2 * Win32 kernel functions
4 * Copyright 1995 Martin von Loewis and Cameron Heide
5 * Copyright 1997 Karl Garrison
6 * Copyright 1998 John Richardson
7 * Copyright 1998 Marcus Meissner
11 * - Completely lacks SCREENBUFFER interface.
12 * - No abstraction for something other than xterm.
13 * - Output sometimes is buffered (We switched off buffering by ~ICANON ?)
15 /* Reference applications:
16 * - IDA (interactive disassembler) full version 3.75. Works.
17 * - LYNX/W32. Works mostly, some keys crash it.
27 #include <sys/ioctl.h>
28 #include <sys/types.h>
32 #ifdef HAVE_SYS_ERRNO_H
33 #include <sys/errno.h>
42 #include "wine/winuser16.h"
43 #include "wine/keyboard16.h"
48 #include "wine/server.h"
49 #include "debugtools.h"
51 DEFAULT_DEBUG_CHANNEL(console
);
53 /* Ascii -> VK, generated by calling VkKeyScanA(i) */
54 static int vkkeyscan_table
[256] = {
55 0,0,0,0,0,0,0,0,8,9,0,0,0,13,0,0,0,0,0,19,145,556,0,0,0,0,0,27,0,0,0,
56 0,32,305,478,307,308,309,311,222,313,304,312,443,188,189,190,191,48,
57 49,50,51,52,53,54,55,56,57,442,186,444,187,446,447,306,321,322,323,
58 324,325,326,327,328,329,330,331,332,333,334,335,336,337,338,339,340,
59 341,342,343,344,345,346,219,220,221,310,445,192,65,66,67,68,69,70,71,
60 72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,475,476,477,
61 448,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
62 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
63 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
64 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,400,0,0,0,0,0,0
67 static int mapvkey_0
[256]={
68 0,0,0,0,0,0,0,0,14,15,0,0,0,28,0,0,42,29,56,69,58,0,0,0,0,0,0,1,0,0,
69 0,0,57,73,81,79,71,75,72,77,80,0,0,0,55,82,83,0,11,2,3,4,5,6,7,8,9,
70 10,0,0,0,0,0,0,0,30,48,46,32,18,33,34,35,23,36,37,38,50,49,24,25,16,
71 19,31,20,22,47,17,45,21,44,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,55,78,0,74,
72 0,53,59,60,61,62,63,64,65,66,67,68,87,88,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
73 0,0,0,0,0,0,69,70,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
74 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,39,13,51,12,52,53,41,0,0,0,0,0,0,0,0,0,
75 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,26,43,27,40,76,96,0,0,0,0,0,0,0,0,
76 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
79 static int mapvkey_1
[256]={
80 0,27,49,50,51,52,53,54,55,56,57,48,189,187,8,9,81,87,69,82,84,89,85,
81 73,79,80,219,221,13,17,65,83,68,70,71,72,74,75,76,186,222,192,16,220,
82 90,88,67,86,66,78,77,188,190,191,16,106,18,32,20,112,113,114,115,116,
83 117,118,119,120,121,144,145,36,38,33,109,37,223,39,107,35,40,34,45,
84 46,0,0,0,122,123,0,0,0,0,0,0,0,224,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
85 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
86 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
87 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
88 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
92 /* FIXME: Should be in an internal header file. OK, so which one?
93 Used by CONSOLE_make_complex. */
94 extern int wine_openpty(int *master
, int *slave
, char *name
,
95 struct termios
*term
, struct winsize
*winsize
);
97 /****************************************************************************
100 static int CONSOLE_GetPid( HANDLE handle
)
103 SERVER_START_REQ( get_console_info
)
105 req
->handle
= handle
;
106 if (!SERVER_CALL_ERR()) ret
= req
->pid
;
112 /****************************************************************************
113 * XTERM_string_to_IR [internal]
115 * Transfers a string read from XTERM to INPUT_RECORDs and adds them to the
116 * queue. Does translation of vt100 style function keys and xterm-mouse clicks.
119 CONSOLE_string_to_IR( HANDLE hConsoleInput
,unsigned char *buf
,int len
) {
124 for (j
=0;j
<len
;j
++) {
125 unsigned char inchar
= buf
[j
];
127 if (inchar
!=27) { /* no escape -> 'normal' keyboard event */
128 ir
.EventType
= 1; /* Key_event */
130 ir
.Event
.KeyEvent
.bKeyDown
= 1;
131 ir
.Event
.KeyEvent
.wRepeatCount
= 0;
133 ir
.Event
.KeyEvent
.dwControlKeyState
= 0;
135 ir
.Event
.KeyEvent
.dwControlKeyState
|=LEFT_ALT_PRESSED
;
138 ir
.Event
.KeyEvent
.wVirtualKeyCode
= vkkeyscan_table
[inchar
];
139 if (ir
.Event
.KeyEvent
.wVirtualKeyCode
& 0x0100)
140 ir
.Event
.KeyEvent
.dwControlKeyState
|=SHIFT_PRESSED
;
141 if (ir
.Event
.KeyEvent
.wVirtualKeyCode
& 0x0200)
142 ir
.Event
.KeyEvent
.dwControlKeyState
|=LEFT_CTRL_PRESSED
;
143 if (ir
.Event
.KeyEvent
.wVirtualKeyCode
& 0x0400)
144 ir
.Event
.KeyEvent
.dwControlKeyState
|=LEFT_ALT_PRESSED
;
145 ir
.Event
.KeyEvent
.wVirtualScanCode
= mapvkey_0
[
146 ir
.Event
.KeyEvent
.wVirtualKeyCode
& 0x00ff
147 ]; /* VirtualKeyCodes to ScanCode */
148 ir
.Event
.KeyEvent
.uChar
.AsciiChar
= inchar
;
150 if ((inchar
==127)||(inchar
=='\b')) { /* backspace */
151 ir
.Event
.KeyEvent
.uChar
.AsciiChar
= '\b'; /* FIXME: hmm */
152 ir
.Event
.KeyEvent
.wVirtualScanCode
= 0x0e;
153 ir
.Event
.KeyEvent
.wVirtualKeyCode
= VK_BACK
;
155 if ((inchar
=='\n')||(inchar
=='\r')) {
156 ir
.Event
.KeyEvent
.uChar
.AsciiChar
= '\r';
157 ir
.Event
.KeyEvent
.wVirtualKeyCode
= VK_RETURN
;
158 ir
.Event
.KeyEvent
.wVirtualScanCode
= 0x1c;
159 ir
.Event
.KeyEvent
.dwControlKeyState
= 0;
162 /* FIXME: find good values for ^X */
163 ir
.Event
.KeyEvent
.wVirtualKeyCode
= 0xdead;
164 ir
.Event
