAPI wine_glVertexAttrib1fvNV( GLuint index, GLfloat* v ) {
4191 TRACE("(%d, %p)\n", index, v );
4192 ENTER_GL();
4193 func_glVertexAttrib1fvNV( index, v );
4194 LEAVE_GL();
4197 void WINAPI wine_glVertexAttrib1sNV( GLuint index, GLshort x ) {
4198 TRACE("(%d, %d)\n", index, x );
4199 ENTER_GL();
4200 func_glVertexAttrib1sNV( index, x );
4201 LEAVE_GL();
4204 void WINAPI wine_glVertexAttrib1svNV( GLuint index, GLshort* v ) {
4205 TRACE("(%d, %p)\n", index, v );
4206 ENTER_GL();
4207 func_glVertexAttrib1svNV( index, v );
4208 LEAVE_GL();
4211 void WINAPI wine_glVertexAttrib2dNV( GLuint index, GLdouble x, GLdouble y ) {
4212 TRACE("(%d, %f, %f)\n", index, x, y );
4213 ENTER_GL();
4214 func_glVertexAttrib2dNV( index, x, y );
4215 LEAVE_GL();
4218 void WINAPI wine_glVertexAttrib2dvNV( GLuint index, GLdouble* v ) {
4219 TRACE("(%d, %p)\n", index, v );
4220 ENTER_GL();
4221 func_glVertexAttrib2dvNV( index, v );
4222 LEAVE_GL();
4225 void WINAPI wine_glVertexAttrib2fNV( GLuint index, GLfloat x, GLfloat y ) {
4226 TRACE("(%d, %f, %f)\n", index, x, y );
4227 ENTER_GL();
4228 func_glVertexAttrib2fNV( index, x, y );
4229 LEAVE_GL();
4232 void WINAPI wine_glVertexAttrib2fvNV( GLuint index, GLfloat* v ) {
4233 TRACE("(%d, %p)\n", index, v );
4234 ENTER_GL();
4235 func_glVertexAttrib2fvNV( index, v );
4236 LEAVE_GL();
4239 void WINAPI wine_glVertexAttrib2sNV( GLuint index, GLshort x, GLshort y ) {
4240 TRACE("(%d, %d, %d)\n", index, x, y );
4241 ENTER_GL();
4242 func_glVertexAttrib2sNV( index, x, y );
4243 LEAVE_GL();
4246 void WINAPI wine_glVertexAttrib2svNV( GLuint index, GLshort* v ) {
4247 TRACE("(%d, %p)\n", index, v );
4248 ENTER_GL();
4249 func_glVertexAttrib2svNV( index, v );
4250 LEAVE_GL();
4253 void WINAPI wine_glVertexAttrib3dNV( GLuint index, GLdouble x, GLdouble y, GLdouble z ) {
4254 TRACE("(%d, %f, %f, %f)\n", index, x, y, z );
4255 ENTER_GL();
4256 func_glVertexAttrib3dNV( index, x, y, z );
4257 LEAVE_GL();
4260 void WINAPI wine_glVertexAttrib3dvNV( GLuint index, GLdouble* v ) {
4261 TRACE("(%d, %p)\n", index, v );
4262 ENTER_GL();
4263 func_glVertexAttrib3dvNV( index, v );
4264 LEAVE_GL();
4267 void WINAPI wine_glVertexAttrib3fNV( GLuint index, GLfloat x, GLfloat y, GLfloat z ) {
4268 TRACE("(%d, %f, %f, %f)\n", index, x, y, z );
4269 ENTER_GL();
4270 func_glVertexAttrib3fNV( index, x, y, z );
4271 LEAVE_GL();
4274 void WINAPI wine_glVertexAttrib3fvNV( GLuint index, GLfloat* v ) {
4275 TRACE("(%d, %p)\n", index, v );
4276 ENTER_GL();
4277 func_glVertexAttrib3fvNV( index, v );
4278 LEAVE_GL();
4281 void WINAPI wine_glVertexAttrib3sNV( GLuint index, GLshort x, GLshort y, GLshort z ) {
4282 TRACE("(%d, %d, %d, %d)\n", index, x, y, z );
4283 ENTER_GL();
4284 func_glVertexAttrib3sNV( index, x, y, z );
4285 LEAVE_GL();
4288 void WINAPI wine_glVertexAttrib3svNV( GLuint index, GLshort* v ) {
4289 TRACE("(%d, %p)\n", index, v );
4290 ENTER_GL();
4291 func_glVertexAttrib3svNV( index, v );
4292 LEAVE_GL();
4295 void WINAPI wine_glVertexAttrib4dNV( GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w ) {
