Made HEAP_strdup* functions inline (temporary).
[wine/testsucceed.git] / memory / heap.c
blobf8a75e9e4d7fbd3dddfa3718099803d410eb2e1a
1 /*
2 * Win32 heap functions
4 * Copyright 1996 Alexandre Julliard
5 * Copyright 1998 Ulrich Weigand
6 */
8 #include <assert.h>
9 #include <stdlib.h>
10 #include <stdio.h>
11 #include <string.h>
12 #include "wine/winbase16.h"
13 #include "wine/unicode.h"
14 #include "selectors.h"
15 #include "global.h"
16 #include "winbase.h"
17 #include "winerror.h"
18 #include "winnt.h"
19 #include "heap.h"
20 #include "toolhelp.h"
21 #include "debugtools.h"
22 #include "winnls.h"
24 DEFAULT_DEBUG_CHANNEL(heap);
26 /* Note: the heap data structures are based on what Pietrek describes in his
27 * book 'Windows 95 System Programming Secrets'. The layout is not exactly
28 * the same, but could be easily adapted if it turns out some programs
29 * require it.
32 typedef struct tagARENA_INUSE
34 DWORD size; /* Block size; must be the first field */
35 WORD magic; /* Magic number */
36 WORD threadId; /* Allocating thread id */
37 void *callerEIP; /* EIP of caller upon allocation */
38 } ARENA_INUSE;
40 typedef struct tagARENA_FREE
42 DWORD size; /* Block size; must be the first field */
43 WORD magic; /* Magic number */
44 WORD threadId; /* Freeing thread id */
45 struct tagARENA_FREE *next; /* Next free arena */
46 struct tagARENA_FREE *prev; /* Prev free arena */
47 } ARENA_FREE;
49 #define ARENA_FLAG_FREE 0x00000001 /* flags OR'ed with arena size */
50 #define ARENA_FLAG_PREV_FREE 0x00000002
51 #define ARENA_SIZE_MASK 0xfffffffc
52 #define ARENA_INUSE_MAGIC 0x4842 /* Value for arena 'magic' field */
53 #define ARENA_FREE_MAGIC 0x4846 /* Value for arena 'magic' field */
55 #define ARENA_INUSE_FILLER 0x55
56 #define ARENA_FREE_FILLER 0xaa
58 #define QUIET 1 /* Suppress messages */
59 #define NOISY 0 /* Report all errors */
61 #define HEAP_NB_FREE_LISTS 4 /* Number of free lists */
63 /* Max size of the blocks on the free lists */
64 static const DWORD HEAP_freeListSizes[HEAP_NB_FREE_LISTS] =
66 0x20, 0x80, 0x200, 0xffffffff
69 typedef struct
71 DWORD size;
72 ARENA_FREE arena;
73 } FREE_LIST_ENTRY;
75 struct tagHEAP;
77 typedef struct tagSUBHEAP
79 DWORD size; /* Size of the whole sub-heap */
80 DWORD commitSize; /* Committed size of the sub-heap */
81 DWORD headerSize; /* Size of the heap header */
82 struct tagSUBHEAP *next; /* Next sub-heap */
83 struct tagHEAP *heap; /* Main heap structure */
84 DWORD magic; /* Magic number */
85 WORD selector; /* Selector for HEAP_WINE_SEGPTR heaps */
86 } SUBHEAP;
88 #define SUBHEAP_MAGIC ((DWORD)('S' | ('U'<<8) | ('B'<<16) | ('H'<<24)))
90 typedef struct tagHEAP
92 SUBHEAP subheap; /* First sub-heap */
93 struct tagHEAP *next; /* Next heap for this process */
94 FREE_LIST_ENTRY freeList[HEAP_NB_FREE_LISTS]; /* Free lists */
95 CRITICAL_SECTION critSection; /* Critical section for serialization */
96 DWORD flags; /* Heap flags */
97 DWORD magic; /* Magic number */
98 void *private; /* Private pointer for the user of the heap */
99 } HEAP;
101 #define HEAP_MAGIC ((DWORD)('H' | ('E'<<8) | ('A'<<16) | ('P'<<24)))
103 #define HEAP_DEF_SIZE 0x110000 /* Default heap size = 1Mb + 64Kb */
104 #define HEAP_MIN_BLOCK_SIZE (8+sizeof(ARENA_FREE)) /* Min. heap block size */
105 #define COMMIT_MASK 0xffff /* bitmask for commit/decommit granularity */
107 HANDLE SystemHeap = 0;
108 HANDLE SegptrHeap = 0;
110 SYSTEM_HEAP_DESCR *SystemHeapDescr = 0;
112 static HEAP *processHeap; /* main process heap */
113 static HEAP *firstHeap; /* head of secondary heaps list */
115 /* address where we try to map the system heap */
116 #define SYSTEM_HEAP_BASE ((void*)0x65430000)
118 static BOOL HEAP_IsRealArena( HANDLE heap, DWORD flags, LPCVOID block, BOOL quiet );
120 #ifdef __GNUC__
121 #define GET_EIP() (__builtin_return_address(0))
122 #define SET_EIP(ptr) ((ARENA_INUSE*)(ptr) - 1)->callerEIP = GET_EIP()
123 #else
124 #define GET_EIP() 0
125 #define SET_EIP(ptr) /* nothing */
126 #endif /* __GNUC__ */
128 /***********************************************************************
129 * HEAP_Dump
131 void HEAP_Dump( HEAP *heap )
133 int i;
134 SUBHEAP *subheap;
135 char *ptr;
137 DPRINTF( "Heap: %08lx\n", (DWORD)heap );
138 DPRINTF( "Next: %08lx Sub-heaps: %08lx",
139 (DWORD)heap->next, (DWORD)&heap->subheap );
140 subheap = &heap->subheap;
141 while (subheap->next)
143 DPRINTF( " -> %08lx", (DWORD)subheap->next );
144 subheap = subheap->next;
147 DPRINTF( "\nFree lists:\n Block Stat Size Id\n" );
148 for (i = 0; i < HEAP_NB_FREE_LISTS; i++)
149 DPRINTF( "%08lx free %08lx %04x prev=%08lx next=%08lx\n",
150 (DWORD)&heap->freeList[i].arena, heap->freeList[i].arena.size,
151 heap->freeList[i].arena.threadId,
152 (DWORD)heap->freeList[i].arena.prev,
153 (DWORD)heap->freeList[i].arena.next );
155 subheap = &heap->subheap;
156 while (subheap)
158 DWORD freeSize = 0, usedSize = 0, arenaSize = subheap->headerSize;
159 DPRINTF( "\n\nSub-heap %08lx: size=%08lx committed=%08lx\n",
160 (DWORD)subheap, subheap->size, subheap->commitSize );
162 DPRINTF( "\n Block Stat Size Id\n" );
163 ptr = (char*)subheap + subheap->headerSize;
164 while (ptr < (char *)subheap + subheap->size)
166 if (*(DWORD *)ptr & ARENA_FLAG_FREE)
168 ARENA_FREE *pArena = (ARENA_FREE *)ptr;
169 DPRINTF( "%08lx free %08lx %04x prev=%08lx next=%08lx\n",
170 (DWORD)pArena, pArena->size & ARENA_SIZE_MASK,
171 pArena->threadId, (DWORD)pArena->prev,
172 (DWORD)pArena->next);
173 ptr += sizeof(*pArena) + (pArena->size & ARENA_SIZE_MASK);
174 arenaSize += sizeof(ARENA_FREE);
175 freeSize += pArena->size & ARENA_SIZE_MASK;
177 else if (*(DWORD *)ptr & ARENA_FLAG_PREV_FREE)
179 ARENA_INUSE *pArena = (ARENA_INUSE *)ptr;
180 DPRINTF( "%08lx Used %08lx %04x back=%08lx EIP=%p\n",
181 (DWORD)pArena, pArena->size & ARENA_SIZE_MASK,
182 pArena->threadId, *((DWORD *)pArena - 1),
183 pArena->callerEIP );
184 ptr += sizeof(*pArena) + (pArena->size & ARENA_SIZE_MASK);
185 arenaSize += sizeof(ARENA_INUSE);
186 usedSize += pArena->size & ARENA_SIZE_MASK;
188 else
190 ARENA_INUSE *pArena = (ARENA_INUSE *)ptr;
191 DPRINTF( "%08lx used %08lx %04x EIP=%p\n",
192 (DWORD)pArena, pArena->size & ARENA_SIZE_MASK,
193 pArena->threadId, pArena->callerEIP );
194 ptr += sizeof(*pArena) + (pArena->size & ARENA_SIZE_MASK);
195 arenaSize += sizeof(ARENA_INUSE);
196 usedSize += pArena->size & ARENA_SIZE_MASK;
199 DPRINTF( "\nTotal: Size=%08lx Committed=%08lx Free=%08lx Used=%08lx Arenas=%08lx (%ld%%)\n\n",
200 subheap->size, subheap->commitSize, freeSize, usedSize,
201 arenaSize, (arenaSize * 100) / subheap->size );
202 subheap = subheap->next;
207 /***********************************************************************
208 * HEAP_GetPtr
209 * RETURNS
210 * Pointer to the heap
211 * NULL: Failure
213 static HEAP *HEAP_GetPtr(
214 HANDLE heap /* [in] Handle to the heap */
216 HEAP *heapPtr = (HEAP *)heap;
217 if (!heapPtr || (heapPtr->magic != HEAP_MAGIC))
219 ERR("Invalid heap %08x!\n", heap );
220 SetLastError( ERROR_INVALID_HANDLE );
221 return NULL;
223 if (TRACE_ON(heap) && !HEAP_IsRealArena( heap, 0, NULL, NOISY ))
225 HEAP_Dump( heapPtr );
226 assert( FALSE );
227 SetLastError( ERROR_INVALID_HANDLE );
228 return NULL;
230 return heapPtr;
234 /***********************************************************************
235 * HEAP_InsertFreeBlock
237 * Insert a free block into the free list.
239 static void HEAP_InsertFreeBlock( HEAP *heap, ARENA_FREE *pArena )
241 FREE_LIST_ENTRY *pEntry = heap->freeList;
242 while (pEntry->size < pArena->size) pEntry++;
243 pArena->size |= ARENA_FLAG_FREE;
244 pArena->next = pEntry->arena.next;
245 pArena->next->prev = pArena;
246 pArena->prev = &pEntry->arena;
247 pEntry->arena.next = pArena;
251 /***********************************************************************
252 * HEAP_FindSubHeap
253 * Find the sub-heap containing a given address.