.KeyEvent
.wVirtualScanCode
= 0xbeef;
169 assert(WriteConsoleInputA( hConsoleInput
, &ir
, 1, &junk
));
170 ir
.Event
.KeyEvent
.bKeyDown
= 0;
171 assert(WriteConsoleInputA( hConsoleInput
, &ir
, 1, &junk
));
175 if ((j
==len
-1) || (buf
[j
+1]!='[')) {/* add ESCape on its own */
176 ir
.EventType
= 1; /* Key_event */
177 ir
.Event
.KeyEvent
.bKeyDown
= 1;
178 ir
.Event
.KeyEvent
.wRepeatCount
= 0;
180 ir
.Event
.KeyEvent
.wVirtualKeyCode
= VK_ESCAPE
;
181 ir
.Event
.KeyEvent
.wVirtualScanCode
= mapvkey_0
[
182 ir
.Event
.KeyEvent
.wVirtualKeyCode
184 ir
.Event
.KeyEvent
.dwControlKeyState
= 0;
185 ir
.Event
.KeyEvent
.uChar
.AsciiChar
= 27;
186 assert(WriteConsoleInputA( hConsoleInput
, &ir
, 1, &junk
));
187 ir
.Event
.KeyEvent
.bKeyDown
= 0;
188 assert(WriteConsoleInputA( hConsoleInput
, &ir
, 1, &junk
));
191 for (k
=j
;k
<len
;k
++) {
192 if (((buf
[k
]>='A') && (buf
[k
]<='Z')) ||
193 ((buf
[k
]>='a') && (buf
[k
]<='z')) ||
199 int subid
,scancode
=0;
201 ir
.EventType
= 1; /* Key_event */
202 ir
.Event
.KeyEvent
.bKeyDown
= 1;
203 ir
.Event
.KeyEvent
.wRepeatCount
= 0;
204 ir
.Event
.KeyEvent
.dwControlKeyState
= 0;
206 ir
.Event
.KeyEvent
.wVirtualKeyCode
= 0xad; /* FIXME */
207 ir
.Event
.KeyEvent
.wVirtualScanCode
= 0xad; /* FIXME */
208 ir
.Event
.KeyEvent
.uChar
.AsciiChar
= 0;
212 sscanf(&buf
[j
+2],"%d",&subid
);
214 case 2:/*INS */scancode
= 0xe052;break;
215 case 3:/*DEL */scancode
= 0xe053;break;
216 case 6:/*PGDW*/scancode
= 0xe051;break;
217 case 5:/*PGUP*/scancode
= 0xe049;break;
218 case 11:/*F1 */scancode
= 0x003b;break;
219 case 12:/*F2 */scancode
= 0x003c;break;
220 case 13:/*F3 */scancode
= 0x003d;break;
221 case 14:/*F4 */scancode
= 0x003e;break;
222 case 15:/*F5 */scancode
= 0x003f;break;
223 case 17:/*F6 */scancode
= 0x0040;break;
224 case 18:/*F7 */scancode
= 0x0041;break;
225 case 19:/*F8 */scancode
= 0x0042;break;
226 case 20:/*F9 */scancode
= 0x0043;break;
227 case 21:/*F10 */scancode
= 0x0044;break;
228 case 23:/*F11 */scancode
= 0x00d9;break;
229 case 24:/*F12 */scancode
= 0x00da;break;
230 /* FIXME: Shift-Fx */
232 FIXME("parse ESC[%d~\n",subid
);
236 case 'A': /* Cursor Up */scancode
= 0xe048;break;
237 case 'B': /* Cursor Down */scancode
= 0xe050;break;
238 case 'D': /* Cursor Left */scancode
= 0xe04b;break;
239 case 'C': /* Cursor Right */scancode
= 0xe04d;break;
240 case 'F': /* End */scancode
= 0xe04f;break;
241 case 'H': /* Home */scancode
= 0xe047;break;
243 /* Mouse Button Press (ESCM<button+'!'><x+'!'><y+'!'>) or
244 * Release (ESCM#<x+'!'><y+'!'>
247 ir
.EventType
= MOUSE_EVENT
;
248 ir
.Event
.MouseEvent
.dwMousePosition
.X
= buf
[k
+2]-'!';
249 ir
.Event
.MouseEvent
.dwMousePosition
.Y
= buf
[k
+3]-'!';
251 ir
.Event
.MouseEvent
.dwButtonState
= 0;
253 ir
.Event
.MouseEvent
.dwButtonState
= 1<<(buf
[k
+1]-' ');
254 ir
.Event
.MouseEvent
.dwEventFlags
= 0; /* FIXME */
255 assert(WriteConsoleInputA( hConsoleInput
, &ir
, 1, &junk
));
264 ir
.Event
.KeyEvent
.wVirtualScanCode
= scancode
;
265 ir
.Event
.KeyEvent
.wVirtualKeyCode
= mapvkey_1
[scancode
];
266 assert(WriteConsoleInputA( hConsoleInput
, &ir
, 1, &junk
));
267 ir
.Event
.KeyEvent
.bKeyDown
= 0;
268 assert(WriteConsoleInputA( hConsoleInput
, &ir
, 1, &junk
));
276 /****************************************************************************
277 * CONSOLE_get_input (internal)
279 * Reads (nonblocking) as much input events as possible and stores them
280 * in an internal queue.
283 CONSOLE_get_input( HANDLE handle
, BOOL blockwait
)
285 char *buf
= HeapAlloc(GetProcessHeap(),0,1);
286 int len
= 0, escape_seen
= 0;
293 /* If we have at one time seen escape in this loop, we are
294 * within an Escape sequence, so wait for a bit more input for the
297 if (WaitForSingleObject( handle
, escape_seen
*10 )) break;
298 if (!ReadFile( handle
, &inchar
, 1, &res
, NULL
)) break;
299 if (!res
) /* res 0 but readable means EOF? Hmm. */
301 buf
= HeapReAlloc(GetProcessHeap(),0,buf
,len
+1);
305 /* If we spot an ESC, we flush all up to it
306 * since we can be sure that we have a complete
309 CONSOLE_string_to_IR(handle
,buf
,len
-1);
310 buf
= HeapReAlloc(GetProcessHeap(),0,buf
,1);
317 CONSOLE_string_to_IR(handle
,buf
,len
);
318 HeapFree(GetProcessHeap(),0,buf
);
322 /******************************************************************************
325 * Helper function for ReadConsole, ReadConsoleInput and PeekConsoleInput
327 static BOOL
read_console_input( HANDLE handle
, LPINPUT_RECORD buffer
, DWORD count
,
328 LPDWORD read
, BOOL flush
)
332 count
= min( count
, REQUEST_MAX_VAR_SIZE
/sizeof(INPUT_RECORD
) );
334 SERVER_START_VAR_REQ( read_console_input
, count
*sizeof(INPUT_RECORD
) )
336 req
->handle
= handle
;
338 if ((ret
= !SERVER_CALL_ERR()))
340 if (count
) memcpy( buffer
, server_data_ptr(req
), server_data_size(req
) );
341 if (read
) *read
= req
->read
;
349 /******************************************************************************
350 * SetConsoleCtrlHandler [KERNEL32.@] Adds function to calling process list
353 * func [I] Address of handler function
354 * add [I] Handler to add or remove
361 * James Sutherland (JamesSutherland@gmx.de)
362 * Added global variables console_ignore_ctrl_c and handlers[]
363 * Does not yet do any error checking, or set LastError if failed.
364 * This doesn't yet matter, since these handlers are not yet called...!