4296 TRACE("(%d, %f, %f, %f, %f)\n", index, x, y, z, w );
4297 ENTER_GL();
4298 func_glVertexAttrib4dNV( index, x, y, z, w );
4299 LEAVE_GL();
4302 void WINAPI wine_glVertexAttrib4dvNV( GLuint index, GLdouble* v ) {
4303 TRACE("(%d, %p)\n", index, v );
4304 ENTER_GL();
4305 func_glVertexAttrib4dvNV( index, v );
4306 LEAVE_GL();
4309 void WINAPI wine_glVertexAttrib4fNV( GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
4310 TRACE("(%d, %f, %f, %f, %f)\n", index, x, y, z, w );
4311 ENTER_GL();
4312 func_glVertexAttrib4fNV( index, x, y, z, w );
4313 LEAVE_GL();
4316 void WINAPI wine_glVertexAttrib4fvNV( GLuint index, GLfloat* v ) {
4317 TRACE("(%d, %p)\n", index, v );
4318 ENTER_GL();
4319 func_glVertexAttrib4fvNV( index, v );
4320 LEAVE_GL();
4323 void WINAPI wine_glVertexAttrib4sNV( GLuint index, GLshort x, GLshort y, GLshort z, GLshort w ) {
4324 TRACE("(%d, %d, %d, %d, %d)\n", index, x, y, z, w );
4325 ENTER_GL();
4326 func_glVertexAttrib4sNV( index, x, y, z, w );
4327 LEAVE_GL();
4330 void WINAPI wine_glVertexAttrib4svNV( GLuint index, GLshort* v ) {
4331 TRACE("(%d, %p)\n", index, v );
4332 ENTER_GL();
4333 func_glVertexAttrib4svNV( index, v );
4334 LEAVE_GL();
4337 void WINAPI wine_glVertexAttrib4ubNV( GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w ) {
4338 TRACE("(%d, %d, %d, %d, %d)\n", index, x, y, z, w );
4339 ENTER_GL();
4340 func_glVertexAttrib4ubNV( index, x, y, z, w );
4341 LEAVE_GL();
4344 void WINAPI wine_glVertexAttrib4ubvNV( GLuint index, GLubyte* v ) {
4345 TRACE("(%d, %p)\n", index, v );
4346 ENTER_GL();
4347 func_glVertexAttrib4ubvNV( index, v );
4348 LEAVE_GL();
4351 void WINAPI wine_glVertexAttribPointerNV( GLuint index, GLint size, GLenum type, GLsizei stride, GLvoid* pointer ) {
4352 TRACE("(%d, %d, %d, %d, %p)\n", index, size, type, stride, pointer );
4353 ENTER_GL();
4354 func_glVertexAttribPointerNV( index, size, type, stride, pointer );
4355 LEAVE_GL();
4358 void WINAPI wine_glVertexAttribs1dvNV( GLuint index, GLsizei n, GLdouble* v ) {
4359 TRACE("(%d, %d, %p)\n", index, n, v );
4360 ENTER_GL();
4361 func_glVertexAttribs1dvNV( index, n, v );
4362 LEAVE_GL();
4365 void WINAPI wine_glVertexAttribs1fvNV( GLuint index, GLsizei n, GLfloat* v ) {
4366 TRACE("(%d, %d, %p)\n", index, n, v );
4367 ENTER_GL();
4368 func_glVertexAttribs1fvNV( index, n, v );
4369 LEAVE_GL();
4372 void WINAPI wine_glVertexAttribs1svNV( GLuint index, GLsizei n, GLshort* v ) {
4373 TRACE("(%d, %d, %p)\n", index, n, v );
4374 ENTER_GL();
4375 func_glVertexAttribs1svNV( index, n, v );
4376 LEAVE_GL();
4379 void WINAPI wine_glVertexAttribs2dvNV( GLuint index, GLsizei n, GLdouble* v ) {
4380 TRACE("(%d, %d, %p)\n", index, n, v );
4381 ENTER_GL();
4382 func_glVertexAttribs2dvNV( index, n, v );
4383 LEAVE_GL();
4386 void WINAPI wine_glVertexAttribs2fvNV( GLuint index, GLsizei n, GLfloat* v ) {
4387 TRACE("(%d, %d, %p)\n", index, n, v );
4388 ENTER_GL();
4389 func_glVertexAttribs2fvNV( index, n, v );
4390 LEAVE_GL();
4393 void WINAPI wine_glVertexAttribs2svNV( GLuint index, GLsizei n, GLshort* v ) {