255 * RETURNS
256 * Pointer: Success
257 * NULL: Failure
259 static SUBHEAP *HEAP_FindSubHeap(
260 HEAP *heap, /* [in] Heap pointer */
261 LPCVOID ptr /* [in] Address */
263 SUBHEAP *sub = &heap->subheap;
264 while (sub)
266 if (((char *)ptr >= (char *)sub) &&
267 ((char *)ptr < (char *)sub + sub->size)) return sub;
268 sub = sub->next;
270 return NULL;
274 /***********************************************************************
275 * HEAP_Commit
277 * Make sure the heap storage is committed up to (not including) ptr.
279 static inline BOOL HEAP_Commit( SUBHEAP *subheap, void *ptr )
281 DWORD size = (DWORD)((char *)ptr - (char *)subheap);
282 size = (size + COMMIT_MASK) & ~COMMIT_MASK;
283 if (size > subheap->size) size = subheap->size;
284 if (size <= subheap->commitSize) return TRUE;
285 if (!VirtualAlloc( (char *)subheap + subheap->commitSize,
286 size - subheap->commitSize, MEM_COMMIT,
287 PAGE_EXECUTE_READWRITE))
289 WARN("Could not commit %08lx bytes at %08lx for heap %08lx\n",
290 size - subheap->commitSize,
291 (DWORD)((char *)subheap + subheap->commitSize),
292 (DWORD)subheap->heap );
293 return FALSE;
295 subheap->commitSize = size;
296 return TRUE;
300 /***********************************************************************
301 * HEAP_Decommit
303 * If possible, decommit the heap storage from (including) 'ptr'.
305 static inline BOOL HEAP_Decommit( SUBHEAP *subheap, void *ptr )
307 DWORD size = (DWORD)((char *)ptr - (char *)subheap);
308 /* round to next block and add one full block */
309 size = ((size + COMMIT_MASK) & ~COMMIT_MASK) + COMMIT_MASK + 1;
310 if (size >= subheap->commitSize) return TRUE;
311 if (!VirtualFree( (char *)subheap + size,
312 subheap->commitSize - size, MEM_DECOMMIT ))
314 WARN("Could not decommit %08lx bytes at %08lx for heap %08lx\n",
315 subheap->commitSize - size,
316 (DWORD)((char *)subheap + size),
317 (DWORD)subheap->heap );
318 return FALSE;
320 subheap->commitSize = size;
321 return TRUE;
325 /***********************************************************************
326 * HEAP_CreateFreeBlock
328 * Create a free block at a specified address. 'size' is the size of the
329 * whole block, including the new arena.
331 static void HEAP_CreateFreeBlock( SUBHEAP *subheap, void *ptr, DWORD size )
333 ARENA_FREE *pFree;
335 /* Create a free arena */
337 pFree = (ARENA_FREE *)ptr;
338 pFree->threadId = GetCurrentTask();
339 pFree->magic = ARENA_FREE_MAGIC;
341 /* If debugging, erase the freed block content */
343 if (TRACE_ON(heap))
345 char *pEnd = (char *)ptr + size;
346 if (pEnd > (char *)subheap + subheap->commitSize)
347 pEnd = (char *)subheap + subheap->commitSize;
348 if (pEnd > (char *)(pFree + 1))
349 memset( pFree + 1, ARENA_FREE_FILLER, pEnd - (char *)(pFree + 1) );
352 /* Check if next block is free also */
354 if (((char *)ptr + size < (char *)subheap + subheap->size) &&
355 (*(DWORD *)((char *)ptr + size) & ARENA_FLAG_FREE))
357 /* Remove the next arena from the free list */
358 ARENA_FREE *pNext = (ARENA_FREE *)((char *)ptr + size);
359 pNext->next->prev = pNext->prev;
360 pNext->prev->next = pNext->next;
361 size += (pNext->size & ARENA_SIZE_MASK) + sizeof(*pNext);
362 if (TRACE_ON(heap))
363 memset( pNext, ARENA_FREE_FILLER, sizeof(ARENA_FREE) );
366 /* Set the next block PREV_FREE flag and pointer */
368 if ((char *)ptr + size < (char *)subheap + subheap->size)
370 DWORD *pNext = (DWORD *)((char *)ptr + size);
371 *pNext |= ARENA_FLAG_PREV_FREE;
372 *(ARENA_FREE **)(pNext - 1) = pFree;
375 /* Last, insert the new block into the free list */
377 pFree->size = size - sizeof(*pFree);
378 HEAP_InsertFreeBlock( subheap->heap, pFree );
382 /***********************************************************************
383 * HEAP_MakeInUseBlockFree
385 * Turn an in-use block into a free block. Can also decommit the end of
386 * the heap, and possibly even free the sub-heap altogether.
388 static void HEAP_MakeInUseBlockFree( SUBHEAP *subheap, ARENA_INUSE *pArena )
390 ARENA_FREE *pFree;
391 DWORD size = (pArena->size & ARENA_SIZE_MASK) + sizeof(*pArena);
393 /* Check if we can merge with previous block */
395 if (pArena->size & ARENA_FLAG_PREV_FREE)
397 pFree = *((ARENA_FREE **)pArena - 1);
398 size += (pFree->size & ARENA_SIZE_MASK) + sizeof(ARENA_FREE);
399 /* Remove it from the free list */
400 pFree->next->prev = pFree->prev;
401 pFree->prev->next = pFree->next;
403 else pFree = (ARENA_FREE *)pArena;
405 /* Create a free block */
407 HEAP_CreateFreeBlock( subheap, pFree, size );
408 size = (pFree->size & ARENA_SIZE_MASK) + sizeof(ARENA_FREE);
409 if ((char *)pFree + size < (char *)subheap + subheap->size)
410 return; /* Not the last block, so nothing more to do */
412 /* Free the whole sub-heap if it's empty and not the original one */
414 if (((char *)pFree == (char *)subheap + subheap->headerSize) &&
415 (subheap != &subheap->heap->subheap))
417 SUBHEAP *pPrev = &subheap->heap->subheap;
418 /* Remove the free block from the list */
419 pFree->next->prev = pFree->prev;
420 pFree->prev->next = pFree->next;
421 /* Remove the subheap from the list */
422 while (pPrev && (pPrev->next != subheap)) pPrev = pPrev->next;
423 if (pPrev) pPrev->next = subheap->next;
424 /* Free the memory */
425 subheap->magic = 0;
426 if (subheap->selector) FreeSelector16( subheap->selector );
427 VirtualFree( subheap, 0, MEM_RELEASE );
428 return;
431 /* Decommit the end of the heap */
433 if (!(subheap->heap->flags & HEAP_SHARED)) HEAP_Decommit( subheap, pFree + 1 );
437 /***********************************************************************
438 * HEAP_ShrinkBlock
440 * Shrink an in-use block.
442 static void HEAP_ShrinkBlock(SUBHEAP *subheap, ARENA_INUSE *pArena, DWORD size)
444 if ((pArena->size & ARENA_SIZE_MASK) >= size + HEAP_MIN_BLOCK_SIZE)
446 HEAP_CreateFreeBlock( subheap, (char *)(pArena + 1) + size,
447 (pArena->size & ARENA_SIZE_MASK) - size );
448 /* assign size plus previous arena flags */
449 pArena->size = size | (pArena->size & ~ARENA_SIZE_MASK);
451 else
453 /* Turn off PREV_FREE flag in next block */
454 char *pNext = (char *)(pArena + 1) + (pArena->size & ARENA_SIZE_MASK);
455 if (pNext < (char *)subheap + subheap->size)
456 *(DWORD *)pNext &= ~ARENA_FLAG_PREV_FREE;
460 /***********************************************************************
461 * HEAP_InitSubHeap
463 static BOOL HEAP_InitSubHeap( HEAP *heap, LPVOID address, DWORD flags,
464 DWORD commitSize, DWORD totalSize )
466 SUBHEAP *subheap = (SUBHEAP *)address;
467 WORD selector = 0;
468 FREE_LIST_ENTRY *pEntry;
469 int i;
471 /* Commit memory */
473 if (flags & HEAP_SHARED)
474 commitSize = totalSize; /* always commit everything in a shared heap */
475 if (!VirtualAlloc(address, commitSize, MEM_COMMIT, PAGE_EXECUTE_READWRITE))
477 WARN("Could not commit %08lx bytes for sub-heap %08lx\n",
478 commitSize, (DWORD)address );
479 return FALSE;
482 /* Allocate a selector if needed */
484 if (flags & HEAP_WINE_SEGPTR)
486 unsigned char selflags = WINE_LDT_FLAGS_DATA;
488 if (flags & (HEAP_WINE_CODESEG | HEAP_WINE_CODE16SEG))
489 selflags = WINE_LDT_FLAGS_CODE;
490 if (flags & HEAP_WINE_CODESEG)
491 selflags |= WINE_LDT_FLAGS_32BIT;
492 selector = SELECTOR_AllocBlock( address, totalSize, selflags );
493 if (!selector)
495 ERR("Could not allocate selector\n" );
496 return FALSE;
500 /* Fill the sub-heap structure */
502 subheap->heap = heap;
503 subheap->selector = selector;
504 subheap->size = totalSize;
505 subheap->commitSize = commitSize;
506 subheap->magic = SUBHEAP_MAGIC;
508 if ( subheap != (SUBHEAP *)heap )
510 /* If this is a secondary subheap, insert it into list */
512 subheap->headerSize = sizeof(SUBHEAP);
513 subheap->next = heap->subheap.next;
514 heap->subheap.next = subheap;
516 else
518 /* If this is a primary subheap, initialize main heap */
520 subheap->headerSize = sizeof(HEAP);
521 subheap->next = NULL;
522 heap->next = NULL;
523 heap->flags = flags;
524 heap->magic = HEAP_MAGIC;
526 /* Build the free lists */
528 for (i = 0, pEntry = heap->freeList; i < HEAP_NB_FREE_LISTS; i++, pEntry++)
530 pEntry->size = HEAP_freeListSizes[i];
531 pEntry->arena.size = 0 | ARENA_FLAG_FREE;
532 pEntry->arena.next = i < HEAP_NB_FREE_LISTS-1 ?