366 static unsigned int console_ignore_ctrl_c
= 0;
367 static HANDLER_ROUTINE
*handlers
[]={0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0};
368 BOOL WINAPI
SetConsoleCtrlHandler( HANDLER_ROUTINE
*func
, BOOL add
)
370 unsigned int alloc_loop
= sizeof(handlers
)/sizeof(HANDLER_ROUTINE
*);
371 unsigned int done
= 0;
372 FIXME("(%p,%i) - no error checking or testing yet\n", func
, add
);
375 console_ignore_ctrl_c
= add
;
381 if (!handlers
[alloc_loop
] && !done
)
383 handlers
[alloc_loop
] = func
;
387 FIXME("Out of space on CtrlHandler table\n");
393 if (handlers
[alloc_loop
] == func
&& !done
)
395 handlers
[alloc_loop
] = 0;
399 WARN("Attempt to remove non-installed CtrlHandler %p\n",
407 /******************************************************************************
408 * GenerateConsoleCtrlEvent [KERNEL32.@] Simulate a CTRL-C or CTRL-BREAK
411 * dwCtrlEvent [I] Type of event
412 * dwProcessGroupID [I] Process group ID to send event to
415 * Doesn't yet work...!
419 * Failure: False (and *should* [but doesn't] set LastError)
421 BOOL WINAPI
GenerateConsoleCtrlEvent( DWORD dwCtrlEvent
,
422 DWORD dwProcessGroupID
)
424 if (dwCtrlEvent
!= CTRL_C_EVENT
&& dwCtrlEvent
!= CTRL_BREAK_EVENT
)
426 ERR("invalid event %d for PGID %ld\n",
427 (unsigned short)dwCtrlEvent
, dwProcessGroupID
);
430 if (dwProcessGroupID
== GetCurrentProcessId() )
432 FIXME("Attempt to send event %d to self - stub\n",
433 (unsigned short)dwCtrlEvent
);
436 FIXME("event %d to external PGID %ld - not implemented yet\n",
437 (unsigned short)dwCtrlEvent
, dwProcessGroupID
);
442 /******************************************************************************
443 * CreateConsoleScreenBuffer [KERNEL32.@] Creates a console screen buffer
446 * dwDesiredAccess [I] Access flag
447 * dwShareMode [I] Buffer share mode
448 * sa [I] Security attributes
449 * dwFlags [I] Type of buffer to create
450 * lpScreenBufferData [I] Reserved
453 * Should call SetLastError
456 * Success: Handle to new console screen buffer
457 * Failure: INVALID_HANDLE_VALUE
459 HANDLE WINAPI
CreateConsoleScreenBuffer( DWORD dwDesiredAccess
,
460 DWORD dwShareMode
, LPSECURITY_ATTRIBUTES sa
,
461 DWORD dwFlags
, LPVOID lpScreenBufferData
)
463 FIXME("(%ld,%ld,%p,%ld,%p): stub\n",dwDesiredAccess
,
464 dwShareMode
, sa
, dwFlags
, lpScreenBufferData
);
465 SetLastError(ERROR_CALL_NOT_IMPLEMENTED
);
466 return INVALID_HANDLE_VALUE
;
470 /***********************************************************************
471 * GetConsoleScreenBufferInfo (KERNEL32.@)
473 BOOL WINAPI
GetConsoleScreenBufferInfo( HANDLE hConsoleOutput
,
474 LPCONSOLE_SCREEN_BUFFER_INFO csbi
)
478 csbi
->dwCursorPosition
.X
= 0;
479 csbi
->dwCursorPosition
.Y
= 0;
480 csbi
->wAttributes
= 0;
481 csbi
->srWindow
.Left
= 0;
482 csbi
->srWindow
.Right
= 79;
483 csbi
->srWindow
.Top
= 0;
484 csbi
->srWindow
.Bottom
= 23;
485 csbi
->dwMaximumWindowSize
.X
= 80;
486 csbi
->dwMaximumWindowSize
.Y
= 24;
491 /******************************************************************************
492 * SetConsoleActiveScreenBuffer [KERNEL32.@] Sets buffer to current console
498 BOOL WINAPI
SetConsoleActiveScreenBuffer(
499 HANDLE hConsoleOutput
) /* [in] Handle to console screen buffer */
501 FIXME("(%x): stub\n", hConsoleOutput
);
506 /***********************************************************************
507 * GetLargestConsoleWindowSize (KERNEL32.@)
510 * This should return a COORD, but calling convention for returning
511 * structures is different between Windows and gcc on i386.
516 #undef GetLargestConsoleWindowSize
517 DWORD WINAPI
GetLargestConsoleWindowSize( HANDLE hConsoleOutput
)
524 #endif /* defined(__i386__) */
527 /***********************************************************************
528 * GetLargestConsoleWindowSize (KERNEL32.@)
531 * This should return a COORD, but calling convention for returning
532 * structures is different between Windows and gcc on i386.
537 COORD WINAPI
GetLargestConsoleWindowSize( HANDLE hConsoleOutput
)
544 #endif /* defined(__i386__) */
547 /***********************************************************************
548 * FreeConsole (KERNEL32.@)
550 BOOL WINAPI
FreeConsole(VOID
)
553 SERVER_START_REQ( free_console
)
555 ret
= !SERVER_CALL_ERR();
562 /*************************************************************************
563 * CONSOLE_make_complex [internal]
565 * Turns a CONSOLE kernel object into a complex one.
566 * (switches from output/input using the terminal where WINE was started to
569 * This makes simple commandline tools pipeable, while complex commandline
570 * tools work without getting messed up by debugoutput.
572 * All other functions should work independently from this call.
574 * To test for complex console: pid == 0 -> simple, otherwise complex.
576 static BOOL
CONSOLE_make_complex(HANDLE handle
)
581 int i
,xpid
,master
,slave
;
583 if (CONSOLE_GetPid( handle
)) return TRUE
; /* already complex */
585 MESSAGE("Console: Making console complex (creating an xterm)...\n");
587 if (tcgetattr(0, &term
) < 0) {
588 /* ignore failure, or we can't run from a script */
590 term
.c_lflag
= ~(ECHO
|ICANON
);
592 if (wine_openpty(&master
, &slave
, NULL
, &term
, NULL
) < 0)
595 if ((xpid
=fork()) == 0) {
596 tcsetattr(slave
, TCSADRAIN
, &term
);
598 sprintf(buf
, "-Sxx%d", master
);
599 /* "-fn vga" for VGA font. Harmless if vga is not present:
600 * xterm: unable to open font "vga", trying "fixed"....
602 execlp("xterm", "xterm", buf
, "-fn","vga",NULL
);
603 ERR("error creating AllocConsole xterm\n");
608 /* most xterms like to print their window ID when used with -S;
609 * read it and continue before the user has a chance...