4394 TRACE("(%d, %d, %p)\n", index, n, v );
4395 ENTER_GL();
4396 func_glVertexAttribs2svNV( index, n, v );
4397 LEAVE_GL();
4400 void WINAPI wine_glVertexAttribs3dvNV( GLuint index, GLsizei n, GLdouble* v ) {
4401 TRACE("(%d, %d, %p)\n", index, n, v );
4402 ENTER_GL();
4403 func_glVertexAttribs3dvNV( index, n, v );
4404 LEAVE_GL();
4407 void WINAPI wine_glVertexAttribs3fvNV( GLuint index, GLsizei n, GLfloat* v ) {
4408 TRACE("(%d, %d, %p)\n", index, n, v );
4409 ENTER_GL();
4410 func_glVertexAttribs3fvNV( index, n, v );
4411 LEAVE_GL();
4414 void WINAPI wine_glVertexAttribs3svNV( GLuint index, GLsizei n, GLshort* v ) {
4415 TRACE("(%d, %d, %p)\n", index, n, v );
4416 ENTER_GL();
4417 func_glVertexAttribs3svNV( index, n, v );
4418 LEAVE_GL();
4421 void WINAPI wine_glVertexAttribs4dvNV( GLuint index, GLsizei n, GLdouble* v ) {
4422 TRACE("(%d, %d, %p)\n", index, n, v );
4423 ENTER_GL();
4424 func_glVertexAttribs4dvNV( index, n, v );
4425 LEAVE_GL();
4428 void WINAPI wine_glVertexAttribs4fvNV( GLuint index, GLsizei n, GLfloat* v ) {
4429 TRACE("(%d, %d, %p)\n", index, n, v );
4430 ENTER_GL();
4431 func_glVertexAttribs4fvNV( index, n, v );
4432 LEAVE_GL();
4435 void WINAPI wine_glVertexAttribs4svNV( GLuint index, GLsizei n, GLshort* v ) {
4436 TRACE("(%d, %d, %p)\n", index, n, v );
4437 ENTER_GL();
4438 func_glVertexAttribs4svNV( index, n, v );
4439 LEAVE_GL();
4442 void WINAPI wine_glVertexAttribs4ubvNV( GLuint index, GLsizei n, GLubyte* v ) {
4443 TRACE("(%d, %d, %p)\n", index, n, v );
4444 ENTER_GL();
4445 func_glVertexAttribs4ubvNV( index, n, v );
4446 LEAVE_GL();
4449 void WINAPI wine_glVertexBlendARB( GLint count ) {
4450 TRACE("(%d)\n", count );
4451 ENTER_GL();
4452 func_glVertexBlendARB( count );
4453 LEAVE_GL();
4456 void WINAPI wine_glVertexPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, GLvoid* pointer ) {
4457 TRACE("(%d, %d, %d, %d, %p)\n", size, type, stride, count, pointer );
4458 ENTER_GL();
4459 func_glVertexPointerEXT( size, type, stride, count, pointer );
4460 LEAVE_GL();
4463 void WINAPI wine_glVertexPointerListIBM( GLint size, GLenum type, GLint stride, GLvoid** pointer, GLint ptrstride ) {
4464 TRACE("(%d, %d, %d, %p, %d)\n", size, type, stride, pointer, ptrstride );
4465 ENTER_GL();
4466 func_glVertexPointerListIBM( size, type, stride, pointer, ptrstride );
4467 LEAVE_GL();
4470 void WINAPI wine_glVertexPointervINTEL( GLint size, GLenum type, GLvoid** pointer ) {
4471 TRACE("(%d, %d, %p)\n", size, type, pointer );
4472 ENTER_GL();
4473 func_glVertexPointervINTEL( size, type, pointer );
4474 LEAVE_GL();
4477 void WINAPI wine_glVertexWeightPointerEXT( GLsizei size, GLenum type, GLsizei stride, GLvoid* pointer ) {
4478 TRACE("(%d, %d, %d, %p)\n", size, type, stride, pointer );
4479 ENTER_GL();
4480 func_glVertexWeightPointerEXT( size, type, stride, pointer );
4481 LEAVE_GL();
4484 void WINAPI wine_glVertexWeightfEXT( GLfloat weight ) {
4485 TRACE("(%f)\n", weight );
4486 ENTER_GL();
4487 func_glVertexWeightfEXT( weight );