533 &heap->freeList[i+1].arena : &heap->freeList[0].arena;
534 pEntry->arena.prev = i ? &heap->freeList[i-1].arena :
535 &heap->freeList[HEAP_NB_FREE_LISTS-1].arena;
536 pEntry->arena.threadId = 0;
537 pEntry->arena.magic = ARENA_FREE_MAGIC;
540 /* Initialize critical section */
542 InitializeCriticalSection( &heap->critSection );
543 if (!SystemHeap) MakeCriticalSectionGlobal( &heap->critSection );
546 /* Create the first free block */
548 HEAP_CreateFreeBlock( subheap, (LPBYTE)subheap + subheap->headerSize,
549 subheap->size - subheap->headerSize );
551 return TRUE;
554 /***********************************************************************
555 * HEAP_CreateSubHeap
557 * Create a sub-heap of the given size.
558 * If heap == NULL, creates a main heap.
560 static SUBHEAP *HEAP_CreateSubHeap( HEAP *heap, DWORD flags,
561 DWORD commitSize, DWORD totalSize )
563 LPVOID address;
565 /* Round-up sizes on a 64K boundary */
567 if (flags & HEAP_WINE_SEGPTR)
569 totalSize = commitSize = 0x10000; /* Only 64K at a time for SEGPTRs */
571 else
573 totalSize = (totalSize + 0xffff) & 0xffff0000;
574 commitSize = (commitSize + 0xffff) & 0xffff0000;
575 if (!commitSize) commitSize = 0x10000;
576 if (totalSize < commitSize) totalSize = commitSize;
579 /* Allocate the memory block */
581 if (!(address = VirtualAlloc( NULL, totalSize,
582 MEM_RESERVE, PAGE_EXECUTE_READWRITE )))
584 WARN("Could not VirtualAlloc %08lx bytes\n",
585 totalSize );
586 return NULL;
589 /* Initialize subheap */
591 if (!HEAP_InitSubHeap( heap? heap : (HEAP *)address,
592 address, flags, commitSize, totalSize ))
594 VirtualFree( address, 0, MEM_RELEASE );
595 return NULL;
598 return (SUBHEAP *)address;
602 /***********************************************************************
603 * HEAP_FindFreeBlock
605 * Find a free block at least as large as the requested size, and make sure
606 * the requested size is committed.
608 static ARENA_FREE *HEAP_FindFreeBlock( HEAP *heap, DWORD size,
609 SUBHEAP **ppSubHeap )
611 SUBHEAP *subheap;
612 ARENA_FREE *pArena;
613 FREE_LIST_ENTRY *pEntry = heap->freeList;
615 /* Find a suitable free list, and in it find a block large enough */
617 while (pEntry->size < size) pEntry++;
618 pArena = pEntry->arena.next;
619 while (pArena != &heap->freeList[0].arena)
621 if (pArena->size > size)
623 subheap = HEAP_FindSubHeap( heap, pArena );
624 if (!HEAP_Commit( subheap, (char *)pArena + sizeof(ARENA_INUSE)
625 + size + HEAP_MIN_BLOCK_SIZE))
626 return NULL;
627 *ppSubHeap = subheap;
628 return pArena;
631 pArena = pArena->next;
634 /* If no block was found, attempt to grow the heap */
636 if (!(heap->flags & HEAP_GROWABLE))
638 WARN("Not enough space in heap %08lx for %08lx bytes\n",
639 (DWORD)heap, size );
640 return NULL;
642 /* make sure that we have a big enough size *committed* to fit another
643 * last free arena in !
644 * So just one heap struct, one first free arena which will eventually
645 * get inuse, and HEAP_MIN_BLOCK_SIZE for the second free arena that
646 * might get assigned all remaining free space in HEAP_ShrinkBlock() */
647 size += sizeof(SUBHEAP) + sizeof(ARENA_INUSE) + HEAP_MIN_BLOCK_SIZE;
648 if (!(subheap = HEAP_CreateSubHeap( heap, heap->flags, size,
649 max( HEAP_DEF_SIZE, size ) )))
650 return NULL;
652 TRACE("created new sub-heap %08lx of %08lx bytes for heap %08lx\n",
653 (DWORD)subheap, size, (DWORD)heap );
655 *ppSubHeap = subheap;
656 return (ARENA_FREE *)(subheap + 1);
660 /***********************************************************************
661 * HEAP_IsValidArenaPtr
663 * Check that the pointer is inside the range possible for arenas.
665 static BOOL HEAP_IsValidArenaPtr( HEAP *heap, void *ptr )
667 int i;
668 SUBHEAP *subheap = HEAP_FindSubHeap( heap, ptr );
669 if (!subheap) return FALSE;
670 if ((char *)ptr >= (char *)subheap + subheap->headerSize) return TRUE;
671 if (subheap != &heap->subheap) return FALSE;
672 for (i = 0; i < HEAP_NB_FREE_LISTS; i++)
673 if (ptr == (void *)&heap->freeList[i].arena) return TRUE;
674 return FALSE;
678 /***********************************************************************
679 * HEAP_ValidateFreeArena
681 static BOOL HEAP_ValidateFreeArena( SUBHEAP *subheap, ARENA_FREE *pArena )
683 char *heapEnd = (char *)subheap + subheap->size;
685 /* Check magic number */
686 if (pArena->magic != ARENA_FREE_MAGIC)
688 ERR("Heap %08lx: invalid free arena magic for %08lx\n",
689 (DWORD)subheap->heap, (DWORD)pArena );
690 return FALSE;
692 /* Check size flags */
693 if (!(pArena->size & ARENA_FLAG_FREE) ||
694 (pArena->size & ARENA_FLAG_PREV_FREE))
696 ERR("Heap %08lx: bad flags %lx for free arena %08lx\n",
697 (DWORD)subheap->heap, pArena->size & ~ARENA_SIZE_MASK, (DWORD)pArena );
699 /* Check arena size */
700 if ((char *)(pArena + 1) + (pArena->size & ARENA_SIZE_MASK) > heapEnd)
702 ERR("Heap %08lx: bad size %08lx for free arena %08lx\n",
703 (DWORD)subheap->heap, (DWORD)pArena->size & ARENA_SIZE_MASK, (DWORD)pArena );
704 return FALSE;
706 /* Check that next pointer is valid */
707 if (!HEAP_IsValidArenaPtr( subheap->heap, pArena->next ))
709 ERR("Heap %08lx: bad next ptr %08lx for arena %08lx\n",
710 (DWORD)subheap->heap, (DWORD)pArena->next, (DWORD)pArena );
711 return FALSE;
713 /* Check that next arena is free */
714 if (!(pArena->next->size & ARENA_FLAG_FREE) ||
715 (pArena->next->magic != ARENA_FREE_MAGIC))
717 ERR("Heap %08lx: next arena %08lx invalid for %08lx\n",
718 (DWORD)subheap->heap, (DWORD)pArena->next, (DWORD)pArena );
719 return FALSE;
721 /* Check that prev pointer is valid */
722 if (!HEAP_IsValidArenaPtr( subheap->heap, pArena->prev ))
724 ERR("Heap %08lx: bad prev ptr %08lx for arena %08lx\n",
725 (DWORD)subheap->heap, (DWORD)pArena->prev, (DWORD)pArena );
726 return FALSE;
728 /* Check that prev arena is free */
729 if (!(pArena->prev->size & ARENA_FLAG_FREE) ||
730 (pArena->prev->magic != ARENA_FREE_MAGIC))
732 /* this often means that the prev arena got overwritten
733 * by a memory write before that prev arena */
734 ERR("Heap %08lx: prev arena %08lx invalid for %08lx\n",
735 (DWORD)subheap->heap, (DWORD)pArena->prev, (DWORD)pArena );
736 return FALSE;
738 /* Check that next block has PREV_FREE flag */
739 if ((char *)(pArena + 1) + (pArena->size & ARENA_SIZE_MASK) < heapEnd)
741 if (!(*(DWORD *)((char *)(pArena + 1) +
742 (pArena->size & ARENA_SIZE_MASK)) & ARENA_FLAG_PREV_FREE))
744 ERR("Heap %08lx: free arena %08lx next block has no PREV_FREE flag\n",
745 (DWORD)subheap->heap, (DWORD)pArena );
746 return FALSE;
748 /* Check next block back pointer */
749 if (*((ARENA_FREE **)((char *)(pArena + 1) +
750 (pArena->size & ARENA_SIZE_MASK)) - 1) != pArena)
752 ERR("Heap %08lx: arena %08lx has wrong back ptr %08lx\n",
753 (DWORD)subheap->heap, (DWORD)pArena,
754 *((DWORD *)((char *)(pArena+1)+ (pArena->size & ARENA_SIZE_MASK)) - 1));
755 return FALSE;
758 return TRUE;
762 /***********************************************************************
763 * HEAP_ValidateInUseArena
765 static BOOL HEAP_ValidateInUseArena( SUBHEAP *subheap, ARENA_INUSE *pArena, BOOL quiet )
767 char *heapEnd = (char *)subheap + subheap->size;
769 /* Check magic number */
770 if (pArena->magic != ARENA_INUSE_MAGIC)
772 if (quiet == NOISY) {
773 ERR("Heap %08lx: invalid in-use arena magic for %08lx\n",
774 (DWORD)subheap->heap, (DWORD)pArena );
775 if (TRACE_ON(heap))
776 HEAP_Dump( subheap->heap );
777 } else if (WARN_ON(heap)) {
778 WARN("Heap %08lx: invalid in-use arena magic for %08lx\n",
779 (DWORD)subheap->heap, (DWORD)pArena );
780 if (TRACE_ON(heap))
781 HEAP_Dump( subheap->heap );
783 return FALSE;
785 /* Check size flags */
786 if (pArena->size & ARENA_FLAG_FREE)
788 ERR("Heap %08lx: bad flags %lx for in-use arena %08lx\n",
789 (DWORD)subheap->heap, pArena->size & ~ARENA_SIZE_MASK, (DWORD)pArena );
791 /* Check arena size */
792 if ((char *)(pArena + 1) + (pArena->size & ARENA_SIZE_MASK) > heapEnd)
794 ERR("Heap %08lx: bad size %08lx for in-use arena %08lx\n",
795 (DWORD)subheap->heap, (DWORD)pArena->size & ARENA_SIZE_MASK, (DWORD)pArena );
796 return FALSE;
798 /* Check next arena PREV_FREE flag */
799 if (((char *)(pArena + 1) + (pArena->size & ARENA_SIZE_MASK) < heapEnd) &&
800 (*(DWORD *)((char *)(pArena + 1) + (pArena->size & ARENA_SIZE_MASK)) & ARENA_FLAG_PREV_FREE))
802 ERR("Heap %08lx: in-use arena %08lx next block has PREV_FREE flag\n",
803 (DWORD)subheap->heap, (DWORD)pArena );
804 return FALSE;
806 /* Check prev free arena */
807 if (pArena->size & ARENA_FLAG_PREV_FREE)
809 ARENA_FREE *pPrev = *((ARENA_FREE **)pArena - 1);
810 /* Check prev pointer */
811 if (!HEAP_IsValidArenaPtr( subheap->heap, pPrev ))
813 ERR("Heap %08lx: bad back ptr %08lx for arena %08lx\n",
814 (DWORD)subheap->heap, (DWORD)pPrev, (DWORD)pArena );
815 return FALSE;
817 /* Check that prev arena is free */
818 if (!(pPrev->size & ARENA_FLAG_FREE) ||
819 (pPrev->magic != ARENA_FREE_MAGIC))
821 ERR("Heap %08lx: prev arena %08lx invalid for in-use %08lx\n",
822 (DWORD)subheap->heap, (DWORD)pPrev, (DWORD)pArena );
823 return FALSE;
825 /* Check that prev arena is really the previous block */
826 if ((char *)(pPrev + 1) + (pPrev->size & ARENA_SIZE_MASK) != (char *)pArena)
828 ERR("Heap %08lx: prev arena %08lx is not prev for in-use %08lx\n",
829 (DWORD)subheap->heap, (DWORD)pPrev, (DWORD)pArena );
830 return FALSE;
833 return TRUE;
837 /***********************************************************************
838 * HEAP_IsInsideHeap
839 * Checks whether the pointer points to a block inside a given heap.