611 for (i
= 0; i
< 10000; i
++)
613 if (read( slave
, &c
, 1 ) == 1)
615 if (c
== '\n') break;
617 else usleep(100); /* wait for xterm to be created */
621 ERR("can't read xterm WID\n");
626 wine_server_send_fd( slave
);
627 SERVER_START_REQ( set_console_fd
)
629 req
->handle
= handle
;
638 /* enable mouseclicks */
639 strcpy( buf
, "\033[?1002h" );
640 WriteFile(handle
,buf
,strlen(buf
),NULL
,NULL
);
642 strcpy( buf
, "\033]2;" );
643 if (GetConsoleTitleA( buf
+ 4, sizeof(buf
) - 5 ))
646 WriteFile(handle
,buf
,strlen(buf
),NULL
,NULL
);
653 /***********************************************************************
654 * AllocConsole (KERNEL32.@)
656 * creates an xterm with a pty to our program
658 BOOL WINAPI
AllocConsole(VOID
)
662 int handle_in
, handle_out
;
666 SERVER_START_REQ( alloc_console
)
668 req
->access
= GENERIC_READ
| GENERIC_WRITE
| SYNCHRONIZE
;
669 req
->inherit
= FALSE
;
670 ret
= !SERVER_CALL_ERR();
671 handle_in
= req
->handle_in
;
672 handle_out
= req
->handle_out
;
675 if (!ret
) return FALSE
;
677 if (!DuplicateHandle( GetCurrentProcess(), handle_out
, GetCurrentProcess(), &hStderr
,
678 0, TRUE
, DUPLICATE_SAME_ACCESS
))
680 CloseHandle( handle_in
);
681 CloseHandle( handle_out
);
686 /* NT resets the STD_*_HANDLEs on console alloc */
687 SetStdHandle( STD_INPUT_HANDLE
, handle_in
);
688 SetStdHandle( STD_OUTPUT_HANDLE
, handle_out
);
689 SetStdHandle( STD_ERROR_HANDLE
, hStderr
);
691 SetLastError(ERROR_SUCCESS
);
692 SetConsoleTitleA("Wine Console");
697 /******************************************************************************
698 * GetConsoleCP [KERNEL32.@] Returns the OEM code page for the console
703 UINT WINAPI
GetConsoleCP(VOID
)
709 /***********************************************************************
710 * GetConsoleOutputCP (KERNEL32.@)
712 UINT WINAPI
GetConsoleOutputCP(VOID
)
714 return GetConsoleCP();
717 /***********************************************************************
718 * GetConsoleMode (KERNEL32.@)
720 BOOL WINAPI
GetConsoleMode(HANDLE hcon
,LPDWORD mode
)
723 SERVER_START_REQ( get_console_mode
)
726 ret
= !SERVER_CALL_ERR();
727 if (ret
&& mode
) *mode
= req
->mode
;
734 /******************************************************************************
735 * SetConsoleMode [KERNEL32.@] Sets input mode of console's input buffer
738 * hcon [I] Handle to console input or screen buffer
739 * mode [I] Input or output mode to set
745 BOOL WINAPI
SetConsoleMode( HANDLE hcon
, DWORD mode
)
748 SERVER_START_REQ( set_console_mode
)
752 ret
= !SERVER_CALL_ERR();
759 /******************************************************************************
760 * SetConsoleOutputCP [KERNEL32.@] Set the output codepage used by the console
763 * cp [I] code page to set
769 BOOL WINAPI
SetConsoleOutputCP( UINT cp
)
776 /***********************************************************************
777 * GetConsoleTitleA (KERNEL32.@)
779 DWORD WINAPI
GetConsoleTitleA(LPSTR title
,DWORD size
)
784 if ((hcon
= CreateFileA( "CONOUT$", GENERIC_READ
, 0, NULL
,
785 OPEN_EXISTING
, 0, 0 )) == INVALID_HANDLE_VALUE
)
787 SERVER_START_VAR_REQ( get_console_info
, REQUEST_MAX_VAR_SIZE
)
790 if (!SERVER_CALL_ERR())
792 ret
= server_data_size(req
);
793 size
= min( size
-1, ret
);
794 memcpy( title
, server_data_ptr(req
), size
);
804 /******************************************************************************
805 * GetConsoleTitleW [KERNEL32.@] Retrieves title string for console
808 * title [O] Address of buffer for title
809 * size [I] Size of buffer
812 * Success: Length of string copied
815 DWORD WINAPI
GetConsoleTitleW( LPWSTR title
, DWORD size
)
820 if (!(tmp
= HeapAlloc( GetProcessHeap(), 0, size
*sizeof(WCHAR
) ))) return 0;
821 GetConsoleTitleA( tmp
, size
*sizeof(WCHAR
) );
822 ret
= MultiByteToWideChar( CP_ACP
, 0, tmp
, -1, title
, size
);
823 HeapFree( GetProcessHeap(), 0, tmp
);
828 /***********************************************************************
829 * WriteConsoleA (KERNEL32.@)
831 BOOL WINAPI
WriteConsoleA( HANDLE hConsoleOutput
,
833 DWORD nNumberOfCharsToWrite
,
834 LPDWORD lpNumberOfCharsWritten
,
837 /* FIXME: should I check if this is a console handle? */
838 return WriteFile(hConsoleOutput
, lpBuffer
, nNumberOfCharsToWrite
,
839 lpNumberOfCharsWritten
, NULL
);
844 if (bufused==curbufsize-1) \
845 buffer = HeapReAlloc(GetProcessHeap(),0,buffer,(curbufsize+=100));\
847 #define SADD(s) { char *x=s;while (*x) {CADD(*x);x++;}}
849 /***********************************************************************
850 * WriteConsoleOutputA (KERNEL32.@)
852 BOOL WINAPI
WriteConsoleOutputA( HANDLE hConsoleOutput
,
853 LPCHAR_INFO lpBuffer
,
856 LPSMALL_RECT lpWriteRegion
)
858 int i
,j
,off
=0,lastattr
=-1;
860 char sbuf
[20],*buffer
=NULL
;
861 int bufused
=0,curbufsize
= 100;
863 CONSOLE_SCREEN_BUFFER_INFO csbi
;
864 const int colormap
[8] = {
868 CONSOLE_make_complex(hConsoleOutput
);
869 buffer
= HeapAlloc(GetProcessHeap(),0,curbufsize
);
870 offbase
= (dwBufferCoord
.Y
- 1) * dwBufferSize
.X
+
871 (dwBufferCoord
.X
- lpWriteRegion
->Left
);
873 TRACE("orig rect top = %d, bottom=%d, left=%d, right=%d\n",
875 lpWriteRegion
->Bottom
,
880 GetConsoleScreenBufferInfo(hConsoleOutput
, &csbi
);
881 sprintf(sbuf
,"%c7",27);SADD(sbuf
);
883 /* Step 1. Make (Bottom,Right) offset of intersection with
885 lpWriteRegion
->Bottom
= min(lpWriteRegion
->Bottom
, csbi
.dwSize
.Y
-1) -
887 lpWriteRegion
->Right
= min(lpWriteRegion
->Right
, csbi
.dwSize
.X
-1) -
890 /* Step 2. If either offset is negative, then no action
891 should be performed. (Implies that requested rectangle is
892 outside the current screen buffer rectangle.) */
893 if ((lpWriteRegion
->Bottom
< 0) ||
894 (lpWriteRegion
->Right
< 0)) {
895 /* readjust (Bottom Right) for rectangle */
896 lpWriteRegion
->Bottom
+= lpWriteRegion
->Top
;
897 lpWriteRegion
->Right
+= lpWriteRegion
->Left
;
899 TRACE("invisible rect top = %d, bottom=%d, left=%d, right=%d\n",
901 lpWriteRegion