4488 LEAVE_GL();
4491 void WINAPI wine_glVertexWeightfvEXT( GLfloat* weight ) {
4492 TRACE("(%p)\n", weight );
4493 ENTER_GL();
4494 func_glVertexWeightfvEXT( weight );
4495 LEAVE_GL();
4498 void WINAPI wine_glWeightPointerARB( GLint size, GLenum type, GLsizei stride, GLvoid* pointer ) {
4499 TRACE("(%d, %d, %d, %p)\n", size, type, stride, pointer );
4500 ENTER_GL();
4501 func_glWeightPointerARB( size, type, stride, pointer );
4502 LEAVE_GL();
4505 void WINAPI wine_glWeightbvARB( GLint size, GLbyte* weights ) {
4506 TRACE("(%d, %p)\n", size, weights );
4507 ENTER_GL();
4508 func_glWeightbvARB( size, weights );
4509 LEAVE_GL();
4512 void WINAPI wine_glWeightdvARB( GLint size, GLdouble* weights ) {
4513 TRACE("(%d, %p)\n", size, weights );
4514 ENTER_GL();
4515 func_glWeightdvARB( size, weights );
4516 LEAVE_GL();
4519 void WINAPI wine_glWeightfvARB( GLint size, GLfloat* weights ) {
4520 TRACE("(%d, %p)\n", size, weights );
4521 ENTER_GL();
4522 func_glWeightfvARB( size, weights );
4523 LEAVE_GL();
4526 void WINAPI wine_glWeightivARB( GLint size, GLint* weights ) {
4527 TRACE("(%d, %p)\n", size, weights );
4528 ENTER_GL();
4529 func_glWeightivARB( size, weights );
4530 LEAVE_GL();
4533 void WINAPI wine_glWeightsvARB( GLint size, GLshort* weights ) {
4534 TRACE("(%d, %p)\n", size, weights );
4535 ENTER_GL();
4536 func_glWeightsvARB( size, weights );
4537 LEAVE_GL();
4540 void WINAPI wine_glWeightubvARB( GLint size, GLubyte* weights ) {
4541 TRACE("(%d, %p)\n", size, weights );
4542 ENTER_GL();
4543 func_glWeightubvARB( size, weights );
4544 LEAVE_GL();
4547 void WINAPI wine_glWeightuivARB( GLint size, GLuint* weights ) {
4548 TRACE("(%d, %p)\n", size, weights );
4549 ENTER_GL();
4550 func_glWeightuivARB( size, weights );
4551 LEAVE_GL();
4554 void WINAPI wine_glWeightusvARB( GLint size, GLushort* weights ) {
4555 TRACE("(%d, %p)\n", size, weights );
4556 ENTER_GL();
4557 func_glWeightusvARB( size, weights );
4558 LEAVE_GL();
4561 void WINAPI wine_glWindowPos2dMESA( GLdouble x, GLdouble y ) {
4562 TRACE("(%f, %f)\n", x, y );
4563 ENTER_GL();
4564 func_glWindowPos2dMESA( x, y );
4565 LEAVE_GL();
4568 void WINAPI wine_glWindowPos2dvMESA( GLdouble* v ) {
4569 TRACE("(%p)\n", v );
4570 ENTER_GL();
4571 func_glWindowPos2dvMESA( v );
4572 LEAVE_GL();
4575 void WINAPI wine_glWindowPos2fMESA( GLfloat x, GLfloat y ) {
4576 TRACE("(%f, %f)\n", x, y );
4577 ENTER_GL();
4578 func_glWindowPos2fMESA( x, y );
4579 LEAVE_GL();
4582 void WINAPI wine_glWindowPos2fvMESA( GLfloat* v ) {
4583 TRACE("(%p)\n", v );
4584 ENTER_GL();
4585 func_glWindowPos2fvMESA( v );
4586 LEAVE_GL();
4589 void WINAPI wine_glWindowPos2iMESA( GLint x, GLint y ) {
4590 TRACE("(%d, %d)\n", x, y );
4591 ENTER_GL();
4592 func_glWindowPos2iMESA( x, y );
4593 LEAVE_GL();
4596 void WINAPI wine_glWindowPos2ivMESA( GLint* v ) {
4597 TRACE("(%p)\n", v );
4598 ENTER_GL();
4599 func_glWindowPos2ivMESA( v );
4600 LEAVE_GL();
4603 void WINAPI wine_glWindowPos2sMESA( GLshort x, GLshort y ) {
4604 TRACE("(%d, %d)\n", x, y );
4605 ENTER_GL();