841 * NOTES
842 * Should this return BOOL32?
844 * RETURNS
845 * !0: Success
846 * 0: Failure
848 int HEAP_IsInsideHeap(
849 HANDLE heap, /* [in] Heap */
850 DWORD flags, /* [in] Flags */
851 LPCVOID ptr /* [in] Pointer */
853 HEAP *heapPtr = HEAP_GetPtr( heap );
854 SUBHEAP *subheap;
855 int ret;
857 /* Validate the parameters */
859 if (!heapPtr) return 0;
860 flags |= heapPtr->flags;
861 if (!(flags & HEAP_NO_SERIALIZE)) EnterCriticalSection( &heapPtr->critSection );
862 ret = (((subheap = HEAP_FindSubHeap( heapPtr, ptr )) != NULL) &&
863 (((char *)ptr >= (char *)subheap + subheap->headerSize
864 + sizeof(ARENA_INUSE))));
865 if (!(flags & HEAP_NO_SERIALIZE)) LeaveCriticalSection( &heapPtr->critSection );
866 return ret;
870 /***********************************************************************
871 * HEAP_GetSegptr
873 * Transform a linear pointer into a SEGPTR. The pointer must have been
874 * allocated from a HEAP_WINE_SEGPTR heap.
876 SEGPTR HEAP_GetSegptr( HANDLE heap, DWORD flags, LPCVOID ptr )
878 HEAP *heapPtr = HEAP_GetPtr( heap );
879 SUBHEAP *subheap;
880 SEGPTR ret;
882 /* Validate the parameters */
884 if (!heapPtr) return 0;
885 flags |= heapPtr->flags;
886 if (!(flags & HEAP_WINE_SEGPTR))
888 ERR("Heap %08x is not a SEGPTR heap\n",
889 heap );
890 return 0;
892 if (!(flags & HEAP_NO_SERIALIZE)) EnterCriticalSection( &heapPtr->critSection );
894 /* Get the subheap */
896 if (!(subheap = HEAP_FindSubHeap( heapPtr, ptr )))
898 ERR("%p is not inside heap %08x\n",
899 ptr, heap );
900 if (!(flags & HEAP_NO_SERIALIZE)) LeaveCriticalSection( &heapPtr->critSection );
901 return 0;
904 /* Build the SEGPTR */
906 ret = PTR_SEG_OFF_TO_SEGPTR(subheap->selector, (DWORD)ptr-(DWORD)subheap);
907 if (!(flags & HEAP_NO_SERIALIZE)) LeaveCriticalSection( &heapPtr->critSection );
908 return ret;
911 /***********************************************************************
912 * HEAP_IsRealArena [Internal]
913 * Validates a block is a valid arena.
915 * RETURNS
916 * TRUE: Success
917 * FALSE: Failure
919 static BOOL HEAP_IsRealArena(
920 HANDLE heap, /* [in] Handle to the heap */
921 DWORD flags, /* [in] Bit flags that control access during operation */
922 LPCVOID block, /* [in] Optional pointer to memory block to validate */
923 BOOL quiet /* [in] Flag - if true, HEAP_ValidateInUseArena
924 * does not complain */
926 SUBHEAP *subheap;
927 HEAP *heapPtr = (HEAP *)(heap);
928 BOOL ret = TRUE;
930 if (!heapPtr || (heapPtr->magic != HEAP_MAGIC))
932 ERR("Invalid heap %08x!\n", heap );
933 return FALSE;
936 flags &= HEAP_NO_SERIALIZE;
937 flags |= heapPtr->flags;
938 /* calling HeapLock may result in infinite recursion, so do the critsect directly */
939 if (!(flags & HEAP_NO_SERIALIZE))
940 EnterCriticalSection( &heapPtr->critSection );
942 if (block)
944 /* Only check this single memory block */
946 /* The following code is really HEAP_IsInsideHeap *
947 * with serialization already done. */
948 if (!(subheap = HEAP_FindSubHeap( heapPtr, block )) ||
949 ((char *)block < (char *)subheap + subheap->headerSize
950 + sizeof(ARENA_INUSE)))
952 if (quiet == NOISY)
953 ERR("Heap %08lx: block %08lx is not inside heap\n",
954 (DWORD)heap, (DWORD)block );
955 else if (WARN_ON(heap))
956 WARN("Heap %08lx: block %08lx is not inside heap\n",
957 (DWORD)heap, (DWORD)block );
958 ret = FALSE;
959 } else
960 ret = HEAP_ValidateInUseArena( subheap, (ARENA_INUSE *)block - 1, quiet );
962 if (!(flags & HEAP_NO_SERIALIZE))
963 LeaveCriticalSection( &heapPtr->critSection );
964 return ret;
967 subheap = &heapPtr->subheap;
968 while (subheap && ret)
970 char *ptr = (char *)subheap + subheap->headerSize;
971 while (ptr < (char *)subheap + subheap->size)
973 if (*(DWORD *)ptr & ARENA_FLAG_FREE)
975 if (!HEAP_ValidateFreeArena( subheap, (ARENA_FREE *)ptr )) {
976 ret = FALSE;
977 break;
979 ptr += sizeof(ARENA_FREE) + (*(DWORD *)ptr & ARENA_SIZE_MASK);
981 else
983 if (!HEAP_ValidateInUseArena( subheap, (ARENA_INUSE *)ptr, NOISY )) {
984 ret = FALSE;
985 break;
987 ptr += sizeof(ARENA_INUSE) + (*(DWORD *)ptr & ARENA_SIZE_MASK);
990 subheap = subheap->next;
993 if (!(flags & HEAP_NO_SERIALIZE))
994 LeaveCriticalSection( &heapPtr->critSection );
995 return ret;
999 /***********************************************************************
1000 * HeapCreate (KERNEL32.336)
1001 * RETURNS
1002 * Handle of heap: Success
1003 * NULL: Failure
1005 HANDLE WINAPI HeapCreate(
1006 DWORD flags, /* [in] Heap allocation flag */
1007 DWORD initialSize, /* [in] Initial heap size */
1008 DWORD maxSize /* [in] Maximum heap size */
1010 SUBHEAP *subheap;
1012 if ( flags & HEAP_SHARED ) {
1013 WARN( "Shared Heap requested, returning system heap.\n" );
1014 return SystemHeap;
1017 /* Allocate the heap block */
1019 if (!maxSize)
1021 maxSize = HEAP_DEF_SIZE;
1022 flags |= HEAP_GROWABLE;
1024 if (!(subheap = HEAP_CreateSubHeap( NULL, flags, initialSize, maxSize )))
1026 SetLastError( ERROR_OUTOFMEMORY );
1027 return 0;
1030 /* link it into the per-process heap list */
1031 if (processHeap)
1033 HEAP *heapPtr = subheap->heap;
1034 EnterCriticalSection( &processHeap->critSection );
1035 heapPtr->next = firstHeap;
1036 firstHeap = heapPtr;
1037 LeaveCriticalSection( &processHeap->critSection );
1039 else /* assume the first heap we create is the process main heap */
1041 processHeap = subheap->heap;
1044 return (HANDLE)subheap;
1047 /***********************************************************************
1048 * HeapDestroy (KERNEL32.337)
1049 * RETURNS
1050 * TRUE: Success
1051 * FALSE: Failure
1053 BOOL WINAPI HeapDestroy( HANDLE heap /* [in] Handle of heap */ )
1055 HEAP *heapPtr = HEAP_GetPtr( heap );
1056 SUBHEAP *subheap;
1058 if ( heap == SystemHeap ) {
1059 WARN( "attempt to destroy system heap, returning TRUE!\n" );
1060 return TRUE;
1063 TRACE("%08x\n", heap );
1064 if (!heapPtr) return FALSE;
1066 if (heapPtr == processHeap) /* cannot delete the main process heap */
1068 SetLastError( ERROR_INVALID_PARAMETER );
1069 return FALSE;
1071 else /* remove it from the per-process list */
1073 HEAP **pptr;
1074 EnterCriticalSection( &processHeap->critSection );
1075 pptr = &firstHeap;
1076 while (*pptr && *pptr != heapPtr) pptr = &(*pptr)->next;
1077 if (*pptr) *pptr = (*pptr)->next;
1078 LeaveCriticalSection( &processHeap->critSection );
1081 DeleteCriticalSection( &heapPtr->critSection );
1082 subheap = &heapPtr->subheap;
1083 while (subheap)
1085 SUBHEAP *next = subheap->next;
1086 if (subheap->selector) FreeSelector16( subheap->selector );
1087 VirtualFree( subheap, 0, MEM_RELEASE );
1088 subheap = next;
1090 return TRUE;
1094 /***********************************************************************
1095 * HeapAlloc (KERNEL32.334)
1096 * RETURNS
1097 * Pointer to allocated memory block
1098 * NULL: Failure
1100 LPVOID WINAPI HeapAlloc(
1101 HANDLE heap, /* [in] Handle of private heap block */
1102 DWORD flags, /* [in] Heap allocation control flags */
1103 DWORD size /* [in] Number of bytes to allocate */
1105 ARENA_FREE *pArena;
1106 ARENA_INUSE *pInUse;
1107 SUBHEAP *subheap;
1108 HEAP *heapPtr = HEAP_GetPtr( heap );
1110 /* Validate the parameters */
1112 if (!heapPtr) return NULL;
1113 flags &= HEAP_GENERATE_EXCEPTIONS | HEAP_NO_SERIALIZE | HEAP_ZERO_MEMORY;
1114 flags |= heapPtr->flags;
1115 size = (size + 3) & ~3;
1116 if (size < HEAP_MIN_BLOCK_SIZE) size = HEAP_MIN_BLOCK_SIZE;