->Bottom
,
906 HeapFree(GetProcessHeap(),0,buffer
);
910 /* Step 3. Intersect with source rectangle */
911 lpWriteRegion
->Bottom
= lpWriteRegion
->Top
- dwBufferCoord
.Y
+
912 min(lpWriteRegion
->Bottom
+ dwBufferCoord
.Y
, dwBufferSize
.Y
-1);
913 lpWriteRegion
->Right
= lpWriteRegion
->Left
- dwBufferCoord
.X
+
914 min(lpWriteRegion
->Right
+ dwBufferCoord
.X
, dwBufferSize
.X
-1);
916 TRACE("clipped rect top = %d, bottom=%d, left=%d,right=%d\n",
918 lpWriteRegion
->Bottom
,
923 /* Validate above computations made sense, if not then issue
924 error and fudge to single character rectangle */
925 if ((lpWriteRegion
->Bottom
< lpWriteRegion
->Top
) ||
926 (lpWriteRegion
->Right
< lpWriteRegion
->Left
)) {
927 ERR("Invalid clipped rectangle top = %d, bottom=%d, left=%d,right=%d\n",
929 lpWriteRegion
->Bottom
,
933 lpWriteRegion
->Bottom
= lpWriteRegion
->Top
;
934 lpWriteRegion
->Right
= lpWriteRegion
->Left
;
937 /* Now do the real processing and move the characters */
938 for (i
=lpWriteRegion
->Top
;i
<=lpWriteRegion
->Bottom
;i
++) {
939 offbase
+= dwBufferSize
.X
;
940 sprintf(sbuf
,"%c[%d;%dH",27,i
+1,lpWriteRegion
->Left
+1);
942 for (j
=lpWriteRegion
->Left
;j
<=lpWriteRegion
->Right
;j
++) {
944 if (lastattr
!=lpBuffer
[off
].Attributes
) {
945 lastattr
= lpBuffer
[off
].Attributes
;
946 sprintf(sbuf
,"%c[0;%s3%d;4%dm",
948 (lastattr
& FOREGROUND_INTENSITY
)?"1;":"",
949 colormap
[lastattr
&7],
950 colormap
[(lastattr
&0x70)>>4]
952 /* FIXME: BACKGROUND_INTENSITY */
955 CADD(lpBuffer
[off
].Char
.AsciiChar
);
958 sprintf(sbuf
,"%c[0m%c8",27,27);SADD(sbuf
);
959 WriteFile(hConsoleOutput
,buffer
,bufused
,&res
,NULL
);
960 HeapFree(GetProcessHeap(),0,buffer
);
964 /***********************************************************************
965 * WriteConsoleOutputW (KERNEL32.@)
967 BOOL WINAPI
WriteConsoleOutputW( HANDLE hConsoleOutput
,
968 LPCHAR_INFO lpBuffer
,
971 LPSMALL_RECT lpWriteRegion
)
973 FIXME("(%d,%p,%dx%d,%dx%d,%p): stub\n", hConsoleOutput
, lpBuffer
,
974 dwBufferSize
.X
,dwBufferSize
.Y
,dwBufferCoord
.X
,dwBufferCoord
.Y
,lpWriteRegion
);
976 SetLastError(ERROR_CALL_NOT_IMPLEMENTED
);
980 /***********************************************************************
981 * WriteConsoleW (KERNEL32.@)
983 BOOL WINAPI
WriteConsoleW( HANDLE hConsoleOutput
,
985 DWORD nNumberOfCharsToWrite
,
986 LPDWORD lpNumberOfCharsWritten
,
993 n
= WideCharToMultiByte(CP_ACP
,0,lpBuffer
,nNumberOfCharsToWrite
,NULL
,0,NULL
,NULL
);
994 xstring
=HeapAlloc( GetProcessHeap(), 0, n
);
996 n
= WideCharToMultiByte(CP_ACP
,0,lpBuffer
,nNumberOfCharsToWrite
,xstring
,n
,NULL
,NULL
);
998 /* FIXME: should I check if this is a console handle? */
999 ret
= WriteFile(hConsoleOutput
, xstring
, n
,
1000 lpNumberOfCharsWritten
, NULL
);
1001 /* FIXME: lpNumberOfCharsWritten should be converted to numofchars in UNICODE */
1002 HeapFree( GetProcessHeap(), 0, xstring
);
1007 /***********************************************************************
1008 * ReadConsoleA (KERNEL32.@)
1010 BOOL WINAPI
ReadConsoleA( HANDLE hConsoleInput
,
1012 DWORD nNumberOfCharsToRead
,
1013 LPDWORD lpNumberOfCharsRead
,
1016 DWORD charsread
= 0;
1017 LPSTR xbuf
= (LPSTR
)lpBuffer
;
1019 TRACE("(%d,%p,%ld,%p,%p)\n",
1020 hConsoleInput
,lpBuffer
,nNumberOfCharsToRead
,
1021 lpNumberOfCharsRead
,lpReserved
1024 CONSOLE_get_input(hConsoleInput
,FALSE
);
1026 /* FIXME: should we read at least 1 char? The SDK does not say */
1027 while (charsread
<nNumberOfCharsToRead
)
1031 if (!read_console_input( hConsoleInput
, &ir
, 1, &count
, TRUE
)) return FALSE
;
1033 if (ir
.EventType
!= KEY_EVENT
) continue;
1034 if (!ir
.Event
.KeyEvent
.bKeyDown
) continue;
1035 *xbuf
++ = ir
.Event
.KeyEvent
.uChar
.AsciiChar
;
1038 if (lpNumberOfCharsRead
)
1039 *lpNumberOfCharsRead
= charsread
;
1043 /***********************************************************************
1044 * ReadConsoleW (KERNEL32.@)
1046 BOOL WINAPI
ReadConsoleW( HANDLE hConsoleInput
,
1048 DWORD nNumberOfCharsToRead
,
1049 LPDWORD lpNumberOfCharsRead
,
1053 LPSTR buf
= (LPSTR
)HeapAlloc(GetProcessHeap(), 0, nNumberOfCharsToRead
);
1058 nNumberOfCharsToRead
,
1059 lpNumberOfCharsRead
,
1063 MultiByteToWideChar( CP_ACP
, 0, buf
, -1, lpBuffer
, nNumberOfCharsToRead
);
1065 HeapFree( GetProcessHeap(), 0, buf
);
1070 /******************************************************************************
1071 * ReadConsoleInputA [KERNEL32.@] Reads data from a console
1074 * hConsoleInput [I] Handle to console input buffer
1075 * lpBuffer [O] Address of buffer for read data
1076 * nLength [I] Number of records to read
1077 * lpNumberOfEventsRead [O] Address of number of records read
1083 BOOL WINAPI
ReadConsoleInputA(HANDLE hConsoleInput
, LPINPUT_RECORD lpBuffer
,
1084 DWORD nLength
, LPDWORD lpNumberOfEventsRead
)
1088 if (lpNumberOfEventsRead
) *lpNumberOfEventsRead
= 0;
1092 /* loop until we get at least one event */
1096 BOOL ret
= read_console_input( hConsoleInput
, lpBuffer
, nLength
, &count
, TRUE
);
1098 if (!ret
) return FALSE
;
1101 if (lpNumberOfEventsRead
) *lpNumberOfEventsRead
= count
;
1104 CONSOLE_get_input(hConsoleInput
,TRUE
);
1105 /*WaitForSingleObject( hConsoleInput, INFINITE32 );*/
1110 /***********************************************************************
1111 * ReadConsoleInputW (KERNEL32.@)
1113 BOOL WINAPI
ReadConsoleInputW( HANDLE handle
, LPINPUT_RECORD buffer
,
1114 DWORD count
, LPDWORD read
)
1116 /* FIXME: Fix this if we get UNICODE input. */
1117 return ReadConsoleInputA( handle
, buffer
, count
, read
);
1121 /***********************************************************************
1122 * FlushConsoleInputBuffer (KERNEL32.@)
1124 BOOL WINAPI
FlushConsoleInputBuffer( HANDLE handle
)
1126 return read_console_input( handle
, NULL
, 0, NULL
, TRUE
);
1130 /***********************************************************************
1131 * PeekConsoleInputA (KERNEL32.@)
1133 * Gets 'count' first events (or less) from input queue.
