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HEAD
wined3d: Explicitly pass shader_data and reg_maps to need_rel_addr_const().
[wine/testsucceed.git]
/
dlls
/
msisys.ocx
/
Makefile.in
blob
14c25c12bcf8d5cc28315774e0af8d61a5c50877
1
MODULE
=
msisys.ocx
2
IMPORTS
=
uuid
3
4
C_SRCS
=
msisys.c
5
6
@MAKE_DLL_RULES@