1118 if (!(flags & HEAP_NO_SERIALIZE)) EnterCriticalSection( &heapPtr->critSection );
1119 /* Locate a suitable free block */
1121 if (!(pArena = HEAP_FindFreeBlock( heapPtr, size, &subheap )))
1123 TRACE("(%08x,%08lx,%08lx): returning NULL\n",
1124 heap, flags, size );
1125 if (!(flags & HEAP_NO_SERIALIZE)) LeaveCriticalSection( &heapPtr->critSection );
1126 SetLastError( ERROR_COMMITMENT_LIMIT );
1127 return NULL;
1130 /* Remove the arena from the free list */
1132 pArena->next->prev = pArena->prev;
1133 pArena->prev->next = pArena->next;
1135 /* Build the in-use arena */
1137 pInUse = (ARENA_INUSE *)pArena;
1139 /* in-use arena is smaller than free arena,
1140 * so we have to add the difference to the size */
1141 pInUse->size = (pInUse->size & ~ARENA_FLAG_FREE)
1142 + sizeof(ARENA_FREE) - sizeof(ARENA_INUSE);
1143 pInUse->callerEIP = GET_EIP();
1144 pInUse->threadId = GetCurrentTask();
1145 pInUse->magic = ARENA_INUSE_MAGIC;
1147 /* Shrink the block */
1149 HEAP_ShrinkBlock( subheap, pInUse, size );
1151 if (flags & HEAP_ZERO_MEMORY)
1152 memset( pInUse + 1, 0, pInUse->size & ARENA_SIZE_MASK );
1153 else if (TRACE_ON(heap))
1154 memset( pInUse + 1, ARENA_INUSE_FILLER, pInUse->size & ARENA_SIZE_MASK );
1156 if (!(flags & HEAP_NO_SERIALIZE)) LeaveCriticalSection( &heapPtr->critSection );
1158 TRACE("(%08x,%08lx,%08lx): returning %08lx\n",
1159 heap, flags, size, (DWORD)(pInUse + 1) );
1160 return (LPVOID)(pInUse + 1);
1164 /***********************************************************************
1165 * HeapFree (KERNEL32.338)
1166 * RETURNS
1167 * TRUE: Success
1168 * FALSE: Failure
1170 BOOL WINAPI HeapFree(
1171 HANDLE heap, /* [in] Handle of heap */
1172 DWORD flags, /* [in] Heap freeing flags */
1173 LPVOID ptr /* [in] Address of memory to free */
1175 ARENA_INUSE *pInUse;
1176 SUBHEAP *subheap;
1177 HEAP *heapPtr = HEAP_GetPtr( heap );
1179 /* Validate the parameters */
1181 if (!heapPtr) return FALSE;
1182 if (!ptr) /* Freeing a NULL ptr is doesn't indicate an error in Win2k */
1184 WARN("(%08x,%08lx,%08lx): asked to free NULL\n",
1185 heap, flags, (DWORD)ptr );
1186 return TRUE;
1189 flags &= HEAP_NO_SERIALIZE;
1190 flags |= heapPtr->flags;
1191 if (!(flags & HEAP_NO_SERIALIZE)) EnterCriticalSection( &heapPtr->critSection );
1192 if (!HEAP_IsRealArena( heap, HEAP_NO_SERIALIZE, ptr, QUIET ))
1194 if (!(flags & HEAP_NO_SERIALIZE)) LeaveCriticalSection( &heapPtr->critSection );
1195 SetLastError( ERROR_INVALID_PARAMETER );
1196 TRACE("(%08x,%08lx,%08lx): returning FALSE\n",
1197 heap, flags, (DWORD)ptr );
1198 return FALSE;
1201 /* Turn the block into a free block */
1203 pInUse = (ARENA_INUSE *)ptr - 1;
1204 subheap = HEAP_FindSubHeap( heapPtr, pInUse );
1205 HEAP_MakeInUseBlockFree( subheap, pInUse );
1207 if (!(flags & HEAP_NO_SERIALIZE)) LeaveCriticalSection( &heapPtr->critSection );
1209 TRACE("(%08x,%08lx,%08lx): returning TRUE\n",
1210 heap, flags, (DWORD)ptr );
1211 return TRUE;
1215 /***********************************************************************
1216 * HeapReAlloc (KERNEL32.340)
1217 * RETURNS
1218 * Pointer to reallocated memory block
1219 * NULL: Failure
1221 LPVOID WINAPI HeapReAlloc(
1222 HANDLE heap, /* [in] Handle of heap block */
1223 DWORD flags, /* [in] Heap reallocation flags */
1224 LPVOID ptr, /* [in] Address of memory to reallocate */
1225 DWORD size /* [in] Number of bytes to reallocate */
1227 ARENA_INUSE *pArena;
1228 DWORD oldSize;
1229 HEAP *heapPtr;
1230 SUBHEAP *subheap;
1232 if (!ptr) return HeapAlloc( heap, flags, size ); /* FIXME: correct? */
1233 if (!(heapPtr = HEAP_GetPtr( heap ))) return FALSE;
1235 /* Validate the parameters */
1237 flags &= HEAP_GENERATE_EXCEPTIONS | HEAP_NO_SERIALIZE | HEAP_ZERO_MEMORY |
1238 HEAP_REALLOC_IN_PLACE_ONLY;
1239 flags |= heapPtr->flags;
1240 size = (size + 3) & ~3;
1241 if (size < HEAP_MIN_BLOCK_SIZE) size = HEAP_MIN_BLOCK_SIZE;
1243 if (!(flags & HEAP_NO_SERIALIZE)) EnterCriticalSection( &heapPtr->critSection );
1244 if (!HEAP_IsRealArena( heap, HEAP_NO_SERIALIZE, ptr, QUIET ))
1246 if (!(flags & HEAP_NO_SERIALIZE)) LeaveCriticalSection( &heapPtr->critSection );
1247 SetLastError( ERROR_INVALID_PARAMETER );
1248 TRACE("(%08x,%08lx,%08lx,%08lx): returning NULL\n",
1249 heap, flags, (DWORD)ptr, size );
1250 return NULL;
1253 /* Check if we need to grow the block */
1255 pArena = (ARENA_INUSE *)ptr - 1;
1256 pArena->threadId = GetCurrentTask();
1257 subheap = HEAP_FindSubHeap( heapPtr, pArena );
1258 oldSize = (pArena->size & ARENA_SIZE_MASK);
1259 if (size > oldSize)
1261 char *pNext = (char *)(pArena + 1) + oldSize;
1262 if ((pNext < (char *)subheap + subheap->size) &&
1263 (*(DWORD *)pNext & ARENA_FLAG_FREE) &&
1264 (oldSize + (*(DWORD *)pNext & ARENA_SIZE_MASK) + sizeof(ARENA_FREE) >= size))
1266 /* The next block is free and large enough */
1267 ARENA_FREE *pFree = (ARENA_FREE *)pNext;
1268 pFree->next->prev = pFree->prev;
1269 pFree->prev->next = pFree->next;
1270 pArena->size += (pFree->size & ARENA_SIZE_MASK) + sizeof(*pFree);
1271 if (!HEAP_Commit( subheap, (char *)pArena + sizeof(ARENA_INUSE)
1272 + size + HEAP_MIN_BLOCK_SIZE))
1274 if (!(flags & HEAP_NO_SERIALIZE)) LeaveCriticalSection( &heapPtr->critSection );
1275 SetLastError( ERROR_OUTOFMEMORY );
1276 return NULL;
1278 HEAP_ShrinkBlock( subheap, pArena, size );
1280 else /* Do it the hard way */
1282 ARENA_FREE *pNew;
1283 ARENA_INUSE *pInUse;
1284 SUBHEAP *newsubheap;
1286 if ((flags & HEAP_REALLOC_IN_PLACE_ONLY) ||
1287 !(pNew = HEAP_FindFreeBlock( heapPtr, size, &newsubheap )))
1289 if (!(flags & HEAP_NO_SERIALIZE)) LeaveCriticalSection( &heapPtr->critSection );
1290 SetLastError( ERROR_OUTOFMEMORY );
1291 return NULL;
1294 /* Build the in-use arena */
1296 pNew->next->prev = pNew->prev;
1297 pNew->prev->next = pNew->next;
1298 pInUse = (ARENA_INUSE *)pNew;
1299 pInUse->size = (pInUse->size & ~ARENA_FLAG_FREE)
1300 + sizeof(ARENA_FREE) - sizeof(ARENA_INUSE);
1301 pInUse->threadId = GetCurrentTask();
1302 pInUse->magic = ARENA_INUSE_MAGIC;
1303 HEAP_ShrinkBlock( newsubheap, pInUse, size );
1304 memcpy( pInUse + 1, pArena + 1, oldSize );
1306 /* Free the previous block */
1308 HEAP_MakeInUseBlockFree( subheap, pArena );
1309 subheap = newsubheap;
1310 pArena = pInUse;
1313 else HEAP_ShrinkBlock( subheap, pArena, size ); /* Shrink the block */
1315 /* Clear the extra bytes if needed */
1317 if (size > oldSize)
1319 if (flags & HEAP_ZERO_MEMORY)
1320 memset( (char *)(pArena + 1) + oldSize, 0,
1321 (pArena->size & ARENA_SIZE_MASK) - oldSize );
1322 else if (TRACE_ON(heap))
1323 memset( (char *)(pArena + 1) + oldSize, ARENA_INUSE_FILLER,
1324 (pArena->size & ARENA_SIZE_MASK) - oldSize );
1327 /* Return the new arena */
1329 pArena->callerEIP = GET_EIP();
1330 if (!(flags & HEAP_NO_SERIALIZE)) LeaveCriticalSection( &heapPtr->critSection );
1332 TRACE("(%08x,%08lx,%08lx,%08lx): returning %08lx\n",
1333 heap, flags, (DWORD)ptr, size, (DWORD)(pArena + 1) );
1334 return (LPVOID)(pArena + 1);
1338 /***********************************************************************
1339 * HeapCompact (KERNEL32.335)
1341 DWORD WINAPI HeapCompact( HANDLE heap, DWORD flags )
1343 SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
1344 return 0;
1348 /***********************************************************************
1349 * HeapLock (KERNEL32.339)
1350 * Attempts to acquire the critical section object for a specified heap.