1135 * Does not need a complex console.
1137 BOOL WINAPI
PeekConsoleInputA( HANDLE handle
, LPINPUT_RECORD buffer
, DWORD count
, LPDWORD read
)
1139 CONSOLE_get_input(handle
,FALSE
);
1142 if (read
) *read
= 0;
1145 return read_console_input( handle
, buffer
, count
, read
, FALSE
);
1149 /***********************************************************************
1150 * PeekConsoleInputW (KERNEL32.@)
1152 BOOL WINAPI
PeekConsoleInputW(HANDLE hConsoleInput
,
1153 LPINPUT_RECORD pirBuffer
,
1157 /* FIXME: Hmm. Fix this if we get UNICODE input. */
1158 return PeekConsoleInputA(hConsoleInput
,pirBuffer
,cInRecords
,lpcRead
);
1162 /******************************************************************************
1163 * WriteConsoleInputA [KERNEL32.@] Write data to a console input buffer
1166 BOOL WINAPI
WriteConsoleInputA( HANDLE handle
, INPUT_RECORD
*buffer
,
1167 DWORD count
, LPDWORD written
)
1171 if (written
) *written
= 0;
1172 while (count
&& ret
)
1174 DWORD len
= min( count
, REQUEST_MAX_VAR_SIZE
/sizeof(INPUT_RECORD
) );
1175 SERVER_START_VAR_REQ( write_console_input
, len
* sizeof(INPUT_RECORD
) )
1177 req
->handle
= handle
;
1178 memcpy( server_data_ptr(req
), buffer
, len
* sizeof(INPUT_RECORD
) );
1179 if ((ret
= !SERVER_CALL_ERR()))
1181 if (written
) *written
+= req
->written
;
1191 /******************************************************************************
1192 * WriteConsoleInputW [KERNEL32.@] Write data to a console input buffer
1195 BOOL WINAPI
WriteConsoleInputW( HANDLE handle
, INPUT_RECORD
*buffer
,
1196 DWORD count
, LPDWORD written
)
1198 FIXME("(%d,%p,%ld,%p): stub!\n", handle
, buffer
, count
, written
);
1200 SetLastError(ERROR_CALL_NOT_IMPLEMENTED
);
1205 /***********************************************************************
1206 * SetConsoleTitleA (KERNEL32.@)
1208 * Sets the console title.
1210 * We do not necessarily need to create a complex console for that,
1211 * but should remember the title and set it on creation of the latter.
1212 * (not fixed at this time).
1214 BOOL WINAPI
SetConsoleTitleA(LPCSTR title
)
1216 size_t len
= strlen(title
);
1221 if ((hcon
= CreateFileA( "CONOUT$", GENERIC_READ
|GENERIC_WRITE
, 0, NULL
,
1222 OPEN_EXISTING
, 0, 0 )) == INVALID_HANDLE_VALUE
)
1225 len
= min( len
, REQUEST_MAX_VAR_SIZE
);
1226 SERVER_START_VAR_REQ( set_console_info
, len
)
1229 req
->mask
= SET_CONSOLE_INFO_TITLE
;
1230 memcpy( server_data_ptr(req
), title
, len
);
1231 ret
= !SERVER_CALL_ERR();
1235 if (ret
&& CONSOLE_GetPid( hcon
))
1237 /* only set title for complex console (own xterm) */
1238 WriteFile( hcon
, "\033]2;", 4, &written
, NULL
);
1239 WriteFile( hcon
, title
, strlen(title
), &written
, NULL
);
1240 WriteFile( hcon
, "\a", 1, &written
, NULL
);
1242 CloseHandle( hcon
);
1247 /******************************************************************************
1248 * SetConsoleTitleW [KERNEL32.@] Sets title bar string for console
1251 * title [I] Address of new title
1254 * This should not be calling the A version
1260 BOOL WINAPI
SetConsoleTitleW( LPCWSTR title
)
1264 LPSTR titleA
= HEAP_strdupWtoA( GetProcessHeap(), 0, title
);
1265 ret
= SetConsoleTitleA(titleA
);
1266 HeapFree( GetProcessHeap(), 0, titleA
);
1270 /******************************************************************************
1271 * SetConsoleCursorPosition [KERNEL32.@]
1272 * Sets the cursor position in console
1275 * hConsoleOutput [I] Handle of console screen buffer
1276 * dwCursorPosition [I] New cursor position coordinates
1280 BOOL WINAPI
SetConsoleCursorPosition( HANDLE hcon
, COORD pos
)
1285 /* make console complex only if we change lines, not just in the line */
1287 CONSOLE_make_complex(hcon
);
1289 TRACE("%d (%dx%d)\n", hcon
, pos
.X
, pos
.Y
);
1290 /* x are columns, y rows */
1292 /* full screen cursor absolute positioning */
1293 sprintf(xbuf
,"%c[%d;%dH", 0x1B, pos
.Y
+1, pos
.X
+1);
1295 /* relative cursor positioning in line (\r to go to 0) */
1296 sprintf(xbuf
,"\r%c[%dC", 0x1B, pos
.X
);
1297 /* FIXME: store internal if we start using own console buffers */
1298 WriteFile(hcon
,xbuf
,strlen(xbuf
),&xlen
,NULL
);
1302 /***********************************************************************
1303 * GetNumberOfConsoleInputEvents (KERNEL32.@)
1305 BOOL WINAPI
GetNumberOfConsoleInputEvents(HANDLE hcon
,LPDWORD nrofevents
)
1307 CONSOLE_get_input (hcon
, FALSE
);
1309 return read_console_input( hcon
, NULL
, 0, nrofevents
, FALSE
);
1312 /***********************************************************************
1313 * GetNumberOfConsoleMouseButtons (KERNEL32.@)
1315 BOOL WINAPI
GetNumberOfConsoleMouseButtons(LPDWORD nrofbuttons
)
1317 FIXME("(%p): stub\n", nrofbuttons
);
1322 /******************************************************************************
1323 * GetConsoleCursorInfo [KERNEL32.@] Gets size and visibility of console
1326 * hcon [I] Handle to console screen buffer
1327 * cinfo [O] Address of cursor information
1333 BOOL WINAPI
GetConsoleCursorInfo( HANDLE hcon
, LPCONSOLE_CURSOR_INFO cinfo
)
1337 SERVER_START_REQ( get_console_info
)
1340 ret
= !SERVER_CALL_ERR();
1343 cinfo
->dwSize
= req
->cursor_size
;
1344 cinfo
->bVisible
= req
->cursor_visible
;
1352 /******************************************************************************
1353 * SetConsoleCursorInfo [KERNEL32.@] Sets size and visibility of cursor
1359 BOOL WINAPI
SetConsoleCursorInfo(
1360 HANDLE hcon
, /* [in] Handle to console screen buffer */
1361 LPCONSOLE_CURSOR_INFO cinfo
) /* [in] Address of cursor information */
1367 CONSOLE_make_complex(hcon
);
1368 sprintf(buf
,"\033[?25%c",cinfo
->bVisible
?'h':'l');
1369 WriteFile(hcon
,buf
,strlen(buf
),&xlen
,NULL
);
1371 SERVER_START_REQ( set_console_info
)
1374 req
->cursor_size
= cinfo
->dwSize
;
1375 req
->cursor_visible
= cinfo
->bVisible
;
1376 req
->mask
= SET_CONSOLE_INFO_CURSOR
;
1377 ret
= !SERVER_CALL_ERR();
1384 /******************************************************************************
1385 * SetConsoleWindowInfo [KERNEL32.@] Sets size and position of console
1391 BOOL WINAPI
SetConsoleWindowInfo(
1392 HANDLE hcon
, /* [in] Handle to console screen buffer */
1393 BOOL bAbsolute
, /* [in] Coordinate type flag */
1394 LPSMALL_RECT window
) /* [in] Address of new window rectangle */
1396 FIXME("(%x,%d,%p): stub\n", hcon
, bAbsolute
, window
);
1401 /******************************************************************************
1402 * SetConsoleTextAttribute [KERNEL32.@] Sets colors for text
1404 * Sets the foreground and background color attributes of characters
1405 * written to the screen buffer.
