wined3d: Explicitly pass shader_data and reg_maps to need_rel_addr_const().
[wine/testsucceed.git] / dlls / msisys.ocx / Makefile.in
blob14c25c12bcf8d5cc28315774e0af8d61a5c50877
1 MODULE = msisys.ocx
2 IMPORTS = uuid
4 C_SRCS = msisys.c
6 @MAKE_DLL_RULES@