1352 * RETURNS
1353 * TRUE: Success
1354 * FALSE: Failure
1356 BOOL WINAPI HeapLock(
1357 HANDLE heap /* [in] Handle of heap to lock for exclusive access */
1359 HEAP *heapPtr = HEAP_GetPtr( heap );
1360 if (!heapPtr) return FALSE;
1361 EnterCriticalSection( &heapPtr->critSection );
1362 return TRUE;
1366 /***********************************************************************
1367 * HeapUnlock (KERNEL32.342)
1368 * Releases ownership of the critical section object.
1370 * RETURNS
1371 * TRUE: Success
1372 * FALSE: Failure
1374 BOOL WINAPI HeapUnlock(
1375 HANDLE heap /* [in] Handle to the heap to unlock */
1377 HEAP *heapPtr = HEAP_GetPtr( heap );
1378 if (!heapPtr) return FALSE;
1379 LeaveCriticalSection( &heapPtr->critSection );
1380 return TRUE;
1384 /***********************************************************************
1385 * HeapSize (KERNEL32.341)
1386 * RETURNS
1387 * Size in bytes of allocated memory
1388 * 0xffffffff: Failure
1390 DWORD WINAPI HeapSize(
1391 HANDLE heap, /* [in] Handle of heap */
1392 DWORD flags, /* [in] Heap size control flags */
1393 LPVOID ptr /* [in] Address of memory to return size for */
1395 DWORD ret;
1396 HEAP *heapPtr = HEAP_GetPtr( heap );
1398 if (!heapPtr) return FALSE;
1399 flags &= HEAP_NO_SERIALIZE;
1400 flags |= heapPtr->flags;
1401 if (!(flags & HEAP_NO_SERIALIZE)) EnterCriticalSection( &heapPtr->critSection );
1402 if (!HEAP_IsRealArena( heap, HEAP_NO_SERIALIZE, ptr, QUIET ))
1404 SetLastError( ERROR_INVALID_PARAMETER );
1405 ret = 0xffffffff;
1407 else
1409 ARENA_INUSE *pArena = (ARENA_INUSE *)ptr - 1;
1410 ret = pArena->size & ARENA_SIZE_MASK;
1412 if (!(flags & HEAP_NO_SERIALIZE)) LeaveCriticalSection( &heapPtr->critSection );
1414 TRACE("(%08x,%08lx,%08lx): returning %08lx\n",
1415 heap, flags, (DWORD)ptr, ret );
1416 return ret;
1420 /***********************************************************************
1421 * HeapValidate (KERNEL32.343)
1422 * Validates a specified heap.
1424 * NOTES
1425 * Flags is ignored.
1427 * RETURNS
1428 * TRUE: Success
1429 * FALSE: Failure
1431 BOOL WINAPI HeapValidate(
1432 HANDLE heap, /* [in] Handle to the heap */
1433 DWORD flags, /* [in] Bit flags that control access during operation */
1434 LPCVOID block /* [in] Optional pointer to memory block to validate */
1437 return HEAP_IsRealArena( heap, flags, block, QUIET );
1441 /***********************************************************************
1442 * HeapWalk (KERNEL32.344)
1443 * Enumerates the memory blocks in a specified heap.
1444 * See HEAP_Dump() for info on heap structure.
1446 * TODO
1447 * - handling of PROCESS_HEAP_ENTRY_MOVEABLE and
1448 * PROCESS_HEAP_ENTRY_DDESHARE (needs heap.c support)
1450 * RETURNS
1451 * TRUE: Success
1452 * FALSE: Failure
1454 BOOL WINAPI HeapWalk(
1455 HANDLE heap, /* [in] Handle to heap to enumerate */
1456 LPPROCESS_HEAP_ENTRY entry /* [out] Pointer to structure of enumeration info */
1458 HEAP *heapPtr = HEAP_GetPtr(heap);
1459 SUBHEAP *sub, *currentheap = NULL;
1460 BOOL ret = FALSE;
1461 char *ptr;
1462 int region_index = 0;
1464 if (!heapPtr || !entry)
1466 SetLastError(ERROR_INVALID_PARAMETER);
1467 return FALSE;
1470 if (!(heapPtr->flags & HEAP_NO_SERIALIZE)) EnterCriticalSection( &heapPtr->critSection );
1472 /* set ptr to the next arena to be examined */
1474 if (!entry->lpData) /* first call (init) ? */
1476 TRACE("begin walking of heap 0x%08x.\n", heap);
1477 /*HEAP_Dump(heapPtr);*/
1478 currentheap = &heapPtr->subheap;
1479 ptr = (char*)currentheap + currentheap->headerSize;
1481 else
1483 ptr = entry->lpData;
1484 sub = &heapPtr->subheap;
1485 while (sub)
1487 if (((char *)ptr >= (char *)sub) &&
1488 ((char *)ptr < (char *)sub + sub->size))
1490 currentheap = sub;
1491 break;
1493 sub = sub->next;
1494 region_index++;
1496 if (currentheap == NULL)
1498 ERR("no matching subheap found, shouldn't happen !\n");
1499 SetLastError(ERROR_NO_MORE_ITEMS);
1500 goto HW_end;
1503 ptr += entry->cbData; /* point to next arena */
1504 if (ptr > (char *)currentheap + currentheap->size - 1)
1505 { /* proceed with next subheap */
1506 if (!(currentheap = currentheap->next))
1507 { /* successfully finished */
1508 TRACE("end reached.\n");
1509 SetLastError(ERROR_NO_MORE_ITEMS);
1510 goto HW_end;
1512 ptr = (char*)currentheap + currentheap->headerSize;
1516 entry->wFlags = 0;
1517 if (*(DWORD *)ptr & ARENA_FLAG_FREE)
1519 ARENA_FREE *pArena = (ARENA_FREE *)ptr;
1521 /*TRACE("free, magic: %04x\n", pArena->magic);*/
1523 entry->lpData = pArena + 1;
1524 entry->cbData = pArena->size & ARENA_SIZE_MASK;
1525 entry->cbOverhead = sizeof(ARENA_FREE);
1526 entry->wFlags = PROCESS_HEAP_UNCOMMITTED_RANGE;
1528 else
1530 ARENA_INUSE *pArena = (ARENA_INUSE *)ptr;
1532 /*TRACE("busy, magic: %04x\n", pArena->magic);*/
1534 entry->lpData = pArena + 1;
1535 entry->cbData = pArena->size & ARENA_SIZE_MASK;
1536 entry->cbOverhead = sizeof(ARENA_INUSE);
1537 entry->wFlags = PROCESS_HEAP_ENTRY_BUSY;
1538 /* FIXME: can't handle PROCESS_HEAP_ENTRY_MOVEABLE
1539 and PROCESS_HEAP_ENTRY_DDESHARE yet */
1542 entry->iRegionIndex = region_index;
1544 /* first element of heap ? */
1545 if (ptr == (char *)(currentheap + currentheap->headerSize))
1547 entry->wFlags |= PROCESS_HEAP_REGION;
1548 entry->u.Region.dwCommittedSize = currentheap->commitSize;
1549 entry->u.Region.dwUnCommittedSize =
1550 currentheap->size - currentheap->commitSize;
1551 entry->u.Region.lpFirstBlock = /* first valid block */
1552 currentheap + currentheap->headerSize;
1553 entry->u.Region.lpLastBlock = /* first invalid block */
1554 currentheap + currentheap->size;
1556 ret = TRUE;
1558 HW_end:
1559 if (!(heapPtr->flags & HEAP_NO_SERIALIZE)) LeaveCriticalSection( &heapPtr->critSection );
1561 return ret;
1565 /***********************************************************************
1566 * HEAP_CreateSystemHeap
1568 * Create the system heap.