1411 BOOL WINAPI
SetConsoleTextAttribute(HANDLE hConsoleOutput
,WORD wAttr
)
1413 const int colormap
[8] = {
1420 TRACE("(%d,%d)\n",hConsoleOutput
,wAttr
);
1421 sprintf(buffer
,"%c[0;%s3%d;4%dm",
1423 (wAttr
& FOREGROUND_INTENSITY
)?"1;":"",
1425 colormap
[(wAttr
&0x70)>>4]
1427 WriteFile(hConsoleOutput
,buffer
,strlen(buffer
),&xlen
,NULL
);
1432 /******************************************************************************
1433 * SetConsoleScreenBufferSize [KERNEL32.@] Changes size of console
1436 * hConsoleOutput [I] Handle to console screen buffer
1437 * dwSize [I] New size in character rows and cols
1443 BOOL WINAPI
SetConsoleScreenBufferSize( HANDLE hConsoleOutput
,
1446 FIXME("(%d,%dx%d): stub\n",hConsoleOutput
,dwSize
.X
,dwSize
.Y
);
1451 /******************************************************************************
1452 * FillConsoleOutputCharacterA [KERNEL32.@]
1455 * hConsoleOutput [I] Handle to screen buffer
1456 * cCharacter [I] Character to write
1457 * nLength [I] Number of cells to write to
1458 * dwCoord [I] Coords of first cell
1459 * lpNumCharsWritten [O] Pointer to number of cells written
1465 BOOL WINAPI
FillConsoleOutputCharacterA(
1466 HANDLE hConsoleOutput
,
1470 LPDWORD lpNumCharsWritten
)
1475 SetConsoleCursorPosition(hConsoleOutput
,dwCoord
);
1476 for(count
=0;count
<nLength
;count
++)
1477 WriteFile(hConsoleOutput
,&cCharacter
,1,&xlen
,NULL
);
1478 *lpNumCharsWritten
= nLength
;
1483 /******************************************************************************
1484 * FillConsoleOutputCharacterW [KERNEL32.@] Writes characters to console
1487 * hConsoleOutput [I] Handle to screen buffer
1488 * cCharacter [I] Character to write
1489 * nLength [I] Number of cells to write to
1490 * dwCoord [I] Coords of first cell
1491 * lpNumCharsWritten [O] Pointer to number of cells written
1497 BOOL WINAPI
FillConsoleOutputCharacterW(HANDLE hConsoleOutput
,
1501 LPDWORD lpNumCharsWritten
)
1506 SetConsoleCursorPosition(hConsoleOutput
,dwCoord
);
1507 /* FIXME: not quite correct ... but the lower part of UNICODE char comes
1510 for(count
=0;count
<nLength
;count
++)
1511 WriteFile(hConsoleOutput
,&cCharacter
,1,&xlen
,NULL
);
1512 *lpNumCharsWritten
= nLength
;
1517 /******************************************************************************
1518 * FillConsoleOutputAttribute [KERNEL32.@] Sets attributes for console
1521 * hConsoleOutput [I] Handle to screen buffer
1522 * wAttribute [I] Color attribute to write
1523 * nLength [I] Number of cells to write to
1524 * dwCoord [I] Coords of first cell
1525 * lpNumAttrsWritten [O] Pointer to number of cells written
1531 BOOL WINAPI
FillConsoleOutputAttribute( HANDLE hConsoleOutput
,
1532 WORD wAttribute
, DWORD nLength
, COORD dwCoord
,
1533 LPDWORD lpNumAttrsWritten
)
1535 FIXME("(%d,%d,%ld,%dx%d,%p): stub\n", hConsoleOutput
,
1536 wAttribute
,nLength
,dwCoord
.X
,dwCoord
.Y
,lpNumAttrsWritten
);
1537 *lpNumAttrsWritten
= nLength
;
1541 /******************************************************************************
1542 * ReadConsoleOutputCharacterA [KERNEL32.@]
1547 BOOL WINAPI
ReadConsoleOutputCharacterA(HANDLE hConsoleOutput
,
1548 LPSTR lpstr
, DWORD dword
, COORD coord
, LPDWORD lpdword
)
1550 FIXME("(%d,%p,%ld,%dx%d,%p): stub\n", hConsoleOutput
,lpstr
,
1551 dword
,coord
.X
,coord
.Y
,lpdword
);
1552 SetLastError(ERROR_CALL_NOT_IMPLEMENTED
);
1556 /******************************************************************************
1557 * ReadConsoleOutputCharacterW [KERNEL32.@]
1562 BOOL WINAPI
ReadConsoleOutputCharacterW(HANDLE hConsoleOutput
,
1563 LPWSTR lpstr
, DWORD dword
, COORD coord
, LPDWORD lpdword
)
1565 FIXME("(%d,%p,%ld,%dx%d,%p): stub\n", hConsoleOutput
,lpstr
,
1566 dword
,coord
.X
,coord
.Y
,lpdword
);
1567 SetLastError(ERROR_CALL_NOT_IMPLEMENTED
);
1572 /******************************************************************************
1573 * ScrollConsoleScreenBufferA [KERNEL32.@]
1578 BOOL WINAPI
ScrollConsoleScreenBufferA( HANDLE hConsoleOutput
,
1579 LPSMALL_RECT lpScrollRect
, LPSMALL_RECT lpClipRect
,
1580 COORD dwDestOrigin
, LPCHAR_INFO lpFill
)
1582 FIXME("(%d,%p,%p,%dx%d,%p): stub\n", hConsoleOutput
,lpScrollRect
,
1583 lpClipRect
,dwDestOrigin
.X
,dwDestOrigin
.Y
,lpFill
);
1584 SetLastError(ERROR_CALL_NOT_IMPLEMENTED
);
1588 /******************************************************************************
1589 * ScrollConsoleScreenBufferW [KERNEL32.@]
1594 BOOL WINAPI
ScrollConsoleScreenBufferW( HANDLE hConsoleOutput
,
1595 LPSMALL_RECT lpScrollRect
, LPSMALL_RECT lpClipRect
,
1596 COORD dwDestOrigin
, LPCHAR_INFO lpFill
)
1598 FIXME("(%d,%p,%p,%dx%d,%p): stub\n", hConsoleOutput
,lpScrollRect
,