4606 func_glWindowPos2sMESA( x, y );
4607 LEAVE_GL();
4610 void WINAPI wine_glWindowPos2svMESA( GLshort* v ) {
4611 TRACE("(%p)\n", v );
4612 ENTER_GL();
4613 func_glWindowPos2svMESA( v );
4614 LEAVE_GL();
4617 void WINAPI wine_glWindowPos3dMESA( GLdouble x, GLdouble y, GLdouble z ) {
4618 TRACE("(%f, %f, %f)\n", x, y, z );
4619 ENTER_GL();
4620 func_glWindowPos3dMESA( x, y, z );
4621 LEAVE_GL();
4624 void WINAPI wine_glWindowPos3dvMESA( GLdouble* v ) {
4625 TRACE("(%p)\n", v );
4626 ENTER_GL();
4627 func_glWindowPos3dvMESA( v );
4628 LEAVE_GL();
4631 void WINAPI wine_glWindowPos3fMESA( GLfloat x, GLfloat y, GLfloat z ) {
4632 TRACE("(%f, %f, %f)\n", x, y, z );
4633 ENTER_GL();
4634 func_glWindowPos3fMESA( x, y, z );
4635 LEAVE_GL();
4638 void WINAPI wine_glWindowPos3fvMESA( GLfloat* v ) {
4639 TRACE("(%p)\n", v );
4640 ENTER_GL();
4641 func_glWindowPos3fvMESA( v );
4642 LEAVE_GL();
4645 void WINAPI wine_glWindowPos3iMESA( GLint x, GLint y, GLint z ) {
4646 TRACE("(%d, %d, %d)\n", x, y, z );
4647 ENTER_GL();
4648 func_glWindowPos3iMESA( x, y, z );
4649 LEAVE_GL();
4652 void WINAPI wine_glWindowPos3ivMESA( GLint* v ) {
4653 TRACE("(%p)\n", v );
4654 ENTER_GL();
4655 func_glWindowPos3ivMESA( v );
4656 LEAVE_GL();
4659 void WINAPI wine_glWindowPos3sMESA( GLshort x, GLshort y, GLshort z ) {
4660 TRACE("(%d, %d, %d)\n", x, y, z );
4661 ENTER_GL();
4662 func_glWindowPos3sMESA( x, y, z );
4663 LEAVE_GL();
4666 void WINAPI wine_glWindowPos3svMESA( GLshort* v ) {
4667 TRACE("(%p)\n", v );
4668 ENTER_GL();
4669 func_glWindowPos3svMESA( v );
4670 LEAVE_GL();
4673 void WINAPI wine_glWindowPos4dMESA( GLdouble x, GLdouble y, GLdouble z, GLdouble w ) {
4674 TRACE("(%f, %f, %f, %f)\n", x, y, z, w );
4675 ENTER_GL();
4676 func_glWindowPos4dMESA( x, y, z, w );
4677 LEAVE_GL();
4680 void WINAPI wine_glWindowPos4dvMESA( GLdouble* v ) {
4681 TRACE("(%p)\n", v );
4682 ENTER_GL();
4683 func_glWindowPos4dvMESA( v );
4684 LEAVE_GL();
4687 void WINAPI wine_glWindowPos4fMESA( GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
4688 TRACE("(%f, %f, %f, %f)\n", x, y, z, w );
4689 ENTER_GL();
4690 func_glWindowPos4fMESA( x, y, z, w );
4691 LEAVE_GL();
4694 void WINAPI wine_glWindowPos4fvMESA( GLfloat* v ) {
4695 TRACE("(%p)\n", v );
4696 ENTER_GL();
4697 func_glWindowPos4fvMESA( v );
4698 LEAVE_GL();
4701 void WINAPI wine_glWindowPos4iMESA( GLint x, GLint y, GLint z, GLint w ) {
4702 TRACE("(%d, %d, %d, %d)\n", x, y, z, w );
4703 ENTER_GL();
4704 func_glWindowPos4iMESA( x, y, z, w );
4705 LEAVE_GL();
4708 void WINAPI wine_glWindowPos4ivMESA( GLint* v ) {
4709 TRACE("(%p)\n", v );
4710 ENTER_GL();
4711 func_glWindowPos4ivMESA( v );
4712 LEAVE_GL();
4715 void WINAPI wine_glWindowPos4sMESA( GLshort x, GLshort y, GLshort z, GLshort w ) {
4716 TRACE("(%d, %d, %d, %d)\n", x, y, z, w );
4717 ENTER_GL();
4718 func_glWindowPos4sMESA( x, y, z, w );
4719 LEAVE_GL();
4722 void WINAPI wine_glWindowPos4svMESA( GLshort* v ) {
4723 TRACE("(%p)\n", v );
4724 ENTER_GL();
4725 func_glWindowPos4svMESA( v );
4726 LEAVE_GL();