1570 BOOL HEAP_CreateSystemHeap(void)
1572 SYSTEM_HEAP_DESCR *descr;
1573 HANDLE heap;
1574 HEAP *heapPtr;
1575 int created;
1577 HANDLE map = CreateFileMappingA( INVALID_HANDLE_VALUE, NULL, SEC_COMMIT | PAGE_READWRITE,
1578 0, HEAP_DEF_SIZE, "__SystemHeap" );
1579 if (!map) return FALSE;
1580 created = (GetLastError() != ERROR_ALREADY_EXISTS);
1582 if (!(heapPtr = MapViewOfFileEx( map, FILE_MAP_ALL_ACCESS, 0, 0, 0, SYSTEM_HEAP_BASE )))
1584 /* pre-defined address not available, use any one */
1585 fprintf( stderr, "Warning: system heap base address %p not available\n",
1586 SYSTEM_HEAP_BASE );
1587 if (!(heapPtr = MapViewOfFile( map, FILE_MAP_ALL_ACCESS, 0, 0, 0 )))
1589 CloseHandle( map );
1590 return FALSE;
1593 heap = (HANDLE)heapPtr;
1595 if (created) /* newly created heap */
1597 HEAP_InitSubHeap( heapPtr, heapPtr, HEAP_SHARED, 0, HEAP_DEF_SIZE );
1598 HeapLock( heap );
1599 descr = heapPtr->private = HeapAlloc( heap, HEAP_ZERO_MEMORY, sizeof(*descr) );
1600 assert( descr );
1602 else
1604 /* wait for the heap to be initialized */
1605 while (!heapPtr->private) Sleep(1);
1606 HeapLock( heap );
1607 /* remap it to the right address if necessary */
1608 if (heapPtr->subheap.heap != heapPtr)
1610 void *base = heapPtr->subheap.heap;
1611 HeapUnlock( heap );
1612 UnmapViewOfFile( heapPtr );
1613 if (!(heapPtr = MapViewOfFileEx( map, FILE_MAP_ALL_ACCESS, 0, 0, 0, base )))
1615 fprintf( stderr, "Couldn't map system heap at the correct address (%p)\n", base );
1616 CloseHandle( map );
1617 return FALSE;
1619 heap = (HANDLE)heapPtr;
1620 HeapLock( heap );
1622 descr = heapPtr->private;
1623 assert( descr );
1625 SystemHeap = heap;
1626 SystemHeapDescr = descr;
1627 HeapUnlock( heap );
1628 CloseHandle( map );
1629 return TRUE;
1633 /***********************************************************************
1634 * GetProcessHeap (KERNEL32.259)
1636 HANDLE WINAPI GetProcessHeap(void)
1638 return (HANDLE)processHeap;
1642 /***********************************************************************
1643 * GetProcessHeaps (KERNEL32.376)
1645 DWORD WINAPI GetProcessHeaps( DWORD count, HANDLE *heaps )
1647 DWORD total;
1648 HEAP *ptr;
1650 if (!processHeap) return 0; /* should never happen */
1651 total = 1; /* main heap */
1652 EnterCriticalSection( &processHeap->critSection );
1653 for (ptr = firstHeap; ptr; ptr = ptr->next) total++;
1654 if (total <= count)
1656 *heaps++ = (HANDLE)processHeap;
1657 for (ptr = firstHeap; ptr; ptr = ptr->next) *heaps++ = (HANDLE)ptr;
1659 LeaveCriticalSection( &processHeap->critSection );
1660 return total;
1664 /***********************************************************************
1665 * 32-bit local heap functions (Win95; undocumented)
1668 #define HTABLE_SIZE 0x10000
1669 #define HTABLE_PAGESIZE 0x1000
1670 #define HTABLE_NPAGES (HTABLE_SIZE / HTABLE_PAGESIZE)
1672 #include "pshpack1.h"
1673 typedef struct _LOCAL32HEADER
1675 WORD freeListFirst[HTABLE_NPAGES];
1676 WORD freeListSize[HTABLE_NPAGES];
1677 WORD freeListLast[HTABLE_NPAGES];
1679 DWORD selectorTableOffset;
1680 WORD selectorTableSize;
1681 WORD selectorDelta;
1683 DWORD segment;
1684 LPBYTE base;
1686 DWORD limit;
1687 DWORD flags;
1689 DWORD magic;
1690 HANDLE heap;
1692 } LOCAL32HEADER;
1693 #include "poppack.h"
1695 #define LOCAL32_MAGIC ((DWORD)('L' | ('H'<<8) | ('3'<<16) | ('2'<<24)))
1697 /***********************************************************************
1698 * Local32Init (KERNEL.208)
1700 HANDLE WINAPI Local32Init16( WORD segment, DWORD tableSize,
1701 DWORD heapSize, DWORD flags )
1703 DWORD totSize, segSize = 0;
1704 LPBYTE base;
1705 LOCAL32HEADER *header;
1706 HEAP *heap;
1707 WORD *selectorTable;
1708 WORD selectorEven, selectorOdd;
1709 int i, nrBlocks;
1711 /* Determine new heap size */
1713 if ( segment )
1715 if ( (segSize = GetSelectorLimit16( segment )) == 0 )
1716 return 0;
1717 else
1718 segSize++;
1721 if ( heapSize == -1L )
1722 heapSize = 1024L*1024L; /* FIXME */
1724 heapSize = (heapSize + 0xffff) & 0xffff0000;
1725 segSize = (segSize + 0x0fff) & 0xfffff000;
1726 totSize = segSize + HTABLE_SIZE + heapSize;
1729 /* Allocate memory and initialize heap */
1731 if ( !(base = VirtualAlloc( NULL, totSize, MEM_RESERVE, PAGE_READWRITE )) )
1732 return 0;
1734 if ( !VirtualAlloc( base, segSize + HTABLE_PAGESIZE,
1735 MEM_COMMIT, PAGE_READWRITE ) )
1737 VirtualFree( base, 0, MEM_RELEASE );
1738 return 0;
1741 heap = (HEAP *)(base + segSize + HTABLE_SIZE);
1742 if ( !HEAP_InitSubHeap( heap, (LPVOID)heap, 0, 0x10000, heapSize ) )
1744 VirtualFree( base, 0, MEM_RELEASE );
1745 return 0;
1749 /* Set up header and handle table */
1751 header = (LOCAL32HEADER *)(base + segSize);
1752 header->base = base;
1753 header->limit = HTABLE_PAGESIZE-1;
1754 header->flags = 0;
1755 header->magic = LOCAL32_MAGIC;
1756 header->heap = (HANDLE)heap;
1758 header->freeListFirst[0] = sizeof(LOCAL32HEADER);
1759 header->freeListLast[0] = HTABLE_PAGESIZE - 4;
1760 header->freeListSize[0] = (HTABLE_PAGESIZE - sizeof(LOCAL32HEADER)) / 4;
1762 for (i = header->freeListFirst[0]; i < header->freeListLast[0]; i += 4)
1763 *(DWORD *)((LPBYTE)header + i) = i+4;
1765 header->freeListFirst[1] = 0xffff;
1768 /* Set up selector table */
1770 nrBlocks = (totSize + 0x7fff) >> 15;
1771 selectorTable = (LPWORD) HeapAlloc( header->heap, 0, nrBlocks * 2 );
1772 selectorEven = SELECTOR_AllocBlock( base, totSize, WINE_LDT_FLAGS_DATA );
1773 selectorOdd = SELECTOR_AllocBlock( base + 0x8000, totSize - 0x8000, WINE_LDT_FLAGS_DATA );
1774 if ( !selectorTable || !selectorEven || !selectorOdd )
1776 if ( selectorTable ) HeapFree( header->heap, 0, selectorTable );
1777 if ( selectorEven ) SELECTOR_FreeBlock( selectorEven );
1778 if ( selectorOdd ) SELECTOR_FreeBlock( selectorOdd );
1779 HeapDestroy( header->heap );
1780 VirtualFree( base, 0, MEM_RELEASE );
1781 return 0;
1784 header->selectorTableOffset = (LPBYTE)selectorTable - header->base;
1785 header->selectorTableSize = nrBlocks * 4; /* ??? Win95 does it this way! */
1786 header->selectorDelta = selectorEven - selectorOdd;
1787 header->segment = segment? segment : selectorEven;
1789 for (i = 0; i < nrBlocks; i++)
1790 selectorTable[i] = (i & 1)? selectorOdd + ((i >> 1) << __AHSHIFT)
1791 : selectorEven + ((i >> 1) << __AHSHIFT);
1793 /* Move old segment */
1795 if ( segment )
1797 /* FIXME: This is somewhat ugly and relies on implementation
1798 details about 16-bit global memory handles ... */
1800 LPBYTE oldBase = (LPBYTE)GetSelectorBase( segment );
1801 memcpy( base, oldBase, segSize );
1802 GLOBAL_MoveBlock( segment, base, totSize );
1803 HeapFree( SystemHeap, 0, oldBase );
1806 return (HANDLE)header;
1809 /***********************************************************************
1810 * Local32_SearchHandle
1812 static LPDWORD Local32_SearchHandle( LOCAL32HEADER *header, DWORD addr )
1814 LPDWORD handle;
1816 for ( handle = (LPDWORD)((LPBYTE)header + sizeof(LOCAL32HEADER));
1817 handle < (LPDWORD)((LPBYTE)header + header->limit);
1818 handle++)
1820 if (*handle == addr)
1821 return handle;
1824 return NULL;
1827 /***********************************************************************
1828 * Local32_ToHandle
1830 static VOID Local32_ToHandle( LOCAL32HEADER *header, INT16 type,
1831 DWORD addr, LPDWORD *handle, LPBYTE *ptr )
1833 *handle = NULL;
1834 *ptr = NULL;
1836 switch (type)
1838 case -2: /* 16:16 pointer, no handles */
1839 *ptr = PTR_SEG_TO_LIN( addr );
1840 *handle = (LPDWORD)*ptr;
1841 break;
1843 case -1: /* 32-bit offset, no handles */
1844 *ptr = header->base + addr;
1845 *handle = (LPDWORD)*ptr;
1846 break;
1848 case 0: /* handle */
1849 if ( addr >= sizeof(LOCAL32HEADER)
1850 && addr < header->limit && !(addr & 3)
1851 && *(LPDWORD)((LPBYTE)header + addr) >= HTABLE_SIZE )
1853 *handle = (LPDWORD)((LPBYTE)header + addr);
1854 *ptr = header->base + **handle;
1856 break;
1858 case 1: /* 16:16 pointer */
1859 *ptr = PTR_SEG_TO_LIN( addr );
1860 *handle = Local32_SearchHandle( header, *ptr - header->base );
1861 break;
1863 case 2: /* 32-bit offset */
1864 *ptr = header->base + addr;
1865 *handle = Local32_SearchHandle( header, *ptr - header->base );
1866 break;
1870 /***********************************************************************
1871 * Local32_FromHandle
1873 static VOID Local32_FromHandle( LOCAL32HEADER *header, INT16 type,
1874 DWORD *addr, LPDWORD handle, LPBYTE ptr )
1876 switch (type)
1878 case -2: /* 16:16 pointer */
1879 case 1:
1881 WORD *selTable = (LPWORD)(header->base + header->selectorTableOffset);
1882 DWORD offset = (LPBYTE)ptr - header->base;
1883 *addr = MAKELONG( offset & 0x7fff, selTable[offset >> 15] );
1885 break;
1887 case -1: /* 32-bit offset */