1599 lpClipRect
,dwDestOrigin
.X
,dwDestOrigin
.Y
,lpFill
);
1600 SetLastError(ERROR_CALL_NOT_IMPLEMENTED
);
1604 /******************************************************************************
1605 * ReadConsoleOutputA [KERNEL32.@]
1610 BOOL WINAPI
ReadConsoleOutputA( HANDLE hConsoleOutput
,
1611 LPCHAR_INFO lpBuffer
,
1613 COORD dwBufferCoord
,
1614 LPSMALL_RECT lpReadRegion
)
1616 FIXME("(%d,%p,%dx%d,%dx%d,%p): stub\n", hConsoleOutput
, lpBuffer
,
1617 dwBufferSize
.X
, dwBufferSize
.Y
, dwBufferSize
.X
, dwBufferSize
.Y
,
1620 SetLastError(ERROR_CALL_NOT_IMPLEMENTED
);
1624 /******************************************************************************
1625 * ReadConsoleOutputW [KERNEL32.@]
1630 BOOL WINAPI
ReadConsoleOutputW( HANDLE hConsoleOutput
,
1631 LPCHAR_INFO lpBuffer
,
1633 COORD dwBufferCoord
,
1634 LPSMALL_RECT lpReadRegion
)
1636 FIXME("(%d,%p,%dx%d,%dx%d,%p): stub\n", hConsoleOutput
, lpBuffer
,
1637 dwBufferSize
.X
, dwBufferSize
.Y
, dwBufferSize
.X
, dwBufferSize
.Y
,
1640 SetLastError(ERROR_CALL_NOT_IMPLEMENTED
);
1644 /******************************************************************************
1645 * ReadConsoleOutputAttribute [KERNEL32.@]
1650 BOOL WINAPI
ReadConsoleOutputAttribute( HANDLE hConsoleOutput
,
1654 LPDWORD lpNumberOfAttrsRead
)
1656 FIXME("(%d,%p,%ld,%dx%d,%p): stub\n", hConsoleOutput
, lpAttribute
,
1657 nLength
, dwReadCoord
.X
, dwReadCoord
.Y
, lpNumberOfAttrsRead
);
1659 SetLastError(ERROR_CALL_NOT_IMPLEMENTED
);
1663 /******************************************************************************
1664 * SetConsoleCP [KERNEL32.@]
1669 BOOL WINAPI
SetConsoleCP( UINT cp
)
1671 FIXME("(%d): stub\n", cp
);
1673 SetLastError(ERROR_CALL_NOT_IMPLEMENTED
);
1677 /******************************************************************************
1678 * SetConsoleInputExeNameW [KERNEL32.@]
1683 BOOL WINAPI
SetConsoleInputExeNameW( LPCWSTR name
)
1685 FIXME("(%s): stub!\n", debugstr_w(name
));
1687 SetLastError(ERROR_CALL_NOT_IMPLEMENTED
);
1691 /******************************************************************************
1692 * SetConsoleInputExeNameA [KERNEL32.@]
1697 BOOL WINAPI
SetConsoleInputExeNameA( LPCSTR name
)
1699 FIXME("(%s): stub!\n", name
);
1701 SetLastError(ERROR_CALL_NOT_IMPLEMENTED
);
1705 /******************************************************************************
1706 * WriteConsoleOutputAttribute [KERNEL32.@] Sets attributes for some cells in
1707 * the console screen buffer
1710 * hConsoleOutput [I] Handle to screen buffer
1711 * lpAttribute [I] Pointer to buffer with write attributes
1712 * nLength [I] Number of cells to write to
1713 * dwCoord [I] Coords of first cell
1714 * lpNumAttrsWritten [O] Pointer to number of cells written
1723 BOOL WINAPI
WriteConsoleOutputAttribute( HANDLE hConsoleOutput
,
1724 CONST WORD
*lpAttribute
, DWORD nLength
, COORD dwCoord
,
1725 LPDWORD lpNumAttrsWritten
)
1727 FIXME("(%d,%p,%ld,%dx%d,%p): stub\n", hConsoleOutput
,
1728 lpAttribute
,nLength
,dwCoord
.X
,dwCoord
.Y
,lpNumAttrsWritten
);
1729 *lpNumAttrsWritten
= nLength
;
1733 /******************************************************************************
1734 * WriteConsoleOutputCharacterA [KERNEL32.@] Copies character to consecutive
1735 * cells in the console screen buffer
1738 * hConsoleOutput [I] Handle to screen buffer
1739 * lpCharacter [I] Pointer to buffer with chars to write
1740 * nLength [I] Number of cells to write to
1741 * dwCoord [I] Coords of first cell
1742 * lpNumCharsWritten [O] Pointer to number of cells written
1747 BOOL WINAPI
WriteConsoleOutputCharacterA( HANDLE hConsoleOutput
,
1748 LPCSTR lpCharacter
, DWORD nLength
, COORD dwCoord
,
1749 LPDWORD lpNumCharsWritten
)
1751 FIXME("(%d,%p,%ld,%dx%d,%p): stub\n", hConsoleOutput
,
1752 lpCharacter
,nLength
,dwCoord
.X
,dwCoord
.Y
,lpNumCharsWritten
);
1753 *lpNumCharsWritten
= nLength
;
1757 /******************************************************************************
1758 * WriteConsoleOutputCharacterW [KERNEL32.@] Copies character to consecutive
1759 * cells in the console screen buffer
1762 * hConsoleOutput [I] Handle to screen buffer
1763 * lpCharacter [I] Pointer to buffer with chars to write
1764 * nLength [I] Number of cells to write to
1765 * dwCoord [I] Coords of first cell
1766 * lpNumCharsWritten [O] Pointer to number of cells written
1775 BOOL WINAPI
WriteConsoleOutputCharacterW( HANDLE hConsoleOutput
,
1776 LPCWSTR lpCharacter
, DWORD nLength
, COORD dwCoord
,
1777 LPDWORD lpNumCharsWritten
)
1779 FIXME("(%d,%p,%ld,%dx%d,%p): stub\n", hConsoleOutput
,
1780 lpCharacter
,nLength
,dwCoord
.X
,dwCoord
.Y
,lpNumCharsWritten
);
1781 *lpNumCharsWritten
= nLength
;