1888 case 2:
1889 *addr = ptr - header->base;
1890 break;
1892 case 0: /* handle */
1893 *addr = (LPBYTE)handle - (LPBYTE)header;
1894 break;
1898 /***********************************************************************
1899 * Local32Alloc (KERNEL.209)
1901 DWORD WINAPI Local32Alloc16( HANDLE heap, DWORD size, INT16 type, DWORD flags )
1903 LOCAL32HEADER *header = (LOCAL32HEADER *)heap;
1904 LPDWORD handle;
1905 LPBYTE ptr;
1906 DWORD addr;
1908 /* Allocate memory */
1909 ptr = HeapAlloc( header->heap,
1910 (flags & LMEM_MOVEABLE)? HEAP_ZERO_MEMORY : 0, size );
1911 if (!ptr) return 0;
1914 /* Allocate handle if requested */
1915 if (type >= 0)
1917 int page, i;
1919 /* Find first page of handle table with free slots */
1920 for (page = 0; page < HTABLE_NPAGES; page++)
1921 if (header->freeListFirst[page] != 0)
1922 break;
1923 if (page == HTABLE_NPAGES)
1925 WARN("Out of handles!\n" );
1926 HeapFree( header->heap, 0, ptr );
1927 return 0;
1930 /* If virgin page, initialize it */
1931 if (header->freeListFirst[page] == 0xffff)
1933 if ( !VirtualAlloc( (LPBYTE)header + (page << 12),
1934 0x1000, MEM_COMMIT, PAGE_READWRITE ) )
1936 WARN("Cannot grow handle table!\n" );
1937 HeapFree( header->heap, 0, ptr );
1938 return 0;
1941 header->limit += HTABLE_PAGESIZE;
1943 header->freeListFirst[page] = 0;
1944 header->freeListLast[page] = HTABLE_PAGESIZE - 4;
1945 header->freeListSize[page] = HTABLE_PAGESIZE / 4;
1947 for (i = 0; i < HTABLE_PAGESIZE; i += 4)
1948 *(DWORD *)((LPBYTE)header + i) = i+4;
1950 if (page < HTABLE_NPAGES-1)
1951 header->freeListFirst[page+1] = 0xffff;
1954 /* Allocate handle slot from page */
1955 handle = (LPDWORD)((LPBYTE)header + header->freeListFirst[page]);
1956 if (--header->freeListSize[page] == 0)
1957 header->freeListFirst[page] = header->freeListLast[page] = 0;
1958 else
1959 header->freeListFirst[page] = *handle;
1961 /* Store 32-bit offset in handle slot */
1962 *handle = ptr - header->base;
1964 else
1966 handle = (LPDWORD)ptr;
1967 header->flags |= 1;
1971 /* Convert handle to requested output type */
1972 Local32_FromHandle( header, type, &addr, handle, ptr );
1973 return addr;
1976 /***********************************************************************
1977 * Local32ReAlloc (KERNEL.210)
1979 DWORD WINAPI Local32ReAlloc16( HANDLE heap, DWORD addr, INT16 type,
1980 DWORD size, DWORD flags )
1982 LOCAL32HEADER *header = (LOCAL32HEADER *)heap;
1983 LPDWORD handle;
1984 LPBYTE ptr;
1986 if (!addr)
1987 return Local32Alloc16( heap, size, type, flags );
1989 /* Retrieve handle and pointer */
1990 Local32_ToHandle( header, type, addr, &handle, &ptr );
1991 if (!handle) return FALSE;
1993 /* Reallocate memory block */
1994 ptr = HeapReAlloc( header->heap,
1995 (flags & LMEM_MOVEABLE)? HEAP_ZERO_MEMORY : 0,
1996 ptr, size );
1997 if (!ptr) return 0;
1999 /* Modify handle */
2000 if (type >= 0)
2001 *handle = ptr - header->base;
2002 else
2003 handle = (LPDWORD)ptr;
2005 /* Convert handle to requested output type */
2006 Local32_FromHandle( header, type, &addr, handle, ptr );
2007 return addr;
2010 /***********************************************************************
2011 * Local32Free (KERNEL.211)
2013 BOOL WINAPI Local32Free16( HANDLE heap, DWORD addr, INT16 type )
2015 LOCAL32HEADER *header = (LOCAL32HEADER *)heap;
2016 LPDWORD handle;
2017 LPBYTE ptr;
2019 /* Retrieve handle and pointer */
2020 Local32_ToHandle( header, type, addr, &handle, &ptr );
2021 if (!handle) return FALSE;
2023 /* Free handle if necessary */
2024 if (type >= 0)
2026 int offset = (LPBYTE)handle - (LPBYTE)header;
2027 int page = offset >> 12;
2029 /* Return handle slot to page free list */
2030 if (header->freeListSize[page]++ == 0)
2031 header->freeListFirst[page] = header->freeListLast[page] = offset;
2032 else
2033 *(LPDWORD)((LPBYTE)header + header->freeListLast[page]) = offset,
2034 header->freeListLast[page] = offset;
2036 *handle = 0;
2038 /* Shrink handle table when possible */
2039 while (page > 0 && header->freeListSize[page] == HTABLE_PAGESIZE / 4)
2041 if ( VirtualFree( (LPBYTE)header +
2042 (header->limit & ~(HTABLE_PAGESIZE-1)),
2043 HTABLE_PAGESIZE, MEM_DECOMMIT ) )
2044 break;
2046 header->limit -= HTABLE_PAGESIZE;
2047 header->freeListFirst[page] = 0xffff;
2048 page--;
2052 /* Free memory */
2053 return HeapFree( header->heap, 0, ptr );
2056 /***********************************************************************
2057 * Local32Translate (KERNEL.213)
2059 DWORD WINAPI Local32Translate16( HANDLE heap, DWORD addr, INT16 type1, INT16 type2 )
2061 LOCAL32HEADER *header = (LOCAL32HEADER *)heap;
2062 LPDWORD handle;
2063 LPBYTE ptr;
2065 Local32_ToHandle( header, type1, addr, &handle, &ptr );
2066 if (!handle) return 0;
2068 Local32_FromHandle( header, type2, &addr, handle, ptr );
2069 return addr;
2072 /***********************************************************************
2073 * Local32Size (KERNEL.214)
2075 DWORD WINAPI Local32Size16( HANDLE heap, DWORD addr, INT16 type )
2077 LOCAL32HEADER *header = (LOCAL32HEADER *)heap;
2078 LPDWORD handle;
2079 LPBYTE ptr;
2081 Local32_ToHandle( header, type, addr, &handle, &ptr );
2082 if (!handle) return 0;
2084 return HeapSize( header->heap, 0, ptr );
2087 /***********************************************************************
2088 * Local32ValidHandle (KERNEL.215)
2090 BOOL WINAPI Local32ValidHandle16( HANDLE heap, WORD addr )
2092 LOCAL32HEADER *header = (LOCAL32HEADER *)heap;
2093 LPDWORD handle;
2094 LPBYTE ptr;
2096 Local32_ToHandle( header, 0, addr, &handle, &ptr );
2097 return handle != NULL;
2100 /***********************************************************************
2101 * Local32GetSegment (KERNEL.229)
2103 WORD WINAPI Local32GetSegment16( HANDLE heap )
2105 LOCAL32HEADER *header = (LOCAL32HEADER *)heap;
2106 return header->segment;
2109 /***********************************************************************
2110 * Local32_GetHeap
2112 static LOCAL32HEADER *Local32_GetHeap( HGLOBAL16 handle )
2114 WORD selector = GlobalHandleToSel16( handle );
2115 DWORD base = GetSelectorBase( selector );
2116 DWORD limit = GetSelectorLimit16( selector );
2118 /* Hmmm. This is a somewhat stupid heuristic, but Windows 95 does
2119 it this way ... */
2121 if ( limit > 0x10000 && ((LOCAL32HEADER *)base)->magic == LOCAL32_MAGIC )
2122 return (LOCAL32HEADER *)base;
2124 base += 0x10000;
2125 limit -= 0x10000;
2127 if ( limit > 0x10000 && ((LOCAL32HEADER *)base)->magic == LOCAL32_MAGIC )
2128 return (LOCAL32HEADER *)base;
2130 return NULL;
2133 /***********************************************************************
2134 * Local32Info (KERNEL.444) (TOOLHELP.84)
2136 BOOL16 WINAPI Local32Info16( LOCAL32INFO *pLocal32Info, HGLOBAL16 handle )
2138 SUBHEAP *heapPtr;
2139 LPBYTE ptr;
2140 int i;
2142 LOCAL32HEADER *header = Local32_GetHeap( handle );
2143 if ( !header ) return FALSE;
2145 if ( !pLocal32Info || pLocal32Info->dwSize < sizeof(LOCAL32INFO) )
2146 return FALSE;
2148 heapPtr = (SUBHEAP *)HEAP_GetPtr( header->heap );
2149 pLocal32Info->dwMemReserved = heapPtr->size;
2150 pLocal32Info->dwMemCommitted = heapPtr->commitSize;
2151 pLocal32Info->dwTotalFree = 0L;
2152 pLocal32Info->dwLargestFreeBlock = 0L;
2154 /* Note: Local32 heaps always have only one subheap! */
2155 ptr = (LPBYTE)heapPtr + heapPtr->headerSize;
2156 while ( ptr < (LPBYTE)heapPtr + heapPtr->size )
2158 if (*(DWORD *)ptr & ARENA_FLAG_FREE)
2160 ARENA_FREE *pArena = (ARENA_FREE *)ptr;
2161 DWORD size = (pArena->size & ARENA_SIZE_MASK);
2162 ptr += sizeof(*pArena) + size;
2164 pLocal32Info->dwTotalFree += size;
2165 if ( size > pLocal32Info->dwLargestFreeBlock )
2166 pLocal32Info->dwLargestFreeBlock = size;
2168 else
2170 ARENA_INUSE *pArena = (ARENA_INUSE *)ptr;
2171 DWORD size = (pArena->size & ARENA_SIZE_MASK);
2172 ptr += sizeof(*pArena) + size;
2176 pLocal32Info->dwcFreeHandles = 0;
2177 for ( i = 0; i < HTABLE_NPAGES; i++ )
2179 if ( header->freeListFirst[i] == 0xffff ) break;
2180 pLocal32Info->dwcFreeHandles += header->freeListSize[i];
2182 pLocal32Info->dwcFreeHandles += (HTABLE_NPAGES - i) * HTABLE_PAGESIZE/4;
2184 return TRUE;
2187 /***********************************************************************
2188 * Local32First (KERNEL.445) (TOOLHELP.85)
2190 BOOL16 WINAPI Local32First16( LOCAL32ENTRY *pLocal32Entry, HGLOBAL16 handle )
2192 FIXME("(%p, %04X): stub!\n", pLocal32Entry, handle );
2193 return FALSE;
2196 /***********************************************************************
2197 * Local32Next (KERNEL.446) (TOOLHELP.86)
2199 BOOL16 WINAPI Local32Next16( LOCAL32ENTRY *pLocal32Entry )
2201 FIXME("(%p): stub!\n", pLocal32Entry );
2202 return FALSE;